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Versions: 2
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Contents
# gameboy Gamer Ruby Client ## Installation Add this line to your application's Gemfile: ```ruby gem 'gameboy' ``` And then execute: $ bundle Or install it yourself as: $ gem install gameboy ## Usage ```ruby # Get upcoming achievements for user gameboy.api_key = "YOUR_API_KEY" gameboy.upcoming_achievements_for_user(1) # Get one user stats gameboy.user(1) # Get multiple users stats gameboy.users([1,2], page: 1) ``` ## Development After checking out the repo, run `bin/setup` to install dependencies. Then, run `bin/console` for an interactive prompt that will allow you to experiment. To install this gem onto your local machine, run `bundle exec rake install`. To release a new version, update the version number in `version.rb`, and then run `bundle exec rake release` to create a git tag for the version, push git commits and tags, and push the `.gem` file to [rubygems.org](https://rubygems.org). ## Contributing 1. Fork it ( https://github.com/[my-github-username]/gameboy/fork ) 2. Create your feature branch (`git checkout -b my-new-feature`) 3. Commit your changes (`git commit -am 'Add some feature'`) 4. Push to the branch (`git push origin my-new-feature`) 5. Create a new Pull Request
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
gameboy-0.1.1 | README.md |
gameboy-0.1.0 | README.md |