// // This file is part of the Bones source-to-source compiler examples. The C-code // is largely identical in terms of functionality and variable naming to the code // found in PolyBench/C version 3.2. For more information on PolyBench/C or Bones // please use the contact information below. // // == More information on PolyBench/C // Contact............Louis-Noel Pouchet // Web address........http://polybench.sourceforge.net/ // // == More information on Bones // Contact............Cedric Nugteren // Web address........http://parse.ele.tue.nl/bones/ // // == File information // Filename...........benchmark/jacobi-1d-imper.c // Author.............Cedric Nugteren // Last modified on...03-April-2012 // #include "common.h" // This is 'jacobi-1d-imper', a 1D Jacobi stencil computation int main(void) { int i,j,t; // Declare arrays on the stack float A[LARGE_N]; float B[LARGE_N]; //printf("A: %p\n", A); //printf("B: %p\n", B); //float *A = (float *)malloc(LARGE_N*sizeof(float)); //float *B = (float *)malloc(LARGE_N*sizeof(float)); // Set the input data /* for (i=0; i 1:LARGE_N-2|element for (i=1; i 1:LARGE_N-2|element for (j=1; j