module Facebooker
module Rails
module Helpers
module FbConnect
include Facebooker::Rails::Helpers::StreamPublish
def fb_connect_javascript_tag(options = {})
# accept both Rails and Facebook locale formatting, i.e. "en-US" and "en_US".
lang = "/#{options[:lang].to_s.gsub('-', '_')}" if options[:lang]
# dont use the javascript_include_tag helper since it adds a .js at the end
if request.ssl?
""
else
""
end
end
#
# For information on the :app_settings argument see http://wiki.developers.facebook.com/index.php/JS_API_M_FB.Facebook.Init_2
# While it would be nice to treat :app_settings as a hash, some of the arguments do different things if they are a string vs a javascript function
# and Rails' Hash#to_json always quotes strings so there is no way to indicate when the value should be a javascript function.
# For this reason :app_settings needs to be a string that is valid JSON (including the {}'s).
#
def init_fb_connect(*required_features,&proc)
additions = ""
if block_given?
additions = capture(&proc)
end
# Yes, app_settings is set to a string of an empty JSON element. That's intentional.
options = {:js => :prototype, :app_settings => '{}'}
if required_features.last.is_a?(Hash)
options.merge!(required_features.pop.symbolize_keys)
end
if request.ssl?
init_string = "FB.init('#{Facebooker.api_key}','/xd_receiver_ssl.html', #{options[:app_settings]});"
else
init_string = "FB.init('#{Facebooker.api_key}','/xd_receiver.html', #{options[:app_settings]});"
end
unless required_features.blank?
init_string = <<-FBML
#{case options[:js]
when :jquery then "jQuery(document).ready("
when :mootools then "window.addEvent('domready',"
when :dojo then "dojo.addOnLoad("
else "Element.observe(window,'load',"
end} function() {
FB_RequireFeatures(#{required_features.to_json}, function() {
#{init_string}
#{additions}
});
});
FBML
end
# block_is_within_action_view? is rails 2.1.x and has been
# deprecated. rails >= 2.2.x uses block_called_from_erb?
block_tester = respond_to?(:block_is_within_action_view?) ?
:block_is_within_action_view? : :block_called_from_erb?
if block_given? && send(block_tester, proc)
versioned_concat(javascript_tag(init_string),proc.binding)
else
javascript_tag init_string
end
end
#
# Render an element
#
# ==== Examples
#
# <%= fb_login_button%>
# =>
#
# Specifying a javascript callback
#
# <%= fb_login_button 'update_something();'%>
# =>
#
# Adding options See: http://wiki.developers.facebook.com/index.php/Fb:login-button
#
# <%= fb_login_button 'update_something();', :size => :small, :background => :dark%>
# =>
#
# :text option allows you to set the text value of the
# button. *A note!* This will only do what you expect it to do
# if you set :v => 2 as well.
#
# <%= fb_login_button 'update_somethign();',
# :text => 'Loginto Facebook', :v => 2 %>
# => Login to Facebook
def fb_login_button(*args)
callback = args.first
options = args[1] || {}
options.merge!(:onlogin=>callback) if callback
text = options.delete(:text)
content_tag("fb:login-button",text, options)
end
#
# Render an element, similar to
# fb_login_button. Adds a js redirect to the onlogin event via rjs.
#
# ==== Examples
#
# fb_login_and_redirect '/other_page'
# =>
#
# Like #fb_login_button, this also supports the :text option
#
# fb_login_and_redirect '/other_page', :text => "Login with Facebook", :v => '2'
# => Login with Facebook
#
def fb_login_and_redirect(url, options = {})
js = update_page do |page|
page.redirect_to url
end
text = options.delete(:text)
content_tag("fb:login-button",text,options.merge(:onlogin=>js))
end
def fb_unconnected_friends_count
content_tag "fb:unconnected-friends-count",nil
end
def fb_logout_link(text,url,*args)
js = update_page do |page|
page.call "FB.Connect.logoutAndRedirect",url
end
link_to_function text, js, *args
end
def fb_bookmark_link(text,url,*args)
js = update_page do |page|
page.call "FB.Connect.showBookmarkDialog",url
end
link_to_function text, js, *args
end
def fb_user_action(action, user_message = nil, prompt = "", callback = nil)
defaulted_callback = callback || "null"
update_page do |page|
page.call("FB.Connect.showFeedDialog",action.template_id,action.data,action.target_ids,action.body_general,nil,page.literal("FB.RequireConnect.promptConnect"),page.literal(defaulted_callback),prompt,user_message.nil? ? nil : {:value=>user_message})
end
end
def fb_connect_stream_publish(stream_post,user_message_prompt=nil,callback=nil,auto_publish=false,actor=nil)
stream_publish("FB.Connect.streamPublish",stream_post,user_message_prompt,callback,auto_publish,actor)
end
end
end
end
end