module Geometry =begin rdoc An object repesenting a N-dimensional {Point} with identical elements. =end class PointIso # @!attribute value # @return [Number] the value for every element attr_accessor :value # Initialize to the given value # @param value [Number] the value for every element of the new {PointIso} def initialize(value) @value = value end def eql?(other) if other.respond_to? :all? other.all? {|e| e.eql? @value} else other == @value end end alias == eql? def coerce(other) if other.is_a? Numeric [other, @value] elsif other.is_a? Array [other, Array.new(other.size, @value)] elsif other.is_a? Vector [other, Vector[*Array.new(other.size, @value)]] else [Point[other], Point[Array.new(other.size, @value)]] end end def inspect 'PointIso<' + @value.inspect + '>' end def to_s 'PointIso<' + @value.to_s + '>' end def is_a?(klass) (klass == Point) || super end alias :kind_of? :is_a? # This is a hack to get Array#== to work properly. It works on ruby 2.0 and 1.9.3. def to_ary [] end # @override max() # @return [Number] The maximum value of the {Point}'s elements # @override max(point) # @return [Point] The element-wise maximum values of the receiver and the given {Point} def max(*args) if args.empty? @value else args = args.first if 1 == args.size Point[Array.new(args.size, @value).zip(args).map(&:max)] end end # @override min() # @return [Number] The minimum value of the {Point}'s elements # @override min(point) # @return [Point] The element-wise minimum values of the receiver and the given {Point} def min(*args) if args.empty? @value else args = args.first if 1 == args.size Point[Array.new(args.size, @value).zip(args).map(&:min)] end end # @override minmax() # @return [Array] The minimum value of the {Point}'s elements # @override min(point) # @return [Array] The element-wise minimum values of the receiver and the given {Point} def minmax(*args) if args.empty? [@value, @value] else [min(*args), max(*args)] end end # Returns a new {Point} with the given number of elements removed from the end # @return [Point] the popped elements def pop(count=1) Point[Array.new(count, @value)] end # Removes the first element and returns it # @return [Point] the shifted elements def shift(count=1) Point[Array.new(count, @value)] end # @group Accessors # @param i [Integer] Index into the {Point}'s elements # @return [Numeric] Element i (starting at 0) def [](i) @value end # @attribute [r] x # @return [Numeric] X-component def x @value end # @attribute [r] y # @return [Numeric] Y-component def y @value end # @attribute [r] z # @return [Numeric] Z-component def z @value end # @endgroup # @group Arithmetic # @group Unary operators def +@ self end def -@ self.class.new(-@value) end # @endgroup def +(other) case other when Numeric other + @value when Size Point[other.map {|a| a + @value }] else if other.respond_to?(:map) other.map {|a| a + @value } else Point[other + @value] end end end def -(other) if other.is_a? Size Point[other.map {|a| @value - a }] elsif other.respond_to? :map other.map {|a| @value - a } else @value - other end end def *(other) raise OperationNotDefined unless other.is_a? Numeric self.class.new(other * @value) end def /(other) raise OperationNotDefined unless other.is_a? Numeric raise ZeroDivisionError if 0 == other self.class.new(@value / other) end # @endgroup end end