Remedy ====== Remedy is a console interaction framework along the lines of Curses written in pure Ruby with an Object-Oriented approach and baked-in support for bulding MVC applications. THIS SOFTWARE IS PRE-ALPHA!! ---------------------------- It's under active development and is being used in my own projects. However, expect bugs, missing features, etc. If you have any suggestions or find any bugs, drop them in GitHub/issues so I can keep track of them. Thanks! Installation ------------ Add this line to your application's Gemfile: ```ruby gem 'remedy', '~> 0.0.4.pre' ``` If you're only going to use part of Remedy, you can tell Bundler to not automatically require the whole thing: ```ruby gem 'remedy', '~> 0.0.4.pre', require: false ``` And then execute: $ bundle Or install it yourself as: $ gem install remedy --pre Usage ----- Remedy makes a few different classes and modules available to allow straight forward half-duplex communication with users via the console. There are obejcts for input as well as output, including low level console keystroke reads and screen drawing. ### Interaction The Interaction object wraps raw keyboard reads and streamlines some aspects of accepting keyboard input. ```ruby include Remedy user_input = Interaction.new user_input.loop do |key| puts key end ``` ### Viewport Viewport is the object that draws on your screen, you can give it any compatible Remedy::Partial object, or something that responds like one. ```ruby include Remedy joke = Content.new joke << "Q: What's the difference between a duck?" joke << "A: Purple, because ice cream has no bones!" screen = Viewport.new screen.draw joke ``` Remedy::Partial has the subclasses Header, Footer, and Content. You can use the above classes to divide your Views into 3 seperate pieces. Content will be truncated as needed to accomodate the header and footer and the dimensions of the console. You can also specify the cursor/scroll position of the content being drawn, and when specifying headers or footers, you must. ```ruby include Remedy title = Header.new title << "Someone Said These Were Good" jokes = Content.new jokes << %q{1. A woman gets on a bus with her baby. The bus driver says: 'Ugh, that's the ugliest baby I've ever seen!' The woman walks to the rear of the bus and sits down, fuming. She says to a man next to her: 'The driver just insulted me!' The man says: 'You go up there and tell him off. Go on, I'll hold your monkey for you.'} jokes << %q{2. I went to the zoo the other day, there was only one dog in it, it was a shitzu.} disclaimer = Footer.new disclaimer << "According to a survey they were funny. I didn't make them." screen = Viewport.new screen.draw jokes, Size.new(0,0), title, disclaimer ``` ### Console If you want easy access to some lower level console commands, you can use Console. The most interesting function in my opinion is the callback that gets triggered when the user resizes the console window. ```ruby include Remedy screen = Viewport.new notice = Content.new notice << "You just resized your screen!\n\nBrilliant!" Console.set_console_resized_hook! do screen.draw notice end ``` Contributing ------------ 1. Fork it 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create new Pull Request