/* Copyright (c) 2007-2016 Contributors as noted in the AUTHORS file This file is part of libzmq, the ZeroMQ core engine in C++. libzmq is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. As a special exception, the Contributors give you permission to link this library with independent modules to produce an executable, regardless of the license terms of these independent modules, and to copy and distribute the resulting executable under terms of your choice, provided that you also meet, for each linked independent module, the terms and conditions of the license of that module. An independent module is a module which is not derived from or based on this library. If you modify this library, you must extend this exception to your version of the library. libzmq is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_GSSAPI_SERVER_HPP_INCLUDED__ #define __ZMQ_GSSAPI_SERVER_HPP_INCLUDED__ #ifdef HAVE_LIBGSSAPI_KRB5 #include "gssapi_mechanism_base.hpp" #include "zap_client.hpp" namespace zmq { class msg_t; class session_base_t; class gssapi_server_t : public gssapi_mechanism_base_t, public zap_client_t { public: gssapi_server_t (session_base_t *session_, const std::string &peer_address, const options_t &options_); virtual ~gssapi_server_t (); // mechanism implementation virtual int next_handshake_command (msg_t *msg_); virtual int process_handshake_command (msg_t *msg_); virtual int encode (msg_t *msg_); virtual int decode (msg_t *msg_); virtual int zap_msg_available (); virtual status_t status () const; private: enum state_t { send_next_token, recv_next_token, expect_zap_reply, send_ready, recv_ready, connected }; session_base_t * const session; const std::string peer_address; // Current FSM state state_t state; // True iff server considers the client authenticated bool security_context_established; // The underlying mechanism type (ignored) gss_OID doid; void accept_context (); int produce_next_token (msg_t *msg_); int process_next_token (msg_t *msg_); void send_zap_request (); }; } #endif #endif