![Reel](https://github.com/celluloid/reel/raw/master/logo.png) ======= [![Gem Version](https://badge.fury.io/rb/reel.png)](http://rubygems.org/gems/reel) [![Build Status](https://secure.travis-ci.org/celluloid/reel.png?branch=master)](http://travis-ci.org/celluloid/reel) [![Code Climate](https://codeclimate.com/github/celluloid/reel.png)](https://codeclimate.com/github/celluloid/reel) [![Coverage Status](https://coveralls.io/repos/celluloid/reel/badge.png?branch=master)](https://coveralls.io/r/celluloid/reel) > "A dizzying lifetime... reeling by on celluloid" _-- Rush / Between The Wheels_ Reel is a fast, non-blocking "evented" web server built on [http_parser.rb][parser], [websocket_parser][websockets], [Celluloid::IO][celluloidio], and [nio4r][nio4r]. Thanks to Celluloid, Reel also works great for multithreaded applications and provides traditional multithreaded blocking I/O support too. [parser]: https://github.com/tmm1/http_parser.rb [websockets]: https://github.com/afcapel/websocket_parser [celluloidio]: https://github.com/celluloid/celluloid-io [nio4r]: https://github.com/celluloid/nio4r Connections to Reel can be either non-blocking and handled entirely within the Reel::Server thread (handling HTTP, HTTPS, or UNIX sockets), or the same connections can be dispatched to worker threads where they will perform ordinary blocking IO. Reel provides no built-in thread pool, however you can build one yourself using Celluloid.pool, or because Celluloid already pools threads to begin with, you can simply use an actor per connection. This gives you the best of both worlds: non-blocking I/O for when you're primarily I/O bound, and threads for where you're compute bound. ### Is it any good? [Yes](http://news.ycombinator.com/item?id=3067434) Here's a "hello world" web server benchmark, run on a 2GHz i7 (OS X 10.7.3). All servers used in a single-threaded mode. Reel performance on various Ruby VMs: ``` # httperf --num-conns=50 --num-calls=1000 Ruby Version Throughput Latency ------------ ---------- ------- JRuby 1.7.0 3978 req/s (0.3 ms/req) rbx HEAD 2288 reqs/s (0.4 ms/req) Ruby 1.9.3 2071 req/s (0.5 ms/req) ``` Comparison with other web servers: ``` Web Server Throughput Latency ---------- ---------- ------- Goliath (0.9.4) 2058 reqs/s (0.5 ms/req) Thin (1.2.11) 7502 reqs/s (0.1 ms/req) Node.js (0.6.5) 11735 reqs/s (0.1 ms/req) ``` All Ruby benchmarks done on Ruby 1.9.3. Latencies given are average-per-request and are not amortized across all concurrent requests. Documentation ------------- [Please see the Reel Wiki](https://github.com/celluloid/reel/wiki) for detailed documentation and usage notes. [YARD documentation](http://rubydoc.info/github/celluloid/reel/master/frames) is also available. Framework Adapters ------------------ ### Rack A Rack adapter for Reel is available at: https://github.com/celluloid/reel-rack ### Webmachine The most notable library with native Reel support is [webmachine-ruby](https://github.com/seancribbs/webmachine-ruby), an advanced HTTP framework for Ruby with a complete state machine for proper processing of HTTP/1.1 requests. Together with Reel, Webmachine provides full streaming support for both requests and responses. To use Reel with Webmachine, add the following to your Gemfile: ```ruby gem 'webmachine', git: 'git://github.com/seancribbs/webmachine-ruby.git' ``` Then use `config.adapter = :Reel` when configuring a Webmachine app, e.g: ```ruby MyApp = Webmachine::Application.new do |app| app.routes do add ['*'], MyHome end app.configure do |config| config.ip = MYAPP_IP config.port = MYAPP_PORT config.adapter = :Reel # Optional: handler for incoming websockets config.adapter_options[:websocket_handler] = proc do |websocket| # websocket is a Reel::WebSocket websocket << "hello, world" end end end MyApp.run ``` See the [Webmachine documentation](http://rubydoc.info/gems/webmachine/frames/file/README.md) for further information Ruby API -------- Reel aims to provide a "bare metal" API that other frameworks (such as Rack and Webmachine) can leverage. This API can also be nice in performance critical applications. ### Block Form Reel lets you pass a block to initialize which receives connections: ```ruby require 'reel' Reel::Server::HTTP.supervise("0.0.0.0", 3000) do |connection| # Support multiple keep-alive requests per connection connection.each_request do |request| # WebSocket support if request.websocket? puts "Client made a WebSocket request to: #{request.url}" websocket = request.websocket websocket << "Hello everyone out there in WebSocket land" websocket.close else puts "Client requested: #{request.method} #{request.url}" request.respond :ok, "Hello, world!" end end end sleep ``` When we read a request from the incoming connection, we'll either get back a Reel::Request object, indicating a normal HTTP connection, or a Reel::WebSocket object for WebSockets connections. ### Subclass Form You can also subclass Reel, which allows additional customizations: ```ruby require 'reel' class MyServer < Reel::Server::HTTP def initialize(host = "127.0.0.1", port = 3000) super(host, port, &method(:on_connection)) end def on_connection(connection) connection.each_request do |request| if request.websocket? handle_websocket(request.websocket) else handle_request(request) end end end def handle_request(request) request.respond :ok, "Hello, world!" end def handle_websocket(sock) sock << "Hello everyone out there in WebSocket land!" sock.close end end MyServer.run ``` Contributing ------------ * Fork this repository on github * Make your changes and send me a pull request * If I like them I'll merge them * If I've accepted a patch, feel free to ask for commit access License ------- Copyright (c) 2012 Tony Arcieri. Distributed under the MIT License. See LICENSE.txt for further details.