module SCSSLint # Checks that hexadecimal colors are written in the desired number of # characters. class Linter::HexLength < Linter include LinterRegistry HEX_REGEX = /(#(\h{3}|\h{6}))(?!\h)/ def visit_script_color(node) return unless hex = source_from_range(node.source_range)[HEX_REGEX, 1] check_hex(hex, node) end def visit_script_string(node) return unless node.type == :identifier node.value.scan(HEX_REGEX) do |match| check_hex(match.first, node) end end private def check_hex(hex, node) return if expected(hex) == hex add_lint(node, "Color `#{hex}` should be written as `#{expected(hex)}`") end def expected(hex) return short_hex_form(hex) if can_be_shorter?(hex) && short_style? return long_hex_form(hex) if hex.length == 4 && !short_style? hex end def can_be_shorter?(hex) hex.length == 7 && hex[1] == hex[2] && hex[3] == hex[4] && hex[5] == hex[6] end def short_hex_form(hex) [hex[0..1], hex[3], hex[5]].join end def long_hex_form(hex) [hex[0..1], hex[1], hex[2], hex[2], hex[3], hex[3]].join end def short_style? config['style'] == 'short' end end end