/* * Phusion Passenger - https://www.phusionpassenger.com/ * Copyright (c) 2010 Phusion * * "Phusion Passenger" is a trademark of Hongli Lai & Ninh Bui. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef _PASSENGER_TIMER_H_ #define _PASSENGER_TIMER_H_ #include #include #include #include namespace Passenger { using namespace boost; using namespace oxt; /** * A Timer which one can use to check how much time has elapsed since the * timer started. This timer support miliseconds-resolution, but the exact * resolution depends on the OS and the hardware. * * This class is thread-safe. * * @code * Timer timer; * sleep(10); * timer.elapsed(); // => about 10000 (msec) * @endcode */ class Timer { private: struct timeval startTime; mutable boost::mutex lock; public: /** * Creates a new Timer object. * * @param startNow Whether the timer should be started immediately. */ Timer(bool startNow = true) { if (startNow) { start(); } else { stop(); } } /** * Start the timer. If the timer was already started, then this will * restart the timer. */ void start() { // TODO: We really use should clock_gettime() and the monotonic // clock whenever possible, instead of gettimeofday()... // On OS X we can use mach_absolute_time() boost::lock_guard l(lock); int ret; do { ret = gettimeofday(&startTime, NULL); } while (ret == -1 && errno == EINTR); } /** * Stop the timer. If there's currently another thread waiting on the wait() * call, then that wait() call will block indefinitely until you call start() * and sufficient amount of time has elapsed. */ void stop() { boost::lock_guard l(lock); startTime.tv_sec = 0; startTime.tv_usec = 0; } /** * Resets the timer. If the timer was already started then it is still started; * if it was stopped then it is still stopped. */ void reset() { boost::lock_guard l(lock); if (startTime.tv_sec != 0 || startTime.tv_usec != 0) { int ret; do { ret = gettimeofday(&startTime, NULL); } while (ret == -1 && errno == EINTR); } } /** * Returns the amount of time that has elapsed since the timer was last started, * in miliseconds. If the timer is currently stopped, then 0 is returned. */ unsigned long long elapsed() const { boost::lock_guard l(lock); if (startTime.tv_sec == 0 && startTime.tv_usec == 0) { return 0; } else { struct timeval t; unsigned long long now, beginning; int ret; do { ret = gettimeofday(&t, NULL); } while (ret == -1 && errno == EINTR); now = (unsigned long long) t.tv_sec * 1000 + t.tv_usec / 1000; beginning = (unsigned long long) startTime.tv_sec * 1000 + startTime.tv_usec / 1000; return now - beginning; } } /** * Returns the amount of time that has elapsed since the timer was last started, * in microseconds. If the timer is currently stopped, then 0 is returned. */ unsigned long long usecElapsed() const { boost::lock_guard l(lock); if (startTime.tv_sec == 0 && startTime.tv_usec == 0) { return 0; } else { struct timeval t; unsigned long long now, beginning; int ret; do { ret = gettimeofday(&t, NULL); } while (ret == -1 && errno == EINTR); now = (unsigned long long) t.tv_sec * 1000000 + t.tv_usec; beginning = (unsigned long long) startTime.tv_sec * 1000000 + startTime.tv_usec; return now - beginning; } } /** * Wait until time miliseconds have elapsed since the timer * was last started. */ void wait(unsigned long long time) const { while (elapsed() < time) { syscalls::usleep(25000); } } }; } // namespace Passenger #endif /* _PASSENGER_TIMER_H_ */