# frozen_string_literal: true # require 'fusuma/plugin/detectors/detector.rb' module Fusuma module Plugin module Detectors # Detect tap event class TapDetector < Detector BUFFER_TYPE = 'tap' GESTURE_RECORD_TYPE = 'tap' BASE_INTERVAL = 0.5 BASE_HOLDING_TIME = 0.1 BASE_TAP_TIME = 0.4 # @param buffers [Array] # @return [Event] if event is detected # @return [NilClass] if event is NOT detected def detect(buffers) tap_buffer = buffers.find { |b| b.type == BUFFER_TYPE } gesture_buffer = buffers.find { |b| b.type == 'gesture' } timer_buffer = buffers.find { |b| b.type == 'timer' } if tap_buffer.empty? || moved?(tap_buffer: tap_buffer, gesture_buffer: gesture_buffer) return end holding_time = calc_holding_time(tap_buffer: tap_buffer, timer_buffer: timer_buffer) direction = if hold?(tap_buffer, holding_time) 'hold' elsif tap?(tap_buffer, holding_time) 'tap' end return if direction.nil? finger = tap_buffer.finger tap_buffer.clear # NOTE: Clear after detecting hold index = create_index(finger: finger, direction: direction) return unless enough?(index: index, direction: direction) create_event(record: Events::Records::IndexRecord.new(index: index)) end # @return [Config::Index] def create_index(finger:, direction:) Config::Index.new( [ Config::Index::Key.new(direction), Config::Index::Key.new(finger.to_i) ] ) end # @return [TrueClass, FalseClass] def hold?(buffer, holding_time) return false if holding_time < 0.7 return true if buffer.finger == 4 true if buffer.events.any? { |e| e.record.status == 'hold' } end # @return [TrueClass, FalseClass] def tap?(buffer, holding_time) return false if holding_time > 0.15 released_all?(buffer) end # @return [TrueClass, FalseClass] def moved?(tap_buffer:, gesture_buffer:) tap_buffer.events.any? { |e| e.record.status == 'move' } || # FIXME: Find good parameter for ignoring gesture_buffer.events.count { |e| tap_buffer.events.first.time < e.time } > 5 end # @return [TrueClass, FalseClass] def released_all?(buffer) touch_num = buffer.events.count { |e| (e.record.status =~ /begin|touch/) } release_num = buffer.events.count { |e| e.record.status =~ /release|end/ } MultiLogger.debug(touch_num: touch_num, release_num: release_num) case buffer.finger when 1 touch_num == release_num when 2 touch_num == release_num + 1 when 3 touch_num == release_num + 1 when 4 touch_num > 0 && release_num > 0 else false end end def calc_holding_time(tap_buffer:, timer_buffer:) last_time = if timer_buffer && !timer_buffer.empty? && (tap_buffer.events.last.time < timer_buffer.events.last.time) timer_buffer.events.last.time else tap_buffer.events.last.time end last_time - tap_buffer.events.first.time end private def enough?(index:, direction:) enough_interval?(index: index, direction: direction) end def enough_interval?(index:, direction:) return true if first_time? return true if (Time.now - @last_time) > interval_time(index: index, direction: direction) false end def interval_time(index:, direction:) @interval_time ||= {} @interval_time[index.cache_key] ||= begin keys_specific = Config::Index.new [*index.keys, 'interval'] keys_global = Config::Index.new ['interval', direction] config_value = Config.search(keys_specific) || Config.search(keys_global) || 1 BASE_INTERVAL * config_value end end end end end end