# Copyright (c) 2009 Samuel Williams. Released under the GNU GPLv3.
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see .
# Thanks to "jmorgan" who provided some basic ideas for how to do this
# using Ruby: http://half-penny.org/computing/simple-ruby-dns-server
require 'rubydns/version'
require 'rubydns/resolv'
require 'rubydns/server'
require 'logger'
require 'rexec'
require 'rexec/daemon'
module RubyDNS
# Run a server with the given rules. A number of options can be supplied:
#
# :interfaces:: A set of sockets or addresses as defined below.
#
# One important feature of DNS is the port it runs on. The options[:listen]
# allows you to specify a set of network interfaces and ports to run the server on. This
# must be a list of [protocol, interface address, port].
#
# INTERFACES = [[:udp, "0.0.0.0", 5300]]
# RubyDNS::run_server(:listen => INTERFACES) do
# ...
# end
#
# You can specify already connected sockets if need be:
#
# socket = UDPSocket.new; socket.bind("0.0.0.0", 53)
# Process::Sys.setuid(server_uid)
# INTERFACES = [socket]
#
# The default interface is [[:udp, "0.0.0.0", 53]]. The server typically needs
# to run as root for this to work, since port 53 is privileged.
#
def self.run_server (options = {}, &block)
server = RubyDNS::Server.new(&block)
threads = ThreadGroup.new
server.logger.info "Starting server..."
options[:listen] ||= [[:udp, "0.0.0.0", 53]]
sockets = []
# Setup server sockets
options[:listen].each do |spec|
if spec.kind_of?(BasicSocket)
sockets << spec
elsif spec[0] == :udp
socket = UDPSocket.new
socket.bind(spec[1], spec[2])
sockets << socket
elsif spec[0] == :tcp
server.logger.warn "Sorry, TCP is not currently supported!"
end
end
begin
# Listen for incoming packets
while true
ready = IO.select(sockets)
ready[0].each do |socket|
packet, sender = socket.recvfrom(1024*5)
server.logger.debug "Receiving incoming query..."
thr = Thread.new do
begin
result = server.receive_data(packet)
server.logger.debug "Sending result to #{sender.inspect}:"
server.logger.debug "#{result.inspect}"
socket.send(result, 0, sender[2], sender[1])
rescue
server.logger.error "Error processing request!"
server.logger.error "#{$!.class}: #{$!.message}"
$!.backtrace.each { |at| server.logger.error at }
end
end
threads.add thr
end
end
rescue Interrupt
server.logger.info "Server interrupted - stopping #{threads.list.size} request(s)."
threads.list.each { |thr| thr.join }
end
end
end