# -*- encoding: utf-8 -*- require File.expand_path('../lib/joybox/version.rb', __FILE__) Gem::Specification.new do |gem| gem.name = 'joybox' gem.version = Joybox::VERSION gem.authors = ['Juan José Karam', 'Gabriel Sosa', 'Contributors'] gem.email = 'juanjokaram@gmail.com' gem.description = 'A Cocos2D & Box2D Wrapper for creating video games using RubyMotion' gem.summary = 'A Cocos2D & Box2D Wrapper for RubyMotion' gem.homepage = 'http://joybox.io' gem.license = 'MIT' gem.files = `git ls-files`.split($\) gem.require_paths = ['lib', 'motion', 'vendor', 'command', 'template'] gem.test_files = gem.files.grep(%r{^spec/}) gem.add_dependency 'rake' gem.add_development_dependency 'rspec' gem.extensions = ['ext/extconf.rb'] gem.post_install_message = <<-MESSAGE = Joybox 1.1.0 = Contributors * Kenichi Yonekawa, yonekawa * Earl St Sauver, estsauver * Denis Laprise, nside * Franklin Webber, burtlo * Andrew Currie, AndrewCurrie * Jamon Holmgren, jamonholmgren * Christopher David Yudichak, TheOddLinguist * Donald Hutchison, rkachowski * Didier Prophete, dprophete * Severin Schoepke, severin * awdogsgo2heaven * Juha Litola, jlitola * David Padilla, dabit * PanPan, ippan * Keyvan Fatehi, keyvanfatehi * n-studio Physics * Support for all Shapes and Listeners. * Filters, AABB computations, Queries and Ray Casts. * Collision support for Physics Sprites. * Experimental support for actions on Physics Sprites. * Physics Debug Draw. Effects and Background Music * AudioEffect and BackgroundAudio to playback background music and special effects. Tile Maps Support * Support for TMX Maps using the TileMap class. Actions * Complete actions Gestures * Support the default gestures on OSX. Commands * Adds joybox:retina command to create a Retina version of a TMX Map. Sprites * Support for custom options on the Sprite initialization. Source Code * The commands and templates now install automatically. * Added 218 specifications and 617 requirements. Critical Changes * Node: The method add_childs is now add_children. * SpriteFrameCache: The method where now starts from 1 instead of 0. * Animation: The delay method is now delay_units, and total_delay is now delay_per_unit. * Menu: The method align_items_in_columns now receive an array for defining how many columns and how many items in which of them. * Physics: Now every object returns their values in pixel coordinates and degrees, if you still need to use the metric values you can access them with the prefix metric_. For example: metric_position. * World: The Method continuos_physics is now deprecated. * Physics Collisions: Now for use when_collide method of the World instance, you need to pass an instance of a PhysicsSprite and it will return in the block the colliding physics sprite if available, or the body that is colliding. * Point: The methods to and from pixel coordinates are now inverted, there was an incorrect naming. 00000000000000111111111111110000000000000000000000000000000000 00000000000000000111111111111111111111100000000000000000000000 00000000000000000011111111111111111111111111111110000000000000 00000000000000111111111111111111111111111111111111111000000000 00000000000001111111111111111111111111111111111111111111000000 00000001100001111111111110000000111111111111111111111111000000 00000011111001111111111100000000011111111111111111111110000000 00000011111111111111111000000000001111111111111111111000000000 00000011111111111111111000000000011111111111111111100000000000 00000001111111111111111110000000111111111111111110000000000000 00000001111110011111111111111111111111111111100000000000000000 00000001111100011111111111111111111111111000000000000000000000 00000000011000001111111111111111111110000000000000000000000000 00000000000000000111111111111111110000000000000000000000000000 00000000000000000000000111111111000000000000000000000000000000 00000000000000000000011111111000000000000000000000000000000000 00000000000000000001111100000000000000000000000000000000000000 MESSAGE end