Sha256: 7f57fc72cdd47855e2651070b57a7ab672a089fa7f107d59d642080785e90670
Contents?: true
Size: 1.36 KB
Versions: 4
Compression:
Stored size: 1.36 KB
Contents
(function (global, factory) { if (typeof define === "function" && define.amd) { define(["exports", "three"], factory); } else if (typeof exports !== "undefined") { factory(exports, require("three")); } else { var mod = { exports: {} }; factory(mod.exports, global.three); global.ColorifyShader = mod.exports; } })(typeof globalThis !== "undefined" ? globalThis : typeof self !== "undefined" ? self : this, function (_exports, _three) { "use strict"; Object.defineProperty(_exports, "__esModule", { value: true }); _exports.ColorifyShader = void 0; /** * Colorify shader */ var ColorifyShader = { uniforms: { 'tDiffuse': { value: null }, 'color': { value: new _three.Color(0xffffff) } }, vertexShader: /* glsl */ "\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvUv = uv;\n\t\t\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n\t\t}", fragmentShader: /* glsl */ "\n\n\t\tuniform vec3 color;\n\t\tuniform sampler2D tDiffuse;\n\n\t\tvarying vec2 vUv;\n\n\t\tvoid main() {\n\n\t\t\tvec4 texel = texture2D( tDiffuse, vUv );\n\n\t\t\tvec3 luma = vec3( 0.299, 0.587, 0.114 );\n\t\t\tfloat v = dot( texel.xyz, luma );\n\n\t\t\tgl_FragColor = vec4( v * color, texel.w );\n\n\t\t}" }; _exports.ColorifyShader = ColorifyShader; });
Version data entries
4 entries across 4 versions & 1 rubygems