/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 3.0.7 * * This file is not intended to be easily readable and contains a number of * coding conventions designed to improve portability and efficiency. Do not make * changes to this file unless you know what you are doing--modify the SWIG * interface file instead. * ----------------------------------------------------------------------------- */ #ifndef SWIG_Gosu_WRAP_H_ #define SWIG_Gosu_WRAP_H_ namespace Swig { class Director; } class SwigDirector_TextInput : public Gosu::TextInput, public Swig::Director { public: SwigDirector_TextInput(VALUE self); virtual ~SwigDirector_TextInput(); virtual std::wstring filter(std::wstring const &text) const; }; class SwigDirector_Window : public Gosu::Window, public Swig::Director { public: SwigDirector_Window(VALUE self, unsigned int width, unsigned int height, bool fullscreen = false, double updateInterval = 16.666666); virtual ~SwigDirector_Window(); virtual void show(); virtual bool tick(); virtual void update(); virtual void draw(); virtual bool needsRedraw() const; virtual bool needsCursor() const; virtual void loseFocus(); virtual void releaseMemory(); virtual void buttonDown(Gosu::Button arg0); virtual void buttonUp(Gosu::Button arg0); }; #endif