/* * Cogl * * A Low Level GPU Graphics and Utilities API * * Copyright (C) 2009, 2011 Intel Corporation. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * */ /* This is included multiple times with different definitions for * these macros. The macros are given the following arguments: * * COGL_EXT_BEGIN: * * @name: a unique symbol name for this feature * * @min_gl_major: the major part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * @min_gl_minor: the minor part of the minimum GL version where these * functions are available in core, or 255 if it isn't available in * any version. * * @gles_availability: flags to specify which versions of GLES the * functions are available in. Should be a combination of * COGL_EXT_IN_GLES and COGL_EXT_IN_GLES2. * * @extension_suffixes: A zero-separated list of suffixes in a * string. These are appended to the extension name to get a complete * extension name to try. The suffix is also appended to all of the * function names. The suffix can optionally include a ':' to specify * an alternate suffix for the function names. * * @extension_names: A list of extension names to try. If any of these * extensions match then it will be used. */ COGL_EXT_BEGIN (only_in_both_gles, 4, 1, COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2, "ARB\0", "ES2_compatibility\0") COGL_EXT_FUNCTION (void, glDepthRangef, (GLfloat near_val, GLfloat far_val)) COGL_EXT_FUNCTION (void, glClearDepthf, (GLclampf depth)) COGL_EXT_END () COGL_EXT_BEGIN (only_in_both_gles_and_gl_1_3, 1, 3, COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2, "\0", "\0") COGL_EXT_FUNCTION (void, glCompressedTexImage2D, (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data)) COGL_EXT_FUNCTION (void, glCompressedTexSubImage2D, (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data)) COGL_EXT_FUNCTION (void, glSampleCoverage, (GLclampf value, GLboolean invert)) COGL_EXT_END () COGL_EXT_BEGIN (only_in_both_gles_and_gl_1_5, 1, 5, COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2, "\0", "\0") COGL_EXT_FUNCTION (void, glGetBufferParameteriv, (GLenum target, GLenum pname, GLint* params)) COGL_EXT_END () COGL_EXT_BEGIN (vbos, 1, 5, COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2, "ARB\0", "vertex_buffer_object\0") COGL_EXT_FUNCTION (void, glGenBuffers, (GLsizei n, GLuint *buffers)) COGL_EXT_FUNCTION (void, glBindBuffer, (GLenum target, GLuint buffer)) COGL_EXT_FUNCTION (void, glBufferData, (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)) COGL_EXT_FUNCTION (void, glBufferSubData, (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data)) COGL_EXT_FUNCTION (void, glDeleteBuffers, (GLsizei n, const GLuint *buffers)) COGL_EXT_FUNCTION (GLboolean, glIsBuffer, (GLuint buffer)) COGL_EXT_END () /* Available in GL 1.3, the multitexture extension or GLES. These are required */ COGL_EXT_BEGIN (multitexture_part0, 1, 3, COGL_EXT_IN_GLES | COGL_EXT_IN_GLES2, "ARB\0", "multitexture\0") COGL_EXT_FUNCTION (void, glActiveTexture, (GLenum texture)) COGL_EXT_END ()