/* -*- mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*- */ /* * Main authors: * Christian Schulte * * Copyright: * Christian Schulte, 2007 * * Last modified: * $Date: 2008-12-06 02:43:57 +1100 (Sat, 06 Dec 2008) $ by $Author: schulte $ * $Revision: 7989 $ * * This file is part of Gecode, the generic constraint * development environment: * http://www.gecode.org * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ namespace Gecode { namespace Iter { namespace Values { /** * \brief Value iterator for single value * * \ingroup FuncIterValues */ class Singleton { protected: /// Whether the iterator is done bool done; /// The single value int v; public: /// \name Constructors and initialization //@{ /// Default constructor Singleton(void); /// Initialize with value \a v Singleton(int v); /// Initialize with value \a v void init(int v); //@} /// \name Iteration control //@{ /// Test whether iterator is still at a value or done bool operator ()(void) const; /// Move iterator to next value (if possible) void operator ++(void); //@} /// \name %Value access //@{ /// Return current value int val(void) const; //@} }; forceinline Singleton::Singleton(void) {} forceinline Singleton::Singleton(int v0) : done(false), v(v0) {} forceinline void Singleton::init(int v0) { done=false; v=v0; } forceinline void Singleton::operator ++(void) { done=true; } forceinline bool Singleton::operator ()(void) const { return !done; } forceinline int Singleton::val(void) const { return v; } }}} // STATISTICS: iter-any