GIO Reference Manual | ||||
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Top | Description | Object Hierarchy | Properties |
GSocketListener; GSocketListener * g_socket_listener_new (void
); gboolean g_socket_listener_add_socket (GSocketListener *listener
,GSocket *socket
,GObject *source_object
,GError **error
); gboolean g_socket_listener_add_address (GSocketListener *listener
,GSocketAddress *address
,GSocketType type
,GSocketProtocol protocol
,GObject *source_object
,GSocketAddress **effective_address
,GError **error
); gboolean g_socket_listener_add_inet_port (GSocketListener *listener
,guint16 port
,GObject *source_object
,GError **error
); guint16 g_socket_listener_add_any_inet_port (GSocketListener *listener
,GObject *source_object
,GError **error
); GSocketConnection * g_socket_listener_accept (GSocketListener *listener
,GObject **source_object
,GCancellable *cancellable
,GError **error
); void g_socket_listener_accept_async (GSocketListener *listener
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocketConnection * g_socket_listener_accept_finish (GSocketListener *listener
,GAsyncResult *result
,GObject **source_object
,GError **error
); GSocket * g_socket_listener_accept_socket (GSocketListener *listener
,GObject **source_object
,GCancellable *cancellable
,GError **error
); void g_socket_listener_accept_socket_async (GSocketListener *listener
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
); GSocket * g_socket_listener_accept_socket_finish (GSocketListener *listener
,GAsyncResult *result
,GObject **source_object
,GError **error
); void g_socket_listener_close (GSocketListener *listener
); void g_socket_listener_set_backlog (GSocketListener *listener
,int listen_backlog
);
A GSocketListener is an object that keeps track of a set of server sockets and helps you accept sockets from any of the socket, either sync or async.
If you want to implement a network server, also look at GSocketService and GThreadedSocketService which are subclass of GSocketListener that makes this even easier.
GSocketListener * g_socket_listener_new (void
);
Creates a new GSocketListener with no sockets to listen for.
New listeners can be added with e.g. g_socket_listener_add_address()
or g_socket_listener_add_inet_port()
.
Returns : |
a new GSocketListener. |
Since 2.22
gboolean g_socket_listener_add_socket (GSocketListener *listener
,GSocket *socket
,GObject *source_object
,GError **error
);
Adds socket
to the set of sockets that we try to accept
new clients from. The socket must be bound to a local
address and listened to.
source_object
will be passed out in the various calls
to accept to identify this particular source, which is
useful if you're listening on multiple addresses and do
different things depending on what address is connected to.
|
a GSocketListener |
|
a listening GSocket |
|
Optional GObject identifying this source. [allow-none] |
|
GError for error reporting, or NULL to ignore. |
Returns : |
TRUE on success, FALSE on error. |
Since 2.22
gboolean g_socket_listener_add_address (GSocketListener *listener
,GSocketAddress *address
,GSocketType type
,GSocketProtocol protocol
,GObject *source_object
,GSocketAddress **effective_address
,GError **error
);
Creates a socket of type type
and protocol protocol
, binds
it to address
and adds it to the set of sockets we're accepting
sockets from.
Note that adding an IPv6 address, depending on the platform,
may or may not result in a listener that also accepts IPv4
connections. For more determinstic behaviour, see
g_socket_listener_add_inet_port()
.
source_object
will be passed out in the various calls
to accept to identify this particular source, which is
useful if you're listening on multiple addresses and do
different things depending on what address is connected to.
If successful and effective_address
is non-NULL
then it will
be set to the address that the binding actually occured at. This
is helpful for determining the port number that was used for when
requesting a binding to port 0 (ie: "any port"). This address, if
requested, belongs to the caller and must be freed.
|
a GSocketListener |
|
a GSocketAddress |
|
a GSocketType |
|
a GSocketProtocol |
|
Optional GObject identifying this source. [allow-none] |
|
location to store the address that was bound to, or NULL . [out][allow-none]
|
|
GError for error reporting, or NULL to ignore. |
Returns : |
TRUE on success, FALSE on error. |
Since 2.22
gboolean g_socket_listener_add_inet_port (GSocketListener *listener
,guint16 port
,GObject *source_object
,GError **error
);
Helper function for g_socket_listener_add_address()
that
creates a TCP/IP socket listening on IPv4 and IPv6 (if
supported) on the specified port on all interfaces.
source_object
will be passed out in the various calls
to accept to identify this particular source, which is
useful if you're listening on multiple addresses and do
different things depending on what address is connected to.
|
a GSocketListener |
|
an IP port number (non-zero) |
|
Optional GObject identifying this source. [allow-none] |
|
GError for error reporting, or NULL to ignore. |
Returns : |
TRUE on success, FALSE on error. |
Since 2.22
guint16 g_socket_listener_add_any_inet_port (GSocketListener *listener
,GObject *source_object
,GError **error
);
Listens for TCP connections on any available port number for both IPv6 and IPv4 (if each are available).
This is useful if you need to have a socket for incoming connections but don't care about the specific port number.
source_object
will be passed out in the various calls
to accept to identify this particular source, which is
useful if you're listening on multiple addresses and do
different things depending on what address is connected to.
|
a GSocketListener |
|
Optional GObject identifying this source. [allow-none] |
|
a GError location to store the error occuring, or NULL to
ignore. |
Returns : |
the port number, or 0 in case of failure. |
Since 2.24
GSocketConnection * g_socket_listener_accept (GSocketListener *listener
,GObject **source_object
,GCancellable *cancellable
,GError **error
);
Blocks waiting for a client to connect to any of the sockets added to the listener. Returns a GSocketConnection for the socket that was accepted.
If source_object
is not NULL
it will be filled out with the source
object specified when the corresponding socket or address was added
to the listener.
If cancellable
is not NULL
, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error G_IO_ERROR_CANCELLED
will be returned.
|
a GSocketListener |
|
location where GObject pointer will be stored, or NULL . [out][transfer none][allow-none]
|
|
optional GCancellable object, NULL to ignore. [allow-none]
|
|
GError for error reporting, or NULL to ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
void g_socket_listener_accept_async (GSocketListener *listener
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_listener_accept()
.
When the operation is finished callback
will be
called. You can then call g_socket_listener_accept_socket()
to get the result of the operation.
|
a GSocketListener |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.22
GSocketConnection * g_socket_listener_accept_finish (GSocketListener *listener
,GAsyncResult *result
,GObject **source_object
,GError **error
);
Finishes an async accept operation. See g_socket_listener_accept_async()
|
a GSocketListener |
|
a GAsyncResult. |
|
Optional GObject identifying this source. [out][transfer none][allow-none] |
|
a GError location to store the error occuring, or NULL to
ignore. |
Returns : |
a GSocketConnection on success, NULL on error. [transfer full]
|
Since 2.22
GSocket * g_socket_listener_accept_socket (GSocketListener *listener
,GObject **source_object
,GCancellable *cancellable
,GError **error
);
Blocks waiting for a client to connect to any of the sockets added to the listener. Returns the GSocket that was accepted.
If you want to accept the high-level GSocketConnection, not a GSocket,
which is often the case, then you should use g_socket_listener_accept()
instead.
If source_object
is not NULL
it will be filled out with the source
object specified when the corresponding socket or address was added
to the listener.
If cancellable
is not NULL
, then the operation can be cancelled by
triggering the cancellable object from another thread. If the operation
was cancelled, the error G_IO_ERROR_CANCELLED
will be returned.
|
a GSocketListener |
|
location where GObject pointer will be stored, or NULL . [out][transfer none][allow-none]
|
|
optional GCancellable object, NULL to ignore. [allow-none]
|
|
GError for error reporting, or NULL to ignore. |
Returns : |
a GSocket on success, NULL on error. [transfer full]
|
Since 2.22
void g_socket_listener_accept_socket_async (GSocketListener *listener
,GCancellable *cancellable
,GAsyncReadyCallback callback
,gpointer user_data
);
This is the asynchronous version of g_socket_listener_accept_socket()
.
When the operation is finished callback
will be
called. You can then call g_socket_listener_accept_socket_finish()
to get the result of the operation.
|
a GSocketListener |
|
a GCancellable, or NULL . [allow-none]
|
|
a GAsyncReadyCallback. [scope async] |
|
user data for the callback. [closure] |
Since 2.22
GSocket * g_socket_listener_accept_socket_finish (GSocketListener *listener
,GAsyncResult *result
,GObject **source_object
,GError **error
);
Finishes an async accept operation. See g_socket_listener_accept_socket_async()
|
a GSocketListener |
|
a GAsyncResult. |
|
Optional GObject identifying this source. [out][transfer none][allow-none] |
|
a GError location to store the error occuring, or NULL to
ignore. |
Returns : |
a GSocket on success, NULL on error. [transfer full]
|
Since 2.22
void g_socket_listener_close (GSocketListener *listener
);
Closes all the sockets in the listener.
|
a GSocketListener |
Since 2.22
void g_socket_listener_set_backlog (GSocketListener *listener
,int listen_backlog
);
Sets the listen backlog on the sockets in the listener.
See g_socket_set_listen_backlog()
for details
|
a GSocketListener |
|
an integer |
Since 2.22
"listen-backlog"
property"listen-backlog" gint : Read / Write / Construct
outstanding connections in the listen queue.
Allowed values: [0,2000]
Default value: 10