Sha256: 96cd8504f03c9d9a4845ec77fd70a21837eb5b67275ac3b316885776b45d8fcf
Contents?: true
Size: 637 Bytes
Versions: 13
Compression:
Stored size: 637 Bytes
Contents
// -*- c++ -*- #pragma once #ifndef __RAYS_SRC_OPENGL_H__ #define __RAYS_SRC_OPENGL_H__ #if defined(OSX) #include <OpenGL/gl.h> #include <OpenGL/glext.h> #elif defined(IOS) #include <OpenGLES/ES3/gl.h> #include <OpenGLES/ES3/glext.h> #elif defined(WIN32) #include <GL/gl.h> #include <GL/glext.h> #endif #include "rays/opengl.h" namespace Rays { void OpenGL_set_context (Context context); Context OpenGL_get_context (); bool OpenGL_has_error (); void OpenGL_check_error (const char* file, int line); void OpenGL_check_error (const char* file, int line, const char* format, ...); }// Rays #endif//EOH
Version data entries
13 entries across 13 versions & 1 rubygems