motion-game

motion-game is a cross-platform mobile game engine for RubyMotion. It lets you write mobile games in Ruby for iOS, tvOS and Android.

motion-game is currently in beta. Please give it a try and report problems you find to us.

Features

Getting Started

Installing RubyMotion

RubyMotion 4.7+ is required. A starter version can be downloaded for free. You also need to set up your computer for mobile development (iOS and/or tvOS and/or Android). Follow the Getting Started guides after installation.

Installing motion-game

Binaries

motion-game is available as a gem:

$ gem install motion-game

Source

You can build your own copy of motion-game:

$ rake build:setup
$ rake build:all

Hello World

$ motion create --template=motion-game HelloWorld
$ cd HelloWorld

iOS

$ rake ios:simulator
$ rake ios:device

tvOS

$ rake tvos:simulator
$ rake tvos:device

Android

$ rake android:emulator
$ rake android:device

API reference

The whole framework API is documented. The API reference is available online.

You can also build the API reference locally:

$ rake doc
$ open doc/index.html

Samples

The samples directory contains sample projects.

License

Copyright (c) 2015, HipByte (info@hipbyte.com) and contributors. All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.