A view is a rectangle in an image. Within the view pixels
can be addressed by specifying their [i][j]
coordinates. The i, j index values can identify a single pixel or
multiple pixels. Pixels can be accessed or modified
individually or collectively. Pixel channels (that
is, the red, green, blue, and opacity components) can be
accessed or modified individually or collectively. The
sync method stores modified pixels
back into the image.
Image::View.new(img, x, y, width, height) -> view
The easiest way to use an Image::View
object
is to create it with the Image#view method, which provides a
block-scoped view and automatic syncing. You probably won't
want to create a view by calling new
.
It is an error to specify a view that exceeds the boundaries of the image.
view[i][j] -> pixel or array
Return one or more pixels in the view. If i and j are each
a single integer value, returns a single pixel. For any other
indexes, returns an array of one or more pixels. If any index
exceeds the boundaries of the view, raises
IndexError
.
The i index identifies a set of rows in the view. The j index identifies a set of columns in the view. The pixels that are returned are the intersection of these two sets. The indexes can be:
j
is omitted, all the columns are
used.length
rows or
columns starting with start
. If
start
is negative, starts at the bottom row or
right column of the view.each
each
by returning a sequence of objects that
can be converted to integers. An array with integer values
or a range of integers are two examples.# Get the 2nd pixel in the 4th row of the view. pixel = view[3][1] # returns a pixel # Returns an array with only one value pixels = view[[3]][[1]] # Get all the pixels in the 4th row pixels = view[3][] # Use arrays to specify a non-contiguous set of rows and columns pixels = view[[1,3,5]][[2,4,6]] # Use ranges to specify a contiguous set of rows and columns pixels = view[1..5][2..6]
[i][j].red -> integer or
array
[i][j].green -> integer or
array
[i][j].blue
-> integer or array
[i][j].opacity -> integer or
array
If the indexes identify a single pixel, these methods
return the value of the red, green, blue, or opacity channel
of that pixel. If the indexes identify more than one pixel,
these methods return an array of values. See
[][]
for a description of possible index
arguments.
# Get the value of the green channel of # the top-left pixel in the view. view[0][0] = Pixel(0,128,255) g = view[0][0].green # returns 128 # Get the maximum value of the red channel # for all the pixels in the top row of the view. m = view[0][].red.max
view[i][j] = rvalue
Replaces each pixel identified by the indexes with a
duplicate of rvalue. The rvalue is
either a Pixel object or a color name. If
rvalue
is a color name, calls
Pixel.from_color
to create a pixel.
The indexes are the same as [][]
, above.
[i][j].red = integer
[i][j].green = integer
[i][j].blue
= integer
[i][j].opacity = integer
Assigns integer to the red, green, blue, or opacity channel of the pixel or pixels identified by the indexes.
# Set the red channel of all the pixels in the 2nd # row of the view to QuantumRange view[1][].red = QuantumRange # Set the green channel of the pixel at [20][30] to # half that of its left-hand neighbor. view[20][30].green = view[20][29].green * 0.5
view.sync(force=false
) ->
true
or false
If any of the pixels in the view have been modified, this method stores them in the image. If no pixels have been modified, this method has no effect.
true
, forces the view pixels to be
stored in the image even if none have been modified.true
if the pixels were
stored in the image either because the dirty
flag was true
or force
was
true
, false
otherwise.
view.dirty -> true
or
false
view.dirty = true
or false
Any modification to a pixel in the view causes the
dirty
attribute to be set to true
.
You can (although normally you don't need to) set
dirty=true
to force sync
to store
the pixels in the image, or set dirty=false
to
keep sync
from storing the pixels.
x -> integer
y -> integer
width -> integer
height -> integer
The x, y, width, and height arguments specified when the view was created.
The Geometry class contains the same information as an ImageMagick geometry string. Geometry objects are interchangeable with geometry strings.
Geometry.new(width=nil, height=nil, x=nil, y=nil, flag=nil) -> geometry
Constructs a new Geometry
object.
A geometry string has the general form
"WxH+x+y[!@%<>]. In a Geometry
object,
Constant name |
Geometry string flag |
Explanation |
PercentGeometry | % | Normally the attributes are treated as pixels. Use
this flag when the width and
height attributes represent
percentages. For example, 125x75 means 125% of
the height and 75% of the width. The x and
y attributes are not affected by this
flag. |
AspectGeometry | ! | Use this flag when you want to force the new image to
have exactly the size specified by the the
width and height
attributes. |
LessGeometry | < | Use this flag when you want to change the size of the image only if both its width and height are smaller the values specified by those attributes. The image size is changed proportionally. |
GreaterGeometry | > | Use this flag when you want to change the size of the image if either its width and height exceed the values specified by those attributes. The image size is changed proportionally. |
AreaGeometry | @ | This flag is useful only with a single
width attribute. When present, it means the
width attribute represents the total area of
the image in pixels. |
MinimumGeometry | ^ | Use ^ to set a minimum image size limit. The geometry 640x480^, for example, means the image width will not be less than 640 and the image height will not be less than 480 pixels after the resize. One of those dimensions will match the requested size, but the image will likely overflow the space requested to preserve its aspect ratio. |
If any attribute is omitted the default is nil or 0.
g = Magick::Geometry.new(100,200,nil,nil,Magick::AspectGeometry)
Geometry.from_s(string) -> geometry
Constructs a new Geometry
object from a
geometry string.
geom.to_s() -> string
Returns the string equivalent of the Geometry
object..
A pixel describes the smallest individually addressable part of an image. In the RGB colorspace, a pixel's color is described by its intensity in the red, green, and blue channels. Its opacity is described by its intensity in the opacity (also called alpha, or matte) channel. In the CMYK colorspace a pixel's color is described by its intensity in the cyan, magenta, yellow and black (K) channels. Intensity is a value between 0 and QuantumRange.
Usually, RMagick methods operate on entire images or on groups of pixels that have been selected by their position or color. Some methods, such as pixel_color and view, operate on individual pixels or even on the RGBA (or CMYK) components thereof.
Pixel.new(red, green, blue, opacity) -> pixel
Constructs a pixel object from the specified red, green, blue, and opacity intensities. The intensity is a number between 0 and QuantumRange.
red
,
green
, blue
, and
opacity
, respectively.Pixel.from_color(color_name) -> pixel
Constructs a new Pixel object from the color name. Raises ArgumentError if the name is unknown.
Pixel.from_hsla(hue, saturation, lightness, alpha=1.0) -> pixel
Constructs a pixel object from the specified arguments.
pixel1 <=> pixel2 -> -1, 0, or 1
Returns -1, 0, or 1 depending on if pixel1 is "less than," equal, or "greater than" the pixel2.
Since there is no way to rank order pixels, and thus determine if one pixel is "greater than" or "less than" another, this method uses an arbitrary algorithm that ensures these two conditions:
-1, 0, or 1
pixel.fcmp(pixel, fuzz=0.0,
colorspace=RGBColorspace) ->
true
or false
Returns true if the argument is the same color as pixel.
true
or false
pixel.intensity() -> integer
Returns the intensity of the pixel. The intensity is computed as 0.299*R+0.587*G+0.114*B.
pixel.to_color(compliance=AllCompliance, matte=false
, depth=QuantumDepth
, hex=false
) ->
string
Returns the color name corresponding the the pixel values. If there is no such named color in the specified color standard, returns a string in the form "rgb(r,g,b,a)".
to_color
to search for a color name in any of
the 3 defined color standards.Compare this method to Image#to_color, in which the matte and depth values are taken from an image.
pixel.to_HSL -> array
Converts the RGB representation of the pixel to hue, saturation, lightness, and alpha values.
An array of the form [hue, saturation, lightness,
alpha]
. Each value is in the range specified for it,
as described in from_hsla,
above.
These classes are created by the Struct class and are used
to create objects used as attribute and argument values in
other RMagick classes. Like all the classes created by
Struct, these classes define both getter and setter methods
for their attributes. That is, for an attribute x
both the x
and x=
methods are
defined.
The Pixel
and Geometry
classes
define additional constructors and conversion methods.
AffineMatrix.new(sx, rx, ry, sy, tx, ty) -> matrix
An AffineMatrix object describes a coordinate transformation. This object is used as an argument to the Image#affine_transform, Image#composite_affine, and Draw#affine methods.
Chromaticity.new(red_primary, green_primary, blue_primary, white_point) -> chromaticity
A Chromaticity object represents chromaticity values for the Image#chromaticity attribute.
The attribute values are Primary objects.
Point.new(x, y) -> point
The value of the pixels_per_em
attribute in
the TypeMetric struct returned by Draw#get_type_metrics is a
Point
object..
Primary.new(x, y, z) -> primary
See class Chromaticity.
Rectangle.new(width, height, x, y) -> rectangle
The value of the Image#tile_info and Image#bounding_box attributes.
Segment.new(x1, y1, x2, y2) -> segment
The Image#new and ImageList#new_image methods accept a
Fill
object as an optional third argument. A
Fill
object is an instance of a Fill
class. Fill classes are designed to support custom
background fills. Each Fill
class defines only two
methods, initialize
and fill
. The
initialize
method is called from the application
to create an instance of the fill class. It accepts any
arguments and does whatever is necessary to create the fill.
The fill
method is called from the initialize
method of the new image object, after the image is completely
initialized. The fill
method gets the image as its
only argument and sends whatever methods are necessary to the
image to fill the image's background.
RMagick supplies three Fill classes,
HatchFill
,
GradientFill
, and
TextureFill
. These classes are
explained below. The HatchFill
class is intended
as an example of how to write a Fill
class and is
written in pure Ruby. You can read it in RMagick.rb.
GradientFill.new(x1, y1, x2, y2, start_color, end_color) -> gradient_fill
Creates a gradient fill. The x1, y1, and x2, y2 arguments describe either a line or a point. If x1 != x2 or y1 != y2, then the arguments describe the starting line for the gradient. The gradient will start with start_color at the starting line and gradually transform to end_color as the distance increases from the starting line.
If x1 == x2 and y1 == y2, the gradient radiates from the specified point, gradually transforming from start_color to end_color.
The line or point does not have to lie within the image bounds.
HatchFill.new(background_color, hatch_color='white', dist=10) -> hatch_fill
Creates a cross-hatched fill.
TextureFill.new(texture_image) -> texture_fill
Creates a texture fill by tiling the texture_image to fill the image.
The texture to be used as the background. May be an image or imagelist. If texture_image is an imagelist, uses the current image.
When an ImageMagick function returns an error condition, RMagick raises this exception.
When any Image method (except destroyed? and inspect) is called after an image has been destroyed, RMagick raises this exception.