module Selenium module WebDriver module Support class Color RGB_PATTERN = /^\s*rgb\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*\)\s*$/ RGB_PCT_PATTERN = /^\s*rgb\(\s*(\d{1,3}|\d{1,2}\.\d+)%\s*,\s*(\d{1,3}|\d{1,2}\.\d+)%\s*,\s*(\d{1,3}|\d{1,2}\.\d+)%\s*\)\s*$/ RGBA_PATTERN = /^\s*rgba\(\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(\d{1,3})\s*,\s*(0|1|0\.\d+)\s*\)\s*$/ RGBA_PCT_PATTERN = /^\s*rgba\(\s*(\d{1,3}|\d{1,2}\.\d+)%\s*,\s*(\d{1,3}|\d{1,2}\.\d+)%\s*,\s*(\d{1,3}|\d{1,2}\.\d+)%\s*,\s*(0|1|0\.\d+)\s*\)\s*$/ HEX_PATTERN = /#([A-Fa-f0-9]{2})([A-Fa-f0-9]{2})([A-Fa-f0-9]{2})/ # \p{XDigit} or \h only works on Ruby 1.9 HEX3_PATTERN = /#([A-Fa-f0-9])([A-Fa-f0-9])([A-Fa-f0-9])/ # \p{XDigit} or \h only works on Ruby 1.9 HSL_PATTERN = /^\s*hsl\(\s*(\d{1,3})\s*,\s*(\d{1,3})%\s*,\s*(\d{1,3})%\s*\)\s*$/ HSLA_PATTERN = /^\s*hsla\(\s*(\d{1,3})\s*,\s*(\d{1,3})%\s*,\s*(\d{1,3})%\s*,\s*(0|1|0\.\d+)\s*\)\s*$/ attr_reader :red, :green, :blue, :alpha def self.from_string(str) case str when RGB_PATTERN new $1, $2, $3 when RGB_PCT_PATTERN new(*[$1, $2, $3].map { |e| Float(e) / 100 * 255 }) when RGBA_PATTERN new $1, $2, $3, $4 when RGBA_PCT_PATTERN new(*[$1, $2, $3].map { |e| Float(e) / 100 * 255 } << $4) when HEX_PATTERN new(*[$1, $2, $3].map { |e| e.to_i(16) }) when HEX3_PATTERN new(*[$1, $2, $3].map { |e| (e * 2).to_i(16) }) when HSL_PATTERN, HSLA_PATTERN from_hsl($1, $2, $3, $4) else raise ArgumentError, "could not convert #{str.inspect} into color" end end def self.from_hsl(h, s, l, a) h = Float(h) / 360 s = Float(s) / 100 l = Float(l) / 100 a = Float(a || 1) if s == 0 r = l g = r b = r else luminocity2 = (l < 0.5) ? l * (1 + s) : l + s - l * s luminocity1 = 2 * l - luminocity2 hue_to_rgb = lambda do |lum1, lum2, hue| hue += 1 if hue < 0.0 hue -= 1 if hue > 1.0 if hue < 1.0 / 6.0 (lum1 + (lum2 - lum1) * 6.0 * hue) elsif hue < 1.0 / 2.0 lum2 elsif hue < 2.0 / 3.0 lum1 + (lum2 - lum1) * ((2.0 / 3.0) - hue) * 6.0 else lum1 end end r = hue_to_rgb.call(luminocity1, luminocity2, h + 1.0 / 3.0) g = hue_to_rgb.call(luminocity1, luminocity2, h) b = hue_to_rgb.call(luminocity1, luminocity2, h - 1.0 / 3.0) end new r * 256, g * 256, b * 256, a end def initialize(red, green, blue, alpha = 1) @red = Integer(red) @green = Integer(green) @blue = Integer(blue) @alpha = Float(alpha) end def rgb "rgb(#{red}, #{green}, #{blue})" end def rgba a = alpha == 1 ? '1' : alpha "rgba(#{red}, #{green}, #{blue}, #{a})" end def hex "#%02x%02x%02x" % [red, green, blue] end end end end end