Sha256: 803e638ec319aefa7ad63c793dc6dec9e7ecbc4ee41b6fd37690d7f70473a72a

Contents?: true

Size: 1.63 KB

Versions: 1

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Stored size: 1.63 KB

Contents

o: ActiveSupport::Cache::Entry	:@compressedF:@expires_in0:@created_atf1372843473.797371:@value"{I"
class:EFI"BundledAsset;FI"logical_path;FI"&Shaders/Materials/WoodMaterial.js;TI"
pathname;FI"^/Users/bwrona/www/engines/cesium/app/assets/javascripts/Shaders/Materials/WoodMaterial.js;TI"content_type;FI"application/javascript;FI"
mtime;FI"2013-07-03T11:16:47+02:00;FI"length;Fi(I"digest;F"%abca759c5db3e04e7217fac8ce3a27a0I"source;FI"(//This file is automatically rebuilt by the Cesium build process.
/*global define*/

define(function() {
"use strict";
return "uniform vec4 lightWoodColor;\n\
uniform vec4 darkWoodColor;\n\
uniform float ringFrequency;\n\
uniform vec2 noiseScale;\n\
uniform float grainFrequency;\n\
czm_material czm_getMaterial(czm_materialInput materialInput)\n\
{\n\
czm_material material = czm_getDefaultMaterial(materialInput);\n\
vec2 st = materialInput.st;\n\
vec2 noisevec;\n\
noisevec.x = czm_snoise(st * noiseScale.x);\n\
noisevec.y = czm_snoise(st * noiseScale.y);\n\
vec2 location = st + noisevec;\n\
float dist = sqrt(location.x * location.x + location.y * location.y);\n\
dist *= ringFrequency;\n\
float r = fract(dist + noisevec[0] + noisevec[1]) * 2.0;\n\
if(r > 1.0)\n\
r = 2.0 - r;\n\
vec4 color = mix(lightWoodColor, darkWoodColor, r);\n\
r = abs(czm_snoise(vec2(st.x * grainFrequency, st.y * grainFrequency * 0.02))) * 0.2;\n\
color.rgb += lightWoodColor.rgb * r;\n\
material.diffuse = color.rgb;\n\
material.alpha = color.a;\n\
return material;\n\
}\n\
";
});
;FI"required_assets_digest;F"%fb531ae6340e5540ef69201925df2c45I"
_version;F"%6776f581a4329e299531e1d52aa59832

Version data entries

1 entries across 1 versions & 1 rubygems

Version Path
cesium-0.18.0 test/dummy/tmp/cache/assets/D6C/1A0/sprockets%2F5bcd6e6f14073a0bcce6e485c13e8491