// -*- mode:c++; tab-width:2; indent-tabs-mode:nil; c-basic-offset:2 -*- /* * Copyright 2013 ZXing authors All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include using zxing::boolean; using zxing::Ref; using zxing::ArrayRef; using zxing::LuminanceSource; using zxing::InvertedLuminanceSource; InvertedLuminanceSource::InvertedLuminanceSource(Ref const& delegate_) : Super(delegate_->getWidth(), delegate_->getHeight()), delegate(delegate_) {} ArrayRef InvertedLuminanceSource::getRow(int y, ArrayRef row) const { row = delegate->getRow(y, row); int width = getWidth(); for (int i = 0; i < width; i++) { row[i] = (byte) (255 - (row[i] & 0xFF)); } return row; } ArrayRef InvertedLuminanceSource::getMatrix() const { ArrayRef matrix = delegate->getMatrix(); int length = getWidth() * getHeight(); ArrayRef invertedMatrix(length); for (int i = 0; i < length; i++) { invertedMatrix[i] = (byte) (255 - (matrix[i] & 0xFF)); } return invertedMatrix; } zxing::boolean InvertedLuminanceSource::isCropSupported() const { return delegate->isCropSupported(); } Ref InvertedLuminanceSource::crop(int left, int top, int width, int height) const { return Ref(new InvertedLuminanceSource(delegate->crop(left, top, width, height))); } boolean InvertedLuminanceSource::isRotateSupported() const { return delegate->isRotateSupported(); } Ref InvertedLuminanceSource::invert() const { return delegate; } Ref InvertedLuminanceSource::rotateCounterClockwise() const { return Ref(new InvertedLuminanceSource(delegate->rotateCounterClockwise())); }