# -*- encoding: utf-8; frozen_string_literal: true -*- # #-- # This file is part of HexaPDF. # # HexaPDF - A Versatile PDF Creation and Manipulation Library For Ruby # Copyright (C) 2014-2022 Thomas Leitner # # HexaPDF is free software: you can redistribute it and/or modify it # under the terms of the GNU Affero General Public License version 3 as # published by the Free Software Foundation with the addition of the # following permission added to Section 15 as permitted in Section 7(a): # FOR ANY PART OF THE COVERED WORK IN WHICH THE COPYRIGHT IS OWNED BY # THOMAS LEITNER, THOMAS LEITNER DISCLAIMS THE WARRANTY OF NON # INFRINGEMENT OF THIRD PARTY RIGHTS. # # HexaPDF is distributed in the hope that it will be useful, but WITHOUT # ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or # FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public # License for more details. # # You should have received a copy of the GNU Affero General Public License # along with HexaPDF. If not, see . # # The interactive user interfaces in modified source and object code # versions of HexaPDF must display Appropriate Legal Notices, as required # under Section 5 of the GNU Affero General Public License version 3. # # In accordance with Section 7(b) of the GNU Affero General Public # License, a covered work must retain the producer line in every PDF that # is created or manipulated using HexaPDF. # # If the GNU Affero General Public License doesn't fit your need, # commercial licenses are available at . #++ require 'hexapdf/layout/box' require 'hexapdf/layout/box_fitter' module HexaPDF module Layout # A ColumnBox arranges boxes in one or more columns. # # The number and width of the columns as well as the size of the gap between the columns can be # modified. Additionally, the contents can either fill the columns one after the other or the # columns can be made equally high. # # If the column box has padding and/or borders specified, they are handled like with any other # box. This means they are around all columns and their contents and are not used separately for # each column. # # The following style properties are used (additionally to those used by the parent class): # # Style#position:: # If this is set to :flow, the frames created for the columns will take the shape of the # frame into account. This also means that the +available_width+ and +available_height+ # arguments are ignored. class ColumnBox < Box # The child boxes of this ColumnBox. They need to be finalized before #fit is called. attr_reader :children # The columns definition. # # This is an array containing the widths of the columns. The size of the array is the number # of columns. # # If a negative integer is used for the width, the column is auto-sized. Such columns split # the remaining width (after substracting the widths of the fixed columns) proportionally # among them. For example, if the definition is [-1, -2, -2], the first column is a fifth of # the width and the other columns are each two fifth of the width. # # Examples: # # #>pdf-composer # composer.box(:column, columns: 2, gaps: 10, # children: [composer.document.layout.lorem_ipsum_box]) # # --- # # #>pdf-composer # composer.box(:column, columns: [50, -2, -1], gaps: [10, 5], # children: [composer.document.layout.lorem_ipsum_box]) attr_reader :columns # The size of the gaps between the columns. # # This is an array containing the width of the gaps. If there are more gaps than numbers in # the array, the array is cycled. # # Examples: see #columns attr_reader :gaps # Determines whether the columns should all be equally high or not. # # Examples: # # #>pdf-composer # composer.box(:column, children: [composer.document.layout.lorem_ipsum_box]) # # --- # # #>pdf-composer # composer.box(:column, equal_height: false, # children: [composer.document.layout.lorem_ipsum_box]) attr_reader :equal_height # Creates a new ColumnBox object for the given child boxes in +children+. # # +columns+:: # # Can either simply integer specify the number of columns or be a full column definition # (see #columns for details). # # +gaps+:: # Can either be a simply integer specifying the width between two columns or a full gap # definition (see #gap for details). # # +equal_height+:: # If +true+, the #fit method tries to balance the columns in terms of their height. # Otherwise the columns are filled from the left. def initialize(children: [], columns: 2, gaps: 36, equal_height: true, **kwargs) super(**kwargs) @children = children @columns = (columns.kind_of?(Array) ? columns : [-1] * columns) @gaps = (gaps.kind_of?(Array) ? gaps : [gaps]) @equal_height = equal_height end # Returns +true+ as the 'position' style property value :flow is supported. def supports_position_flow? true end # Fits the column box into the available space. # # If the style property 'position' is set to :flow, the columns might not be rectangles but # arbitrary (sets of) polygons since the +frame+s shape is taken into account. def fit(available_width, available_height, frame) initial_fit_successful = (@equal_height ? nil : false) tries = 0 @width = if style.position == :flow (@initial_width > 0 ? @initial_width : frame.width) - reserved_width else (@initial_width > 0 ? @initial_width : available_width) - reserved_width end height = if style.position == :flow (@initial_height > 0 ? @initial_height : frame.height) - reserved_height else (@initial_height > 0 ? @initial_height : available_height) - reserved_height end columns = calculate_columns(@width) return false if columns.empty? left = (style.position == :flow ? frame.left : frame.x) + reserved_width_left top = (style.position == :flow ? frame.bottom + frame.height : frame.y) - reserved_height_top successful_height = height unsuccessful_height = 0 while true @box_fitter = BoxFitter.new columns.each do |col_x, column_width| column_left = left + col_x column_bottom = top - height if style.position == :flow rect = Geom2D::Polygon([column_left, column_bottom], [column_left + column_width, column_bottom], [column_left + column_width, column_bottom + height], [column_left, column_bottom + height]) shape = Geom2D::Algorithms::PolygonOperation.run(frame.shape, rect, :intersection) end column_frame = Frame.new(column_left, column_bottom, column_width, height, shape: shape) @box_fitter << column_frame end children.each {|box| @box_fitter.fit(box) } fit_successful = @box_fitter.fit_successful? initial_fit_successful = fit_successful if initial_fit_successful.nil? if fit_successful successful_height = height if successful_height > height elsif unsuccessful_height < height unsuccessful_height = height end break if !initial_fit_successful || tries > 40 || (fit_successful && successful_height - unsuccessful_height < 10) height = if successful_height - unsuccessful_height <= 5 successful_height else (successful_height + unsuccessful_height) / 2.0 end tries += 1 end @width = columns[-1].sum + reserved_width @height = @box_fitter.content_heights.max + reserved_height @box_fitter.fit_successful? end private # Calculates the x-coordinates and widths of all columns based on the given total available # width. # # If it is not possible to fit all columns into the given +width+, an empty array is returned. def calculate_columns(width) number_of_columns = @columns.size gaps = @gaps.cycle.take(number_of_columns - 1) fixed_width, variable_width = @columns.partition(&:positive?).map {|c| c.sum(&:abs) } rest_width = width - fixed_width - gaps.sum return [] if rest_width <= 0 variable_width_unit = rest_width / variable_width.to_f position = 0 @columns.map.with_index do |column, index| result = if column > 0 [position, column] else [position, column.abs * variable_width_unit] end position += result[1] + (gaps[index] || 0) result end end # Splits the content of the column box. This method is called from Box#split. def split_content(_available_width, _available_height, _frame) box = create_split_box box.instance_variable_set(:@children, @box_fitter.remaining_boxes) [self, box] end # Draws the child boxes onto the canvas at position [x, y]. def draw_content(canvas, _x, _y) @box_fitter.fit_results.each {|result| result.draw(canvas) } end end end end