#include "v8_obj.h" #include "v8_ref.h" #include "converters.h" using namespace v8; #include VALUE V8_C_Object; namespace { Local unwrap(VALUE robj) { return V8_Ref_Get(robj); } } VALUE v8_Object_New(VALUE clazz) { HandleScope handles; return V8_Ref_Create(clazz, Object::New()); } VALUE v8_Object_Get(VALUE self, VALUE key) { HandleScope handles; Local obj = unwrap(self); VALUE keystr = rb_str_to_str(key); Local value = obj->Get(RB2V8(keystr)); return V82RB(value); } VALUE v8_Object_Set(VALUE self, VALUE key, VALUE value) { HandleScope handles; Local obj = unwrap(self); VALUE keystr = rb_funcall(key, rb_intern("to_s"), 0); obj->Set(RB2V8(keystr), RB2V8(value)); return Qnil; } VALUE v8_Object_GetPropertyNames(VALUE self) { HandleScope handles; Local object = unwrap(self); Local names = object->GetPropertyNames(); return V82RB(names); }