require_relative "name/constants" module Unicode module Name # Don't overwrite Module.name def self.unicode_name(char) codepoint = char.unpack("U")[0] require_relative "name/index" unless defined? ::Unicode::Name::INDEX INDEX[:NAMES][codepoint] end class << self; alias of unicode_name; end def self.correct(char) codepoint = char.unpack("U")[0] require_relative "name/index" unless defined? ::Unicode::Name::INDEX if correction = INDEX[:ALIASES][codepoint] && INDEX[:ALIASES][codepoint][:correction][-1] correction else INDEX[:NAMES][codepoint] end end def self.aliases(char) codepoint = char.unpack("U")[0] require_relative "name/index" unless defined? ::Unicode::Name::INDEX INDEX[:ALIASES][codepoint] end =begin def self.label(char) codepoint = char.unpack("U")[0] codepoint_pretty = codepoint.to_s(16).upcase require_relative "name/index" unless defined? ::Unicode::Name::INDEX require "unicode/types/index" unless defined? ::Unicode::Types::INDEX case Unicode::Types.type(char) when "Graphic", "Format" nil when "Control" "" when "Private-use" "" when "Surrogate" "" when "Noncharacter" "" when "Reserved" "" end end =end def self.readable(char) unicode_name(char) || ( as = aliases(char) ) && ( as[:control] && as[:control][0] || as[:figment] && as[:figment][0] || as[:alternate] && as[:alternate][0] || as[:abbreviation] && as[:abbreviation][0] ) #|| # label(char) end end end