#!/usr/bin/env node module.exports = Cli var minimist = require('minimist') var getStdin = require('get-stdin') function Cli (opts) { var Linter = require('../').linter var standard = new Linter(opts) opts = Object.assign({ cmd: 'standard-engine', tagline: 'JavaScript Custom Style', version: '0.0.0' }, opts) var argv = minimist(process.argv.slice(2), { alias: { global: 'globals', plugin: 'plugins', env: 'envs', help: 'h', verbose: 'v' }, boolean: [ 'fix', 'help', 'stdin', 'verbose', 'version' ], string: [ 'global', 'plugin', 'parser', 'env' ] }) // Unix convention: Command line argument `-` is a shorthand for `--stdin` if (argv._[0] === '-') { argv.stdin = true argv._.shift() } if (argv.help) { if (opts.tagline) console.log('%s - %s (%s)', opts.cmd, opts.tagline, opts.homepage) console.log(` Usage: ${opts.cmd} [FILES...] If FILES is omitted, then all JavaScript source files (*.js, *.jsx) in the current working directory are checked, recursively. Certain paths (node_modules/, coverage/, vendor/, *.min.js, bundle.js, and files/folders that begin with '.' like .git/) are automatically ignored. Paths in a project's root .gitignore file are also automatically ignored. Flags: --fix Automatically fix problems -v, --verbose Show rule names for errors (to ignore specific rules) --version Show current version -h, --help Show usage information Flags (advanced): --stdin Read file text from stdin --global Declare global variable --plugin Use custom eslint plugin --env Use custom eslint environment --parser Use custom js parser (e.g. babel-eslint) `) process.exitCode = 0 return } if (argv.version) { console.log(opts.version) process.exitCode = 0 return } var lintOpts = { fix: argv.fix, globals: argv.global, plugins: argv.plugin, envs: argv.env, parser: argv.parser } var stdinText if (argv.stdin) { getStdin().then(function (text) { stdinText = text standard.lintText(text, lintOpts, onResult) }) } else { standard.lintFiles(argv._, lintOpts, onResult) } function onResult (err, result) { if (err) return onError(err) if (argv.stdin && argv.fix) { if (result.results[0].output) { // Code contained fixable errors, so print the fixed code process.stdout.write(result.results[0].output) } else { // Code did not contain fixable errors, so print original code process.stdout.write(stdinText) } } if (!result.errorCount && !result.warningCount) { process.exitCode = 0 return } console.error('%s: %s (%s)', opts.cmd, opts.tagline, opts.homepage) // Are any fixable rules present? var isFixable = result.results.some(function (result) { return result.messages.some(function (message) { return !!message.fix }) }) if (isFixable) { console.error( '%s: %s', opts.cmd, 'Run `' + opts.cmd + ' --fix` to automatically fix some problems.' ) } result.results.forEach(function (result) { result.messages.forEach(function (message) { log( ' %s:%d:%d: %s%s', result.filePath, message.line || 0, message.column || 0, message.message, argv.verbose ? ' (' + message.ruleId + ')' : '' ) }) }) process.exitCode = result.errorCount ? 1 : 0 } function onError (err) { console.error(opts.cmd + ': Unexpected linter output:\n') console.error(err.stack || err.message || err) console.error( '\nIf you think this is a bug in `%s`, open an issue: %s', opts.cmd, opts.bugs ) process.exitCode = 1 } /** * Print lint errors to stdout -- this is expected output from `standard-engine`. * Note: When fixing code from stdin (`standard --stdin --fix`), the transformed * code is printed to stdout, so print lint errors to stderr in this case. */ function log () { if (argv.stdin && argv.fix) { arguments[0] = opts.cmd + ': ' + arguments[0] console.error.apply(console, arguments) } else { console.log.apply(console, arguments) } } }