/* vim:ts=4:sts=4:sw=4: * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Ajax.org Code Editor (ACE). * * The Initial Developer of the Original Code is * Ajax.org B.V. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Spencer * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ define(function(require, exports, module) { "use strict"; var Behaviour = function() { this.$behaviours = {}; }; (function () { this.add = function (name, action, callback) { switch (undefined) { case this.$behaviours: this.$behaviours = {}; case this.$behaviours[name]: this.$behaviours[name] = {}; } this.$behaviours[name][action] = callback; } this.addBehaviours = function (behaviours) { for (var key in behaviours) { for (var action in behaviours[key]) { this.add(key, action, behaviours[key][action]); } } } this.remove = function (name) { if (this.$behaviours && this.$behaviours[name]) { delete this.$behaviours[name]; } } this.inherit = function (mode, filter) { if (typeof mode === "function") { var behaviours = new mode().getBehaviours(filter); } else { var behaviours = mode.getBehaviours(filter); } this.addBehaviours(behaviours); } this.getBehaviours = function (filter) { if (!filter) { return this.$behaviours; } else { var ret = {} for (var i = 0; i < filter.length; i++) { if (this.$behaviours[filter[i]]) { ret[filter[i]] = this.$behaviours[filter[i]]; } } return ret; } } }).call(Behaviour.prototype); exports.Behaviour = Behaviour; });