[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"GUITexture: nameI" Base:ET: sizeiN: indexi: flagsi€S; ;i;i;F; I"PPtr; T; I"m_GameObject; T; i; i;iAS; ;i;i;F; I"int; T; " m_FileID; i ; i;iAS; ;i;i;F; I" SInt64; T; " m_PathID; i ; i;iAS; ;i;i;F; I" UInt8; T; I"m_Enabled; T; i; i ;iAS; ;i;i;F; I"PPtr; T; "m_Texture; i; i ;iS; ;i;i;F; @ ; " m_FileID; i ; i ;iS; ;i;i;F; @; " m_PathID; i ; i ;iS; ;i;i;F; I"ColorRGBA; T; " m_Color; i; i ;i S; ;i;i;F; I" float; T; "r; i ; i;i S; ;i;i;F; @ ; "g; i ; i;i S; ;i;i;F; @ ; "b; i ; i;i S; ;i;i;F; @ ; "a; i ; i;i S; ;i;i;F; I" Rectf; T; "m_PixelInset; i; i;iS; ;i;i;F; @ ; "x; i ; i;iS; ;i;i;F; @ ; "y; i ; i;iS; ;i;i;F; @ ; " width; i ; i;iS; ;i;i;F; @ ; " height; i ; i;iS; ;i;i;F; @ ; "m_LeftBorder; i ; i;iS; ;i;i;F; @ ; "m_RightBorder; i ; i;iS; ;i;i;F; @ ; "m_TopBorder; i ; i;iS; ;i;i;F; @ ; "m_BottomBorder; i ; i;i