require 'reel/request' module Reel # A connection to the HTTP server class Connection include HTTPVersionsMixin include ConnectionMixin CONNECTION = 'Connection'.freeze TRANSFER_ENCODING = 'Transfer-Encoding'.freeze KEEP_ALIVE = 'Keep-Alive'.freeze CLOSE = 'close'.freeze attr_reader :socket, :parser, :current_request attr_accessor :request_state, :response_state # Attempt to read this much data BUFFER_SIZE = 16384 attr_reader :buffer_size def initialize(socket, buffer_size = nil) @attached = true @socket = socket @keepalive = true @buffer_size = buffer_size || BUFFER_SIZE @parser = Request::Parser.new(self) @request_fsm = Request::StateMachine.new(@socket) reset_request @response_state = :headers end # Is the connection still active? def alive?; @keepalive; end # Is the connection still attached to a Reel::Server? def attached?; @attached; end # Detach this connection from the Reel::Server and manage it independently def detach @attached = false self end def readpartial(size = @buffer_size) unless @request_fsm.state == :headers || @request_fsm.state == :body raise StateError, "can't read in the '#{@request_fsm.state}' request state" end @parser.readpartial(size) end # Read a request object from the connection def request raise StateError, "already processing a request" if current_request req = @parser.current_request @request_fsm.transition :headers @keepalive = false if req.nil? || req[CONNECTION] == CLOSE || req.version == HTTP_VERSION_1_0 @current_request = req req rescue IOError, Errno::ECONNRESET, Errno::EPIPE @request_fsm.transition :closed @keepalive = false nil end # Enumerate the requests from this connection, since we might receive # many if the client is using keep-alive def each_request while req = request yield req # Websockets upgrade the connection to the Websocket protocol # Once we have finished processing a Websocket, we can't handle # additional requests break if req.websocket? end end # Send a response back to the client # Response can be a symbol indicating the status code or a Reel::Response def respond(response, headers_or_body = {}, body = nil) raise StateError, "not in header state" if @response_state != :headers if headers_or_body.is_a? Hash headers = headers_or_body else headers = {} body = headers_or_body end if @keepalive headers[CONNECTION] = KEEP_ALIVE else headers[CONNECTION] = CLOSE end case response when Symbol, Fixnum, Integer response = Response.new(response, headers, body) when Response else raise TypeError, "invalid response: #{response.inspect}" end if current_request current_request.handle_response(response) else raise RequestError end # Enable streaming mode if response.chunked? and response.body.nil? @response_state = :chunked_body elsif @keepalive reset_request else @current_request = nil @parser.reset @request_fsm.transition :closed end rescue IOError, SystemCallError, RequestError # The client disconnected early, or there is no request @keepalive = false @request_fsm.transition :closed @parser.reset @current_request = nil end # Close the connection def close raise StateError, "socket has been hijacked from this connection" unless @socket @keepalive = false @socket.close unless @socket.closed? end # Hijack the socket from the connection def hijack_socket # FIXME: this doesn't do a great job of ensuring we can hijack the socket # in its current state. Improve the state detection. if @request_fsm != :ready && @response_state != :headers raise StateError, "connection is not in a hijackable state" end @request_fsm.transition :hijacked @response_state = :hijacked socket = @socket @socket = nil socket end # Raw access to the underlying socket def socket raise StateError, "socket has already been hijacked" unless @socket @socket end # Reset the current request state def reset_request @request_fsm.transition :headers @current_request = nil @parser.reset end private :reset_request # Set response state for the connection. def response_state=(state) if state == :headers reset_request end @response_state = state end end end