var hello_world = (function () { 'use strict'; function renderMainFragment ( root, component ) { var h1 = createElement( 'h1' ); appendNode( createText( "Hello " ), h1 ); var last_text1 = root.name var text1 = createText( last_text1 ); appendNode( text1, h1 ); return { mount: function ( target, anchor ) { insertNode( h1, target, anchor ); }, update: function ( changed, root ) { var __tmp; if ( ( __tmp = root.name ) !== last_text1 ) { text1.data = last_text1 = __tmp; } }, teardown: function ( detach ) { if ( detach ) { detachNode( h1 ); } } }; } function hello_world ( options ) { options = options || {}; this._state = options.data || {}; this._observers = { pre: Object.create( null ), post: Object.create( null ) }; this._handlers = Object.create( null ); this._root = options._root; this._yield = options._yield; this._torndown = false; this._fragment = renderMainFragment( this._state, this ); if ( options.target ) this._fragment.mount( options.target, null ); } hello_world.prototype.get = get; hello_world.prototype.fire = fire; hello_world.prototype.observe = observe; hello_world.prototype.on = on; hello_world.prototype.set = set; hello_world.prototype._flush = _flush; hello_world.prototype._set = function _set ( newState ) { var oldState = this._state; this._state = Object.assign( {}, oldState, newState ); dispatchObservers( this, this._observers.pre, newState, oldState ); if ( this._fragment ) this._fragment.update( newState, this._state ); dispatchObservers( this, this._observers.post, newState, oldState ); }; hello_world.prototype.teardown = hello_world.prototype.destroy = function destroy ( detach ) { this.fire( 'destroy' ); this._fragment.teardown( detach !== false ); this._fragment = null; this._state = {}; this._torndown = true; }; function createElement( name ) { return document.createElement( name ); } function detachNode( node ) { node.parentNode.removeChild( node ); } function insertNode( node, target, anchor ) { target.insertBefore( node, anchor ); } function createText( data ) { return document.createTextNode( data ); } function appendNode( node, target ) { target.appendChild( node ); } function dispatchObservers( component, group, newState, oldState ) { for ( var key in group ) { if ( !( key in newState ) ) continue; var newValue = newState[ key ]; var oldValue = oldState[ key ]; if ( newValue === oldValue && typeof newValue !== 'object' ) continue; var callbacks = group[ key ]; if ( !callbacks ) continue; for ( var i = 0; i < callbacks.length; i += 1 ) { var callback = callbacks[i]; if ( callback.__calling ) continue; callback.__calling = true; callback.call( component, newValue, oldValue ); callback.__calling = false; } } } function get( key ) { return key ? this._state[ key ] : this._state; } function fire( eventName, data ) { var handlers = eventName in this._handlers && this._handlers[ eventName ].slice(); if ( !handlers ) return; for ( var i = 0; i < handlers.length; i += 1 ) { handlers[i].call( this, data ); } } function observe( key, callback, options ) { var group = ( options && options.defer ) ? this._observers.pre : this._observers.post; ( group[ key ] || ( group[ key ] = [] ) ).push( callback ); if ( !options || options.init !== false ) { callback.__calling = true; callback.call( this, this._state[ key ] ); callback.__calling = false; } return { cancel: function () { var index = group[ key ].indexOf( callback ); if ( ~index ) group[ key ].splice( index, 1 ); } }; } function on( eventName, handler ) { if ( eventName === 'teardown' ) return this.on( 'destroy', handler ); var handlers = this._handlers[ eventName ] || ( this._handlers[ eventName ] = [] ); handlers.push( handler ); return { cancel: function () { var index = handlers.indexOf( handler ); if ( ~index ) handlers.splice( index, 1 ); } }; } function set( newState ) { this._set( newState ); ( this._root || this )._flush(); } function _flush() { if ( !this._renderHooks ) return; while ( this._renderHooks.length ) { var hook = this._renderHooks.pop(); hook.fn.call( hook.context ); } } return hello_world; }());