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Contents
module EffectiveAssets class Engine < ::Rails::Engine engine_name 'effective_assets' # Include acts_as_addressable concern and allow any ActiveRecord object to call it initializer 'effective_assets.active_record' do |app| ActiveSupport.on_load :active_record do ActiveRecord::Base.extend(ActsAsAssetBox::ActiveRecord) end end initializer 'effective_assets.action_view' do |app| ActiveSupport.on_load :action_view do ActionView::Helpers::FormBuilder.send(:include, Inputs::AssetBoxFormInput) end end # Set up our default configuration options. initializer "effective_assets.defaults", :before => :load_config_initializers do |app| eval File.read("#{config.root}/config/effective_assets.rb") end initializer "effective_assets.append_precompiled_assets" do |app| Rails.application.config.assets.precompile += [ 'effective_assets_manifest.js', 'effective_assets.js', 'effective_assets_iframe.js', 'effective_assets_iframe.css', 'effective_assets/*', 'mime-types/*' ] end # ActiveAdmin (optional) # This prepends the load path so someone can override the assets.rb if they want. initializer 'effective_assets.active_admin' do if defined?(ActiveAdmin) && EffectiveAssets.use_active_admin == true ActiveAdmin.application.load_paths.unshift *Dir["#{config.root}/active_admin"] end end end end
Version data entries
1 entries across 1 versions & 1 rubygems
Version | Path |
---|---|
effective_assets-1.11.2 | lib/effective_assets/engine.rb |