require 'fileutils' module Sprite class Builder DEFAULT_CONFIG_PATH = 'config/sprite.yml' attr_reader :config attr_reader :images def self.from_config(path = nil) results = {} config_path = File.join(Sprite.root, path || DEFAULT_CONFIG_PATH) # read configuration if File.exists?(config_path) begin results = File.open(config_path) {|f| YAML::load(f)} || {} rescue => e puts "Error reading sprite config: #{config_path}" puts e.to_s end end new(results["config"], results["images"]) end def initialize(config = nil, images = nil) @config = config || {} set_config_defaults @images = images || [] set_image_defaults expand_image_paths # initialize sprite files @sprite_files = {} end def build @sprite_files = {} if images.size > 0 # create images images.each do |image| write_image(image) end if @sprite_files.values.length > 0 # write css write_styles end end end protected def write_image(image) results = [] sources = image['sources'].to_a return unless sources.length > 0 name = image['name'] format = image['format'] || config["default_format"] spaced_by = image['spaced_by'] || 0 combiner = ImageCombiner.new dest_image = combiner.get_image(sources.shift) results << combiner.image_properties(dest_image).merge(:x => 0, :y => 0, :group => name) sources.each do |source| source_image = combiner.get_image(source) if image['align'].to_s == 'horizontal' x = dest_image.columns + spaced_by y = 0 else x = 0 y = dest_image.rows + spaced_by end results << combiner.image_properties(source_image).merge(:x => -x, :y => -y, :group => name) dest_image = combiner.composite_images(dest_image, source_image, x, y) end # set up path path = image_output_path(name, format) FileUtils.mkdir_p(File.dirname(path)) # write sprite image file to disk dest_image.write(path) @sprite_files["#{name}.#{format}"] = results end def write_styles style = Styles.get(config["style"]).new(self) # use the absolute style output path to make sure we have the directory set up path = style_output_path(style.extension, false) FileUtils.mkdir_p(File.dirname(path)) # send the style the relative path style.write(style_output_path(style.extension, true), @sprite_files) end # sets all the default values on the config def set_config_defaults @config['style'] ||= 'css' @config['style_output_path'] ||= 'stylesheets/sprites' @config['image_output_path'] ||= 'images/sprites/' @config['image_source_path'] ||= 'images/' @config['public_path'] ||= 'public/' @config['default_format'] ||= 'png' @config['class_separator'] ||= '-' @config["sprites_class"] ||= 'sprites' end # if no image configs are detected, set some intelligent defaults def set_image_defaults return unless @images.size == 0 sprites_path = image_source_path("sprites") if File.exists?(sprites_path) Dir.glob(File.join(sprites_path, "*")) do |dir| next unless File.directory?(dir) source_name = File.basename(dir) # default to finding all png, gif, jpg, and jpegs within the directory images << { "name" => source_name, "sources" => [ File.join("sprites", source_name, "*.png"), File.join("sprites", source_name, "*.gif"), File.join("sprites", source_name, "*.jpg"), File.join("sprites", source_name, "*.jpeg"), ] } end end end # expands out sources, taking the Glob paths and turning them into separate entries in the array def expand_image_paths # cycle through image sources and expand out globs @images.each do |image| # expand out all the globs image['sources'] = image['sources'].to_a.map{ |source| Dir.glob(image_source_path(source)) }.flatten.compact end end # get the disk path for the style output file def style_output_path(file_ext, relative = false) path = config['style_output_path'] unless path.include?(".#{file_ext}") path = "#{path}.#{file_ext}" end public_path(path, relative) end # get the disk path for a location within the image output folder def image_output_path(name, format, relative = false) path_parts = [] path_parts << chop_trailing_slash(config['image_output_path']) if path_present?(config['image_output_path']) path_parts << "#{name}.#{format}" public_path(File.join(*path_parts), relative) end # get the disk path for an image source file def image_source_path(location, relative = false) path_parts = [] path_parts << chop_trailing_slash(config["image_source_path"]) if path_present?(config['image_source_path']) path_parts << location public_path(File.join(*path_parts), relative) end # get the disk path for a location within the public folder (if set) def public_path(location, relative = false) path_parts = [] path_parts << Sprite.root unless relative path_parts << chop_trailing_slash(config['public_path']) if path_present?(config['public_path']) path_parts << location File.join(*path_parts) end # chop off the trailing slash on a directory path (if it exists) def chop_trailing_slash(path) path = path[0...-1] if path[-1] == File::SEPARATOR path end # check if the path is set def path_present?(path) path.to_s.strip != "" end end end