Sha256: 911db8bdc42143910a7b1707074e859dc16b46d6464bc3ca5c32840ba31b8583
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Size: 1.92 KB
Versions: 3
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Stored size: 1.92 KB
Contents
// -*- c++ -*- #pragma once #ifndef __REFLEX_BODY_H__ #define __REFLEX_BODY_H__ #include <reflex/defs.h> #include <reflex/point.h> #include <reflex/fixture.h> namespace Reflex { class Body { public: typedef void* Handle; typedef FixtureIterator< Fixture, Fixture> iterator; typedef FixtureIterator<const Fixture, Fixture> const_iterator; Fixture add_box (coord width, coord height); Fixture add_ellipse ( coord width, coord height, coord radius_min = 0, uint nsegment = 0); Fixture add_arc ( coord width, coord height, float angle_from = 0, float angle_to = 360, coord radius_min = 0, uint nsegment = 0); Fixture add_edge (const Point& begin, const Point& end); Fixture add_edge (const Point* points, size_t size, bool loop = false); Fixture add_polygon (const Point* points, size_t size); void clear_fixtures (); float meter2pixel (float meter = 1) const; void set_static (bool state); bool is_static () const; void set_dynamic (bool state = true); bool is_dynamic () const; Point position () const; float angle () const; void set_linear_velocity (coord x, coord y); void set_linear_velocity (const Point& velocity); Point linear_velocity () const; void set_angular_velocity (float velocity); float angular_velocity () const; void set_density (float density); float density () const; void set_friction (float friction); float friction () const; void set_restitution (float restitution); float restitution () const; iterator begin (); const_iterator begin () const; iterator end (); const_iterator end () const; protected: Body (Handle h, float pixels_per_meter); private: Handle handle; float ppm; void set_transform (coord x, coord y, float degree); friend class World; friend class View; };// Body }// Reflex #endif//EOH
Version data entries
3 entries across 3 versions & 1 rubygems
Version | Path |
---|---|
reflexion-0.1.10 | include/reflex/body.h |
reflexion-0.1.9.1 | include/reflex/body.h |
reflexion-0.1.9 | include/reflex/body.h |