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Contents
require 'lol/model' module Lol class Champion < Lol::Model # @!attribute [r] id # @return [Fixnum] id of Champion attr_reader :id # @!attribute [r] name # @return [String] name of Champion attr_reader :name # @!attribute [r] active # @return [true] if the Champion is active # @return [false] if the Champion is disabled attr_reader :active # @!attribute [r] attack_rank # @return [Fixnum] attack rank of Champion attr_reader :attack_rank # @!attribute [r] defense_rank # @return [Fixnum] defense rank of Champion attr_reader :defense_rank # @!attribute [r] magic_rank # @return [Fixnum] magic rank of Champion attr_reader :magic_rank # @!attribute [r] difficulty_rank # @return [Fixnum] difficulty rank of Champion attr_reader :difficulty_rank # @!attribute [r] bot_enabled # @return [true] if the Champion is enabled in custom bot games # @return [false] if the Champion is disabled in custom bot games attr_reader :bot_enabled # @!attribute [r] free_to_play # @return [true] if the Champion is currently free to play # @return [false] if the Champion isn't currently free to play attr_reader :free_to_play # @!attribute [r] bot_mm_enabled # @return [true] if the Champion is enabled in match made bot games # @return [false] if the Champion is disabled in match made bot games attr_reader :bot_mm_enabled # @!attribute [r] ranked_play_enabled # @return [true] if the Champion is enabled in ranked play # @return [false] if the Champion is disabled in ranked play attr_reader :ranked_play_enabled private attr_writer :id, :name, :active, :attack_rank, :defense_rank, :magic_rank, :difficulty_rank, :bot_enabled, :free_to_play, :bot_mm_enabled, :ranked_play_enabled end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
ruby-lol-0.0.6 | lib/lol/champion.rb |