[/S:Mikunyan::TypeTree::Node : versioni : depthi: array?F: type"QualitySettings: name" Base: sizeiú: indexi: flagsi€S; ;i;i;F; " UInt32; "m_ObjectHideFlags; i ; i; iS; ;i;i;F; "int; "m_CurrentQuality; i ; i; iS; ;i;i;F; " vector; "m_QualitySettings; iú; i; iˆS; ;i;i;T; " Array; " Array; iú; i ; iˆS; ;i;i;F; " SInt32; " size; i ; i ; iS; ;i;i;F; "QualitySetting; " data; iú; i ; iˆS; ;i;i ;F; " string; " name; iú; i ; iˆS; ;i;i ;T; " Array; " Array; iú; i ; iHS; ;i;i ;F; " SInt32; " size; i ; i; iS; ;i;i ;F; " char; " data; i; i; iS; ;i;i ;F; "int; "pixelLightCount; i ; i; iS; ;i;i ;F; "int; " shadows; i ; i; iS; ;i;i ;F; "int; "shadowResolution; i ; i; iS; ;i;i ;F; "int; "shadowProjection; i ; i; iS; ;i;i ;F; "int; "shadowCascades; i ; i; iS; ;i;i ;F; " float; "shadowDistance; i ; i; iS; ;i;i ;F; "int; "blendWeights; i ; i; iS; ;i;i ;F; "int; "textureQuality; i ; i; iS; ;i;i ;F; "int; "anisotropicTextures; i ; i; iS; ;i;i ;F; "int; "antiAliasing; i ; i; iS; ;i;i ;F; " bool; "softParticles; i; i; iS; ;i;i ;F; " bool; "softVegetation; i; i; iHS; ;i;i ;F; "int; "vSyncCount; i ; i; iS; ;i;i ;F; " float; " lodBias; i ; i; iS; ;i;i ;F; "int; "maximumLODLevel; i ; i; iHS; ;i;i ;F; " vector; "excludedTargetPlatforms; iú; i; iˆS; ;i;i ;T; " Array; " Array; iú; i ; iˆS; ;i;i ;F; " SInt32; " size; i ; i!; iS; ;i;i ;F; " string; " data; iú; i"; iˆS; ;i;i ;T; " Array; " Array; iú; i#; iHS; ;i;i ;F; " SInt32; " size; i ; i$; iS; ;i;i ;F; " char; " data; i; i%; iS; ;i;i;F; "map; " m_PerPlatformDefaultQuality; iú; i&; i€S; ;i;i;T; " Array; " Array; iú; i'; i€S; ;i;i;F; " SInt32; " size; i ; i(; iS; ;i;i;F; " pair; " data; iú; i); i€S; ;i;i ;F; " string; " first; iú; i*; i€S; ;i;i ;T; " Array; " Array; iú; i+; i@S; ;i;i ;F; " SInt32; " size; i ; i,; iS; ;i;i ;F; " char; " data; i; i-; iS; ;i;i ;F; "int; " second; i ; i.; i