require 'text2svg/typography' module Text2svgTypographyTest def test_build(t) c = Text2svg::Typography.build(nil, Text2svg::Option.new) unless Text2svg::Content === c t.error('return value was break') end begin Text2svg::Typography.build('a', Text2svg::Option.new) rescue Text2svg::OptionError else t.error('error conditions was changed') end opt = Text2svg::Option.new( '/Library/Fonts/Times New Roman.ttf', nil, ) [nil, :left, :right, :center].each do |text_align| opt.text_align = text_align [Encoding::UTF_8, Encoding::ASCII_8BIT].each do |encoding| opt.encoding = encoding [nil, 'fill="red"'].each do |attribute| opt.attribute = attribute [false, true].each do |bold| opt.bold = bold [false, true].each do |italic| opt.italic = italic ['ABC', "\n", "\n\nA", "", "A\nB\n\n", "A\n\n\nC", "<", ">", "&", "=", "@", "%", "#", "("].each do |text| begin c = Text2svg::Typography.build(text, opt) rescue => e t.log("raise error #{e.class}: #{e.message} with text=\"#{text}\",opt=#{opt}") raise end unless Text2svg::Content === c t.error('return value was break') end unless c.data.encoding == Encoding::UTF_8 t.error('encoding was changed') end end end end end end end end def test_path(t) c = Text2svg::Typography.path(nil, Text2svg::Option.new) unless Text2svg::Content === c t.error('return value was break') end end def benchmark_build(b) str = [*'!'..'z'].join opt = Text2svg::Option.new('/Library/Fonts/Times New Roman.ttf') b.reset_timer i = 0 while i < b.n Text2svg::Typography.build(str, opt) i += 1 end end end