module TeyvatDB::Materials::Development module WorldBossDropsData ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA = GenshinData::Material.new( kamera_key: "ArtificedSpareClockworkComponentCoppelia", name: "Artificed Spare Clockwork Component - Coppelia", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine, ).freeze ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS = GenshinData::Material.new( kamera_key: "ArtificedSpareClockworkComponentCoppelius", name: "Artificed Spare Clockwork Component - Coppelius", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine, ).freeze BASALT_PILLAR = GenshinData::Material.new( kamera_key: "BasaltPillar", name: "Basalt Pillar", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue, ).freeze CLEANSING_HEART = GenshinData::Material.new( kamera_key: "CleansingHeart", name: "Cleansing Heart", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue, ).freeze CRYSTALLINE_BLOOM = GenshinData::Material.new( kamera_key: "CrystallineBloom", name: "Crystalline Bloom", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt, ).freeze DEW_OF_REPUDIATION = GenshinData::Material.new( kamera_key: "DewOfRepudiation", name: "Dew of Repudiation", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze DRAGONHEIRS_FALSE_FIN = GenshinData::Material.new( kamera_key: "DragonheirsFalseFin", name: "Dragonheirs' False Fin", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze EMPERORS_RESOLUTION = GenshinData::Material.new( kamera_key: "EmperorsResolution", name: "Emperor's Resolution", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine, ).freeze EVERFLAME_SEED = GenshinData::Material.new( kamera_key: "EverflameSeed", name: "Everflame Seed", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue, ).freeze EVERGLOOM_RING = GenshinData::Material.new( kamera_key: "EvergloomRing", name: "Evergloom Ring", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze FONTEMER_UNIHORN = GenshinData::Material.new( kamera_key: "FontemerUnihorn", name: "Fontemer Unihorn", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine, ).freeze HOARFROST_CORE = GenshinData::Material.new( kamera_key: "HoarfrostCore", name: "Hoarfrost Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt, ).freeze HURRICANE_SEED = GenshinData::Material.new( kamera_key: "HurricaneSeed", name: "Hurricane Seed", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt, ).freeze JUVENILE_JADE = GenshinData::Material.new( kamera_key: "JuvenileJade", name: "Juvenile Jade", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue, ).freeze LIGHT_GUIDING_TETRAHEDRON = GenshinData::Material.new( kamera_key: "LightGuidingTetrahedron", name: "Light Guiding Tetrahedron", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze LIGHTNING_PRISM = GenshinData::Material.new( kamera_key: "LightningPrism", name: "Lightning Prism", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt, ).freeze MAJESTIC_HOOKED_BEAK = GenshinData::Material.new( kamera_key: "MajesticHookedBeak", name: "Majestic Hooked Beak", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze MARIONETTE_CORE = GenshinData::Material.new( kamera_key: "MarionetteCore", name: "Marionette Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze PERPETUAL_HEART = GenshinData::Material.new( kamera_key: "PerpetualHeart", name: "Perpetual Heart", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze PERPETUAL_CALIBER = GenshinData::Material.new( kamera_key: "PerpetualCaliber", name: "Perpetual Caliber", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze PSEUDO_STAMENS = GenshinData::Material.new( kamera_key: "PseudoStamens", name: "Pseudo-Stamens", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze QUELLED_CREEPER = GenshinData::Material.new( kamera_key: "QuelledCreeper", name: "Quelled Creeper", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze RIFTBORN_REGALIA = GenshinData::Material.new( kamera_key: "RiftbornRegalia", name: "Riftborn Regalia", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze RUNIC_FANG = GenshinData::Material.new( kamera_key: "RunicFang", name: "Runic Fang", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue, ).freeze SMOLDERING_PEARL = GenshinData::Material.new( kamera_key: "SmolderingPearl", name: "Smoldering Pearl", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze STORM_BEADS = GenshinData::Material.new( kamera_key: "StormBeads", name: "Storm Beads", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma, ).freeze THUNDERCLAP_FRUITCORE = GenshinData::Material.new( kamera_key: "ThunderclapFruitcore", name: "Thunderclap Fruitcore", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru, ).freeze end end