/* * __ .__ .__ ._____. * _/ |_ _______ __|__| ____ | | |__\_ |__ ______ * \ __\/ _ \ \/ / |/ ___\| | | || __ \ / ___/ * | | ( <_> > <| \ \___| |_| || \_\ \\___ \ * |__| \____/__/\_ \__|\___ >____/__||___ /____ > * \/ \/ \/ \/ * * Copyright (c) 2006-2011 Karsten Schmidt * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * http://creativecommons.org/licenses/LGPL/2.1/ * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ package toxi.volume; import toxi.geom.mesh.Mesh3D; import toxi.geom.mesh.TriangleMesh; /** * IsoSurface class based on C version by Paul Bourke and Lingo version by * myself. */ public interface IsoSurface { /** * Computes the surface mesh for the given iso value. An existing mesh * container can be reused (will be cleared) or created automatically (if * null). In the latter case a simple {@link TriangleMesh} instance is * created. * * @param mesh * existing mesh container or null * @param iso * surface iso value * @return Mesh3D instance */ public Mesh3D computeSurfaceMesh(Mesh3D mesh, final float iso); /** * Resets mesh vertices to default positions and clears face index. Needs to * be called inbetween successive calls to * {@link #computeSurfaceMesh(Mesh3D, float)}. */ public void reset(); }