Sha256: 933a6ff0b1d983643556006f1c1fc6226b6a0d1a49ead402daa52ced241a5c8f
Contents?: true
Size: 646 Bytes
Versions: 2
Compression:
Stored size: 646 Bytes
Contents
module GameMachine module GameSystems class RemoteEcho < Actor::Base include GameMachine::Commands aspect %w(EchoTest) def post_init(*args) chars = [*('a'..'z'),*('0'..'9')].flatten str = Array.new(400) {|i| chars.sample}.join @test_message = MessageLib::Entity.new.set_id(str) #schedule_message('test',10) end def on_receive(message) if message.is_a?(String) && message == 'test' return end #GameMachine.logger.info "#{self.class.name} #{message}" commands.player.send_message(message,message.player.id) end end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
game_machine-1.0.4 | lib/game_machine/game_systems/remote_echo.rb |
game_machine-1.0.2 | lib/game_machine/game_systems/remote_echo.rb |