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<!DOCTYPE html> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0"> <meta name="apple-mobile-web-app-capable" content="yes"> <meta http-equiv="Content-Type" content="text/html; charset=utf-8"> <title>OpenLayers Graphic Names</title> <link rel="stylesheet" href="../theme/default/style.css" type="text/css"> <link rel="stylesheet" href="style.css" type="text/css"> <script src="../lib/OpenLayers.js" type="text/javascript"></script> <script src="./graphic-name.js" type="text/javascript"></script> </head> <body onload="init();"> <h1 id="title">Named Graphics Example</h1> <div id="tags"> vector, named graphic, star, cross, x, square, triangle, circle, style, light </div> <p id="shortdesc"> Shows how to use well-known graphic names. </p> <div id="map" class="smallmap"> </div> <div id="docs"> <p> OpenLayers supports well-known names for a few graphics. You can use the names "star", "cross", "x", "square", "triangle", and "circle" as value for the graphicName property of a symbolizer. </p> <p> The named symbols "lightning", "rectangle" and "church" are user defined. </p> <p> See <a href="./graphic-name.js">graphic-name.js</a> for the source code of this example. </p> </div> </body> </html>
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7 entries across 7 versions & 1 rubygems