require File.expand_path('../../../spec_helper', __FILE__) require File.expand_path('../fixtures/iso-8859-9-encoding', __FILE__) with_feature :encoding do describe "String#encoding" do it "returns an Encoding object" do String.new.encoding.should be_an_instance_of(Encoding) end it "is equal to the source encoding by default" do s = StringSpecs::ISO88599Encoding.new s.cedilla.encoding.should == s.source_encoding end it "returns the given encoding if #force_encoding has been called" do "a".force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS end it "returns the given encoding if #encode!has been called" do "a".encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS end end describe "String#encoding for US-ASCII Strings" do it "returns US-ASCII if self is US-ASCII" do "a".encoding.should == Encoding::US_ASCII end it "returns US-ASCII if self is US-ASCII only, despite the default internal encoding being different" do default_internal = Encoding.default_internal Encoding.default_internal = Encoding::UTF_8 "a".encoding.should == Encoding::US_ASCII Encoding.default_internal = default_internal end it "returns US-ASCII if self is US-ASCII only, despite the default external encoding being different" do default_external = Encoding.default_external Encoding.default_external = Encoding::UTF_8 "a".encoding.should == Encoding::US_ASCII Encoding.default_external = default_external end it "returns US-ASCII if self is US-ASCII only, despite the default internal and external encodings being different" do default_internal = Encoding.default_internal default_external = Encoding.default_external Encoding.default_internal = Encoding::UTF_8 Encoding.default_external = Encoding::UTF_8 "a".encoding.should == Encoding::US_ASCII Encoding.default_external = default_external Encoding.default_internal = default_internal end it "returns US-ASCII if self is US-ASCII only, despite the default encodings being different" do default_internal = Encoding.default_internal default_external = Encoding.default_external Encoding.default_internal = Encoding::UTF_8 Encoding.default_external = Encoding::UTF_8 "a".encoding.should == Encoding::US_ASCII Encoding.default_external = default_external Encoding.default_internal = default_internal end end describe "String#encoding for Strings with \\u escapes" do it "returns UTF-8" do "\u{4040}".encoding.should == Encoding::UTF_8 end it "returns US-ASCII if self is US-ASCII only" do s = "\u{40}" s.ascii_only?.should be_true s.encoding.should == Encoding::US_ASCII end it "returns UTF-8 if self isn't US-ASCII only" do s = "\u{4076}\u{619}" s.ascii_only?.should be_false s.encoding.should == Encoding::UTF_8 end it "is not affected by the default internal encoding" do default_internal = Encoding.default_internal Encoding.default_internal = Encoding::ISO_8859_15 "\u{5050}".encoding.should == Encoding::UTF_8 "\u{50}".encoding.should == Encoding::US_ASCII Encoding.default_internal = default_internal end it "is not affected by the default external encoding" do default_external = Encoding.default_external Encoding.default_external = Encoding::SHIFT_JIS "\u{50}".encoding.should == Encoding::US_ASCII "\u{5050}".encoding.should == Encoding::UTF_8 Encoding.default_external = default_external end it "is not affected by both the default internal and external encoding being set at the same time" do default_internal = Encoding.default_internal default_external = Encoding.default_external Encoding.default_internal = Encoding::EUC_JP Encoding.default_external = Encoding::SHIFT_JIS "\u{50}".encoding.should == Encoding::US_ASCII "\u{507}".encoding.should == Encoding::UTF_8 Encoding.default_external = default_external Encoding.default_internal = default_internal end it "returns the given encoding if #force_encoding has been called" do "\u{20}".force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS "\u{2020}".force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS end it "returns the given encoding if #encode!has been called" do "\u{20}".encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS "\u{2020}".encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS end end describe "String#encoding for Strings with \\x escapes" do it "returns US-ASCII if self is US-ASCII only" do s = "\x61" s.ascii_only?.should be_true s.encoding.should == Encoding::US_ASCII end it "returns ASCII-8BIT when an escape creates a byte with the 8th bit set if the source encoding is US-ASCII" do __ENCODING__.should == Encoding::US_ASCII s = "\xDF" s.ascii_only?.should be_false s.encoding.should == Encoding::ASCII_8BIT end # TODO: Deal with case when the byte in question isn't valid in the source # encoding? it "returns the source encoding when an escape creates a byte with the 8th bit set if the source encoding isn't US-ASCII" do fixture = StringSpecs::ISO88599Encoding.new fixture.source_encoding.should == Encoding::ISO8859_9 fixture.x_escape.ascii_only?.should be_false fixture.x_escape.encoding.should == Encoding::ISO8859_9 end it "is not affected by the default internal encoding" do default_internal = Encoding.default_internal Encoding.default_internal = Encoding::ISO_8859_15 "\x50".encoding.should == Encoding::US_ASCII "\x50".encoding.should == Encoding::US_ASCII Encoding.default_internal = default_internal end it "is not affected by the default external encoding" do default_external = Encoding.default_external Encoding.default_external = Encoding::SHIFT_JIS "\x50".encoding.should == Encoding::US_ASCII "\xD4".encoding.should == Encoding::ASCII_8BIT Encoding.default_external = default_external end it "is not affected by both the default internal and external encoding being set at the same time" do default_internal = Encoding.default_internal default_external = Encoding.default_external Encoding.default_internal = Encoding::EUC_JP Encoding.default_external = Encoding::SHIFT_JIS "\x50".encoding.should == Encoding::US_ASCII "\xD4".encoding.should == Encoding::ASCII_8BIT Encoding.default_external = default_external Encoding.default_internal = default_internal end it "returns the given encoding if #force_encoding has been called" do "\x50".force_encoding(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS "\xD4".force_encoding(Encoding::ISO_8859_9).encoding.should == Encoding::ISO_8859_9 end it "returns the given encoding if #encode!has been called" do "\x50".encode!(Encoding::SHIFT_JIS).encoding.should == Encoding::SHIFT_JIS "\x00".encode!(Encoding::UTF_8).encoding.should == Encoding::UTF_8 end end end