require 'open3' module Specinfra module Backend class Cmd < Base include PowerShell::ScriptHelper def run_command(cmd, opts={}) set_config(:os, { :family => 'windows' }) script = create_script(cmd) result = execute_script %Q{#{powershell} -encodedCommand #{encode_script(script)}} if @example @example.metadata[:command] = script @example.metadata[:stdout] = result[:stdout] + result[:stderr] end CommandResult.new :stdout => result[:stdout], :stderr => result[:stderr], :exit_status => result[:status] end def execute_script script if Open3.respond_to? :capture3 stdout, stderr, status = Open3.capture3(script) # powershell still exits with 0 even if there are syntax errors, although it spits the error out into stderr # so we have to resort to return an error exit code if there is anything in the standard error status = 1 if status == 0 and !stderr.empty? { :stdout => stdout, :stderr => stderr, :status => status } else stdout = `#{script} 2>&1` { :stdout => stdout, :stderr => nil, :status => $? } end end def check_os # Dirty hack for specs 'Windows' end private def powershell architecture = @example.metadata[:architecture] || get_config(:architecture) case architecture when :i386 then x86_powershell when :x86_64 then x64_powershell else raise ArgumentError, "invalid architecture [#{architecture}]" end end def x64_powershell find_powershell(%w(sysnative system32)) end def x86_powershell find_powershell(%w(syswow64 system32)) end def find_powershell(dirs) ( dirs.map { |dir| "#{ENV['WINDIR']}\\#{dir}\\WindowsPowerShell\\v1.0\\powershell.exe" } ).find { |exe| File.exists?(exe) } || 'powershell' end end end end