Sha256: 84317dbffce1dd32d3c9ffda1d13835857f0004a0cf4f1c4ed831ba756e9765f
Contents?: true
Size: 195 Bytes
Versions: 11
Compression:
Stored size: 195 Bytes
Contents
#version 110 uniform sampler2D in_Texture; varying vec2 var_TexCoord; void main() { vec4 color = texture2D(in_Texture, var_TexCoord); gl_FragColor = vec4(vec3(1.0) - color.rgb, color.a); }
Version data entries
11 entries across 11 versions & 2 rubygems