/** * plotly.js v1.20.5 * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * Licensed under the MIT license */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.Plotly = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o Math.abs(dy)) { view.rotate(t, 0, 0, -dx * flipX * Math.PI * camera.rotateSpeed / window.innerWidth) } else { var kzoom = camera.zoomSpeed * flipY * dy / window.innerHeight * (t - view.lastT()) / 100.0 view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1)) } }, true) return camera } },{"3d-view":27,"mouse-change":413,"mouse-wheel":415,"right-now":459}],27:[function(require,module,exports){ 'use strict' module.exports = createViewController var createTurntable = require('turntable-camera-controller') var createOrbit = require('orbit-camera-controller') var createMatrix = require('matrix-camera-controller') function ViewController(controllers, mode) { this._controllerNames = Object.keys(controllers) this._controllerList = this._controllerNames.map(function(n) { return controllers[n] }) this._mode = mode this._active = controllers[mode] if(!this._active) { this._mode = 'turntable' this._active = controllers.turntable } this.modes = this._controllerNames this.computedMatrix = this._active.computedMatrix this.computedEye = this._active.computedEye this.computedUp = this._active.computedUp this.computedCenter = this._active.computedCenter this.computedRadius = this._active.computedRadius } var proto = ViewController.prototype var COMMON_METHODS = [ ['flush', 1], ['idle', 1], ['lookAt', 4], ['rotate', 4], ['pan', 4], ['translate', 4], ['setMatrix', 2], ['setDistanceLimits', 2], ['setDistance', 2] ] COMMON_METHODS.forEach(function(method) { var name = method[0] var argNames = [] for(var i=0; i1 or 0->255 rgb array var rgb, match; if (typeof str !== 'string') return str; rgb = []; // hex notation if (str[0] === '#') { str = str.substr(1) // remove hash if (str.length === 3) str += str // fff -> ffffff match = parseInt(str, 16); rgb[0] = ((match >> 16) & 255); rgb[1] = ((match >> 8) & 255); rgb[2] = (match & 255); } // rgb(34, 34, 127) or rgba(34, 34, 127, 0.1) notation else if (RGB_REGEX.test(str)) { match = str.match(RGB_GROUP_REGEX); rgb[0] = parseInt(match[1]); rgb[1] = parseInt(match[2]); rgb[2] = parseInt(match[3]); } if (!twoFiftySix) { for (var j=0; j<3; ++j) rgb[j] = rgb[j]/255 } return rgb; } function str2RgbaArray(str, twoFiftySix) { // convert hex or rbg strings to 0->1 or 0->255 rgb array var rgb, match; if (typeof str !== 'string') return str; rgb = []; // hex notation if (str[0] === '#') { str = str.substr(1) // remove hash if (str.length === 3) str += str // fff -> ffffff match = parseInt(str, 16); rgb[0] = ((match >> 16) & 255); rgb[1] = ((match >> 8) & 255); rgb[2] = (match & 255); } // rgb(34, 34, 127) or rgba(34, 34, 127, 0.1) notation else if (RGB_REGEX.test(str)) { match = str.match(RGB_GROUP_REGEX); rgb[0] = parseInt(match[1]); rgb[1] = parseInt(match[2]); rgb[2] = parseInt(match[3]); if (match[4]) rgb[3] = parseFloat(match[4]); else rgb[3] = 1.0; } if (!twoFiftySix) { for (var j=0; j<3; ++j) rgb[j] = rgb[j]/255 } return rgb; } that.isPlainObject = isPlainObject; that.linspace = linspace; that.zip3 = zip3; that.sum = sum; that.zip = zip; that.isEqual = isEqual; that.copy2D = copy2D; that.copy1D = copy1D; that.str2RgbArray = str2RgbArray; that.str2RgbaArray = str2RgbaArray; return that } module.exports = arraytools(); },{}],34:[function(require,module,exports){ // http://wiki.commonjs.org/wiki/Unit_Testing/1.0 // // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8! // // Originally from narwhal.js (http://narwhaljs.org) // Copyright (c) 2009 Thomas Robinson <280north.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the 'Software'), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. // when used in node, this will actually load the util module we depend on // versus loading the builtin util module as happens otherwise // this is a bug in node module loading as far as I am concerned var util = require('util/'); var pSlice = Array.prototype.slice; var hasOwn = Object.prototype.hasOwnProperty; // 1. The assert module provides functions that throw // AssertionError's when particular conditions are not met. The // assert module must conform to the following interface. var assert = module.exports = ok; // 2. The AssertionError is defined in assert. // new assert.AssertionError({ message: message, // actual: actual, // expected: expected }) assert.AssertionError = function AssertionError(options) { this.name = 'AssertionError'; this.actual = options.actual; this.expected = options.expected; this.operator = options.operator; if (options.message) { this.message = options.message; this.generatedMessage = false; } else { this.message = getMessage(this); this.generatedMessage = true; } var stackStartFunction = options.stackStartFunction || fail; if (Error.captureStackTrace) { Error.captureStackTrace(this, stackStartFunction); } else { // non v8 browsers so we can have a stacktrace var err = new Error(); if (err.stack) { var out = err.stack; // try to strip useless frames var fn_name = stackStartFunction.name; var idx = out.indexOf('\n' + fn_name); if (idx >= 0) { // once we have located the function frame // we need to strip out everything before it (and its line) var next_line = out.indexOf('\n', idx + 1); out = out.substring(next_line + 1); } this.stack = out; } } }; // assert.AssertionError instanceof Error util.inherits(assert.AssertionError, Error); function replacer(key, value) { if (util.isUndefined(value)) { return '' + value; } if (util.isNumber(value) && !isFinite(value)) { return value.toString(); } if (util.isFunction(value) || util.isRegExp(value)) { return value.toString(); } return value; } function truncate(s, n) { if (util.isString(s)) { return s.length < n ? s : s.slice(0, n); } else { return s; } } function getMessage(self) { return truncate(JSON.stringify(self.actual, replacer), 128) + ' ' + self.operator + ' ' + truncate(JSON.stringify(self.expected, replacer), 128); } // At present only the three keys mentioned above are used and // understood by the spec. Implementations or sub modules can pass // other keys to the AssertionError's constructor - they will be // ignored. // 3. All of the following functions must throw an AssertionError // when a corresponding condition is not met, with a message that // may be undefined if not provided. All assertion methods provide // both the actual and expected values to the assertion error for // display purposes. function fail(actual, expected, message, operator, stackStartFunction) { throw new assert.AssertionError({ message: message, actual: actual, expected: expected, operator: operator, stackStartFunction: stackStartFunction }); } // EXTENSION! allows for well behaved errors defined elsewhere. assert.fail = fail; // 4. Pure assertion tests whether a value is truthy, as determined // by !!guard. // assert.ok(guard, message_opt); // This statement is equivalent to assert.equal(true, !!guard, // message_opt);. To test strictly for the value true, use // assert.strictEqual(true, guard, message_opt);. function ok(value, message) { if (!value) fail(value, true, message, '==', assert.ok); } assert.ok = ok; // 5. The equality assertion tests shallow, coercive equality with // ==. // assert.equal(actual, expected, message_opt); assert.equal = function equal(actual, expected, message) { if (actual != expected) fail(actual, expected, message, '==', assert.equal); }; // 6. The non-equality assertion tests for whether two objects are not equal // with != assert.notEqual(actual, expected, message_opt); assert.notEqual = function notEqual(actual, expected, message) { if (actual == expected) { fail(actual, expected, message, '!=', assert.notEqual); } }; // 7. The equivalence assertion tests a deep equality relation. // assert.deepEqual(actual, expected, message_opt); assert.deepEqual = function deepEqual(actual, expected, message) { if (!_deepEqual(actual, expected)) { fail(actual, expected, message, 'deepEqual', assert.deepEqual); } }; function _deepEqual(actual, expected) { // 7.1. All identical values are equivalent, as determined by ===. if (actual === expected) { return true; } else if (util.isBuffer(actual) && util.isBuffer(expected)) { if (actual.length != expected.length) return false; for (var i = 0; i < actual.length; i++) { if (actual[i] !== expected[i]) return false; } return true; // 7.2. If the expected value is a Date object, the actual value is // equivalent if it is also a Date object that refers to the same time. } else if (util.isDate(actual) && util.isDate(expected)) { return actual.getTime() === expected.getTime(); // 7.3 If the expected value is a RegExp object, the actual value is // equivalent if it is also a RegExp object with the same source and // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`). } else if (util.isRegExp(actual) && util.isRegExp(expected)) { return actual.source === expected.source && actual.global === expected.global && actual.multiline === expected.multiline && actual.lastIndex === expected.lastIndex && actual.ignoreCase === expected.ignoreCase; // 7.4. Other pairs that do not both pass typeof value == 'object', // equivalence is determined by ==. } else if (!util.isObject(actual) && !util.isObject(expected)) { return actual == expected; // 7.5 For all other Object pairs, including Array objects, equivalence is // determined by having the same number of owned properties (as verified // with Object.prototype.hasOwnProperty.call), the same set of keys // (although not necessarily the same order), equivalent values for every // corresponding key, and an identical 'prototype' property. Note: this // accounts for both named and indexed properties on Arrays. } else { return objEquiv(actual, expected); } } function isArguments(object) { return Object.prototype.toString.call(object) == '[object Arguments]'; } function objEquiv(a, b) { if (util.isNullOrUndefined(a) || util.isNullOrUndefined(b)) return false; // an identical 'prototype' property. if (a.prototype !== b.prototype) return false; // if one is a primitive, the other must be same if (util.isPrimitive(a) || util.isPrimitive(b)) { return a === b; } var aIsArgs = isArguments(a), bIsArgs = isArguments(b); if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs)) return false; if (aIsArgs) { a = pSlice.call(a); b = pSlice.call(b); return _deepEqual(a, b); } var ka = objectKeys(a), kb = objectKeys(b), key, i; // having the same number of owned properties (keys incorporates // hasOwnProperty) if (ka.length != kb.length) return false; //the same set of keys (although not necessarily the same order), ka.sort(); kb.sort(); //~~~cheap key test for (i = ka.length - 1; i >= 0; i--) { if (ka[i] != kb[i]) return false; } //equivalent values for every corresponding key, and //~~~possibly expensive deep test for (i = ka.length - 1; i >= 0; i--) { key = ka[i]; if (!_deepEqual(a[key], b[key])) return false; } return true; } // 8. The non-equivalence assertion tests for any deep inequality. // assert.notDeepEqual(actual, expected, message_opt); assert.notDeepEqual = function notDeepEqual(actual, expected, message) { if (_deepEqual(actual, expected)) { fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual); } }; // 9. The strict equality assertion tests strict equality, as determined by ===. // assert.strictEqual(actual, expected, message_opt); assert.strictEqual = function strictEqual(actual, expected, message) { if (actual !== expected) { fail(actual, expected, message, '===', assert.strictEqual); } }; // 10. The strict non-equality assertion tests for strict inequality, as // determined by !==. assert.notStrictEqual(actual, expected, message_opt); assert.notStrictEqual = function notStrictEqual(actual, expected, message) { if (actual === expected) { fail(actual, expected, message, '!==', assert.notStrictEqual); } }; function expectedException(actual, expected) { if (!actual || !expected) { return false; } if (Object.prototype.toString.call(expected) == '[object RegExp]') { return expected.test(actual); } else if (actual instanceof expected) { return true; } else if (expected.call({}, actual) === true) { return true; } return false; } function _throws(shouldThrow, block, expected, message) { var actual; if (util.isString(expected)) { message = expected; expected = null; } try { block(); } catch (e) { actual = e; } message = (expected && expected.name ? ' (' + expected.name + ').' : '.') + (message ? ' ' + message : '.'); if (shouldThrow && !actual) { fail(actual, expected, 'Missing expected exception' + message); } if (!shouldThrow && expectedException(actual, expected)) { fail(actual, expected, 'Got unwanted exception' + message); } if ((shouldThrow && actual && expected && !expectedException(actual, expected)) || (!shouldThrow && actual)) { throw actual; } } // 11. Expected to throw an error: // assert.throws(block, Error_opt, message_opt); assert.throws = function(block, /*optional*/error, /*optional*/message) { _throws.apply(this, [true].concat(pSlice.call(arguments))); }; // EXTENSION! This is annoying to write outside this module. assert.doesNotThrow = function(block, /*optional*/message) { _throws.apply(this, [false].concat(pSlice.call(arguments))); }; assert.ifError = function(err) { if (err) {throw err;}}; var objectKeys = Object.keys || function (obj) { var keys = []; for (var key in obj) { if (hasOwn.call(obj, key)) keys.push(key); } return keys; }; },{"util/":504}],35:[function(require,module,exports){ module.exports = function _atob(str) { return atob(str) } },{}],36:[function(require,module,exports){ 'use strict' module.exports = barycentric var solve = require('robust-linear-solve') function reduce(x) { var r = 0 for(var i=0; i 0) { a = a.shln(shift) } else if(shift < 0) { b = b.shln(-shift) } return rationalize(a, b) } },{"./div":39,"./is-rat":41,"./lib/is-bn":45,"./lib/num-to-bn":46,"./lib/rationalize":47,"./lib/str-to-bn":48}],41:[function(require,module,exports){ 'use strict' var isBN = require('./lib/is-bn') module.exports = isRat function isRat(x) { return Array.isArray(x) && x.length === 2 && isBN(x[0]) && isBN(x[1]) } },{"./lib/is-bn":45}],42:[function(require,module,exports){ 'use strict' var bn = require('bn.js') module.exports = sign function sign(x) { return x.cmp(new bn(0)) } },{"bn.js":55}],43:[function(require,module,exports){ 'use strict' module.exports = bn2num //TODO: Make this better function bn2num(b) { var l = b.length var words = b.words var out = 0 if (l === 1) { out = words[0] } else if (l === 2) { out = words[0] + (words[1] * 0x4000000) } else { var out = 0 for (var i = 0; i < l; i++) { var w = words[i] out += w * Math.pow(0x4000000, i) } } return b.sign ? -out : out } },{}],44:[function(require,module,exports){ 'use strict' var db = require('double-bits') var ctz = require('bit-twiddle').countTrailingZeros module.exports = ctzNumber //Counts the number of trailing zeros function ctzNumber(x) { var l = ctz(db.lo(x)) if(l < 32) { return l } var h = ctz(db.hi(x)) if(h > 20) { return 52 } return h + 32 } },{"bit-twiddle":54,"double-bits":97}],45:[function(require,module,exports){ 'use strict' var BN = require('bn.js') module.exports = isBN //Test if x is a bignumber //FIXME: obviously this is the wrong way to do it function isBN(x) { return x && typeof x === 'object' && Boolean(x.words) } },{"bn.js":55}],46:[function(require,module,exports){ 'use strict' var BN = require('bn.js') var db = require('double-bits') module.exports = num2bn function num2bn(x) { var e = db.exponent(x) if(e < 52) { return new BN(x) } else { return (new BN(x * Math.pow(2, 52-e))).shln(e-52) } } },{"bn.js":55,"double-bits":97}],47:[function(require,module,exports){ 'use strict' var num2bn = require('./num-to-bn') var sign = require('./bn-sign') module.exports = rationalize function rationalize(numer, denom) { var snumer = sign(numer) var sdenom = sign(denom) if(snumer === 0) { return [num2bn(0), num2bn(1)] } if(sdenom === 0) { return [num2bn(0), num2bn(0)] } if(sdenom < 0) { numer = numer.neg() denom = denom.neg() } var d = numer.gcd(denom) if(d.cmpn(1)) { return [ numer.div(d), denom.div(d) ] } return [ numer, denom ] } },{"./bn-sign":42,"./num-to-bn":46}],48:[function(require,module,exports){ 'use strict' var BN = require('bn.js') module.exports = str2BN function str2BN(x) { return new BN(x) } },{"bn.js":55}],49:[function(require,module,exports){ 'use strict' var rationalize = require('./lib/rationalize') module.exports = mul function mul(a, b) { return rationalize(a[0].mul(b[0]), a[1].mul(b[1])) } },{"./lib/rationalize":47}],50:[function(require,module,exports){ 'use strict' var bnsign = require('./lib/bn-sign') module.exports = sign function sign(x) { return bnsign(x[0]) * bnsign(x[1]) } },{"./lib/bn-sign":42}],51:[function(require,module,exports){ 'use strict' var rationalize = require('./lib/rationalize') module.exports = sub function sub(a, b) { return rationalize(a[0].mul(b[1]).sub(a[1].mul(b[0])), a[1].mul(b[1])) } },{"./lib/rationalize":47}],52:[function(require,module,exports){ 'use strict' var bn2num = require('./lib/bn-to-num') var ctz = require('./lib/ctz') module.exports = roundRat //Round a rational to the closest float function roundRat(f) { var a = f[0] var b = f[1] if(a.cmpn(0) === 0) { return 0 } var h = a.divmod(b) var iv = h.div var x = bn2num(iv) var ir = h.mod if(ir.cmpn(0) === 0) { return x } if(x) { var s = ctz(x) + 4 var y = bn2num(ir.shln(s).divRound(b)) // flip the sign of y if x is negative if (x<0) { y = -y; } return x + y * Math.pow(2, -s) } else { var ybits = b.bitLength() - ir.bitLength() + 53 var y = bn2num(ir.shln(ybits).divRound(b)) if(ybits < 1023) { return y * Math.pow(2, -ybits) } y *= Math.pow(2, -1023) return y * Math.pow(2, 1023-ybits) } } },{"./lib/bn-to-num":43,"./lib/ctz":44}],53:[function(require,module,exports){ "use strict" function compileSearch(funcName, predicate, reversed, extraArgs, useNdarray, earlyOut) { var code = [ "function ", funcName, "(a,l,h,", extraArgs.join(","), "){", earlyOut ? "" : "var i=", (reversed ? "l-1" : "h+1"), ";while(l<=h){\ var m=(l+h)>>>1,x=a", useNdarray ? ".get(m)" : "[m]"] if(earlyOut) { if(predicate.indexOf("c") < 0) { code.push(";if(x===y){return m}else if(x<=y){") } else { code.push(";var p=c(x,y);if(p===0){return m}else if(p<=0){") } } else { code.push(";if(", predicate, "){i=m;") } if(reversed) { code.push("l=m+1}else{h=m-1}") } else { code.push("h=m-1}else{l=m+1}") } code.push("}") if(earlyOut) { code.push("return -1};") } else { code.push("return i};") } return code.join("") } function compileBoundsSearch(predicate, reversed, suffix, earlyOut) { var result = new Function([ compileSearch("A", "x" + predicate + "y", reversed, ["y"], false, earlyOut), compileSearch("B", "x" + predicate + "y", reversed, ["y"], true, earlyOut), compileSearch("P", "c(x,y)" + predicate + "0", reversed, ["y", "c"], false, earlyOut), compileSearch("Q", "c(x,y)" + predicate + "0", reversed, ["y", "c"], true, earlyOut), "function dispatchBsearch", suffix, "(a,y,c,l,h){\ if(a.shape){\ if(typeof(c)==='function'){\ return Q(a,(l===undefined)?0:l|0,(h===undefined)?a.shape[0]-1:h|0,y,c)\ }else{\ return B(a,(c===undefined)?0:c|0,(l===undefined)?a.shape[0]-1:l|0,y)\ }}else{\ if(typeof(c)==='function'){\ return P(a,(l===undefined)?0:l|0,(h===undefined)?a.length-1:h|0,y,c)\ }else{\ return A(a,(c===undefined)?0:c|0,(l===undefined)?a.length-1:l|0,y)\ }}}\ return dispatchBsearch", suffix].join("")) return result() } module.exports = { ge: compileBoundsSearch(">=", false, "GE"), gt: compileBoundsSearch(">", false, "GT"), lt: compileBoundsSearch("<", true, "LT"), le: compileBoundsSearch("<=", true, "LE"), eq: compileBoundsSearch("-", true, "EQ", true) } },{}],54:[function(require,module,exports){ /** * Bit twiddling hacks for JavaScript. * * Author: Mikola Lysenko * * Ported from Stanford bit twiddling hack library: * http://graphics.stanford.edu/~seander/bithacks.html */ "use strict"; "use restrict"; //Number of bits in an integer var INT_BITS = 32; //Constants exports.INT_BITS = INT_BITS; exports.INT_MAX = 0x7fffffff; exports.INT_MIN = -1<<(INT_BITS-1); //Returns -1, 0, +1 depending on sign of x exports.sign = function(v) { return (v > 0) - (v < 0); } //Computes absolute value of integer exports.abs = function(v) { var mask = v >> (INT_BITS-1); return (v ^ mask) - mask; } //Computes minimum of integers x and y exports.min = function(x, y) { return y ^ ((x ^ y) & -(x < y)); } //Computes maximum of integers x and y exports.max = function(x, y) { return x ^ ((x ^ y) & -(x < y)); } //Checks if a number is a power of two exports.isPow2 = function(v) { return !(v & (v-1)) && (!!v); } //Computes log base 2 of v exports.log2 = function(v) { var r, shift; r = (v > 0xFFFF) << 4; v >>>= r; shift = (v > 0xFF ) << 3; v >>>= shift; r |= shift; shift = (v > 0xF ) << 2; v >>>= shift; r |= shift; shift = (v > 0x3 ) << 1; v >>>= shift; r |= shift; return r | (v >> 1); } //Computes log base 10 of v exports.log10 = function(v) { return (v >= 1000000000) ? 9 : (v >= 100000000) ? 8 : (v >= 10000000) ? 7 : (v >= 1000000) ? 6 : (v >= 100000) ? 5 : (v >= 10000) ? 4 : (v >= 1000) ? 3 : (v >= 100) ? 2 : (v >= 10) ? 1 : 0; } //Counts number of bits exports.popCount = function(v) { v = v - ((v >>> 1) & 0x55555555); v = (v & 0x33333333) + ((v >>> 2) & 0x33333333); return ((v + (v >>> 4) & 0xF0F0F0F) * 0x1010101) >>> 24; } //Counts number of trailing zeros function countTrailingZeros(v) { var c = 32; v &= -v; if (v) c--; if (v & 0x0000FFFF) c -= 16; if (v & 0x00FF00FF) c -= 8; if (v & 0x0F0F0F0F) c -= 4; if (v & 0x33333333) c -= 2; if (v & 0x55555555) c -= 1; return c; } exports.countTrailingZeros = countTrailingZeros; //Rounds to next power of 2 exports.nextPow2 = function(v) { v += v === 0; --v; v |= v >>> 1; v |= v >>> 2; v |= v >>> 4; v |= v >>> 8; v |= v >>> 16; return v + 1; } //Rounds down to previous power of 2 exports.prevPow2 = function(v) { v |= v >>> 1; v |= v >>> 2; v |= v >>> 4; v |= v >>> 8; v |= v >>> 16; return v - (v>>>1); } //Computes parity of word exports.parity = function(v) { v ^= v >>> 16; v ^= v >>> 8; v ^= v >>> 4; v &= 0xf; return (0x6996 >>> v) & 1; } var REVERSE_TABLE = new Array(256); (function(tab) { for(var i=0; i<256; ++i) { var v = i, r = i, s = 7; for (v >>>= 1; v; v >>>= 1) { r <<= 1; r |= v & 1; --s; } tab[i] = (r << s) & 0xff; } })(REVERSE_TABLE); //Reverse bits in a 32 bit word exports.reverse = function(v) { return (REVERSE_TABLE[ v & 0xff] << 24) | (REVERSE_TABLE[(v >>> 8) & 0xff] << 16) | (REVERSE_TABLE[(v >>> 16) & 0xff] << 8) | REVERSE_TABLE[(v >>> 24) & 0xff]; } //Interleave bits of 2 coordinates with 16 bits. Useful for fast quadtree codes exports.interleave2 = function(x, y) { x &= 0xFFFF; x = (x | (x << 8)) & 0x00FF00FF; x = (x | (x << 4)) & 0x0F0F0F0F; x = (x | (x << 2)) & 0x33333333; x = (x | (x << 1)) & 0x55555555; y &= 0xFFFF; y = (y | (y << 8)) & 0x00FF00FF; y = (y | (y << 4)) & 0x0F0F0F0F; y = (y | (y << 2)) & 0x33333333; y = (y | (y << 1)) & 0x55555555; return x | (y << 1); } //Extracts the nth interleaved component exports.deinterleave2 = function(v, n) { v = (v >>> n) & 0x55555555; v = (v | (v >>> 1)) & 0x33333333; v = (v | (v >>> 2)) & 0x0F0F0F0F; v = (v | (v >>> 4)) & 0x00FF00FF; v = (v | (v >>> 16)) & 0x000FFFF; return (v << 16) >> 16; } //Interleave bits of 3 coordinates, each with 10 bits. Useful for fast octree codes exports.interleave3 = function(x, y, z) { x &= 0x3FF; x = (x | (x<<16)) & 4278190335; x = (x | (x<<8)) & 251719695; x = (x | (x<<4)) & 3272356035; x = (x | (x<<2)) & 1227133513; y &= 0x3FF; y = (y | (y<<16)) & 4278190335; y = (y | (y<<8)) & 251719695; y = (y | (y<<4)) & 3272356035; y = (y | (y<<2)) & 1227133513; x |= (y << 1); z &= 0x3FF; z = (z | (z<<16)) & 4278190335; z = (z | (z<<8)) & 251719695; z = (z | (z<<4)) & 3272356035; z = (z | (z<<2)) & 1227133513; return x | (z << 2); } //Extracts nth interleaved component of a 3-tuple exports.deinterleave3 = function(v, n) { v = (v >>> n) & 1227133513; v = (v | (v>>>2)) & 3272356035; v = (v | (v>>>4)) & 251719695; v = (v | (v>>>8)) & 4278190335; v = (v | (v>>>16)) & 0x3FF; return (v<<22)>>22; } //Computes next combination in colexicographic order (this is mistakenly called nextPermutation on the bit twiddling hacks page) exports.nextCombination = function(v) { var t = v | (v - 1); return (t + 1) | (((~t & -~t) - 1) >>> (countTrailingZeros(v) + 1)); } },{}],55:[function(require,module,exports){ (function (module, exports) { 'use strict'; // Utils function assert(val, msg) { if (!val) throw new Error(msg || 'Assertion failed'); } // Could use `inherits` module, but don't want to move from single file // architecture yet. function inherits(ctor, superCtor) { ctor.super_ = superCtor; var TempCtor = function () {}; TempCtor.prototype = superCtor.prototype; ctor.prototype = new TempCtor(); ctor.prototype.constructor = ctor; } // BN function BN(number, base, endian) { // May be `new BN(bn)` ? if (number !== null && typeof number === 'object' && Array.isArray(number.words)) { return number; } this.sign = false; this.words = null; this.length = 0; // Reduction context this.red = null; if (base === 'le' || base === 'be') { endian = base; base = 10; } if (number !== null) this._init(number || 0, base || 10, endian || 'be'); } if (typeof module === 'object') module.exports = BN; else exports.BN = BN; BN.BN = BN; BN.wordSize = 26; BN.prototype._init = function init(number, base, endian) { if (typeof number === 'number') { return this._initNumber(number, base, endian); } else if (typeof number === 'object') { return this._initArray(number, base, endian); } if (base === 'hex') base = 16; assert(base === (base | 0) && base >= 2 && base <= 36); number = number.toString().replace(/\s+/g, ''); var start = 0; if (number[0] === '-') start++; if (base === 16) this._parseHex(number, start); else this._parseBase(number, base, start); if (number[0] === '-') this.sign = true; this.strip(); if (endian !== 'le') return; this._initArray(this.toArray(), base, endian); }; BN.prototype._initNumber = function _initNumber(number, base, endian) { if (number < 0) { this.sign = true; number = -number; } if (number < 0x4000000) { this.words = [ number & 0x3ffffff ]; this.length = 1; } else if (number < 0x10000000000000) { this.words = [ number & 0x3ffffff, (number / 0x4000000) & 0x3ffffff ]; this.length = 2; } else { assert(number < 0x20000000000000); // 2 ^ 53 (unsafe) this.words = [ number & 0x3ffffff, (number / 0x4000000) & 0x3ffffff, 1 ]; this.length = 3; } if (endian !== 'le') return; // Reverse the bytes this._initArray(this.toArray(), base, endian); }; BN.prototype._initArray = function _initArray(number, base, endian) { // Perhaps a Uint8Array assert(typeof number.length === 'number'); if (number.length <= 0) { this.words = [ 0 ]; this.length = 1; return this; } this.length = Math.ceil(number.length / 3); this.words = new Array(this.length); for (var i = 0; i < this.length; i++) this.words[i] = 0; var off = 0; if (endian === 'be') { for (var i = number.length - 1, j = 0; i >= 0; i -= 3) { var w = number[i] | (number[i - 1] << 8) | (number[i - 2] << 16); this.words[j] |= (w << off) & 0x3ffffff; this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff; off += 24; if (off >= 26) { off -= 26; j++; } } } else if (endian === 'le') { for (var i = 0, j = 0; i < number.length; i += 3) { var w = number[i] | (number[i + 1] << 8) | (number[i + 2] << 16); this.words[j] |= (w << off) & 0x3ffffff; this.words[j + 1] = (w >>> (26 - off)) & 0x3ffffff; off += 24; if (off >= 26) { off -= 26; j++; } } } return this.strip(); }; function parseHex(str, start, end) { var r = 0; var len = Math.min(str.length, end); for (var i = start; i < len; i++) { var c = str.charCodeAt(i) - 48; r <<= 4; // 'a' - 'f' if (c >= 49 && c <= 54) r |= c - 49 + 0xa; // 'A' - 'F' else if (c >= 17 && c <= 22) r |= c - 17 + 0xa; // '0' - '9' else r |= c & 0xf; } return r; } BN.prototype._parseHex = function _parseHex(number, start) { // Create possibly bigger array to ensure that it fits the number this.length = Math.ceil((number.length - start) / 6); this.words = new Array(this.length); for (var i = 0; i < this.length; i++) this.words[i] = 0; // Scan 24-bit chunks and add them to the number var off = 0; for (var i = number.length - 6, j = 0; i >= start; i -= 6) { var w = parseHex(number, i, i + 6); this.words[j] |= (w << off) & 0x3ffffff; this.words[j + 1] |= w >>> (26 - off) & 0x3fffff; off += 24; if (off >= 26) { off -= 26; j++; } } if (i + 6 !== start) { var w = parseHex(number, start, i + 6); this.words[j] |= (w << off) & 0x3ffffff; this.words[j + 1] |= w >>> (26 - off) & 0x3fffff; } this.strip(); }; function parseBase(str, start, end, mul) { var r = 0; var len = Math.min(str.length, end); for (var i = start; i < len; i++) { var c = str.charCodeAt(i) - 48; r *= mul; // 'a' if (c >= 49) r += c - 49 + 0xa; // 'A' else if (c >= 17) r += c - 17 + 0xa; // '0' - '9' else r += c; } return r; } BN.prototype._parseBase = function _parseBase(number, base, start) { // Initialize as zero this.words = [ 0 ]; this.length = 1; // Find length of limb in base for (var limbLen = 0, limbPow = 1; limbPow <= 0x3ffffff; limbPow *= base) limbLen++; limbLen--; limbPow = (limbPow / base) | 0; var total = number.length - start; var mod = total % limbLen; var end = Math.min(total, total - mod) + start; var word = 0; for (var i = start; i < end; i += limbLen) { word = parseBase(number, i, i + limbLen, base); this.imuln(limbPow); if (this.words[0] + word < 0x4000000) this.words[0] += word; else this._iaddn(word); } if (mod !== 0) { var pow = 1; var word = parseBase(number, i, number.length, base); for (var i = 0; i < mod; i++) pow *= base; this.imuln(pow); if (this.words[0] + word < 0x4000000) this.words[0] += word; else this._iaddn(word); } }; BN.prototype.copy = function copy(dest) { dest.words = new Array(this.length); for (var i = 0; i < this.length; i++) dest.words[i] = this.words[i]; dest.length = this.length; dest.sign = this.sign; dest.red = this.red; }; BN.prototype.clone = function clone() { var r = new BN(null); this.copy(r); return r; }; // Remove leading `0` from `this` BN.prototype.strip = function strip() { while (this.length > 1 && this.words[this.length - 1] === 0) this.length--; return this._normSign(); }; BN.prototype._normSign = function _normSign() { // -0 = 0 if (this.length === 1 && this.words[0] === 0) this.sign = false; return this; }; BN.prototype.inspect = function inspect() { return (this.red ? ''; }; /* var zeros = []; var groupSizes = []; var groupBases = []; var s = ''; var i = -1; while (++i < BN.wordSize) { zeros[i] = s; s += '0'; } groupSizes[0] = 0; groupSizes[1] = 0; groupBases[0] = 0; groupBases[1] = 0; var base = 2 - 1; while (++base < 36 + 1) { var groupSize = 0; var groupBase = 1; while (groupBase < (1 << BN.wordSize) / base) { groupBase *= base; groupSize += 1; } groupSizes[base] = groupSize; groupBases[base] = groupBase; } */ var zeros = [ '', '0', '00', '000', '0000', '00000', '000000', '0000000', '00000000', '000000000', '0000000000', '00000000000', '000000000000', '0000000000000', '00000000000000', '000000000000000', '0000000000000000', '00000000000000000', '000000000000000000', '0000000000000000000', '00000000000000000000', '000000000000000000000', '0000000000000000000000', '00000000000000000000000', '000000000000000000000000', '0000000000000000000000000' ]; var groupSizes = [ 0, 0, 25, 16, 12, 11, 10, 9, 8, 8, 7, 7, 7, 7, 6, 6, 6, 6, 6, 6, 6, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5 ]; var groupBases = [ 0, 0, 33554432, 43046721, 16777216, 48828125, 60466176, 40353607, 16777216, 43046721, 10000000, 19487171, 35831808, 62748517, 7529536, 11390625, 16777216, 24137569, 34012224, 47045881, 64000000, 4084101, 5153632, 6436343, 7962624, 9765625, 11881376, 14348907, 17210368, 20511149, 24300000, 28629151, 33554432, 39135393, 45435424, 52521875, 60466176 ]; BN.prototype.toString = function toString(base, padding) { base = base || 10; if (base === 16 || base === 'hex') { var out = ''; var off = 0; var padding = padding | 0 || 1; var carry = 0; for (var i = 0; i < this.length; i++) { var w = this.words[i]; var word = (((w << off) | carry) & 0xffffff).toString(16); carry = (w >>> (24 - off)) & 0xffffff; if (carry !== 0 || i !== this.length - 1) out = zeros[6 - word.length] + word + out; else out = word + out; off += 2; if (off >= 26) { off -= 26; i--; } } if (carry !== 0) out = carry.toString(16) + out; while (out.length % padding !== 0) out = '0' + out; if (this.sign) out = '-' + out; return out; } else if (base === (base | 0) && base >= 2 && base <= 36) { // var groupSize = Math.floor(BN.wordSize * Math.LN2 / Math.log(base)); var groupSize = groupSizes[base]; // var groupBase = Math.pow(base, groupSize); var groupBase = groupBases[base]; var out = ''; var c = this.clone(); c.sign = false; while (c.cmpn(0) !== 0) { var r = c.modn(groupBase).toString(base); c = c.idivn(groupBase); if (c.cmpn(0) !== 0) out = zeros[groupSize - r.length] + r + out; else out = r + out; } if (this.cmpn(0) === 0) out = '0' + out; if (this.sign) out = '-' + out; return out; } else { assert(false, 'Base should be between 2 and 36'); } }; BN.prototype.toJSON = function toJSON() { return this.toString(16); }; BN.prototype.toArray = function toArray(endian) { this.strip(); var res = new Array(this.byteLength()); res[0] = 0; var q = this.clone(); if (endian !== 'le') { // Assume big-endian for (var i = 0; q.cmpn(0) !== 0; i++) { var b = q.andln(0xff); q.ishrn(8); res[res.length - i - 1] = b; } } else { // Assume little-endian for (var i = 0; q.cmpn(0) !== 0; i++) { var b = q.andln(0xff); q.ishrn(8); res[i] = b; } } return res; }; if (Math.clz32) { BN.prototype._countBits = function _countBits(w) { return 32 - Math.clz32(w); }; } else { BN.prototype._countBits = function _countBits(w) { var t = w; var r = 0; if (t >= 0x1000) { r += 13; t >>>= 13; } if (t >= 0x40) { r += 7; t >>>= 7; } if (t >= 0x8) { r += 4; t >>>= 4; } if (t >= 0x02) { r += 2; t >>>= 2; } return r + t; }; } BN.prototype._zeroBits = function _zeroBits(w) { // Short-cut if (w === 0) return 26; var t = w; var r = 0; if ((t & 0x1fff) === 0) { r += 13; t >>>= 13; } if ((t & 0x7f) === 0) { r += 7; t >>>= 7; } if ((t & 0xf) === 0) { r += 4; t >>>= 4; } if ((t & 0x3) === 0) { r += 2; t >>>= 2; } if ((t & 0x1) === 0) r++; return r; }; // Return number of used bits in a BN BN.prototype.bitLength = function bitLength() { var hi = 0; var w = this.words[this.length - 1]; var hi = this._countBits(w); return (this.length - 1) * 26 + hi; }; // Number of trailing zero bits BN.prototype.zeroBits = function zeroBits() { if (this.cmpn(0) === 0) return 0; var r = 0; for (var i = 0; i < this.length; i++) { var b = this._zeroBits(this.words[i]); r += b; if (b !== 26) break; } return r; }; BN.prototype.byteLength = function byteLength() { return Math.ceil(this.bitLength() / 8); }; // Return negative clone of `this` BN.prototype.neg = function neg() { if (this.cmpn(0) === 0) return this.clone(); var r = this.clone(); r.sign = !this.sign; return r; }; // Or `num` with `this` in-place BN.prototype.ior = function ior(num) { this.sign = this.sign || num.sign; while (this.length < num.length) this.words[this.length++] = 0; for (var i = 0; i < num.length; i++) this.words[i] = this.words[i] | num.words[i]; return this.strip(); }; // Or `num` with `this` BN.prototype.or = function or(num) { if (this.length > num.length) return this.clone().ior(num); else return num.clone().ior(this); }; // And `num` with `this` in-place BN.prototype.iand = function iand(num) { this.sign = this.sign && num.sign; // b = min-length(num, this) var b; if (this.length > num.length) b = num; else b = this; for (var i = 0; i < b.length; i++) this.words[i] = this.words[i] & num.words[i]; this.length = b.length; return this.strip(); }; // And `num` with `this` BN.prototype.and = function and(num) { if (this.length > num.length) return this.clone().iand(num); else return num.clone().iand(this); }; // Xor `num` with `this` in-place BN.prototype.ixor = function ixor(num) { this.sign = this.sign || num.sign; // a.length > b.length var a; var b; if (this.length > num.length) { a = this; b = num; } else { a = num; b = this; } for (var i = 0; i < b.length; i++) this.words[i] = a.words[i] ^ b.words[i]; if (this !== a) for (; i < a.length; i++) this.words[i] = a.words[i]; this.length = a.length; return this.strip(); }; // Xor `num` with `this` BN.prototype.xor = function xor(num) { if (this.length > num.length) return this.clone().ixor(num); else return num.clone().ixor(this); }; // Set `bit` of `this` BN.prototype.setn = function setn(bit, val) { assert(typeof bit === 'number' && bit >= 0); var off = (bit / 26) | 0; var wbit = bit % 26; while (this.length <= off) this.words[this.length++] = 0; if (val) this.words[off] = this.words[off] | (1 << wbit); else this.words[off] = this.words[off] & ~(1 << wbit); return this.strip(); }; // Add `num` to `this` in-place BN.prototype.iadd = function iadd(num) { // negative + positive if (this.sign && !num.sign) { this.sign = false; var r = this.isub(num); this.sign = !this.sign; return this._normSign(); // positive + negative } else if (!this.sign && num.sign) { num.sign = false; var r = this.isub(num); num.sign = true; return r._normSign(); } // a.length > b.length var a; var b; if (this.length > num.length) { a = this; b = num; } else { a = num; b = this; } var carry = 0; for (var i = 0; i < b.length; i++) { var r = a.words[i] + b.words[i] + carry; this.words[i] = r & 0x3ffffff; carry = r >>> 26; } for (; carry !== 0 && i < a.length; i++) { var r = a.words[i] + carry; this.words[i] = r & 0x3ffffff; carry = r >>> 26; } this.length = a.length; if (carry !== 0) { this.words[this.length] = carry; this.length++; // Copy the rest of the words } else if (a !== this) { for (; i < a.length; i++) this.words[i] = a.words[i]; } return this; }; // Add `num` to `this` BN.prototype.add = function add(num) { if (num.sign && !this.sign) { num.sign = false; var res = this.sub(num); num.sign = true; return res; } else if (!num.sign && this.sign) { this.sign = false; var res = num.sub(this); this.sign = true; return res; } if (this.length > num.length) return this.clone().iadd(num); else return num.clone().iadd(this); }; // Subtract `num` from `this` in-place BN.prototype.isub = function isub(num) { // this - (-num) = this + num if (num.sign) { num.sign = false; var r = this.iadd(num); num.sign = true; return r._normSign(); // -this - num = -(this + num) } else if (this.sign) { this.sign = false; this.iadd(num); this.sign = true; return this._normSign(); } // At this point both numbers are positive var cmp = this.cmp(num); // Optimization - zeroify if (cmp === 0) { this.sign = false; this.length = 1; this.words[0] = 0; return this; } // a > b var a; var b; if (cmp > 0) { a = this; b = num; } else { a = num; b = this; } var carry = 0; for (var i = 0; i < b.length; i++) { var r = a.words[i] - b.words[i] + carry; carry = r >> 26; this.words[i] = r & 0x3ffffff; } for (; carry !== 0 && i < a.length; i++) { var r = a.words[i] + carry; carry = r >> 26; this.words[i] = r & 0x3ffffff; } // Copy rest of the words if (carry === 0 && i < a.length && a !== this) for (; i < a.length; i++) this.words[i] = a.words[i]; this.length = Math.max(this.length, i); if (a !== this) this.sign = true; return this.strip(); }; // Subtract `num` from `this` BN.prototype.sub = function sub(num) { return this.clone().isub(num); }; /* // NOTE: This could be potentionally used to generate loop-less multiplications function _genCombMulTo(alen, blen) { var len = alen + blen - 1; var src = [ 'var a = this.words, b = num.words, o = out.words, c = 0, w, ' + 'mask = 0x3ffffff, shift = 0x4000000;', 'out.length = ' + len + ';' ]; for (var k = 0; k < len; k++) { var minJ = Math.max(0, k - alen + 1); var maxJ = Math.min(k, blen - 1); for (var j = minJ; j <= maxJ; j++) { var i = k - j; var mul = 'a[' + i + '] * b[' + j + ']'; if (j === minJ) { src.push('w = ' + mul + ' + c;'); src.push('c = (w / shift) | 0;'); } else { src.push('w += ' + mul + ';'); src.push('c += (w / shift) | 0;'); } src.push('w &= mask;'); } src.push('o[' + k + '] = w;'); } src.push('if (c !== 0) {', ' o[' + k + '] = c;', ' out.length++;', '}', 'return out;'); return src.join('\n'); } */ BN.prototype._smallMulTo = function _smallMulTo(num, out) { out.sign = num.sign !== this.sign; out.length = this.length + num.length; var carry = 0; for (var k = 0; k < out.length - 1; k++) { // Sum all words with the same `i + j = k` and accumulate `ncarry`, // note that ncarry could be >= 0x3ffffff var ncarry = carry >>> 26; var rword = carry & 0x3ffffff; var maxJ = Math.min(k, num.length - 1); for (var j = Math.max(0, k - this.length + 1); j <= maxJ; j++) { var i = k - j; var a = this.words[i] | 0; var b = num.words[j] | 0; var r = a * b; var lo = r & 0x3ffffff; ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0; lo = (lo + rword) | 0; rword = lo & 0x3ffffff; ncarry = (ncarry + (lo >>> 26)) | 0; } out.words[k] = rword; carry = ncarry; } if (carry !== 0) { out.words[k] = carry; } else { out.length--; } return out.strip(); }; BN.prototype._bigMulTo = function _bigMulTo(num, out) { out.sign = num.sign !== this.sign; out.length = this.length + num.length; var carry = 0; var hncarry = 0; for (var k = 0; k < out.length - 1; k++) { // Sum all words with the same `i + j = k` and accumulate `ncarry`, // note that ncarry could be >= 0x3ffffff var ncarry = hncarry; hncarry = 0; var rword = carry & 0x3ffffff; var maxJ = Math.min(k, num.length - 1); for (var j = Math.max(0, k - this.length + 1); j <= maxJ; j++) { var i = k - j; var a = this.words[i] | 0; var b = num.words[j] | 0; var r = a * b; var lo = r & 0x3ffffff; ncarry = (ncarry + ((r / 0x4000000) | 0)) | 0; lo = (lo + rword) | 0; rword = lo & 0x3ffffff; ncarry = (ncarry + (lo >>> 26)) | 0; hncarry += ncarry >>> 26; ncarry &= 0x3ffffff; } out.words[k] = rword; carry = ncarry; ncarry = hncarry; } if (carry !== 0) { out.words[k] = carry; } else { out.length--; } return out.strip(); }; BN.prototype.mulTo = function mulTo(num, out) { var res; if (this.length + num.length < 63) res = this._smallMulTo(num, out); else res = this._bigMulTo(num, out); return res; }; // Multiply `this` by `num` BN.prototype.mul = function mul(num) { var out = new BN(null); out.words = new Array(this.length + num.length); return this.mulTo(num, out); }; // In-place Multiplication BN.prototype.imul = function imul(num) { if (this.cmpn(0) === 0 || num.cmpn(0) === 0) { this.words[0] = 0; this.length = 1; return this; } var tlen = this.length; var nlen = num.length; this.sign = num.sign !== this.sign; this.length = this.length + num.length; this.words[this.length - 1] = 0; for (var k = this.length - 2; k >= 0; k--) { // Sum all words with the same `i + j = k` and accumulate `carry`, // note that carry could be >= 0x3ffffff var carry = 0; var rword = 0; var maxJ = Math.min(k, nlen - 1); for (var j = Math.max(0, k - tlen + 1); j <= maxJ; j++) { var i = k - j; var a = this.words[i]; var b = num.words[j]; var r = a * b; var lo = r & 0x3ffffff; carry += (r / 0x4000000) | 0; lo += rword; rword = lo & 0x3ffffff; carry += lo >>> 26; } this.words[k] = rword; this.words[k + 1] += carry; carry = 0; } // Propagate overflows var carry = 0; for (var i = 1; i < this.length; i++) { var w = this.words[i] + carry; this.words[i] = w & 0x3ffffff; carry = w >>> 26; } return this.strip(); }; BN.prototype.imuln = function imuln(num) { assert(typeof num === 'number'); // Carry var carry = 0; for (var i = 0; i < this.length; i++) { var w = this.words[i] * num; var lo = (w & 0x3ffffff) + (carry & 0x3ffffff); carry >>= 26; carry += (w / 0x4000000) | 0; // NOTE: lo is 27bit maximum carry += lo >>> 26; this.words[i] = lo & 0x3ffffff; } if (carry !== 0) { this.words[i] = carry; this.length++; } return this; }; BN.prototype.muln = function muln(num) { return this.clone().imuln(num); }; // `this` * `this` BN.prototype.sqr = function sqr() { return this.mul(this); }; // `this` * `this` in-place BN.prototype.isqr = function isqr() { return this.mul(this); }; // Shift-left in-place BN.prototype.ishln = function ishln(bits) { assert(typeof bits === 'number' && bits >= 0); var r = bits % 26; var s = (bits - r) / 26; var carryMask = (0x3ffffff >>> (26 - r)) << (26 - r); if (r !== 0) { var carry = 0; for (var i = 0; i < this.length; i++) { var newCarry = this.words[i] & carryMask; var c = (this.words[i] - newCarry) << r; this.words[i] = c | carry; carry = newCarry >>> (26 - r); } if (carry) { this.words[i] = carry; this.length++; } } if (s !== 0) { for (var i = this.length - 1; i >= 0; i--) this.words[i + s] = this.words[i]; for (var i = 0; i < s; i++) this.words[i] = 0; this.length += s; } return this.strip(); }; // Shift-right in-place // NOTE: `hint` is a lowest bit before trailing zeroes // NOTE: if `extended` is present - it will be filled with destroyed bits BN.prototype.ishrn = function ishrn(bits, hint, extended) { assert(typeof bits === 'number' && bits >= 0); var h; if (hint) h = (hint - (hint % 26)) / 26; else h = 0; var r = bits % 26; var s = Math.min((bits - r) / 26, this.length); var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r); var maskedWords = extended; h -= s; h = Math.max(0, h); // Extended mode, copy masked part if (maskedWords) { for (var i = 0; i < s; i++) maskedWords.words[i] = this.words[i]; maskedWords.length = s; } if (s === 0) { // No-op, we should not move anything at all } else if (this.length > s) { this.length -= s; for (var i = 0; i < this.length; i++) this.words[i] = this.words[i + s]; } else { this.words[0] = 0; this.length = 1; } var carry = 0; for (var i = this.length - 1; i >= 0 && (carry !== 0 || i >= h); i--) { var word = this.words[i]; this.words[i] = (carry << (26 - r)) | (word >>> r); carry = word & mask; } // Push carried bits as a mask if (maskedWords && carry !== 0) maskedWords.words[maskedWords.length++] = carry; if (this.length === 0) { this.words[0] = 0; this.length = 1; } this.strip(); return this; }; // Shift-left BN.prototype.shln = function shln(bits) { return this.clone().ishln(bits); }; // Shift-right BN.prototype.shrn = function shrn(bits) { return this.clone().ishrn(bits); }; // Test if n bit is set BN.prototype.testn = function testn(bit) { assert(typeof bit === 'number' && bit >= 0); var r = bit % 26; var s = (bit - r) / 26; var q = 1 << r; // Fast case: bit is much higher than all existing words if (this.length <= s) { return false; } // Check bit and return var w = this.words[s]; return !!(w & q); }; // Return only lowers bits of number (in-place) BN.prototype.imaskn = function imaskn(bits) { assert(typeof bits === 'number' && bits >= 0); var r = bits % 26; var s = (bits - r) / 26; assert(!this.sign, 'imaskn works only with positive numbers'); if (r !== 0) s++; this.length = Math.min(s, this.length); if (r !== 0) { var mask = 0x3ffffff ^ ((0x3ffffff >>> r) << r); this.words[this.length - 1] &= mask; } return this.strip(); }; // Return only lowers bits of number BN.prototype.maskn = function maskn(bits) { return this.clone().imaskn(bits); }; // Add plain number `num` to `this` BN.prototype.iaddn = function iaddn(num) { assert(typeof num === 'number'); if (num < 0) return this.isubn(-num); // Possible sign change if (this.sign) { if (this.length === 1 && this.words[0] < num) { this.words[0] = num - this.words[0]; this.sign = false; return this; } this.sign = false; this.isubn(num); this.sign = true; return this; } // Add without checks return this._iaddn(num); }; BN.prototype._iaddn = function _iaddn(num) { this.words[0] += num; // Carry for (var i = 0; i < this.length && this.words[i] >= 0x4000000; i++) { this.words[i] -= 0x4000000; if (i === this.length - 1) this.words[i + 1] = 1; else this.words[i + 1]++; } this.length = Math.max(this.length, i + 1); return this; }; // Subtract plain number `num` from `this` BN.prototype.isubn = function isubn(num) { assert(typeof num === 'number'); if (num < 0) return this.iaddn(-num); if (this.sign) { this.sign = false; this.iaddn(num); this.sign = true; return this; } this.words[0] -= num; // Carry for (var i = 0; i < this.length && this.words[i] < 0; i++) { this.words[i] += 0x4000000; this.words[i + 1] -= 1; } return this.strip(); }; BN.prototype.addn = function addn(num) { return this.clone().iaddn(num); }; BN.prototype.subn = function subn(num) { return this.clone().isubn(num); }; BN.prototype.iabs = function iabs() { this.sign = false; return this; }; BN.prototype.abs = function abs() { return this.clone().iabs(); }; BN.prototype._ishlnsubmul = function _ishlnsubmul(num, mul, shift) { // Bigger storage is needed var len = num.length + shift; var i; if (this.words.length < len) { var t = new Array(len); for (var i = 0; i < this.length; i++) t[i] = this.words[i]; this.words = t; } else { i = this.length; } // Zeroify rest this.length = Math.max(this.length, len); for (; i < this.length; i++) this.words[i] = 0; var carry = 0; for (var i = 0; i < num.length; i++) { var w = this.words[i + shift] + carry; var right = num.words[i] * mul; w -= right & 0x3ffffff; carry = (w >> 26) - ((right / 0x4000000) | 0); this.words[i + shift] = w & 0x3ffffff; } for (; i < this.length - shift; i++) { var w = this.words[i + shift] + carry; carry = w >> 26; this.words[i + shift] = w & 0x3ffffff; } if (carry === 0) return this.strip(); // Subtraction overflow assert(carry === -1); carry = 0; for (var i = 0; i < this.length; i++) { var w = -this.words[i] + carry; carry = w >> 26; this.words[i] = w & 0x3ffffff; } this.sign = true; return this.strip(); }; BN.prototype._wordDiv = function _wordDiv(num, mode) { var shift = this.length - num.length; var a = this.clone(); var b = num; // Normalize var bhi = b.words[b.length - 1]; var bhiBits = this._countBits(bhi); shift = 26 - bhiBits; if (shift !== 0) { b = b.shln(shift); a.ishln(shift); bhi = b.words[b.length - 1]; } // Initialize quotient var m = a.length - b.length; var q; if (mode !== 'mod') { q = new BN(null); q.length = m + 1; q.words = new Array(q.length); for (var i = 0; i < q.length; i++) q.words[i] = 0; } var diff = a.clone()._ishlnsubmul(b, 1, m); if (!diff.sign) { a = diff; if (q) q.words[m] = 1; } for (var j = m - 1; j >= 0; j--) { var qj = a.words[b.length + j] * 0x4000000 + a.words[b.length + j - 1]; // NOTE: (qj / bhi) is (0x3ffffff * 0x4000000 + 0x3ffffff) / 0x2000000 max // (0x7ffffff) qj = Math.min((qj / bhi) | 0, 0x3ffffff); a._ishlnsubmul(b, qj, j); while (a.sign) { qj--; a.sign = false; a._ishlnsubmul(b, 1, j); if (a.cmpn(0) !== 0) a.sign = !a.sign; } if (q) q.words[j] = qj; } if (q) q.strip(); a.strip(); // Denormalize if (mode !== 'div' && shift !== 0) a.ishrn(shift); return { div: q ? q : null, mod: a }; }; BN.prototype.divmod = function divmod(num, mode) { assert(num.cmpn(0) !== 0); if (this.sign && !num.sign) { var res = this.neg().divmod(num, mode); var div; var mod; if (mode !== 'mod') div = res.div.neg(); if (mode !== 'div') mod = res.mod.cmpn(0) === 0 ? res.mod : num.sub(res.mod); return { div: div, mod: mod }; } else if (!this.sign && num.sign) { var res = this.divmod(num.neg(), mode); var div; if (mode !== 'mod') div = res.div.neg(); return { div: div, mod: res.mod }; } else if (this.sign && num.sign) { return this.neg().divmod(num.neg(), mode); } // Both numbers are positive at this point // Strip both numbers to approximate shift value if (num.length > this.length || this.cmp(num) < 0) return { div: new BN(0), mod: this }; // Very short reduction if (num.length === 1) { if (mode === 'div') return { div: this.divn(num.words[0]), mod: null }; else if (mode === 'mod') return { div: null, mod: new BN(this.modn(num.words[0])) }; return { div: this.divn(num.words[0]), mod: new BN(this.modn(num.words[0])) }; } return this._wordDiv(num, mode); }; // Find `this` / `num` BN.prototype.div = function div(num) { return this.divmod(num, 'div').div; }; // Find `this` % `num` BN.prototype.mod = function mod(num) { return this.divmod(num, 'mod').mod; }; // Find Round(`this` / `num`) BN.prototype.divRound = function divRound(num) { var dm = this.divmod(num); // Fast case - exact division if (dm.mod.cmpn(0) === 0) return dm.div; var mod = dm.div.sign ? dm.mod.isub(num) : dm.mod; var half = num.shrn(1); var r2 = num.andln(1); var cmp = mod.cmp(half); // Round down if (cmp < 0 || r2 === 1 && cmp === 0) return dm.div; // Round up return dm.div.sign ? dm.div.isubn(1) : dm.div.iaddn(1); }; BN.prototype.modn = function modn(num) { assert(num <= 0x3ffffff); var p = (1 << 26) % num; var acc = 0; for (var i = this.length - 1; i >= 0; i--) acc = (p * acc + this.words[i]) % num; return acc; }; // In-place division by number BN.prototype.idivn = function idivn(num) { assert(num <= 0x3ffffff); var carry = 0; for (var i = this.length - 1; i >= 0; i--) { var w = this.words[i] + carry * 0x4000000; this.words[i] = (w / num) | 0; carry = w % num; } return this.strip(); }; BN.prototype.divn = function divn(num) { return this.clone().idivn(num); }; BN.prototype.egcd = function egcd(p) { assert(!p.sign); assert(p.cmpn(0) !== 0); var x = this; var y = p.clone(); if (x.sign) x = x.mod(p); else x = x.clone(); // A * x + B * y = x var A = new BN(1); var B = new BN(0); // C * x + D * y = y var C = new BN(0); var D = new BN(1); var g = 0; while (x.isEven() && y.isEven()) { x.ishrn(1); y.ishrn(1); ++g; } var yp = y.clone(); var xp = x.clone(); while (x.cmpn(0) !== 0) { while (x.isEven()) { x.ishrn(1); if (A.isEven() && B.isEven()) { A.ishrn(1); B.ishrn(1); } else { A.iadd(yp).ishrn(1); B.isub(xp).ishrn(1); } } while (y.isEven()) { y.ishrn(1); if (C.isEven() && D.isEven()) { C.ishrn(1); D.ishrn(1); } else { C.iadd(yp).ishrn(1); D.isub(xp).ishrn(1); } } if (x.cmp(y) >= 0) { x.isub(y); A.isub(C); B.isub(D); } else { y.isub(x); C.isub(A); D.isub(B); } } return { a: C, b: D, gcd: y.ishln(g) }; }; // This is reduced incarnation of the binary EEA // above, designated to invert members of the // _prime_ fields F(p) at a maximal speed BN.prototype._invmp = function _invmp(p) { assert(!p.sign); assert(p.cmpn(0) !== 0); var a = this; var b = p.clone(); if (a.sign) a = a.mod(p); else a = a.clone(); var x1 = new BN(1); var x2 = new BN(0); var delta = b.clone(); while (a.cmpn(1) > 0 && b.cmpn(1) > 0) { while (a.isEven()) { a.ishrn(1); if (x1.isEven()) x1.ishrn(1); else x1.iadd(delta).ishrn(1); } while (b.isEven()) { b.ishrn(1); if (x2.isEven()) x2.ishrn(1); else x2.iadd(delta).ishrn(1); } if (a.cmp(b) >= 0) { a.isub(b); x1.isub(x2); } else { b.isub(a); x2.isub(x1); } } if (a.cmpn(1) === 0) return x1; else return x2; }; BN.prototype.gcd = function gcd(num) { if (this.cmpn(0) === 0) return num.clone(); if (num.cmpn(0) === 0) return this.clone(); var a = this.clone(); var b = num.clone(); a.sign = false; b.sign = false; // Remove common factor of two for (var shift = 0; a.isEven() && b.isEven(); shift++) { a.ishrn(1); b.ishrn(1); } do { while (a.isEven()) a.ishrn(1); while (b.isEven()) b.ishrn(1); var r = a.cmp(b); if (r < 0) { // Swap `a` and `b` to make `a` always bigger than `b` var t = a; a = b; b = t; } else if (r === 0 || b.cmpn(1) === 0) { break; } a.isub(b); } while (true); return b.ishln(shift); }; // Invert number in the field F(num) BN.prototype.invm = function invm(num) { return this.egcd(num).a.mod(num); }; BN.prototype.isEven = function isEven() { return (this.words[0] & 1) === 0; }; BN.prototype.isOdd = function isOdd() { return (this.words[0] & 1) === 1; }; // And first word and num BN.prototype.andln = function andln(num) { return this.words[0] & num; }; // Increment at the bit position in-line BN.prototype.bincn = function bincn(bit) { assert(typeof bit === 'number'); var r = bit % 26; var s = (bit - r) / 26; var q = 1 << r; // Fast case: bit is much higher than all existing words if (this.length <= s) { for (var i = this.length; i < s + 1; i++) this.words[i] = 0; this.words[s] |= q; this.length = s + 1; return this; } // Add bit and propagate, if needed var carry = q; for (var i = s; carry !== 0 && i < this.length; i++) { var w = this.words[i]; w += carry; carry = w >>> 26; w &= 0x3ffffff; this.words[i] = w; } if (carry !== 0) { this.words[i] = carry; this.length++; } return this; }; BN.prototype.cmpn = function cmpn(num) { var sign = num < 0; if (sign) num = -num; if (this.sign && !sign) return -1; else if (!this.sign && sign) return 1; num &= 0x3ffffff; this.strip(); var res; if (this.length > 1) { res = 1; } else { var w = this.words[0]; res = w === num ? 0 : w < num ? -1 : 1; } if (this.sign) res = -res; return res; }; // Compare two numbers and return: // 1 - if `this` > `num` // 0 - if `this` == `num` // -1 - if `this` < `num` BN.prototype.cmp = function cmp(num) { if (this.sign && !num.sign) return -1; else if (!this.sign && num.sign) return 1; var res = this.ucmp(num); if (this.sign) return -res; else return res; }; // Unsigned comparison BN.prototype.ucmp = function ucmp(num) { // At this point both numbers have the same sign if (this.length > num.length) return 1; else if (this.length < num.length) return -1; var res = 0; for (var i = this.length - 1; i >= 0; i--) { var a = this.words[i]; var b = num.words[i]; if (a === b) continue; if (a < b) res = -1; else if (a > b) res = 1; break; } return res; }; // // A reduce context, could be using montgomery or something better, depending // on the `m` itself. // BN.red = function red(num) { return new Red(num); }; BN.prototype.toRed = function toRed(ctx) { assert(!this.red, 'Already a number in reduction context'); assert(!this.sign, 'red works only with positives'); return ctx.convertTo(this)._forceRed(ctx); }; BN.prototype.fromRed = function fromRed() { assert(this.red, 'fromRed works only with numbers in reduction context'); return this.red.convertFrom(this); }; BN.prototype._forceRed = function _forceRed(ctx) { this.red = ctx; return this; }; BN.prototype.forceRed = function forceRed(ctx) { assert(!this.red, 'Already a number in reduction context'); return this._forceRed(ctx); }; BN.prototype.redAdd = function redAdd(num) { assert(this.red, 'redAdd works only with red numbers'); return this.red.add(this, num); }; BN.prototype.redIAdd = function redIAdd(num) { assert(this.red, 'redIAdd works only with red numbers'); return this.red.iadd(this, num); }; BN.prototype.redSub = function redSub(num) { assert(this.red, 'redSub works only with red numbers'); return this.red.sub(this, num); }; BN.prototype.redISub = function redISub(num) { assert(this.red, 'redISub works only with red numbers'); return this.red.isub(this, num); }; BN.prototype.redShl = function redShl(num) { assert(this.red, 'redShl works only with red numbers'); return this.red.shl(this, num); }; BN.prototype.redMul = function redMul(num) { assert(this.red, 'redMul works only with red numbers'); this.red._verify2(this, num); return this.red.mul(this, num); }; BN.prototype.redIMul = function redIMul(num) { assert(this.red, 'redMul works only with red numbers'); this.red._verify2(this, num); return this.red.imul(this, num); }; BN.prototype.redSqr = function redSqr() { assert(this.red, 'redSqr works only with red numbers'); this.red._verify1(this); return this.red.sqr(this); }; BN.prototype.redISqr = function redISqr() { assert(this.red, 'redISqr works only with red numbers'); this.red._verify1(this); return this.red.isqr(this); }; // Square root over p BN.prototype.redSqrt = function redSqrt() { assert(this.red, 'redSqrt works only with red numbers'); this.red._verify1(this); return this.red.sqrt(this); }; BN.prototype.redInvm = function redInvm() { assert(this.red, 'redInvm works only with red numbers'); this.red._verify1(this); return this.red.invm(this); }; // Return negative clone of `this` % `red modulo` BN.prototype.redNeg = function redNeg() { assert(this.red, 'redNeg works only with red numbers'); this.red._verify1(this); return this.red.neg(this); }; BN.prototype.redPow = function redPow(num) { assert(this.red && !num.red, 'redPow(normalNum)'); this.red._verify1(this); return this.red.pow(this, num); }; // Prime numbers with efficient reduction var primes = { k256: null, p224: null, p192: null, p25519: null }; // Pseudo-Mersenne prime function MPrime(name, p) { // P = 2 ^ N - K this.name = name; this.p = new BN(p, 16); this.n = this.p.bitLength(); this.k = new BN(1).ishln(this.n).isub(this.p); this.tmp = this._tmp(); } MPrime.prototype._tmp = function _tmp() { var tmp = new BN(null); tmp.words = new Array(Math.ceil(this.n / 13)); return tmp; }; MPrime.prototype.ireduce = function ireduce(num) { // Assumes that `num` is less than `P^2` // num = HI * (2 ^ N - K) + HI * K + LO = HI * K + LO (mod P) var r = num; var rlen; do { this.split(r, this.tmp); r = this.imulK(r); r = r.iadd(this.tmp); rlen = r.bitLength(); } while (rlen > this.n); var cmp = rlen < this.n ? -1 : r.ucmp(this.p); if (cmp === 0) { r.words[0] = 0; r.length = 1; } else if (cmp > 0) { r.isub(this.p); } else { r.strip(); } return r; }; MPrime.prototype.split = function split(input, out) { input.ishrn(this.n, 0, out); }; MPrime.prototype.imulK = function imulK(num) { return num.imul(this.k); }; function K256() { MPrime.call( this, 'k256', 'ffffffff ffffffff ffffffff ffffffff ffffffff ffffffff fffffffe fffffc2f'); } inherits(K256, MPrime); K256.prototype.split = function split(input, output) { // 256 = 9 * 26 + 22 var mask = 0x3fffff; var outLen = Math.min(input.length, 9); for (var i = 0; i < outLen; i++) output.words[i] = input.words[i]; output.length = outLen; if (input.length <= 9) { input.words[0] = 0; input.length = 1; return; } // Shift by 9 limbs var prev = input.words[9]; output.words[output.length++] = prev & mask; for (var i = 10; i < input.length; i++) { var next = input.words[i]; input.words[i - 10] = ((next & mask) << 4) | (prev >>> 22); prev = next; } input.words[i - 10] = prev >>> 22; input.length -= 9; }; K256.prototype.imulK = function imulK(num) { // K = 0x1000003d1 = [ 0x40, 0x3d1 ] num.words[num.length] = 0; num.words[num.length + 1] = 0; num.length += 2; // bounded at: 0x40 * 0x3ffffff + 0x3d0 = 0x100000390 var hi; var lo = 0; for (var i = 0; i < num.length; i++) { var w = num.words[i]; hi = w * 0x40; lo += w * 0x3d1; hi += (lo / 0x4000000) | 0; lo &= 0x3ffffff; num.words[i] = lo; lo = hi; } // Fast length reduction if (num.words[num.length - 1] === 0) { num.length--; if (num.words[num.length - 1] === 0) num.length--; } return num; }; function P224() { MPrime.call( this, 'p224', 'ffffffff ffffffff ffffffff ffffffff 00000000 00000000 00000001'); } inherits(P224, MPrime); function P192() { MPrime.call( this, 'p192', 'ffffffff ffffffff ffffffff fffffffe ffffffff ffffffff'); } inherits(P192, MPrime); function P25519() { // 2 ^ 255 - 19 MPrime.call( this, '25519', '7fffffffffffffff ffffffffffffffff ffffffffffffffff ffffffffffffffed'); } inherits(P25519, MPrime); P25519.prototype.imulK = function imulK(num) { // K = 0x13 var carry = 0; for (var i = 0; i < num.length; i++) { var hi = num.words[i] * 0x13 + carry; var lo = hi & 0x3ffffff; hi >>>= 26; num.words[i] = lo; carry = hi; } if (carry !== 0) num.words[num.length++] = carry; return num; }; // Exported mostly for testing purposes, use plain name instead BN._prime = function prime(name) { // Cached version of prime if (primes[name]) return primes[name]; var prime; if (name === 'k256') prime = new K256(); else if (name === 'p224') prime = new P224(); else if (name === 'p192') prime = new P192(); else if (name === 'p25519') prime = new P25519(); else throw new Error('Unknown prime ' + name); primes[name] = prime; return prime; }; // // Base reduction engine // function Red(m) { if (typeof m === 'string') { var prime = BN._prime(m); this.m = prime.p; this.prime = prime; } else { this.m = m; this.prime = null; } } Red.prototype._verify1 = function _verify1(a) { assert(!a.sign, 'red works only with positives'); assert(a.red, 'red works only with red numbers'); }; Red.prototype._verify2 = function _verify2(a, b) { assert(!a.sign && !b.sign, 'red works only with positives'); assert(a.red && a.red === b.red, 'red works only with red numbers'); }; Red.prototype.imod = function imod(a) { if (this.prime) return this.prime.ireduce(a)._forceRed(this); return a.mod(this.m)._forceRed(this); }; Red.prototype.neg = function neg(a) { var r = a.clone(); r.sign = !r.sign; return r.iadd(this.m)._forceRed(this); }; Red.prototype.add = function add(a, b) { this._verify2(a, b); var res = a.add(b); if (res.cmp(this.m) >= 0) res.isub(this.m); return res._forceRed(this); }; Red.prototype.iadd = function iadd(a, b) { this._verify2(a, b); var res = a.iadd(b); if (res.cmp(this.m) >= 0) res.isub(this.m); return res; }; Red.prototype.sub = function sub(a, b) { this._verify2(a, b); var res = a.sub(b); if (res.cmpn(0) < 0) res.iadd(this.m); return res._forceRed(this); }; Red.prototype.isub = function isub(a, b) { this._verify2(a, b); var res = a.isub(b); if (res.cmpn(0) < 0) res.iadd(this.m); return res; }; Red.prototype.shl = function shl(a, num) { this._verify1(a); return this.imod(a.shln(num)); }; Red.prototype.imul = function imul(a, b) { this._verify2(a, b); return this.imod(a.imul(b)); }; Red.prototype.mul = function mul(a, b) { this._verify2(a, b); return this.imod(a.mul(b)); }; Red.prototype.isqr = function isqr(a) { return this.imul(a, a); }; Red.prototype.sqr = function sqr(a) { return this.mul(a, a); }; Red.prototype.sqrt = function sqrt(a) { if (a.cmpn(0) === 0) return a.clone(); var mod3 = this.m.andln(3); assert(mod3 % 2 === 1); // Fast case if (mod3 === 3) { var pow = this.m.add(new BN(1)).ishrn(2); var r = this.pow(a, pow); return r; } // Tonelli-Shanks algorithm (Totally unoptimized and slow) // // Find Q and S, that Q * 2 ^ S = (P - 1) var q = this.m.subn(1); var s = 0; while (q.cmpn(0) !== 0 && q.andln(1) === 0) { s++; q.ishrn(1); } assert(q.cmpn(0) !== 0); var one = new BN(1).toRed(this); var nOne = one.redNeg(); // Find quadratic non-residue // NOTE: Max is such because of generalized Riemann hypothesis. var lpow = this.m.subn(1).ishrn(1); var z = this.m.bitLength(); z = new BN(2 * z * z).toRed(this); while (this.pow(z, lpow).cmp(nOne) !== 0) z.redIAdd(nOne); var c = this.pow(z, q); var r = this.pow(a, q.addn(1).ishrn(1)); var t = this.pow(a, q); var m = s; while (t.cmp(one) !== 0) { var tmp = t; for (var i = 0; tmp.cmp(one) !== 0; i++) tmp = tmp.redSqr(); assert(i < m); var b = this.pow(c, new BN(1).ishln(m - i - 1)); r = r.redMul(b); c = b.redSqr(); t = t.redMul(c); m = i; } return r; }; Red.prototype.invm = function invm(a) { var inv = a._invmp(this.m); if (inv.sign) { inv.sign = false; return this.imod(inv).redNeg(); } else { return this.imod(inv); } }; Red.prototype.pow = function pow(a, num) { var w = []; if (num.cmpn(0) === 0) return new BN(1); var q = num.clone(); while (q.cmpn(0) !== 0) { w.push(q.andln(1)); q.ishrn(1); } // Skip leading zeroes var res = a; for (var i = 0; i < w.length; i++, res = this.sqr(res)) if (w[i] !== 0) break; if (++i < w.length) { for (var q = this.sqr(res); i < w.length; i++, q = this.sqr(q)) { if (w[i] === 0) continue; res = this.mul(res, q); } } return res; }; Red.prototype.convertTo = function convertTo(num) { var r = num.mod(this.m); if (r === num) return r.clone(); else return r; }; Red.prototype.convertFrom = function convertFrom(num) { var res = num.clone(); res.red = null; return res; }; // // Montgomery method engine // BN.mont = function mont(num) { return new Mont(num); }; function Mont(m) { Red.call(this, m); this.shift = this.m.bitLength(); if (this.shift % 26 !== 0) this.shift += 26 - (this.shift % 26); this.r = new BN(1).ishln(this.shift); this.r2 = this.imod(this.r.sqr()); this.rinv = this.r._invmp(this.m); this.minv = this.rinv.mul(this.r).isubn(1).div(this.m); this.minv.sign = true; this.minv = this.minv.mod(this.r); } inherits(Mont, Red); Mont.prototype.convertTo = function convertTo(num) { return this.imod(num.shln(this.shift)); }; Mont.prototype.convertFrom = function convertFrom(num) { var r = this.imod(num.mul(this.rinv)); r.red = null; return r; }; Mont.prototype.imul = function imul(a, b) { if (a.cmpn(0) === 0 || b.cmpn(0) === 0) { a.words[0] = 0; a.length = 1; return a; } var t = a.imul(b); var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m); var u = t.isub(c).ishrn(this.shift); var res = u; if (u.cmp(this.m) >= 0) res = u.isub(this.m); else if (u.cmpn(0) < 0) res = u.iadd(this.m); return res._forceRed(this); }; Mont.prototype.mul = function mul(a, b) { if (a.cmpn(0) === 0 || b.cmpn(0) === 0) return new BN(0)._forceRed(this); var t = a.mul(b); var c = t.maskn(this.shift).mul(this.minv).imaskn(this.shift).mul(this.m); var u = t.isub(c).ishrn(this.shift); var res = u; if (u.cmp(this.m) >= 0) res = u.isub(this.m); else if (u.cmpn(0) < 0) res = u.iadd(this.m); return res._forceRed(this); }; Mont.prototype.invm = function invm(a) { // (AR)^-1 * R^2 = (A^-1 * R^-1) * R^2 = A^-1 * R var res = this.imod(a._invmp(this.m).mul(this.r2)); return res._forceRed(this); }; })(typeof module === 'undefined' || module, this); },{}],56:[function(require,module,exports){ 'use strict' module.exports = boundary function boundary (cells) { var i, j, k var n = cells.length var sz = 0 for (i = 0; i < n; ++i) { sz += cells[i].length } var result = new Array(sz) var ptr = 0 for (i = 0; i < n; ++i) { var c = cells[i] var d = c.length for (j = 0; j < d; ++j) { var b = result[ptr++] = new Array(d - 1) var p = 0 for (k = 0; k < d; ++k) { if (k === j) { continue } b[p++] = c[k] } if (j & 1) { var tmp = b[1] b[1] = b[0] b[0] = tmp } } } return result } },{}],57:[function(require,module,exports){ 'use strict' module.exports = boxIntersectWrapper var pool = require('typedarray-pool') var sweep = require('./lib/sweep') var boxIntersectIter = require('./lib/intersect') function boxEmpty(d, box) { for(var j=0; j>>1 if(d <= 0) { return } var retval //Convert red boxes var redList = pool.mallocDouble(2*d*n) var redIds = pool.mallocInt32(n) n = convertBoxes(red, d, redList, redIds) if(n > 0) { if(d === 1 && full) { //Special case: 1d complete sweep.init(n) retval = sweep.sweepComplete( d, visit, 0, n, redList, redIds, 0, n, redList, redIds) } else { //Convert blue boxes var blueList = pool.mallocDouble(2*d*m) var blueIds = pool.mallocInt32(m) m = convertBoxes(blue, d, blueList, blueIds) if(m > 0) { sweep.init(n+m) if(d === 1) { //Special case: 1d bipartite retval = sweep.sweepBipartite( d, visit, 0, n, redList, redIds, 0, m, blueList, blueIds) } else { //General case: d>1 retval = boxIntersectIter( d, visit, full, n, redList, redIds, m, blueList, blueIds) } pool.free(blueList) pool.free(blueIds) } } pool.free(redList) pool.free(redIds) } return retval } var RESULT function appendItem(i,j) { RESULT.push([i,j]) } function intersectFullArray(x) { RESULT = [] boxIntersect(x, x, appendItem, true) return RESULT } function intersectBipartiteArray(x, y) { RESULT = [] boxIntersect(x, y, appendItem, false) return RESULT } //User-friendly wrapper, handle full input and no-visitor cases function boxIntersectWrapper(arg0, arg1, arg2) { var result switch(arguments.length) { case 1: return intersectFullArray(arg0) case 2: if(typeof arg1 === 'function') { return boxIntersect(arg0, arg0, arg1, true) } else { return intersectBipartiteArray(arg0, arg1) } case 3: return boxIntersect(arg0, arg1, arg2, false) default: throw new Error('box-intersect: Invalid arguments') } } },{"./lib/intersect":59,"./lib/sweep":63,"typedarray-pool":496}],58:[function(require,module,exports){ 'use strict' var DIMENSION = 'd' var AXIS = 'ax' var VISIT = 'vv' var FLIP = 'fp' var ELEM_SIZE = 'es' var RED_START = 'rs' var RED_END = 're' var RED_BOXES = 'rb' var RED_INDEX = 'ri' var RED_PTR = 'rp' var BLUE_START = 'bs' var BLUE_END = 'be' var BLUE_BOXES = 'bb' var BLUE_INDEX = 'bi' var BLUE_PTR = 'bp' var RETVAL = 'rv' var INNER_LABEL = 'Q' var ARGS = [ DIMENSION, AXIS, VISIT, RED_START, RED_END, RED_BOXES, RED_INDEX, BLUE_START, BLUE_END, BLUE_BOXES, BLUE_INDEX ] function generateBruteForce(redMajor, flip, full) { var funcName = 'bruteForce' + (redMajor ? 'Red' : 'Blue') + (flip ? 'Flip' : '') + (full ? 'Full' : '') var code = ['function ', funcName, '(', ARGS.join(), '){', 'var ', ELEM_SIZE, '=2*', DIMENSION, ';'] var redLoop = 'for(var i=' + RED_START + ',' + RED_PTR + '=' + ELEM_SIZE + '*' + RED_START + ';' + 'i<' + RED_END +';' + '++i,' + RED_PTR + '+=' + ELEM_SIZE + '){' + 'var x0=' + RED_BOXES + '[' + AXIS + '+' + RED_PTR + '],' + 'x1=' + RED_BOXES + '[' + AXIS + '+' + RED_PTR + '+' + DIMENSION + '],' + 'xi=' + RED_INDEX + '[i];' var blueLoop = 'for(var j=' + BLUE_START + ',' + BLUE_PTR + '=' + ELEM_SIZE + '*' + BLUE_START + ';' + 'j<' + BLUE_END + ';' + '++j,' + BLUE_PTR + '+=' + ELEM_SIZE + '){' + 'var y0=' + BLUE_BOXES + '[' + AXIS + '+' + BLUE_PTR + '],' + (full ? 'y1=' + BLUE_BOXES + '[' + AXIS + '+' + BLUE_PTR + '+' + DIMENSION + '],' : '') + 'yi=' + BLUE_INDEX + '[j];' if(redMajor) { code.push(redLoop, INNER_LABEL, ':', blueLoop) } else { code.push(blueLoop, INNER_LABEL, ':', redLoop) } if(full) { code.push('if(y1' + BLUE_END + '-' + BLUE_START + '){') if(full) { invoke(true, false) code.push('}else{') invoke(false, false) } else { code.push('if(' + FLIP + '){') invoke(true, true) code.push('}else{') invoke(true, false) code.push('}}else{if(' + FLIP + '){') invoke(false, true) code.push('}else{') invoke(false, false) code.push('}') } code.push('}}return ' + funcName) var codeStr = prefix.join('') + code.join('') var proc = new Function(codeStr) return proc() } exports.partial = bruteForcePlanner(false) exports.full = bruteForcePlanner(true) },{}],59:[function(require,module,exports){ 'use strict' module.exports = boxIntersectIter var pool = require('typedarray-pool') var bits = require('bit-twiddle') var bruteForce = require('./brute') var bruteForcePartial = bruteForce.partial var bruteForceFull = bruteForce.full var sweep = require('./sweep') var findMedian = require('./median') var genPartition = require('./partition') //Twiddle parameters var BRUTE_FORCE_CUTOFF = 128 //Cut off for brute force search var SCAN_CUTOFF = (1<<22) //Cut off for two way scan var SCAN_COMPLETE_CUTOFF = (1<<22) //Partition functions var partitionInteriorContainsInterval = genPartition( '!(lo>=p0)&&!(p1>=hi)', ['p0', 'p1']) var partitionStartEqual = genPartition( 'lo===p0', ['p0']) var partitionStartLessThan = genPartition( 'lo 0) { top -= 1 var iptr = top * IFRAME_SIZE var axis = BOX_ISTACK[iptr] var redStart = BOX_ISTACK[iptr+1] var redEnd = BOX_ISTACK[iptr+2] var blueStart = BOX_ISTACK[iptr+3] var blueEnd = BOX_ISTACK[iptr+4] var state = BOX_ISTACK[iptr+5] var dptr = top * DFRAME_SIZE var lo = BOX_DSTACK[dptr] var hi = BOX_DSTACK[dptr+1] //Unpack state info var flip = (state & 1) var full = !!(state & 16) //Unpack indices var red = xBoxes var redIndex = xIndex var blue = yBoxes var blueIndex = yIndex if(flip) { red = yBoxes redIndex = yIndex blue = xBoxes blueIndex = xIndex } if(state & 2) { redEnd = partitionStartLessThan( d, axis, redStart, redEnd, red, redIndex, hi) if(redStart >= redEnd) { continue } } if(state & 4) { redStart = partitionEndLessThanEqual( d, axis, redStart, redEnd, red, redIndex, lo) if(redStart >= redEnd) { continue } } var redCount = redEnd - redStart var blueCount = blueEnd - blueStart if(full) { if(d * redCount * (redCount + blueCount) < SCAN_COMPLETE_CUTOFF) { retval = sweep.scanComplete( d, axis, visit, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) if(retval !== void 0) { return retval } continue } } else { if(d * Math.min(redCount, blueCount) < BRUTE_FORCE_CUTOFF) { //If input small, then use brute force retval = bruteForcePartial( d, axis, visit, flip, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) if(retval !== void 0) { return retval } continue } else if(d * redCount * blueCount < SCAN_CUTOFF) { //If input medium sized, then use sweep and prune retval = sweep.scanBipartite( d, axis, visit, flip, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) if(retval !== void 0) { return retval } continue } } //First, find all red intervals whose interior contains (lo,hi) var red0 = partitionInteriorContainsInterval( d, axis, redStart, redEnd, red, redIndex, lo, hi) //Lower dimensional case if(redStart < red0) { if(d * (red0 - redStart) < BRUTE_FORCE_CUTOFF) { //Special case for small inputs: use brute force retval = bruteForceFull( d, axis+1, visit, redStart, red0, red, redIndex, blueStart, blueEnd, blue, blueIndex) if(retval !== void 0) { return retval } } else if(axis === d-2) { if(flip) { retval = sweep.sweepBipartite( d, visit, blueStart, blueEnd, blue, blueIndex, redStart, red0, red, redIndex) } else { retval = sweep.sweepBipartite( d, visit, redStart, red0, red, redIndex, blueStart, blueEnd, blue, blueIndex) } if(retval !== void 0) { return retval } } else { iterPush(top++, axis+1, redStart, red0, blueStart, blueEnd, flip, -Infinity, Infinity) iterPush(top++, axis+1, blueStart, blueEnd, redStart, red0, flip^1, -Infinity, Infinity) } } //Divide and conquer phase if(red0 < redEnd) { //Cut blue into 3 parts: // // Points < mid point // Points = mid point // Points > mid point // var blue0 = findMedian( d, axis, blueStart, blueEnd, blue, blueIndex) var mid = blue[elemSize * blue0 + axis] var blue1 = partitionStartEqual( d, axis, blue0, blueEnd, blue, blueIndex, mid) //Right case if(blue1 < blueEnd) { iterPush(top++, axis, red0, redEnd, blue1, blueEnd, (flip|4) + (full ? 16 : 0), mid, hi) } //Left case if(blueStart < blue0) { iterPush(top++, axis, red0, redEnd, blueStart, blue0, (flip|2) + (full ? 16 : 0), lo, mid) } //Center case (the hard part) if(blue0 + 1 === blue1) { //Optimization: Range with exactly 1 point, use a brute force scan if(full) { retval = onePointFull( d, axis, visit, red0, redEnd, red, redIndex, blue0, blue, blueIndex[blue0]) } else { retval = onePointPartial( d, axis, visit, flip, red0, redEnd, red, redIndex, blue0, blue, blueIndex[blue0]) } if(retval !== void 0) { return retval } } else if(blue0 < blue1) { var red1 if(full) { //If full intersection, need to handle special case red1 = partitionContainsPoint( d, axis, red0, redEnd, red, redIndex, mid) if(red0 < red1) { var redX = partitionStartEqual( d, axis, red0, red1, red, redIndex, mid) if(axis === d-2) { //Degenerate sweep intersection: // [red0, redX] with [blue0, blue1] if(red0 < redX) { retval = sweep.sweepComplete( d, visit, red0, redX, red, redIndex, blue0, blue1, blue, blueIndex) if(retval !== void 0) { return retval } } //Normal sweep intersection: // [redX, red1] with [blue0, blue1] if(redX < red1) { retval = sweep.sweepBipartite( d, visit, redX, red1, red, redIndex, blue0, blue1, blue, blueIndex) if(retval !== void 0) { return retval } } } else { if(red0 < redX) { iterPush(top++, axis+1, red0, redX, blue0, blue1, 16, -Infinity, Infinity) } if(redX < red1) { iterPush(top++, axis+1, redX, red1, blue0, blue1, 0, -Infinity, Infinity) iterPush(top++, axis+1, blue0, blue1, redX, red1, 1, -Infinity, Infinity) } } } } else { if(flip) { red1 = partitionContainsPointProper( d, axis, red0, redEnd, red, redIndex, mid) } else { red1 = partitionContainsPoint( d, axis, red0, redEnd, red, redIndex, mid) } if(red0 < red1) { if(axis === d-2) { if(flip) { retval = sweep.sweepBipartite( d, visit, blue0, blue1, blue, blueIndex, red0, red1, red, redIndex) } else { retval = sweep.sweepBipartite( d, visit, red0, red1, red, redIndex, blue0, blue1, blue, blueIndex) } } else { iterPush(top++, axis+1, red0, red1, blue0, blue1, flip, -Infinity, Infinity) iterPush(top++, axis+1, blue0, blue1, red0, red1, flip^1, -Infinity, Infinity) } } } } } } } },{"./brute":58,"./median":60,"./partition":61,"./sweep":63,"bit-twiddle":54,"typedarray-pool":496}],60:[function(require,module,exports){ 'use strict' module.exports = findMedian var genPartition = require('./partition') var partitionStartLessThan = genPartition('lostart && boxes[ptr+axis] > x; --j, ptr-=elemSize) { //Swap var aPtr = ptr var bPtr = ptr+elemSize for(var k=0; k>> 1) var elemSize = 2*d var pivot = mid var value = boxes[elemSize*mid+axis] while(lo < hi) { if(hi - lo < PARTITION_THRESHOLD) { insertionSort(d, axis, lo, hi, boxes, ids) value = boxes[elemSize*mid+axis] break } //Select pivot using median-of-3 var count = hi - lo var pivot0 = (Math.random()*count+lo)|0 var value0 = boxes[elemSize*pivot0 + axis] var pivot1 = (Math.random()*count+lo)|0 var value1 = boxes[elemSize*pivot1 + axis] var pivot2 = (Math.random()*count+lo)|0 var value2 = boxes[elemSize*pivot2 + axis] if(value0 <= value1) { if(value2 >= value1) { pivot = pivot1 value = value1 } else if(value0 >= value2) { pivot = pivot0 value = value0 } else { pivot = pivot2 value = value2 } } else { if(value1 >= value2) { pivot = pivot1 value = value1 } else if(value2 >= value0) { pivot = pivot0 value = value0 } else { pivot = pivot2 value = value2 } } //Swap pivot to end of array var aPtr = elemSize * (hi-1) var bPtr = elemSize * pivot for(var i=0; i= 0) { reads.push('lo=e[k+n]') } if(predicate.indexOf('hi') >= 0) { reads.push('hi=e[k+o]') } fargs.push( code.replace('_', reads.join()) .replace('$', predicate)) return Function.apply(void 0, fargs) } },{}],62:[function(require,module,exports){ 'use strict'; //This code is extracted from ndarray-sort //It is inlined here as a temporary workaround module.exports = wrapper; var INSERT_SORT_CUTOFF = 32 function wrapper(data, n0) { if (n0 <= 4*INSERT_SORT_CUTOFF) { insertionSort(0, n0 - 1, data); } else { quickSort(0, n0 - 1, data); } } function insertionSort(left, right, data) { var ptr = 2*(left+1) for(var i=left+1; i<=right; ++i) { var a = data[ptr++] var b = data[ptr++] var j = i var jptr = ptr-2 while(j-- > left) { var x = data[jptr-2] var y = data[jptr-1] if(x < a) { break } else if(x === a && y < b) { break } data[jptr] = x data[jptr+1] = y jptr -= 2 } data[jptr] = a data[jptr+1] = b } } function swap(i, j, data) { i *= 2 j *= 2 var x = data[i] var y = data[i+1] data[i] = data[j] data[i+1] = data[j+1] data[j] = x data[j+1] = y } function move(i, j, data) { i *= 2 j *= 2 data[i] = data[j] data[i+1] = data[j+1] } function rotate(i, j, k, data) { i *= 2 j *= 2 k *= 2 var x = data[i] var y = data[i+1] data[i] = data[j] data[i+1] = data[j+1] data[j] = data[k] data[j+1] = data[k+1] data[k] = x data[k+1] = y } function shufflePivot(i, j, px, py, data) { i *= 2 j *= 2 data[i] = data[j] data[j] = px data[i+1] = data[j+1] data[j+1] = py } function compare(i, j, data) { i *= 2 j *= 2 var x = data[i], y = data[j] if(x < y) { return false } else if(x === y) { return data[i+1] > data[j+1] } return true } function comparePivot(i, y, b, data) { i *= 2 var x = data[i] if(x < y) { return true } else if(x === y) { return data[i+1] < b } return false } function quickSort(left, right, data) { var sixth = (right - left + 1) / 6 | 0, index1 = left + sixth, index5 = right - sixth, index3 = left + right >> 1, index2 = index3 - sixth, index4 = index3 + sixth, el1 = index1, el2 = index2, el3 = index3, el4 = index4, el5 = index5, less = left + 1, great = right - 1, tmp = 0 if(compare(el1, el2, data)) { tmp = el1 el1 = el2 el2 = tmp } if(compare(el4, el5, data)) { tmp = el4 el4 = el5 el5 = tmp } if(compare(el1, el3, data)) { tmp = el1 el1 = el3 el3 = tmp } if(compare(el2, el3, data)) { tmp = el2 el2 = el3 el3 = tmp } if(compare(el1, el4, data)) { tmp = el1 el1 = el4 el4 = tmp } if(compare(el3, el4, data)) { tmp = el3 el3 = el4 el4 = tmp } if(compare(el2, el5, data)) { tmp = el2 el2 = el5 el5 = tmp } if(compare(el2, el3, data)) { tmp = el2 el2 = el3 el3 = tmp } if(compare(el4, el5, data)) { tmp = el4 el4 = el5 el5 = tmp } var pivot1X = data[2*el2] var pivot1Y = data[2*el2+1] var pivot2X = data[2*el4] var pivot2Y = data[2*el4+1] var ptr0 = 2 * el1; var ptr2 = 2 * el3; var ptr4 = 2 * el5; var ptr5 = 2 * index1; var ptr6 = 2 * index3; var ptr7 = 2 * index5; for (var i1 = 0; i1 < 2; ++i1) { var x = data[ptr0+i1]; var y = data[ptr2+i1]; var z = data[ptr4+i1]; data[ptr5+i1] = x; data[ptr6+i1] = y; data[ptr7+i1] = z; } move(index2, left, data) move(index4, right, data) for (var k = less; k <= great; ++k) { if (comparePivot(k, pivot1X, pivot1Y, data)) { if (k !== less) { swap(k, less, data) } ++less; } else { if (!comparePivot(k, pivot2X, pivot2Y, data)) { while (true) { if (!comparePivot(great, pivot2X, pivot2Y, data)) { if (--great < k) { break; } continue; } else { if (comparePivot(great, pivot1X, pivot1Y, data)) { rotate(k, less, great, data) ++less; --great; } else { swap(k, great, data) --great; } break; } } } } } shufflePivot(left, less-1, pivot1X, pivot1Y, data) shufflePivot(right, great+1, pivot2X, pivot2Y, data) if (less - 2 - left <= INSERT_SORT_CUTOFF) { insertionSort(left, less - 2, data); } else { quickSort(left, less - 2, data); } if (right - (great + 2) <= INSERT_SORT_CUTOFF) { insertionSort(great + 2, right, data); } else { quickSort(great + 2, right, data); } if (great - less <= INSERT_SORT_CUTOFF) { insertionSort(less, great, data); } else { quickSort(less, great, data); } } },{}],63:[function(require,module,exports){ 'use strict' module.exports = { init: sqInit, sweepBipartite: sweepBipartite, sweepComplete: sweepComplete, scanBipartite: scanBipartite, scanComplete: scanComplete } var pool = require('typedarray-pool') var bits = require('bit-twiddle') var isort = require('./sort') //Flag for blue var BLUE_FLAG = (1<<28) //1D sweep event queue stuff (use pool to save space) var INIT_CAPACITY = 1024 var RED_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var RED_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var BLUE_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var BLUE_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var COMMON_SWEEP_QUEUE = pool.mallocInt32(INIT_CAPACITY) var COMMON_SWEEP_INDEX = pool.mallocInt32(INIT_CAPACITY) var SWEEP_EVENTS = pool.mallocDouble(INIT_CAPACITY * 8) //Reserves memory for the 1D sweep data structures function sqInit(count) { var rcount = bits.nextPow2(count) if(RED_SWEEP_QUEUE.length < rcount) { pool.free(RED_SWEEP_QUEUE) RED_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(RED_SWEEP_INDEX.length < rcount) { pool.free(RED_SWEEP_INDEX) RED_SWEEP_INDEX = pool.mallocInt32(rcount) } if(BLUE_SWEEP_QUEUE.length < rcount) { pool.free(BLUE_SWEEP_QUEUE) BLUE_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(BLUE_SWEEP_INDEX.length < rcount) { pool.free(BLUE_SWEEP_INDEX) BLUE_SWEEP_INDEX = pool.mallocInt32(rcount) } if(COMMON_SWEEP_QUEUE.length < rcount) { pool.free(COMMON_SWEEP_QUEUE) COMMON_SWEEP_QUEUE = pool.mallocInt32(rcount) } if(COMMON_SWEEP_INDEX.length < rcount) { pool.free(COMMON_SWEEP_INDEX) COMMON_SWEEP_INDEX = pool.mallocInt32(rcount) } var eventLength = 8 * rcount if(SWEEP_EVENTS.length < eventLength) { pool.free(SWEEP_EVENTS) SWEEP_EVENTS = pool.mallocDouble(eventLength) } } //Remove an item from the active queue in O(1) function sqPop(queue, index, count, item) { var idx = index[item] var top = queue[count-1] queue[idx] = top index[top] = idx } //Insert an item into the active queue in O(1) function sqPush(queue, index, count, item) { queue[count] = item index[item] = count } //Recursion base case: use 1D sweep algorithm function sweepBipartite( d, visit, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { //store events as pairs [coordinate, idx] // // red create: -(idx+1) // red destroy: idx // blue create: -(idx+BLUE_FLAG) // blue destroy: idx+BLUE_FLAG // var ptr = 0 var elemSize = 2*d var istart = d-1 var iend = elemSize-1 for(var i=redStart; iright var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 var blueActive = 0 for(var i=0; i= BLUE_FLAG) { //blue destroy event e = (e-BLUE_FLAG)|0 sqPop(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive--, e) } else if(e >= 0) { //red destroy event sqPop(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive--, e) } else if(e <= -BLUE_FLAG) { //blue create event e = (-e-BLUE_FLAG)|0 for(var j=0; jright var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 var blueActive = 0 var commonActive = 0 for(var i=0; i>1) === (SWEEP_EVENTS[2*i+3]>>1)) { color = 2 i += 1 } if(e < 0) { //Create event var id = -(e>>1) - 1 //Intersect with common for(var j=0; j>1) - 1 if(color === 0) { //Red sqPop(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive--, id) } else if(color === 1) { //Blue sqPop(BLUE_SWEEP_QUEUE, BLUE_SWEEP_INDEX, blueActive--, id) } else if(color === 2) { //Both sqPop(COMMON_SWEEP_QUEUE, COMMON_SWEEP_INDEX, commonActive--, id) } } } } //Sweep and prune/scanline algorithm: // Scan along axis, detect intersections // Brute force all boxes along axis function scanBipartite( d, axis, visit, flip, redStart, redEnd, red, redIndex, blueStart, blueEnd, blue, blueIndex) { var ptr = 0 var elemSize = 2*d var istart = axis var iend = axis+d var redShift = 1 var blueShift = 1 if(flip) { blueShift = BLUE_FLAG } else { redShift = BLUE_FLAG } for(var i=redStart; iright var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 for(var i=0; i= BLUE_FLAG) { isRed = !flip idx -= BLUE_FLAG } else { isRed = !!flip idx -= 1 } if(isRed) { sqPush(RED_SWEEP_QUEUE, RED_SWEEP_INDEX, redActive++, idx) } else { var blueId = blueIndex[idx] var bluePtr = elemSize * idx var b0 = blue[bluePtr+axis+1] var b1 = blue[bluePtr+axis+1+d] red_loop: for(var j=0; jright var n = ptr >>> 1 isort(SWEEP_EVENTS, n) var redActive = 0 for(var i=0; i= BLUE_FLAG) { RED_SWEEP_QUEUE[redActive++] = idx - BLUE_FLAG } else { idx -= 1 var blueId = blueIndex[idx] var bluePtr = elemSize * idx var b0 = blue[bluePtr+axis+1] var b1 = blue[bluePtr+axis+1+d] red_loop: for(var j=0; j=0; --j) { if(RED_SWEEP_QUEUE[j] === idx) { for(var k=j+1; k * @license MIT */ /* eslint-disable no-proto */ 'use strict' var base64 = require('base64-js') var ieee754 = require('ieee754') var isArray = require('isarray') exports.Buffer = Buffer exports.SlowBuffer = SlowBuffer exports.INSPECT_MAX_BYTES = 50 /** * If `Buffer.TYPED_ARRAY_SUPPORT`: * === true Use Uint8Array implementation (fastest) * === false Use Object implementation (most compatible, even IE6) * * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+, * Opera 11.6+, iOS 4.2+. * * Due to various browser bugs, sometimes the Object implementation will be used even * when the browser supports typed arrays. * * Note: * * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances, * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438. * * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function. * * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of * incorrect length in some situations. * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they * get the Object implementation, which is slower but behaves correctly. */ Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined ? global.TYPED_ARRAY_SUPPORT : typedArraySupport() /* * Export kMaxLength after typed array support is determined. */ exports.kMaxLength = kMaxLength() function typedArraySupport () { try { var arr = new Uint8Array(1) arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }} return arr.foo() === 42 && // typed array instances can be augmented typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray` arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray` } catch (e) { return false } } function kMaxLength () { return Buffer.TYPED_ARRAY_SUPPORT ? 0x7fffffff : 0x3fffffff } function createBuffer (that, length) { if (kMaxLength() < length) { throw new RangeError('Invalid typed array length') } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = new Uint8Array(length) that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class if (that === null) { that = new Buffer(length) } that.length = length } return that } /** * The Buffer constructor returns instances of `Uint8Array` that have their * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of * `Uint8Array`, so the returned instances will have all the node `Buffer` methods * and the `Uint8Array` methods. Square bracket notation works as expected -- it * returns a single octet. * * The `Uint8Array` prototype remains unmodified. */ function Buffer (arg, encodingOrOffset, length) { if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) { return new Buffer(arg, encodingOrOffset, length) } // Common case. if (typeof arg === 'number') { if (typeof encodingOrOffset === 'string') { throw new Error( 'If encoding is specified then the first argument must be a string' ) } return allocUnsafe(this, arg) } return from(this, arg, encodingOrOffset, length) } Buffer.poolSize = 8192 // not used by this implementation // TODO: Legacy, not needed anymore. Remove in next major version. Buffer._augment = function (arr) { arr.__proto__ = Buffer.prototype return arr } function from (that, value, encodingOrOffset, length) { if (typeof value === 'number') { throw new TypeError('"value" argument must not be a number') } if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) { return fromArrayBuffer(that, value, encodingOrOffset, length) } if (typeof value === 'string') { return fromString(that, value, encodingOrOffset) } return fromObject(that, value) } /** * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError * if value is a number. * Buffer.from(str[, encoding]) * Buffer.from(array) * Buffer.from(buffer) * Buffer.from(arrayBuffer[, byteOffset[, length]]) **/ Buffer.from = function (value, encodingOrOffset, length) { return from(null, value, encodingOrOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { Buffer.prototype.__proto__ = Uint8Array.prototype Buffer.__proto__ = Uint8Array if (typeof Symbol !== 'undefined' && Symbol.species && Buffer[Symbol.species] === Buffer) { // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97 Object.defineProperty(Buffer, Symbol.species, { value: null, configurable: true }) } } function assertSize (size) { if (typeof size !== 'number') { throw new TypeError('"size" argument must be a number') } else if (size < 0) { throw new RangeError('"size" argument must not be negative') } } function alloc (that, size, fill, encoding) { assertSize(size) if (size <= 0) { return createBuffer(that, size) } if (fill !== undefined) { // Only pay attention to encoding if it's a string. This // prevents accidentally sending in a number that would // be interpretted as a start offset. return typeof encoding === 'string' ? createBuffer(that, size).fill(fill, encoding) : createBuffer(that, size).fill(fill) } return createBuffer(that, size) } /** * Creates a new filled Buffer instance. * alloc(size[, fill[, encoding]]) **/ Buffer.alloc = function (size, fill, encoding) { return alloc(null, size, fill, encoding) } function allocUnsafe (that, size) { assertSize(size) that = createBuffer(that, size < 0 ? 0 : checked(size) | 0) if (!Buffer.TYPED_ARRAY_SUPPORT) { for (var i = 0; i < size; ++i) { that[i] = 0 } } return that } /** * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance. * */ Buffer.allocUnsafe = function (size) { return allocUnsafe(null, size) } /** * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance. */ Buffer.allocUnsafeSlow = function (size) { return allocUnsafe(null, size) } function fromString (that, string, encoding) { if (typeof encoding !== 'string' || encoding === '') { encoding = 'utf8' } if (!Buffer.isEncoding(encoding)) { throw new TypeError('"encoding" must be a valid string encoding') } var length = byteLength(string, encoding) | 0 that = createBuffer(that, length) var actual = that.write(string, encoding) if (actual !== length) { // Writing a hex string, for example, that contains invalid characters will // cause everything after the first invalid character to be ignored. (e.g. // 'abxxcd' will be treated as 'ab') that = that.slice(0, actual) } return that } function fromArrayLike (that, array) { var length = array.length < 0 ? 0 : checked(array.length) | 0 that = createBuffer(that, length) for (var i = 0; i < length; i += 1) { that[i] = array[i] & 255 } return that } function fromArrayBuffer (that, array, byteOffset, length) { array.byteLength // this throws if `array` is not a valid ArrayBuffer if (byteOffset < 0 || array.byteLength < byteOffset) { throw new RangeError('\'offset\' is out of bounds') } if (array.byteLength < byteOffset + (length || 0)) { throw new RangeError('\'length\' is out of bounds') } if (byteOffset === undefined && length === undefined) { array = new Uint8Array(array) } else if (length === undefined) { array = new Uint8Array(array, byteOffset) } else { array = new Uint8Array(array, byteOffset, length) } if (Buffer.TYPED_ARRAY_SUPPORT) { // Return an augmented `Uint8Array` instance, for best performance that = array that.__proto__ = Buffer.prototype } else { // Fallback: Return an object instance of the Buffer class that = fromArrayLike(that, array) } return that } function fromObject (that, obj) { if (Buffer.isBuffer(obj)) { var len = checked(obj.length) | 0 that = createBuffer(that, len) if (that.length === 0) { return that } obj.copy(that, 0, 0, len) return that } if (obj) { if ((typeof ArrayBuffer !== 'undefined' && obj.buffer instanceof ArrayBuffer) || 'length' in obj) { if (typeof obj.length !== 'number' || isnan(obj.length)) { return createBuffer(that, 0) } return fromArrayLike(that, obj) } if (obj.type === 'Buffer' && isArray(obj.data)) { return fromArrayLike(that, obj.data) } } throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.') } function checked (length) { // Note: cannot use `length < kMaxLength()` here because that fails when // length is NaN (which is otherwise coerced to zero.) if (length >= kMaxLength()) { throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + kMaxLength().toString(16) + ' bytes') } return length | 0 } function SlowBuffer (length) { if (+length != length) { // eslint-disable-line eqeqeq length = 0 } return Buffer.alloc(+length) } Buffer.isBuffer = function isBuffer (b) { return !!(b != null && b._isBuffer) } Buffer.compare = function compare (a, b) { if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) { throw new TypeError('Arguments must be Buffers') } if (a === b) return 0 var x = a.length var y = b.length for (var i = 0, len = Math.min(x, y); i < len; ++i) { if (a[i] !== b[i]) { x = a[i] y = b[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } Buffer.isEncoding = function isEncoding (encoding) { switch (String(encoding).toLowerCase()) { case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'latin1': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return true default: return false } } Buffer.concat = function concat (list, length) { if (!isArray(list)) { throw new TypeError('"list" argument must be an Array of Buffers') } if (list.length === 0) { return Buffer.alloc(0) } var i if (length === undefined) { length = 0 for (i = 0; i < list.length; ++i) { length += list[i].length } } var buffer = Buffer.allocUnsafe(length) var pos = 0 for (i = 0; i < list.length; ++i) { var buf = list[i] if (!Buffer.isBuffer(buf)) { throw new TypeError('"list" argument must be an Array of Buffers') } buf.copy(buffer, pos) pos += buf.length } return buffer } function byteLength (string, encoding) { if (Buffer.isBuffer(string)) { return string.length } if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' && (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) { return string.byteLength } if (typeof string !== 'string') { string = '' + string } var len = string.length if (len === 0) return 0 // Use a for loop to avoid recursion var loweredCase = false for (;;) { switch (encoding) { case 'ascii': case 'latin1': case 'binary': return len case 'utf8': case 'utf-8': case undefined: return utf8ToBytes(string).length case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return len * 2 case 'hex': return len >>> 1 case 'base64': return base64ToBytes(string).length default: if (loweredCase) return utf8ToBytes(string).length // assume utf8 encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.byteLength = byteLength function slowToString (encoding, start, end) { var loweredCase = false // No need to verify that "this.length <= MAX_UINT32" since it's a read-only // property of a typed array. // This behaves neither like String nor Uint8Array in that we set start/end // to their upper/lower bounds if the value passed is out of range. // undefined is handled specially as per ECMA-262 6th Edition, // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization. if (start === undefined || start < 0) { start = 0 } // Return early if start > this.length. Done here to prevent potential uint32 // coercion fail below. if (start > this.length) { return '' } if (end === undefined || end > this.length) { end = this.length } if (end <= 0) { return '' } // Force coersion to uint32. This will also coerce falsey/NaN values to 0. end >>>= 0 start >>>= 0 if (end <= start) { return '' } if (!encoding) encoding = 'utf8' while (true) { switch (encoding) { case 'hex': return hexSlice(this, start, end) case 'utf8': case 'utf-8': return utf8Slice(this, start, end) case 'ascii': return asciiSlice(this, start, end) case 'latin1': case 'binary': return latin1Slice(this, start, end) case 'base64': return base64Slice(this, start, end) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return utf16leSlice(this, start, end) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = (encoding + '').toLowerCase() loweredCase = true } } } // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect // Buffer instances. Buffer.prototype._isBuffer = true function swap (b, n, m) { var i = b[n] b[n] = b[m] b[m] = i } Buffer.prototype.swap16 = function swap16 () { var len = this.length if (len % 2 !== 0) { throw new RangeError('Buffer size must be a multiple of 16-bits') } for (var i = 0; i < len; i += 2) { swap(this, i, i + 1) } return this } Buffer.prototype.swap32 = function swap32 () { var len = this.length if (len % 4 !== 0) { throw new RangeError('Buffer size must be a multiple of 32-bits') } for (var i = 0; i < len; i += 4) { swap(this, i, i + 3) swap(this, i + 1, i + 2) } return this } Buffer.prototype.swap64 = function swap64 () { var len = this.length if (len % 8 !== 0) { throw new RangeError('Buffer size must be a multiple of 64-bits') } for (var i = 0; i < len; i += 8) { swap(this, i, i + 7) swap(this, i + 1, i + 6) swap(this, i + 2, i + 5) swap(this, i + 3, i + 4) } return this } Buffer.prototype.toString = function toString () { var length = this.length | 0 if (length === 0) return '' if (arguments.length === 0) return utf8Slice(this, 0, length) return slowToString.apply(this, arguments) } Buffer.prototype.equals = function equals (b) { if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer') if (this === b) return true return Buffer.compare(this, b) === 0 } Buffer.prototype.inspect = function inspect () { var str = '' var max = exports.INSPECT_MAX_BYTES if (this.length > 0) { str = this.toString('hex', 0, max).match(/.{2}/g).join(' ') if (this.length > max) str += ' ... ' } return '' } Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) { if (!Buffer.isBuffer(target)) { throw new TypeError('Argument must be a Buffer') } if (start === undefined) { start = 0 } if (end === undefined) { end = target ? target.length : 0 } if (thisStart === undefined) { thisStart = 0 } if (thisEnd === undefined) { thisEnd = this.length } if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) { throw new RangeError('out of range index') } if (thisStart >= thisEnd && start >= end) { return 0 } if (thisStart >= thisEnd) { return -1 } if (start >= end) { return 1 } start >>>= 0 end >>>= 0 thisStart >>>= 0 thisEnd >>>= 0 if (this === target) return 0 var x = thisEnd - thisStart var y = end - start var len = Math.min(x, y) var thisCopy = this.slice(thisStart, thisEnd) var targetCopy = target.slice(start, end) for (var i = 0; i < len; ++i) { if (thisCopy[i] !== targetCopy[i]) { x = thisCopy[i] y = targetCopy[i] break } } if (x < y) return -1 if (y < x) return 1 return 0 } // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`, // OR the last index of `val` in `buffer` at offset <= `byteOffset`. // // Arguments: // - buffer - a Buffer to search // - val - a string, Buffer, or number // - byteOffset - an index into `buffer`; will be clamped to an int32 // - encoding - an optional encoding, relevant is val is a string // - dir - true for indexOf, false for lastIndexOf function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) { // Empty buffer means no match if (buffer.length === 0) return -1 // Normalize byteOffset if (typeof byteOffset === 'string') { encoding = byteOffset byteOffset = 0 } else if (byteOffset > 0x7fffffff) { byteOffset = 0x7fffffff } else if (byteOffset < -0x80000000) { byteOffset = -0x80000000 } byteOffset = +byteOffset // Coerce to Number. if (isNaN(byteOffset)) { // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer byteOffset = dir ? 0 : (buffer.length - 1) } // Normalize byteOffset: negative offsets start from the end of the buffer if (byteOffset < 0) byteOffset = buffer.length + byteOffset if (byteOffset >= buffer.length) { if (dir) return -1 else byteOffset = buffer.length - 1 } else if (byteOffset < 0) { if (dir) byteOffset = 0 else return -1 } // Normalize val if (typeof val === 'string') { val = Buffer.from(val, encoding) } // Finally, search either indexOf (if dir is true) or lastIndexOf if (Buffer.isBuffer(val)) { // Special case: looking for empty string/buffer always fails if (val.length === 0) { return -1 } return arrayIndexOf(buffer, val, byteOffset, encoding, dir) } else if (typeof val === 'number') { val = val & 0xFF // Search for a byte value [0-255] if (Buffer.TYPED_ARRAY_SUPPORT && typeof Uint8Array.prototype.indexOf === 'function') { if (dir) { return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset) } else { return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset) } } return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir) } throw new TypeError('val must be string, number or Buffer') } function arrayIndexOf (arr, val, byteOffset, encoding, dir) { var indexSize = 1 var arrLength = arr.length var valLength = val.length if (encoding !== undefined) { encoding = String(encoding).toLowerCase() if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') { if (arr.length < 2 || val.length < 2) { return -1 } indexSize = 2 arrLength /= 2 valLength /= 2 byteOffset /= 2 } } function read (buf, i) { if (indexSize === 1) { return buf[i] } else { return buf.readUInt16BE(i * indexSize) } } var i if (dir) { var foundIndex = -1 for (i = byteOffset; i < arrLength; i++) { if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) { if (foundIndex === -1) foundIndex = i if (i - foundIndex + 1 === valLength) return foundIndex * indexSize } else { if (foundIndex !== -1) i -= i - foundIndex foundIndex = -1 } } } else { if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength for (i = byteOffset; i >= 0; i--) { var found = true for (var j = 0; j < valLength; j++) { if (read(arr, i + j) !== read(val, j)) { found = false break } } if (found) return i } } return -1 } Buffer.prototype.includes = function includes (val, byteOffset, encoding) { return this.indexOf(val, byteOffset, encoding) !== -1 } Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, true) } Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) { return bidirectionalIndexOf(this, val, byteOffset, encoding, false) } function hexWrite (buf, string, offset, length) { offset = Number(offset) || 0 var remaining = buf.length - offset if (!length) { length = remaining } else { length = Number(length) if (length > remaining) { length = remaining } } // must be an even number of digits var strLen = string.length if (strLen % 2 !== 0) throw new TypeError('Invalid hex string') if (length > strLen / 2) { length = strLen / 2 } for (var i = 0; i < length; ++i) { var parsed = parseInt(string.substr(i * 2, 2), 16) if (isNaN(parsed)) return i buf[offset + i] = parsed } return i } function utf8Write (buf, string, offset, length) { return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length) } function asciiWrite (buf, string, offset, length) { return blitBuffer(asciiToBytes(string), buf, offset, length) } function latin1Write (buf, string, offset, length) { return asciiWrite(buf, string, offset, length) } function base64Write (buf, string, offset, length) { return blitBuffer(base64ToBytes(string), buf, offset, length) } function ucs2Write (buf, string, offset, length) { return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length) } Buffer.prototype.write = function write (string, offset, length, encoding) { // Buffer#write(string) if (offset === undefined) { encoding = 'utf8' length = this.length offset = 0 // Buffer#write(string, encoding) } else if (length === undefined && typeof offset === 'string') { encoding = offset length = this.length offset = 0 // Buffer#write(string, offset[, length][, encoding]) } else if (isFinite(offset)) { offset = offset | 0 if (isFinite(length)) { length = length | 0 if (encoding === undefined) encoding = 'utf8' } else { encoding = length length = undefined } // legacy write(string, encoding, offset, length) - remove in v0.13 } else { throw new Error( 'Buffer.write(string, encoding, offset[, length]) is no longer supported' ) } var remaining = this.length - offset if (length === undefined || length > remaining) length = remaining if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) { throw new RangeError('Attempt to write outside buffer bounds') } if (!encoding) encoding = 'utf8' var loweredCase = false for (;;) { switch (encoding) { case 'hex': return hexWrite(this, string, offset, length) case 'utf8': case 'utf-8': return utf8Write(this, string, offset, length) case 'ascii': return asciiWrite(this, string, offset, length) case 'latin1': case 'binary': return latin1Write(this, string, offset, length) case 'base64': // Warning: maxLength not taken into account in base64Write return base64Write(this, string, offset, length) case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': return ucs2Write(this, string, offset, length) default: if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding) encoding = ('' + encoding).toLowerCase() loweredCase = true } } } Buffer.prototype.toJSON = function toJSON () { return { type: 'Buffer', data: Array.prototype.slice.call(this._arr || this, 0) } } function base64Slice (buf, start, end) { if (start === 0 && end === buf.length) { return base64.fromByteArray(buf) } else { return base64.fromByteArray(buf.slice(start, end)) } } function utf8Slice (buf, start, end) { end = Math.min(buf.length, end) var res = [] var i = start while (i < end) { var firstByte = buf[i] var codePoint = null var bytesPerSequence = (firstByte > 0xEF) ? 4 : (firstByte > 0xDF) ? 3 : (firstByte > 0xBF) ? 2 : 1 if (i + bytesPerSequence <= end) { var secondByte, thirdByte, fourthByte, tempCodePoint switch (bytesPerSequence) { case 1: if (firstByte < 0x80) { codePoint = firstByte } break case 2: secondByte = buf[i + 1] if ((secondByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F) if (tempCodePoint > 0x7F) { codePoint = tempCodePoint } } break case 3: secondByte = buf[i + 1] thirdByte = buf[i + 2] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F) if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) { codePoint = tempCodePoint } } break case 4: secondByte = buf[i + 1] thirdByte = buf[i + 2] fourthByte = buf[i + 3] if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) { tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F) if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) { codePoint = tempCodePoint } } } } if (codePoint === null) { // we did not generate a valid codePoint so insert a // replacement char (U+FFFD) and advance only 1 byte codePoint = 0xFFFD bytesPerSequence = 1 } else if (codePoint > 0xFFFF) { // encode to utf16 (surrogate pair dance) codePoint -= 0x10000 res.push(codePoint >>> 10 & 0x3FF | 0xD800) codePoint = 0xDC00 | codePoint & 0x3FF } res.push(codePoint) i += bytesPerSequence } return decodeCodePointsArray(res) } // Based on http://stackoverflow.com/a/22747272/680742, the browser with // the lowest limit is Chrome, with 0x10000 args. // We go 1 magnitude less, for safety var MAX_ARGUMENTS_LENGTH = 0x1000 function decodeCodePointsArray (codePoints) { var len = codePoints.length if (len <= MAX_ARGUMENTS_LENGTH) { return String.fromCharCode.apply(String, codePoints) // avoid extra slice() } // Decode in chunks to avoid "call stack size exceeded". var res = '' var i = 0 while (i < len) { res += String.fromCharCode.apply( String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH) ) } return res } function asciiSlice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i] & 0x7F) } return ret } function latin1Slice (buf, start, end) { var ret = '' end = Math.min(buf.length, end) for (var i = start; i < end; ++i) { ret += String.fromCharCode(buf[i]) } return ret } function hexSlice (buf, start, end) { var len = buf.length if (!start || start < 0) start = 0 if (!end || end < 0 || end > len) end = len var out = '' for (var i = start; i < end; ++i) { out += toHex(buf[i]) } return out } function utf16leSlice (buf, start, end) { var bytes = buf.slice(start, end) var res = '' for (var i = 0; i < bytes.length; i += 2) { res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256) } return res } Buffer.prototype.slice = function slice (start, end) { var len = this.length start = ~~start end = end === undefined ? len : ~~end if (start < 0) { start += len if (start < 0) start = 0 } else if (start > len) { start = len } if (end < 0) { end += len if (end < 0) end = 0 } else if (end > len) { end = len } if (end < start) end = start var newBuf if (Buffer.TYPED_ARRAY_SUPPORT) { newBuf = this.subarray(start, end) newBuf.__proto__ = Buffer.prototype } else { var sliceLen = end - start newBuf = new Buffer(sliceLen, undefined) for (var i = 0; i < sliceLen; ++i) { newBuf[i] = this[i + start] } } return newBuf } /* * Need to make sure that buffer isn't trying to write out of bounds. */ function checkOffset (offset, ext, length) { if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint') if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length') } Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } return val } Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { checkOffset(offset, byteLength, this.length) } var val = this[offset + --byteLength] var mul = 1 while (byteLength > 0 && (mul *= 0x100)) { val += this[offset + --byteLength] * mul } return val } Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) return this[offset] } Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return this[offset] | (this[offset + 1] << 8) } Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) return (this[offset] << 8) | this[offset + 1] } Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ((this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16)) + (this[offset + 3] * 0x1000000) } Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] * 0x1000000) + ((this[offset + 1] << 16) | (this[offset + 2] << 8) | this[offset + 3]) } Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var val = this[offset] var mul = 1 var i = 0 while (++i < byteLength && (mul *= 0x100)) { val += this[offset + i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) { offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) checkOffset(offset, byteLength, this.length) var i = byteLength var mul = 1 var val = this[offset + --i] while (i > 0 && (mul *= 0x100)) { val += this[offset + --i] * mul } mul *= 0x80 if (val >= mul) val -= Math.pow(2, 8 * byteLength) return val } Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) { if (!noAssert) checkOffset(offset, 1, this.length) if (!(this[offset] & 0x80)) return (this[offset]) return ((0xff - this[offset] + 1) * -1) } Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset] | (this[offset + 1] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 2, this.length) var val = this[offset + 1] | (this[offset] << 8) return (val & 0x8000) ? val | 0xFFFF0000 : val } Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset]) | (this[offset + 1] << 8) | (this[offset + 2] << 16) | (this[offset + 3] << 24) } Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return (this[offset] << 24) | (this[offset + 1] << 16) | (this[offset + 2] << 8) | (this[offset + 3]) } Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, true, 23, 4) } Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 4, this.length) return ieee754.read(this, offset, false, 23, 4) } Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, true, 52, 8) } Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) { if (!noAssert) checkOffset(offset, 8, this.length) return ieee754.read(this, offset, false, 52, 8) } function checkInt (buf, value, offset, ext, max, min) { if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance') if (value > max || value < min) throw new RangeError('"value" argument is out of bounds') if (offset + ext > buf.length) throw new RangeError('Index out of range') } Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var mul = 1 var i = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 byteLength = byteLength | 0 if (!noAssert) { var maxBytes = Math.pow(2, 8 * byteLength) - 1 checkInt(this, value, offset, byteLength, maxBytes, 0) } var i = byteLength - 1 var mul = 1 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { this[offset + i] = (value / mul) & 0xFF } return offset + byteLength } Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) this[offset] = (value & 0xff) return offset + 1 } function objectWriteUInt16 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) { buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>> (littleEndian ? i : 1 - i) * 8 } } Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } function objectWriteUInt32 (buf, value, offset, littleEndian) { if (value < 0) value = 0xffffffff + value + 1 for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) { buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff } } Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset + 3] = (value >>> 24) this[offset + 2] = (value >>> 16) this[offset + 1] = (value >>> 8) this[offset] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = 0 var mul = 1 var sub = 0 this[offset] = value & 0xFF while (++i < byteLength && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) { value = +value offset = offset | 0 if (!noAssert) { var limit = Math.pow(2, 8 * byteLength - 1) checkInt(this, value, offset, byteLength, limit - 1, -limit) } var i = byteLength - 1 var mul = 1 var sub = 0 this[offset + i] = value & 0xFF while (--i >= 0 && (mul *= 0x100)) { if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) { sub = 1 } this[offset + i] = ((value / mul) >> 0) - sub & 0xFF } return offset + byteLength } Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80) if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value) if (value < 0) value = 0xff + value + 1 this[offset] = (value & 0xff) return offset + 1 } Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) } else { objectWriteUInt16(this, value, offset, true) } return offset + 2 } Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 8) this[offset + 1] = (value & 0xff) } else { objectWriteUInt16(this, value, offset, false) } return offset + 2 } Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value & 0xff) this[offset + 1] = (value >>> 8) this[offset + 2] = (value >>> 16) this[offset + 3] = (value >>> 24) } else { objectWriteUInt32(this, value, offset, true) } return offset + 4 } Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) { value = +value offset = offset | 0 if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000) if (value < 0) value = 0xffffffff + value + 1 if (Buffer.TYPED_ARRAY_SUPPORT) { this[offset] = (value >>> 24) this[offset + 1] = (value >>> 16) this[offset + 2] = (value >>> 8) this[offset + 3] = (value & 0xff) } else { objectWriteUInt32(this, value, offset, false) } return offset + 4 } function checkIEEE754 (buf, value, offset, ext, max, min) { if (offset + ext > buf.length) throw new RangeError('Index out of range') if (offset < 0) throw new RangeError('Index out of range') } function writeFloat (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38) } ieee754.write(buf, value, offset, littleEndian, 23, 4) return offset + 4 } Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) { return writeFloat(this, value, offset, true, noAssert) } Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) { return writeFloat(this, value, offset, false, noAssert) } function writeDouble (buf, value, offset, littleEndian, noAssert) { if (!noAssert) { checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308) } ieee754.write(buf, value, offset, littleEndian, 52, 8) return offset + 8 } Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) { return writeDouble(this, value, offset, true, noAssert) } Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) { return writeDouble(this, value, offset, false, noAssert) } // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length) Buffer.prototype.copy = function copy (target, targetStart, start, end) { if (!start) start = 0 if (!end && end !== 0) end = this.length if (targetStart >= target.length) targetStart = target.length if (!targetStart) targetStart = 0 if (end > 0 && end < start) end = start // Copy 0 bytes; we're done if (end === start) return 0 if (target.length === 0 || this.length === 0) return 0 // Fatal error conditions if (targetStart < 0) { throw new RangeError('targetStart out of bounds') } if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds') if (end < 0) throw new RangeError('sourceEnd out of bounds') // Are we oob? if (end > this.length) end = this.length if (target.length - targetStart < end - start) { end = target.length - targetStart + start } var len = end - start var i if (this === target && start < targetStart && targetStart < end) { // descending copy from end for (i = len - 1; i >= 0; --i) { target[i + targetStart] = this[i + start] } } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) { // ascending copy from start for (i = 0; i < len; ++i) { target[i + targetStart] = this[i + start] } } else { Uint8Array.prototype.set.call( target, this.subarray(start, start + len), targetStart ) } return len } // Usage: // buffer.fill(number[, offset[, end]]) // buffer.fill(buffer[, offset[, end]]) // buffer.fill(string[, offset[, end]][, encoding]) Buffer.prototype.fill = function fill (val, start, end, encoding) { // Handle string cases: if (typeof val === 'string') { if (typeof start === 'string') { encoding = start start = 0 end = this.length } else if (typeof end === 'string') { encoding = end end = this.length } if (val.length === 1) { var code = val.charCodeAt(0) if (code < 256) { val = code } } if (encoding !== undefined && typeof encoding !== 'string') { throw new TypeError('encoding must be a string') } if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) { throw new TypeError('Unknown encoding: ' + encoding) } } else if (typeof val === 'number') { val = val & 255 } // Invalid ranges are not set to a default, so can range check early. if (start < 0 || this.length < start || this.length < end) { throw new RangeError('Out of range index') } if (end <= start) { return this } start = start >>> 0 end = end === undefined ? this.length : end >>> 0 if (!val) val = 0 var i if (typeof val === 'number') { for (i = start; i < end; ++i) { this[i] = val } } else { var bytes = Buffer.isBuffer(val) ? val : utf8ToBytes(new Buffer(val, encoding).toString()) var len = bytes.length for (i = 0; i < end - start; ++i) { this[i + start] = bytes[i % len] } } return this } // HELPER FUNCTIONS // ================ var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g function base64clean (str) { // Node strips out invalid characters like \n and \t from the string, base64-js does not str = stringtrim(str).replace(INVALID_BASE64_RE, '') // Node converts strings with length < 2 to '' if (str.length < 2) return '' // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not while (str.length % 4 !== 0) { str = str + '=' } return str } function stringtrim (str) { if (str.trim) return str.trim() return str.replace(/^\s+|\s+$/g, '') } function toHex (n) { if (n < 16) return '0' + n.toString(16) return n.toString(16) } function utf8ToBytes (string, units) { units = units || Infinity var codePoint var length = string.length var leadSurrogate = null var bytes = [] for (var i = 0; i < length; ++i) { codePoint = string.charCodeAt(i) // is surrogate component if (codePoint > 0xD7FF && codePoint < 0xE000) { // last char was a lead if (!leadSurrogate) { // no lead yet if (codePoint > 0xDBFF) { // unexpected trail if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } else if (i + 1 === length) { // unpaired lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) continue } // valid lead leadSurrogate = codePoint continue } // 2 leads in a row if (codePoint < 0xDC00) { if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) leadSurrogate = codePoint continue } // valid surrogate pair codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000 } else if (leadSurrogate) { // valid bmp char, but last char was a lead if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD) } leadSurrogate = null // encode utf8 if (codePoint < 0x80) { if ((units -= 1) < 0) break bytes.push(codePoint) } else if (codePoint < 0x800) { if ((units -= 2) < 0) break bytes.push( codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x10000) { if ((units -= 3) < 0) break bytes.push( codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else if (codePoint < 0x110000) { if ((units -= 4) < 0) break bytes.push( codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80 ) } else { throw new Error('Invalid code point') } } return bytes } function asciiToBytes (str) { var byteArray = [] for (var i = 0; i < str.length; ++i) { // Node's code seems to be doing this and not & 0x7F.. byteArray.push(str.charCodeAt(i) & 0xFF) } return byteArray } function utf16leToBytes (str, units) { var c, hi, lo var byteArray = [] for (var i = 0; i < str.length; ++i) { if ((units -= 2) < 0) break c = str.charCodeAt(i) hi = c >> 8 lo = c % 256 byteArray.push(lo) byteArray.push(hi) } return byteArray } function base64ToBytes (str) { return base64.toByteArray(base64clean(str)) } function blitBuffer (src, dst, offset, length) { for (var i = 0; i < length; ++i) { if ((i + offset >= dst.length) || (i >= src.length)) break dst[i + offset] = src[i] } return i } function isnan (val) { return val !== val // eslint-disable-line no-self-compare } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"base64-js":65,"ieee754":253,"isarray":66}],65:[function(require,module,exports){ 'use strict' exports.byteLength = byteLength exports.toByteArray = toByteArray exports.fromByteArray = fromByteArray var lookup = [] var revLookup = [] var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/' for (var i = 0, len = code.length; i < len; ++i) { lookup[i] = code[i] revLookup[code.charCodeAt(i)] = i } revLookup['-'.charCodeAt(0)] = 62 revLookup['_'.charCodeAt(0)] = 63 function placeHoldersCount (b64) { var len = b64.length if (len % 4 > 0) { throw new Error('Invalid string. Length must be a multiple of 4') } // the number of equal signs (place holders) // if there are two placeholders, than the two characters before it // represent one byte // if there is only one, then the three characters before it represent 2 bytes // this is just a cheap hack to not do indexOf twice return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0 } function byteLength (b64) { // base64 is 4/3 + up to two characters of the original data return b64.length * 3 / 4 - placeHoldersCount(b64) } function toByteArray (b64) { var i, j, l, tmp, placeHolders, arr var len = b64.length placeHolders = placeHoldersCount(b64) arr = new Arr(len * 3 / 4 - placeHolders) // if there are placeholders, only get up to the last complete 4 chars l = placeHolders > 0 ? len - 4 : len var L = 0 for (i = 0, j = 0; i < l; i += 4, j += 3) { tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)] arr[L++] = (tmp >> 16) & 0xFF arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } if (placeHolders === 2) { tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4) arr[L++] = tmp & 0xFF } else if (placeHolders === 1) { tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2) arr[L++] = (tmp >> 8) & 0xFF arr[L++] = tmp & 0xFF } return arr } function tripletToBase64 (num) { return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F] } function encodeChunk (uint8, start, end) { var tmp var output = [] for (var i = start; i < end; i += 3) { tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]) output.push(tripletToBase64(tmp)) } return output.join('') } function fromByteArray (uint8) { var tmp var len = uint8.length var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes var output = '' var parts = [] var maxChunkLength = 16383 // must be multiple of 3 // go through the array every three bytes, we'll deal with trailing stuff later for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) { parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength))) } // pad the end with zeros, but make sure to not forget the extra bytes if (extraBytes === 1) { tmp = uint8[len - 1] output += lookup[tmp >> 2] output += lookup[(tmp << 4) & 0x3F] output += '==' } else if (extraBytes === 2) { tmp = (uint8[len - 2] << 8) + (uint8[len - 1]) output += lookup[tmp >> 10] output += lookup[(tmp >> 4) & 0x3F] output += lookup[(tmp << 2) & 0x3F] output += '=' } parts.push(output) return parts.join('') } },{}],66:[function(require,module,exports){ var toString = {}.toString; module.exports = Array.isArray || function (arr) { return toString.call(arr) == '[object Array]'; }; },{}],67:[function(require,module,exports){ 'use strict' var monotoneTriangulate = require('./lib/monotone') var makeIndex = require('./lib/triangulation') var delaunayFlip = require('./lib/delaunay') var filterTriangulation = require('./lib/filter') module.exports = cdt2d function canonicalizeEdge(e) { return [Math.min(e[0], e[1]), Math.max(e[0], e[1])] } function compareEdge(a, b) { return a[0]-b[0] || a[1]-b[1] } function canonicalizeEdges(edges) { return edges.map(canonicalizeEdge).sort(compareEdge) } function getDefault(options, property, dflt) { if(property in options) { return options[property] } return dflt } function cdt2d(points, edges, options) { if(!Array.isArray(edges)) { options = edges || {} edges = [] } else { options = options || {} edges = edges || [] } //Parse out options var delaunay = !!getDefault(options, 'delaunay', true) var interior = !!getDefault(options, 'interior', true) var exterior = !!getDefault(options, 'exterior', true) var infinity = !!getDefault(options, 'infinity', false) //Handle trivial case if((!interior && !exterior) || points.length === 0) { return [] } //Construct initial triangulation var cells = monotoneTriangulate(points, edges) //If delaunay refinement needed, then improve quality by edge flipping if(delaunay || interior !== exterior || infinity) { //Index all of the cells to support fast neighborhood queries var triangulation = makeIndex(points.length, canonicalizeEdges(edges)) for(var i=0; i 0) { var b = stack.pop() var a = stack.pop() //Find opposite pairs var x = -1, y = -1 var star = stars[a] for(var i=1; i= 0) { continue } //Flip the edge triangulation.flip(a, b) //Test flipping neighboring edges testFlip(points, triangulation, stack, x, a, y) testFlip(points, triangulation, stack, a, y, x) testFlip(points, triangulation, stack, y, b, x) testFlip(points, triangulation, stack, b, x, y) } } },{"binary-search-bounds":72,"robust-in-sphere":463}],69:[function(require,module,exports){ 'use strict' var bsearch = require('binary-search-bounds') module.exports = classifyFaces function FaceIndex(cells, neighbor, constraint, flags, active, next, boundary) { this.cells = cells this.neighbor = neighbor this.flags = flags this.constraint = constraint this.active = active this.next = next this.boundary = boundary } var proto = FaceIndex.prototype function compareCell(a, b) { return a[0] - b[0] || a[1] - b[1] || a[2] - b[2] } proto.locate = (function() { var key = [0,0,0] return function(a, b, c) { var x = a, y = b, z = c if(b < c) { if(b < a) { x = b y = c z = a } } else if(c < a) { x = c y = a z = b } if(x < 0) { return -1 } key[0] = x key[1] = y key[2] = z return bsearch.eq(this.cells, key, compareCell) } })() function indexCells(triangulation, infinity) { //First get cells and canonicalize var cells = triangulation.cells() var nc = cells.length for(var i=0; i 0 || next.length > 0) { while(active.length > 0) { var t = active.pop() if(flags[t] === -side) { continue } flags[t] = side var c = cells[t] for(var j=0; j<3; ++j) { var f = neighbor[3*t+j] if(f >= 0 && flags[f] === 0) { if(constraint[3*t+j]) { next.push(f) } else { active.push(f) flags[f] = side } } } } //Swap arrays and loop var tmp = next next = active active = tmp next.length = 0 side = -side } var result = filterCells(cells, flags, target) if(infinity) { return result.concat(index.boundary) } return result } },{"binary-search-bounds":72}],70:[function(require,module,exports){ 'use strict' var bsearch = require('binary-search-bounds') var orient = require('robust-orientation')[3] var EVENT_POINT = 0 var EVENT_END = 1 var EVENT_START = 2 module.exports = monotoneTriangulate //A partial convex hull fragment, made of two unimonotone polygons function PartialHull(a, b, idx, lowerIds, upperIds) { this.a = a this.b = b this.idx = idx this.lowerIds = lowerIds this.upperIds = upperIds } //An event in the sweep line procedure function Event(a, b, type, idx) { this.a = a this.b = b this.type = type this.idx = idx } //This is used to compare events for the sweep line procedure // Points are: // 1. sorted lexicographically // 2. sorted by type (point < end < start) // 3. segments sorted by winding order // 4. sorted by index function compareEvent(a, b) { var d = (a.a[0] - b.a[0]) || (a.a[1] - b.a[1]) || (a.type - b.type) if(d) { return d } if(a.type !== EVENT_POINT) { d = orient(a.a, a.b, b.b) if(d) { return d } } return a.idx - b.idx } function testPoint(hull, p) { return orient(hull.a, hull.b, p) } function addPoint(cells, hulls, points, p, idx) { var lo = bsearch.lt(hulls, p, testPoint) var hi = bsearch.gt(hulls, p, testPoint) for(var i=lo; i 1 && orient( points[lowerIds[m-2]], points[lowerIds[m-1]], p) > 0) { cells.push( [lowerIds[m-1], lowerIds[m-2], idx]) m -= 1 } lowerIds.length = m lowerIds.push(idx) //Insert p into upper hull var upperIds = hull.upperIds var m = upperIds.length while(m > 1 && orient( points[upperIds[m-2]], points[upperIds[m-1]], p) < 0) { cells.push( [upperIds[m-2], upperIds[m-1], idx]) m -= 1 } upperIds.length = m upperIds.push(idx) } } function findSplit(hull, edge) { var d if(hull.a[0] < edge.a[0]) { d = orient(hull.a, hull.b, edge.a) } else { d = orient(edge.b, edge.a, hull.a) } if(d) { return d } if(edge.b[0] < hull.b[0]) { d = orient(hull.a, hull.b, edge.b) } else { d = orient(edge.b, edge.a, hull.b) } return d || hull.idx - edge.idx } function splitHulls(hulls, points, event) { var splitIdx = bsearch.le(hulls, event, findSplit) var hull = hulls[splitIdx] var upperIds = hull.upperIds var x = upperIds[upperIds.length-1] hull.upperIds = [x] hulls.splice(splitIdx+1, 0, new PartialHull(event.a, event.b, event.idx, [x], upperIds)) } function mergeHulls(hulls, points, event) { //Swap pointers for merge search var tmp = event.a event.a = event.b event.b = tmp var mergeIdx = bsearch.eq(hulls, event, findSplit) var upper = hulls[mergeIdx] var lower = hulls[mergeIdx-1] lower.upperIds = upper.upperIds hulls.splice(mergeIdx, 1) } function monotoneTriangulate(points, edges) { var numPoints = points.length var numEdges = edges.length var events = [] //Create point events for(var i=0; i b[0]) { events.push( new Event(b, a, EVENT_START, i), new Event(a, b, EVENT_END, i)) } } //Sort events events.sort(compareEvent) //Initialize hull var minX = events[0].a[0] - (1 + Math.abs(events[0].a[0])) * Math.pow(2, -52) var hull = [ new PartialHull([minX, 1], [minX, 0], -1, [], [], [], []) ] //Process events in order var cells = [] for(var i=0, numEvents=events.length; i= 0 } })() proto.removeTriangle = function(i, j, k) { var stars = this.stars removePair(stars[i], j, k) removePair(stars[j], k, i) removePair(stars[k], i, j) } proto.addTriangle = function(i, j, k) { var stars = this.stars stars[i].push(j, k) stars[j].push(k, i) stars[k].push(i, j) } proto.opposite = function(j, i) { var list = this.stars[i] for(var k=1, n=list.length; k>>1,x=a[m]"] if(earlyOut) { if(predicate.indexOf("c") < 0) { code.push(";if(x===y){return m}else if(x<=y){") } else { code.push(";var p=c(x,y);if(p===0){return m}else if(p<=0){") } } else { code.push(";if(", predicate, "){i=m;") } if(reversed) { code.push("l=m+1}else{h=m-1}") } else { code.push("h=m-1}else{l=m+1}") } code.push("}") if(earlyOut) { code.push("return -1};") } else { code.push("return i};") } return code.join("") } function compileBoundsSearch(predicate, reversed, suffix, earlyOut) { var result = new Function([ compileSearch("A", "x" + predicate + "y", reversed, ["y"], earlyOut), compileSearch("P", "c(x,y)" + predicate + "0", reversed, ["y", "c"], earlyOut), "function dispatchBsearch", suffix, "(a,y,c,l,h){\ if(typeof(c)==='function'){\ return P(a,(l===void 0)?0:l|0,(h===void 0)?a.length-1:h|0,y,c)\ }else{\ return A(a,(c===void 0)?0:c|0,(l===void 0)?a.length-1:l|0,y)\ }}\ return dispatchBsearch", suffix].join("")) return result() } module.exports = { ge: compileBoundsSearch(">=", false, "GE"), gt: compileBoundsSearch(">", false, "GT"), lt: compileBoundsSearch("<", true, "LT"), le: compileBoundsSearch("<=", true, "LE"), eq: compileBoundsSearch("-", true, "EQ", true) } },{}],73:[function(require,module,exports){ 'use strict' module.exports = orientation function orientation(s) { var p = 1 for(var i=1; i 0) { return [nextafter(f, -Infinity), f] } else { return [f, f] } } //Convert a list of edges in a pslg to bounding boxes function boundEdges(points, edges) { var bounds = new Array(edges.length) for(var i=0; i= floatPoints.length) { return ratPoints[idx-floatPoints.length] } var p = floatPoints[idx] return [ rat(p[0]), rat(p[1]) ] } junctions.sort(function(a, b) { if(a[0] !== b[0]) { return a[0] - b[0] } var u = getPoint(a[1]) var v = getPoint(b[1]) return ratCmp(u[0], v[0]) || ratCmp(u[1], v[1]) }) //Split edges along junctions for(var i=junctions.length-1; i>=0; --i) { var junction = junctions[i] var e = junction[0] var edge = edges[e] var s = edge[0] var t = edge[1] //Check if edge is not lexicographically sorted var a = floatPoints[s] var b = floatPoints[t] if(((a[0] - b[0]) || (a[1] - b[1])) < 0) { var tmp = s s = t t = tmp } //Split leading edge edge[0] = s var last = edge[1] = junction[1] //If we are grouping edges by color, remember to track data var color if(useColor) { color = edge[2] } //Split other edges while(i > 0 && junctions[i-1][0] === e) { var junction = junctions[--i] var next = junction[1] if(useColor) { edges.push([last, next, color]) } else { edges.push([last, next]) } last = next } //Add final edge if(useColor) { edges.push([last, t, color]) } else { edges.push([last, t]) } } //Return constructed rational points return ratPoints } //Merge overlapping points function dedupPoints(floatPoints, ratPoints, floatBounds) { var numPoints = floatPoints.length + ratPoints.length var uf = new UnionFind(numPoints) //Compute rational bounds var bounds = floatBounds for(var i=0; i b[2]) { return 1 } return 0 } //Remove duplicate edge labels function dedupEdges(edges, labels, useColor) { if(edges.length === 0) { return } if(labels) { for(var i=0; i 0 || tjunctions.length > 0) } // More iterations necessary return true } //Main loop, runs PSLG clean up until completion function cleanPSLG(points, edges, colors) { var modified = false //If using colors, augment edges with color data var prevEdges if(colors) { prevEdges = edges var augEdges = new Array(edges.length) for(var i=0; i nshades) { throw new Error( colormap+' map requires nshades to be at least size '+cmap.length ); } if (!Array.isArray(spec.alpha)) { if (typeof spec.alpha === 'number') { alpha = [spec.alpha, spec.alpha]; } else { alpha = [1, 1]; } } else if (spec.alpha.length !== 2) { alpha = [1, 1]; } else { alpha = clone(spec.alpha); } /* * map index points from 0->1 to 0 -> n-1 */ indicies = cmap.map(function(c) { return Math.round(c.index * nshades); }); /* * Add alpha channel to the map */ if (alpha[0] < 0) alpha[0] = 0; if (alpha[1] < 0) alpha[0] = 0; if (alpha[0] > 1) alpha[0] = 1; if (alpha[1] > 1) alpha[0] = 1; for (i = 0; i < indicies.length; ++i) { index = cmap[i].index; rgba = cmap[i].rgb; // if user supplies their own map use it if (rgba.length === 4 && rgba[3] >= 0 && rgba[3] <= 1) continue; rgba[3] = alpha[0] + (alpha[1] - alpha[0])*index; } /* * map increasing linear values between indicies to * linear steps in colorvalues */ for (i = 0; i < indicies.length-1; ++i) { nsteps = indicies[i+1] - indicies[i]; fromrgba = cmap[i].rgb; torgba = cmap[i+1].rgb; r = r.concat(at.linspace(fromrgba[0], torgba[0], nsteps ) ); g = g.concat(at.linspace(fromrgba[1], torgba[1], nsteps ) ); b = b.concat(at.linspace(fromrgba[2], torgba[2], nsteps ) ); a = a.concat(at.linspace(fromrgba[3], torgba[3], nsteps ) ); } r = r.map( Math.round ); g = g.map( Math.round ); b = b.map( Math.round ); colors = at.zip(r, g, b, a); if (format === 'hex') colors = colors.map( rgb2hex ); if (format === 'rgbaString') colors = colors.map( rgbaStr ); return colors; }; function rgb2hex (rgba) { var dig, hex = '#'; for (var i = 0; i < 3; ++i) { dig = rgba[i]; dig = dig.toString(16); hex += ('00' + dig).substr( dig.length ); } return hex; } function rgbaStr (rgba) { return 'rgba(' + rgba.join(',') + ')'; } },{"./colorScales":79,"arraytools":33,"clone":78}],81:[function(require,module,exports){ "use strict" module.exports = compareAngle var orient = require("robust-orientation") var sgn = require("signum") var twoSum = require("two-sum") var robustProduct = require("robust-product") var robustSum = require("robust-sum") function testInterior(a, b, c) { var x0 = twoSum(a[0], -b[0]) var y0 = twoSum(a[1], -b[1]) var x1 = twoSum(c[0], -b[0]) var y1 = twoSum(c[1], -b[1]) var d = robustSum( robustProduct(x0, x1), robustProduct(y0, y1)) return d[d.length-1] >= 0 } function compareAngle(a, b, c, d) { var bcd = orient(b, c, d) if(bcd === 0) { //Handle degenerate cases var sabc = sgn(orient(a, b, c)) var sabd = sgn(orient(a, b, d)) if(sabc === sabd) { if(sabc === 0) { var ic = testInterior(a, b, c) var id = testInterior(a, b, d) if(ic === id) { return 0 } else if(ic) { return 1 } else { return -1 } } return 0 } else if(sabd === 0) { if(sabc > 0) { return -1 } else if(testInterior(a, b, d)) { return -1 } else { return 1 } } else if(sabc === 0) { if(sabd > 0) { return 1 } else if(testInterior(a, b, c)) { return 1 } else { return -1 } } return sgn(sabd - sabc) } var abc = orient(a, b, c) if(abc > 0) { if(bcd > 0 && orient(a, b, d) > 0) { return 1 } return -1 } else if(abc < 0) { if(bcd > 0 || orient(a, b, d) > 0) { return 1 } return -1 } else { var abd = orient(a, b, d) if(abd > 0) { return 1 } else { if(testInterior(a, b, c)) { return 1 } else { return -1 } } } } },{"robust-orientation":465,"robust-product":466,"robust-sum":470,"signum":472,"two-sum":495}],82:[function(require,module,exports){ module.exports = compareCells var min = Math.min function compareInt(a, b) { return a - b } function compareCells(a, b) { var n = a.length , t = a.length - b.length if(t) { return t } switch(n) { case 0: return 0 case 1: return a[0] - b[0] case 2: return (a[0]+a[1]-b[0]-b[1]) || min(a[0],a[1]) - min(b[0],b[1]) case 3: var l1 = a[0]+a[1] , m1 = b[0]+b[1] t = l1+a[2] - (m1+b[2]) if(t) { return t } var l0 = min(a[0], a[1]) , m0 = min(b[0], b[1]) return min(l0, a[2]) - min(m0, b[2]) || min(l0+a[2], l1) - min(m0+b[2], m1) case 4: var aw=a[0], ax=a[1], ay=a[2], az=a[3] , bw=b[0], bx=b[1], by=b[2], bz=b[3] return (aw+ax+ay+az)-(bw+bx+by+bz) || min(aw,ax,ay,az)-min(bw,bx,by,bz,bw) || min(aw+ax,aw+ay,aw+az,ax+ay,ax+az,ay+az) - min(bw+bx,bw+by,bw+bz,bx+by,bx+bz,by+bz) || min(aw+ax+ay,aw+ax+az,aw+ay+az,ax+ay+az) - min(bw+bx+by,bw+bx+bz,bw+by+bz,bx+by+bz) default: var as = a.slice().sort(compareInt) var bs = b.slice().sort(compareInt) for(var i=0; i points[hi][0]) { hi = i } } if(lo < hi) { return [[lo], [hi]] } else if(lo > hi) { return [[hi], [lo]] } else { return [[lo]] } } },{}],86:[function(require,module,exports){ 'use strict' module.exports = convexHull2D var monotoneHull = require('monotone-convex-hull-2d') function convexHull2D(points) { var hull = monotoneHull(points) var h = hull.length if(h <= 2) { return [] } var edges = new Array(h) var a = hull[h-1] for(var i=0; i= front[k]) { x += 1 } } c[j] = x } } } return cells } function convexHullnD(points, d) { try { return ich(points, true) } catch(e) { //If point set is degenerate, try to find a basis and rerun it var ah = aff(points) if(ah.length <= d) { //No basis, no try return [] } var npoints = permute(points, ah) var nhull = ich(npoints, true) return invPermute(nhull, ah) } } },{"affine-hull":30,"incremental-convex-hull":254}],88:[function(require,module,exports){ module.exports = { AFG: "afghan", ALA: "\\b\\wland", ALB: "albania", DZA: "algeria", ASM: "^(?=.*americ).*samoa", AND: "andorra", AGO: "angola", AIA: "anguill?a", ATA: "antarctica", ATG: "antigua", ARG: "argentin", ARM: "armenia", ABW: "^(?!.*bonaire).*\\baruba", AUS: "australia", AUT: "^(?!.*hungary).*austria|\\baustri.*\\bemp", AZE: "azerbaijan", BHS: "bahamas", BHR: "bahrain", BGD: "bangladesh|^(?=.*east).*paki?stan", BRB: "barbados", BLR: "belarus|byelo", BEL: "^(?!.*luxem).*belgium", BLZ: "belize|^(?=.*british).*honduras", BEN: "benin|dahome", BMU: "bermuda", BTN: "bhutan", BOL: "bolivia", BES: "^(?=.*bonaire).*eustatius|^(?=.*carib).*netherlands|\\bbes.?islands", BIH: "herzegovina|bosnia", BWA: "botswana|bechuana", BVT: "bouvet", BRA: "brazil", IOT: "british.?indian.?ocean", BRN: "brunei", BGR: "bulgaria", BFA: "burkina|\\bfaso|upper.?volta", BDI: "burundi", KHM: "cambodia|kampuchea|khmer", CMR: "cameroon", CAN: "canada", CPV: "verde", CYM: "cayman", CAF: "\\bcentral.african.republic", TCD: "\\bchad", CHL: "\\bchile", CHN: "^(?!.*\\bmac)(?!.*\\bhong)(?!.*\\btai)(?!.*\\brep).*china|^(?=.*peo)(?=.*rep).*china", CXR: "christmas", CCK: "\\bcocos|keeling", COL: "colombia", COM: "comoro", COD: "\\bdem.*congo|congo.*\\bdem|congo.*\\bdr|\\bdr.*congo|belgian.?congo|congo.?free.?state|kinshasa|zaire|l.opoldville|drc|droc|rdc", COG: "^(?!.*\\bdem)(?!.*\\bdr)(?!.*kinshasa)(?!.*zaire)(?!.*belg)(?!.*l.opoldville)(?!.*free).*\\bcongo", COK: "\\bcook", CRI: "costa.?rica", CIV: "ivoire|ivory", HRV: "croatia", CUB: "\\bcuba", CUW: "^(?!.*bonaire).*\\bcura(c|ç)ao", CYP: "cyprus", CZE: "^(?=.*rep).*czech|czechia|bohemia", CSK: "czechoslovakia", DNK: "denmark", DJI: "djibouti", DMA: "dominica(?!n)", DOM: "dominican.rep", ECU: "ecuador", EGY: "egypt", SLV: "el.?salvador", GNQ: "guine.*eq|eq.*guine|^(?=.*span).*guinea", ERI: "eritrea", EST: "estonia", ETH: "ethiopia|abyssinia", FLK: "falkland|malvinas", FRO: "faroe|faeroe", FJI: "fiji", FIN: "finland", FRA: "^(?!.*\\bdep)(?!.*martinique).*france|french.?republic|\\bgaul", GUF: "^(?=.*french).*guiana", PYF: "french.?polynesia|tahiti", ATF: "french.?southern", GAB: "gabon", GMB: "gambia", GEO: "^(?!.*south).*georgia", DDR: "german.?democratic.?republic|democratic.?republic.*germany|east.germany", DEU: "^(?!.*east).*germany|^(?=.*\\bfed.*\\brep).*german", GHA: "ghana|gold.?coast", GIB: "gibraltar", GRC: "greece|hellenic|hellas", GRL: "greenland", GRD: "grenada", GLP: "guadeloupe", GUM: "\\bguam", GTM: "guatemala", GGY: "guernsey", GIN: "^(?!.*eq)(?!.*span)(?!.*bissau)(?!.*portu)(?!.*new).*guinea", GNB: "bissau|^(?=.*portu).*guinea", GUY: "guyana|british.?guiana", HTI: "haiti", HMD: "heard.*mcdonald", VAT: "holy.?see|vatican|papal.?st", HND: "^(?!.*brit).*honduras", HKG: "hong.?kong", HUN: "^(?!.*austr).*hungary", ISL: "iceland", IND: "india(?!.*ocea)", IDN: "indonesia", IRN: "\\biran|persia", IRQ: "\\biraq|mesopotamia", IRL: "ireland", IMN: "^(?=.*isle).*\\bman", ISR: "israel", ITA: "italy", JAM: "jamaica", JPN: "japan", JEY: "jersey", JOR: "jordan", KAZ: "kazak", KEN: "kenya|british.?east.?africa|east.?africa.?prot", KIR: "kiribati", PRK: "^(?=.*democrat).*\\bkorea|^(?=.*people).*\\bkorea|^(?=.*north).*\\bkorea|dprk", KOR: "^(?!.*democrat)(?!.*people)(?!.*north).*\\bkorea", KWT: "kuwait", KGZ: "kyrgyz|kirghiz", LAO: "\\blaos?\\b", LVA: "latvia", LBN: "lebanon", LSO: "lesotho|basuto", LBR: "liberia", LBY: "libya", LIE: "liechtenstein", LTU: "lithuania", LUX: "^(?!.*belg).*luxem", MAC: "maca(o|u)", MKD: "macedonia|fyrom", MDG: "madagascar|malagasy", MWI: "malawi|nyasa", MYS: "malaysia", MDV: "maldive", MLI: "\\bmali\\b", MLT: "\\bmalta", MHL: "marshall", MTQ: "martinique", MRT: "mauritania", MUS: "mauritius", MYT: "\\bmayotte", MEX: "\\bmexic", FSM: "micronesia", MDA: "moldov|b(a|e)ssarabia", MCO: "monaco", MNG: "mongolia", MNE: "^(?!.*serbia).*montenegro", MSR: "montserrat", MAR: "morocco|\\bmaroc", MOZ: "mozambique", MMR: "myanmar|burma", NAM: "namibia", NRU: "nauru", NPL: "nepal", NLD: "^(?!.*\\bant)(?!.*\\bcarib).*netherlands", ANT: "^(?=.*\\bant).*(nether|dutch)", NCL: "new.?caledonia", NZL: "new.?zealand", NIC: "nicaragua", NER: "\\bniger(?!ia)", NGA: "nigeria", NIU: "niue", NFK: "norfolk", MNP: "mariana", NOR: "norway", OMN: "\\boman|trucial", PAK: "^(?!.*east).*paki?stan", PLW: "palau", PSE: "palestin|\\bgaza|west.?bank", PAN: "panama", PNG: "papua|new.?guinea", PRY: "paraguay", PER: "peru", PHL: "philippines", PCN: "pitcairn", POL: "poland", PRT: "portugal", PRI: "puerto.?rico", QAT: "qatar", REU: "r(e|é)union", ROU: "r(o|u|ou)mania", RUS: "\\brussia|soviet.?union|u\\.?s\\.?s\\.?r|socialist.?republics", RWA: "rwanda", BLM: "barth(e|é)lemy", SHN: "helena", KNA: "kitts|\\bnevis", LCA: "\\blucia", MAF: "^(?=.*collectivity).*martin|^(?=.*france).*martin(?!ique)|^(?=.*french).*martin(?!ique)", SPM: "miquelon", VCT: "vincent", WSM: "^(?!.*amer).*samoa", SMR: "san.?marino", STP: "\\bs(a|ã)o.?tom(e|é)", SAU: "\\bsa\\w*.?arabia", SEN: "senegal", SRB: "^(?!.*monte).*serbia", SYC: "seychell", SLE: "sierra", SGP: "singapore", SXM: "^(?!.*martin)(?!.*saba).*maarten", SVK: "^(?!.*cze).*slovak", SVN: "slovenia", SLB: "solomon", SOM: "somali", ZAF: "\\bs\\w*.?africa", SGS: "south.?georgia|sandwich", SSD: "\\bs\\w*.?sudan", ESP: "spain", LKA: "sri.?lanka|ceylon", SDN: "^(?!.*\\bs(?!u)).*sudan", SUR: "surinam|dutch.?guiana", SJM: "svalbard", SWZ: "swaziland", SWE: "sweden", CHE: "switz|swiss", SYR: "syria", TWN: "taiwan|taipei|formosa|^(?!.*peo)(?=.*rep).*china", TJK: "tajik", TZA: "tanzania", THA: "thailand|\\bsiam", TLS: "^(?=.*leste).*timor|^(?=.*east).*timor", TGO: "togo", TKL: "tokelau", TON: "tonga", TTO: "trinidad|tobago", TUN: "tunisia", TUR: "turkey", TKM: "turkmen", TCA: "turks", TUV: "tuvalu", UGA: "uganda", UKR: "ukrain", ARE: "emirates|^u\\.?a\\.?e\\.?$|united.?arab.?em", GBR: "united.?kingdom|britain|^u\\.?k\\.?$", USA: "united.?states|\\bu\\.?s\\.?a\\.?\\b|\\bu\\.?s\\.?\\b(?!.*islands)", UMI: "minor.?outlying.?is", URY: "uruguay", UZB: "uzbek", VUT: "vanuatu|new.?hebrides", VEN: "venezuela", VNM: "^(?!.*republic).*viet.?nam|^(?=.*socialist).*viet.?nam", VGB: "^(?=.*\\bu\\.?\\s?k).*virgin|^(?=.*brit).*virgin|^(?=.*kingdom).*virgin", VIR: "^(?=.*\\bu\\.?\\s?s).*virgin|^(?=.*states).*virgin", WLF: "futuna|wallis", ESH: "western.sahara", YEM: "^(?!.*arab)(?!.*north)(?!.*sana)(?!.*peo)(?!.*dem)(?!.*south)(?!.*aden)(?!.*\\bp\\.?d\\.?r).*yemen", YMD: "^(?=.*peo).*yemen|^(?!.*rep)(?=.*dem).*yemen|^(?=.*south).*yemen|^(?=.*aden).*yemen|^(?=.*\\bp\\.?d\\.?r).*yemen", YUG: "yugoslavia", ZMB: "zambia|northern.?rhodesia", EAZ: "zanzibar", ZWE: "zimbabwe|^(?!.*northern).*rhodesia" }; },{}],89:[function(require,module,exports){ // (c) Dean McNamee , 2012. // // https://github.com/deanm/css-color-parser-js // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // http://www.w3.org/TR/css3-color/ var kCSSColorTable = { "transparent": [0,0,0,0], "aliceblue": [240,248,255,1], "antiquewhite": [250,235,215,1], "aqua": [0,255,255,1], "aquamarine": [127,255,212,1], "azure": [240,255,255,1], "beige": [245,245,220,1], "bisque": [255,228,196,1], "black": [0,0,0,1], "blanchedalmond": [255,235,205,1], "blue": [0,0,255,1], "blueviolet": [138,43,226,1], "brown": [165,42,42,1], "burlywood": [222,184,135,1], "cadetblue": [95,158,160,1], "chartreuse": [127,255,0,1], "chocolate": [210,105,30,1], "coral": [255,127,80,1], "cornflowerblue": [100,149,237,1], "cornsilk": [255,248,220,1], "crimson": [220,20,60,1], "cyan": [0,255,255,1], "darkblue": [0,0,139,1], "darkcyan": [0,139,139,1], "darkgoldenrod": [184,134,11,1], "darkgray": [169,169,169,1], "darkgreen": [0,100,0,1], "darkgrey": [169,169,169,1], "darkkhaki": [189,183,107,1], "darkmagenta": [139,0,139,1], "darkolivegreen": [85,107,47,1], "darkorange": [255,140,0,1], "darkorchid": [153,50,204,1], "darkred": [139,0,0,1], "darksalmon": [233,150,122,1], "darkseagreen": [143,188,143,1], "darkslateblue": [72,61,139,1], "darkslategray": [47,79,79,1], "darkslategrey": [47,79,79,1], "darkturquoise": [0,206,209,1], "darkviolet": [148,0,211,1], "deeppink": [255,20,147,1], "deepskyblue": [0,191,255,1], "dimgray": [105,105,105,1], "dimgrey": [105,105,105,1], "dodgerblue": [30,144,255,1], "firebrick": [178,34,34,1], "floralwhite": [255,250,240,1], "forestgreen": [34,139,34,1], "fuchsia": [255,0,255,1], "gainsboro": [220,220,220,1], "ghostwhite": [248,248,255,1], "gold": [255,215,0,1], "goldenrod": [218,165,32,1], "gray": [128,128,128,1], "green": [0,128,0,1], "greenyellow": [173,255,47,1], "grey": [128,128,128,1], "honeydew": [240,255,240,1], "hotpink": [255,105,180,1], "indianred": [205,92,92,1], "indigo": [75,0,130,1], "ivory": [255,255,240,1], "khaki": [240,230,140,1], "lavender": [230,230,250,1], "lavenderblush": [255,240,245,1], "lawngreen": [124,252,0,1], "lemonchiffon": [255,250,205,1], "lightblue": [173,216,230,1], "lightcoral": [240,128,128,1], "lightcyan": [224,255,255,1], "lightgoldenrodyellow": [250,250,210,1], "lightgray": [211,211,211,1], "lightgreen": [144,238,144,1], "lightgrey": [211,211,211,1], "lightpink": [255,182,193,1], "lightsalmon": [255,160,122,1], "lightseagreen": [32,178,170,1], "lightskyblue": [135,206,250,1], "lightslategray": [119,136,153,1], "lightslategrey": [119,136,153,1], "lightsteelblue": [176,196,222,1], "lightyellow": [255,255,224,1], "lime": [0,255,0,1], "limegreen": [50,205,50,1], "linen": [250,240,230,1], "magenta": [255,0,255,1], "maroon": [128,0,0,1], "mediumaquamarine": [102,205,170,1], "mediumblue": [0,0,205,1], "mediumorchid": [186,85,211,1], "mediumpurple": [147,112,219,1], "mediumseagreen": [60,179,113,1], "mediumslateblue": [123,104,238,1], "mediumspringgreen": [0,250,154,1], "mediumturquoise": [72,209,204,1], "mediumvioletred": [199,21,133,1], "midnightblue": [25,25,112,1], "mintcream": [245,255,250,1], "mistyrose": [255,228,225,1], "moccasin": [255,228,181,1], "navajowhite": [255,222,173,1], "navy": [0,0,128,1], "oldlace": [253,245,230,1], "olive": [128,128,0,1], "olivedrab": [107,142,35,1], "orange": [255,165,0,1], "orangered": [255,69,0,1], "orchid": [218,112,214,1], "palegoldenrod": [238,232,170,1], "palegreen": [152,251,152,1], "paleturquoise": [175,238,238,1], "palevioletred": [219,112,147,1], "papayawhip": [255,239,213,1], "peachpuff": [255,218,185,1], "peru": [205,133,63,1], "pink": [255,192,203,1], "plum": [221,160,221,1], "powderblue": [176,224,230,1], "purple": [128,0,128,1], "rebeccapurple": [102,51,153,1], "red": [255,0,0,1], "rosybrown": [188,143,143,1], "royalblue": [65,105,225,1], "saddlebrown": [139,69,19,1], "salmon": [250,128,114,1], "sandybrown": [244,164,96,1], "seagreen": [46,139,87,1], "seashell": [255,245,238,1], "sienna": [160,82,45,1], "silver": [192,192,192,1], "skyblue": [135,206,235,1], "slateblue": [106,90,205,1], "slategray": [112,128,144,1], "slategrey": [112,128,144,1], "snow": [255,250,250,1], "springgreen": [0,255,127,1], "steelblue": [70,130,180,1], "tan": [210,180,140,1], "teal": [0,128,128,1], "thistle": [216,191,216,1], "tomato": [255,99,71,1], "turquoise": [64,224,208,1], "violet": [238,130,238,1], "wheat": [245,222,179,1], "white": [255,255,255,1], "whitesmoke": [245,245,245,1], "yellow": [255,255,0,1], "yellowgreen": [154,205,50,1]} function clamp_css_byte(i) { // Clamp to integer 0 .. 255. i = Math.round(i); // Seems to be what Chrome does (vs truncation). return i < 0 ? 0 : i > 255 ? 255 : i; } function clamp_css_float(f) { // Clamp to float 0.0 .. 1.0. return f < 0 ? 0 : f > 1 ? 1 : f; } function parse_css_int(str) { // int or percentage. if (str[str.length - 1] === '%') return clamp_css_byte(parseFloat(str) / 100 * 255); return clamp_css_byte(parseInt(str)); } function parse_css_float(str) { // float or percentage. if (str[str.length - 1] === '%') return clamp_css_float(parseFloat(str) / 100); return clamp_css_float(parseFloat(str)); } function css_hue_to_rgb(m1, m2, h) { if (h < 0) h += 1; else if (h > 1) h -= 1; if (h * 6 < 1) return m1 + (m2 - m1) * h * 6; if (h * 2 < 1) return m2; if (h * 3 < 2) return m1 + (m2 - m1) * (2/3 - h) * 6; return m1; } function parseCSSColor(css_str) { // Remove all whitespace, not compliant, but should just be more accepting. var str = css_str.replace(/ /g, '').toLowerCase(); // Color keywords (and transparent) lookup. if (str in kCSSColorTable) return kCSSColorTable[str].slice(); // dup. // #abc and #abc123 syntax. if (str[0] === '#') { if (str.length === 4) { var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing. if (!(iv >= 0 && iv <= 0xfff)) return null; // Covers NaN. return [((iv & 0xf00) >> 4) | ((iv & 0xf00) >> 8), (iv & 0xf0) | ((iv & 0xf0) >> 4), (iv & 0xf) | ((iv & 0xf) << 4), 1]; } else if (str.length === 7) { var iv = parseInt(str.substr(1), 16); // TODO(deanm): Stricter parsing. if (!(iv >= 0 && iv <= 0xffffff)) return null; // Covers NaN. return [(iv & 0xff0000) >> 16, (iv & 0xff00) >> 8, iv & 0xff, 1]; } return null; } var op = str.indexOf('('), ep = str.indexOf(')'); if (op !== -1 && ep + 1 === str.length) { var fname = str.substr(0, op); var params = str.substr(op+1, ep-(op+1)).split(','); var alpha = 1; // To allow case fallthrough. switch (fname) { case 'rgba': if (params.length !== 4) return null; alpha = parse_css_float(params.pop()); // Fall through. case 'rgb': if (params.length !== 3) return null; return [parse_css_int(params[0]), parse_css_int(params[1]), parse_css_int(params[2]), alpha]; case 'hsla': if (params.length !== 4) return null; alpha = parse_css_float(params.pop()); // Fall through. case 'hsl': if (params.length !== 3) return null; var h = (((parseFloat(params[0]) % 360) + 360) % 360) / 360; // 0 .. 1 // NOTE(deanm): According to the CSS spec s/l should only be // percentages, but we don't bother and let float or percentage. var s = parse_css_float(params[1]); var l = parse_css_float(params[2]); var m2 = l <= 0.5 ? l * (s + 1) : l + s - l * s; var m1 = l * 2 - m2; return [clamp_css_byte(css_hue_to_rgb(m1, m2, h+1/3) * 255), clamp_css_byte(css_hue_to_rgb(m1, m2, h) * 255), clamp_css_byte(css_hue_to_rgb(m1, m2, h-1/3) * 255), alpha]; default: return null; } } return null; } try { exports.parseCSSColor = parseCSSColor } catch(e) { } },{}],90:[function(require,module,exports){ "use strict" function dcubicHermite(p0, v0, p1, v1, t, f) { var dh00 = 6*t*t-6*t, dh10 = 3*t*t-4*t + 1, dh01 = -6*t*t+6*t, dh11 = 3*t*t-2*t if(p0.length) { if(!f) { f = new Array(p0.length) } for(var i=p0.length-1; i>=0; --i) { f[i] = dh00*p0[i] + dh10*v0[i] + dh01*p1[i] + dh11*v1[i] } return f } return dh00*p0 + dh10*v0 + dh01*p1[i] + dh11*v1 } function cubicHermite(p0, v0, p1, v1, t, f) { var ti = (t-1), t2 = t*t, ti2 = ti*ti, h00 = (1+2*t)*ti2, h10 = t*ti2, h01 = t2*(3-2*t), h11 = t2*ti if(p0.length) { if(!f) { f = new Array(p0.length) } for(var i=p0.length-1; i>=0; --i) { f[i] = h00*p0[i] + h10*v0[i] + h01*p1[i] + h11*v1[i] } return f } return h00*p0 + h10*v0 + h01*p1 + h11*v1 } module.exports = cubicHermite module.exports.derivative = dcubicHermite },{}],91:[function(require,module,exports){ "use strict" var createThunk = require("./lib/thunk.js") function Procedure() { this.argTypes = [] this.shimArgs = [] this.arrayArgs = [] this.arrayBlockIndices = [] this.scalarArgs = [] this.offsetArgs = [] this.offsetArgIndex = [] this.indexArgs = [] this.shapeArgs = [] this.funcName = "" this.pre = null this.body = null this.post = null this.debug = false } function compileCwise(user_args) { //Create procedure var proc = new Procedure() //Parse blocks proc.pre = user_args.pre proc.body = user_args.body proc.post = user_args.post //Parse arguments var proc_args = user_args.args.slice(0) proc.argTypes = proc_args for(var i=0; i0) { throw new Error("cwise: pre() block may not reference array args") } if(i < proc.post.args.length && proc.post.args[i].count>0) { throw new Error("cwise: post() block may not reference array args") } } else if(arg_type === "scalar") { proc.scalarArgs.push(i) proc.shimArgs.push("scalar" + i) } else if(arg_type === "index") { proc.indexArgs.push(i) if(i < proc.pre.args.length && proc.pre.args[i].count > 0) { throw new Error("cwise: pre() block may not reference array index") } if(i < proc.body.args.length && proc.body.args[i].lvalue) { throw new Error("cwise: body() block may not write to array index") } if(i < proc.post.args.length && proc.post.args[i].count > 0) { throw new Error("cwise: post() block may not reference array index") } } else if(arg_type === "shape") { proc.shapeArgs.push(i) if(i < proc.pre.args.length && proc.pre.args[i].lvalue) { throw new Error("cwise: pre() block may not write to array shape") } if(i < proc.body.args.length && proc.body.args[i].lvalue) { throw new Error("cwise: body() block may not write to array shape") } if(i < proc.post.args.length && proc.post.args[i].lvalue) { throw new Error("cwise: post() block may not write to array shape") } } else if(typeof arg_type === "object" && arg_type.offset) { proc.argTypes[i] = "offset" proc.offsetArgs.push({ array: arg_type.array, offset:arg_type.offset }) proc.offsetArgIndex.push(i) } else { throw new Error("cwise: Unknown argument type " + proc_args[i]) } } //Make sure at least one array argument was specified if(proc.arrayArgs.length <= 0) { throw new Error("cwise: No array arguments specified") } //Make sure arguments are correct if(proc.pre.args.length > proc_args.length) { throw new Error("cwise: Too many arguments in pre() block") } if(proc.body.args.length > proc_args.length) { throw new Error("cwise: Too many arguments in body() block") } if(proc.post.args.length > proc_args.length) { throw new Error("cwise: Too many arguments in post() block") } //Check debug flag proc.debug = !!user_args.printCode || !!user_args.debug //Retrieve name proc.funcName = user_args.funcName || "cwise" //Read in block size proc.blockSize = user_args.blockSize || 64 return createThunk(proc) } module.exports = compileCwise },{"./lib/thunk.js":93}],92:[function(require,module,exports){ "use strict" var uniq = require("uniq") // This function generates very simple loops analogous to how you typically traverse arrays (the outermost loop corresponds to the slowest changing index, the innermost loop to the fastest changing index) // TODO: If two arrays have the same strides (and offsets) there is potential for decreasing the number of "pointers" and related variables. The drawback is that the type signature would become more specific and that there would thus be less potential for caching, but it might still be worth it, especially when dealing with large numbers of arguments. function innerFill(order, proc, body) { var dimension = order.length , nargs = proc.arrayArgs.length , has_index = proc.indexArgs.length>0 , code = [] , vars = [] , idx=0, pidx=0, i, j for(i=0; i=0; --i) { // Start at largest stride and work your way inwards idx = order[i] code.push(["for(i",i,"=0;i",i," 0) { code.push(["index[",pidx,"]-=s",pidx].join("")) } code.push(["++index[",idx,"]"].join("")) } code.push("}") } return code.join("\n") } // Generate "outer" loops that loop over blocks of data, applying "inner" loops to the blocks by manipulating the local variables in such a way that the inner loop only "sees" the current block. // TODO: If this is used, then the previous declaration (done by generateCwiseOp) of s* is essentially unnecessary. // I believe the s* are not used elsewhere (in particular, I don't think they're used in the pre/post parts and "shape" is defined independently), so it would be possible to make defining the s* dependent on what loop method is being used. function outerFill(matched, order, proc, body) { var dimension = order.length , nargs = proc.arrayArgs.length , blockSize = proc.blockSize , has_index = proc.indexArgs.length > 0 , code = [] for(var i=0; i0;){"].join("")) // Iterate back to front code.push(["if(j",i,"<",blockSize,"){"].join("")) // Either decrease j by blockSize (s = blockSize), or set it to zero (after setting s = j). code.push(["s",order[i],"=j",i].join("")) code.push(["j",i,"=0"].join("")) code.push(["}else{s",order[i],"=",blockSize].join("")) code.push(["j",i,"-=",blockSize,"}"].join("")) if(has_index) { code.push(["index[",order[i],"]=j",i].join("")) } } for(var i=0; i 0) { allEqual = allEqual && summary[i] === summary[i-1] } } if(allEqual) { return summary[0] } return summary.join("") } //Generates a cwise operator function generateCWiseOp(proc, typesig) { //Compute dimension // Arrays get put first in typesig, and there are two entries per array (dtype and order), so this gets the number of dimensions in the first array arg. var dimension = (typesig[1].length - Math.abs(proc.arrayBlockIndices[0]))|0 var orders = new Array(proc.arrayArgs.length) var dtypes = new Array(proc.arrayArgs.length) for(var i=0; i 0) { vars.push("shape=SS.slice(0)") // Makes the shape over which we iterate available to the user defined functions (so you can use width/height for example) } if(proc.indexArgs.length > 0) { // Prepare an array to keep track of the (logical) indices, initialized to dimension zeroes. var zeros = new Array(dimension) for(var i=0; i 3) { code.push(processBlock(proc.pre, proc, dtypes)) } //Process body var body = processBlock(proc.body, proc, dtypes) var matched = countMatches(loopOrders) if(matched < dimension) { code.push(outerFill(matched, loopOrders[0], proc, body)) // TODO: Rather than passing loopOrders[0], it might be interesting to look at passing an order that represents the majority of the arguments for example. } else { code.push(innerFill(loopOrders[0], proc, body)) } //Inline epilog if(proc.post.body.length > 3) { code.push(processBlock(proc.post, proc, dtypes)) } if(proc.debug) { console.log("-----Generated cwise routine for ", typesig, ":\n" + code.join("\n") + "\n----------") } var loopName = [(proc.funcName||"unnamed"), "_cwise_loop_", orders[0].join("s"),"m",matched,typeSummary(dtypes)].join("") var f = new Function(["function ",loopName,"(", arglist.join(","),"){", code.join("\n"),"} return ", loopName].join("")) return f() } module.exports = generateCWiseOp },{"uniq":498}],93:[function(require,module,exports){ "use strict" // The function below is called when constructing a cwise function object, and does the following: // A function object is constructed which accepts as argument a compilation function and returns another function. // It is this other function that is eventually returned by createThunk, and this function is the one that actually // checks whether a certain pattern of arguments has already been used before and compiles new loops as needed. // The compilation passed to the first function object is used for compiling new functions. // Once this function object is created, it is called with compile as argument, where the first argument of compile // is bound to "proc" (essentially containing a preprocessed version of the user arguments to cwise). // So createThunk roughly works like this: // function createThunk(proc) { // var thunk = function(compileBound) { // var CACHED = {} // return function(arrays and scalars) { // if (dtype and order of arrays in CACHED) { // var func = CACHED[dtype and order of arrays] // } else { // var func = CACHED[dtype and order of arrays] = compileBound(dtype and order of arrays) // } // return func(arrays and scalars) // } // } // return thunk(compile.bind1(proc)) // } var compile = require("./compile.js") function createThunk(proc) { var code = ["'use strict'", "var CACHED={}"] var vars = [] var thunkName = proc.funcName + "_cwise_thunk" //Build thunk code.push(["return function ", thunkName, "(", proc.shimArgs.join(","), "){"].join("")) var typesig = [] var string_typesig = [] var proc_args = [["array",proc.arrayArgs[0],".shape.slice(", // Slice shape so that we only retain the shape over which we iterate (which gets passed to the cwise operator as SS). Math.max(0,proc.arrayBlockIndices[0]),proc.arrayBlockIndices[0]<0?(","+proc.arrayBlockIndices[0]+")"):")"].join("")] var shapeLengthConditions = [], shapeConditions = [] // Process array arguments for(var i=0; i0) { // Gather conditions to check for shape equality (ignoring block indices) shapeLengthConditions.push("array" + proc.arrayArgs[0] + ".shape.length===array" + j + ".shape.length+" + (Math.abs(proc.arrayBlockIndices[0])-Math.abs(proc.arrayBlockIndices[i]))) shapeConditions.push("array" + proc.arrayArgs[0] + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[0]) + "]===array" + j + ".shape[shapeIndex+" + Math.max(0,proc.arrayBlockIndices[i]) + "]") } } // Check for shape equality if (proc.arrayArgs.length > 1) { code.push("if (!(" + shapeLengthConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same dimensionality!')") code.push("for(var shapeIndex=array" + proc.arrayArgs[0] + ".shape.length-" + Math.abs(proc.arrayBlockIndices[0]) + "; shapeIndex-->0;) {") code.push("if (!(" + shapeConditions.join(" && ") + ")) throw new Error('cwise: Arrays do not all have the same shape!')") code.push("}") } // Process scalar arguments for(var i=0; i b ? 1 : a >= b ? 0 : NaN; } d3.descending = function(a, b) { return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN; }; d3.min = function(array, f) { var i = -1, n = array.length, a, b; if (arguments.length === 1) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && a > b) a = b; } else { while (++i < n) if ((b = f.call(array, array[i], i)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f.call(array, array[i], i)) != null && a > b) a = b; } return a; }; d3.max = function(array, f) { var i = -1, n = array.length, a, b; if (arguments.length === 1) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = b; break; } while (++i < n) if ((b = array[i]) != null && b > a) a = b; } else { while (++i < n) if ((b = f.call(array, array[i], i)) != null && b >= b) { a = b; break; } while (++i < n) if ((b = f.call(array, array[i], i)) != null && b > a) a = b; } return a; }; d3.extent = function(array, f) { var i = -1, n = array.length, a, b, c; if (arguments.length === 1) { while (++i < n) if ((b = array[i]) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = array[i]) != null) { if (a > b) a = b; if (c < b) c = b; } } else { while (++i < n) if ((b = f.call(array, array[i], i)) != null && b >= b) { a = c = b; break; } while (++i < n) if ((b = f.call(array, array[i], i)) != null) { if (a > b) a = b; if (c < b) c = b; } } return [ a, c ]; }; function d3_number(x) { return x === null ? NaN : +x; } function d3_numeric(x) { return !isNaN(x); } d3.sum = function(array, f) { var s = 0, n = array.length, a, i = -1; if (arguments.length === 1) { while (++i < n) if (d3_numeric(a = +array[i])) s += a; } else { while (++i < n) if (d3_numeric(a = +f.call(array, array[i], i))) s += a; } return s; }; d3.mean = function(array, f) { var s = 0, n = array.length, a, i = -1, j = n; if (arguments.length === 1) { while (++i < n) if (d3_numeric(a = d3_number(array[i]))) s += a; else --j; } else { while (++i < n) if (d3_numeric(a = d3_number(f.call(array, array[i], i)))) s += a; else --j; } if (j) return s / j; }; d3.quantile = function(values, p) { var H = (values.length - 1) * p + 1, h = Math.floor(H), v = +values[h - 1], e = H - h; return e ? v + e * (values[h] - v) : v; }; d3.median = function(array, f) { var numbers = [], n = array.length, a, i = -1; if (arguments.length === 1) { while (++i < n) if (d3_numeric(a = d3_number(array[i]))) numbers.push(a); } else { while (++i < n) if (d3_numeric(a = d3_number(f.call(array, array[i], i)))) numbers.push(a); } if (numbers.length) return d3.quantile(numbers.sort(d3_ascending), .5); }; d3.variance = function(array, f) { var n = array.length, m = 0, a, d, s = 0, i = -1, j = 0; if (arguments.length === 1) { while (++i < n) { if (d3_numeric(a = d3_number(array[i]))) { d = a - m; m += d / ++j; s += d * (a - m); } } } else { while (++i < n) { if (d3_numeric(a = d3_number(f.call(array, array[i], i)))) { d = a - m; m += d / ++j; s += d * (a - m); } } } if (j > 1) return s / (j - 1); }; d3.deviation = function() { var v = d3.variance.apply(this, arguments); return v ? Math.sqrt(v) : v; }; function d3_bisector(compare) { return { left: function(a, x, lo, hi) { if (arguments.length < 3) lo = 0; if (arguments.length < 4) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) < 0) lo = mid + 1; else hi = mid; } return lo; }, right: function(a, x, lo, hi) { if (arguments.length < 3) lo = 0; if (arguments.length < 4) hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (compare(a[mid], x) > 0) hi = mid; else lo = mid + 1; } return lo; } }; } var d3_bisect = d3_bisector(d3_ascending); d3.bisectLeft = d3_bisect.left; d3.bisect = d3.bisectRight = d3_bisect.right; d3.bisector = function(f) { return d3_bisector(f.length === 1 ? function(d, x) { return d3_ascending(f(d), x); } : f); }; d3.shuffle = function(array, i0, i1) { if ((m = arguments.length) < 3) { i1 = array.length; if (m < 2) i0 = 0; } var m = i1 - i0, t, i; while (m) { i = Math.random() * m-- | 0; t = array[m + i0], array[m + i0] = array[i + i0], array[i + i0] = t; } return array; }; d3.permute = function(array, indexes) { var i = indexes.length, permutes = new Array(i); while (i--) permutes[i] = array[indexes[i]]; return permutes; }; d3.pairs = function(array) { var i = 0, n = array.length - 1, p0, p1 = array[0], pairs = new Array(n < 0 ? 0 : n); while (i < n) pairs[i] = [ p0 = p1, p1 = array[++i] ]; return pairs; }; d3.transpose = function(matrix) { if (!(n = matrix.length)) return []; for (var i = -1, m = d3.min(matrix, d3_transposeLength), transpose = new Array(m); ++i < m; ) { for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n; ) { row[j] = matrix[j][i]; } } return transpose; }; function d3_transposeLength(d) { return d.length; } d3.zip = function() { return d3.transpose(arguments); }; d3.keys = function(map) { var keys = []; for (var key in map) keys.push(key); return keys; }; d3.values = function(map) { var values = []; for (var key in map) values.push(map[key]); return values; }; d3.entries = function(map) { var entries = []; for (var key in map) entries.push({ key: key, value: map[key] }); return entries; }; d3.merge = function(arrays) { var n = arrays.length, m, i = -1, j = 0, merged, array; while (++i < n) j += arrays[i].length; merged = new Array(j); while (--n >= 0) { array = arrays[n]; m = array.length; while (--m >= 0) { merged[--j] = array[m]; } } return merged; }; var abs = Math.abs; d3.range = function(start, stop, step) { if (arguments.length < 3) { step = 1; if (arguments.length < 2) { stop = start; start = 0; } } if ((stop - start) / step === Infinity) throw new Error("infinite range"); var range = [], k = d3_range_integerScale(abs(step)), i = -1, j; start *= k, stop *= k, step *= k; if (step < 0) while ((j = start + step * ++i) > stop) range.push(j / k); else while ((j = start + step * ++i) < stop) range.push(j / k); return range; }; function d3_range_integerScale(x) { var k = 1; while (x * k % 1) k *= 10; return k; } function d3_class(ctor, properties) { for (var key in properties) { Object.defineProperty(ctor.prototype, key, { value: properties[key], enumerable: false }); } } d3.map = function(object, f) { var map = new d3_Map(); if (object instanceof d3_Map) { object.forEach(function(key, value) { map.set(key, value); }); } else if (Array.isArray(object)) { var i = -1, n = object.length, o; if (arguments.length === 1) while (++i < n) map.set(i, object[i]); else while (++i < n) map.set(f.call(object, o = object[i], i), o); } else { for (var key in object) map.set(key, object[key]); } return map; }; function d3_Map() { this._ = Object.create(null); } var d3_map_proto = "__proto__", d3_map_zero = "\x00"; d3_class(d3_Map, { has: d3_map_has, get: function(key) { return this._[d3_map_escape(key)]; }, set: function(key, value) { return this._[d3_map_escape(key)] = value; }, remove: d3_map_remove, keys: d3_map_keys, values: function() { var values = []; for (var key in this._) values.push(this._[key]); return values; }, entries: function() { var entries = []; for (var key in this._) entries.push({ key: d3_map_unescape(key), value: this._[key] }); return entries; }, size: d3_map_size, empty: d3_map_empty, forEach: function(f) { for (var key in this._) f.call(this, d3_map_unescape(key), this._[key]); } }); function d3_map_escape(key) { return (key += "") === d3_map_proto || key[0] === d3_map_zero ? d3_map_zero + key : key; } function d3_map_unescape(key) { return (key += "")[0] === d3_map_zero ? key.slice(1) : key; } function d3_map_has(key) { return d3_map_escape(key) in this._; } function d3_map_remove(key) { return (key = d3_map_escape(key)) in this._ && delete this._[key]; } function d3_map_keys() { var keys = []; for (var key in this._) keys.push(d3_map_unescape(key)); return keys; } function d3_map_size() { var size = 0; for (var key in this._) ++size; return size; } function d3_map_empty() { for (var key in this._) return false; return true; } d3.nest = function() { var nest = {}, keys = [], sortKeys = [], sortValues, rollup; function map(mapType, array, depth) { if (depth >= keys.length) return rollup ? rollup.call(nest, array) : sortValues ? array.sort(sortValues) : array; var i = -1, n = array.length, key = keys[depth++], keyValue, object, setter, valuesByKey = new d3_Map(), values; while (++i < n) { if (values = valuesByKey.get(keyValue = key(object = array[i]))) { values.push(object); } else { valuesByKey.set(keyValue, [ object ]); } } if (mapType) { object = mapType(); setter = function(keyValue, values) { object.set(keyValue, map(mapType, values, depth)); }; } else { object = {}; setter = function(keyValue, values) { object[keyValue] = map(mapType, values, depth); }; } valuesByKey.forEach(setter); return object; } function entries(map, depth) { if (depth >= keys.length) return map; var array = [], sortKey = sortKeys[depth++]; map.forEach(function(key, keyMap) { array.push({ key: key, values: entries(keyMap, depth) }); }); return sortKey ? array.sort(function(a, b) { return sortKey(a.key, b.key); }) : array; } nest.map = function(array, mapType) { return map(mapType, array, 0); }; nest.entries = function(array) { return entries(map(d3.map, array, 0), 0); }; nest.key = function(d) { keys.push(d); return nest; }; nest.sortKeys = function(order) { sortKeys[keys.length - 1] = order; return nest; }; nest.sortValues = function(order) { sortValues = order; return nest; }; nest.rollup = function(f) { rollup = f; return nest; }; return nest; }; d3.set = function(array) { var set = new d3_Set(); if (array) for (var i = 0, n = array.length; i < n; ++i) set.add(array[i]); return set; }; function d3_Set() { this._ = Object.create(null); } d3_class(d3_Set, { has: d3_map_has, add: function(key) { this._[d3_map_escape(key += "")] = true; return key; }, remove: d3_map_remove, values: d3_map_keys, size: d3_map_size, empty: d3_map_empty, forEach: function(f) { for (var key in this._) f.call(this, d3_map_unescape(key)); } }); d3.behavior = {}; function d3_identity(d) { return d; } d3.rebind = function(target, source) { var i = 1, n = arguments.length, method; while (++i < n) target[method = arguments[i]] = d3_rebind(target, source, source[method]); return target; }; function d3_rebind(target, source, method) { return function() { var value = method.apply(source, arguments); return value === source ? target : value; }; } function d3_vendorSymbol(object, name) { if (name in object) return name; name = name.charAt(0).toUpperCase() + name.slice(1); for (var i = 0, n = d3_vendorPrefixes.length; i < n; ++i) { var prefixName = d3_vendorPrefixes[i] + name; if (prefixName in object) return prefixName; } } var d3_vendorPrefixes = [ "webkit", "ms", "moz", "Moz", "o", "O" ]; function d3_noop() {} d3.dispatch = function() { var dispatch = new d3_dispatch(), i = -1, n = arguments.length; while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); return dispatch; }; function d3_dispatch() {} d3_dispatch.prototype.on = function(type, listener) { var i = type.indexOf("."), name = ""; if (i >= 0) { name = type.slice(i + 1); type = type.slice(0, i); } if (type) return arguments.length < 2 ? this[type].on(name) : this[type].on(name, listener); if (arguments.length === 2) { if (listener == null) for (type in this) { if (this.hasOwnProperty(type)) this[type].on(name, null); } return this; } }; function d3_dispatch_event(dispatch) { var listeners = [], listenerByName = new d3_Map(); function event() { var z = listeners, i = -1, n = z.length, l; while (++i < n) if (l = z[i].on) l.apply(this, arguments); return dispatch; } event.on = function(name, listener) { var l = listenerByName.get(name), i; if (arguments.length < 2) return l && l.on; if (l) { l.on = null; listeners = listeners.slice(0, i = listeners.indexOf(l)).concat(listeners.slice(i + 1)); listenerByName.remove(name); } if (listener) listeners.push(listenerByName.set(name, { on: listener })); return dispatch; }; return event; } d3.event = null; function d3_eventPreventDefault() { d3.event.preventDefault(); } function d3_eventSource() { var e = d3.event, s; while (s = e.sourceEvent) e = s; return e; } function d3_eventDispatch(target) { var dispatch = new d3_dispatch(), i = 0, n = arguments.length; while (++i < n) dispatch[arguments[i]] = d3_dispatch_event(dispatch); dispatch.of = function(thiz, argumentz) { return function(e1) { try { var e0 = e1.sourceEvent = d3.event; e1.target = target; d3.event = e1; dispatch[e1.type].apply(thiz, argumentz); } finally { d3.event = e0; } }; }; return dispatch; } d3.requote = function(s) { return s.replace(d3_requote_re, "\\$&"); }; var d3_requote_re = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g; var d3_subclass = {}.__proto__ ? function(object, prototype) { object.__proto__ = prototype; } : function(object, prototype) { for (var property in prototype) object[property] = prototype[property]; }; function d3_selection(groups) { d3_subclass(groups, d3_selectionPrototype); return groups; } var d3_select = function(s, n) { return n.querySelector(s); }, d3_selectAll = function(s, n) { return n.querySelectorAll(s); }, d3_selectMatches = function(n, s) { var d3_selectMatcher = n.matches || n[d3_vendorSymbol(n, "matchesSelector")]; d3_selectMatches = function(n, s) { return d3_selectMatcher.call(n, s); }; return d3_selectMatches(n, s); }; if (typeof Sizzle === "function") { d3_select = function(s, n) { return Sizzle(s, n)[0] || null; }; d3_selectAll = Sizzle; d3_selectMatches = Sizzle.matchesSelector; } d3.selection = function() { return d3.select(d3_document.documentElement); }; var d3_selectionPrototype = d3.selection.prototype = []; d3_selectionPrototype.select = function(selector) { var subgroups = [], subgroup, subnode, group, node; selector = d3_selection_selector(selector); for (var j = -1, m = this.length; ++j < m; ) { subgroups.push(subgroup = []); subgroup.parentNode = (group = this[j]).parentNode; for (var i = -1, n = group.length; ++i < n; ) { if (node = group[i]) { subgroup.push(subnode = selector.call(node, node.__data__, i, j)); if (subnode && "__data__" in node) subnode.__data__ = node.__data__; } else { subgroup.push(null); } } } return d3_selection(subgroups); }; function d3_selection_selector(selector) { return typeof selector === "function" ? selector : function() { return d3_select(selector, this); }; } d3_selectionPrototype.selectAll = function(selector) { var subgroups = [], subgroup, node; selector = d3_selection_selectorAll(selector); for (var j = -1, m = this.length; ++j < m; ) { for (var group = this[j], i = -1, n = group.length; ++i < n; ) { if (node = group[i]) { subgroups.push(subgroup = d3_array(selector.call(node, node.__data__, i, j))); subgroup.parentNode = node; } } } return d3_selection(subgroups); }; function d3_selection_selectorAll(selector) { return typeof selector === "function" ? selector : function() { return d3_selectAll(selector, this); }; } var d3_nsXhtml = "http://www.w3.org/1999/xhtml"; var d3_nsPrefix = { svg: "http://www.w3.org/2000/svg", xhtml: d3_nsXhtml, xlink: "http://www.w3.org/1999/xlink", xml: "http://www.w3.org/XML/1998/namespace", xmlns: "http://www.w3.org/2000/xmlns/" }; d3.ns = { prefix: d3_nsPrefix, qualify: function(name) { var i = name.indexOf(":"), prefix = name; if (i >= 0 && (prefix = name.slice(0, i)) !== "xmlns") name = name.slice(i + 1); return d3_nsPrefix.hasOwnProperty(prefix) ? { space: d3_nsPrefix[prefix], local: name } : name; } }; d3_selectionPrototype.attr = function(name, value) { if (arguments.length < 2) { if (typeof name === "string") { var node = this.node(); name = d3.ns.qualify(name); return name.local ? node.getAttributeNS(name.space, name.local) : node.getAttribute(name); } for (value in name) this.each(d3_selection_attr(value, name[value])); return this; } return this.each(d3_selection_attr(name, value)); }; function d3_selection_attr(name, value) { name = d3.ns.qualify(name); function attrNull() { this.removeAttribute(name); } function attrNullNS() { this.removeAttributeNS(name.space, name.local); } function attrConstant() { this.setAttribute(name, value); } function attrConstantNS() { this.setAttributeNS(name.space, name.local, value); } function attrFunction() { var x = value.apply(this, arguments); if (x == null) this.removeAttribute(name); else this.setAttribute(name, x); } function attrFunctionNS() { var x = value.apply(this, arguments); if (x == null) this.removeAttributeNS(name.space, name.local); else this.setAttributeNS(name.space, name.local, x); } return value == null ? name.local ? attrNullNS : attrNull : typeof value === "function" ? name.local ? attrFunctionNS : attrFunction : name.local ? attrConstantNS : attrConstant; } function d3_collapse(s) { return s.trim().replace(/\s+/g, " "); } d3_selectionPrototype.classed = function(name, value) { if (arguments.length < 2) { if (typeof name === "string") { var node = this.node(), n = (name = d3_selection_classes(name)).length, i = -1; if (value = node.classList) { while (++i < n) if (!value.contains(name[i])) return false; } else { value = node.getAttribute("class"); while (++i < n) if (!d3_selection_classedRe(name[i]).test(value)) return false; } return true; } for (value in name) this.each(d3_selection_classed(value, name[value])); return this; } return this.each(d3_selection_classed(name, value)); }; function d3_selection_classedRe(name) { return new RegExp("(?:^|\\s+)" + d3.requote(name) + "(?:\\s+|$)", "g"); } function d3_selection_classes(name) { return (name + "").trim().split(/^|\s+/); } function d3_selection_classed(name, value) { name = d3_selection_classes(name).map(d3_selection_classedName); var n = name.length; function classedConstant() { var i = -1; while (++i < n) name[i](this, value); } function classedFunction() { var i = -1, x = value.apply(this, arguments); while (++i < n) name[i](this, x); } return typeof value === "function" ? classedFunction : classedConstant; } function d3_selection_classedName(name) { var re = d3_selection_classedRe(name); return function(node, value) { if (c = node.classList) return value ? c.add(name) : c.remove(name); var c = node.getAttribute("class") || ""; if (value) { re.lastIndex = 0; if (!re.test(c)) node.setAttribute("class", d3_collapse(c + " " + name)); } else { node.setAttribute("class", d3_collapse(c.replace(re, " "))); } }; } d3_selectionPrototype.style = function(name, value, priority) { var n = arguments.length; if (n < 3) { if (typeof name !== "string") { if (n < 2) value = ""; for (priority in name) this.each(d3_selection_style(priority, name[priority], value)); return this; } if (n < 2) { var node = this.node(); return d3_window(node).getComputedStyle(node, null).getPropertyValue(name); } priority = ""; } return this.each(d3_selection_style(name, value, priority)); }; function d3_selection_style(name, value, priority) { function styleNull() { this.style.removeProperty(name); } function styleConstant() { this.style.setProperty(name, value, priority); } function styleFunction() { var x = value.apply(this, arguments); if (x == null) this.style.removeProperty(name); else this.style.setProperty(name, x, priority); } return value == null ? styleNull : typeof value === "function" ? styleFunction : styleConstant; } d3_selectionPrototype.property = function(name, value) { if (arguments.length < 2) { if (typeof name === "string") return this.node()[name]; for (value in name) this.each(d3_selection_property(value, name[value])); return this; } return this.each(d3_selection_property(name, value)); }; function d3_selection_property(name, value) { function propertyNull() { delete this[name]; } function propertyConstant() { this[name] = value; } function propertyFunction() { var x = value.apply(this, arguments); if (x == null) delete this[name]; else this[name] = x; } return value == null ? propertyNull : typeof value === "function" ? propertyFunction : propertyConstant; } d3_selectionPrototype.text = function(value) { return arguments.length ? this.each(typeof value === "function" ? function() { var v = value.apply(this, arguments); this.textContent = v == null ? "" : v; } : value == null ? function() { this.textContent = ""; } : function() { this.textContent = value; }) : this.node().textContent; }; d3_selectionPrototype.html = function(value) { return arguments.length ? this.each(typeof value === "function" ? function() { var v = value.apply(this, arguments); this.innerHTML = v == null ? "" : v; } : value == null ? function() { this.innerHTML = ""; } : function() { this.innerHTML = value; }) : this.node().innerHTML; }; d3_selectionPrototype.append = function(name) { name = d3_selection_creator(name); return this.select(function() { return this.appendChild(name.apply(this, arguments)); }); }; function d3_selection_creator(name) { function create() { var document = this.ownerDocument, namespace = this.namespaceURI; return namespace === d3_nsXhtml && document.documentElement.namespaceURI === d3_nsXhtml ? document.createElement(name) : document.createElementNS(namespace, name); } function createNS() { return this.ownerDocument.createElementNS(name.space, name.local); } return typeof name === "function" ? name : (name = d3.ns.qualify(name)).local ? createNS : create; } d3_selectionPrototype.insert = function(name, before) { name = d3_selection_creator(name); before = d3_selection_selector(before); return this.select(function() { return this.insertBefore(name.apply(this, arguments), before.apply(this, arguments) || null); }); }; d3_selectionPrototype.remove = function() { return this.each(d3_selectionRemove); }; function d3_selectionRemove() { var parent = this.parentNode; if (parent) parent.removeChild(this); } d3_selectionPrototype.data = function(value, key) { var i = -1, n = this.length, group, node; if (!arguments.length) { value = new Array(n = (group = this[0]).length); while (++i < n) { if (node = group[i]) { value[i] = node.__data__; } } return value; } function bind(group, groupData) { var i, n = group.length, m = groupData.length, n0 = Math.min(n, m), updateNodes = new Array(m), enterNodes = new Array(m), exitNodes = new Array(n), node, nodeData; if (key) { var nodeByKeyValue = new d3_Map(), keyValues = new Array(n), keyValue; for (i = -1; ++i < n; ) { if (node = group[i]) { if (nodeByKeyValue.has(keyValue = key.call(node, node.__data__, i))) { exitNodes[i] = node; } else { nodeByKeyValue.set(keyValue, node); } keyValues[i] = keyValue; } } for (i = -1; ++i < m; ) { if (!(node = nodeByKeyValue.get(keyValue = key.call(groupData, nodeData = groupData[i], i)))) { enterNodes[i] = d3_selection_dataNode(nodeData); } else if (node !== true) { updateNodes[i] = node; node.__data__ = nodeData; } nodeByKeyValue.set(keyValue, true); } for (i = -1; ++i < n; ) { if (i in keyValues && nodeByKeyValue.get(keyValues[i]) !== true) { exitNodes[i] = group[i]; } } } else { for (i = -1; ++i < n0; ) { node = group[i]; nodeData = groupData[i]; if (node) { node.__data__ = nodeData; updateNodes[i] = node; } else { enterNodes[i] = d3_selection_dataNode(nodeData); } } for (;i < m; ++i) { enterNodes[i] = d3_selection_dataNode(groupData[i]); } for (;i < n; ++i) { exitNodes[i] = group[i]; } } enterNodes.update = updateNodes; enterNodes.parentNode = updateNodes.parentNode = exitNodes.parentNode = group.parentNode; enter.push(enterNodes); update.push(updateNodes); exit.push(exitNodes); } var enter = d3_selection_enter([]), update = d3_selection([]), exit = d3_selection([]); if (typeof value === "function") { while (++i < n) { bind(group = this[i], value.call(group, group.parentNode.__data__, i)); } } else { while (++i < n) { bind(group = this[i], value); } } update.enter = function() { return enter; }; update.exit = function() { return exit; }; return update; }; function d3_selection_dataNode(data) { return { __data__: data }; } d3_selectionPrototype.datum = function(value) { return arguments.length ? this.property("__data__", value) : this.property("__data__"); }; d3_selectionPrototype.filter = function(filter) { var subgroups = [], subgroup, group, node; if (typeof filter !== "function") filter = d3_selection_filter(filter); for (var j = 0, m = this.length; j < m; j++) { subgroups.push(subgroup = []); subgroup.parentNode = (group = this[j]).parentNode; for (var i = 0, n = group.length; i < n; i++) { if ((node = group[i]) && filter.call(node, node.__data__, i, j)) { subgroup.push(node); } } } return d3_selection(subgroups); }; function d3_selection_filter(selector) { return function() { return d3_selectMatches(this, selector); }; } d3_selectionPrototype.order = function() { for (var j = -1, m = this.length; ++j < m; ) { for (var group = this[j], i = group.length - 1, next = group[i], node; --i >= 0; ) { if (node = group[i]) { if (next && next !== node.nextSibling) next.parentNode.insertBefore(node, next); next = node; } } } return this; }; d3_selectionPrototype.sort = function(comparator) { comparator = d3_selection_sortComparator.apply(this, arguments); for (var j = -1, m = this.length; ++j < m; ) this[j].sort(comparator); return this.order(); }; function d3_selection_sortComparator(comparator) { if (!arguments.length) comparator = d3_ascending; return function(a, b) { return a && b ? comparator(a.__data__, b.__data__) : !a - !b; }; } d3_selectionPrototype.each = function(callback) { return d3_selection_each(this, function(node, i, j) { callback.call(node, node.__data__, i, j); }); }; function d3_selection_each(groups, callback) { for (var j = 0, m = groups.length; j < m; j++) { for (var group = groups[j], i = 0, n = group.length, node; i < n; i++) { if (node = group[i]) callback(node, i, j); } } return groups; } d3_selectionPrototype.call = function(callback) { var args = d3_array(arguments); callback.apply(args[0] = this, args); return this; }; d3_selectionPrototype.empty = function() { return !this.node(); }; d3_selectionPrototype.node = function() { for (var j = 0, m = this.length; j < m; j++) { for (var group = this[j], i = 0, n = group.length; i < n; i++) { var node = group[i]; if (node) return node; } } return null; }; d3_selectionPrototype.size = function() { var n = 0; d3_selection_each(this, function() { ++n; }); return n; }; function d3_selection_enter(selection) { d3_subclass(selection, d3_selection_enterPrototype); return selection; } var d3_selection_enterPrototype = []; d3.selection.enter = d3_selection_enter; d3.selection.enter.prototype = d3_selection_enterPrototype; d3_selection_enterPrototype.append = d3_selectionPrototype.append; d3_selection_enterPrototype.empty = d3_selectionPrototype.empty; d3_selection_enterPrototype.node = d3_selectionPrototype.node; d3_selection_enterPrototype.call = d3_selectionPrototype.call; d3_selection_enterPrototype.size = d3_selectionPrototype.size; d3_selection_enterPrototype.select = function(selector) { var subgroups = [], subgroup, subnode, upgroup, group, node; for (var j = -1, m = this.length; ++j < m; ) { upgroup = (group = this[j]).update; subgroups.push(subgroup = []); subgroup.parentNode = group.parentNode; for (var i = -1, n = group.length; ++i < n; ) { if (node = group[i]) { subgroup.push(upgroup[i] = subnode = selector.call(group.parentNode, node.__data__, i, j)); subnode.__data__ = node.__data__; } else { subgroup.push(null); } } } return d3_selection(subgroups); }; d3_selection_enterPrototype.insert = function(name, before) { if (arguments.length < 2) before = d3_selection_enterInsertBefore(this); return d3_selectionPrototype.insert.call(this, name, before); }; function d3_selection_enterInsertBefore(enter) { var i0, j0; return function(d, i, j) { var group = enter[j].update, n = group.length, node; if (j != j0) j0 = j, i0 = 0; if (i >= i0) i0 = i + 1; while (!(node = group[i0]) && ++i0 < n) ; return node; }; } d3.select = function(node) { var group; if (typeof node === "string") { group = [ d3_select(node, d3_document) ]; group.parentNode = d3_document.documentElement; } else { group = [ node ]; group.parentNode = d3_documentElement(node); } return d3_selection([ group ]); }; d3.selectAll = function(nodes) { var group; if (typeof nodes === "string") { group = d3_array(d3_selectAll(nodes, d3_document)); group.parentNode = d3_document.documentElement; } else { group = d3_array(nodes); group.parentNode = null; } return d3_selection([ group ]); }; d3_selectionPrototype.on = function(type, listener, capture) { var n = arguments.length; if (n < 3) { if (typeof type !== "string") { if (n < 2) listener = false; for (capture in type) this.each(d3_selection_on(capture, type[capture], listener)); return this; } if (n < 2) return (n = this.node()["__on" + type]) && n._; capture = false; } return this.each(d3_selection_on(type, listener, capture)); }; function d3_selection_on(type, listener, capture) { var name = "__on" + type, i = type.indexOf("."), wrap = d3_selection_onListener; if (i > 0) type = type.slice(0, i); var filter = d3_selection_onFilters.get(type); if (filter) type = filter, wrap = d3_selection_onFilter; function onRemove() { var l = this[name]; if (l) { this.removeEventListener(type, l, l.$); delete this[name]; } } function onAdd() { var l = wrap(listener, d3_array(arguments)); onRemove.call(this); this.addEventListener(type, this[name] = l, l.$ = capture); l._ = listener; } function removeAll() { var re = new RegExp("^__on([^.]+)" + d3.requote(type) + "$"), match; for (var name in this) { if (match = name.match(re)) { var l = this[name]; this.removeEventListener(match[1], l, l.$); delete this[name]; } } } return i ? listener ? onAdd : onRemove : listener ? d3_noop : removeAll; } var d3_selection_onFilters = d3.map({ mouseenter: "mouseover", mouseleave: "mouseout" }); if (d3_document) { d3_selection_onFilters.forEach(function(k) { if ("on" + k in d3_document) d3_selection_onFilters.remove(k); }); } function d3_selection_onListener(listener, argumentz) { return function(e) { var o = d3.event; d3.event = e; argumentz[0] = this.__data__; try { listener.apply(this, argumentz); } finally { d3.event = o; } }; } function d3_selection_onFilter(listener, argumentz) { var l = d3_selection_onListener(listener, argumentz); return function(e) { var target = this, related = e.relatedTarget; if (!related || related !== target && !(related.compareDocumentPosition(target) & 8)) { l.call(target, e); } }; } var d3_event_dragSelect, d3_event_dragId = 0; function d3_event_dragSuppress(node) { var name = ".dragsuppress-" + ++d3_event_dragId, click = "click" + name, w = d3.select(d3_window(node)).on("touchmove" + name, d3_eventPreventDefault).on("dragstart" + name, d3_eventPreventDefault).on("selectstart" + name, d3_eventPreventDefault); if (d3_event_dragSelect == null) { d3_event_dragSelect = "onselectstart" in node ? false : d3_vendorSymbol(node.style, "userSelect"); } if (d3_event_dragSelect) { var style = d3_documentElement(node).style, select = style[d3_event_dragSelect]; style[d3_event_dragSelect] = "none"; } return function(suppressClick) { w.on(name, null); if (d3_event_dragSelect) style[d3_event_dragSelect] = select; if (suppressClick) { var off = function() { w.on(click, null); }; w.on(click, function() { d3_eventPreventDefault(); off(); }, true); setTimeout(off, 0); } }; } d3.mouse = function(container) { return d3_mousePoint(container, d3_eventSource()); }; var d3_mouse_bug44083 = this.navigator && /WebKit/.test(this.navigator.userAgent) ? -1 : 0; function d3_mousePoint(container, e) { if (e.changedTouches) e = e.changedTouches[0]; var svg = container.ownerSVGElement || container; if (svg.createSVGPoint) { var point = svg.createSVGPoint(); if (d3_mouse_bug44083 < 0) { var window = d3_window(container); if (window.scrollX || window.scrollY) { svg = d3.select("body").append("svg").style({ position: "absolute", top: 0, left: 0, margin: 0, padding: 0, border: "none" }, "important"); var ctm = svg[0][0].getScreenCTM(); d3_mouse_bug44083 = !(ctm.f || ctm.e); svg.remove(); } } if (d3_mouse_bug44083) point.x = e.pageX, point.y = e.pageY; else point.x = e.clientX, point.y = e.clientY; point = point.matrixTransform(container.getScreenCTM().inverse()); return [ point.x, point.y ]; } var rect = container.getBoundingClientRect(); return [ e.clientX - rect.left - container.clientLeft, e.clientY - rect.top - container.clientTop ]; } d3.touch = function(container, touches, identifier) { if (arguments.length < 3) identifier = touches, touches = d3_eventSource().changedTouches; if (touches) for (var i = 0, n = touches.length, touch; i < n; ++i) { if ((touch = touches[i]).identifier === identifier) { return d3_mousePoint(container, touch); } } }; d3.behavior.drag = function() { var event = d3_eventDispatch(drag, "drag", "dragstart", "dragend"), origin = null, mousedown = dragstart(d3_noop, d3.mouse, d3_window, "mousemove", "mouseup"), touchstart = dragstart(d3_behavior_dragTouchId, d3.touch, d3_identity, "touchmove", "touchend"); function drag() { this.on("mousedown.drag", mousedown).on("touchstart.drag", touchstart); } function dragstart(id, position, subject, move, end) { return function() { var that = this, target = d3.event.target.correspondingElement || d3.event.target, parent = that.parentNode, dispatch = event.of(that, arguments), dragged = 0, dragId = id(), dragName = ".drag" + (dragId == null ? "" : "-" + dragId), dragOffset, dragSubject = d3.select(subject(target)).on(move + dragName, moved).on(end + dragName, ended), dragRestore = d3_event_dragSuppress(target), position0 = position(parent, dragId); if (origin) { dragOffset = origin.apply(that, arguments); dragOffset = [ dragOffset.x - position0[0], dragOffset.y - position0[1] ]; } else { dragOffset = [ 0, 0 ]; } dispatch({ type: "dragstart" }); function moved() { var position1 = position(parent, dragId), dx, dy; if (!position1) return; dx = position1[0] - position0[0]; dy = position1[1] - position0[1]; dragged |= dx | dy; position0 = position1; dispatch({ type: "drag", x: position1[0] + dragOffset[0], y: position1[1] + dragOffset[1], dx: dx, dy: dy }); } function ended() { if (!position(parent, dragId)) return; dragSubject.on(move + dragName, null).on(end + dragName, null); dragRestore(dragged); dispatch({ type: "dragend" }); } }; } drag.origin = function(x) { if (!arguments.length) return origin; origin = x; return drag; }; return d3.rebind(drag, event, "on"); }; function d3_behavior_dragTouchId() { return d3.event.changedTouches[0].identifier; } d3.touches = function(container, touches) { if (arguments.length < 2) touches = d3_eventSource().touches; return touches ? d3_array(touches).map(function(touch) { var point = d3_mousePoint(container, touch); point.identifier = touch.identifier; return point; }) : []; }; var ε = 1e-6, ε2 = ε * ε, π = Math.PI, τ = 2 * π, τε = τ - ε, halfπ = π / 2, d3_radians = π / 180, d3_degrees = 180 / π; function d3_sgn(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; } function d3_cross2d(a, b, c) { return (b[0] - a[0]) * (c[1] - a[1]) - (b[1] - a[1]) * (c[0] - a[0]); } function d3_acos(x) { return x > 1 ? 0 : x < -1 ? π : Math.acos(x); } function d3_asin(x) { return x > 1 ? halfπ : x < -1 ? -halfπ : Math.asin(x); } function d3_sinh(x) { return ((x = Math.exp(x)) - 1 / x) / 2; } function d3_cosh(x) { return ((x = Math.exp(x)) + 1 / x) / 2; } function d3_tanh(x) { return ((x = Math.exp(2 * x)) - 1) / (x + 1); } function d3_haversin(x) { return (x = Math.sin(x / 2)) * x; } var ρ = Math.SQRT2, ρ2 = 2, ρ4 = 4; d3.interpolateZoom = function(p0, p1) { var ux0 = p0[0], uy0 = p0[1], w0 = p0[2], ux1 = p1[0], uy1 = p1[1], w1 = p1[2], dx = ux1 - ux0, dy = uy1 - uy0, d2 = dx * dx + dy * dy, i, S; if (d2 < ε2) { S = Math.log(w1 / w0) / ρ; i = function(t) { return [ ux0 + t * dx, uy0 + t * dy, w0 * Math.exp(ρ * t * S) ]; }; } else { var d1 = Math.sqrt(d2), b0 = (w1 * w1 - w0 * w0 + ρ4 * d2) / (2 * w0 * ρ2 * d1), b1 = (w1 * w1 - w0 * w0 - ρ4 * d2) / (2 * w1 * ρ2 * d1), r0 = Math.log(Math.sqrt(b0 * b0 + 1) - b0), r1 = Math.log(Math.sqrt(b1 * b1 + 1) - b1); S = (r1 - r0) / ρ; i = function(t) { var s = t * S, coshr0 = d3_cosh(r0), u = w0 / (ρ2 * d1) * (coshr0 * d3_tanh(ρ * s + r0) - d3_sinh(r0)); return [ ux0 + u * dx, uy0 + u * dy, w0 * coshr0 / d3_cosh(ρ * s + r0) ]; }; } i.duration = S * 1e3; return i; }; d3.behavior.zoom = function() { var view = { x: 0, y: 0, k: 1 }, translate0, center0, center, size = [ 960, 500 ], scaleExtent = d3_behavior_zoomInfinity, duration = 250, zooming = 0, mousedown = "mousedown.zoom", mousemove = "mousemove.zoom", mouseup = "mouseup.zoom", mousewheelTimer, touchstart = "touchstart.zoom", touchtime, event = d3_eventDispatch(zoom, "zoomstart", "zoom", "zoomend"), x0, x1, y0, y1; if (!d3_behavior_zoomWheel) { d3_behavior_zoomWheel = "onwheel" in d3_document ? (d3_behavior_zoomDelta = function() { return -d3.event.deltaY * (d3.event.deltaMode ? 120 : 1); }, "wheel") : "onmousewheel" in d3_document ? (d3_behavior_zoomDelta = function() { return d3.event.wheelDelta; }, "mousewheel") : (d3_behavior_zoomDelta = function() { return -d3.event.detail; }, "MozMousePixelScroll"); } function zoom(g) { g.on(mousedown, mousedowned).on(d3_behavior_zoomWheel + ".zoom", mousewheeled).on("dblclick.zoom", dblclicked).on(touchstart, touchstarted); } zoom.event = function(g) { g.each(function() { var dispatch = event.of(this, arguments), view1 = view; if (d3_transitionInheritId) { d3.select(this).transition().each("start.zoom", function() { view = this.__chart__ || { x: 0, y: 0, k: 1 }; zoomstarted(dispatch); }).tween("zoom:zoom", function() { var dx = size[0], dy = size[1], cx = center0 ? center0[0] : dx / 2, cy = center0 ? center0[1] : dy / 2, i = d3.interpolateZoom([ (cx - view.x) / view.k, (cy - view.y) / view.k, dx / view.k ], [ (cx - view1.x) / view1.k, (cy - view1.y) / view1.k, dx / view1.k ]); return function(t) { var l = i(t), k = dx / l[2]; this.__chart__ = view = { x: cx - l[0] * k, y: cy - l[1] * k, k: k }; zoomed(dispatch); }; }).each("interrupt.zoom", function() { zoomended(dispatch); }).each("end.zoom", function() { zoomended(dispatch); }); } else { this.__chart__ = view; zoomstarted(dispatch); zoomed(dispatch); zoomended(dispatch); } }); }; zoom.translate = function(_) { if (!arguments.length) return [ view.x, view.y ]; view = { x: +_[0], y: +_[1], k: view.k }; rescale(); return zoom; }; zoom.scale = function(_) { if (!arguments.length) return view.k; view = { x: view.x, y: view.y, k: null }; scaleTo(+_); rescale(); return zoom; }; zoom.scaleExtent = function(_) { if (!arguments.length) return scaleExtent; scaleExtent = _ == null ? d3_behavior_zoomInfinity : [ +_[0], +_[1] ]; return zoom; }; zoom.center = function(_) { if (!arguments.length) return center; center = _ && [ +_[0], +_[1] ]; return zoom; }; zoom.size = function(_) { if (!arguments.length) return size; size = _ && [ +_[0], +_[1] ]; return zoom; }; zoom.duration = function(_) { if (!arguments.length) return duration; duration = +_; return zoom; }; zoom.x = function(z) { if (!arguments.length) return x1; x1 = z; x0 = z.copy(); view = { x: 0, y: 0, k: 1 }; return zoom; }; zoom.y = function(z) { if (!arguments.length) return y1; y1 = z; y0 = z.copy(); view = { x: 0, y: 0, k: 1 }; return zoom; }; function location(p) { return [ (p[0] - view.x) / view.k, (p[1] - view.y) / view.k ]; } function point(l) { return [ l[0] * view.k + view.x, l[1] * view.k + view.y ]; } function scaleTo(s) { view.k = Math.max(scaleExtent[0], Math.min(scaleExtent[1], s)); } function translateTo(p, l) { l = point(l); view.x += p[0] - l[0]; view.y += p[1] - l[1]; } function zoomTo(that, p, l, k) { that.__chart__ = { x: view.x, y: view.y, k: view.k }; scaleTo(Math.pow(2, k)); translateTo(center0 = p, l); that = d3.select(that); if (duration > 0) that = that.transition().duration(duration); that.call(zoom.event); } function rescale() { if (x1) x1.domain(x0.range().map(function(x) { return (x - view.x) / view.k; }).map(x0.invert)); if (y1) y1.domain(y0.range().map(function(y) { return (y - view.y) / view.k; }).map(y0.invert)); } function zoomstarted(dispatch) { if (!zooming++) dispatch({ type: "zoomstart" }); } function zoomed(dispatch) { rescale(); dispatch({ type: "zoom", scale: view.k, translate: [ view.x, view.y ] }); } function zoomended(dispatch) { if (!--zooming) dispatch({ type: "zoomend" }), center0 = null; } function mousedowned() { var that = this, dispatch = event.of(that, arguments), dragged = 0, subject = d3.select(d3_window(that)).on(mousemove, moved).on(mouseup, ended), location0 = location(d3.mouse(that)), dragRestore = d3_event_dragSuppress(that); d3_selection_interrupt.call(that); zoomstarted(dispatch); function moved() { dragged = 1; translateTo(d3.mouse(that), location0); zoomed(dispatch); } function ended() { subject.on(mousemove, null).on(mouseup, null); dragRestore(dragged); zoomended(dispatch); } } function touchstarted() { var that = this, dispatch = event.of(that, arguments), locations0 = {}, distance0 = 0, scale0, zoomName = ".zoom-" + d3.event.changedTouches[0].identifier, touchmove = "touchmove" + zoomName, touchend = "touchend" + zoomName, targets = [], subject = d3.select(that), dragRestore = d3_event_dragSuppress(that); started(); zoomstarted(dispatch); subject.on(mousedown, null).on(touchstart, started); function relocate() { var touches = d3.touches(that); scale0 = view.k; touches.forEach(function(t) { if (t.identifier in locations0) locations0[t.identifier] = location(t); }); return touches; } function started() { var target = d3.event.target; d3.select(target).on(touchmove, moved).on(touchend, ended); targets.push(target); var changed = d3.event.changedTouches; for (var i = 0, n = changed.length; i < n; ++i) { locations0[changed[i].identifier] = null; } var touches = relocate(), now = Date.now(); if (touches.length === 1) { if (now - touchtime < 500) { var p = touches[0]; zoomTo(that, p, locations0[p.identifier], Math.floor(Math.log(view.k) / Math.LN2) + 1); d3_eventPreventDefault(); } touchtime = now; } else if (touches.length > 1) { var p = touches[0], q = touches[1], dx = p[0] - q[0], dy = p[1] - q[1]; distance0 = dx * dx + dy * dy; } } function moved() { var touches = d3.touches(that), p0, l0, p1, l1; d3_selection_interrupt.call(that); for (var i = 0, n = touches.length; i < n; ++i, l1 = null) { p1 = touches[i]; if (l1 = locations0[p1.identifier]) { if (l0) break; p0 = p1, l0 = l1; } } if (l1) { var distance1 = (distance1 = p1[0] - p0[0]) * distance1 + (distance1 = p1[1] - p0[1]) * distance1, scale1 = distance0 && Math.sqrt(distance1 / distance0); p0 = [ (p0[0] + p1[0]) / 2, (p0[1] + p1[1]) / 2 ]; l0 = [ (l0[0] + l1[0]) / 2, (l0[1] + l1[1]) / 2 ]; scaleTo(scale1 * scale0); } touchtime = null; translateTo(p0, l0); zoomed(dispatch); } function ended() { if (d3.event.touches.length) { var changed = d3.event.changedTouches; for (var i = 0, n = changed.length; i < n; ++i) { delete locations0[changed[i].identifier]; } for (var identifier in locations0) { return void relocate(); } } d3.selectAll(targets).on(zoomName, null); subject.on(mousedown, mousedowned).on(touchstart, touchstarted); dragRestore(); zoomended(dispatch); } } function mousewheeled() { var dispatch = event.of(this, arguments); if (mousewheelTimer) clearTimeout(mousewheelTimer); else d3_selection_interrupt.call(this), translate0 = location(center0 = center || d3.mouse(this)), zoomstarted(dispatch); mousewheelTimer = setTimeout(function() { mousewheelTimer = null; zoomended(dispatch); }, 50); d3_eventPreventDefault(); scaleTo(Math.pow(2, d3_behavior_zoomDelta() * .002) * view.k); translateTo(center0, translate0); zoomed(dispatch); } function dblclicked() { var p = d3.mouse(this), k = Math.log(view.k) / Math.LN2; zoomTo(this, p, location(p), d3.event.shiftKey ? Math.ceil(k) - 1 : Math.floor(k) + 1); } return d3.rebind(zoom, event, "on"); }; var d3_behavior_zoomInfinity = [ 0, Infinity ], d3_behavior_zoomDelta, d3_behavior_zoomWheel; d3.color = d3_color; function d3_color() {} d3_color.prototype.toString = function() { return this.rgb() + ""; }; d3.hsl = d3_hsl; function d3_hsl(h, s, l) { return this instanceof d3_hsl ? void (this.h = +h, this.s = +s, this.l = +l) : arguments.length < 2 ? h instanceof d3_hsl ? new d3_hsl(h.h, h.s, h.l) : d3_rgb_parse("" + h, d3_rgb_hsl, d3_hsl) : new d3_hsl(h, s, l); } var d3_hslPrototype = d3_hsl.prototype = new d3_color(); d3_hslPrototype.brighter = function(k) { k = Math.pow(.7, arguments.length ? k : 1); return new d3_hsl(this.h, this.s, this.l / k); }; d3_hslPrototype.darker = function(k) { k = Math.pow(.7, arguments.length ? k : 1); return new d3_hsl(this.h, this.s, k * this.l); }; d3_hslPrototype.rgb = function() { return d3_hsl_rgb(this.h, this.s, this.l); }; function d3_hsl_rgb(h, s, l) { var m1, m2; h = isNaN(h) ? 0 : (h %= 360) < 0 ? h + 360 : h; s = isNaN(s) ? 0 : s < 0 ? 0 : s > 1 ? 1 : s; l = l < 0 ? 0 : l > 1 ? 1 : l; m2 = l <= .5 ? l * (1 + s) : l + s - l * s; m1 = 2 * l - m2; function v(h) { if (h > 360) h -= 360; else if (h < 0) h += 360; if (h < 60) return m1 + (m2 - m1) * h / 60; if (h < 180) return m2; if (h < 240) return m1 + (m2 - m1) * (240 - h) / 60; return m1; } function vv(h) { return Math.round(v(h) * 255); } return new d3_rgb(vv(h + 120), vv(h), vv(h - 120)); } d3.hcl = d3_hcl; function d3_hcl(h, c, l) { return this instanceof d3_hcl ? void (this.h = +h, this.c = +c, this.l = +l) : arguments.length < 2 ? h instanceof d3_hcl ? new d3_hcl(h.h, h.c, h.l) : h instanceof d3_lab ? d3_lab_hcl(h.l, h.a, h.b) : d3_lab_hcl((h = d3_rgb_lab((h = d3.rgb(h)).r, h.g, h.b)).l, h.a, h.b) : new d3_hcl(h, c, l); } var d3_hclPrototype = d3_hcl.prototype = new d3_color(); d3_hclPrototype.brighter = function(k) { return new d3_hcl(this.h, this.c, Math.min(100, this.l + d3_lab_K * (arguments.length ? k : 1))); }; d3_hclPrototype.darker = function(k) { return new d3_hcl(this.h, this.c, Math.max(0, this.l - d3_lab_K * (arguments.length ? k : 1))); }; d3_hclPrototype.rgb = function() { return d3_hcl_lab(this.h, this.c, this.l).rgb(); }; function d3_hcl_lab(h, c, l) { if (isNaN(h)) h = 0; if (isNaN(c)) c = 0; return new d3_lab(l, Math.cos(h *= d3_radians) * c, Math.sin(h) * c); } d3.lab = d3_lab; function d3_lab(l, a, b) { return this instanceof d3_lab ? void (this.l = +l, this.a = +a, this.b = +b) : arguments.length < 2 ? l instanceof d3_lab ? new d3_lab(l.l, l.a, l.b) : l instanceof d3_hcl ? d3_hcl_lab(l.h, l.c, l.l) : d3_rgb_lab((l = d3_rgb(l)).r, l.g, l.b) : new d3_lab(l, a, b); } var d3_lab_K = 18; var d3_lab_X = .95047, d3_lab_Y = 1, d3_lab_Z = 1.08883; var d3_labPrototype = d3_lab.prototype = new d3_color(); d3_labPrototype.brighter = function(k) { return new d3_lab(Math.min(100, this.l + d3_lab_K * (arguments.length ? k : 1)), this.a, this.b); }; d3_labPrototype.darker = function(k) { return new d3_lab(Math.max(0, this.l - d3_lab_K * (arguments.length ? k : 1)), this.a, this.b); }; d3_labPrototype.rgb = function() { return d3_lab_rgb(this.l, this.a, this.b); }; function d3_lab_rgb(l, a, b) { var y = (l + 16) / 116, x = y + a / 500, z = y - b / 200; x = d3_lab_xyz(x) * d3_lab_X; y = d3_lab_xyz(y) * d3_lab_Y; z = d3_lab_xyz(z) * d3_lab_Z; return new d3_rgb(d3_xyz_rgb(3.2404542 * x - 1.5371385 * y - .4985314 * z), d3_xyz_rgb(-.969266 * x + 1.8760108 * y + .041556 * z), d3_xyz_rgb(.0556434 * x - .2040259 * y + 1.0572252 * z)); } function d3_lab_hcl(l, a, b) { return l > 0 ? new d3_hcl(Math.atan2(b, a) * d3_degrees, Math.sqrt(a * a + b * b), l) : new d3_hcl(NaN, NaN, l); } function d3_lab_xyz(x) { return x > .206893034 ? x * x * x : (x - 4 / 29) / 7.787037; } function d3_xyz_lab(x) { return x > .008856 ? Math.pow(x, 1 / 3) : 7.787037 * x + 4 / 29; } function d3_xyz_rgb(r) { return Math.round(255 * (r <= .00304 ? 12.92 * r : 1.055 * Math.pow(r, 1 / 2.4) - .055)); } d3.rgb = d3_rgb; function d3_rgb(r, g, b) { return this instanceof d3_rgb ? void (this.r = ~~r, this.g = ~~g, this.b = ~~b) : arguments.length < 2 ? r instanceof d3_rgb ? new d3_rgb(r.r, r.g, r.b) : d3_rgb_parse("" + r, d3_rgb, d3_hsl_rgb) : new d3_rgb(r, g, b); } function d3_rgbNumber(value) { return new d3_rgb(value >> 16, value >> 8 & 255, value & 255); } function d3_rgbString(value) { return d3_rgbNumber(value) + ""; } var d3_rgbPrototype = d3_rgb.prototype = new d3_color(); d3_rgbPrototype.brighter = function(k) { k = Math.pow(.7, arguments.length ? k : 1); var r = this.r, g = this.g, b = this.b, i = 30; if (!r && !g && !b) return new d3_rgb(i, i, i); if (r && r < i) r = i; if (g && g < i) g = i; if (b && b < i) b = i; return new d3_rgb(Math.min(255, r / k), Math.min(255, g / k), Math.min(255, b / k)); }; d3_rgbPrototype.darker = function(k) { k = Math.pow(.7, arguments.length ? k : 1); return new d3_rgb(k * this.r, k * this.g, k * this.b); }; d3_rgbPrototype.hsl = function() { return d3_rgb_hsl(this.r, this.g, this.b); }; d3_rgbPrototype.toString = function() { return "#" + d3_rgb_hex(this.r) + d3_rgb_hex(this.g) + d3_rgb_hex(this.b); }; function d3_rgb_hex(v) { return v < 16 ? "0" + Math.max(0, v).toString(16) : Math.min(255, v).toString(16); } function d3_rgb_parse(format, rgb, hsl) { var r = 0, g = 0, b = 0, m1, m2, color; m1 = /([a-z]+)\((.*)\)/.exec(format = format.toLowerCase()); if (m1) { m2 = m1[2].split(","); switch (m1[1]) { case "hsl": { return hsl(parseFloat(m2[0]), parseFloat(m2[1]) / 100, parseFloat(m2[2]) / 100); } case "rgb": { return rgb(d3_rgb_parseNumber(m2[0]), d3_rgb_parseNumber(m2[1]), d3_rgb_parseNumber(m2[2])); } } } if (color = d3_rgb_names.get(format)) { return rgb(color.r, color.g, color.b); } if (format != null && format.charAt(0) === "#" && !isNaN(color = parseInt(format.slice(1), 16))) { if (format.length === 4) { r = (color & 3840) >> 4; r = r >> 4 | r; g = color & 240; g = g >> 4 | g; b = color & 15; b = b << 4 | b; } else if (format.length === 7) { r = (color & 16711680) >> 16; g = (color & 65280) >> 8; b = color & 255; } } return rgb(r, g, b); } function d3_rgb_hsl(r, g, b) { var min = Math.min(r /= 255, g /= 255, b /= 255), max = Math.max(r, g, b), d = max - min, h, s, l = (max + min) / 2; if (d) { s = l < .5 ? d / (max + min) : d / (2 - max - min); if (r == max) h = (g - b) / d + (g < b ? 6 : 0); else if (g == max) h = (b - r) / d + 2; else h = (r - g) / d + 4; h *= 60; } else { h = NaN; s = l > 0 && l < 1 ? 0 : h; } return new d3_hsl(h, s, l); } function d3_rgb_lab(r, g, b) { r = d3_rgb_xyz(r); g = d3_rgb_xyz(g); b = d3_rgb_xyz(b); var x = d3_xyz_lab((.4124564 * r + .3575761 * g + .1804375 * b) / d3_lab_X), y = d3_xyz_lab((.2126729 * r + .7151522 * g + .072175 * b) / d3_lab_Y), z = d3_xyz_lab((.0193339 * r + .119192 * g + .9503041 * b) / d3_lab_Z); return d3_lab(116 * y - 16, 500 * (x - y), 200 * (y - z)); } function d3_rgb_xyz(r) { return (r /= 255) <= .04045 ? r / 12.92 : Math.pow((r + .055) / 1.055, 2.4); } function d3_rgb_parseNumber(c) { var f = parseFloat(c); return c.charAt(c.length - 1) === "%" ? Math.round(f * 2.55) : f; } var d3_rgb_names = d3.map({ aliceblue: 15792383, antiquewhite: 16444375, aqua: 65535, aquamarine: 8388564, azure: 15794175, beige: 16119260, bisque: 16770244, black: 0, blanchedalmond: 16772045, blue: 255, blueviolet: 9055202, brown: 10824234, burlywood: 14596231, cadetblue: 6266528, chartreuse: 8388352, chocolate: 13789470, coral: 16744272, cornflowerblue: 6591981, cornsilk: 16775388, crimson: 14423100, cyan: 65535, darkblue: 139, darkcyan: 35723, darkgoldenrod: 12092939, darkgray: 11119017, darkgreen: 25600, darkgrey: 11119017, darkkhaki: 12433259, darkmagenta: 9109643, darkolivegreen: 5597999, darkorange: 16747520, darkorchid: 10040012, darkred: 9109504, darksalmon: 15308410, darkseagreen: 9419919, darkslateblue: 4734347, darkslategray: 3100495, darkslategrey: 3100495, darkturquoise: 52945, darkviolet: 9699539, deeppink: 16716947, deepskyblue: 49151, dimgray: 6908265, dimgrey: 6908265, dodgerblue: 2003199, firebrick: 11674146, floralwhite: 16775920, forestgreen: 2263842, fuchsia: 16711935, gainsboro: 14474460, ghostwhite: 16316671, gold: 16766720, goldenrod: 14329120, gray: 8421504, green: 32768, greenyellow: 11403055, grey: 8421504, honeydew: 15794160, hotpink: 16738740, indianred: 13458524, indigo: 4915330, ivory: 16777200, khaki: 15787660, lavender: 15132410, lavenderblush: 16773365, lawngreen: 8190976, lemonchiffon: 16775885, lightblue: 11393254, lightcoral: 15761536, lightcyan: 14745599, lightgoldenrodyellow: 16448210, lightgray: 13882323, lightgreen: 9498256, lightgrey: 13882323, lightpink: 16758465, lightsalmon: 16752762, lightseagreen: 2142890, lightskyblue: 8900346, lightslategray: 7833753, lightslategrey: 7833753, lightsteelblue: 11584734, lightyellow: 16777184, lime: 65280, limegreen: 3329330, linen: 16445670, magenta: 16711935, maroon: 8388608, mediumaquamarine: 6737322, mediumblue: 205, mediumorchid: 12211667, mediumpurple: 9662683, mediumseagreen: 3978097, mediumslateblue: 8087790, mediumspringgreen: 64154, mediumturquoise: 4772300, mediumvioletred: 13047173, midnightblue: 1644912, mintcream: 16121850, mistyrose: 16770273, moccasin: 16770229, navajowhite: 16768685, navy: 128, oldlace: 16643558, olive: 8421376, olivedrab: 7048739, orange: 16753920, orangered: 16729344, orchid: 14315734, palegoldenrod: 15657130, palegreen: 10025880, paleturquoise: 11529966, palevioletred: 14381203, papayawhip: 16773077, peachpuff: 16767673, peru: 13468991, pink: 16761035, plum: 14524637, powderblue: 11591910, purple: 8388736, rebeccapurple: 6697881, red: 16711680, rosybrown: 12357519, royalblue: 4286945, saddlebrown: 9127187, salmon: 16416882, sandybrown: 16032864, seagreen: 3050327, seashell: 16774638, sienna: 10506797, silver: 12632256, skyblue: 8900331, slateblue: 6970061, slategray: 7372944, slategrey: 7372944, snow: 16775930, springgreen: 65407, steelblue: 4620980, tan: 13808780, teal: 32896, thistle: 14204888, tomato: 16737095, turquoise: 4251856, violet: 15631086, wheat: 16113331, white: 16777215, whitesmoke: 16119285, yellow: 16776960, yellowgreen: 10145074 }); d3_rgb_names.forEach(function(key, value) { d3_rgb_names.set(key, d3_rgbNumber(value)); }); function d3_functor(v) { return typeof v === "function" ? v : function() { return v; }; } d3.functor = d3_functor; d3.xhr = d3_xhrType(d3_identity); function d3_xhrType(response) { return function(url, mimeType, callback) { if (arguments.length === 2 && typeof mimeType === "function") callback = mimeType, mimeType = null; return d3_xhr(url, mimeType, response, callback); }; } function d3_xhr(url, mimeType, response, callback) { var xhr = {}, dispatch = d3.dispatch("beforesend", "progress", "load", "error"), headers = {}, request = new XMLHttpRequest(), responseType = null; if (this.XDomainRequest && !("withCredentials" in request) && /^(http(s)?:)?\/\//.test(url)) request = new XDomainRequest(); "onload" in request ? request.onload = request.onerror = respond : request.onreadystatechange = function() { request.readyState > 3 && respond(); }; function respond() { var status = request.status, result; if (!status && d3_xhrHasResponse(request) || status >= 200 && status < 300 || status === 304) { try { result = response.call(xhr, request); } catch (e) { dispatch.error.call(xhr, e); return; } dispatch.load.call(xhr, result); } else { dispatch.error.call(xhr, request); } } request.onprogress = function(event) { var o = d3.event; d3.event = event; try { dispatch.progress.call(xhr, request); } finally { d3.event = o; } }; xhr.header = function(name, value) { name = (name + "").toLowerCase(); if (arguments.length < 2) return headers[name]; if (value == null) delete headers[name]; else headers[name] = value + ""; return xhr; }; xhr.mimeType = function(value) { if (!arguments.length) return mimeType; mimeType = value == null ? null : value + ""; return xhr; }; xhr.responseType = function(value) { if (!arguments.length) return responseType; responseType = value; return xhr; }; xhr.response = function(value) { response = value; return xhr; }; [ "get", "post" ].forEach(function(method) { xhr[method] = function() { return xhr.send.apply(xhr, [ method ].concat(d3_array(arguments))); }; }); xhr.send = function(method, data, callback) { if (arguments.length === 2 && typeof data === "function") callback = data, data = null; request.open(method, url, true); if (mimeType != null && !("accept" in headers)) headers["accept"] = mimeType + ",*/*"; if (request.setRequestHeader) for (var name in headers) request.setRequestHeader(name, headers[name]); if (mimeType != null && request.overrideMimeType) request.overrideMimeType(mimeType); if (responseType != null) request.responseType = responseType; if (callback != null) xhr.on("error", callback).on("load", function(request) { callback(null, request); }); dispatch.beforesend.call(xhr, request); request.send(data == null ? null : data); return xhr; }; xhr.abort = function() { request.abort(); return xhr; }; d3.rebind(xhr, dispatch, "on"); return callback == null ? xhr : xhr.get(d3_xhr_fixCallback(callback)); } function d3_xhr_fixCallback(callback) { return callback.length === 1 ? function(error, request) { callback(error == null ? request : null); } : callback; } function d3_xhrHasResponse(request) { var type = request.responseType; return type && type !== "text" ? request.response : request.responseText; } d3.dsv = function(delimiter, mimeType) { var reFormat = new RegExp('["' + delimiter + "\n]"), delimiterCode = delimiter.charCodeAt(0); function dsv(url, row, callback) { if (arguments.length < 3) callback = row, row = null; var xhr = d3_xhr(url, mimeType, row == null ? response : typedResponse(row), callback); xhr.row = function(_) { return arguments.length ? xhr.response((row = _) == null ? response : typedResponse(_)) : row; }; return xhr; } function response(request) { return dsv.parse(request.responseText); } function typedResponse(f) { return function(request) { return dsv.parse(request.responseText, f); }; } dsv.parse = function(text, f) { var o; return dsv.parseRows(text, function(row, i) { if (o) return o(row, i - 1); var a = new Function("d", "return {" + row.map(function(name, i) { return JSON.stringify(name) + ": d[" + i + "]"; }).join(",") + "}"); o = f ? function(row, i) { return f(a(row), i); } : a; }); }; dsv.parseRows = function(text, f) { var EOL = {}, EOF = {}, rows = [], N = text.length, I = 0, n = 0, t, eol; function token() { if (I >= N) return EOF; if (eol) return eol = false, EOL; var j = I; if (text.charCodeAt(j) === 34) { var i = j; while (i++ < N) { if (text.charCodeAt(i) === 34) { if (text.charCodeAt(i + 1) !== 34) break; ++i; } } I = i + 2; var c = text.charCodeAt(i + 1); if (c === 13) { eol = true; if (text.charCodeAt(i + 2) === 10) ++I; } else if (c === 10) { eol = true; } return text.slice(j + 1, i).replace(/""/g, '"'); } while (I < N) { var c = text.charCodeAt(I++), k = 1; if (c === 10) eol = true; else if (c === 13) { eol = true; if (text.charCodeAt(I) === 10) ++I, ++k; } else if (c !== delimiterCode) continue; return text.slice(j, I - k); } return text.slice(j); } while ((t = token()) !== EOF) { var a = []; while (t !== EOL && t !== EOF) { a.push(t); t = token(); } if (f && (a = f(a, n++)) == null) continue; rows.push(a); } return rows; }; dsv.format = function(rows) { if (Array.isArray(rows[0])) return dsv.formatRows(rows); var fieldSet = new d3_Set(), fields = []; rows.forEach(function(row) { for (var field in row) { if (!fieldSet.has(field)) { fields.push(fieldSet.add(field)); } } }); return [ fields.map(formatValue).join(delimiter) ].concat(rows.map(function(row) { return fields.map(function(field) { return formatValue(row[field]); }).join(delimiter); })).join("\n"); }; dsv.formatRows = function(rows) { return rows.map(formatRow).join("\n"); }; function formatRow(row) { return row.map(formatValue).join(delimiter); } function formatValue(text) { return reFormat.test(text) ? '"' + text.replace(/\"/g, '""') + '"' : text; } return dsv; }; d3.csv = d3.dsv(",", "text/csv"); d3.tsv = d3.dsv(" ", "text/tab-separated-values"); var d3_timer_queueHead, d3_timer_queueTail, d3_timer_interval, d3_timer_timeout, d3_timer_frame = this[d3_vendorSymbol(this, "requestAnimationFrame")] || function(callback) { setTimeout(callback, 17); }; d3.timer = function() { d3_timer.apply(this, arguments); }; function d3_timer(callback, delay, then) { var n = arguments.length; if (n < 2) delay = 0; if (n < 3) then = Date.now(); var time = then + delay, timer = { c: callback, t: time, n: null }; if (d3_timer_queueTail) d3_timer_queueTail.n = timer; else d3_timer_queueHead = timer; d3_timer_queueTail = timer; if (!d3_timer_interval) { d3_timer_timeout = clearTimeout(d3_timer_timeout); d3_timer_interval = 1; d3_timer_frame(d3_timer_step); } return timer; } function d3_timer_step() { var now = d3_timer_mark(), delay = d3_timer_sweep() - now; if (delay > 24) { if (isFinite(delay)) { clearTimeout(d3_timer_timeout); d3_timer_timeout = setTimeout(d3_timer_step, delay); } d3_timer_interval = 0; } else { d3_timer_interval = 1; d3_timer_frame(d3_timer_step); } } d3.timer.flush = function() { d3_timer_mark(); d3_timer_sweep(); }; function d3_timer_mark() { var now = Date.now(), timer = d3_timer_queueHead; while (timer) { if (now >= timer.t && timer.c(now - timer.t)) timer.c = null; timer = timer.n; } return now; } function d3_timer_sweep() { var t0, t1 = d3_timer_queueHead, time = Infinity; while (t1) { if (t1.c) { if (t1.t < time) time = t1.t; t1 = (t0 = t1).n; } else { t1 = t0 ? t0.n = t1.n : d3_timer_queueHead = t1.n; } } d3_timer_queueTail = t0; return time; } function d3_format_precision(x, p) { return p - (x ? Math.ceil(Math.log(x) / Math.LN10) : 1); } d3.round = function(x, n) { return n ? Math.round(x * (n = Math.pow(10, n))) / n : Math.round(x); }; var d3_formatPrefixes = [ "y", "z", "a", "f", "p", "n", "µ", "m", "", "k", "M", "G", "T", "P", "E", "Z", "Y" ].map(d3_formatPrefix); d3.formatPrefix = function(value, precision) { var i = 0; if (value = +value) { if (value < 0) value *= -1; if (precision) value = d3.round(value, d3_format_precision(value, precision)); i = 1 + Math.floor(1e-12 + Math.log(value) / Math.LN10); i = Math.max(-24, Math.min(24, Math.floor((i - 1) / 3) * 3)); } return d3_formatPrefixes[8 + i / 3]; }; function d3_formatPrefix(d, i) { var k = Math.pow(10, abs(8 - i) * 3); return { scale: i > 8 ? function(d) { return d / k; } : function(d) { return d * k; }, symbol: d }; } function d3_locale_numberFormat(locale) { var locale_decimal = locale.decimal, locale_thousands = locale.thousands, locale_grouping = locale.grouping, locale_currency = locale.currency, formatGroup = locale_grouping && locale_thousands ? function(value, width) { var i = value.length, t = [], j = 0, g = locale_grouping[0], length = 0; while (i > 0 && g > 0) { if (length + g + 1 > width) g = Math.max(1, width - length); t.push(value.substring(i -= g, i + g)); if ((length += g + 1) > width) break; g = locale_grouping[j = (j + 1) % locale_grouping.length]; } return t.reverse().join(locale_thousands); } : d3_identity; return function(specifier) { var match = d3_format_re.exec(specifier), fill = match[1] || " ", align = match[2] || ">", sign = match[3] || "-", symbol = match[4] || "", zfill = match[5], width = +match[6], comma = match[7], precision = match[8], type = match[9], scale = 1, prefix = "", suffix = "", integer = false, exponent = true; if (precision) precision = +precision.substring(1); if (zfill || fill === "0" && align === "=") { zfill = fill = "0"; align = "="; } switch (type) { case "n": comma = true; type = "g"; break; case "%": scale = 100; suffix = "%"; type = "f"; break; case "p": scale = 100; suffix = "%"; type = "r"; break; case "b": case "o": case "x": case "X": if (symbol === "#") prefix = "0" + type.toLowerCase(); case "c": exponent = false; case "d": integer = true; precision = 0; break; case "s": scale = -1; type = "r"; break; } if (symbol === "$") prefix = locale_currency[0], suffix = locale_currency[1]; if (type == "r" && !precision) type = "g"; if (precision != null) { if (type == "g") precision = Math.max(1, Math.min(21, precision)); else if (type == "e" || type == "f") precision = Math.max(0, Math.min(20, precision)); } type = d3_format_types.get(type) || d3_format_typeDefault; var zcomma = zfill && comma; return function(value) { var fullSuffix = suffix; if (integer && value % 1) return ""; var negative = value < 0 || value === 0 && 1 / value < 0 ? (value = -value, "-") : sign === "-" ? "" : sign; if (scale < 0) { var unit = d3.formatPrefix(value, precision); value = unit.scale(value); fullSuffix = unit.symbol + suffix; } else { value *= scale; } value = type(value, precision); var i = value.lastIndexOf("."), before, after; if (i < 0) { var j = exponent ? value.lastIndexOf("e") : -1; if (j < 0) before = value, after = ""; else before = value.substring(0, j), after = value.substring(j); } else { before = value.substring(0, i); after = locale_decimal + value.substring(i + 1); } if (!zfill && comma) before = formatGroup(before, Infinity); var length = prefix.length + before.length + after.length + (zcomma ? 0 : negative.length), padding = length < width ? new Array(length = width - length + 1).join(fill) : ""; if (zcomma) before = formatGroup(padding + before, padding.length ? width - after.length : Infinity); negative += prefix; value = before + after; return (align === "<" ? negative + value + padding : align === ">" ? padding + negative + value : align === "^" ? padding.substring(0, length >>= 1) + negative + value + padding.substring(length) : negative + (zcomma ? value : padding + value)) + fullSuffix; }; }; } var d3_format_re = /(?:([^{])?([<>=^]))?([+\- ])?([$#])?(0)?(\d+)?(,)?(\.-?\d+)?([a-z%])?/i; var d3_format_types = d3.map({ b: function(x) { return x.toString(2); }, c: function(x) { return String.fromCharCode(x); }, o: function(x) { return x.toString(8); }, x: function(x) { return x.toString(16); }, X: function(x) { return x.toString(16).toUpperCase(); }, g: function(x, p) { return x.toPrecision(p); }, e: function(x, p) { return x.toExponential(p); }, f: function(x, p) { return x.toFixed(p); }, r: function(x, p) { return (x = d3.round(x, d3_format_precision(x, p))).toFixed(Math.max(0, Math.min(20, d3_format_precision(x * (1 + 1e-15), p)))); } }); function d3_format_typeDefault(x) { return x + ""; } var d3_time = d3.time = {}, d3_date = Date; function d3_date_utc() { this._ = new Date(arguments.length > 1 ? Date.UTC.apply(this, arguments) : arguments[0]); } d3_date_utc.prototype = { getDate: function() { return this._.getUTCDate(); }, getDay: function() { return this._.getUTCDay(); }, getFullYear: function() { return this._.getUTCFullYear(); }, getHours: function() { return this._.getUTCHours(); }, getMilliseconds: function() { return this._.getUTCMilliseconds(); }, getMinutes: function() { return this._.getUTCMinutes(); }, getMonth: function() { return this._.getUTCMonth(); }, getSeconds: function() { return this._.getUTCSeconds(); }, getTime: function() { return this._.getTime(); }, getTimezoneOffset: function() { return 0; }, valueOf: function() { return this._.valueOf(); }, setDate: function() { d3_time_prototype.setUTCDate.apply(this._, arguments); }, setDay: function() { d3_time_prototype.setUTCDay.apply(this._, arguments); }, setFullYear: function() { d3_time_prototype.setUTCFullYear.apply(this._, arguments); }, setHours: function() { d3_time_prototype.setUTCHours.apply(this._, arguments); }, setMilliseconds: function() { d3_time_prototype.setUTCMilliseconds.apply(this._, arguments); }, setMinutes: function() { d3_time_prototype.setUTCMinutes.apply(this._, arguments); }, setMonth: function() { d3_time_prototype.setUTCMonth.apply(this._, arguments); }, setSeconds: function() { d3_time_prototype.setUTCSeconds.apply(this._, arguments); }, setTime: function() { d3_time_prototype.setTime.apply(this._, arguments); } }; var d3_time_prototype = Date.prototype; function d3_time_interval(local, step, number) { function round(date) { var d0 = local(date), d1 = offset(d0, 1); return date - d0 < d1 - date ? d0 : d1; } function ceil(date) { step(date = local(new d3_date(date - 1)), 1); return date; } function offset(date, k) { step(date = new d3_date(+date), k); return date; } function range(t0, t1, dt) { var time = ceil(t0), times = []; if (dt > 1) { while (time < t1) { if (!(number(time) % dt)) times.push(new Date(+time)); step(time, 1); } } else { while (time < t1) times.push(new Date(+time)), step(time, 1); } return times; } function range_utc(t0, t1, dt) { try { d3_date = d3_date_utc; var utc = new d3_date_utc(); utc._ = t0; return range(utc, t1, dt); } finally { d3_date = Date; } } local.floor = local; local.round = round; local.ceil = ceil; local.offset = offset; local.range = range; var utc = local.utc = d3_time_interval_utc(local); utc.floor = utc; utc.round = d3_time_interval_utc(round); utc.ceil = d3_time_interval_utc(ceil); utc.offset = d3_time_interval_utc(offset); utc.range = range_utc; return local; } function d3_time_interval_utc(method) { return function(date, k) { try { d3_date = d3_date_utc; var utc = new d3_date_utc(); utc._ = date; return method(utc, k)._; } finally { d3_date = Date; } }; } d3_time.year = d3_time_interval(function(date) { date = d3_time.day(date); date.setMonth(0, 1); return date; }, function(date, offset) { date.setFullYear(date.getFullYear() + offset); }, function(date) { return date.getFullYear(); }); d3_time.years = d3_time.year.range; d3_time.years.utc = d3_time.year.utc.range; d3_time.day = d3_time_interval(function(date) { var day = new d3_date(2e3, 0); day.setFullYear(date.getFullYear(), date.getMonth(), date.getDate()); return day; }, function(date, offset) { date.setDate(date.getDate() + offset); }, function(date) { return date.getDate() - 1; }); d3_time.days = d3_time.day.range; d3_time.days.utc = d3_time.day.utc.range; d3_time.dayOfYear = function(date) { var year = d3_time.year(date); return Math.floor((date - year - (date.getTimezoneOffset() - year.getTimezoneOffset()) * 6e4) / 864e5); }; [ "sunday", "monday", "tuesday", "wednesday", "thursday", "friday", "saturday" ].forEach(function(day, i) { i = 7 - i; var interval = d3_time[day] = d3_time_interval(function(date) { (date = d3_time.day(date)).setDate(date.getDate() - (date.getDay() + i) % 7); return date; }, function(date, offset) { date.setDate(date.getDate() + Math.floor(offset) * 7); }, function(date) { var day = d3_time.year(date).getDay(); return Math.floor((d3_time.dayOfYear(date) + (day + i) % 7) / 7) - (day !== i); }); d3_time[day + "s"] = interval.range; d3_time[day + "s"].utc = interval.utc.range; d3_time[day + "OfYear"] = function(date) { var day = d3_time.year(date).getDay(); return Math.floor((d3_time.dayOfYear(date) + (day + i) % 7) / 7); }; }); d3_time.week = d3_time.sunday; d3_time.weeks = d3_time.sunday.range; d3_time.weeks.utc = d3_time.sunday.utc.range; d3_time.weekOfYear = d3_time.sundayOfYear; function d3_locale_timeFormat(locale) { var locale_dateTime = locale.dateTime, locale_date = locale.date, locale_time = locale.time, locale_periods = locale.periods, locale_days = locale.days, locale_shortDays = locale.shortDays, locale_months = locale.months, locale_shortMonths = locale.shortMonths; function d3_time_format(template) { var n = template.length; function format(date) { var string = [], i = -1, j = 0, c, p, f; while (++i < n) { if (template.charCodeAt(i) === 37) { string.push(template.slice(j, i)); if ((p = d3_time_formatPads[c = template.charAt(++i)]) != null) c = template.charAt(++i); if (f = d3_time_formats[c]) c = f(date, p == null ? c === "e" ? " " : "0" : p); string.push(c); j = i + 1; } } string.push(template.slice(j, i)); return string.join(""); } format.parse = function(string) { var d = { y: 1900, m: 0, d: 1, H: 0, M: 0, S: 0, L: 0, Z: null }, i = d3_time_parse(d, template, string, 0); if (i != string.length) return null; if ("p" in d) d.H = d.H % 12 + d.p * 12; var localZ = d.Z != null && d3_date !== d3_date_utc, date = new (localZ ? d3_date_utc : d3_date)(); if ("j" in d) date.setFullYear(d.y, 0, d.j); else if ("W" in d || "U" in d) { if (!("w" in d)) d.w = "W" in d ? 1 : 0; date.setFullYear(d.y, 0, 1); date.setFullYear(d.y, 0, "W" in d ? (d.w + 6) % 7 + d.W * 7 - (date.getDay() + 5) % 7 : d.w + d.U * 7 - (date.getDay() + 6) % 7); } else date.setFullYear(d.y, d.m, d.d); date.setHours(d.H + (d.Z / 100 | 0), d.M + d.Z % 100, d.S, d.L); return localZ ? date._ : date; }; format.toString = function() { return template; }; return format; } function d3_time_parse(date, template, string, j) { var c, p, t, i = 0, n = template.length, m = string.length; while (i < n) { if (j >= m) return -1; c = template.charCodeAt(i++); if (c === 37) { t = template.charAt(i++); p = d3_time_parsers[t in d3_time_formatPads ? template.charAt(i++) : t]; if (!p || (j = p(date, string, j)) < 0) return -1; } else if (c != string.charCodeAt(j++)) { return -1; } } return j; } d3_time_format.utc = function(template) { var local = d3_time_format(template); function format(date) { try { d3_date = d3_date_utc; var utc = new d3_date(); utc._ = date; return local(utc); } finally { d3_date = Date; } } format.parse = function(string) { try { d3_date = d3_date_utc; var date = local.parse(string); return date && date._; } finally { d3_date = Date; } }; format.toString = local.toString; return format; }; d3_time_format.multi = d3_time_format.utc.multi = d3_time_formatMulti; var d3_time_periodLookup = d3.map(), d3_time_dayRe = d3_time_formatRe(locale_days), d3_time_dayLookup = d3_time_formatLookup(locale_days), d3_time_dayAbbrevRe = d3_time_formatRe(locale_shortDays), d3_time_dayAbbrevLookup = d3_time_formatLookup(locale_shortDays), d3_time_monthRe = d3_time_formatRe(locale_months), d3_time_monthLookup = d3_time_formatLookup(locale_months), d3_time_monthAbbrevRe = d3_time_formatRe(locale_shortMonths), d3_time_monthAbbrevLookup = d3_time_formatLookup(locale_shortMonths); locale_periods.forEach(function(p, i) { d3_time_periodLookup.set(p.toLowerCase(), i); }); var d3_time_formats = { a: function(d) { return locale_shortDays[d.getDay()]; }, A: function(d) { return locale_days[d.getDay()]; }, b: function(d) { return locale_shortMonths[d.getMonth()]; }, B: function(d) { return locale_months[d.getMonth()]; }, c: d3_time_format(locale_dateTime), d: function(d, p) { return d3_time_formatPad(d.getDate(), p, 2); }, e: function(d, p) { return d3_time_formatPad(d.getDate(), p, 2); }, H: function(d, p) { return d3_time_formatPad(d.getHours(), p, 2); }, I: function(d, p) { return d3_time_formatPad(d.getHours() % 12 || 12, p, 2); }, j: function(d, p) { return d3_time_formatPad(1 + d3_time.dayOfYear(d), p, 3); }, L: function(d, p) { return d3_time_formatPad(d.getMilliseconds(), p, 3); }, m: function(d, p) { return d3_time_formatPad(d.getMonth() + 1, p, 2); }, M: function(d, p) { return d3_time_formatPad(d.getMinutes(), p, 2); }, p: function(d) { return locale_periods[+(d.getHours() >= 12)]; }, S: function(d, p) { return d3_time_formatPad(d.getSeconds(), p, 2); }, U: function(d, p) { return d3_time_formatPad(d3_time.sundayOfYear(d), p, 2); }, w: function(d) { return d.getDay(); }, W: function(d, p) { return d3_time_formatPad(d3_time.mondayOfYear(d), p, 2); }, x: d3_time_format(locale_date), X: d3_time_format(locale_time), y: function(d, p) { return d3_time_formatPad(d.getFullYear() % 100, p, 2); }, Y: function(d, p) { return d3_time_formatPad(d.getFullYear() % 1e4, p, 4); }, Z: d3_time_zone, "%": function() { return "%"; } }; var d3_time_parsers = { a: d3_time_parseWeekdayAbbrev, A: d3_time_parseWeekday, b: d3_time_parseMonthAbbrev, B: d3_time_parseMonth, c: d3_time_parseLocaleFull, d: d3_time_parseDay, e: d3_time_parseDay, H: d3_time_parseHour24, I: d3_time_parseHour24, j: d3_time_parseDayOfYear, L: d3_time_parseMilliseconds, m: d3_time_parseMonthNumber, M: d3_time_parseMinutes, p: d3_time_parseAmPm, S: d3_time_parseSeconds, U: d3_time_parseWeekNumberSunday, w: d3_time_parseWeekdayNumber, W: d3_time_parseWeekNumberMonday, x: d3_time_parseLocaleDate, X: d3_time_parseLocaleTime, y: d3_time_parseYear, Y: d3_time_parseFullYear, Z: d3_time_parseZone, "%": d3_time_parseLiteralPercent }; function d3_time_parseWeekdayAbbrev(date, string, i) { d3_time_dayAbbrevRe.lastIndex = 0; var n = d3_time_dayAbbrevRe.exec(string.slice(i)); return n ? (date.w = d3_time_dayAbbrevLookup.get(n[0].toLowerCase()), i + n[0].length) : -1; } function d3_time_parseWeekday(date, string, i) { d3_time_dayRe.lastIndex = 0; var n = d3_time_dayRe.exec(string.slice(i)); return n ? (date.w = d3_time_dayLookup.get(n[0].toLowerCase()), i + n[0].length) : -1; } function d3_time_parseMonthAbbrev(date, string, i) { d3_time_monthAbbrevRe.lastIndex = 0; var n = d3_time_monthAbbrevRe.exec(string.slice(i)); return n ? (date.m = d3_time_monthAbbrevLookup.get(n[0].toLowerCase()), i + n[0].length) : -1; } function d3_time_parseMonth(date, string, i) { d3_time_monthRe.lastIndex = 0; var n = d3_time_monthRe.exec(string.slice(i)); return n ? (date.m = d3_time_monthLookup.get(n[0].toLowerCase()), i + n[0].length) : -1; } function d3_time_parseLocaleFull(date, string, i) { return d3_time_parse(date, d3_time_formats.c.toString(), string, i); } function d3_time_parseLocaleDate(date, string, i) { return d3_time_parse(date, d3_time_formats.x.toString(), string, i); } function d3_time_parseLocaleTime(date, string, i) { return d3_time_parse(date, d3_time_formats.X.toString(), string, i); } function d3_time_parseAmPm(date, string, i) { var n = d3_time_periodLookup.get(string.slice(i, i += 2).toLowerCase()); return n == null ? -1 : (date.p = n, i); } return d3_time_format; } var d3_time_formatPads = { "-": "", _: " ", "0": "0" }, d3_time_numberRe = /^\s*\d+/, d3_time_percentRe = /^%/; function d3_time_formatPad(value, fill, width) { var sign = value < 0 ? "-" : "", string = (sign ? -value : value) + "", length = string.length; return sign + (length < width ? new Array(width - length + 1).join(fill) + string : string); } function d3_time_formatRe(names) { return new RegExp("^(?:" + names.map(d3.requote).join("|") + ")", "i"); } function d3_time_formatLookup(names) { var map = new d3_Map(), i = -1, n = names.length; while (++i < n) map.set(names[i].toLowerCase(), i); return map; } function d3_time_parseWeekdayNumber(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 1)); return n ? (date.w = +n[0], i + n[0].length) : -1; } function d3_time_parseWeekNumberSunday(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i)); return n ? (date.U = +n[0], i + n[0].length) : -1; } function d3_time_parseWeekNumberMonday(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i)); return n ? (date.W = +n[0], i + n[0].length) : -1; } function d3_time_parseFullYear(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 4)); return n ? (date.y = +n[0], i + n[0].length) : -1; } function d3_time_parseYear(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.y = d3_time_expandYear(+n[0]), i + n[0].length) : -1; } function d3_time_parseZone(date, string, i) { return /^[+-]\d{4}$/.test(string = string.slice(i, i + 5)) ? (date.Z = -string, i + 5) : -1; } function d3_time_expandYear(d) { return d + (d > 68 ? 1900 : 2e3); } function d3_time_parseMonthNumber(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.m = n[0] - 1, i + n[0].length) : -1; } function d3_time_parseDay(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.d = +n[0], i + n[0].length) : -1; } function d3_time_parseDayOfYear(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 3)); return n ? (date.j = +n[0], i + n[0].length) : -1; } function d3_time_parseHour24(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.H = +n[0], i + n[0].length) : -1; } function d3_time_parseMinutes(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.M = +n[0], i + n[0].length) : -1; } function d3_time_parseSeconds(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 2)); return n ? (date.S = +n[0], i + n[0].length) : -1; } function d3_time_parseMilliseconds(date, string, i) { d3_time_numberRe.lastIndex = 0; var n = d3_time_numberRe.exec(string.slice(i, i + 3)); return n ? (date.L = +n[0], i + n[0].length) : -1; } function d3_time_zone(d) { var z = d.getTimezoneOffset(), zs = z > 0 ? "-" : "+", zh = abs(z) / 60 | 0, zm = abs(z) % 60; return zs + d3_time_formatPad(zh, "0", 2) + d3_time_formatPad(zm, "0", 2); } function d3_time_parseLiteralPercent(date, string, i) { d3_time_percentRe.lastIndex = 0; var n = d3_time_percentRe.exec(string.slice(i, i + 1)); return n ? i + n[0].length : -1; } function d3_time_formatMulti(formats) { var n = formats.length, i = -1; while (++i < n) formats[i][0] = this(formats[i][0]); return function(date) { var i = 0, f = formats[i]; while (!f[1](date)) f = formats[++i]; return f[0](date); }; } d3.locale = function(locale) { return { numberFormat: d3_locale_numberFormat(locale), timeFormat: d3_locale_timeFormat(locale) }; }; var d3_locale_enUS = d3.locale({ decimal: ".", thousands: ",", grouping: [ 3 ], currency: [ "$", "" ], dateTime: "%a %b %e %X %Y", date: "%m/%d/%Y", time: "%H:%M:%S", periods: [ "AM", "PM" ], days: [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ], shortDays: [ "Sun", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat" ], months: [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ], shortMonths: [ "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec" ] }); d3.format = d3_locale_enUS.numberFormat; d3.geo = {}; function d3_adder() {} d3_adder.prototype = { s: 0, t: 0, add: function(y) { d3_adderSum(y, this.t, d3_adderTemp); d3_adderSum(d3_adderTemp.s, this.s, this); if (this.s) this.t += d3_adderTemp.t; else this.s = d3_adderTemp.t; }, reset: function() { this.s = this.t = 0; }, valueOf: function() { return this.s; } }; var d3_adderTemp = new d3_adder(); function d3_adderSum(a, b, o) { var x = o.s = a + b, bv = x - a, av = x - bv; o.t = a - av + (b - bv); } d3.geo.stream = function(object, listener) { if (object && d3_geo_streamObjectType.hasOwnProperty(object.type)) { d3_geo_streamObjectType[object.type](object, listener); } else { d3_geo_streamGeometry(object, listener); } }; function d3_geo_streamGeometry(geometry, listener) { if (geometry && d3_geo_streamGeometryType.hasOwnProperty(geometry.type)) { d3_geo_streamGeometryType[geometry.type](geometry, listener); } } var d3_geo_streamObjectType = { Feature: function(feature, listener) { d3_geo_streamGeometry(feature.geometry, listener); }, FeatureCollection: function(object, listener) { var features = object.features, i = -1, n = features.length; while (++i < n) d3_geo_streamGeometry(features[i].geometry, listener); } }; var d3_geo_streamGeometryType = { Sphere: function(object, listener) { listener.sphere(); }, Point: function(object, listener) { object = object.coordinates; listener.point(object[0], object[1], object[2]); }, MultiPoint: function(object, listener) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) object = coordinates[i], listener.point(object[0], object[1], object[2]); }, LineString: function(object, listener) { d3_geo_streamLine(object.coordinates, listener, 0); }, MultiLineString: function(object, listener) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) d3_geo_streamLine(coordinates[i], listener, 0); }, Polygon: function(object, listener) { d3_geo_streamPolygon(object.coordinates, listener); }, MultiPolygon: function(object, listener) { var coordinates = object.coordinates, i = -1, n = coordinates.length; while (++i < n) d3_geo_streamPolygon(coordinates[i], listener); }, GeometryCollection: function(object, listener) { var geometries = object.geometries, i = -1, n = geometries.length; while (++i < n) d3_geo_streamGeometry(geometries[i], listener); } }; function d3_geo_streamLine(coordinates, listener, closed) { var i = -1, n = coordinates.length - closed, coordinate; listener.lineStart(); while (++i < n) coordinate = coordinates[i], listener.point(coordinate[0], coordinate[1], coordinate[2]); listener.lineEnd(); } function d3_geo_streamPolygon(coordinates, listener) { var i = -1, n = coordinates.length; listener.polygonStart(); while (++i < n) d3_geo_streamLine(coordinates[i], listener, 1); listener.polygonEnd(); } d3.geo.area = function(object) { d3_geo_areaSum = 0; d3.geo.stream(object, d3_geo_area); return d3_geo_areaSum; }; var d3_geo_areaSum, d3_geo_areaRingSum = new d3_adder(); var d3_geo_area = { sphere: function() { d3_geo_areaSum += 4 * π; }, point: d3_noop, lineStart: d3_noop, lineEnd: d3_noop, polygonStart: function() { d3_geo_areaRingSum.reset(); d3_geo_area.lineStart = d3_geo_areaRingStart; }, polygonEnd: function() { var area = 2 * d3_geo_areaRingSum; d3_geo_areaSum += area < 0 ? 4 * π + area : area; d3_geo_area.lineStart = d3_geo_area.lineEnd = d3_geo_area.point = d3_noop; } }; function d3_geo_areaRingStart() { var λ00, φ00, λ0, cosφ0, sinφ0; d3_geo_area.point = function(λ, φ) { d3_geo_area.point = nextPoint; λ0 = (λ00 = λ) * d3_radians, cosφ0 = Math.cos(φ = (φ00 = φ) * d3_radians / 2 + π / 4), sinφ0 = Math.sin(φ); }; function nextPoint(λ, φ) { λ *= d3_radians; φ = φ * d3_radians / 2 + π / 4; var dλ = λ - λ0, sdλ = dλ >= 0 ? 1 : -1, adλ = sdλ * dλ, cosφ = Math.cos(φ), sinφ = Math.sin(φ), k = sinφ0 * sinφ, u = cosφ0 * cosφ + k * Math.cos(adλ), v = k * sdλ * Math.sin(adλ); d3_geo_areaRingSum.add(Math.atan2(v, u)); λ0 = λ, cosφ0 = cosφ, sinφ0 = sinφ; } d3_geo_area.lineEnd = function() { nextPoint(λ00, φ00); }; } function d3_geo_cartesian(spherical) { var λ = spherical[0], φ = spherical[1], cosφ = Math.cos(φ); return [ cosφ * Math.cos(λ), cosφ * Math.sin(λ), Math.sin(φ) ]; } function d3_geo_cartesianDot(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; } function d3_geo_cartesianCross(a, b) { return [ a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0] ]; } function d3_geo_cartesianAdd(a, b) { a[0] += b[0]; a[1] += b[1]; a[2] += b[2]; } function d3_geo_cartesianScale(vector, k) { return [ vector[0] * k, vector[1] * k, vector[2] * k ]; } function d3_geo_cartesianNormalize(d) { var l = Math.sqrt(d[0] * d[0] + d[1] * d[1] + d[2] * d[2]); d[0] /= l; d[1] /= l; d[2] /= l; } function d3_geo_spherical(cartesian) { return [ Math.atan2(cartesian[1], cartesian[0]), d3_asin(cartesian[2]) ]; } function d3_geo_sphericalEqual(a, b) { return abs(a[0] - b[0]) < ε && abs(a[1] - b[1]) < ε; } d3.geo.bounds = function() { var λ0, φ0, λ1, φ1, λ_, λ__, φ__, p0, dλSum, ranges, range; var bound = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { bound.point = ringPoint; bound.lineStart = ringStart; bound.lineEnd = ringEnd; dλSum = 0; d3_geo_area.polygonStart(); }, polygonEnd: function() { d3_geo_area.polygonEnd(); bound.point = point; bound.lineStart = lineStart; bound.lineEnd = lineEnd; if (d3_geo_areaRingSum < 0) λ0 = -(λ1 = 180), φ0 = -(φ1 = 90); else if (dλSum > ε) φ1 = 90; else if (dλSum < -ε) φ0 = -90; range[0] = λ0, range[1] = λ1; } }; function point(λ, φ) { ranges.push(range = [ λ0 = λ, λ1 = λ ]); if (φ < φ0) φ0 = φ; if (φ > φ1) φ1 = φ; } function linePoint(λ, φ) { var p = d3_geo_cartesian([ λ * d3_radians, φ * d3_radians ]); if (p0) { var normal = d3_geo_cartesianCross(p0, p), equatorial = [ normal[1], -normal[0], 0 ], inflection = d3_geo_cartesianCross(equatorial, normal); d3_geo_cartesianNormalize(inflection); inflection = d3_geo_spherical(inflection); var dλ = λ - λ_, s = dλ > 0 ? 1 : -1, λi = inflection[0] * d3_degrees * s, antimeridian = abs(dλ) > 180; if (antimeridian ^ (s * λ_ < λi && λi < s * λ)) { var φi = inflection[1] * d3_degrees; if (φi > φ1) φ1 = φi; } else if (λi = (λi + 360) % 360 - 180, antimeridian ^ (s * λ_ < λi && λi < s * λ)) { var φi = -inflection[1] * d3_degrees; if (φi < φ0) φ0 = φi; } else { if (φ < φ0) φ0 = φ; if (φ > φ1) φ1 = φ; } if (antimeridian) { if (λ < λ_) { if (angle(λ0, λ) > angle(λ0, λ1)) λ1 = λ; } else { if (angle(λ, λ1) > angle(λ0, λ1)) λ0 = λ; } } else { if (λ1 >= λ0) { if (λ < λ0) λ0 = λ; if (λ > λ1) λ1 = λ; } else { if (λ > λ_) { if (angle(λ0, λ) > angle(λ0, λ1)) λ1 = λ; } else { if (angle(λ, λ1) > angle(λ0, λ1)) λ0 = λ; } } } } else { point(λ, φ); } p0 = p, λ_ = λ; } function lineStart() { bound.point = linePoint; } function lineEnd() { range[0] = λ0, range[1] = λ1; bound.point = point; p0 = null; } function ringPoint(λ, φ) { if (p0) { var dλ = λ - λ_; dλSum += abs(dλ) > 180 ? dλ + (dλ > 0 ? 360 : -360) : dλ; } else λ__ = λ, φ__ = φ; d3_geo_area.point(λ, φ); linePoint(λ, φ); } function ringStart() { d3_geo_area.lineStart(); } function ringEnd() { ringPoint(λ__, φ__); d3_geo_area.lineEnd(); if (abs(dλSum) > ε) λ0 = -(λ1 = 180); range[0] = λ0, range[1] = λ1; p0 = null; } function angle(λ0, λ1) { return (λ1 -= λ0) < 0 ? λ1 + 360 : λ1; } function compareRanges(a, b) { return a[0] - b[0]; } function withinRange(x, range) { return range[0] <= range[1] ? range[0] <= x && x <= range[1] : x < range[0] || range[1] < x; } return function(feature) { φ1 = λ1 = -(λ0 = φ0 = Infinity); ranges = []; d3.geo.stream(feature, bound); var n = ranges.length; if (n) { ranges.sort(compareRanges); for (var i = 1, a = ranges[0], b, merged = [ a ]; i < n; ++i) { b = ranges[i]; if (withinRange(b[0], a) || withinRange(b[1], a)) { if (angle(a[0], b[1]) > angle(a[0], a[1])) a[1] = b[1]; if (angle(b[0], a[1]) > angle(a[0], a[1])) a[0] = b[0]; } else { merged.push(a = b); } } var best = -Infinity, dλ; for (var n = merged.length - 1, i = 0, a = merged[n], b; i <= n; a = b, ++i) { b = merged[i]; if ((dλ = angle(a[1], b[0])) > best) best = dλ, λ0 = b[0], λ1 = a[1]; } } ranges = range = null; return λ0 === Infinity || φ0 === Infinity ? [ [ NaN, NaN ], [ NaN, NaN ] ] : [ [ λ0, φ0 ], [ λ1, φ1 ] ]; }; }(); d3.geo.centroid = function(object) { d3_geo_centroidW0 = d3_geo_centroidW1 = d3_geo_centroidX0 = d3_geo_centroidY0 = d3_geo_centroidZ0 = d3_geo_centroidX1 = d3_geo_centroidY1 = d3_geo_centroidZ1 = d3_geo_centroidX2 = d3_geo_centroidY2 = d3_geo_centroidZ2 = 0; d3.geo.stream(object, d3_geo_centroid); var x = d3_geo_centroidX2, y = d3_geo_centroidY2, z = d3_geo_centroidZ2, m = x * x + y * y + z * z; if (m < ε2) { x = d3_geo_centroidX1, y = d3_geo_centroidY1, z = d3_geo_centroidZ1; if (d3_geo_centroidW1 < ε) x = d3_geo_centroidX0, y = d3_geo_centroidY0, z = d3_geo_centroidZ0; m = x * x + y * y + z * z; if (m < ε2) return [ NaN, NaN ]; } return [ Math.atan2(y, x) * d3_degrees, d3_asin(z / Math.sqrt(m)) * d3_degrees ]; }; var d3_geo_centroidW0, d3_geo_centroidW1, d3_geo_centroidX0, d3_geo_centroidY0, d3_geo_centroidZ0, d3_geo_centroidX1, d3_geo_centroidY1, d3_geo_centroidZ1, d3_geo_centroidX2, d3_geo_centroidY2, d3_geo_centroidZ2; var d3_geo_centroid = { sphere: d3_noop, point: d3_geo_centroidPoint, lineStart: d3_geo_centroidLineStart, lineEnd: d3_geo_centroidLineEnd, polygonStart: function() { d3_geo_centroid.lineStart = d3_geo_centroidRingStart; }, polygonEnd: function() { d3_geo_centroid.lineStart = d3_geo_centroidLineStart; } }; function d3_geo_centroidPoint(λ, φ) { λ *= d3_radians; var cosφ = Math.cos(φ *= d3_radians); d3_geo_centroidPointXYZ(cosφ * Math.cos(λ), cosφ * Math.sin(λ), Math.sin(φ)); } function d3_geo_centroidPointXYZ(x, y, z) { ++d3_geo_centroidW0; d3_geo_centroidX0 += (x - d3_geo_centroidX0) / d3_geo_centroidW0; d3_geo_centroidY0 += (y - d3_geo_centroidY0) / d3_geo_centroidW0; d3_geo_centroidZ0 += (z - d3_geo_centroidZ0) / d3_geo_centroidW0; } function d3_geo_centroidLineStart() { var x0, y0, z0; d3_geo_centroid.point = function(λ, φ) { λ *= d3_radians; var cosφ = Math.cos(φ *= d3_radians); x0 = cosφ * Math.cos(λ); y0 = cosφ * Math.sin(λ); z0 = Math.sin(φ); d3_geo_centroid.point = nextPoint; d3_geo_centroidPointXYZ(x0, y0, z0); }; function nextPoint(λ, φ) { λ *= d3_radians; var cosφ = Math.cos(φ *= d3_radians), x = cosφ * Math.cos(λ), y = cosφ * Math.sin(λ), z = Math.sin(φ), w = Math.atan2(Math.sqrt((w = y0 * z - z0 * y) * w + (w = z0 * x - x0 * z) * w + (w = x0 * y - y0 * x) * w), x0 * x + y0 * y + z0 * z); d3_geo_centroidW1 += w; d3_geo_centroidX1 += w * (x0 + (x0 = x)); d3_geo_centroidY1 += w * (y0 + (y0 = y)); d3_geo_centroidZ1 += w * (z0 + (z0 = z)); d3_geo_centroidPointXYZ(x0, y0, z0); } } function d3_geo_centroidLineEnd() { d3_geo_centroid.point = d3_geo_centroidPoint; } function d3_geo_centroidRingStart() { var λ00, φ00, x0, y0, z0; d3_geo_centroid.point = function(λ, φ) { λ00 = λ, φ00 = φ; d3_geo_centroid.point = nextPoint; λ *= d3_radians; var cosφ = Math.cos(φ *= d3_radians); x0 = cosφ * Math.cos(λ); y0 = cosφ * Math.sin(λ); z0 = Math.sin(φ); d3_geo_centroidPointXYZ(x0, y0, z0); }; d3_geo_centroid.lineEnd = function() { nextPoint(λ00, φ00); d3_geo_centroid.lineEnd = d3_geo_centroidLineEnd; d3_geo_centroid.point = d3_geo_centroidPoint; }; function nextPoint(λ, φ) { λ *= d3_radians; var cosφ = Math.cos(φ *= d3_radians), x = cosφ * Math.cos(λ), y = cosφ * Math.sin(λ), z = Math.sin(φ), cx = y0 * z - z0 * y, cy = z0 * x - x0 * z, cz = x0 * y - y0 * x, m = Math.sqrt(cx * cx + cy * cy + cz * cz), u = x0 * x + y0 * y + z0 * z, v = m && -d3_acos(u) / m, w = Math.atan2(m, u); d3_geo_centroidX2 += v * cx; d3_geo_centroidY2 += v * cy; d3_geo_centroidZ2 += v * cz; d3_geo_centroidW1 += w; d3_geo_centroidX1 += w * (x0 + (x0 = x)); d3_geo_centroidY1 += w * (y0 + (y0 = y)); d3_geo_centroidZ1 += w * (z0 + (z0 = z)); d3_geo_centroidPointXYZ(x0, y0, z0); } } function d3_geo_compose(a, b) { function compose(x, y) { return x = a(x, y), b(x[0], x[1]); } if (a.invert && b.invert) compose.invert = function(x, y) { return x = b.invert(x, y), x && a.invert(x[0], x[1]); }; return compose; } function d3_true() { return true; } function d3_geo_clipPolygon(segments, compare, clipStartInside, interpolate, listener) { var subject = [], clip = []; segments.forEach(function(segment) { if ((n = segment.length - 1) <= 0) return; var n, p0 = segment[0], p1 = segment[n]; if (d3_geo_sphericalEqual(p0, p1)) { listener.lineStart(); for (var i = 0; i < n; ++i) listener.point((p0 = segment[i])[0], p0[1]); listener.lineEnd(); return; } var a = new d3_geo_clipPolygonIntersection(p0, segment, null, true), b = new d3_geo_clipPolygonIntersection(p0, null, a, false); a.o = b; subject.push(a); clip.push(b); a = new d3_geo_clipPolygonIntersection(p1, segment, null, false); b = new d3_geo_clipPolygonIntersection(p1, null, a, true); a.o = b; subject.push(a); clip.push(b); }); clip.sort(compare); d3_geo_clipPolygonLinkCircular(subject); d3_geo_clipPolygonLinkCircular(clip); if (!subject.length) return; for (var i = 0, entry = clipStartInside, n = clip.length; i < n; ++i) { clip[i].e = entry = !entry; } var start = subject[0], points, point; while (1) { var current = start, isSubject = true; while (current.v) if ((current = current.n) === start) return; points = current.z; listener.lineStart(); do { current.v = current.o.v = true; if (current.e) { if (isSubject) { for (var i = 0, n = points.length; i < n; ++i) listener.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.n.x, 1, listener); } current = current.n; } else { if (isSubject) { points = current.p.z; for (var i = points.length - 1; i >= 0; --i) listener.point((point = points[i])[0], point[1]); } else { interpolate(current.x, current.p.x, -1, listener); } current = current.p; } current = current.o; points = current.z; isSubject = !isSubject; } while (!current.v); listener.lineEnd(); } } function d3_geo_clipPolygonLinkCircular(array) { if (!(n = array.length)) return; var n, i = 0, a = array[0], b; while (++i < n) { a.n = b = array[i]; b.p = a; a = b; } a.n = b = array[0]; b.p = a; } function d3_geo_clipPolygonIntersection(point, points, other, entry) { this.x = point; this.z = points; this.o = other; this.e = entry; this.v = false; this.n = this.p = null; } function d3_geo_clip(pointVisible, clipLine, interpolate, clipStart) { return function(rotate, listener) { var line = clipLine(listener), rotatedClipStart = rotate.invert(clipStart[0], clipStart[1]); var clip = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { clip.point = pointRing; clip.lineStart = ringStart; clip.lineEnd = ringEnd; segments = []; polygon = []; }, polygonEnd: function() { clip.point = point; clip.lineStart = lineStart; clip.lineEnd = lineEnd; segments = d3.merge(segments); var clipStartInside = d3_geo_pointInPolygon(rotatedClipStart, polygon); if (segments.length) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; d3_geo_clipPolygon(segments, d3_geo_clipSort, clipStartInside, interpolate, listener); } else if (clipStartInside) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; listener.lineStart(); interpolate(null, null, 1, listener); listener.lineEnd(); } if (polygonStarted) listener.polygonEnd(), polygonStarted = false; segments = polygon = null; }, sphere: function() { listener.polygonStart(); listener.lineStart(); interpolate(null, null, 1, listener); listener.lineEnd(); listener.polygonEnd(); } }; function point(λ, φ) { var point = rotate(λ, φ); if (pointVisible(λ = point[0], φ = point[1])) listener.point(λ, φ); } function pointLine(λ, φ) { var point = rotate(λ, φ); line.point(point[0], point[1]); } function lineStart() { clip.point = pointLine; line.lineStart(); } function lineEnd() { clip.point = point; line.lineEnd(); } var segments; var buffer = d3_geo_clipBufferListener(), ringListener = clipLine(buffer), polygonStarted = false, polygon, ring; function pointRing(λ, φ) { ring.push([ λ, φ ]); var point = rotate(λ, φ); ringListener.point(point[0], point[1]); } function ringStart() { ringListener.lineStart(); ring = []; } function ringEnd() { pointRing(ring[0][0], ring[0][1]); ringListener.lineEnd(); var clean = ringListener.clean(), ringSegments = buffer.buffer(), segment, n = ringSegments.length; ring.pop(); polygon.push(ring); ring = null; if (!n) return; if (clean & 1) { segment = ringSegments[0]; var n = segment.length - 1, i = -1, point; if (n > 0) { if (!polygonStarted) listener.polygonStart(), polygonStarted = true; listener.lineStart(); while (++i < n) listener.point((point = segment[i])[0], point[1]); listener.lineEnd(); } return; } if (n > 1 && clean & 2) ringSegments.push(ringSegments.pop().concat(ringSegments.shift())); segments.push(ringSegments.filter(d3_geo_clipSegmentLength1)); } return clip; }; } function d3_geo_clipSegmentLength1(segment) { return segment.length > 1; } function d3_geo_clipBufferListener() { var lines = [], line; return { lineStart: function() { lines.push(line = []); }, point: function(λ, φ) { line.push([ λ, φ ]); }, lineEnd: d3_noop, buffer: function() { var buffer = lines; lines = []; line = null; return buffer; }, rejoin: function() { if (lines.length > 1) lines.push(lines.pop().concat(lines.shift())); } }; } function d3_geo_clipSort(a, b) { return ((a = a.x)[0] < 0 ? a[1] - halfπ - ε : halfπ - a[1]) - ((b = b.x)[0] < 0 ? b[1] - halfπ - ε : halfπ - b[1]); } var d3_geo_clipAntimeridian = d3_geo_clip(d3_true, d3_geo_clipAntimeridianLine, d3_geo_clipAntimeridianInterpolate, [ -π, -π / 2 ]); function d3_geo_clipAntimeridianLine(listener) { var λ0 = NaN, φ0 = NaN, sλ0 = NaN, clean; return { lineStart: function() { listener.lineStart(); clean = 1; }, point: function(λ1, φ1) { var sλ1 = λ1 > 0 ? π : -π, dλ = abs(λ1 - λ0); if (abs(dλ - π) < ε) { listener.point(λ0, φ0 = (φ0 + φ1) / 2 > 0 ? halfπ : -halfπ); listener.point(sλ0, φ0); listener.lineEnd(); listener.lineStart(); listener.point(sλ1, φ0); listener.point(λ1, φ0); clean = 0; } else if (sλ0 !== sλ1 && dλ >= π) { if (abs(λ0 - sλ0) < ε) λ0 -= sλ0 * ε; if (abs(λ1 - sλ1) < ε) λ1 -= sλ1 * ε; φ0 = d3_geo_clipAntimeridianIntersect(λ0, φ0, λ1, φ1); listener.point(sλ0, φ0); listener.lineEnd(); listener.lineStart(); listener.point(sλ1, φ0); clean = 0; } listener.point(λ0 = λ1, φ0 = φ1); sλ0 = sλ1; }, lineEnd: function() { listener.lineEnd(); λ0 = φ0 = NaN; }, clean: function() { return 2 - clean; } }; } function d3_geo_clipAntimeridianIntersect(λ0, φ0, λ1, φ1) { var cosφ0, cosφ1, sinλ0_λ1 = Math.sin(λ0 - λ1); return abs(sinλ0_λ1) > ε ? Math.atan((Math.sin(φ0) * (cosφ1 = Math.cos(φ1)) * Math.sin(λ1) - Math.sin(φ1) * (cosφ0 = Math.cos(φ0)) * Math.sin(λ0)) / (cosφ0 * cosφ1 * sinλ0_λ1)) : (φ0 + φ1) / 2; } function d3_geo_clipAntimeridianInterpolate(from, to, direction, listener) { var φ; if (from == null) { φ = direction * halfπ; listener.point(-π, φ); listener.point(0, φ); listener.point(π, φ); listener.point(π, 0); listener.point(π, -φ); listener.point(0, -φ); listener.point(-π, -φ); listener.point(-π, 0); listener.point(-π, φ); } else if (abs(from[0] - to[0]) > ε) { var s = from[0] < to[0] ? π : -π; φ = direction * s / 2; listener.point(-s, φ); listener.point(0, φ); listener.point(s, φ); } else { listener.point(to[0], to[1]); } } function d3_geo_pointInPolygon(point, polygon) { var meridian = point[0], parallel = point[1], meridianNormal = [ Math.sin(meridian), -Math.cos(meridian), 0 ], polarAngle = 0, winding = 0; d3_geo_areaRingSum.reset(); for (var i = 0, n = polygon.length; i < n; ++i) { var ring = polygon[i], m = ring.length; if (!m) continue; var point0 = ring[0], λ0 = point0[0], φ0 = point0[1] / 2 + π / 4, sinφ0 = Math.sin(φ0), cosφ0 = Math.cos(φ0), j = 1; while (true) { if (j === m) j = 0; point = ring[j]; var λ = point[0], φ = point[1] / 2 + π / 4, sinφ = Math.sin(φ), cosφ = Math.cos(φ), dλ = λ - λ0, sdλ = dλ >= 0 ? 1 : -1, adλ = sdλ * dλ, antimeridian = adλ > π, k = sinφ0 * sinφ; d3_geo_areaRingSum.add(Math.atan2(k * sdλ * Math.sin(adλ), cosφ0 * cosφ + k * Math.cos(adλ))); polarAngle += antimeridian ? dλ + sdλ * τ : dλ; if (antimeridian ^ λ0 >= meridian ^ λ >= meridian) { var arc = d3_geo_cartesianCross(d3_geo_cartesian(point0), d3_geo_cartesian(point)); d3_geo_cartesianNormalize(arc); var intersection = d3_geo_cartesianCross(meridianNormal, arc); d3_geo_cartesianNormalize(intersection); var φarc = (antimeridian ^ dλ >= 0 ? -1 : 1) * d3_asin(intersection[2]); if (parallel > φarc || parallel === φarc && (arc[0] || arc[1])) { winding += antimeridian ^ dλ >= 0 ? 1 : -1; } } if (!j++) break; λ0 = λ, sinφ0 = sinφ, cosφ0 = cosφ, point0 = point; } } return (polarAngle < -ε || polarAngle < ε && d3_geo_areaRingSum < -ε) ^ winding & 1; } function d3_geo_clipCircle(radius) { var cr = Math.cos(radius), smallRadius = cr > 0, notHemisphere = abs(cr) > ε, interpolate = d3_geo_circleInterpolate(radius, 6 * d3_radians); return d3_geo_clip(visible, clipLine, interpolate, smallRadius ? [ 0, -radius ] : [ -π, radius - π ]); function visible(λ, φ) { return Math.cos(λ) * Math.cos(φ) > cr; } function clipLine(listener) { var point0, c0, v0, v00, clean; return { lineStart: function() { v00 = v0 = false; clean = 1; }, point: function(λ, φ) { var point1 = [ λ, φ ], point2, v = visible(λ, φ), c = smallRadius ? v ? 0 : code(λ, φ) : v ? code(λ + (λ < 0 ? π : -π), φ) : 0; if (!point0 && (v00 = v0 = v)) listener.lineStart(); if (v !== v0) { point2 = intersect(point0, point1); if (d3_geo_sphericalEqual(point0, point2) || d3_geo_sphericalEqual(point1, point2)) { point1[0] += ε; point1[1] += ε; v = visible(point1[0], point1[1]); } } if (v !== v0) { clean = 0; if (v) { listener.lineStart(); point2 = intersect(point1, point0); listener.point(point2[0], point2[1]); } else { point2 = intersect(point0, point1); listener.point(point2[0], point2[1]); listener.lineEnd(); } point0 = point2; } else if (notHemisphere && point0 && smallRadius ^ v) { var t; if (!(c & c0) && (t = intersect(point1, point0, true))) { clean = 0; if (smallRadius) { listener.lineStart(); listener.point(t[0][0], t[0][1]); listener.point(t[1][0], t[1][1]); listener.lineEnd(); } else { listener.point(t[1][0], t[1][1]); listener.lineEnd(); listener.lineStart(); listener.point(t[0][0], t[0][1]); } } } if (v && (!point0 || !d3_geo_sphericalEqual(point0, point1))) { listener.point(point1[0], point1[1]); } point0 = point1, v0 = v, c0 = c; }, lineEnd: function() { if (v0) listener.lineEnd(); point0 = null; }, clean: function() { return clean | (v00 && v0) << 1; } }; } function intersect(a, b, two) { var pa = d3_geo_cartesian(a), pb = d3_geo_cartesian(b); var n1 = [ 1, 0, 0 ], n2 = d3_geo_cartesianCross(pa, pb), n2n2 = d3_geo_cartesianDot(n2, n2), n1n2 = n2[0], determinant = n2n2 - n1n2 * n1n2; if (!determinant) return !two && a; var c1 = cr * n2n2 / determinant, c2 = -cr * n1n2 / determinant, n1xn2 = d3_geo_cartesianCross(n1, n2), A = d3_geo_cartesianScale(n1, c1), B = d3_geo_cartesianScale(n2, c2); d3_geo_cartesianAdd(A, B); var u = n1xn2, w = d3_geo_cartesianDot(A, u), uu = d3_geo_cartesianDot(u, u), t2 = w * w - uu * (d3_geo_cartesianDot(A, A) - 1); if (t2 < 0) return; var t = Math.sqrt(t2), q = d3_geo_cartesianScale(u, (-w - t) / uu); d3_geo_cartesianAdd(q, A); q = d3_geo_spherical(q); if (!two) return q; var λ0 = a[0], λ1 = b[0], φ0 = a[1], φ1 = b[1], z; if (λ1 < λ0) z = λ0, λ0 = λ1, λ1 = z; var δλ = λ1 - λ0, polar = abs(δλ - π) < ε, meridian = polar || δλ < ε; if (!polar && φ1 < φ0) z = φ0, φ0 = φ1, φ1 = z; if (meridian ? polar ? φ0 + φ1 > 0 ^ q[1] < (abs(q[0] - λ0) < ε ? φ0 : φ1) : φ0 <= q[1] && q[1] <= φ1 : δλ > π ^ (λ0 <= q[0] && q[0] <= λ1)) { var q1 = d3_geo_cartesianScale(u, (-w + t) / uu); d3_geo_cartesianAdd(q1, A); return [ q, d3_geo_spherical(q1) ]; } } function code(λ, φ) { var r = smallRadius ? radius : π - radius, code = 0; if (λ < -r) code |= 1; else if (λ > r) code |= 2; if (φ < -r) code |= 4; else if (φ > r) code |= 8; return code; } } function d3_geom_clipLine(x0, y0, x1, y1) { return function(line) { var a = line.a, b = line.b, ax = a.x, ay = a.y, bx = b.x, by = b.y, t0 = 0, t1 = 1, dx = bx - ax, dy = by - ay, r; r = x0 - ax; if (!dx && r > 0) return; r /= dx; if (dx < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dx > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = x1 - ax; if (!dx && r < 0) return; r /= dx; if (dx < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dx > 0) { if (r < t0) return; if (r < t1) t1 = r; } r = y0 - ay; if (!dy && r > 0) return; r /= dy; if (dy < 0) { if (r < t0) return; if (r < t1) t1 = r; } else if (dy > 0) { if (r > t1) return; if (r > t0) t0 = r; } r = y1 - ay; if (!dy && r < 0) return; r /= dy; if (dy < 0) { if (r > t1) return; if (r > t0) t0 = r; } else if (dy > 0) { if (r < t0) return; if (r < t1) t1 = r; } if (t0 > 0) line.a = { x: ax + t0 * dx, y: ay + t0 * dy }; if (t1 < 1) line.b = { x: ax + t1 * dx, y: ay + t1 * dy }; return line; }; } var d3_geo_clipExtentMAX = 1e9; d3.geo.clipExtent = function() { var x0, y0, x1, y1, stream, clip, clipExtent = { stream: function(output) { if (stream) stream.valid = false; stream = clip(output); stream.valid = true; return stream; }, extent: function(_) { if (!arguments.length) return [ [ x0, y0 ], [ x1, y1 ] ]; clip = d3_geo_clipExtent(x0 = +_[0][0], y0 = +_[0][1], x1 = +_[1][0], y1 = +_[1][1]); if (stream) stream.valid = false, stream = null; return clipExtent; } }; return clipExtent.extent([ [ 0, 0 ], [ 960, 500 ] ]); }; function d3_geo_clipExtent(x0, y0, x1, y1) { return function(listener) { var listener_ = listener, bufferListener = d3_geo_clipBufferListener(), clipLine = d3_geom_clipLine(x0, y0, x1, y1), segments, polygon, ring; var clip = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { listener = bufferListener; segments = []; polygon = []; clean = true; }, polygonEnd: function() { listener = listener_; segments = d3.merge(segments); var clipStartInside = insidePolygon([ x0, y1 ]), inside = clean && clipStartInside, visible = segments.length; if (inside || visible) { listener.polygonStart(); if (inside) { listener.lineStart(); interpolate(null, null, 1, listener); listener.lineEnd(); } if (visible) { d3_geo_clipPolygon(segments, compare, clipStartInside, interpolate, listener); } listener.polygonEnd(); } segments = polygon = ring = null; } }; function insidePolygon(p) { var wn = 0, n = polygon.length, y = p[1]; for (var i = 0; i < n; ++i) { for (var j = 1, v = polygon[i], m = v.length, a = v[0], b; j < m; ++j) { b = v[j]; if (a[1] <= y) { if (b[1] > y && d3_cross2d(a, b, p) > 0) ++wn; } else { if (b[1] <= y && d3_cross2d(a, b, p) < 0) --wn; } a = b; } } return wn !== 0; } function interpolate(from, to, direction, listener) { var a = 0, a1 = 0; if (from == null || (a = corner(from, direction)) !== (a1 = corner(to, direction)) || comparePoints(from, to) < 0 ^ direction > 0) { do { listener.point(a === 0 || a === 3 ? x0 : x1, a > 1 ? y1 : y0); } while ((a = (a + direction + 4) % 4) !== a1); } else { listener.point(to[0], to[1]); } } function pointVisible(x, y) { return x0 <= x && x <= x1 && y0 <= y && y <= y1; } function point(x, y) { if (pointVisible(x, y)) listener.point(x, y); } var x__, y__, v__, x_, y_, v_, first, clean; function lineStart() { clip.point = linePoint; if (polygon) polygon.push(ring = []); first = true; v_ = false; x_ = y_ = NaN; } function lineEnd() { if (segments) { linePoint(x__, y__); if (v__ && v_) bufferListener.rejoin(); segments.push(bufferListener.buffer()); } clip.point = point; if (v_) listener.lineEnd(); } function linePoint(x, y) { x = Math.max(-d3_geo_clipExtentMAX, Math.min(d3_geo_clipExtentMAX, x)); y = Math.max(-d3_geo_clipExtentMAX, Math.min(d3_geo_clipExtentMAX, y)); var v = pointVisible(x, y); if (polygon) ring.push([ x, y ]); if (first) { x__ = x, y__ = y, v__ = v; first = false; if (v) { listener.lineStart(); listener.point(x, y); } } else { if (v && v_) listener.point(x, y); else { var l = { a: { x: x_, y: y_ }, b: { x: x, y: y } }; if (clipLine(l)) { if (!v_) { listener.lineStart(); listener.point(l.a.x, l.a.y); } listener.point(l.b.x, l.b.y); if (!v) listener.lineEnd(); clean = false; } else if (v) { listener.lineStart(); listener.point(x, y); clean = false; } } } x_ = x, y_ = y, v_ = v; } return clip; }; function corner(p, direction) { return abs(p[0] - x0) < ε ? direction > 0 ? 0 : 3 : abs(p[0] - x1) < ε ? direction > 0 ? 2 : 1 : abs(p[1] - y0) < ε ? direction > 0 ? 1 : 0 : direction > 0 ? 3 : 2; } function compare(a, b) { return comparePoints(a.x, b.x); } function comparePoints(a, b) { var ca = corner(a, 1), cb = corner(b, 1); return ca !== cb ? ca - cb : ca === 0 ? b[1] - a[1] : ca === 1 ? a[0] - b[0] : ca === 2 ? a[1] - b[1] : b[0] - a[0]; } } function d3_geo_conic(projectAt) { var φ0 = 0, φ1 = π / 3, m = d3_geo_projectionMutator(projectAt), p = m(φ0, φ1); p.parallels = function(_) { if (!arguments.length) return [ φ0 / π * 180, φ1 / π * 180 ]; return m(φ0 = _[0] * π / 180, φ1 = _[1] * π / 180); }; return p; } function d3_geo_conicEqualArea(φ0, φ1) { var sinφ0 = Math.sin(φ0), n = (sinφ0 + Math.sin(φ1)) / 2, C = 1 + sinφ0 * (2 * n - sinφ0), ρ0 = Math.sqrt(C) / n; function forward(λ, φ) { var ρ = Math.sqrt(C - 2 * n * Math.sin(φ)) / n; return [ ρ * Math.sin(λ *= n), ρ0 - ρ * Math.cos(λ) ]; } forward.invert = function(x, y) { var ρ0_y = ρ0 - y; return [ Math.atan2(x, ρ0_y) / n, d3_asin((C - (x * x + ρ0_y * ρ0_y) * n * n) / (2 * n)) ]; }; return forward; } (d3.geo.conicEqualArea = function() { return d3_geo_conic(d3_geo_conicEqualArea); }).raw = d3_geo_conicEqualArea; d3.geo.albers = function() { return d3.geo.conicEqualArea().rotate([ 96, 0 ]).center([ -.6, 38.7 ]).parallels([ 29.5, 45.5 ]).scale(1070); }; d3.geo.albersUsa = function() { var lower48 = d3.geo.albers(); var alaska = d3.geo.conicEqualArea().rotate([ 154, 0 ]).center([ -2, 58.5 ]).parallels([ 55, 65 ]); var hawaii = d3.geo.conicEqualArea().rotate([ 157, 0 ]).center([ -3, 19.9 ]).parallels([ 8, 18 ]); var point, pointStream = { point: function(x, y) { point = [ x, y ]; } }, lower48Point, alaskaPoint, hawaiiPoint; function albersUsa(coordinates) { var x = coordinates[0], y = coordinates[1]; point = null; (lower48Point(x, y), point) || (alaskaPoint(x, y), point) || hawaiiPoint(x, y); return point; } albersUsa.invert = function(coordinates) { var k = lower48.scale(), t = lower48.translate(), x = (coordinates[0] - t[0]) / k, y = (coordinates[1] - t[1]) / k; return (y >= .12 && y < .234 && x >= -.425 && x < -.214 ? alaska : y >= .166 && y < .234 && x >= -.214 && x < -.115 ? hawaii : lower48).invert(coordinates); }; albersUsa.stream = function(stream) { var lower48Stream = lower48.stream(stream), alaskaStream = alaska.stream(stream), hawaiiStream = hawaii.stream(stream); return { point: function(x, y) { lower48Stream.point(x, y); alaskaStream.point(x, y); hawaiiStream.point(x, y); }, sphere: function() { lower48Stream.sphere(); alaskaStream.sphere(); hawaiiStream.sphere(); }, lineStart: function() { lower48Stream.lineStart(); alaskaStream.lineStart(); hawaiiStream.lineStart(); }, lineEnd: function() { lower48Stream.lineEnd(); alaskaStream.lineEnd(); hawaiiStream.lineEnd(); }, polygonStart: function() { lower48Stream.polygonStart(); alaskaStream.polygonStart(); hawaiiStream.polygonStart(); }, polygonEnd: function() { lower48Stream.polygonEnd(); alaskaStream.polygonEnd(); hawaiiStream.polygonEnd(); } }; }; albersUsa.precision = function(_) { if (!arguments.length) return lower48.precision(); lower48.precision(_); alaska.precision(_); hawaii.precision(_); return albersUsa; }; albersUsa.scale = function(_) { if (!arguments.length) return lower48.scale(); lower48.scale(_); alaska.scale(_ * .35); hawaii.scale(_); return albersUsa.translate(lower48.translate()); }; albersUsa.translate = function(_) { if (!arguments.length) return lower48.translate(); var k = lower48.scale(), x = +_[0], y = +_[1]; lower48Point = lower48.translate(_).clipExtent([ [ x - .455 * k, y - .238 * k ], [ x + .455 * k, y + .238 * k ] ]).stream(pointStream).point; alaskaPoint = alaska.translate([ x - .307 * k, y + .201 * k ]).clipExtent([ [ x - .425 * k + ε, y + .12 * k + ε ], [ x - .214 * k - ε, y + .234 * k - ε ] ]).stream(pointStream).point; hawaiiPoint = hawaii.translate([ x - .205 * k, y + .212 * k ]).clipExtent([ [ x - .214 * k + ε, y + .166 * k + ε ], [ x - .115 * k - ε, y + .234 * k - ε ] ]).stream(pointStream).point; return albersUsa; }; return albersUsa.scale(1070); }; var d3_geo_pathAreaSum, d3_geo_pathAreaPolygon, d3_geo_pathArea = { point: d3_noop, lineStart: d3_noop, lineEnd: d3_noop, polygonStart: function() { d3_geo_pathAreaPolygon = 0; d3_geo_pathArea.lineStart = d3_geo_pathAreaRingStart; }, polygonEnd: function() { d3_geo_pathArea.lineStart = d3_geo_pathArea.lineEnd = d3_geo_pathArea.point = d3_noop; d3_geo_pathAreaSum += abs(d3_geo_pathAreaPolygon / 2); } }; function d3_geo_pathAreaRingStart() { var x00, y00, x0, y0; d3_geo_pathArea.point = function(x, y) { d3_geo_pathArea.point = nextPoint; x00 = x0 = x, y00 = y0 = y; }; function nextPoint(x, y) { d3_geo_pathAreaPolygon += y0 * x - x0 * y; x0 = x, y0 = y; } d3_geo_pathArea.lineEnd = function() { nextPoint(x00, y00); }; } var d3_geo_pathBoundsX0, d3_geo_pathBoundsY0, d3_geo_pathBoundsX1, d3_geo_pathBoundsY1; var d3_geo_pathBounds = { point: d3_geo_pathBoundsPoint, lineStart: d3_noop, lineEnd: d3_noop, polygonStart: d3_noop, polygonEnd: d3_noop }; function d3_geo_pathBoundsPoint(x, y) { if (x < d3_geo_pathBoundsX0) d3_geo_pathBoundsX0 = x; if (x > d3_geo_pathBoundsX1) d3_geo_pathBoundsX1 = x; if (y < d3_geo_pathBoundsY0) d3_geo_pathBoundsY0 = y; if (y > d3_geo_pathBoundsY1) d3_geo_pathBoundsY1 = y; } function d3_geo_pathBuffer() { var pointCircle = d3_geo_pathBufferCircle(4.5), buffer = []; var stream = { point: point, lineStart: function() { stream.point = pointLineStart; }, lineEnd: lineEnd, polygonStart: function() { stream.lineEnd = lineEndPolygon; }, polygonEnd: function() { stream.lineEnd = lineEnd; stream.point = point; }, pointRadius: function(_) { pointCircle = d3_geo_pathBufferCircle(_); return stream; }, result: function() { if (buffer.length) { var result = buffer.join(""); buffer = []; return result; } } }; function point(x, y) { buffer.push("M", x, ",", y, pointCircle); } function pointLineStart(x, y) { buffer.push("M", x, ",", y); stream.point = pointLine; } function pointLine(x, y) { buffer.push("L", x, ",", y); } function lineEnd() { stream.point = point; } function lineEndPolygon() { buffer.push("Z"); } return stream; } function d3_geo_pathBufferCircle(radius) { return "m0," + radius + "a" + radius + "," + radius + " 0 1,1 0," + -2 * radius + "a" + radius + "," + radius + " 0 1,1 0," + 2 * radius + "z"; } var d3_geo_pathCentroid = { point: d3_geo_pathCentroidPoint, lineStart: d3_geo_pathCentroidLineStart, lineEnd: d3_geo_pathCentroidLineEnd, polygonStart: function() { d3_geo_pathCentroid.lineStart = d3_geo_pathCentroidRingStart; }, polygonEnd: function() { d3_geo_pathCentroid.point = d3_geo_pathCentroidPoint; d3_geo_pathCentroid.lineStart = d3_geo_pathCentroidLineStart; d3_geo_pathCentroid.lineEnd = d3_geo_pathCentroidLineEnd; } }; function d3_geo_pathCentroidPoint(x, y) { d3_geo_centroidX0 += x; d3_geo_centroidY0 += y; ++d3_geo_centroidZ0; } function d3_geo_pathCentroidLineStart() { var x0, y0; d3_geo_pathCentroid.point = function(x, y) { d3_geo_pathCentroid.point = nextPoint; d3_geo_pathCentroidPoint(x0 = x, y0 = y); }; function nextPoint(x, y) { var dx = x - x0, dy = y - y0, z = Math.sqrt(dx * dx + dy * dy); d3_geo_centroidX1 += z * (x0 + x) / 2; d3_geo_centroidY1 += z * (y0 + y) / 2; d3_geo_centroidZ1 += z; d3_geo_pathCentroidPoint(x0 = x, y0 = y); } } function d3_geo_pathCentroidLineEnd() { d3_geo_pathCentroid.point = d3_geo_pathCentroidPoint; } function d3_geo_pathCentroidRingStart() { var x00, y00, x0, y0; d3_geo_pathCentroid.point = function(x, y) { d3_geo_pathCentroid.point = nextPoint; d3_geo_pathCentroidPoint(x00 = x0 = x, y00 = y0 = y); }; function nextPoint(x, y) { var dx = x - x0, dy = y - y0, z = Math.sqrt(dx * dx + dy * dy); d3_geo_centroidX1 += z * (x0 + x) / 2; d3_geo_centroidY1 += z * (y0 + y) / 2; d3_geo_centroidZ1 += z; z = y0 * x - x0 * y; d3_geo_centroidX2 += z * (x0 + x); d3_geo_centroidY2 += z * (y0 + y); d3_geo_centroidZ2 += z * 3; d3_geo_pathCentroidPoint(x0 = x, y0 = y); } d3_geo_pathCentroid.lineEnd = function() { nextPoint(x00, y00); }; } function d3_geo_pathContext(context) { var pointRadius = 4.5; var stream = { point: point, lineStart: function() { stream.point = pointLineStart; }, lineEnd: lineEnd, polygonStart: function() { stream.lineEnd = lineEndPolygon; }, polygonEnd: function() { stream.lineEnd = lineEnd; stream.point = point; }, pointRadius: function(_) { pointRadius = _; return stream; }, result: d3_noop }; function point(x, y) { context.moveTo(x + pointRadius, y); context.arc(x, y, pointRadius, 0, τ); } function pointLineStart(x, y) { context.moveTo(x, y); stream.point = pointLine; } function pointLine(x, y) { context.lineTo(x, y); } function lineEnd() { stream.point = point; } function lineEndPolygon() { context.closePath(); } return stream; } function d3_geo_resample(project) { var δ2 = .5, cosMinDistance = Math.cos(30 * d3_radians), maxDepth = 16; function resample(stream) { return (maxDepth ? resampleRecursive : resampleNone)(stream); } function resampleNone(stream) { return d3_geo_transformPoint(stream, function(x, y) { x = project(x, y); stream.point(x[0], x[1]); }); } function resampleRecursive(stream) { var λ00, φ00, x00, y00, a00, b00, c00, λ0, x0, y0, a0, b0, c0; var resample = { point: point, lineStart: lineStart, lineEnd: lineEnd, polygonStart: function() { stream.polygonStart(); resample.lineStart = ringStart; }, polygonEnd: function() { stream.polygonEnd(); resample.lineStart = lineStart; } }; function point(x, y) { x = project(x, y); stream.point(x[0], x[1]); } function lineStart() { x0 = NaN; resample.point = linePoint; stream.lineStart(); } function linePoint(λ, φ) { var c = d3_geo_cartesian([ λ, φ ]), p = project(λ, φ); resampleLineTo(x0, y0, λ0, a0, b0, c0, x0 = p[0], y0 = p[1], λ0 = λ, a0 = c[0], b0 = c[1], c0 = c[2], maxDepth, stream); stream.point(x0, y0); } function lineEnd() { resample.point = point; stream.lineEnd(); } function ringStart() { lineStart(); resample.point = ringPoint; resample.lineEnd = ringEnd; } function ringPoint(λ, φ) { linePoint(λ00 = λ, φ00 = φ), x00 = x0, y00 = y0, a00 = a0, b00 = b0, c00 = c0; resample.point = linePoint; } function ringEnd() { resampleLineTo(x0, y0, λ0, a0, b0, c0, x00, y00, λ00, a00, b00, c00, maxDepth, stream); resample.lineEnd = lineEnd; lineEnd(); } return resample; } function resampleLineTo(x0, y0, λ0, a0, b0, c0, x1, y1, λ1, a1, b1, c1, depth, stream) { var dx = x1 - x0, dy = y1 - y0, d2 = dx * dx + dy * dy; if (d2 > 4 * δ2 && depth--) { var a = a0 + a1, b = b0 + b1, c = c0 + c1, m = Math.sqrt(a * a + b * b + c * c), φ2 = Math.asin(c /= m), λ2 = abs(abs(c) - 1) < ε || abs(λ0 - λ1) < ε ? (λ0 + λ1) / 2 : Math.atan2(b, a), p = project(λ2, φ2), x2 = p[0], y2 = p[1], dx2 = x2 - x0, dy2 = y2 - y0, dz = dy * dx2 - dx * dy2; if (dz * dz / d2 > δ2 || abs((dx * dx2 + dy * dy2) / d2 - .5) > .3 || a0 * a1 + b0 * b1 + c0 * c1 < cosMinDistance) { resampleLineTo(x0, y0, λ0, a0, b0, c0, x2, y2, λ2, a /= m, b /= m, c, depth, stream); stream.point(x2, y2); resampleLineTo(x2, y2, λ2, a, b, c, x1, y1, λ1, a1, b1, c1, depth, stream); } } } resample.precision = function(_) { if (!arguments.length) return Math.sqrt(δ2); maxDepth = (δ2 = _ * _) > 0 && 16; return resample; }; return resample; } d3.geo.path = function() { var pointRadius = 4.5, projection, context, projectStream, contextStream, cacheStream; function path(object) { if (object) { if (typeof pointRadius === "function") contextStream.pointRadius(+pointRadius.apply(this, arguments)); if (!cacheStream || !cacheStream.valid) cacheStream = projectStream(contextStream); d3.geo.stream(object, cacheStream); } return contextStream.result(); } path.area = function(object) { d3_geo_pathAreaSum = 0; d3.geo.stream(object, projectStream(d3_geo_pathArea)); return d3_geo_pathAreaSum; }; path.centroid = function(object) { d3_geo_centroidX0 = d3_geo_centroidY0 = d3_geo_centroidZ0 = d3_geo_centroidX1 = d3_geo_centroidY1 = d3_geo_centroidZ1 = d3_geo_centroidX2 = d3_geo_centroidY2 = d3_geo_centroidZ2 = 0; d3.geo.stream(object, projectStream(d3_geo_pathCentroid)); return d3_geo_centroidZ2 ? [ d3_geo_centroidX2 / d3_geo_centroidZ2, d3_geo_centroidY2 / d3_geo_centroidZ2 ] : d3_geo_centroidZ1 ? [ d3_geo_centroidX1 / d3_geo_centroidZ1, d3_geo_centroidY1 / d3_geo_centroidZ1 ] : d3_geo_centroidZ0 ? [ d3_geo_centroidX0 / d3_geo_centroidZ0, d3_geo_centroidY0 / d3_geo_centroidZ0 ] : [ NaN, NaN ]; }; path.bounds = function(object) { d3_geo_pathBoundsX1 = d3_geo_pathBoundsY1 = -(d3_geo_pathBoundsX0 = d3_geo_pathBoundsY0 = Infinity); d3.geo.stream(object, projectStream(d3_geo_pathBounds)); return [ [ d3_geo_pathBoundsX0, d3_geo_pathBoundsY0 ], [ d3_geo_pathBoundsX1, d3_geo_pathBoundsY1 ] ]; }; path.projection = function(_) { if (!arguments.length) return projection; projectStream = (projection = _) ? _.stream || d3_geo_pathProjectStream(_) : d3_identity; return reset(); }; path.context = function(_) { if (!arguments.length) return context; contextStream = (context = _) == null ? new d3_geo_pathBuffer() : new d3_geo_pathContext(_); if (typeof pointRadius !== "function") contextStream.pointRadius(pointRadius); return reset(); }; path.pointRadius = function(_) { if (!arguments.length) return pointRadius; pointRadius = typeof _ === "function" ? _ : (contextStream.pointRadius(+_), +_); return path; }; function reset() { cacheStream = null; return path; } return path.projection(d3.geo.albersUsa()).context(null); }; function d3_geo_pathProjectStream(project) { var resample = d3_geo_resample(function(x, y) { return project([ x * d3_degrees, y * d3_degrees ]); }); return function(stream) { return d3_geo_projectionRadians(resample(stream)); }; } d3.geo.transform = function(methods) { return { stream: function(stream) { var transform = new d3_geo_transform(stream); for (var k in methods) transform[k] = methods[k]; return transform; } }; }; function d3_geo_transform(stream) { this.stream = stream; } d3_geo_transform.prototype = { point: function(x, y) { this.stream.point(x, y); }, sphere: function() { this.stream.sphere(); }, lineStart: function() { this.stream.lineStart(); }, lineEnd: function() { this.stream.lineEnd(); }, polygonStart: function() { this.stream.polygonStart(); }, polygonEnd: function() { this.stream.polygonEnd(); } }; function d3_geo_transformPoint(stream, point) { return { point: point, sphere: function() { stream.sphere(); }, lineStart: function() { stream.lineStart(); }, lineEnd: function() { stream.lineEnd(); }, polygonStart: function() { stream.polygonStart(); }, polygonEnd: function() { stream.polygonEnd(); } }; } d3.geo.projection = d3_geo_projection; d3.geo.projectionMutator = d3_geo_projectionMutator; function d3_geo_projection(project) { return d3_geo_projectionMutator(function() { return project; })(); } function d3_geo_projectionMutator(projectAt) { var project, rotate, projectRotate, projectResample = d3_geo_resample(function(x, y) { x = project(x, y); return [ x[0] * k + δx, δy - x[1] * k ]; }), k = 150, x = 480, y = 250, λ = 0, φ = 0, δλ = 0, δφ = 0, δγ = 0, δx, δy, preclip = d3_geo_clipAntimeridian, postclip = d3_identity, clipAngle = null, clipExtent = null, stream; function projection(point) { point = projectRotate(point[0] * d3_radians, point[1] * d3_radians); return [ point[0] * k + δx, δy - point[1] * k ]; } function invert(point) { point = projectRotate.invert((point[0] - δx) / k, (δy - point[1]) / k); return point && [ point[0] * d3_degrees, point[1] * d3_degrees ]; } projection.stream = function(output) { if (stream) stream.valid = false; stream = d3_geo_projectionRadians(preclip(rotate, projectResample(postclip(output)))); stream.valid = true; return stream; }; projection.clipAngle = function(_) { if (!arguments.length) return clipAngle; preclip = _ == null ? (clipAngle = _, d3_geo_clipAntimeridian) : d3_geo_clipCircle((clipAngle = +_) * d3_radians); return invalidate(); }; projection.clipExtent = function(_) { if (!arguments.length) return clipExtent; clipExtent = _; postclip = _ ? d3_geo_clipExtent(_[0][0], _[0][1], _[1][0], _[1][1]) : d3_identity; return invalidate(); }; projection.scale = function(_) { if (!arguments.length) return k; k = +_; return reset(); }; projection.translate = function(_) { if (!arguments.length) return [ x, y ]; x = +_[0]; y = +_[1]; return reset(); }; projection.center = function(_) { if (!arguments.length) return [ λ * d3_degrees, φ * d3_degrees ]; λ = _[0] % 360 * d3_radians; φ = _[1] % 360 * d3_radians; return reset(); }; projection.rotate = function(_) { if (!arguments.length) return [ δλ * d3_degrees, δφ * d3_degrees, δγ * d3_degrees ]; δλ = _[0] % 360 * d3_radians; δφ = _[1] % 360 * d3_radians; δγ = _.length > 2 ? _[2] % 360 * d3_radians : 0; return reset(); }; d3.rebind(projection, projectResample, "precision"); function reset() { projectRotate = d3_geo_compose(rotate = d3_geo_rotation(δλ, δφ, δγ), project); var center = project(λ, φ); δx = x - center[0] * k; δy = y + center[1] * k; return invalidate(); } function invalidate() { if (stream) stream.valid = false, stream = null; return projection; } return function() { project = projectAt.apply(this, arguments); projection.invert = project.invert && invert; return reset(); }; } function d3_geo_projectionRadians(stream) { return d3_geo_transformPoint(stream, function(x, y) { stream.point(x * d3_radians, y * d3_radians); }); } function d3_geo_equirectangular(λ, φ) { return [ λ, φ ]; } (d3.geo.equirectangular = function() { return d3_geo_projection(d3_geo_equirectangular); }).raw = d3_geo_equirectangular.invert = d3_geo_equirectangular; d3.geo.rotation = function(rotate) { rotate = d3_geo_rotation(rotate[0] % 360 * d3_radians, rotate[1] * d3_radians, rotate.length > 2 ? rotate[2] * d3_radians : 0); function forward(coordinates) { coordinates = rotate(coordinates[0] * d3_radians, coordinates[1] * d3_radians); return coordinates[0] *= d3_degrees, coordinates[1] *= d3_degrees, coordinates; } forward.invert = function(coordinates) { coordinates = rotate.invert(coordinates[0] * d3_radians, coordinates[1] * d3_radians); return coordinates[0] *= d3_degrees, coordinates[1] *= d3_degrees, coordinates; }; return forward; }; function d3_geo_identityRotation(λ, φ) { return [ λ > π ? λ - τ : λ < -π ? λ + τ : λ, φ ]; } d3_geo_identityRotation.invert = d3_geo_equirectangular; function d3_geo_rotation(δλ, δφ, δγ) { return δλ ? δφ || δγ ? d3_geo_compose(d3_geo_rotationλ(δλ), d3_geo_rotationφγ(δφ, δγ)) : d3_geo_rotationλ(δλ) : δφ || δγ ? d3_geo_rotationφγ(δφ, δγ) : d3_geo_identityRotation; } function d3_geo_forwardRotationλ(δλ) { return function(λ, φ) { return λ += δλ, [ λ > π ? λ - τ : λ < -π ? λ + τ : λ, φ ]; }; } function d3_geo_rotationλ(δλ) { var rotation = d3_geo_forwardRotationλ(δλ); rotation.invert = d3_geo_forwardRotationλ(-δλ); return rotation; } function d3_geo_rotationφγ(δφ, δγ) { var cosδφ = Math.cos(δφ), sinδφ = Math.sin(δφ), cosδγ = Math.cos(δγ), sinδγ = Math.sin(δγ); function rotation(λ, φ) { var cosφ = Math.cos(φ), x = Math.cos(λ) * cosφ, y = Math.sin(λ) * cosφ, z = Math.sin(φ), k = z * cosδφ + x * sinδφ; return [ Math.atan2(y * cosδγ - k * sinδγ, x * cosδφ - z * sinδφ), d3_asin(k * cosδγ + y * sinδγ) ]; } rotation.invert = function(λ, φ) { var cosφ = Math.cos(φ), x = Math.cos(λ) * cosφ, y = Math.sin(λ) * cosφ, z = Math.sin(φ), k = z * cosδγ - y * sinδγ; return [ Math.atan2(y * cosδγ + z * sinδγ, x * cosδφ + k * sinδφ), d3_asin(k * cosδφ - x * sinδφ) ]; }; return rotation; } d3.geo.circle = function() { var origin = [ 0, 0 ], angle, precision = 6, interpolate; function circle() { var center = typeof origin === "function" ? origin.apply(this, arguments) : origin, rotate = d3_geo_rotation(-center[0] * d3_radians, -center[1] * d3_radians, 0).invert, ring = []; interpolate(null, null, 1, { point: function(x, y) { ring.push(x = rotate(x, y)); x[0] *= d3_degrees, x[1] *= d3_degrees; } }); return { type: "Polygon", coordinates: [ ring ] }; } circle.origin = function(x) { if (!arguments.length) return origin; origin = x; return circle; }; circle.angle = function(x) { if (!arguments.length) return angle; interpolate = d3_geo_circleInterpolate((angle = +x) * d3_radians, precision * d3_radians); return circle; }; circle.precision = function(_) { if (!arguments.length) return precision; interpolate = d3_geo_circleInterpolate(angle * d3_radians, (precision = +_) * d3_radians); return circle; }; return circle.angle(90); }; function d3_geo_circleInterpolate(radius, precision) { var cr = Math.cos(radius), sr = Math.sin(radius); return function(from, to, direction, listener) { var step = direction * precision; if (from != null) { from = d3_geo_circleAngle(cr, from); to = d3_geo_circleAngle(cr, to); if (direction > 0 ? from < to : from > to) from += direction * τ; } else { from = radius + direction * τ; to = radius - .5 * step; } for (var point, t = from; direction > 0 ? t > to : t < to; t -= step) { listener.point((point = d3_geo_spherical([ cr, -sr * Math.cos(t), -sr * Math.sin(t) ]))[0], point[1]); } }; } function d3_geo_circleAngle(cr, point) { var a = d3_geo_cartesian(point); a[0] -= cr; d3_geo_cartesianNormalize(a); var angle = d3_acos(-a[1]); return ((-a[2] < 0 ? -angle : angle) + 2 * Math.PI - ε) % (2 * Math.PI); } d3.geo.distance = function(a, b) { var Δλ = (b[0] - a[0]) * d3_radians, φ0 = a[1] * d3_radians, φ1 = b[1] * d3_radians, sinΔλ = Math.sin(Δλ), cosΔλ = Math.cos(Δλ), sinφ0 = Math.sin(φ0), cosφ0 = Math.cos(φ0), sinφ1 = Math.sin(φ1), cosφ1 = Math.cos(φ1), t; return Math.atan2(Math.sqrt((t = cosφ1 * sinΔλ) * t + (t = cosφ0 * sinφ1 - sinφ0 * cosφ1 * cosΔλ) * t), sinφ0 * sinφ1 + cosφ0 * cosφ1 * cosΔλ); }; d3.geo.graticule = function() { var x1, x0, X1, X0, y1, y0, Y1, Y0, dx = 10, dy = dx, DX = 90, DY = 360, x, y, X, Y, precision = 2.5; function graticule() { return { type: "MultiLineString", coordinates: lines() }; } function lines() { return d3.range(Math.ceil(X0 / DX) * DX, X1, DX).map(X).concat(d3.range(Math.ceil(Y0 / DY) * DY, Y1, DY).map(Y)).concat(d3.range(Math.ceil(x0 / dx) * dx, x1, dx).filter(function(x) { return abs(x % DX) > ε; }).map(x)).concat(d3.range(Math.ceil(y0 / dy) * dy, y1, dy).filter(function(y) { return abs(y % DY) > ε; }).map(y)); } graticule.lines = function() { return lines().map(function(coordinates) { return { type: "LineString", coordinates: coordinates }; }); }; graticule.outline = function() { return { type: "Polygon", coordinates: [ X(X0).concat(Y(Y1).slice(1), X(X1).reverse().slice(1), Y(Y0).reverse().slice(1)) ] }; }; graticule.extent = function(_) { if (!arguments.length) return graticule.minorExtent(); return graticule.majorExtent(_).minorExtent(_); }; graticule.majorExtent = function(_) { if (!arguments.length) return [ [ X0, Y0 ], [ X1, Y1 ] ]; X0 = +_[0][0], X1 = +_[1][0]; Y0 = +_[0][1], Y1 = +_[1][1]; if (X0 > X1) _ = X0, X0 = X1, X1 = _; if (Y0 > Y1) _ = Y0, Y0 = Y1, Y1 = _; return graticule.precision(precision); }; graticule.minorExtent = function(_) { if (!arguments.length) return [ [ x0, y0 ], [ x1, y1 ] ]; x0 = +_[0][0], x1 = +_[1][0]; y0 = +_[0][1], y1 = +_[1][1]; if (x0 > x1) _ = x0, x0 = x1, x1 = _; if (y0 > y1) _ = y0, y0 = y1, y1 = _; return graticule.precision(precision); }; graticule.step = function(_) { if (!arguments.length) return graticule.minorStep(); return graticule.majorStep(_).minorStep(_); }; graticule.majorStep = function(_) { if (!arguments.length) return [ DX, DY ]; DX = +_[0], DY = +_[1]; return graticule; }; graticule.minorStep = function(_) { if (!arguments.length) return [ dx, dy ]; dx = +_[0], dy = +_[1]; return graticule; }; graticule.precision = function(_) { if (!arguments.length) return precision; precision = +_; x = d3_geo_graticuleX(y0, y1, 90); y = d3_geo_graticuleY(x0, x1, precision); X = d3_geo_graticuleX(Y0, Y1, 90); Y = d3_geo_graticuleY(X0, X1, precision); return graticule; }; return graticule.majorExtent([ [ -180, -90 + ε ], [ 180, 90 - ε ] ]).minorExtent([ [ -180, -80 - ε ], [ 180, 80 + ε ] ]); }; function d3_geo_graticuleX(y0, y1, dy) { var y = d3.range(y0, y1 - ε, dy).concat(y1); return function(x) { return y.map(function(y) { return [ x, y ]; }); }; } function d3_geo_graticuleY(x0, x1, dx) { var x = d3.range(x0, x1 - ε, dx).concat(x1); return function(y) { return x.map(function(x) { return [ x, y ]; }); }; } function d3_source(d) { return d.source; } function d3_target(d) { return d.target; } d3.geo.greatArc = function() { var source = d3_source, source_, target = d3_target, target_; function greatArc() { return { type: "LineString", coordinates: [ source_ || source.apply(this, arguments), target_ || target.apply(this, arguments) ] }; } greatArc.distance = function() { return d3.geo.distance(source_ || source.apply(this, arguments), target_ || target.apply(this, arguments)); }; greatArc.source = function(_) { if (!arguments.length) return source; source = _, source_ = typeof _ === "function" ? null : _; return greatArc; }; greatArc.target = function(_) { if (!arguments.length) return target; target = _, target_ = typeof _ === "function" ? null : _; return greatArc; }; greatArc.precision = function() { return arguments.length ? greatArc : 0; }; return greatArc; }; d3.geo.interpolate = function(source, target) { return d3_geo_interpolate(source[0] * d3_radians, source[1] * d3_radians, target[0] * d3_radians, target[1] * d3_radians); }; function d3_geo_interpolate(x0, y0, x1, y1) { var cy0 = Math.cos(y0), sy0 = Math.sin(y0), cy1 = Math.cos(y1), sy1 = Math.sin(y1), kx0 = cy0 * Math.cos(x0), ky0 = cy0 * Math.sin(x0), kx1 = cy1 * Math.cos(x1), ky1 = cy1 * Math.sin(x1), d = 2 * Math.asin(Math.sqrt(d3_haversin(y1 - y0) + cy0 * cy1 * d3_haversin(x1 - x0))), k = 1 / Math.sin(d); var interpolate = d ? function(t) { var B = Math.sin(t *= d) * k, A = Math.sin(d - t) * k, x = A * kx0 + B * kx1, y = A * ky0 + B * ky1, z = A * sy0 + B * sy1; return [ Math.atan2(y, x) * d3_degrees, Math.atan2(z, Math.sqrt(x * x + y * y)) * d3_degrees ]; } : function() { return [ x0 * d3_degrees, y0 * d3_degrees ]; }; interpolate.distance = d; return interpolate; } d3.geo.length = function(object) { d3_geo_lengthSum = 0; d3.geo.stream(object, d3_geo_length); return d3_geo_lengthSum; }; var d3_geo_lengthSum; var d3_geo_length = { sphere: d3_noop, point: d3_noop, lineStart: d3_geo_lengthLineStart, lineEnd: d3_noop, polygonStart: d3_noop, polygonEnd: d3_noop }; function d3_geo_lengthLineStart() { var λ0, sinφ0, cosφ0; d3_geo_length.point = function(λ, φ) { λ0 = λ * d3_radians, sinφ0 = Math.sin(φ *= d3_radians), cosφ0 = Math.cos(φ); d3_geo_length.point = nextPoint; }; d3_geo_length.lineEnd = function() { d3_geo_length.point = d3_geo_length.lineEnd = d3_noop; }; function nextPoint(λ, φ) { var sinφ = Math.sin(φ *= d3_radians), cosφ = Math.cos(φ), t = abs((λ *= d3_radians) - λ0), cosΔλ = Math.cos(t); d3_geo_lengthSum += Math.atan2(Math.sqrt((t = cosφ * Math.sin(t)) * t + (t = cosφ0 * sinφ - sinφ0 * cosφ * cosΔλ) * t), sinφ0 * sinφ + cosφ0 * cosφ * cosΔλ); λ0 = λ, sinφ0 = sinφ, cosφ0 = cosφ; } } function d3_geo_azimuthal(scale, angle) { function azimuthal(λ, φ) { var cosλ = Math.cos(λ), cosφ = Math.cos(φ), k = scale(cosλ * cosφ); return [ k * cosφ * Math.sin(λ), k * Math.sin(φ) ]; } azimuthal.invert = function(x, y) { var ρ = Math.sqrt(x * x + y * y), c = angle(ρ), sinc = Math.sin(c), cosc = Math.cos(c); return [ Math.atan2(x * sinc, ρ * cosc), Math.asin(ρ && y * sinc / ρ) ]; }; return azimuthal; } var d3_geo_azimuthalEqualArea = d3_geo_azimuthal(function(cosλcosφ) { return Math.sqrt(2 / (1 + cosλcosφ)); }, function(ρ) { return 2 * Math.asin(ρ / 2); }); (d3.geo.azimuthalEqualArea = function() { return d3_geo_projection(d3_geo_azimuthalEqualArea); }).raw = d3_geo_azimuthalEqualArea; var d3_geo_azimuthalEquidistant = d3_geo_azimuthal(function(cosλcosφ) { var c = Math.acos(cosλcosφ); return c && c / Math.sin(c); }, d3_identity); (d3.geo.azimuthalEquidistant = function() { return d3_geo_projection(d3_geo_azimuthalEquidistant); }).raw = d3_geo_azimuthalEquidistant; function d3_geo_conicConformal(φ0, φ1) { var cosφ0 = Math.cos(φ0), t = function(φ) { return Math.tan(π / 4 + φ / 2); }, n = φ0 === φ1 ? Math.sin(φ0) : Math.log(cosφ0 / Math.cos(φ1)) / Math.log(t(φ1) / t(φ0)), F = cosφ0 * Math.pow(t(φ0), n) / n; if (!n) return d3_geo_mercator; function forward(λ, φ) { if (F > 0) { if (φ < -halfπ + ε) φ = -halfπ + ε; } else { if (φ > halfπ - ε) φ = halfπ - ε; } var ρ = F / Math.pow(t(φ), n); return [ ρ * Math.sin(n * λ), F - ρ * Math.cos(n * λ) ]; } forward.invert = function(x, y) { var ρ0_y = F - y, ρ = d3_sgn(n) * Math.sqrt(x * x + ρ0_y * ρ0_y); return [ Math.atan2(x, ρ0_y) / n, 2 * Math.atan(Math.pow(F / ρ, 1 / n)) - halfπ ]; }; return forward; } (d3.geo.conicConformal = function() { return d3_geo_conic(d3_geo_conicConformal); }).raw = d3_geo_conicConformal; function d3_geo_conicEquidistant(φ0, φ1) { var cosφ0 = Math.cos(φ0), n = φ0 === φ1 ? Math.sin(φ0) : (cosφ0 - Math.cos(φ1)) / (φ1 - φ0), G = cosφ0 / n + φ0; if (abs(n) < ε) return d3_geo_equirectangular; function forward(λ, φ) { var ρ = G - φ; return [ ρ * Math.sin(n * λ), G - ρ * Math.cos(n * λ) ]; } forward.invert = function(x, y) { var ρ0_y = G - y; return [ Math.atan2(x, ρ0_y) / n, G - d3_sgn(n) * Math.sqrt(x * x + ρ0_y * ρ0_y) ]; }; return forward; } (d3.geo.conicEquidistant = function() { return d3_geo_conic(d3_geo_conicEquidistant); }).raw = d3_geo_conicEquidistant; var d3_geo_gnomonic = d3_geo_azimuthal(function(cosλcosφ) { return 1 / cosλcosφ; }, Math.atan); (d3.geo.gnomonic = function() { return d3_geo_projection(d3_geo_gnomonic); }).raw = d3_geo_gnomonic; function d3_geo_mercator(λ, φ) { return [ λ, Math.log(Math.tan(π / 4 + φ / 2)) ]; } d3_geo_mercator.invert = function(x, y) { return [ x, 2 * Math.atan(Math.exp(y)) - halfπ ]; }; function d3_geo_mercatorProjection(project) { var m = d3_geo_projection(project), scale = m.scale, translate = m.translate, clipExtent = m.clipExtent, clipAuto; m.scale = function() { var v = scale.apply(m, arguments); return v === m ? clipAuto ? m.clipExtent(null) : m : v; }; m.translate = function() { var v = translate.apply(m, arguments); return v === m ? clipAuto ? m.clipExtent(null) : m : v; }; m.clipExtent = function(_) { var v = clipExtent.apply(m, arguments); if (v === m) { if (clipAuto = _ == null) { var k = π * scale(), t = translate(); clipExtent([ [ t[0] - k, t[1] - k ], [ t[0] + k, t[1] + k ] ]); } } else if (clipAuto) { v = null; } return v; }; return m.clipExtent(null); } (d3.geo.mercator = function() { return d3_geo_mercatorProjection(d3_geo_mercator); }).raw = d3_geo_mercator; var d3_geo_orthographic = d3_geo_azimuthal(function() { return 1; }, Math.asin); (d3.geo.orthographic = function() { return d3_geo_projection(d3_geo_orthographic); }).raw = d3_geo_orthographic; var d3_geo_stereographic = d3_geo_azimuthal(function(cosλcosφ) { return 1 / (1 + cosλcosφ); }, function(ρ) { return 2 * Math.atan(ρ); }); (d3.geo.stereographic = function() { return d3_geo_projection(d3_geo_stereographic); }).raw = d3_geo_stereographic; function d3_geo_transverseMercator(λ, φ) { return [ Math.log(Math.tan(π / 4 + φ / 2)), -λ ]; } d3_geo_transverseMercator.invert = function(x, y) { return [ -y, 2 * Math.atan(Math.exp(x)) - halfπ ]; }; (d3.geo.transverseMercator = function() { var projection = d3_geo_mercatorProjection(d3_geo_transverseMercator), center = projection.center, rotate = projection.rotate; projection.center = function(_) { return _ ? center([ -_[1], _[0] ]) : (_ = center(), [ _[1], -_[0] ]); }; projection.rotate = function(_) { return _ ? rotate([ _[0], _[1], _.length > 2 ? _[2] + 90 : 90 ]) : (_ = rotate(), [ _[0], _[1], _[2] - 90 ]); }; return rotate([ 0, 0, 90 ]); }).raw = d3_geo_transverseMercator; d3.geom = {}; function d3_geom_pointX(d) { return d[0]; } function d3_geom_pointY(d) { return d[1]; } d3.geom.hull = function(vertices) { var x = d3_geom_pointX, y = d3_geom_pointY; if (arguments.length) return hull(vertices); function hull(data) { if (data.length < 3) return []; var fx = d3_functor(x), fy = d3_functor(y), i, n = data.length, points = [], flippedPoints = []; for (i = 0; i < n; i++) { points.push([ +fx.call(this, data[i], i), +fy.call(this, data[i], i), i ]); } points.sort(d3_geom_hullOrder); for (i = 0; i < n; i++) flippedPoints.push([ points[i][0], -points[i][1] ]); var upper = d3_geom_hullUpper(points), lower = d3_geom_hullUpper(flippedPoints); var skipLeft = lower[0] === upper[0], skipRight = lower[lower.length - 1] === upper[upper.length - 1], polygon = []; for (i = upper.length - 1; i >= 0; --i) polygon.push(data[points[upper[i]][2]]); for (i = +skipLeft; i < lower.length - skipRight; ++i) polygon.push(data[points[lower[i]][2]]); return polygon; } hull.x = function(_) { return arguments.length ? (x = _, hull) : x; }; hull.y = function(_) { return arguments.length ? (y = _, hull) : y; }; return hull; }; function d3_geom_hullUpper(points) { var n = points.length, hull = [ 0, 1 ], hs = 2; for (var i = 2; i < n; i++) { while (hs > 1 && d3_cross2d(points[hull[hs - 2]], points[hull[hs - 1]], points[i]) <= 0) --hs; hull[hs++] = i; } return hull.slice(0, hs); } function d3_geom_hullOrder(a, b) { return a[0] - b[0] || a[1] - b[1]; } d3.geom.polygon = function(coordinates) { d3_subclass(coordinates, d3_geom_polygonPrototype); return coordinates; }; var d3_geom_polygonPrototype = d3.geom.polygon.prototype = []; d3_geom_polygonPrototype.area = function() { var i = -1, n = this.length, a, b = this[n - 1], area = 0; while (++i < n) { a = b; b = this[i]; area += a[1] * b[0] - a[0] * b[1]; } return area * .5; }; d3_geom_polygonPrototype.centroid = function(k) { var i = -1, n = this.length, x = 0, y = 0, a, b = this[n - 1], c; if (!arguments.length) k = -1 / (6 * this.area()); while (++i < n) { a = b; b = this[i]; c = a[0] * b[1] - b[0] * a[1]; x += (a[0] + b[0]) * c; y += (a[1] + b[1]) * c; } return [ x * k, y * k ]; }; d3_geom_polygonPrototype.clip = function(subject) { var input, closed = d3_geom_polygonClosed(subject), i = -1, n = this.length - d3_geom_polygonClosed(this), j, m, a = this[n - 1], b, c, d; while (++i < n) { input = subject.slice(); subject.length = 0; b = this[i]; c = input[(m = input.length - closed) - 1]; j = -1; while (++j < m) { d = input[j]; if (d3_geom_polygonInside(d, a, b)) { if (!d3_geom_polygonInside(c, a, b)) { subject.push(d3_geom_polygonIntersect(c, d, a, b)); } subject.push(d); } else if (d3_geom_polygonInside(c, a, b)) { subject.push(d3_geom_polygonIntersect(c, d, a, b)); } c = d; } if (closed) subject.push(subject[0]); a = b; } return subject; }; function d3_geom_polygonInside(p, a, b) { return (b[0] - a[0]) * (p[1] - a[1]) < (b[1] - a[1]) * (p[0] - a[0]); } function d3_geom_polygonIntersect(c, d, a, b) { var x1 = c[0], x3 = a[0], x21 = d[0] - x1, x43 = b[0] - x3, y1 = c[1], y3 = a[1], y21 = d[1] - y1, y43 = b[1] - y3, ua = (x43 * (y1 - y3) - y43 * (x1 - x3)) / (y43 * x21 - x43 * y21); return [ x1 + ua * x21, y1 + ua * y21 ]; } function d3_geom_polygonClosed(coordinates) { var a = coordinates[0], b = coordinates[coordinates.length - 1]; return !(a[0] - b[0] || a[1] - b[1]); } var d3_geom_voronoiEdges, d3_geom_voronoiCells, d3_geom_voronoiBeaches, d3_geom_voronoiBeachPool = [], d3_geom_voronoiFirstCircle, d3_geom_voronoiCircles, d3_geom_voronoiCirclePool = []; function d3_geom_voronoiBeach() { d3_geom_voronoiRedBlackNode(this); this.edge = this.site = this.circle = null; } function d3_geom_voronoiCreateBeach(site) { var beach = d3_geom_voronoiBeachPool.pop() || new d3_geom_voronoiBeach(); beach.site = site; return beach; } function d3_geom_voronoiDetachBeach(beach) { d3_geom_voronoiDetachCircle(beach); d3_geom_voronoiBeaches.remove(beach); d3_geom_voronoiBeachPool.push(beach); d3_geom_voronoiRedBlackNode(beach); } function d3_geom_voronoiRemoveBeach(beach) { var circle = beach.circle, x = circle.x, y = circle.cy, vertex = { x: x, y: y }, previous = beach.P, next = beach.N, disappearing = [ beach ]; d3_geom_voronoiDetachBeach(beach); var lArc = previous; while (lArc.circle && abs(x - lArc.circle.x) < ε && abs(y - lArc.circle.cy) < ε) { previous = lArc.P; disappearing.unshift(lArc); d3_geom_voronoiDetachBeach(lArc); lArc = previous; } disappearing.unshift(lArc); d3_geom_voronoiDetachCircle(lArc); var rArc = next; while (rArc.circle && abs(x - rArc.circle.x) < ε && abs(y - rArc.circle.cy) < ε) { next = rArc.N; disappearing.push(rArc); d3_geom_voronoiDetachBeach(rArc); rArc = next; } disappearing.push(rArc); d3_geom_voronoiDetachCircle(rArc); var nArcs = disappearing.length, iArc; for (iArc = 1; iArc < nArcs; ++iArc) { rArc = disappearing[iArc]; lArc = disappearing[iArc - 1]; d3_geom_voronoiSetEdgeEnd(rArc.edge, lArc.site, rArc.site, vertex); } lArc = disappearing[0]; rArc = disappearing[nArcs - 1]; rArc.edge = d3_geom_voronoiCreateEdge(lArc.site, rArc.site, null, vertex); d3_geom_voronoiAttachCircle(lArc); d3_geom_voronoiAttachCircle(rArc); } function d3_geom_voronoiAddBeach(site) { var x = site.x, directrix = site.y, lArc, rArc, dxl, dxr, node = d3_geom_voronoiBeaches._; while (node) { dxl = d3_geom_voronoiLeftBreakPoint(node, directrix) - x; if (dxl > ε) node = node.L; else { dxr = x - d3_geom_voronoiRightBreakPoint(node, directrix); if (dxr > ε) { if (!node.R) { lArc = node; break; } node = node.R; } else { if (dxl > -ε) { lArc = node.P; rArc = node; } else if (dxr > -ε) { lArc = node; rArc = node.N; } else { lArc = rArc = node; } break; } } } var newArc = d3_geom_voronoiCreateBeach(site); d3_geom_voronoiBeaches.insert(lArc, newArc); if (!lArc && !rArc) return; if (lArc === rArc) { d3_geom_voronoiDetachCircle(lArc); rArc = d3_geom_voronoiCreateBeach(lArc.site); d3_geom_voronoiBeaches.insert(newArc, rArc); newArc.edge = rArc.edge = d3_geom_voronoiCreateEdge(lArc.site, newArc.site); d3_geom_voronoiAttachCircle(lArc); d3_geom_voronoiAttachCircle(rArc); return; } if (!rArc) { newArc.edge = d3_geom_voronoiCreateEdge(lArc.site, newArc.site); return; } d3_geom_voronoiDetachCircle(lArc); d3_geom_voronoiDetachCircle(rArc); var lSite = lArc.site, ax = lSite.x, ay = lSite.y, bx = site.x - ax, by = site.y - ay, rSite = rArc.site, cx = rSite.x - ax, cy = rSite.y - ay, d = 2 * (bx * cy - by * cx), hb = bx * bx + by * by, hc = cx * cx + cy * cy, vertex = { x: (cy * hb - by * hc) / d + ax, y: (bx * hc - cx * hb) / d + ay }; d3_geom_voronoiSetEdgeEnd(rArc.edge, lSite, rSite, vertex); newArc.edge = d3_geom_voronoiCreateEdge(lSite, site, null, vertex); rArc.edge = d3_geom_voronoiCreateEdge(site, rSite, null, vertex); d3_geom_voronoiAttachCircle(lArc); d3_geom_voronoiAttachCircle(rArc); } function d3_geom_voronoiLeftBreakPoint(arc, directrix) { var site = arc.site, rfocx = site.x, rfocy = site.y, pby2 = rfocy - directrix; if (!pby2) return rfocx; var lArc = arc.P; if (!lArc) return -Infinity; site = lArc.site; var lfocx = site.x, lfocy = site.y, plby2 = lfocy - directrix; if (!plby2) return lfocx; var hl = lfocx - rfocx, aby2 = 1 / pby2 - 1 / plby2, b = hl / plby2; if (aby2) return (-b + Math.sqrt(b * b - 2 * aby2 * (hl * hl / (-2 * plby2) - lfocy + plby2 / 2 + rfocy - pby2 / 2))) / aby2 + rfocx; return (rfocx + lfocx) / 2; } function d3_geom_voronoiRightBreakPoint(arc, directrix) { var rArc = arc.N; if (rArc) return d3_geom_voronoiLeftBreakPoint(rArc, directrix); var site = arc.site; return site.y === directrix ? site.x : Infinity; } function d3_geom_voronoiCell(site) { this.site = site; this.edges = []; } d3_geom_voronoiCell.prototype.prepare = function() { var halfEdges = this.edges, iHalfEdge = halfEdges.length, edge; while (iHalfEdge--) { edge = halfEdges[iHalfEdge].edge; if (!edge.b || !edge.a) halfEdges.splice(iHalfEdge, 1); } halfEdges.sort(d3_geom_voronoiHalfEdgeOrder); return halfEdges.length; }; function d3_geom_voronoiCloseCells(extent) { var x0 = extent[0][0], x1 = extent[1][0], y0 = extent[0][1], y1 = extent[1][1], x2, y2, x3, y3, cells = d3_geom_voronoiCells, iCell = cells.length, cell, iHalfEdge, halfEdges, nHalfEdges, start, end; while (iCell--) { cell = cells[iCell]; if (!cell || !cell.prepare()) continue; halfEdges = cell.edges; nHalfEdges = halfEdges.length; iHalfEdge = 0; while (iHalfEdge < nHalfEdges) { end = halfEdges[iHalfEdge].end(), x3 = end.x, y3 = end.y; start = halfEdges[++iHalfEdge % nHalfEdges].start(), x2 = start.x, y2 = start.y; if (abs(x3 - x2) > ε || abs(y3 - y2) > ε) { halfEdges.splice(iHalfEdge, 0, new d3_geom_voronoiHalfEdge(d3_geom_voronoiCreateBorderEdge(cell.site, end, abs(x3 - x0) < ε && y1 - y3 > ε ? { x: x0, y: abs(x2 - x0) < ε ? y2 : y1 } : abs(y3 - y1) < ε && x1 - x3 > ε ? { x: abs(y2 - y1) < ε ? x2 : x1, y: y1 } : abs(x3 - x1) < ε && y3 - y0 > ε ? { x: x1, y: abs(x2 - x1) < ε ? y2 : y0 } : abs(y3 - y0) < ε && x3 - x0 > ε ? { x: abs(y2 - y0) < ε ? x2 : x0, y: y0 } : null), cell.site, null)); ++nHalfEdges; } } } } function d3_geom_voronoiHalfEdgeOrder(a, b) { return b.angle - a.angle; } function d3_geom_voronoiCircle() { d3_geom_voronoiRedBlackNode(this); this.x = this.y = this.arc = this.site = this.cy = null; } function d3_geom_voronoiAttachCircle(arc) { var lArc = arc.P, rArc = arc.N; if (!lArc || !rArc) return; var lSite = lArc.site, cSite = arc.site, rSite = rArc.site; if (lSite === rSite) return; var bx = cSite.x, by = cSite.y, ax = lSite.x - bx, ay = lSite.y - by, cx = rSite.x - bx, cy = rSite.y - by; var d = 2 * (ax * cy - ay * cx); if (d >= -ε2) return; var ha = ax * ax + ay * ay, hc = cx * cx + cy * cy, x = (cy * ha - ay * hc) / d, y = (ax * hc - cx * ha) / d, cy = y + by; var circle = d3_geom_voronoiCirclePool.pop() || new d3_geom_voronoiCircle(); circle.arc = arc; circle.site = cSite; circle.x = x + bx; circle.y = cy + Math.sqrt(x * x + y * y); circle.cy = cy; arc.circle = circle; var before = null, node = d3_geom_voronoiCircles._; while (node) { if (circle.y < node.y || circle.y === node.y && circle.x <= node.x) { if (node.L) node = node.L; else { before = node.P; break; } } else { if (node.R) node = node.R; else { before = node; break; } } } d3_geom_voronoiCircles.insert(before, circle); if (!before) d3_geom_voronoiFirstCircle = circle; } function d3_geom_voronoiDetachCircle(arc) { var circle = arc.circle; if (circle) { if (!circle.P) d3_geom_voronoiFirstCircle = circle.N; d3_geom_voronoiCircles.remove(circle); d3_geom_voronoiCirclePool.push(circle); d3_geom_voronoiRedBlackNode(circle); arc.circle = null; } } function d3_geom_voronoiClipEdges(extent) { var edges = d3_geom_voronoiEdges, clip = d3_geom_clipLine(extent[0][0], extent[0][1], extent[1][0], extent[1][1]), i = edges.length, e; while (i--) { e = edges[i]; if (!d3_geom_voronoiConnectEdge(e, extent) || !clip(e) || abs(e.a.x - e.b.x) < ε && abs(e.a.y - e.b.y) < ε) { e.a = e.b = null; edges.splice(i, 1); } } } function d3_geom_voronoiConnectEdge(edge, extent) { var vb = edge.b; if (vb) return true; var va = edge.a, x0 = extent[0][0], x1 = extent[1][0], y0 = extent[0][1], y1 = extent[1][1], lSite = edge.l, rSite = edge.r, lx = lSite.x, ly = lSite.y, rx = rSite.x, ry = rSite.y, fx = (lx + rx) / 2, fy = (ly + ry) / 2, fm, fb; if (ry === ly) { if (fx < x0 || fx >= x1) return; if (lx > rx) { if (!va) va = { x: fx, y: y0 }; else if (va.y >= y1) return; vb = { x: fx, y: y1 }; } else { if (!va) va = { x: fx, y: y1 }; else if (va.y < y0) return; vb = { x: fx, y: y0 }; } } else { fm = (lx - rx) / (ry - ly); fb = fy - fm * fx; if (fm < -1 || fm > 1) { if (lx > rx) { if (!va) va = { x: (y0 - fb) / fm, y: y0 }; else if (va.y >= y1) return; vb = { x: (y1 - fb) / fm, y: y1 }; } else { if (!va) va = { x: (y1 - fb) / fm, y: y1 }; else if (va.y < y0) return; vb = { x: (y0 - fb) / fm, y: y0 }; } } else { if (ly < ry) { if (!va) va = { x: x0, y: fm * x0 + fb }; else if (va.x >= x1) return; vb = { x: x1, y: fm * x1 + fb }; } else { if (!va) va = { x: x1, y: fm * x1 + fb }; else if (va.x < x0) return; vb = { x: x0, y: fm * x0 + fb }; } } } edge.a = va; edge.b = vb; return true; } function d3_geom_voronoiEdge(lSite, rSite) { this.l = lSite; this.r = rSite; this.a = this.b = null; } function d3_geom_voronoiCreateEdge(lSite, rSite, va, vb) { var edge = new d3_geom_voronoiEdge(lSite, rSite); d3_geom_voronoiEdges.push(edge); if (va) d3_geom_voronoiSetEdgeEnd(edge, lSite, rSite, va); if (vb) d3_geom_voronoiSetEdgeEnd(edge, rSite, lSite, vb); d3_geom_voronoiCells[lSite.i].edges.push(new d3_geom_voronoiHalfEdge(edge, lSite, rSite)); d3_geom_voronoiCells[rSite.i].edges.push(new d3_geom_voronoiHalfEdge(edge, rSite, lSite)); return edge; } function d3_geom_voronoiCreateBorderEdge(lSite, va, vb) { var edge = new d3_geom_voronoiEdge(lSite, null); edge.a = va; edge.b = vb; d3_geom_voronoiEdges.push(edge); return edge; } function d3_geom_voronoiSetEdgeEnd(edge, lSite, rSite, vertex) { if (!edge.a && !edge.b) { edge.a = vertex; edge.l = lSite; edge.r = rSite; } else if (edge.l === rSite) { edge.b = vertex; } else { edge.a = vertex; } } function d3_geom_voronoiHalfEdge(edge, lSite, rSite) { var va = edge.a, vb = edge.b; this.edge = edge; this.site = lSite; this.angle = rSite ? Math.atan2(rSite.y - lSite.y, rSite.x - lSite.x) : edge.l === lSite ? Math.atan2(vb.x - va.x, va.y - vb.y) : Math.atan2(va.x - vb.x, vb.y - va.y); } d3_geom_voronoiHalfEdge.prototype = { start: function() { return this.edge.l === this.site ? this.edge.a : this.edge.b; }, end: function() { return this.edge.l === this.site ? this.edge.b : this.edge.a; } }; function d3_geom_voronoiRedBlackTree() { this._ = null; } function d3_geom_voronoiRedBlackNode(node) { node.U = node.C = node.L = node.R = node.P = node.N = null; } d3_geom_voronoiRedBlackTree.prototype = { insert: function(after, node) { var parent, grandpa, uncle; if (after) { node.P = after; node.N = after.N; if (after.N) after.N.P = node; after.N = node; if (after.R) { after = after.R; while (after.L) after = after.L; after.L = node; } else { after.R = node; } parent = after; } else if (this._) { after = d3_geom_voronoiRedBlackFirst(this._); node.P = null; node.N = after; after.P = after.L = node; parent = after; } else { node.P = node.N = null; this._ = node; parent = null; } node.L = node.R = null; node.U = parent; node.C = true; after = node; while (parent && parent.C) { grandpa = parent.U; if (parent === grandpa.L) { uncle = grandpa.R; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.R) { d3_geom_voronoiRedBlackRotateLeft(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; d3_geom_voronoiRedBlackRotateRight(this, grandpa); } } else { uncle = grandpa.L; if (uncle && uncle.C) { parent.C = uncle.C = false; grandpa.C = true; after = grandpa; } else { if (after === parent.L) { d3_geom_voronoiRedBlackRotateRight(this, parent); after = parent; parent = after.U; } parent.C = false; grandpa.C = true; d3_geom_voronoiRedBlackRotateLeft(this, grandpa); } } parent = after.U; } this._.C = false; }, remove: function(node) { if (node.N) node.N.P = node.P; if (node.P) node.P.N = node.N; node.N = node.P = null; var parent = node.U, sibling, left = node.L, right = node.R, next, red; if (!left) next = right; else if (!right) next = left; else next = d3_geom_voronoiRedBlackFirst(right); if (parent) { if (parent.L === node) parent.L = next; else parent.R = next; } else { this._ = next; } if (left && right) { red = next.C; next.C = node.C; next.L = left; left.U = next; if (next !== right) { parent = next.U; next.U = node.U; node = next.R; parent.L = node; next.R = right; right.U = next; } else { next.U = parent; parent = next; node = next.R; } } else { red = node.C; node = next; } if (node) node.U = parent; if (red) return; if (node && node.C) { node.C = false; return; } do { if (node === this._) break; if (node === parent.L) { sibling = parent.R; if (sibling.C) { sibling.C = false; parent.C = true; d3_geom_voronoiRedBlackRotateLeft(this, parent); sibling = parent.R; } if (sibling.L && sibling.L.C || sibling.R && sibling.R.C) { if (!sibling.R || !sibling.R.C) { sibling.L.C = false; sibling.C = true; d3_geom_voronoiRedBlackRotateRight(this, sibling); sibling = parent.R; } sibling.C = parent.C; parent.C = sibling.R.C = false; d3_geom_voronoiRedBlackRotateLeft(this, parent); node = this._; break; } } else { sibling = parent.L; if (sibling.C) { sibling.C = false; parent.C = true; d3_geom_voronoiRedBlackRotateRight(this, parent); sibling = parent.L; } if (sibling.L && sibling.L.C || sibling.R && sibling.R.C) { if (!sibling.L || !sibling.L.C) { sibling.R.C = false; sibling.C = true; d3_geom_voronoiRedBlackRotateLeft(this, sibling); sibling = parent.L; } sibling.C = parent.C; parent.C = sibling.L.C = false; d3_geom_voronoiRedBlackRotateRight(this, parent); node = this._; break; } } sibling.C = true; node = parent; parent = parent.U; } while (!node.C); if (node) node.C = false; } }; function d3_geom_voronoiRedBlackRotateLeft(tree, node) { var p = node, q = node.R, parent = p.U; if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; } q.U = parent; p.U = q; p.R = q.L; if (p.R) p.R.U = p; q.L = p; } function d3_geom_voronoiRedBlackRotateRight(tree, node) { var p = node, q = node.L, parent = p.U; if (parent) { if (parent.L === p) parent.L = q; else parent.R = q; } else { tree._ = q; } q.U = parent; p.U = q; p.L = q.R; if (p.L) p.L.U = p; q.R = p; } function d3_geom_voronoiRedBlackFirst(node) { while (node.L) node = node.L; return node; } function d3_geom_voronoi(sites, bbox) { var site = sites.sort(d3_geom_voronoiVertexOrder).pop(), x0, y0, circle; d3_geom_voronoiEdges = []; d3_geom_voronoiCells = new Array(sites.length); d3_geom_voronoiBeaches = new d3_geom_voronoiRedBlackTree(); d3_geom_voronoiCircles = new d3_geom_voronoiRedBlackTree(); while (true) { circle = d3_geom_voronoiFirstCircle; if (site && (!circle || site.y < circle.y || site.y === circle.y && site.x < circle.x)) { if (site.x !== x0 || site.y !== y0) { d3_geom_voronoiCells[site.i] = new d3_geom_voronoiCell(site); d3_geom_voronoiAddBeach(site); x0 = site.x, y0 = site.y; } site = sites.pop(); } else if (circle) { d3_geom_voronoiRemoveBeach(circle.arc); } else { break; } } if (bbox) d3_geom_voronoiClipEdges(bbox), d3_geom_voronoiCloseCells(bbox); var diagram = { cells: d3_geom_voronoiCells, edges: d3_geom_voronoiEdges }; d3_geom_voronoiBeaches = d3_geom_voronoiCircles = d3_geom_voronoiEdges = d3_geom_voronoiCells = null; return diagram; } function d3_geom_voronoiVertexOrder(a, b) { return b.y - a.y || b.x - a.x; } d3.geom.voronoi = function(points) { var x = d3_geom_pointX, y = d3_geom_pointY, fx = x, fy = y, clipExtent = d3_geom_voronoiClipExtent; if (points) return voronoi(points); function voronoi(data) { var polygons = new Array(data.length), x0 = clipExtent[0][0], y0 = clipExtent[0][1], x1 = clipExtent[1][0], y1 = clipExtent[1][1]; d3_geom_voronoi(sites(data), clipExtent).cells.forEach(function(cell, i) { var edges = cell.edges, site = cell.site, polygon = polygons[i] = edges.length ? edges.map(function(e) { var s = e.start(); return [ s.x, s.y ]; }) : site.x >= x0 && site.x <= x1 && site.y >= y0 && site.y <= y1 ? [ [ x0, y1 ], [ x1, y1 ], [ x1, y0 ], [ x0, y0 ] ] : []; polygon.point = data[i]; }); return polygons; } function sites(data) { return data.map(function(d, i) { return { x: Math.round(fx(d, i) / ε) * ε, y: Math.round(fy(d, i) / ε) * ε, i: i }; }); } voronoi.links = function(data) { return d3_geom_voronoi(sites(data)).edges.filter(function(edge) { return edge.l && edge.r; }).map(function(edge) { return { source: data[edge.l.i], target: data[edge.r.i] }; }); }; voronoi.triangles = function(data) { var triangles = []; d3_geom_voronoi(sites(data)).cells.forEach(function(cell, i) { var site = cell.site, edges = cell.edges.sort(d3_geom_voronoiHalfEdgeOrder), j = -1, m = edges.length, e0, s0, e1 = edges[m - 1].edge, s1 = e1.l === site ? e1.r : e1.l; while (++j < m) { e0 = e1; s0 = s1; e1 = edges[j].edge; s1 = e1.l === site ? e1.r : e1.l; if (i < s0.i && i < s1.i && d3_geom_voronoiTriangleArea(site, s0, s1) < 0) { triangles.push([ data[i], data[s0.i], data[s1.i] ]); } } }); return triangles; }; voronoi.x = function(_) { return arguments.length ? (fx = d3_functor(x = _), voronoi) : x; }; voronoi.y = function(_) { return arguments.length ? (fy = d3_functor(y = _), voronoi) : y; }; voronoi.clipExtent = function(_) { if (!arguments.length) return clipExtent === d3_geom_voronoiClipExtent ? null : clipExtent; clipExtent = _ == null ? d3_geom_voronoiClipExtent : _; return voronoi; }; voronoi.size = function(_) { if (!arguments.length) return clipExtent === d3_geom_voronoiClipExtent ? null : clipExtent && clipExtent[1]; return voronoi.clipExtent(_ && [ [ 0, 0 ], _ ]); }; return voronoi; }; var d3_geom_voronoiClipExtent = [ [ -1e6, -1e6 ], [ 1e6, 1e6 ] ]; function d3_geom_voronoiTriangleArea(a, b, c) { return (a.x - c.x) * (b.y - a.y) - (a.x - b.x) * (c.y - a.y); } d3.geom.delaunay = function(vertices) { return d3.geom.voronoi().triangles(vertices); }; d3.geom.quadtree = function(points, x1, y1, x2, y2) { var x = d3_geom_pointX, y = d3_geom_pointY, compat; if (compat = arguments.length) { x = d3_geom_quadtreeCompatX; y = d3_geom_quadtreeCompatY; if (compat === 3) { y2 = y1; x2 = x1; y1 = x1 = 0; } return quadtree(points); } function quadtree(data) { var d, fx = d3_functor(x), fy = d3_functor(y), xs, ys, i, n, x1_, y1_, x2_, y2_; if (x1 != null) { x1_ = x1, y1_ = y1, x2_ = x2, y2_ = y2; } else { x2_ = y2_ = -(x1_ = y1_ = Infinity); xs = [], ys = []; n = data.length; if (compat) for (i = 0; i < n; ++i) { d = data[i]; if (d.x < x1_) x1_ = d.x; if (d.y < y1_) y1_ = d.y; if (d.x > x2_) x2_ = d.x; if (d.y > y2_) y2_ = d.y; xs.push(d.x); ys.push(d.y); } else for (i = 0; i < n; ++i) { var x_ = +fx(d = data[i], i), y_ = +fy(d, i); if (x_ < x1_) x1_ = x_; if (y_ < y1_) y1_ = y_; if (x_ > x2_) x2_ = x_; if (y_ > y2_) y2_ = y_; xs.push(x_); ys.push(y_); } } var dx = x2_ - x1_, dy = y2_ - y1_; if (dx > dy) y2_ = y1_ + dx; else x2_ = x1_ + dy; function insert(n, d, x, y, x1, y1, x2, y2) { if (isNaN(x) || isNaN(y)) return; if (n.leaf) { var nx = n.x, ny = n.y; if (nx != null) { if (abs(nx - x) + abs(ny - y) < .01) { insertChild(n, d, x, y, x1, y1, x2, y2); } else { var nPoint = n.point; n.x = n.y = n.point = null; insertChild(n, nPoint, nx, ny, x1, y1, x2, y2); insertChild(n, d, x, y, x1, y1, x2, y2); } } else { n.x = x, n.y = y, n.point = d; } } else { insertChild(n, d, x, y, x1, y1, x2, y2); } } function insertChild(n, d, x, y, x1, y1, x2, y2) { var xm = (x1 + x2) * .5, ym = (y1 + y2) * .5, right = x >= xm, below = y >= ym, i = below << 1 | right; n.leaf = false; n = n.nodes[i] || (n.nodes[i] = d3_geom_quadtreeNode()); if (right) x1 = xm; else x2 = xm; if (below) y1 = ym; else y2 = ym; insert(n, d, x, y, x1, y1, x2, y2); } var root = d3_geom_quadtreeNode(); root.add = function(d) { insert(root, d, +fx(d, ++i), +fy(d, i), x1_, y1_, x2_, y2_); }; root.visit = function(f) { d3_geom_quadtreeVisit(f, root, x1_, y1_, x2_, y2_); }; root.find = function(point) { return d3_geom_quadtreeFind(root, point[0], point[1], x1_, y1_, x2_, y2_); }; i = -1; if (x1 == null) { while (++i < n) { insert(root, data[i], xs[i], ys[i], x1_, y1_, x2_, y2_); } --i; } else data.forEach(root.add); xs = ys = data = d = null; return root; } quadtree.x = function(_) { return arguments.length ? (x = _, quadtree) : x; }; quadtree.y = function(_) { return arguments.length ? (y = _, quadtree) : y; }; quadtree.extent = function(_) { if (!arguments.length) return x1 == null ? null : [ [ x1, y1 ], [ x2, y2 ] ]; if (_ == null) x1 = y1 = x2 = y2 = null; else x1 = +_[0][0], y1 = +_[0][1], x2 = +_[1][0], y2 = +_[1][1]; return quadtree; }; quadtree.size = function(_) { if (!arguments.length) return x1 == null ? null : [ x2 - x1, y2 - y1 ]; if (_ == null) x1 = y1 = x2 = y2 = null; else x1 = y1 = 0, x2 = +_[0], y2 = +_[1]; return quadtree; }; return quadtree; }; function d3_geom_quadtreeCompatX(d) { return d.x; } function d3_geom_quadtreeCompatY(d) { return d.y; } function d3_geom_quadtreeNode() { return { leaf: true, nodes: [], point: null, x: null, y: null }; } function d3_geom_quadtreeVisit(f, node, x1, y1, x2, y2) { if (!f(node, x1, y1, x2, y2)) { var sx = (x1 + x2) * .5, sy = (y1 + y2) * .5, children = node.nodes; if (children[0]) d3_geom_quadtreeVisit(f, children[0], x1, y1, sx, sy); if (children[1]) d3_geom_quadtreeVisit(f, children[1], sx, y1, x2, sy); if (children[2]) d3_geom_quadtreeVisit(f, children[2], x1, sy, sx, y2); if (children[3]) d3_geom_quadtreeVisit(f, children[3], sx, sy, x2, y2); } } function d3_geom_quadtreeFind(root, x, y, x0, y0, x3, y3) { var minDistance2 = Infinity, closestPoint; (function find(node, x1, y1, x2, y2) { if (x1 > x3 || y1 > y3 || x2 < x0 || y2 < y0) return; if (point = node.point) { var point, dx = x - node.x, dy = y - node.y, distance2 = dx * dx + dy * dy; if (distance2 < minDistance2) { var distance = Math.sqrt(minDistance2 = distance2); x0 = x - distance, y0 = y - distance; x3 = x + distance, y3 = y + distance; closestPoint = point; } } var children = node.nodes, xm = (x1 + x2) * .5, ym = (y1 + y2) * .5, right = x >= xm, below = y >= ym; for (var i = below << 1 | right, j = i + 4; i < j; ++i) { if (node = children[i & 3]) switch (i & 3) { case 0: find(node, x1, y1, xm, ym); break; case 1: find(node, xm, y1, x2, ym); break; case 2: find(node, x1, ym, xm, y2); break; case 3: find(node, xm, ym, x2, y2); break; } } })(root, x0, y0, x3, y3); return closestPoint; } d3.interpolateRgb = d3_interpolateRgb; function d3_interpolateRgb(a, b) { a = d3.rgb(a); b = d3.rgb(b); var ar = a.r, ag = a.g, ab = a.b, br = b.r - ar, bg = b.g - ag, bb = b.b - ab; return function(t) { return "#" + d3_rgb_hex(Math.round(ar + br * t)) + d3_rgb_hex(Math.round(ag + bg * t)) + d3_rgb_hex(Math.round(ab + bb * t)); }; } d3.interpolateObject = d3_interpolateObject; function d3_interpolateObject(a, b) { var i = {}, c = {}, k; for (k in a) { if (k in b) { i[k] = d3_interpolate(a[k], b[k]); } else { c[k] = a[k]; } } for (k in b) { if (!(k in a)) { c[k] = b[k]; } } return function(t) { for (k in i) c[k] = i[k](t); return c; }; } d3.interpolateNumber = d3_interpolateNumber; function d3_interpolateNumber(a, b) { a = +a, b = +b; return function(t) { return a * (1 - t) + b * t; }; } d3.interpolateString = d3_interpolateString; function d3_interpolateString(a, b) { var bi = d3_interpolate_numberA.lastIndex = d3_interpolate_numberB.lastIndex = 0, am, bm, bs, i = -1, s = [], q = []; a = a + "", b = b + ""; while ((am = d3_interpolate_numberA.exec(a)) && (bm = d3_interpolate_numberB.exec(b))) { if ((bs = bm.index) > bi) { bs = b.slice(bi, bs); if (s[i]) s[i] += bs; else s[++i] = bs; } if ((am = am[0]) === (bm = bm[0])) { if (s[i]) s[i] += bm; else s[++i] = bm; } else { s[++i] = null; q.push({ i: i, x: d3_interpolateNumber(am, bm) }); } bi = d3_interpolate_numberB.lastIndex; } if (bi < b.length) { bs = b.slice(bi); if (s[i]) s[i] += bs; else s[++i] = bs; } return s.length < 2 ? q[0] ? (b = q[0].x, function(t) { return b(t) + ""; }) : function() { return b; } : (b = q.length, function(t) { for (var i = 0, o; i < b; ++i) s[(o = q[i]).i] = o.x(t); return s.join(""); }); } var d3_interpolate_numberA = /[-+]?(?:\d+\.?\d*|\.?\d+)(?:[eE][-+]?\d+)?/g, d3_interpolate_numberB = new RegExp(d3_interpolate_numberA.source, "g"); d3.interpolate = d3_interpolate; function d3_interpolate(a, b) { var i = d3.interpolators.length, f; while (--i >= 0 && !(f = d3.interpolators[i](a, b))) ; return f; } d3.interpolators = [ function(a, b) { var t = typeof b; return (t === "string" ? d3_rgb_names.has(b.toLowerCase()) || /^(#|rgb\(|hsl\()/i.test(b) ? d3_interpolateRgb : d3_interpolateString : b instanceof d3_color ? d3_interpolateRgb : Array.isArray(b) ? d3_interpolateArray : t === "object" && isNaN(b) ? d3_interpolateObject : d3_interpolateNumber)(a, b); } ]; d3.interpolateArray = d3_interpolateArray; function d3_interpolateArray(a, b) { var x = [], c = [], na = a.length, nb = b.length, n0 = Math.min(a.length, b.length), i; for (i = 0; i < n0; ++i) x.push(d3_interpolate(a[i], b[i])); for (;i < na; ++i) c[i] = a[i]; for (;i < nb; ++i) c[i] = b[i]; return function(t) { for (i = 0; i < n0; ++i) c[i] = x[i](t); return c; }; } var d3_ease_default = function() { return d3_identity; }; var d3_ease = d3.map({ linear: d3_ease_default, poly: d3_ease_poly, quad: function() { return d3_ease_quad; }, cubic: function() { return d3_ease_cubic; }, sin: function() { return d3_ease_sin; }, exp: function() { return d3_ease_exp; }, circle: function() { return d3_ease_circle; }, elastic: d3_ease_elastic, back: d3_ease_back, bounce: function() { return d3_ease_bounce; } }); var d3_ease_mode = d3.map({ "in": d3_identity, out: d3_ease_reverse, "in-out": d3_ease_reflect, "out-in": function(f) { return d3_ease_reflect(d3_ease_reverse(f)); } }); d3.ease = function(name) { var i = name.indexOf("-"), t = i >= 0 ? name.slice(0, i) : name, m = i >= 0 ? name.slice(i + 1) : "in"; t = d3_ease.get(t) || d3_ease_default; m = d3_ease_mode.get(m) || d3_identity; return d3_ease_clamp(m(t.apply(null, d3_arraySlice.call(arguments, 1)))); }; function d3_ease_clamp(f) { return function(t) { return t <= 0 ? 0 : t >= 1 ? 1 : f(t); }; } function d3_ease_reverse(f) { return function(t) { return 1 - f(1 - t); }; } function d3_ease_reflect(f) { return function(t) { return .5 * (t < .5 ? f(2 * t) : 2 - f(2 - 2 * t)); }; } function d3_ease_quad(t) { return t * t; } function d3_ease_cubic(t) { return t * t * t; } function d3_ease_cubicInOut(t) { if (t <= 0) return 0; if (t >= 1) return 1; var t2 = t * t, t3 = t2 * t; return 4 * (t < .5 ? t3 : 3 * (t - t2) + t3 - .75); } function d3_ease_poly(e) { return function(t) { return Math.pow(t, e); }; } function d3_ease_sin(t) { return 1 - Math.cos(t * halfπ); } function d3_ease_exp(t) { return Math.pow(2, 10 * (t - 1)); } function d3_ease_circle(t) { return 1 - Math.sqrt(1 - t * t); } function d3_ease_elastic(a, p) { var s; if (arguments.length < 2) p = .45; if (arguments.length) s = p / τ * Math.asin(1 / a); else a = 1, s = p / 4; return function(t) { return 1 + a * Math.pow(2, -10 * t) * Math.sin((t - s) * τ / p); }; } function d3_ease_back(s) { if (!s) s = 1.70158; return function(t) { return t * t * ((s + 1) * t - s); }; } function d3_ease_bounce(t) { return t < 1 / 2.75 ? 7.5625 * t * t : t < 2 / 2.75 ? 7.5625 * (t -= 1.5 / 2.75) * t + .75 : t < 2.5 / 2.75 ? 7.5625 * (t -= 2.25 / 2.75) * t + .9375 : 7.5625 * (t -= 2.625 / 2.75) * t + .984375; } d3.interpolateHcl = d3_interpolateHcl; function d3_interpolateHcl(a, b) { a = d3.hcl(a); b = d3.hcl(b); var ah = a.h, ac = a.c, al = a.l, bh = b.h - ah, bc = b.c - ac, bl = b.l - al; if (isNaN(bc)) bc = 0, ac = isNaN(ac) ? b.c : ac; if (isNaN(bh)) bh = 0, ah = isNaN(ah) ? b.h : ah; else if (bh > 180) bh -= 360; else if (bh < -180) bh += 360; return function(t) { return d3_hcl_lab(ah + bh * t, ac + bc * t, al + bl * t) + ""; }; } d3.interpolateHsl = d3_interpolateHsl; function d3_interpolateHsl(a, b) { a = d3.hsl(a); b = d3.hsl(b); var ah = a.h, as = a.s, al = a.l, bh = b.h - ah, bs = b.s - as, bl = b.l - al; if (isNaN(bs)) bs = 0, as = isNaN(as) ? b.s : as; if (isNaN(bh)) bh = 0, ah = isNaN(ah) ? b.h : ah; else if (bh > 180) bh -= 360; else if (bh < -180) bh += 360; return function(t) { return d3_hsl_rgb(ah + bh * t, as + bs * t, al + bl * t) + ""; }; } d3.interpolateLab = d3_interpolateLab; function d3_interpolateLab(a, b) { a = d3.lab(a); b = d3.lab(b); var al = a.l, aa = a.a, ab = a.b, bl = b.l - al, ba = b.a - aa, bb = b.b - ab; return function(t) { return d3_lab_rgb(al + bl * t, aa + ba * t, ab + bb * t) + ""; }; } d3.interpolateRound = d3_interpolateRound; function d3_interpolateRound(a, b) { b -= a; return function(t) { return Math.round(a + b * t); }; } d3.transform = function(string) { var g = d3_document.createElementNS(d3.ns.prefix.svg, "g"); return (d3.transform = function(string) { if (string != null) { g.setAttribute("transform", string); var t = g.transform.baseVal.consolidate(); } return new d3_transform(t ? t.matrix : d3_transformIdentity); })(string); }; function d3_transform(m) { var r0 = [ m.a, m.b ], r1 = [ m.c, m.d ], kx = d3_transformNormalize(r0), kz = d3_transformDot(r0, r1), ky = d3_transformNormalize(d3_transformCombine(r1, r0, -kz)) || 0; if (r0[0] * r1[1] < r1[0] * r0[1]) { r0[0] *= -1; r0[1] *= -1; kx *= -1; kz *= -1; } this.rotate = (kx ? Math.atan2(r0[1], r0[0]) : Math.atan2(-r1[0], r1[1])) * d3_degrees; this.translate = [ m.e, m.f ]; this.scale = [ kx, ky ]; this.skew = ky ? Math.atan2(kz, ky) * d3_degrees : 0; } d3_transform.prototype.toString = function() { return "translate(" + this.translate + ")rotate(" + this.rotate + ")skewX(" + this.skew + ")scale(" + this.scale + ")"; }; function d3_transformDot(a, b) { return a[0] * b[0] + a[1] * b[1]; } function d3_transformNormalize(a) { var k = Math.sqrt(d3_transformDot(a, a)); if (k) { a[0] /= k; a[1] /= k; } return k; } function d3_transformCombine(a, b, k) { a[0] += k * b[0]; a[1] += k * b[1]; return a; } var d3_transformIdentity = { a: 1, b: 0, c: 0, d: 1, e: 0, f: 0 }; d3.interpolateTransform = d3_interpolateTransform; function d3_interpolateTransformPop(s) { return s.length ? s.pop() + "," : ""; } function d3_interpolateTranslate(ta, tb, s, q) { if (ta[0] !== tb[0] || ta[1] !== tb[1]) { var i = s.push("translate(", null, ",", null, ")"); q.push({ i: i - 4, x: d3_interpolateNumber(ta[0], tb[0]) }, { i: i - 2, x: d3_interpolateNumber(ta[1], tb[1]) }); } else if (tb[0] || tb[1]) { s.push("translate(" + tb + ")"); } } function d3_interpolateRotate(ra, rb, s, q) { if (ra !== rb) { if (ra - rb > 180) rb += 360; else if (rb - ra > 180) ra += 360; q.push({ i: s.push(d3_interpolateTransformPop(s) + "rotate(", null, ")") - 2, x: d3_interpolateNumber(ra, rb) }); } else if (rb) { s.push(d3_interpolateTransformPop(s) + "rotate(" + rb + ")"); } } function d3_interpolateSkew(wa, wb, s, q) { if (wa !== wb) { q.push({ i: s.push(d3_interpolateTransformPop(s) + "skewX(", null, ")") - 2, x: d3_interpolateNumber(wa, wb) }); } else if (wb) { s.push(d3_interpolateTransformPop(s) + "skewX(" + wb + ")"); } } function d3_interpolateScale(ka, kb, s, q) { if (ka[0] !== kb[0] || ka[1] !== kb[1]) { var i = s.push(d3_interpolateTransformPop(s) + "scale(", null, ",", null, ")"); q.push({ i: i - 4, x: d3_interpolateNumber(ka[0], kb[0]) }, { i: i - 2, x: d3_interpolateNumber(ka[1], kb[1]) }); } else if (kb[0] !== 1 || kb[1] !== 1) { s.push(d3_interpolateTransformPop(s) + "scale(" + kb + ")"); } } function d3_interpolateTransform(a, b) { var s = [], q = []; a = d3.transform(a), b = d3.transform(b); d3_interpolateTranslate(a.translate, b.translate, s, q); d3_interpolateRotate(a.rotate, b.rotate, s, q); d3_interpolateSkew(a.skew, b.skew, s, q); d3_interpolateScale(a.scale, b.scale, s, q); a = b = null; return function(t) { var i = -1, n = q.length, o; while (++i < n) s[(o = q[i]).i] = o.x(t); return s.join(""); }; } function d3_uninterpolateNumber(a, b) { b = (b -= a = +a) || 1 / b; return function(x) { return (x - a) / b; }; } function d3_uninterpolateClamp(a, b) { b = (b -= a = +a) || 1 / b; return function(x) { return Math.max(0, Math.min(1, (x - a) / b)); }; } d3.layout = {}; d3.layout.bundle = function() { return function(links) { var paths = [], i = -1, n = links.length; while (++i < n) paths.push(d3_layout_bundlePath(links[i])); return paths; }; }; function d3_layout_bundlePath(link) { var start = link.source, end = link.target, lca = d3_layout_bundleLeastCommonAncestor(start, end), points = [ start ]; while (start !== lca) { start = start.parent; points.push(start); } var k = points.length; while (end !== lca) { points.splice(k, 0, end); end = end.parent; } return points; } function d3_layout_bundleAncestors(node) { var ancestors = [], parent = node.parent; while (parent != null) { ancestors.push(node); node = parent; parent = parent.parent; } ancestors.push(node); return ancestors; } function d3_layout_bundleLeastCommonAncestor(a, b) { if (a === b) return a; var aNodes = d3_layout_bundleAncestors(a), bNodes = d3_layout_bundleAncestors(b), aNode = aNodes.pop(), bNode = bNodes.pop(), sharedNode = null; while (aNode === bNode) { sharedNode = aNode; aNode = aNodes.pop(); bNode = bNodes.pop(); } return sharedNode; } d3.layout.chord = function() { var chord = {}, chords, groups, matrix, n, padding = 0, sortGroups, sortSubgroups, sortChords; function relayout() { var subgroups = {}, groupSums = [], groupIndex = d3.range(n), subgroupIndex = [], k, x, x0, i, j; chords = []; groups = []; k = 0, i = -1; while (++i < n) { x = 0, j = -1; while (++j < n) { x += matrix[i][j]; } groupSums.push(x); subgroupIndex.push(d3.range(n)); k += x; } if (sortGroups) { groupIndex.sort(function(a, b) { return sortGroups(groupSums[a], groupSums[b]); }); } if (sortSubgroups) { subgroupIndex.forEach(function(d, i) { d.sort(function(a, b) { return sortSubgroups(matrix[i][a], matrix[i][b]); }); }); } k = (τ - padding * n) / k; x = 0, i = -1; while (++i < n) { x0 = x, j = -1; while (++j < n) { var di = groupIndex[i], dj = subgroupIndex[di][j], v = matrix[di][dj], a0 = x, a1 = x += v * k; subgroups[di + "-" + dj] = { index: di, subindex: dj, startAngle: a0, endAngle: a1, value: v }; } groups[di] = { index: di, startAngle: x0, endAngle: x, value: groupSums[di] }; x += padding; } i = -1; while (++i < n) { j = i - 1; while (++j < n) { var source = subgroups[i + "-" + j], target = subgroups[j + "-" + i]; if (source.value || target.value) { chords.push(source.value < target.value ? { source: target, target: source } : { source: source, target: target }); } } } if (sortChords) resort(); } function resort() { chords.sort(function(a, b) { return sortChords((a.source.value + a.target.value) / 2, (b.source.value + b.target.value) / 2); }); } chord.matrix = function(x) { if (!arguments.length) return matrix; n = (matrix = x) && matrix.length; chords = groups = null; return chord; }; chord.padding = function(x) { if (!arguments.length) return padding; padding = x; chords = groups = null; return chord; }; chord.sortGroups = function(x) { if (!arguments.length) return sortGroups; sortGroups = x; chords = groups = null; return chord; }; chord.sortSubgroups = function(x) { if (!arguments.length) return sortSubgroups; sortSubgroups = x; chords = null; return chord; }; chord.sortChords = function(x) { if (!arguments.length) return sortChords; sortChords = x; if (chords) resort(); return chord; }; chord.chords = function() { if (!chords) relayout(); return chords; }; chord.groups = function() { if (!groups) relayout(); return groups; }; return chord; }; d3.layout.force = function() { var force = {}, event = d3.dispatch("start", "tick", "end"), timer, size = [ 1, 1 ], drag, alpha, friction = .9, linkDistance = d3_layout_forceLinkDistance, linkStrength = d3_layout_forceLinkStrength, charge = -30, chargeDistance2 = d3_layout_forceChargeDistance2, gravity = .1, theta2 = .64, nodes = [], links = [], distances, strengths, charges; function repulse(node) { return function(quad, x1, _, x2) { if (quad.point !== node) { var dx = quad.cx - node.x, dy = quad.cy - node.y, dw = x2 - x1, dn = dx * dx + dy * dy; if (dw * dw / theta2 < dn) { if (dn < chargeDistance2) { var k = quad.charge / dn; node.px -= dx * k; node.py -= dy * k; } return true; } if (quad.point && dn && dn < chargeDistance2) { var k = quad.pointCharge / dn; node.px -= dx * k; node.py -= dy * k; } } return !quad.charge; }; } force.tick = function() { if ((alpha *= .99) < .005) { timer = null; event.end({ type: "end", alpha: alpha = 0 }); return true; } var n = nodes.length, m = links.length, q, i, o, s, t, l, k, x, y; for (i = 0; i < m; ++i) { o = links[i]; s = o.source; t = o.target; x = t.x - s.x; y = t.y - s.y; if (l = x * x + y * y) { l = alpha * strengths[i] * ((l = Math.sqrt(l)) - distances[i]) / l; x *= l; y *= l; t.x -= x * (k = s.weight + t.weight ? s.weight / (s.weight + t.weight) : .5); t.y -= y * k; s.x += x * (k = 1 - k); s.y += y * k; } } if (k = alpha * gravity) { x = size[0] / 2; y = size[1] / 2; i = -1; if (k) while (++i < n) { o = nodes[i]; o.x += (x - o.x) * k; o.y += (y - o.y) * k; } } if (charge) { d3_layout_forceAccumulate(q = d3.geom.quadtree(nodes), alpha, charges); i = -1; while (++i < n) { if (!(o = nodes[i]).fixed) { q.visit(repulse(o)); } } } i = -1; while (++i < n) { o = nodes[i]; if (o.fixed) { o.x = o.px; o.y = o.py; } else { o.x -= (o.px - (o.px = o.x)) * friction; o.y -= (o.py - (o.py = o.y)) * friction; } } event.tick({ type: "tick", alpha: alpha }); }; force.nodes = function(x) { if (!arguments.length) return nodes; nodes = x; return force; }; force.links = function(x) { if (!arguments.length) return links; links = x; return force; }; force.size = function(x) { if (!arguments.length) return size; size = x; return force; }; force.linkDistance = function(x) { if (!arguments.length) return linkDistance; linkDistance = typeof x === "function" ? x : +x; return force; }; force.distance = force.linkDistance; force.linkStrength = function(x) { if (!arguments.length) return linkStrength; linkStrength = typeof x === "function" ? x : +x; return force; }; force.friction = function(x) { if (!arguments.length) return friction; friction = +x; return force; }; force.charge = function(x) { if (!arguments.length) return charge; charge = typeof x === "function" ? x : +x; return force; }; force.chargeDistance = function(x) { if (!arguments.length) return Math.sqrt(chargeDistance2); chargeDistance2 = x * x; return force; }; force.gravity = function(x) { if (!arguments.length) return gravity; gravity = +x; return force; }; force.theta = function(x) { if (!arguments.length) return Math.sqrt(theta2); theta2 = x * x; return force; }; force.alpha = function(x) { if (!arguments.length) return alpha; x = +x; if (alpha) { if (x > 0) { alpha = x; } else { timer.c = null, timer.t = NaN, timer = null; event.end({ type: "end", alpha: alpha = 0 }); } } else if (x > 0) { event.start({ type: "start", alpha: alpha = x }); timer = d3_timer(force.tick); } return force; }; force.start = function() { var i, n = nodes.length, m = links.length, w = size[0], h = size[1], neighbors, o; for (i = 0; i < n; ++i) { (o = nodes[i]).index = i; o.weight = 0; } for (i = 0; i < m; ++i) { o = links[i]; if (typeof o.source == "number") o.source = nodes[o.source]; if (typeof o.target == "number") o.target = nodes[o.target]; ++o.source.weight; ++o.target.weight; } for (i = 0; i < n; ++i) { o = nodes[i]; if (isNaN(o.x)) o.x = position("x", w); if (isNaN(o.y)) o.y = position("y", h); if (isNaN(o.px)) o.px = o.x; if (isNaN(o.py)) o.py = o.y; } distances = []; if (typeof linkDistance === "function") for (i = 0; i < m; ++i) distances[i] = +linkDistance.call(this, links[i], i); else for (i = 0; i < m; ++i) distances[i] = linkDistance; strengths = []; if (typeof linkStrength === "function") for (i = 0; i < m; ++i) strengths[i] = +linkStrength.call(this, links[i], i); else for (i = 0; i < m; ++i) strengths[i] = linkStrength; charges = []; if (typeof charge === "function") for (i = 0; i < n; ++i) charges[i] = +charge.call(this, nodes[i], i); else for (i = 0; i < n; ++i) charges[i] = charge; function position(dimension, size) { if (!neighbors) { neighbors = new Array(n); for (j = 0; j < n; ++j) { neighbors[j] = []; } for (j = 0; j < m; ++j) { var o = links[j]; neighbors[o.source.index].push(o.target); neighbors[o.target.index].push(o.source); } } var candidates = neighbors[i], j = -1, l = candidates.length, x; while (++j < l) if (!isNaN(x = candidates[j][dimension])) return x; return Math.random() * size; } return force.resume(); }; force.resume = function() { return force.alpha(.1); }; force.stop = function() { return force.alpha(0); }; force.drag = function() { if (!drag) drag = d3.behavior.drag().origin(d3_identity).on("dragstart.force", d3_layout_forceDragstart).on("drag.force", dragmove).on("dragend.force", d3_layout_forceDragend); if (!arguments.length) return drag; this.on("mouseover.force", d3_layout_forceMouseover).on("mouseout.force", d3_layout_forceMouseout).call(drag); }; function dragmove(d) { d.px = d3.event.x, d.py = d3.event.y; force.resume(); } return d3.rebind(force, event, "on"); }; function d3_layout_forceDragstart(d) { d.fixed |= 2; } function d3_layout_forceDragend(d) { d.fixed &= ~6; } function d3_layout_forceMouseover(d) { d.fixed |= 4; d.px = d.x, d.py = d.y; } function d3_layout_forceMouseout(d) { d.fixed &= ~4; } function d3_layout_forceAccumulate(quad, alpha, charges) { var cx = 0, cy = 0; quad.charge = 0; if (!quad.leaf) { var nodes = quad.nodes, n = nodes.length, i = -1, c; while (++i < n) { c = nodes[i]; if (c == null) continue; d3_layout_forceAccumulate(c, alpha, charges); quad.charge += c.charge; cx += c.charge * c.cx; cy += c.charge * c.cy; } } if (quad.point) { if (!quad.leaf) { quad.point.x += Math.random() - .5; quad.point.y += Math.random() - .5; } var k = alpha * charges[quad.point.index]; quad.charge += quad.pointCharge = k; cx += k * quad.point.x; cy += k * quad.point.y; } quad.cx = cx / quad.charge; quad.cy = cy / quad.charge; } var d3_layout_forceLinkDistance = 20, d3_layout_forceLinkStrength = 1, d3_layout_forceChargeDistance2 = Infinity; d3.layout.hierarchy = function() { var sort = d3_layout_hierarchySort, children = d3_layout_hierarchyChildren, value = d3_layout_hierarchyValue; function hierarchy(root) { var stack = [ root ], nodes = [], node; root.depth = 0; while ((node = stack.pop()) != null) { nodes.push(node); if ((childs = children.call(hierarchy, node, node.depth)) && (n = childs.length)) { var n, childs, child; while (--n >= 0) { stack.push(child = childs[n]); child.parent = node; child.depth = node.depth + 1; } if (value) node.value = 0; node.children = childs; } else { if (value) node.value = +value.call(hierarchy, node, node.depth) || 0; delete node.children; } } d3_layout_hierarchyVisitAfter(root, function(node) { var childs, parent; if (sort && (childs = node.children)) childs.sort(sort); if (value && (parent = node.parent)) parent.value += node.value; }); return nodes; } hierarchy.sort = function(x) { if (!arguments.length) return sort; sort = x; return hierarchy; }; hierarchy.children = function(x) { if (!arguments.length) return children; children = x; return hierarchy; }; hierarchy.value = function(x) { if (!arguments.length) return value; value = x; return hierarchy; }; hierarchy.revalue = function(root) { if (value) { d3_layout_hierarchyVisitBefore(root, function(node) { if (node.children) node.value = 0; }); d3_layout_hierarchyVisitAfter(root, function(node) { var parent; if (!node.children) node.value = +value.call(hierarchy, node, node.depth) || 0; if (parent = node.parent) parent.value += node.value; }); } return root; }; return hierarchy; }; function d3_layout_hierarchyRebind(object, hierarchy) { d3.rebind(object, hierarchy, "sort", "children", "value"); object.nodes = object; object.links = d3_layout_hierarchyLinks; return object; } function d3_layout_hierarchyVisitBefore(node, callback) { var nodes = [ node ]; while ((node = nodes.pop()) != null) { callback(node); if ((children = node.children) && (n = children.length)) { var n, children; while (--n >= 0) nodes.push(children[n]); } } } function d3_layout_hierarchyVisitAfter(node, callback) { var nodes = [ node ], nodes2 = []; while ((node = nodes.pop()) != null) { nodes2.push(node); if ((children = node.children) && (n = children.length)) { var i = -1, n, children; while (++i < n) nodes.push(children[i]); } } while ((node = nodes2.pop()) != null) { callback(node); } } function d3_layout_hierarchyChildren(d) { return d.children; } function d3_layout_hierarchyValue(d) { return d.value; } function d3_layout_hierarchySort(a, b) { return b.value - a.value; } function d3_layout_hierarchyLinks(nodes) { return d3.merge(nodes.map(function(parent) { return (parent.children || []).map(function(child) { return { source: parent, target: child }; }); })); } d3.layout.partition = function() { var hierarchy = d3.layout.hierarchy(), size = [ 1, 1 ]; function position(node, x, dx, dy) { var children = node.children; node.x = x; node.y = node.depth * dy; node.dx = dx; node.dy = dy; if (children && (n = children.length)) { var i = -1, n, c, d; dx = node.value ? dx / node.value : 0; while (++i < n) { position(c = children[i], x, d = c.value * dx, dy); x += d; } } } function depth(node) { var children = node.children, d = 0; if (children && (n = children.length)) { var i = -1, n; while (++i < n) d = Math.max(d, depth(children[i])); } return 1 + d; } function partition(d, i) { var nodes = hierarchy.call(this, d, i); position(nodes[0], 0, size[0], size[1] / depth(nodes[0])); return nodes; } partition.size = function(x) { if (!arguments.length) return size; size = x; return partition; }; return d3_layout_hierarchyRebind(partition, hierarchy); }; d3.layout.pie = function() { var value = Number, sort = d3_layout_pieSortByValue, startAngle = 0, endAngle = τ, padAngle = 0; function pie(data) { var n = data.length, values = data.map(function(d, i) { return +value.call(pie, d, i); }), a = +(typeof startAngle === "function" ? startAngle.apply(this, arguments) : startAngle), da = (typeof endAngle === "function" ? endAngle.apply(this, arguments) : endAngle) - a, p = Math.min(Math.abs(da) / n, +(typeof padAngle === "function" ? padAngle.apply(this, arguments) : padAngle)), pa = p * (da < 0 ? -1 : 1), sum = d3.sum(values), k = sum ? (da - n * pa) / sum : 0, index = d3.range(n), arcs = [], v; if (sort != null) index.sort(sort === d3_layout_pieSortByValue ? function(i, j) { return values[j] - values[i]; } : function(i, j) { return sort(data[i], data[j]); }); index.forEach(function(i) { arcs[i] = { data: data[i], value: v = values[i], startAngle: a, endAngle: a += v * k + pa, padAngle: p }; }); return arcs; } pie.value = function(_) { if (!arguments.length) return value; value = _; return pie; }; pie.sort = function(_) { if (!arguments.length) return sort; sort = _; return pie; }; pie.startAngle = function(_) { if (!arguments.length) return startAngle; startAngle = _; return pie; }; pie.endAngle = function(_) { if (!arguments.length) return endAngle; endAngle = _; return pie; }; pie.padAngle = function(_) { if (!arguments.length) return padAngle; padAngle = _; return pie; }; return pie; }; var d3_layout_pieSortByValue = {}; d3.layout.stack = function() { var values = d3_identity, order = d3_layout_stackOrderDefault, offset = d3_layout_stackOffsetZero, out = d3_layout_stackOut, x = d3_layout_stackX, y = d3_layout_stackY; function stack(data, index) { if (!(n = data.length)) return data; var series = data.map(function(d, i) { return values.call(stack, d, i); }); var points = series.map(function(d) { return d.map(function(v, i) { return [ x.call(stack, v, i), y.call(stack, v, i) ]; }); }); var orders = order.call(stack, points, index); series = d3.permute(series, orders); points = d3.permute(points, orders); var offsets = offset.call(stack, points, index); var m = series[0].length, n, i, j, o; for (j = 0; j < m; ++j) { out.call(stack, series[0][j], o = offsets[j], points[0][j][1]); for (i = 1; i < n; ++i) { out.call(stack, series[i][j], o += points[i - 1][j][1], points[i][j][1]); } } return data; } stack.values = function(x) { if (!arguments.length) return values; values = x; return stack; }; stack.order = function(x) { if (!arguments.length) return order; order = typeof x === "function" ? x : d3_layout_stackOrders.get(x) || d3_layout_stackOrderDefault; return stack; }; stack.offset = function(x) { if (!arguments.length) return offset; offset = typeof x === "function" ? x : d3_layout_stackOffsets.get(x) || d3_layout_stackOffsetZero; return stack; }; stack.x = function(z) { if (!arguments.length) return x; x = z; return stack; }; stack.y = function(z) { if (!arguments.length) return y; y = z; return stack; }; stack.out = function(z) { if (!arguments.length) return out; out = z; return stack; }; return stack; }; function d3_layout_stackX(d) { return d.x; } function d3_layout_stackY(d) { return d.y; } function d3_layout_stackOut(d, y0, y) { d.y0 = y0; d.y = y; } var d3_layout_stackOrders = d3.map({ "inside-out": function(data) { var n = data.length, i, j, max = data.map(d3_layout_stackMaxIndex), sums = data.map(d3_layout_stackReduceSum), index = d3.range(n).sort(function(a, b) { return max[a] - max[b]; }), top = 0, bottom = 0, tops = [], bottoms = []; for (i = 0; i < n; ++i) { j = index[i]; if (top < bottom) { top += sums[j]; tops.push(j); } else { bottom += sums[j]; bottoms.push(j); } } return bottoms.reverse().concat(tops); }, reverse: function(data) { return d3.range(data.length).reverse(); }, "default": d3_layout_stackOrderDefault }); var d3_layout_stackOffsets = d3.map({ silhouette: function(data) { var n = data.length, m = data[0].length, sums = [], max = 0, i, j, o, y0 = []; for (j = 0; j < m; ++j) { for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; if (o > max) max = o; sums.push(o); } for (j = 0; j < m; ++j) { y0[j] = (max - sums[j]) / 2; } return y0; }, wiggle: function(data) { var n = data.length, x = data[0], m = x.length, i, j, k, s1, s2, s3, dx, o, o0, y0 = []; y0[0] = o = o0 = 0; for (j = 1; j < m; ++j) { for (i = 0, s1 = 0; i < n; ++i) s1 += data[i][j][1]; for (i = 0, s2 = 0, dx = x[j][0] - x[j - 1][0]; i < n; ++i) { for (k = 0, s3 = (data[i][j][1] - data[i][j - 1][1]) / (2 * dx); k < i; ++k) { s3 += (data[k][j][1] - data[k][j - 1][1]) / dx; } s2 += s3 * data[i][j][1]; } y0[j] = o -= s1 ? s2 / s1 * dx : 0; if (o < o0) o0 = o; } for (j = 0; j < m; ++j) y0[j] -= o0; return y0; }, expand: function(data) { var n = data.length, m = data[0].length, k = 1 / n, i, j, o, y0 = []; for (j = 0; j < m; ++j) { for (i = 0, o = 0; i < n; i++) o += data[i][j][1]; if (o) for (i = 0; i < n; i++) data[i][j][1] /= o; else for (i = 0; i < n; i++) data[i][j][1] = k; } for (j = 0; j < m; ++j) y0[j] = 0; return y0; }, zero: d3_layout_stackOffsetZero }); function d3_layout_stackOrderDefault(data) { return d3.range(data.length); } function d3_layout_stackOffsetZero(data) { var j = -1, m = data[0].length, y0 = []; while (++j < m) y0[j] = 0; return y0; } function d3_layout_stackMaxIndex(array) { var i = 1, j = 0, v = array[0][1], k, n = array.length; for (;i < n; ++i) { if ((k = array[i][1]) > v) { j = i; v = k; } } return j; } function d3_layout_stackReduceSum(d) { return d.reduce(d3_layout_stackSum, 0); } function d3_layout_stackSum(p, d) { return p + d[1]; } d3.layout.histogram = function() { var frequency = true, valuer = Number, ranger = d3_layout_histogramRange, binner = d3_layout_histogramBinSturges; function histogram(data, i) { var bins = [], values = data.map(valuer, this), range = ranger.call(this, values, i), thresholds = binner.call(this, range, values, i), bin, i = -1, n = values.length, m = thresholds.length - 1, k = frequency ? 1 : 1 / n, x; while (++i < m) { bin = bins[i] = []; bin.dx = thresholds[i + 1] - (bin.x = thresholds[i]); bin.y = 0; } if (m > 0) { i = -1; while (++i < n) { x = values[i]; if (x >= range[0] && x <= range[1]) { bin = bins[d3.bisect(thresholds, x, 1, m) - 1]; bin.y += k; bin.push(data[i]); } } } return bins; } histogram.value = function(x) { if (!arguments.length) return valuer; valuer = x; return histogram; }; histogram.range = function(x) { if (!arguments.length) return ranger; ranger = d3_functor(x); return histogram; }; histogram.bins = function(x) { if (!arguments.length) return binner; binner = typeof x === "number" ? function(range) { return d3_layout_histogramBinFixed(range, x); } : d3_functor(x); return histogram; }; histogram.frequency = function(x) { if (!arguments.length) return frequency; frequency = !!x; return histogram; }; return histogram; }; function d3_layout_histogramBinSturges(range, values) { return d3_layout_histogramBinFixed(range, Math.ceil(Math.log(values.length) / Math.LN2 + 1)); } function d3_layout_histogramBinFixed(range, n) { var x = -1, b = +range[0], m = (range[1] - b) / n, f = []; while (++x <= n) f[x] = m * x + b; return f; } function d3_layout_histogramRange(values) { return [ d3.min(values), d3.max(values) ]; } d3.layout.pack = function() { var hierarchy = d3.layout.hierarchy().sort(d3_layout_packSort), padding = 0, size = [ 1, 1 ], radius; function pack(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0], w = size[0], h = size[1], r = radius == null ? Math.sqrt : typeof radius === "function" ? radius : function() { return radius; }; root.x = root.y = 0; d3_layout_hierarchyVisitAfter(root, function(d) { d.r = +r(d.value); }); d3_layout_hierarchyVisitAfter(root, d3_layout_packSiblings); if (padding) { var dr = padding * (radius ? 1 : Math.max(2 * root.r / w, 2 * root.r / h)) / 2; d3_layout_hierarchyVisitAfter(root, function(d) { d.r += dr; }); d3_layout_hierarchyVisitAfter(root, d3_layout_packSiblings); d3_layout_hierarchyVisitAfter(root, function(d) { d.r -= dr; }); } d3_layout_packTransform(root, w / 2, h / 2, radius ? 1 : 1 / Math.max(2 * root.r / w, 2 * root.r / h)); return nodes; } pack.size = function(_) { if (!arguments.length) return size; size = _; return pack; }; pack.radius = function(_) { if (!arguments.length) return radius; radius = _ == null || typeof _ === "function" ? _ : +_; return pack; }; pack.padding = function(_) { if (!arguments.length) return padding; padding = +_; return pack; }; return d3_layout_hierarchyRebind(pack, hierarchy); }; function d3_layout_packSort(a, b) { return a.value - b.value; } function d3_layout_packInsert(a, b) { var c = a._pack_next; a._pack_next = b; b._pack_prev = a; b._pack_next = c; c._pack_prev = b; } function d3_layout_packSplice(a, b) { a._pack_next = b; b._pack_prev = a; } function d3_layout_packIntersects(a, b) { var dx = b.x - a.x, dy = b.y - a.y, dr = a.r + b.r; return .999 * dr * dr > dx * dx + dy * dy; } function d3_layout_packSiblings(node) { if (!(nodes = node.children) || !(n = nodes.length)) return; var nodes, xMin = Infinity, xMax = -Infinity, yMin = Infinity, yMax = -Infinity, a, b, c, i, j, k, n; function bound(node) { xMin = Math.min(node.x - node.r, xMin); xMax = Math.max(node.x + node.r, xMax); yMin = Math.min(node.y - node.r, yMin); yMax = Math.max(node.y + node.r, yMax); } nodes.forEach(d3_layout_packLink); a = nodes[0]; a.x = -a.r; a.y = 0; bound(a); if (n > 1) { b = nodes[1]; b.x = b.r; b.y = 0; bound(b); if (n > 2) { c = nodes[2]; d3_layout_packPlace(a, b, c); bound(c); d3_layout_packInsert(a, c); a._pack_prev = c; d3_layout_packInsert(c, b); b = a._pack_next; for (i = 3; i < n; i++) { d3_layout_packPlace(a, b, c = nodes[i]); var isect = 0, s1 = 1, s2 = 1; for (j = b._pack_next; j !== b; j = j._pack_next, s1++) { if (d3_layout_packIntersects(j, c)) { isect = 1; break; } } if (isect == 1) { for (k = a._pack_prev; k !== j._pack_prev; k = k._pack_prev, s2++) { if (d3_layout_packIntersects(k, c)) { break; } } } if (isect) { if (s1 < s2 || s1 == s2 && b.r < a.r) d3_layout_packSplice(a, b = j); else d3_layout_packSplice(a = k, b); i--; } else { d3_layout_packInsert(a, c); b = c; bound(c); } } } } var cx = (xMin + xMax) / 2, cy = (yMin + yMax) / 2, cr = 0; for (i = 0; i < n; i++) { c = nodes[i]; c.x -= cx; c.y -= cy; cr = Math.max(cr, c.r + Math.sqrt(c.x * c.x + c.y * c.y)); } node.r = cr; nodes.forEach(d3_layout_packUnlink); } function d3_layout_packLink(node) { node._pack_next = node._pack_prev = node; } function d3_layout_packUnlink(node) { delete node._pack_next; delete node._pack_prev; } function d3_layout_packTransform(node, x, y, k) { var children = node.children; node.x = x += k * node.x; node.y = y += k * node.y; node.r *= k; if (children) { var i = -1, n = children.length; while (++i < n) d3_layout_packTransform(children[i], x, y, k); } } function d3_layout_packPlace(a, b, c) { var db = a.r + c.r, dx = b.x - a.x, dy = b.y - a.y; if (db && (dx || dy)) { var da = b.r + c.r, dc = dx * dx + dy * dy; da *= da; db *= db; var x = .5 + (db - da) / (2 * dc), y = Math.sqrt(Math.max(0, 2 * da * (db + dc) - (db -= dc) * db - da * da)) / (2 * dc); c.x = a.x + x * dx + y * dy; c.y = a.y + x * dy - y * dx; } else { c.x = a.x + db; c.y = a.y; } } d3.layout.tree = function() { var hierarchy = d3.layout.hierarchy().sort(null).value(null), separation = d3_layout_treeSeparation, size = [ 1, 1 ], nodeSize = null; function tree(d, i) { var nodes = hierarchy.call(this, d, i), root0 = nodes[0], root1 = wrapTree(root0); d3_layout_hierarchyVisitAfter(root1, firstWalk), root1.parent.m = -root1.z; d3_layout_hierarchyVisitBefore(root1, secondWalk); if (nodeSize) d3_layout_hierarchyVisitBefore(root0, sizeNode); else { var left = root0, right = root0, bottom = root0; d3_layout_hierarchyVisitBefore(root0, function(node) { if (node.x < left.x) left = node; if (node.x > right.x) right = node; if (node.depth > bottom.depth) bottom = node; }); var tx = separation(left, right) / 2 - left.x, kx = size[0] / (right.x + separation(right, left) / 2 + tx), ky = size[1] / (bottom.depth || 1); d3_layout_hierarchyVisitBefore(root0, function(node) { node.x = (node.x + tx) * kx; node.y = node.depth * ky; }); } return nodes; } function wrapTree(root0) { var root1 = { A: null, children: [ root0 ] }, queue = [ root1 ], node1; while ((node1 = queue.pop()) != null) { for (var children = node1.children, child, i = 0, n = children.length; i < n; ++i) { queue.push((children[i] = child = { _: children[i], parent: node1, children: (child = children[i].children) && child.slice() || [], A: null, a: null, z: 0, m: 0, c: 0, s: 0, t: null, i: i }).a = child); } } return root1.children[0]; } function firstWalk(v) { var children = v.children, siblings = v.parent.children, w = v.i ? siblings[v.i - 1] : null; if (children.length) { d3_layout_treeShift(v); var midpoint = (children[0].z + children[children.length - 1].z) / 2; if (w) { v.z = w.z + separation(v._, w._); v.m = v.z - midpoint; } else { v.z = midpoint; } } else if (w) { v.z = w.z + separation(v._, w._); } v.parent.A = apportion(v, w, v.parent.A || siblings[0]); } function secondWalk(v) { v._.x = v.z + v.parent.m; v.m += v.parent.m; } function apportion(v, w, ancestor) { if (w) { var vip = v, vop = v, vim = w, vom = vip.parent.children[0], sip = vip.m, sop = vop.m, sim = vim.m, som = vom.m, shift; while (vim = d3_layout_treeRight(vim), vip = d3_layout_treeLeft(vip), vim && vip) { vom = d3_layout_treeLeft(vom); vop = d3_layout_treeRight(vop); vop.a = v; shift = vim.z + sim - vip.z - sip + separation(vim._, vip._); if (shift > 0) { d3_layout_treeMove(d3_layout_treeAncestor(vim, v, ancestor), v, shift); sip += shift; sop += shift; } sim += vim.m; sip += vip.m; som += vom.m; sop += vop.m; } if (vim && !d3_layout_treeRight(vop)) { vop.t = vim; vop.m += sim - sop; } if (vip && !d3_layout_treeLeft(vom)) { vom.t = vip; vom.m += sip - som; ancestor = v; } } return ancestor; } function sizeNode(node) { node.x *= size[0]; node.y = node.depth * size[1]; } tree.separation = function(x) { if (!arguments.length) return separation; separation = x; return tree; }; tree.size = function(x) { if (!arguments.length) return nodeSize ? null : size; nodeSize = (size = x) == null ? sizeNode : null; return tree; }; tree.nodeSize = function(x) { if (!arguments.length) return nodeSize ? size : null; nodeSize = (size = x) == null ? null : sizeNode; return tree; }; return d3_layout_hierarchyRebind(tree, hierarchy); }; function d3_layout_treeSeparation(a, b) { return a.parent == b.parent ? 1 : 2; } function d3_layout_treeLeft(v) { var children = v.children; return children.length ? children[0] : v.t; } function d3_layout_treeRight(v) { var children = v.children, n; return (n = children.length) ? children[n - 1] : v.t; } function d3_layout_treeMove(wm, wp, shift) { var change = shift / (wp.i - wm.i); wp.c -= change; wp.s += shift; wm.c += change; wp.z += shift; wp.m += shift; } function d3_layout_treeShift(v) { var shift = 0, change = 0, children = v.children, i = children.length, w; while (--i >= 0) { w = children[i]; w.z += shift; w.m += shift; shift += w.s + (change += w.c); } } function d3_layout_treeAncestor(vim, v, ancestor) { return vim.a.parent === v.parent ? vim.a : ancestor; } d3.layout.cluster = function() { var hierarchy = d3.layout.hierarchy().sort(null).value(null), separation = d3_layout_treeSeparation, size = [ 1, 1 ], nodeSize = false; function cluster(d, i) { var nodes = hierarchy.call(this, d, i), root = nodes[0], previousNode, x = 0; d3_layout_hierarchyVisitAfter(root, function(node) { var children = node.children; if (children && children.length) { node.x = d3_layout_clusterX(children); node.y = d3_layout_clusterY(children); } else { node.x = previousNode ? x += separation(node, previousNode) : 0; node.y = 0; previousNode = node; } }); var left = d3_layout_clusterLeft(root), right = d3_layout_clusterRight(root), x0 = left.x - separation(left, right) / 2, x1 = right.x + separation(right, left) / 2; d3_layout_hierarchyVisitAfter(root, nodeSize ? function(node) { node.x = (node.x - root.x) * size[0]; node.y = (root.y - node.y) * size[1]; } : function(node) { node.x = (node.x - x0) / (x1 - x0) * size[0]; node.y = (1 - (root.y ? node.y / root.y : 1)) * size[1]; }); return nodes; } cluster.separation = function(x) { if (!arguments.length) return separation; separation = x; return cluster; }; cluster.size = function(x) { if (!arguments.length) return nodeSize ? null : size; nodeSize = (size = x) == null; return cluster; }; cluster.nodeSize = function(x) { if (!arguments.length) return nodeSize ? size : null; nodeSize = (size = x) != null; return cluster; }; return d3_layout_hierarchyRebind(cluster, hierarchy); }; function d3_layout_clusterY(children) { return 1 + d3.max(children, function(child) { return child.y; }); } function d3_layout_clusterX(children) { return children.reduce(function(x, child) { return x + child.x; }, 0) / children.length; } function d3_layout_clusterLeft(node) { var children = node.children; return children && children.length ? d3_layout_clusterLeft(children[0]) : node; } function d3_layout_clusterRight(node) { var children = node.children, n; return children && (n = children.length) ? d3_layout_clusterRight(children[n - 1]) : node; } d3.layout.treemap = function() { var hierarchy = d3.layout.hierarchy(), round = Math.round, size = [ 1, 1 ], padding = null, pad = d3_layout_treemapPadNull, sticky = false, stickies, mode = "squarify", ratio = .5 * (1 + Math.sqrt(5)); function scale(children, k) { var i = -1, n = children.length, child, area; while (++i < n) { area = (child = children[i]).value * (k < 0 ? 0 : k); child.area = isNaN(area) || area <= 0 ? 0 : area; } } function squarify(node) { var children = node.children; if (children && children.length) { var rect = pad(node), row = [], remaining = children.slice(), child, best = Infinity, score, u = mode === "slice" ? rect.dx : mode === "dice" ? rect.dy : mode === "slice-dice" ? node.depth & 1 ? rect.dy : rect.dx : Math.min(rect.dx, rect.dy), n; scale(remaining, rect.dx * rect.dy / node.value); row.area = 0; while ((n = remaining.length) > 0) { row.push(child = remaining[n - 1]); row.area += child.area; if (mode !== "squarify" || (score = worst(row, u)) <= best) { remaining.pop(); best = score; } else { row.area -= row.pop().area; position(row, u, rect, false); u = Math.min(rect.dx, rect.dy); row.length = row.area = 0; best = Infinity; } } if (row.length) { position(row, u, rect, true); row.length = row.area = 0; } children.forEach(squarify); } } function stickify(node) { var children = node.children; if (children && children.length) { var rect = pad(node), remaining = children.slice(), child, row = []; scale(remaining, rect.dx * rect.dy / node.value); row.area = 0; while (child = remaining.pop()) { row.push(child); row.area += child.area; if (child.z != null) { position(row, child.z ? rect.dx : rect.dy, rect, !remaining.length); row.length = row.area = 0; } } children.forEach(stickify); } } function worst(row, u) { var s = row.area, r, rmax = 0, rmin = Infinity, i = -1, n = row.length; while (++i < n) { if (!(r = row[i].area)) continue; if (r < rmin) rmin = r; if (r > rmax) rmax = r; } s *= s; u *= u; return s ? Math.max(u * rmax * ratio / s, s / (u * rmin * ratio)) : Infinity; } function position(row, u, rect, flush) { var i = -1, n = row.length, x = rect.x, y = rect.y, v = u ? round(row.area / u) : 0, o; if (u == rect.dx) { if (flush || v > rect.dy) v = rect.dy; while (++i < n) { o = row[i]; o.x = x; o.y = y; o.dy = v; x += o.dx = Math.min(rect.x + rect.dx - x, v ? round(o.area / v) : 0); } o.z = true; o.dx += rect.x + rect.dx - x; rect.y += v; rect.dy -= v; } else { if (flush || v > rect.dx) v = rect.dx; while (++i < n) { o = row[i]; o.x = x; o.y = y; o.dx = v; y += o.dy = Math.min(rect.y + rect.dy - y, v ? round(o.area / v) : 0); } o.z = false; o.dy += rect.y + rect.dy - y; rect.x += v; rect.dx -= v; } } function treemap(d) { var nodes = stickies || hierarchy(d), root = nodes[0]; root.x = root.y = 0; if (root.value) root.dx = size[0], root.dy = size[1]; else root.dx = root.dy = 0; if (stickies) hierarchy.revalue(root); scale([ root ], root.dx * root.dy / root.value); (stickies ? stickify : squarify)(root); if (sticky) stickies = nodes; return nodes; } treemap.size = function(x) { if (!arguments.length) return size; size = x; return treemap; }; treemap.padding = function(x) { if (!arguments.length) return padding; function padFunction(node) { var p = x.call(treemap, node, node.depth); return p == null ? d3_layout_treemapPadNull(node) : d3_layout_treemapPad(node, typeof p === "number" ? [ p, p, p, p ] : p); } function padConstant(node) { return d3_layout_treemapPad(node, x); } var type; pad = (padding = x) == null ? d3_layout_treemapPadNull : (type = typeof x) === "function" ? padFunction : type === "number" ? (x = [ x, x, x, x ], padConstant) : padConstant; return treemap; }; treemap.round = function(x) { if (!arguments.length) return round != Number; round = x ? Math.round : Number; return treemap; }; treemap.sticky = function(x) { if (!arguments.length) return sticky; sticky = x; stickies = null; return treemap; }; treemap.ratio = function(x) { if (!arguments.length) return ratio; ratio = x; return treemap; }; treemap.mode = function(x) { if (!arguments.length) return mode; mode = x + ""; return treemap; }; return d3_layout_hierarchyRebind(treemap, hierarchy); }; function d3_layout_treemapPadNull(node) { return { x: node.x, y: node.y, dx: node.dx, dy: node.dy }; } function d3_layout_treemapPad(node, padding) { var x = node.x + padding[3], y = node.y + padding[0], dx = node.dx - padding[1] - padding[3], dy = node.dy - padding[0] - padding[2]; if (dx < 0) { x += dx / 2; dx = 0; } if (dy < 0) { y += dy / 2; dy = 0; } return { x: x, y: y, dx: dx, dy: dy }; } d3.random = { normal: function(µ, σ) { var n = arguments.length; if (n < 2) σ = 1; if (n < 1) µ = 0; return function() { var x, y, r; do { x = Math.random() * 2 - 1; y = Math.random() * 2 - 1; r = x * x + y * y; } while (!r || r > 1); return µ + σ * x * Math.sqrt(-2 * Math.log(r) / r); }; }, logNormal: function() { var random = d3.random.normal.apply(d3, arguments); return function() { return Math.exp(random()); }; }, bates: function(m) { var random = d3.random.irwinHall(m); return function() { return random() / m; }; }, irwinHall: function(m) { return function() { for (var s = 0, j = 0; j < m; j++) s += Math.random(); return s; }; } }; d3.scale = {}; function d3_scaleExtent(domain) { var start = domain[0], stop = domain[domain.length - 1]; return start < stop ? [ start, stop ] : [ stop, start ]; } function d3_scaleRange(scale) { return scale.rangeExtent ? scale.rangeExtent() : d3_scaleExtent(scale.range()); } function d3_scale_bilinear(domain, range, uninterpolate, interpolate) { var u = uninterpolate(domain[0], domain[1]), i = interpolate(range[0], range[1]); return function(x) { return i(u(x)); }; } function d3_scale_nice(domain, nice) { var i0 = 0, i1 = domain.length - 1, x0 = domain[i0], x1 = domain[i1], dx; if (x1 < x0) { dx = i0, i0 = i1, i1 = dx; dx = x0, x0 = x1, x1 = dx; } domain[i0] = nice.floor(x0); domain[i1] = nice.ceil(x1); return domain; } function d3_scale_niceStep(step) { return step ? { floor: function(x) { return Math.floor(x / step) * step; }, ceil: function(x) { return Math.ceil(x / step) * step; } } : d3_scale_niceIdentity; } var d3_scale_niceIdentity = { floor: d3_identity, ceil: d3_identity }; function d3_scale_polylinear(domain, range, uninterpolate, interpolate) { var u = [], i = [], j = 0, k = Math.min(domain.length, range.length) - 1; if (domain[k] < domain[0]) { domain = domain.slice().reverse(); range = range.slice().reverse(); } while (++j <= k) { u.push(uninterpolate(domain[j - 1], domain[j])); i.push(interpolate(range[j - 1], range[j])); } return function(x) { var j = d3.bisect(domain, x, 1, k) - 1; return i[j](u[j](x)); }; } d3.scale.linear = function() { return d3_scale_linear([ 0, 1 ], [ 0, 1 ], d3_interpolate, false); }; function d3_scale_linear(domain, range, interpolate, clamp) { var output, input; function rescale() { var linear = Math.min(domain.length, range.length) > 2 ? d3_scale_polylinear : d3_scale_bilinear, uninterpolate = clamp ? d3_uninterpolateClamp : d3_uninterpolateNumber; output = linear(domain, range, uninterpolate, interpolate); input = linear(range, domain, uninterpolate, d3_interpolate); return scale; } function scale(x) { return output(x); } scale.invert = function(y) { return input(y); }; scale.domain = function(x) { if (!arguments.length) return domain; domain = x.map(Number); return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.rangeRound = function(x) { return scale.range(x).interpolate(d3_interpolateRound); }; scale.clamp = function(x) { if (!arguments.length) return clamp; clamp = x; return rescale(); }; scale.interpolate = function(x) { if (!arguments.length) return interpolate; interpolate = x; return rescale(); }; scale.ticks = function(m) { return d3_scale_linearTicks(domain, m); }; scale.tickFormat = function(m, format) { return d3_scale_linearTickFormat(domain, m, format); }; scale.nice = function(m) { d3_scale_linearNice(domain, m); return rescale(); }; scale.copy = function() { return d3_scale_linear(domain, range, interpolate, clamp); }; return rescale(); } function d3_scale_linearRebind(scale, linear) { return d3.rebind(scale, linear, "range", "rangeRound", "interpolate", "clamp"); } function d3_scale_linearNice(domain, m) { d3_scale_nice(domain, d3_scale_niceStep(d3_scale_linearTickRange(domain, m)[2])); d3_scale_nice(domain, d3_scale_niceStep(d3_scale_linearTickRange(domain, m)[2])); return domain; } function d3_scale_linearTickRange(domain, m) { if (m == null) m = 10; var extent = d3_scaleExtent(domain), span = extent[1] - extent[0], step = Math.pow(10, Math.floor(Math.log(span / m) / Math.LN10)), err = m / span * step; if (err <= .15) step *= 10; else if (err <= .35) step *= 5; else if (err <= .75) step *= 2; extent[0] = Math.ceil(extent[0] / step) * step; extent[1] = Math.floor(extent[1] / step) * step + step * .5; extent[2] = step; return extent; } function d3_scale_linearTicks(domain, m) { return d3.range.apply(d3, d3_scale_linearTickRange(domain, m)); } function d3_scale_linearTickFormat(domain, m, format) { var range = d3_scale_linearTickRange(domain, m); if (format) { var match = d3_format_re.exec(format); match.shift(); if (match[8] === "s") { var prefix = d3.formatPrefix(Math.max(abs(range[0]), abs(range[1]))); if (!match[7]) match[7] = "." + d3_scale_linearPrecision(prefix.scale(range[2])); match[8] = "f"; format = d3.format(match.join("")); return function(d) { return format(prefix.scale(d)) + prefix.symbol; }; } if (!match[7]) match[7] = "." + d3_scale_linearFormatPrecision(match[8], range); format = match.join(""); } else { format = ",." + d3_scale_linearPrecision(range[2]) + "f"; } return d3.format(format); } var d3_scale_linearFormatSignificant = { s: 1, g: 1, p: 1, r: 1, e: 1 }; function d3_scale_linearPrecision(value) { return -Math.floor(Math.log(value) / Math.LN10 + .01); } function d3_scale_linearFormatPrecision(type, range) { var p = d3_scale_linearPrecision(range[2]); return type in d3_scale_linearFormatSignificant ? Math.abs(p - d3_scale_linearPrecision(Math.max(abs(range[0]), abs(range[1])))) + +(type !== "e") : p - (type === "%") * 2; } d3.scale.log = function() { return d3_scale_log(d3.scale.linear().domain([ 0, 1 ]), 10, true, [ 1, 10 ]); }; function d3_scale_log(linear, base, positive, domain) { function log(x) { return (positive ? Math.log(x < 0 ? 0 : x) : -Math.log(x > 0 ? 0 : -x)) / Math.log(base); } function pow(x) { return positive ? Math.pow(base, x) : -Math.pow(base, -x); } function scale(x) { return linear(log(x)); } scale.invert = function(x) { return pow(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return domain; positive = x[0] >= 0; linear.domain((domain = x.map(Number)).map(log)); return scale; }; scale.base = function(_) { if (!arguments.length) return base; base = +_; linear.domain(domain.map(log)); return scale; }; scale.nice = function() { var niced = d3_scale_nice(domain.map(log), positive ? Math : d3_scale_logNiceNegative); linear.domain(niced); domain = niced.map(pow); return scale; }; scale.ticks = function() { var extent = d3_scaleExtent(domain), ticks = [], u = extent[0], v = extent[1], i = Math.floor(log(u)), j = Math.ceil(log(v)), n = base % 1 ? 2 : base; if (isFinite(j - i)) { if (positive) { for (;i < j; i++) for (var k = 1; k < n; k++) ticks.push(pow(i) * k); ticks.push(pow(i)); } else { ticks.push(pow(i)); for (;i++ < j; ) for (var k = n - 1; k > 0; k--) ticks.push(pow(i) * k); } for (i = 0; ticks[i] < u; i++) {} for (j = ticks.length; ticks[j - 1] > v; j--) {} ticks = ticks.slice(i, j); } return ticks; }; scale.tickFormat = function(n, format) { if (!arguments.length) return d3_scale_logFormat; if (arguments.length < 2) format = d3_scale_logFormat; else if (typeof format !== "function") format = d3.format(format); var k = Math.max(1, base * n / scale.ticks().length); return function(d) { var i = d / pow(Math.round(log(d))); if (i * base < base - .5) i *= base; return i <= k ? format(d) : ""; }; }; scale.copy = function() { return d3_scale_log(linear.copy(), base, positive, domain); }; return d3_scale_linearRebind(scale, linear); } var d3_scale_logFormat = d3.format(".0e"), d3_scale_logNiceNegative = { floor: function(x) { return -Math.ceil(-x); }, ceil: function(x) { return -Math.floor(-x); } }; d3.scale.pow = function() { return d3_scale_pow(d3.scale.linear(), 1, [ 0, 1 ]); }; function d3_scale_pow(linear, exponent, domain) { var powp = d3_scale_powPow(exponent), powb = d3_scale_powPow(1 / exponent); function scale(x) { return linear(powp(x)); } scale.invert = function(x) { return powb(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return domain; linear.domain((domain = x.map(Number)).map(powp)); return scale; }; scale.ticks = function(m) { return d3_scale_linearTicks(domain, m); }; scale.tickFormat = function(m, format) { return d3_scale_linearTickFormat(domain, m, format); }; scale.nice = function(m) { return scale.domain(d3_scale_linearNice(domain, m)); }; scale.exponent = function(x) { if (!arguments.length) return exponent; powp = d3_scale_powPow(exponent = x); powb = d3_scale_powPow(1 / exponent); linear.domain(domain.map(powp)); return scale; }; scale.copy = function() { return d3_scale_pow(linear.copy(), exponent, domain); }; return d3_scale_linearRebind(scale, linear); } function d3_scale_powPow(e) { return function(x) { return x < 0 ? -Math.pow(-x, e) : Math.pow(x, e); }; } d3.scale.sqrt = function() { return d3.scale.pow().exponent(.5); }; d3.scale.ordinal = function() { return d3_scale_ordinal([], { t: "range", a: [ [] ] }); }; function d3_scale_ordinal(domain, ranger) { var index, range, rangeBand; function scale(x) { return range[((index.get(x) || (ranger.t === "range" ? index.set(x, domain.push(x)) : NaN)) - 1) % range.length]; } function steps(start, step) { return d3.range(domain.length).map(function(i) { return start + step * i; }); } scale.domain = function(x) { if (!arguments.length) return domain; domain = []; index = new d3_Map(); var i = -1, n = x.length, xi; while (++i < n) if (!index.has(xi = x[i])) index.set(xi, domain.push(xi)); return scale[ranger.t].apply(scale, ranger.a); }; scale.range = function(x) { if (!arguments.length) return range; range = x; rangeBand = 0; ranger = { t: "range", a: arguments }; return scale; }; scale.rangePoints = function(x, padding) { if (arguments.length < 2) padding = 0; var start = x[0], stop = x[1], step = domain.length < 2 ? (start = (start + stop) / 2, 0) : (stop - start) / (domain.length - 1 + padding); range = steps(start + step * padding / 2, step); rangeBand = 0; ranger = { t: "rangePoints", a: arguments }; return scale; }; scale.rangeRoundPoints = function(x, padding) { if (arguments.length < 2) padding = 0; var start = x[0], stop = x[1], step = domain.length < 2 ? (start = stop = Math.round((start + stop) / 2), 0) : (stop - start) / (domain.length - 1 + padding) | 0; range = steps(start + Math.round(step * padding / 2 + (stop - start - (domain.length - 1 + padding) * step) / 2), step); rangeBand = 0; ranger = { t: "rangeRoundPoints", a: arguments }; return scale; }; scale.rangeBands = function(x, padding, outerPadding) { if (arguments.length < 2) padding = 0; if (arguments.length < 3) outerPadding = padding; var reverse = x[1] < x[0], start = x[reverse - 0], stop = x[1 - reverse], step = (stop - start) / (domain.length - padding + 2 * outerPadding); range = steps(start + step * outerPadding, step); if (reverse) range.reverse(); rangeBand = step * (1 - padding); ranger = { t: "rangeBands", a: arguments }; return scale; }; scale.rangeRoundBands = function(x, padding, outerPadding) { if (arguments.length < 2) padding = 0; if (arguments.length < 3) outerPadding = padding; var reverse = x[1] < x[0], start = x[reverse - 0], stop = x[1 - reverse], step = Math.floor((stop - start) / (domain.length - padding + 2 * outerPadding)); range = steps(start + Math.round((stop - start - (domain.length - padding) * step) / 2), step); if (reverse) range.reverse(); rangeBand = Math.round(step * (1 - padding)); ranger = { t: "rangeRoundBands", a: arguments }; return scale; }; scale.rangeBand = function() { return rangeBand; }; scale.rangeExtent = function() { return d3_scaleExtent(ranger.a[0]); }; scale.copy = function() { return d3_scale_ordinal(domain, ranger); }; return scale.domain(domain); } d3.scale.category10 = function() { return d3.scale.ordinal().range(d3_category10); }; d3.scale.category20 = function() { return d3.scale.ordinal().range(d3_category20); }; d3.scale.category20b = function() { return d3.scale.ordinal().range(d3_category20b); }; d3.scale.category20c = function() { return d3.scale.ordinal().range(d3_category20c); }; var d3_category10 = [ 2062260, 16744206, 2924588, 14034728, 9725885, 9197131, 14907330, 8355711, 12369186, 1556175 ].map(d3_rgbString); var d3_category20 = [ 2062260, 11454440, 16744206, 16759672, 2924588, 10018698, 14034728, 16750742, 9725885, 12955861, 9197131, 12885140, 14907330, 16234194, 8355711, 13092807, 12369186, 14408589, 1556175, 10410725 ].map(d3_rgbString); var d3_category20b = [ 3750777, 5395619, 7040719, 10264286, 6519097, 9216594, 11915115, 13556636, 9202993, 12426809, 15186514, 15190932, 8666169, 11356490, 14049643, 15177372, 8077683, 10834324, 13528509, 14589654 ].map(d3_rgbString); var d3_category20c = [ 3244733, 7057110, 10406625, 13032431, 15095053, 16616764, 16625259, 16634018, 3253076, 7652470, 10607003, 13101504, 7695281, 10394312, 12369372, 14342891, 6513507, 9868950, 12434877, 14277081 ].map(d3_rgbString); d3.scale.quantile = function() { return d3_scale_quantile([], []); }; function d3_scale_quantile(domain, range) { var thresholds; function rescale() { var k = 0, q = range.length; thresholds = []; while (++k < q) thresholds[k - 1] = d3.quantile(domain, k / q); return scale; } function scale(x) { if (!isNaN(x = +x)) return range[d3.bisect(thresholds, x)]; } scale.domain = function(x) { if (!arguments.length) return domain; domain = x.map(d3_number).filter(d3_numeric).sort(d3_ascending); return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.quantiles = function() { return thresholds; }; scale.invertExtent = function(y) { y = range.indexOf(y); return y < 0 ? [ NaN, NaN ] : [ y > 0 ? thresholds[y - 1] : domain[0], y < thresholds.length ? thresholds[y] : domain[domain.length - 1] ]; }; scale.copy = function() { return d3_scale_quantile(domain, range); }; return rescale(); } d3.scale.quantize = function() { return d3_scale_quantize(0, 1, [ 0, 1 ]); }; function d3_scale_quantize(x0, x1, range) { var kx, i; function scale(x) { return range[Math.max(0, Math.min(i, Math.floor(kx * (x - x0))))]; } function rescale() { kx = range.length / (x1 - x0); i = range.length - 1; return scale; } scale.domain = function(x) { if (!arguments.length) return [ x0, x1 ]; x0 = +x[0]; x1 = +x[x.length - 1]; return rescale(); }; scale.range = function(x) { if (!arguments.length) return range; range = x; return rescale(); }; scale.invertExtent = function(y) { y = range.indexOf(y); y = y < 0 ? NaN : y / kx + x0; return [ y, y + 1 / kx ]; }; scale.copy = function() { return d3_scale_quantize(x0, x1, range); }; return rescale(); } d3.scale.threshold = function() { return d3_scale_threshold([ .5 ], [ 0, 1 ]); }; function d3_scale_threshold(domain, range) { function scale(x) { if (x <= x) return range[d3.bisect(domain, x)]; } scale.domain = function(_) { if (!arguments.length) return domain; domain = _; return scale; }; scale.range = function(_) { if (!arguments.length) return range; range = _; return scale; }; scale.invertExtent = function(y) { y = range.indexOf(y); return [ domain[y - 1], domain[y] ]; }; scale.copy = function() { return d3_scale_threshold(domain, range); }; return scale; } d3.scale.identity = function() { return d3_scale_identity([ 0, 1 ]); }; function d3_scale_identity(domain) { function identity(x) { return +x; } identity.invert = identity; identity.domain = identity.range = function(x) { if (!arguments.length) return domain; domain = x.map(identity); return identity; }; identity.ticks = function(m) { return d3_scale_linearTicks(domain, m); }; identity.tickFormat = function(m, format) { return d3_scale_linearTickFormat(domain, m, format); }; identity.copy = function() { return d3_scale_identity(domain); }; return identity; } d3.svg = {}; function d3_zero() { return 0; } d3.svg.arc = function() { var innerRadius = d3_svg_arcInnerRadius, outerRadius = d3_svg_arcOuterRadius, cornerRadius = d3_zero, padRadius = d3_svg_arcAuto, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle, padAngle = d3_svg_arcPadAngle; function arc() { var r0 = Math.max(0, +innerRadius.apply(this, arguments)), r1 = Math.max(0, +outerRadius.apply(this, arguments)), a0 = startAngle.apply(this, arguments) - halfπ, a1 = endAngle.apply(this, arguments) - halfπ, da = Math.abs(a1 - a0), cw = a0 > a1 ? 0 : 1; if (r1 < r0) rc = r1, r1 = r0, r0 = rc; if (da >= τε) return circleSegment(r1, cw) + (r0 ? circleSegment(r0, 1 - cw) : "") + "Z"; var rc, cr, rp, ap, p0 = 0, p1 = 0, x0, y0, x1, y1, x2, y2, x3, y3, path = []; if (ap = (+padAngle.apply(this, arguments) || 0) / 2) { rp = padRadius === d3_svg_arcAuto ? Math.sqrt(r0 * r0 + r1 * r1) : +padRadius.apply(this, arguments); if (!cw) p1 *= -1; if (r1) p1 = d3_asin(rp / r1 * Math.sin(ap)); if (r0) p0 = d3_asin(rp / r0 * Math.sin(ap)); } if (r1) { x0 = r1 * Math.cos(a0 + p1); y0 = r1 * Math.sin(a0 + p1); x1 = r1 * Math.cos(a1 - p1); y1 = r1 * Math.sin(a1 - p1); var l1 = Math.abs(a1 - a0 - 2 * p1) <= π ? 0 : 1; if (p1 && d3_svg_arcSweep(x0, y0, x1, y1) === cw ^ l1) { var h1 = (a0 + a1) / 2; x0 = r1 * Math.cos(h1); y0 = r1 * Math.sin(h1); x1 = y1 = null; } } else { x0 = y0 = 0; } if (r0) { x2 = r0 * Math.cos(a1 - p0); y2 = r0 * Math.sin(a1 - p0); x3 = r0 * Math.cos(a0 + p0); y3 = r0 * Math.sin(a0 + p0); var l0 = Math.abs(a0 - a1 + 2 * p0) <= π ? 0 : 1; if (p0 && d3_svg_arcSweep(x2, y2, x3, y3) === 1 - cw ^ l0) { var h0 = (a0 + a1) / 2; x2 = r0 * Math.cos(h0); y2 = r0 * Math.sin(h0); x3 = y3 = null; } } else { x2 = y2 = 0; } if (da > ε && (rc = Math.min(Math.abs(r1 - r0) / 2, +cornerRadius.apply(this, arguments))) > .001) { cr = r0 < r1 ^ cw ? 0 : 1; var rc1 = rc, rc0 = rc; if (da < π) { var oc = x3 == null ? [ x2, y2 ] : x1 == null ? [ x0, y0 ] : d3_geom_polygonIntersect([ x0, y0 ], [ x3, y3 ], [ x1, y1 ], [ x2, y2 ]), ax = x0 - oc[0], ay = y0 - oc[1], bx = x1 - oc[0], by = y1 - oc[1], kc = 1 / Math.sin(Math.acos((ax * bx + ay * by) / (Math.sqrt(ax * ax + ay * ay) * Math.sqrt(bx * bx + by * by))) / 2), lc = Math.sqrt(oc[0] * oc[0] + oc[1] * oc[1]); rc0 = Math.min(rc, (r0 - lc) / (kc - 1)); rc1 = Math.min(rc, (r1 - lc) / (kc + 1)); } if (x1 != null) { var t30 = d3_svg_arcCornerTangents(x3 == null ? [ x2, y2 ] : [ x3, y3 ], [ x0, y0 ], r1, rc1, cw), t12 = d3_svg_arcCornerTangents([ x1, y1 ], [ x2, y2 ], r1, rc1, cw); if (rc === rc1) { path.push("M", t30[0], "A", rc1, ",", rc1, " 0 0,", cr, " ", t30[1], "A", r1, ",", r1, " 0 ", 1 - cw ^ d3_svg_arcSweep(t30[1][0], t30[1][1], t12[1][0], t12[1][1]), ",", cw, " ", t12[1], "A", rc1, ",", rc1, " 0 0,", cr, " ", t12[0]); } else { path.push("M", t30[0], "A", rc1, ",", rc1, " 0 1,", cr, " ", t12[0]); } } else { path.push("M", x0, ",", y0); } if (x3 != null) { var t03 = d3_svg_arcCornerTangents([ x0, y0 ], [ x3, y3 ], r0, -rc0, cw), t21 = d3_svg_arcCornerTangents([ x2, y2 ], x1 == null ? [ x0, y0 ] : [ x1, y1 ], r0, -rc0, cw); if (rc === rc0) { path.push("L", t21[0], "A", rc0, ",", rc0, " 0 0,", cr, " ", t21[1], "A", r0, ",", r0, " 0 ", cw ^ d3_svg_arcSweep(t21[1][0], t21[1][1], t03[1][0], t03[1][1]), ",", 1 - cw, " ", t03[1], "A", rc0, ",", rc0, " 0 0,", cr, " ", t03[0]); } else { path.push("L", t21[0], "A", rc0, ",", rc0, " 0 0,", cr, " ", t03[0]); } } else { path.push("L", x2, ",", y2); } } else { path.push("M", x0, ",", y0); if (x1 != null) path.push("A", r1, ",", r1, " 0 ", l1, ",", cw, " ", x1, ",", y1); path.push("L", x2, ",", y2); if (x3 != null) path.push("A", r0, ",", r0, " 0 ", l0, ",", 1 - cw, " ", x3, ",", y3); } path.push("Z"); return path.join(""); } function circleSegment(r1, cw) { return "M0," + r1 + "A" + r1 + "," + r1 + " 0 1," + cw + " 0," + -r1 + "A" + r1 + "," + r1 + " 0 1," + cw + " 0," + r1; } arc.innerRadius = function(v) { if (!arguments.length) return innerRadius; innerRadius = d3_functor(v); return arc; }; arc.outerRadius = function(v) { if (!arguments.length) return outerRadius; outerRadius = d3_functor(v); return arc; }; arc.cornerRadius = function(v) { if (!arguments.length) return cornerRadius; cornerRadius = d3_functor(v); return arc; }; arc.padRadius = function(v) { if (!arguments.length) return padRadius; padRadius = v == d3_svg_arcAuto ? d3_svg_arcAuto : d3_functor(v); return arc; }; arc.startAngle = function(v) { if (!arguments.length) return startAngle; startAngle = d3_functor(v); return arc; }; arc.endAngle = function(v) { if (!arguments.length) return endAngle; endAngle = d3_functor(v); return arc; }; arc.padAngle = function(v) { if (!arguments.length) return padAngle; padAngle = d3_functor(v); return arc; }; arc.centroid = function() { var r = (+innerRadius.apply(this, arguments) + +outerRadius.apply(this, arguments)) / 2, a = (+startAngle.apply(this, arguments) + +endAngle.apply(this, arguments)) / 2 - halfπ; return [ Math.cos(a) * r, Math.sin(a) * r ]; }; return arc; }; var d3_svg_arcAuto = "auto"; function d3_svg_arcInnerRadius(d) { return d.innerRadius; } function d3_svg_arcOuterRadius(d) { return d.outerRadius; } function d3_svg_arcStartAngle(d) { return d.startAngle; } function d3_svg_arcEndAngle(d) { return d.endAngle; } function d3_svg_arcPadAngle(d) { return d && d.padAngle; } function d3_svg_arcSweep(x0, y0, x1, y1) { return (x0 - x1) * y0 - (y0 - y1) * x0 > 0 ? 0 : 1; } function d3_svg_arcCornerTangents(p0, p1, r1, rc, cw) { var x01 = p0[0] - p1[0], y01 = p0[1] - p1[1], lo = (cw ? rc : -rc) / Math.sqrt(x01 * x01 + y01 * y01), ox = lo * y01, oy = -lo * x01, x1 = p0[0] + ox, y1 = p0[1] + oy, x2 = p1[0] + ox, y2 = p1[1] + oy, x3 = (x1 + x2) / 2, y3 = (y1 + y2) / 2, dx = x2 - x1, dy = y2 - y1, d2 = dx * dx + dy * dy, r = r1 - rc, D = x1 * y2 - x2 * y1, d = (dy < 0 ? -1 : 1) * Math.sqrt(Math.max(0, r * r * d2 - D * D)), cx0 = (D * dy - dx * d) / d2, cy0 = (-D * dx - dy * d) / d2, cx1 = (D * dy + dx * d) / d2, cy1 = (-D * dx + dy * d) / d2, dx0 = cx0 - x3, dy0 = cy0 - y3, dx1 = cx1 - x3, dy1 = cy1 - y3; if (dx0 * dx0 + dy0 * dy0 > dx1 * dx1 + dy1 * dy1) cx0 = cx1, cy0 = cy1; return [ [ cx0 - ox, cy0 - oy ], [ cx0 * r1 / r, cy0 * r1 / r ] ]; } function d3_svg_line(projection) { var x = d3_geom_pointX, y = d3_geom_pointY, defined = d3_true, interpolate = d3_svg_lineLinear, interpolateKey = interpolate.key, tension = .7; function line(data) { var segments = [], points = [], i = -1, n = data.length, d, fx = d3_functor(x), fy = d3_functor(y); function segment() { segments.push("M", interpolate(projection(points), tension)); } while (++i < n) { if (defined.call(this, d = data[i], i)) { points.push([ +fx.call(this, d, i), +fy.call(this, d, i) ]); } else if (points.length) { segment(); points = []; } } if (points.length) segment(); return segments.length ? segments.join("") : null; } line.x = function(_) { if (!arguments.length) return x; x = _; return line; }; line.y = function(_) { if (!arguments.length) return y; y = _; return line; }; line.defined = function(_) { if (!arguments.length) return defined; defined = _; return line; }; line.interpolate = function(_) { if (!arguments.length) return interpolateKey; if (typeof _ === "function") interpolateKey = interpolate = _; else interpolateKey = (interpolate = d3_svg_lineInterpolators.get(_) || d3_svg_lineLinear).key; return line; }; line.tension = function(_) { if (!arguments.length) return tension; tension = _; return line; }; return line; } d3.svg.line = function() { return d3_svg_line(d3_identity); }; var d3_svg_lineInterpolators = d3.map({ linear: d3_svg_lineLinear, "linear-closed": d3_svg_lineLinearClosed, step: d3_svg_lineStep, "step-before": d3_svg_lineStepBefore, "step-after": d3_svg_lineStepAfter, basis: d3_svg_lineBasis, "basis-open": d3_svg_lineBasisOpen, "basis-closed": d3_svg_lineBasisClosed, bundle: d3_svg_lineBundle, cardinal: d3_svg_lineCardinal, "cardinal-open": d3_svg_lineCardinalOpen, "cardinal-closed": d3_svg_lineCardinalClosed, monotone: d3_svg_lineMonotone }); d3_svg_lineInterpolators.forEach(function(key, value) { value.key = key; value.closed = /-closed$/.test(key); }); function d3_svg_lineLinear(points) { return points.length > 1 ? points.join("L") : points + "Z"; } function d3_svg_lineLinearClosed(points) { return points.join("L") + "Z"; } function d3_svg_lineStep(points) { var i = 0, n = points.length, p = points[0], path = [ p[0], ",", p[1] ]; while (++i < n) path.push("H", (p[0] + (p = points[i])[0]) / 2, "V", p[1]); if (n > 1) path.push("H", p[0]); return path.join(""); } function d3_svg_lineStepBefore(points) { var i = 0, n = points.length, p = points[0], path = [ p[0], ",", p[1] ]; while (++i < n) path.push("V", (p = points[i])[1], "H", p[0]); return path.join(""); } function d3_svg_lineStepAfter(points) { var i = 0, n = points.length, p = points[0], path = [ p[0], ",", p[1] ]; while (++i < n) path.push("H", (p = points[i])[0], "V", p[1]); return path.join(""); } function d3_svg_lineCardinalOpen(points, tension) { return points.length < 4 ? d3_svg_lineLinear(points) : points[1] + d3_svg_lineHermite(points.slice(1, -1), d3_svg_lineCardinalTangents(points, tension)); } function d3_svg_lineCardinalClosed(points, tension) { return points.length < 3 ? d3_svg_lineLinearClosed(points) : points[0] + d3_svg_lineHermite((points.push(points[0]), points), d3_svg_lineCardinalTangents([ points[points.length - 2] ].concat(points, [ points[1] ]), tension)); } function d3_svg_lineCardinal(points, tension) { return points.length < 3 ? d3_svg_lineLinear(points) : points[0] + d3_svg_lineHermite(points, d3_svg_lineCardinalTangents(points, tension)); } function d3_svg_lineHermite(points, tangents) { if (tangents.length < 1 || points.length != tangents.length && points.length != tangents.length + 2) { return d3_svg_lineLinear(points); } var quad = points.length != tangents.length, path = "", p0 = points[0], p = points[1], t0 = tangents[0], t = t0, pi = 1; if (quad) { path += "Q" + (p[0] - t0[0] * 2 / 3) + "," + (p[1] - t0[1] * 2 / 3) + "," + p[0] + "," + p[1]; p0 = points[1]; pi = 2; } if (tangents.length > 1) { t = tangents[1]; p = points[pi]; pi++; path += "C" + (p0[0] + t0[0]) + "," + (p0[1] + t0[1]) + "," + (p[0] - t[0]) + "," + (p[1] - t[1]) + "," + p[0] + "," + p[1]; for (var i = 2; i < tangents.length; i++, pi++) { p = points[pi]; t = tangents[i]; path += "S" + (p[0] - t[0]) + "," + (p[1] - t[1]) + "," + p[0] + "," + p[1]; } } if (quad) { var lp = points[pi]; path += "Q" + (p[0] + t[0] * 2 / 3) + "," + (p[1] + t[1] * 2 / 3) + "," + lp[0] + "," + lp[1]; } return path; } function d3_svg_lineCardinalTangents(points, tension) { var tangents = [], a = (1 - tension) / 2, p0, p1 = points[0], p2 = points[1], i = 1, n = points.length; while (++i < n) { p0 = p1; p1 = p2; p2 = points[i]; tangents.push([ a * (p2[0] - p0[0]), a * (p2[1] - p0[1]) ]); } return tangents; } function d3_svg_lineBasis(points) { if (points.length < 3) return d3_svg_lineLinear(points); var i = 1, n = points.length, pi = points[0], x0 = pi[0], y0 = pi[1], px = [ x0, x0, x0, (pi = points[1])[0] ], py = [ y0, y0, y0, pi[1] ], path = [ x0, ",", y0, "L", d3_svg_lineDot4(d3_svg_lineBasisBezier3, px), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, py) ]; points.push(points[n - 1]); while (++i <= n) { pi = points[i]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } points.pop(); path.push("L", pi); return path.join(""); } function d3_svg_lineBasisOpen(points) { if (points.length < 4) return d3_svg_lineLinear(points); var path = [], i = -1, n = points.length, pi, px = [ 0 ], py = [ 0 ]; while (++i < 3) { pi = points[i]; px.push(pi[0]); py.push(pi[1]); } path.push(d3_svg_lineDot4(d3_svg_lineBasisBezier3, px) + "," + d3_svg_lineDot4(d3_svg_lineBasisBezier3, py)); --i; while (++i < n) { pi = points[i]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } return path.join(""); } function d3_svg_lineBasisClosed(points) { var path, i = -1, n = points.length, m = n + 4, pi, px = [], py = []; while (++i < 4) { pi = points[i % n]; px.push(pi[0]); py.push(pi[1]); } path = [ d3_svg_lineDot4(d3_svg_lineBasisBezier3, px), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, py) ]; --i; while (++i < m) { pi = points[i % n]; px.shift(); px.push(pi[0]); py.shift(); py.push(pi[1]); d3_svg_lineBasisBezier(path, px, py); } return path.join(""); } function d3_svg_lineBundle(points, tension) { var n = points.length - 1; if (n) { var x0 = points[0][0], y0 = points[0][1], dx = points[n][0] - x0, dy = points[n][1] - y0, i = -1, p, t; while (++i <= n) { p = points[i]; t = i / n; p[0] = tension * p[0] + (1 - tension) * (x0 + t * dx); p[1] = tension * p[1] + (1 - tension) * (y0 + t * dy); } } return d3_svg_lineBasis(points); } function d3_svg_lineDot4(a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3]; } var d3_svg_lineBasisBezier1 = [ 0, 2 / 3, 1 / 3, 0 ], d3_svg_lineBasisBezier2 = [ 0, 1 / 3, 2 / 3, 0 ], d3_svg_lineBasisBezier3 = [ 0, 1 / 6, 2 / 3, 1 / 6 ]; function d3_svg_lineBasisBezier(path, x, y) { path.push("C", d3_svg_lineDot4(d3_svg_lineBasisBezier1, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier1, y), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, y), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, x), ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, y)); } function d3_svg_lineSlope(p0, p1) { return (p1[1] - p0[1]) / (p1[0] - p0[0]); } function d3_svg_lineFiniteDifferences(points) { var i = 0, j = points.length - 1, m = [], p0 = points[0], p1 = points[1], d = m[0] = d3_svg_lineSlope(p0, p1); while (++i < j) { m[i] = (d + (d = d3_svg_lineSlope(p0 = p1, p1 = points[i + 1]))) / 2; } m[i] = d; return m; } function d3_svg_lineMonotoneTangents(points) { var tangents = [], d, a, b, s, m = d3_svg_lineFiniteDifferences(points), i = -1, j = points.length - 1; while (++i < j) { d = d3_svg_lineSlope(points[i], points[i + 1]); if (abs(d) < ε) { m[i] = m[i + 1] = 0; } else { a = m[i] / d; b = m[i + 1] / d; s = a * a + b * b; if (s > 9) { s = d * 3 / Math.sqrt(s); m[i] = s * a; m[i + 1] = s * b; } } } i = -1; while (++i <= j) { s = (points[Math.min(j, i + 1)][0] - points[Math.max(0, i - 1)][0]) / (6 * (1 + m[i] * m[i])); tangents.push([ s || 0, m[i] * s || 0 ]); } return tangents; } function d3_svg_lineMonotone(points) { return points.length < 3 ? d3_svg_lineLinear(points) : points[0] + d3_svg_lineHermite(points, d3_svg_lineMonotoneTangents(points)); } d3.svg.line.radial = function() { var line = d3_svg_line(d3_svg_lineRadial); line.radius = line.x, delete line.x; line.angle = line.y, delete line.y; return line; }; function d3_svg_lineRadial(points) { var point, i = -1, n = points.length, r, a; while (++i < n) { point = points[i]; r = point[0]; a = point[1] - halfπ; point[0] = r * Math.cos(a); point[1] = r * Math.sin(a); } return points; } function d3_svg_area(projection) { var x0 = d3_geom_pointX, x1 = d3_geom_pointX, y0 = 0, y1 = d3_geom_pointY, defined = d3_true, interpolate = d3_svg_lineLinear, interpolateKey = interpolate.key, interpolateReverse = interpolate, L = "L", tension = .7; function area(data) { var segments = [], points0 = [], points1 = [], i = -1, n = data.length, d, fx0 = d3_functor(x0), fy0 = d3_functor(y0), fx1 = x0 === x1 ? function() { return x; } : d3_functor(x1), fy1 = y0 === y1 ? function() { return y; } : d3_functor(y1), x, y; function segment() { segments.push("M", interpolate(projection(points1), tension), L, interpolateReverse(projection(points0.reverse()), tension), "Z"); } while (++i < n) { if (defined.call(this, d = data[i], i)) { points0.push([ x = +fx0.call(this, d, i), y = +fy0.call(this, d, i) ]); points1.push([ +fx1.call(this, d, i), +fy1.call(this, d, i) ]); } else if (points0.length) { segment(); points0 = []; points1 = []; } } if (points0.length) segment(); return segments.length ? segments.join("") : null; } area.x = function(_) { if (!arguments.length) return x1; x0 = x1 = _; return area; }; area.x0 = function(_) { if (!arguments.length) return x0; x0 = _; return area; }; area.x1 = function(_) { if (!arguments.length) return x1; x1 = _; return area; }; area.y = function(_) { if (!arguments.length) return y1; y0 = y1 = _; return area; }; area.y0 = function(_) { if (!arguments.length) return y0; y0 = _; return area; }; area.y1 = function(_) { if (!arguments.length) return y1; y1 = _; return area; }; area.defined = function(_) { if (!arguments.length) return defined; defined = _; return area; }; area.interpolate = function(_) { if (!arguments.length) return interpolateKey; if (typeof _ === "function") interpolateKey = interpolate = _; else interpolateKey = (interpolate = d3_svg_lineInterpolators.get(_) || d3_svg_lineLinear).key; interpolateReverse = interpolate.reverse || interpolate; L = interpolate.closed ? "M" : "L"; return area; }; area.tension = function(_) { if (!arguments.length) return tension; tension = _; return area; }; return area; } d3_svg_lineStepBefore.reverse = d3_svg_lineStepAfter; d3_svg_lineStepAfter.reverse = d3_svg_lineStepBefore; d3.svg.area = function() { return d3_svg_area(d3_identity); }; d3.svg.area.radial = function() { var area = d3_svg_area(d3_svg_lineRadial); area.radius = area.x, delete area.x; area.innerRadius = area.x0, delete area.x0; area.outerRadius = area.x1, delete area.x1; area.angle = area.y, delete area.y; area.startAngle = area.y0, delete area.y0; area.endAngle = area.y1, delete area.y1; return area; }; d3.svg.chord = function() { var source = d3_source, target = d3_target, radius = d3_svg_chordRadius, startAngle = d3_svg_arcStartAngle, endAngle = d3_svg_arcEndAngle; function chord(d, i) { var s = subgroup(this, source, d, i), t = subgroup(this, target, d, i); return "M" + s.p0 + arc(s.r, s.p1, s.a1 - s.a0) + (equals(s, t) ? curve(s.r, s.p1, s.r, s.p0) : curve(s.r, s.p1, t.r, t.p0) + arc(t.r, t.p1, t.a1 - t.a0) + curve(t.r, t.p1, s.r, s.p0)) + "Z"; } function subgroup(self, f, d, i) { var subgroup = f.call(self, d, i), r = radius.call(self, subgroup, i), a0 = startAngle.call(self, subgroup, i) - halfπ, a1 = endAngle.call(self, subgroup, i) - halfπ; return { r: r, a0: a0, a1: a1, p0: [ r * Math.cos(a0), r * Math.sin(a0) ], p1: [ r * Math.cos(a1), r * Math.sin(a1) ] }; } function equals(a, b) { return a.a0 == b.a0 && a.a1 == b.a1; } function arc(r, p, a) { return "A" + r + "," + r + " 0 " + +(a > π) + ",1 " + p; } function curve(r0, p0, r1, p1) { return "Q 0,0 " + p1; } chord.radius = function(v) { if (!arguments.length) return radius; radius = d3_functor(v); return chord; }; chord.source = function(v) { if (!arguments.length) return source; source = d3_functor(v); return chord; }; chord.target = function(v) { if (!arguments.length) return target; target = d3_functor(v); return chord; }; chord.startAngle = function(v) { if (!arguments.length) return startAngle; startAngle = d3_functor(v); return chord; }; chord.endAngle = function(v) { if (!arguments.length) return endAngle; endAngle = d3_functor(v); return chord; }; return chord; }; function d3_svg_chordRadius(d) { return d.radius; } d3.svg.diagonal = function() { var source = d3_source, target = d3_target, projection = d3_svg_diagonalProjection; function diagonal(d, i) { var p0 = source.call(this, d, i), p3 = target.call(this, d, i), m = (p0.y + p3.y) / 2, p = [ p0, { x: p0.x, y: m }, { x: p3.x, y: m }, p3 ]; p = p.map(projection); return "M" + p[0] + "C" + p[1] + " " + p[2] + " " + p[3]; } diagonal.source = function(x) { if (!arguments.length) return source; source = d3_functor(x); return diagonal; }; diagonal.target = function(x) { if (!arguments.length) return target; target = d3_functor(x); return diagonal; }; diagonal.projection = function(x) { if (!arguments.length) return projection; projection = x; return diagonal; }; return diagonal; }; function d3_svg_diagonalProjection(d) { return [ d.x, d.y ]; } d3.svg.diagonal.radial = function() { var diagonal = d3.svg.diagonal(), projection = d3_svg_diagonalProjection, projection_ = diagonal.projection; diagonal.projection = function(x) { return arguments.length ? projection_(d3_svg_diagonalRadialProjection(projection = x)) : projection; }; return diagonal; }; function d3_svg_diagonalRadialProjection(projection) { return function() { var d = projection.apply(this, arguments), r = d[0], a = d[1] - halfπ; return [ r * Math.cos(a), r * Math.sin(a) ]; }; } d3.svg.symbol = function() { var type = d3_svg_symbolType, size = d3_svg_symbolSize; function symbol(d, i) { return (d3_svg_symbols.get(type.call(this, d, i)) || d3_svg_symbolCircle)(size.call(this, d, i)); } symbol.type = function(x) { if (!arguments.length) return type; type = d3_functor(x); return symbol; }; symbol.size = function(x) { if (!arguments.length) return size; size = d3_functor(x); return symbol; }; return symbol; }; function d3_svg_symbolSize() { return 64; } function d3_svg_symbolType() { return "circle"; } function d3_svg_symbolCircle(size) { var r = Math.sqrt(size / π); return "M0," + r + "A" + r + "," + r + " 0 1,1 0," + -r + "A" + r + "," + r + " 0 1,1 0," + r + "Z"; } var d3_svg_symbols = d3.map({ circle: d3_svg_symbolCircle, cross: function(size) { var r = Math.sqrt(size / 5) / 2; return "M" + -3 * r + "," + -r + "H" + -r + "V" + -3 * r + "H" + r + "V" + -r + "H" + 3 * r + "V" + r + "H" + r + "V" + 3 * r + "H" + -r + "V" + r + "H" + -3 * r + "Z"; }, diamond: function(size) { var ry = Math.sqrt(size / (2 * d3_svg_symbolTan30)), rx = ry * d3_svg_symbolTan30; return "M0," + -ry + "L" + rx + ",0" + " 0," + ry + " " + -rx + ",0" + "Z"; }, square: function(size) { var r = Math.sqrt(size) / 2; return "M" + -r + "," + -r + "L" + r + "," + -r + " " + r + "," + r + " " + -r + "," + r + "Z"; }, "triangle-down": function(size) { var rx = Math.sqrt(size / d3_svg_symbolSqrt3), ry = rx * d3_svg_symbolSqrt3 / 2; return "M0," + ry + "L" + rx + "," + -ry + " " + -rx + "," + -ry + "Z"; }, "triangle-up": function(size) { var rx = Math.sqrt(size / d3_svg_symbolSqrt3), ry = rx * d3_svg_symbolSqrt3 / 2; return "M0," + -ry + "L" + rx + "," + ry + " " + -rx + "," + ry + "Z"; } }); d3.svg.symbolTypes = d3_svg_symbols.keys(); var d3_svg_symbolSqrt3 = Math.sqrt(3), d3_svg_symbolTan30 = Math.tan(30 * d3_radians); d3_selectionPrototype.transition = function(name) { var id = d3_transitionInheritId || ++d3_transitionId, ns = d3_transitionNamespace(name), subgroups = [], subgroup, node, transition = d3_transitionInherit || { time: Date.now(), ease: d3_ease_cubicInOut, delay: 0, duration: 250 }; for (var j = -1, m = this.length; ++j < m; ) { subgroups.push(subgroup = []); for (var group = this[j], i = -1, n = group.length; ++i < n; ) { if (node = group[i]) d3_transitionNode(node, i, ns, id, transition); subgroup.push(node); } } return d3_transition(subgroups, ns, id); }; d3_selectionPrototype.interrupt = function(name) { return this.each(name == null ? d3_selection_interrupt : d3_selection_interruptNS(d3_transitionNamespace(name))); }; var d3_selection_interrupt = d3_selection_interruptNS(d3_transitionNamespace()); function d3_selection_interruptNS(ns) { return function() { var lock, activeId, active; if ((lock = this[ns]) && (active = lock[activeId = lock.active])) { active.timer.c = null; active.timer.t = NaN; if (--lock.count) delete lock[activeId]; else delete this[ns]; lock.active += .5; active.event && active.event.interrupt.call(this, this.__data__, active.index); } }; } function d3_transition(groups, ns, id) { d3_subclass(groups, d3_transitionPrototype); groups.namespace = ns; groups.id = id; return groups; } var d3_transitionPrototype = [], d3_transitionId = 0, d3_transitionInheritId, d3_transitionInherit; d3_transitionPrototype.call = d3_selectionPrototype.call; d3_transitionPrototype.empty = d3_selectionPrototype.empty; d3_transitionPrototype.node = d3_selectionPrototype.node; d3_transitionPrototype.size = d3_selectionPrototype.size; d3.transition = function(selection, name) { return selection && selection.transition ? d3_transitionInheritId ? selection.transition(name) : selection : d3.selection().transition(selection); }; d3.transition.prototype = d3_transitionPrototype; d3_transitionPrototype.select = function(selector) { var id = this.id, ns = this.namespace, subgroups = [], subgroup, subnode, node; selector = d3_selection_selector(selector); for (var j = -1, m = this.length; ++j < m; ) { subgroups.push(subgroup = []); for (var group = this[j], i = -1, n = group.length; ++i < n; ) { if ((node = group[i]) && (subnode = selector.call(node, node.__data__, i, j))) { if ("__data__" in node) subnode.__data__ = node.__data__; d3_transitionNode(subnode, i, ns, id, node[ns][id]); subgroup.push(subnode); } else { subgroup.push(null); } } } return d3_transition(subgroups, ns, id); }; d3_transitionPrototype.selectAll = function(selector) { var id = this.id, ns = this.namespace, subgroups = [], subgroup, subnodes, node, subnode, transition; selector = d3_selection_selectorAll(selector); for (var j = -1, m = this.length; ++j < m; ) { for (var group = this[j], i = -1, n = group.length; ++i < n; ) { if (node = group[i]) { transition = node[ns][id]; subnodes = selector.call(node, node.__data__, i, j); subgroups.push(subgroup = []); for (var k = -1, o = subnodes.length; ++k < o; ) { if (subnode = subnodes[k]) d3_transitionNode(subnode, k, ns, id, transition); subgroup.push(subnode); } } } } return d3_transition(subgroups, ns, id); }; d3_transitionPrototype.filter = function(filter) { var subgroups = [], subgroup, group, node; if (typeof filter !== "function") filter = d3_selection_filter(filter); for (var j = 0, m = this.length; j < m; j++) { subgroups.push(subgroup = []); for (var group = this[j], i = 0, n = group.length; i < n; i++) { if ((node = group[i]) && filter.call(node, node.__data__, i, j)) { subgroup.push(node); } } } return d3_transition(subgroups, this.namespace, this.id); }; d3_transitionPrototype.tween = function(name, tween) { var id = this.id, ns = this.namespace; if (arguments.length < 2) return this.node()[ns][id].tween.get(name); return d3_selection_each(this, tween == null ? function(node) { node[ns][id].tween.remove(name); } : function(node) { node[ns][id].tween.set(name, tween); }); }; function d3_transition_tween(groups, name, value, tween) { var id = groups.id, ns = groups.namespace; return d3_selection_each(groups, typeof value === "function" ? function(node, i, j) { node[ns][id].tween.set(name, tween(value.call(node, node.__data__, i, j))); } : (value = tween(value), function(node) { node[ns][id].tween.set(name, value); })); } d3_transitionPrototype.attr = function(nameNS, value) { if (arguments.length < 2) { for (value in nameNS) this.attr(value, nameNS[value]); return this; } var interpolate = nameNS == "transform" ? d3_interpolateTransform : d3_interpolate, name = d3.ns.qualify(nameNS); function attrNull() { this.removeAttribute(name); } function attrNullNS() { this.removeAttributeNS(name.space, name.local); } function attrTween(b) { return b == null ? attrNull : (b += "", function() { var a = this.getAttribute(name), i; return a !== b && (i = interpolate(a, b), function(t) { this.setAttribute(name, i(t)); }); }); } function attrTweenNS(b) { return b == null ? attrNullNS : (b += "", function() { var a = this.getAttributeNS(name.space, name.local), i; return a !== b && (i = interpolate(a, b), function(t) { this.setAttributeNS(name.space, name.local, i(t)); }); }); } return d3_transition_tween(this, "attr." + nameNS, value, name.local ? attrTweenNS : attrTween); }; d3_transitionPrototype.attrTween = function(nameNS, tween) { var name = d3.ns.qualify(nameNS); function attrTween(d, i) { var f = tween.call(this, d, i, this.getAttribute(name)); return f && function(t) { this.setAttribute(name, f(t)); }; } function attrTweenNS(d, i) { var f = tween.call(this, d, i, this.getAttributeNS(name.space, name.local)); return f && function(t) { this.setAttributeNS(name.space, name.local, f(t)); }; } return this.tween("attr." + nameNS, name.local ? attrTweenNS : attrTween); }; d3_transitionPrototype.style = function(name, value, priority) { var n = arguments.length; if (n < 3) { if (typeof name !== "string") { if (n < 2) value = ""; for (priority in name) this.style(priority, name[priority], value); return this; } priority = ""; } function styleNull() { this.style.removeProperty(name); } function styleString(b) { return b == null ? styleNull : (b += "", function() { var a = d3_window(this).getComputedStyle(this, null).getPropertyValue(name), i; return a !== b && (i = d3_interpolate(a, b), function(t) { this.style.setProperty(name, i(t), priority); }); }); } return d3_transition_tween(this, "style." + name, value, styleString); }; d3_transitionPrototype.styleTween = function(name, tween, priority) { if (arguments.length < 3) priority = ""; function styleTween(d, i) { var f = tween.call(this, d, i, d3_window(this).getComputedStyle(this, null).getPropertyValue(name)); return f && function(t) { this.style.setProperty(name, f(t), priority); }; } return this.tween("style." + name, styleTween); }; d3_transitionPrototype.text = function(value) { return d3_transition_tween(this, "text", value, d3_transition_text); }; function d3_transition_text(b) { if (b == null) b = ""; return function() { this.textContent = b; }; } d3_transitionPrototype.remove = function() { var ns = this.namespace; return this.each("end.transition", function() { var p; if (this[ns].count < 2 && (p = this.parentNode)) p.removeChild(this); }); }; d3_transitionPrototype.ease = function(value) { var id = this.id, ns = this.namespace; if (arguments.length < 1) return this.node()[ns][id].ease; if (typeof value !== "function") value = d3.ease.apply(d3, arguments); return d3_selection_each(this, function(node) { node[ns][id].ease = value; }); }; d3_transitionPrototype.delay = function(value) { var id = this.id, ns = this.namespace; if (arguments.length < 1) return this.node()[ns][id].delay; return d3_selection_each(this, typeof value === "function" ? function(node, i, j) { node[ns][id].delay = +value.call(node, node.__data__, i, j); } : (value = +value, function(node) { node[ns][id].delay = value; })); }; d3_transitionPrototype.duration = function(value) { var id = this.id, ns = this.namespace; if (arguments.length < 1) return this.node()[ns][id].duration; return d3_selection_each(this, typeof value === "function" ? function(node, i, j) { node[ns][id].duration = Math.max(1, value.call(node, node.__data__, i, j)); } : (value = Math.max(1, value), function(node) { node[ns][id].duration = value; })); }; d3_transitionPrototype.each = function(type, listener) { var id = this.id, ns = this.namespace; if (arguments.length < 2) { var inherit = d3_transitionInherit, inheritId = d3_transitionInheritId; try { d3_transitionInheritId = id; d3_selection_each(this, function(node, i, j) { d3_transitionInherit = node[ns][id]; type.call(node, node.__data__, i, j); }); } finally { d3_transitionInherit = inherit; d3_transitionInheritId = inheritId; } } else { d3_selection_each(this, function(node) { var transition = node[ns][id]; (transition.event || (transition.event = d3.dispatch("start", "end", "interrupt"))).on(type, listener); }); } return this; }; d3_transitionPrototype.transition = function() { var id0 = this.id, id1 = ++d3_transitionId, ns = this.namespace, subgroups = [], subgroup, group, node, transition; for (var j = 0, m = this.length; j < m; j++) { subgroups.push(subgroup = []); for (var group = this[j], i = 0, n = group.length; i < n; i++) { if (node = group[i]) { transition = node[ns][id0]; d3_transitionNode(node, i, ns, id1, { time: transition.time, ease: transition.ease, delay: transition.delay + transition.duration, duration: transition.duration }); } subgroup.push(node); } } return d3_transition(subgroups, ns, id1); }; function d3_transitionNamespace(name) { return name == null ? "__transition__" : "__transition_" + name + "__"; } function d3_transitionNode(node, i, ns, id, inherit) { var lock = node[ns] || (node[ns] = { active: 0, count: 0 }), transition = lock[id], time, timer, duration, ease, tweens; function schedule(elapsed) { var delay = transition.delay; timer.t = delay + time; if (delay <= elapsed) return start(elapsed - delay); timer.c = start; } function start(elapsed) { var activeId = lock.active, active = lock[activeId]; if (active) { active.timer.c = null; active.timer.t = NaN; --lock.count; delete lock[activeId]; active.event && active.event.interrupt.call(node, node.__data__, active.index); } for (var cancelId in lock) { if (+cancelId < id) { var cancel = lock[cancelId]; cancel.timer.c = null; cancel.timer.t = NaN; --lock.count; delete lock[cancelId]; } } timer.c = tick; d3_timer(function() { if (timer.c && tick(elapsed || 1)) { timer.c = null; timer.t = NaN; } return 1; }, 0, time); lock.active = id; transition.event && transition.event.start.call(node, node.__data__, i); tweens = []; transition.tween.forEach(function(key, value) { if (value = value.call(node, node.__data__, i)) { tweens.push(value); } }); ease = transition.ease; duration = transition.duration; } function tick(elapsed) { var t = elapsed / duration, e = ease(t), n = tweens.length; while (n > 0) { tweens[--n].call(node, e); } if (t >= 1) { transition.event && transition.event.end.call(node, node.__data__, i); if (--lock.count) delete lock[id]; else delete node[ns]; return 1; } } if (!transition) { time = inherit.time; timer = d3_timer(schedule, 0, time); transition = lock[id] = { tween: new d3_Map(), time: time, timer: timer, delay: inherit.delay, duration: inherit.duration, ease: inherit.ease, index: i }; inherit = null; ++lock.count; } } d3.svg.axis = function() { var scale = d3.scale.linear(), orient = d3_svg_axisDefaultOrient, innerTickSize = 6, outerTickSize = 6, tickPadding = 3, tickArguments_ = [ 10 ], tickValues = null, tickFormat_; function axis(g) { g.each(function() { var g = d3.select(this); var scale0 = this.__chart__ || scale, scale1 = this.__chart__ = scale.copy(); var ticks = tickValues == null ? scale1.ticks ? scale1.ticks.apply(scale1, tickArguments_) : scale1.domain() : tickValues, tickFormat = tickFormat_ == null ? scale1.tickFormat ? scale1.tickFormat.apply(scale1, tickArguments_) : d3_identity : tickFormat_, tick = g.selectAll(".tick").data(ticks, scale1), tickEnter = tick.enter().insert("g", ".domain").attr("class", "tick").style("opacity", ε), tickExit = d3.transition(tick.exit()).style("opacity", ε).remove(), tickUpdate = d3.transition(tick.order()).style("opacity", 1), tickSpacing = Math.max(innerTickSize, 0) + tickPadding, tickTransform; var range = d3_scaleRange(scale1), path = g.selectAll(".domain").data([ 0 ]), pathUpdate = (path.enter().append("path").attr("class", "domain"), d3.transition(path)); tickEnter.append("line"); tickEnter.append("text"); var lineEnter = tickEnter.select("line"), lineUpdate = tickUpdate.select("line"), text = tick.select("text").text(tickFormat), textEnter = tickEnter.select("text"), textUpdate = tickUpdate.select("text"), sign = orient === "top" || orient === "left" ? -1 : 1, x1, x2, y1, y2; if (orient === "bottom" || orient === "top") { tickTransform = d3_svg_axisX, x1 = "x", y1 = "y", x2 = "x2", y2 = "y2"; text.attr("dy", sign < 0 ? "0em" : ".71em").style("text-anchor", "middle"); pathUpdate.attr("d", "M" + range[0] + "," + sign * outerTickSize + "V0H" + range[1] + "V" + sign * outerTickSize); } else { tickTransform = d3_svg_axisY, x1 = "y", y1 = "x", x2 = "y2", y2 = "x2"; text.attr("dy", ".32em").style("text-anchor", sign < 0 ? "end" : "start"); pathUpdate.attr("d", "M" + sign * outerTickSize + "," + range[0] + "H0V" + range[1] + "H" + sign * outerTickSize); } lineEnter.attr(y2, sign * innerTickSize); textEnter.attr(y1, sign * tickSpacing); lineUpdate.attr(x2, 0).attr(y2, sign * innerTickSize); textUpdate.attr(x1, 0).attr(y1, sign * tickSpacing); if (scale1.rangeBand) { var x = scale1, dx = x.rangeBand() / 2; scale0 = scale1 = function(d) { return x(d) + dx; }; } else if (scale0.rangeBand) { scale0 = scale1; } else { tickExit.call(tickTransform, scale1, scale0); } tickEnter.call(tickTransform, scale0, scale1); tickUpdate.call(tickTransform, scale1, scale1); }); } axis.scale = function(x) { if (!arguments.length) return scale; scale = x; return axis; }; axis.orient = function(x) { if (!arguments.length) return orient; orient = x in d3_svg_axisOrients ? x + "" : d3_svg_axisDefaultOrient; return axis; }; axis.ticks = function() { if (!arguments.length) return tickArguments_; tickArguments_ = d3_array(arguments); return axis; }; axis.tickValues = function(x) { if (!arguments.length) return tickValues; tickValues = x; return axis; }; axis.tickFormat = function(x) { if (!arguments.length) return tickFormat_; tickFormat_ = x; return axis; }; axis.tickSize = function(x) { var n = arguments.length; if (!n) return innerTickSize; innerTickSize = +x; outerTickSize = +arguments[n - 1]; return axis; }; axis.innerTickSize = function(x) { if (!arguments.length) return innerTickSize; innerTickSize = +x; return axis; }; axis.outerTickSize = function(x) { if (!arguments.length) return outerTickSize; outerTickSize = +x; return axis; }; axis.tickPadding = function(x) { if (!arguments.length) return tickPadding; tickPadding = +x; return axis; }; axis.tickSubdivide = function() { return arguments.length && axis; }; return axis; }; var d3_svg_axisDefaultOrient = "bottom", d3_svg_axisOrients = { top: 1, right: 1, bottom: 1, left: 1 }; function d3_svg_axisX(selection, x0, x1) { selection.attr("transform", function(d) { var v0 = x0(d); return "translate(" + (isFinite(v0) ? v0 : x1(d)) + ",0)"; }); } function d3_svg_axisY(selection, y0, y1) { selection.attr("transform", function(d) { var v0 = y0(d); return "translate(0," + (isFinite(v0) ? v0 : y1(d)) + ")"; }); } d3.svg.brush = function() { var event = d3_eventDispatch(brush, "brushstart", "brush", "brushend"), x = null, y = null, xExtent = [ 0, 0 ], yExtent = [ 0, 0 ], xExtentDomain, yExtentDomain, xClamp = true, yClamp = true, resizes = d3_svg_brushResizes[0]; function brush(g) { g.each(function() { var g = d3.select(this).style("pointer-events", "all").style("-webkit-tap-highlight-color", "rgba(0,0,0,0)").on("mousedown.brush", brushstart).on("touchstart.brush", brushstart); var background = g.selectAll(".background").data([ 0 ]); background.enter().append("rect").attr("class", "background").style("visibility", "hidden").style("cursor", "crosshair"); g.selectAll(".extent").data([ 0 ]).enter().append("rect").attr("class", "extent").style("cursor", "move"); var resize = g.selectAll(".resize").data(resizes, d3_identity); resize.exit().remove(); resize.enter().append("g").attr("class", function(d) { return "resize " + d; }).style("cursor", function(d) { return d3_svg_brushCursor[d]; }).append("rect").attr("x", function(d) { return /[ew]$/.test(d) ? -3 : null; }).attr("y", function(d) { return /^[ns]/.test(d) ? -3 : null; }).attr("width", 6).attr("height", 6).style("visibility", "hidden"); resize.style("display", brush.empty() ? "none" : null); var gUpdate = d3.transition(g), backgroundUpdate = d3.transition(background), range; if (x) { range = d3_scaleRange(x); backgroundUpdate.attr("x", range[0]).attr("width", range[1] - range[0]); redrawX(gUpdate); } if (y) { range = d3_scaleRange(y); backgroundUpdate.attr("y", range[0]).attr("height", range[1] - range[0]); redrawY(gUpdate); } redraw(gUpdate); }); } brush.event = function(g) { g.each(function() { var event_ = event.of(this, arguments), extent1 = { x: xExtent, y: yExtent, i: xExtentDomain, j: yExtentDomain }, extent0 = this.__chart__ || extent1; this.__chart__ = extent1; if (d3_transitionInheritId) { d3.select(this).transition().each("start.brush", function() { xExtentDomain = extent0.i; yExtentDomain = extent0.j; xExtent = extent0.x; yExtent = extent0.y; event_({ type: "brushstart" }); }).tween("brush:brush", function() { var xi = d3_interpolateArray(xExtent, extent1.x), yi = d3_interpolateArray(yExtent, extent1.y); xExtentDomain = yExtentDomain = null; return function(t) { xExtent = extent1.x = xi(t); yExtent = extent1.y = yi(t); event_({ type: "brush", mode: "resize" }); }; }).each("end.brush", function() { xExtentDomain = extent1.i; yExtentDomain = extent1.j; event_({ type: "brush", mode: "resize" }); event_({ type: "brushend" }); }); } else { event_({ type: "brushstart" }); event_({ type: "brush", mode: "resize" }); event_({ type: "brushend" }); } }); }; function redraw(g) { g.selectAll(".resize").attr("transform", function(d) { return "translate(" + xExtent[+/e$/.test(d)] + "," + yExtent[+/^s/.test(d)] + ")"; }); } function redrawX(g) { g.select(".extent").attr("x", xExtent[0]); g.selectAll(".extent,.n>rect,.s>rect").attr("width", xExtent[1] - xExtent[0]); } function redrawY(g) { g.select(".extent").attr("y", yExtent[0]); g.selectAll(".extent,.e>rect,.w>rect").attr("height", yExtent[1] - yExtent[0]); } function brushstart() { var target = this, eventTarget = d3.select(d3.event.target), event_ = event.of(target, arguments), g = d3.select(target), resizing = eventTarget.datum(), resizingX = !/^(n|s)$/.test(resizing) && x, resizingY = !/^(e|w)$/.test(resizing) && y, dragging = eventTarget.classed("extent"), dragRestore = d3_event_dragSuppress(target), center, origin = d3.mouse(target), offset; var w = d3.select(d3_window(target)).on("keydown.brush", keydown).on("keyup.brush", keyup); if (d3.event.changedTouches) { w.on("touchmove.brush", brushmove).on("touchend.brush", brushend); } else { w.on("mousemove.brush", brushmove).on("mouseup.brush", brushend); } g.interrupt().selectAll("*").interrupt(); if (dragging) { origin[0] = xExtent[0] - origin[0]; origin[1] = yExtent[0] - origin[1]; } else if (resizing) { var ex = +/w$/.test(resizing), ey = +/^n/.test(resizing); offset = [ xExtent[1 - ex] - origin[0], yExtent[1 - ey] - origin[1] ]; origin[0] = xExtent[ex]; origin[1] = yExtent[ey]; } else if (d3.event.altKey) center = origin.slice(); g.style("pointer-events", "none").selectAll(".resize").style("display", null); d3.select("body").style("cursor", eventTarget.style("cursor")); event_({ type: "brushstart" }); brushmove(); function keydown() { if (d3.event.keyCode == 32) { if (!dragging) { center = null; origin[0] -= xExtent[1]; origin[1] -= yExtent[1]; dragging = 2; } d3_eventPreventDefault(); } } function keyup() { if (d3.event.keyCode == 32 && dragging == 2) { origin[0] += xExtent[1]; origin[1] += yExtent[1]; dragging = 0; d3_eventPreventDefault(); } } function brushmove() { var point = d3.mouse(target), moved = false; if (offset) { point[0] += offset[0]; point[1] += offset[1]; } if (!dragging) { if (d3.event.altKey) { if (!center) center = [ (xExtent[0] + xExtent[1]) / 2, (yExtent[0] + yExtent[1]) / 2 ]; origin[0] = xExtent[+(point[0] < center[0])]; origin[1] = yExtent[+(point[1] < center[1])]; } else center = null; } if (resizingX && move1(point, x, 0)) { redrawX(g); moved = true; } if (resizingY && move1(point, y, 1)) { redrawY(g); moved = true; } if (moved) { redraw(g); event_({ type: "brush", mode: dragging ? "move" : "resize" }); } } function move1(point, scale, i) { var range = d3_scaleRange(scale), r0 = range[0], r1 = range[1], position = origin[i], extent = i ? yExtent : xExtent, size = extent[1] - extent[0], min, max; if (dragging) { r0 -= position; r1 -= size + position; } min = (i ? yClamp : xClamp) ? Math.max(r0, Math.min(r1, point[i])) : point[i]; if (dragging) { max = (min += position) + size; } else { if (center) position = Math.max(r0, Math.min(r1, 2 * center[i] - min)); if (position < min) { max = min; min = position; } else { max = position; } } if (extent[0] != min || extent[1] != max) { if (i) yExtentDomain = null; else xExtentDomain = null; extent[0] = min; extent[1] = max; return true; } } function brushend() { brushmove(); g.style("pointer-events", "all").selectAll(".resize").style("display", brush.empty() ? "none" : null); d3.select("body").style("cursor", null); w.on("mousemove.brush", null).on("mouseup.brush", null).on("touchmove.brush", null).on("touchend.brush", null).on("keydown.brush", null).on("keyup.brush", null); dragRestore(); event_({ type: "brushend" }); } } brush.x = function(z) { if (!arguments.length) return x; x = z; resizes = d3_svg_brushResizes[!x << 1 | !y]; return brush; }; brush.y = function(z) { if (!arguments.length) return y; y = z; resizes = d3_svg_brushResizes[!x << 1 | !y]; return brush; }; brush.clamp = function(z) { if (!arguments.length) return x && y ? [ xClamp, yClamp ] : x ? xClamp : y ? yClamp : null; if (x && y) xClamp = !!z[0], yClamp = !!z[1]; else if (x) xClamp = !!z; else if (y) yClamp = !!z; return brush; }; brush.extent = function(z) { var x0, x1, y0, y1, t; if (!arguments.length) { if (x) { if (xExtentDomain) { x0 = xExtentDomain[0], x1 = xExtentDomain[1]; } else { x0 = xExtent[0], x1 = xExtent[1]; if (x.invert) x0 = x.invert(x0), x1 = x.invert(x1); if (x1 < x0) t = x0, x0 = x1, x1 = t; } } if (y) { if (yExtentDomain) { y0 = yExtentDomain[0], y1 = yExtentDomain[1]; } else { y0 = yExtent[0], y1 = yExtent[1]; if (y.invert) y0 = y.invert(y0), y1 = y.invert(y1); if (y1 < y0) t = y0, y0 = y1, y1 = t; } } return x && y ? [ [ x0, y0 ], [ x1, y1 ] ] : x ? [ x0, x1 ] : y && [ y0, y1 ]; } if (x) { x0 = z[0], x1 = z[1]; if (y) x0 = x0[0], x1 = x1[0]; xExtentDomain = [ x0, x1 ]; if (x.invert) x0 = x(x0), x1 = x(x1); if (x1 < x0) t = x0, x0 = x1, x1 = t; if (x0 != xExtent[0] || x1 != xExtent[1]) xExtent = [ x0, x1 ]; } if (y) { y0 = z[0], y1 = z[1]; if (x) y0 = y0[1], y1 = y1[1]; yExtentDomain = [ y0, y1 ]; if (y.invert) y0 = y(y0), y1 = y(y1); if (y1 < y0) t = y0, y0 = y1, y1 = t; if (y0 != yExtent[0] || y1 != yExtent[1]) yExtent = [ y0, y1 ]; } return brush; }; brush.clear = function() { if (!brush.empty()) { xExtent = [ 0, 0 ], yExtent = [ 0, 0 ]; xExtentDomain = yExtentDomain = null; } return brush; }; brush.empty = function() { return !!x && xExtent[0] == xExtent[1] || !!y && yExtent[0] == yExtent[1]; }; return d3.rebind(brush, event, "on"); }; var d3_svg_brushCursor = { n: "ns-resize", e: "ew-resize", s: "ns-resize", w: "ew-resize", nw: "nwse-resize", ne: "nesw-resize", se: "nwse-resize", sw: "nesw-resize" }; var d3_svg_brushResizes = [ [ "n", "e", "s", "w", "nw", "ne", "se", "sw" ], [ "e", "w" ], [ "n", "s" ], [] ]; var d3_time_format = d3_time.format = d3_locale_enUS.timeFormat; var d3_time_formatUtc = d3_time_format.utc; var d3_time_formatIso = d3_time_formatUtc("%Y-%m-%dT%H:%M:%S.%LZ"); d3_time_format.iso = Date.prototype.toISOString && +new Date("2000-01-01T00:00:00.000Z") ? d3_time_formatIsoNative : d3_time_formatIso; function d3_time_formatIsoNative(date) { return date.toISOString(); } d3_time_formatIsoNative.parse = function(string) { var date = new Date(string); return isNaN(date) ? null : date; }; d3_time_formatIsoNative.toString = d3_time_formatIso.toString; d3_time.second = d3_time_interval(function(date) { return new d3_date(Math.floor(date / 1e3) * 1e3); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 1e3); }, function(date) { return date.getSeconds(); }); d3_time.seconds = d3_time.second.range; d3_time.seconds.utc = d3_time.second.utc.range; d3_time.minute = d3_time_interval(function(date) { return new d3_date(Math.floor(date / 6e4) * 6e4); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 6e4); }, function(date) { return date.getMinutes(); }); d3_time.minutes = d3_time.minute.range; d3_time.minutes.utc = d3_time.minute.utc.range; d3_time.hour = d3_time_interval(function(date) { var timezone = date.getTimezoneOffset() / 60; return new d3_date((Math.floor(date / 36e5 - timezone) + timezone) * 36e5); }, function(date, offset) { date.setTime(date.getTime() + Math.floor(offset) * 36e5); }, function(date) { return date.getHours(); }); d3_time.hours = d3_time.hour.range; d3_time.hours.utc = d3_time.hour.utc.range; d3_time.month = d3_time_interval(function(date) { date = d3_time.day(date); date.setDate(1); return date; }, function(date, offset) { date.setMonth(date.getMonth() + offset); }, function(date) { return date.getMonth(); }); d3_time.months = d3_time.month.range; d3_time.months.utc = d3_time.month.utc.range; function d3_time_scale(linear, methods, format) { function scale(x) { return linear(x); } scale.invert = function(x) { return d3_time_scaleDate(linear.invert(x)); }; scale.domain = function(x) { if (!arguments.length) return linear.domain().map(d3_time_scaleDate); linear.domain(x); return scale; }; function tickMethod(extent, count) { var span = extent[1] - extent[0], target = span / count, i = d3.bisect(d3_time_scaleSteps, target); return i == d3_time_scaleSteps.length ? [ methods.year, d3_scale_linearTickRange(extent.map(function(d) { return d / 31536e6; }), count)[2] ] : !i ? [ d3_time_scaleMilliseconds, d3_scale_linearTickRange(extent, count)[2] ] : methods[target / d3_time_scaleSteps[i - 1] < d3_time_scaleSteps[i] / target ? i - 1 : i]; } scale.nice = function(interval, skip) { var domain = scale.domain(), extent = d3_scaleExtent(domain), method = interval == null ? tickMethod(extent, 10) : typeof interval === "number" && tickMethod(extent, interval); if (method) interval = method[0], skip = method[1]; function skipped(date) { return !isNaN(date) && !interval.range(date, d3_time_scaleDate(+date + 1), skip).length; } return scale.domain(d3_scale_nice(domain, skip > 1 ? { floor: function(date) { while (skipped(date = interval.floor(date))) date = d3_time_scaleDate(date - 1); return date; }, ceil: function(date) { while (skipped(date = interval.ceil(date))) date = d3_time_scaleDate(+date + 1); return date; } } : interval)); }; scale.ticks = function(interval, skip) { var extent = d3_scaleExtent(scale.domain()), method = interval == null ? tickMethod(extent, 10) : typeof interval === "number" ? tickMethod(extent, interval) : !interval.range && [ { range: interval }, skip ]; if (method) interval = method[0], skip = method[1]; return interval.range(extent[0], d3_time_scaleDate(+extent[1] + 1), skip < 1 ? 1 : skip); }; scale.tickFormat = function() { return format; }; scale.copy = function() { return d3_time_scale(linear.copy(), methods, format); }; return d3_scale_linearRebind(scale, linear); } function d3_time_scaleDate(t) { return new Date(t); } var d3_time_scaleSteps = [ 1e3, 5e3, 15e3, 3e4, 6e4, 3e5, 9e5, 18e5, 36e5, 108e5, 216e5, 432e5, 864e5, 1728e5, 6048e5, 2592e6, 7776e6, 31536e6 ]; var d3_time_scaleLocalMethods = [ [ d3_time.second, 1 ], [ d3_time.second, 5 ], [ d3_time.second, 15 ], [ d3_time.second, 30 ], [ d3_time.minute, 1 ], [ d3_time.minute, 5 ], [ d3_time.minute, 15 ], [ d3_time.minute, 30 ], [ d3_time.hour, 1 ], [ d3_time.hour, 3 ], [ d3_time.hour, 6 ], [ d3_time.hour, 12 ], [ d3_time.day, 1 ], [ d3_time.day, 2 ], [ d3_time.week, 1 ], [ d3_time.month, 1 ], [ d3_time.month, 3 ], [ d3_time.year, 1 ] ]; var d3_time_scaleLocalFormat = d3_time_format.multi([ [ ".%L", function(d) { return d.getMilliseconds(); } ], [ ":%S", function(d) { return d.getSeconds(); } ], [ "%I:%M", function(d) { return d.getMinutes(); } ], [ "%I %p", function(d) { return d.getHours(); } ], [ "%a %d", function(d) { return d.getDay() && d.getDate() != 1; } ], [ "%b %d", function(d) { return d.getDate() != 1; } ], [ "%B", function(d) { return d.getMonth(); } ], [ "%Y", d3_true ] ]); var d3_time_scaleMilliseconds = { range: function(start, stop, step) { return d3.range(Math.ceil(start / step) * step, +stop, step).map(d3_time_scaleDate); }, floor: d3_identity, ceil: d3_identity }; d3_time_scaleLocalMethods.year = d3_time.year; d3_time.scale = function() { return d3_time_scale(d3.scale.linear(), d3_time_scaleLocalMethods, d3_time_scaleLocalFormat); }; var d3_time_scaleUtcMethods = d3_time_scaleLocalMethods.map(function(m) { return [ m[0].utc, m[1] ]; }); var d3_time_scaleUtcFormat = d3_time_formatUtc.multi([ [ ".%L", function(d) { return d.getUTCMilliseconds(); } ], [ ":%S", function(d) { return d.getUTCSeconds(); } ], [ "%I:%M", function(d) { return d.getUTCMinutes(); } ], [ "%I %p", function(d) { return d.getUTCHours(); } ], [ "%a %d", function(d) { return d.getUTCDay() && d.getUTCDate() != 1; } ], [ "%b %d", function(d) { return d.getUTCDate() != 1; } ], [ "%B", function(d) { return d.getUTCMonth(); } ], [ "%Y", d3_true ] ]); d3_time_scaleUtcMethods.year = d3_time.year.utc; d3_time.scale.utc = function() { return d3_time_scale(d3.scale.linear(), d3_time_scaleUtcMethods, d3_time_scaleUtcFormat); }; d3.text = d3_xhrType(function(request) { return request.responseText; }); d3.json = function(url, callback) { return d3_xhr(url, "application/json", d3_json, callback); }; function d3_json(request) { return JSON.parse(request.responseText); } d3.html = function(url, callback) { return d3_xhr(url, "text/html", d3_html, callback); }; function d3_html(request) { var range = d3_document.createRange(); range.selectNode(d3_document.body); return range.createContextualFragment(request.responseText); } d3.xml = d3_xhrType(function(request) { return request.responseXML; }); if (typeof define === "function" && define.amd) this.d3 = d3, define(d3); else if (typeof module === "object" && module.exports) module.exports = d3; else this.d3 = d3; }(); },{}],96:[function(require,module,exports){ "use strict" var ch = require("incremental-convex-hull") var uniq = require("uniq") module.exports = triangulate function LiftedPoint(p, i) { this.point = p this.index = i } function compareLifted(a, b) { var ap = a.point var bp = b.point var d = ap.length for(var i=0; i= 2) { return false } } cell[j] = v } return true }) } else { hull = hull.filter(function(cell) { for(var i=0; i<=d; ++i) { var v = dindex[cell[i]] if(v < 0) { return false } cell[i] = v } return true }) } if(d & 1) { for(var i=0; i>> 31 } module.exports.exponent = function(n) { var b = module.exports.hi(n) return ((b<<1) >>> 21) - 1023 } module.exports.fraction = function(n) { var lo = module.exports.lo(n) var hi = module.exports.hi(n) var b = hi & ((1<<20) - 1) if(hi & 0x7ff00000) { b += (1<<20) } return [lo, b] } module.exports.denormalized = function(n) { var hi = module.exports.hi(n) return !(hi & 0x7ff00000) } }).call(this,require("buffer").Buffer) },{"buffer":64}],98:[function(require,module,exports){ "use strict" function dupe_array(count, value, i) { var c = count[i]|0 if(c <= 0) { return [] } var result = new Array(c), j if(i === count.length-1) { for(j=0; j 0) { return dupe_number(count|0, value) } break case "object": if(typeof (count.length) === "number") { return dupe_array(count, value, 0) } break } return [] } module.exports = dupe },{}],99:[function(require,module,exports){ 'use strict'; module.exports = earcut; function earcut(data, holeIndices, dim) { dim = dim || 2; var hasHoles = holeIndices && holeIndices.length, outerLen = hasHoles ? holeIndices[0] * dim : data.length, outerNode = linkedList(data, 0, outerLen, dim, true), triangles = []; if (!outerNode) return triangles; var minX, minY, maxX, maxY, x, y, size; if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim); // if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox if (data.length > 80 * dim) { minX = maxX = data[0]; minY = maxY = data[1]; for (var i = dim; i < outerLen; i += dim) { x = data[i]; y = data[i + 1]; if (x < minX) minX = x; if (y < minY) minY = y; if (x > maxX) maxX = x; if (y > maxY) maxY = y; } // minX, minY and size are later used to transform coords into integers for z-order calculation size = Math.max(maxX - minX, maxY - minY); } earcutLinked(outerNode, triangles, dim, minX, minY, size); return triangles; } // create a circular doubly linked list from polygon points in the specified winding order function linkedList(data, start, end, dim, clockwise) { var i, last; if (clockwise === (signedArea(data, start, end, dim) > 0)) { for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last); } else { for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last); } if (last && equals(last, last.next)) { removeNode(last); last = last.next; } return last; } // eliminate colinear or duplicate points function filterPoints(start, end) { if (!start) return start; if (!end) end = start; var p = start, again; do { again = false; if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) { removeNode(p); p = end = p.prev; if (p === p.next) return null; again = true; } else { p = p.next; } } while (again || p !== end); return end; } // main ear slicing loop which triangulates a polygon (given as a linked list) function earcutLinked(ear, triangles, dim, minX, minY, size, pass) { if (!ear) return; // interlink polygon nodes in z-order if (!pass && size) indexCurve(ear, minX, minY, size); var stop = ear, prev, next; // iterate through ears, slicing them one by one while (ear.prev !== ear.next) { prev = ear.prev; next = ear.next; if (size ? isEarHashed(ear, minX, minY, size) : isEar(ear)) { // cut off the triangle triangles.push(prev.i / dim); triangles.push(ear.i / dim); triangles.push(next.i / dim); removeNode(ear); // skipping the next vertice leads to less sliver triangles ear = next.next; stop = next.next; continue; } ear = next; // if we looped through the whole remaining polygon and can't find any more ears if (ear === stop) { // try filtering points and slicing again if (!pass) { earcutLinked(filterPoints(ear), triangles, dim, minX, minY, size, 1); // if this didn't work, try curing all small self-intersections locally } else if (pass === 1) { ear = cureLocalIntersections(ear, triangles, dim); earcutLinked(ear, triangles, dim, minX, minY, size, 2); // as a last resort, try splitting the remaining polygon into two } else if (pass === 2) { splitEarcut(ear, triangles, dim, minX, minY, size); } break; } } } // check whether a polygon node forms a valid ear with adjacent nodes function isEar(ear) { var a = ear.prev, b = ear, c = ear.next; if (area(a, b, c) >= 0) return false; // reflex, can't be an ear // now make sure we don't have other points inside the potential ear var p = ear.next.next; while (p !== ear.prev) { if (pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.next; } return true; } function isEarHashed(ear, minX, minY, size) { var a = ear.prev, b = ear, c = ear.next; if (area(a, b, c) >= 0) return false; // reflex, can't be an ear // triangle bbox; min & max are calculated like this for speed var minTX = a.x < b.x ? (a.x < c.x ? a.x : c.x) : (b.x < c.x ? b.x : c.x), minTY = a.y < b.y ? (a.y < c.y ? a.y : c.y) : (b.y < c.y ? b.y : c.y), maxTX = a.x > b.x ? (a.x > c.x ? a.x : c.x) : (b.x > c.x ? b.x : c.x), maxTY = a.y > b.y ? (a.y > c.y ? a.y : c.y) : (b.y > c.y ? b.y : c.y); // z-order range for the current triangle bbox; var minZ = zOrder(minTX, minTY, minX, minY, size), maxZ = zOrder(maxTX, maxTY, minX, minY, size); // first look for points inside the triangle in increasing z-order var p = ear.nextZ; while (p && p.z <= maxZ) { if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.nextZ; } // then look for points in decreasing z-order p = ear.prevZ; while (p && p.z >= minZ) { if (p !== ear.prev && p !== ear.next && pointInTriangle(a.x, a.y, b.x, b.y, c.x, c.y, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false; p = p.prevZ; } return true; } // go through all polygon nodes and cure small local self-intersections function cureLocalIntersections(start, triangles, dim) { var p = start; do { var a = p.prev, b = p.next.next; if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) { triangles.push(a.i / dim); triangles.push(p.i / dim); triangles.push(b.i / dim); // remove two nodes involved removeNode(p); removeNode(p.next); p = start = b; } p = p.next; } while (p !== start); return p; } // try splitting polygon into two and triangulate them independently function splitEarcut(start, triangles, dim, minX, minY, size) { // look for a valid diagonal that divides the polygon into two var a = start; do { var b = a.next.next; while (b !== a.prev) { if (a.i !== b.i && isValidDiagonal(a, b)) { // split the polygon in two by the diagonal var c = splitPolygon(a, b); // filter colinear points around the cuts a = filterPoints(a, a.next); c = filterPoints(c, c.next); // run earcut on each half earcutLinked(a, triangles, dim, minX, minY, size); earcutLinked(c, triangles, dim, minX, minY, size); return; } b = b.next; } a = a.next; } while (a !== start); } // link every hole into the outer loop, producing a single-ring polygon without holes function eliminateHoles(data, holeIndices, outerNode, dim) { var queue = [], i, len, start, end, list; for (i = 0, len = holeIndices.length; i < len; i++) { start = holeIndices[i] * dim; end = i < len - 1 ? holeIndices[i + 1] * dim : data.length; list = linkedList(data, start, end, dim, false); if (list === list.next) list.steiner = true; queue.push(getLeftmost(list)); } queue.sort(compareX); // process holes from left to right for (i = 0; i < queue.length; i++) { eliminateHole(queue[i], outerNode); outerNode = filterPoints(outerNode, outerNode.next); } return outerNode; } function compareX(a, b) { return a.x - b.x; } // find a bridge between vertices that connects hole with an outer ring and and link it function eliminateHole(hole, outerNode) { outerNode = findHoleBridge(hole, outerNode); if (outerNode) { var b = splitPolygon(outerNode, hole); filterPoints(b, b.next); } } // David Eberly's algorithm for finding a bridge between hole and outer polygon function findHoleBridge(hole, outerNode) { var p = outerNode, hx = hole.x, hy = hole.y, qx = -Infinity, m; // find a segment intersected by a ray from the hole's leftmost point to the left; // segment's endpoint with lesser x will be potential connection point do { if (hy <= p.y && hy >= p.next.y) { var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y); if (x <= hx && x > qx) { qx = x; if (x === hx) { if (hy === p.y) return p; if (hy === p.next.y) return p.next; } m = p.x < p.next.x ? p : p.next; } } p = p.next; } while (p !== outerNode); if (!m) return null; if (hx === qx) return m.prev; // hole touches outer segment; pick lower endpoint // look for points inside the triangle of hole point, segment intersection and endpoint; // if there are no points found, we have a valid connection; // otherwise choose the point of the minimum angle with the ray as connection point var stop = m, mx = m.x, my = m.y, tanMin = Infinity, tan; p = m.next; while (p !== stop) { if (hx >= p.x && p.x >= mx && pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) { tan = Math.abs(hy - p.y) / (hx - p.x); // tangential if ((tan < tanMin || (tan === tanMin && p.x > m.x)) && locallyInside(p, hole)) { m = p; tanMin = tan; } } p = p.next; } return m; } // interlink polygon nodes in z-order function indexCurve(start, minX, minY, size) { var p = start; do { if (p.z === null) p.z = zOrder(p.x, p.y, minX, minY, size); p.prevZ = p.prev; p.nextZ = p.next; p = p.next; } while (p !== start); p.prevZ.nextZ = null; p.prevZ = null; sortLinked(p); } // Simon Tatham's linked list merge sort algorithm // http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html function sortLinked(list) { var i, p, q, e, tail, numMerges, pSize, qSize, inSize = 1; do { p = list; list = null; tail = null; numMerges = 0; while (p) { numMerges++; q = p; pSize = 0; for (i = 0; i < inSize; i++) { pSize++; q = q.nextZ; if (!q) break; } qSize = inSize; while (pSize > 0 || (qSize > 0 && q)) { if (pSize === 0) { e = q; q = q.nextZ; qSize--; } else if (qSize === 0 || !q) { e = p; p = p.nextZ; pSize--; } else if (p.z <= q.z) { e = p; p = p.nextZ; pSize--; } else { e = q; q = q.nextZ; qSize--; } if (tail) tail.nextZ = e; else list = e; e.prevZ = tail; tail = e; } p = q; } tail.nextZ = null; inSize *= 2; } while (numMerges > 1); return list; } // z-order of a point given coords and size of the data bounding box function zOrder(x, y, minX, minY, size) { // coords are transformed into non-negative 15-bit integer range x = 32767 * (x - minX) / size; y = 32767 * (y - minY) / size; x = (x | (x << 8)) & 0x00FF00FF; x = (x | (x << 4)) & 0x0F0F0F0F; x = (x | (x << 2)) & 0x33333333; x = (x | (x << 1)) & 0x55555555; y = (y | (y << 8)) & 0x00FF00FF; y = (y | (y << 4)) & 0x0F0F0F0F; y = (y | (y << 2)) & 0x33333333; y = (y | (y << 1)) & 0x55555555; return x | (y << 1); } // find the leftmost node of a polygon ring function getLeftmost(start) { var p = start, leftmost = start; do { if (p.x < leftmost.x) leftmost = p; p = p.next; } while (p !== start); return leftmost; } // check if a point lies within a convex triangle function pointInTriangle(ax, ay, bx, by, cx, cy, px, py) { return (cx - px) * (ay - py) - (ax - px) * (cy - py) >= 0 && (ax - px) * (by - py) - (bx - px) * (ay - py) >= 0 && (bx - px) * (cy - py) - (cx - px) * (by - py) >= 0; } // check if a diagonal between two polygon nodes is valid (lies in polygon interior) function isValidDiagonal(a, b) { return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b); } // signed area of a triangle function area(p, q, r) { return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y); } // check if two points are equal function equals(p1, p2) { return p1.x === p2.x && p1.y === p2.y; } // check if two segments intersect function intersects(p1, q1, p2, q2) { if ((equals(p1, q1) && equals(p2, q2)) || (equals(p1, q2) && equals(p2, q1))) return true; return area(p1, q1, p2) > 0 !== area(p1, q1, q2) > 0 && area(p2, q2, p1) > 0 !== area(p2, q2, q1) > 0; } // check if a polygon diagonal intersects any polygon segments function intersectsPolygon(a, b) { var p = a; do { if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i && intersects(p, p.next, a, b)) return true; p = p.next; } while (p !== a); return false; } // check if a polygon diagonal is locally inside the polygon function locallyInside(a, b) { return area(a.prev, a, a.next) < 0 ? area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 : area(a, b, a.prev) < 0 || area(a, a.next, b) < 0; } // check if the middle point of a polygon diagonal is inside the polygon function middleInside(a, b) { var p = a, inside = false, px = (a.x + b.x) / 2, py = (a.y + b.y) / 2; do { if (((p.y > py) !== (p.next.y > py)) && (px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x)) inside = !inside; p = p.next; } while (p !== a); return inside; } // link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two; // if one belongs to the outer ring and another to a hole, it merges it into a single ring function splitPolygon(a, b) { var a2 = new Node(a.i, a.x, a.y), b2 = new Node(b.i, b.x, b.y), an = a.next, bp = b.prev; a.next = b; b.prev = a; a2.next = an; an.prev = a2; b2.next = a2; a2.prev = b2; bp.next = b2; b2.prev = bp; return b2; } // create a node and optionally link it with previous one (in a circular doubly linked list) function insertNode(i, x, y, last) { var p = new Node(i, x, y); if (!last) { p.prev = p; p.next = p; } else { p.next = last.next; p.prev = last; last.next.prev = p; last.next = p; } return p; } function removeNode(p) { p.next.prev = p.prev; p.prev.next = p.next; if (p.prevZ) p.prevZ.nextZ = p.nextZ; if (p.nextZ) p.nextZ.prevZ = p.prevZ; } function Node(i, x, y) { // vertice index in coordinates array this.i = i; // vertex coordinates this.x = x; this.y = y; // previous and next vertice nodes in a polygon ring this.prev = null; this.next = null; // z-order curve value this.z = null; // previous and next nodes in z-order this.prevZ = null; this.nextZ = null; // indicates whether this is a steiner point this.steiner = false; } // return a percentage difference between the polygon area and its triangulation area; // used to verify correctness of triangulation earcut.deviation = function (data, holeIndices, dim, triangles) { var hasHoles = holeIndices && holeIndices.length; var outerLen = hasHoles ? holeIndices[0] * dim : data.length; var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim)); if (hasHoles) { for (var i = 0, len = holeIndices.length; i < len; i++) { var start = holeIndices[i] * dim; var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length; polygonArea -= Math.abs(signedArea(data, start, end, dim)); } } var trianglesArea = 0; for (i = 0; i < triangles.length; i += 3) { var a = triangles[i] * dim; var b = triangles[i + 1] * dim; var c = triangles[i + 2] * dim; trianglesArea += Math.abs( (data[a] - data[c]) * (data[b + 1] - data[a + 1]) - (data[a] - data[b]) * (data[c + 1] - data[a + 1])); } return polygonArea === 0 && trianglesArea === 0 ? 0 : Math.abs((trianglesArea - polygonArea) / polygonArea); }; function signedArea(data, start, end, dim) { var sum = 0; for (var i = start, j = end - dim; i < end; i += dim) { sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]); j = i; } return sum; } // turn a polygon in a multi-dimensional array form (e.g. as in GeoJSON) into a form Earcut accepts earcut.flatten = function (data) { var dim = data[0][0].length, result = {vertices: [], holes: [], dimensions: dim}, holeIndex = 0; for (var i = 0; i < data.length; i++) { for (var j = 0; j < data[i].length; j++) { for (var d = 0; d < dim; d++) result.vertices.push(data[i][j][d]); } if (i > 0) { holeIndex += data[i - 1].length; result.holes.push(holeIndex); } } return result; }; },{}],100:[function(require,module,exports){ "use strict" module.exports = edgeToAdjacency var uniq = require("uniq") function edgeToAdjacency(edges, numVertices) { var numEdges = edges.length if(typeof numVertices !== "number") { numVertices = 0 for(var i=0; i postsJSON values[1] // => commentsJSON return values; }); ``` @class Promise @param {function} resolver Useful for tooling. @constructor */ function Promise(resolver) { this[PROMISE_ID] = nextId(); this._result = this._state = undefined; this._subscribers = []; if (noop !== resolver) { typeof resolver !== 'function' && needsResolver(); this instanceof Promise ? initializePromise(this, resolver) : needsNew(); } } Promise.all = all; Promise.race = race; Promise.resolve = resolve; Promise.reject = reject; Promise._setScheduler = setScheduler; Promise._setAsap = setAsap; Promise._asap = asap; Promise.prototype = { constructor: Promise, /** The primary way of interacting with a promise is through its `then` method, which registers callbacks to receive either a promise's eventual value or the reason why the promise cannot be fulfilled. ```js findUser().then(function(user){ // user is available }, function(reason){ // user is unavailable, and you are given the reason why }); ``` Chaining -------- The return value of `then` is itself a promise. This second, 'downstream' promise is resolved with the return value of the first promise's fulfillment or rejection handler, or rejected if the handler throws an exception. ```js findUser().then(function (user) { return user.name; }, function (reason) { return 'default name'; }).then(function (userName) { // If `findUser` fulfilled, `userName` will be the user's name, otherwise it // will be `'default name'` }); findUser().then(function (user) { throw new Error('Found user, but still unhappy'); }, function (reason) { throw new Error('`findUser` rejected and we're unhappy'); }).then(function (value) { // never reached }, function (reason) { // if `findUser` fulfilled, `reason` will be 'Found user, but still unhappy'. // If `findUser` rejected, `reason` will be '`findUser` rejected and we're unhappy'. }); ``` If the downstream promise does not specify a rejection handler, rejection reasons will be propagated further downstream. ```js findUser().then(function (user) { throw new PedagogicalException('Upstream error'); }).then(function (value) { // never reached }).then(function (value) { // never reached }, function (reason) { // The `PedgagocialException` is propagated all the way down to here }); ``` Assimilation ------------ Sometimes the value you want to propagate to a downstream promise can only be retrieved asynchronously. This can be achieved by returning a promise in the fulfillment or rejection handler. The downstream promise will then be pending until the returned promise is settled. This is called *assimilation*. ```js findUser().then(function (user) { return findCommentsByAuthor(user); }).then(function (comments) { // The user's comments are now available }); ``` If the assimliated promise rejects, then the downstream promise will also reject. ```js findUser().then(function (user) { return findCommentsByAuthor(user); }).then(function (comments) { // If `findCommentsByAuthor` fulfills, we'll have the value here }, function (reason) { // If `findCommentsByAuthor` rejects, we'll have the reason here }); ``` Simple Example -------------- Synchronous Example ```javascript let result; try { result = findResult(); // success } catch(reason) { // failure } ``` Errback Example ```js findResult(function(result, err){ if (err) { // failure } else { // success } }); ``` Promise Example; ```javascript findResult().then(function(result){ // success }, function(reason){ // failure }); ``` Advanced Example -------------- Synchronous Example ```javascript let author, books; try { author = findAuthor(); books = findBooksByAuthor(author); // success } catch(reason) { // failure } ``` Errback Example ```js function foundBooks(books) { } function failure(reason) { } findAuthor(function(author, err){ if (err) { failure(err); // failure } else { try { findBoooksByAuthor(author, function(books, err) { if (err) { failure(err); } else { try { foundBooks(books); } catch(reason) { failure(reason); } } }); } catch(error) { failure(err); } // success } }); ``` Promise Example; ```javascript findAuthor(). then(findBooksByAuthor). then(function(books){ // found books }).catch(function(reason){ // something went wrong }); ``` @method then @param {Function} onFulfilled @param {Function} onRejected Useful for tooling. @return {Promise} */ then: then, /** `catch` is simply sugar for `then(undefined, onRejection)` which makes it the same as the catch block of a try/catch statement. ```js function findAuthor(){ throw new Error('couldn't find that author'); } // synchronous try { findAuthor(); } catch(reason) { // something went wrong } // async with promises findAuthor().catch(function(reason){ // something went wrong }); ``` @method catch @param {Function} onRejection Useful for tooling. @return {Promise} */ 'catch': function _catch(onRejection) { return this.then(null, onRejection); } }; function polyfill() { var local = undefined; if (typeof global !== 'undefined') { local = global; } else if (typeof self !== 'undefined') { local = self; } else { try { local = Function('return this')(); } catch (e) { throw new Error('polyfill failed because global object is unavailable in this environment'); } } var P = local.Promise; if (P) { var promiseToString = null; try { promiseToString = Object.prototype.toString.call(P.resolve()); } catch (e) { // silently ignored } if (promiseToString === '[object Promise]' && !P.cast) { return; } } local.Promise = Promise; } polyfill(); // Strange compat.. Promise.polyfill = polyfill; Promise.Promise = Promise; return Promise; }))); }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":445}],102:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. function EventEmitter() { this._events = this._events || {}; this._maxListeners = this._maxListeners || undefined; } module.exports = EventEmitter; // Backwards-compat with node 0.10.x EventEmitter.EventEmitter = EventEmitter; EventEmitter.prototype._events = undefined; EventEmitter.prototype._maxListeners = undefined; // By default EventEmitters will print a warning if more than 10 listeners are // added to it. This is a useful default which helps finding memory leaks. EventEmitter.defaultMaxListeners = 10; // Obviously not all Emitters should be limited to 10. This function allows // that to be increased. Set to zero for unlimited. EventEmitter.prototype.setMaxListeners = function(n) { if (!isNumber(n) || n < 0 || isNaN(n)) throw TypeError('n must be a positive number'); this._maxListeners = n; return this; }; EventEmitter.prototype.emit = function(type) { var er, handler, len, args, i, listeners; if (!this._events) this._events = {}; // If there is no 'error' event listener then throw. if (type === 'error') { if (!this._events.error || (isObject(this._events.error) && !this._events.error.length)) { er = arguments[1]; if (er instanceof Error) { throw er; // Unhandled 'error' event } else { // At least give some kind of context to the user var err = new Error('Uncaught, unspecified "error" event. (' + er + ')'); err.context = er; throw err; } } } handler = this._events[type]; if (isUndefined(handler)) return false; if (isFunction(handler)) { switch (arguments.length) { // fast cases case 1: handler.call(this); break; case 2: handler.call(this, arguments[1]); break; case 3: handler.call(this, arguments[1], arguments[2]); break; // slower default: args = Array.prototype.slice.call(arguments, 1); handler.apply(this, args); } } else if (isObject(handler)) { args = Array.prototype.slice.call(arguments, 1); listeners = handler.slice(); len = listeners.length; for (i = 0; i < len; i++) listeners[i].apply(this, args); } return true; }; EventEmitter.prototype.addListener = function(type, listener) { var m; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events) this._events = {}; // To avoid recursion in the case that type === "newListener"! Before // adding it to the listeners, first emit "newListener". if (this._events.newListener) this.emit('newListener', type, isFunction(listener.listener) ? listener.listener : listener); if (!this._events[type]) // Optimize the case of one listener. Don't need the extra array object. this._events[type] = listener; else if (isObject(this._events[type])) // If we've already got an array, just append. this._events[type].push(listener); else // Adding the second element, need to change to array. this._events[type] = [this._events[type], listener]; // Check for listener leak if (isObject(this._events[type]) && !this._events[type].warned) { if (!isUndefined(this._maxListeners)) { m = this._maxListeners; } else { m = EventEmitter.defaultMaxListeners; } if (m && m > 0 && this._events[type].length > m) { this._events[type].warned = true; console.error('(node) warning: possible EventEmitter memory ' + 'leak detected. %d listeners added. ' + 'Use emitter.setMaxListeners() to increase limit.', this._events[type].length); if (typeof console.trace === 'function') { // not supported in IE 10 console.trace(); } } } return this; }; EventEmitter.prototype.on = EventEmitter.prototype.addListener; EventEmitter.prototype.once = function(type, listener) { if (!isFunction(listener)) throw TypeError('listener must be a function'); var fired = false; function g() { this.removeListener(type, g); if (!fired) { fired = true; listener.apply(this, arguments); } } g.listener = listener; this.on(type, g); return this; }; // emits a 'removeListener' event iff the listener was removed EventEmitter.prototype.removeListener = function(type, listener) { var list, position, length, i; if (!isFunction(listener)) throw TypeError('listener must be a function'); if (!this._events || !this._events[type]) return this; list = this._events[type]; length = list.length; position = -1; if (list === listener || (isFunction(list.listener) && list.listener === listener)) { delete this._events[type]; if (this._events.removeListener) this.emit('removeListener', type, listener); } else if (isObject(list)) { for (i = length; i-- > 0;) { if (list[i] === listener || (list[i].listener && list[i].listener === listener)) { position = i; break; } } if (position < 0) return this; if (list.length === 1) { list.length = 0; delete this._events[type]; } else { list.splice(position, 1); } if (this._events.removeListener) this.emit('removeListener', type, listener); } return this; }; EventEmitter.prototype.removeAllListeners = function(type) { var key, listeners; if (!this._events) return this; // not listening for removeListener, no need to emit if (!this._events.removeListener) { if (arguments.length === 0) this._events = {}; else if (this._events[type]) delete this._events[type]; return this; } // emit removeListener for all listeners on all events if (arguments.length === 0) { for (key in this._events) { if (key === 'removeListener') continue; this.removeAllListeners(key); } this.removeAllListeners('removeListener'); this._events = {}; return this; } listeners = this._events[type]; if (isFunction(listeners)) { this.removeListener(type, listeners); } else if (listeners) { // LIFO order while (listeners.length) this.removeListener(type, listeners[listeners.length - 1]); } delete this._events[type]; return this; }; EventEmitter.prototype.listeners = function(type) { var ret; if (!this._events || !this._events[type]) ret = []; else if (isFunction(this._events[type])) ret = [this._events[type]]; else ret = this._events[type].slice(); return ret; }; EventEmitter.prototype.listenerCount = function(type) { if (this._events) { var evlistener = this._events[type]; if (isFunction(evlistener)) return 1; else if (evlistener) return evlistener.length; } return 0; }; EventEmitter.listenerCount = function(emitter, type) { return emitter.listenerCount(type); }; function isFunction(arg) { return typeof arg === 'function'; } function isNumber(arg) { return typeof arg === 'number'; } function isObject(arg) { return typeof arg === 'object' && arg !== null; } function isUndefined(arg) { return arg === void 0; } },{}],103:[function(require,module,exports){ "use strict" module.exports = extractPlanes function extractPlanes(M, zNear, zFar) { var z = zNear || 0.0 var zf = zFar || 1.0 return [ [ M[12] + M[0], M[13] + M[1], M[14] + M[2], M[15] + M[3] ], [ M[12] - M[0], M[13] - M[1], M[14] - M[2], M[15] - M[3] ], [ M[12] + M[4], M[13] + M[5], M[14] + M[6], M[15] + M[7] ], [ M[12] - M[4], M[13] - M[5], M[14] - M[6], M[15] - M[7] ], [ z*M[12] + M[8], z*M[13] + M[9], z*M[14] + M[10], z*M[15] + M[11] ], [ zf*M[12] - M[8], zf*M[13] - M[9], zf*M[14] - M[10], zf*M[15] - M[11] ] ] } },{}],104:[function(require,module,exports){ /** * inspired by is-number * but significantly simplified and sped up by ignoring number and string constructors * ie these return false: * new Number(1) * new String('1') */ 'use strict'; /** * Is this string all whitespace? * This solution kind of makes my brain hurt, but it's significantly faster * than !str.trim() or any other solution I could find. * * whitespace codes from: http://en.wikipedia.org/wiki/Whitespace_character * and verified with: * * for(var i = 0; i < 65536; i++) { * var s = String.fromCharCode(i); * if(+s===0 && !s.trim()) console.log(i, s); * } * * which counts a couple of these as *not* whitespace, but finds nothing else * that *is* whitespace. Note that charCodeAt stops at 16 bits, but it appears * that there are no whitespace characters above this, and code points above * this do not map onto white space characters. */ function allBlankCharCodes(str){ var l = str.length, a; for(var i = 0; i < l; i++) { a = str.charCodeAt(i); if((a < 9 || a > 13) && (a !== 32) && (a !== 133) && (a !== 160) && (a !== 5760) && (a !== 6158) && (a < 8192 || a > 8205) && (a !== 8232) && (a !== 8233) && (a !== 8239) && (a !== 8287) && (a !== 8288) && (a !== 12288) && (a !== 65279)) { return false; } } return true; } module.exports = function(n) { var type = typeof n; if(type === 'string') { var original = n; n = +n; // whitespace strings cast to zero - filter them out if(n===0 && allBlankCharCodes(original)) return false; } else if(type !== 'number') return false; return n - n < 1; }; },{}],105:[function(require,module,exports){ 'use strict'; module.exports = createFilter; var types = ['Unknown', 'Point', 'LineString', 'Polygon']; /** * Given a filter expressed as nested arrays, return a new function * that evaluates whether a given feature (with a .properties or .tags property) * passes its test. * * @param {Array} filter mapbox gl filter * @returns {Function} filter-evaluating function */ function createFilter(filter) { return new Function('f', 'var p = (f && f.properties || {}); return ' + compile(filter)); } function compile(filter) { if (!filter) return 'true'; var op = filter[0]; if (filter.length <= 1) return op === 'any' ? 'false' : 'true'; var str = op === '==' ? compileComparisonOp(filter[1], filter[2], '===', false) : op === '!=' ? compileComparisonOp(filter[1], filter[2], '!==', false) : op === '<' || op === '>' || op === '<=' || op === '>=' ? compileComparisonOp(filter[1], filter[2], op, true) : op === 'any' ? compileLogicalOp(filter.slice(1), '||') : op === 'all' ? compileLogicalOp(filter.slice(1), '&&') : op === 'none' ? compileNegation(compileLogicalOp(filter.slice(1), '||')) : op === 'in' ? compileInOp(filter[1], filter.slice(2)) : op === '!in' ? compileNegation(compileInOp(filter[1], filter.slice(2))) : op === 'has' ? compileHasOp(filter[1]) : op === '!has' ? compileNegation(compileHasOp([filter[1]])) : 'true'; return '(' + str + ')'; } function compilePropertyReference(property) { return property === '$type' ? 'f.type' : property === '$id' ? 'f.id' : 'p[' + JSON.stringify(property) + ']'; } function compileComparisonOp(property, value, op, checkType) { var left = compilePropertyReference(property); var right = property === '$type' ? types.indexOf(value) : JSON.stringify(value); return (checkType ? 'typeof ' + left + '=== typeof ' + right + '&&' : '') + left + op + right; } function compileLogicalOp(expressions, op) { return expressions.map(compile).join(op); } function compileInOp(property, values) { if (property === '$type') values = values.map(function(value) { return types.indexOf(value); }); var left = JSON.stringify(values.sort(compare)); var right = compilePropertyReference(property); if (values.length <= 200) return left + '.indexOf(' + right + ') !== -1'; return 'function(v, a, i, j) {' + 'while (i <= j) { var m = (i + j) >> 1;' + ' if (a[m] === v) return true; if (a[m] > v) j = m - 1; else i = m + 1;' + '}' + 'return false; }(' + right + ', ' + left + ',0,' + (values.length - 1) + ')'; } function compileHasOp(property) { return JSON.stringify(property) + ' in p'; } function compileNegation(expression) { return '!(' + expression + ')'; } // Comparison function to sort numbers and strings function compare(a, b) { return a < b ? -1 : a > b ? 1 : 0; } },{}],106:[function(require,module,exports){ 'use strict' module.exports = createFilteredVector var cubicHermite = require('cubic-hermite') var bsearch = require('binary-search-bounds') function clamp(lo, hi, x) { return Math.min(hi, Math.max(lo, x)) } function FilteredVector(state0, velocity0, t0) { this.dimension = state0.length this.bounds = [ new Array(this.dimension), new Array(this.dimension) ] for(var i=0; i= n-1) { var ptr = state.length-1 var tf = t - time[n-1] for(var i=0; i= n-1) { var ptr = state.length-1 var tf = t - time[n-1] for(var i=0; i=0; --i) { if(velocity[--ptr]) { return false } } return true } proto.jump = function(t) { var t0 = this.lastT() var d = this.dimension if(t < t0 || arguments.length !== d+1) { return } var state = this._state var velocity = this._velocity var ptr = state.length-this.dimension var bounds = this.bounds var lo = bounds[0] var hi = bounds[1] this._time.push(t0, t) for(var j=0; j<2; ++j) { for(var i=0; i0; --i) { state.push(clamp(lo[i-1], hi[i-1], arguments[i])) velocity.push(0) } } proto.push = function(t) { var t0 = this.lastT() var d = this.dimension if(t < t0 || arguments.length !== d+1) { return } var state = this._state var velocity = this._velocity var ptr = state.length-this.dimension var dt = t - t0 var bounds = this.bounds var lo = bounds[0] var hi = bounds[1] var sf = (dt > 1e-6) ? 1/dt : 0 this._time.push(t) for(var i=d; i>0; --i) { var xc = clamp(lo[i-1], hi[i-1], arguments[i]) state.push(xc) velocity.push((xc - state[ptr++]) * sf) } } proto.set = function(t) { var d = this.dimension if(t < this.lastT() || arguments.length !== d+1) { return } var state = this._state var velocity = this._velocity var bounds = this.bounds var lo = bounds[0] var hi = bounds[1] this._time.push(t) for(var i=d; i>0; --i) { state.push(clamp(lo[i-1], hi[i-1], arguments[i])) velocity.push(0) } } proto.move = function(t) { var t0 = this.lastT() var d = this.dimension if(t <= t0 || arguments.length !== d+1) { return } var state = this._state var velocity = this._velocity var statePtr = state.length - this.dimension var bounds = this.bounds var lo = bounds[0] var hi = bounds[1] var dt = t - t0 var sf = (dt > 1e-6) ? 1/dt : 0.0 this._time.push(t) for(var i=d; i>0; --i) { var dx = arguments[i] state.push(clamp(lo[i-1], hi[i-1], state[statePtr++] + dx)) velocity.push(dx * sf) } } proto.idle = function(t) { var t0 = this.lastT() if(t < t0) { return } var d = this.dimension var state = this._state var velocity = this._velocity var statePtr = state.length-d var bounds = this.bounds var lo = bounds[0] var hi = bounds[1] var dt = t - t0 this._time.push(t) for(var i=d-1; i>=0; --i) { state.push(clamp(lo[i], hi[i], state[statePtr] + dt * velocity[statePtr])) velocity.push(0) statePtr += 1 } } function getZero(d) { var result = new Array(d) for(var i=0; i=0; --s) { var n = n_stack[s] if(d_stack[s] <= 0) { n_stack[s] = new RBNode(n._color, n.key, n.value, n_stack[s+1], n.right, n._count+1) } else { n_stack[s] = new RBNode(n._color, n.key, n.value, n.left, n_stack[s+1], n._count+1) } } //Rebalance tree using rotations //console.log("start insert", key, d_stack) for(var s=n_stack.length-1; s>1; --s) { var p = n_stack[s-1] var n = n_stack[s] if(p._color === BLACK || n._color === BLACK) { break } var pp = n_stack[s-2] if(pp.left === p) { if(p.left === n) { var y = pp.right if(y && y._color === RED) { //console.log("LLr") p._color = BLACK pp.right = repaint(BLACK, y) pp._color = RED s -= 1 } else { //console.log("LLb") pp._color = RED pp.left = p.right p._color = BLACK p.right = pp n_stack[s-2] = p n_stack[s-1] = n recount(pp) recount(p) if(s >= 3) { var ppp = n_stack[s-3] if(ppp.left === pp) { ppp.left = p } else { ppp.right = p } } break } } else { var y = pp.right if(y && y._color === RED) { //console.log("LRr") p._color = BLACK pp.right = repaint(BLACK, y) pp._color = RED s -= 1 } else { //console.log("LRb") p.right = n.left pp._color = RED pp.left = n.right n._color = BLACK n.left = p n.right = pp n_stack[s-2] = n n_stack[s-1] = p recount(pp) recount(p) recount(n) if(s >= 3) { var ppp = n_stack[s-3] if(ppp.left === pp) { ppp.left = n } else { ppp.right = n } } break } } } else { if(p.right === n) { var y = pp.left if(y && y._color === RED) { //console.log("RRr", y.key) p._color = BLACK pp.left = repaint(BLACK, y) pp._color = RED s -= 1 } else { //console.log("RRb") pp._color = RED pp.right = p.left p._color = BLACK p.left = pp n_stack[s-2] = p n_stack[s-1] = n recount(pp) recount(p) if(s >= 3) { var ppp = n_stack[s-3] if(ppp.right === pp) { ppp.right = p } else { ppp.left = p } } break } } else { var y = pp.left if(y && y._color === RED) { //console.log("RLr") p._color = BLACK pp.left = repaint(BLACK, y) pp._color = RED s -= 1 } else { //console.log("RLb") p.left = n.right pp._color = RED pp.right = n.left n._color = BLACK n.right = p n.left = pp n_stack[s-2] = n n_stack[s-1] = p recount(pp) recount(p) recount(n) if(s >= 3) { var ppp = n_stack[s-3] if(ppp.right === pp) { ppp.right = n } else { ppp.left = n } } break } } } } //Return new tree n_stack[0]._color = BLACK return new RedBlackTree(cmp, n_stack[0]) } //Visit all nodes inorder function doVisitFull(visit, node) { if(node.left) { var v = doVisitFull(visit, node.left) if(v) { return v } } var v = visit(node.key, node.value) if(v) { return v } if(node.right) { return doVisitFull(visit, node.right) } } //Visit half nodes in order function doVisitHalf(lo, compare, visit, node) { var l = compare(lo, node.key) if(l <= 0) { if(node.left) { var v = doVisitHalf(lo, compare, visit, node.left) if(v) { return v } } var v = visit(node.key, node.value) if(v) { return v } } if(node.right) { return doVisitHalf(lo, compare, visit, node.right) } } //Visit all nodes within a range function doVisit(lo, hi, compare, visit, node) { var l = compare(lo, node.key) var h = compare(hi, node.key) var v if(l <= 0) { if(node.left) { v = doVisit(lo, hi, compare, visit, node.left) if(v) { return v } } if(h > 0) { v = visit(node.key, node.value) if(v) { return v } } } if(h > 0 && node.right) { return doVisit(lo, hi, compare, visit, node.right) } } proto.forEach = function rbTreeForEach(visit, lo, hi) { if(!this.root) { return } switch(arguments.length) { case 1: return doVisitFull(visit, this.root) break case 2: return doVisitHalf(lo, this._compare, visit, this.root) break case 3: if(this._compare(lo, hi) >= 0) { return } return doVisit(lo, hi, this._compare, visit, this.root) break } } //First item in list Object.defineProperty(proto, "begin", { get: function() { var stack = [] var n = this.root while(n) { stack.push(n) n = n.left } return new RedBlackTreeIterator(this, stack) } }) //Last item in list Object.defineProperty(proto, "end", { get: function() { var stack = [] var n = this.root while(n) { stack.push(n) n = n.right } return new RedBlackTreeIterator(this, stack) } }) //Find the ith item in the tree proto.at = function(idx) { if(idx < 0) { return new RedBlackTreeIterator(this, []) } var n = this.root var stack = [] while(true) { stack.push(n) if(n.left) { if(idx < n.left._count) { n = n.left continue } idx -= n.left._count } if(!idx) { return new RedBlackTreeIterator(this, stack) } idx -= 1 if(n.right) { if(idx >= n.right._count) { break } n = n.right } else { break } } return new RedBlackTreeIterator(this, []) } proto.ge = function(key) { var cmp = this._compare var n = this.root var stack = [] var last_ptr = 0 while(n) { var d = cmp(key, n.key) stack.push(n) if(d <= 0) { last_ptr = stack.length } if(d <= 0) { n = n.left } else { n = n.right } } stack.length = last_ptr return new RedBlackTreeIterator(this, stack) } proto.gt = function(key) { var cmp = this._compare var n = this.root var stack = [] var last_ptr = 0 while(n) { var d = cmp(key, n.key) stack.push(n) if(d < 0) { last_ptr = stack.length } if(d < 0) { n = n.left } else { n = n.right } } stack.length = last_ptr return new RedBlackTreeIterator(this, stack) } proto.lt = function(key) { var cmp = this._compare var n = this.root var stack = [] var last_ptr = 0 while(n) { var d = cmp(key, n.key) stack.push(n) if(d > 0) { last_ptr = stack.length } if(d <= 0) { n = n.left } else { n = n.right } } stack.length = last_ptr return new RedBlackTreeIterator(this, stack) } proto.le = function(key) { var cmp = this._compare var n = this.root var stack = [] var last_ptr = 0 while(n) { var d = cmp(key, n.key) stack.push(n) if(d >= 0) { last_ptr = stack.length } if(d < 0) { n = n.left } else { n = n.right } } stack.length = last_ptr return new RedBlackTreeIterator(this, stack) } //Finds the item with key if it exists proto.find = function(key) { var cmp = this._compare var n = this.root var stack = [] while(n) { var d = cmp(key, n.key) stack.push(n) if(d === 0) { return new RedBlackTreeIterator(this, stack) } if(d <= 0) { n = n.left } else { n = n.right } } return new RedBlackTreeIterator(this, []) } //Removes item with key from tree proto.remove = function(key) { var iter = this.find(key) if(iter) { return iter.remove() } return this } //Returns the item at `key` proto.get = function(key) { var cmp = this._compare var n = this.root while(n) { var d = cmp(key, n.key) if(d === 0) { return n.value } if(d <= 0) { n = n.left } else { n = n.right } } return } //Iterator for red black tree function RedBlackTreeIterator(tree, stack) { this.tree = tree this._stack = stack } var iproto = RedBlackTreeIterator.prototype //Test if iterator is valid Object.defineProperty(iproto, "valid", { get: function() { return this._stack.length > 0 } }) //Node of the iterator Object.defineProperty(iproto, "node", { get: function() { if(this._stack.length > 0) { return this._stack[this._stack.length-1] } return null }, enumerable: true }) //Makes a copy of an iterator iproto.clone = function() { return new RedBlackTreeIterator(this.tree, this._stack.slice()) } //Swaps two nodes function swapNode(n, v) { n.key = v.key n.value = v.value n.left = v.left n.right = v.right n._color = v._color n._count = v._count } //Fix up a double black node in a tree function fixDoubleBlack(stack) { var n, p, s, z for(var i=stack.length-1; i>=0; --i) { n = stack[i] if(i === 0) { n._color = BLACK return } //console.log("visit node:", n.key, i, stack[i].key, stack[i-1].key) p = stack[i-1] if(p.left === n) { //console.log("left child") s = p.right if(s.right && s.right._color === RED) { //console.log("case 1: right sibling child red") s = p.right = cloneNode(s) z = s.right = cloneNode(s.right) p.right = s.left s.left = p s.right = z s._color = p._color n._color = BLACK p._color = BLACK z._color = BLACK recount(p) recount(s) if(i > 1) { var pp = stack[i-2] if(pp.left === p) { pp.left = s } else { pp.right = s } } stack[i-1] = s return } else if(s.left && s.left._color === RED) { //console.log("case 1: left sibling child red") s = p.right = cloneNode(s) z = s.left = cloneNode(s.left) p.right = z.left s.left = z.right z.left = p z.right = s z._color = p._color p._color = BLACK s._color = BLACK n._color = BLACK recount(p) recount(s) recount(z) if(i > 1) { var pp = stack[i-2] if(pp.left === p) { pp.left = z } else { pp.right = z } } stack[i-1] = z return } if(s._color === BLACK) { if(p._color === RED) { //console.log("case 2: black sibling, red parent", p.right.value) p._color = BLACK p.right = repaint(RED, s) return } else { //console.log("case 2: black sibling, black parent", p.right.value) p.right = repaint(RED, s) continue } } else { //console.log("case 3: red sibling") s = cloneNode(s) p.right = s.left s.left = p s._color = p._color p._color = RED recount(p) recount(s) if(i > 1) { var pp = stack[i-2] if(pp.left === p) { pp.left = s } else { pp.right = s } } stack[i-1] = s stack[i] = p if(i+1 < stack.length) { stack[i+1] = n } else { stack.push(n) } i = i+2 } } else { //console.log("right child") s = p.left if(s.left && s.left._color === RED) { //console.log("case 1: left sibling child red", p.value, p._color) s = p.left = cloneNode(s) z = s.left = cloneNode(s.left) p.left = s.right s.right = p s.left = z s._color = p._color n._color = BLACK p._color = BLACK z._color = BLACK recount(p) recount(s) if(i > 1) { var pp = stack[i-2] if(pp.right === p) { pp.right = s } else { pp.left = s } } stack[i-1] = s return } else if(s.right && s.right._color === RED) { //console.log("case 1: right sibling child red") s = p.left = cloneNode(s) z = s.right = cloneNode(s.right) p.left = z.right s.right = z.left z.right = p z.left = s z._color = p._color p._color = BLACK s._color = BLACK n._color = BLACK recount(p) recount(s) recount(z) if(i > 1) { var pp = stack[i-2] if(pp.right === p) { pp.right = z } else { pp.left = z } } stack[i-1] = z return } if(s._color === BLACK) { if(p._color === RED) { //console.log("case 2: black sibling, red parent") p._color = BLACK p.left = repaint(RED, s) return } else { //console.log("case 2: black sibling, black parent") p.left = repaint(RED, s) continue } } else { //console.log("case 3: red sibling") s = cloneNode(s) p.left = s.right s.right = p s._color = p._color p._color = RED recount(p) recount(s) if(i > 1) { var pp = stack[i-2] if(pp.right === p) { pp.right = s } else { pp.left = s } } stack[i-1] = s stack[i] = p if(i+1 < stack.length) { stack[i+1] = n } else { stack.push(n) } i = i+2 } } } } //Removes item at iterator from tree iproto.remove = function() { var stack = this._stack if(stack.length === 0) { return this.tree } //First copy path to node var cstack = new Array(stack.length) var n = stack[stack.length-1] cstack[cstack.length-1] = new RBNode(n._color, n.key, n.value, n.left, n.right, n._count) for(var i=stack.length-2; i>=0; --i) { var n = stack[i] if(n.left === stack[i+1]) { cstack[i] = new RBNode(n._color, n.key, n.value, cstack[i+1], n.right, n._count) } else { cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count) } } //Get node n = cstack[cstack.length-1] //console.log("start remove: ", n.value) //If not leaf, then swap with previous node if(n.left && n.right) { //console.log("moving to leaf") //First walk to previous leaf var split = cstack.length n = n.left while(n.right) { cstack.push(n) n = n.right } //Copy path to leaf var v = cstack[split-1] cstack.push(new RBNode(n._color, v.key, v.value, n.left, n.right, n._count)) cstack[split-1].key = n.key cstack[split-1].value = n.value //Fix up stack for(var i=cstack.length-2; i>=split; --i) { n = cstack[i] cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count) } cstack[split-1].left = cstack[split] } //console.log("stack=", cstack.map(function(v) { return v.value })) //Remove leaf node n = cstack[cstack.length-1] if(n._color === RED) { //Easy case: removing red leaf //console.log("RED leaf") var p = cstack[cstack.length-2] if(p.left === n) { p.left = null } else if(p.right === n) { p.right = null } cstack.pop() for(var i=0; i 0) { return this._stack[this._stack.length-1].key } return }, enumerable: true }) //Returns value Object.defineProperty(iproto, "value", { get: function() { if(this._stack.length > 0) { return this._stack[this._stack.length-1].value } return }, enumerable: true }) //Returns the position of this iterator in the sorted list Object.defineProperty(iproto, "index", { get: function() { var idx = 0 var stack = this._stack if(stack.length === 0) { var r = this.tree.root if(r) { return r._count } return 0 } else if(stack[stack.length-1].left) { idx = stack[stack.length-1].left._count } for(var s=stack.length-2; s>=0; --s) { if(stack[s+1] === stack[s].right) { ++idx if(stack[s].left) { idx += stack[s].left._count } } } return idx }, enumerable: true }) //Advances iterator to next element in list iproto.next = function() { var stack = this._stack if(stack.length === 0) { return } var n = stack[stack.length-1] if(n.right) { n = n.right while(n) { stack.push(n) n = n.left } } else { stack.pop() while(stack.length > 0 && stack[stack.length-1].right === n) { n = stack[stack.length-1] stack.pop() } } } //Checks if iterator is at end of tree Object.defineProperty(iproto, "hasNext", { get: function() { var stack = this._stack if(stack.length === 0) { return false } if(stack[stack.length-1].right) { return true } for(var s=stack.length-1; s>0; --s) { if(stack[s-1].left === stack[s]) { return true } } return false } }) //Update value iproto.update = function(value) { var stack = this._stack if(stack.length === 0) { throw new Error("Can't update empty node!") } var cstack = new Array(stack.length) var n = stack[stack.length-1] cstack[cstack.length-1] = new RBNode(n._color, n.key, value, n.left, n.right, n._count) for(var i=stack.length-2; i>=0; --i) { n = stack[i] if(n.left === stack[i+1]) { cstack[i] = new RBNode(n._color, n.key, n.value, cstack[i+1], n.right, n._count) } else { cstack[i] = new RBNode(n._color, n.key, n.value, n.left, cstack[i+1], n._count) } } return new RedBlackTree(this.tree._compare, cstack[0]) } //Moves iterator backward one element iproto.prev = function() { var stack = this._stack if(stack.length === 0) { return } var n = stack[stack.length-1] if(n.left) { n = n.left while(n) { stack.push(n) n = n.right } } else { stack.pop() while(stack.length > 0 && stack[stack.length-1].left === n) { n = stack[stack.length-1] stack.pop() } } } //Checks if iterator is at start of tree Object.defineProperty(iproto, "hasPrev", { get: function() { var stack = this._stack if(stack.length === 0) { return false } if(stack[stack.length-1].left) { return true } for(var s=stack.length-1; s>0; --s) { if(stack[s-1].right === stack[s]) { return true } } return false } }) //Default comparison function function defaultCompare(a, b) { if(a < b) { return -1 } if(a > b) { return 1 } return 0 } //Build a tree function createRBTree(compare) { return new RedBlackTree(compare || defaultCompare, null) } },{}],108:[function(require,module,exports){ // transliterated from the python snippet here: // http://en.wikipedia.org/wiki/Lanczos_approximation var g = 7; var p = [ 0.99999999999980993, 676.5203681218851, -1259.1392167224028, 771.32342877765313, -176.61502916214059, 12.507343278686905, -0.13857109526572012, 9.9843695780195716e-6, 1.5056327351493116e-7 ]; var g_ln = 607/128; var p_ln = [ 0.99999999999999709182, 57.156235665862923517, -59.597960355475491248, 14.136097974741747174, -0.49191381609762019978, 0.33994649984811888699e-4, 0.46523628927048575665e-4, -0.98374475304879564677e-4, 0.15808870322491248884e-3, -0.21026444172410488319e-3, 0.21743961811521264320e-3, -0.16431810653676389022e-3, 0.84418223983852743293e-4, -0.26190838401581408670e-4, 0.36899182659531622704e-5 ]; // Spouge approximation (suitable for large arguments) function lngamma(z) { if(z < 0) return Number('0/0'); var x = p_ln[0]; for(var i = p_ln.length - 1; i > 0; --i) x += p_ln[i] / (z + i); var t = z + g_ln + 0.5; return .5*Math.log(2*Math.PI)+(z+.5)*Math.log(t)-t+Math.log(x)-Math.log(z); } module.exports = function gamma (z) { if (z < 0.5) { return Math.PI / (Math.sin(Math.PI * z) * gamma(1 - z)); } else if(z > 100) return Math.exp(lngamma(z)); else { z -= 1; var x = p[0]; for (var i = 1; i < g + 2; i++) { x += p[i] / (z + i); } var t = z + g + 0.5; return Math.sqrt(2 * Math.PI) * Math.pow(t, z + 0.5) * Math.exp(-t) * x ; } }; module.exports.log = lngamma; },{}],109:[function(require,module,exports){ var wgs84 = require('wgs84'); module.exports.geometry = geometry; module.exports.ring = ringArea; function geometry(_) { if (_.type === 'Polygon') return polygonArea(_.coordinates); else if (_.type === 'MultiPolygon') { var area = 0; for (var i = 0; i < _.coordinates.length; i++) { area += polygonArea(_.coordinates[i]); } return area; } else { return null; } } function polygonArea(coords) { var area = 0; if (coords && coords.length > 0) { area += Math.abs(ringArea(coords[0])); for (var i = 1; i < coords.length; i++) { area -= Math.abs(ringArea(coords[i])); } } return area; } /** * Calculate the approximate area of the polygon were it projected onto * the earth. Note that this area will be positive if ring is oriented * clockwise, otherwise it will be negative. * * Reference: * Robert. G. Chamberlain and William H. Duquette, "Some Algorithms for * Polygons on a Sphere", JPL Publication 07-03, Jet Propulsion * Laboratory, Pasadena, CA, June 2007 http://trs-new.jpl.nasa.gov/dspace/handle/2014/40409 * * Returns: * {float} The approximate signed geodesic area of the polygon in square * meters. */ function ringArea(coords) { var area = 0; if (coords.length > 2) { var p1, p2; for (var i = 0; i < coords.length - 1; i++) { p1 = coords[i]; p2 = coords[i + 1]; area += rad(p2[0] - p1[0]) * (2 + Math.sin(rad(p1[1])) + Math.sin(rad(p2[1]))); } area = area * wgs84.RADIUS * wgs84.RADIUS / 2; } return area; } function rad(_) { return _ * Math.PI / 180; } },{"wgs84":520}],110:[function(require,module,exports){ var geojsonArea = require('geojson-area'); module.exports = rewind; function rewind(gj, outer) { switch ((gj && gj.type) || null) { case 'FeatureCollection': gj.features = gj.features.map(curryOuter(rewind, outer)); return gj; case 'Feature': gj.geometry = rewind(gj.geometry, outer); return gj; case 'Polygon': case 'MultiPolygon': return correct(gj, outer); default: return gj; } } function curryOuter(a, b) { return function(_) { return a(_, b); }; } function correct(_, outer) { if (_.type === 'Polygon') { _.coordinates = correctRings(_.coordinates, outer); } else if (_.type === 'MultiPolygon') { _.coordinates = _.coordinates.map(curryOuter(correctRings, outer)); } return _; } function correctRings(_, outer) { outer = !!outer; _[0] = wind(_[0], !outer); for (var i = 1; i < _.length; i++) { _[i] = wind(_[i], outer); } return _; } function wind(_, dir) { return cw(_) === dir ? _ : _.reverse(); } function cw(_) { return geojsonArea.ring(_) >= 0; } },{"geojson-area":109}],111:[function(require,module,exports){ 'use strict'; module.exports = clip; var createFeature = require('./feature'); /* clip features between two axis-parallel lines: * | | * ___|___ | / * / | \____|____/ * | | */ function clip(features, scale, k1, k2, axis, intersect, minAll, maxAll) { k1 /= scale; k2 /= scale; if (minAll >= k1 && maxAll <= k2) return features; // trivial accept else if (minAll > k2 || maxAll < k1) return null; // trivial reject var clipped = []; for (var i = 0; i < features.length; i++) { var feature = features[i], geometry = feature.geometry, type = feature.type, min, max; min = feature.min[axis]; max = feature.max[axis]; if (min >= k1 && max <= k2) { // trivial accept clipped.push(feature); continue; } else if (min > k2 || max < k1) continue; // trivial reject var slices = type === 1 ? clipPoints(geometry, k1, k2, axis) : clipGeometry(geometry, k1, k2, axis, intersect, type === 3); if (slices.length) { // if a feature got clipped, it will likely get clipped on the next zoom level as well, // so there's no need to recalculate bboxes clipped.push(createFeature(feature.tags, type, slices, feature.id)); } } return clipped.length ? clipped : null; } function clipPoints(geometry, k1, k2, axis) { var slice = []; for (var i = 0; i < geometry.length; i++) { var a = geometry[i], ak = a[axis]; if (ak >= k1 && ak <= k2) slice.push(a); } return slice; } function clipGeometry(geometry, k1, k2, axis, intersect, closed) { var slices = []; for (var i = 0; i < geometry.length; i++) { var ak = 0, bk = 0, b = null, points = geometry[i], area = points.area, dist = points.dist, outer = points.outer, len = points.length, a, j, last; var slice = []; for (j = 0; j < len - 1; j++) { a = b || points[j]; b = points[j + 1]; ak = bk || a[axis]; bk = b[axis]; if (ak < k1) { if ((bk > k2)) { // ---|-----|--> slice.push(intersect(a, b, k1), intersect(a, b, k2)); if (!closed) slice = newSlice(slices, slice, area, dist, outer); } else if (bk >= k1) slice.push(intersect(a, b, k1)); // ---|--> | } else if (ak > k2) { if ((bk < k1)) { // <--|-----|--- slice.push(intersect(a, b, k2), intersect(a, b, k1)); if (!closed) slice = newSlice(slices, slice, area, dist, outer); } else if (bk <= k2) slice.push(intersect(a, b, k2)); // | <--|--- } else { slice.push(a); if (bk < k1) { // <--|--- | slice.push(intersect(a, b, k1)); if (!closed) slice = newSlice(slices, slice, area, dist, outer); } else if (bk > k2) { // | ---|--> slice.push(intersect(a, b, k2)); if (!closed) slice = newSlice(slices, slice, area, dist, outer); } // | --> | } } // add the last point a = points[len - 1]; ak = a[axis]; if (ak >= k1 && ak <= k2) slice.push(a); // close the polygon if its endpoints are not the same after clipping last = slice[slice.length - 1]; if (closed && last && (slice[0][0] !== last[0] || slice[0][1] !== last[1])) slice.push(slice[0]); // add the final slice newSlice(slices, slice, area, dist, outer); } return slices; } function newSlice(slices, slice, area, dist, outer) { if (slice.length) { // we don't recalculate the area/length of the unclipped geometry because the case where it goes // below the visibility threshold as a result of clipping is rare, so we avoid doing unnecessary work slice.area = area; slice.dist = dist; if (outer !== undefined) slice.outer = outer; slices.push(slice); } return []; } },{"./feature":113}],112:[function(require,module,exports){ 'use strict'; module.exports = convert; var simplify = require('./simplify'); var createFeature = require('./feature'); // converts GeoJSON feature into an intermediate projected JSON vector format with simplification data function convert(data, tolerance) { var features = []; if (data.type === 'FeatureCollection') { for (var i = 0; i < data.features.length; i++) { convertFeature(features, data.features[i], tolerance); } } else if (data.type === 'Feature') { convertFeature(features, data, tolerance); } else { // single geometry or a geometry collection convertFeature(features, {geometry: data}, tolerance); } return features; } function convertFeature(features, feature, tolerance) { if (feature.geometry === null) { // ignore features with null geometry return; } var geom = feature.geometry, type = geom.type, coords = geom.coordinates, tags = feature.properties, id = feature.id, i, j, rings, projectedRing; if (type === 'Point') { features.push(createFeature(tags, 1, [projectPoint(coords)], id)); } else if (type === 'MultiPoint') { features.push(createFeature(tags, 1, project(coords), id)); } else if (type === 'LineString') { features.push(createFeature(tags, 2, [project(coords, tolerance)], id)); } else if (type === 'MultiLineString' || type === 'Polygon') { rings = []; for (i = 0; i < coords.length; i++) { projectedRing = project(coords[i], tolerance); if (type === 'Polygon') projectedRing.outer = (i === 0); rings.push(projectedRing); } features.push(createFeature(tags, type === 'Polygon' ? 3 : 2, rings, id)); } else if (type === 'MultiPolygon') { rings = []; for (i = 0; i < coords.length; i++) { for (j = 0; j < coords[i].length; j++) { projectedRing = project(coords[i][j], tolerance); projectedRing.outer = (j === 0); rings.push(projectedRing); } } features.push(createFeature(tags, 3, rings, id)); } else if (type === 'GeometryCollection') { for (i = 0; i < geom.geometries.length; i++) { convertFeature(features, { geometry: geom.geometries[i], properties: tags }, tolerance); } } else { throw new Error('Input data is not a valid GeoJSON object.'); } } function project(lonlats, tolerance) { var projected = []; for (var i = 0; i < lonlats.length; i++) { projected.push(projectPoint(lonlats[i])); } if (tolerance) { simplify(projected, tolerance); calcSize(projected); } return projected; } function projectPoint(p) { var sin = Math.sin(p[1] * Math.PI / 180), x = (p[0] / 360 + 0.5), y = (0.5 - 0.25 * Math.log((1 + sin) / (1 - sin)) / Math.PI); y = y < 0 ? 0 : y > 1 ? 1 : y; return [x, y, 0]; } // calculate area and length of the poly function calcSize(points) { var area = 0, dist = 0; for (var i = 0, a, b; i < points.length - 1; i++) { a = b || points[i]; b = points[i + 1]; area += a[0] * b[1] - b[0] * a[1]; // use Manhattan distance instead of Euclidian one to avoid expensive square root computation dist += Math.abs(b[0] - a[0]) + Math.abs(b[1] - a[1]); } points.area = Math.abs(area / 2); points.dist = dist; } },{"./feature":113,"./simplify":115}],113:[function(require,module,exports){ 'use strict'; module.exports = createFeature; function createFeature(tags, type, geom, id) { var feature = { id: id || null, type: type, geometry: geom, tags: tags || null, min: [Infinity, Infinity], // initial bbox values max: [-Infinity, -Infinity] }; calcBBox(feature); return feature; } // calculate the feature bounding box for faster clipping later function calcBBox(feature) { var geometry = feature.geometry, min = feature.min, max = feature.max; if (feature.type === 1) { calcRingBBox(min, max, geometry); } else { for (var i = 0; i < geometry.length; i++) { calcRingBBox(min, max, geometry[i]); } } return feature; } function calcRingBBox(min, max, points) { for (var i = 0, p; i < points.length; i++) { p = points[i]; min[0] = Math.min(p[0], min[0]); max[0] = Math.max(p[0], max[0]); min[1] = Math.min(p[1], min[1]); max[1] = Math.max(p[1], max[1]); } } },{}],114:[function(require,module,exports){ 'use strict'; module.exports = geojsonvt; var convert = require('./convert'), // GeoJSON conversion and preprocessing transform = require('./transform'), // coordinate transformation clip = require('./clip'), // stripe clipping algorithm wrap = require('./wrap'), // date line processing createTile = require('./tile'); // final simplified tile generation function geojsonvt(data, options) { return new GeoJSONVT(data, options); } function GeoJSONVT(data, options) { options = this.options = extend(Object.create(this.options), options); var debug = options.debug; if (debug) console.time('preprocess data'); var z2 = 1 << options.maxZoom, // 2^z features = convert(data, options.tolerance / (z2 * options.extent)); this.tiles = {}; this.tileCoords = []; if (debug) { console.timeEnd('preprocess data'); console.log('index: maxZoom: %d, maxPoints: %d', options.indexMaxZoom, options.indexMaxPoints); console.time('generate tiles'); this.stats = {}; this.total = 0; } features = wrap(features, options.buffer / options.extent, intersectX); // start slicing from the top tile down if (features.length) this.splitTile(features, 0, 0, 0); if (debug) { if (features.length) console.log('features: %d, points: %d', this.tiles[0].numFeatures, this.tiles[0].numPoints); console.timeEnd('generate tiles'); console.log('tiles generated:', this.total, JSON.stringify(this.stats)); } } GeoJSONVT.prototype.options = { maxZoom: 14, // max zoom to preserve detail on indexMaxZoom: 5, // max zoom in the tile index indexMaxPoints: 100000, // max number of points per tile in the tile index solidChildren: false, // whether to tile solid square tiles further tolerance: 3, // simplification tolerance (higher means simpler) extent: 4096, // tile extent buffer: 64, // tile buffer on each side debug: 0 // logging level (0, 1 or 2) }; GeoJSONVT.prototype.splitTile = function (features, z, x, y, cz, cx, cy) { var stack = [features, z, x, y], options = this.options, debug = options.debug, solid = null; // avoid recursion by using a processing queue while (stack.length) { y = stack.pop(); x = stack.pop(); z = stack.pop(); features = stack.pop(); var z2 = 1 << z, id = toID(z, x, y), tile = this.tiles[id], tileTolerance = z === options.maxZoom ? 0 : options.tolerance / (z2 * options.extent); if (!tile) { if (debug > 1) console.time('creation'); tile = this.tiles[id] = createTile(features, z2, x, y, tileTolerance, z === options.maxZoom); this.tileCoords.push({z: z, x: x, y: y}); if (debug) { if (debug > 1) { console.log('tile z%d-%d-%d (features: %d, points: %d, simplified: %d)', z, x, y, tile.numFeatures, tile.numPoints, tile.numSimplified); console.timeEnd('creation'); } var key = 'z' + z; this.stats[key] = (this.stats[key] || 0) + 1; this.total++; } } // save reference to original geometry in tile so that we can drill down later if we stop now tile.source = features; // if it's the first-pass tiling if (!cz) { // stop tiling if we reached max zoom, or if the tile is too simple if (z === options.indexMaxZoom || tile.numPoints <= options.indexMaxPoints) continue; // if a drilldown to a specific tile } else { // stop tiling if we reached base zoom or our target tile zoom if (z === options.maxZoom || z === cz) continue; // stop tiling if it's not an ancestor of the target tile var m = 1 << (cz - z); if (x !== Math.floor(cx / m) || y !== Math.floor(cy / m)) continue; } // stop tiling if the tile is solid clipped square if (!options.solidChildren && isClippedSquare(tile, options.extent, options.buffer)) { if (cz) solid = z; // and remember the zoom if we're drilling down continue; } // if we slice further down, no need to keep source geometry tile.source = null; if (debug > 1) console.time('clipping'); // values we'll use for clipping var k1 = 0.5 * options.buffer / options.extent, k2 = 0.5 - k1, k3 = 0.5 + k1, k4 = 1 + k1, tl, bl, tr, br, left, right; tl = bl = tr = br = null; left = clip(features, z2, x - k1, x + k3, 0, intersectX, tile.min[0], tile.max[0]); right = clip(features, z2, x + k2, x + k4, 0, intersectX, tile.min[0], tile.max[0]); if (left) { tl = clip(left, z2, y - k1, y + k3, 1, intersectY, tile.min[1], tile.max[1]); bl = clip(left, z2, y + k2, y + k4, 1, intersectY, tile.min[1], tile.max[1]); } if (right) { tr = clip(right, z2, y - k1, y + k3, 1, intersectY, tile.min[1], tile.max[1]); br = clip(right, z2, y + k2, y + k4, 1, intersectY, tile.min[1], tile.max[1]); } if (debug > 1) console.timeEnd('clipping'); if (features.length) { stack.push(tl || [], z + 1, x * 2, y * 2); stack.push(bl || [], z + 1, x * 2, y * 2 + 1); stack.push(tr || [], z + 1, x * 2 + 1, y * 2); stack.push(br || [], z + 1, x * 2 + 1, y * 2 + 1); } } return solid; }; GeoJSONVT.prototype.getTile = function (z, x, y) { var options = this.options, extent = options.extent, debug = options.debug; var z2 = 1 << z; x = ((x % z2) + z2) % z2; // wrap tile x coordinate var id = toID(z, x, y); if (this.tiles[id]) return transform.tile(this.tiles[id], extent); if (debug > 1) console.log('drilling down to z%d-%d-%d', z, x, y); var z0 = z, x0 = x, y0 = y, parent; while (!parent && z0 > 0) { z0--; x0 = Math.floor(x0 / 2); y0 = Math.floor(y0 / 2); parent = this.tiles[toID(z0, x0, y0)]; } if (!parent || !parent.source) return null; // if we found a parent tile containing the original geometry, we can drill down from it if (debug > 1) console.log('found parent tile z%d-%d-%d', z0, x0, y0); // it parent tile is a solid clipped square, return it instead since it's identical if (isClippedSquare(parent, extent, options.buffer)) return transform.tile(parent, extent); if (debug > 1) console.time('drilling down'); var solid = this.splitTile(parent.source, z0, x0, y0, z, x, y); if (debug > 1) console.timeEnd('drilling down'); // one of the parent tiles was a solid clipped square if (solid !== null) { var m = 1 << (z - solid); id = toID(solid, Math.floor(x / m), Math.floor(y / m)); } return this.tiles[id] ? transform.tile(this.tiles[id], extent) : null; }; function toID(z, x, y) { return (((1 << z) * y + x) * 32) + z; } function intersectX(a, b, x) { return [x, (x - a[0]) * (b[1] - a[1]) / (b[0] - a[0]) + a[1], 1]; } function intersectY(a, b, y) { return [(y - a[1]) * (b[0] - a[0]) / (b[1] - a[1]) + a[0], y, 1]; } function extend(dest, src) { for (var i in src) dest[i] = src[i]; return dest; } // checks whether a tile is a whole-area fill after clipping; if it is, there's no sense slicing it further function isClippedSquare(tile, extent, buffer) { var features = tile.source; if (features.length !== 1) return false; var feature = features[0]; if (feature.type !== 3 || feature.geometry.length > 1) return false; var len = feature.geometry[0].length; if (len !== 5) return false; for (var i = 0; i < len; i++) { var p = transform.point(feature.geometry[0][i], extent, tile.z2, tile.x, tile.y); if ((p[0] !== -buffer && p[0] !== extent + buffer) || (p[1] !== -buffer && p[1] !== extent + buffer)) return false; } return true; } },{"./clip":111,"./convert":112,"./tile":116,"./transform":117,"./wrap":118}],115:[function(require,module,exports){ 'use strict'; module.exports = simplify; // calculate simplification data using optimized Douglas-Peucker algorithm function simplify(points, tolerance) { var sqTolerance = tolerance * tolerance, len = points.length, first = 0, last = len - 1, stack = [], i, maxSqDist, sqDist, index; // always retain the endpoints (1 is the max value) points[first][2] = 1; points[last][2] = 1; // avoid recursion by using a stack while (last) { maxSqDist = 0; for (i = first + 1; i < last; i++) { sqDist = getSqSegDist(points[i], points[first], points[last]); if (sqDist > maxSqDist) { index = i; maxSqDist = sqDist; } } if (maxSqDist > sqTolerance) { points[index][2] = maxSqDist; // save the point importance in squared pixels as a z coordinate stack.push(first); stack.push(index); first = index; } else { last = stack.pop(); first = stack.pop(); } } } // square distance from a point to a segment function getSqSegDist(p, a, b) { var x = a[0], y = a[1], bx = b[0], by = b[1], px = p[0], py = p[1], dx = bx - x, dy = by - y; if (dx !== 0 || dy !== 0) { var t = ((px - x) * dx + (py - y) * dy) / (dx * dx + dy * dy); if (t > 1) { x = bx; y = by; } else if (t > 0) { x += dx * t; y += dy * t; } } dx = px - x; dy = py - y; return dx * dx + dy * dy; } },{}],116:[function(require,module,exports){ 'use strict'; module.exports = createTile; function createTile(features, z2, tx, ty, tolerance, noSimplify) { var tile = { features: [], numPoints: 0, numSimplified: 0, numFeatures: 0, source: null, x: tx, y: ty, z2: z2, transformed: false, min: [2, 1], max: [-1, 0] }; for (var i = 0; i < features.length; i++) { tile.numFeatures++; addFeature(tile, features[i], tolerance, noSimplify); var min = features[i].min, max = features[i].max; if (min[0] < tile.min[0]) tile.min[0] = min[0]; if (min[1] < tile.min[1]) tile.min[1] = min[1]; if (max[0] > tile.max[0]) tile.max[0] = max[0]; if (max[1] > tile.max[1]) tile.max[1] = max[1]; } return tile; } function addFeature(tile, feature, tolerance, noSimplify) { var geom = feature.geometry, type = feature.type, simplified = [], sqTolerance = tolerance * tolerance, i, j, ring, p; if (type === 1) { for (i = 0; i < geom.length; i++) { simplified.push(geom[i]); tile.numPoints++; tile.numSimplified++; } } else { // simplify and transform projected coordinates for tile geometry for (i = 0; i < geom.length; i++) { ring = geom[i]; // filter out tiny polylines & polygons if (!noSimplify && ((type === 2 && ring.dist < tolerance) || (type === 3 && ring.area < sqTolerance))) { tile.numPoints += ring.length; continue; } var simplifiedRing = []; for (j = 0; j < ring.length; j++) { p = ring[j]; // keep points with importance > tolerance if (noSimplify || p[2] > sqTolerance) { simplifiedRing.push(p); tile.numSimplified++; } tile.numPoints++; } if (type === 3) rewind(simplifiedRing, ring.outer); simplified.push(simplifiedRing); } } if (simplified.length) { var tileFeature = { geometry: simplified, type: type, tags: feature.tags || null }; if (feature.id !== null) { tileFeature.id = feature.id; } tile.features.push(tileFeature); } } function rewind(ring, clockwise) { var area = signedArea(ring); if (area < 0 === clockwise) ring.reverse(); } function signedArea(ring) { var sum = 0; for (var i = 0, len = ring.length, j = len - 1, p1, p2; i < len; j = i++) { p1 = ring[i]; p2 = ring[j]; sum += (p2[0] - p1[0]) * (p1[1] + p2[1]); } return sum; } },{}],117:[function(require,module,exports){ 'use strict'; exports.tile = transformTile; exports.point = transformPoint; // Transforms the coordinates of each feature in the given tile from // mercator-projected space into (extent x extent) tile space. function transformTile(tile, extent) { if (tile.transformed) return tile; var z2 = tile.z2, tx = tile.x, ty = tile.y, i, j, k; for (i = 0; i < tile.features.length; i++) { var feature = tile.features[i], geom = feature.geometry, type = feature.type; if (type === 1) { for (j = 0; j < geom.length; j++) geom[j] = transformPoint(geom[j], extent, z2, tx, ty); } else { for (j = 0; j < geom.length; j++) { var ring = geom[j]; for (k = 0; k < ring.length; k++) ring[k] = transformPoint(ring[k], extent, z2, tx, ty); } } } tile.transformed = true; return tile; } function transformPoint(p, extent, z2, tx, ty) { var x = Math.round(extent * (p[0] * z2 - tx)), y = Math.round(extent * (p[1] * z2 - ty)); return [x, y]; } },{}],118:[function(require,module,exports){ 'use strict'; var clip = require('./clip'); var createFeature = require('./feature'); module.exports = wrap; function wrap(features, buffer, intersectX) { var merged = features, left = clip(features, 1, -1 - buffer, buffer, 0, intersectX, -1, 2), // left world copy right = clip(features, 1, 1 - buffer, 2 + buffer, 0, intersectX, -1, 2); // right world copy if (left || right) { merged = clip(features, 1, -buffer, 1 + buffer, 0, intersectX, -1, 2) || []; // center world copy if (left) merged = shiftFeatureCoords(left, 1).concat(merged); // merge left into center if (right) merged = merged.concat(shiftFeatureCoords(right, -1)); // merge right into center } return merged; } function shiftFeatureCoords(features, offset) { var newFeatures = []; for (var i = 0; i < features.length; i++) { var feature = features[i], type = feature.type; var newGeometry; if (type === 1) { newGeometry = shiftCoords(feature.geometry, offset); } else { newGeometry = []; for (var j = 0; j < feature.geometry.length; j++) { newGeometry.push(shiftCoords(feature.geometry[j], offset)); } } newFeatures.push(createFeature(feature.tags, type, newGeometry, feature.id)); } return newFeatures; } function shiftCoords(points, offset) { var newPoints = []; newPoints.area = points.area; newPoints.dist = points.dist; for (var i = 0; i < points.length; i++) { newPoints.push([points[i][0] + offset, points[i][1], points[i][2]]); } return newPoints; } },{"./clip":111,"./feature":113}],119:[function(require,module,exports){ module.exports = getCanvasContext function getCanvasContext (type, opts) { if (typeof type !== 'string') { throw new TypeError('must specify type string') } opts = opts || {} if (typeof document === 'undefined' && !opts.canvas) { return null // check for Node } var canvas = opts.canvas || document.createElement('canvas') if (typeof opts.width === 'number') { canvas.width = opts.width } if (typeof opts.height === 'number') { canvas.height = opts.height } var attribs = opts var gl try { var names = [ type ] // prefix GL contexts if (type.indexOf('webgl') === 0) { names.push('experimental-' + type) } for (var i = 0; i < names.length; i++) { gl = canvas.getContext(names[i], attribs) if (gl) return gl } } catch (e) { gl = null } return (gl || null) // ensure null on fail } },{}],120:[function(require,module,exports){ 'use strict' module.exports = createAxes var createText = require('./lib/text.js') var createLines = require('./lib/lines.js') var createBackground = require('./lib/background.js') var getCubeProperties = require('./lib/cube.js') var Ticks = require('./lib/ticks.js') var identity = new Float32Array([ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]) function copyVec3(a, b) { a[0] = b[0] a[1] = b[1] a[2] = b[2] return a } function Axes(gl) { this.gl = gl this.pixelRatio = 1 this.bounds = [ [-10, -10, -10], [ 10, 10, 10] ] this.ticks = [ [], [], [] ] this.autoTicks = true this.tickSpacing = [ 1, 1, 1 ] this.tickEnable = [ true, true, true ] this.tickFont = [ 'sans-serif', 'sans-serif', 'sans-serif' ] this.tickSize = [ 12, 12, 12 ] this.tickAngle = [ 0, 0, 0 ] this.tickColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.tickPad = [ 10, 10, 10 ] this.lastCubeProps = { cubeEdges: [0,0,0], axis: [0,0,0] } this.labels = [ 'x', 'y', 'z' ] this.labelEnable = [ true, true, true ] this.labelFont = 'sans-serif' this.labelSize = [ 20, 20, 20 ] this.labelAngle = [ 0, 0, 0 ] this.labelColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.labelPad = [ 10, 10, 10 ] this.lineEnable = [ true, true, true ] this.lineMirror = [ false, false, false ] this.lineWidth = [ 1, 1, 1 ] this.lineColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.lineTickEnable = [ true, true, true ] this.lineTickMirror = [ false, false, false ] this.lineTickLength = [ 0, 0, 0 ] this.lineTickWidth = [ 1, 1, 1 ] this.lineTickColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.gridEnable = [ true, true, true ] this.gridWidth = [ 1, 1, 1 ] this.gridColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.zeroEnable = [ true, true, true ] this.zeroLineColor = [ [0,0,0,1], [0,0,0,1], [0,0,0,1] ] this.zeroLineWidth = [ 2, 2, 2 ] this.backgroundEnable = [ false, false, false ] this.backgroundColor = [ [0.8, 0.8, 0.8, 0.5], [0.8, 0.8, 0.8, 0.5], [0.8, 0.8, 0.8, 0.5] ] this._firstInit = true this._text = null this._lines = null this._background = createBackground(gl) } var proto = Axes.prototype proto.update = function(options) { options = options || {} //Option parsing helper functions function parseOption(nest, cons, name) { if(name in options) { var opt = options[name] var prev = this[name] var next if(nest ? (Array.isArray(opt) && Array.isArray(opt[0])) : Array.isArray(opt) ) { this[name] = next = [ cons(opt[0]), cons(opt[1]), cons(opt[2]) ] } else { this[name] = next = [ cons(opt), cons(opt), cons(opt) ] } for(var i=0; i<3; ++i) { if(next[i] !== prev[i]) { return true } } } return false } var NUMBER = parseOption.bind(this, false, Number) var BOOLEAN = parseOption.bind(this, false, Boolean) var STRING = parseOption.bind(this, false, String) var COLOR = parseOption.bind(this, true, function(v) { if(Array.isArray(v)) { if(v.length === 3) { return [ +v[0], +v[1], +v[2], 1.0 ] } else if(v.length === 4) { return [ +v[0], +v[1], +v[2], +v[3] ] } } return [ 0, 0, 0, 1 ] }) //Tick marks and bounds var nextTicks var ticksUpdate = false var boundsChanged = false if('bounds' in options) { var bounds = options.bounds i_loop: for(var i=0; i<2; ++i) { for(var j=0; j<3; ++j) { if(bounds[i][j] !== this.bounds[i][j]) { boundsChanged = true } this.bounds[i][j] = bounds[i][j] } } } if('ticks' in options) { nextTicks = options.ticks ticksUpdate = true this.autoTicks = false for(var i=0; i<3; ++i) { this.tickSpacing[i] = 0.0 } } else if(NUMBER('tickSpacing')) { this.autoTicks = true boundsChanged = true } if(this._firstInit) { if(!('ticks' in options || 'tickSpacing' in options)) { this.autoTicks = true } //Force tick recomputation on first update boundsChanged = true ticksUpdate = true this._firstInit = false } if(boundsChanged && this.autoTicks) { nextTicks = Ticks.create(this.bounds, this.tickSpacing) ticksUpdate = true } //Compare next ticks to previous ticks, only update if needed if(ticksUpdate) { for(var i=0; i<3; ++i) { nextTicks[i].sort(function(a,b) { return a.x-b.x }) } if(Ticks.equal(nextTicks, this.ticks)) { ticksUpdate = false } else { this.ticks = nextTicks } } //Parse tick properties BOOLEAN('tickEnable') if(STRING('tickFont')) { ticksUpdate = true //If font changes, must rebuild vbo } NUMBER('tickSize') NUMBER('tickAngle') NUMBER('tickPad') COLOR('tickColor') //Axis labels var labelUpdate = STRING('labels') if(STRING('labelFont')) { labelUpdate = true } BOOLEAN('labelEnable') NUMBER('labelSize') NUMBER('labelPad') COLOR('labelColor') //Axis lines BOOLEAN('lineEnable') BOOLEAN('lineMirror') NUMBER('lineWidth') COLOR('lineColor') //Axis line ticks BOOLEAN('lineTickEnable') BOOLEAN('lineTickMirror') NUMBER('lineTickLength') NUMBER('lineTickWidth') COLOR('lineTickColor') //Grid lines BOOLEAN('gridEnable') NUMBER('gridWidth') COLOR('gridColor') //Zero line BOOLEAN('zeroEnable') COLOR('zeroLineColor') NUMBER('zeroLineWidth') //Background BOOLEAN('backgroundEnable') COLOR('backgroundColor') //Update text if necessary if(!this._text) { this._text = createText( this.gl, this.bounds, this.labels, this.labelFont, this.ticks, this.tickFont) } else if(this._text && (labelUpdate || ticksUpdate)) { this._text.update( this.bounds, this.labels, this.labelFont, this.ticks, this.tickFont) } //Update lines if necessary if(this._lines && ticksUpdate) { this._lines.dispose() this._lines = null } if(!this._lines) { this._lines = createLines(this.gl, this.bounds, this.ticks) } } function OffsetInfo() { this.primalOffset = [0,0,0] this.primalMinor = [0,0,0] this.mirrorOffset = [0,0,0] this.mirrorMinor = [0,0,0] } var LINE_OFFSET = [ new OffsetInfo(), new OffsetInfo(), new OffsetInfo() ] function computeLineOffset(result, i, bounds, cubeEdges, cubeAxis) { var primalOffset = result.primalOffset var primalMinor = result.primalMinor var dualOffset = result.mirrorOffset var dualMinor = result.mirrorMinor var e = cubeEdges[i] //Calculate offsets for(var j=0; j<3; ++j) { if(i === j) { continue } var a = primalOffset, b = dualOffset, c = primalMinor, d = dualMinor if(e & (1< 0) { c[j] = -1 d[j] = 0 } else { c[j] = 0 d[j] = +1 } } } var CUBE_ENABLE = [0,0,0] var DEFAULT_PARAMS = { model: identity, view: identity, projection: identity } proto.isOpaque = function() { return true } proto.isTransparent = function() { return false } proto.drawTransparent = function(params) {} var PRIMAL_MINOR = [0,0,0] var MIRROR_MINOR = [0,0,0] var PRIMAL_OFFSET = [0,0,0] proto.draw = function(params) { params = params || DEFAULT_PARAMS var gl = this.gl //Geometry for camera and axes var model = params.model || identity var view = params.view || identity var projection = params.projection || identity var bounds = this.bounds //Unpack axis info var cubeParams = getCubeProperties(model, view, projection, bounds) var cubeEdges = cubeParams.cubeEdges var cubeAxis = cubeParams.axis var cx = view[12] var cy = view[13] var cz = view[14] var cw = view[15] var pixelScaleF = this.pixelRatio * (projection[3]*cx + projection[7]*cy + projection[11]*cz + projection[15]*cw) / gl.drawingBufferHeight for(var i=0; i<3; ++i) { this.lastCubeProps.cubeEdges[i] = cubeEdges[i] this.lastCubeProps.axis[i] = cubeAxis[i] } //Compute axis info var lineOffset = LINE_OFFSET for(var i=0; i<3; ++i) { computeLineOffset( LINE_OFFSET[i], i, this.bounds, cubeEdges, cubeAxis) } //Set up state parameters var gl = this.gl //Draw background first var cubeEnable = CUBE_ENABLE for(var i=0; i<3; ++i) { if(this.backgroundEnable[i]) { cubeEnable[i] = cubeAxis[i] } else { cubeEnable[i] = 0 } } this._background.draw( model, view, projection, bounds, cubeEnable, this.backgroundColor) //Draw lines this._lines.bind( model, view, projection, this) //First draw grid lines and zero lines for(var i=0; i<3; ++i) { var x = [0,0,0] if(cubeAxis[i] > 0) { x[i] = bounds[1][i] } else { x[i] = bounds[0][i] } //Draw grid lines for(var j=0; j<2; ++j) { var u = (i + 1 + j) % 3 var v = (i + 1 + (j^1)) % 3 if(this.gridEnable[u]) { this._lines.drawGrid(u, v, this.bounds, x, this.gridColor[u], this.gridWidth[u]*this.pixelRatio) } } //Draw zero lines (need to do this AFTER all grid lines are drawn) for(var j=0; j<2; ++j) { var u = (i + 1 + j) % 3 var v = (i + 1 + (j^1)) % 3 if(this.zeroEnable[v]) { //Check if zero line in bounds if(bounds[0][v] <= 0 && bounds[1][v] >= 0) { this._lines.drawZero(u, v, this.bounds, x, this.zeroLineColor[v], this.zeroLineWidth[v]*this.pixelRatio) } } } } //Then draw axis lines and tick marks for(var i=0; i<3; ++i) { //Draw axis lines if(this.lineEnable[i]) { this._lines.drawAxisLine(i, this.bounds, lineOffset[i].primalOffset, this.lineColor[i], this.lineWidth[i]*this.pixelRatio) } if(this.lineMirror[i]) { this._lines.drawAxisLine(i, this.bounds, lineOffset[i].mirrorOffset, this.lineColor[i], this.lineWidth[i]*this.pixelRatio) } //Compute minor axes var primalMinor = copyVec3(PRIMAL_MINOR, lineOffset[i].primalMinor) var mirrorMinor = copyVec3(MIRROR_MINOR, lineOffset[i].mirrorMinor) var tickLength = this.lineTickLength var op = 0 for(var j=0; j<3; ++j) { var scaleFactor = pixelScaleF / model[5*j] primalMinor[j] *= tickLength[j] * scaleFactor mirrorMinor[j] *= tickLength[j] * scaleFactor } //Draw axis line ticks if(this.lineTickEnable[i]) { this._lines.drawAxisTicks(i, lineOffset[i].primalOffset, primalMinor, this.lineTickColor[i], this.lineTickWidth[i]*this.pixelRatio) } if(this.lineTickMirror[i]) { this._lines.drawAxisTicks(i, lineOffset[i].mirrorOffset, mirrorMinor, this.lineTickColor[i], this.lineTickWidth[i]*this.pixelRatio) } } //Draw text sprites this._text.bind( model, view, projection, this.pixelRatio) for(var i=0; i<3; ++i) { var minor = lineOffset[i].primalMinor var offset = copyVec3(PRIMAL_OFFSET, lineOffset[i].primalOffset) for(var j=0; j<3; ++j) { if(this.lineTickEnable[i]) { offset[j] += pixelScaleF * minor[j] * Math.max(this.lineTickLength[j], 0) / model[5*j] } } //Draw tick text if(this.tickEnable[i]) { //Add tick padding for(var j=0; j<3; ++j) { offset[j] += pixelScaleF * minor[j] * this.tickPad[j] / model[5*j] } //Draw axis this._text.drawTicks( i, this.tickSize[i], this.tickAngle[i], offset, this.tickColor[i]) } //Draw labels if(this.labelEnable[i]) { //Add label padding for(var j=0; j<3; ++j) { offset[j] += pixelScaleF * minor[j] * this.labelPad[j] / model[5*j] } offset[i] += 0.5 * (bounds[0][i] + bounds[1][i]) //Draw axis this._text.drawLabel( i, this.labelSize[i], this.labelAngle[i], offset, this.labelColor[i]) } } } proto.dispose = function() { this._text.dispose() this._lines.dispose() this._background.dispose() this._lines = null this._text = null this._background = null this.gl = null } function createAxes(gl, options) { var axes = new Axes(gl) axes.update(options) return axes } },{"./lib/background.js":121,"./lib/cube.js":122,"./lib/lines.js":123,"./lib/text.js":125,"./lib/ticks.js":126}],121:[function(require,module,exports){ 'use strict' module.exports = createBackgroundCube var createBuffer = require('gl-buffer') var createVAO = require('gl-vao') var createShader = require('./shaders').bg function BackgroundCube(gl, buffer, vao, shader) { this.gl = gl this.buffer = buffer this.vao = vao this.shader = shader } var proto = BackgroundCube.prototype proto.draw = function(model, view, projection, bounds, enable, colors) { var needsBG = false for(var i=0; i<3; ++i) { needsBG = needsBG || enable[i] } if(!needsBG) { return } var gl = this.gl gl.enable(gl.POLYGON_OFFSET_FILL) gl.polygonOffset(1, 2) this.shader.bind() this.shader.uniforms = { model: model, view: view, projection: projection, bounds: bounds, enable: enable, colors: colors } this.vao.bind() this.vao.draw(this.gl.TRIANGLES, 36) gl.disable(gl.POLYGON_OFFSET_FILL) } proto.dispose = function() { this.vao.dispose() this.buffer.dispose() this.shader.dispose() } function createBackgroundCube(gl) { //Create cube vertices var vertices = [] var indices = [] var ptr = 0 for(var d=0; d<3; ++d) { var u = (d+1) % 3 var v = (d+2) % 3 var x = [0,0,0] var c = [0,0,0] for(var s=-1; s<=1; s+=2) { indices.push(ptr, ptr+2, ptr+1, ptr+1, ptr+2, ptr+3) x[d] = s c[d] = s for(var i=-1; i<=1; i+=2) { x[u] = i for(var j=-1; j<=1; j+=2) { x[v] = j vertices.push(x[0], x[1], x[2], c[0], c[1], c[2]) ptr += 1 } } //Swap u and v var tt = u u = v v = tt } } //Allocate buffer and vertex array var buffer = createBuffer(gl, new Float32Array(vertices)) var elements = createBuffer(gl, new Uint16Array(indices), gl.ELEMENT_ARRAY_BUFFER) var vao = createVAO(gl, [ { buffer: buffer, type: gl.FLOAT, size: 3, offset: 0, stride: 24 }, { buffer: buffer, type: gl.FLOAT, size: 3, offset: 12, stride: 24 } ], elements) //Create shader object var shader = createShader(gl) shader.attributes.position.location = 0 shader.attributes.normal.location = 1 return new BackgroundCube(gl, buffer, vao, shader) } },{"./shaders":124,"gl-buffer":128,"gl-vao":236}],122:[function(require,module,exports){ "use strict" module.exports = getCubeEdges var bits = require('bit-twiddle') var multiply = require('gl-mat4/multiply') var invert = require('gl-mat4/invert') var splitPoly = require('split-polygon') var orient = require('robust-orientation') var mvp = new Array(16) var imvp = new Array(16) var pCubeVerts = new Array(8) var cubeVerts = new Array(8) var x = new Array(3) var zero3 = [0,0,0] ;(function() { for(var i=0; i<8; ++i) { pCubeVerts[i] =[1,1,1,1] cubeVerts[i] = [1,1,1] } })() function transformHg(result, x, mat) { for(var i=0; i<4; ++i) { result[i] = mat[12+i] for(var j=0; j<3; ++j) { result[i] += x[j]*mat[4*j+i] } } } var FRUSTUM_PLANES = [ [ 0, 0, 1, 0, 0], [ 0, 0,-1, 1, 0], [ 0,-1, 0, 1, 0], [ 0, 1, 0, 1, 0], [-1, 0, 0, 1, 0], [ 1, 0, 0, 1, 0] ] function polygonArea(p) { for(var i=0; i o0) { closest |= 1< o0) { closest |= 1< cubeVerts[i][1]) { bottom = i } } //Find left/right neighbors of bottom vertex var left = -1 for(var i=0; i<3; ++i) { var idx = bottom ^ (1< cubeVerts[right][0]) { right = idx } } //Determine edge axis coordinates var cubeEdges = CUBE_EDGES cubeEdges[0] = cubeEdges[1] = cubeEdges[2] = 0 cubeEdges[bits.log2(left^bottom)] = bottom&left cubeEdges[bits.log2(bottom^right)] = bottom&right var top = right ^ 7 if(top === closest || top === farthest) { top = left ^ 7 cubeEdges[bits.log2(right^top)] = top&right } else { cubeEdges[bits.log2(left^top)] = top&left } //Determine visible faces var axis = CUBE_AXIS var cutCorner = closest for(var d=0; d<3; ++d) { if(cutCorner & (1<=0; --j) { var p = positions[c[j]] data.push(scale*p[0], -scale*p[1], t) } } } //Generate sprites for all 3 axes, store data in texture atlases var tickOffset = [0,0,0] var tickCount = [0,0,0] var labelOffset = [0,0,0] var labelCount = [0,0,0] for(var d=0; d<3; ++d) { //Generate label labelOffset[d] = (data.length/VERTEX_SIZE)|0 addItem(0.5*(bounds[0][d]+bounds[1][d]), labels[d], labelFont) labelCount[d] = ((data.length/VERTEX_SIZE)|0) - labelOffset[d] //Generate sprites for tick marks tickOffset[d] = (data.length/VERTEX_SIZE)|0 for(var i=0; i= 0) { sigFigs = stepStr.length - u - 1 } var shift = Math.pow(10, sigFigs) var x = Math.round(spacing * i * shift) var xstr = x + "" if(xstr.indexOf("e") >= 0) { return xstr } var xi = x / shift, xf = x % shift if(x < 0) { xi = -Math.ceil(xi)|0 xf = (-xf)|0 } else { xi = Math.floor(xi)|0 xf = xf|0 } var xis = "" + xi if(x < 0) { xis = "-" + xis } if(sigFigs) { var xs = "" + xf while(xs.length < sigFigs) { xs = "0" + xs } return xis + "." + xs } else { return xis } } function defaultTicks(bounds, tickSpacing) { var array = [] for(var d=0; d<3; ++d) { var ticks = [] var m = 0.5*(bounds[0][d]+bounds[1][d]) for(var t=0; t*tickSpacing[d]<=bounds[1][d]; ++t) { ticks.push({x: t*tickSpacing[d], text: prettyPrint(tickSpacing[d], t)}) } for(var t=-1; t*tickSpacing[d]>=bounds[0][d]; --t) { ticks.push({x: t*tickSpacing[d], text: prettyPrint(tickSpacing[d], t)}) } array.push(ticks) } return array } function ticksEqual(ticksA, ticksB) { for(var i=0; i<3; ++i) { if(ticksA[i].length !== ticksB[i].length) { return false } for(var j=0; j len) { throw new Error("gl-buffer: If resizing buffer, must not specify offset") } gl.bufferSubData(type, offset, data) return len } function makeScratchTypeArray(array, dtype) { var res = pool.malloc(array.length, dtype) var n = array.length for(var i=0; i=0; --i) { if(stride[i] !== n) { return false } n *= shape[i] } return true } proto.update = function(array, offset) { if(typeof offset !== "number") { offset = -1 } this.bind() if(typeof array === "object" && typeof array.shape !== "undefined") { //ndarray var dtype = array.dtype if(SUPPORTED_TYPES.indexOf(dtype) < 0) { dtype = "float32" } if(this.type === this.gl.ELEMENT_ARRAY_BUFFER) { var ext = gl.getExtension('OES_element_index_uint') if(ext && dtype !== "uint16") { dtype = "uint32" } else { dtype = "uint16" } } if(dtype === array.dtype && isPacked(array.shape, array.stride)) { if(array.offset === 0 && array.data.length === array.shape[0]) { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, array.data, offset) } else { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, array.data.subarray(array.offset, array.shape[0]), offset) } } else { var tmp = pool.malloc(array.size, dtype) var ndt = ndarray(tmp, array.shape) ops.assign(ndt, array) if(offset < 0) { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, tmp, offset) } else { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, tmp.subarray(0, array.size), offset) } pool.free(tmp) } } else if(Array.isArray(array)) { //Vanilla array var t if(this.type === this.gl.ELEMENT_ARRAY_BUFFER) { t = makeScratchTypeArray(array, "uint16") } else { t = makeScratchTypeArray(array, "float32") } if(offset < 0) { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, t, offset) } else { this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, t.subarray(0, array.length), offset) } pool.free(t) } else if(typeof array === "object" && typeof array.length === "number") { //Typed array this.length = updateTypeArray(this.gl, this.type, this.length, this.usage, array, offset) } else if(typeof array === "number" || array === undefined) { //Number/default if(offset >= 0) { throw new Error("gl-buffer: Cannot specify offset when resizing buffer") } array = array | 0 if(array <= 0) { array = 1 } this.gl.bufferData(this.type, array|0, this.usage) this.length = array } else { //Error, case should not happen throw new Error("gl-buffer: Invalid data type") } } function createBuffer(gl, data, type, usage) { type = type || gl.ARRAY_BUFFER usage = usage || gl.DYNAMIC_DRAW if(type !== gl.ARRAY_BUFFER && type !== gl.ELEMENT_ARRAY_BUFFER) { throw new Error("gl-buffer: Invalid type for webgl buffer, must be either gl.ARRAY_BUFFER or gl.ELEMENT_ARRAY_BUFFER") } if(usage !== gl.DYNAMIC_DRAW && usage !== gl.STATIC_DRAW && usage !== gl.STREAM_DRAW) { throw new Error("gl-buffer: Invalid usage for buffer, must be either gl.DYNAMIC_DRAW, gl.STATIC_DRAW or gl.STREAM_DRAW") } var handle = gl.createBuffer() var result = new GLBuffer(gl, type, handle, 0, usage) result.update(data) return result } module.exports = createBuffer },{"ndarray":427,"ndarray-ops":421,"typedarray-pool":496}],129:[function(require,module,exports){ module.exports = { 0: 'NONE', 1: 'ONE', 2: 'LINE_LOOP', 3: 'LINE_STRIP', 4: 'TRIANGLES', 5: 'TRIANGLE_STRIP', 6: 'TRIANGLE_FAN', 256: 'DEPTH_BUFFER_BIT', 512: 'NEVER', 513: 'LESS', 514: 'EQUAL', 515: 'LEQUAL', 516: 'GREATER', 517: 'NOTEQUAL', 518: 'GEQUAL', 519: 'ALWAYS', 768: 'SRC_COLOR', 769: 'ONE_MINUS_SRC_COLOR', 770: 'SRC_ALPHA', 771: 'ONE_MINUS_SRC_ALPHA', 772: 'DST_ALPHA', 773: 'ONE_MINUS_DST_ALPHA', 774: 'DST_COLOR', 775: 'ONE_MINUS_DST_COLOR', 776: 'SRC_ALPHA_SATURATE', 1024: 'STENCIL_BUFFER_BIT', 1028: 'FRONT', 1029: 'BACK', 1032: 'FRONT_AND_BACK', 1280: 'INVALID_ENUM', 1281: 'INVALID_VALUE', 1282: 'INVALID_OPERATION', 1285: 'OUT_OF_MEMORY', 1286: 'INVALID_FRAMEBUFFER_OPERATION', 2304: 'CW', 2305: 'CCW', 2849: 'LINE_WIDTH', 2884: 'CULL_FACE', 2885: 'CULL_FACE_MODE', 2886: 'FRONT_FACE', 2928: 'DEPTH_RANGE', 2929: 'DEPTH_TEST', 2930: 'DEPTH_WRITEMASK', 2931: 'DEPTH_CLEAR_VALUE', 2932: 'DEPTH_FUNC', 2960: 'STENCIL_TEST', 2961: 'STENCIL_CLEAR_VALUE', 2962: 'STENCIL_FUNC', 2963: 'STENCIL_VALUE_MASK', 2964: 'STENCIL_FAIL', 2965: 'STENCIL_PASS_DEPTH_FAIL', 2966: 'STENCIL_PASS_DEPTH_PASS', 2967: 'STENCIL_REF', 2968: 'STENCIL_WRITEMASK', 2978: 'VIEWPORT', 3024: 'DITHER', 3042: 'BLEND', 3088: 'SCISSOR_BOX', 3089: 'SCISSOR_TEST', 3106: 'COLOR_CLEAR_VALUE', 3107: 'COLOR_WRITEMASK', 3317: 'UNPACK_ALIGNMENT', 3333: 'PACK_ALIGNMENT', 3379: 'MAX_TEXTURE_SIZE', 3386: 'MAX_VIEWPORT_DIMS', 3408: 'SUBPIXEL_BITS', 3410: 'RED_BITS', 3411: 'GREEN_BITS', 3412: 'BLUE_BITS', 3413: 'ALPHA_BITS', 3414: 'DEPTH_BITS', 3415: 'STENCIL_BITS', 3553: 'TEXTURE_2D', 4352: 'DONT_CARE', 4353: 'FASTEST', 4354: 'NICEST', 5120: 'BYTE', 5121: 'UNSIGNED_BYTE', 5122: 'SHORT', 5123: 'UNSIGNED_SHORT', 5124: 'INT', 5125: 'UNSIGNED_INT', 5126: 'FLOAT', 5386: 'INVERT', 5890: 'TEXTURE', 6401: 'STENCIL_INDEX', 6402: 'DEPTH_COMPONENT', 6406: 'ALPHA', 6407: 'RGB', 6408: 'RGBA', 6409: 'LUMINANCE', 6410: 'LUMINANCE_ALPHA', 7680: 'KEEP', 7681: 'REPLACE', 7682: 'INCR', 7683: 'DECR', 7936: 'VENDOR', 7937: 'RENDERER', 7938: 'VERSION', 9728: 'NEAREST', 9729: 'LINEAR', 9984: 'NEAREST_MIPMAP_NEAREST', 9985: 'LINEAR_MIPMAP_NEAREST', 9986: 'NEAREST_MIPMAP_LINEAR', 9987: 'LINEAR_MIPMAP_LINEAR', 10240: 'TEXTURE_MAG_FILTER', 10241: 'TEXTURE_MIN_FILTER', 10242: 'TEXTURE_WRAP_S', 10243: 'TEXTURE_WRAP_T', 10497: 'REPEAT', 10752: 'POLYGON_OFFSET_UNITS', 16384: 'COLOR_BUFFER_BIT', 32769: 'CONSTANT_COLOR', 32770: 'ONE_MINUS_CONSTANT_COLOR', 32771: 'CONSTANT_ALPHA', 32772: 'ONE_MINUS_CONSTANT_ALPHA', 32773: 'BLEND_COLOR', 32774: 'FUNC_ADD', 32777: 'BLEND_EQUATION_RGB', 32778: 'FUNC_SUBTRACT', 32779: 'FUNC_REVERSE_SUBTRACT', 32819: 'UNSIGNED_SHORT_4_4_4_4', 32820: 'UNSIGNED_SHORT_5_5_5_1', 32823: 'POLYGON_OFFSET_FILL', 32824: 'POLYGON_OFFSET_FACTOR', 32854: 'RGBA4', 32855: 'RGB5_A1', 32873: 'TEXTURE_BINDING_2D', 32926: 'SAMPLE_ALPHA_TO_COVERAGE', 32928: 'SAMPLE_COVERAGE', 32936: 'SAMPLE_BUFFERS', 32937: 'SAMPLES', 32938: 'SAMPLE_COVERAGE_VALUE', 32939: 'SAMPLE_COVERAGE_INVERT', 32968: 'BLEND_DST_RGB', 32969: 'BLEND_SRC_RGB', 32970: 'BLEND_DST_ALPHA', 32971: 'BLEND_SRC_ALPHA', 33071: 'CLAMP_TO_EDGE', 33170: 'GENERATE_MIPMAP_HINT', 33189: 'DEPTH_COMPONENT16', 33306: 'DEPTH_STENCIL_ATTACHMENT', 33635: 'UNSIGNED_SHORT_5_6_5', 33648: 'MIRRORED_REPEAT', 33901: 'ALIASED_POINT_SIZE_RANGE', 33902: 'ALIASED_LINE_WIDTH_RANGE', 33984: 'TEXTURE0', 33985: 'TEXTURE1', 33986: 'TEXTURE2', 33987: 'TEXTURE3', 33988: 'TEXTURE4', 33989: 'TEXTURE5', 33990: 'TEXTURE6', 33991: 'TEXTURE7', 33992: 'TEXTURE8', 33993: 'TEXTURE9', 33994: 'TEXTURE10', 33995: 'TEXTURE11', 33996: 'TEXTURE12', 33997: 'TEXTURE13', 33998: 'TEXTURE14', 33999: 'TEXTURE15', 34000: 'TEXTURE16', 34001: 'TEXTURE17', 34002: 'TEXTURE18', 34003: 'TEXTURE19', 34004: 'TEXTURE20', 34005: 'TEXTURE21', 34006: 'TEXTURE22', 34007: 'TEXTURE23', 34008: 'TEXTURE24', 34009: 'TEXTURE25', 34010: 'TEXTURE26', 34011: 'TEXTURE27', 34012: 'TEXTURE28', 34013: 'TEXTURE29', 34014: 'TEXTURE30', 34015: 'TEXTURE31', 34016: 'ACTIVE_TEXTURE', 34024: 'MAX_RENDERBUFFER_SIZE', 34041: 'DEPTH_STENCIL', 34055: 'INCR_WRAP', 34056: 'DECR_WRAP', 34067: 'TEXTURE_CUBE_MAP', 34068: 'TEXTURE_BINDING_CUBE_MAP', 34069: 'TEXTURE_CUBE_MAP_POSITIVE_X', 34070: 'TEXTURE_CUBE_MAP_NEGATIVE_X', 34071: 'TEXTURE_CUBE_MAP_POSITIVE_Y', 34072: 'TEXTURE_CUBE_MAP_NEGATIVE_Y', 34073: 'TEXTURE_CUBE_MAP_POSITIVE_Z', 34074: 'TEXTURE_CUBE_MAP_NEGATIVE_Z', 34076: 'MAX_CUBE_MAP_TEXTURE_SIZE', 34338: 'VERTEX_ATTRIB_ARRAY_ENABLED', 34339: 'VERTEX_ATTRIB_ARRAY_SIZE', 34340: 'VERTEX_ATTRIB_ARRAY_STRIDE', 34341: 'VERTEX_ATTRIB_ARRAY_TYPE', 34342: 'CURRENT_VERTEX_ATTRIB', 34373: 'VERTEX_ATTRIB_ARRAY_POINTER', 34466: 'NUM_COMPRESSED_TEXTURE_FORMATS', 34467: 'COMPRESSED_TEXTURE_FORMATS', 34660: 'BUFFER_SIZE', 34661: 'BUFFER_USAGE', 34816: 'STENCIL_BACK_FUNC', 34817: 'STENCIL_BACK_FAIL', 34818: 'STENCIL_BACK_PASS_DEPTH_FAIL', 34819: 'STENCIL_BACK_PASS_DEPTH_PASS', 34877: 'BLEND_EQUATION_ALPHA', 34921: 'MAX_VERTEX_ATTRIBS', 34922: 'VERTEX_ATTRIB_ARRAY_NORMALIZED', 34930: 'MAX_TEXTURE_IMAGE_UNITS', 34962: 'ARRAY_BUFFER', 34963: 'ELEMENT_ARRAY_BUFFER', 34964: 'ARRAY_BUFFER_BINDING', 34965: 'ELEMENT_ARRAY_BUFFER_BINDING', 34975: 'VERTEX_ATTRIB_ARRAY_BUFFER_BINDING', 35040: 'STREAM_DRAW', 35044: 'STATIC_DRAW', 35048: 'DYNAMIC_DRAW', 35632: 'FRAGMENT_SHADER', 35633: 'VERTEX_SHADER', 35660: 'MAX_VERTEX_TEXTURE_IMAGE_UNITS', 35661: 'MAX_COMBINED_TEXTURE_IMAGE_UNITS', 35663: 'SHADER_TYPE', 35664: 'FLOAT_VEC2', 35665: 'FLOAT_VEC3', 35666: 'FLOAT_VEC4', 35667: 'INT_VEC2', 35668: 'INT_VEC3', 35669: 'INT_VEC4', 35670: 'BOOL', 35671: 'BOOL_VEC2', 35672: 'BOOL_VEC3', 35673: 'BOOL_VEC4', 35674: 'FLOAT_MAT2', 35675: 'FLOAT_MAT3', 35676: 'FLOAT_MAT4', 35678: 'SAMPLER_2D', 35680: 'SAMPLER_CUBE', 35712: 'DELETE_STATUS', 35713: 'COMPILE_STATUS', 35714: 'LINK_STATUS', 35715: 'VALIDATE_STATUS', 35716: 'INFO_LOG_LENGTH', 35717: 'ATTACHED_SHADERS', 35718: 'ACTIVE_UNIFORMS', 35719: 'ACTIVE_UNIFORM_MAX_LENGTH', 35720: 'SHADER_SOURCE_LENGTH', 35721: 'ACTIVE_ATTRIBUTES', 35722: 'ACTIVE_ATTRIBUTE_MAX_LENGTH', 35724: 'SHADING_LANGUAGE_VERSION', 35725: 'CURRENT_PROGRAM', 36003: 'STENCIL_BACK_REF', 36004: 'STENCIL_BACK_VALUE_MASK', 36005: 'STENCIL_BACK_WRITEMASK', 36006: 'FRAMEBUFFER_BINDING', 36007: 'RENDERBUFFER_BINDING', 36048: 'FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE', 36049: 'FRAMEBUFFER_ATTACHMENT_OBJECT_NAME', 36050: 'FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL', 36051: 'FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE', 36053: 'FRAMEBUFFER_COMPLETE', 36054: 'FRAMEBUFFER_INCOMPLETE_ATTACHMENT', 36055: 'FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT', 36057: 'FRAMEBUFFER_INCOMPLETE_DIMENSIONS', 36061: 'FRAMEBUFFER_UNSUPPORTED', 36064: 'COLOR_ATTACHMENT0', 36096: 'DEPTH_ATTACHMENT', 36128: 'STENCIL_ATTACHMENT', 36160: 'FRAMEBUFFER', 36161: 'RENDERBUFFER', 36162: 'RENDERBUFFER_WIDTH', 36163: 'RENDERBUFFER_HEIGHT', 36164: 'RENDERBUFFER_INTERNAL_FORMAT', 36168: 'STENCIL_INDEX8', 36176: 'RENDERBUFFER_RED_SIZE', 36177: 'RENDERBUFFER_GREEN_SIZE', 36178: 'RENDERBUFFER_BLUE_SIZE', 36179: 'RENDERBUFFER_ALPHA_SIZE', 36180: 'RENDERBUFFER_DEPTH_SIZE', 36181: 'RENDERBUFFER_STENCIL_SIZE', 36194: 'RGB565', 36336: 'LOW_FLOAT', 36337: 'MEDIUM_FLOAT', 36338: 'HIGH_FLOAT', 36339: 'LOW_INT', 36340: 'MEDIUM_INT', 36341: 'HIGH_INT', 36346: 'SHADER_COMPILER', 36347: 'MAX_VERTEX_UNIFORM_VECTORS', 36348: 'MAX_VARYING_VECTORS', 36349: 'MAX_FRAGMENT_UNIFORM_VECTORS', 37440: 'UNPACK_FLIP_Y_WEBGL', 37441: 'UNPACK_PREMULTIPLY_ALPHA_WEBGL', 37442: 'CONTEXT_LOST_WEBGL', 37443: 'UNPACK_COLORSPACE_CONVERSION_WEBGL', 37444: 'BROWSER_DEFAULT_WEBGL' } },{}],130:[function(require,module,exports){ var gl10 = require('./1.0/numbers') module.exports = function lookupConstant (number) { return gl10[number] } },{"./1.0/numbers":129}],131:[function(require,module,exports){ 'use strict' var createShader = require('gl-shader') var createBuffer = require('gl-buffer') var pool = require('typedarray-pool') var shaders = require('./lib/shaders') module.exports = createError2D var WEIGHTS = [ // x-error bar [1, 0, 0, 1, 0, 0], [1, 0, 0, -1, 0, 0], [-1, 0, 0, -1, 0, 0], [-1, 0, 0, -1, 0, 0], [-1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], // x-error right cap [1, 0, -1, 0, 0, 1], [1, 0, -1, 0, 0, -1], [1, 0, 1, 0, 0, -1], [1, 0, 1, 0, 0, -1], [1, 0, 1, 0, 0, 1], [1, 0, -1, 0, 0, 1], // x-error left cap [-1, 0, -1, 0, 0, 1], [-1, 0, -1, 0, 0, -1], [-1, 0, 1, 0, 0, -1], [-1, 0, 1, 0, 0, -1], [-1, 0, 1, 0, 0, 1], [-1, 0, -1, 0, 0, 1], // y-error bar [0, 1, 1, 0, 0, 0], [0, 1, -1, 0, 0, 0], [0, -1, -1, 0, 0, 0], [0, -1, -1, 0, 0, 0], [0, 1, 1, 0, 0, 0], [0, -1, 1, 0, 0, 0], // y-error top cap [0, 1, 0, -1, 1, 0], [0, 1, 0, -1, -1, 0], [0, 1, 0, 1, -1, 0], [0, 1, 0, 1, 1, 0], [0, 1, 0, -1, 1, 0], [0, 1, 0, 1, -1, 0], // y-error bottom cap [0, -1, 0, -1, 1, 0], [0, -1, 0, -1, -1, 0], [0, -1, 0, 1, -1, 0], [0, -1, 0, 1, 1, 0], [0, -1, 0, -1, 1, 0], [0, -1, 0, 1, -1, 0] ] function GLError2D (plot, shader, bufferHi, bufferLo) { this.plot = plot this.shader = shader this.bufferHi = bufferHi this.bufferLo = bufferLo this.bounds = [Infinity, Infinity, -Infinity, -Infinity] this.numPoints = 0 this.color = [0, 0, 0, 1] } var proto = GLError2D.prototype proto.draw = (function () { var SCALE_HI = new Float32Array([0, 0]) var SCALE_LO = new Float32Array([0, 0]) var TRANSLATE_HI = new Float32Array([0, 0]) var TRANSLATE_LO = new Float32Array([0, 0]) var PIXEL_SCALE = [1, 1] return function () { var plot = this.plot var shader = this.shader var bounds = this.bounds var numPoints = this.numPoints if (!numPoints) { return } var gl = plot.gl var dataBox = plot.dataBox var viewBox = plot.viewBox var pixelRatio = plot.pixelRatio var boundX = bounds[2] - bounds[0] var boundY = bounds[3] - bounds[1] var dataX = dataBox[2] - dataBox[0] var dataY = dataBox[3] - dataBox[1] var scaleX = 2 * boundX / dataX var scaleY = 2 * boundY / dataY var translateX = (bounds[0] - dataBox[0] - 0.5 * dataX) / boundX var translateY = (bounds[1] - dataBox[1] - 0.5 * dataY) / boundY SCALE_HI[0] = scaleX SCALE_HI[1] = scaleY SCALE_LO[0] = scaleX - SCALE_HI[0] SCALE_LO[1] = scaleY - SCALE_HI[1] TRANSLATE_HI[0] = translateX TRANSLATE_HI[1] = translateY TRANSLATE_LO[0] = translateX - TRANSLATE_HI[0] TRANSLATE_LO[1] = translateY - TRANSLATE_HI[1] var screenX = viewBox[2] - viewBox[0] var screenY = viewBox[3] - viewBox[1] PIXEL_SCALE[0] = 2.0 * pixelRatio / screenX PIXEL_SCALE[1] = 2.0 * pixelRatio / screenY shader.bind() shader.uniforms.scaleHi = SCALE_HI shader.uniforms.scaleLo = SCALE_LO shader.uniforms.translateHi = TRANSLATE_HI shader.uniforms.translateLo = TRANSLATE_LO shader.uniforms.pixelScale = PIXEL_SCALE shader.uniforms.color = this.color this.bufferLo.bind() shader.attributes.positionLo.pointer(gl.FLOAT, false, 16, 0) this.bufferHi.bind() shader.attributes.positionHi.pointer(gl.FLOAT, false, 16, 0) shader.attributes.pixelOffset.pointer(gl.FLOAT, false, 16, 8) gl.drawArrays(gl.TRIANGLES, 0, numPoints * WEIGHTS.length) } })() proto.drawPick = function (offset) { return offset } proto.pick = function () { return null } proto.update = function (options) { options = options || {} var i, x, y var positions = options.positions || [] var errors = options.errors || [] var lineWidth = 1 if ('lineWidth' in options) { lineWidth = +options.lineWidth } var capSize = 5 if ('capSize' in options) { capSize = +options.capSize } this.color = (options.color || [0, 0, 0, 1]).slice() var bounds = this.bounds = [Infinity, Infinity, -Infinity, -Infinity] var numPoints = this.numPoints = positions.length >> 1 for (i = 0; i < numPoints; ++i) { x = positions[i * 2] y = positions[i * 2 + 1] bounds[0] = Math.min(x, bounds[0]) bounds[1] = Math.min(y, bounds[1]) bounds[2] = Math.max(x, bounds[2]) bounds[3] = Math.max(y, bounds[3]) } if (bounds[2] === bounds[0]) { bounds[2] += 1 } if (bounds[3] === bounds[1]) { bounds[3] += 1 } var sx = 1.0 / (bounds[2] - bounds[0]) var sy = 1.0 / (bounds[3] - bounds[1]) var tx = bounds[0] var ty = bounds[1] var bufferData = pool.mallocFloat64(numPoints * WEIGHTS.length * 4) var bufferDataHi = pool.mallocFloat32(numPoints * WEIGHTS.length * 4) var bufferDataLo = pool.mallocFloat32(numPoints * WEIGHTS.length * 4) var ptr = 0 for (i = 0; i < numPoints; ++i) { x = positions[2 * i] y = positions[2 * i + 1] var ex0 = errors[4 * i] var ex1 = errors[4 * i + 1] var ey0 = errors[4 * i + 2] var ey1 = errors[4 * i + 3] for (var j = 0; j < WEIGHTS.length; ++j) { var w = WEIGHTS[j] var dx = w[0] var dy = w[1] if (dx < 0) { dx *= ex0 } else if (dx > 0) { dx *= ex1 } if (dy < 0) { dy *= ey0 } else if (dy > 0) { dy *= ey1 } bufferData[ptr++] = sx * ((x - tx) + dx) bufferData[ptr++] = sy * ((y - ty) + dy) bufferData[ptr++] = lineWidth * w[2] + (capSize + lineWidth) * w[4] bufferData[ptr++] = lineWidth * w[3] + (capSize + lineWidth) * w[5] } } for(i = 0; i < bufferData.length; i++) { bufferDataHi[i] = bufferData[i] bufferDataLo[i] = bufferData[i] - bufferDataHi[i] } this.bufferHi.update(bufferDataHi) this.bufferLo.update(bufferDataLo) pool.free(bufferData) } proto.dispose = function () { this.plot.removeObject(this) this.shader.dispose() this.bufferHi.dispose() this.bufferLo.dispose() } function createError2D (plot, options) { var shader = createShader(plot.gl, shaders.vertex, shaders.fragment) var bufferHi = createBuffer(plot.gl) var bufferLo = createBuffer(plot.gl) var errorBars = new GLError2D(plot, shader, bufferHi, bufferLo) errorBars.update(options) plot.addObject(errorBars) return errorBars } },{"./lib/shaders":132,"gl-buffer":128,"gl-shader":220,"typedarray-pool":496}],132:[function(require,module,exports){ module.exports = { vertex: "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 positionHi;\nattribute vec2 positionLo;\nattribute vec2 pixelOffset;\n\nuniform vec2 scaleHi, scaleLo, translateHi, translateLo, pixelScale;\n\nvec2 project(vec2 scHi, vec2 trHi, vec2 scLo, vec2 trLo, vec2 posHi, vec2 posLo) {\n return (posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo;\n}\n\nvoid main() {\n vec3 scrPosition = vec3(\n project(scaleHi, translateHi, scaleLo, translateLo, positionHi, positionLo),\n 1);\n gl_Position = vec4(\n scrPosition.xy + scrPosition.z * pixelScale * pixelOffset,\n 0,\n scrPosition.z);\n}\n", fragment: "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec4 color;\n\nvoid main() {\n gl_FragColor = vec4(color.rgb * color.a, color.a);\n}\n" } },{}],133:[function(require,module,exports){ 'use strict' module.exports = createErrorBars var createBuffer = require('gl-buffer') var createVAO = require('gl-vao') var createShader = require('./shaders/index') var IDENTITY = [1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1] function ErrorBars(gl, buffer, vao, shader) { this.gl = gl this.shader = shader this.buffer = buffer this.vao = vao this.pixelRatio = 1 this.bounds = [[ Infinity, Infinity, Infinity], [-Infinity,-Infinity,-Infinity]] this.clipBounds = [[-Infinity,-Infinity,-Infinity], [ Infinity, Infinity, Infinity]] this.lineWidth = [1,1,1] this.capSize = [10,10,10] this.lineCount = [0,0,0] this.lineOffset = [0,0,0] this.opacity = 1 } var proto = ErrorBars.prototype proto.isOpaque = function() { return this.opacity >= 1 } proto.isTransparent = function() { return this.opacity < 1 } proto.drawTransparent = proto.draw = function(cameraParams) { var gl = this.gl var uniforms = this.shader.uniforms this.shader.bind() var view = uniforms.view = cameraParams.view || IDENTITY var projection = uniforms.projection = cameraParams.projection || IDENTITY uniforms.model = cameraParams.model || IDENTITY uniforms.clipBounds = this.clipBounds uniforms.opacity = this.opacity var cx = view[12] var cy = view[13] var cz = view[14] var cw = view[15] var pixelScaleF = this.pixelRatio * (projection[3]*cx + projection[7]*cy + projection[11]*cz + projection[15]*cw) / gl.drawingBufferHeight this.vao.bind() for(var i=0; i<3; ++i) { gl.lineWidth(this.lineWidth[i]) uniforms.capSize = this.capSize[i] * pixelScaleF gl.drawArrays(gl.LINES, this.lineOffset[i], this.lineCount[i]) } this.vao.unbind() } function updateBounds(bounds, point) { for(var i=0; i<3; ++i) { bounds[0][i] = Math.min(bounds[0][i], point[i]) bounds[1][i] = Math.max(bounds[1][i], point[i]) } } var FACE_TABLE = (function(){ var table = new Array(3) for(var d=0; d<3; ++d) { var row = [] for(var j=1; j<=2; ++j) { for(var s=-1; s<=1; s+=2) { var u = (j+d) % 3 var y = [0,0,0] y[u] = s row.push(y) } } table[d] = row } return table })() function emitFace(verts, x, c, d) { var offsets = FACE_TABLE[d] for(var i=0; i 0) { var x = p.slice() x[j] += e[1][j] verts.push(p[0], p[1], p[2], c[0], c[1], c[2], c[3], 0, 0, 0, x[0], x[1], x[2], c[0], c[1], c[2], c[3], 0, 0, 0) updateBounds(this.bounds, x) vertexCount += 2 + emitFace(verts, x, c, j) } } this.lineCount[j] = vertexCount - this.lineOffset[j] } this.buffer.update(verts) } } proto.dispose = function() { this.shader.dispose() this.buffer.dispose() this.vao.dispose() } function createErrorBars(options) { var gl = options.gl var buffer = createBuffer(gl) var vao = createVAO(gl, [ { buffer: buffer, type: gl.FLOAT, size: 3, offset: 0, stride: 40 }, { buffer: buffer, type: gl.FLOAT, size: 4, offset: 12, stride: 40 }, { buffer: buffer, type: gl.FLOAT, size: 3, offset: 28, stride: 40 } ]) var shader = createShader(gl) shader.attributes.position.location = 0 shader.attributes.color.location = 1 shader.attributes.offset.location = 2 var result = new ErrorBars(gl, buffer, vao, shader) result.update(options) return result } },{"./shaders/index":134,"gl-buffer":128,"gl-vao":236}],134:[function(require,module,exports){ 'use strict' var createShader = require('gl-shader') var vertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position, offset;\nattribute vec4 color;\nuniform mat4 model, view, projection;\nuniform float capSize;\nvarying vec4 fragColor;\nvarying vec3 fragPosition;\n\nvoid main() {\n vec4 worldPosition = model * vec4(position, 1.0);\n worldPosition = (worldPosition / worldPosition.w) + vec4(capSize * offset, 0.0);\n gl_Position = projection * view * worldPosition;\n fragColor = color;\n fragPosition = position;\n}" var fragSrc = "precision mediump float;\n#define GLSLIFY 1\nuniform vec3 clipBounds[2];\nuniform float opacity;\nvarying vec3 fragPosition;\nvarying vec4 fragColor;\n\nvoid main() {\n if(any(lessThan(fragPosition, clipBounds[0])) || any(greaterThan(fragPosition, clipBounds[1]))) {\n discard;\n }\n gl_FragColor = opacity * fragColor;\n}" module.exports = function(gl) { return createShader(gl, vertSrc, fragSrc, null, [ {name: 'position', type: 'vec3'}, {name: 'offset', type: 'vec3'}, {name: 'color', type: 'vec4'} ]) } },{"gl-shader":220}],135:[function(require,module,exports){ 'use strict' var createTexture = require('gl-texture2d') module.exports = createFBO var colorAttachmentArrays = null var FRAMEBUFFER_UNSUPPORTED var FRAMEBUFFER_INCOMPLETE_ATTACHMENT var FRAMEBUFFER_INCOMPLETE_DIMENSIONS var FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT function saveFBOState(gl) { var fbo = gl.getParameter(gl.FRAMEBUFFER_BINDING) var rbo = gl.getParameter(gl.RENDERBUFFER_BINDING) var tex = gl.getParameter(gl.TEXTURE_BINDING_2D) return [fbo, rbo, tex] } function restoreFBOState(gl, data) { gl.bindFramebuffer(gl.FRAMEBUFFER, data[0]) gl.bindRenderbuffer(gl.RENDERBUFFER, data[1]) gl.bindTexture(gl.TEXTURE_2D, data[2]) } function lazyInitColorAttachments(gl, ext) { var maxColorAttachments = gl.getParameter(ext.MAX_COLOR_ATTACHMENTS_WEBGL) colorAttachmentArrays = new Array(maxColorAttachments + 1) for(var i=0; i<=maxColorAttachments; ++i) { var x = new Array(maxColorAttachments) for(var j=0; j 1) { ext.drawBuffersWEBGL(colorAttachmentArrays[numColors]) } //Allocate depth/stencil buffers var WEBGL_depth_texture = gl.getExtension('WEBGL_depth_texture') if(WEBGL_depth_texture) { if(useStencil) { fbo.depth = initTexture(gl, width, height, WEBGL_depth_texture.UNSIGNED_INT_24_8_WEBGL, gl.DEPTH_STENCIL, gl.DEPTH_STENCIL_ATTACHMENT) } else if(useDepth) { fbo.depth = initTexture(gl, width, height, gl.UNSIGNED_SHORT, gl.DEPTH_COMPONENT, gl.DEPTH_ATTACHMENT) } } else { if(useDepth && useStencil) { fbo._depth_rb = initRenderBuffer(gl, width, height, gl.DEPTH_STENCIL, gl.DEPTH_STENCIL_ATTACHMENT) } else if(useDepth) { fbo._depth_rb = initRenderBuffer(gl, width, height, gl.DEPTH_COMPONENT16, gl.DEPTH_ATTACHMENT) } else if(useStencil) { fbo._depth_rb = initRenderBuffer(gl, width, height, gl.STENCIL_INDEX, gl.STENCIL_ATTACHMENT) } } //Check frame buffer state var status = gl.checkFramebufferStatus(gl.FRAMEBUFFER) if(status !== gl.FRAMEBUFFER_COMPLETE) { //Release all partially allocated resources fbo._destroyed = true //Release all resources gl.bindFramebuffer(gl.FRAMEBUFFER, null) gl.deleteFramebuffer(fbo.handle) fbo.handle = null if(fbo.depth) { fbo.depth.dispose() fbo.depth = null } if(fbo._depth_rb) { gl.deleteRenderbuffer(fbo._depth_rb) fbo._depth_rb = null } for(var i=0; i maxFBOSize || h < 0 || h > maxFBOSize) { throw new Error('gl-fbo: Can\'t resize FBO, invalid dimensions') } //Update shape fbo._shape[0] = w fbo._shape[1] = h //Save framebuffer state var state = saveFBOState(gl) //Resize framebuffer attachments for(var i=0; i maxFBOSize || height < 0 || height > maxFBOSize) { throw new Error('gl-fbo: Parameters are too large for FBO') } //Handle each option type options = options || {} //Figure out number of color buffers to use var numColors = 1 if('color' in options) { numColors = Math.max(options.color|0, 0) if(numColors < 0) { throw new Error('gl-fbo: Must specify a nonnegative number of colors') } if(numColors > 1) { //Check if multiple render targets supported if(!WEBGL_draw_buffers) { throw new Error('gl-fbo: Multiple draw buffer extension not supported') } else if(numColors > gl.getParameter(WEBGL_draw_buffers.MAX_COLOR_ATTACHMENTS_WEBGL)) { throw new Error('gl-fbo: Context does not support ' + numColors + ' draw buffers') } } } //Determine whether to use floating point textures var colorType = gl.UNSIGNED_BYTE var OES_texture_float = gl.getExtension('OES_texture_float') if(options.float && numColors > 0) { if(!OES_texture_float) { throw new Error('gl-fbo: Context does not support floating point textures') } colorType = gl.FLOAT } else if(options.preferFloat && numColors > 0) { if(OES_texture_float) { colorType = gl.FLOAT } } //Check if we should use depth buffer var useDepth = true if('depth' in options) { useDepth = !!options.depth } //Check if we should use a stencil buffer var useStencil = false if('stencil' in options) { useStencil = !!options.stencil } return new Framebuffer( gl, width, height, colorType, numColors, useDepth, useStencil, WEBGL_draw_buffers) } },{"gl-texture2d":232}],136:[function(require,module,exports){ var sprintf = require('sprintf-js').sprintf; var glConstants = require('gl-constants/lookup'); var shaderName = require('glsl-shader-name'); var addLineNumbers = require('add-line-numbers'); module.exports = formatCompilerError; function formatCompilerError(errLog, src, type) { "use strict"; var name = shaderName(src) || 'of unknown name (see npm glsl-shader-name)'; var typeName = 'unknown type'; if (type !== undefined) { typeName = type === glConstants.FRAGMENT_SHADER ? 'fragment' : 'vertex' } var longForm = sprintf('Error compiling %s shader %s:\n', typeName, name); var shortForm = sprintf("%s%s", longForm, errLog); var errorStrings = errLog.split('\n'); var errors = {}; for (var i = 0; i < errorStrings.length; i++) { var errorString = errorStrings[i]; if (errorString === '') continue; var lineNo = parseInt(errorString.split(':')[2]); if (isNaN(lineNo)) { throw new Error(sprintf('Could not parse error: %s', errorString)); } errors[lineNo] = errorString; } var lines = addLineNumbers(src).split('\n'); for (var i = 0; i < lines.length; i++) { if (!errors[i+3] && !errors[i+2] && !errors[i+1]) continue; var line = lines[i]; longForm += line + '\n'; if (errors[i+1]) { var e = errors[i+1]; e = e.substr(e.split(':', 3).join(':').length + 1).trim(); longForm += sprintf('^^^ %s\n\n', e); } } return { long: longForm.trim(), short: shortForm.trim() }; } },{"add-line-numbers":29,"gl-constants/lookup":130,"glsl-shader-name":244,"sprintf-js":484}],137:[function(require,module,exports){ exports.lineVertex = "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 aHi, aLo, dHi, dLo;\n\nuniform vec2 scaleHi, translateHi, scaleLo, translateLo, screenShape;\nuniform float width;\n\nvarying vec2 direction;\n\n\nvec2 project_1_0(vec2 scHi, vec2 trHi, vec2 scLo, vec2 trLo, vec2 posHi, vec2 posLo) {\n return (posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo;\n}\n\n\nvec2 project_2_1(vec2 scHi, vec2 scLo, vec2 posHi, vec2 posLo) {\n return scHi * posHi\n + scLo * posHi\n + scHi * posLo\n + scLo * posLo;\n}\n\nvoid main() {\n vec2 p = project_1_0(scaleHi, translateHi, scaleLo, translateLo, aHi, aLo);\n vec2 dir = project_2_1(scaleHi, scaleLo, dHi, dLo);\n vec2 n = 0.5 * width * normalize(screenShape.yx * vec2(dir.y, -dir.x)) / screenShape.xy;\n vec2 tangent = normalize(screenShape.xy * dir);\n if(dir.x < 0.0 || (dir.x == 0.0 && dir.y < 0.0)) {\n direction = -tangent;\n } else {\n direction = tangent;\n }\n gl_Position = vec4(p + n, 0.0, 1.0);\n}" exports.lineFragment = "precision highp float;\n#define GLSLIFY 1\n\nuniform vec4 color;\nuniform vec2 screenShape;\nuniform sampler2D dashPattern;\nuniform float dashLength;\n\nvarying vec2 direction;\n\nvoid main() {\n float t = fract(dot(direction, gl_FragCoord.xy) / dashLength);\n vec4 pcolor = color * texture2D(dashPattern, vec2(t, 0.0)).r;\n gl_FragColor = vec4(pcolor.rgb * pcolor.a, pcolor.a);\n}" exports.mitreVertex = "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 aHi, aLo;\n\nuniform vec2 scaleHi, translateHi, scaleLo, translateLo;\nuniform float radius;\n\n\nvec2 project_1_0(vec2 scHi, vec2 trHi, vec2 scLo, vec2 trLo, vec2 posHi, vec2 posLo) {\n return (posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo;\n}\n\n\nvoid main() {\n vec2 p = project_1_0(scaleHi, translateHi, scaleLo, translateLo, aHi, aLo);\n gl_Position = vec4(p, 0.0, 1.0);\n gl_PointSize = radius;\n}" exports.mitreFragment = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec4 color;\n\nvoid main() {\n if(length(gl_PointCoord.xy - 0.5) > 0.25) {\n discard;\n }\n gl_FragColor = vec4(color.rgb, color.a);\n}" exports.pickVertex = "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 aHi, aLo, dHi;\nattribute vec4 pick0, pick1;\n\nuniform vec2 scaleHi, translateHi, scaleLo, translateLo, screenShape;\nuniform float width;\n\nvarying vec4 pickA, pickB;\n\n\nvec2 project_1_0(vec2 scHi, vec2 trHi, vec2 scLo, vec2 trLo, vec2 posHi, vec2 posLo) {\n return (posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo;\n}\n\n\nvoid main() {\n vec2 p = project_1_0(scaleHi, translateHi, scaleLo, translateLo, aHi, aLo);\n vec2 n = width * normalize(screenShape.yx * vec2(dHi.y, -dHi.x)) / screenShape.xy;\n gl_Position = vec4(p + n, 0, 1);\n pickA = pick0;\n pickB = pick1;\n}" exports.pickFragment = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec4 pickOffset;\n\nvarying vec4 pickA, pickB;\n\nvoid main() {\n vec4 fragId = vec4(pickA.xyz, 0.0);\n if(pickB.w > pickA.w) {\n fragId.xyz = pickB.xyz;\n }\n\n fragId += pickOffset;\n\n fragId.y += floor(fragId.x / 256.0);\n fragId.x -= floor(fragId.x / 256.0) * 256.0;\n\n fragId.z += floor(fragId.y / 256.0);\n fragId.y -= floor(fragId.y / 256.0) * 256.0;\n\n fragId.w += floor(fragId.z / 256.0);\n fragId.z -= floor(fragId.z / 256.0) * 256.0;\n\n gl_FragColor = fragId / 255.0;\n}" exports.fillVertex = "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 aHi, aLo, dHi;\n\nuniform vec2 scaleHi, translateHi, scaleLo, translateLo, projectAxis;\nuniform float projectValue, depth;\n\n\nvec2 project_1_0(vec2 scHi, vec2 trHi, vec2 scLo, vec2 trLo, vec2 posHi, vec2 posLo) {\n return (posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo;\n}\n\n\nvoid main() {\n vec2 p = project_1_0(scaleHi, translateHi, scaleLo, translateLo, aHi, aLo);\n if(dHi.y < 0.0 || (dHi.y == 0.0 && dHi.x < 0.0)) {\n if(dot(p, projectAxis) < projectValue) {\n p = p * (1.0 - abs(projectAxis)) + projectAxis * projectValue;\n }\n }\n gl_Position = vec4(p, depth, 1);\n}" exports.fillFragment = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec4 color;\n\nvoid main() {\n gl_FragColor = vec4(color.rgb * color.a, color.a);\n}" },{}],138:[function(require,module,exports){ 'use strict' module.exports = createLinePlot var createShader = require('gl-shader') var createBuffer = require('gl-buffer') var createTexture = require('gl-texture2d') var ndarray = require('ndarray') var pool = require('typedarray-pool') var SHADERS = require('./lib/shaders') function GLLine2D( plot, dashPattern, lineBufferHi, lineBufferLo, pickBuffer, lineShader, mitreShader, fillShader, pickShader) { this.plot = plot this.dashPattern = dashPattern this.lineBufferHi = lineBufferHi this.lineBufferLo = lineBufferLo this.pickBuffer = pickBuffer this.lineShader = lineShader this.mitreShader = mitreShader this.fillShader = fillShader this.pickShader = pickShader this.usingDashes = false this.bounds = [Infinity, Infinity, -Infinity, -Infinity] this.width = 1 this.color = [0, 0, 1, 1] //Fill to axes this.fill = [false, false, false, false] this.fillColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ] this.data = null this.numPoints = 0 this.vertCount = 0 this.pickOffset = 0 } var proto = GLLine2D.prototype proto.setProjectionModel = (function() { var pm = { scaleHi: new Float32Array([0, 0]), scaleLo: new Float32Array([0, 0]), translateHi: new Float32Array([0, 0]), translateLo: new Float32Array([0, 0]), screenShape: [0, 0] } return function() { var bounds = this.bounds var viewBox = this.plot.viewBox var dataBox = this.plot.dataBox var boundX = bounds[2] - bounds[0] var boundY = bounds[3] - bounds[1] var dataX = dataBox[2] - dataBox[0] var dataY = dataBox[3] - dataBox[1] var screenX = viewBox[2] - viewBox[0] var screenY = viewBox[3] - viewBox[1] var scaleX = 2 * boundX / dataX var scaleY = 2 * boundY / dataY var translateX = (bounds[0] - dataBox[0] - 0.5 * dataX) / boundX var translateY = (bounds[1] - dataBox[1] - 0.5 * dataY) / boundY pm.scaleHi[0] = scaleX pm.scaleHi[1] = scaleY pm.scaleLo[0] = scaleX - pm.scaleHi[0] pm.scaleLo[1] = scaleY - pm.scaleHi[1] pm.translateHi[0] = translateX pm.translateHi[1] = translateY pm.translateLo[0] = translateX - pm.translateHi[0] pm.translateLo[1] = translateY - pm.translateHi[1] pm.screenShape[0] = screenX pm.screenShape[1] = screenY return pm } })() proto.setProjectionUniforms = function(uniforms, projectionModel) { uniforms.scaleHi = projectionModel.scaleHi uniforms.scaleLo = projectionModel.scaleLo uniforms.translateHi = projectionModel.translateHi uniforms.translateLo = projectionModel.translateLo uniforms.screenShape = projectionModel.screenShape } proto.draw = (function() { var PX_AXIS = [1, 0] var NX_AXIS = [-1, 0] var PY_AXIS = [0, 1] var NY_AXIS = [0, -1] return function() { var count = this.vertCount if(!count) { return } var projectionModel = this.setProjectionModel() var plot = this.plot var width = this.width var gl = plot.gl var pixelRatio = plot.pixelRatio var color = this.color var fillAttributes = this.fillShader.attributes this.lineBufferLo.bind() fillAttributes.aLo.pointer(gl.FLOAT, false, 16, 0) this.lineBufferHi.bind() var fill = this.fill if(fill[0] || fill[1] || fill[2] || fill[3]) { var fillShader = this.fillShader fillShader.bind() var fillUniforms = fillShader.uniforms this.setProjectionUniforms(fillUniforms, projectionModel) fillUniforms.depth = plot.nextDepthValue() fillAttributes.aHi.pointer(gl.FLOAT, false, 16, 0) fillAttributes.dHi.pointer(gl.FLOAT, false, 16, 8) gl.depthMask(true) gl.enable(gl.DEPTH_TEST) var fillColor = this.fillColor if(fill[0]) { fillUniforms.color = fillColor[0] fillUniforms.projectAxis = NX_AXIS fillUniforms.projectValue = 1 gl.drawArrays(gl.TRIANGLES, 0, count) } if(fill[1]) { fillUniforms.color = fillColor[1] fillUniforms.projectAxis = NY_AXIS fillUniforms.projectValue = 1 gl.drawArrays(gl.TRIANGLES, 0, count) } if(fill[2]) { fillUniforms.color = fillColor[2] fillUniforms.projectAxis = PX_AXIS fillUniforms.projectValue = 1 gl.drawArrays(gl.TRIANGLES, 0, count) } if(fill[3]) { fillUniforms.color = fillColor[3] fillUniforms.projectAxis = PY_AXIS fillUniforms.projectValue = 1 gl.drawArrays(gl.TRIANGLES, 0, count) } gl.depthMask(false) gl.disable(gl.DEPTH_TEST) } var shader = this.lineShader shader.bind() this.lineBufferLo.bind() shader.attributes.aLo.pointer(gl.FLOAT, false, 16, 0) shader.attributes.dLo.pointer(gl.FLOAT, false, 16, 8) this.lineBufferHi.bind() var uniforms = shader.uniforms this.setProjectionUniforms(uniforms, projectionModel) uniforms.color = color uniforms.width = width * pixelRatio uniforms.dashPattern = this.dashPattern.bind() uniforms.dashLength = this.dashLength * pixelRatio var attributes = shader.attributes attributes.aHi.pointer(gl.FLOAT, false, 16, 0) attributes.dHi.pointer(gl.FLOAT, false, 16, 8) gl.drawArrays(gl.TRIANGLES, 0, count) //Draw mitres if(width > 2 && !this.usingDashes) { var mshader = this.mitreShader this.lineBufferLo.bind() mshader.attributes.aLo.pointer(gl.FLOAT, false, 48, 0) this.lineBufferHi.bind() mshader.bind() var muniforms = mshader.uniforms this.setProjectionUniforms(muniforms, projectionModel) muniforms.color = color muniforms.radius = width * pixelRatio mshader.attributes.aHi.pointer(gl.FLOAT, false, 48, 0) gl.drawArrays(gl.POINTS, 0, (count / 3) | 0) } } })() proto.drawPick = (function() { var PICK_OFFSET = [0, 0, 0, 0] return function(pickOffset) { var count = this.vertCount var numPoints = this.numPoints this.pickOffset = pickOffset if(!count) { return pickOffset + numPoints } var projectionModel = this.setProjectionModel() var plot = this.plot var width = this.width var gl = plot.gl var pixelRatio = plot.pickPixelRatio var shader = this.pickShader var pickBuffer = this.pickBuffer PICK_OFFSET[0] = pickOffset & 0xff PICK_OFFSET[1] = (pickOffset >>> 8) & 0xff PICK_OFFSET[2] = (pickOffset >>> 16) & 0xff PICK_OFFSET[3] = pickOffset >>> 24 shader.bind() var uniforms = shader.uniforms this.setProjectionUniforms(uniforms, projectionModel) uniforms.width = width * pixelRatio uniforms.pickOffset = PICK_OFFSET var attributes = shader.attributes this.lineBufferHi.bind() attributes.aHi.pointer(gl.FLOAT, false, 16, 0) attributes.dHi.pointer(gl.FLOAT, false, 16, 8) this.lineBufferLo.bind() attributes.aLo.pointer(gl.FLOAT, false, 16, 0) //attributes.dLo.pointer(gl.FLOAT, false, 16, 8) pickBuffer.bind() attributes.pick0.pointer(gl.UNSIGNED_BYTE, false, 8, 0) attributes.pick1.pointer(gl.UNSIGNED_BYTE, false, 8, 4) gl.drawArrays(gl.TRIANGLES, 0, count) return pickOffset + numPoints } })() proto.pick = function(x, y, value) { var pickOffset = this.pickOffset var pointCount = this.numPoints if(value < pickOffset || value >= pickOffset + pointCount) { return null } var pointId = value - pickOffset var points = this.data return { object: this, pointId: pointId, dataCoord: [points[2 * pointId], points[2 * pointId + 1]] } } function deepCopy(arr) { return arr.map(function(x) { return x.slice() }) } proto.update = function(options) { options = options || {} var gl = this.plot.gl var i, j, ptr, ax, ay this.color = (options.color || [0, 0, 1, 1]).slice() this.width = +(options.width || 1) this.fill = (options.fill || [false, false, false, false]).slice() this.fillColor = deepCopy(options.fillColor || [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]) var dashes = options.dashes || [1] var dashLength = 0 for(i = 0; i < dashes.length; ++i) { dashLength += dashes[i] } var dashData = pool.mallocUint8(dashLength) ptr = 0 var fillColor = 255 for(i = 0; i < dashes.length; ++i) { for(j = 0; j < dashes[i]; ++j) { dashData[ptr++] = fillColor } fillColor ^= 255 } this.dashPattern.dispose() this.usingDashes = dashes.length > 1 this.dashPattern = createTexture(gl, ndarray(dashData, [dashLength, 1, 4], [1, 0, 0])) this.dashPattern.minFilter = gl.NEAREST this.dashPattern.magFilter = gl.NEAREST this.dashLength = dashLength pool.free(dashData) var data = options.positions this.data = data var bounds = this.bounds bounds[0] = bounds[1] = Infinity bounds[2] = bounds[3] = -Infinity var numPoints = this.numPoints = data.length >>> 1 if(numPoints === 0) { return } for(i = 0; i < numPoints; ++i) { ax = data[2 * i] ay = data[2 * i + 1] if (isNaN(ax) || isNaN(ay)) { continue } bounds[0] = Math.min(bounds[0], ax) bounds[1] = Math.min(bounds[1], ay) bounds[2] = Math.max(bounds[2], ax) bounds[3] = Math.max(bounds[3], ay) } if(bounds[0] === bounds[2]) bounds[2] += 1 if(bounds[3] === bounds[1]) bounds[3] += 1 //Generate line data var lineData = pool.mallocFloat64(24 * (numPoints - 1)) var lineDataHi = pool.mallocFloat32(24 * (numPoints - 1)) var lineDataLo = pool.mallocFloat32(24 * (numPoints - 1)) var pickData = pool.mallocUint32(12 * (numPoints - 1)) var lineDataPtr = lineDataHi.length var pickDataPtr = pickData.length ptr = numPoints var count = 0 while(ptr > 1) { var id = --ptr ax = data[2 * ptr] ay = data[2 * ptr + 1] var next = id - 1 var bx = data[2 * next] var by = data[2 * next + 1] if (isNaN(ax) || isNaN(ay) || isNaN(bx) || isNaN(by)) { continue } count += 1 ax = (ax - bounds[0]) / (bounds[2] - bounds[0]) ay = (ay - bounds[1]) / (bounds[3] - bounds[1]) bx = (bx - bounds[0]) / (bounds[2] - bounds[0]) by = (by - bounds[1]) / (bounds[3] - bounds[1]) var dx = bx - ax var dy = by - ay var akey0 = id | (1 << 24) var akey1 = (id - 1) var bkey0 = id var bkey1 = (id - 1) | (1 << 24) lineData[--lineDataPtr] = -dy lineData[--lineDataPtr] = -dx lineData[--lineDataPtr] = ay lineData[--lineDataPtr] = ax pickData[--pickDataPtr] = akey0 pickData[--pickDataPtr] = akey1 lineData[--lineDataPtr] = dy lineData[--lineDataPtr] = dx lineData[--lineDataPtr] = by lineData[--lineDataPtr] = bx pickData[--pickDataPtr] = bkey0 pickData[--pickDataPtr] = bkey1 lineData[--lineDataPtr] = -dy lineData[--lineDataPtr] = -dx lineData[--lineDataPtr] = by lineData[--lineDataPtr] = bx pickData[--pickDataPtr] = bkey0 pickData[--pickDataPtr] = bkey1 lineData[--lineDataPtr] = dy lineData[--lineDataPtr] = dx lineData[--lineDataPtr] = by lineData[--lineDataPtr] = bx pickData[--pickDataPtr] = bkey0 pickData[--pickDataPtr] = bkey1 lineData[--lineDataPtr] = -dy lineData[--lineDataPtr] = -dx lineData[--lineDataPtr] = ay lineData[--lineDataPtr] = ax pickData[--pickDataPtr] = akey0 pickData[--pickDataPtr] = akey1 lineData[--lineDataPtr] = dy lineData[--lineDataPtr] = dx lineData[--lineDataPtr] = ay lineData[--lineDataPtr] = ax pickData[--pickDataPtr] = akey0 pickData[--pickDataPtr] = akey1 } for(i = 0; i < lineData.length; i++) { lineDataHi[i] = lineData[i] lineDataLo[i] = lineData[i] - lineDataHi[i] } this.vertCount = 6 * count this.lineBufferHi.update(lineDataHi.subarray(lineDataPtr)) this.lineBufferLo.update(lineDataLo.subarray(lineDataPtr)) this.pickBuffer.update(pickData.subarray(pickDataPtr)) pool.free(lineData) pool.free(lineDataHi) pool.free(lineDataLo) pool.free(pickData) } proto.dispose = function() { this.plot.removeObject(this) this.lineBufferLo.dispose() this.lineBufferHi.dispose() this.pickBuffer.dispose() this.lineShader.dispose() this.mitreShader.dispose() this.fillShader.dispose() this.pickShader.dispose() this.dashPattern.dispose() } function createLinePlot(plot, options) { var gl = plot.gl var lineBufferHi = createBuffer(gl) var lineBufferLo = createBuffer(gl) var pickBuffer = createBuffer(gl) var dashPattern = createTexture(gl, [1, 1]) var lineShader = createShader(gl, SHADERS.lineVertex, SHADERS.lineFragment) var mitreShader = createShader(gl, SHADERS.mitreVertex, SHADERS.mitreFragment) var fillShader = createShader(gl, SHADERS.fillVertex, SHADERS.fillFragment) var pickShader = createShader(gl, SHADERS.pickVertex, SHADERS.pickFragment) var linePlot = new GLLine2D( plot, dashPattern, lineBufferHi, lineBufferLo, pickBuffer, lineShader, mitreShader, fillShader, pickShader) plot.addObject(linePlot) linePlot.update(options) return linePlot } },{"./lib/shaders":137,"gl-buffer":128,"gl-shader":220,"gl-texture2d":232,"ndarray":427,"typedarray-pool":496}],139:[function(require,module,exports){ var createShader = require('gl-shader') var vertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position, nextPosition;\nattribute float arcLength, lineWidth;\nattribute vec4 color;\n\nuniform vec2 screenShape;\nuniform float pixelRatio;\nuniform mat4 model, view, projection;\n\nvarying vec4 fragColor;\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\n\nvoid main() {\n vec4 projected = projection * view * model * vec4(position, 1.0);\n vec4 tangentClip = projection * view * model * vec4(nextPosition - position, 0.0);\n vec2 tangent = normalize(screenShape * tangentClip.xy);\n vec2 offset = 0.5 * pixelRatio * lineWidth * vec2(tangent.y, -tangent.x) / screenShape;\n\n gl_Position = vec4(projected.xy + projected.w * offset, projected.zw);\n\n worldPosition = position;\n pixelArcLength = arcLength;\n fragColor = color;\n}\n" var forwardFrag = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec3 clipBounds[2];\nuniform sampler2D dashTexture;\nuniform float dashScale;\nuniform float opacity;\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if(any(lessThan(worldPosition, clipBounds[0])) || any(greaterThan(worldPosition, clipBounds[1]))) {\n discard;\n }\n float dashWeight = texture2D(dashTexture, vec2(dashScale * pixelArcLength, 0)).r;\n if(dashWeight < 0.5) {\n discard;\n }\n gl_FragColor = fragColor * opacity;\n}\n" var pickFrag = "precision mediump float;\n#define GLSLIFY 1\n\n#define FLOAT_MAX 1.70141184e38\n#define FLOAT_MIN 1.17549435e-38\n\nlowp vec4 encode_float_1_0(highp float v) {\n highp float av = abs(v);\n\n //Handle special cases\n if(av < FLOAT_MIN) {\n return vec4(0.0, 0.0, 0.0, 0.0);\n } else if(v > FLOAT_MAX) {\n return vec4(127.0, 128.0, 0.0, 0.0) / 255.0;\n } else if(v < -FLOAT_MAX) {\n return vec4(255.0, 128.0, 0.0, 0.0) / 255.0;\n }\n\n highp vec4 c = vec4(0,0,0,0);\n\n //Compute exponent and mantissa\n highp float e = floor(log2(av));\n highp float m = av * pow(2.0, -e) - 1.0;\n \n //Unpack mantissa\n c[1] = floor(128.0 * m);\n m -= c[1] / 128.0;\n c[2] = floor(32768.0 * m);\n m -= c[2] / 32768.0;\n c[3] = floor(8388608.0 * m);\n \n //Unpack exponent\n highp float ebias = e + 127.0;\n c[0] = floor(ebias / 2.0);\n ebias -= c[0] * 2.0;\n c[1] += floor(ebias) * 128.0; \n\n //Unpack sign bit\n c[0] += 128.0 * step(0.0, -v);\n\n //Scale back to range\n return c / 255.0;\n}\n\n\n\nuniform float pickId;\nuniform vec3 clipBounds[2];\n\nvarying vec3 worldPosition;\nvarying float pixelArcLength;\nvarying vec4 fragColor;\n\nvoid main() {\n if(any(lessThan(worldPosition, clipBounds[0])) || any(greaterThan(worldPosition, clipBounds[1]))) {\n discard;\n }\n gl_FragColor = vec4(pickId/255.0, encode_float_1_0(pixelArcLength).xyz);\n}" var ATTRIBUTES = [ {name: 'position', type: 'vec3'}, {name: 'nextPosition', type: 'vec3'}, {name: 'arcLength', type: 'float'}, {name: 'lineWidth', type: 'float'}, {name: 'color', type: 'vec4'} ] exports.createShader = function(gl) { return createShader(gl, vertSrc, forwardFrag, null, ATTRIBUTES) } exports.createPickShader = function(gl) { return createShader(gl, vertSrc, pickFrag, null, ATTRIBUTES) } },{"gl-shader":220}],140:[function(require,module,exports){ 'use strict' module.exports = createLinePlot var createBuffer = require('gl-buffer') var createVAO = require('gl-vao') var createTexture = require('gl-texture2d') var unpackFloat = require('glsl-read-float') var bsearch = require('binary-search-bounds') var ndarray = require('ndarray') var shaders = require('./lib/shaders') var createShader = shaders.createShader var createPickShader = shaders.createPickShader var identity = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1] function distance (a, b) { var s = 0.0 for (var i = 0; i < 3; ++i) { var d = a[i] - b[i] s += d * d } return Math.sqrt(s) } function filterClipBounds (bounds) { var result = [[-1e6, -1e6, -1e6], [1e6, 1e6, 1e6]] for (var i = 0; i < 3; ++i) { result[0][i] = Math.max(bounds[0][i], result[0][i]) result[1][i] = Math.min(bounds[1][i], result[1][i]) } return result } function PickResult (tau, position, index, dataCoordinate) { this.arcLength = tau this.position = position this.index = index this.dataCoordinate = dataCoordinate } function LinePlot (gl, shader, pickShader, buffer, vao, texture) { this.gl = gl this.shader = shader this.pickShader = pickShader this.buffer = buffer this.vao = vao this.clipBounds = [ [ -Infinity, -Infinity, -Infinity ], [ Infinity, Infinity, Infinity ]] this.points = [] this.arcLength = [] this.vertexCount = 0 this.bounds = [[0, 0, 0], [0, 0, 0]] this.pickId = 0 this.lineWidth = 1 this.texture = texture this.dashScale = 1 this.opacity = 1 this.dirty = true this.pixelRatio = 1 } var proto = LinePlot.prototype proto.isTransparent = function () { return this.opacity < 1 } proto.isOpaque = function () { return this.opacity >= 1 } proto.pickSlots = 1 proto.setPickBase = function (id) { this.pickId = id } proto.drawTransparent = proto.draw = function (camera) { var gl = this.gl var shader = this.shader var vao = this.vao shader.bind() shader.uniforms = { model: camera.model || identity, view: camera.view || identity, projection: camera.projection || identity, clipBounds: filterClipBounds(this.clipBounds), dashTexture: this.texture.bind(), dashScale: this.dashScale / this.arcLength[this.arcLength.length - 1], opacity: this.opacity, screenShape: [gl.drawingBufferWidth, gl.drawingBufferHeight], pixelRatio: this.pixelRatio } vao.bind() vao.draw(gl.TRIANGLE_STRIP, this.vertexCount) } proto.drawPick = function (camera) { var gl = this.gl var shader = this.pickShader var vao = this.vao shader.bind() shader.uniforms = { model: camera.model || identity, view: camera.view || identity, projection: camera.projection || identity, pickId: this.pickId, clipBounds: filterClipBounds(this.clipBounds), screenShape: [gl.drawingBufferWidth, gl.drawingBufferHeight], pixelRatio: this.pixelRatio } vao.bind() vao.draw(gl.TRIANGLE_STRIP, this.vertexCount) } proto.update = function (options) { var i, j this.dirty = true var connectGaps = !!options.connectGaps if ('dashScale' in options) { this.dashScale = options.dashScale } if ('opacity' in options) { this.opacity = +options.opacity } var positions = options.position || options.positions if (!positions) { return } // Default color var colors = options.color || options.colors || [0, 0, 0, 1] var lineWidth = options.lineWidth || 1 // Recalculate buffer data var buffer = [] var arcLengthArray = [] var pointArray = [] var arcLength = 0.0 var vertexCount = 0 var bounds = [ [ Infinity, Infinity, Infinity ], [ -Infinity, -Infinity, -Infinity ]] var hadGap = false fill_loop: for (i = 1; i < positions.length; ++i) { var a = positions[i - 1] var b = positions[i] arcLengthArray.push(arcLength) pointArray.push(a.slice()) for (j = 0; j < 3; ++j) { if (isNaN(a[j]) || isNaN(b[j]) || !isFinite(a[j]) || !isFinite(b[j])) { if (!connectGaps && buffer.length > 0) { for (var k = 0; k < 24; ++k) { buffer.push(buffer[buffer.length - 12]) } vertexCount += 2 hadGap = true } continue fill_loop } bounds[0][j] = Math.min(bounds[0][j], a[j], b[j]) bounds[1][j] = Math.max(bounds[1][j], a[j], b[j]) } var acolor, bcolor if (Array.isArray(colors[0])) { acolor = colors[i - 1] bcolor = colors[i] } else { acolor = bcolor = colors } if (acolor.length === 3) { acolor = [acolor[0], acolor[1], acolor[2], 1] } if (bcolor.length === 3) { bcolor = [bcolor[0], bcolor[1], bcolor[2], 1] } var w0 if (Array.isArray(lineWidth)) { w0 = lineWidth[i - 1] } else { w0 = lineWidth } var t0 = arcLength arcLength += distance(a, b) if (hadGap) { for (j = 0; j < 2; ++j) { buffer.push( a[0], a[1], a[2], b[0], b[1], b[2], t0, w0, acolor[0], acolor[1], acolor[2], acolor[3]) } vertexCount += 2 hadGap = false } buffer.push( a[0], a[1], a[2], b[0], b[1], b[2], t0, w0, acolor[0], acolor[1], acolor[2], acolor[3], a[0], a[1], a[2], b[0], b[1], b[2], t0, -w0, acolor[0], acolor[1], acolor[2], acolor[3], b[0], b[1], b[2], a[0], a[1], a[2], arcLength, -w0, bcolor[0], bcolor[1], bcolor[2], bcolor[3], b[0], b[1], b[2], a[0], a[1], a[2], arcLength, w0, bcolor[0], bcolor[1], bcolor[2], bcolor[3]) vertexCount += 4 } this.buffer.update(buffer) arcLengthArray.push(arcLength) pointArray.push(positions[positions.length - 1].slice()) this.bounds = bounds this.vertexCount = vertexCount this.points = pointArray this.arcLength = arcLengthArray if ('dashes' in options) { var dashArray = options.dashes // Calculate prefix sum var prefixSum = dashArray.slice() prefixSum.unshift(0) for (i = 1; i < prefixSum.length; ++i) { prefixSum[i] = prefixSum[i - 1] + prefixSum[i] } var dashTexture = ndarray(new Array(256 * 4), [256, 1, 4]) for (i = 0; i < 256; ++i) { for (j = 0; j < 4; ++j) { dashTexture.set(i, 0, j, 0) } if (bsearch.le(prefixSum, prefixSum[prefixSum.length - 1] * i / 255.0) & 1) { dashTexture.set(i, 0, 0, 0) } else { dashTexture.set(i, 0, 0, 255) } } this.texture.setPixels(dashTexture) } } proto.dispose = function () { this.shader.dispose() this.vao.dispose() this.buffer.dispose() } proto.pick = function (selection) { if (!selection) { return null } if (selection.id !== this.pickId) { return null } var tau = unpackFloat( selection.value[0], selection.value[1], selection.value[2], 0) var index = bsearch.le(this.arcLength, tau) if (index < 0) { return null } if (index === this.arcLength.length - 1) { return new PickResult( this.arcLength[this.arcLength.length - 1], this.points[this.points.length - 1].slice(), index) } var a = this.points[index] var b = this.points[Math.min(index + 1, this.points.length - 1)] var t = (tau - this.arcLength[index]) / (this.arcLength[index + 1] - this.arcLength[index]) var ti = 1.0 - t var x = [0, 0, 0] for (var i = 0; i < 3; ++i) { x[i] = ti * a[i] + t * b[i] } var dataIndex = Math.min((t < 0.5) ? index : (index + 1), this.points.length - 1) return new PickResult( tau, x, dataIndex, this.points[dataIndex]) } function createLinePlot (options) { var gl = options.gl || (options.scene && options.scene.gl) var shader = createShader(gl) shader.attributes.position.location = 0 shader.attributes.nextPosition.location = 1 shader.attributes.arcLength.location = 2 shader.attributes.lineWidth.location = 3 shader.attributes.color.location = 4 var pickShader = createPickShader(gl) pickShader.attributes.position.location = 0 pickShader.attributes.nextPosition.location = 1 pickShader.attributes.arcLength.location = 2 pickShader.attributes.lineWidth.location = 3 pickShader.attributes.color.location = 4 var buffer = createBuffer(gl) var vao = createVAO(gl, [ { 'buffer': buffer, 'size': 3, 'offset': 0, 'stride': 48 }, { 'buffer': buffer, 'size': 3, 'offset': 12, 'stride': 48 }, { 'buffer': buffer, 'size': 1, 'offset': 24, 'stride': 48 }, { 'buffer': buffer, 'size': 1, 'offset': 28, 'stride': 48 }, { 'buffer': buffer, 'size': 4, 'offset': 32, 'stride': 48 } ]) // Create texture for dash pattern var defaultTexture = ndarray(new Array(256 * 4), [256, 1, 4]) for (var i = 0; i < 256 * 4; ++i) { defaultTexture.data[i] = 255 } var texture = createTexture(gl, defaultTexture) texture.wrap = gl.REPEAT var linePlot = new LinePlot(gl, shader, pickShader, buffer, vao, texture) linePlot.update(options) return linePlot } },{"./lib/shaders":139,"binary-search-bounds":53,"gl-buffer":128,"gl-texture2d":232,"gl-vao":236,"glsl-read-float":243,"ndarray":427}],141:[function(require,module,exports){ module.exports = invert /** * Inverts a mat2 * * @alias mat2.invert * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ function invert(out, a) { var a0 = a[0] var a1 = a[1] var a2 = a[2] var a3 = a[3] var det = a0 * a3 - a2 * a1 if (!det) return null det = 1.0 / det out[0] = a3 * det out[1] = -a1 * det out[2] = -a2 * det out[3] = a0 * det return out } },{}],142:[function(require,module,exports){ module.exports = invert /** * Inverts a mat3 * * @alias mat3.invert * @param {mat3} out the receiving matrix * @param {mat3} a the source matrix * @returns {mat3} out */ function invert(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2] var a10 = a[3], a11 = a[4], a12 = a[5] var a20 = a[6], a21 = a[7], a22 = a[8] var b01 = a22 * a11 - a12 * a21 var b11 = -a22 * a10 + a12 * a20 var b21 = a21 * a10 - a11 * a20 // Calculate the determinant var det = a00 * b01 + a01 * b11 + a02 * b21 if (!det) return null det = 1.0 / det out[0] = b01 * det out[1] = (-a22 * a01 + a02 * a21) * det out[2] = (a12 * a01 - a02 * a11) * det out[3] = b11 * det out[4] = (a22 * a00 - a02 * a20) * det out[5] = (-a12 * a00 + a02 * a10) * det out[6] = b21 * det out[7] = (-a21 * a00 + a01 * a20) * det out[8] = (a11 * a00 - a01 * a10) * det return out } },{}],143:[function(require,module,exports){ module.exports = clone; /** * Creates a new mat4 initialized with values from an existing matrix * * @param {mat4} a matrix to clone * @returns {mat4} a new 4x4 matrix */ function clone(a) { var out = new Float32Array(16); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; },{}],144:[function(require,module,exports){ module.exports = create; /** * Creates a new identity mat4 * * @returns {mat4} a new 4x4 matrix */ function create() { var out = new Float32Array(16); out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; },{}],145:[function(require,module,exports){ module.exports = determinant; /** * Calculates the determinant of a mat4 * * @param {mat4} a the source matrix * @returns {Number} determinant of a */ function determinant(a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15], b00 = a00 * a11 - a01 * a10, b01 = a00 * a12 - a02 * a10, b02 = a00 * a13 - a03 * a10, b03 = a01 * a12 - a02 * a11, b04 = a01 * a13 - a03 * a11, b05 = a02 * a13 - a03 * a12, b06 = a20 * a31 - a21 * a30, b07 = a20 * a32 - a22 * a30, b08 = a20 * a33 - a23 * a30, b09 = a21 * a32 - a22 * a31, b10 = a21 * a33 - a23 * a31, b11 = a22 * a33 - a23 * a32; // Calculate the determinant return b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; }; },{}],146:[function(require,module,exports){ module.exports = fromQuat; /** * Creates a matrix from a quaternion rotation. * * @param {mat4} out mat4 receiving operation result * @param {quat4} q Rotation quaternion * @returns {mat4} out */ function fromQuat(out, q) { var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, yx = y * x2, yy = y * y2, zx = z * x2, zy = z * y2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2; out[0] = 1 - yy - zz; out[1] = yx + wz; out[2] = zx - wy; out[3] = 0; out[4] = yx - wz; out[5] = 1 - xx - zz; out[6] = zy + wx; out[7] = 0; out[8] = zx + wy; out[9] = zy - wx; out[10] = 1 - xx - yy; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; },{}],147:[function(require,module,exports){ module.exports = fromRotationTranslation; /** * Creates a matrix from a quaternion rotation and vector translation * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.translate(dest, vec); * var quatMat = mat4.create(); * quat4.toMat4(quat, quatMat); * mat4.multiply(dest, quatMat); * * @param {mat4} out mat4 receiving operation result * @param {quat4} q Rotation quaternion * @param {vec3} v Translation vector * @returns {mat4} out */ function fromRotationTranslation(out, q, v) { // Quaternion math var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, xy = x * y2, xz = x * z2, yy = y * y2, yz = y * z2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2; out[0] = 1 - (yy + zz); out[1] = xy + wz; out[2] = xz - wy; out[3] = 0; out[4] = xy - wz; out[5] = 1 - (xx + zz); out[6] = yz + wx; out[7] = 0; out[8] = xz + wy; out[9] = yz - wx; out[10] = 1 - (xx + yy); out[11] = 0; out[12] = v[0]; out[13] = v[1]; out[14] = v[2]; out[15] = 1; return out; }; },{}],148:[function(require,module,exports){ module.exports = identity; /** * Set a mat4 to the identity matrix * * @param {mat4} out the receiving matrix * @returns {mat4} out */ function identity(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; },{}],149:[function(require,module,exports){ module.exports = invert; /** * Inverts a mat4 * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ function invert(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15], b00 = a00 * a11 - a01 * a10, b01 = a00 * a12 - a02 * a10, b02 = a00 * a13 - a03 * a10, b03 = a01 * a12 - a02 * a11, b04 = a01 * a13 - a03 * a11, b05 = a02 * a13 - a03 * a12, b06 = a20 * a31 - a21 * a30, b07 = a20 * a32 - a22 * a30, b08 = a20 * a33 - a23 * a30, b09 = a21 * a32 - a22 * a31, b10 = a21 * a33 - a23 * a31, b11 = a22 * a33 - a23 * a32, // Calculate the determinant det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; if (!det) { return null; } det = 1.0 / det; out[0] = (a11 * b11 - a12 * b10 + a13 * b09) * det; out[1] = (a02 * b10 - a01 * b11 - a03 * b09) * det; out[2] = (a31 * b05 - a32 * b04 + a33 * b03) * det; out[3] = (a22 * b04 - a21 * b05 - a23 * b03) * det; out[4] = (a12 * b08 - a10 * b11 - a13 * b07) * det; out[5] = (a00 * b11 - a02 * b08 + a03 * b07) * det; out[6] = (a32 * b02 - a30 * b05 - a33 * b01) * det; out[7] = (a20 * b05 - a22 * b02 + a23 * b01) * det; out[8] = (a10 * b10 - a11 * b08 + a13 * b06) * det; out[9] = (a01 * b08 - a00 * b10 - a03 * b06) * det; out[10] = (a30 * b04 - a31 * b02 + a33 * b00) * det; out[11] = (a21 * b02 - a20 * b04 - a23 * b00) * det; out[12] = (a11 * b07 - a10 * b09 - a12 * b06) * det; out[13] = (a00 * b09 - a01 * b07 + a02 * b06) * det; out[14] = (a31 * b01 - a30 * b03 - a32 * b00) * det; out[15] = (a20 * b03 - a21 * b01 + a22 * b00) * det; return out; }; },{}],150:[function(require,module,exports){ var identity = require('./identity'); module.exports = lookAt; /** * Generates a look-at matrix with the given eye position, focal point, and up axis * * @param {mat4} out mat4 frustum matrix will be written into * @param {vec3} eye Position of the viewer * @param {vec3} center Point the viewer is looking at * @param {vec3} up vec3 pointing up * @returns {mat4} out */ function lookAt(out, eye, center, up) { var x0, x1, x2, y0, y1, y2, z0, z1, z2, len, eyex = eye[0], eyey = eye[1], eyez = eye[2], upx = up[0], upy = up[1], upz = up[2], centerx = center[0], centery = center[1], centerz = center[2]; if (Math.abs(eyex - centerx) < 0.000001 && Math.abs(eyey - centery) < 0.000001 && Math.abs(eyez - centerz) < 0.000001) { return identity(out); } z0 = eyex - centerx; z1 = eyey - centery; z2 = eyez - centerz; len = 1 / Math.sqrt(z0 * z0 + z1 * z1 + z2 * z2); z0 *= len; z1 *= len; z2 *= len; x0 = upy * z2 - upz * z1; x1 = upz * z0 - upx * z2; x2 = upx * z1 - upy * z0; len = Math.sqrt(x0 * x0 + x1 * x1 + x2 * x2); if (!len) { x0 = 0; x1 = 0; x2 = 0; } else { len = 1 / len; x0 *= len; x1 *= len; x2 *= len; } y0 = z1 * x2 - z2 * x1; y1 = z2 * x0 - z0 * x2; y2 = z0 * x1 - z1 * x0; len = Math.sqrt(y0 * y0 + y1 * y1 + y2 * y2); if (!len) { y0 = 0; y1 = 0; y2 = 0; } else { len = 1 / len; y0 *= len; y1 *= len; y2 *= len; } out[0] = x0; out[1] = y0; out[2] = z0; out[3] = 0; out[4] = x1; out[5] = y1; out[6] = z1; out[7] = 0; out[8] = x2; out[9] = y2; out[10] = z2; out[11] = 0; out[12] = -(x0 * eyex + x1 * eyey + x2 * eyez); out[13] = -(y0 * eyex + y1 * eyey + y2 * eyez); out[14] = -(z0 * eyex + z1 * eyey + z2 * eyez); out[15] = 1; return out; }; },{"./identity":148}],151:[function(require,module,exports){ module.exports = multiply; /** * Multiplies two mat4's * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand * @param {mat4} b the second operand * @returns {mat4} out */ function multiply(out, a, b) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15]; // Cache only the current line of the second matrix var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; out[0] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[1] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[2] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[3] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[4]; b1 = b[5]; b2 = b[6]; b3 = b[7]; out[4] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[5] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[6] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[7] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[8]; b1 = b[9]; b2 = b[10]; b3 = b[11]; out[8] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[9] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[10] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[11] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[12]; b1 = b[13]; b2 = b[14]; b3 = b[15]; out[12] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[13] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[14] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[15] = b0*a03 + b1*a13 + b2*a23 + b3*a33; return out; }; },{}],152:[function(require,module,exports){ module.exports = perspective; /** * Generates a perspective projection matrix with the given bounds * * @param {mat4} out mat4 frustum matrix will be written into * @param {number} fovy Vertical field of view in radians * @param {number} aspect Aspect ratio. typically viewport width/height * @param {number} near Near bound of the frustum * @param {number} far Far bound of the frustum * @returns {mat4} out */ function perspective(out, fovy, aspect, near, far) { var f = 1.0 / Math.tan(fovy / 2), nf = 1 / (near - far); out[0] = f / aspect; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = f; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = (far + near) * nf; out[11] = -1; out[12] = 0; out[13] = 0; out[14] = (2 * far * near) * nf; out[15] = 0; return out; }; },{}],153:[function(require,module,exports){ module.exports = rotate; /** * Rotates a mat4 by the given angle * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @param {vec3} axis the axis to rotate around * @returns {mat4} out */ function rotate(out, a, rad, axis) { var x = axis[0], y = axis[1], z = axis[2], len = Math.sqrt(x * x + y * y + z * z), s, c, t, a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23, b00, b01, b02, b10, b11, b12, b20, b21, b22; if (Math.abs(len) < 0.000001) { return null; } len = 1 / len; x *= len; y *= len; z *= len; s = Math.sin(rad); c = Math.cos(rad); t = 1 - c; a00 = a[0]; a01 = a[1]; a02 = a[2]; a03 = a[3]; a10 = a[4]; a11 = a[5]; a12 = a[6]; a13 = a[7]; a20 = a[8]; a21 = a[9]; a22 = a[10]; a23 = a[11]; // Construct the elements of the rotation matrix b00 = x * x * t + c; b01 = y * x * t + z * s; b02 = z * x * t - y * s; b10 = x * y * t - z * s; b11 = y * y * t + c; b12 = z * y * t + x * s; b20 = x * z * t + y * s; b21 = y * z * t - x * s; b22 = z * z * t + c; // Perform rotation-specific matrix multiplication out[0] = a00 * b00 + a10 * b01 + a20 * b02; out[1] = a01 * b00 + a11 * b01 + a21 * b02; out[2] = a02 * b00 + a12 * b01 + a22 * b02; out[3] = a03 * b00 + a13 * b01 + a23 * b02; out[4] = a00 * b10 + a10 * b11 + a20 * b12; out[5] = a01 * b10 + a11 * b11 + a21 * b12; out[6] = a02 * b10 + a12 * b11 + a22 * b12; out[7] = a03 * b10 + a13 * b11 + a23 * b12; out[8] = a00 * b20 + a10 * b21 + a20 * b22; out[9] = a01 * b20 + a11 * b21 + a21 * b22; out[10] = a02 * b20 + a12 * b21 + a22 * b22; out[11] = a03 * b20 + a13 * b21 + a23 * b22; if (a !== out) { // If the source and destination differ, copy the unchanged last row out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } return out; }; },{}],154:[function(require,module,exports){ module.exports = rotateX; /** * Rotates a matrix by the given angle around the X axis * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ function rotateX(out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11]; if (a !== out) { // If the source and destination differ, copy the unchanged rows out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[4] = a10 * c + a20 * s; out[5] = a11 * c + a21 * s; out[6] = a12 * c + a22 * s; out[7] = a13 * c + a23 * s; out[8] = a20 * c - a10 * s; out[9] = a21 * c - a11 * s; out[10] = a22 * c - a12 * s; out[11] = a23 * c - a13 * s; return out; }; },{}],155:[function(require,module,exports){ module.exports = rotateY; /** * Rotates a matrix by the given angle around the Y axis * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ function rotateY(out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11]; if (a !== out) { // If the source and destination differ, copy the unchanged rows out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[0] = a00 * c - a20 * s; out[1] = a01 * c - a21 * s; out[2] = a02 * c - a22 * s; out[3] = a03 * c - a23 * s; out[8] = a00 * s + a20 * c; out[9] = a01 * s + a21 * c; out[10] = a02 * s + a22 * c; out[11] = a03 * s + a23 * c; return out; }; },{}],156:[function(require,module,exports){ module.exports = rotateZ; /** * Rotates a matrix by the given angle around the Z axis * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ function rotateZ(out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7]; if (a !== out) { // If the source and destination differ, copy the unchanged last row out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[0] = a00 * c + a10 * s; out[1] = a01 * c + a11 * s; out[2] = a02 * c + a12 * s; out[3] = a03 * c + a13 * s; out[4] = a10 * c - a00 * s; out[5] = a11 * c - a01 * s; out[6] = a12 * c - a02 * s; out[7] = a13 * c - a03 * s; return out; }; },{}],157:[function(require,module,exports){ module.exports = scale; /** * Scales the mat4 by the dimensions in the given vec3 * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to scale * @param {vec3} v the vec3 to scale the matrix by * @returns {mat4} out **/ function scale(out, a, v) { var x = v[0], y = v[1], z = v[2]; out[0] = a[0] * x; out[1] = a[1] * x; out[2] = a[2] * x; out[3] = a[3] * x; out[4] = a[4] * y; out[5] = a[5] * y; out[6] = a[6] * y; out[7] = a[7] * y; out[8] = a[8] * z; out[9] = a[9] * z; out[10] = a[10] * z; out[11] = a[11] * z; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; },{}],158:[function(require,module,exports){ module.exports = translate; /** * Translate a mat4 by the given vector * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to translate * @param {vec3} v vector to translate by * @returns {mat4} out */ function translate(out, a, v) { var x = v[0], y = v[1], z = v[2], a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23; if (a === out) { out[12] = a[0] * x + a[4] * y + a[8] * z + a[12]; out[13] = a[1] * x + a[5] * y + a[9] * z + a[13]; out[14] = a[2] * x + a[6] * y + a[10] * z + a[14]; out[15] = a[3] * x + a[7] * y + a[11] * z + a[15]; } else { a00 = a[0]; a01 = a[1]; a02 = a[2]; a03 = a[3]; a10 = a[4]; a11 = a[5]; a12 = a[6]; a13 = a[7]; a20 = a[8]; a21 = a[9]; a22 = a[10]; a23 = a[11]; out[0] = a00; out[1] = a01; out[2] = a02; out[3] = a03; out[4] = a10; out[5] = a11; out[6] = a12; out[7] = a13; out[8] = a20; out[9] = a21; out[10] = a22; out[11] = a23; out[12] = a00 * x + a10 * y + a20 * z + a[12]; out[13] = a01 * x + a11 * y + a21 * z + a[13]; out[14] = a02 * x + a12 * y + a22 * z + a[14]; out[15] = a03 * x + a13 * y + a23 * z + a[15]; } return out; }; },{}],159:[function(require,module,exports){ module.exports = transpose; /** * Transpose the values of a mat4 * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ function transpose(out, a) { // If we are transposing ourselves we can skip a few steps but have to cache some values if (out === a) { var a01 = a[1], a02 = a[2], a03 = a[3], a12 = a[6], a13 = a[7], a23 = a[11]; out[1] = a[4]; out[2] = a[8]; out[3] = a[12]; out[4] = a01; out[6] = a[9]; out[7] = a[13]; out[8] = a02; out[9] = a12; out[11] = a[14]; out[12] = a03; out[13] = a13; out[14] = a23; } else { out[0] = a[0]; out[1] = a[4]; out[2] = a[8]; out[3] = a[12]; out[4] = a[1]; out[5] = a[5]; out[6] = a[9]; out[7] = a[13]; out[8] = a[2]; out[9] = a[6]; out[10] = a[10]; out[11] = a[14]; out[12] = a[3]; out[13] = a[7]; out[14] = a[11]; out[15] = a[15]; } return out; }; },{}],160:[function(require,module,exports){ 'use strict' module.exports = invert var invert2 = require('gl-mat2/invert') var invert3 = require('gl-mat3/invert') var invert4 = require('gl-mat4/invert') function invert(out, M) { switch(M.length) { case 0: break case 1: out[0] = 1.0 / M[0] break case 4: invert2(out, M) break case 9: invert3(out, M) break case 16: invert4(out, M) break default: throw new Error('currently supports matrices up to 4x4') break } return out } },{"gl-mat2/invert":141,"gl-mat3/invert":142,"gl-mat4/invert":149}],161:[function(require,module,exports){ /** * @fileoverview gl-matrix - High performance matrix and vector operations * @author Brandon Jones * @author Colin MacKenzie IV * @version 2.3.2 */ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ // END HEADER exports.glMatrix = require("./gl-matrix/common.js"); exports.mat2 = require("./gl-matrix/mat2.js"); exports.mat2d = require("./gl-matrix/mat2d.js"); exports.mat3 = require("./gl-matrix/mat3.js"); exports.mat4 = require("./gl-matrix/mat4.js"); exports.quat = require("./gl-matrix/quat.js"); exports.vec2 = require("./gl-matrix/vec2.js"); exports.vec3 = require("./gl-matrix/vec3.js"); exports.vec4 = require("./gl-matrix/vec4.js"); },{"./gl-matrix/common.js":162,"./gl-matrix/mat2.js":163,"./gl-matrix/mat2d.js":164,"./gl-matrix/mat3.js":165,"./gl-matrix/mat4.js":166,"./gl-matrix/quat.js":167,"./gl-matrix/vec2.js":168,"./gl-matrix/vec3.js":169,"./gl-matrix/vec4.js":170}],162:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * @class Common utilities * @name glMatrix */ var glMatrix = {}; // Configuration Constants glMatrix.EPSILON = 0.000001; glMatrix.ARRAY_TYPE = (typeof Float32Array !== 'undefined') ? Float32Array : Array; glMatrix.RANDOM = Math.random; glMatrix.ENABLE_SIMD = false; // Capability detection glMatrix.SIMD_AVAILABLE = (glMatrix.ARRAY_TYPE === Float32Array) && ('SIMD' in this); glMatrix.USE_SIMD = glMatrix.ENABLE_SIMD && glMatrix.SIMD_AVAILABLE; /** * Sets the type of array used when creating new vectors and matrices * * @param {Type} type Array type, such as Float32Array or Array */ glMatrix.setMatrixArrayType = function(type) { glMatrix.ARRAY_TYPE = type; } var degree = Math.PI / 180; /** * Convert Degree To Radian * * @param {Number} Angle in Degrees */ glMatrix.toRadian = function(a){ return a * degree; } /** * Tests whether or not the arguments have approximately the same value, within an absolute * or relative tolerance of glMatrix.EPSILON (an absolute tolerance is used for values less * than or equal to 1.0, and a relative tolerance is used for larger values) * * @param {Number} a The first number to test. * @param {Number} b The second number to test. * @returns {Boolean} True if the numbers are approximately equal, false otherwise. */ glMatrix.equals = function(a, b) { return Math.abs(a - b) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a), Math.abs(b)); } module.exports = glMatrix; },{}],163:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 2x2 Matrix * @name mat2 */ var mat2 = {}; /** * Creates a new identity mat2 * * @returns {mat2} a new 2x2 matrix */ mat2.create = function() { var out = new glMatrix.ARRAY_TYPE(4); out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; return out; }; /** * Creates a new mat2 initialized with values from an existing matrix * * @param {mat2} a matrix to clone * @returns {mat2} a new 2x2 matrix */ mat2.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(4); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Copy the values from one mat2 to another * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Set a mat2 to the identity matrix * * @param {mat2} out the receiving matrix * @returns {mat2} out */ mat2.identity = function(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; return out; }; /** * Create a new mat2 with the given values * * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m10 Component in column 1, row 0 position (index 2) * @param {Number} m11 Component in column 1, row 1 position (index 3) * @returns {mat2} out A new 2x2 matrix */ mat2.fromValues = function(m00, m01, m10, m11) { var out = new glMatrix.ARRAY_TYPE(4); out[0] = m00; out[1] = m01; out[2] = m10; out[3] = m11; return out; }; /** * Set the components of a mat2 to the given values * * @param {mat2} out the receiving matrix * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m10 Component in column 1, row 0 position (index 2) * @param {Number} m11 Component in column 1, row 1 position (index 3) * @returns {mat2} out */ mat2.set = function(out, m00, m01, m10, m11) { out[0] = m00; out[1] = m01; out[2] = m10; out[3] = m11; return out; }; /** * Transpose the values of a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.transpose = function(out, a) { // If we are transposing ourselves we can skip a few steps but have to cache some values if (out === a) { var a1 = a[1]; out[1] = a[2]; out[2] = a1; } else { out[0] = a[0]; out[1] = a[2]; out[2] = a[1]; out[3] = a[3]; } return out; }; /** * Inverts a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.invert = function(out, a) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], // Calculate the determinant det = a0 * a3 - a2 * a1; if (!det) { return null; } det = 1.0 / det; out[0] = a3 * det; out[1] = -a1 * det; out[2] = -a2 * det; out[3] = a0 * det; return out; }; /** * Calculates the adjugate of a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.adjoint = function(out, a) { // Caching this value is nessecary if out == a var a0 = a[0]; out[0] = a[3]; out[1] = -a[1]; out[2] = -a[2]; out[3] = a0; return out; }; /** * Calculates the determinant of a mat2 * * @param {mat2} a the source matrix * @returns {Number} determinant of a */ mat2.determinant = function (a) { return a[0] * a[3] - a[2] * a[1]; }; /** * Multiplies two mat2's * * @param {mat2} out the receiving matrix * @param {mat2} a the first operand * @param {mat2} b the second operand * @returns {mat2} out */ mat2.multiply = function (out, a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; out[0] = a0 * b0 + a2 * b1; out[1] = a1 * b0 + a3 * b1; out[2] = a0 * b2 + a2 * b3; out[3] = a1 * b2 + a3 * b3; return out; }; /** * Alias for {@link mat2.multiply} * @function */ mat2.mul = mat2.multiply; /** * Rotates a mat2 by the given angle * * @param {mat2} out the receiving matrix * @param {mat2} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat2} out */ mat2.rotate = function (out, a, rad) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], s = Math.sin(rad), c = Math.cos(rad); out[0] = a0 * c + a2 * s; out[1] = a1 * c + a3 * s; out[2] = a0 * -s + a2 * c; out[3] = a1 * -s + a3 * c; return out; }; /** * Scales the mat2 by the dimensions in the given vec2 * * @param {mat2} out the receiving matrix * @param {mat2} a the matrix to rotate * @param {vec2} v the vec2 to scale the matrix by * @returns {mat2} out **/ mat2.scale = function(out, a, v) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], v0 = v[0], v1 = v[1]; out[0] = a0 * v0; out[1] = a1 * v0; out[2] = a2 * v1; out[3] = a3 * v1; return out; }; /** * Creates a matrix from a given angle * This is equivalent to (but much faster than): * * mat2.identity(dest); * mat2.rotate(dest, dest, rad); * * @param {mat2} out mat2 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat2} out */ mat2.fromRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); out[0] = c; out[1] = s; out[2] = -s; out[3] = c; return out; } /** * Creates a matrix from a vector scaling * This is equivalent to (but much faster than): * * mat2.identity(dest); * mat2.scale(dest, dest, vec); * * @param {mat2} out mat2 receiving operation result * @param {vec2} v Scaling vector * @returns {mat2} out */ mat2.fromScaling = function(out, v) { out[0] = v[0]; out[1] = 0; out[2] = 0; out[3] = v[1]; return out; } /** * Returns a string representation of a mat2 * * @param {mat2} mat matrix to represent as a string * @returns {String} string representation of the matrix */ mat2.str = function (a) { return 'mat2(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ')'; }; /** * Returns Frobenius norm of a mat2 * * @param {mat2} a the matrix to calculate Frobenius norm of * @returns {Number} Frobenius norm */ mat2.frob = function (a) { return(Math.sqrt(Math.pow(a[0], 2) + Math.pow(a[1], 2) + Math.pow(a[2], 2) + Math.pow(a[3], 2))) }; /** * Returns L, D and U matrices (Lower triangular, Diagonal and Upper triangular) by factorizing the input matrix * @param {mat2} L the lower triangular matrix * @param {mat2} D the diagonal matrix * @param {mat2} U the upper triangular matrix * @param {mat2} a the input matrix to factorize */ mat2.LDU = function (L, D, U, a) { L[2] = a[2]/a[0]; U[0] = a[0]; U[1] = a[1]; U[3] = a[3] - L[2] * U[1]; return [L, D, U]; }; /** * Adds two mat2's * * @param {mat2} out the receiving matrix * @param {mat2} a the first operand * @param {mat2} b the second operand * @returns {mat2} out */ mat2.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; out[3] = a[3] + b[3]; return out; }; /** * Subtracts matrix b from matrix a * * @param {mat2} out the receiving matrix * @param {mat2} a the first operand * @param {mat2} b the second operand * @returns {mat2} out */ mat2.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; out[3] = a[3] - b[3]; return out; }; /** * Alias for {@link mat2.subtract} * @function */ mat2.sub = mat2.subtract; /** * Returns whether or not the matrices have exactly the same elements in the same position (when compared with ===) * * @param {mat2} a The first matrix. * @param {mat2} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat2.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3]; }; /** * Returns whether or not the matrices have approximately the same elements in the same position. * * @param {mat2} a The first matrix. * @param {mat2} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat2.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a3), Math.abs(b3))); }; /** * Multiply each element of the matrix by a scalar. * * @param {mat2} out the receiving matrix * @param {mat2} a the matrix to scale * @param {Number} b amount to scale the matrix's elements by * @returns {mat2} out */ mat2.multiplyScalar = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; out[3] = a[3] * b; return out; }; /** * Adds two mat2's after multiplying each element of the second operand by a scalar value. * * @param {mat2} out the receiving vector * @param {mat2} a the first operand * @param {mat2} b the second operand * @param {Number} scale the amount to scale b's elements by before adding * @returns {mat2} out */ mat2.multiplyScalarAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); out[3] = a[3] + (b[3] * scale); return out; }; module.exports = mat2; },{"./common.js":162}],164:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 2x3 Matrix * @name mat2d * * @description * A mat2d contains six elements defined as: *
 * [a, c, tx,
 *  b, d, ty]
 * 
* This is a short form for the 3x3 matrix: *
 * [a, c, tx,
 *  b, d, ty,
 *  0, 0, 1]
 * 
* The last row is ignored so the array is shorter and operations are faster. */ var mat2d = {}; /** * Creates a new identity mat2d * * @returns {mat2d} a new 2x3 matrix */ mat2d.create = function() { var out = new glMatrix.ARRAY_TYPE(6); out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; out[4] = 0; out[5] = 0; return out; }; /** * Creates a new mat2d initialized with values from an existing matrix * * @param {mat2d} a matrix to clone * @returns {mat2d} a new 2x3 matrix */ mat2d.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(6); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; return out; }; /** * Copy the values from one mat2d to another * * @param {mat2d} out the receiving matrix * @param {mat2d} a the source matrix * @returns {mat2d} out */ mat2d.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; return out; }; /** * Set a mat2d to the identity matrix * * @param {mat2d} out the receiving matrix * @returns {mat2d} out */ mat2d.identity = function(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; out[4] = 0; out[5] = 0; return out; }; /** * Create a new mat2d with the given values * * @param {Number} a Component A (index 0) * @param {Number} b Component B (index 1) * @param {Number} c Component C (index 2) * @param {Number} d Component D (index 3) * @param {Number} tx Component TX (index 4) * @param {Number} ty Component TY (index 5) * @returns {mat2d} A new mat2d */ mat2d.fromValues = function(a, b, c, d, tx, ty) { var out = new glMatrix.ARRAY_TYPE(6); out[0] = a; out[1] = b; out[2] = c; out[3] = d; out[4] = tx; out[5] = ty; return out; }; /** * Set the components of a mat2d to the given values * * @param {mat2d} out the receiving matrix * @param {Number} a Component A (index 0) * @param {Number} b Component B (index 1) * @param {Number} c Component C (index 2) * @param {Number} d Component D (index 3) * @param {Number} tx Component TX (index 4) * @param {Number} ty Component TY (index 5) * @returns {mat2d} out */ mat2d.set = function(out, a, b, c, d, tx, ty) { out[0] = a; out[1] = b; out[2] = c; out[3] = d; out[4] = tx; out[5] = ty; return out; }; /** * Inverts a mat2d * * @param {mat2d} out the receiving matrix * @param {mat2d} a the source matrix * @returns {mat2d} out */ mat2d.invert = function(out, a) { var aa = a[0], ab = a[1], ac = a[2], ad = a[3], atx = a[4], aty = a[5]; var det = aa * ad - ab * ac; if(!det){ return null; } det = 1.0 / det; out[0] = ad * det; out[1] = -ab * det; out[2] = -ac * det; out[3] = aa * det; out[4] = (ac * aty - ad * atx) * det; out[5] = (ab * atx - aa * aty) * det; return out; }; /** * Calculates the determinant of a mat2d * * @param {mat2d} a the source matrix * @returns {Number} determinant of a */ mat2d.determinant = function (a) { return a[0] * a[3] - a[1] * a[2]; }; /** * Multiplies two mat2d's * * @param {mat2d} out the receiving matrix * @param {mat2d} a the first operand * @param {mat2d} b the second operand * @returns {mat2d} out */ mat2d.multiply = function (out, a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5]; out[0] = a0 * b0 + a2 * b1; out[1] = a1 * b0 + a3 * b1; out[2] = a0 * b2 + a2 * b3; out[3] = a1 * b2 + a3 * b3; out[4] = a0 * b4 + a2 * b5 + a4; out[5] = a1 * b4 + a3 * b5 + a5; return out; }; /** * Alias for {@link mat2d.multiply} * @function */ mat2d.mul = mat2d.multiply; /** * Rotates a mat2d by the given angle * * @param {mat2d} out the receiving matrix * @param {mat2d} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat2d} out */ mat2d.rotate = function (out, a, rad) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], s = Math.sin(rad), c = Math.cos(rad); out[0] = a0 * c + a2 * s; out[1] = a1 * c + a3 * s; out[2] = a0 * -s + a2 * c; out[3] = a1 * -s + a3 * c; out[4] = a4; out[5] = a5; return out; }; /** * Scales the mat2d by the dimensions in the given vec2 * * @param {mat2d} out the receiving matrix * @param {mat2d} a the matrix to translate * @param {vec2} v the vec2 to scale the matrix by * @returns {mat2d} out **/ mat2d.scale = function(out, a, v) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], v0 = v[0], v1 = v[1]; out[0] = a0 * v0; out[1] = a1 * v0; out[2] = a2 * v1; out[3] = a3 * v1; out[4] = a4; out[5] = a5; return out; }; /** * Translates the mat2d by the dimensions in the given vec2 * * @param {mat2d} out the receiving matrix * @param {mat2d} a the matrix to translate * @param {vec2} v the vec2 to translate the matrix by * @returns {mat2d} out **/ mat2d.translate = function(out, a, v) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], v0 = v[0], v1 = v[1]; out[0] = a0; out[1] = a1; out[2] = a2; out[3] = a3; out[4] = a0 * v0 + a2 * v1 + a4; out[5] = a1 * v0 + a3 * v1 + a5; return out; }; /** * Creates a matrix from a given angle * This is equivalent to (but much faster than): * * mat2d.identity(dest); * mat2d.rotate(dest, dest, rad); * * @param {mat2d} out mat2d receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat2d} out */ mat2d.fromRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); out[0] = c; out[1] = s; out[2] = -s; out[3] = c; out[4] = 0; out[5] = 0; return out; } /** * Creates a matrix from a vector scaling * This is equivalent to (but much faster than): * * mat2d.identity(dest); * mat2d.scale(dest, dest, vec); * * @param {mat2d} out mat2d receiving operation result * @param {vec2} v Scaling vector * @returns {mat2d} out */ mat2d.fromScaling = function(out, v) { out[0] = v[0]; out[1] = 0; out[2] = 0; out[3] = v[1]; out[4] = 0; out[5] = 0; return out; } /** * Creates a matrix from a vector translation * This is equivalent to (but much faster than): * * mat2d.identity(dest); * mat2d.translate(dest, dest, vec); * * @param {mat2d} out mat2d receiving operation result * @param {vec2} v Translation vector * @returns {mat2d} out */ mat2d.fromTranslation = function(out, v) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; out[4] = v[0]; out[5] = v[1]; return out; } /** * Returns a string representation of a mat2d * * @param {mat2d} a matrix to represent as a string * @returns {String} string representation of the matrix */ mat2d.str = function (a) { return 'mat2d(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ', ' + a[4] + ', ' + a[5] + ')'; }; /** * Returns Frobenius norm of a mat2d * * @param {mat2d} a the matrix to calculate Frobenius norm of * @returns {Number} Frobenius norm */ mat2d.frob = function (a) { return(Math.sqrt(Math.pow(a[0], 2) + Math.pow(a[1], 2) + Math.pow(a[2], 2) + Math.pow(a[3], 2) + Math.pow(a[4], 2) + Math.pow(a[5], 2) + 1)) }; /** * Adds two mat2d's * * @param {mat2d} out the receiving matrix * @param {mat2d} a the first operand * @param {mat2d} b the second operand * @returns {mat2d} out */ mat2d.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; out[3] = a[3] + b[3]; out[4] = a[4] + b[4]; out[5] = a[5] + b[5]; return out; }; /** * Subtracts matrix b from matrix a * * @param {mat2d} out the receiving matrix * @param {mat2d} a the first operand * @param {mat2d} b the second operand * @returns {mat2d} out */ mat2d.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; out[3] = a[3] - b[3]; out[4] = a[4] - b[4]; out[5] = a[5] - b[5]; return out; }; /** * Alias for {@link mat2d.subtract} * @function */ mat2d.sub = mat2d.subtract; /** * Multiply each element of the matrix by a scalar. * * @param {mat2d} out the receiving matrix * @param {mat2d} a the matrix to scale * @param {Number} b amount to scale the matrix's elements by * @returns {mat2d} out */ mat2d.multiplyScalar = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; out[3] = a[3] * b; out[4] = a[4] * b; out[5] = a[5] * b; return out; }; /** * Adds two mat2d's after multiplying each element of the second operand by a scalar value. * * @param {mat2d} out the receiving vector * @param {mat2d} a the first operand * @param {mat2d} b the second operand * @param {Number} scale the amount to scale b's elements by before adding * @returns {mat2d} out */ mat2d.multiplyScalarAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); out[3] = a[3] + (b[3] * scale); out[4] = a[4] + (b[4] * scale); out[5] = a[5] + (b[5] * scale); return out; }; /** * Returns whether or not the matrices have exactly the same elements in the same position (when compared with ===) * * @param {mat2d} a The first matrix. * @param {mat2d} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat2d.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3] && a[4] === b[4] && a[5] === b[5]; }; /** * Returns whether or not the matrices have approximately the same elements in the same position. * * @param {mat2d} a The first matrix. * @param {mat2d} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat2d.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a3), Math.abs(b3)) && Math.abs(a4 - b4) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a4), Math.abs(b4)) && Math.abs(a5 - b5) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a5), Math.abs(b5))); }; module.exports = mat2d; },{"./common.js":162}],165:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 3x3 Matrix * @name mat3 */ var mat3 = {}; /** * Creates a new identity mat3 * * @returns {mat3} a new 3x3 matrix */ mat3.create = function() { var out = new glMatrix.ARRAY_TYPE(9); out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 1; out[5] = 0; out[6] = 0; out[7] = 0; out[8] = 1; return out; }; /** * Copies the upper-left 3x3 values into the given mat3. * * @param {mat3} out the receiving 3x3 matrix * @param {mat4} a the source 4x4 matrix * @returns {mat3} out */ mat3.fromMat4 = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[4]; out[4] = a[5]; out[5] = a[6]; out[6] = a[8]; out[7] = a[9]; out[8] = a[10]; return out; }; /** * Creates a new mat3 initialized with values from an existing matrix * * @param {mat3} a matrix to clone * @returns {mat3} a new 3x3 matrix */ mat3.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(9); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; return out; }; /** * Copy the values from one mat3 to another * * @param {mat3} out the receiving matrix * @param {mat3} a the source matrix * @returns {mat3} out */ mat3.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; return out; }; /** * Create a new mat3 with the given values * * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m02 Component in column 0, row 2 position (index 2) * @param {Number} m10 Component in column 1, row 0 position (index 3) * @param {Number} m11 Component in column 1, row 1 position (index 4) * @param {Number} m12 Component in column 1, row 2 position (index 5) * @param {Number} m20 Component in column 2, row 0 position (index 6) * @param {Number} m21 Component in column 2, row 1 position (index 7) * @param {Number} m22 Component in column 2, row 2 position (index 8) * @returns {mat3} A new mat3 */ mat3.fromValues = function(m00, m01, m02, m10, m11, m12, m20, m21, m22) { var out = new glMatrix.ARRAY_TYPE(9); out[0] = m00; out[1] = m01; out[2] = m02; out[3] = m10; out[4] = m11; out[5] = m12; out[6] = m20; out[7] = m21; out[8] = m22; return out; }; /** * Set the components of a mat3 to the given values * * @param {mat3} out the receiving matrix * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m02 Component in column 0, row 2 position (index 2) * @param {Number} m10 Component in column 1, row 0 position (index 3) * @param {Number} m11 Component in column 1, row 1 position (index 4) * @param {Number} m12 Component in column 1, row 2 position (index 5) * @param {Number} m20 Component in column 2, row 0 position (index 6) * @param {Number} m21 Component in column 2, row 1 position (index 7) * @param {Number} m22 Component in column 2, row 2 position (index 8) * @returns {mat3} out */ mat3.set = function(out, m00, m01, m02, m10, m11, m12, m20, m21, m22) { out[0] = m00; out[1] = m01; out[2] = m02; out[3] = m10; out[4] = m11; out[5] = m12; out[6] = m20; out[7] = m21; out[8] = m22; return out; }; /** * Set a mat3 to the identity matrix * * @param {mat3} out the receiving matrix * @returns {mat3} out */ mat3.identity = function(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 1; out[5] = 0; out[6] = 0; out[7] = 0; out[8] = 1; return out; }; /** * Transpose the values of a mat3 * * @param {mat3} out the receiving matrix * @param {mat3} a the source matrix * @returns {mat3} out */ mat3.transpose = function(out, a) { // If we are transposing ourselves we can skip a few steps but have to cache some values if (out === a) { var a01 = a[1], a02 = a[2], a12 = a[5]; out[1] = a[3]; out[2] = a[6]; out[3] = a01; out[5] = a[7]; out[6] = a02; out[7] = a12; } else { out[0] = a[0]; out[1] = a[3]; out[2] = a[6]; out[3] = a[1]; out[4] = a[4]; out[5] = a[7]; out[6] = a[2]; out[7] = a[5]; out[8] = a[8]; } return out; }; /** * Inverts a mat3 * * @param {mat3} out the receiving matrix * @param {mat3} a the source matrix * @returns {mat3} out */ mat3.invert = function(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8], b01 = a22 * a11 - a12 * a21, b11 = -a22 * a10 + a12 * a20, b21 = a21 * a10 - a11 * a20, // Calculate the determinant det = a00 * b01 + a01 * b11 + a02 * b21; if (!det) { return null; } det = 1.0 / det; out[0] = b01 * det; out[1] = (-a22 * a01 + a02 * a21) * det; out[2] = (a12 * a01 - a02 * a11) * det; out[3] = b11 * det; out[4] = (a22 * a00 - a02 * a20) * det; out[5] = (-a12 * a00 + a02 * a10) * det; out[6] = b21 * det; out[7] = (-a21 * a00 + a01 * a20) * det; out[8] = (a11 * a00 - a01 * a10) * det; return out; }; /** * Calculates the adjugate of a mat3 * * @param {mat3} out the receiving matrix * @param {mat3} a the source matrix * @returns {mat3} out */ mat3.adjoint = function(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8]; out[0] = (a11 * a22 - a12 * a21); out[1] = (a02 * a21 - a01 * a22); out[2] = (a01 * a12 - a02 * a11); out[3] = (a12 * a20 - a10 * a22); out[4] = (a00 * a22 - a02 * a20); out[5] = (a02 * a10 - a00 * a12); out[6] = (a10 * a21 - a11 * a20); out[7] = (a01 * a20 - a00 * a21); out[8] = (a00 * a11 - a01 * a10); return out; }; /** * Calculates the determinant of a mat3 * * @param {mat3} a the source matrix * @returns {Number} determinant of a */ mat3.determinant = function (a) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8]; return a00 * (a22 * a11 - a12 * a21) + a01 * (-a22 * a10 + a12 * a20) + a02 * (a21 * a10 - a11 * a20); }; /** * Multiplies two mat3's * * @param {mat3} out the receiving matrix * @param {mat3} a the first operand * @param {mat3} b the second operand * @returns {mat3} out */ mat3.multiply = function (out, a, b) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8], b00 = b[0], b01 = b[1], b02 = b[2], b10 = b[3], b11 = b[4], b12 = b[5], b20 = b[6], b21 = b[7], b22 = b[8]; out[0] = b00 * a00 + b01 * a10 + b02 * a20; out[1] = b00 * a01 + b01 * a11 + b02 * a21; out[2] = b00 * a02 + b01 * a12 + b02 * a22; out[3] = b10 * a00 + b11 * a10 + b12 * a20; out[4] = b10 * a01 + b11 * a11 + b12 * a21; out[5] = b10 * a02 + b11 * a12 + b12 * a22; out[6] = b20 * a00 + b21 * a10 + b22 * a20; out[7] = b20 * a01 + b21 * a11 + b22 * a21; out[8] = b20 * a02 + b21 * a12 + b22 * a22; return out; }; /** * Alias for {@link mat3.multiply} * @function */ mat3.mul = mat3.multiply; /** * Translate a mat3 by the given vector * * @param {mat3} out the receiving matrix * @param {mat3} a the matrix to translate * @param {vec2} v vector to translate by * @returns {mat3} out */ mat3.translate = function(out, a, v) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8], x = v[0], y = v[1]; out[0] = a00; out[1] = a01; out[2] = a02; out[3] = a10; out[4] = a11; out[5] = a12; out[6] = x * a00 + y * a10 + a20; out[7] = x * a01 + y * a11 + a21; out[8] = x * a02 + y * a12 + a22; return out; }; /** * Rotates a mat3 by the given angle * * @param {mat3} out the receiving matrix * @param {mat3} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat3} out */ mat3.rotate = function (out, a, rad) { var a00 = a[0], a01 = a[1], a02 = a[2], a10 = a[3], a11 = a[4], a12 = a[5], a20 = a[6], a21 = a[7], a22 = a[8], s = Math.sin(rad), c = Math.cos(rad); out[0] = c * a00 + s * a10; out[1] = c * a01 + s * a11; out[2] = c * a02 + s * a12; out[3] = c * a10 - s * a00; out[4] = c * a11 - s * a01; out[5] = c * a12 - s * a02; out[6] = a20; out[7] = a21; out[8] = a22; return out; }; /** * Scales the mat3 by the dimensions in the given vec2 * * @param {mat3} out the receiving matrix * @param {mat3} a the matrix to rotate * @param {vec2} v the vec2 to scale the matrix by * @returns {mat3} out **/ mat3.scale = function(out, a, v) { var x = v[0], y = v[1]; out[0] = x * a[0]; out[1] = x * a[1]; out[2] = x * a[2]; out[3] = y * a[3]; out[4] = y * a[4]; out[5] = y * a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; return out; }; /** * Creates a matrix from a vector translation * This is equivalent to (but much faster than): * * mat3.identity(dest); * mat3.translate(dest, dest, vec); * * @param {mat3} out mat3 receiving operation result * @param {vec2} v Translation vector * @returns {mat3} out */ mat3.fromTranslation = function(out, v) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 1; out[5] = 0; out[6] = v[0]; out[7] = v[1]; out[8] = 1; return out; } /** * Creates a matrix from a given angle * This is equivalent to (but much faster than): * * mat3.identity(dest); * mat3.rotate(dest, dest, rad); * * @param {mat3} out mat3 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat3} out */ mat3.fromRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); out[0] = c; out[1] = s; out[2] = 0; out[3] = -s; out[4] = c; out[5] = 0; out[6] = 0; out[7] = 0; out[8] = 1; return out; } /** * Creates a matrix from a vector scaling * This is equivalent to (but much faster than): * * mat3.identity(dest); * mat3.scale(dest, dest, vec); * * @param {mat3} out mat3 receiving operation result * @param {vec2} v Scaling vector * @returns {mat3} out */ mat3.fromScaling = function(out, v) { out[0] = v[0]; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = v[1]; out[5] = 0; out[6] = 0; out[7] = 0; out[8] = 1; return out; } /** * Copies the values from a mat2d into a mat3 * * @param {mat3} out the receiving matrix * @param {mat2d} a the matrix to copy * @returns {mat3} out **/ mat3.fromMat2d = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = 0; out[3] = a[2]; out[4] = a[3]; out[5] = 0; out[6] = a[4]; out[7] = a[5]; out[8] = 1; return out; }; /** * Calculates a 3x3 matrix from the given quaternion * * @param {mat3} out mat3 receiving operation result * @param {quat} q Quaternion to create matrix from * * @returns {mat3} out */ mat3.fromQuat = function (out, q) { var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, yx = y * x2, yy = y * y2, zx = z * x2, zy = z * y2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2; out[0] = 1 - yy - zz; out[3] = yx - wz; out[6] = zx + wy; out[1] = yx + wz; out[4] = 1 - xx - zz; out[7] = zy - wx; out[2] = zx - wy; out[5] = zy + wx; out[8] = 1 - xx - yy; return out; }; /** * Calculates a 3x3 normal matrix (transpose inverse) from the 4x4 matrix * * @param {mat3} out mat3 receiving operation result * @param {mat4} a Mat4 to derive the normal matrix from * * @returns {mat3} out */ mat3.normalFromMat4 = function (out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15], b00 = a00 * a11 - a01 * a10, b01 = a00 * a12 - a02 * a10, b02 = a00 * a13 - a03 * a10, b03 = a01 * a12 - a02 * a11, b04 = a01 * a13 - a03 * a11, b05 = a02 * a13 - a03 * a12, b06 = a20 * a31 - a21 * a30, b07 = a20 * a32 - a22 * a30, b08 = a20 * a33 - a23 * a30, b09 = a21 * a32 - a22 * a31, b10 = a21 * a33 - a23 * a31, b11 = a22 * a33 - a23 * a32, // Calculate the determinant det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; if (!det) { return null; } det = 1.0 / det; out[0] = (a11 * b11 - a12 * b10 + a13 * b09) * det; out[1] = (a12 * b08 - a10 * b11 - a13 * b07) * det; out[2] = (a10 * b10 - a11 * b08 + a13 * b06) * det; out[3] = (a02 * b10 - a01 * b11 - a03 * b09) * det; out[4] = (a00 * b11 - a02 * b08 + a03 * b07) * det; out[5] = (a01 * b08 - a00 * b10 - a03 * b06) * det; out[6] = (a31 * b05 - a32 * b04 + a33 * b03) * det; out[7] = (a32 * b02 - a30 * b05 - a33 * b01) * det; out[8] = (a30 * b04 - a31 * b02 + a33 * b00) * det; return out; }; /** * Returns a string representation of a mat3 * * @param {mat3} mat matrix to represent as a string * @returns {String} string representation of the matrix */ mat3.str = function (a) { return 'mat3(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ', ' + a[4] + ', ' + a[5] + ', ' + a[6] + ', ' + a[7] + ', ' + a[8] + ')'; }; /** * Returns Frobenius norm of a mat3 * * @param {mat3} a the matrix to calculate Frobenius norm of * @returns {Number} Frobenius norm */ mat3.frob = function (a) { return(Math.sqrt(Math.pow(a[0], 2) + Math.pow(a[1], 2) + Math.pow(a[2], 2) + Math.pow(a[3], 2) + Math.pow(a[4], 2) + Math.pow(a[5], 2) + Math.pow(a[6], 2) + Math.pow(a[7], 2) + Math.pow(a[8], 2))) }; /** * Adds two mat3's * * @param {mat3} out the receiving matrix * @param {mat3} a the first operand * @param {mat3} b the second operand * @returns {mat3} out */ mat3.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; out[3] = a[3] + b[3]; out[4] = a[4] + b[4]; out[5] = a[5] + b[5]; out[6] = a[6] + b[6]; out[7] = a[7] + b[7]; out[8] = a[8] + b[8]; return out; }; /** * Subtracts matrix b from matrix a * * @param {mat3} out the receiving matrix * @param {mat3} a the first operand * @param {mat3} b the second operand * @returns {mat3} out */ mat3.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; out[3] = a[3] - b[3]; out[4] = a[4] - b[4]; out[5] = a[5] - b[5]; out[6] = a[6] - b[6]; out[7] = a[7] - b[7]; out[8] = a[8] - b[8]; return out; }; /** * Alias for {@link mat3.subtract} * @function */ mat3.sub = mat3.subtract; /** * Multiply each element of the matrix by a scalar. * * @param {mat3} out the receiving matrix * @param {mat3} a the matrix to scale * @param {Number} b amount to scale the matrix's elements by * @returns {mat3} out */ mat3.multiplyScalar = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; out[3] = a[3] * b; out[4] = a[4] * b; out[5] = a[5] * b; out[6] = a[6] * b; out[7] = a[7] * b; out[8] = a[8] * b; return out; }; /** * Adds two mat3's after multiplying each element of the second operand by a scalar value. * * @param {mat3} out the receiving vector * @param {mat3} a the first operand * @param {mat3} b the second operand * @param {Number} scale the amount to scale b's elements by before adding * @returns {mat3} out */ mat3.multiplyScalarAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); out[3] = a[3] + (b[3] * scale); out[4] = a[4] + (b[4] * scale); out[5] = a[5] + (b[5] * scale); out[6] = a[6] + (b[6] * scale); out[7] = a[7] + (b[7] * scale); out[8] = a[8] + (b[8] * scale); return out; }; /* * Returns whether or not the matrices have exactly the same elements in the same position (when compared with ===) * * @param {mat3} a The first matrix. * @param {mat3} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat3.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3] && a[4] === b[4] && a[5] === b[5] && a[6] === b[6] && a[7] === b[7] && a[8] === b[8]; }; /** * Returns whether or not the matrices have approximately the same elements in the same position. * * @param {mat3} a The first matrix. * @param {mat3} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat3.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], a6 = a[6], a7 = a[7], a8 = a[8]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5], b6 = a[6], b7 = b[7], b8 = b[8]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a3), Math.abs(b3)) && Math.abs(a4 - b4) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a4), Math.abs(b4)) && Math.abs(a5 - b5) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a5), Math.abs(b5)) && Math.abs(a6 - b6) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a6), Math.abs(b6)) && Math.abs(a7 - b7) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a7), Math.abs(b7)) && Math.abs(a8 - b8) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a8), Math.abs(b8))); }; module.exports = mat3; },{"./common.js":162}],166:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 4x4 Matrix * @name mat4 */ var mat4 = { scalar: {}, SIMD: {}, }; /** * Creates a new identity mat4 * * @returns {mat4} a new 4x4 matrix */ mat4.create = function() { var out = new glMatrix.ARRAY_TYPE(16); out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; /** * Creates a new mat4 initialized with values from an existing matrix * * @param {mat4} a matrix to clone * @returns {mat4} a new 4x4 matrix */ mat4.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(16); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; /** * Copy the values from one mat4 to another * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; /** * Create a new mat4 with the given values * * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m02 Component in column 0, row 2 position (index 2) * @param {Number} m03 Component in column 0, row 3 position (index 3) * @param {Number} m10 Component in column 1, row 0 position (index 4) * @param {Number} m11 Component in column 1, row 1 position (index 5) * @param {Number} m12 Component in column 1, row 2 position (index 6) * @param {Number} m13 Component in column 1, row 3 position (index 7) * @param {Number} m20 Component in column 2, row 0 position (index 8) * @param {Number} m21 Component in column 2, row 1 position (index 9) * @param {Number} m22 Component in column 2, row 2 position (index 10) * @param {Number} m23 Component in column 2, row 3 position (index 11) * @param {Number} m30 Component in column 3, row 0 position (index 12) * @param {Number} m31 Component in column 3, row 1 position (index 13) * @param {Number} m32 Component in column 3, row 2 position (index 14) * @param {Number} m33 Component in column 3, row 3 position (index 15) * @returns {mat4} A new mat4 */ mat4.fromValues = function(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33) { var out = new glMatrix.ARRAY_TYPE(16); out[0] = m00; out[1] = m01; out[2] = m02; out[3] = m03; out[4] = m10; out[5] = m11; out[6] = m12; out[7] = m13; out[8] = m20; out[9] = m21; out[10] = m22; out[11] = m23; out[12] = m30; out[13] = m31; out[14] = m32; out[15] = m33; return out; }; /** * Set the components of a mat4 to the given values * * @param {mat4} out the receiving matrix * @param {Number} m00 Component in column 0, row 0 position (index 0) * @param {Number} m01 Component in column 0, row 1 position (index 1) * @param {Number} m02 Component in column 0, row 2 position (index 2) * @param {Number} m03 Component in column 0, row 3 position (index 3) * @param {Number} m10 Component in column 1, row 0 position (index 4) * @param {Number} m11 Component in column 1, row 1 position (index 5) * @param {Number} m12 Component in column 1, row 2 position (index 6) * @param {Number} m13 Component in column 1, row 3 position (index 7) * @param {Number} m20 Component in column 2, row 0 position (index 8) * @param {Number} m21 Component in column 2, row 1 position (index 9) * @param {Number} m22 Component in column 2, row 2 position (index 10) * @param {Number} m23 Component in column 2, row 3 position (index 11) * @param {Number} m30 Component in column 3, row 0 position (index 12) * @param {Number} m31 Component in column 3, row 1 position (index 13) * @param {Number} m32 Component in column 3, row 2 position (index 14) * @param {Number} m33 Component in column 3, row 3 position (index 15) * @returns {mat4} out */ mat4.set = function(out, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33) { out[0] = m00; out[1] = m01; out[2] = m02; out[3] = m03; out[4] = m10; out[5] = m11; out[6] = m12; out[7] = m13; out[8] = m20; out[9] = m21; out[10] = m22; out[11] = m23; out[12] = m30; out[13] = m31; out[14] = m32; out[15] = m33; return out; }; /** * Set a mat4 to the identity matrix * * @param {mat4} out the receiving matrix * @returns {mat4} out */ mat4.identity = function(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; /** * Transpose the values of a mat4 not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.scalar.transpose = function(out, a) { // If we are transposing ourselves we can skip a few steps but have to cache some values if (out === a) { var a01 = a[1], a02 = a[2], a03 = a[3], a12 = a[6], a13 = a[7], a23 = a[11]; out[1] = a[4]; out[2] = a[8]; out[3] = a[12]; out[4] = a01; out[6] = a[9]; out[7] = a[13]; out[8] = a02; out[9] = a12; out[11] = a[14]; out[12] = a03; out[13] = a13; out[14] = a23; } else { out[0] = a[0]; out[1] = a[4]; out[2] = a[8]; out[3] = a[12]; out[4] = a[1]; out[5] = a[5]; out[6] = a[9]; out[7] = a[13]; out[8] = a[2]; out[9] = a[6]; out[10] = a[10]; out[11] = a[14]; out[12] = a[3]; out[13] = a[7]; out[14] = a[11]; out[15] = a[15]; } return out; }; /** * Transpose the values of a mat4 using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.SIMD.transpose = function(out, a) { var a0, a1, a2, a3, tmp01, tmp23, out0, out1, out2, out3; a0 = SIMD.Float32x4.load(a, 0); a1 = SIMD.Float32x4.load(a, 4); a2 = SIMD.Float32x4.load(a, 8); a3 = SIMD.Float32x4.load(a, 12); tmp01 = SIMD.Float32x4.shuffle(a0, a1, 0, 1, 4, 5); tmp23 = SIMD.Float32x4.shuffle(a2, a3, 0, 1, 4, 5); out0 = SIMD.Float32x4.shuffle(tmp01, tmp23, 0, 2, 4, 6); out1 = SIMD.Float32x4.shuffle(tmp01, tmp23, 1, 3, 5, 7); SIMD.Float32x4.store(out, 0, out0); SIMD.Float32x4.store(out, 4, out1); tmp01 = SIMD.Float32x4.shuffle(a0, a1, 2, 3, 6, 7); tmp23 = SIMD.Float32x4.shuffle(a2, a3, 2, 3, 6, 7); out2 = SIMD.Float32x4.shuffle(tmp01, tmp23, 0, 2, 4, 6); out3 = SIMD.Float32x4.shuffle(tmp01, tmp23, 1, 3, 5, 7); SIMD.Float32x4.store(out, 8, out2); SIMD.Float32x4.store(out, 12, out3); return out; }; /** * Transpse a mat4 using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.transpose = glMatrix.USE_SIMD ? mat4.SIMD.transpose : mat4.scalar.transpose; /** * Inverts a mat4 not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.scalar.invert = function(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15], b00 = a00 * a11 - a01 * a10, b01 = a00 * a12 - a02 * a10, b02 = a00 * a13 - a03 * a10, b03 = a01 * a12 - a02 * a11, b04 = a01 * a13 - a03 * a11, b05 = a02 * a13 - a03 * a12, b06 = a20 * a31 - a21 * a30, b07 = a20 * a32 - a22 * a30, b08 = a20 * a33 - a23 * a30, b09 = a21 * a32 - a22 * a31, b10 = a21 * a33 - a23 * a31, b11 = a22 * a33 - a23 * a32, // Calculate the determinant det = b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; if (!det) { return null; } det = 1.0 / det; out[0] = (a11 * b11 - a12 * b10 + a13 * b09) * det; out[1] = (a02 * b10 - a01 * b11 - a03 * b09) * det; out[2] = (a31 * b05 - a32 * b04 + a33 * b03) * det; out[3] = (a22 * b04 - a21 * b05 - a23 * b03) * det; out[4] = (a12 * b08 - a10 * b11 - a13 * b07) * det; out[5] = (a00 * b11 - a02 * b08 + a03 * b07) * det; out[6] = (a32 * b02 - a30 * b05 - a33 * b01) * det; out[7] = (a20 * b05 - a22 * b02 + a23 * b01) * det; out[8] = (a10 * b10 - a11 * b08 + a13 * b06) * det; out[9] = (a01 * b08 - a00 * b10 - a03 * b06) * det; out[10] = (a30 * b04 - a31 * b02 + a33 * b00) * det; out[11] = (a21 * b02 - a20 * b04 - a23 * b00) * det; out[12] = (a11 * b07 - a10 * b09 - a12 * b06) * det; out[13] = (a00 * b09 - a01 * b07 + a02 * b06) * det; out[14] = (a31 * b01 - a30 * b03 - a32 * b00) * det; out[15] = (a20 * b03 - a21 * b01 + a22 * b00) * det; return out; }; /** * Inverts a mat4 using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.SIMD.invert = function(out, a) { var row0, row1, row2, row3, tmp1, minor0, minor1, minor2, minor3, det, a0 = SIMD.Float32x4.load(a, 0), a1 = SIMD.Float32x4.load(a, 4), a2 = SIMD.Float32x4.load(a, 8), a3 = SIMD.Float32x4.load(a, 12); // Compute matrix adjugate tmp1 = SIMD.Float32x4.shuffle(a0, a1, 0, 1, 4, 5); row1 = SIMD.Float32x4.shuffle(a2, a3, 0, 1, 4, 5); row0 = SIMD.Float32x4.shuffle(tmp1, row1, 0, 2, 4, 6); row1 = SIMD.Float32x4.shuffle(row1, tmp1, 1, 3, 5, 7); tmp1 = SIMD.Float32x4.shuffle(a0, a1, 2, 3, 6, 7); row3 = SIMD.Float32x4.shuffle(a2, a3, 2, 3, 6, 7); row2 = SIMD.Float32x4.shuffle(tmp1, row3, 0, 2, 4, 6); row3 = SIMD.Float32x4.shuffle(row3, tmp1, 1, 3, 5, 7); tmp1 = SIMD.Float32x4.mul(row2, row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor0 = SIMD.Float32x4.mul(row1, tmp1); minor1 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row1, tmp1), minor0); minor1 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor1); minor1 = SIMD.Float32x4.swizzle(minor1, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(row1, row2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor0 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor0); minor3 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(minor0, SIMD.Float32x4.mul(row3, tmp1)); minor3 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor3); minor3 = SIMD.Float32x4.swizzle(minor3, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(row1, 2, 3, 0, 1), row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); row2 = SIMD.Float32x4.swizzle(row2, 2, 3, 0, 1); minor0 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row2, tmp1), minor0); minor2 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(minor0, SIMD.Float32x4.mul(row2, tmp1)); minor2 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor2); minor2 = SIMD.Float32x4.swizzle(minor2, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(row0, row1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor2 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor2); minor3 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row2, tmp1), minor3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor2 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row3, tmp1), minor2); minor3 = SIMD.Float32x4.sub(minor3, SIMD.Float32x4.mul(row2, tmp1)); tmp1 = SIMD.Float32x4.mul(row0, row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor1 = SIMD.Float32x4.sub(minor1, SIMD.Float32x4.mul(row2, tmp1)); minor2 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row1, tmp1), minor2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor1 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row2, tmp1), minor1); minor2 = SIMD.Float32x4.sub(minor2, SIMD.Float32x4.mul(row1, tmp1)); tmp1 = SIMD.Float32x4.mul(row0, row2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor1 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor1); minor3 = SIMD.Float32x4.sub(minor3, SIMD.Float32x4.mul(row1, tmp1)); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor1 = SIMD.Float32x4.sub(minor1, SIMD.Float32x4.mul(row3, tmp1)); minor3 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row1, tmp1), minor3); // Compute matrix determinant det = SIMD.Float32x4.mul(row0, minor0); det = SIMD.Float32x4.add(SIMD.Float32x4.swizzle(det, 2, 3, 0, 1), det); det = SIMD.Float32x4.add(SIMD.Float32x4.swizzle(det, 1, 0, 3, 2), det); tmp1 = SIMD.Float32x4.reciprocalApproximation(det); det = SIMD.Float32x4.sub( SIMD.Float32x4.add(tmp1, tmp1), SIMD.Float32x4.mul(det, SIMD.Float32x4.mul(tmp1, tmp1))); det = SIMD.Float32x4.swizzle(det, 0, 0, 0, 0); if (!det) { return null; } // Compute matrix inverse SIMD.Float32x4.store(out, 0, SIMD.Float32x4.mul(det, minor0)); SIMD.Float32x4.store(out, 4, SIMD.Float32x4.mul(det, minor1)); SIMD.Float32x4.store(out, 8, SIMD.Float32x4.mul(det, minor2)); SIMD.Float32x4.store(out, 12, SIMD.Float32x4.mul(det, minor3)); return out; } /** * Inverts a mat4 using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.invert = glMatrix.USE_SIMD ? mat4.SIMD.invert : mat4.scalar.invert; /** * Calculates the adjugate of a mat4 not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.scalar.adjoint = function(out, a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15]; out[0] = (a11 * (a22 * a33 - a23 * a32) - a21 * (a12 * a33 - a13 * a32) + a31 * (a12 * a23 - a13 * a22)); out[1] = -(a01 * (a22 * a33 - a23 * a32) - a21 * (a02 * a33 - a03 * a32) + a31 * (a02 * a23 - a03 * a22)); out[2] = (a01 * (a12 * a33 - a13 * a32) - a11 * (a02 * a33 - a03 * a32) + a31 * (a02 * a13 - a03 * a12)); out[3] = -(a01 * (a12 * a23 - a13 * a22) - a11 * (a02 * a23 - a03 * a22) + a21 * (a02 * a13 - a03 * a12)); out[4] = -(a10 * (a22 * a33 - a23 * a32) - a20 * (a12 * a33 - a13 * a32) + a30 * (a12 * a23 - a13 * a22)); out[5] = (a00 * (a22 * a33 - a23 * a32) - a20 * (a02 * a33 - a03 * a32) + a30 * (a02 * a23 - a03 * a22)); out[6] = -(a00 * (a12 * a33 - a13 * a32) - a10 * (a02 * a33 - a03 * a32) + a30 * (a02 * a13 - a03 * a12)); out[7] = (a00 * (a12 * a23 - a13 * a22) - a10 * (a02 * a23 - a03 * a22) + a20 * (a02 * a13 - a03 * a12)); out[8] = (a10 * (a21 * a33 - a23 * a31) - a20 * (a11 * a33 - a13 * a31) + a30 * (a11 * a23 - a13 * a21)); out[9] = -(a00 * (a21 * a33 - a23 * a31) - a20 * (a01 * a33 - a03 * a31) + a30 * (a01 * a23 - a03 * a21)); out[10] = (a00 * (a11 * a33 - a13 * a31) - a10 * (a01 * a33 - a03 * a31) + a30 * (a01 * a13 - a03 * a11)); out[11] = -(a00 * (a11 * a23 - a13 * a21) - a10 * (a01 * a23 - a03 * a21) + a20 * (a01 * a13 - a03 * a11)); out[12] = -(a10 * (a21 * a32 - a22 * a31) - a20 * (a11 * a32 - a12 * a31) + a30 * (a11 * a22 - a12 * a21)); out[13] = (a00 * (a21 * a32 - a22 * a31) - a20 * (a01 * a32 - a02 * a31) + a30 * (a01 * a22 - a02 * a21)); out[14] = -(a00 * (a11 * a32 - a12 * a31) - a10 * (a01 * a32 - a02 * a31) + a30 * (a01 * a12 - a02 * a11)); out[15] = (a00 * (a11 * a22 - a12 * a21) - a10 * (a01 * a22 - a02 * a21) + a20 * (a01 * a12 - a02 * a11)); return out; }; /** * Calculates the adjugate of a mat4 using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.SIMD.adjoint = function(out, a) { var a0, a1, a2, a3; var row0, row1, row2, row3; var tmp1; var minor0, minor1, minor2, minor3; var a0 = SIMD.Float32x4.load(a, 0); var a1 = SIMD.Float32x4.load(a, 4); var a2 = SIMD.Float32x4.load(a, 8); var a3 = SIMD.Float32x4.load(a, 12); // Transpose the source matrix. Sort of. Not a true transpose operation tmp1 = SIMD.Float32x4.shuffle(a0, a1, 0, 1, 4, 5); row1 = SIMD.Float32x4.shuffle(a2, a3, 0, 1, 4, 5); row0 = SIMD.Float32x4.shuffle(tmp1, row1, 0, 2, 4, 6); row1 = SIMD.Float32x4.shuffle(row1, tmp1, 1, 3, 5, 7); tmp1 = SIMD.Float32x4.shuffle(a0, a1, 2, 3, 6, 7); row3 = SIMD.Float32x4.shuffle(a2, a3, 2, 3, 6, 7); row2 = SIMD.Float32x4.shuffle(tmp1, row3, 0, 2, 4, 6); row3 = SIMD.Float32x4.shuffle(row3, tmp1, 1, 3, 5, 7); tmp1 = SIMD.Float32x4.mul(row2, row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor0 = SIMD.Float32x4.mul(row1, tmp1); minor1 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row1, tmp1), minor0); minor1 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor1); minor1 = SIMD.Float32x4.swizzle(minor1, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(row1, row2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor0 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor0); minor3 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(minor0, SIMD.Float32x4.mul(row3, tmp1)); minor3 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor3); minor3 = SIMD.Float32x4.swizzle(minor3, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(row1, 2, 3, 0, 1), row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); row2 = SIMD.Float32x4.swizzle(row2, 2, 3, 0, 1); minor0 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row2, tmp1), minor0); minor2 = SIMD.Float32x4.mul(row0, tmp1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor0 = SIMD.Float32x4.sub(minor0, SIMD.Float32x4.mul(row2, tmp1)); minor2 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row0, tmp1), minor2); minor2 = SIMD.Float32x4.swizzle(minor2, 2, 3, 0, 1); tmp1 = SIMD.Float32x4.mul(row0, row1); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor2 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor2); minor3 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row2, tmp1), minor3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor2 = SIMD.Float32x4.sub(SIMD.Float32x4.mul(row3, tmp1), minor2); minor3 = SIMD.Float32x4.sub(minor3, SIMD.Float32x4.mul(row2, tmp1)); tmp1 = SIMD.Float32x4.mul(row0, row3); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor1 = SIMD.Float32x4.sub(minor1, SIMD.Float32x4.mul(row2, tmp1)); minor2 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row1, tmp1), minor2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor1 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row2, tmp1), minor1); minor2 = SIMD.Float32x4.sub(minor2, SIMD.Float32x4.mul(row1, tmp1)); tmp1 = SIMD.Float32x4.mul(row0, row2); tmp1 = SIMD.Float32x4.swizzle(tmp1, 1, 0, 3, 2); minor1 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row3, tmp1), minor1); minor3 = SIMD.Float32x4.sub(minor3, SIMD.Float32x4.mul(row1, tmp1)); tmp1 = SIMD.Float32x4.swizzle(tmp1, 2, 3, 0, 1); minor1 = SIMD.Float32x4.sub(minor1, SIMD.Float32x4.mul(row3, tmp1)); minor3 = SIMD.Float32x4.add(SIMD.Float32x4.mul(row1, tmp1), minor3); SIMD.Float32x4.store(out, 0, minor0); SIMD.Float32x4.store(out, 4, minor1); SIMD.Float32x4.store(out, 8, minor2); SIMD.Float32x4.store(out, 12, minor3); return out; }; /** * Calculates the adjugate of a mat4 using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the source matrix * @returns {mat4} out */ mat4.adjoint = glMatrix.USE_SIMD ? mat4.SIMD.adjoint : mat4.scalar.adjoint; /** * Calculates the determinant of a mat4 * * @param {mat4} a the source matrix * @returns {Number} determinant of a */ mat4.determinant = function (a) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15], b00 = a00 * a11 - a01 * a10, b01 = a00 * a12 - a02 * a10, b02 = a00 * a13 - a03 * a10, b03 = a01 * a12 - a02 * a11, b04 = a01 * a13 - a03 * a11, b05 = a02 * a13 - a03 * a12, b06 = a20 * a31 - a21 * a30, b07 = a20 * a32 - a22 * a30, b08 = a20 * a33 - a23 * a30, b09 = a21 * a32 - a22 * a31, b10 = a21 * a33 - a23 * a31, b11 = a22 * a33 - a23 * a32; // Calculate the determinant return b00 * b11 - b01 * b10 + b02 * b09 + b03 * b08 - b04 * b07 + b05 * b06; }; /** * Multiplies two mat4's explicitly using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand, must be a Float32Array * @param {mat4} b the second operand, must be a Float32Array * @returns {mat4} out */ mat4.SIMD.multiply = function (out, a, b) { var a0 = SIMD.Float32x4.load(a, 0); var a1 = SIMD.Float32x4.load(a, 4); var a2 = SIMD.Float32x4.load(a, 8); var a3 = SIMD.Float32x4.load(a, 12); var b0 = SIMD.Float32x4.load(b, 0); var out0 = SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b0, 0, 0, 0, 0), a0), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b0, 1, 1, 1, 1), a1), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b0, 2, 2, 2, 2), a2), SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b0, 3, 3, 3, 3), a3)))); SIMD.Float32x4.store(out, 0, out0); var b1 = SIMD.Float32x4.load(b, 4); var out1 = SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b1, 0, 0, 0, 0), a0), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b1, 1, 1, 1, 1), a1), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b1, 2, 2, 2, 2), a2), SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b1, 3, 3, 3, 3), a3)))); SIMD.Float32x4.store(out, 4, out1); var b2 = SIMD.Float32x4.load(b, 8); var out2 = SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b2, 0, 0, 0, 0), a0), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b2, 1, 1, 1, 1), a1), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b2, 2, 2, 2, 2), a2), SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b2, 3, 3, 3, 3), a3)))); SIMD.Float32x4.store(out, 8, out2); var b3 = SIMD.Float32x4.load(b, 12); var out3 = SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b3, 0, 0, 0, 0), a0), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b3, 1, 1, 1, 1), a1), SIMD.Float32x4.add( SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b3, 2, 2, 2, 2), a2), SIMD.Float32x4.mul(SIMD.Float32x4.swizzle(b3, 3, 3, 3, 3), a3)))); SIMD.Float32x4.store(out, 12, out3); return out; }; /** * Multiplies two mat4's explicitly not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand * @param {mat4} b the second operand * @returns {mat4} out */ mat4.scalar.multiply = function (out, a, b) { var a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11], a30 = a[12], a31 = a[13], a32 = a[14], a33 = a[15]; // Cache only the current line of the second matrix var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; out[0] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[1] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[2] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[3] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[4]; b1 = b[5]; b2 = b[6]; b3 = b[7]; out[4] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[5] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[6] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[7] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[8]; b1 = b[9]; b2 = b[10]; b3 = b[11]; out[8] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[9] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[10] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[11] = b0*a03 + b1*a13 + b2*a23 + b3*a33; b0 = b[12]; b1 = b[13]; b2 = b[14]; b3 = b[15]; out[12] = b0*a00 + b1*a10 + b2*a20 + b3*a30; out[13] = b0*a01 + b1*a11 + b2*a21 + b3*a31; out[14] = b0*a02 + b1*a12 + b2*a22 + b3*a32; out[15] = b0*a03 + b1*a13 + b2*a23 + b3*a33; return out; }; /** * Multiplies two mat4's using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand * @param {mat4} b the second operand * @returns {mat4} out */ mat4.multiply = glMatrix.USE_SIMD ? mat4.SIMD.multiply : mat4.scalar.multiply; /** * Alias for {@link mat4.multiply} * @function */ mat4.mul = mat4.multiply; /** * Translate a mat4 by the given vector not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to translate * @param {vec3} v vector to translate by * @returns {mat4} out */ mat4.scalar.translate = function (out, a, v) { var x = v[0], y = v[1], z = v[2], a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23; if (a === out) { out[12] = a[0] * x + a[4] * y + a[8] * z + a[12]; out[13] = a[1] * x + a[5] * y + a[9] * z + a[13]; out[14] = a[2] * x + a[6] * y + a[10] * z + a[14]; out[15] = a[3] * x + a[7] * y + a[11] * z + a[15]; } else { a00 = a[0]; a01 = a[1]; a02 = a[2]; a03 = a[3]; a10 = a[4]; a11 = a[5]; a12 = a[6]; a13 = a[7]; a20 = a[8]; a21 = a[9]; a22 = a[10]; a23 = a[11]; out[0] = a00; out[1] = a01; out[2] = a02; out[3] = a03; out[4] = a10; out[5] = a11; out[6] = a12; out[7] = a13; out[8] = a20; out[9] = a21; out[10] = a22; out[11] = a23; out[12] = a00 * x + a10 * y + a20 * z + a[12]; out[13] = a01 * x + a11 * y + a21 * z + a[13]; out[14] = a02 * x + a12 * y + a22 * z + a[14]; out[15] = a03 * x + a13 * y + a23 * z + a[15]; } return out; }; /** * Translates a mat4 by the given vector using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to translate * @param {vec3} v vector to translate by * @returns {mat4} out */ mat4.SIMD.translate = function (out, a, v) { var a0 = SIMD.Float32x4.load(a, 0), a1 = SIMD.Float32x4.load(a, 4), a2 = SIMD.Float32x4.load(a, 8), a3 = SIMD.Float32x4.load(a, 12), vec = SIMD.Float32x4(v[0], v[1], v[2] , 0); if (a !== out) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; } a0 = SIMD.Float32x4.mul(a0, SIMD.Float32x4.swizzle(vec, 0, 0, 0, 0)); a1 = SIMD.Float32x4.mul(a1, SIMD.Float32x4.swizzle(vec, 1, 1, 1, 1)); a2 = SIMD.Float32x4.mul(a2, SIMD.Float32x4.swizzle(vec, 2, 2, 2, 2)); var t0 = SIMD.Float32x4.add(a0, SIMD.Float32x4.add(a1, SIMD.Float32x4.add(a2, a3))); SIMD.Float32x4.store(out, 12, t0); return out; }; /** * Translates a mat4 by the given vector using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to translate * @param {vec3} v vector to translate by * @returns {mat4} out */ mat4.translate = glMatrix.USE_SIMD ? mat4.SIMD.translate : mat4.scalar.translate; /** * Scales the mat4 by the dimensions in the given vec3 not using vectorization * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to scale * @param {vec3} v the vec3 to scale the matrix by * @returns {mat4} out **/ mat4.scalar.scale = function(out, a, v) { var x = v[0], y = v[1], z = v[2]; out[0] = a[0] * x; out[1] = a[1] * x; out[2] = a[2] * x; out[3] = a[3] * x; out[4] = a[4] * y; out[5] = a[5] * y; out[6] = a[6] * y; out[7] = a[7] * y; out[8] = a[8] * z; out[9] = a[9] * z; out[10] = a[10] * z; out[11] = a[11] * z; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; /** * Scales the mat4 by the dimensions in the given vec3 using vectorization * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to scale * @param {vec3} v the vec3 to scale the matrix by * @returns {mat4} out **/ mat4.SIMD.scale = function(out, a, v) { var a0, a1, a2; var vec = SIMD.Float32x4(v[0], v[1], v[2], 0); a0 = SIMD.Float32x4.load(a, 0); SIMD.Float32x4.store( out, 0, SIMD.Float32x4.mul(a0, SIMD.Float32x4.swizzle(vec, 0, 0, 0, 0))); a1 = SIMD.Float32x4.load(a, 4); SIMD.Float32x4.store( out, 4, SIMD.Float32x4.mul(a1, SIMD.Float32x4.swizzle(vec, 1, 1, 1, 1))); a2 = SIMD.Float32x4.load(a, 8); SIMD.Float32x4.store( out, 8, SIMD.Float32x4.mul(a2, SIMD.Float32x4.swizzle(vec, 2, 2, 2, 2))); out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; return out; }; /** * Scales the mat4 by the dimensions in the given vec3 using SIMD if available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to scale * @param {vec3} v the vec3 to scale the matrix by * @returns {mat4} out */ mat4.scale = glMatrix.USE_SIMD ? mat4.SIMD.scale : mat4.scalar.scale; /** * Rotates a mat4 by the given angle around the given axis * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @param {vec3} axis the axis to rotate around * @returns {mat4} out */ mat4.rotate = function (out, a, rad, axis) { var x = axis[0], y = axis[1], z = axis[2], len = Math.sqrt(x * x + y * y + z * z), s, c, t, a00, a01, a02, a03, a10, a11, a12, a13, a20, a21, a22, a23, b00, b01, b02, b10, b11, b12, b20, b21, b22; if (Math.abs(len) < glMatrix.EPSILON) { return null; } len = 1 / len; x *= len; y *= len; z *= len; s = Math.sin(rad); c = Math.cos(rad); t = 1 - c; a00 = a[0]; a01 = a[1]; a02 = a[2]; a03 = a[3]; a10 = a[4]; a11 = a[5]; a12 = a[6]; a13 = a[7]; a20 = a[8]; a21 = a[9]; a22 = a[10]; a23 = a[11]; // Construct the elements of the rotation matrix b00 = x * x * t + c; b01 = y * x * t + z * s; b02 = z * x * t - y * s; b10 = x * y * t - z * s; b11 = y * y * t + c; b12 = z * y * t + x * s; b20 = x * z * t + y * s; b21 = y * z * t - x * s; b22 = z * z * t + c; // Perform rotation-specific matrix multiplication out[0] = a00 * b00 + a10 * b01 + a20 * b02; out[1] = a01 * b00 + a11 * b01 + a21 * b02; out[2] = a02 * b00 + a12 * b01 + a22 * b02; out[3] = a03 * b00 + a13 * b01 + a23 * b02; out[4] = a00 * b10 + a10 * b11 + a20 * b12; out[5] = a01 * b10 + a11 * b11 + a21 * b12; out[6] = a02 * b10 + a12 * b11 + a22 * b12; out[7] = a03 * b10 + a13 * b11 + a23 * b12; out[8] = a00 * b20 + a10 * b21 + a20 * b22; out[9] = a01 * b20 + a11 * b21 + a21 * b22; out[10] = a02 * b20 + a12 * b21 + a22 * b22; out[11] = a03 * b20 + a13 * b21 + a23 * b22; if (a !== out) { // If the source and destination differ, copy the unchanged last row out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } return out; }; /** * Rotates a matrix by the given angle around the X axis not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.scalar.rotateX = function (out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11]; if (a !== out) { // If the source and destination differ, copy the unchanged rows out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[4] = a10 * c + a20 * s; out[5] = a11 * c + a21 * s; out[6] = a12 * c + a22 * s; out[7] = a13 * c + a23 * s; out[8] = a20 * c - a10 * s; out[9] = a21 * c - a11 * s; out[10] = a22 * c - a12 * s; out[11] = a23 * c - a13 * s; return out; }; /** * Rotates a matrix by the given angle around the X axis using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.SIMD.rotateX = function (out, a, rad) { var s = SIMD.Float32x4.splat(Math.sin(rad)), c = SIMD.Float32x4.splat(Math.cos(rad)); if (a !== out) { // If the source and destination differ, copy the unchanged rows out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication var a_1 = SIMD.Float32x4.load(a, 4); var a_2 = SIMD.Float32x4.load(a, 8); SIMD.Float32x4.store(out, 4, SIMD.Float32x4.add(SIMD.Float32x4.mul(a_1, c), SIMD.Float32x4.mul(a_2, s))); SIMD.Float32x4.store(out, 8, SIMD.Float32x4.sub(SIMD.Float32x4.mul(a_2, c), SIMD.Float32x4.mul(a_1, s))); return out; }; /** * Rotates a matrix by the given angle around the X axis using SIMD if availabe and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.rotateX = glMatrix.USE_SIMD ? mat4.SIMD.rotateX : mat4.scalar.rotateX; /** * Rotates a matrix by the given angle around the Y axis not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.scalar.rotateY = function (out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a20 = a[8], a21 = a[9], a22 = a[10], a23 = a[11]; if (a !== out) { // If the source and destination differ, copy the unchanged rows out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[0] = a00 * c - a20 * s; out[1] = a01 * c - a21 * s; out[2] = a02 * c - a22 * s; out[3] = a03 * c - a23 * s; out[8] = a00 * s + a20 * c; out[9] = a01 * s + a21 * c; out[10] = a02 * s + a22 * c; out[11] = a03 * s + a23 * c; return out; }; /** * Rotates a matrix by the given angle around the Y axis using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.SIMD.rotateY = function (out, a, rad) { var s = SIMD.Float32x4.splat(Math.sin(rad)), c = SIMD.Float32x4.splat(Math.cos(rad)); if (a !== out) { // If the source and destination differ, copy the unchanged rows out[4] = a[4]; out[5] = a[5]; out[6] = a[6]; out[7] = a[7]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication var a_0 = SIMD.Float32x4.load(a, 0); var a_2 = SIMD.Float32x4.load(a, 8); SIMD.Float32x4.store(out, 0, SIMD.Float32x4.sub(SIMD.Float32x4.mul(a_0, c), SIMD.Float32x4.mul(a_2, s))); SIMD.Float32x4.store(out, 8, SIMD.Float32x4.add(SIMD.Float32x4.mul(a_0, s), SIMD.Float32x4.mul(a_2, c))); return out; }; /** * Rotates a matrix by the given angle around the Y axis if SIMD available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.rotateY = glMatrix.USE_SIMD ? mat4.SIMD.rotateY : mat4.scalar.rotateY; /** * Rotates a matrix by the given angle around the Z axis not using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.scalar.rotateZ = function (out, a, rad) { var s = Math.sin(rad), c = Math.cos(rad), a00 = a[0], a01 = a[1], a02 = a[2], a03 = a[3], a10 = a[4], a11 = a[5], a12 = a[6], a13 = a[7]; if (a !== out) { // If the source and destination differ, copy the unchanged last row out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication out[0] = a00 * c + a10 * s; out[1] = a01 * c + a11 * s; out[2] = a02 * c + a12 * s; out[3] = a03 * c + a13 * s; out[4] = a10 * c - a00 * s; out[5] = a11 * c - a01 * s; out[6] = a12 * c - a02 * s; out[7] = a13 * c - a03 * s; return out; }; /** * Rotates a matrix by the given angle around the Z axis using SIMD * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.SIMD.rotateZ = function (out, a, rad) { var s = SIMD.Float32x4.splat(Math.sin(rad)), c = SIMD.Float32x4.splat(Math.cos(rad)); if (a !== out) { // If the source and destination differ, copy the unchanged last row out[8] = a[8]; out[9] = a[9]; out[10] = a[10]; out[11] = a[11]; out[12] = a[12]; out[13] = a[13]; out[14] = a[14]; out[15] = a[15]; } // Perform axis-specific matrix multiplication var a_0 = SIMD.Float32x4.load(a, 0); var a_1 = SIMD.Float32x4.load(a, 4); SIMD.Float32x4.store(out, 0, SIMD.Float32x4.add(SIMD.Float32x4.mul(a_0, c), SIMD.Float32x4.mul(a_1, s))); SIMD.Float32x4.store(out, 4, SIMD.Float32x4.sub(SIMD.Float32x4.mul(a_1, c), SIMD.Float32x4.mul(a_0, s))); return out; }; /** * Rotates a matrix by the given angle around the Z axis if SIMD available and enabled * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to rotate * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.rotateZ = glMatrix.USE_SIMD ? mat4.SIMD.rotateZ : mat4.scalar.rotateZ; /** * Creates a matrix from a vector translation * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.translate(dest, dest, vec); * * @param {mat4} out mat4 receiving operation result * @param {vec3} v Translation vector * @returns {mat4} out */ mat4.fromTranslation = function(out, v) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = v[0]; out[13] = v[1]; out[14] = v[2]; out[15] = 1; return out; } /** * Creates a matrix from a vector scaling * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.scale(dest, dest, vec); * * @param {mat4} out mat4 receiving operation result * @param {vec3} v Scaling vector * @returns {mat4} out */ mat4.fromScaling = function(out, v) { out[0] = v[0]; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = v[1]; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = v[2]; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; } /** * Creates a matrix from a given angle around a given axis * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.rotate(dest, dest, rad, axis); * * @param {mat4} out mat4 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @param {vec3} axis the axis to rotate around * @returns {mat4} out */ mat4.fromRotation = function(out, rad, axis) { var x = axis[0], y = axis[1], z = axis[2], len = Math.sqrt(x * x + y * y + z * z), s, c, t; if (Math.abs(len) < glMatrix.EPSILON) { return null; } len = 1 / len; x *= len; y *= len; z *= len; s = Math.sin(rad); c = Math.cos(rad); t = 1 - c; // Perform rotation-specific matrix multiplication out[0] = x * x * t + c; out[1] = y * x * t + z * s; out[2] = z * x * t - y * s; out[3] = 0; out[4] = x * y * t - z * s; out[5] = y * y * t + c; out[6] = z * y * t + x * s; out[7] = 0; out[8] = x * z * t + y * s; out[9] = y * z * t - x * s; out[10] = z * z * t + c; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; } /** * Creates a matrix from the given angle around the X axis * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.rotateX(dest, dest, rad); * * @param {mat4} out mat4 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.fromXRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); // Perform axis-specific matrix multiplication out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = c; out[6] = s; out[7] = 0; out[8] = 0; out[9] = -s; out[10] = c; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; } /** * Creates a matrix from the given angle around the Y axis * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.rotateY(dest, dest, rad); * * @param {mat4} out mat4 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.fromYRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); // Perform axis-specific matrix multiplication out[0] = c; out[1] = 0; out[2] = -s; out[3] = 0; out[4] = 0; out[5] = 1; out[6] = 0; out[7] = 0; out[8] = s; out[9] = 0; out[10] = c; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; } /** * Creates a matrix from the given angle around the Z axis * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.rotateZ(dest, dest, rad); * * @param {mat4} out mat4 receiving operation result * @param {Number} rad the angle to rotate the matrix by * @returns {mat4} out */ mat4.fromZRotation = function(out, rad) { var s = Math.sin(rad), c = Math.cos(rad); // Perform axis-specific matrix multiplication out[0] = c; out[1] = s; out[2] = 0; out[3] = 0; out[4] = -s; out[5] = c; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 1; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; } /** * Creates a matrix from a quaternion rotation and vector translation * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.translate(dest, vec); * var quatMat = mat4.create(); * quat4.toMat4(quat, quatMat); * mat4.multiply(dest, quatMat); * * @param {mat4} out mat4 receiving operation result * @param {quat4} q Rotation quaternion * @param {vec3} v Translation vector * @returns {mat4} out */ mat4.fromRotationTranslation = function (out, q, v) { // Quaternion math var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, xy = x * y2, xz = x * z2, yy = y * y2, yz = y * z2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2; out[0] = 1 - (yy + zz); out[1] = xy + wz; out[2] = xz - wy; out[3] = 0; out[4] = xy - wz; out[5] = 1 - (xx + zz); out[6] = yz + wx; out[7] = 0; out[8] = xz + wy; out[9] = yz - wx; out[10] = 1 - (xx + yy); out[11] = 0; out[12] = v[0]; out[13] = v[1]; out[14] = v[2]; out[15] = 1; return out; }; /** * Returns the translation vector component of a transformation * matrix. If a matrix is built with fromRotationTranslation, * the returned vector will be the same as the translation vector * originally supplied. * @param {vec3} out Vector to receive translation component * @param {mat4} mat Matrix to be decomposed (input) * @return {vec3} out */ mat4.getTranslation = function (out, mat) { out[0] = mat[12]; out[1] = mat[13]; out[2] = mat[14]; return out; }; /** * Returns a quaternion representing the rotational component * of a transformation matrix. If a matrix is built with * fromRotationTranslation, the returned quaternion will be the * same as the quaternion originally supplied. * @param {quat} out Quaternion to receive the rotation component * @param {mat4} mat Matrix to be decomposed (input) * @return {quat} out */ mat4.getRotation = function (out, mat) { // Algorithm taken from http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.htm var trace = mat[0] + mat[5] + mat[10]; var S = 0; if (trace > 0) { S = Math.sqrt(trace + 1.0) * 2; out[3] = 0.25 * S; out[0] = (mat[6] - mat[9]) / S; out[1] = (mat[8] - mat[2]) / S; out[2] = (mat[1] - mat[4]) / S; } else if ((mat[0] > mat[5])&(mat[0] > mat[10])) { S = Math.sqrt(1.0 + mat[0] - mat[5] - mat[10]) * 2; out[3] = (mat[6] - mat[9]) / S; out[0] = 0.25 * S; out[1] = (mat[1] + mat[4]) / S; out[2] = (mat[8] + mat[2]) / S; } else if (mat[5] > mat[10]) { S = Math.sqrt(1.0 + mat[5] - mat[0] - mat[10]) * 2; out[3] = (mat[8] - mat[2]) / S; out[0] = (mat[1] + mat[4]) / S; out[1] = 0.25 * S; out[2] = (mat[6] + mat[9]) / S; } else { S = Math.sqrt(1.0 + mat[10] - mat[0] - mat[5]) * 2; out[3] = (mat[1] - mat[4]) / S; out[0] = (mat[8] + mat[2]) / S; out[1] = (mat[6] + mat[9]) / S; out[2] = 0.25 * S; } return out; }; /** * Creates a matrix from a quaternion rotation, vector translation and vector scale * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.translate(dest, vec); * var quatMat = mat4.create(); * quat4.toMat4(quat, quatMat); * mat4.multiply(dest, quatMat); * mat4.scale(dest, scale) * * @param {mat4} out mat4 receiving operation result * @param {quat4} q Rotation quaternion * @param {vec3} v Translation vector * @param {vec3} s Scaling vector * @returns {mat4} out */ mat4.fromRotationTranslationScale = function (out, q, v, s) { // Quaternion math var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, xy = x * y2, xz = x * z2, yy = y * y2, yz = y * z2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2, sx = s[0], sy = s[1], sz = s[2]; out[0] = (1 - (yy + zz)) * sx; out[1] = (xy + wz) * sx; out[2] = (xz - wy) * sx; out[3] = 0; out[4] = (xy - wz) * sy; out[5] = (1 - (xx + zz)) * sy; out[6] = (yz + wx) * sy; out[7] = 0; out[8] = (xz + wy) * sz; out[9] = (yz - wx) * sz; out[10] = (1 - (xx + yy)) * sz; out[11] = 0; out[12] = v[0]; out[13] = v[1]; out[14] = v[2]; out[15] = 1; return out; }; /** * Creates a matrix from a quaternion rotation, vector translation and vector scale, rotating and scaling around the given origin * This is equivalent to (but much faster than): * * mat4.identity(dest); * mat4.translate(dest, vec); * mat4.translate(dest, origin); * var quatMat = mat4.create(); * quat4.toMat4(quat, quatMat); * mat4.multiply(dest, quatMat); * mat4.scale(dest, scale) * mat4.translate(dest, negativeOrigin); * * @param {mat4} out mat4 receiving operation result * @param {quat4} q Rotation quaternion * @param {vec3} v Translation vector * @param {vec3} s Scaling vector * @param {vec3} o The origin vector around which to scale and rotate * @returns {mat4} out */ mat4.fromRotationTranslationScaleOrigin = function (out, q, v, s, o) { // Quaternion math var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, xy = x * y2, xz = x * z2, yy = y * y2, yz = y * z2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2, sx = s[0], sy = s[1], sz = s[2], ox = o[0], oy = o[1], oz = o[2]; out[0] = (1 - (yy + zz)) * sx; out[1] = (xy + wz) * sx; out[2] = (xz - wy) * sx; out[3] = 0; out[4] = (xy - wz) * sy; out[5] = (1 - (xx + zz)) * sy; out[6] = (yz + wx) * sy; out[7] = 0; out[8] = (xz + wy) * sz; out[9] = (yz - wx) * sz; out[10] = (1 - (xx + yy)) * sz; out[11] = 0; out[12] = v[0] + ox - (out[0] * ox + out[4] * oy + out[8] * oz); out[13] = v[1] + oy - (out[1] * ox + out[5] * oy + out[9] * oz); out[14] = v[2] + oz - (out[2] * ox + out[6] * oy + out[10] * oz); out[15] = 1; return out; }; /** * Calculates a 4x4 matrix from the given quaternion * * @param {mat4} out mat4 receiving operation result * @param {quat} q Quaternion to create matrix from * * @returns {mat4} out */ mat4.fromQuat = function (out, q) { var x = q[0], y = q[1], z = q[2], w = q[3], x2 = x + x, y2 = y + y, z2 = z + z, xx = x * x2, yx = y * x2, yy = y * y2, zx = z * x2, zy = z * y2, zz = z * z2, wx = w * x2, wy = w * y2, wz = w * z2; out[0] = 1 - yy - zz; out[1] = yx + wz; out[2] = zx - wy; out[3] = 0; out[4] = yx - wz; out[5] = 1 - xx - zz; out[6] = zy + wx; out[7] = 0; out[8] = zx + wy; out[9] = zy - wx; out[10] = 1 - xx - yy; out[11] = 0; out[12] = 0; out[13] = 0; out[14] = 0; out[15] = 1; return out; }; /** * Generates a frustum matrix with the given bounds * * @param {mat4} out mat4 frustum matrix will be written into * @param {Number} left Left bound of the frustum * @param {Number} right Right bound of the frustum * @param {Number} bottom Bottom bound of the frustum * @param {Number} top Top bound of the frustum * @param {Number} near Near bound of the frustum * @param {Number} far Far bound of the frustum * @returns {mat4} out */ mat4.frustum = function (out, left, right, bottom, top, near, far) { var rl = 1 / (right - left), tb = 1 / (top - bottom), nf = 1 / (near - far); out[0] = (near * 2) * rl; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = (near * 2) * tb; out[6] = 0; out[7] = 0; out[8] = (right + left) * rl; out[9] = (top + bottom) * tb; out[10] = (far + near) * nf; out[11] = -1; out[12] = 0; out[13] = 0; out[14] = (far * near * 2) * nf; out[15] = 0; return out; }; /** * Generates a perspective projection matrix with the given bounds * * @param {mat4} out mat4 frustum matrix will be written into * @param {number} fovy Vertical field of view in radians * @param {number} aspect Aspect ratio. typically viewport width/height * @param {number} near Near bound of the frustum * @param {number} far Far bound of the frustum * @returns {mat4} out */ mat4.perspective = function (out, fovy, aspect, near, far) { var f = 1.0 / Math.tan(fovy / 2), nf = 1 / (near - far); out[0] = f / aspect; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = f; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = (far + near) * nf; out[11] = -1; out[12] = 0; out[13] = 0; out[14] = (2 * far * near) * nf; out[15] = 0; return out; }; /** * Generates a perspective projection matrix with the given field of view. * This is primarily useful for generating projection matrices to be used * with the still experiemental WebVR API. * * @param {mat4} out mat4 frustum matrix will be written into * @param {Object} fov Object containing the following values: upDegrees, downDegrees, leftDegrees, rightDegrees * @param {number} near Near bound of the frustum * @param {number} far Far bound of the frustum * @returns {mat4} out */ mat4.perspectiveFromFieldOfView = function (out, fov, near, far) { var upTan = Math.tan(fov.upDegrees * Math.PI/180.0), downTan = Math.tan(fov.downDegrees * Math.PI/180.0), leftTan = Math.tan(fov.leftDegrees * Math.PI/180.0), rightTan = Math.tan(fov.rightDegrees * Math.PI/180.0), xScale = 2.0 / (leftTan + rightTan), yScale = 2.0 / (upTan + downTan); out[0] = xScale; out[1] = 0.0; out[2] = 0.0; out[3] = 0.0; out[4] = 0.0; out[5] = yScale; out[6] = 0.0; out[7] = 0.0; out[8] = -((leftTan - rightTan) * xScale * 0.5); out[9] = ((upTan - downTan) * yScale * 0.5); out[10] = far / (near - far); out[11] = -1.0; out[12] = 0.0; out[13] = 0.0; out[14] = (far * near) / (near - far); out[15] = 0.0; return out; } /** * Generates a orthogonal projection matrix with the given bounds * * @param {mat4} out mat4 frustum matrix will be written into * @param {number} left Left bound of the frustum * @param {number} right Right bound of the frustum * @param {number} bottom Bottom bound of the frustum * @param {number} top Top bound of the frustum * @param {number} near Near bound of the frustum * @param {number} far Far bound of the frustum * @returns {mat4} out */ mat4.ortho = function (out, left, right, bottom, top, near, far) { var lr = 1 / (left - right), bt = 1 / (bottom - top), nf = 1 / (near - far); out[0] = -2 * lr; out[1] = 0; out[2] = 0; out[3] = 0; out[4] = 0; out[5] = -2 * bt; out[6] = 0; out[7] = 0; out[8] = 0; out[9] = 0; out[10] = 2 * nf; out[11] = 0; out[12] = (left + right) * lr; out[13] = (top + bottom) * bt; out[14] = (far + near) * nf; out[15] = 1; return out; }; /** * Generates a look-at matrix with the given eye position, focal point, and up axis * * @param {mat4} out mat4 frustum matrix will be written into * @param {vec3} eye Position of the viewer * @param {vec3} center Point the viewer is looking at * @param {vec3} up vec3 pointing up * @returns {mat4} out */ mat4.lookAt = function (out, eye, center, up) { var x0, x1, x2, y0, y1, y2, z0, z1, z2, len, eyex = eye[0], eyey = eye[1], eyez = eye[2], upx = up[0], upy = up[1], upz = up[2], centerx = center[0], centery = center[1], centerz = center[2]; if (Math.abs(eyex - centerx) < glMatrix.EPSILON && Math.abs(eyey - centery) < glMatrix.EPSILON && Math.abs(eyez - centerz) < glMatrix.EPSILON) { return mat4.identity(out); } z0 = eyex - centerx; z1 = eyey - centery; z2 = eyez - centerz; len = 1 / Math.sqrt(z0 * z0 + z1 * z1 + z2 * z2); z0 *= len; z1 *= len; z2 *= len; x0 = upy * z2 - upz * z1; x1 = upz * z0 - upx * z2; x2 = upx * z1 - upy * z0; len = Math.sqrt(x0 * x0 + x1 * x1 + x2 * x2); if (!len) { x0 = 0; x1 = 0; x2 = 0; } else { len = 1 / len; x0 *= len; x1 *= len; x2 *= len; } y0 = z1 * x2 - z2 * x1; y1 = z2 * x0 - z0 * x2; y2 = z0 * x1 - z1 * x0; len = Math.sqrt(y0 * y0 + y1 * y1 + y2 * y2); if (!len) { y0 = 0; y1 = 0; y2 = 0; } else { len = 1 / len; y0 *= len; y1 *= len; y2 *= len; } out[0] = x0; out[1] = y0; out[2] = z0; out[3] = 0; out[4] = x1; out[5] = y1; out[6] = z1; out[7] = 0; out[8] = x2; out[9] = y2; out[10] = z2; out[11] = 0; out[12] = -(x0 * eyex + x1 * eyey + x2 * eyez); out[13] = -(y0 * eyex + y1 * eyey + y2 * eyez); out[14] = -(z0 * eyex + z1 * eyey + z2 * eyez); out[15] = 1; return out; }; /** * Returns a string representation of a mat4 * * @param {mat4} mat matrix to represent as a string * @returns {String} string representation of the matrix */ mat4.str = function (a) { return 'mat4(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ', ' + a[4] + ', ' + a[5] + ', ' + a[6] + ', ' + a[7] + ', ' + a[8] + ', ' + a[9] + ', ' + a[10] + ', ' + a[11] + ', ' + a[12] + ', ' + a[13] + ', ' + a[14] + ', ' + a[15] + ')'; }; /** * Returns Frobenius norm of a mat4 * * @param {mat4} a the matrix to calculate Frobenius norm of * @returns {Number} Frobenius norm */ mat4.frob = function (a) { return(Math.sqrt(Math.pow(a[0], 2) + Math.pow(a[1], 2) + Math.pow(a[2], 2) + Math.pow(a[3], 2) + Math.pow(a[4], 2) + Math.pow(a[5], 2) + Math.pow(a[6], 2) + Math.pow(a[7], 2) + Math.pow(a[8], 2) + Math.pow(a[9], 2) + Math.pow(a[10], 2) + Math.pow(a[11], 2) + Math.pow(a[12], 2) + Math.pow(a[13], 2) + Math.pow(a[14], 2) + Math.pow(a[15], 2) )) }; /** * Adds two mat4's * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand * @param {mat4} b the second operand * @returns {mat4} out */ mat4.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; out[3] = a[3] + b[3]; out[4] = a[4] + b[4]; out[5] = a[5] + b[5]; out[6] = a[6] + b[6]; out[7] = a[7] + b[7]; out[8] = a[8] + b[8]; out[9] = a[9] + b[9]; out[10] = a[10] + b[10]; out[11] = a[11] + b[11]; out[12] = a[12] + b[12]; out[13] = a[13] + b[13]; out[14] = a[14] + b[14]; out[15] = a[15] + b[15]; return out; }; /** * Subtracts matrix b from matrix a * * @param {mat4} out the receiving matrix * @param {mat4} a the first operand * @param {mat4} b the second operand * @returns {mat4} out */ mat4.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; out[3] = a[3] - b[3]; out[4] = a[4] - b[4]; out[5] = a[5] - b[5]; out[6] = a[6] - b[6]; out[7] = a[7] - b[7]; out[8] = a[8] - b[8]; out[9] = a[9] - b[9]; out[10] = a[10] - b[10]; out[11] = a[11] - b[11]; out[12] = a[12] - b[12]; out[13] = a[13] - b[13]; out[14] = a[14] - b[14]; out[15] = a[15] - b[15]; return out; }; /** * Alias for {@link mat4.subtract} * @function */ mat4.sub = mat4.subtract; /** * Multiply each element of the matrix by a scalar. * * @param {mat4} out the receiving matrix * @param {mat4} a the matrix to scale * @param {Number} b amount to scale the matrix's elements by * @returns {mat4} out */ mat4.multiplyScalar = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; out[3] = a[3] * b; out[4] = a[4] * b; out[5] = a[5] * b; out[6] = a[6] * b; out[7] = a[7] * b; out[8] = a[8] * b; out[9] = a[9] * b; out[10] = a[10] * b; out[11] = a[11] * b; out[12] = a[12] * b; out[13] = a[13] * b; out[14] = a[14] * b; out[15] = a[15] * b; return out; }; /** * Adds two mat4's after multiplying each element of the second operand by a scalar value. * * @param {mat4} out the receiving vector * @param {mat4} a the first operand * @param {mat4} b the second operand * @param {Number} scale the amount to scale b's elements by before adding * @returns {mat4} out */ mat4.multiplyScalarAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); out[3] = a[3] + (b[3] * scale); out[4] = a[4] + (b[4] * scale); out[5] = a[5] + (b[5] * scale); out[6] = a[6] + (b[6] * scale); out[7] = a[7] + (b[7] * scale); out[8] = a[8] + (b[8] * scale); out[9] = a[9] + (b[9] * scale); out[10] = a[10] + (b[10] * scale); out[11] = a[11] + (b[11] * scale); out[12] = a[12] + (b[12] * scale); out[13] = a[13] + (b[13] * scale); out[14] = a[14] + (b[14] * scale); out[15] = a[15] + (b[15] * scale); return out; }; /** * Returns whether or not the matrices have exactly the same elements in the same position (when compared with ===) * * @param {mat4} a The first matrix. * @param {mat4} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat4.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3] && a[4] === b[4] && a[5] === b[5] && a[6] === b[6] && a[7] === b[7] && a[8] === b[8] && a[9] === b[9] && a[10] === b[10] && a[11] === b[11] && a[12] === b[12] && a[13] === b[13] && a[14] === b[14] && a[15] === b[15]; }; /** * Returns whether or not the matrices have approximately the same elements in the same position. * * @param {mat4} a The first matrix. * @param {mat4} b The second matrix. * @returns {Boolean} True if the matrices are equal, false otherwise. */ mat4.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], a4 = a[4], a5 = a[5], a6 = a[6], a7 = a[7], a8 = a[8], a9 = a[9], a10 = a[10], a11 = a[11], a12 = a[12], a13 = a[13], a14 = a[14], a15 = a[15]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3], b4 = b[4], b5 = b[5], b6 = b[6], b7 = b[7], b8 = b[8], b9 = b[9], b10 = b[10], b11 = b[11], b12 = b[12], b13 = b[13], b14 = b[14], b15 = b[15]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a3), Math.abs(b3)) && Math.abs(a4 - b4) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a4), Math.abs(b4)) && Math.abs(a5 - b5) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a5), Math.abs(b5)) && Math.abs(a6 - b6) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a6), Math.abs(b6)) && Math.abs(a7 - b7) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a7), Math.abs(b7)) && Math.abs(a8 - b8) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a8), Math.abs(b8)) && Math.abs(a9 - b9) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a9), Math.abs(b9)) && Math.abs(a10 - b10) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a10), Math.abs(b10)) && Math.abs(a11 - b11) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a11), Math.abs(b11)) && Math.abs(a12 - b12) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a12), Math.abs(b12)) && Math.abs(a13 - b13) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a13), Math.abs(b13)) && Math.abs(a14 - b14) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a14), Math.abs(b14)) && Math.abs(a15 - b15) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a15), Math.abs(b15))); }; module.exports = mat4; },{"./common.js":162}],167:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); var mat3 = require("./mat3.js"); var vec3 = require("./vec3.js"); var vec4 = require("./vec4.js"); /** * @class Quaternion * @name quat */ var quat = {}; /** * Creates a new identity quat * * @returns {quat} a new quaternion */ quat.create = function() { var out = new glMatrix.ARRAY_TYPE(4); out[0] = 0; out[1] = 0; out[2] = 0; out[3] = 1; return out; }; /** * Sets a quaternion to represent the shortest rotation from one * vector to another. * * Both vectors are assumed to be unit length. * * @param {quat} out the receiving quaternion. * @param {vec3} a the initial vector * @param {vec3} b the destination vector * @returns {quat} out */ quat.rotationTo = (function() { var tmpvec3 = vec3.create(); var xUnitVec3 = vec3.fromValues(1,0,0); var yUnitVec3 = vec3.fromValues(0,1,0); return function(out, a, b) { var dot = vec3.dot(a, b); if (dot < -0.999999) { vec3.cross(tmpvec3, xUnitVec3, a); if (vec3.length(tmpvec3) < 0.000001) vec3.cross(tmpvec3, yUnitVec3, a); vec3.normalize(tmpvec3, tmpvec3); quat.setAxisAngle(out, tmpvec3, Math.PI); return out; } else if (dot > 0.999999) { out[0] = 0; out[1] = 0; out[2] = 0; out[3] = 1; return out; } else { vec3.cross(tmpvec3, a, b); out[0] = tmpvec3[0]; out[1] = tmpvec3[1]; out[2] = tmpvec3[2]; out[3] = 1 + dot; return quat.normalize(out, out); } }; })(); /** * Sets the specified quaternion with values corresponding to the given * axes. Each axis is a vec3 and is expected to be unit length and * perpendicular to all other specified axes. * * @param {vec3} view the vector representing the viewing direction * @param {vec3} right the vector representing the local "right" direction * @param {vec3} up the vector representing the local "up" direction * @returns {quat} out */ quat.setAxes = (function() { var matr = mat3.create(); return function(out, view, right, up) { matr[0] = right[0]; matr[3] = right[1]; matr[6] = right[2]; matr[1] = up[0]; matr[4] = up[1]; matr[7] = up[2]; matr[2] = -view[0]; matr[5] = -view[1]; matr[8] = -view[2]; return quat.normalize(out, quat.fromMat3(out, matr)); }; })(); /** * Creates a new quat initialized with values from an existing quaternion * * @param {quat} a quaternion to clone * @returns {quat} a new quaternion * @function */ quat.clone = vec4.clone; /** * Creates a new quat initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @param {Number} w W component * @returns {quat} a new quaternion * @function */ quat.fromValues = vec4.fromValues; /** * Copy the values from one quat to another * * @param {quat} out the receiving quaternion * @param {quat} a the source quaternion * @returns {quat} out * @function */ quat.copy = vec4.copy; /** * Set the components of a quat to the given values * * @param {quat} out the receiving quaternion * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @param {Number} w W component * @returns {quat} out * @function */ quat.set = vec4.set; /** * Set a quat to the identity quaternion * * @param {quat} out the receiving quaternion * @returns {quat} out */ quat.identity = function(out) { out[0] = 0; out[1] = 0; out[2] = 0; out[3] = 1; return out; }; /** * Sets a quat from the given angle and rotation axis, * then returns it. * * @param {quat} out the receiving quaternion * @param {vec3} axis the axis around which to rotate * @param {Number} rad the angle in radians * @returns {quat} out **/ quat.setAxisAngle = function(out, axis, rad) { rad = rad * 0.5; var s = Math.sin(rad); out[0] = s * axis[0]; out[1] = s * axis[1]; out[2] = s * axis[2]; out[3] = Math.cos(rad); return out; }; /** * Gets the rotation axis and angle for a given * quaternion. If a quaternion is created with * setAxisAngle, this method will return the same * values as providied in the original parameter list * OR functionally equivalent values. * Example: The quaternion formed by axis [0, 0, 1] and * angle -90 is the same as the quaternion formed by * [0, 0, 1] and 270. This method favors the latter. * @param {vec3} out_axis Vector receiving the axis of rotation * @param {quat} q Quaternion to be decomposed * @return {Number} Angle, in radians, of the rotation */ quat.getAxisAngle = function(out_axis, q) { var rad = Math.acos(q[3]) * 2.0; var s = Math.sin(rad / 2.0); if (s != 0.0) { out_axis[0] = q[0] / s; out_axis[1] = q[1] / s; out_axis[2] = q[2] / s; } else { // If s is zero, return any axis (no rotation - axis does not matter) out_axis[0] = 1; out_axis[1] = 0; out_axis[2] = 0; } return rad; }; /** * Adds two quat's * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @returns {quat} out * @function */ quat.add = vec4.add; /** * Multiplies two quat's * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @returns {quat} out */ quat.multiply = function(out, a, b) { var ax = a[0], ay = a[1], az = a[2], aw = a[3], bx = b[0], by = b[1], bz = b[2], bw = b[3]; out[0] = ax * bw + aw * bx + ay * bz - az * by; out[1] = ay * bw + aw * by + az * bx - ax * bz; out[2] = az * bw + aw * bz + ax * by - ay * bx; out[3] = aw * bw - ax * bx - ay * by - az * bz; return out; }; /** * Alias for {@link quat.multiply} * @function */ quat.mul = quat.multiply; /** * Scales a quat by a scalar number * * @param {quat} out the receiving vector * @param {quat} a the vector to scale * @param {Number} b amount to scale the vector by * @returns {quat} out * @function */ quat.scale = vec4.scale; /** * Rotates a quaternion by the given angle about the X axis * * @param {quat} out quat receiving operation result * @param {quat} a quat to rotate * @param {number} rad angle (in radians) to rotate * @returns {quat} out */ quat.rotateX = function (out, a, rad) { rad *= 0.5; var ax = a[0], ay = a[1], az = a[2], aw = a[3], bx = Math.sin(rad), bw = Math.cos(rad); out[0] = ax * bw + aw * bx; out[1] = ay * bw + az * bx; out[2] = az * bw - ay * bx; out[3] = aw * bw - ax * bx; return out; }; /** * Rotates a quaternion by the given angle about the Y axis * * @param {quat} out quat receiving operation result * @param {quat} a quat to rotate * @param {number} rad angle (in radians) to rotate * @returns {quat} out */ quat.rotateY = function (out, a, rad) { rad *= 0.5; var ax = a[0], ay = a[1], az = a[2], aw = a[3], by = Math.sin(rad), bw = Math.cos(rad); out[0] = ax * bw - az * by; out[1] = ay * bw + aw * by; out[2] = az * bw + ax * by; out[3] = aw * bw - ay * by; return out; }; /** * Rotates a quaternion by the given angle about the Z axis * * @param {quat} out quat receiving operation result * @param {quat} a quat to rotate * @param {number} rad angle (in radians) to rotate * @returns {quat} out */ quat.rotateZ = function (out, a, rad) { rad *= 0.5; var ax = a[0], ay = a[1], az = a[2], aw = a[3], bz = Math.sin(rad), bw = Math.cos(rad); out[0] = ax * bw + ay * bz; out[1] = ay * bw - ax * bz; out[2] = az * bw + aw * bz; out[3] = aw * bw - az * bz; return out; }; /** * Calculates the W component of a quat from the X, Y, and Z components. * Assumes that quaternion is 1 unit in length. * Any existing W component will be ignored. * * @param {quat} out the receiving quaternion * @param {quat} a quat to calculate W component of * @returns {quat} out */ quat.calculateW = function (out, a) { var x = a[0], y = a[1], z = a[2]; out[0] = x; out[1] = y; out[2] = z; out[3] = Math.sqrt(Math.abs(1.0 - x * x - y * y - z * z)); return out; }; /** * Calculates the dot product of two quat's * * @param {quat} a the first operand * @param {quat} b the second operand * @returns {Number} dot product of a and b * @function */ quat.dot = vec4.dot; /** * Performs a linear interpolation between two quat's * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {quat} out * @function */ quat.lerp = vec4.lerp; /** * Performs a spherical linear interpolation between two quat * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {quat} out */ quat.slerp = function (out, a, b, t) { // benchmarks: // http://jsperf.com/quaternion-slerp-implementations var ax = a[0], ay = a[1], az = a[2], aw = a[3], bx = b[0], by = b[1], bz = b[2], bw = b[3]; var omega, cosom, sinom, scale0, scale1; // calc cosine cosom = ax * bx + ay * by + az * bz + aw * bw; // adjust signs (if necessary) if ( cosom < 0.0 ) { cosom = -cosom; bx = - bx; by = - by; bz = - bz; bw = - bw; } // calculate coefficients if ( (1.0 - cosom) > 0.000001 ) { // standard case (slerp) omega = Math.acos(cosom); sinom = Math.sin(omega); scale0 = Math.sin((1.0 - t) * omega) / sinom; scale1 = Math.sin(t * omega) / sinom; } else { // "from" and "to" quaternions are very close // ... so we can do a linear interpolation scale0 = 1.0 - t; scale1 = t; } // calculate final values out[0] = scale0 * ax + scale1 * bx; out[1] = scale0 * ay + scale1 * by; out[2] = scale0 * az + scale1 * bz; out[3] = scale0 * aw + scale1 * bw; return out; }; /** * Performs a spherical linear interpolation with two control points * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @param {quat} c the third operand * @param {quat} d the fourth operand * @param {Number} t interpolation amount * @returns {quat} out */ quat.sqlerp = (function () { var temp1 = quat.create(); var temp2 = quat.create(); return function (out, a, b, c, d, t) { quat.slerp(temp1, a, d, t); quat.slerp(temp2, b, c, t); quat.slerp(out, temp1, temp2, 2 * t * (1 - t)); return out; }; }()); /** * Calculates the inverse of a quat * * @param {quat} out the receiving quaternion * @param {quat} a quat to calculate inverse of * @returns {quat} out */ quat.invert = function(out, a) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], dot = a0*a0 + a1*a1 + a2*a2 + a3*a3, invDot = dot ? 1.0/dot : 0; // TODO: Would be faster to return [0,0,0,0] immediately if dot == 0 out[0] = -a0*invDot; out[1] = -a1*invDot; out[2] = -a2*invDot; out[3] = a3*invDot; return out; }; /** * Calculates the conjugate of a quat * If the quaternion is normalized, this function is faster than quat.inverse and produces the same result. * * @param {quat} out the receiving quaternion * @param {quat} a quat to calculate conjugate of * @returns {quat} out */ quat.conjugate = function (out, a) { out[0] = -a[0]; out[1] = -a[1]; out[2] = -a[2]; out[3] = a[3]; return out; }; /** * Calculates the length of a quat * * @param {quat} a vector to calculate length of * @returns {Number} length of a * @function */ quat.length = vec4.length; /** * Alias for {@link quat.length} * @function */ quat.len = quat.length; /** * Calculates the squared length of a quat * * @param {quat} a vector to calculate squared length of * @returns {Number} squared length of a * @function */ quat.squaredLength = vec4.squaredLength; /** * Alias for {@link quat.squaredLength} * @function */ quat.sqrLen = quat.squaredLength; /** * Normalize a quat * * @param {quat} out the receiving quaternion * @param {quat} a quaternion to normalize * @returns {quat} out * @function */ quat.normalize = vec4.normalize; /** * Creates a quaternion from the given 3x3 rotation matrix. * * NOTE: The resultant quaternion is not normalized, so you should be sure * to renormalize the quaternion yourself where necessary. * * @param {quat} out the receiving quaternion * @param {mat3} m rotation matrix * @returns {quat} out * @function */ quat.fromMat3 = function(out, m) { // Algorithm in Ken Shoemake's article in 1987 SIGGRAPH course notes // article "Quaternion Calculus and Fast Animation". var fTrace = m[0] + m[4] + m[8]; var fRoot; if ( fTrace > 0.0 ) { // |w| > 1/2, may as well choose w > 1/2 fRoot = Math.sqrt(fTrace + 1.0); // 2w out[3] = 0.5 * fRoot; fRoot = 0.5/fRoot; // 1/(4w) out[0] = (m[5]-m[7])*fRoot; out[1] = (m[6]-m[2])*fRoot; out[2] = (m[1]-m[3])*fRoot; } else { // |w| <= 1/2 var i = 0; if ( m[4] > m[0] ) i = 1; if ( m[8] > m[i*3+i] ) i = 2; var j = (i+1)%3; var k = (i+2)%3; fRoot = Math.sqrt(m[i*3+i]-m[j*3+j]-m[k*3+k] + 1.0); out[i] = 0.5 * fRoot; fRoot = 0.5 / fRoot; out[3] = (m[j*3+k] - m[k*3+j]) * fRoot; out[j] = (m[j*3+i] + m[i*3+j]) * fRoot; out[k] = (m[k*3+i] + m[i*3+k]) * fRoot; } return out; }; /** * Returns a string representation of a quatenion * * @param {quat} vec vector to represent as a string * @returns {String} string representation of the vector */ quat.str = function (a) { return 'quat(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ')'; }; /** * Returns whether or not the quaternions have exactly the same elements in the same position (when compared with ===) * * @param {quat} a The first quaternion. * @param {quat} b The second quaternion. * @returns {Boolean} True if the vectors are equal, false otherwise. */ quat.exactEquals = vec4.exactEquals; /** * Returns whether or not the quaternions have approximately the same elements in the same position. * * @param {quat} a The first vector. * @param {quat} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ quat.equals = vec4.equals; module.exports = quat; },{"./common.js":162,"./mat3.js":165,"./vec3.js":169,"./vec4.js":170}],168:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 2 Dimensional Vector * @name vec2 */ var vec2 = {}; /** * Creates a new, empty vec2 * * @returns {vec2} a new 2D vector */ vec2.create = function() { var out = new glMatrix.ARRAY_TYPE(2); out[0] = 0; out[1] = 0; return out; }; /** * Creates a new vec2 initialized with values from an existing vector * * @param {vec2} a vector to clone * @returns {vec2} a new 2D vector */ vec2.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(2); out[0] = a[0]; out[1] = a[1]; return out; }; /** * Creates a new vec2 initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} a new 2D vector */ vec2.fromValues = function(x, y) { var out = new glMatrix.ARRAY_TYPE(2); out[0] = x; out[1] = y; return out; }; /** * Copy the values from one vec2 to another * * @param {vec2} out the receiving vector * @param {vec2} a the source vector * @returns {vec2} out */ vec2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; return out; }; /** * Set the components of a vec2 to the given values * * @param {vec2} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} out */ vec2.set = function(out, x, y) { out[0] = x; out[1] = y; return out; }; /** * Adds two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; return out; }; /** * Subtracts vector b from vector a * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; return out; }; /** * Alias for {@link vec2.subtract} * @function */ vec2.sub = vec2.subtract; /** * Multiplies two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; return out; }; /** * Alias for {@link vec2.multiply} * @function */ vec2.mul = vec2.multiply; /** * Divides two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; return out; }; /** * Alias for {@link vec2.divide} * @function */ vec2.div = vec2.divide; /** * Math.ceil the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to ceil * @returns {vec2} out */ vec2.ceil = function (out, a) { out[0] = Math.ceil(a[0]); out[1] = Math.ceil(a[1]); return out; }; /** * Math.floor the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to floor * @returns {vec2} out */ vec2.floor = function (out, a) { out[0] = Math.floor(a[0]); out[1] = Math.floor(a[1]); return out; }; /** * Returns the minimum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.min = function(out, a, b) { out[0] = Math.min(a[0], b[0]); out[1] = Math.min(a[1], b[1]); return out; }; /** * Returns the maximum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.max = function(out, a, b) { out[0] = Math.max(a[0], b[0]); out[1] = Math.max(a[1], b[1]); return out; }; /** * Math.round the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to round * @returns {vec2} out */ vec2.round = function (out, a) { out[0] = Math.round(a[0]); out[1] = Math.round(a[1]); return out; }; /** * Scales a vec2 by a scalar number * * @param {vec2} out the receiving vector * @param {vec2} a the vector to scale * @param {Number} b amount to scale the vector by * @returns {vec2} out */ vec2.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; return out; }; /** * Adds two vec2's after scaling the second operand by a scalar value * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @param {Number} scale the amount to scale b by before adding * @returns {vec2} out */ vec2.scaleAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); return out; }; /** * Calculates the euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} distance between a and b */ vec2.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.distance} * @function */ vec2.dist = vec2.distance; /** * Calculates the squared euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} squared distance between a and b */ vec2.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredDistance} * @function */ vec2.sqrDist = vec2.squaredDistance; /** * Calculates the length of a vec2 * * @param {vec2} a vector to calculate length of * @returns {Number} length of a */ vec2.length = function (a) { var x = a[0], y = a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.length} * @function */ vec2.len = vec2.length; /** * Calculates the squared length of a vec2 * * @param {vec2} a vector to calculate squared length of * @returns {Number} squared length of a */ vec2.squaredLength = function (a) { var x = a[0], y = a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredLength} * @function */ vec2.sqrLen = vec2.squaredLength; /** * Negates the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to negate * @returns {vec2} out */ vec2.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; return out; }; /** * Returns the inverse of the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to invert * @returns {vec2} out */ vec2.inverse = function(out, a) { out[0] = 1.0 / a[0]; out[1] = 1.0 / a[1]; return out; }; /** * Normalize a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to normalize * @returns {vec2} out */ vec2.normalize = function(out, a) { var x = a[0], y = a[1]; var len = x*x + y*y; if (len > 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len); out[0] = a[0] * len; out[1] = a[1] * len; } return out; }; /** * Calculates the dot product of two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} dot product of a and b */ vec2.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1]; }; /** * Computes the cross product of two vec2's * Note that the cross product must by definition produce a 3D vector * * @param {vec3} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec3} out */ vec2.cross = function(out, a, b) { var z = a[0] * b[1] - a[1] * b[0]; out[0] = out[1] = 0; out[2] = z; return out; }; /** * Performs a linear interpolation between two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {vec2} out */ vec2.lerp = function (out, a, b, t) { var ax = a[0], ay = a[1]; out[0] = ax + t * (b[0] - ax); out[1] = ay + t * (b[1] - ay); return out; }; /** * Generates a random vector with the given scale * * @param {vec2} out the receiving vector * @param {Number} [scale] Length of the resulting vector. If ommitted, a unit vector will be returned * @returns {vec2} out */ vec2.random = function (out, scale) { scale = scale || 1.0; var r = glMatrix.RANDOM() * 2.0 * Math.PI; out[0] = Math.cos(r) * scale; out[1] = Math.sin(r) * scale; return out; }; /** * Transforms the vec2 with a mat2 * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat2} m matrix to transform with * @returns {vec2} out */ vec2.transformMat2 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[2] * y; out[1] = m[1] * x + m[3] * y; return out; }; /** * Transforms the vec2 with a mat2d * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat2d} m matrix to transform with * @returns {vec2} out */ vec2.transformMat2d = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[2] * y + m[4]; out[1] = m[1] * x + m[3] * y + m[5]; return out; }; /** * Transforms the vec2 with a mat3 * 3rd vector component is implicitly '1' * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat3} m matrix to transform with * @returns {vec2} out */ vec2.transformMat3 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[3] * y + m[6]; out[1] = m[1] * x + m[4] * y + m[7]; return out; }; /** * Transforms the vec2 with a mat4 * 3rd vector component is implicitly '0' * 4th vector component is implicitly '1' * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat4} m matrix to transform with * @returns {vec2} out */ vec2.transformMat4 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = m[0] * x + m[4] * y + m[12]; out[1] = m[1] * x + m[5] * y + m[13]; return out; }; /** * Perform some operation over an array of vec2s. * * @param {Array} a the array of vectors to iterate over * @param {Number} stride Number of elements between the start of each vec2. If 0 assumes tightly packed * @param {Number} offset Number of elements to skip at the beginning of the array * @param {Number} count Number of vec2s to iterate over. If 0 iterates over entire array * @param {Function} fn Function to call for each vector in the array * @param {Object} [arg] additional argument to pass to fn * @returns {Array} a * @function */ vec2.forEach = (function() { var vec = vec2.create(); return function(a, stride, offset, count, fn, arg) { var i, l; if(!stride) { stride = 2; } if(!offset) { offset = 0; } if(count) { l = Math.min((count * stride) + offset, a.length); } else { l = a.length; } for(i = offset; i < l; i += stride) { vec[0] = a[i]; vec[1] = a[i+1]; fn(vec, vec, arg); a[i] = vec[0]; a[i+1] = vec[1]; } return a; }; })(); /** * Returns a string representation of a vector * * @param {vec2} vec vector to represent as a string * @returns {String} string representation of the vector */ vec2.str = function (a) { return 'vec2(' + a[0] + ', ' + a[1] + ')'; }; /** * Returns whether or not the vectors exactly have the same elements in the same position (when compared with ===) * * @param {vec2} a The first vector. * @param {vec2} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec2.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1]; }; /** * Returns whether or not the vectors have approximately the same elements in the same position. * * @param {vec2} a The first vector. * @param {vec2} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec2.equals = function (a, b) { var a0 = a[0], a1 = a[1]; var b0 = b[0], b1 = b[1]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1))); }; module.exports = vec2; },{"./common.js":162}],169:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 3 Dimensional Vector * @name vec3 */ var vec3 = {}; /** * Creates a new, empty vec3 * * @returns {vec3} a new 3D vector */ vec3.create = function() { var out = new glMatrix.ARRAY_TYPE(3); out[0] = 0; out[1] = 0; out[2] = 0; return out; }; /** * Creates a new vec3 initialized with values from an existing vector * * @param {vec3} a vector to clone * @returns {vec3} a new 3D vector */ vec3.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(3); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; return out; }; /** * Creates a new vec3 initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @returns {vec3} a new 3D vector */ vec3.fromValues = function(x, y, z) { var out = new glMatrix.ARRAY_TYPE(3); out[0] = x; out[1] = y; out[2] = z; return out; }; /** * Copy the values from one vec3 to another * * @param {vec3} out the receiving vector * @param {vec3} a the source vector * @returns {vec3} out */ vec3.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; return out; }; /** * Set the components of a vec3 to the given values * * @param {vec3} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @returns {vec3} out */ vec3.set = function(out, x, y, z) { out[0] = x; out[1] = y; out[2] = z; return out; }; /** * Adds two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; return out; }; /** * Subtracts vector b from vector a * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; return out; }; /** * Alias for {@link vec3.subtract} * @function */ vec3.sub = vec3.subtract; /** * Multiplies two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; out[2] = a[2] * b[2]; return out; }; /** * Alias for {@link vec3.multiply} * @function */ vec3.mul = vec3.multiply; /** * Divides two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; out[2] = a[2] / b[2]; return out; }; /** * Alias for {@link vec3.divide} * @function */ vec3.div = vec3.divide; /** * Math.ceil the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to ceil * @returns {vec3} out */ vec3.ceil = function (out, a) { out[0] = Math.ceil(a[0]); out[1] = Math.ceil(a[1]); out[2] = Math.ceil(a[2]); return out; }; /** * Math.floor the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to floor * @returns {vec3} out */ vec3.floor = function (out, a) { out[0] = Math.floor(a[0]); out[1] = Math.floor(a[1]); out[2] = Math.floor(a[2]); return out; }; /** * Returns the minimum of two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.min = function(out, a, b) { out[0] = Math.min(a[0], b[0]); out[1] = Math.min(a[1], b[1]); out[2] = Math.min(a[2], b[2]); return out; }; /** * Returns the maximum of two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.max = function(out, a, b) { out[0] = Math.max(a[0], b[0]); out[1] = Math.max(a[1], b[1]); out[2] = Math.max(a[2], b[2]); return out; }; /** * Math.round the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to round * @returns {vec3} out */ vec3.round = function (out, a) { out[0] = Math.round(a[0]); out[1] = Math.round(a[1]); out[2] = Math.round(a[2]); return out; }; /** * Scales a vec3 by a scalar number * * @param {vec3} out the receiving vector * @param {vec3} a the vector to scale * @param {Number} b amount to scale the vector by * @returns {vec3} out */ vec3.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; return out; }; /** * Adds two vec3's after scaling the second operand by a scalar value * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @param {Number} scale the amount to scale b by before adding * @returns {vec3} out */ vec3.scaleAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); return out; }; /** * Calculates the euclidian distance between two vec3's * * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {Number} distance between a and b */ vec3.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1], z = b[2] - a[2]; return Math.sqrt(x*x + y*y + z*z); }; /** * Alias for {@link vec3.distance} * @function */ vec3.dist = vec3.distance; /** * Calculates the squared euclidian distance between two vec3's * * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {Number} squared distance between a and b */ vec3.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1], z = b[2] - a[2]; return x*x + y*y + z*z; }; /** * Alias for {@link vec3.squaredDistance} * @function */ vec3.sqrDist = vec3.squaredDistance; /** * Calculates the length of a vec3 * * @param {vec3} a vector to calculate length of * @returns {Number} length of a */ vec3.length = function (a) { var x = a[0], y = a[1], z = a[2]; return Math.sqrt(x*x + y*y + z*z); }; /** * Alias for {@link vec3.length} * @function */ vec3.len = vec3.length; /** * Calculates the squared length of a vec3 * * @param {vec3} a vector to calculate squared length of * @returns {Number} squared length of a */ vec3.squaredLength = function (a) { var x = a[0], y = a[1], z = a[2]; return x*x + y*y + z*z; }; /** * Alias for {@link vec3.squaredLength} * @function */ vec3.sqrLen = vec3.squaredLength; /** * Negates the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to negate * @returns {vec3} out */ vec3.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; out[2] = -a[2]; return out; }; /** * Returns the inverse of the components of a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to invert * @returns {vec3} out */ vec3.inverse = function(out, a) { out[0] = 1.0 / a[0]; out[1] = 1.0 / a[1]; out[2] = 1.0 / a[2]; return out; }; /** * Normalize a vec3 * * @param {vec3} out the receiving vector * @param {vec3} a vector to normalize * @returns {vec3} out */ vec3.normalize = function(out, a) { var x = a[0], y = a[1], z = a[2]; var len = x*x + y*y + z*z; if (len > 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len); out[0] = a[0] * len; out[1] = a[1] * len; out[2] = a[2] * len; } return out; }; /** * Calculates the dot product of two vec3's * * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {Number} dot product of a and b */ vec3.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; }; /** * Computes the cross product of two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @returns {vec3} out */ vec3.cross = function(out, a, b) { var ax = a[0], ay = a[1], az = a[2], bx = b[0], by = b[1], bz = b[2]; out[0] = ay * bz - az * by; out[1] = az * bx - ax * bz; out[2] = ax * by - ay * bx; return out; }; /** * Performs a linear interpolation between two vec3's * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {vec3} out */ vec3.lerp = function (out, a, b, t) { var ax = a[0], ay = a[1], az = a[2]; out[0] = ax + t * (b[0] - ax); out[1] = ay + t * (b[1] - ay); out[2] = az + t * (b[2] - az); return out; }; /** * Performs a hermite interpolation with two control points * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @param {vec3} c the third operand * @param {vec3} d the fourth operand * @param {Number} t interpolation amount between the two inputs * @returns {vec3} out */ vec3.hermite = function (out, a, b, c, d, t) { var factorTimes2 = t * t, factor1 = factorTimes2 * (2 * t - 3) + 1, factor2 = factorTimes2 * (t - 2) + t, factor3 = factorTimes2 * (t - 1), factor4 = factorTimes2 * (3 - 2 * t); out[0] = a[0] * factor1 + b[0] * factor2 + c[0] * factor3 + d[0] * factor4; out[1] = a[1] * factor1 + b[1] * factor2 + c[1] * factor3 + d[1] * factor4; out[2] = a[2] * factor1 + b[2] * factor2 + c[2] * factor3 + d[2] * factor4; return out; }; /** * Performs a bezier interpolation with two control points * * @param {vec3} out the receiving vector * @param {vec3} a the first operand * @param {vec3} b the second operand * @param {vec3} c the third operand * @param {vec3} d the fourth operand * @param {Number} t interpolation amount between the two inputs * @returns {vec3} out */ vec3.bezier = function (out, a, b, c, d, t) { var inverseFactor = 1 - t, inverseFactorTimesTwo = inverseFactor * inverseFactor, factorTimes2 = t * t, factor1 = inverseFactorTimesTwo * inverseFactor, factor2 = 3 * t * inverseFactorTimesTwo, factor3 = 3 * factorTimes2 * inverseFactor, factor4 = factorTimes2 * t; out[0] = a[0] * factor1 + b[0] * factor2 + c[0] * factor3 + d[0] * factor4; out[1] = a[1] * factor1 + b[1] * factor2 + c[1] * factor3 + d[1] * factor4; out[2] = a[2] * factor1 + b[2] * factor2 + c[2] * factor3 + d[2] * factor4; return out; }; /** * Generates a random vector with the given scale * * @param {vec3} out the receiving vector * @param {Number} [scale] Length of the resulting vector. If ommitted, a unit vector will be returned * @returns {vec3} out */ vec3.random = function (out, scale) { scale = scale || 1.0; var r = glMatrix.RANDOM() * 2.0 * Math.PI; var z = (glMatrix.RANDOM() * 2.0) - 1.0; var zScale = Math.sqrt(1.0-z*z) * scale; out[0] = Math.cos(r) * zScale; out[1] = Math.sin(r) * zScale; out[2] = z * scale; return out; }; /** * Transforms the vec3 with a mat4. * 4th vector component is implicitly '1' * * @param {vec3} out the receiving vector * @param {vec3} a the vector to transform * @param {mat4} m matrix to transform with * @returns {vec3} out */ vec3.transformMat4 = function(out, a, m) { var x = a[0], y = a[1], z = a[2], w = m[3] * x + m[7] * y + m[11] * z + m[15]; w = w || 1.0; out[0] = (m[0] * x + m[4] * y + m[8] * z + m[12]) / w; out[1] = (m[1] * x + m[5] * y + m[9] * z + m[13]) / w; out[2] = (m[2] * x + m[6] * y + m[10] * z + m[14]) / w; return out; }; /** * Transforms the vec3 with a mat3. * * @param {vec3} out the receiving vector * @param {vec3} a the vector to transform * @param {mat4} m the 3x3 matrix to transform with * @returns {vec3} out */ vec3.transformMat3 = function(out, a, m) { var x = a[0], y = a[1], z = a[2]; out[0] = x * m[0] + y * m[3] + z * m[6]; out[1] = x * m[1] + y * m[4] + z * m[7]; out[2] = x * m[2] + y * m[5] + z * m[8]; return out; }; /** * Transforms the vec3 with a quat * * @param {vec3} out the receiving vector * @param {vec3} a the vector to transform * @param {quat} q quaternion to transform with * @returns {vec3} out */ vec3.transformQuat = function(out, a, q) { // benchmarks: http://jsperf.com/quaternion-transform-vec3-implementations var x = a[0], y = a[1], z = a[2], qx = q[0], qy = q[1], qz = q[2], qw = q[3], // calculate quat * vec ix = qw * x + qy * z - qz * y, iy = qw * y + qz * x - qx * z, iz = qw * z + qx * y - qy * x, iw = -qx * x - qy * y - qz * z; // calculate result * inverse quat out[0] = ix * qw + iw * -qx + iy * -qz - iz * -qy; out[1] = iy * qw + iw * -qy + iz * -qx - ix * -qz; out[2] = iz * qw + iw * -qz + ix * -qy - iy * -qx; return out; }; /** * Rotate a 3D vector around the x-axis * @param {vec3} out The receiving vec3 * @param {vec3} a The vec3 point to rotate * @param {vec3} b The origin of the rotation * @param {Number} c The angle of rotation * @returns {vec3} out */ vec3.rotateX = function(out, a, b, c){ var p = [], r=[]; //Translate point to the origin p[0] = a[0] - b[0]; p[1] = a[1] - b[1]; p[2] = a[2] - b[2]; //perform rotation r[0] = p[0]; r[1] = p[1]*Math.cos(c) - p[2]*Math.sin(c); r[2] = p[1]*Math.sin(c) + p[2]*Math.cos(c); //translate to correct position out[0] = r[0] + b[0]; out[1] = r[1] + b[1]; out[2] = r[2] + b[2]; return out; }; /** * Rotate a 3D vector around the y-axis * @param {vec3} out The receiving vec3 * @param {vec3} a The vec3 point to rotate * @param {vec3} b The origin of the rotation * @param {Number} c The angle of rotation * @returns {vec3} out */ vec3.rotateY = function(out, a, b, c){ var p = [], r=[]; //Translate point to the origin p[0] = a[0] - b[0]; p[1] = a[1] - b[1]; p[2] = a[2] - b[2]; //perform rotation r[0] = p[2]*Math.sin(c) + p[0]*Math.cos(c); r[1] = p[1]; r[2] = p[2]*Math.cos(c) - p[0]*Math.sin(c); //translate to correct position out[0] = r[0] + b[0]; out[1] = r[1] + b[1]; out[2] = r[2] + b[2]; return out; }; /** * Rotate a 3D vector around the z-axis * @param {vec3} out The receiving vec3 * @param {vec3} a The vec3 point to rotate * @param {vec3} b The origin of the rotation * @param {Number} c The angle of rotation * @returns {vec3} out */ vec3.rotateZ = function(out, a, b, c){ var p = [], r=[]; //Translate point to the origin p[0] = a[0] - b[0]; p[1] = a[1] - b[1]; p[2] = a[2] - b[2]; //perform rotation r[0] = p[0]*Math.cos(c) - p[1]*Math.sin(c); r[1] = p[0]*Math.sin(c) + p[1]*Math.cos(c); r[2] = p[2]; //translate to correct position out[0] = r[0] + b[0]; out[1] = r[1] + b[1]; out[2] = r[2] + b[2]; return out; }; /** * Perform some operation over an array of vec3s. * * @param {Array} a the array of vectors to iterate over * @param {Number} stride Number of elements between the start of each vec3. If 0 assumes tightly packed * @param {Number} offset Number of elements to skip at the beginning of the array * @param {Number} count Number of vec3s to iterate over. If 0 iterates over entire array * @param {Function} fn Function to call for each vector in the array * @param {Object} [arg] additional argument to pass to fn * @returns {Array} a * @function */ vec3.forEach = (function() { var vec = vec3.create(); return function(a, stride, offset, count, fn, arg) { var i, l; if(!stride) { stride = 3; } if(!offset) { offset = 0; } if(count) { l = Math.min((count * stride) + offset, a.length); } else { l = a.length; } for(i = offset; i < l; i += stride) { vec[0] = a[i]; vec[1] = a[i+1]; vec[2] = a[i+2]; fn(vec, vec, arg); a[i] = vec[0]; a[i+1] = vec[1]; a[i+2] = vec[2]; } return a; }; })(); /** * Get the angle between two 3D vectors * @param {vec3} a The first operand * @param {vec3} b The second operand * @returns {Number} The angle in radians */ vec3.angle = function(a, b) { var tempA = vec3.fromValues(a[0], a[1], a[2]); var tempB = vec3.fromValues(b[0], b[1], b[2]); vec3.normalize(tempA, tempA); vec3.normalize(tempB, tempB); var cosine = vec3.dot(tempA, tempB); if(cosine > 1.0){ return 0; } else { return Math.acos(cosine); } }; /** * Returns a string representation of a vector * * @param {vec3} vec vector to represent as a string * @returns {String} string representation of the vector */ vec3.str = function (a) { return 'vec3(' + a[0] + ', ' + a[1] + ', ' + a[2] + ')'; }; /** * Returns whether or not the vectors have exactly the same elements in the same position (when compared with ===) * * @param {vec3} a The first vector. * @param {vec3} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec3.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2]; }; /** * Returns whether or not the vectors have approximately the same elements in the same position. * * @param {vec3} a The first vector. * @param {vec3} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec3.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2]; var b0 = b[0], b1 = b[1], b2 = b[2]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2))); }; module.exports = vec3; },{"./common.js":162}],170:[function(require,module,exports){ /* Copyright (c) 2015, Brandon Jones, Colin MacKenzie IV. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var glMatrix = require("./common.js"); /** * @class 4 Dimensional Vector * @name vec4 */ var vec4 = {}; /** * Creates a new, empty vec4 * * @returns {vec4} a new 4D vector */ vec4.create = function() { var out = new glMatrix.ARRAY_TYPE(4); out[0] = 0; out[1] = 0; out[2] = 0; out[3] = 0; return out; }; /** * Creates a new vec4 initialized with values from an existing vector * * @param {vec4} a vector to clone * @returns {vec4} a new 4D vector */ vec4.clone = function(a) { var out = new glMatrix.ARRAY_TYPE(4); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Creates a new vec4 initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @param {Number} w W component * @returns {vec4} a new 4D vector */ vec4.fromValues = function(x, y, z, w) { var out = new glMatrix.ARRAY_TYPE(4); out[0] = x; out[1] = y; out[2] = z; out[3] = w; return out; }; /** * Copy the values from one vec4 to another * * @param {vec4} out the receiving vector * @param {vec4} a the source vector * @returns {vec4} out */ vec4.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Set the components of a vec4 to the given values * * @param {vec4} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @param {Number} z Z component * @param {Number} w W component * @returns {vec4} out */ vec4.set = function(out, x, y, z, w) { out[0] = x; out[1] = y; out[2] = z; out[3] = w; return out; }; /** * Adds two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; out[2] = a[2] + b[2]; out[3] = a[3] + b[3]; return out; }; /** * Subtracts vector b from vector a * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; out[2] = a[2] - b[2]; out[3] = a[3] - b[3]; return out; }; /** * Alias for {@link vec4.subtract} * @function */ vec4.sub = vec4.subtract; /** * Multiplies two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; out[2] = a[2] * b[2]; out[3] = a[3] * b[3]; return out; }; /** * Alias for {@link vec4.multiply} * @function */ vec4.mul = vec4.multiply; /** * Divides two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; out[2] = a[2] / b[2]; out[3] = a[3] / b[3]; return out; }; /** * Alias for {@link vec4.divide} * @function */ vec4.div = vec4.divide; /** * Math.ceil the components of a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to ceil * @returns {vec4} out */ vec4.ceil = function (out, a) { out[0] = Math.ceil(a[0]); out[1] = Math.ceil(a[1]); out[2] = Math.ceil(a[2]); out[3] = Math.ceil(a[3]); return out; }; /** * Math.floor the components of a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to floor * @returns {vec4} out */ vec4.floor = function (out, a) { out[0] = Math.floor(a[0]); out[1] = Math.floor(a[1]); out[2] = Math.floor(a[2]); out[3] = Math.floor(a[3]); return out; }; /** * Returns the minimum of two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.min = function(out, a, b) { out[0] = Math.min(a[0], b[0]); out[1] = Math.min(a[1], b[1]); out[2] = Math.min(a[2], b[2]); out[3] = Math.min(a[3], b[3]); return out; }; /** * Returns the maximum of two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {vec4} out */ vec4.max = function(out, a, b) { out[0] = Math.max(a[0], b[0]); out[1] = Math.max(a[1], b[1]); out[2] = Math.max(a[2], b[2]); out[3] = Math.max(a[3], b[3]); return out; }; /** * Math.round the components of a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to round * @returns {vec4} out */ vec4.round = function (out, a) { out[0] = Math.round(a[0]); out[1] = Math.round(a[1]); out[2] = Math.round(a[2]); out[3] = Math.round(a[3]); return out; }; /** * Scales a vec4 by a scalar number * * @param {vec4} out the receiving vector * @param {vec4} a the vector to scale * @param {Number} b amount to scale the vector by * @returns {vec4} out */ vec4.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; out[2] = a[2] * b; out[3] = a[3] * b; return out; }; /** * Adds two vec4's after scaling the second operand by a scalar value * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @param {Number} scale the amount to scale b by before adding * @returns {vec4} out */ vec4.scaleAndAdd = function(out, a, b, scale) { out[0] = a[0] + (b[0] * scale); out[1] = a[1] + (b[1] * scale); out[2] = a[2] + (b[2] * scale); out[3] = a[3] + (b[3] * scale); return out; }; /** * Calculates the euclidian distance between two vec4's * * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {Number} distance between a and b */ vec4.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1], z = b[2] - a[2], w = b[3] - a[3]; return Math.sqrt(x*x + y*y + z*z + w*w); }; /** * Alias for {@link vec4.distance} * @function */ vec4.dist = vec4.distance; /** * Calculates the squared euclidian distance between two vec4's * * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {Number} squared distance between a and b */ vec4.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1], z = b[2] - a[2], w = b[3] - a[3]; return x*x + y*y + z*z + w*w; }; /** * Alias for {@link vec4.squaredDistance} * @function */ vec4.sqrDist = vec4.squaredDistance; /** * Calculates the length of a vec4 * * @param {vec4} a vector to calculate length of * @returns {Number} length of a */ vec4.length = function (a) { var x = a[0], y = a[1], z = a[2], w = a[3]; return Math.sqrt(x*x + y*y + z*z + w*w); }; /** * Alias for {@link vec4.length} * @function */ vec4.len = vec4.length; /** * Calculates the squared length of a vec4 * * @param {vec4} a vector to calculate squared length of * @returns {Number} squared length of a */ vec4.squaredLength = function (a) { var x = a[0], y = a[1], z = a[2], w = a[3]; return x*x + y*y + z*z + w*w; }; /** * Alias for {@link vec4.squaredLength} * @function */ vec4.sqrLen = vec4.squaredLength; /** * Negates the components of a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to negate * @returns {vec4} out */ vec4.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; out[2] = -a[2]; out[3] = -a[3]; return out; }; /** * Returns the inverse of the components of a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to invert * @returns {vec4} out */ vec4.inverse = function(out, a) { out[0] = 1.0 / a[0]; out[1] = 1.0 / a[1]; out[2] = 1.0 / a[2]; out[3] = 1.0 / a[3]; return out; }; /** * Normalize a vec4 * * @param {vec4} out the receiving vector * @param {vec4} a vector to normalize * @returns {vec4} out */ vec4.normalize = function(out, a) { var x = a[0], y = a[1], z = a[2], w = a[3]; var len = x*x + y*y + z*z + w*w; if (len > 0) { len = 1 / Math.sqrt(len); out[0] = x * len; out[1] = y * len; out[2] = z * len; out[3] = w * len; } return out; }; /** * Calculates the dot product of two vec4's * * @param {vec4} a the first operand * @param {vec4} b the second operand * @returns {Number} dot product of a and b */ vec4.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3]; }; /** * Performs a linear interpolation between two vec4's * * @param {vec4} out the receiving vector * @param {vec4} a the first operand * @param {vec4} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {vec4} out */ vec4.lerp = function (out, a, b, t) { var ax = a[0], ay = a[1], az = a[2], aw = a[3]; out[0] = ax + t * (b[0] - ax); out[1] = ay + t * (b[1] - ay); out[2] = az + t * (b[2] - az); out[3] = aw + t * (b[3] - aw); return out; }; /** * Generates a random vector with the given scale * * @param {vec4} out the receiving vector * @param {Number} [scale] Length of the resulting vector. If ommitted, a unit vector will be returned * @returns {vec4} out */ vec4.random = function (out, scale) { scale = scale || 1.0; //TODO: This is a pretty awful way of doing this. Find something better. out[0] = glMatrix.RANDOM(); out[1] = glMatrix.RANDOM(); out[2] = glMatrix.RANDOM(); out[3] = glMatrix.RANDOM(); vec4.normalize(out, out); vec4.scale(out, out, scale); return out; }; /** * Transforms the vec4 with a mat4. * * @param {vec4} out the receiving vector * @param {vec4} a the vector to transform * @param {mat4} m matrix to transform with * @returns {vec4} out */ vec4.transformMat4 = function(out, a, m) { var x = a[0], y = a[1], z = a[2], w = a[3]; out[0] = m[0] * x + m[4] * y + m[8] * z + m[12] * w; out[1] = m[1] * x + m[5] * y + m[9] * z + m[13] * w; out[2] = m[2] * x + m[6] * y + m[10] * z + m[14] * w; out[3] = m[3] * x + m[7] * y + m[11] * z + m[15] * w; return out; }; /** * Transforms the vec4 with a quat * * @param {vec4} out the receiving vector * @param {vec4} a the vector to transform * @param {quat} q quaternion to transform with * @returns {vec4} out */ vec4.transformQuat = function(out, a, q) { var x = a[0], y = a[1], z = a[2], qx = q[0], qy = q[1], qz = q[2], qw = q[3], // calculate quat * vec ix = qw * x + qy * z - qz * y, iy = qw * y + qz * x - qx * z, iz = qw * z + qx * y - qy * x, iw = -qx * x - qy * y - qz * z; // calculate result * inverse quat out[0] = ix * qw + iw * -qx + iy * -qz - iz * -qy; out[1] = iy * qw + iw * -qy + iz * -qx - ix * -qz; out[2] = iz * qw + iw * -qz + ix * -qy - iy * -qx; out[3] = a[3]; return out; }; /** * Perform some operation over an array of vec4s. * * @param {Array} a the array of vectors to iterate over * @param {Number} stride Number of elements between the start of each vec4. If 0 assumes tightly packed * @param {Number} offset Number of elements to skip at the beginning of the array * @param {Number} count Number of vec4s to iterate over. If 0 iterates over entire array * @param {Function} fn Function to call for each vector in the array * @param {Object} [arg] additional argument to pass to fn * @returns {Array} a * @function */ vec4.forEach = (function() { var vec = vec4.create(); return function(a, stride, offset, count, fn, arg) { var i, l; if(!stride) { stride = 4; } if(!offset) { offset = 0; } if(count) { l = Math.min((count * stride) + offset, a.length); } else { l = a.length; } for(i = offset; i < l; i += stride) { vec[0] = a[i]; vec[1] = a[i+1]; vec[2] = a[i+2]; vec[3] = a[i+3]; fn(vec, vec, arg); a[i] = vec[0]; a[i+1] = vec[1]; a[i+2] = vec[2]; a[i+3] = vec[3]; } return a; }; })(); /** * Returns a string representation of a vector * * @param {vec4} vec vector to represent as a string * @returns {String} string representation of the vector */ vec4.str = function (a) { return 'vec4(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ')'; }; /** * Returns whether or not the vectors have exactly the same elements in the same position (when compared with ===) * * @param {vec4} a The first vector. * @param {vec4} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec4.exactEquals = function (a, b) { return a[0] === b[0] && a[1] === b[1] && a[2] === b[2] && a[3] === b[3]; }; /** * Returns whether or not the vectors have approximately the same elements in the same position. * * @param {vec4} a The first vector. * @param {vec4} b The second vector. * @returns {Boolean} True if the vectors are equal, false otherwise. */ vec4.equals = function (a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; return (Math.abs(a0 - b0) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a0), Math.abs(b0)) && Math.abs(a1 - b1) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a1), Math.abs(b1)) && Math.abs(a2 - b2) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a2), Math.abs(b2)) && Math.abs(a3 - b3) <= glMatrix.EPSILON*Math.max(1.0, Math.abs(a3), Math.abs(b3))); }; module.exports = vec4; },{"./common.js":162}],171:[function(require,module,exports){ 'use strict' var barycentric = require('barycentric') var closestPointToTriangle = require('polytope-closest-point/lib/closest_point_2d.js') module.exports = closestPointToPickLocation function xformMatrix(m, v) { var out = [0,0,0,0] for(var i=0; i<4; ++i) { for(var j=0; j<4; ++j) { out[j] += m[4*i + j] * v[i] } } return out } function projectVertex(v, model, view, projection, resolution) { var p = xformMatrix(projection, xformMatrix(view, xformMatrix(model, [v[0], v[1], v[2], 1]))) for(var i=0; i<3; ++i) { p[i] /= p[3] } return [ 0.5 * resolution[0] * (1.0+p[0]), 0.5 * resolution[1] * (1.0-p[1]) ] } function barycentricCoord(simplex, point) { if(simplex.length === 2) { var d0 = 0.0 var d1 = 0.0 for(var i=0; i<2; ++i) { d0 += Math.pow(point[i] - simplex[0][i], 2) d1 += Math.pow(point[i] - simplex[1][i], 2) } d0 = Math.sqrt(d0) d1 = Math.sqrt(d1) if(d0+d1 < 1e-6) { return [1,0] } return [d1/(d0+d1),d0/(d1+d0)] } else if(simplex.length === 3) { var closestPoint = [0,0] closestPointToTriangle(simplex[0], simplex[1], simplex[2], point, closestPoint) return barycentric(simplex, closestPoint) } return [] } function interpolate(simplex, weights) { var result = [0,0,0] for(var i=0; i 1.0001) { return null } s += weights[i] } if(Math.abs(s - 1.0) > 0.001) { return null } return [closestIndex, interpolate(simplex, weights), weights] } },{"barycentric":36,"polytope-closest-point/lib/closest_point_2d.js":444}],172:[function(require,module,exports){ var triVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position, normal;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model\n , view\n , projection;\nuniform vec3 eyePosition\n , lightPosition;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n vec4 m_position = model * vec4(position, 1.0);\n vec4 t_position = view * m_position;\n gl_Position = projection * t_position;\n f_color = color;\n f_normal = normal;\n f_data = position;\n f_eyeDirection = eyePosition - position;\n f_lightDirection = lightPosition - position;\n f_uv = uv;\n}" var triFragSrc = "precision mediump float;\n#define GLSLIFY 1\n\nfloat beckmannDistribution_2_0(float x, float roughness) {\n float NdotH = max(x, 0.0001);\n float cos2Alpha = NdotH * NdotH;\n float tan2Alpha = (cos2Alpha - 1.0) / cos2Alpha;\n float roughness2 = roughness * roughness;\n float denom = 3.141592653589793 * roughness2 * cos2Alpha * cos2Alpha;\n return exp(tan2Alpha / roughness2) / denom;\n}\n\n\n\nfloat cookTorranceSpecular_1_1(\n vec3 lightDirection,\n vec3 viewDirection,\n vec3 surfaceNormal,\n float roughness,\n float fresnel) {\n\n float VdotN = max(dot(viewDirection, surfaceNormal), 0.0);\n float LdotN = max(dot(lightDirection, surfaceNormal), 0.0);\n\n //Half angle vector\n vec3 H = normalize(lightDirection + viewDirection);\n\n //Geometric term\n float NdotH = max(dot(surfaceNormal, H), 0.0);\n float VdotH = max(dot(viewDirection, H), 0.000001);\n float LdotH = max(dot(lightDirection, H), 0.000001);\n float G1 = (2.0 * NdotH * VdotN) / VdotH;\n float G2 = (2.0 * NdotH * LdotN) / LdotH;\n float G = min(1.0, min(G1, G2));\n \n //Distribution term\n float D = beckmannDistribution_2_0(NdotH, roughness);\n\n //Fresnel term\n float F = pow(1.0 - VdotN, fresnel);\n\n //Multiply terms and done\n return G * F * D / max(3.14159265 * VdotN, 0.000001);\n}\n\n\n\nuniform vec3 clipBounds[2];\nuniform float roughness\n , fresnel\n , kambient\n , kdiffuse\n , kspecular\n , opacity;\nuniform sampler2D texture;\n\nvarying vec3 f_normal\n , f_lightDirection\n , f_eyeDirection\n , f_data;\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if(any(lessThan(f_data, clipBounds[0])) || \n any(greaterThan(f_data, clipBounds[1]))) {\n discard;\n }\n\n vec3 N = normalize(f_normal);\n vec3 L = normalize(f_lightDirection);\n vec3 V = normalize(f_eyeDirection);\n \n if(!gl_FrontFacing) {\n N = -N;\n }\n\n float specular = cookTorranceSpecular_1_1(L, V, N, roughness, fresnel);\n float diffuse = min(kambient + kdiffuse * max(dot(N, L), 0.0), 1.0);\n\n vec4 surfaceColor = f_color * texture2D(texture, f_uv);\n vec4 litColor = surfaceColor.a * vec4(diffuse * surfaceColor.rgb + kspecular * vec3(1,1,1) * specular, 1.0);\n\n gl_FragColor = litColor * opacity;\n}" var edgeVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\n\nuniform mat4 model, view, projection;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n gl_Position = projection * view * model * vec4(position, 1.0);\n f_color = color;\n f_data = position;\n f_uv = uv;\n}" var edgeFragSrc = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec3 clipBounds[2];\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec3 f_data;\nvarying vec2 f_uv;\n\nvoid main() {\n if(any(lessThan(f_data, clipBounds[0])) || \n any(greaterThan(f_data, clipBounds[1]))) {\n discard;\n }\n\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}" var pointVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 color;\nattribute vec2 uv;\nattribute float pointSize;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n if(any(lessThan(position, clipBounds[0])) || \n any(greaterThan(position, clipBounds[1]))) {\n gl_Position = vec4(0,0,0,0);\n } else {\n gl_Position = projection * view * model * vec4(position, 1.0);\n }\n gl_PointSize = pointSize;\n f_color = color;\n f_uv = uv;\n}" var pointFragSrc = "precision mediump float;\n#define GLSLIFY 1\n\nuniform sampler2D texture;\nuniform float opacity;\n\nvarying vec4 f_color;\nvarying vec2 f_uv;\n\nvoid main() {\n vec2 pointR = gl_PointCoord.xy - vec2(0.5,0.5);\n if(dot(pointR, pointR) > 0.25) {\n discard;\n }\n gl_FragColor = f_color * texture2D(texture, f_uv) * opacity;\n}" var pickVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n gl_Position = projection * view * model * vec4(position, 1.0);\n f_id = id;\n f_position = position;\n}" var pickFragSrc = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec3 clipBounds[2];\nuniform float pickId;\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if(any(lessThan(f_position, clipBounds[0])) || \n any(greaterThan(f_position, clipBounds[1]))) {\n discard;\n }\n gl_FragColor = vec4(pickId, f_id.xyz);\n}" var pickPointVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position;\nattribute float pointSize;\nattribute vec4 id;\n\nuniform mat4 model, view, projection;\nuniform vec3 clipBounds[2];\n\nvarying vec3 f_position;\nvarying vec4 f_id;\n\nvoid main() {\n if(any(lessThan(position, clipBounds[0])) || \n any(greaterThan(position, clipBounds[1]))) {\n gl_Position = vec4(0,0,0,0);\n } else {\n gl_Position = projection * view * model * vec4(position, 1.0);\n gl_PointSize = pointSize;\n }\n f_id = id;\n f_position = position;\n}" var contourVertSrc = "precision mediump float;\n#define GLSLIFY 1\n\nattribute vec3 position;\n\nuniform mat4 model, view, projection;\n\nvoid main() {\n gl_Position = projection * view * model * vec4(position, 1.0);\n}" var contourFragSrc = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec3 contourColor;\n\nvoid main() {\n gl_FragColor = vec4(contourColor,1);\n}\n" exports.meshShader = { vertex: triVertSrc, fragment: triFragSrc, attributes: [ {name: 'position', type: 'vec3'}, {name: 'normal', type: 'vec3'}, {name: 'color', type: 'vec4'}, {name: 'uv', type: 'vec2'} ] } exports.wireShader = { vertex: edgeVertSrc, fragment: edgeFragSrc, attributes: [ {name: 'position', type: 'vec3'}, {name: 'color', type: 'vec4'}, {name: 'uv', type: 'vec2'} ] } exports.pointShader = { vertex: pointVertSrc, fragment: pointFragSrc, attributes: [ {name: 'position', type: 'vec3'}, {name: 'color', type: 'vec4'}, {name: 'uv', type: 'vec2'}, {name: 'pointSize', type: 'float'} ] } exports.pickShader = { vertex: pickVertSrc, fragment: pickFragSrc, attributes: [ {name: 'position', type: 'vec3'}, {name: 'id', type: 'vec4'} ] } exports.pointPickShader = { vertex: pickPointVertSrc, fragment: pickFragSrc, attributes: [ {name: 'position', type: 'vec3'}, {name: 'pointSize', type: 'float'}, {name: 'id', type: 'vec4'} ] } exports.contourShader = { vertex: contourVertSrc, fragment: contourFragSrc, attributes: [ {name: 'position', type: 'vec3'} ] } },{}],173:[function(require,module,exports){ 'use strict' var DEFAULT_VERTEX_NORMALS_EPSILON = 1e-6; // may be too large if triangles are very small var DEFAULT_FACE_NORMALS_EPSILON = 1e-6; var createShader = require('gl-shader') var createBuffer = require('gl-buffer') var createVAO = require('gl-vao') var createTexture = require('gl-texture2d') var normals = require('normals') var multiply = require('gl-mat4/multiply') var invert = require('gl-mat4/invert') var ndarray = require('ndarray') var colormap = require('colormap') var getContour = require('simplicial-complex-contour') var pool = require('typedarray-pool') var shaders = require('./lib/shaders') var closestPoint = require('./lib/closest-point') var meshShader = shaders.meshShader var wireShader = shaders.wireShader var pointShader = shaders.pointShader var pickShader = shaders.pickShader var pointPickShader = shaders.pointPickShader var contourShader = shaders.contourShader var identityMatrix = [ 1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1] function SimplicialMesh(gl , texture , triShader , lineShader , pointShader , pickShader , pointPickShader , contourShader , trianglePositions , triangleIds , triangleColors , triangleUVs , triangleNormals , triangleVAO , edgePositions , edgeIds , edgeColors , edgeUVs , edgeVAO , pointPositions , pointIds , pointColors , pointUVs , pointSizes , pointVAO , contourPositions , contourVAO) { this.gl = gl this.cells = [] this.positions = [] this.intensity = [] this.texture = texture this.dirty = true this.triShader = triShader this.lineShader = lineShader this.pointShader = pointShader this.pickShader = pickShader this.pointPickShader = pointPickShader this.contourShader = contourShader this.trianglePositions = trianglePositions this.triangleColors = triangleColors this.triangleNormals = triangleNormals this.triangleUVs = triangleUVs this.triangleIds = triangleIds this.triangleVAO = triangleVAO this.triangleCount = 0 this.lineWidth = 1 this.edgePositions = edgePositions this.edgeColors = edgeColors this.edgeUVs = edgeUVs this.edgeIds = edgeIds this.edgeVAO = edgeVAO this.edgeCount = 0 this.pointPositions = pointPositions this.pointColors = pointColors this.pointUVs = pointUVs this.pointSizes = pointSizes this.pointIds = pointIds this.pointVAO = pointVAO this.pointCount = 0 this.contourLineWidth = 1 this.contourPositions = contourPositions this.contourVAO = contourVAO this.contourCount = 0 this.contourColor = [0,0,0] this.contourEnable = true this.pickId = 1 this.bounds = [ [ Infinity, Infinity, Infinity], [-Infinity,-Infinity,-Infinity] ] this.clipBounds = [ [-Infinity,-Infinity,-Infinity], [ Infinity, Infinity, Infinity] ] this.lightPosition = [1e5, 1e5, 0] this.ambientLight = 0.8 this.diffuseLight = 0.8 this.specularLight = 2.0 this.roughness = 0.5 this.fresnel = 1.5 this.opacity = 1.0 this._model = identityMatrix this._view = identityMatrix this._projection = identityMatrix this._resolution = [1,1] } var proto = SimplicialMesh.prototype proto.isOpaque = function() { return this.opacity >= 1 } proto.isTransparent = function() { return this.opacity < 1 } proto.pickSlots = 1 proto.setPickBase = function(id) { this.pickId = id } function genColormap(param) { var colors = colormap({ colormap: param , nshades: 256 , format: 'rgba' }) var result = new Uint8Array(256*4) for(var i=0; i<256; ++i) { var c = colors[i] for(var j=0; j<3; ++j) { result[4*i+j] = c[j] } result[4*i+3] = c[3]*255 } return ndarray(result, [256,256,4], [4,0,1]) } function unpackIntensity(cells, numVerts, cellIntensity) { var result = new Array(numVerts) for(var i=0; i 0) { var shader = this.triShader shader.bind() shader.uniforms = uniforms this.triangleVAO.bind() gl.drawArrays(gl.TRIANGLES, 0, this.triangleCount*3) this.triangleVAO.unbind() } if(this.edgeCount > 0 && this.lineWidth > 0) { var shader = this.lineShader shader.bind() shader.uniforms = uniforms this.edgeVAO.bind() gl.lineWidth(this.lineWidth) gl.drawArrays(gl.LINES, 0, this.edgeCount*2) this.edgeVAO.unbind() } if(this.pointCount > 0) { var shader = this.pointShader shader.bind() shader.uniforms = uniforms this.pointVAO.bind() gl.drawArrays(gl.POINTS, 0, this.pointCount) this.pointVAO.unbind() } if(this.contourEnable && this.contourCount > 0 && this.contourLineWidth > 0) { var shader = this.contourShader shader.bind() shader.uniforms = uniforms this.contourVAO.bind() gl.drawArrays(gl.LINES, 0, this.contourCount) this.contourVAO.unbind() } } proto.drawPick = function(params) { params = params || {} var gl = this.gl var model = params.model || identityMatrix var view = params.view || identityMatrix var projection = params.projection || identityMatrix var clipBounds = [[-1e6,-1e6,-1e6],[1e6,1e6,1e6]] for(var i=0; i<3; ++i) { clipBounds[0][i] = Math.max(clipBounds[0][i], this.clipBounds[0][i]) clipBounds[1][i] = Math.min(clipBounds[1][i], this.clipBounds[1][i]) } //Save camera parameters this._model = [].slice.call(model) this._view = [].slice.call(view) this._projection = [].slice.call(projection) this._resolution = [gl.drawingBufferWidth, gl.drawingBufferHeight] var uniforms = { model: model, view: view, projection: projection, clipBounds: clipBounds, pickId: this.pickId / 255.0, } var shader = this.pickShader shader.bind() shader.uniforms = uniforms if(this.triangleCount > 0) { this.triangleVAO.bind() gl.drawArrays(gl.TRIANGLES, 0, this.triangleCount*3) this.triangleVAO.unbind() } if(this.edgeCount > 0) { this.edgeVAO.bind() gl.lineWidth(this.lineWidth) gl.drawArrays(gl.LINES, 0, this.edgeCount*2) this.edgeVAO.unbind() } if(this.pointCount > 0) { var shader = this.pointPickShader shader.bind() shader.uniforms = uniforms this.pointVAO.bind() gl.drawArrays(gl.POINTS, 0, this.pointCount) this.pointVAO.unbind() } } proto.pick = function(pickData) { if(!pickData) { return null } if(pickData.id !== this.pickId) { return null } var cellId = pickData.value[0] + 256*pickData.value[1] + 65536*pickData.value[2] var cell = this.cells[cellId] var positions = this.positions var simplex = new Array(cell.length) for(var i=0; i tickOffset[start]) { shader.uniforms.dataAxis = DATA_AXIS shader.uniforms.screenOffset = SCREEN_OFFSET shader.uniforms.color = textColor[axis] shader.uniforms.angle = textAngle[axis] gl.drawArrays( gl.TRIANGLES, tickOffset[start], tickOffset[end] - tickOffset[start]) } } if(labelEnable[axis] && labelCount) { SCREEN_OFFSET[axis^1] -= screenScale * pixelRatio * labelPad[axis] shader.uniforms.dataAxis = ZERO_2 shader.uniforms.screenOffset = SCREEN_OFFSET shader.uniforms.color = labelColor[axis] shader.uniforms.angle = labelAngle[axis] gl.drawArrays( gl.TRIANGLES, labelOffset, labelCount) } SCREEN_OFFSET[axis^1] = screenScale * viewBox[2+(axis^1)] - 1.0 if(tickEnable[axis+2]) { SCREEN_OFFSET[axis^1] += screenScale * pixelRatio * tickPad[axis+2] if(start < end && tickOffset[end] > tickOffset[start]) { shader.uniforms.dataAxis = DATA_AXIS shader.uniforms.screenOffset = SCREEN_OFFSET shader.uniforms.color = textColor[axis+2] shader.uniforms.angle = textAngle[axis+2] gl.drawArrays( gl.TRIANGLES, tickOffset[start], tickOffset[end] - tickOffset[start]) } } if(labelEnable[axis+2] && labelCount) { SCREEN_OFFSET[axis^1] += screenScale * pixelRatio * labelPad[axis+2] shader.uniforms.dataAxis = ZERO_2 shader.uniforms.screenOffset = SCREEN_OFFSET shader.uniforms.color = labelColor[axis+2] shader.uniforms.angle = labelAngle[axis+2] gl.drawArrays( gl.TRIANGLES, labelOffset, labelCount) } } })() proto.drawTitle = (function() { var DATA_AXIS = [0,0] var SCREEN_OFFSET = [0,0] return function() { var plot = this.plot var shader = this.shader var gl = plot.gl var screenBox = plot.screenBox var titleCenter = plot.titleCenter var titleAngle = plot.titleAngle var titleColor = plot.titleColor var pixelRatio = plot.pixelRatio if(!this.titleCount) { return } for(var i=0; i<2; ++i) { SCREEN_OFFSET[i] = 2.0 * (titleCenter[i]*pixelRatio - screenBox[i]) / (screenBox[2+i] - screenBox[i]) - 1 } shader.bind() shader.uniforms.dataAxis = DATA_AXIS shader.uniforms.screenOffset = SCREEN_OFFSET shader.uniforms.angle = titleAngle shader.uniforms.color = titleColor gl.drawArrays(gl.TRIANGLES, this.titleOffset, this.titleCount) } })() proto.bind = (function() { var DATA_SHIFT = [0,0] var DATA_SCALE = [0,0] var TEXT_SCALE = [0,0] return function() { var plot = this.plot var shader = this.shader var bounds = plot._tickBounds var dataBox = plot.dataBox var screenBox = plot.screenBox var viewBox = plot.viewBox shader.bind() //Set up coordinate scaling uniforms for(var i=0; i<2; ++i) { var lo = bounds[i] var hi = bounds[i+2] var boundScale = hi - lo var dataCenter = 0.5 * (dataBox[i+2] + dataBox[i]) var dataWidth = (dataBox[i+2] - dataBox[i]) var viewLo = viewBox[i] var viewHi = viewBox[i+2] var viewScale = viewHi - viewLo var screenLo = screenBox[i] var screenHi = screenBox[i+2] var screenScale = screenHi - screenLo DATA_SCALE[i] = 2.0 * boundScale / dataWidth * viewScale / screenScale DATA_SHIFT[i] = 2.0 * (lo - dataCenter) / dataWidth * viewScale / screenScale } TEXT_SCALE[1] = 2.0 * plot.pixelRatio / (screenBox[3] - screenBox[1]) TEXT_SCALE[0] = TEXT_SCALE[1] * (screenBox[3] - screenBox[1]) / (screenBox[2] - screenBox[0]) shader.uniforms.dataScale = DATA_SCALE shader.uniforms.dataShift = DATA_SHIFT shader.uniforms.textScale = TEXT_SCALE //Set attributes this.vbo.bind() shader.attributes.textCoordinate.pointer() } })() proto.update = function(options) { var vertices = [] var axesTicks = options.ticks var bounds = options.bounds var i, j, k, data, scale, dimension for(dimension=0; dimension<2; ++dimension) { var offsets = [Math.floor(vertices.length/3)], tickX = [-Infinity] //Copy vertices over to buffer var ticks = axesTicks[dimension] for(i=0; i oldAttribCount) { for(i = oldAttribCount; i < newAttribCount; i++) { this.gl.enableVertexAttribArray(i) } } else if(oldAttribCount > newAttribCount) { for(i = newAttribCount; i < oldAttribCount; i++) { this.gl.disableVertexAttribArray(i) } } this.gl.lastAttribCount = newAttribCount this.gl.useProgram(this.program) } proto.dispose = function() { // disabling vertex attributes so new shader starts with zero // and it's also useful if all shaders are disposed but the // gl context is reused for subsequent replotting var oldAttribCount = this.gl.lastAttribCount for (var i = 0; i < oldAttribCount; i++) { this.gl.disableVertexAttribArray(i) } this.gl.lastAttribCount = 0 if(this._fref) { this._fref.dispose() } if(this._vref) { this._vref.dispose() } this.attributes = this.types = this.vertShader = this.fragShader = this.program = this._relink = this._fref = this._vref = null } function compareAttributes(a, b) { if(a.name < b.name) { return -1 } return 1 } //Update export hook for glslify-live proto.update = function( vertSource , fragSource , uniforms , attributes) { //If only one object passed, assume glslify style output if(!fragSource || arguments.length === 1) { var obj = vertSource vertSource = obj.vertex fragSource = obj.fragment uniforms = obj.uniforms attributes = obj.attributes } var wrapper = this var gl = wrapper.gl //Compile vertex and fragment shaders var pvref = wrapper._vref wrapper._vref = shaderCache.shader(gl, gl.VERTEX_SHADER, vertSource) if(pvref) { pvref.dispose() } wrapper.vertShader = wrapper._vref.shader var pfref = this._fref wrapper._fref = shaderCache.shader(gl, gl.FRAGMENT_SHADER, fragSource) if(pfref) { pfref.dispose() } wrapper.fragShader = wrapper._fref.shader //If uniforms/attributes is not specified, use RT reflection if(!uniforms || !attributes) { //Create initial test program var testProgram = gl.createProgram() gl.attachShader(testProgram, wrapper.fragShader) gl.attachShader(testProgram, wrapper.vertShader) gl.linkProgram(testProgram) if(!gl.getProgramParameter(testProgram, gl.LINK_STATUS)) { var errLog = gl.getProgramInfoLog(testProgram) throw new GLError(errLog, 'Error linking program:' + errLog) } //Load data from runtime uniforms = uniforms || runtime.uniforms(gl, testProgram) attributes = attributes || runtime.attributes(gl, testProgram) //Release test program gl.deleteProgram(testProgram) } //Sort attributes lexicographically // overrides undefined WebGL behavior for attribute locations attributes = attributes.slice() attributes.sort(compareAttributes) //Convert attribute types, read out locations var attributeUnpacked = [] var attributeNames = [] var attributeLocations = [] var i for(i=0; i= 0) { var size = attr.type.charAt(attr.type.length-1)|0 var locVector = new Array(size) for(var j=0; j= 0) { curLocation += 1 } attributeLocations[i] = curLocation } } //Rebuild program and recompute all uniform locations var uniformLocations = new Array(uniforms.length) function relink() { wrapper.program = shaderCache.program( gl , wrapper._vref , wrapper._fref , attributeNames , attributeLocations) for(var i=0; i= 0) { var d = type.charCodeAt(type.length-1) - 48 if(d < 2 || d > 4) { throw new GLError('', 'Invalid data type for attribute ' + name + ': ' + type) } addVectorAttribute( gl , wrapper , locs[0] , locations , d , obj , name) } else if(type.indexOf('mat') >= 0) { var d = type.charCodeAt(type.length-1) - 48 if(d < 2 || d > 4) { throw new GLError('', 'Invalid data type for attribute ' + name + ': ' + type) } addMatrixAttribute( gl , wrapper , locs , locations , d , obj , name) } else { throw new GLError('', 'Unknown data type for attribute ' + name + ': ' + type) } break } } return obj } },{"./GLError":181}],183:[function(require,module,exports){ 'use strict' var coallesceUniforms = require('./reflect') var GLError = require("./GLError") module.exports = createUniformWrapper //Binds a function and returns a value function identity(x) { var c = new Function('y', 'return function(){return y}') return c(x) } function makeVector(length, fill) { var result = new Array(length) for(var i=0; i 4) { throw new GLError('', 'Invalid data type') } switch(type.charAt(0)) { case 'b': case 'i': return 'gl.uniform' + d + 'iv(locations[' + index + '],obj' + path + ')' case 'v': return 'gl.uniform' + d + 'fv(locations[' + index + '],obj' + path + ')' default: throw new GLError('', 'Unrecognized data type for vector ' + name + ': ' + type) } } else if(type.indexOf('mat') === 0 && type.length === 4) { var d = type.charCodeAt(type.length-1) - 48 if(d < 2 || d > 4) { throw new GLError('', 'Invalid uniform dimension type for matrix ' + name + ': ' + type) } return 'gl.uniformMatrix' + d + 'fv(locations[' + index + '],false,obj' + path + ')' } else { throw new GLError('', 'Unknown uniform data type for ' + name + ': ' + type) } break } } function enumerateIndices(prefix, type) { if(typeof type !== 'object') { return [ [prefix, type] ] } var indices = [] for(var id in type) { var prop = type[id] var tprefix = prefix if(parseInt(id) + '' === id) { tprefix += '[' + id + ']' } else { tprefix += '.' + id } if(typeof prop === 'object') { indices.push.apply(indices, enumerateIndices(tprefix, prop)) } else { indices.push([tprefix, prop]) } } return indices } function makeSetter(type) { var code = [ 'return function updateProperty(obj){' ] var indices = enumerateIndices('', type) for(var i=0; i 4) { throw new GLError('', 'Invalid data type') } if(type.charAt(0) === 'b') { return makeVector(d, false) } return makeVector(d, 0) } else if(type.indexOf('mat') === 0 && type.length === 4) { var d = type.charCodeAt(type.length-1) - 48 if(d < 2 || d > 4) { throw new GLError('', 'Invalid uniform dimension type for matrix ' + name + ': ' + type) } return makeVector(d*d, 0) } else { throw new GLError('', 'Unknown uniform data type for ' + name + ': ' + type) } break } } function storeProperty(obj, prop, type) { if(typeof type === 'object') { var child = processObject(type) Object.defineProperty(obj, prop, { get: identity(child), set: makeSetter(type), enumerable: true, configurable: false }) } else { if(locations[type]) { Object.defineProperty(obj, prop, { get: makeGetter(type), set: makeSetter(type), enumerable: true, configurable: false }) } else { obj[prop] = defaultValue(uniforms[type].type) } } } function processObject(obj) { var result if(Array.isArray(obj)) { result = new Array(obj.length) for(var i=0; i 1) { if(!(x[0] in o)) { o[x[0]] = [] } o = o[x[0]] for(var k=1; k 1) { for(var j=0; j= 0)) { continue } var zeroIntercept = screenBox[i] - dataBox[i] * (screenBox[i+2] - screenBox[i]) / (dataBox[i+2] - dataBox[i]) if(i === 0) { line.drawLine( zeroIntercept, screenBox[1], zeroIntercept, screenBox[3], zeroLineWidth[i], zeroLineColor[i]) } else { line.drawLine( screenBox[0], zeroIntercept, screenBox[2], zeroIntercept, zeroLineWidth[i], zeroLineColor[i]) } } } //Draw traces for(var i=0; i=0; --i) { this.objects[i].dispose() } this.objects.length = 0 for(var i=this.overlays.length-1; i>=0; --i) { this.overlays[i].dispose() } this.overlays.length = 0 this.gl = null } proto.addObject = function(object) { if(this.objects.indexOf(object) < 0) { this.objects.push(object) this.setDirty() } } proto.removeObject = function(object) { var objects = this.objects for(var i=0; i 0) { var base = Math.round(Math.pow(10, y)) return Math.ceil(x/base) * base } return Math.ceil(x) } function defaultBool(x) { if(typeof x === 'boolean') { return x } return true } function createScene(options) { options = options || {} var stopped = false var pixelRatio = options.pixelRatio || parseFloat(window.devicePixelRatio) var canvas = options.canvas if(!canvas) { canvas = document.createElement('canvas') if(options.container) { var container = options.container container.appendChild(canvas) } else { document.body.appendChild(canvas) } } var gl = options.gl if(!gl) { gl = getContext(canvas, options.glOptions || { premultipliedAlpha: true, antialias: true }) } if(!gl) { throw new Error('webgl not supported') } //Initial bounds var bounds = options.bounds || [[-10,-10,-10], [10,10,10]] //Create selection var selection = new MouseSelect() //Accumulation buffer var accumBuffer = createFBO(gl, [gl.drawingBufferWidth, gl.drawingBufferHeight], { preferFloat: true }) var accumShader = createShader(gl) //Create a camera var cameraOptions = options.camera || { eye: [2,0,0], center: [0,0,0], up: [0,1,0], zoomMin: 0.1, zoomMax: 100, mode: 'turntable' } //Create axes var axesOptions = options.axes || {} var axes = createAxes(gl, axesOptions) axes.enable = !axesOptions.disable //Create spikes var spikeOptions = options.spikes || {} var spikes = createSpikes(gl, spikeOptions) //Object list is empty initially var objects = [] var pickBufferIds = [] var pickBufferCount = [] var pickBuffers = [] //Dirty flag, skip redraw if scene static var dirty = true var pickDirty = true var projection = new Array(16) var model = new Array(16) var cameraParams = { view: null, projection: projection, model: model } var pickDirty = true var viewShape = [ gl.drawingBufferWidth, gl.drawingBufferHeight ] //Create scene object var scene = { gl: gl, contextLost: false, pixelRatio: options.pixelRatio || parseFloat(window.devicePixelRatio), canvas: canvas, selection: selection, camera: createCamera(canvas, cameraOptions), axes: axes, axesPixels: null, spikes: spikes, bounds: bounds, objects: objects, shape: viewShape, aspect: options.aspectRatio || [1,1,1], pickRadius: options.pickRadius || 10, zNear: options.zNear || 0.01, zFar: options.zFar || 1000, fovy: options.fovy || Math.PI/4, clearColor: options.clearColor || [0,0,0,0], autoResize: defaultBool(options.autoResize), autoBounds: defaultBool(options.autoBounds), autoScale: !!options.autoScale, autoCenter: defaultBool(options.autoCenter), clipToBounds: defaultBool(options.clipToBounds), snapToData: !!options.snapToData, onselect: options.onselect || null, onrender: options.onrender || null, onclick: options.onclick || null, cameraParams: cameraParams, oncontextloss: null, mouseListener: null } var pickShape = [ (gl.drawingBufferWidth/scene.pixelRatio)|0, (gl.drawingBufferHeight/scene.pixelRatio)|0 ] function resizeListener() { if(stopped) { return } if(!scene.autoResize) { return } var parent = canvas.parentNode var width = 1 var height = 1 if(parent && parent !== document.body) { width = parent.clientWidth height = parent.clientHeight } else { width = window.innerWidth height = window.innerHeight } var nextWidth = Math.ceil(width * scene.pixelRatio)|0 var nextHeight = Math.ceil(height * scene.pixelRatio)|0 if(nextWidth !== canvas.width || nextHeight !== canvas.height) { canvas.width = nextWidth canvas.height = nextHeight var style = canvas.style style.position = style.position || 'absolute' style.left = '0px' style.top = '0px' style.width = width + 'px' style.height = height + 'px' dirty = true } } if(scene.autoResize) { resizeListener() } window.addEventListener('resize', resizeListener) function reallocPickIds() { var numObjs = objects.length var numPick = pickBuffers.length for(var i=0; i 0 && pickBufferCount[numPick-1] === 0) { pickBufferCount.pop() pickBuffers.pop().dispose() } } scene.update = function(options) { if(stopped) { return } options = options || {} dirty = true pickDirty = true } scene.add = function(obj) { if(stopped) { return } obj.axes = axes objects.push(obj) pickBufferIds.push(-1) dirty = true pickDirty = true reallocPickIds() } scene.remove = function(obj) { if(stopped) { return } var idx = objects.indexOf(obj) if(idx < 0) { return } objects.splice(idx, 1) pickBufferIds.pop() dirty = true pickDirty = true reallocPickIds() } scene.dispose = function() { if(stopped) { return } stopped = true window.removeEventListener('resize', resizeListener) canvas.removeEventListener('webglcontextlost', checkContextLoss) scene.mouseListener.enabled = false if(scene.contextLost) { return } //Destroy objects axes.dispose() spikes.dispose() for(var i=0; i selection.distance) { continue } for(var j=0; j>> 1 var dataStraightThrough = options.positions instanceof Float32Array var idStraightThrough = options.idToIndex instanceof Int32Array && options.idToIndex.length >= pointCount // permit larger to help reuse var data = options.positions var packed = dataStraightThrough ? data : pool.mallocFloat32(data.length) var packedId = idStraightThrough ? options.idToIndex : pool.mallocInt32(pointCount) if(!dataStraightThrough) { packed.set(data) } if(!idStraightThrough) { packed.set(data) for(i = 0; i < pointCount; i++) { packedId[i] = i } } this.points = data this.offsetBuffer.update(packed) this.pickBuffer.update(packedId) if(!dataStraightThrough) { pool.free(packed) } if(!idStraightThrough) { pool.free(packedId) } this.pointCount = pointCount this.pickOffset = 0 } function count(points, dataBox) { var visiblePointCountEstimate = 0 var length = points.length >>> 1 var i for(i = 0; i < length; i++) { var x = points[i * 2] var y = points[i * 2 + 1] if(x >= dataBox[0] && x <= dataBox[2] && y >= dataBox[1] && y <= dataBox[3]) visiblePointCountEstimate++ } return visiblePointCountEstimate } proto.unifiedDraw = (function() { var MATRIX = [1, 0, 0, 0, 1, 0, 0, 0, 1] var PICK_VEC4 = [0, 0, 0, 0] return function(pickOffset) { var pick = pickOffset !== void(0) var shader = pick ? this.pickShader : this.shader var gl = this.plot.gl var dataBox = this.plot.dataBox if(this.pointCount === 0) { return pickOffset } var dataX = dataBox[2] - dataBox[0] var dataY = dataBox[3] - dataBox[1] var visiblePointCountEstimate = count(this.points, dataBox) var basicPointSize = this.plot.pickPixelRatio * Math.max(Math.min(this.sizeMinCap, this.sizeMin), Math.min(this.sizeMax, this.sizeMax / Math.pow(visiblePointCountEstimate, 0.33333))) MATRIX[0] = 2.0 / dataX MATRIX[4] = 2.0 / dataY MATRIX[6] = -2.0 * dataBox[0] / dataX - 1.0 MATRIX[7] = -2.0 * dataBox[1] / dataY - 1.0 this.offsetBuffer.bind() shader.bind() shader.attributes.position.pointer() shader.uniforms.matrix = MATRIX shader.uniforms.color = this.color shader.uniforms.borderColor = this.borderColor shader.uniforms.pointCloud = basicPointSize < 5 shader.uniforms.pointSize = basicPointSize shader.uniforms.centerFraction = Math.min(1, Math.max(0, Math.sqrt(1 - this.areaRatio))) if(pick) { PICK_VEC4[0] = ( pickOffset & 0xff) PICK_VEC4[1] = ((pickOffset >> 8) & 0xff) PICK_VEC4[2] = ((pickOffset >> 16) & 0xff) PICK_VEC4[3] = ((pickOffset >> 24) & 0xff) this.pickBuffer.bind() shader.attributes.pickId.pointer(gl.UNSIGNED_BYTE) shader.uniforms.pickOffset = PICK_VEC4 this.pickOffset = pickOffset } // Worth switching these off, but we can't make assumptions about other // renderers, so let's restore it after each draw var blend = gl.getParameter(gl.BLEND) var dither = gl.getParameter(gl.DITHER) if(blend && !this.blend) gl.disable(gl.BLEND) if(dither) gl.disable(gl.DITHER) gl.drawArrays(gl.POINTS, 0, this.pointCount) if(blend && !this.blend) gl.enable(gl.BLEND) if(dither) gl.enable(gl.DITHER) return pickOffset + this.pointCount } })() proto.draw = proto.unifiedDraw proto.drawPick = proto.unifiedDraw proto.pick = function(x, y, value) { var pickOffset = this.pickOffset var pointCount = this.pointCount if(value < pickOffset || value >= pickOffset + pointCount) { return null } var pointId = value - pickOffset var points = this.points return { object: this, pointId: pointId, dataCoord: [points[2 * pointId], points[2 * pointId + 1] ] } } function createPointcloud2D(plot, options) { var gl = plot.gl var buffer = createBuffer(gl) var pickBuffer = createBuffer(gl) var shader = createShader(gl, SHADERS.pointVertex, SHADERS.pointFragment) var pickShader = createShader(gl, SHADERS.pickVertex, SHADERS.pickFragment) var result = new Pointcloud2D(plot, buffer, pickBuffer, shader, pickShader) result.update(options) //Register with plot plot.addObject(result) return result } },{"./lib/shader":190,"gl-buffer":128,"gl-shader":191,"typedarray-pool":496}],199:[function(require,module,exports){ module.exports = slerp /** * Performs a spherical linear interpolation between two quat * * @param {quat} out the receiving quaternion * @param {quat} a the first operand * @param {quat} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {quat} out */ function slerp (out, a, b, t) { // benchmarks: // http://jsperf.com/quaternion-slerp-implementations var ax = a[0], ay = a[1], az = a[2], aw = a[3], bx = b[0], by = b[1], bz = b[2], bw = b[3] var omega, cosom, sinom, scale0, scale1 // calc cosine cosom = ax * bx + ay * by + az * bz + aw * bw // adjust signs (if necessary) if (cosom < 0.0) { cosom = -cosom bx = -bx by = -by bz = -bz bw = -bw } // calculate coefficients if ((1.0 - cosom) > 0.000001) { // standard case (slerp) omega = Math.acos(cosom) sinom = Math.sin(omega) scale0 = Math.sin((1.0 - t) * omega) / sinom scale1 = Math.sin(t * omega) / sinom } else { // "from" and "to" quaternions are very close // ... so we can do a linear interpolation scale0 = 1.0 - t scale1 = t } // calculate final values out[0] = scale0 * ax + scale1 * bx out[1] = scale0 * ay + scale1 * by out[2] = scale0 * az + scale1 * bz out[3] = scale0 * aw + scale1 * bw return out } },{}],200:[function(require,module,exports){ 'use strict' module.exports = { vertex: "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 positionHi, positionLo;\nattribute vec2 offset;\nattribute vec4 color;\n\nuniform vec2 scaleHi, scaleLo, translateHi, translateLo, pixelScale;\n\nvarying vec4 fragColor;\n\n\nvec4 computePosition_1_0(vec2 posHi, vec2 posLo, vec2 scHi, vec2 scLo, vec2 trHi, vec2 trLo, vec2 screenScale, vec2 screenOffset) {\n return vec4((posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo\n + screenScale * screenOffset, 0, 1);\n}\n\nvoid main() {\n fragColor = color;\n\n gl_Position = computePosition_1_0(\n positionHi, positionLo,\n scaleHi, scaleLo,\n translateHi, translateLo,\n pixelScale, offset);\n}\n", fragment: "precision lowp float;\n#define GLSLIFY 1\nvarying vec4 fragColor;\nvoid main() {\n gl_FragColor = vec4(fragColor.rgb * fragColor.a, fragColor.a);\n}\n", pickVertex: "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 positionHi, positionLo;\nattribute vec2 offset;\nattribute vec4 id;\n\nuniform vec2 scaleHi, scaleLo, translateHi, translateLo, pixelScale;\nuniform vec4 pickOffset;\n\nvarying vec4 fragColor;\n\n\nvec4 computePosition_1_0(vec2 posHi, vec2 posLo, vec2 scHi, vec2 scLo, vec2 trHi, vec2 trLo, vec2 screenScale, vec2 screenOffset) {\n return vec4((posHi + trHi) * scHi\n + (posLo + trLo) * scHi\n + (posHi + trHi) * scLo\n + (posLo + trLo) * scLo\n + screenScale * screenOffset, 0, 1);\n}\n\nvoid main() {\n vec4 fragId = id + pickOffset;\n\n fragId.y += floor(fragId.x / 256.0);\n fragId.x -= floor(fragId.x / 256.0) * 256.0;\n\n fragId.z += floor(fragId.y / 256.0);\n fragId.y -= floor(fragId.y / 256.0) * 256.0;\n\n fragId.w += floor(fragId.z / 256.0);\n fragId.z -= floor(fragId.z / 256.0) * 256.0;\n\n fragColor = fragId / 255.0;\n\n gl_Position = computePosition_1_0(\n positionHi, positionLo,\n scaleHi, scaleLo,\n translateHi, translateLo,\n pixelScale, offset);\n}\n", pickFragment: "precision lowp float;\n#define GLSLIFY 1\nvarying vec4 fragColor;\nvoid main() {\n gl_FragColor = fragColor;\n}\n" } },{}],201:[function(require,module,exports){ arguments[4][180][0].apply(exports,arguments) },{"./lib/GLError":202,"./lib/create-attributes":203,"./lib/create-uniforms":204,"./lib/reflect":205,"./lib/runtime-reflect":206,"./lib/shader-cache":207,"dup":180}],202:[function(require,module,exports){ arguments[4][181][0].apply(exports,arguments) },{"dup":181}],203:[function(require,module,exports){ arguments[4][182][0].apply(exports,arguments) },{"./GLError":202,"dup":182}],204:[function(require,module,exports){ arguments[4][183][0].apply(exports,arguments) },{"./GLError":202,"./reflect":205,"dup":183}],205:[function(require,module,exports){ arguments[4][184][0].apply(exports,arguments) },{"dup":184}],206:[function(require,module,exports){ arguments[4][185][0].apply(exports,arguments) },{"dup":185}],207:[function(require,module,exports){ arguments[4][186][0].apply(exports,arguments) },{"./GLError":202,"dup":186,"gl-format-compiler-error":136,"weakmap-shim":517}],208:[function(require,module,exports){ 'use strict' module.exports = createFancyScatter2D var createShader = require('gl-shader') var createBuffer = require('gl-buffer') var textCache = require('text-cache') var pool = require('typedarray-pool') var vectorizeText = require('vectorize-text') var shaders = require('./lib/shaders') var BOUNDARIES = {} function getBoundary(glyph) { if(glyph in BOUNDARIES) { return BOUNDARIES[glyph] } var polys = vectorizeText(glyph, { polygons: true, font: 'sans-serif', textAlign: 'left', textBaseline: 'alphabetic' }) var coords = [] var normals = [] polys.forEach(function(loops) { loops.forEach(function(loop) { for(var i=0; i < loop.length; ++i) { var a = loop[(i + loop.length - 1) % loop.length] var b = loop[i] var c = loop[(i + 1) % loop.length] var d = loop[(i + 2) % loop.length] var dx = b[0] - a[0] var dy = b[1] - a[1] var dl = Math.sqrt(dx * dx + dy * dy) dx /= dl dy /= dl coords.push(a[0], a[1] + 1.4) normals.push(dy, -dx) coords.push(a[0], a[1] + 1.4) normals.push(-dy, dx) coords.push(b[0], b[1] + 1.4) normals.push(-dy, dx) coords.push(b[0], b[1] + 1.4) normals.push(-dy, dx) coords.push(a[0], a[1] + 1.4) normals.push(dy, -dx) coords.push(b[0], b[1] + 1.4) normals.push(dy, -dx) var ex = d[0] - c[0] var ey = d[1] - c[1] var el = Math.sqrt(ex * ex + ey * ey) ex /= el ey /= el coords.push(b[0], b[1] + 1.4) normals.push(dy, -dx) coords.push(b[0], b[1] + 1.4) normals.push(-dy, dx) coords.push(c[0], c[1] + 1.4) normals.push(-ey, ex) coords.push(c[0], c[1] + 1.4) normals.push(-ey, ex) coords.push(b[0], b[1] + 1.4) normals.push(ey, -ex) coords.push(c[0], c[1] + 1.4) normals.push(ey, -ex) } }) }) var bounds = [Infinity, Infinity, -Infinity, -Infinity] for(var i = 0; i < coords.length; i += 2) { for(var j = 0; j < 2; ++j) { bounds[j] = Math.min(bounds[j], coords[i + j]) bounds[2 + j] = Math.max(bounds[2 + j], coords[i + j]) } } return BOUNDARIES[glyph] = { coords: coords, normals: normals, bounds: bounds } } function GLScatterFancy( plot, shader, pickShader, positionHiBuffer, positionLoBuffer, offsetBuffer, colorBuffer, idBuffer) { this.plot = plot this.shader = shader this.pickShader = pickShader this.posHiBuffer = positionHiBuffer this.posLoBuffer = positionLoBuffer this.offsetBuffer = offsetBuffer this.colorBuffer = colorBuffer this.idBuffer = idBuffer this.bounds = [Infinity, Infinity, -Infinity, -Infinity] this.numPoints = 0 this.numVertices = 0 this.pickOffset = 0 this.points = null } var proto = GLScatterFancy.prototype ;(function() { var SCALE_HI = new Float32Array([0, 0]) var SCALE_LO = new Float32Array([0, 0]) var TRANSLATE_HI = new Float32Array([0, 0]) var TRANSLATE_LO = new Float32Array([0, 0]) var PIXEL_SCALE = [0, 0] function calcScales() { var plot = this.plot var bounds = this.bounds var viewBox = plot.viewBox var dataBox = plot.dataBox var pixelRatio = plot.pixelRatio var boundX = bounds[2] - bounds[0] var boundY = bounds[3] - bounds[1] var dataX = dataBox[2] - dataBox[0] var dataY = dataBox[3] - dataBox[1] var scaleX = 2 * boundX / dataX var scaleY = 2 * boundY / dataY var translateX = (bounds[0] - dataBox[0] - 0.5 * dataX) / boundX var translateY = (bounds[1] - dataBox[1] - 0.5 * dataY) / boundY SCALE_HI[0] = scaleX SCALE_LO[0] = scaleX - SCALE_HI[0] SCALE_HI[1] = scaleY SCALE_LO[1] = scaleY - SCALE_HI[1] TRANSLATE_HI[0] = translateX TRANSLATE_LO[0] = translateX - TRANSLATE_HI[0] TRANSLATE_HI[1] = translateY TRANSLATE_LO[1] = translateY - TRANSLATE_HI[1] var screenX = viewBox[2] - viewBox[0] var screenY = viewBox[3] - viewBox[1] PIXEL_SCALE[0] = 2 * pixelRatio / screenX PIXEL_SCALE[1] = 2 * pixelRatio / screenY } var PICK_OFFSET = [0, 0, 0, 0] proto.drawPick = function(offset) { var pick = offset !== undefined var plot = this.plot var numVertices = this.numVertices if(!numVertices) { return offset } calcScales.call(this) var gl = plot.gl var shader = pick ? this.pickShader : this.shader shader.bind() if(pick) { this.pickOffset = offset for (var i = 0; i < 4; ++i) { PICK_OFFSET[i] = (offset >> (i * 8)) & 0xff } shader.uniforms.pickOffset = PICK_OFFSET this.idBuffer.bind() shader.attributes.id.pointer(gl.UNSIGNED_BYTE, false) } else { this.colorBuffer.bind() shader.attributes.color.pointer(gl.UNSIGNED_BYTE, true) } this.posHiBuffer.bind() shader.attributes.positionHi.pointer() this.posLoBuffer.bind() shader.attributes.positionLo.pointer() this.offsetBuffer.bind() shader.attributes.offset.pointer() shader.uniforms.pixelScale = PIXEL_SCALE shader.uniforms.scaleHi = SCALE_HI shader.uniforms.scaleLo = SCALE_LO shader.uniforms.translateHi = TRANSLATE_HI shader.uniforms.translateLo = TRANSLATE_LO gl.drawArrays(gl.TRIANGLES, 0, numVertices) if(pick) return offset + this.numPoints } })() proto.draw = proto.drawPick proto.pick = function(x, y, value) { var pickOffset = this.pickOffset var pointCount = this.numPoints if(value < pickOffset || value >= pickOffset + pointCount) { return null } var pointId = value - pickOffset var points = this.points return { object: this, pointId: pointId, dataCoord: [points[2 * pointId], points[2 * pointId + 1]] } } proto.update = function(options) { options = options || {} var positions = options.positions || [] var colors = options.colors || [] var glyphs = options.glyphs || [] var sizes = options.sizes || [] var borderWidths = options.borderWidths || [] var borderColors = options.borderColors || [] var i, j this.points = positions var bounds = this.bounds = [Infinity, Infinity, -Infinity, -Infinity] var numVertices = 0 var glyphMeshes = [] var glyphBoundaries = [] var glyph, border for(i = 0; i < glyphs.length; ++i) { glyph = textCache('sans-serif', glyphs[i]) border = getBoundary(glyphs[i]) glyphMeshes.push(glyph) glyphBoundaries.push(border) numVertices += (glyph.data.length + border.coords.length) >> 1 for(j = 0; j < 2; ++j) { bounds[j] = Math.min(bounds[j], positions[2 * i + j]) bounds[2 + j] = Math.max(bounds[2 + j], positions[2 * i + j]) } } if(bounds[0] === bounds[2]) { bounds[2] += 1 } if(bounds[3] === bounds[1]) { bounds[3] += 1 } var sx = 1 / (bounds[2] - bounds[0]) var sy = 1 / (bounds[3] - bounds[1]) var tx = bounds[0] var ty = bounds[1] var v_position = pool.mallocFloat64(2 * numVertices) var v_posHi = pool.mallocFloat32(2 * numVertices) var v_posLo = pool.mallocFloat32(2 * numVertices) var v_offset = pool.mallocFloat32(2 * numVertices) var v_color = pool.mallocUint8(4 * numVertices) var v_ids = pool.mallocUint32(numVertices) var ptr = 0 for(i = 0; i < glyphs.length; ++i) { glyph = glyphMeshes[i] border = glyphBoundaries[i] var x = sx * (positions[2 * i] - tx) var y = sy * (positions[2 * i + 1] - ty) var s = sizes[i] var r = colors[4 * i] * 255 var g = colors[4 * i + 1] * 255 var b = colors[4 * i + 2] * 255 var a = colors[4 * i + 3] * 255 var gx = 0.5 * (border.bounds[0] + border.bounds[2]) var gy = 0.5 * (border.bounds[1] + border.bounds[3]) for(j = 0; j < glyph.data.length; j += 2) { v_position[2 * ptr] = x v_position[2 * ptr + 1] = y v_offset[2 * ptr] = -s * (glyph.data[j] - gx) v_offset[2 * ptr + 1] = -s * (glyph.data[j + 1] - gy) v_color[4 * ptr] = r v_color[4 * ptr + 1] = g v_color[4 * ptr + 2] = b v_color[4 * ptr + 3] = a v_ids[ptr] = i ptr += 1 } var w = borderWidths[i] r = borderColors[4 * i] * 255 g = borderColors[4 * i + 1] * 255 b = borderColors[4 * i + 2] * 255 a = borderColors[4 * i + 3] * 255 for(j = 0; j < border.coords.length; j += 2) { v_position[2 * ptr] = x v_position[2 * ptr + 1] = y v_offset[2 * ptr] = - (s * (border.coords[j] - gx) + w * border.normals[j]) v_offset[2 * ptr + 1] = - (s * (border.coords[j + 1] - gy) + w * border.normals[j + 1]) v_color[4 * ptr] = r v_color[4 * ptr + 1] = g v_color[4 * ptr + 2] = b v_color[4 * ptr + 3] = a v_ids[ptr] = i ptr += 1 } } this.numPoints = glyphs.length this.numVertices = numVertices v_posHi.set(v_position) for(i = 0; i < v_position.length; i++) v_posLo[i] = v_position[i] - v_posHi[i] this.posHiBuffer.update(v_posHi) this.posLoBuffer.update(v_posLo) this.offsetBuffer.update(v_offset) this.colorBuffer.update(v_color) this.idBuffer.update(v_ids) pool.free(v_position) pool.free(v_posHi) pool.free(v_posLo) pool.free(v_offset) pool.free(v_color) pool.free(v_ids) } proto.dispose = function() { this.shader.dispose() this.pickShader.dispose() this.posHiBuffer.dispose() this.posLoBuffer.dispose() this.offsetBuffer.dispose() this.colorBuffer.dispose() this.idBuffer.dispose() this.plot.removeObject(this) } function createFancyScatter2D(plot, options) { var gl = plot.gl var shader = createShader(gl, shaders.vertex, shaders.fragment) var pickShader = createShader(gl, shaders.pickVertex, shaders.pickFragment) var positionHiBuffer = createBuffer(gl) var positionLoBuffer = createBuffer(gl) var offsetBuffer = createBuffer(gl) var colorBuffer = createBuffer(gl) var idBuffer = createBuffer(gl) var scatter = new GLScatterFancy( plot, shader, pickShader, positionHiBuffer, positionLoBuffer, offsetBuffer, colorBuffer, idBuffer) scatter.update(options) plot.addObject(scatter) return scatter } },{"./lib/shaders":200,"gl-buffer":128,"gl-shader":201,"text-cache":488,"typedarray-pool":496,"vectorize-text":509}],209:[function(require,module,exports){ exports.pointVertex = "precision highp float;\n#define GLSLIFY 1\n\nattribute vec2 positionHi, positionLo;\nattribute float weight;\n\nuniform vec2 scaleHi, scaleLo, translateHi, translateLo;\nuniform float pointSize, useWeight;\n\nvarying float fragWeight;\n\n\nvec4 pfx_1_0(vec2 scaleHi, vec2 scaleLo, vec2 translateHi, vec2 translateLo, vec2 positionHi, vec2 positionLo) {\n return vec4((positionHi + translateHi) * scaleHi\n + (positionLo + translateLo) * scaleHi\n + (positionHi + translateHi) * scaleLo\n + (positionLo + translateLo) * scaleLo, 0.0, 1.0);\n}\n\nvoid main() {\n gl_Position = pfx_1_0(scaleHi, scaleLo, translateHi, translateLo, positionHi, positionLo);\n gl_PointSize = pointSize;\n fragWeight = mix(1.0, weight, useWeight);\n}" exports.pointFragment = "precision mediump float;\n#define GLSLIFY 1\n\nuniform vec4 color, borderColor;\nuniform float centerFraction;\n\nvarying float fragWeight;\n\nfloat smoothStep(float x, float y) {\n return 1.0 / (1.0 + exp(50.0*(x - y)));\n}\n\nvoid main() {\n float radius = length(2.0*gl_PointCoord.xy-1.0);\n if(radius > 1.0) {\n discard;\n }\n vec4 baseColor = mix(borderColor, color, smoothStep(radius, centerFraction));\n float alpha = 1.0 - pow(1.0 - baseColor.a, fragWeight);\n gl_FragColor = vec4(baseColor.rgb * alpha, alpha);\n}" exports.pickVertex = "precision highp float;\n#define GLSLIFY 1\n\nvec4 pfx_1_0(vec2 scaleHi, vec2 scaleLo, vec2 translateHi, vec2 translateLo, vec2 positionHi, vec2 positionLo) {\n return vec4((positionHi + translateHi) * scaleHi\n + (positionLo + translateLo) * scaleHi\n + (positionHi + translateHi) * scaleLo\n + (positionLo + translateLo) * scaleLo, 0.0, 1.0);\n}\n\nattribute vec2 positionHi, positionLo;\nattribute vec4 pickId;\n\nuniform vec2 scaleHi, scaleLo, translateHi, translateLo;\nuniform float pointSize;\nuniform vec4 pickOffset;\n\nvarying vec4 fragId;\n\nvoid main() {\n\n vec4 id = pickId + pickOffset;\n id.y += floor(id.x / 256.0);\n id.x -= floor(id.x / 256.0) * 256.0;\n\n id.z += floor(id.y / 256.0);\n id.y -= floor(id.y / 256.0) * 256.0;\n\n id.w += floor(id.z / 256.0);\n id.z -= floor(id.z / 256.0) * 256.0;\n\n gl_Position = pfx_1_0(scaleHi, scaleLo, translateHi, translateLo, positionHi, positionLo);\n gl_PointSize = pointSize;\n fragId = id;\n}" exports.pickFragment = "precision mediump float;\n#define GLSLIFY 1\n\nvarying vec4 fragId;\n\nvoid main() {\n float radius = length(2.0 * gl_PointCoord.xy - 1.0);\n if(radius > 1.0) {\n discard;\n }\n gl_FragColor = fragId / 255.0;\n}" },{}],210:[function(require,module,exports){ arguments[4][72][0].apply(exports,arguments) },{"dup":72}],211:[function(require,module,exports){ 'use strict' module.exports = sortLevels var INSERT_SORT_CUTOFF = 32 function sortLevels(data_levels, data_points, data_ids, data_weights, n0) { if (n0 <= 4*INSERT_SORT_CUTOFF) { insertionSort(0, n0 - 1, data_levels, data_points, data_ids, data_weights) } else { quickSort(0, n0 - 1, data_levels, data_points, data_ids, data_weights) } } function insertionSort(left, right, data_levels, data_points, data_ids, data_weights) { for(var i=left+1; i<=right; ++i) { var a_level = data_levels[i] var a_x = data_points[2*i] var a_y = data_points[2*i+1] var a_id = data_ids[i] var a_weight = data_weights[i] var j = i while(j > left) { var b_level = data_levels[j-1] var b_x = data_points[2*(j-1)] if(((b_level - a_level) || (a_x - b_x)) >= 0) { break } data_levels[j] = b_level data_points[2*j] = b_x data_points[2*j+1] = data_points[2*j-1] data_ids[j] = data_ids[j-1] data_weights[j] = data_weights[j-1] j -= 1 } data_levels[j] = a_level data_points[2*j] = a_x data_points[2*j+1] = a_y data_ids[j] = a_id data_weights[j] = a_weight } } function swap(i, j, data_levels, data_points, data_ids, data_weights) { var a_level = data_levels[i] var a_x = data_points[2*i] var a_y = data_points[2*i+1] var a_id = data_ids[i] var a_weight = data_weights[i] data_levels[i] = data_levels[j] data_points[2*i] = data_points[2*j] data_points[2*i+1] = data_points[2*j+1] data_ids[i] = data_ids[j] data_weights[i] = data_weights[j] data_levels[j] = a_level data_points[2*j] = a_x data_points[2*j+1] = a_y data_ids[j] = a_id data_weights[j] = a_weight } function move(i, j, data_levels, data_points, data_ids, data_weights) { data_levels[i] = data_levels[j] data_points[2*i] = data_points[2*j] data_points[2*i+1] = data_points[2*j+1] data_ids[i] = data_ids[j] data_weights[i] = data_weights[j] } function rotate(i, j, k, data_levels, data_points, data_ids, data_weights) { var a_level = data_levels[i] var a_x = data_points[2*i] var a_y = data_points[2*i+1] var a_id = data_ids[i] var a_weight = data_weights[i] data_levels[i] = data_levels[j] data_points[2*i] = data_points[2*j] data_points[2*i+1] = data_points[2*j+1] data_ids[i] = data_ids[j] data_weights[i] = data_weights[j] data_levels[j] = data_levels[k] data_points[2*j] = data_points[2*k] data_points[2*j+1] = data_points[2*k+1] data_ids[j] = data_ids[k] data_weights[j] = data_weights[k] data_levels[k] = a_level data_points[2*k] = a_x data_points[2*k+1] = a_y data_ids[k] = a_id data_weights[k] = a_weight } function shufflePivot( i, j, a_level, a_x, a_y, a_id, a_weight, data_levels, data_points, data_ids, data_weights) { data_levels[i] = data_levels[j] data_points[2*i] = data_points[2*j] data_points[2*i+1] = data_points[2*j+1] data_ids[i] = data_ids[j] data_weights[i] = data_weights[j] data_levels[j] = a_level data_points[2*j] = a_x data_points[2*j+1] = a_y data_ids[j] = a_id data_weights[j] = a_weight } function compare(i, j, data_levels, data_points, data_ids) { return ((data_levels[i] - data_levels[j]) || (data_points[2*j] - data_points[2*i]) || (data_ids[i] - data_ids[j])) < 0 } function comparePivot(i, level, x, y, id, data_levels, data_points, data_ids) { return ((level - data_levels[i]) || (data_points[2*i] - x) || (id - data_ids[i])) < 0 } function quickSort(left, right, data_levels, data_points, data_ids, data_weights) { var sixth = (right - left + 1) / 6 | 0, index1 = left + sixth, index5 = right - sixth, index3 = left + right >> 1, index2 = index3 - sixth, index4 = index3 + sixth, el1 = index1, el2 = index2, el3 = index3, el4 = index4, el5 = index5, less = left + 1, great = right - 1, tmp = 0 if(compare(el1, el2, data_levels, data_points, data_ids, data_weights)) { tmp = el1 el1 = el2 el2 = tmp } if(compare(el4, el5, data_levels, data_points, data_ids, data_weights)) { tmp = el4 el4 = el5 el5 = tmp } if(compare(el1, el3, data_levels, data_points, data_ids, data_weights)) { tmp = el1 el1 = el3 el3 = tmp } if(compare(el2, el3, data_levels, data_points, data_ids, data_weights)) { tmp = el2 el2 = el3 el3 = tmp } if(compare(el1, el4, data_levels, data_points, data_ids, data_weights)) { tmp = el1 el1 = el4 el4 = tmp } if(compare(el3, el4, data_levels, data_points, data_ids, data_weights)) { tmp = el3 el3 = el4 el4 = tmp } if(compare(el2, el5, data_levels, data_points, data_ids, data_weights)) { tmp = el2 el2 = el5 el5 = tmp } if(compare(el2, el3, data_levels, data_points, data_ids, data_weights)) { tmp = el2 el2 = el3 el3 = tmp } if(compare(el4, el5, data_levels, data_points, data_ids, data_weights)) { tmp = el4 el4 = el5 el5 = tmp } var pivot1_level = data_levels[el2] var pivot1_x = data_points[2*el2] var pivot1_y = data_points[2*el2+1] var pivot1_id = data_ids[el2] var pivot1_weight = data_weights[el2] var pivot2_level = data_levels[el4] var pivot2_x = data_points[2*el4] var pivot2_y = data_points[2*el4+1] var pivot2_id = data_ids[el4] var pivot2_weight = data_weights[el4] var ptr0 = el1 var ptr2 = el3 var ptr4 = el5 var ptr5 = index1 var ptr6 = index3 var ptr7 = index5 var level_x = data_levels[ptr0] var level_y = data_levels[ptr2] var level_z = data_levels[ptr4] data_levels[ptr5] = level_x data_levels[ptr6] = level_y data_levels[ptr7] = level_z for (var i1 = 0; i1 < 2; ++i1) { var x = data_points[2*ptr0+i1] var y = data_points[2*ptr2+i1] var z = data_points[2*ptr4+i1] data_points[2*ptr5+i1] = x data_points[2*ptr6+i1] = y data_points[2*ptr7+i1] = z } var id_x = data_ids[ptr0] var id_y = data_ids[ptr2] var id_z = data_ids[ptr4] data_ids[ptr5] = id_x data_ids[ptr6] = id_y data_ids[ptr7] = id_z var weight_x = data_weights[ptr0] var weight_y = data_weights[ptr2] var weight_z = data_weights[ptr4] data_weights[ptr5] = weight_x data_weights[ptr6] = weight_y data_weights[ptr7] = weight_z move(index2, left, data_levels, data_points, data_ids, data_weights) move(index4, right, data_levels, data_points, data_ids, data_weights) for (var k = less; k <= great; ++k) { if (comparePivot(k, pivot1_level, pivot1_x, pivot1_y, pivot1_id, data_levels, data_points, data_ids)) { if (k !== less) { swap(k, less, data_levels, data_points, data_ids, data_weights) } ++less; } else { if (!comparePivot(k, pivot2_level, pivot2_x, pivot2_y, pivot2_id, data_levels, data_points, data_ids)) { while (true) { if (!comparePivot(great, pivot2_level, pivot2_x, pivot2_y, pivot2_id, data_levels, data_points, data_ids)) { if (--great < k) { break; } continue; } else { if (comparePivot(great, pivot1_level, pivot1_x, pivot1_y, pivot1_id, data_levels, data_points, data_ids)) { rotate(k, less, great, data_levels, data_points, data_ids, data_weights) ++less; --great; } else { swap(k, great, data_levels, data_points, data_ids, data_weights) --great; } break; } } } } } shufflePivot(left, less-1, pivot1_level, pivot1_x, pivot1_y, pivot1_id, pivot1_weight, data_levels, data_points, data_ids, data_weights) shufflePivot(right, great+1, pivot2_level, pivot2_x, pivot2_y, pivot2_id, pivot2_weight, data_levels, data_points, data_ids, data_weights) if (less - 2 - left <= INSERT_SORT_CUTOFF) { insertionSort(left, less - 2, data_levels, data_points, data_ids, data_weights) } else { quickSort(left, less - 2, data_levels, data_points, data_ids, data_weights) } if (right - (great + 2) <= INSERT_SORT_CUTOFF) { insertionSort(great + 2, right, data_levels, data_points, data_ids, data_weights) } else { quickSort(great + 2, right, data_levels, data_points, data_ids, data_weights) } if (great - less <= INSERT_SORT_CUTOFF) { insertionSort(less, great, data_levels, data_points, data_ids, data_weights) } else { quickSort(less, great, data_levels, data_points, data_ids, data_weights) } } },{}],212:[function(require,module,exports){ 'use strict' var pool = require('typedarray-pool') var sortLevels = require('./lib/sort') module.exports = snapPoints function partition(points, ids, start, end, lox, loy, hix, hiy) { var mid = start for(var i=start; i>> 1 if(n < 1) { return [] } var lox = Infinity, loy = Infinity var hix = -Infinity, hiy = -Infinity for(var i=0; i= Math.max(0.9 * count, 32)) { var mid = (end + start)>>>1 snapRec(nx, ny, diam_2, offset, mid, level+1) offset = mid } snapRec(nx, ny, diam_2, offset, nextOffset, level+1) offset = nextOffset } } } snapRec(lox, loy, diam, 0, n, 0) sortLevels(levels, points, ids, weights, n) var lod = [] var lastLevel = 0 var prevOffset = n for(var ptr=n-1; ptr>=0; --ptr) { points[2*ptr] = (points[2*ptr] - lox) * scaleX points[2*ptr+1] = (points[2*ptr+1] - loy) * scaleY var level = levels[ptr] if(level === lastLevel) { continue } lod.push(new SnapInterval( diam * Math.pow(0.5, level), ptr+1, prevOffset - (ptr+1) )) prevOffset = ptr+1 lastLevel = level } lod.push(new SnapInterval(diam * Math.pow(0.5, level+1), 0, prevOffset)) pool.free(levels) return lod } },{"./lib/sort":211,"typedarray-pool":496}],213:[function(require,module,exports){ 'use strict' var createShader = require('gl-shader') var createBuffer = require('gl-buffer') var search = require('binary-search-bounds') var snapPoints = require('snap-points-2d') var pool = require('typedarray-pool') var SHADERS = require('./lib/shader') module.exports = createScatter2D function Scatter2D(plot, positionBufferHi, positionBufferLo, pickBuffer, weightBuffer, shader, pickShader) { this.plot = plot this.positionBufferHi = positionBufferHi this.positionBufferLo = positionBufferLo this.pickBuffer = pickBuffer this.weightBuffer = weightBuffer this.shader = shader this.pickShader = pickShader this.scales = [] this.size = 12.0 this.borderSize = 1.0 this.pointCount = 0 this.color = [1, 0, 0, 1] this.borderColor = [0, 0, 0, 1] this.bounds = [Infinity, Infinity, -Infinity, -Infinity] this.pickOffset = 0 this.points = null this.xCoords = null } var proto = Scatter2D.prototype var scaleHi = new Float32Array(2) var scaleLo = new Float32Array(2) var translateHi = new Float32Array(2) var translateLo = new Float32Array(2) var PICK_VEC4 = [0, 0, 0, 0] proto.dispose = function() { this.shader.dispose() this.pickShader.dispose() this.positionBufferHi.dispose() this.positionBufferLo.dispose() this.pickBuffer.dispose() if(this.xCoords) pool.free(this.xCoords) this.plot.removeObject(this) } proto.update = function(options) { options = options || {} function dflt(opt, value) { return opt in options ? options[opt] : value } this.size = dflt('size', 12) this.color = dflt('color', [1, 0, 0, 1]).slice() this.borderSize = dflt('borderSize', 1) this.borderColor = dflt('borderColor', [0, 0, 0, 1]).slice() if(this.xCoords) pool.free(this.xCoords) this.points = options.positions var pointCount = this.points.length >>> 1 var packedId = pool.mallocInt32(pointCount) var packedW = pool.mallocFloat32(2 * pointCount) var packed = pool.mallocFloat64(2 * pointCount) packed.set(this.points) this.scales = snapPoints(packed, packedId, packedW, this.bounds) var xCoords = pool.mallocFloat64(pointCount) var packedHi = pool.mallocFloat32(2 * pointCount) var packedLo = pool.mallocFloat32(2 * pointCount) packedHi.set(packed) for(var i = 0, j = 0; i < pointCount; i++, j += 2) { packedLo[j] = packed[j] - packedHi[j] packedLo[j + 1] = packed[j + 1] - packedHi[j + 1] xCoords[i] = packed[j] } this.positionBufferHi.update(packedHi) this.positionBufferLo.update(packedLo) this.pickBuffer.update(packedId) this.weightBuffer.update(packedW) pool.free(packedId) pool.free(packed) pool.free(packedHi) pool.free(packedLo) pool.free(packedW) this.xCoords = xCoords this.pointCount = pointCount this.pickOffset = 0 } proto.draw = function(pickOffset) { var pick = pickOffset !== void(0) var plot = this.plot var shader = pick ? this.pickShader : this.shader var scales = this.scales var positionBufferHi = this.positionBufferHi var positionBufferLo = this.positionBufferLo var pickBuffer = this.pickBuffer var bounds = this.bounds var size = this.size var borderSize = this.borderSize var gl = plot.gl var pixelRatio = pick ? plot.pickPixelRatio : plot.pixelRatio var viewBox = plot.viewBox var dataBox = plot.dataBox if(this.pointCount === 0) return pickOffset var boundX = bounds[2] - bounds[0] var boundY = bounds[3] - bounds[1] var dataX = dataBox[2] - dataBox[0] var dataY = dataBox[3] - dataBox[1] var screenX = (viewBox[2] - viewBox[0]) * pixelRatio / plot.pixelRatio var screenY = (viewBox[3] - viewBox[1]) * pixelRatio / plot.pixelRatio var pixelSize = Math.min(dataX / screenX, dataY / screenY) var scaleX = 2 * boundX / dataX var scaleY = 2 * boundY / dataY scaleHi[0] = scaleX scaleHi[1] = scaleY scaleLo[0] = scaleX - scaleHi[0] scaleLo[1] = scaleY - scaleHi[1] var translateX = (bounds[0] - dataBox[0] - 0.5 * dataX) / boundX var translateY = (bounds[1] - dataBox[1] - 0.5 * dataY) / boundY translateHi[0] = translateX translateHi[1] = translateY translateLo[0] = translateX - translateHi[0] translateLo[1] = translateY - translateHi[1] shader.bind() shader.uniforms.scaleHi = scaleHi shader.uniforms.scaleLo = scaleLo shader.uniforms.translateHi = translateHi shader.uniforms.translateLo = translateLo shader.uniforms.color = this.color shader.uniforms.borderColor = this.borderColor shader.uniforms.pointSize = pixelRatio * (size + borderSize) shader.uniforms.centerFraction = this.borderSize === 0 ? 2 : size / (size + borderSize + 1.25) positionBufferHi.bind() shader.attributes.positionHi.pointer() positionBufferLo.bind() shader.attributes.positionLo.pointer() if(pick) { this.pickOffset = pickOffset PICK_VEC4[0] = ( pickOffset & 0xff) PICK_VEC4[1] = ((pickOffset >> 8) & 0xff) PICK_VEC4[2] = ((pickOffset >> 16) & 0xff) PICK_VEC4[3] = ((pickOffset >> 24) & 0xff) shader.uniforms.pickOffset = PICK_VEC4 pickBuffer.bind() shader.attributes.pickId.pointer(gl.UNSIGNED_BYTE) } else { shader.uniforms.useWeight = 1 this.weightBuffer.bind() shader.attributes.weight.pointer() } var xCoords = this.xCoords var xStart = (dataBox[0] - bounds[0] - pixelSize * size * pixelRatio) / boundX var xEnd = (dataBox[2] - bounds[0] + pixelSize * size * pixelRatio) / boundX var firstLevel = true for(var scaleNum = scales.length - 1; scaleNum >= 0; scaleNum--) { var lod = scales[scaleNum] if(lod.pixelSize < pixelSize && scaleNum > 1) continue var intervalStart = lod.offset var intervalEnd = lod.count + intervalStart var startOffset = search.ge(xCoords, xStart, intervalStart, intervalEnd - 1) var endOffset = search.lt(xCoords, xEnd, startOffset, intervalEnd - 1) + 1 if(endOffset > startOffset) gl.drawArrays(gl.POINTS, startOffset, endOffset - startOffset) if(!pick && firstLevel) { firstLevel = false shader.uniforms.useWeight = 0 } } return pickOffset + this.pointCount } proto.drawPick = proto.draw proto.pick = function(x, y, value) { var pointId = value - this.pickOffset return pointId < 0 || pointId >= this.pointCount ? null : { object: this, pointId: pointId, dataCoord: [ this.points[2 * pointId], this.points[2 * pointId + 1] ] } } function createScatter2D(plot, options) { var gl = plot.gl var positionBufferHi = createBuffer(gl) var positionBufferLo = createBuffer(gl) var pickBuffer = createBuffer(gl) var weightBuffer = createBuffer(gl) var shader = createShader(gl, SHADERS.pointVertex, SHADERS.pointFragment) var pickShader = createShader(gl, SHADERS.pickVertex, SHADERS.pickFragment) var result = new Scatter2D(plot, positionBufferHi, positionBufferLo, pickBuffer, weightBuffer, shader, pickShader) result.update(options) plot.addObject(result) // register with plot return result } },{"./lib/shader":209,"binary-search-bounds":210,"gl-buffer":128,"gl-shader":220,"snap-points-2d":212,"typedarray-pool":496}],214:[function(require,module,exports){ "use strict" var vectorizeText = require("vectorize-text") module.exports = getGlyph var GLYPH_CACHE = {} function getGlyph(symbol, font) { var fontCache = GLYPH_CACHE[font] if(!fontCache) { fontCache = GLYPH_CACHE[font] = {} } if(symbol in fontCache) { return fontCache[symbol] } //Get line and triangle meshes for glyph var lineSymbol = vectorizeText(symbol, { textAlign: "center", textBaseline: "middle", lineHeight: 1.0, font: font }) var triSymbol = vectorizeText(symbol, { triangles: true, textAlign: "center", textBaseline: "middle", lineHeight: 1.0, font: font }) //Calculate bounding box var bounds = [[Infinity,Infinity], [-Infinity,-Infinity]] for(var i=0; i= 1) { return true } for(var i=0; i<3; ++i) { if(this.axesProject[i] && this.projectOpacity[i] >= 1) { return true } } return false } var VIEW_SHAPE = [0,0] var U_VEC = [0,0,0] var V_VEC = [0,0,0] var MU_VEC = [0,0,0,1] var MV_VEC = [0,0,0,1] var SCRATCH_MATRIX = IDENTITY.slice() var SCRATCH_VEC = [0,0,0] var CLIP_BOUNDS = [[0,0,0], [0,0,0]] function zeroVec(a) { a[0] = a[1] = a[2] = 0 return a } function augment(hg, af) { hg[0] = af[0] hg[1] = af[1] hg[2] = af[2] hg[3] = 1 return hg } function setComponent(out, v, i, x) { out[0] = v[0] out[1] = v[1] out[2] = v[2] out[i] = x return out } function getClipBounds(bounds) { var result = CLIP_BOUNDS for(var i=0; i<2; ++i) { for(var j=0; j<3; ++j) { result[i][j] = Math.max(Math.min(bounds[i][j], 1e8), -1e8) } } return result } function drawProject(shader, points, camera, transparent, forceDraw) { var axesProject = points.axesProject var gl = points.gl var uniforms = shader.uniforms var model = camera.model || IDENTITY var view = camera.view || IDENTITY var projection = camera.projection || IDENTITY var bounds = points.axesBounds var clipBounds = getClipBounds(points.clipBounds) var cubeAxis if(points.axes) { cubeAxis = points.axes.lastCubeProps.axis } else { cubeAxis = [1,1,1] } VIEW_SHAPE[0] = 2.0/gl.drawingBufferWidth VIEW_SHAPE[1] = 2.0/gl.drawingBufferHeight shader.bind() uniforms.view = view uniforms.projection = projection uniforms.screenSize = VIEW_SHAPE uniforms.highlightId = points.highlightId uniforms.highlightScale = points.highlightScale uniforms.clipBounds = clipBounds uniforms.pickGroup = points.pickId / 255.0 uniforms.pixelRatio = points.pixelRatio for(var i=0; i<3; ++i) { if(!axesProject[i]) { continue } if((points.projectOpacity[i] < 1) !== transparent) { continue } uniforms.scale = points.projectScale[i] uniforms.opacity = points.projectOpacity[i] //Project model matrix var pmodel = SCRATCH_MATRIX for(var j=0; j<16; ++j) { pmodel[j] = 0 } for(var j=0; j<4; ++j) { pmodel[5*j] = 1 } pmodel[5*i] = 0 if(cubeAxis[i] < 0) { pmodel[12+i] = bounds[0][i] } else { pmodel[12+i] = bounds[1][i] } mat4mult(pmodel, model, pmodel) uniforms.model = pmodel //Compute initial axes var u = (i+1)%3 var v = (i+2)%3 var du = zeroVec(U_VEC) var dv = zeroVec(V_VEC) du[u] = 1 dv[v] = 1 //Align orientation relative to viewer var mdu = project(projection, view, model, augment(MU_VEC, du)) var mdv = project(projection, view, model, augment(MV_VEC, dv)) if(Math.abs(mdu[1]) > Math.abs(mdv[1])) { var tmp = mdu mdu = mdv mdv = tmp tmp = du du = dv dv = tmp var t = u u = v v = t } if(mdu[0] < 0) { du[u] = -1 } if(mdv[1] > 0) { dv[v] = -1 } var su = 0.0 var sv = 0.0 for(var j=0; j<4; ++j) { su += Math.pow(model[4*u+j], 2) sv += Math.pow(model[4*v+j], 2) } du[u] /= Math.sqrt(su) dv[v] /= Math.sqrt(sv) uniforms.axes[0] = du uniforms.axes[1] = dv //Update fragment clip bounds uniforms.fragClipBounds[0] = setComponent(SCRATCH_VEC, clipBounds[0], i, -1e8) uniforms.fragClipBounds[1] = setComponent(SCRATCH_VEC, clipBounds[1], i, 1e8) //Draw interior points.vao.draw(gl.TRIANGLES, points.vertexCount) //Draw edges if(points.lineWidth > 0) { gl.lineWidth(points.lineWidth) points.vao.draw(gl.LINES, points.lineVertexCount, points.vertexCount) } } } var NEG_INFINITY3 = [-1e8, -1e8, -1e8] var POS_INFINITY3 = [1e8, 1e8, 1e8] var CLIP_GROUP = [NEG_INFINITY3, POS_INFINITY3] function drawFull(shader, pshader, points, camera, transparent, forceDraw) { var gl = points.gl points.vao.bind() if(transparent === (points.opacity < 1) || forceDraw) { shader.bind() var uniforms = shader.uniforms uniforms.model = camera.model || IDENTITY uniforms.view = camera.view || IDENTITY uniforms.projection = camera.projection || IDENTITY VIEW_SHAPE[0] = 2.0/gl.drawingBufferWidth VIEW_SHAPE[1] = 2.0/gl.drawingBufferHeight uniforms.screenSize = VIEW_SHAPE uniforms.highlightId = points.highlightId uniforms.highlightScale = points.highlightScale uniforms.fragClipBounds = CLIP_GROUP uniforms.clipBounds = points.axes.bounds uniforms.opacity = points.opacity uniforms.pickGroup = points.pickId / 255.0 uniforms.pixelRatio = points.pixelRatio //Draw interior points.vao.draw(gl.TRIANGLES, points.vertexCount) //Draw edges if(points.lineWidth > 0) { gl.lineWidth(points.lineWidth) points.vao.draw(gl.LINES, points.lineVertexCount, points.vertexCount) } } drawProject(pshader, points, camera, transparent, forceDraw) points.vao.unbind() } proto.draw = function(camera) { var shader = this.useOrtho ? this.orthoShader : this.shader drawFull(shader, this.projectShader, this, camera, false, false) } proto.drawTransparent = function(camera) { var shader = this.useOrtho ? this.orthoShader : this.shader drawFull(shader, this.projectShader, this, camera, true, false) } proto.drawPick = function(camera) { var shader = this.useOrtho ? this.pickOrthoShader : this.pickPerspectiveShader drawFull(shader, this.pickProjectShader, this, camera, false, true) } proto.pick = function(selected) { if(!selected) { return null } if(selected.id !== this.pickId) { return null } var x = selected.value[2] + (selected.value[1]<<8) + (selected.value[0]<<16) if(x >= this.pointCount || x < 0) { return null } //Unpack result var coord = this.points[x] var result = this._selectResult result.index = x for(var i=0; i<3; ++i) { result.position[i] = result.dataCoordinate[i] = coord[i] } return result } proto.highlight = function(selection) { if(!selection) { this.highlightId = [1,1,1,1] } else { var pointId = selection.index var a0 = pointId &0xff var a1 = (pointId>>8) &0xff var a2 = (pointId>>16)&0xff this.highlightId = [a0/255.0, a1/255.0, a2/255.0, 0] } } proto.update = function(options) { options = options || {} if('perspective' in options) { this.useOrtho = !options.perspective } if('orthographic' in options) { this.useOrtho = !!options.orthographic } if('lineWidth' in options) { this.lineWidth = options.lineWidth } if('project' in options) { if(Array.isArray(options.project)) { this.axesProject = options.project } else { var v = !!options.project this.axesProject = [v,v,v] } } if('projectScale' in options) { if(Array.isArray(options.projectScale)) { this.projectScale = options.projectScale.slice() } else { var s = +options.projectScale this.projectScale = [s,s,s] } } if('projectOpacity' in options) { if(Array.isArray(options.projectOpacity)) { this.projectOpacity = options.projectOpacity.slice() } else { var s = +options.projectOpacity this.projectOpacity = [s,s,s] } } if('opacity' in options) { this.opacity = options.opacity } //Set dirty flag this.dirty = true //Create new buffers var points = options.position if(!points) { return } //Text font var font = options.font || 'normal' var alignment = options.alignment || [0,0] //Bounds var lowerBound = [ Infinity, Infinity, Infinity] var upperBound = [-Infinity,-Infinity,-Infinity] //Unpack options var glyphs = options.glyph var colors = options.color var sizes = options.size var angles = options.angle var lineColors = options.lineColor //Picking geometry var pickCounter = 0 //First do pass to compute buffer sizes var triVertexCount = 0 var lineVertexCount = 0 //Count number of points and buffer size var numPoints = points.length count_loop: for(var i=0; i 0) { textOffset[0] = -alignment[0] * (1+glyphBounds[0][0]) } //Write out inner marker var cells = glyphMesh.cells var verts = glyphMesh.positions for(var j=0; j 0) { //Draw border var w = lineWidth * pixelRatio boxes.drawBox(loX-w, loY-w, hiX+w, loY+w, borderColor) boxes.drawBox(loX-w, hiY-w, hiX+w, hiY+w, borderColor) boxes.drawBox(loX-w, loY-w, loX+w, hiY+w, borderColor) boxes.drawBox(hiX-w, loY-w, hiX+w, hiY+w, borderColor) } } proto.update = function(options) { options = options || {} this.innerFill = !!options.innerFill this.outerFill = !!options.outerFill this.innerColor = (options.innerColor || [0,0,0,0.5]).slice() this.outerColor = (options.outerColor || [0,0,0,0.5]).slice() this.borderColor = (options.borderColor || [0,0,0,1]).slice() this.borderWidth = options.borderWidth || 0 this.selectBox = (options.selectBox || this.selectBox).slice() } proto.dispose = function() { this.boxBuffer.dispose() this.boxShader.dispose() this.plot.removeOverlay(this) } function createSelectBox(plot, options) { var gl = plot.gl var buffer = createBuffer(gl, [ 0, 0, 0, 1, 1, 0, 1, 1 ]) var shader = createShader(gl, SHADERS.boxVertex, SHADERS.boxFragment) var selectBox = new SelectBox(plot, buffer, shader) selectBox.update(options) plot.addOverlay(selectBox) return selectBox } },{"./lib/shaders":217,"gl-buffer":128,"gl-shader":220}],219:[function(require,module,exports){ 'use strict' module.exports = createSelectBuffer var createFBO = require('gl-fbo') var pool = require('typedarray-pool') var ndarray = require('ndarray') var nextPow2 = require('bit-twiddle').nextPow2 var selectRange = require('cwise/lib/wrapper')({"args":["array",{"offset":[0,0,1],"array":0},{"offset":[0,0,2],"array":0},{"offset":[0,0,3],"array":0},"scalar","scalar","index"],"pre":{"body":"{this_closestD2=1e8,this_closestX=-1,this_closestY=-1}","args":[],"thisVars":["this_closestD2","this_closestX","this_closestY"],"localVars":[]},"body":{"body":"{if(_inline_46_arg0_<255||_inline_46_arg1_<255||_inline_46_arg2_<255||_inline_46_arg3_<255){var _inline_46_l=_inline_46_arg4_-_inline_46_arg6_[0],_inline_46_a=_inline_46_arg5_-_inline_46_arg6_[1],_inline_46_f=_inline_46_l*_inline_46_l+_inline_46_a*_inline_46_a;_inline_46_f this.buffer.length) { pool.free(this.buffer) var buffer = this.buffer = pool.mallocUint8(nextPow2(r*c*4)) for(var i=0; i= 0) { var size = attr.type.charAt(attr.type.length-1)|0 var locVector = new Array(size) for(var j=0; j= 0) { curLocation += 1 } attributeLocations[i] = curLocation } } //Rebuild program and recompute all uniform locations var uniformLocations = new Array(uniforms.length) function relink() { wrapper.program = shaderCache.program( gl , wrapper._vref , wrapper._fref , attributeNames , attributeLocations) for(var i=0; i= 1) { return true } for (var i = 0; i < 3; ++i) { if (this._contourCounts[i].length > 0 || this._dynamicCounts[i] > 0) { return true } } return false } proto.pickSlots = 1 proto.setPickBase = function (id) { this.pickId = id } var ZERO_VEC = [0, 0, 0] var PROJECT_DATA = { showSurface: false, showContour: false, projections: [IDENTITY.slice(), IDENTITY.slice(), IDENTITY.slice()], clipBounds: [ [[0, 0, 0], [0, 0, 0]], [[0, 0, 0], [0, 0, 0]], [[0, 0, 0], [0, 0, 0]]] } function computeProjectionData (camera, obj) { var i, j, k // Compute cube properties var cubeAxis = (obj.axes && obj.axes.lastCubeProps.axis) || ZERO_VEC var showSurface = obj.showSurface var showContour = obj.showContour for (i = 0; i < 3; ++i) { showSurface = showSurface || obj.surfaceProject[i] for (j = 0; j < 3; ++j) { showContour = showContour || obj.contourProject[i][j] } } for (i = 0; i < 3; ++i) { // Construct projection onto axis var axisSquish = PROJECT_DATA.projections[i] for (j = 0; j < 16; ++j) { axisSquish[j] = 0 } for (j = 0; j < 4; ++j) { axisSquish[5 * j] = 1 } axisSquish[5 * i] = 0 axisSquish[12 + i] = obj.axesBounds[+(cubeAxis[i] > 0)][i] multiply(axisSquish, camera.model, axisSquish) var nclipBounds = PROJECT_DATA.clipBounds[i] for (k = 0; k < 2; ++k) { for (j = 0; j < 3; ++j) { nclipBounds[k][j] = camera.clipBounds[k][j] } } nclipBounds[0][i] = -1e8 nclipBounds[1][i] = 1e8 } PROJECT_DATA.showSurface = showSurface PROJECT_DATA.showContour = showContour return PROJECT_DATA } var UNIFORMS = { model: IDENTITY, view: IDENTITY, projection: IDENTITY, inverseModel: IDENTITY.slice(), lowerBound: [0, 0, 0], upperBound: [0, 0, 0], colorMap: 0, clipBounds: [[0, 0, 0], [0, 0, 0]], height: 0.0, contourTint: 0, contourColor: [0, 0, 0, 1], permutation: [1, 0, 0, 0, 1, 0, 0, 0, 1], zOffset: -1e-4, kambient: 1, kdiffuse: 1, kspecular: 1, lightPosition: [1000, 1000, 1000], eyePosition: [0, 0, 0], roughness: 1, fresnel: 1, opacity: 1, vertexColor: 0 } var MATRIX_INVERSE = IDENTITY.slice() var DEFAULT_PERM = [1, 0, 0, 0, 1, 0, 0, 0, 1] function drawCore (params, transparent) { params = params || {} var gl = this.gl gl.disable(gl.CULL_FACE) this._colorMap.bind(0) var uniforms = UNIFORMS uniforms.model = params.model || IDENTITY uniforms.view = params.view || IDENTITY uniforms.projection = params.projection || IDENTITY uniforms.lowerBound = [this.bounds[0][0], this.bounds[0][1], this.colorBounds[0] || this.bounds[0][2]] uniforms.upperBound = [this.bounds[1][0], this.bounds[1][1], this.colorBounds[1] || this.bounds[1][2]] uniforms.contourColor = this.contourColor[0] uniforms.inverseModel = invert(uniforms.inverseModel, uniforms.model) for (var i = 0; i < 2; ++i) { var clipClamped = uniforms.clipBounds[i] for (var j = 0; j < 3; ++j) { clipClamped[j] = Math.min(Math.max(this.clipBounds[i][j], -1e8), 1e8) } } uniforms.kambient = this.ambientLight uniforms.kdiffuse = this.diffuseLight uniforms.kspecular = this.specularLight uniforms.roughness = this.roughness uniforms.fresnel = this.fresnel uniforms.opacity = this.opacity uniforms.height = 0.0 uniforms.permutation = DEFAULT_PERM uniforms.vertexColor = this.vertexColor // Compute camera matrix inverse var invCameraMatrix = MATRIX_INVERSE multiply(invCameraMatrix, uniforms.view, uniforms.model) multiply(invCameraMatrix, uniforms.projection, invCameraMatrix) invert(invCameraMatrix, invCameraMatrix) for (i = 0; i < 3; ++i) { uniforms.eyePosition[i] = invCameraMatrix[12 + i] / invCameraMatrix[15] } var w = invCameraMatrix[15] for (i = 0; i < 3; ++i) { w += this.lightPosition[i] * invCameraMatrix[4 * i + 3] } for (i = 0; i < 3; ++i) { var s = invCameraMatrix[12 + i] for (j = 0; j < 3; ++j) { s += invCameraMatrix[4 * j + i] * this.lightPosition[j] } uniforms.lightPosition[i] = s / w } var projectData = computeProjectionData(uniforms, this) if (projectData.showSurface && (transparent === (this.opacity < 1))) { // Set up uniforms this._shader.bind() this._shader.uniforms = uniforms // Draw it this._vao.bind() if (this.showSurface && this._vertexCount) { this._vao.draw(gl.TRIANGLES, this._vertexCount) } // Draw projections of surface for (i = 0; i < 3; ++i) { if (!this.surfaceProject[i] || !this.vertexCount) { continue } this._shader.uniforms.model = projectData.projections[i] this._shader.uniforms.clipBounds = projectData.clipBounds[i] this._vao.draw(gl.TRIANGLES, this._vertexCount) } this._vao.unbind() } if (projectData.showContour && !transparent) { var shader = this._contourShader // Don't apply lighting to contours uniforms.kambient = 1.0 uniforms.kdiffuse = 0.0 uniforms.kspecular = 0.0 uniforms.opacity = 1.0 shader.bind() shader.uniforms = uniforms // Draw contour lines var vao = this._contourVAO vao.bind() // Draw contour levels for (i = 0; i < 3; ++i) { shader.uniforms.permutation = PERMUTATIONS[i] gl.lineWidth(this.contourWidth[i]) for (j = 0; j < this.contourLevels[i].length; ++j) { if (!this._contourCounts[i][j]) { continue } if (j === this.highlightLevel[i]) { shader.uniforms.contourColor = this.highlightColor[i] shader.uniforms.contourTint = this.highlightTint[i] } else if (j === 0 || (j - 1) === this.highlightLevel[i]) { shader.uniforms.contourColor = this.contourColor[i] shader.uniforms.contourTint = this.contourTint[i] } shader.uniforms.height = this.contourLevels[i][j] vao.draw(gl.LINES, this._contourCounts[i][j], this._contourOffsets[i][j]) } } // Draw projections of surface for (i = 0; i < 3; ++i) { shader.uniforms.model = projectData.projections[i] shader.uniforms.clipBounds = projectData.clipBounds[i] for (j = 0; j < 3; ++j) { if (!this.contourProject[i][j]) { continue } shader.uniforms.permutation = PERMUTATIONS[j] gl.lineWidth(this.contourWidth[j]) for (var k = 0; k < this.contourLevels[j].length; ++k) { if (k === this.highlightLevel[j]) { shader.uniforms.contourColor = this.highlightColor[j] shader.uniforms.contourTint = this.highlightTint[j] } else if (k === 0 || (k - 1) === this.highlightLevel[j]) { shader.uniforms.contourColor = this.contourColor[j] shader.uniforms.contourTint = this.contourTint[j] } shader.uniforms.height = this.contourLevels[j][k] vao.draw(gl.LINES, this._contourCounts[j][k], this._contourOffsets[j][k]) } } } // Draw dynamic contours vao = this._dynamicVAO vao.bind() // Draw contour levels for (i = 0; i < 3; ++i) { if (this._dynamicCounts[i] === 0) { continue } shader.uniforms.model = uniforms.model shader.uniforms.clipBounds = uniforms.clipBounds shader.uniforms.permutation = PERMUTATIONS[i] gl.lineWidth(this.dynamicWidth[i]) shader.uniforms.contourColor = this.dynamicColor[i] shader.uniforms.contourTint = this.dynamicTint[i] shader.uniforms.height = this.dynamicLevel[i] vao.draw(gl.LINES, this._dynamicCounts[i], this._dynamicOffsets[i]) for (j = 0; j < 3; ++j) { if (!this.contourProject[j][i]) { continue } shader.uniforms.model = projectData.projections[j] shader.uniforms.clipBounds = projectData.clipBounds[j] vao.draw(gl.LINES, this._dynamicCounts[i], this._dynamicOffsets[i]) } } vao.unbind() } } proto.draw = function (params) { return drawCore.call(this, params, false) } proto.drawTransparent = function (params) { return drawCore.call(this, params, true) } var PICK_UNIFORMS = { model: IDENTITY, view: IDENTITY, projection: IDENTITY, inverseModel: IDENTITY, clipBounds: [[0, 0, 0], [0, 0, 0]], height: 0.0, shape: [0, 0], pickId: 0, lowerBound: [0, 0, 0], upperBound: [0, 0, 0], zOffset: 0.0, permutation: [1, 0, 0, 0, 1, 0, 0, 0, 1], lightPosition: [0, 0, 0], eyePosition: [0, 0, 0] } proto.drawPick = function (params) { params = params || {} var gl = this.gl gl.disable(gl.CULL_FACE) var uniforms = PICK_UNIFORMS uniforms.model = params.model || IDENTITY uniforms.view = params.view || IDENTITY uniforms.projection = params.projection || IDENTITY uniforms.shape = this._field[2].shape uniforms.pickId = this.pickId / 255.0 uniforms.lowerBound = this.bounds[0] uniforms.upperBound = this.bounds[1] uniforms.permutation = DEFAULT_PERM for (var i = 0; i < 2; ++i) { var clipClamped = uniforms.clipBounds[i] for (var j = 0; j < 3; ++j) { clipClamped[j] = Math.min(Math.max(this.clipBounds[i][j], -1e8), 1e8) } } var projectData = computeProjectionData(uniforms, this) if (projectData.showSurface) { // Set up uniforms this._pickShader.bind() this._pickShader.uniforms = uniforms // Draw it this._vao.bind() this._vao.draw(gl.TRIANGLES, this._vertexCount) // Draw projections of surface for (i = 0; i < 3; ++i) { if (!this.surfaceProject[i]) { continue } this._pickShader.uniforms.model = projectData.projections[i] this._pickShader.uniforms.clipBounds = projectData.clipBounds[i] this._vao.draw(gl.TRIANGLES, this._vertexCount) } this._vao.unbind() } if (projectData.showContour) { var shader = this._contourPickShader shader.bind() shader.uniforms = uniforms var vao = this._contourVAO vao.bind() for (j = 0; j < 3; ++j) { gl.lineWidth(this.contourWidth[j]) shader.uniforms.permutation = PERMUTATIONS[j] for (i = 0; i < this.contourLevels[j].length; ++i) { if (this._contourCounts[j][i]) { shader.uniforms.height = this.contourLevels[j][i] vao.draw(gl.LINES, this._contourCounts[j][i], this._contourOffsets[j][i]) } } } // Draw projections of surface for (i = 0; i < 3; ++i) { shader.uniforms.model = projectData.projections[i] shader.uniforms.clipBounds = projectData.clipBounds[i] for (j = 0; j < 3; ++j) { if (!this.contourProject[i][j]) { continue } shader.uniforms.permutation = PERMUTATIONS[j] gl.lineWidth(this.contourWidth[j]) for (var k = 0; k < this.contourLevels[j].length; ++k) { if (this._contourCounts[j][k]) { shader.uniforms.height = this.contourLevels[j][k] vao.draw(gl.LINES, this._contourCounts[j][k], this._contourOffsets[j][k]) } } } } vao.unbind() } } proto.pick = function (selection) { if (!selection) { return null } if (selection.id !== this.pickId) { return null } var shape = this._field[2].shape var result = this._pickResult // Compute uv coordinate var x = shape[0] * (selection.value[0] + (selection.value[2] >> 4) / 16.0) / 255.0 var ix = Math.floor(x) var fx = x - ix var y = shape[1] * (selection.value[1] + (selection.value[2] & 15) / 16.0) / 255.0 var iy = Math.floor(y) var fy = y - iy ix += 1 iy += 1 // Compute xyz coordinate var pos = result.position pos[0] = pos[1] = pos[2] = 0 for (var dx = 0; dx < 2; ++dx) { var s = dx ? fx : 1.0 - fx for (var dy = 0; dy < 2; ++dy) { var t = dy ? fy : 1.0 - fy var r = ix + dx var c = iy + dy var w = s * t for (var i = 0; i < 3; ++i) { pos[i] += this._field[i].get(r, c) * w } } } // Find closest level var levelIndex = this._pickResult.level for (var j = 0; j < 3; ++j) { levelIndex[j] = bsearch.le(this.contourLevels[j], pos[j]) if (levelIndex[j] < 0) { if (this.contourLevels[j].length > 0) { levelIndex[j] = 0 } } else if (levelIndex[j] < this.contourLevels[j].length - 1) { var a = this.contourLevels[j][levelIndex[j]] var b = this.contourLevels[j][levelIndex[j] + 1] if (Math.abs(a - pos[j]) > Math.abs(b - pos[j])) { levelIndex[j] += 1 } } } result.index[0] = fx < 0.5 ? ix : (ix + 1) result.index[1] = fy < 0.5 ? iy : (iy + 1) result.uv[0] = x / shape[0] result.uv[1] = y / shape[1] for (i = 0; i < 3; ++i) { result.dataCoordinate[i] = this._field[i].get(result.index[0], result.index[1]) } return result } function padField (nfield, field) { var shape = field.shape.slice() var nshape = nfield.shape.slice() // Center ops.assign(nfield.lo(1, 1).hi(shape[0], shape[1]), field) // Edges ops.assign(nfield.lo(1).hi(shape[0], 1), field.hi(shape[0], 1)) ops.assign(nfield.lo(1, nshape[1] - 1).hi(shape[0], 1), field.lo(0, shape[1] - 1).hi(shape[0], 1)) ops.assign(nfield.lo(0, 1).hi(1, shape[1]), field.hi(1)) ops.assign(nfield.lo(nshape[0] - 1, 1).hi(1, shape[1]), field.lo(shape[0] - 1)) // Corners nfield.set(0, 0, field.get(0, 0)) nfield.set(0, nshape[1] - 1, field.get(0, shape[1] - 1)) nfield.set(nshape[0] - 1, 0, field.get(shape[0] - 1, 0)) nfield.set(nshape[0] - 1, nshape[1] - 1, field.get(shape[0] - 1, shape[1] - 1)) } function handleArray (param, ctor) { if (Array.isArray(param)) { return [ ctor(param[0]), ctor(param[1]), ctor(param[2]) ] } return [ ctor(param), ctor(param), ctor(param) ] } function toColor (x) { if (Array.isArray(x)) { if (x.length === 3) { return [x[0], x[1], x[2], 1] } return [x[0], x[1], x[2], x[3]] } return [0, 0, 0, 1] } function handleColor (param) { if (Array.isArray(param)) { if (Array.isArray(param)) { return [ toColor(param[0]), toColor(param[1]), toColor(param[2]) ] } else { var c = toColor(param) return [ c.slice(), c.slice(), c.slice() ] } } } proto.update = function (params) { params = params || {} this.dirty = true if ('contourWidth' in params) { this.contourWidth = handleArray(params.contourWidth, Number) } if ('showContour' in params) { this.showContour = handleArray(params.showContour, Boolean) } if ('showSurface' in params) { this.showSurface = !!params.showSurface } if ('contourTint' in params) { this.contourTint = handleArray(params.contourTint, Boolean) } if ('contourColor' in params) { this.contourColor = handleColor(params.contourColor) } if ('contourProject' in params) { this.contourProject = handleArray(params.contourProject, function (x) { return handleArray(x, Boolean) }) } if ('surfaceProject' in params) { this.surfaceProject = params.surfaceProject } if ('dynamicColor' in params) { this.dynamicColor = handleColor(params.dynamicColor) } if ('dynamicTint' in params) { this.dynamicTint = handleArray(params.dynamicTint, Number) } if ('dynamicWidth' in params) { this.dynamicWidth = handleArray(params.dynamicWidth, Number) } if ('opacity' in params) { this.opacity = params.opacity } if ('colorBounds' in params) { this.colorBounds = params.colorBounds } if ('vertexColor' in params) { this.vertexColor = params.vertexColor ? 1 : 0; } var field = params.field || (params.coords && params.coords[2]) || null var levelsChanged = false if (!field) { if (this._field[2].shape[0] || this._field[2].shape[2]) { field = this._field[2].lo(1, 1).hi(this._field[2].shape[0] - 2, this._field[2].shape[1] - 2) } else { field = this._field[2].hi(0, 0) } } // Update field if ('field' in params || 'coords' in params) { var fsize = (field.shape[0] + 2) * (field.shape[1] + 2) // Resize if necessary if (fsize > this._field[2].data.length) { pool.freeFloat(this._field[2].data) this._field[2].data = pool.mallocFloat(bits.nextPow2(fsize)) } // Pad field this._field[2] = ndarray(this._field[2].data, [field.shape[0] + 2, field.shape[1] + 2]) padField(this._field[2], field) // Save shape of field this.shape = field.shape.slice() var shape = this.shape // Resize coordinate fields if necessary for (var i = 0; i < 2; ++i) { if (this._field[2].size > this._field[i].data.length) { pool.freeFloat(this._field[i].data) this._field[i].data = pool.mallocFloat(this._field[2].size) } this._field[i] = ndarray(this._field[i].data, [shape[0] + 2, shape[1] + 2]) } // Generate x/y coordinates if (params.coords) { var coords = params.coords if (!Array.isArray(coords) || coords.length !== 3) { throw new Error('gl-surface: invalid coordinates for x/y') } for (i = 0; i < 2; ++i) { var coord = coords[i] for (j = 0; j < 2; ++j) { if (coord.shape[j] !== shape[j]) { throw new Error('gl-surface: coords have incorrect shape') } } padField(this._field[i], coord) } } else if (params.ticks) { var ticks = params.ticks if (!Array.isArray(ticks) || ticks.length !== 2) { throw new Error('gl-surface: invalid ticks') } for (i = 0; i < 2; ++i) { var tick = ticks[i] if (Array.isArray(tick) || tick.length) { tick = ndarray(tick) } if (tick.shape[0] !== shape[i]) { throw new Error('gl-surface: invalid tick length') } // Make a copy view of the tick array var tick2 = ndarray(tick.data, shape) tick2.stride[i] = tick.stride[0] tick2.stride[i ^ 1] = 0 // Fill in field array padField(this._field[i], tick2) } } else { for (i = 0; i < 2; ++i) { var offset = [0, 0] offset[i] = 1 this._field[i] = ndarray(this._field[i].data, [shape[0] + 2, shape[1] + 2], offset, 0) } this._field[0].set(0, 0, 0) for (var j = 0; j < shape[0]; ++j) { this._field[0].set(j + 1, 0, j) } this._field[0].set(shape[0] + 1, 0, shape[0] - 1) this._field[1].set(0, 0, 0) for (j = 0; j < shape[1]; ++j) { this._field[1].set(0, j + 1, j) } this._field[1].set(0, shape[1] + 1, shape[1] - 1) } // Save shape var fields = this._field // Compute surface normals var dfields = ndarray(pool.mallocFloat(fields[2].size * 3 * 2), [3, shape[0] + 2, shape[1] + 2, 2]) for (i = 0; i < 3; ++i) { gradient(dfields.pick(i), fields[i], 'mirror') } var normals = ndarray(pool.mallocFloat(fields[2].size * 3), [shape[0] + 2, shape[1] + 2, 3]) for (i = 0; i < shape[0] + 2; ++i) { for (j = 0; j < shape[1] + 2; ++j) { var dxdu = dfields.get(0, i, j, 0) var dxdv = dfields.get(0, i, j, 1) var dydu = dfields.get(1, i, j, 0) var dydv = dfields.get(1, i, j, 1) var dzdu = dfields.get(2, i, j, 0) var dzdv = dfields.get(2, i, j, 1) var nx = dydu * dzdv - dydv * dzdu var ny = dzdu * dxdv - dzdv * dxdu var nz = dxdu * dydv - dxdv * dydu var nl = Math.sqrt(nx * nx + ny * ny + nz * nz) if (nl < 1e-8) { nl = Math.max(Math.abs(nx), Math.abs(ny), Math.abs(nz)) if (nl < 1e-8) { nz = 1.0 ny = nx = 0.0 nl = 1.0 } else { nl = 1.0 / nl } } else { nl = 1.0 / Math.sqrt(nl) } normals.set(i, j, 0, nx * nl) normals.set(i, j, 1, ny * nl) normals.set(i, j, 2, nz * nl) } } pool.free(dfields.data) // Initialize surface var lo = [ Infinity, Infinity, Infinity ] var hi = [ -Infinity, -Infinity, -Infinity ] var lo_intensity = Infinity var hi_intensity = -Infinity var count = (shape[0] - 1) * (shape[1] - 1) * 6 var tverts = pool.mallocFloat(bits.nextPow2(10 * count)) var tptr = 0 var vertexCount = 0 for (i = 0; i < shape[0] - 1; ++i) { j_loop: for (j = 0; j < shape[1] - 1; ++j) { // Test for NaNs for (var dx = 0; dx < 2; ++dx) { for (var dy = 0; dy < 2; ++dy) { for (var k = 0; k < 3; ++k) { var f = this._field[k].get(1 + i + dx, 1 + j + dy) if (isNaN(f) || !isFinite(f)) { continue j_loop } } } } for (k = 0; k < 6; ++k) { var r = i + QUAD[k][0] var c = j + QUAD[k][1] var tx = this._field[0].get(r + 1, c + 1) var ty = this._field[1].get(r + 1, c + 1) f = this._field[2].get(r + 1, c + 1) var vf = f nx = normals.get(r + 1, c + 1, 0) ny = normals.get(r + 1, c + 1, 1) nz = normals.get(r + 1, c + 1, 2) if (params.intensity) { vf = params.intensity.get(r, c) } tverts[tptr++] = r tverts[tptr++] = c tverts[tptr++] = tx tverts[tptr++] = ty tverts[tptr++] = f tverts[tptr++] = 0 tverts[tptr++] = vf tverts[tptr++] = nx tverts[tptr++] = ny tverts[tptr++] = nz lo[0] = Math.min(lo[0], tx) lo[1] = Math.min(lo[1], ty) lo[2] = Math.min(lo[2], f) lo_intensity = Math.min(lo_intensity, vf) hi[0] = Math.max(hi[0], tx) hi[1] = Math.max(hi[1], ty) hi[2] = Math.max(hi[2], f) hi_intensity = Math.max(hi_intensity, vf) vertexCount += 1 } } } if (params.intensityBounds) { lo_intensity = +params.intensityBounds[0] hi_intensity = +params.intensityBounds[1] } // Scale all vertex intensities for (i = 6; i < tptr; i += 10) { tverts[i] = (tverts[i] - lo_intensity) / (hi_intensity - lo_intensity) } this._vertexCount = vertexCount this._coordinateBuffer.update(tverts.subarray(0, tptr)) pool.freeFloat(tverts) pool.free(normals.data) // Update bounds this.bounds = [lo, hi] // Save intensity this.intensity = params.intensity || this._field[2] if(this.intensityBounds[0] !== lo_intensity || this.intensityBounds[1] !== hi_intensity) { levelsChanged = true } // Save intensity bound this.intensityBounds = [lo_intensity, hi_intensity] } // Update level crossings if ('levels' in params) { var levels = params.levels if (!Array.isArray(levels[0])) { levels = [ [], [], levels ] } else { levels = levels.slice() } for (i = 0; i < 3; ++i) { levels[i] = levels[i].slice() levels.sort(function (a, b) { return a - b }) } change_test: for (i = 0; i < 3; ++i) { if (levels[i].length !== this.contourLevels[i].length) { levelsChanged = true break } for (j = 0; j < levels[i].length; ++j) { if (levels[i][j] !== this.contourLevels[i][j]) { levelsChanged = true break change_test } } } this.contourLevels = levels } if (levelsChanged) { fields = this._field shape = this.shape // Update contour lines var contourVerts = [] for (var dim = 0; dim < 3; ++dim) { levels = this.contourLevels[dim] var levelOffsets = [] var levelCounts = [] var parts = [0, 0, 0] for (i = 0; i < levels.length; ++i) { var graph = surfaceNets(this._field[dim], levels[i]) levelOffsets.push((contourVerts.length / 5) | 0) vertexCount = 0 edge_loop: for (j = 0; j < graph.cells.length; ++j) { var e = graph.cells[j] for (k = 0; k < 2; ++k) { var p = graph.positions[e[k]] var x = p[0] var ix = Math.floor(x) | 0 var fx = x - ix var y = p[1] var iy = Math.floor(y) | 0 var fy = y - iy var hole = false dd_loop: for (var dd = 0; dd < 3; ++dd) { parts[dd] = 0.0 var iu = (dim + dd + 1) % 3 for (dx = 0; dx < 2; ++dx) { var s = dx ? fx : 1.0 - fx r = Math.min(Math.max(ix + dx, 0), shape[0]) | 0 for (dy = 0; dy < 2; ++dy) { var t = dy ? fy : 1.0 - fy c = Math.min(Math.max(iy + dy, 0), shape[1]) | 0 if (dd < 2) { f = this._field[iu].get(r, c) } else { f = (this.intensity.get(r, c) - this.intensityBounds[0]) / (this.intensityBounds[1] - this.intensityBounds[0]) } if (!isFinite(f) || isNaN(f)) { hole = true break dd_loop } var w = s * t parts[dd] += w * f } } } if (!hole) { contourVerts.push(parts[0], parts[1], p[0], p[1], parts[2]) vertexCount += 1 } else { if (k > 0) { // If we already added first edge, pop off verts for (var l = 0; l < 5; ++l) { contourVerts.pop() } vertexCount -= 1 } continue edge_loop } } } levelCounts.push(vertexCount) } // Store results this._contourOffsets[dim] = levelOffsets this._contourCounts[dim] = levelCounts } var floatBuffer = pool.mallocFloat(contourVerts.length) for (i = 0; i < contourVerts.length; ++i) { floatBuffer[i] = contourVerts[i] } this._contourBuffer.update(floatBuffer) pool.freeFloat(floatBuffer) } if (params.colormap) { this._colorMap.setPixels(genColormap(params.colormap)) } } proto.dispose = function () { this._shader.dispose() this._vao.dispose() this._coordinateBuffer.dispose() this._colorMap.dispose() this._contourBuffer.dispose() this._contourVAO.dispose() this._contourShader.dispose() this._contourPickShader.dispose() this._dynamicBuffer.dispose() this._dynamicVAO.dispose() for (var i = 0; i < 3; ++i) { pool.freeFloat(this._field[i].data) } } proto.highlight = function (selection) { if (!selection) { this._dynamicCounts = [0, 0, 0] this.dyanamicLevel = [NaN, NaN, NaN] this.highlightLevel = [-1, -1, -1] return } for (var i = 0; i < 3; ++i) { if (this.enableHighlight[i]) { this.highlightLevel[i] = selection.level[i] } else { this.highlightLevel[i] = -1 } } var levels if (this.snapToData) { levels = selection.dataCoordinate } else { levels = selection.position } if ((!this.enableDynamic[0] || levels[0] === this.dynamicLevel[0]) && (!this.enableDynamic[1] || levels[1] === this.dynamicLevel[1]) && (!this.enableDynamic[2] || levels[2] === this.dynamicLevel[2])) { return } var vertexCount = 0 var shape = this.shape var scratchBuffer = pool.mallocFloat(12 * shape[0] * shape[1]) for (var d = 0; d < 3; ++d) { if (!this.enableDynamic[d]) { this.dynamicLevel[d] = NaN this._dynamicCounts[d] = 0 continue } this.dynamicLevel[d] = levels[d] var u = (d + 1) % 3 var v = (d + 2) % 3 var f = this._field[d] var g = this._field[u] var h = this._field[v] var intensity = this.intensity var graph = surfaceNets(f, levels[d]) var edges = graph.cells var positions = graph.positions this._dynamicOffsets[d] = vertexCount for (i = 0; i < edges.length; ++i) { var e = edges[i] for (var j = 0; j < 2; ++j) { var p = positions[e[j]] var x = +p[0] var ix = x | 0 var jx = Math.min(ix + 1, shape[0]) | 0 var fx = x - ix var hx = 1.0 - fx var y = +p[1] var iy = y | 0 var jy = Math.min(iy + 1, shape[1]) | 0 var fy = y - iy var hy = 1.0 - fy var w00 = hx * hy var w01 = hx * fy var w10 = fx * hy var w11 = fx * fy var cu = w00 * g.get(ix, iy) + w01 * g.get(ix, jy) + w10 * g.get(jx, iy) + w11 * g.get(jx, jy) var cv = w00 * h.get(ix, iy) + w01 * h.get(ix, jy) + w10 * h.get(jx, iy) + w11 * h.get(jx, jy) if (isNaN(cu) || isNaN(cv)) { if (j) { vertexCount -= 1 } break } scratchBuffer[2 * vertexCount + 0] = cu scratchBuffer[2 * vertexCount + 1] = cv vertexCount += 1 } } this._dynamicCounts[d] = vertexCount - this._dynamicOffsets[d] } this._dynamicBuffer.update(scratchBuffer.subarray(0, 2 * vertexCount)) pool.freeFloat(scratchBuffer) } function createSurfacePlot (params) { var gl = params.gl var shader = createShader(gl) var pickShader = createPickShader(gl) var contourShader = createContourShader(gl) var contourPickShader = createPickContourShader(gl) var coordinateBuffer = createBuffer(gl) var vao = createVAO(gl, [ { buffer: coordinateBuffer, size: 4, stride: SURFACE_VERTEX_SIZE, offset: 0 }, { buffer: coordinateBuffer, size: 3, stride: SURFACE_VERTEX_SIZE, offset: 16 }, { buffer: coordinateBuffer, size: 3, stride: SURFACE_VERTEX_SIZE, offset: 28 } ]) var contourBuffer = createBuffer(gl) var contourVAO = createVAO(gl, [ { buffer: contourBuffer, size: 4, stride: 20, offset: 0 }, { buffer: contourBuffer, size: 1, stride: 20, offset: 16 } ]) var dynamicBuffer = createBuffer(gl) var dynamicVAO = createVAO(gl, [ { buffer: dynamicBuffer, size: 2, type: gl.FLOAT }]) var cmap = createTexture(gl, 1, N_COLORS, gl.RGBA, gl.UNSIGNED_BYTE) cmap.minFilter = gl.LINEAR cmap.magFilter = gl.LINEAR var surface = new SurfacePlot( gl, [0, 0], [[0, 0, 0], [0, 0, 0]], shader, pickShader, coordinateBuffer, vao, cmap, contourShader, contourPickShader, contourBuffer, contourVAO, dynamicBuffer, dynamicVAO ) var nparams = { levels: [[], [], []] } for (var id in params) { nparams[id] = params[id] } nparams.colormap = nparams.colormap || 'jet' surface.update(nparams) return surface } },{"./lib/shaders":230,"binary-search-bounds":53,"bit-twiddle":54,"colormap":80,"gl-buffer":128,"gl-mat4/invert":149,"gl-mat4/multiply":151,"gl-texture2d":232,"gl-vao":236,"ndarray":427,"ndarray-gradient":418,"ndarray-ops":421,"ndarray-pack":422,"surface-nets":487,"typedarray-pool":496}],232:[function(require,module,exports){ 'use strict' var ndarray = require('ndarray') var ops = require('ndarray-ops') var pool = require('typedarray-pool') module.exports = createTexture2D var linearTypes = null var filterTypes = null var wrapTypes = null function lazyInitLinearTypes(gl) { linearTypes = [ gl.LINEAR, gl.NEAREST_MIPMAP_LINEAR, gl.LINEAR_MIPMAP_NEAREST, gl.LINEAR_MIPMAP_NEAREST ] filterTypes = [ gl.NEAREST, gl.LINEAR, gl.NEAREST_MIPMAP_NEAREST, gl.NEAREST_MIPMAP_LINEAR, gl.LINEAR_MIPMAP_NEAREST, gl.LINEAR_MIPMAP_LINEAR ] wrapTypes = [ gl.REPEAT, gl.CLAMP_TO_EDGE, gl.MIRRORED_REPEAT ] } function acceptTextureDOM (obj) { return ( ('undefined' != typeof HTMLCanvasElement && obj instanceof HTMLCanvasElement) || ('undefined' != typeof HTMLImageElement && obj instanceof HTMLImageElement) || ('undefined' != typeof HTMLVideoElement && obj instanceof HTMLVideoElement) || ('undefined' != typeof ImageData && obj instanceof ImageData)) } var convertFloatToUint8 = function(out, inp) { ops.muls(out, inp, 255.0) } function reshapeTexture(tex, w, h) { var gl = tex.gl var maxSize = gl.getParameter(gl.MAX_TEXTURE_SIZE) if(w < 0 || w > maxSize || h < 0 || h > maxSize) { throw new Error('gl-texture2d: Invalid texture size') } tex._shape = [w, h] tex.bind() gl.texImage2D(gl.TEXTURE_2D, 0, tex.format, w, h, 0, tex.format, tex.type, null) tex._mipLevels = [0] return tex } function Texture2D(gl, handle, width, height, format, type) { this.gl = gl this.handle = handle this.format = format this.type = type this._shape = [width, height] this._mipLevels = [0] this._magFilter = gl.NEAREST this._minFilter = gl.NEAREST this._wrapS = gl.CLAMP_TO_EDGE this._wrapT = gl.CLAMP_TO_EDGE this._anisoSamples = 1 var parent = this var wrapVector = [this._wrapS, this._wrapT] Object.defineProperties(wrapVector, [ { get: function() { return parent._wrapS }, set: function(v) { return parent.wrapS = v } }, { get: function() { return parent._wrapT }, set: function(v) { return parent.wrapT = v } } ]) this._wrapVector = wrapVector var shapeVector = [this._shape[0], this._shape[1]] Object.defineProperties(shapeVector, [ { get: function() { return parent._shape[0] }, set: function(v) { return parent.width = v } }, { get: function() { return parent._shape[1] }, set: function(v) { return parent.height = v } } ]) this._shapeVector = shapeVector } var proto = Texture2D.prototype Object.defineProperties(proto, { minFilter: { get: function() { return this._minFilter }, set: function(v) { this.bind() var gl = this.gl if(this.type === gl.FLOAT && linearTypes.indexOf(v) >= 0) { if(!gl.getExtension('OES_texture_float_linear')) { v = gl.NEAREST } } if(filterTypes.indexOf(v) < 0) { throw new Error('gl-texture2d: Unknown filter mode ' + v) } gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, v) return this._minFilter = v } }, magFilter: { get: function() { return this._magFilter }, set: function(v) { this.bind() var gl = this.gl if(this.type === gl.FLOAT && linearTypes.indexOf(v) >= 0) { if(!gl.getExtension('OES_texture_float_linear')) { v = gl.NEAREST } } if(filterTypes.indexOf(v) < 0) { throw new Error('gl-texture2d: Unknown filter mode ' + v) } gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, v) return this._magFilter = v } }, mipSamples: { get: function() { return this._anisoSamples }, set: function(i) { var psamples = this._anisoSamples this._anisoSamples = Math.max(i, 1)|0 if(psamples !== this._anisoSamples) { var ext = this.gl.getExtension('EXT_texture_filter_anisotropic') if(ext) { this.gl.texParameterf(this.gl.TEXTURE_2D, ext.TEXTURE_MAX_ANISOTROPY_EXT, this._anisoSamples) } } return this._anisoSamples } }, wrapS: { get: function() { return this._wrapS }, set: function(v) { this.bind() if(wrapTypes.indexOf(v) < 0) { throw new Error('gl-texture2d: Unknown wrap mode ' + v) } this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_S, v) return this._wrapS = v } }, wrapT: { get: function() { return this._wrapT }, set: function(v) { this.bind() if(wrapTypes.indexOf(v) < 0) { throw new Error('gl-texture2d: Unknown wrap mode ' + v) } this.gl.texParameteri(this.gl.TEXTURE_2D, this.gl.TEXTURE_WRAP_T, v) return this._wrapT = v } }, wrap: { get: function() { return this._wrapVector }, set: function(v) { if(!Array.isArray(v)) { v = [v,v] } if(v.length !== 2) { throw new Error('gl-texture2d: Must specify wrap mode for rows and columns') } for(var i=0; i<2; ++i) { if(wrapTypes.indexOf(v[i]) < 0) { throw new Error('gl-texture2d: Unknown wrap mode ' + v) } } this._wrapS = v[0] this._wrapT = v[1] var gl = this.gl this.bind() gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, this._wrapS) gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, this._wrapT) return v } }, shape: { get: function() { return this._shapeVector }, set: function(x) { if(!Array.isArray(x)) { x = [x|0,x|0] } else { if(x.length !== 2) { throw new Error('gl-texture2d: Invalid texture shape') } } reshapeTexture(this, x[0]|0, x[1]|0) return [x[0]|0, x[1]|0] } }, width: { get: function() { return this._shape[0] }, set: function(w) { w = w|0 reshapeTexture(this, w, this._shape[1]) return w } }, height: { get: function() { return this._shape[1] }, set: function(h) { h = h|0 reshapeTexture(this, this._shape[0], h) return h } } }) proto.bind = function(unit) { var gl = this.gl if(unit !== undefined) { gl.activeTexture(gl.TEXTURE0 + (unit|0)) } gl.bindTexture(gl.TEXTURE_2D, this.handle) if(unit !== undefined) { return (unit|0) } return gl.getParameter(gl.ACTIVE_TEXTURE) - gl.TEXTURE0 } proto.dispose = function() { this.gl.deleteTexture(this.handle) } proto.generateMipmap = function() { this.bind() this.gl.generateMipmap(this.gl.TEXTURE_2D) //Update mip levels var l = Math.min(this._shape[0], this._shape[1]) for(var i=0; l>0; ++i, l>>>=1) { if(this._mipLevels.indexOf(i) < 0) { this._mipLevels.push(i) } } } proto.setPixels = function(data, x_off, y_off, mip_level) { var gl = this.gl this.bind() if(Array.isArray(x_off)) { mip_level = y_off y_off = x_off[1]|0 x_off = x_off[0]|0 } else { x_off = x_off || 0 y_off = y_off || 0 } mip_level = mip_level || 0 if(acceptTextureDOM(data)) { var needsMip = this._mipLevels.indexOf(mip_level) < 0 if(needsMip) { gl.texImage2D(gl.TEXTURE_2D, 0, this.format, this.format, this.type, data) this._mipLevels.push(mip_level) } else { gl.texSubImage2D(gl.TEXTURE_2D, mip_level, x_off, y_off, this.format, this.type, data) } } else if(data.shape && data.stride && data.data) { if(data.shape.length < 2 || x_off + data.shape[1] > this._shape[1]>>>mip_level || y_off + data.shape[0] > this._shape[0]>>>mip_level || x_off < 0 || y_off < 0) { throw new Error('gl-texture2d: Texture dimensions are out of bounds') } texSubImageArray(gl, x_off, y_off, mip_level, this.format, this.type, this._mipLevels, data) } else { throw new Error('gl-texture2d: Unsupported data type') } } function isPacked(shape, stride) { if(shape.length === 3) { return (stride[2] === 1) && (stride[1] === shape[0]*shape[2]) && (stride[0] === shape[2]) } return (stride[0] === 1) && (stride[1] === shape[0]) } function texSubImageArray(gl, x_off, y_off, mip_level, cformat, ctype, mipLevels, array) { var dtype = array.dtype var shape = array.shape.slice() if(shape.length < 2 || shape.length > 3) { throw new Error('gl-texture2d: Invalid ndarray, must be 2d or 3d') } var type = 0, format = 0 var packed = isPacked(shape, array.stride.slice()) if(dtype === 'float32') { type = gl.FLOAT } else if(dtype === 'float64') { type = gl.FLOAT packed = false dtype = 'float32' } else if(dtype === 'uint8') { type = gl.UNSIGNED_BYTE } else { type = gl.UNSIGNED_BYTE packed = false dtype = 'uint8' } var channels = 1 if(shape.length === 2) { format = gl.LUMINANCE shape = [shape[0], shape[1], 1] array = ndarray(array.data, shape, [array.stride[0], array.stride[1], 1], array.offset) } else if(shape.length === 3) { if(shape[2] === 1) { format = gl.ALPHA } else if(shape[2] === 2) { format = gl.LUMINANCE_ALPHA } else if(shape[2] === 3) { format = gl.RGB } else if(shape[2] === 4) { format = gl.RGBA } else { throw new Error('gl-texture2d: Invalid shape for pixel coords') } channels = shape[2] } else { throw new Error('gl-texture2d: Invalid shape for texture') } //For 1-channel textures allow conversion between formats if((format === gl.LUMINANCE || format === gl.ALPHA) && (cformat === gl.LUMINANCE || cformat === gl.ALPHA)) { format = cformat } if(format !== cformat) { throw new Error('gl-texture2d: Incompatible texture format for setPixels') } var size = array.size var needsMip = mipLevels.indexOf(mip_level) < 0 if(needsMip) { mipLevels.push(mip_level) } if(type === ctype && packed) { //Array data types are compatible, can directly copy into texture if(array.offset === 0 && array.data.length === size) { if(needsMip) { gl.texImage2D(gl.TEXTURE_2D, mip_level, cformat, shape[0], shape[1], 0, cformat, ctype, array.data) } else { gl.texSubImage2D(gl.TEXTURE_2D, mip_level, x_off, y_off, shape[0], shape[1], cformat, ctype, array.data) } } else { if(needsMip) { gl.texImage2D(gl.TEXTURE_2D, mip_level, cformat, shape[0], shape[1], 0, cformat, ctype, array.data.subarray(array.offset, array.offset+size)) } else { gl.texSubImage2D(gl.TEXTURE_2D, mip_level, x_off, y_off, shape[0], shape[1], cformat, ctype, array.data.subarray(array.offset, array.offset+size)) } } } else { //Need to do type conversion to pack data into buffer var pack_buffer if(ctype === gl.FLOAT) { pack_buffer = pool.mallocFloat32(size) } else { pack_buffer = pool.mallocUint8(size) } var pack_view = ndarray(pack_buffer, shape, [shape[2], shape[2]*shape[0], 1]) if(type === gl.FLOAT && ctype === gl.UNSIGNED_BYTE) { convertFloatToUint8(pack_view, array) } else { ops.assign(pack_view, array) } if(needsMip) { gl.texImage2D(gl.TEXTURE_2D, mip_level, cformat, shape[0], shape[1], 0, cformat, ctype, pack_buffer.subarray(0, size)) } else { gl.texSubImage2D(gl.TEXTURE_2D, mip_level, x_off, y_off, shape[0], shape[1], cformat, ctype, pack_buffer.subarray(0, size)) } if(ctype === gl.FLOAT) { pool.freeFloat32(pack_buffer) } else { pool.freeUint8(pack_buffer) } } } function initTexture(gl) { var tex = gl.createTexture() gl.bindTexture(gl.TEXTURE_2D, tex) gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST) gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST) gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE) gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE) return tex } function createTextureShape(gl, width, height, format, type) { var maxTextureSize = gl.getParameter(gl.MAX_TEXTURE_SIZE) if(width < 0 || width > maxTextureSize || height < 0 || height > maxTextureSize) { throw new Error('gl-texture2d: Invalid texture shape') } if(type === gl.FLOAT && !gl.getExtension('OES_texture_float')) { throw new Error('gl-texture2d: Floating point textures not supported on this platform') } var tex = initTexture(gl) gl.texImage2D(gl.TEXTURE_2D, 0, format, width, height, 0, format, type, null) return new Texture2D(gl, tex, width, height, format, type) } function createTextureDOM(gl, element, format, type) { var tex = initTexture(gl) gl.texImage2D(gl.TEXTURE_2D, 0, format, format, type, element) return new Texture2D(gl, tex, element.width|0, element.height|0, format, type) } //Creates a texture from an ndarray function createTextureArray(gl, array) { var dtype = array.dtype var shape = array.shape.slice() var maxSize = gl.getParameter(gl.MAX_TEXTURE_SIZE) if(shape[0] < 0 || shape[0] > maxSize || shape[1] < 0 || shape[1] > maxSize) { throw new Error('gl-texture2d: Invalid texture size') } var packed = isPacked(shape, array.stride.slice()) var type = 0 if(dtype === 'float32') { type = gl.FLOAT } else if(dtype === 'float64') { type = gl.FLOAT packed = false dtype = 'float32' } else if(dtype === 'uint8') { type = gl.UNSIGNED_BYTE } else { type = gl.UNSIGNED_BYTE packed = false dtype = 'uint8' } var format = 0 if(shape.length === 2) { format = gl.LUMINANCE shape = [shape[0], shape[1], 1] array = ndarray(array.data, shape, [array.stride[0], array.stride[1], 1], array.offset) } else if(shape.length === 3) { if(shape[2] === 1) { format = gl.ALPHA } else if(shape[2] === 2) { format = gl.LUMINANCE_ALPHA } else if(shape[2] === 3) { format = gl.RGB } else if(shape[2] === 4) { format = gl.RGBA } else { throw new Error('gl-texture2d: Invalid shape for pixel coords') } } else { throw new Error('gl-texture2d: Invalid shape for texture') } if(type === gl.FLOAT && !gl.getExtension('OES_texture_float')) { type = gl.UNSIGNED_BYTE packed = false } var buffer, buf_store var size = array.size if(!packed) { var stride = [shape[2], shape[2]*shape[0], 1] buf_store = pool.malloc(size, dtype) var buf_array = ndarray(buf_store, shape, stride, 0) if((dtype === 'float32' || dtype === 'float64') && type === gl.UNSIGNED_BYTE) { convertFloatToUint8(buf_array, array) } else { ops.assign(buf_array, array) } buffer = buf_store.subarray(0, size) } else if (array.offset === 0 && array.data.length === size) { buffer = array.data } else { buffer = array.data.subarray(array.offset, array.offset + size) } var tex = initTexture(gl) gl.texImage2D(gl.TEXTURE_2D, 0, format, shape[0], shape[1], 0, format, type, buffer) if(!packed) { pool.free(buf_store) } return new Texture2D(gl, tex, shape[0], shape[1], format, type) } function createTexture2D(gl) { if(arguments.length <= 1) { throw new Error('gl-texture2d: Missing arguments for texture2d constructor') } if(!linearTypes) { lazyInitLinearTypes(gl) } if(typeof arguments[1] === 'number') { return createTextureShape(gl, arguments[1], arguments[2], arguments[3]||gl.RGBA, arguments[4]||gl.UNSIGNED_BYTE) } if(Array.isArray(arguments[1])) { return createTextureShape(gl, arguments[1][0]|0, arguments[1][1]|0, arguments[2]||gl.RGBA, arguments[3]||gl.UNSIGNED_BYTE) } if(typeof arguments[1] === 'object') { var obj = arguments[1] if (acceptTextureDOM(obj)) { return createTextureDOM(gl, obj, arguments[2]||gl.RGBA, arguments[3]||gl.UNSIGNED_BYTE) } else if(obj.shape && obj.data && obj.stride) { return createTextureArray(gl, obj) } } throw new Error('gl-texture2d: Invalid arguments for texture2d constructor') } },{"ndarray":427,"ndarray-ops":421,"typedarray-pool":496}],233:[function(require,module,exports){ "use strict" function doBind(gl, elements, attributes) { if(elements) { elements.bind() } else { gl.bindBuffer(gl.ELEMENT_ARRAY_BUFFER, null) } var nattribs = gl.getParameter(gl.MAX_VERTEX_ATTRIBS)|0 if(attributes) { if(attributes.length > nattribs) { throw new Error("gl-vao: Too many vertex attributes") } for(var i=0; i 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len) out[0] = a[0] * len out[1] = a[1] * len out[2] = a[2] * len } return out } },{}],242:[function(require,module,exports){ module.exports = transformMat4 /** * Transforms the vec4 with a mat4. * * @param {vec4} out the receiving vector * @param {vec4} a the vector to transform * @param {mat4} m matrix to transform with * @returns {vec4} out */ function transformMat4 (out, a, m) { var x = a[0], y = a[1], z = a[2], w = a[3] out[0] = m[0] * x + m[4] * y + m[8] * z + m[12] * w out[1] = m[1] * x + m[5] * y + m[9] * z + m[13] * w out[2] = m[2] * x + m[6] * y + m[10] * z + m[14] * w out[3] = m[3] * x + m[7] * y + m[11] * z + m[15] * w return out } },{}],243:[function(require,module,exports){ module.exports = decodeFloat var UINT8_VIEW = new Uint8Array(4) var FLOAT_VIEW = new Float32Array(UINT8_VIEW.buffer) function decodeFloat(x, y, z, w) { UINT8_VIEW[0] = w UINT8_VIEW[1] = z UINT8_VIEW[2] = y UINT8_VIEW[3] = x return FLOAT_VIEW[0] } },{}],244:[function(require,module,exports){ var tokenize = require('glsl-tokenizer') var atob = require('atob-lite') module.exports = getName function getName(src) { var tokens = Array.isArray(src) ? src : tokenize(src) for (var i = 0; i < tokens.length; i++) { var token = tokens[i] if (token.type !== 'preprocessor') continue var match = token.data.match(/\#define\s+SHADER_NAME(_B64)?\s+(.+)$/) if (!match) continue if (!match[2]) continue var b64 = match[1] var name = match[2] return (b64 ? atob(name) : name).trim() } } },{"atob-lite":35,"glsl-tokenizer":251}],245:[function(require,module,exports){ module.exports = tokenize var literals100 = require('./lib/literals') , operators = require('./lib/operators') , builtins100 = require('./lib/builtins') , literals300es = require('./lib/literals-300es') , builtins300es = require('./lib/builtins-300es') var NORMAL = 999 // <-- never emitted , TOKEN = 9999 // <-- never emitted , BLOCK_COMMENT = 0 , LINE_COMMENT = 1 , PREPROCESSOR = 2 , OPERATOR = 3 , INTEGER = 4 , FLOAT = 5 , IDENT = 6 , BUILTIN = 7 , KEYWORD = 8 , WHITESPACE = 9 , EOF = 10 , HEX = 11 var map = [ 'block-comment' , 'line-comment' , 'preprocessor' , 'operator' , 'integer' , 'float' , 'ident' , 'builtin' , 'keyword' , 'whitespace' , 'eof' , 'integer' ] function tokenize(opt) { var i = 0 , total = 0 , mode = NORMAL , c , last , content = [] , tokens = [] , token_idx = 0 , token_offs = 0 , line = 1 , col = 0 , start = 0 , isnum = false , isoperator = false , input = '' , len opt = opt || {} var allBuiltins = builtins100 var allLiterals = literals100 if (opt.version === '300 es') { allBuiltins = builtins300es allLiterals = literals300es } return function(data) { tokens = [] if (data !== null) return write(data.replace ? data.replace(/\r\n/g, '\n') : data) return end() } function token(data) { if (data.length) { tokens.push({ type: map[mode] , data: data , position: start , line: line , column: col }) } } function write(chunk) { i = 0 input += chunk len = input.length var last while(c = input[i], i < len) { last = i switch(mode) { case BLOCK_COMMENT: i = block_comment(); break case LINE_COMMENT: i = line_comment(); break case PREPROCESSOR: i = preprocessor(); break case OPERATOR: i = operator(); break case INTEGER: i = integer(); break case HEX: i = hex(); break case FLOAT: i = decimal(); break case TOKEN: i = readtoken(); break case WHITESPACE: i = whitespace(); break case NORMAL: i = normal(); break } if(last !== i) { switch(input[last]) { case '\n': col = 0; ++line; break default: ++col; break } } } total += i input = input.slice(i) return tokens } function end(chunk) { if(content.length) { token(content.join('')) } mode = EOF token('(eof)') return tokens } function normal() { content = content.length ? [] : content if(last === '/' && c === '*') { start = total + i - 1 mode = BLOCK_COMMENT last = c return i + 1 } if(last === '/' && c === '/') { start = total + i - 1 mode = LINE_COMMENT last = c return i + 1 } if(c === '#') { mode = PREPROCESSOR start = total + i return i } if(/\s/.test(c)) { mode = WHITESPACE start = total + i return i } isnum = /\d/.test(c) isoperator = /[^\w_]/.test(c) start = total + i mode = isnum ? INTEGER : isoperator ? OPERATOR : TOKEN return i } function whitespace() { if(/[^\s]/g.test(c)) { token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } function preprocessor() { if((c === '\r' || c === '\n') && last !== '\\') { token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } function line_comment() { return preprocessor() } function block_comment() { if(c === '/' && last === '*') { content.push(c) token(content.join('')) mode = NORMAL return i + 1 } content.push(c) last = c return i + 1 } function operator() { if(last === '.' && /\d/.test(c)) { mode = FLOAT return i } if(last === '/' && c === '*') { mode = BLOCK_COMMENT return i } if(last === '/' && c === '/') { mode = LINE_COMMENT return i } if(c === '.' && content.length) { while(determine_operator(content)); mode = FLOAT return i } if(c === ';' || c === ')' || c === '(') { if(content.length) while(determine_operator(content)); token(c) mode = NORMAL return i + 1 } var is_composite_operator = content.length === 2 && c !== '=' if(/[\w_\d\s]/.test(c) || is_composite_operator) { while(determine_operator(content)); mode = NORMAL return i } content.push(c) last = c return i + 1 } function determine_operator(buf) { var j = 0 , idx , res do { idx = operators.indexOf(buf.slice(0, buf.length + j).join('')) res = operators[idx] if(idx === -1) { if(j-- + buf.length > 0) continue res = buf.slice(0, 1).join('') } token(res) start += res.length content = content.slice(res.length) return content.length } while(1) } function hex() { if(/[^a-fA-F0-9]/.test(c)) { token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } function integer() { if(c === '.') { content.push(c) mode = FLOAT last = c return i + 1 } if(/[eE]/.test(c)) { content.push(c) mode = FLOAT last = c return i + 1 } if(c === 'x' && content.length === 1 && content[0] === '0') { mode = HEX content.push(c) last = c return i + 1 } if(/[^\d]/.test(c)) { token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } function decimal() { if(c === 'f') { content.push(c) last = c i += 1 } if(/[eE]/.test(c)) { content.push(c) last = c return i + 1 } if (c === '-' && /[eE]/.test(last)) { content.push(c) last = c return i + 1 } if(/[^\d]/.test(c)) { token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } function readtoken() { if(/[^\d\w_]/.test(c)) { var contentstr = content.join('') if(allLiterals.indexOf(contentstr) > -1) { mode = KEYWORD } else if(allBuiltins.indexOf(contentstr) > -1) { mode = BUILTIN } else { mode = IDENT } token(content.join('')) mode = NORMAL return i } content.push(c) last = c return i + 1 } } },{"./lib/builtins":247,"./lib/builtins-300es":246,"./lib/literals":249,"./lib/literals-300es":248,"./lib/operators":250}],246:[function(require,module,exports){ // 300es builtins/reserved words that were previously valid in v100 var v100 = require('./builtins') // The texture2D|Cube functions have been removed // And the gl_ features are updated v100 = v100.slice().filter(function (b) { return !/^(gl\_|texture)/.test(b) }) module.exports = v100.concat([ // the updated gl_ constants 'gl_VertexID' , 'gl_InstanceID' , 'gl_Position' , 'gl_PointSize' , 'gl_FragCoord' , 'gl_FrontFacing' , 'gl_FragDepth' , 'gl_PointCoord' , 'gl_MaxVertexAttribs' , 'gl_MaxVertexUniformVectors' , 'gl_MaxVertexOutputVectors' , 'gl_MaxFragmentInputVectors' , 'gl_MaxVertexTextureImageUnits' , 'gl_MaxCombinedTextureImageUnits' , 'gl_MaxTextureImageUnits' , 'gl_MaxFragmentUniformVectors' , 'gl_MaxDrawBuffers' , 'gl_MinProgramTexelOffset' , 'gl_MaxProgramTexelOffset' , 'gl_DepthRangeParameters' , 'gl_DepthRange' // other builtins , 'trunc' , 'round' , 'roundEven' , 'isnan' , 'isinf' , 'floatBitsToInt' , 'floatBitsToUint' , 'intBitsToFloat' , 'uintBitsToFloat' , 'packSnorm2x16' , 'unpackSnorm2x16' , 'packUnorm2x16' , 'unpackUnorm2x16' , 'packHalf2x16' , 'unpackHalf2x16' , 'outerProduct' , 'transpose' , 'determinant' , 'inverse' , 'texture' , 'textureSize' , 'textureProj' , 'textureLod' , 'textureOffset' , 'texelFetch' , 'texelFetchOffset' , 'textureProjOffset' , 'textureLodOffset' , 'textureProjLod' , 'textureProjLodOffset' , 'textureGrad' , 'textureGradOffset' , 'textureProjGrad' , 'textureProjGradOffset' ]) },{"./builtins":247}],247:[function(require,module,exports){ module.exports = [ // Keep this list sorted 'abs' , 'acos' , 'all' , 'any' , 'asin' , 'atan' , 'ceil' , 'clamp' , 'cos' , 'cross' , 'dFdx' , 'dFdy' , 'degrees' , 'distance' , 'dot' , 'equal' , 'exp' , 'exp2' , 'faceforward' , 'floor' , 'fract' , 'gl_BackColor' , 'gl_BackLightModelProduct' , 'gl_BackLightProduct' , 'gl_BackMaterial' , 'gl_BackSecondaryColor' , 'gl_ClipPlane' , 'gl_ClipVertex' , 'gl_Color' , 'gl_DepthRange' , 'gl_DepthRangeParameters' , 'gl_EyePlaneQ' , 'gl_EyePlaneR' , 'gl_EyePlaneS' , 'gl_EyePlaneT' , 'gl_Fog' , 'gl_FogCoord' , 'gl_FogFragCoord' , 'gl_FogParameters' , 'gl_FragColor' , 'gl_FragCoord' , 'gl_FragData' , 'gl_FragDepth' , 'gl_FragDepthEXT' , 'gl_FrontColor' , 'gl_FrontFacing' , 'gl_FrontLightModelProduct' , 'gl_FrontLightProduct' , 'gl_FrontMaterial' , 'gl_FrontSecondaryColor' , 'gl_LightModel' , 'gl_LightModelParameters' , 'gl_LightModelProducts' , 'gl_LightProducts' , 'gl_LightSource' , 'gl_LightSourceParameters' , 'gl_MaterialParameters' , 'gl_MaxClipPlanes' , 'gl_MaxCombinedTextureImageUnits' , 'gl_MaxDrawBuffers' , 'gl_MaxFragmentUniformComponents' , 'gl_MaxLights' , 'gl_MaxTextureCoords' , 'gl_MaxTextureImageUnits' , 'gl_MaxTextureUnits' , 'gl_MaxVaryingFloats' , 'gl_MaxVertexAttribs' , 'gl_MaxVertexTextureImageUnits' , 'gl_MaxVertexUniformComponents' , 'gl_ModelViewMatrix' , 'gl_ModelViewMatrixInverse' , 'gl_ModelViewMatrixInverseTranspose' , 'gl_ModelViewMatrixTranspose' , 'gl_ModelViewProjectionMatrix' , 'gl_ModelViewProjectionMatrixInverse' , 'gl_ModelViewProjectionMatrixInverseTranspose' , 'gl_ModelViewProjectionMatrixTranspose' , 'gl_MultiTexCoord0' , 'gl_MultiTexCoord1' , 'gl_MultiTexCoord2' , 'gl_MultiTexCoord3' , 'gl_MultiTexCoord4' , 'gl_MultiTexCoord5' , 'gl_MultiTexCoord6' , 'gl_MultiTexCoord7' , 'gl_Normal' , 'gl_NormalMatrix' , 'gl_NormalScale' , 'gl_ObjectPlaneQ' , 'gl_ObjectPlaneR' , 'gl_ObjectPlaneS' , 'gl_ObjectPlaneT' , 'gl_Point' , 'gl_PointCoord' , 'gl_PointParameters' , 'gl_PointSize' , 'gl_Position' , 'gl_ProjectionMatrix' , 'gl_ProjectionMatrixInverse' , 'gl_ProjectionMatrixInverseTranspose' , 'gl_ProjectionMatrixTranspose' , 'gl_SecondaryColor' , 'gl_TexCoord' , 'gl_TextureEnvColor' , 'gl_TextureMatrix' , 'gl_TextureMatrixInverse' , 'gl_TextureMatrixInverseTranspose' , 'gl_TextureMatrixTranspose' , 'gl_Vertex' , 'greaterThan' , 'greaterThanEqual' , 'inversesqrt' , 'length' , 'lessThan' , 'lessThanEqual' , 'log' , 'log2' , 'matrixCompMult' , 'max' , 'min' , 'mix' , 'mod' , 'normalize' , 'not' , 'notEqual' , 'pow' , 'radians' , 'reflect' , 'refract' , 'sign' , 'sin' , 'smoothstep' , 'sqrt' , 'step' , 'tan' , 'texture2D' , 'texture2DLod' , 'texture2DProj' , 'texture2DProjLod' , 'textureCube' , 'textureCubeLod' , 'texture2DLodEXT' , 'texture2DProjLodEXT' , 'textureCubeLodEXT' , 'texture2DGradEXT' , 'texture2DProjGradEXT' , 'textureCubeGradEXT' ] },{}],248:[function(require,module,exports){ var v100 = require('./literals') module.exports = v100.slice().concat([ 'layout' , 'centroid' , 'smooth' , 'case' , 'mat2x2' , 'mat2x3' , 'mat2x4' , 'mat3x2' , 'mat3x3' , 'mat3x4' , 'mat4x2' , 'mat4x3' , 'mat4x4' , 'uint' , 'uvec2' , 'uvec3' , 'uvec4' , 'samplerCubeShadow' , 'sampler2DArray' , 'sampler2DArrayShadow' , 'isampler2D' , 'isampler3D' , 'isamplerCube' , 'isampler2DArray' , 'usampler2D' , 'usampler3D' , 'usamplerCube' , 'usampler2DArray' , 'coherent' , 'restrict' , 'readonly' , 'writeonly' , 'resource' , 'atomic_uint' , 'noperspective' , 'patch' , 'sample' , 'subroutine' , 'common' , 'partition' , 'active' , 'filter' , 'image1D' , 'image2D' , 'image3D' , 'imageCube' , 'iimage1D' , 'iimage2D' , 'iimage3D' , 'iimageCube' , 'uimage1D' , 'uimage2D' , 'uimage3D' , 'uimageCube' , 'image1DArray' , 'image2DArray' , 'iimage1DArray' , 'iimage2DArray' , 'uimage1DArray' , 'uimage2DArray' , 'image1DShadow' , 'image2DShadow' , 'image1DArrayShadow' , 'image2DArrayShadow' , 'imageBuffer' , 'iimageBuffer' , 'uimageBuffer' , 'sampler1DArray' , 'sampler1DArrayShadow' , 'isampler1D' , 'isampler1DArray' , 'usampler1D' , 'usampler1DArray' , 'isampler2DRect' , 'usampler2DRect' , 'samplerBuffer' , 'isamplerBuffer' , 'usamplerBuffer' , 'sampler2DMS' , 'isampler2DMS' , 'usampler2DMS' , 'sampler2DMSArray' , 'isampler2DMSArray' , 'usampler2DMSArray' ]) },{"./literals":249}],249:[function(require,module,exports){ module.exports = [ // current 'precision' , 'highp' , 'mediump' , 'lowp' , 'attribute' , 'const' , 'uniform' , 'varying' , 'break' , 'continue' , 'do' , 'for' , 'while' , 'if' , 'else' , 'in' , 'out' , 'inout' , 'float' , 'int' , 'void' , 'bool' , 'true' , 'false' , 'discard' , 'return' , 'mat2' , 'mat3' , 'mat4' , 'vec2' , 'vec3' , 'vec4' , 'ivec2' , 'ivec3' , 'ivec4' , 'bvec2' , 'bvec3' , 'bvec4' , 'sampler1D' , 'sampler2D' , 'sampler3D' , 'samplerCube' , 'sampler1DShadow' , 'sampler2DShadow' , 'struct' // future , 'asm' , 'class' , 'union' , 'enum' , 'typedef' , 'template' , 'this' , 'packed' , 'goto' , 'switch' , 'default' , 'inline' , 'noinline' , 'volatile' , 'public' , 'static' , 'extern' , 'external' , 'interface' , 'long' , 'short' , 'double' , 'half' , 'fixed' , 'unsigned' , 'input' , 'output' , 'hvec2' , 'hvec3' , 'hvec4' , 'dvec2' , 'dvec3' , 'dvec4' , 'fvec2' , 'fvec3' , 'fvec4' , 'sampler2DRect' , 'sampler3DRect' , 'sampler2DRectShadow' , 'sizeof' , 'cast' , 'namespace' , 'using' ] },{}],250:[function(require,module,exports){ module.exports = [ '<<=' , '>>=' , '++' , '--' , '<<' , '>>' , '<=' , '>=' , '==' , '!=' , '&&' , '||' , '+=' , '-=' , '*=' , '/=' , '%=' , '&=' , '^^' , '^=' , '|=' , '(' , ')' , '[' , ']' , '.' , '!' , '~' , '*' , '/' , '%' , '+' , '-' , '<' , '>' , '&' , '^' , '|' , '?' , ':' , '=' , ',' , ';' , '{' , '}' ] },{}],251:[function(require,module,exports){ var tokenize = require('./index') module.exports = tokenizeString function tokenizeString(str, opt) { var generator = tokenize(opt) var tokens = [] tokens = tokens.concat(generator(str)) tokens = tokens.concat(generator(null)) return tokens } },{"./index":245}],252:[function(require,module,exports){ 'use strict'; module.exports = GridIndex; var NUM_PARAMS = 3; function GridIndex(extent, n, padding) { var cells = this.cells = []; if (extent instanceof ArrayBuffer) { this.arrayBuffer = extent; var array = new Int32Array(this.arrayBuffer); extent = array[0]; n = array[1]; padding = array[2]; this.d = n + 2 * padding; for (var k = 0; k < this.d * this.d; k++) { var start = array[NUM_PARAMS + k]; var end = array[NUM_PARAMS + k + 1]; cells.push(start === end ? null : array.subarray(start, end)); } var keysOffset = array[NUM_PARAMS + cells.length]; var bboxesOffset = array[NUM_PARAMS + cells.length + 1]; this.keys = array.subarray(keysOffset, bboxesOffset); this.bboxes = array.subarray(bboxesOffset); this.insert = this._insertReadonly; } else { this.d = n + 2 * padding; for (var i = 0; i < this.d * this.d; i++) { cells.push([]); } this.keys = []; this.bboxes = []; } this.n = n; this.extent = extent; this.padding = padding; this.scale = n / extent; this.uid = 0; var p = (padding / n) * extent; this.min = -p; this.max = extent + p; } GridIndex.prototype.insert = function(key, x1, y1, x2, y2) { this._forEachCell(x1, y1, x2, y2, this._insertCell, this.uid++); this.keys.push(key); this.bboxes.push(x1); this.bboxes.push(y1); this.bboxes.push(x2); this.bboxes.push(y2); }; GridIndex.prototype._insertReadonly = function() { throw 'Cannot insert into a GridIndex created from an ArrayBuffer.'; }; GridIndex.prototype._insertCell = function(x1, y1, x2, y2, cellIndex, uid) { this.cells[cellIndex].push(uid); }; GridIndex.prototype.query = function(x1, y1, x2, y2) { var min = this.min; var max = this.max; if (x1 <= min && y1 <= min && max <= x2 && max <= y2) { // We use `Array#slice` because `this.keys` may be a `Int32Array` and // some browsers (Safari and IE) do not support `TypedArray#slice` // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/TypedArray/slice#Browser_compatibility return Array.prototype.slice.call(this.keys); } else { var result = []; var seenUids = {}; this._forEachCell(x1, y1, x2, y2, this._queryCell, result, seenUids); return result; } }; GridIndex.prototype._queryCell = function(x1, y1, x2, y2, cellIndex, result, seenUids) { var cell = this.cells[cellIndex]; if (cell !== null) { var keys = this.keys; var bboxes = this.bboxes; for (var u = 0; u < cell.length; u++) { var uid = cell[u]; if (seenUids[uid] === undefined) { var offset = uid * 4; if ((x1 <= bboxes[offset + 2]) && (y1 <= bboxes[offset + 3]) && (x2 >= bboxes[offset + 0]) && (y2 >= bboxes[offset + 1])) { seenUids[uid] = true; result.push(keys[uid]); } else { seenUids[uid] = false; } } } } }; GridIndex.prototype._forEachCell = function(x1, y1, x2, y2, fn, arg1, arg2) { var cx1 = this._convertToCellCoord(x1); var cy1 = this._convertToCellCoord(y1); var cx2 = this._convertToCellCoord(x2); var cy2 = this._convertToCellCoord(y2); for (var x = cx1; x <= cx2; x++) { for (var y = cy1; y <= cy2; y++) { var cellIndex = this.d * y + x; if (fn.call(this, x1, y1, x2, y2, cellIndex, arg1, arg2)) return; } } }; GridIndex.prototype._convertToCellCoord = function(x) { return Math.max(0, Math.min(this.d - 1, Math.floor(x * this.scale) + this.padding)); }; GridIndex.prototype.toArrayBuffer = function() { if (this.arrayBuffer) return this.arrayBuffer; var cells = this.cells; var metadataLength = NUM_PARAMS + this.cells.length + 1 + 1; var totalCellLength = 0; for (var i = 0; i < this.cells.length; i++) { totalCellLength += this.cells[i].length; } var array = new Int32Array(metadataLength + totalCellLength + this.keys.length + this.bboxes.length); array[0] = this.extent; array[1] = this.n; array[2] = this.padding; var offset = metadataLength; for (var k = 0; k < cells.length; k++) { var cell = cells[k]; array[NUM_PARAMS + k] = offset; array.set(cell, offset); offset += cell.length; } array[NUM_PARAMS + cells.length] = offset; array.set(this.keys, offset); offset += this.keys.length; array[NUM_PARAMS + cells.length + 1] = offset; array.set(this.bboxes, offset); offset += this.bboxes.length; return array.buffer; }; },{}],253:[function(require,module,exports){ exports.read = function (buffer, offset, isLE, mLen, nBytes) { var e, m var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var nBits = -7 var i = isLE ? (nBytes - 1) : 0 var d = isLE ? -1 : 1 var s = buffer[offset + i] i += d e = s & ((1 << (-nBits)) - 1) s >>= (-nBits) nBits += eLen for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {} m = e & ((1 << (-nBits)) - 1) e >>= (-nBits) nBits += mLen for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {} if (e === 0) { e = 1 - eBias } else if (e === eMax) { return m ? NaN : ((s ? -1 : 1) * Infinity) } else { m = m + Math.pow(2, mLen) e = e - eBias } return (s ? -1 : 1) * m * Math.pow(2, e - mLen) } exports.write = function (buffer, value, offset, isLE, mLen, nBytes) { var e, m, c var eLen = nBytes * 8 - mLen - 1 var eMax = (1 << eLen) - 1 var eBias = eMax >> 1 var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0) var i = isLE ? 0 : (nBytes - 1) var d = isLE ? 1 : -1 var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0 value = Math.abs(value) if (isNaN(value) || value === Infinity) { m = isNaN(value) ? 1 : 0 e = eMax } else { e = Math.floor(Math.log(value) / Math.LN2) if (value * (c = Math.pow(2, -e)) < 1) { e-- c *= 2 } if (e + eBias >= 1) { value += rt / c } else { value += rt * Math.pow(2, 1 - eBias) } if (value * c >= 2) { e++ c /= 2 } if (e + eBias >= eMax) { m = 0 e = eMax } else if (e + eBias >= 1) { m = (value * c - 1) * Math.pow(2, mLen) e = e + eBias } else { m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen) e = 0 } } for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {} e = (e << mLen) | m eLen += mLen for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {} buffer[offset + i - d] |= s * 128 } },{}],254:[function(require,module,exports){ "use strict" //High level idea: // 1. Use Clarkson's incremental construction to find convex hull // 2. Point location in triangulation by jump and walk module.exports = incrementalConvexHull var orient = require("robust-orientation") var compareCell = require("simplicial-complex").compareCells function compareInt(a, b) { return a - b } function Simplex(vertices, adjacent, boundary) { this.vertices = vertices this.adjacent = adjacent this.boundary = boundary this.lastVisited = -1 } Simplex.prototype.flip = function() { var t = this.vertices[0] this.vertices[0] = this.vertices[1] this.vertices[1] = t var u = this.adjacent[0] this.adjacent[0] = this.adjacent[1] this.adjacent[1] = u } function GlueFacet(vertices, cell, index) { this.vertices = vertices this.cell = cell this.index = index } function compareGlue(a, b) { return compareCell(a.vertices, b.vertices) } function bakeOrient(d) { var code = ["function orient(){var tuple=this.tuple;return test("] for(var i=0; i<=d; ++i) { if(i > 0) { code.push(",") } code.push("tuple[", i, "]") } code.push(")}return orient") var proc = new Function("test", code.join("")) var test = orient[d+1] if(!test) { test = orient } return proc(test) } var BAKED = [] function Triangulation(dimension, vertices, simplices) { this.dimension = dimension this.vertices = vertices this.simplices = simplices this.interior = simplices.filter(function(c) { return !c.boundary }) this.tuple = new Array(dimension+1) for(var i=0; i<=dimension; ++i) { this.tuple[i] = this.vertices[i] } var o = BAKED[dimension] if(!o) { o = BAKED[dimension] = bakeOrient(dimension) } this.orient = o } var proto = Triangulation.prototype //Degenerate situation where we are on boundary, but coplanar to face proto.handleBoundaryDegeneracy = function(cell, point) { var d = this.dimension var n = this.vertices.length - 1 var tuple = this.tuple var verts = this.vertices //Dumb solution: Just do dfs from boundary cell until we find any peak, or terminate var toVisit = [ cell ] cell.lastVisited = -n while(toVisit.length > 0) { cell = toVisit.pop() var cellVerts = cell.vertices var cellAdj = cell.adjacent for(var i=0; i<=d; ++i) { var neighbor = cellAdj[i] if(!neighbor.boundary || neighbor.lastVisited <= -n) { continue } var nv = neighbor.vertices for(var j=0; j<=d; ++j) { var vv = nv[j] if(vv < 0) { tuple[j] = point } else { tuple[j] = verts[vv] } } var o = this.orient() if(o > 0) { return neighbor } neighbor.lastVisited = -n if(o === 0) { toVisit.push(neighbor) } } } return null } proto.walk = function(point, random) { //Alias local properties var n = this.vertices.length - 1 var d = this.dimension var verts = this.vertices var tuple = this.tuple //Compute initial jump cell var initIndex = random ? (this.interior.length * Math.random())|0 : (this.interior.length-1) var cell = this.interior[ initIndex ] //Start walking outerLoop: while(!cell.boundary) { var cellVerts = cell.vertices var cellAdj = cell.adjacent for(var i=0; i<=d; ++i) { tuple[i] = verts[cellVerts[i]] } cell.lastVisited = n //Find farthest adjacent cell for(var i=0; i<=d; ++i) { var neighbor = cellAdj[i] if(neighbor.lastVisited >= n) { continue } var prev = tuple[i] tuple[i] = point var o = this.orient() tuple[i] = prev if(o < 0) { cell = neighbor continue outerLoop } else { if(!neighbor.boundary) { neighbor.lastVisited = n } else { neighbor.lastVisited = -n } } } return } return cell } proto.addPeaks = function(point, cell) { var n = this.vertices.length - 1 var d = this.dimension var verts = this.vertices var tuple = this.tuple var interior = this.interior var simplices = this.simplices //Walking finished at boundary, time to add peaks var tovisit = [ cell ] //Stretch initial boundary cell into a peak cell.lastVisited = n cell.vertices[cell.vertices.indexOf(-1)] = n cell.boundary = false interior.push(cell) //Record a list of all new boundaries created by added peaks so we can glue them together when we are all done var glueFacets = [] //Do a traversal of the boundary walking outward from starting peak while(tovisit.length > 0) { //Pop off peak and walk over adjacent cells var cell = tovisit.pop() var cellVerts = cell.vertices var cellAdj = cell.adjacent var indexOfN = cellVerts.indexOf(n) if(indexOfN < 0) { continue } for(var i=0; i<=d; ++i) { if(i === indexOfN) { continue } //For each boundary neighbor of the cell var neighbor = cellAdj[i] if(!neighbor.boundary || neighbor.lastVisited >= n) { continue } var nv = neighbor.vertices //Test if neighbor is a peak if(neighbor.lastVisited !== -n) { //Compute orientation of p relative to each boundary peak var indexOfNeg1 = 0 for(var j=0; j<=d; ++j) { if(nv[j] < 0) { indexOfNeg1 = j tuple[j] = point } else { tuple[j] = verts[nv[j]] } } var o = this.orient() //Test if neighbor cell is also a peak if(o > 0) { nv[indexOfNeg1] = n neighbor.boundary = false interior.push(neighbor) tovisit.push(neighbor) neighbor.lastVisited = n continue } else { neighbor.lastVisited = -n } } var na = neighbor.adjacent //Otherwise, replace neighbor with new face var vverts = cellVerts.slice() var vadj = cellAdj.slice() var ncell = new Simplex(vverts, vadj, true) simplices.push(ncell) //Connect to neighbor var opposite = na.indexOf(cell) if(opposite < 0) { continue } na[opposite] = ncell vadj[indexOfN] = neighbor //Connect to cell vverts[i] = -1 vadj[i] = cell cellAdj[i] = ncell //Flip facet ncell.flip() //Add to glue list for(var j=0; j<=d; ++j) { var uu = vverts[j] if(uu < 0 || uu === n) { continue } var nface = new Array(d-1) var nptr = 0 for(var k=0; k<=d; ++k) { var vv = vverts[k] if(vv < 0 || k === j) { continue } nface[nptr++] = vv } glueFacets.push(new GlueFacet(nface, ncell, j)) } } } //Glue boundary facets together glueFacets.sort(compareGlue) for(var i=0; i+1= 0) { bcell[ptr++] = cv[j] } else { parity = j&1 } } if(parity === (d&1)) { var t = bcell[0] bcell[0] = bcell[1] bcell[1] = t } boundary.push(bcell) } } return boundary } function incrementalConvexHull(points, randomSearch) { var n = points.length if(n === 0) { throw new Error("Must have at least d+1 points") } var d = points[0].length if(n <= d) { throw new Error("Must input at least d+1 points") } //FIXME: This could be degenerate, but need to select d+1 non-coplanar points to bootstrap process var initialSimplex = points.slice(0, d+1) //Make sure initial simplex is positively oriented var o = orient.apply(void 0, initialSimplex) if(o === 0) { throw new Error("Input not in general position") } var initialCoords = new Array(d+1) for(var i=0; i<=d; ++i) { initialCoords[i] = i } if(o < 0) { initialCoords[0] = 1 initialCoords[1] = 0 } //Create initial topological index, glue pointers together (kind of messy) var initialCell = new Simplex(initialCoords, new Array(d+1), false) var boundary = initialCell.adjacent var list = new Array(d+2) for(var i=0; i<=d; ++i) { var verts = initialCoords.slice() for(var j=0; j<=d; ++j) { if(j === i) { verts[j] = -1 } } var t = verts[0] verts[0] = verts[1] verts[1] = t var cell = new Simplex(verts, new Array(d+1), true) boundary[i] = cell list[i] = cell } list[d+1] = initialCell for(var i=0; i<=d; ++i) { var verts = boundary[i].vertices var adj = boundary[i].adjacent for(var j=0; j<=d; ++j) { var v = verts[j] if(v < 0) { adj[j] = initialCell continue } for(var k=0; k<=d; ++k) { if(boundary[k].vertices.indexOf(v) < 0) { adj[j] = boundary[k] } } } } //Initialize triangles var triangles = new Triangulation(d, initialSimplex, list) //Insert remaining points var useRandom = !!randomSearch for(var i=d+1; i 3*(weight+1)) { rebuildWithInterval(this, interval) } else { this.left.insert(interval) } } else { this.left = createIntervalTree([interval]) } } else if(interval[0] > this.mid) { if(this.right) { if(4*(this.right.count+1) > 3*(weight+1)) { rebuildWithInterval(this, interval) } else { this.right.insert(interval) } } else { this.right = createIntervalTree([interval]) } } else { var l = bounds.ge(this.leftPoints, interval, compareBegin) var r = bounds.ge(this.rightPoints, interval, compareEnd) this.leftPoints.splice(l, 0, interval) this.rightPoints.splice(r, 0, interval) } } proto.remove = function(interval) { var weight = this.count - this.leftPoints if(interval[1] < this.mid) { if(!this.left) { return NOT_FOUND } var rw = this.right ? this.right.count : 0 if(4 * rw > 3 * (weight-1)) { return rebuildWithoutInterval(this, interval) } var r = this.left.remove(interval) if(r === EMPTY) { this.left = null this.count -= 1 return SUCCESS } else if(r === SUCCESS) { this.count -= 1 } return r } else if(interval[0] > this.mid) { if(!this.right) { return NOT_FOUND } var lw = this.left ? this.left.count : 0 if(4 * lw > 3 * (weight-1)) { return rebuildWithoutInterval(this, interval) } var r = this.right.remove(interval) if(r === EMPTY) { this.right = null this.count -= 1 return SUCCESS } else if(r === SUCCESS) { this.count -= 1 } return r } else { if(this.count === 1) { if(this.leftPoints[0] === interval) { return EMPTY } else { return NOT_FOUND } } if(this.leftPoints.length === 1 && this.leftPoints[0] === interval) { if(this.left && this.right) { var p = this var n = this.left while(n.right) { p = n n = n.right } if(p === this) { n.right = this.right } else { var l = this.left var r = this.right p.count -= n.count p.right = n.left n.left = l n.right = r } copy(this, n) this.count = (this.left?this.left.count:0) + (this.right?this.right.count:0) + this.leftPoints.length } else if(this.left) { copy(this, this.left) } else { copy(this, this.right) } return SUCCESS } for(var l = bounds.ge(this.leftPoints, interval, compareBegin); l=0 && arr[i][1] >= lo; --i) { var r = cb(arr[i]) if(r) { return r } } } function reportRange(arr, cb) { for(var i=0; i this.mid) { if(this.right) { var r = this.right.queryPoint(x, cb) if(r) { return r } } return reportRightRange(this.rightPoints, x, cb) } else { return reportRange(this.leftPoints, cb) } } proto.queryInterval = function(lo, hi, cb) { if(lo < this.mid && this.left) { var r = this.left.queryInterval(lo, hi, cb) if(r) { return r } } if(hi > this.mid && this.right) { var r = this.right.queryInterval(lo, hi, cb) if(r) { return r } } if(hi < this.mid) { return reportLeftRange(this.leftPoints, hi, cb) } else if(lo > this.mid) { return reportRightRange(this.rightPoints, lo, cb) } else { return reportRange(this.leftPoints, cb) } } function compareNumbers(a, b) { return a - b } function compareBegin(a, b) { var d = a[0] - b[0] if(d) { return d } return a[1] - b[1] } function compareEnd(a, b) { var d = a[1] - b[1] if(d) { return d } return a[0] - b[0] } function createIntervalTree(intervals) { if(intervals.length === 0) { return null } var pts = [] for(var i=0; i>1] var leftIntervals = [] var rightIntervals = [] var centerIntervals = [] for(var i=0; i * @license MIT */ // The _isBuffer check is for Safari 5-7 support, because it's missing // Object.prototype.constructor. Remove this eventually module.exports = function (obj) { return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer) } function isBuffer (obj) { return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj) } // For Node v0.10 support. Remove this eventually. function isSlowBuffer (obj) { return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0)) } },{}],259:[function(require,module,exports){ 'use strict'; var sort = require('./sort'); var range = require('./range'); var within = require('./within'); module.exports = kdbush; function kdbush(points, getX, getY, nodeSize, ArrayType) { return new KDBush(points, getX, getY, nodeSize, ArrayType); } function KDBush(points, getX, getY, nodeSize, ArrayType) { getX = getX || defaultGetX; getY = getY || defaultGetY; ArrayType = ArrayType || Array; this.nodeSize = nodeSize || 64; this.points = points; this.ids = new ArrayType(points.length); this.coords = new ArrayType(points.length * 2); for (var i = 0; i < points.length; i++) { this.ids[i] = i; this.coords[2 * i] = getX(points[i]); this.coords[2 * i + 1] = getY(points[i]); } sort(this.ids, this.coords, this.nodeSize, 0, this.ids.length - 1, 0); } KDBush.prototype = { range: function (minX, minY, maxX, maxY) { return range(this.ids, this.coords, minX, minY, maxX, maxY, this.nodeSize); }, within: function (x, y, r) { return within(this.ids, this.coords, x, y, r, this.nodeSize); } }; function defaultGetX(p) { return p[0]; } function defaultGetY(p) { return p[1]; } },{"./range":260,"./sort":261,"./within":262}],260:[function(require,module,exports){ 'use strict'; module.exports = range; function range(ids, coords, minX, minY, maxX, maxY, nodeSize) { var stack = [0, ids.length - 1, 0]; var result = []; var x, y; while (stack.length) { var axis = stack.pop(); var right = stack.pop(); var left = stack.pop(); if (right - left <= nodeSize) { for (var i = left; i <= right; i++) { x = coords[2 * i]; y = coords[2 * i + 1]; if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[i]); } continue; } var m = Math.floor((left + right) / 2); x = coords[2 * m]; y = coords[2 * m + 1]; if (x >= minX && x <= maxX && y >= minY && y <= maxY) result.push(ids[m]); var nextAxis = (axis + 1) % 2; if (axis === 0 ? minX <= x : minY <= y) { stack.push(left); stack.push(m - 1); stack.push(nextAxis); } if (axis === 0 ? maxX >= x : maxY >= y) { stack.push(m + 1); stack.push(right); stack.push(nextAxis); } } return result; } },{}],261:[function(require,module,exports){ 'use strict'; module.exports = sortKD; function sortKD(ids, coords, nodeSize, left, right, depth) { if (right - left <= nodeSize) return; var m = Math.floor((left + right) / 2); select(ids, coords, m, left, right, depth % 2); sortKD(ids, coords, nodeSize, left, m - 1, depth + 1); sortKD(ids, coords, nodeSize, m + 1, right, depth + 1); } function select(ids, coords, k, left, right, inc) { while (right > left) { if (right - left > 600) { var n = right - left + 1; var m = k - left + 1; var z = Math.log(n); var s = 0.5 * Math.exp(2 * z / 3); var sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); var newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); var newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); select(ids, coords, k, newLeft, newRight, inc); } var t = coords[2 * k + inc]; var i = left; var j = right; swapItem(ids, coords, left, k); if (coords[2 * right + inc] > t) swapItem(ids, coords, left, right); while (i < j) { swapItem(ids, coords, i, j); i++; j--; while (coords[2 * i + inc] < t) i++; while (coords[2 * j + inc] > t) j--; } if (coords[2 * left + inc] === t) swapItem(ids, coords, left, j); else { j++; swapItem(ids, coords, j, right); } if (j <= k) left = j + 1; if (k <= j) right = j - 1; } } function swapItem(ids, coords, i, j) { swap(ids, i, j); swap(coords, 2 * i, 2 * j); swap(coords, 2 * i + 1, 2 * j + 1); } function swap(arr, i, j) { var tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp; } },{}],262:[function(require,module,exports){ 'use strict'; module.exports = within; function within(ids, coords, qx, qy, r, nodeSize) { var stack = [0, ids.length - 1, 0]; var result = []; var r2 = r * r; while (stack.length) { var axis = stack.pop(); var right = stack.pop(); var left = stack.pop(); if (right - left <= nodeSize) { for (var i = left; i <= right; i++) { if (sqDist(coords[2 * i], coords[2 * i + 1], qx, qy) <= r2) result.push(ids[i]); } continue; } var m = Math.floor((left + right) / 2); var x = coords[2 * m]; var y = coords[2 * m + 1]; if (sqDist(x, y, qx, qy) <= r2) result.push(ids[m]); var nextAxis = (axis + 1) % 2; if (axis === 0 ? qx - r <= x : qy - r <= y) { stack.push(left); stack.push(m - 1); stack.push(nextAxis); } if (axis === 0 ? qx + r >= x : qy + r >= y) { stack.push(m + 1); stack.push(right); stack.push(nextAxis); } } return result; } function sqDist(ax, ay, bx, by) { var dx = ax - bx; var dy = ay - by; return dx * dx + dy * dy; } },{}],263:[function(require,module,exports){ 'use strict'; function createFunction(parameters, defaultType) { var fun; if (!isFunctionDefinition(parameters)) { fun = function() { return parameters; }; fun.isFeatureConstant = true; fun.isZoomConstant = true; } else { var zoomAndFeatureDependent = parameters.stops && typeof parameters.stops[0][0] === 'object'; var featureDependent = zoomAndFeatureDependent || parameters.property !== undefined; var zoomDependent = zoomAndFeatureDependent || !featureDependent; var type = parameters.type || defaultType || 'exponential'; var innerFun; if (type === 'exponential') { innerFun = evaluateExponentialFunction; } else if (type === 'interval') { innerFun = evaluateIntervalFunction; } else if (type === 'categorical') { innerFun = evaluateCategoricalFunction; } else if (type === 'identity') { innerFun = evaluateIdentityFunction; } else { throw new Error('Unknown function type "' + type + '"'); } if (zoomAndFeatureDependent) { var featureFunctions = {}; var featureFunctionStops = []; for (var s = 0; s < parameters.stops.length; s++) { var stop = parameters.stops[s]; if (featureFunctions[stop[0].zoom] === undefined) { featureFunctions[stop[0].zoom] = { zoom: stop[0].zoom, type: parameters.type, property: parameters.property, stops: [] }; } featureFunctions[stop[0].zoom].stops.push([stop[0].value, stop[1]]); } for (var z in featureFunctions) { featureFunctionStops.push([featureFunctions[z].zoom, createFunction(featureFunctions[z])]); } fun = function(zoom, feature) { return evaluateExponentialFunction({ stops: featureFunctionStops, base: parameters.base }, zoom)(zoom, feature); }; fun.isFeatureConstant = false; fun.isZoomConstant = false; } else if (zoomDependent) { fun = function(zoom) { return innerFun(parameters, zoom); }; fun.isFeatureConstant = true; fun.isZoomConstant = false; } else { fun = function(zoom, feature) { return innerFun(parameters, feature[parameters.property]); }; fun.isFeatureConstant = false; fun.isZoomConstant = true; } } return fun; } function evaluateCategoricalFunction(parameters, input) { for (var i = 0; i < parameters.stops.length; i++) { if (input === parameters.stops[i][0]) { return parameters.stops[i][1]; } } return parameters.stops[0][1]; } function evaluateIntervalFunction(parameters, input) { for (var i = 0; i < parameters.stops.length; i++) { if (input < parameters.stops[i][0]) break; } return parameters.stops[Math.max(i - 1, 0)][1]; } function evaluateExponentialFunction(parameters, input) { var base = parameters.base !== undefined ? parameters.base : 1; var i = 0; while (true) { if (i >= parameters.stops.length) break; else if (input <= parameters.stops[i][0]) break; else i++; } if (i === 0) { return parameters.stops[i][1]; } else if (i === parameters.stops.length) { return parameters.stops[i - 1][1]; } else { return interpolate( input, base, parameters.stops[i - 1][0], parameters.stops[i][0], parameters.stops[i - 1][1], parameters.stops[i][1] ); } } function evaluateIdentityFunction(parameters, input) { return input; } function interpolate(input, base, inputLower, inputUpper, outputLower, outputUpper) { if (typeof outputLower === 'function') { return function() { var evaluatedLower = outputLower.apply(undefined, arguments); var evaluatedUpper = outputUpper.apply(undefined, arguments); return interpolate(input, base, inputLower, inputUpper, evaluatedLower, evaluatedUpper); }; } else if (outputLower.length) { return interpolateArray(input, base, inputLower, inputUpper, outputLower, outputUpper); } else { return interpolateNumber(input, base, inputLower, inputUpper, outputLower, outputUpper); } } function interpolateNumber(input, base, inputLower, inputUpper, outputLower, outputUpper) { var difference = inputUpper - inputLower; var progress = input - inputLower; var ratio; if (base === 1) { ratio = progress / difference; } else { ratio = (Math.pow(base, progress) - 1) / (Math.pow(base, difference) - 1); } return (outputLower * (1 - ratio)) + (outputUpper * ratio); } function interpolateArray(input, base, inputLower, inputUpper, outputLower, outputUpper) { var output = []; for (var i = 0; i < outputLower.length; i++) { output[i] = interpolateNumber(input, base, inputLower, inputUpper, outputLower[i], outputUpper[i]); } return output; } function isFunctionDefinition(value) { return typeof value === 'object' && (value.stops || value.type === 'identity'); } module.exports.isFunctionDefinition = isFunctionDefinition; module.exports.interpolated = function(parameters) { return createFunction(parameters, 'exponential'); }; module.exports['piecewise-constant'] = function(parameters) { return createFunction(parameters, 'interval'); }; },{}],264:[function(require,module,exports){ var path = require('path'); // readFileSync calls must be written out long-form for brfs. module.exports = { debug: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform lowp vec4 u_color;\n\nvoid main() {\n gl_FragColor = u_color;\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nattribute vec2 a_pos;\n\nuniform mat4 u_matrix;\n\nvoid main() {\n gl_Position = u_matrix * vec4(a_pos, step(32767.0, a_pos.x), 1);\n}\n" }, fill: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n#pragma mapbox: define lowp vec4 color\n#pragma mapbox: define lowp float opacity\n\nvoid main() {\n #pragma mapbox: initialize lowp vec4 color\n #pragma mapbox: initialize lowp float opacity\n\n gl_FragColor = color * opacity;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nattribute vec2 a_pos;\n\nuniform mat4 u_matrix;\n\n#pragma mapbox: define lowp vec4 color\n#pragma mapbox: define lowp float opacity\n\nvoid main() {\n #pragma mapbox: initialize lowp vec4 color\n #pragma mapbox: initialize lowp float opacity\n\n gl_Position = u_matrix * vec4(a_pos, 0, 1);\n}\n" }, circle: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n#pragma mapbox: define lowp vec4 color\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n\nvarying vec2 v_extrude;\nvarying lowp float v_antialiasblur;\n\nvoid main() {\n #pragma mapbox: initialize lowp vec4 color\n #pragma mapbox: initialize lowp float blur\n #pragma mapbox: initialize lowp float opacity\n\n float t = smoothstep(1.0 - max(blur, v_antialiasblur), 1.0, length(v_extrude));\n gl_FragColor = color * (1.0 - t) * opacity;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform mat4 u_matrix;\nuniform bool u_scale_with_map;\nuniform vec2 u_extrude_scale;\nuniform float u_devicepixelratio;\n\nattribute vec2 a_pos;\n\n#pragma mapbox: define lowp vec4 color\n#pragma mapbox: define mediump float radius\n#pragma mapbox: define lowp float blur\n#pragma mapbox: define lowp float opacity\n\nvarying vec2 v_extrude;\nvarying lowp float v_antialiasblur;\n\nvoid main(void) {\n #pragma mapbox: initialize lowp vec4 color\n #pragma mapbox: initialize mediump float radius\n #pragma mapbox: initialize lowp float blur\n #pragma mapbox: initialize lowp float opacity\n\n // unencode the extrusion vector that we snuck into the a_pos vector\n v_extrude = vec2(mod(a_pos, 2.0) * 2.0 - 1.0);\n\n vec2 extrude = v_extrude * radius * u_extrude_scale;\n // multiply a_pos by 0.5, since we had it * 2 in order to sneak\n // in extrusion data\n gl_Position = u_matrix * vec4(floor(a_pos * 0.5), 0, 1);\n\n if (u_scale_with_map) {\n gl_Position.xy += extrude;\n } else {\n gl_Position.xy += extrude * gl_Position.w;\n }\n\n // This is a minimum blur distance that serves as a faux-antialiasing for\n // the circle. since blur is a ratio of the circle's size and the intent is\n // to keep the blur at roughly 1px, the two are inversely related.\n v_antialiasblur = 1.0 / u_devicepixelratio / radius;\n}\n" }, line: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform lowp vec4 u_color;\nuniform lowp float u_opacity;\nuniform float u_blur;\n\nvarying vec2 v_linewidth;\nvarying vec2 v_normal;\nvarying float v_gamma_scale;\n\nvoid main() {\n // Calculate the distance of the pixel from the line in pixels.\n float dist = length(v_normal) * v_linewidth.s;\n\n // Calculate the antialiasing fade factor. This is either when fading in\n // the line in case of an offset line (v_linewidth.t) or when fading out\n // (v_linewidth.s)\n float blur = u_blur * v_gamma_scale;\n float alpha = clamp(min(dist - (v_linewidth.t - blur), v_linewidth.s - dist) / blur, 0.0, 1.0);\n\n gl_FragColor = u_color * (alpha * u_opacity);\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n// floor(127 / 2) == 63.0\n// the maximum allowed miter limit is 2.0 at the moment. the extrude normal is\n// stored in a byte (-128..127). we scale regular normals up to length 63, but\n// there are also \"special\" normals that have a bigger length (of up to 126 in\n// this case).\n// #define scale 63.0\n#define scale 0.015873016\n\nattribute vec2 a_pos;\nattribute vec4 a_data;\n\nuniform mat4 u_matrix;\nuniform mediump float u_ratio;\nuniform mediump float u_linewidth;\nuniform mediump float u_gapwidth;\nuniform mediump float u_antialiasing;\nuniform mediump float u_extra;\nuniform mat2 u_antialiasingmatrix;\nuniform mediump float u_offset;\nuniform mediump float u_blur;\n\nvarying vec2 v_normal;\nvarying vec2 v_linewidth;\nvarying float v_gamma_scale;\n\nvoid main() {\n vec2 a_extrude = a_data.xy - 128.0;\n float a_direction = mod(a_data.z, 4.0) - 1.0;\n\n // We store the texture normals in the most insignificant bit\n // transform y so that 0 => -1 and 1 => 1\n // In the texture normal, x is 0 if the normal points straight up/down and 1 if it's a round cap\n // y is 1 if the normal points up, and -1 if it points down\n mediump vec2 normal = mod(a_pos, 2.0);\n normal.y = sign(normal.y - 0.5);\n v_normal = normal;\n\n float inset = u_gapwidth + (u_gapwidth > 0.0 ? u_antialiasing : 0.0);\n float outset = u_gapwidth + u_linewidth * (u_gapwidth > 0.0 ? 2.0 : 1.0) + u_antialiasing;\n\n // Scale the extrusion vector down to a normal and then up by the line width\n // of this vertex.\n mediump vec2 dist = outset * a_extrude * scale;\n\n // Calculate the offset when drawing a line that is to the side of the actual line.\n // We do this by creating a vector that points towards the extrude, but rotate\n // it when we're drawing round end points (a_direction = -1 or 1) since their\n // extrude vector points in another direction.\n mediump float u = 0.5 * a_direction;\n mediump float t = 1.0 - abs(u);\n mediump vec2 offset = u_offset * a_extrude * scale * normal.y * mat2(t, -u, u, t);\n\n // Remove the texture normal bit of the position before scaling it with the\n // model/view matrix.\n gl_Position = u_matrix * vec4(floor(a_pos * 0.5) + (offset + dist) / u_ratio, 0.0, 1.0);\n\n // position of y on the screen\n float y = gl_Position.y / gl_Position.w;\n\n // how much features are squished in the y direction by the tilt\n float squish_scale = length(a_extrude) / length(u_antialiasingmatrix * a_extrude);\n\n // how much features are squished in all directions by the perspectiveness\n float perspective_scale = 1.0 / (1.0 - min(y * u_extra, 0.9));\n\n v_linewidth = vec2(outset, inset);\n v_gamma_scale = perspective_scale * squish_scale;\n}\n" }, linepattern: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform float u_blur;\n\nuniform vec2 u_pattern_size_a;\nuniform vec2 u_pattern_size_b;\nuniform vec2 u_pattern_tl_a;\nuniform vec2 u_pattern_br_a;\nuniform vec2 u_pattern_tl_b;\nuniform vec2 u_pattern_br_b;\nuniform float u_fade;\nuniform float u_opacity;\n\nuniform sampler2D u_image;\n\nvarying vec2 v_normal;\nvarying vec2 v_linewidth;\nvarying float v_linesofar;\nvarying float v_gamma_scale;\n\nvoid main() {\n // Calculate the distance of the pixel from the line in pixels.\n float dist = length(v_normal) * v_linewidth.s;\n\n // Calculate the antialiasing fade factor. This is either when fading in\n // the line in case of an offset line (v_linewidth.t) or when fading out\n // (v_linewidth.s)\n float blur = u_blur * v_gamma_scale;\n float alpha = clamp(min(dist - (v_linewidth.t - blur), v_linewidth.s - dist) / blur, 0.0, 1.0);\n\n float x_a = mod(v_linesofar / u_pattern_size_a.x, 1.0);\n float x_b = mod(v_linesofar / u_pattern_size_b.x, 1.0);\n float y_a = 0.5 + (v_normal.y * v_linewidth.s / u_pattern_size_a.y);\n float y_b = 0.5 + (v_normal.y * v_linewidth.s / u_pattern_size_b.y);\n vec2 pos_a = mix(u_pattern_tl_a, u_pattern_br_a, vec2(x_a, y_a));\n vec2 pos_b = mix(u_pattern_tl_b, u_pattern_br_b, vec2(x_b, y_b));\n\n vec4 color = mix(texture2D(u_image, pos_a), texture2D(u_image, pos_b), u_fade);\n\n alpha *= u_opacity;\n\n gl_FragColor = color * alpha;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n// floor(127 / 2) == 63.0\n// the maximum allowed miter limit is 2.0 at the moment. the extrude normal is\n// stored in a byte (-128..127). we scale regular normals up to length 63, but\n// there are also \"special\" normals that have a bigger length (of up to 126 in\n// this case).\n// #define scale 63.0\n#define scale 0.015873016\n\n// We scale the distance before adding it to the buffers so that we can store\n// long distances for long segments. Use this value to unscale the distance.\n#define LINE_DISTANCE_SCALE 2.0\n\nattribute vec2 a_pos;\nattribute vec4 a_data;\n\nuniform mat4 u_matrix;\nuniform mediump float u_ratio;\nuniform mediump float u_linewidth;\nuniform mediump float u_gapwidth;\nuniform mediump float u_antialiasing;\nuniform mediump float u_extra;\nuniform mat2 u_antialiasingmatrix;\nuniform mediump float u_offset;\n\nvarying vec2 v_normal;\nvarying vec2 v_linewidth;\nvarying float v_linesofar;\nvarying float v_gamma_scale;\n\nvoid main() {\n vec2 a_extrude = a_data.xy - 128.0;\n float a_direction = mod(a_data.z, 4.0) - 1.0;\n float a_linesofar = (floor(a_data.z / 4.0) + a_data.w * 64.0) * LINE_DISTANCE_SCALE;\n\n // We store the texture normals in the most insignificant bit\n // transform y so that 0 => -1 and 1 => 1\n // In the texture normal, x is 0 if the normal points straight up/down and 1 if it's a round cap\n // y is 1 if the normal points up, and -1 if it points down\n mediump vec2 normal = mod(a_pos, 2.0);\n normal.y = sign(normal.y - 0.5);\n v_normal = normal;\n\n float inset = u_gapwidth + (u_gapwidth > 0.0 ? u_antialiasing : 0.0);\n float outset = u_gapwidth + u_linewidth * (u_gapwidth > 0.0 ? 2.0 : 1.0) + u_antialiasing;\n\n // Scale the extrusion vector down to a normal and then up by the line width\n // of this vertex.\n mediump vec2 dist = outset * a_extrude * scale;\n\n // Calculate the offset when drawing a line that is to the side of the actual line.\n // We do this by creating a vector that points towards the extrude, but rotate\n // it when we're drawing round end points (a_direction = -1 or 1) since their\n // extrude vector points in another direction.\n mediump float u = 0.5 * a_direction;\n mediump float t = 1.0 - abs(u);\n mediump vec2 offset = u_offset * a_extrude * scale * normal.y * mat2(t, -u, u, t);\n\n // Remove the texture normal bit of the position before scaling it with the\n // model/view matrix.\n gl_Position = u_matrix * vec4(floor(a_pos * 0.5) + (offset + dist) / u_ratio, 0.0, 1.0);\n v_linesofar = a_linesofar;\n\n // position of y on the screen\n float y = gl_Position.y / gl_Position.w;\n\n // how much features are squished in the y direction by the tilt\n float squish_scale = length(a_extrude) / length(u_antialiasingmatrix * a_extrude);\n\n // how much features are squished in all directions by the perspectiveness\n float perspective_scale = 1.0 / (1.0 - min(y * u_extra, 0.9));\n\n v_linewidth = vec2(outset, inset);\n v_gamma_scale = perspective_scale * squish_scale;\n}\n" }, linesdfpattern: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform lowp vec4 u_color;\nuniform lowp float u_opacity;\n\nuniform float u_blur;\nuniform sampler2D u_image;\nuniform float u_sdfgamma;\nuniform float u_mix;\n\nvarying vec2 v_normal;\nvarying vec2 v_linewidth;\nvarying vec2 v_tex_a;\nvarying vec2 v_tex_b;\nvarying float v_gamma_scale;\n\nvoid main() {\n // Calculate the distance of the pixel from the line in pixels.\n float dist = length(v_normal) * v_linewidth.s;\n\n // Calculate the antialiasing fade factor. This is either when fading in\n // the line in case of an offset line (v_linewidth.t) or when fading out\n // (v_linewidth.s)\n float blur = u_blur * v_gamma_scale;\n float alpha = clamp(min(dist - (v_linewidth.t - blur), v_linewidth.s - dist) / blur, 0.0, 1.0);\n\n float sdfdist_a = texture2D(u_image, v_tex_a).a;\n float sdfdist_b = texture2D(u_image, v_tex_b).a;\n float sdfdist = mix(sdfdist_a, sdfdist_b, u_mix);\n alpha *= smoothstep(0.5 - u_sdfgamma, 0.5 + u_sdfgamma, sdfdist);\n\n gl_FragColor = u_color * (alpha * u_opacity);\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n// floor(127 / 2) == 63.0\n// the maximum allowed miter limit is 2.0 at the moment. the extrude normal is\n// stored in a byte (-128..127). we scale regular normals up to length 63, but\n// there are also \"special\" normals that have a bigger length (of up to 126 in\n// this case).\n// #define scale 63.0\n#define scale 0.015873016\n\n// We scale the distance before adding it to the buffers so that we can store\n// long distances for long segments. Use this value to unscale the distance.\n#define LINE_DISTANCE_SCALE 2.0\n\nattribute vec2 a_pos;\nattribute vec4 a_data;\n\nuniform mat4 u_matrix;\nuniform mediump float u_ratio;\nuniform mediump float u_linewidth;\nuniform mediump float u_gapwidth;\nuniform mediump float u_antialiasing;\nuniform vec2 u_patternscale_a;\nuniform float u_tex_y_a;\nuniform vec2 u_patternscale_b;\nuniform float u_tex_y_b;\nuniform float u_extra;\nuniform mat2 u_antialiasingmatrix;\nuniform mediump float u_offset;\n\nvarying vec2 v_normal;\nvarying vec2 v_linewidth;\nvarying vec2 v_tex_a;\nvarying vec2 v_tex_b;\nvarying float v_gamma_scale;\n\nvoid main() {\n vec2 a_extrude = a_data.xy - 128.0;\n float a_direction = mod(a_data.z, 4.0) - 1.0;\n float a_linesofar = (floor(a_data.z / 4.0) + a_data.w * 64.0) * LINE_DISTANCE_SCALE;\n\n // We store the texture normals in the most insignificant bit\n // transform y so that 0 => -1 and 1 => 1\n // In the texture normal, x is 0 if the normal points straight up/down and 1 if it's a round cap\n // y is 1 if the normal points up, and -1 if it points down\n mediump vec2 normal = mod(a_pos, 2.0);\n normal.y = sign(normal.y - 0.5);\n v_normal = normal;\n\n float inset = u_gapwidth + (u_gapwidth > 0.0 ? u_antialiasing : 0.0);\n float outset = u_gapwidth + u_linewidth * (u_gapwidth > 0.0 ? 2.0 : 1.0) + u_antialiasing;\n\n // Scale the extrusion vector down to a normal and then up by the line width\n // of this vertex.\n mediump vec2 dist = outset * a_extrude * scale;\n\n // Calculate the offset when drawing a line that is to the side of the actual line.\n // We do this by creating a vector that points towards the extrude, but rotate\n // it when we're drawing round end points (a_direction = -1 or 1) since their\n // extrude vector points in another direction.\n mediump float u = 0.5 * a_direction;\n mediump float t = 1.0 - abs(u);\n mediump vec2 offset = u_offset * a_extrude * scale * normal.y * mat2(t, -u, u, t);\n\n // Remove the texture normal bit of the position before scaling it with the\n // model/view matrix.\n gl_Position = u_matrix * vec4(floor(a_pos * 0.5) + (offset + dist) / u_ratio, 0.0, 1.0);\n\n v_tex_a = vec2(a_linesofar * u_patternscale_a.x, normal.y * u_patternscale_a.y + u_tex_y_a);\n v_tex_b = vec2(a_linesofar * u_patternscale_b.x, normal.y * u_patternscale_b.y + u_tex_y_b);\n\n // position of y on the screen\n float y = gl_Position.y / gl_Position.w;\n\n // how much features are squished in the y direction by the tilt\n float squish_scale = length(a_extrude) / length(u_antialiasingmatrix * a_extrude);\n\n // how much features are squished in all directions by the perspectiveness\n float perspective_scale = 1.0 / (1.0 - min(y * u_extra, 0.9));\n\n v_linewidth = vec2(outset, inset);\n v_gamma_scale = perspective_scale * squish_scale;\n}\n" }, outline: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\n#pragma mapbox: define lowp vec4 outline_color\n#pragma mapbox: define lowp float opacity\n\nvarying vec2 v_pos;\n\nvoid main() {\n #pragma mapbox: initialize lowp vec4 outline_color\n #pragma mapbox: initialize lowp float opacity\n\n float dist = length(v_pos - gl_FragCoord.xy);\n float alpha = smoothstep(1.0, 0.0, dist);\n gl_FragColor = outline_color * (alpha * opacity);\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nattribute vec2 a_pos;\n\nuniform mat4 u_matrix;\nuniform vec2 u_world;\n\nvarying vec2 v_pos;\n\n#pragma mapbox: define lowp vec4 outline_color\n#pragma mapbox: define lowp float opacity\n\nvoid main() {\n #pragma mapbox: initialize lowp vec4 outline_color\n #pragma mapbox: initialize lowp float opacity\n\n gl_Position = u_matrix * vec4(a_pos, 0, 1);\n v_pos = (gl_Position.xy / gl_Position.w + 1.0) / 2.0 * u_world;\n}\n" }, outlinepattern: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform float u_opacity;\nuniform vec2 u_pattern_tl_a;\nuniform vec2 u_pattern_br_a;\nuniform vec2 u_pattern_tl_b;\nuniform vec2 u_pattern_br_b;\nuniform float u_mix;\n\nuniform sampler2D u_image;\n\nvarying vec2 v_pos_a;\nvarying vec2 v_pos_b;\nvarying vec2 v_pos;\n\nvoid main() {\n vec2 imagecoord = mod(v_pos_a, 1.0);\n vec2 pos = mix(u_pattern_tl_a, u_pattern_br_a, imagecoord);\n vec4 color1 = texture2D(u_image, pos);\n\n vec2 imagecoord_b = mod(v_pos_b, 1.0);\n vec2 pos2 = mix(u_pattern_tl_b, u_pattern_br_b, imagecoord_b);\n vec4 color2 = texture2D(u_image, pos2);\n\n // find distance to outline for alpha interpolation\n\n float dist = length(v_pos - gl_FragCoord.xy);\n float alpha = smoothstep(1.0, 0.0, dist);\n \n\n gl_FragColor = mix(color1, color2, u_mix) * alpha * u_opacity;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform vec2 u_pattern_size_a;\nuniform vec2 u_pattern_size_b;\nuniform vec2 u_pixel_coord_upper;\nuniform vec2 u_pixel_coord_lower;\nuniform float u_scale_a;\nuniform float u_scale_b;\nuniform float u_tile_units_to_pixels;\n\nattribute vec2 a_pos;\n\nuniform mat4 u_matrix;\nuniform vec2 u_world;\n\nvarying vec2 v_pos_a;\nvarying vec2 v_pos_b;\nvarying vec2 v_pos;\n\nvoid main() {\n gl_Position = u_matrix * vec4(a_pos, 0, 1);\n vec2 scaled_size_a = u_scale_a * u_pattern_size_a;\n vec2 scaled_size_b = u_scale_b * u_pattern_size_b;\n\n // the correct offset needs to be calculated.\n //\n // The offset depends on how many pixels are between the world origin and\n // the edge of the tile:\n // vec2 offset = mod(pixel_coord, size)\n //\n // At high zoom levels there are a ton of pixels between the world origin\n // and the edge of the tile. The glsl spec only guarantees 16 bits of\n // precision for highp floats. We need more than that.\n //\n // The pixel_coord is passed in as two 16 bit values:\n // pixel_coord_upper = floor(pixel_coord / 2^16)\n // pixel_coord_lower = mod(pixel_coord, 2^16)\n //\n // The offset is calculated in a series of steps that should preserve this precision:\n vec2 offset_a = mod(mod(mod(u_pixel_coord_upper, scaled_size_a) * 256.0, scaled_size_a) * 256.0 + u_pixel_coord_lower, scaled_size_a);\n vec2 offset_b = mod(mod(mod(u_pixel_coord_upper, scaled_size_b) * 256.0, scaled_size_b) * 256.0 + u_pixel_coord_lower, scaled_size_b);\n\n v_pos_a = (u_tile_units_to_pixels * a_pos + offset_a) / scaled_size_a;\n v_pos_b = (u_tile_units_to_pixels * a_pos + offset_b) / scaled_size_b;\n\n v_pos = (gl_Position.xy / gl_Position.w + 1.0) / 2.0 * u_world;\n}\n" }, pattern: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform float u_opacity;\nuniform vec2 u_pattern_tl_a;\nuniform vec2 u_pattern_br_a;\nuniform vec2 u_pattern_tl_b;\nuniform vec2 u_pattern_br_b;\nuniform float u_mix;\n\nuniform sampler2D u_image;\n\nvarying vec2 v_pos_a;\nvarying vec2 v_pos_b;\n\nvoid main() {\n\n vec2 imagecoord = mod(v_pos_a, 1.0);\n vec2 pos = mix(u_pattern_tl_a, u_pattern_br_a, imagecoord);\n vec4 color1 = texture2D(u_image, pos);\n\n vec2 imagecoord_b = mod(v_pos_b, 1.0);\n vec2 pos2 = mix(u_pattern_tl_b, u_pattern_br_b, imagecoord_b);\n vec4 color2 = texture2D(u_image, pos2);\n\n gl_FragColor = mix(color1, color2, u_mix) * u_opacity;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform mat4 u_matrix;\nuniform vec2 u_pattern_size_a;\nuniform vec2 u_pattern_size_b;\nuniform vec2 u_pixel_coord_upper;\nuniform vec2 u_pixel_coord_lower;\nuniform float u_scale_a;\nuniform float u_scale_b;\nuniform float u_tile_units_to_pixels;\n\nattribute vec2 a_pos;\n\nvarying vec2 v_pos_a;\nvarying vec2 v_pos_b;\n\nvoid main() {\n gl_Position = u_matrix * vec4(a_pos, 0, 1);\n vec2 scaled_size_a = u_scale_a * u_pattern_size_a;\n vec2 scaled_size_b = u_scale_b * u_pattern_size_b;\n\n // the correct offset needs to be calculated.\n //\n // The offset depends on how many pixels are between the world origin and\n // the edge of the tile:\n // vec2 offset = mod(pixel_coord, size)\n //\n // At high zoom levels there are a ton of pixels between the world origin\n // and the edge of the tile. The glsl spec only guarantees 16 bits of\n // precision for highp floats. We need more than that.\n //\n // The pixel_coord is passed in as two 16 bit values:\n // pixel_coord_upper = floor(pixel_coord / 2^16)\n // pixel_coord_lower = mod(pixel_coord, 2^16)\n //\n // The offset is calculated in a series of steps that should preserve this precision:\n vec2 offset_a = mod(mod(mod(u_pixel_coord_upper, scaled_size_a) * 256.0, scaled_size_a) * 256.0 + u_pixel_coord_lower, scaled_size_a);\n vec2 offset_b = mod(mod(mod(u_pixel_coord_upper, scaled_size_b) * 256.0, scaled_size_b) * 256.0 + u_pixel_coord_lower, scaled_size_b);\n\n v_pos_a = (u_tile_units_to_pixels * a_pos + offset_a) / scaled_size_a;\n v_pos_b = (u_tile_units_to_pixels * a_pos + offset_b) / scaled_size_b;\n}\n" }, raster: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform float u_opacity0;\nuniform float u_opacity1;\nuniform sampler2D u_image0;\nuniform sampler2D u_image1;\nvarying vec2 v_pos0;\nvarying vec2 v_pos1;\n\nuniform float u_brightness_low;\nuniform float u_brightness_high;\n\nuniform float u_saturation_factor;\nuniform float u_contrast_factor;\nuniform vec3 u_spin_weights;\n\nvoid main() {\n\n // read and cross-fade colors from the main and parent tiles\n vec4 color0 = texture2D(u_image0, v_pos0);\n vec4 color1 = texture2D(u_image1, v_pos1);\n vec4 color = color0 * u_opacity0 + color1 * u_opacity1;\n vec3 rgb = color.rgb;\n\n // spin\n rgb = vec3(\n dot(rgb, u_spin_weights.xyz),\n dot(rgb, u_spin_weights.zxy),\n dot(rgb, u_spin_weights.yzx));\n\n // saturation\n float average = (color.r + color.g + color.b) / 3.0;\n rgb += (average - rgb) * u_saturation_factor;\n\n // contrast\n rgb = (rgb - 0.5) * u_contrast_factor + 0.5;\n\n // brightness\n vec3 u_high_vec = vec3(u_brightness_low, u_brightness_low, u_brightness_low);\n vec3 u_low_vec = vec3(u_brightness_high, u_brightness_high, u_brightness_high);\n\n gl_FragColor = vec4(mix(u_high_vec, u_low_vec, rgb), color.a);\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform mat4 u_matrix;\nuniform vec2 u_tl_parent;\nuniform float u_scale_parent;\nuniform float u_buffer_scale;\n\nattribute vec2 a_pos;\nattribute vec2 a_texture_pos;\n\nvarying vec2 v_pos0;\nvarying vec2 v_pos1;\n\nvoid main() {\n gl_Position = u_matrix * vec4(a_pos, 0, 1);\n v_pos0 = (((a_texture_pos / 32767.0) - 0.5) / u_buffer_scale ) + 0.5;\n v_pos1 = (v_pos0 * u_scale_parent) + u_tl_parent;\n}\n" }, icon: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform sampler2D u_texture;\nuniform sampler2D u_fadetexture;\nuniform lowp float u_opacity;\n\nvarying vec2 v_tex;\nvarying vec2 v_fade_tex;\n\nvoid main() {\n lowp float alpha = texture2D(u_fadetexture, v_fade_tex).a * u_opacity;\n gl_FragColor = texture2D(u_texture, v_tex) * alpha;\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nattribute vec2 a_pos;\nattribute vec2 a_offset;\nattribute vec2 a_texture_pos;\nattribute vec4 a_data;\n\n\n// matrix is for the vertex position.\nuniform mat4 u_matrix;\n\nuniform mediump float u_zoom;\nuniform bool u_rotate_with_map;\nuniform vec2 u_extrude_scale;\n\nuniform vec2 u_texsize;\n\nvarying vec2 v_tex;\nvarying vec2 v_fade_tex;\n\nvoid main() {\n vec2 a_tex = a_texture_pos.xy;\n mediump float a_labelminzoom = a_data[0];\n mediump vec2 a_zoom = a_data.pq;\n mediump float a_minzoom = a_zoom[0];\n mediump float a_maxzoom = a_zoom[1];\n\n // u_zoom is the current zoom level adjusted for the change in font size\n mediump float z = 2.0 - step(a_minzoom, u_zoom) - (1.0 - step(a_maxzoom, u_zoom));\n\n vec2 extrude = u_extrude_scale * (a_offset / 64.0);\n if (u_rotate_with_map) {\n gl_Position = u_matrix * vec4(a_pos + extrude, 0, 1);\n gl_Position.z += z * gl_Position.w;\n } else {\n gl_Position = u_matrix * vec4(a_pos, 0, 1) + vec4(extrude, 0, 0);\n }\n\n v_tex = a_tex / u_texsize;\n v_fade_tex = vec2(a_labelminzoom / 255.0, 0.0);\n}\n" }, sdf: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform sampler2D u_texture;\nuniform sampler2D u_fadetexture;\nuniform lowp vec4 u_color;\nuniform lowp float u_opacity;\nuniform lowp float u_buffer;\nuniform lowp float u_gamma;\n\nvarying vec2 v_tex;\nvarying vec2 v_fade_tex;\nvarying float v_gamma_scale;\n\nvoid main() {\n lowp float dist = texture2D(u_texture, v_tex).a;\n lowp float fade_alpha = texture2D(u_fadetexture, v_fade_tex).a;\n lowp float gamma = u_gamma * v_gamma_scale;\n lowp float alpha = smoothstep(u_buffer - gamma, u_buffer + gamma, dist) * fade_alpha;\n\n gl_FragColor = u_color * (alpha * u_opacity);\n\n#ifdef OVERDRAW_INSPECTOR\n gl_FragColor = vec4(1.0);\n#endif\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nconst float PI = 3.141592653589793;\n\nattribute vec2 a_pos;\nattribute vec2 a_offset;\nattribute vec2 a_texture_pos;\nattribute vec4 a_data;\n\n\n// matrix is for the vertex position.\nuniform mat4 u_matrix;\n\nuniform mediump float u_zoom;\nuniform bool u_rotate_with_map;\nuniform bool u_pitch_with_map;\nuniform mediump float u_pitch;\nuniform mediump float u_bearing;\nuniform mediump float u_aspect_ratio;\nuniform vec2 u_extrude_scale;\n\nuniform vec2 u_texsize;\n\nvarying vec2 v_tex;\nvarying vec2 v_fade_tex;\nvarying float v_gamma_scale;\n\nvoid main() {\n vec2 a_tex = a_texture_pos.xy;\n mediump float a_labelminzoom = a_data[0];\n mediump vec2 a_zoom = a_data.pq;\n mediump float a_minzoom = a_zoom[0];\n mediump float a_maxzoom = a_zoom[1];\n\n // u_zoom is the current zoom level adjusted for the change in font size\n mediump float z = 2.0 - step(a_minzoom, u_zoom) - (1.0 - step(a_maxzoom, u_zoom));\n\n // pitch-alignment: map\n // rotation-alignment: map | viewport\n if (u_pitch_with_map) {\n lowp float angle = u_rotate_with_map ? (a_data[1] / 256.0 * 2.0 * PI) : u_bearing;\n lowp float asin = sin(angle);\n lowp float acos = cos(angle);\n mat2 RotationMatrix = mat2(acos, asin, -1.0 * asin, acos);\n vec2 offset = RotationMatrix * a_offset;\n vec2 extrude = u_extrude_scale * (offset / 64.0);\n gl_Position = u_matrix * vec4(a_pos + extrude, 0, 1);\n gl_Position.z += z * gl_Position.w;\n // pitch-alignment: viewport\n // rotation-alignment: map\n } else if (u_rotate_with_map) {\n // foreshortening factor to apply on pitched maps\n // as a label goes from horizontal <=> vertical in angle\n // it goes from 0% foreshortening to up to around 70% foreshortening\n lowp float pitchfactor = 1.0 - cos(u_pitch * sin(u_pitch * 0.75));\n\n lowp float lineangle = a_data[1] / 256.0 * 2.0 * PI;\n\n // use the lineangle to position points a,b along the line\n // project the points and calculate the label angle in projected space\n // this calculation allows labels to be rendered unskewed on pitched maps\n vec4 a = u_matrix * vec4(a_pos, 0, 1);\n vec4 b = u_matrix * vec4(a_pos + vec2(cos(lineangle),sin(lineangle)), 0, 1);\n lowp float angle = atan((b[1]/b[3] - a[1]/a[3])/u_aspect_ratio, b[0]/b[3] - a[0]/a[3]);\n lowp float asin = sin(angle);\n lowp float acos = cos(angle);\n mat2 RotationMatrix = mat2(acos, -1.0 * asin, asin, acos);\n\n vec2 offset = RotationMatrix * (vec2((1.0-pitchfactor)+(pitchfactor*cos(angle*2.0)), 1.0) * a_offset);\n vec2 extrude = u_extrude_scale * (offset / 64.0);\n gl_Position = u_matrix * vec4(a_pos, 0, 1) + vec4(extrude, 0, 0);\n gl_Position.z += z * gl_Position.w;\n // pitch-alignment: viewport\n // rotation-alignment: viewport\n } else {\n vec2 extrude = u_extrude_scale * (a_offset / 64.0);\n gl_Position = u_matrix * vec4(a_pos, 0, 1) + vec4(extrude, 0, 0);\n }\n\n v_gamma_scale = (gl_Position.w - 0.5);\n\n v_tex = a_tex / u_texsize;\n v_fade_tex = vec2(a_labelminzoom / 255.0, 0.0);\n}\n" }, collisionbox: { fragmentSource: "#ifdef GL_ES\nprecision mediump float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nuniform float u_zoom;\nuniform float u_maxzoom;\n\nvarying float v_max_zoom;\nvarying float v_placement_zoom;\n\nvoid main() {\n\n float alpha = 0.5;\n\n gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0) * alpha;\n\n if (v_placement_zoom > u_zoom) {\n gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0) * alpha;\n }\n\n if (u_zoom >= v_max_zoom) {\n gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0) * alpha * 0.25;\n }\n\n if (v_placement_zoom >= u_maxzoom) {\n gl_FragColor = vec4(0.0, 0.0, 1.0, 1.0) * alpha * 0.2;\n }\n}\n", vertexSource: "#ifdef GL_ES\nprecision highp float;\n#else\n#define lowp\n#define mediump\n#define highp\n#endif\n\nattribute vec2 a_pos;\nattribute vec2 a_extrude;\nattribute vec2 a_data;\n\nuniform mat4 u_matrix;\nuniform float u_scale;\n\nvarying float v_max_zoom;\nvarying float v_placement_zoom;\n\nvoid main() {\n gl_Position = u_matrix * vec4(a_pos + a_extrude / u_scale, 0.0, 1.0);\n\n v_max_zoom = a_data.x;\n v_placement_zoom = a_data.y;\n}\n" } }; module.exports.util = "float evaluate_zoom_function_1(const vec4 values, const float t) {\n if (t < 1.0) {\n return mix(values[0], values[1], t);\n } else if (t < 2.0) {\n return mix(values[1], values[2], t - 1.0);\n } else {\n return mix(values[2], values[3], t - 2.0);\n }\n}\nvec4 evaluate_zoom_function_4(const vec4 value0, const vec4 value1, const vec4 value2, const vec4 value3, const float t) {\n if (t < 1.0) {\n return mix(value0, value1, t);\n } else if (t < 2.0) {\n return mix(value1, value2, t - 1.0);\n } else {\n return mix(value2, value3, t - 2.0);\n }\n}\n"; },{"path":434}],265:[function(require,module,exports){ 'use strict'; var format = require('util').format; function ValidationError(key, value /*, message, ...*/) { this.message = ( (key ? key + ': ' : '') + format.apply(format, Array.prototype.slice.call(arguments, 2)) ); if (value !== null && value !== undefined && value.__line__) { this.line = value.__line__; } } module.exports = ValidationError; },{"util":504}],266:[function(require,module,exports){ 'use strict'; module.exports = function (output) { for (var i = 1; i < arguments.length; i++) { var input = arguments[i]; for (var k in input) { output[k] = input[k]; } } return output; }; },{}],267:[function(require,module,exports){ 'use strict'; module.exports = function getType(val) { if (val instanceof Number) { return 'number'; } else if (val instanceof String) { return 'string'; } else if (val instanceof Boolean) { return 'boolean'; } else if (Array.isArray(val)) { return 'array'; } else if (val === null) { return 'null'; } else { return typeof val; } }; },{}],268:[function(require,module,exports){ 'use strict'; // Turn jsonlint-lines-primitives objects into primitive objects module.exports = function unbundle(value) { if (value instanceof Number || value instanceof String || value instanceof Boolean) { return value.valueOf(); } else { return value; } }; },{}],269:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var getType = require('../util/get_type'); var extend = require('../util/extend'); // Main recursive validation function. Tracks: // // - key: string representing location of validation in style tree. Used only // for more informative error reporting. // - value: current value from style being evaluated. May be anything from a // high level object that needs to be descended into deeper or a simple // scalar value. // - valueSpec: current spec being evaluated. Tracks value. module.exports = function validate(options) { var validateFunction = require('./validate_function'); var validateObject = require('./validate_object'); var VALIDATORS = { '*': function() { return []; }, 'array': require('./validate_array'), 'boolean': require('./validate_boolean'), 'number': require('./validate_number'), 'color': require('./validate_color'), 'constants': require('./validate_constants'), 'enum': require('./validate_enum'), 'filter': require('./validate_filter'), 'function': require('./validate_function'), 'layer': require('./validate_layer'), 'object': require('./validate_object'), 'source': require('./validate_source'), 'string': require('./validate_string') }; var value = options.value; var valueSpec = options.valueSpec; var key = options.key; var styleSpec = options.styleSpec; var style = options.style; if (getType(value) === 'string' && value[0] === '@') { if (styleSpec.$version > 7) { return [new ValidationError(key, value, 'constants have been deprecated as of v8')]; } if (!(value in style.constants)) { return [new ValidationError(key, value, 'constant "%s" not found', value)]; } options = extend({}, options, { value: style.constants[value] }); } if (valueSpec.function && getType(value) === 'object') { return validateFunction(options); } else if (valueSpec.type && VALIDATORS[valueSpec.type]) { return VALIDATORS[valueSpec.type](options); } else { return validateObject(extend({}, options, { valueSpec: valueSpec.type ? styleSpec[valueSpec.type] : valueSpec })); } }; },{"../error/validation_error":265,"../util/extend":266,"../util/get_type":267,"./validate_array":270,"./validate_boolean":271,"./validate_color":272,"./validate_constants":273,"./validate_enum":274,"./validate_filter":275,"./validate_function":276,"./validate_layer":278,"./validate_number":280,"./validate_object":281,"./validate_source":283,"./validate_string":284}],270:[function(require,module,exports){ 'use strict'; var getType = require('../util/get_type'); var validate = require('./validate'); var ValidationError = require('../error/validation_error'); module.exports = function validateArray(options) { var array = options.value; var arraySpec = options.valueSpec; var style = options.style; var styleSpec = options.styleSpec; var key = options.key; var validateArrayElement = options.arrayElementValidator || validate; if (getType(array) !== 'array') { return [new ValidationError(key, array, 'array expected, %s found', getType(array))]; } if (arraySpec.length && array.length !== arraySpec.length) { return [new ValidationError(key, array, 'array length %d expected, length %d found', arraySpec.length, array.length)]; } if (arraySpec['min-length'] && array.length < arraySpec['min-length']) { return [new ValidationError(key, array, 'array length at least %d expected, length %d found', arraySpec['min-length'], array.length)]; } var arrayElementSpec = { "type": arraySpec.value }; if (styleSpec.$version < 7) { arrayElementSpec.function = arraySpec.function; } if (getType(arraySpec.value) === 'object') { arrayElementSpec = arraySpec.value; } var errors = []; for (var i = 0; i < array.length; i++) { errors = errors.concat(validateArrayElement({ array: array, arrayIndex: i, value: array[i], valueSpec: arrayElementSpec, style: style, styleSpec: styleSpec, key: key + '[' + i + ']' })); } return errors; }; },{"../error/validation_error":265,"../util/get_type":267,"./validate":269}],271:[function(require,module,exports){ 'use strict'; var getType = require('../util/get_type'); var ValidationError = require('../error/validation_error'); module.exports = function validateBoolean(options) { var value = options.value; var key = options.key; var type = getType(value); if (type !== 'boolean') { return [new ValidationError(key, value, 'boolean expected, %s found', type)]; } return []; }; },{"../error/validation_error":265,"../util/get_type":267}],272:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var getType = require('../util/get_type'); var parseCSSColor = require('csscolorparser').parseCSSColor; module.exports = function validateColor(options) { var key = options.key; var value = options.value; var type = getType(value); if (type !== 'string') { return [new ValidationError(key, value, 'color expected, %s found', type)]; } if (parseCSSColor(value) === null) { return [new ValidationError(key, value, 'color expected, "%s" found', value)]; } return []; }; },{"../error/validation_error":265,"../util/get_type":267,"csscolorparser":89}],273:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var getType = require('../util/get_type'); module.exports = function validateConstants(options) { var key = options.key; var constants = options.value; var styleSpec = options.styleSpec; if (styleSpec.$version > 7) { if (constants) { return [new ValidationError(key, constants, 'constants have been deprecated as of v8')]; } else { return []; } } else { var type = getType(constants); if (type !== 'object') { return [new ValidationError(key, constants, 'object expected, %s found', type)]; } var errors = []; for (var constantName in constants) { if (constantName[0] !== '@') { errors.push(new ValidationError(key + '.' + constantName, constants[constantName], 'constants must start with "@"')); } } return errors; } }; },{"../error/validation_error":265,"../util/get_type":267}],274:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var unbundle = require('../util/unbundle_jsonlint'); module.exports = function validateEnum(options) { var key = options.key; var value = options.value; var valueSpec = options.valueSpec; var errors = []; if (valueSpec.values.indexOf(unbundle(value)) === -1) { errors.push(new ValidationError(key, value, 'expected one of [%s], %s found', valueSpec.values.join(', '), value)); } return errors; }; },{"../error/validation_error":265,"../util/unbundle_jsonlint":268}],275:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var validateEnum = require('./validate_enum'); var getType = require('../util/get_type'); var unbundle = require('../util/unbundle_jsonlint'); module.exports = function validateFilter(options) { var value = options.value; var key = options.key; var styleSpec = options.styleSpec; var type; var errors = []; if (getType(value) !== 'array') { return [new ValidationError(key, value, 'array expected, %s found', getType(value))]; } if (value.length < 1) { return [new ValidationError(key, value, 'filter array must have at least 1 element')]; } errors = errors.concat(validateEnum({ key: key + '[0]', value: value[0], valueSpec: styleSpec.filter_operator, style: options.style, styleSpec: options.styleSpec })); switch (unbundle(value[0])) { case '<': case '<=': case '>': case '>=': if (value.length >= 2 && value[1] == '$type') { errors.push(new ValidationError(key, value, '"$type" cannot be use with operator "%s"', value[0])); } /* falls through */ case '==': case '!=': if (value.length != 3) { errors.push(new ValidationError(key, value, 'filter array for operator "%s" must have 3 elements', value[0])); } /* falls through */ case 'in': case '!in': if (value.length >= 2) { type = getType(value[1]); if (type !== 'string') { errors.push(new ValidationError(key + '[1]', value[1], 'string expected, %s found', type)); } else if (value[1][0] === '@') { errors.push(new ValidationError(key + '[1]', value[1], 'filter key cannot be a constant')); } } for (var i = 2; i < value.length; i++) { type = getType(value[i]); if (value[1] == '$type') { errors = errors.concat(validateEnum({ key: key + '[' + i + ']', value: value[i], valueSpec: styleSpec.geometry_type, style: options.style, styleSpec: options.styleSpec })); } else if (type === 'string' && value[i][0] === '@') { errors.push(new ValidationError(key + '[' + i + ']', value[i], 'filter value cannot be a constant')); } else if (type !== 'string' && type !== 'number' && type !== 'boolean') { errors.push(new ValidationError(key + '[' + i + ']', value[i], 'string, number, or boolean expected, %s found', type)); } } break; case 'any': case 'all': case 'none': for (i = 1; i < value.length; i++) { errors = errors.concat(validateFilter({ key: key + '[' + i + ']', value: value[i], style: options.style, styleSpec: options.styleSpec })); } break; case 'has': case '!has': type = getType(value[1]); if (value.length !== 2) { errors.push(new ValidationError(key, value, 'filter array for "%s" operator must have 2 elements', value[0])); } else if (type !== 'string') { errors.push(new ValidationError(key + '[1]', value[1], 'string expected, %s found', type)); } else if (value[1][0] === '@') { errors.push(new ValidationError(key + '[1]', value[1], 'filter key cannot be a constant')); } break; } return errors; }; },{"../error/validation_error":265,"../util/get_type":267,"../util/unbundle_jsonlint":268,"./validate_enum":274}],276:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var getType = require('../util/get_type'); var validate = require('./validate'); var validateObject = require('./validate_object'); var validateArray = require('./validate_array'); var validateNumber = require('./validate_number'); module.exports = function validateFunction(options) { var functionValueSpec = options.valueSpec; var stopKeyType; var isPropertyFunction = options.value.property !== undefined || stopKeyType === 'object'; var isZoomFunction = options.value.property === undefined || stopKeyType === 'object'; var errors = validateObject({ key: options.key, value: options.value, valueSpec: options.styleSpec.function, style: options.style, styleSpec: options.styleSpec, objectElementValidators: { stops: validateFunctionStops } }); if (options.styleSpec.$version >= 8) { if (isPropertyFunction && !options.valueSpec['property-function']) { errors.push(new ValidationError(options.key, options.value, 'property functions not supported')); } else if (isZoomFunction && !options.valueSpec['zoom-function']) { errors.push(new ValidationError(options.key, options.value, 'zoom functions not supported')); } } return errors; function validateFunctionStops(options) { var errors = []; var value = options.value; errors = errors.concat(validateArray({ key: options.key, value: value, valueSpec: options.valueSpec, style: options.style, styleSpec: options.styleSpec, arrayElementValidator: validateFunctionStop })); if (getType(value) === 'array' && value.length === 0) { errors.push(new ValidationError(options.key, value, 'array must have at least one stop')); } return errors; } function validateFunctionStop(options) { var errors = []; var value = options.value; var key = options.key; if (getType(value) !== 'array') { return [new ValidationError(key, value, 'array expected, %s found', getType(value))]; } if (value.length !== 2) { return [new ValidationError(key, value, 'array length %d expected, length %d found', 2, value.length)]; } var type = getType(value[0]); if (!stopKeyType) stopKeyType = type; if (type !== stopKeyType) { return [new ValidationError(key, value, '%s stop key type must match previous stop key type %s', type, stopKeyType)]; } if (type === 'object') { if (value[0].zoom === undefined) { return [new ValidationError(key, value, 'object stop key must have zoom')]; } if (value[0].value === undefined) { return [new ValidationError(key, value, 'object stop key must have value')]; } errors = errors.concat(validateObject({ key: key + '[0]', value: value[0], valueSpec: { zoom: {} }, style: options.style, styleSpec: options.styleSpec, objectElementValidators: { zoom: validateNumber, value: validateValue } })); } else { errors = errors.concat((isZoomFunction ? validateNumber : validateValue)({ key: key + '[0]', value: value[0], valueSpec: {}, style: options.style, styleSpec: options.styleSpec })); } errors = errors.concat(validate({ key: key + '[1]', value: value[1], valueSpec: functionValueSpec, style: options.style, styleSpec: options.styleSpec })); if (getType(value[0]) === 'number') { if (functionValueSpec.function === 'piecewise-constant' && value[0] % 1 !== 0) { errors.push(new ValidationError(key + '[0]', value[0], 'zoom level for piecewise-constant functions must be an integer')); } if (options.arrayIndex !== 0) { if (value[0] < options.array[options.arrayIndex - 1][0]) { errors.push(new ValidationError(key + '[0]', value[0], 'array stops must appear in ascending order')); } } } return errors; } function validateValue(options) { var errors = []; var type = getType(options.value); if (type !== 'number' && type !== 'string' && type !== 'array') { errors.push(new ValidationError(options.key, options.value, 'property value must be a number, string or array')); } return errors; } }; },{"../error/validation_error":265,"../util/get_type":267,"./validate":269,"./validate_array":270,"./validate_number":280,"./validate_object":281}],277:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var validateString = require('./validate_string'); module.exports = function(options) { var value = options.value; var key = options.key; var errors = validateString(options); if (errors.length) return errors; if (value.indexOf('{fontstack}') === -1) { errors.push(new ValidationError(key, value, '"glyphs" url must include a "{fontstack}" token')); } if (value.indexOf('{range}') === -1) { errors.push(new ValidationError(key, value, '"glyphs" url must include a "{range}" token')); } return errors; }; },{"../error/validation_error":265,"./validate_string":284}],278:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var unbundle = require('../util/unbundle_jsonlint'); var validateObject = require('./validate_object'); var validateFilter = require('./validate_filter'); var validatePaintProperty = require('./validate_paint_property'); var validateLayoutProperty = require('./validate_layout_property'); var extend = require('../util/extend'); module.exports = function validateLayer(options) { var errors = []; var layer = options.value; var key = options.key; var style = options.style; var styleSpec = options.styleSpec; if (!layer.type && !layer.ref) { errors.push(new ValidationError(key, layer, 'either "type" or "ref" is required')); } var type = unbundle(layer.type); var ref = unbundle(layer.ref); if (layer.id) { for (var i = 0; i < options.arrayIndex; i++) { var otherLayer = style.layers[i]; if (unbundle(otherLayer.id) === unbundle(layer.id)) { errors.push(new ValidationError(key, layer.id, 'duplicate layer id "%s", previously used at line %d', layer.id, otherLayer.id.__line__)); } } } if ('ref' in layer) { ['type', 'source', 'source-layer', 'filter', 'layout'].forEach(function (p) { if (p in layer) { errors.push(new ValidationError(key, layer[p], '"%s" is prohibited for ref layers', p)); } }); var parent; style.layers.forEach(function(layer) { if (layer.id == ref) parent = layer; }); if (!parent) { errors.push(new ValidationError(key, layer.ref, 'ref layer "%s" not found', ref)); } else if (parent.ref) { errors.push(new ValidationError(key, layer.ref, 'ref cannot reference another ref layer')); } else { type = unbundle(parent.type); } } else if (type !== 'background') { if (!layer.source) { errors.push(new ValidationError(key, layer, 'missing required property "source"')); } else { var source = style.sources && style.sources[layer.source]; if (!source) { errors.push(new ValidationError(key, layer.source, 'source "%s" not found', layer.source)); } else if (source.type == 'vector' && type == 'raster') { errors.push(new ValidationError(key, layer.source, 'layer "%s" requires a raster source', layer.id)); } else if (source.type == 'raster' && type != 'raster') { errors.push(new ValidationError(key, layer.source, 'layer "%s" requires a vector source', layer.id)); } else if (source.type == 'vector' && !layer['source-layer']) { errors.push(new ValidationError(key, layer, 'layer "%s" must specify a "source-layer"', layer.id)); } } } errors = errors.concat(validateObject({ key: key, value: layer, valueSpec: styleSpec.layer, style: options.style, styleSpec: options.styleSpec, objectElementValidators: { filter: validateFilter, layout: function(options) { return validateObject({ layer: layer, key: options.key, value: options.value, style: options.style, styleSpec: options.styleSpec, objectElementValidators: { '*': function(options) { return validateLayoutProperty(extend({layerType: type}, options)); } } }); }, paint: function(options) { return validateObject({ layer: layer, key: options.key, value: options.value, style: options.style, styleSpec: options.styleSpec, objectElementValidators: { '*': function(options) { return validatePaintProperty(extend({layerType: type}, options)); } } }); } } })); return errors; }; },{"../error/validation_error":265,"../util/extend":266,"../util/unbundle_jsonlint":268,"./validate_filter":275,"./validate_layout_property":279,"./validate_object":281,"./validate_paint_property":282}],279:[function(require,module,exports){ 'use strict'; var validate = require('./validate'); var ValidationError = require('../error/validation_error'); module.exports = function validateLayoutProperty(options) { var key = options.key; var style = options.style; var styleSpec = options.styleSpec; var value = options.value; var propertyKey = options.objectKey; var layerSpec = styleSpec['layout_' + options.layerType]; if (options.valueSpec || layerSpec[propertyKey]) { var errors = []; if (options.layerType === 'symbol') { if (propertyKey === 'icon-image' && style && !style.sprite) { errors.push(new ValidationError(key, value, 'use of "icon-image" requires a style "sprite" property')); } else if (propertyKey === 'text-field' && style && !style.glyphs) { errors.push(new ValidationError(key, value, 'use of "text-field" requires a style "glyphs" property')); } } return errors.concat(validate({ key: options.key, value: value, valueSpec: options.valueSpec || layerSpec[propertyKey], style: style, styleSpec: styleSpec })); } else { return [new ValidationError(key, value, 'unknown property "%s"', propertyKey)]; } }; },{"../error/validation_error":265,"./validate":269}],280:[function(require,module,exports){ 'use strict'; var getType = require('../util/get_type'); var ValidationError = require('../error/validation_error'); module.exports = function validateNumber(options) { var key = options.key; var value = options.value; var valueSpec = options.valueSpec; var type = getType(value); if (type !== 'number') { return [new ValidationError(key, value, 'number expected, %s found', type)]; } if ('minimum' in valueSpec && value < valueSpec.minimum) { return [new ValidationError(key, value, '%s is less than the minimum value %s', value, valueSpec.minimum)]; } if ('maximum' in valueSpec && value > valueSpec.maximum) { return [new ValidationError(key, value, '%s is greater than the maximum value %s', value, valueSpec.maximum)]; } return []; }; },{"../error/validation_error":265,"../util/get_type":267}],281:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var getType = require('../util/get_type'); var validate = require('./validate'); module.exports = function validateObject(options) { var key = options.key; var object = options.value; var valueSpec = options.valueSpec; var objectElementValidators = options.objectElementValidators || {}; var style = options.style; var styleSpec = options.styleSpec; var errors = []; var type = getType(object); if (type !== 'object') { return [new ValidationError(key, object, 'object expected, %s found', type)]; } for (var objectKey in object) { var valueSpecKey = objectKey.split('.')[0]; // treat 'paint.*' as 'paint' var objectElementSpec = valueSpec && (valueSpec[valueSpecKey] || valueSpec['*']); var objectElementValidator = objectElementValidators[valueSpecKey] || objectElementValidators['*']; if (objectElementSpec || objectElementValidator) { errors = errors.concat((objectElementValidator || validate)({ key: (key ? key + '.' : key) + objectKey, value: object[objectKey], valueSpec: objectElementSpec, style: style, styleSpec: styleSpec, object: object, objectKey: objectKey })); // tolerate root-level extra keys & arbitrary layer properties // TODO remove this layer-specific logic } else if (key !== '' && key.split('.').length !== 1) { errors.push(new ValidationError(key, object[objectKey], 'unknown property "%s"', objectKey)); } } for (valueSpecKey in valueSpec) { if (valueSpec[valueSpecKey].required && valueSpec[valueSpecKey]['default'] === undefined && object[valueSpecKey] === undefined) { errors.push(new ValidationError(key, object, 'missing required property "%s"', valueSpecKey)); } } return errors; }; },{"../error/validation_error":265,"../util/get_type":267,"./validate":269}],282:[function(require,module,exports){ 'use strict'; var validate = require('./validate'); var ValidationError = require('../error/validation_error'); module.exports = function validatePaintProperty(options) { var key = options.key; var style = options.style; var styleSpec = options.styleSpec; var value = options.value; var propertyKey = options.objectKey; var layerSpec = styleSpec['paint_' + options.layerType]; var transitionMatch = propertyKey.match(/^(.*)-transition$/); if (transitionMatch && layerSpec[transitionMatch[1]] && layerSpec[transitionMatch[1]].transition) { return validate({ key: key, value: value, valueSpec: styleSpec.transition, style: style, styleSpec: styleSpec }); } else if (options.valueSpec || layerSpec[propertyKey]) { return validate({ key: options.key, value: value, valueSpec: options.valueSpec || layerSpec[propertyKey], style: style, styleSpec: styleSpec }); } else { return [new ValidationError(key, value, 'unknown property "%s"', propertyKey)]; } }; },{"../error/validation_error":265,"./validate":269}],283:[function(require,module,exports){ 'use strict'; var ValidationError = require('../error/validation_error'); var unbundle = require('../util/unbundle_jsonlint'); var validateObject = require('./validate_object'); var validateEnum = require('./validate_enum'); module.exports = function validateSource(options) { var value = options.value; var key = options.key; var styleSpec = options.styleSpec; var style = options.style; if (!value.type) { return [new ValidationError(key, value, '"type" is required')]; } var type = unbundle(value.type); switch (type) { case 'vector': case 'raster': var errors = []; errors = errors.concat(validateObject({ key: key, value: value, valueSpec: styleSpec.source_tile, style: options.style, styleSpec: styleSpec })); if ('url' in value) { for (var prop in value) { if (['type', 'url', 'tileSize'].indexOf(prop) < 0) { errors.push(new ValidationError(key + '.' + prop, value[prop], 'a source with a "url" property may not include a "%s" property', prop)); } } } return errors; case 'geojson': return validateObject({ key: key, value: value, valueSpec: styleSpec.source_geojson, style: style, styleSpec: styleSpec }); case 'video': return validateObject({ key: key, value: value, valueSpec: styleSpec.source_video, style: style, styleSpec: styleSpec }); case 'image': return validateObject({ key: key, value: value, valueSpec: styleSpec.source_image, style: style, styleSpec: styleSpec }); default: return validateEnum({ key: key + '.type', value: value.type, valueSpec: {values: ['vector', 'raster', 'geojson', 'video', 'image']}, style: style, styleSpec: styleSpec }); } }; },{"../error/validation_error":265,"../util/unbundle_jsonlint":268,"./validate_enum":274,"./validate_object":281}],284:[function(require,module,exports){ 'use strict'; var getType = require('../util/get_type'); var ValidationError = require('../error/validation_error'); module.exports = function validateString(options) { var value = options.value; var key = options.key; var type = getType(value); if (type !== 'string') { return [new ValidationError(key, value, 'string expected, %s found', type)]; } return []; }; },{"../error/validation_error":265,"../util/get_type":267}],285:[function(require,module,exports){ 'use strict'; var validateConstants = require('./validate/validate_constants'); var validate = require('./validate/validate'); var latestStyleSpec = require('../reference/latest.min'); var validateGlyphsURL = require('./validate/validate_glyphs_url'); /** * Validate a Mapbox GL style against the style specification. This entrypoint, * `mapbox-gl-style-spec/lib/validate_style.min`, is designed to produce as * small a browserify bundle as possible by omitting unnecessary functionality * and legacy style specifications. * * @param {Object} style The style to be validated. * @param {Object} [styleSpec] The style specification to validate against. * If omitted, the latest style spec is used. * @returns {Array} * @example * var validate = require('mapbox-gl-style-spec/lib/validate_style.min'); * var errors = validate(style); */ function validateStyleMin(style, styleSpec) { styleSpec = styleSpec || latestStyleSpec; var errors = []; errors = errors.concat(validate({ key: '', value: style, valueSpec: styleSpec.$root, styleSpec: styleSpec, style: style, objectElementValidators: { glyphs: validateGlyphsURL } })); if (styleSpec.$version > 7 && style.constants) { errors = errors.concat(validateConstants({ key: 'constants', value: style.constants, style: style, styleSpec: styleSpec })); } return sortErrors(errors); } validateStyleMin.source = wrapCleanErrors(require('./validate/validate_source')); validateStyleMin.layer = wrapCleanErrors(require('./validate/validate_layer')); validateStyleMin.filter = wrapCleanErrors(require('./validate/validate_filter')); validateStyleMin.paintProperty = wrapCleanErrors(require('./validate/validate_paint_property')); validateStyleMin.layoutProperty = wrapCleanErrors(require('./validate/validate_layout_property')); function sortErrors(errors) { return [].concat(errors).sort(function (a, b) { return a.line - b.line; }); } function wrapCleanErrors(inner) { return function() { return sortErrors(inner.apply(this, arguments)); }; } module.exports = validateStyleMin; },{"../reference/latest.min":286,"./validate/validate":269,"./validate/validate_constants":273,"./validate/validate_filter":275,"./validate/validate_glyphs_url":277,"./validate/validate_layer":278,"./validate/validate_layout_property":279,"./validate/validate_paint_property":282,"./validate/validate_source":283}],286:[function(require,module,exports){ module.exports = require('./v8.min.json'); },{"./v8.min.json":287}],287:[function(require,module,exports){ module.exports={"$version":8,"$root":{"version":{"required":true,"type":"enum","values":[8]},"name":{"type":"string"},"metadata":{"type":"*"},"center":{"type":"array","value":"number"},"zoom":{"type":"number"},"bearing":{"type":"number","default":0,"period":360,"units":"degrees"},"pitch":{"type":"number","default":0,"units":"degrees"},"sources":{"required":true,"type":"sources"},"sprite":{"type":"string"},"glyphs":{"type":"string"},"transition":{"type":"transition"},"layers":{"required":true,"type":"array","value":"layer"}},"sources":{"*":{"type":"source"}},"source":["source_tile","source_geojson","source_video","source_image"],"source_tile":{"type":{"required":true,"type":"enum","values":["vector","raster"]},"url":{"type":"string"},"tiles":{"type":"array","value":"string"},"minzoom":{"type":"number","default":0},"maxzoom":{"type":"number","default":22},"tileSize":{"type":"number","default":512,"units":"pixels"},"*":{"type":"*"}},"source_geojson":{"type":{"required":true,"type":"enum","values":["geojson"]},"data":{"type":"*"},"maxzoom":{"type":"number","default":14},"buffer":{"type":"number","default":64},"tolerance":{"type":"number","default":3},"cluster":{"type":"boolean","default":false},"clusterRadius":{"type":"number","default":400},"clusterMaxZoom":{"type":"number"}},"source_video":{"type":{"required":true,"type":"enum","values":["video"]},"urls":{"required":true,"type":"array","value":"string"},"coordinates":{"required":true,"type":"array","length":4,"value":{"type":"array","length":2,"value":"number"}}},"source_image":{"type":{"required":true,"type":"enum","values":["image"]},"url":{"required":true,"type":"string"},"coordinates":{"required":true,"type":"array","length":4,"value":{"type":"array","length":2,"value":"number"}}},"layer":{"id":{"type":"string","required":true},"type":{"type":"enum","values":["fill","line","symbol","circle","raster","background"]},"metadata":{"type":"*"},"ref":{"type":"string"},"source":{"type":"string"},"source-layer":{"type":"string"},"minzoom":{"type":"number","minimum":0,"maximum":22},"maxzoom":{"type":"number","minimum":0,"maximum":22},"interactive":{"type":"boolean","default":false},"filter":{"type":"filter"},"layout":{"type":"layout"},"paint":{"type":"paint"},"paint.*":{"type":"paint"}},"layout":["layout_fill","layout_line","layout_circle","layout_symbol","layout_raster","layout_background"],"layout_background":{"visibility":{"type":"enum","function":"piecewise-constant","zoom-function":true,"values":["visible","none"],"default":"visible"}},"layout_fill":{"visibility":{"type":"enum","function":"piecewise-constant","zoom-function":true,"values":["visible","none"],"default":"visible"}},"layout_circle":{"visibility":{"type":"enum","function":"piecewise-constant","zoom-function":true,"values":["visible","none"],"default":"visible"}},"layout_line":{"line-cap":{"type":"enum","function":"piecewise-constant","zoom-function":true,"property-function":true,"values":["butt","round","square"],"default":"butt"},"line-join":{"type":"enum","function":"piecewise-constant","zoom-function":true,"property-function":true,"values":["bevel","round","miter"],"default":"miter"},"line-miter-limit":{"type":"number","default":2,"function":"interpolated","zoom-function":true,"property-function":true,"requires":[{"line-join":"miter"}]},"line-round-limit":{"type":"number","default":1.05,"function":"interpolated","zoom-function":true,"property-function":true,"requires":[{"line-join":"round"}]},"visibility":{"type":"enum","function":"piecewise-constant","zoom-function":true,"values":["visible","none"],"default":"visible"}},"layout_symbol":{"symbol-placement":{"type":"enum","function":"piecewise-constant","zoom-function":true,"property-function":true,"values":["point","line"],"default":"point"},"symbol-spacing":{"type":"number","default":250,"minimum":1,"function":"interpolated","zoom-function":true,"property-function":true,"units":"pixels","requires":[{"symbol-placement":"line"}]},"symbol-avoid-edges":{"type":"boolean","function":"piecewise-constant","zoom-function":true,"property-function":true,"default":false},"icon-allow-overlap":{"type":"boolean","function":"piecewise-constant","zoom-function":true,"property-function":true,"default":false,"requires":["icon-image"]},"icon-ignore-placement":{"type":"boolean","function":"piecewise-constant","zoom-function":true,"property-function":true,"default":false,"requires":["icon-image"]},"icon-optional":{"type":"boolean","function":"piecewise-constant","zoom-function":true,"property-function":true,"default":false,"requires":["icon-image","text-field"]},"icon-rotation-alignment":{"type":"enum","function":"piecewise-constant","zoom-function":true,"property-function":true,"values":["map","viewport"],"default":"viewport","requires":["icon-image"]},"icon-size":{"type":"number","default":1,"minimum":0,"function":"interpolated","zoom-function":true,"property-function":true,"requires":["icon-image"]},"icon-text-fit":{"type":"enum","function":"piecewise-constant","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},{}],288:[function(require,module,exports){ 'use strict'; if (typeof module !== 'undefined' && module.exports) { module.exports = isSupported; } else if (window) { window.mapboxgl = window.mapboxgl || {}; window.mapboxgl.supported = isSupported; } /** * Test whether the current browser supports Mapbox GL JS * @param {Object} options * @param {boolean} [options.failIfMajorPerformanceCaveat=false] Return `false` * if the performance of Mapbox GL JS would be dramatically worse than * expected (i.e. a software renderer is would be used) * @return {boolean} */ function isSupported(options) { return !!( isBrowser() && isArraySupported() && isFunctionSupported() && isObjectSupported() && isJSONSupported() && isWorkerSupported() && isUint8ClampedArraySupported() && isWebGLSupportedCached(options && options.failIfMajorPerformanceCaveat) ); } function isBrowser() { return typeof window !== 'undefined' && typeof document !== 'undefined'; } function isArraySupported() { return ( Array.prototype && Array.prototype.every && Array.prototype.filter && Array.prototype.forEach && Array.prototype.indexOf && Array.prototype.lastIndexOf && Array.prototype.map && Array.prototype.some && Array.prototype.reduce && Array.prototype.reduceRight && Array.isArray ); } function isFunctionSupported() { return Function.prototype && Function.prototype.bind; } function isObjectSupported() { return ( Object.keys && Object.create && Object.getPrototypeOf && Object.getOwnPropertyNames && Object.isSealed && Object.isFrozen && Object.isExtensible && Object.getOwnPropertyDescriptor && Object.defineProperty && Object.defineProperties && Object.seal && Object.freeze && Object.preventExtensions ); } function isJSONSupported() { return 'JSON' in window && 'parse' in JSON && 'stringify' in JSON; } function isWorkerSupported() { return 'Worker' in window; } // IE11 only supports `Uint8ClampedArray` as of version // [KB2929437](https://support.microsoft.com/en-us/kb/2929437) function isUint8ClampedArraySupported() { return 'Uint8ClampedArray' in window; } var isWebGLSupportedCache = {}; function isWebGLSupportedCached(failIfMajorPerformanceCaveat) { if (isWebGLSupportedCache[failIfMajorPerformanceCaveat] === undefined) { isWebGLSupportedCache[failIfMajorPerformanceCaveat] = isWebGLSupported(failIfMajorPerformanceCaveat); } return isWebGLSupportedCache[failIfMajorPerformanceCaveat]; } isSupported.webGLContextAttributes = { antialias: false, alpha: true, stencil: true, depth: true }; function isWebGLSupported(failIfMajorPerformanceCaveat) { var canvas = document.createElement('canvas'); var attributes = Object.create(isSupported.webGLContextAttributes); attributes.failIfMajorPerformanceCaveat = failIfMajorPerformanceCaveat; if (canvas.probablySupportsContext) { return ( canvas.probablySupportsContext('webgl', attributes) || canvas.probablySupportsContext('experimental-webgl', attributes) ); } else if (canvas.supportsContext) { return ( canvas.supportsContext('webgl', attributes) || canvas.supportsContext('experimental-webgl', attributes) ); } else { return ( canvas.getContext('webgl', attributes) || canvas.getContext('experimental-webgl', attributes) ); } } },{}],289:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); module.exports = ArrayGroup; /** * A class that manages vertex and element arrays for a range of features. It handles initialization, * serialization for transfer to the main thread, and certain intervening mutations. * * Array elements are broken into array groups based on inherent limits of WebGL. Within a group is: * * * A "layout" vertex array, with fixed layout, containing values calculated from layout properties. * * Zero, one, or two element arrays, with fixed layout, typically for eventual use in * `gl.drawElements(gl.TRIANGLES, ...)`. * * Zero or more "paint" vertex arrays keyed by layer ID, each with a dynamic layout which depends * on which paint properties of that layer use data-driven-functions (property functions or * property-and-zoom functions). Values are calculated by evaluating those functions. * * @private */ function ArrayGroup(arrayTypes) { var LayoutVertexArrayType = arrayTypes.layoutVertexArrayType; this.layoutVertexArray = new LayoutVertexArrayType(); var ElementArrayType = arrayTypes.elementArrayType; if (ElementArrayType) this.elementArray = new ElementArrayType(); var ElementArrayType2 = arrayTypes.elementArrayType2; if (ElementArrayType2) this.elementArray2 = new ElementArrayType2(); this.paintVertexArrays = util.mapObject(arrayTypes.paintVertexArrayTypes, function (PaintVertexArrayType) { return new PaintVertexArrayType(); }); } /** * The maximum size of a vertex array. This limit is imposed by WebGL's 16 bit * addressing of vertex buffers. * @private * @readonly */ ArrayGroup.MAX_VERTEX_ARRAY_LENGTH = Math.pow(2, 16) - 1; ArrayGroup.prototype.hasCapacityFor = function(numVertices) { return this.layoutVertexArray.length + numVertices <= ArrayGroup.MAX_VERTEX_ARRAY_LENGTH; }; ArrayGroup.prototype.isEmpty = function() { return this.layoutVertexArray.length === 0; }; ArrayGroup.prototype.trim = function() { this.layoutVertexArray.trim(); if (this.elementArray) { this.elementArray.trim(); } if (this.elementArray2) { this.elementArray2.trim(); } for (var layerName in this.paintVertexArrays) { this.paintVertexArrays[layerName].trim(); } }; ArrayGroup.prototype.serialize = function() { return { layoutVertexArray: this.layoutVertexArray.serialize(), elementArray: this.elementArray && this.elementArray.serialize(), elementArray2: this.elementArray2 && this.elementArray2.serialize(), paintVertexArrays: util.mapObject(this.paintVertexArrays, function(array) { return array.serialize(); }) }; }; ArrayGroup.prototype.getTransferables = function(transferables) { transferables.push(this.layoutVertexArray.arrayBuffer); if (this.elementArray) { transferables.push(this.elementArray.arrayBuffer); } if (this.elementArray2) { transferables.push(this.elementArray2.arrayBuffer); } for (var layerName in this.paintVertexArrays) { transferables.push(this.paintVertexArrays[layerName].arrayBuffer); } }; },{"../util/util":403}],290:[function(require,module,exports){ 'use strict'; var featureFilter = require('feature-filter'); var ArrayGroup = require('./array_group'); var BufferGroup = require('./buffer_group'); var util = require('../util/util'); var StructArrayType = require('../util/struct_array'); var assert = require('assert'); module.exports = Bucket; /** * Instantiate the appropriate subclass of `Bucket` for `options`. * @private * @param options See `Bucket` constructor options * @returns {Bucket} */ Bucket.create = function(options) { var Classes = { fill: require('./bucket/fill_bucket'), line: require('./bucket/line_bucket'), circle: require('./bucket/circle_bucket'), symbol: require('./bucket/symbol_bucket') }; return new Classes[options.layer.type](options); }; /** * The maximum extent of a feature that can be safely stored in the buffer. * In practice, all features are converted to this extent before being added. * * Positions are stored as signed 16bit integers. * One bit is lost for signedness to support featuers extending past the left edge of the tile. * One bit is lost because the line vertex buffer packs 1 bit of other data into the int. * One bit is lost to support features extending past the extent on the right edge of the tile. * This leaves us with 2^13 = 8192 * * @private * @readonly */ Bucket.EXTENT = 8192; /** * The `Bucket` class is the single point of knowledge about turning vector * tiles into WebGL buffers. * * `Bucket` is an abstract class. A subclass exists for each Mapbox GL * style spec layer type. Because `Bucket` is an abstract class, * instances should be created via the `Bucket.create` method. * * @class Bucket * @private * @param options * @param {number} options.zoom Zoom level of the buffers being built. May be * a fractional zoom level. * @param options.layer A Mapbox style layer object * @param {Object.} options.buffers The set of `Buffer`s being * built for this tile. This object facilitates sharing of `Buffer`s be between `Bucket`s. */ function Bucket(options) { this.zoom = options.zoom; this.overscaling = options.overscaling; this.layer = options.layer; this.childLayers = options.childLayers; this.type = this.layer.type; this.features = []; this.id = this.layer.id; this.index = options.index; this.sourceLayer = this.layer.sourceLayer; this.sourceLayerIndex = options.sourceLayerIndex; this.minZoom = this.layer.minzoom; this.maxZoom = this.layer.maxzoom; this.paintAttributes = createPaintAttributes(this); if (options.arrays) { var programInterfaces = this.programInterfaces; this.bufferGroups = util.mapObject(options.arrays, function(programArrayGroups, programName) { var programInterface = programInterfaces[programName]; var paintVertexArrayTypes = options.paintVertexArrayTypes[programName]; return programArrayGroups.map(function(arrayGroup) { return new BufferGroup(arrayGroup, { layoutVertexArrayType: programInterface.layoutVertexArrayType.serialize(), elementArrayType: programInterface.elementArrayType && programInterface.elementArrayType.serialize(), elementArrayType2: programInterface.elementArrayType2 && programInterface.elementArrayType2.serialize(), paintVertexArrayTypes: paintVertexArrayTypes }); }); }); } } /** * Build the arrays! Features are set directly to the `features` property. * @private */ Bucket.prototype.populateArrays = function() { this.createArrays(); this.recalculateStyleLayers(); for (var i = 0; i < this.features.length; i++) { this.addFeature(this.features[i]); } this.trimArrays(); }; /** * Check if there is enough space available in the current array group for * `vertexLength` vertices. If not, append a new array group. Should be called * by `populateArrays` and its callees. * * Array groups are added to this.arrayGroups[programName]. * * @private * @param {string} programName the name of the program associated with the buffer that will receive the vertices * @param {number} vertexLength The number of vertices that will be inserted to the buffer. * @returns The current array group */ Bucket.prototype.prepareArrayGroup = function(programName, numVertices) { var groups = this.arrayGroups[programName]; var currentGroup = groups.length && groups[groups.length - 1]; if (!currentGroup || !currentGroup.hasCapacityFor(numVertices)) { currentGroup = new ArrayGroup({ layoutVertexArrayType: this.programInterfaces[programName].layoutVertexArrayType, elementArrayType: this.programInterfaces[programName].elementArrayType, elementArrayType2: this.programInterfaces[programName].elementArrayType2, paintVertexArrayTypes: this.paintVertexArrayTypes[programName] }); currentGroup.index = groups.length; groups.push(currentGroup); } return currentGroup; }; /** * Sets up `this.paintVertexArrayTypes` as { [programName]: { [layerName]: PaintArrayType, ... }, ... } * * And `this.arrayGroups` as { [programName]: [], ... }; these get populated * with array group structure over in `prepareArrayGroup`. * * @private */ Bucket.prototype.createArrays = function() { this.arrayGroups = {}; this.paintVertexArrayTypes = {}; for (var programName in this.programInterfaces) { this.arrayGroups[programName] = []; var paintVertexArrayTypes = this.paintVertexArrayTypes[programName] = {}; var layerPaintAttributes = this.paintAttributes[programName]; for (var layerName in layerPaintAttributes) { paintVertexArrayTypes[layerName] = new Bucket.VertexArrayType(layerPaintAttributes[layerName].attributes); } } }; Bucket.prototype.destroy = function(gl) { for (var programName in this.bufferGroups) { var programBufferGroups = this.bufferGroups[programName]; for (var i = 0; i < programBufferGroups.length; i++) { programBufferGroups[i].destroy(gl); } } }; Bucket.prototype.trimArrays = function() { for (var programName in this.arrayGroups) { var arrayGroups = this.arrayGroups[programName]; for (var i = 0; i < arrayGroups.length; i++) { arrayGroups[i].trim(); } } }; Bucket.prototype.isEmpty = function() { for (var programName in this.arrayGroups) { var arrayGroups = this.arrayGroups[programName]; for (var i = 0; i < arrayGroups.length; i++) { if (!arrayGroups[i].isEmpty()) { return false; } } } return true; }; Bucket.prototype.getTransferables = function(transferables) { for (var programName in this.arrayGroups) { var arrayGroups = this.arrayGroups[programName]; for (var i = 0; i < arrayGroups.length; i++) { arrayGroups[i].getTransferables(transferables); } } }; Bucket.prototype.setUniforms = function(gl, programName, program, layer, globalProperties) { var uniforms = this.paintAttributes[programName][layer.id].uniforms; for (var i = 0; i < uniforms.length; i++) { var uniform = uniforms[i]; var uniformLocation = program[uniform.name]; gl['uniform' + uniform.components + 'fv'](uniformLocation, uniform.getValue(layer, globalProperties)); } }; Bucket.prototype.serialize = function() { return { layerId: this.layer.id, zoom: this.zoom, arrays: util.mapObject(this.arrayGroups, function(programArrayGroups) { return programArrayGroups.map(function(arrayGroup) { return arrayGroup.serialize(); }); }), paintVertexArrayTypes: util.mapObject(this.paintVertexArrayTypes, function(arrayTypes) { return util.mapObject(arrayTypes, function(arrayType) { return arrayType.serialize(); }); }), childLayerIds: this.childLayers.map(function(layer) { return layer.id; }) }; }; Bucket.prototype.createFilter = function() { if (!this.filter) { this.filter = featureFilter(this.layer.filter); } }; var FAKE_ZOOM_HISTORY = { lastIntegerZoom: Infinity, lastIntegerZoomTime: 0, lastZoom: 0 }; Bucket.prototype.recalculateStyleLayers = function() { for (var i = 0; i < this.childLayers.length; i++) { this.childLayers[i].recalculate(this.zoom, FAKE_ZOOM_HISTORY); } }; Bucket.prototype.populatePaintArrays = function(interfaceName, globalProperties, featureProperties, startGroup, startIndex) { for (var l = 0; l < this.childLayers.length; l++) { var layer = this.childLayers[l]; var groups = this.arrayGroups[interfaceName]; for (var g = startGroup.index; g < groups.length; g++) { var group = groups[g]; var length = group.layoutVertexArray.length; var paintArray = group.paintVertexArrays[layer.id]; paintArray.resize(length); var attributes = this.paintAttributes[interfaceName][layer.id].attributes; for (var m = 0; m < attributes.length; m++) { var attribute = attributes[m]; var value = attribute.getValue(layer, globalProperties, featureProperties); var multiplier = attribute.multiplier || 1; var components = attribute.components || 1; var start = g === startGroup.index ? startIndex : 0; for (var i = start; i < length; i++) { var vertex = paintArray.get(i); for (var c = 0; c < components; c++) { var memberName = components > 1 ? (attribute.name + c) : attribute.name; vertex[memberName] = value[c] * multiplier; } } } } } }; /** * A vertex array stores data for each vertex in a geometry. Elements are aligned to 4 byte * boundaries for best performance in WebGL. * @private */ Bucket.VertexArrayType = function (members) { return new StructArrayType({ members: members, alignment: 4 }); }; /** * An element array stores Uint16 indicies of vertexes in a corresponding vertex array. With no * arguments, it defaults to three components per element, forming triangles. * @private */ Bucket.ElementArrayType = function (components) { return new StructArrayType({ members: [{ type: 'Uint16', name: 'vertices', components: components || 3 }] }); }; function createPaintAttributes(bucket) { var attributes = {}; for (var interfaceName in bucket.programInterfaces) { var layerPaintAttributes = attributes[interfaceName] = {}; for (var c = 0; c < bucket.childLayers.length; c++) { var childLayer = bucket.childLayers[c]; layerPaintAttributes[childLayer.id] = { attributes: [], uniforms: [], defines: [], vertexPragmas: { define: {}, initialize: {} }, fragmentPragmas: { define: {}, initialize: {} } }; } var interface_ = bucket.programInterfaces[interfaceName]; if (!interface_.paintAttributes) continue; // These tokens are replaced by arguments to the pragma // https://github.com/mapbox/mapbox-gl-shaders#pragmas var attributePrecision = '{precision}'; var attributeType = '{type}'; for (var i = 0; i < interface_.paintAttributes.length; i++) { var attribute = interface_.paintAttributes[i]; attribute.multiplier = attribute.multiplier || 1; for (var j = 0; j < bucket.childLayers.length; j++) { var layer = bucket.childLayers[j]; var paintAttributes = layerPaintAttributes[layer.id]; var attributeInputName = attribute.name; assert(attribute.name.slice(0, 2) === 'a_'); var attributeInnerName = attribute.name.slice(2); var attributeVaryingDefinition; paintAttributes.fragmentPragmas.initialize[attributeInnerName] = ''; if (layer.isPaintValueFeatureConstant(attribute.paintProperty)) { paintAttributes.uniforms.push(attribute); paintAttributes.fragmentPragmas.define[attributeInnerName] = paintAttributes.vertexPragmas.define[attributeInnerName] = [ 'uniform', attributePrecision, attributeType, attributeInputName ].join(' ') + ';'; paintAttributes.fragmentPragmas.initialize[attributeInnerName] = paintAttributes.vertexPragmas.initialize[attributeInnerName] = [ attributePrecision, attributeType, attributeInnerName, '=', attributeInputName ].join(' ') + ';\n'; } else if (layer.isPaintValueZoomConstant(attribute.paintProperty)) { paintAttributes.attributes.push(util.extend({}, attribute, { name: attributeInputName })); attributeVaryingDefinition = [ 'varying', attributePrecision, attributeType, attributeInnerName ].join(' ') + ';\n'; var attributeAttributeDefinition = [ paintAttributes.fragmentPragmas.define[attributeInnerName], 'attribute', attributePrecision, attributeType, attributeInputName ].join(' ') + ';\n'; paintAttributes.fragmentPragmas.define[attributeInnerName] = attributeVaryingDefinition; paintAttributes.vertexPragmas.define[attributeInnerName] = attributeVaryingDefinition + attributeAttributeDefinition; paintAttributes.vertexPragmas.initialize[attributeInnerName] = [ attributeInnerName, '=', attributeInputName, '/', attribute.multiplier.toFixed(1) ].join(' ') + ';\n'; } else { var tName = 'u_' + attributeInputName.slice(2) + '_t'; var zoomLevels = layer.getPaintValueStopZoomLevels(attribute.paintProperty); // Pick the index of the first offset to add to the buffers. // Find the four closest stops, ideally with two on each side of the zoom level. var numStops = 0; while (numStops < zoomLevels.length && zoomLevels[numStops] < bucket.zoom) numStops++; var stopOffset = Math.max(0, Math.min(zoomLevels.length - 4, numStops - 2)); var fourZoomLevels = []; for (var s = 0; s < 4; s++) { fourZoomLevels.push(zoomLevels[Math.min(stopOffset + s, zoomLevels.length - 1)]); } attributeVaryingDefinition = [ 'varying', attributePrecision, attributeType, attributeInnerName ].join(' ') + ';\n'; paintAttributes.vertexPragmas.define[attributeInnerName] = attributeVaryingDefinition + [ 'uniform', 'lowp', 'float', tName ].join(' ') + ';\n'; paintAttributes.fragmentPragmas.define[attributeInnerName] = attributeVaryingDefinition; paintAttributes.uniforms.push(util.extend({}, attribute, { name: tName, getValue: createGetUniform(attribute, stopOffset), components: 1 })); var components = attribute.components; if (components === 1) { paintAttributes.attributes.push(util.extend({}, attribute, { getValue: createFunctionGetValue(attribute, fourZoomLevels), isFunction: true, components: components * 4 })); paintAttributes.vertexPragmas.define[attributeInnerName] += [ 'attribute', attributePrecision, 'vec4', attributeInputName ].join(' ') + ';\n'; paintAttributes.vertexPragmas.initialize[attributeInnerName] = [ attributeInnerName, '=', 'evaluate_zoom_function_1(' + attributeInputName + ', ' + tName + ')', '/', attribute.multiplier.toFixed(1) ].join(' ') + ';\n'; } else { var attributeInputNames = []; for (var k = 0; k < 4; k++) { attributeInputNames.push(attributeInputName + k); paintAttributes.attributes.push(util.extend({}, attribute, { getValue: createFunctionGetValue(attribute, [fourZoomLevels[k]]), isFunction: true, name: attributeInputName + k })); paintAttributes.vertexPragmas.define[attributeInnerName] += [ 'attribute', attributePrecision, attributeType, attributeInputName + k ].join(' ') + ';\n'; } paintAttributes.vertexPragmas.initialize[attributeInnerName] = [ attributeInnerName, ' = ', 'evaluate_zoom_function_4(' + attributeInputNames.join(', ') + ', ' + tName + ')', '/', attribute.multiplier.toFixed(1) ].join(' ') + ';\n'; } } } } } return attributes; } function createFunctionGetValue(attribute, stopZoomLevels) { return function(layer, globalProperties, featureProperties) { if (stopZoomLevels.length === 1) { // return one multi-component value like color0 return attribute.getValue(layer, util.extend({}, globalProperties, { zoom: stopZoomLevels[0] }), featureProperties); } else { // pack multiple single-component values into a four component attribute var values = []; for (var z = 0; z < stopZoomLevels.length; z++) { var stopZoomLevel = stopZoomLevels[z]; values.push(attribute.getValue(layer, util.extend({}, globalProperties, { zoom: stopZoomLevel }), featureProperties)[0]); } return values; } }; } function createGetUniform(attribute, stopOffset) { return function(layer, globalProperties) { // stopInterp indicates which stops need to be interpolated. // If stopInterp is 3.5 then interpolate half way between stops 3 and 4. var stopInterp = layer.getPaintInterpolationT(attribute.paintProperty, globalProperties.zoom); // We can only store four stop values in the buffers. stopOffset is the number of stops that come // before the stops that were added to the buffers. return [Math.max(0, Math.min(4, stopInterp - stopOffset))]; }; } },{"../util/struct_array":401,"../util/util":403,"./array_group":289,"./bucket/circle_bucket":291,"./bucket/fill_bucket":292,"./bucket/line_bucket":293,"./bucket/symbol_bucket":294,"./buffer_group":296,"assert":34,"feature-filter":105}],291:[function(require,module,exports){ 'use strict'; var Bucket = require('../bucket'); var util = require('../../util/util'); var loadGeometry = require('../load_geometry'); var EXTENT = Bucket.EXTENT; module.exports = CircleBucket; /** * Circles are represented by two triangles. * * Each corner has a pos that is the center of the circle and an extrusion * vector that is where it points. * @private */ function CircleBucket() { Bucket.apply(this, arguments); } CircleBucket.prototype = util.inherit(Bucket, {}); CircleBucket.prototype.addCircleVertex = function(layoutVertexArray, x, y, extrudeX, extrudeY) { return layoutVertexArray.emplaceBack( (x * 2) + ((extrudeX + 1) / 2), (y * 2) + ((extrudeY + 1) / 2)); }; CircleBucket.prototype.programInterfaces = { circle: { layoutVertexArrayType: new Bucket.VertexArrayType([{ name: 'a_pos', components: 2, type: 'Int16' }]), elementArrayType: new Bucket.ElementArrayType(), paintAttributes: [{ name: 'a_color', components: 4, type: 'Uint8', getValue: function(layer, globalProperties, featureProperties) { return layer.getPaintValue("circle-color", globalProperties, featureProperties); }, multiplier: 255, paintProperty: 'circle-color' }, { name: 'a_radius', components: 1, type: 'Uint16', isLayerConstant: false, getValue: function(layer, globalProperties, featureProperties) { return [layer.getPaintValue("circle-radius", globalProperties, featureProperties)]; }, multiplier: 10, paintProperty: 'circle-radius' }, { name: 'a_blur', components: 1, type: 'Uint16', isLayerConstant: false, getValue: function(layer, globalProperties, featureProperties) { return [layer.getPaintValue("circle-blur", globalProperties, featureProperties)]; }, multiplier: 10, paintProperty: 'circle-blur' }, { name: 'a_opacity', components: 1, type: 'Uint16', isLayerConstant: false, getValue: function(layer, globalProperties, featureProperties) { return [layer.getPaintValue("circle-opacity", globalProperties, featureProperties)]; }, multiplier: 255, paintProperty: 'circle-opacity' }] } }; CircleBucket.prototype.addFeature = function(feature) { var globalProperties = {zoom: this.zoom}; var geometries = loadGeometry(feature); var startGroup = this.prepareArrayGroup('circle', 0); var startIndex = startGroup.layoutVertexArray.length; for (var j = 0; j < geometries.length; j++) { for (var k = 0; k < geometries[j].length; k++) { var x = geometries[j][k].x; var y = geometries[j][k].y; // Do not include points that are outside the tile boundaries. if (x < 0 || x >= EXTENT || y < 0 || y >= EXTENT) continue; // this geometry will be of the Point type, and we'll derive // two triangles from it. // // ┌─────────┐ // │ 3 2 │ // │ │ // │ 0 1 │ // └─────────┘ var group = this.prepareArrayGroup('circle', 4); var layoutVertexArray = group.layoutVertexArray; var index = this.addCircleVertex(layoutVertexArray, x, y, -1, -1); this.addCircleVertex(layoutVertexArray, x, y, 1, -1); this.addCircleVertex(layoutVertexArray, x, y, 1, 1); this.addCircleVertex(layoutVertexArray, x, y, -1, 1); group.elementArray.emplaceBack(index, index + 1, index + 2); group.elementArray.emplaceBack(index, index + 3, index + 2); } } this.populatePaintArrays('circle', globalProperties, feature.properties, startGroup, startIndex); }; },{"../../util/util":403,"../bucket":290,"../load_geometry":298}],292:[function(require,module,exports){ 'use strict'; var Bucket = require('../bucket'); var util = require('../../util/util'); var loadGeometry = require('../load_geometry'); var earcut = require('earcut'); var classifyRings = require('../../util/classify_rings'); var EARCUT_MAX_RINGS = 500; module.exports = FillBucket; function FillBucket() { Bucket.apply(this, arguments); } FillBucket.prototype = util.inherit(Bucket, {}); FillBucket.prototype.programInterfaces = { fill: { layoutVertexArrayType: new Bucket.VertexArrayType([{ name: 'a_pos', components: 2, type: 'Int16' }]), elementArrayType: new Bucket.ElementArrayType(1), elementArrayType2: new Bucket.ElementArrayType(2), paintAttributes: [{ name: 'a_color', components: 4, type: 'Uint8', getValue: function(layer, globalProperties, featureProperties) { return layer.getPaintValue("fill-color", globalProperties, featureProperties); }, multiplier: 255, paintProperty: 'fill-color' }, { name: 'a_outline_color', components: 4, type: 'Uint8', getValue: function(layer, globalProperties, featureProperties) { return layer.getPaintValue("fill-outline-color", globalProperties, featureProperties); }, multiplier: 255, paintProperty: 'fill-outline-color' }, { name: 'a_opacity', components: 1, type: 'Uint8', getValue: function(layer, globalProperties, featureProperties) { return [layer.getPaintValue("fill-opacity", globalProperties, featureProperties)]; }, multiplier: 255, paintProperty: 'fill-opacity' }] } }; FillBucket.prototype.addFeature = function(feature) { var lines = loadGeometry(feature); var polygons = classifyRings(lines, EARCUT_MAX_RINGS); var startGroup = this.prepareArrayGroup('fill', 0); var startIndex = startGroup.layoutVertexArray.length; for (var i = 0; i < polygons.length; i++) { this.addPolygon(polygons[i]); } this.populatePaintArrays('fill', {zoom: this.zoom}, feature.properties, startGroup, startIndex); }; FillBucket.prototype.addPolygon = function(polygon) { var numVertices = 0; for (var k = 0; k < polygon.length; k++) { numVertices += polygon[k].length; } var group = this.prepareArrayGroup('fill', numVertices); var flattened = []; var holeIndices = []; var startIndex = group.layoutVertexArray.length; for (var r = 0; r < polygon.length; r++) { var ring = polygon[r]; if (r > 0) holeIndices.push(flattened.length / 2); for (var v = 0; v < ring.length; v++) { var vertex = ring[v]; var index = group.layoutVertexArray.emplaceBack(vertex.x, vertex.y); if (v >= 1) { group.elementArray2.emplaceBack(index - 1, index); } // convert to format used by earcut flattened.push(vertex.x); flattened.push(vertex.y); } } var triangleIndices = earcut(flattened, holeIndices); for (var i = 0; i < triangleIndices.length; i++) { group.elementArray.emplaceBack(triangleIndices[i] + startIndex); } }; },{"../../util/classify_rings":391,"../../util/util":403,"../bucket":290,"../load_geometry":298,"earcut":99}],293:[function(require,module,exports){ 'use strict'; var Bucket = require('../bucket'); var util = require('../../util/util'); var loadGeometry = require('../load_geometry'); var EXTENT = Bucket.EXTENT; // NOTE ON EXTRUDE SCALE: // scale the extrusion vector so that the normal length is this value. // contains the "texture" normals (-1..1). this is distinct from the extrude // normals for line joins, because the x-value remains 0 for the texture // normal array, while the extrude normal actually moves the vertex to create // the acute/bevelled line join. var EXTRUDE_SCALE = 63; /* * Sharp corners cause dashed lines to tilt because the distance along the line * is the same at both the inner and outer corners. To improve the appearance of * dashed lines we add extra points near sharp corners so that a smaller part * of the line is tilted. * * COS_HALF_SHARP_CORNER controls how sharp a corner has to be for us to add an * extra vertex. The default is 75 degrees. * * The newly created vertices are placed SHARP_CORNER_OFFSET pixels from the corner. */ var COS_HALF_SHARP_CORNER = Math.cos(75 / 2 * (Math.PI / 180)); var SHARP_CORNER_OFFSET = 15; // The number of bits that is used to store the line distance in the buffer. var LINE_DISTANCE_BUFFER_BITS = 15; // We don't have enough bits for the line distance as we'd like to have, so // use this value to scale the line distance (in tile units) down to a smaller // value. This lets us store longer distances while sacrificing precision. var LINE_DISTANCE_SCALE = 1 / 2; // The maximum line distance, in tile units, that fits in the buffer. var MAX_LINE_DISTANCE = Math.pow(2, LINE_DISTANCE_BUFFER_BITS - 1) / LINE_DISTANCE_SCALE; module.exports = LineBucket; /** * @private */ function LineBucket() { Bucket.apply(this, arguments); } LineBucket.prototype = util.inherit(Bucket, {}); LineBucket.prototype.addLineVertex = function(layoutVertexBuffer, point, extrude, tx, ty, dir, linesofar) { return layoutVertexBuffer.emplaceBack( // a_pos (point.x << 1) | tx, (point.y << 1) | ty, // a_data // add 128 to store an byte in an unsigned byte Math.round(EXTRUDE_SCALE * extrude.x) + 128, Math.round(EXTRUDE_SCALE * extrude.y) + 128, // Encode the -1/0/1 direction value into the first two bits of .z of a_data. // Combine it with the lower 6 bits of `linesofar` (shifted by 2 bites to make // room for the direction value). The upper 8 bits of `linesofar` are placed in // the `w` component. `linesofar` is scaled down by `LINE_DISTANCE_SCALE` so that // we can store longer distances while sacrificing precision. ((dir === 0 ? 0 : (dir < 0 ? -1 : 1)) + 1) | (((linesofar * LINE_DISTANCE_SCALE) & 0x3F) << 2), (linesofar * LINE_DISTANCE_SCALE) >> 6); }; LineBucket.prototype.programInterfaces = { line: { layoutVertexArrayType: new Bucket.VertexArrayType([{ name: 'a_pos', components: 2, type: 'Int16' }, { name: 'a_data', components: 4, type: 'Uint8' }]), elementArrayType: new Bucket.ElementArrayType() } }; LineBucket.prototype.addFeature = function(feature) { var lines = loadGeometry(feature, LINE_DISTANCE_BUFFER_BITS); for (var i = 0; i < lines.length; i++) { this.addLine( lines[i], this.layer.layout['line-join'], this.layer.layout['line-cap'], this.layer.layout['line-miter-limit'], this.layer.layout['line-round-limit'] ); } }; LineBucket.prototype.addLine = function(vertices, join, cap, miterLimit, roundLimit) { var len = vertices.length; // If the line has duplicate vertices at the end, adjust length to remove them. while (len > 2 && vertices[len - 1].equals(vertices[len - 2])) { len--; } // a line must have at least two vertices if (vertices.length < 2) return; if (join === 'bevel') miterLimit = 1.05; var sharpCornerOffset = SHARP_CORNER_OFFSET * (EXTENT / (512 * this.overscaling)); var firstVertex = vertices[0], lastVertex = vertices[len - 1], closed = firstVertex.equals(lastVertex); // we could be more precise, but it would only save a negligible amount of space this.prepareArrayGroup('line', len * 10); // a line may not have coincident points if (len === 2 && closed) return; this.distance = 0; var beginCap = cap, endCap = closed ? 'butt' : cap, startOfLine = true, currentVertex, prevVertex, nextVertex, prevNormal, nextNormal, offsetA, offsetB; // the last three vertices added this.e1 = this.e2 = this.e3 = -1; if (closed) { currentVertex = vertices[len - 2]; nextNormal = firstVertex.sub(currentVertex)._unit()._perp(); } for (var i = 0; i < len; i++) { nextVertex = closed && i === len - 1 ? vertices[1] : // if the line is closed, we treat the last vertex like the first vertices[i + 1]; // just the next vertex // if two consecutive vertices exist, skip the current one if (nextVertex && vertices[i].equals(nextVertex)) continue; if (nextNormal) prevNormal = nextNormal; if (currentVertex) prevVertex = currentVertex; currentVertex = vertices[i]; // Calculate the normal towards the next vertex in this line. In case // there is no next vertex, pretend that the line is continuing straight, // meaning that we are just using the previous normal. nextNormal = nextVertex ? nextVertex.sub(currentVertex)._unit()._perp() : prevNormal; // If we still don't have a previous normal, this is the beginning of a // non-closed line, so we're doing a straight "join". prevNormal = prevNormal || nextNormal; // Determine the normal of the join extrusion. It is the angle bisector // of the segments between the previous line and the next line. var joinNormal = prevNormal.add(nextNormal)._unit(); /* joinNormal prevNormal * ↖ ↑ * .________. prevVertex * | * nextNormal ← | currentVertex * | * nextVertex ! * */ // Calculate the length of the miter (the ratio of the miter to the width). // Find the cosine of the angle between the next and join normals // using dot product. The inverse of that is the miter length. var cosHalfAngle = joinNormal.x * nextNormal.x + joinNormal.y * nextNormal.y; var miterLength = 1 / cosHalfAngle; var isSharpCorner = cosHalfAngle < COS_HALF_SHARP_CORNER && prevVertex && nextVertex; if (isSharpCorner && i > 0) { var prevSegmentLength = currentVertex.dist(prevVertex); if (prevSegmentLength > 2 * sharpCornerOffset) { var newPrevVertex = currentVertex.sub(currentVertex.sub(prevVertex)._mult(sharpCornerOffset / prevSegmentLength)._round()); this.distance += newPrevVertex.dist(prevVertex); this.addCurrentVertex(newPrevVertex, this.distance, prevNormal.mult(1), 0, 0, false); prevVertex = newPrevVertex; } } // The join if a middle vertex, otherwise the cap. var middleVertex = prevVertex && nextVertex; var currentJoin = middleVertex ? join : nextVertex ? beginCap : endCap; if (middleVertex && currentJoin === 'round') { if (miterLength < roundLimit) { currentJoin = 'miter'; } else if (miterLength <= 2) { currentJoin = 'fakeround'; } } if (currentJoin === 'miter' && miterLength > miterLimit) { currentJoin = 'bevel'; } if (currentJoin === 'bevel') { // The maximum extrude length is 128 / 63 = 2 times the width of the line // so if miterLength >= 2 we need to draw a different type of bevel where. if (miterLength > 2) currentJoin = 'flipbevel'; // If the miterLength is really small and the line bevel wouldn't be visible, // just draw a miter join to save a triangle. if (miterLength < miterLimit) currentJoin = 'miter'; } // Calculate how far along the line the currentVertex is if (prevVertex) this.distance += currentVertex.dist(prevVertex); if (currentJoin === 'miter') { joinNormal._mult(miterLength); this.addCurrentVertex(currentVertex, this.distance, joinNormal, 0, 0, false); } else if (currentJoin === 'flipbevel') { // miter is too big, flip the direction to make a beveled join if (miterLength > 100) { // Almost parallel lines joinNormal = nextNormal.clone(); } else { var direction = prevNormal.x * nextNormal.y - prevNormal.y * nextNormal.x > 0 ? -1 : 1; var bevelLength = miterLength * prevNormal.add(nextNormal).mag() / prevNormal.sub(nextNormal).mag(); joinNormal._perp()._mult(bevelLength * direction); } this.addCurrentVertex(currentVertex, this.distance, joinNormal, 0, 0, false); this.addCurrentVertex(currentVertex, this.distance, joinNormal.mult(-1), 0, 0, false); } else if (currentJoin === 'bevel' || currentJoin === 'fakeround') { var lineTurnsLeft = (prevNormal.x * nextNormal.y - prevNormal.y * nextNormal.x) > 0; var offset = -Math.sqrt(miterLength * miterLength - 1); if (lineTurnsLeft) { offsetB = 0; offsetA = offset; } else { offsetA = 0; offsetB = offset; } // Close previous segment with a bevel if (!startOfLine) { this.addCurrentVertex(currentVertex, this.distance, prevNormal, offsetA, offsetB, false); } if (currentJoin === 'fakeround') { // The join angle is sharp enough that a round join would be visible. // Bevel joins fill the gap between segments with a single pie slice triangle. // Create a round join by adding multiple pie slices. The join isn't actually round, but // it looks like it is at the sizes we render lines at. // Add more triangles for sharper angles. // This math is just a good enough approximation. It isn't "correct". var n = Math.floor((0.5 - (cosHalfAngle - 0.5)) * 8); var approxFractionalJoinNormal; for (var m = 0; m < n; m++) { approxFractionalJoinNormal = nextNormal.mult((m + 1) / (n + 1))._add(prevNormal)._unit(); this.addPieSliceVertex(currentVertex, this.distance, approxFractionalJoinNormal, lineTurnsLeft); } this.addPieSliceVertex(currentVertex, this.distance, joinNormal, lineTurnsLeft); for (var k = n - 1; k >= 0; k--) { approxFractionalJoinNormal = prevNormal.mult((k + 1) / (n + 1))._add(nextNormal)._unit(); this.addPieSliceVertex(currentVertex, this.distance, approxFractionalJoinNormal, lineTurnsLeft); } } // Start next segment if (nextVertex) { this.addCurrentVertex(currentVertex, this.distance, nextNormal, -offsetA, -offsetB, false); } } else if (currentJoin === 'butt') { if (!startOfLine) { // Close previous segment with a butt this.addCurrentVertex(currentVertex, this.distance, prevNormal, 0, 0, false); } // Start next segment with a butt if (nextVertex) { this.addCurrentVertex(currentVertex, this.distance, nextNormal, 0, 0, false); } } else if (currentJoin === 'square') { if (!startOfLine) { // Close previous segment with a square cap this.addCurrentVertex(currentVertex, this.distance, prevNormal, 1, 1, false); // The segment is done. Unset vertices to disconnect segments. this.e1 = this.e2 = -1; } // Start next segment if (nextVertex) { this.addCurrentVertex(currentVertex, this.distance, nextNormal, -1, -1, false); } } else if (currentJoin === 'round') { if (!startOfLine) { // Close previous segment with butt this.addCurrentVertex(currentVertex, this.distance, prevNormal, 0, 0, false); // Add round cap or linejoin at end of segment this.addCurrentVertex(currentVertex, this.distance, prevNormal, 1, 1, true); // The segment is done. Unset vertices to disconnect segments. this.e1 = this.e2 = -1; } // Start next segment with a butt if (nextVertex) { // Add round cap before first segment this.addCurrentVertex(currentVertex, this.distance, nextNormal, -1, -1, true); this.addCurrentVertex(currentVertex, this.distance, nextNormal, 0, 0, false); } } if (isSharpCorner && i < len - 1) { var nextSegmentLength = currentVertex.dist(nextVertex); if (nextSegmentLength > 2 * sharpCornerOffset) { var newCurrentVertex = currentVertex.add(nextVertex.sub(currentVertex)._mult(sharpCornerOffset / nextSegmentLength)._round()); this.distance += newCurrentVertex.dist(currentVertex); this.addCurrentVertex(newCurrentVertex, this.distance, nextNormal.mult(1), 0, 0, false); currentVertex = newCurrentVertex; } } startOfLine = false; } }; /** * Add two vertices to the buffers. * * @param {Object} currentVertex the line vertex to add buffer vertices for * @param {number} distance the distance from the beginning of the line to the vertex * @param {number} endLeft extrude to shift the left vertex along the line * @param {number} endRight extrude to shift the left vertex along the line * @param {boolean} round whether this is a round cap * @private */ LineBucket.prototype.addCurrentVertex = function(currentVertex, distance, normal, endLeft, endRight, round) { var tx = round ? 1 : 0; var extrude; var arrayGroup = this.arrayGroups.line[this.arrayGroups.line.length - 1]; var layoutVertexArray = arrayGroup.layoutVertexArray; var elementArray = arrayGroup.elementArray; extrude = normal.clone(); if (endLeft) extrude._sub(normal.perp()._mult(endLeft)); this.e3 = this.addLineVertex(layoutVertexArray, currentVertex, extrude, tx, 0, endLeft, distance); if (this.e1 >= 0 && this.e2 >= 0) { elementArray.emplaceBack(this.e1, this.e2, this.e3); } this.e1 = this.e2; this.e2 = this.e3; extrude = normal.mult(-1); if (endRight) extrude._sub(normal.perp()._mult(endRight)); this.e3 = this.addLineVertex(layoutVertexArray, currentVertex, extrude, tx, 1, -endRight, distance); if (this.e1 >= 0 && this.e2 >= 0) { elementArray.emplaceBack(this.e1, this.e2, this.e3); } this.e1 = this.e2; this.e2 = this.e3; // There is a maximum "distance along the line" that we can store in the buffers. // When we get close to the distance, reset it to zero and add the vertex again with // a distance of zero. The max distance is determined by the number of bits we allocate // to `linesofar`. if (distance > MAX_LINE_DISTANCE / 2) { this.distance = 0; this.addCurrentVertex(currentVertex, this.distance, normal, endLeft, endRight, round); } }; /** * Add a single new vertex and a triangle using two previous vertices. * This adds a pie slice triangle near a join to simulate round joins * * @param {Object} currentVertex the line vertex to add buffer vertices for * @param {number} distance the distance from the beggining of the line to the vertex * @param {Object} extrude the offset of the new vertex from the currentVertex * @param {boolean} whether the line is turning left or right at this angle * @private */ LineBucket.prototype.addPieSliceVertex = function(currentVertex, distance, extrude, lineTurnsLeft) { var ty = lineTurnsLeft ? 1 : 0; extrude = extrude.mult(lineTurnsLeft ? -1 : 1); var arrayGroup = this.arrayGroups.line[this.arrayGroups.line.length - 1]; var layoutVertexArray = arrayGroup.layoutVertexArray; var elementArray = arrayGroup.elementArray; this.e3 = this.addLineVertex(layoutVertexArray, currentVertex, extrude, 0, ty, 0, distance); if (this.e1 >= 0 && this.e2 >= 0) { elementArray.emplaceBack(this.e1, this.e2, this.e3); } if (lineTurnsLeft) { this.e2 = this.e3; } else { this.e1 = this.e3; } }; },{"../../util/util":403,"../bucket":290,"../load_geometry":298}],294:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); var Bucket = require('../bucket'); var Anchor = require('../../symbol/anchor'); var getAnchors = require('../../symbol/get_anchors'); var resolveTokens = require('../../util/token'); var Quads = require('../../symbol/quads'); var Shaping = require('../../symbol/shaping'); var resolveText = require('../../symbol/resolve_text'); var mergeLines = require('../../symbol/mergelines'); var clipLine = require('../../symbol/clip_line'); var util = require('../../util/util'); var loadGeometry = require('../load_geometry'); var CollisionFeature = require('../../symbol/collision_feature'); var shapeText = Shaping.shapeText; var shapeIcon = Shaping.shapeIcon; var getGlyphQuads = Quads.getGlyphQuads; var getIconQuads = Quads.getIconQuads; var EXTENT = Bucket.EXTENT; module.exports = SymbolBucket; function SymbolBucket(options) { Bucket.apply(this, arguments); this.showCollisionBoxes = options.showCollisionBoxes; this.overscaling = options.overscaling; this.collisionBoxArray = options.collisionBoxArray; this.symbolQuadsArray = options.symbolQuadsArray; this.symbolInstancesArray = options.symbolInstancesArray; this.sdfIcons = options.sdfIcons; this.iconsNeedLinear = options.iconsNeedLinear; this.adjustedTextSize = options.adjustedTextSize; this.adjustedIconSize = options.adjustedIconSize; this.fontstack = options.fontstack; } // this constant is based on the size of the glyphQuadEndIndex and iconQuadEndIndex // in the symbol_instances StructArrayType // eg the max valid UInt16 is 65,535 SymbolBucket.MAX_QUADS = 65535; SymbolBucket.prototype = util.inherit(Bucket, {}); SymbolBucket.prototype.serialize = function() { var serialized = Bucket.prototype.serialize.apply(this); serialized.sdfIcons = this.sdfIcons; serialized.iconsNeedLinear = this.iconsNeedLinear; serialized.adjustedTextSize = this.adjustedTextSize; serialized.adjustedIconSize = this.adjustedIconSize; serialized.fontstack = this.fontstack; return serialized; }; var layoutVertexArrayType = new Bucket.VertexArrayType([{ name: 'a_pos', components: 2, type: 'Int16' }, { name: 'a_offset', components: 2, type: 'Int16' }, { name: 'a_texture_pos', components: 2, type: 'Uint16' }, { name: 'a_data', components: 4, type: 'Uint8' }]); var elementArrayType = new Bucket.ElementArrayType(); function addVertex(array, x, y, ox, oy, tx, ty, minzoom, maxzoom, labelminzoom, labelangle) { return array.emplaceBack( // a_pos x, y, // a_offset Math.round(ox * 64), Math.round(oy * 64), // a_texture_pos tx / 4, // x coordinate of symbol on glyph atlas texture ty / 4, // y coordinate of symbol on glyph atlas texture // a_data (labelminzoom || 0) * 10, // labelminzoom labelangle, // labelangle (minzoom || 0) * 10, // minzoom Math.min(maxzoom || 25, 25) * 10); // maxzoom } SymbolBucket.prototype.addCollisionBoxVertex = function(layoutVertexArray, point, extrude, maxZoom, placementZoom) { return layoutVertexArray.emplaceBack( // pos point.x, point.y, // extrude Math.round(extrude.x), Math.round(extrude.y), // data maxZoom * 10, placementZoom * 10); }; SymbolBucket.prototype.programInterfaces = { glyph: { layoutVertexArrayType: layoutVertexArrayType, elementArrayType: elementArrayType }, icon: { layoutVertexArrayType: layoutVertexArrayType, elementArrayType: elementArrayType }, collisionBox: { layoutVertexArrayType: new Bucket.VertexArrayType([{ name: 'a_pos', components: 2, type: 'Int16' }, { name: 'a_extrude', components: 2, type: 'Int16' }, { name: 'a_data', components: 2, type: 'Uint8' }]) } }; SymbolBucket.prototype.populateArrays = function(collisionTile, stacks, icons) { // To reduce the number of labels that jump around when zooming we need // to use a text-size value that is the same for all zoom levels. // This calculates text-size at a high zoom level so that all tiles can // use the same value when calculating anchor positions. var zoomHistory = { lastIntegerZoom: Infinity, lastIntegerZoomTime: 0, lastZoom: 0 }; this.adjustedTextMaxSize = this.layer.getLayoutValue('text-size', {zoom: 18, zoomHistory: zoomHistory}); this.adjustedTextSize = this.layer.getLayoutValue('text-size', {zoom: this.zoom + 1, zoomHistory: zoomHistory}); this.adjustedIconMaxSize = this.layer.getLayoutValue('icon-size', {zoom: 18, zoomHistory: zoomHistory}); this.adjustedIconSize = this.layer.getLayoutValue('icon-size', {zoom: this.zoom + 1, zoomHistory: zoomHistory}); var tileSize = 512 * this.overscaling; this.tilePixelRatio = EXTENT / tileSize; this.compareText = {}; this.iconsNeedLinear = false; this.symbolInstancesStartIndex = this.symbolInstancesArray.length; var layout = this.layer.layout; var features = this.features; var textFeatures = this.textFeatures; var horizontalAlign = 0.5, verticalAlign = 0.5; switch (layout['text-anchor']) { case 'right': case 'top-right': case 'bottom-right': horizontalAlign = 1; break; case 'left': case 'top-left': case 'bottom-left': horizontalAlign = 0; break; } switch (layout['text-anchor']) { case 'bottom': case 'bottom-right': case 'bottom-left': verticalAlign = 1; break; case 'top': case 'top-right': case 'top-left': verticalAlign = 0; break; } var justify = layout['text-justify'] === 'right' ? 1 : layout['text-justify'] === 'left' ? 0 : 0.5; var oneEm = 24; var lineHeight = layout['text-line-height'] * oneEm; var maxWidth = layout['symbol-placement'] !== 'line' ? layout['text-max-width'] * oneEm : 0; var spacing = layout['text-letter-spacing'] * oneEm; var textOffset = [layout['text-offset'][0] * oneEm, layout['text-offset'][1] * oneEm]; var fontstack = this.fontstack = layout['text-font'].join(','); var geometries = []; for (var g = 0; g < features.length; g++) { geometries.push(loadGeometry(features[g])); } if (layout['symbol-placement'] === 'line') { // Merge adjacent lines with the same text to improve labelling. // It's better to place labels on one long line than on many short segments. var merged = mergeLines(features, textFeatures, geometries); geometries = merged.geometries; features = merged.features; textFeatures = merged.textFeatures; } var shapedText, shapedIcon; for (var k = 0; k < features.length; k++) { if (!geometries[k]) continue; if (textFeatures[k]) { shapedText = shapeText(textFeatures[k], stacks[fontstack], maxWidth, lineHeight, horizontalAlign, verticalAlign, justify, spacing, textOffset); } else { shapedText = null; } if (layout['icon-image']) { var iconName = resolveTokens(features[k].properties, layout['icon-image']); var image = icons[iconName]; shapedIcon = shapeIcon(image, layout); if (image) { if (this.sdfIcons === undefined) { this.sdfIcons = image.sdf; } else if (this.sdfIcons !== image.sdf) { util.warnOnce('Style sheet warning: Cannot mix SDF and non-SDF icons in one buffer'); } if (image.pixelRatio !== 1) { this.iconsNeedLinear = true; } else if (layout['icon-rotate'] !== 0 || !this.layer.isLayoutValueFeatureConstant('icon-rotate')) { this.iconsNeedLinear = true; } } } else { shapedIcon = null; } if (shapedText || shapedIcon) { this.addFeature(geometries[k], shapedText, shapedIcon, features[k]); } } this.symbolInstancesEndIndex = this.symbolInstancesArray.length; this.placeFeatures(collisionTile, this.showCollisionBoxes); this.trimArrays(); }; SymbolBucket.prototype.addFeature = function(lines, shapedText, shapedIcon, feature) { var layout = this.layer.layout; var glyphSize = 24; var fontScale = this.adjustedTextSize / glyphSize, textMaxSize = this.adjustedTextMaxSize !== undefined ? this.adjustedTextMaxSize : this.adjustedTextSize, textBoxScale = this.tilePixelRatio * fontScale, textMaxBoxScale = this.tilePixelRatio * textMaxSize / glyphSize, iconBoxScale = this.tilePixelRatio * this.adjustedIconSize, symbolMinDistance = this.tilePixelRatio * layout['symbol-spacing'], avoidEdges = layout['symbol-avoid-edges'], textPadding = layout['text-padding'] * this.tilePixelRatio, iconPadding = layout['icon-padding'] * this.tilePixelRatio, textMaxAngle = layout['text-max-angle'] / 180 * Math.PI, textAlongLine = layout['text-rotation-alignment'] === 'map' && layout['symbol-placement'] === 'line', iconAlongLine = layout['icon-rotation-alignment'] === 'map' && layout['symbol-placement'] === 'line', mayOverlap = layout['text-allow-overlap'] || layout['icon-allow-overlap'] || layout['text-ignore-placement'] || layout['icon-ignore-placement'], isLine = layout['symbol-placement'] === 'line', textRepeatDistance = symbolMinDistance / 2; if (isLine) { lines = clipLine(lines, 0, 0, EXTENT, EXTENT); } for (var i = 0; i < lines.length; i++) { var line = lines[i]; // Calculate the anchor points around which you want to place labels var anchors; if (isLine) { anchors = getAnchors( line, symbolMinDistance, textMaxAngle, shapedText, shapedIcon, glyphSize, textMaxBoxScale, this.overscaling, EXTENT ); } else { anchors = [ new Anchor(line[0].x, line[0].y, 0) ]; } // For each potential label, create the placement features used to check for collisions, and the quads use for rendering. for (var j = 0, len = anchors.length; j < len; j++) { var anchor = anchors[j]; if (shapedText && isLine) { if (this.anchorIsTooClose(shapedText.text, textRepeatDistance, anchor)) { continue; } } var inside = !(anchor.x < 0 || anchor.x > EXTENT || anchor.y < 0 || anchor.y > EXTENT); if (avoidEdges && !inside) continue; // Normally symbol layers are drawn across tile boundaries. Only symbols // with their anchors within the tile boundaries are added to the buffers // to prevent symbols from being drawn twice. // // Symbols in layers with overlap are sorted in the y direction so that // symbols lower on the canvas are drawn on top of symbols near the top. // To preserve this order across tile boundaries these symbols can't // be drawn across tile boundaries. Instead they need to be included in // the buffers for both tiles and clipped to tile boundaries at draw time. var addToBuffers = inside || mayOverlap; this.addSymbolInstance(anchor, line, shapedText, shapedIcon, this.layer, addToBuffers, this.symbolInstancesArray.length, this.collisionBoxArray, feature.index, this.sourceLayerIndex, this.index, textBoxScale, textPadding, textAlongLine, iconBoxScale, iconPadding, iconAlongLine, {zoom: this.zoom}, feature.properties); } } }; SymbolBucket.prototype.anchorIsTooClose = function(text, repeatDistance, anchor) { var compareText = this.compareText; if (!(text in compareText)) { compareText[text] = []; } else { var otherAnchors = compareText[text]; for (var k = otherAnchors.length - 1; k >= 0; k--) { if (anchor.dist(otherAnchors[k]) < repeatDistance) { // If it's within repeatDistance of one anchor, stop looking return true; } } } // If anchor is not within repeatDistance of any other anchor, add to array compareText[text].push(anchor); return false; }; SymbolBucket.prototype.placeFeatures = function(collisionTile, showCollisionBoxes) { this.recalculateStyleLayers(); // Calculate which labels can be shown and when they can be shown and // create the bufers used for rendering. this.createArrays(); var layout = this.layer.layout; var maxScale = collisionTile.maxScale; var textAlongLine = layout['text-rotation-alignment'] === 'map' && layout['symbol-placement'] === 'line'; var iconAlongLine = layout['icon-rotation-alignment'] === 'map' && layout['symbol-placement'] === 'line'; var mayOverlap = layout['text-allow-overlap'] || layout['icon-allow-overlap'] || layout['text-ignore-placement'] || layout['icon-ignore-placement']; // Sort symbols by their y position on the canvas so that the lower symbols // are drawn on top of higher symbols. // Don't sort symbols that won't overlap because it isn't necessary and // because it causes more labels to pop in and out when rotating. if (mayOverlap) { // Only need the symbol instances from the current tile to sort, so convert those instances into an array // of `StructType`s to enable sorting var symbolInstancesStructTypeArray = this.symbolInstancesArray.toArray(this.symbolInstancesStartIndex, this.symbolInstancesEndIndex); var angle = collisionTile.angle; var sin = Math.sin(angle), cos = Math.cos(angle); this.sortedSymbolInstances = symbolInstancesStructTypeArray.sort(function(a, b) { var aRotated = (sin * a.anchorPointX + cos * a.anchorPointY) | 0; var bRotated = (sin * b.anchorPointX + cos * b.anchorPointY) | 0; return (aRotated - bRotated) || (b.index - a.index); }); } for (var p = this.symbolInstancesStartIndex; p < this.symbolInstancesEndIndex; p++) { var symbolInstance = this.sortedSymbolInstances ? this.sortedSymbolInstances[p - this.symbolInstancesStartIndex] : this.symbolInstancesArray.get(p); var textCollisionFeature = { boxStartIndex: symbolInstance.textBoxStartIndex, boxEndIndex: symbolInstance.textBoxEndIndex }; var iconCollisionFeature = { boxStartIndex: symbolInstance.iconBoxStartIndex, boxEndIndex: symbolInstance.iconBoxEndIndex }; var hasText = !(symbolInstance.textBoxStartIndex === symbolInstance.textBoxEndIndex); var hasIcon = !(symbolInstance.iconBoxStartIndex === symbolInstance.iconBoxEndIndex); var iconWithoutText = layout['text-optional'] || !hasText, textWithoutIcon = layout['icon-optional'] || !hasIcon; // Calculate the scales at which the text and icon can be placed without collision. var glyphScale = hasText ? collisionTile.placeCollisionFeature(textCollisionFeature, layout['text-allow-overlap'], layout['symbol-avoid-edges']) : collisionTile.minScale; var iconScale = hasIcon ? collisionTile.placeCollisionFeature(iconCollisionFeature, layout['icon-allow-overlap'], layout['symbol-avoid-edges']) : collisionTile.minScale; // Combine the scales for icons and text. if (!iconWithoutText && !textWithoutIcon) { iconScale = glyphScale = Math.max(iconScale, glyphScale); } else if (!textWithoutIcon && glyphScale) { glyphScale = Math.max(iconScale, glyphScale); } else if (!iconWithoutText && iconScale) { iconScale = Math.max(iconScale, glyphScale); } // Insert final placement into collision tree and add glyphs/icons to buffers if (hasText) { collisionTile.insertCollisionFeature(textCollisionFeature, glyphScale, layout['text-ignore-placement']); if (glyphScale <= maxScale) { this.addSymbols('glyph', symbolInstance.glyphQuadStartIndex, symbolInstance.glyphQuadEndIndex, glyphScale, layout['text-keep-upright'], textAlongLine, collisionTile.angle); } } if (hasIcon) { collisionTile.insertCollisionFeature(iconCollisionFeature, iconScale, layout['icon-ignore-placement']); if (iconScale <= maxScale) { this.addSymbols('icon', symbolInstance.iconQuadStartIndex, symbolInstance.iconQuadEndIndex, iconScale, layout['icon-keep-upright'], iconAlongLine, collisionTile.angle); } } } if (showCollisionBoxes) this.addToDebugBuffers(collisionTile); }; SymbolBucket.prototype.addSymbols = function(programName, quadsStart, quadsEnd, scale, keepUpright, alongLine, placementAngle) { var group = this.prepareArrayGroup(programName, 4 * (quadsEnd - quadsStart)); var elementArray = group.elementArray; var layoutVertexArray = group.layoutVertexArray; var zoom = this.zoom; var placementZoom = Math.max(Math.log(scale) / Math.LN2 + zoom, 0); for (var k = quadsStart; k < quadsEnd; k++) { var symbol = this.symbolQuadsArray.get(k).SymbolQuad; // drop upside down versions of glyphs var a = (symbol.anchorAngle + placementAngle + Math.PI) % (Math.PI * 2); if (keepUpright && alongLine && (a <= Math.PI / 2 || a > Math.PI * 3 / 2)) continue; var tl = symbol.tl, tr = symbol.tr, bl = symbol.bl, br = symbol.br, tex = symbol.tex, anchorPoint = symbol.anchorPoint, minZoom = Math.max(zoom + Math.log(symbol.minScale) / Math.LN2, placementZoom), maxZoom = Math.min(zoom + Math.log(symbol.maxScale) / Math.LN2, 25); if (maxZoom <= minZoom) continue; // Lower min zoom so that while fading out the label it can be shown outside of collision-free zoom levels if (minZoom === placementZoom) minZoom = 0; // Encode angle of glyph var glyphAngle = Math.round((symbol.glyphAngle / (Math.PI * 2)) * 256); var index = addVertex(layoutVertexArray, anchorPoint.x, anchorPoint.y, tl.x, tl.y, tex.x, tex.y, minZoom, maxZoom, placementZoom, glyphAngle); addVertex(layoutVertexArray, anchorPoint.x, anchorPoint.y, tr.x, tr.y, tex.x + tex.w, tex.y, minZoom, maxZoom, placementZoom, glyphAngle); addVertex(layoutVertexArray, anchorPoint.x, anchorPoint.y, bl.x, bl.y, tex.x, tex.y + tex.h, minZoom, maxZoom, placementZoom, glyphAngle); addVertex(layoutVertexArray, anchorPoint.x, anchorPoint.y, br.x, br.y, tex.x + tex.w, tex.y + tex.h, minZoom, maxZoom, placementZoom, glyphAngle); elementArray.emplaceBack(index, index + 1, index + 2); elementArray.emplaceBack(index + 1, index + 2, index + 3); } }; SymbolBucket.prototype.updateIcons = function(icons) { this.recalculateStyleLayers(); var iconValue = this.layer.layout['icon-image']; if (!iconValue) return; for (var i = 0; i < this.features.length; i++) { var iconName = resolveTokens(this.features[i].properties, iconValue); if (iconName) icons[iconName] = true; } }; SymbolBucket.prototype.updateFont = function(stacks) { this.recalculateStyleLayers(); var fontName = this.layer.layout['text-font'], stack = stacks[fontName] = stacks[fontName] || {}; this.textFeatures = resolveText(this.features, this.layer.layout, stack); }; SymbolBucket.prototype.addToDebugBuffers = function(collisionTile) { var group = this.prepareArrayGroup('collisionBox', 0); var layoutVertexArray = group.layoutVertexArray; var angle = -collisionTile.angle; var yStretch = collisionTile.yStretch; for (var j = this.symbolInstancesStartIndex; j < this.symbolInstancesEndIndex; j++) { var symbolInstance = this.symbolInstancesArray.get(j); symbolInstance.textCollisionFeature = {boxStartIndex: symbolInstance.textBoxStartIndex, boxEndIndex: symbolInstance.textBoxEndIndex}; symbolInstance.iconCollisionFeature = {boxStartIndex: symbolInstance.iconBoxStartIndex, boxEndIndex: symbolInstance.iconBoxEndIndex}; for (var i = 0; i < 2; i++) { var feature = symbolInstance[i === 0 ? 'textCollisionFeature' : 'iconCollisionFeature']; if (!feature) continue; for (var b = feature.boxStartIndex; b < feature.boxEndIndex; b++) { var box = this.collisionBoxArray.get(b); var anchorPoint = box.anchorPoint; var tl = new Point(box.x1, box.y1 * yStretch)._rotate(angle); var tr = new Point(box.x2, box.y1 * yStretch)._rotate(angle); var bl = new Point(box.x1, box.y2 * yStretch)._rotate(angle); var br = new Point(box.x2, box.y2 * yStretch)._rotate(angle); var maxZoom = Math.max(0, Math.min(25, this.zoom + Math.log(box.maxScale) / Math.LN2)); var placementZoom = Math.max(0, Math.min(25, this.zoom + Math.log(box.placementScale) / Math.LN2)); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, tl, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, tr, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, tr, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, br, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, br, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, bl, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, bl, maxZoom, placementZoom); this.addCollisionBoxVertex(layoutVertexArray, anchorPoint, tl, maxZoom, placementZoom); } } } }; SymbolBucket.prototype.addSymbolInstance = function(anchor, line, shapedText, shapedIcon, layer, addToBuffers, index, collisionBoxArray, featureIndex, sourceLayerIndex, bucketIndex, textBoxScale, textPadding, textAlongLine, iconBoxScale, iconPadding, iconAlongLine, globalProperties, featureProperties) { var glyphQuadStartIndex, glyphQuadEndIndex, iconQuadStartIndex, iconQuadEndIndex, textCollisionFeature, iconCollisionFeature, glyphQuads, iconQuads; if (shapedText) { glyphQuads = addToBuffers ? getGlyphQuads(anchor, shapedText, textBoxScale, line, layer, textAlongLine) : []; textCollisionFeature = new CollisionFeature(collisionBoxArray, line, anchor, featureIndex, sourceLayerIndex, bucketIndex, shapedText, textBoxScale, textPadding, textAlongLine, false); } glyphQuadStartIndex = this.symbolQuadsArray.length; if (glyphQuads && glyphQuads.length) { for (var i = 0; i < glyphQuads.length; i++) { this.addSymbolQuad(glyphQuads[i]); } } glyphQuadEndIndex = this.symbolQuadsArray.length; var textBoxStartIndex = textCollisionFeature ? textCollisionFeature.boxStartIndex : this.collisionBoxArray.length; var textBoxEndIndex = textCollisionFeature ? textCollisionFeature.boxEndIndex : this.collisionBoxArray.length; if (shapedIcon) { iconQuads = addToBuffers ? getIconQuads(anchor, shapedIcon, iconBoxScale, line, layer, iconAlongLine, shapedText, globalProperties, featureProperties) : []; iconCollisionFeature = new CollisionFeature(collisionBoxArray, line, anchor, featureIndex, sourceLayerIndex, bucketIndex, shapedIcon, iconBoxScale, iconPadding, iconAlongLine, true); } iconQuadStartIndex = this.symbolQuadsArray.length; if (iconQuads && iconQuads.length === 1) { this.addSymbolQuad(iconQuads[0]); } iconQuadEndIndex = this.symbolQuadsArray.length; var iconBoxStartIndex = iconCollisionFeature ? iconCollisionFeature.boxStartIndex : this.collisionBoxArray.length; var iconBoxEndIndex = iconCollisionFeature ? iconCollisionFeature.boxEndIndex : this.collisionBoxArray.length; if (iconQuadEndIndex > SymbolBucket.MAX_QUADS) util.warnOnce("Too many symbols being rendered in a tile. See https://github.com/mapbox/mapbox-gl-js/issues/2907"); if (glyphQuadEndIndex > SymbolBucket.MAX_QUADS) util.warnOnce("Too many glyphs being rendered in a tile. See https://github.com/mapbox/mapbox-gl-js/issues/2907"); return this.symbolInstancesArray.emplaceBack( textBoxStartIndex, textBoxEndIndex, iconBoxStartIndex, iconBoxEndIndex, glyphQuadStartIndex, glyphQuadEndIndex, iconQuadStartIndex, iconQuadEndIndex, anchor.x, anchor.y, index); }; SymbolBucket.prototype.addSymbolQuad = function(symbolQuad) { return this.symbolQuadsArray.emplaceBack( // anchorPoints symbolQuad.anchorPoint.x, symbolQuad.anchorPoint.y, // corners symbolQuad.tl.x, symbolQuad.tl.y, symbolQuad.tr.x, symbolQuad.tr.y, symbolQuad.bl.x, symbolQuad.bl.y, symbolQuad.br.x, symbolQuad.br.y, // texture symbolQuad.tex.h, symbolQuad.tex.w, symbolQuad.tex.x, symbolQuad.tex.y, //angle symbolQuad.anchorAngle, symbolQuad.glyphAngle, // scales symbolQuad.maxScale, symbolQuad.minScale); }; },{"../../symbol/anchor":352,"../../symbol/clip_line":354,"../../symbol/collision_feature":356,"../../symbol/get_anchors":358,"../../symbol/mergelines":361,"../../symbol/quads":362,"../../symbol/resolve_text":363,"../../symbol/shaping":364,"../../util/token":402,"../../util/util":403,"../bucket":290,"../load_geometry":298,"point-geometry":442}],295:[function(require,module,exports){ 'use strict'; module.exports = Buffer; /** * The `Buffer` class turns a `StructArray` into a WebGL buffer. Each member of the StructArray's * Struct type is converted to a WebGL atribute. * * @class Buffer * @private * @param {object} array A serialized StructArray. * @param {object} arrayType A serialized StructArrayType. * @param {BufferType} type */ function Buffer(array, arrayType, type) { this.arrayBuffer = array.arrayBuffer; this.length = array.length; this.attributes = arrayType.members; this.itemSize = arrayType.bytesPerElement; this.type = type; this.arrayType = arrayType; } /** * Bind this buffer to a WebGL context. * @private * @param gl The WebGL context */ Buffer.prototype.bind = function(gl) { var type = gl[this.type]; if (!this.buffer) { this.buffer = gl.createBuffer(); gl.bindBuffer(type, this.buffer); gl.bufferData(type, this.arrayBuffer, gl.STATIC_DRAW); // dump array buffer once it's bound to gl this.arrayBuffer = null; } else { gl.bindBuffer(type, this.buffer); } }; /** * @enum {string} AttributeType * @private * @readonly */ var AttributeType = { Int8: 'BYTE', Uint8: 'UNSIGNED_BYTE', Int16: 'SHORT', Uint16: 'UNSIGNED_SHORT' }; /** * Set the attribute pointers in a WebGL context * @private * @param gl The WebGL context * @param program The active WebGL program */ Buffer.prototype.setVertexAttribPointers = function(gl, program) { for (var j = 0; j < this.attributes.length; j++) { var member = this.attributes[j]; var attribIndex = program[member.name]; if (attribIndex !== undefined) { gl.vertexAttribPointer( attribIndex, member.components, gl[AttributeType[member.type]], false, this.arrayType.bytesPerElement, member.offset ); } } }; /** * Destroy the GL buffer bound to the given WebGL context * @private * @param gl The WebGL context */ Buffer.prototype.destroy = function(gl) { if (this.buffer) { gl.deleteBuffer(this.buffer); } }; /** * @enum {string} BufferType * @private * @readonly */ Buffer.BufferType = { VERTEX: 'ARRAY_BUFFER', ELEMENT: 'ELEMENT_ARRAY_BUFFER' }; },{}],296:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var Buffer = require('./buffer'); var VertexArrayObject = require('../render/vertex_array_object'); module.exports = BufferGroup; function BufferGroup(arrayGroup, arrayTypes) { this.layoutVertexBuffer = new Buffer(arrayGroup.layoutVertexArray, arrayTypes.layoutVertexArrayType, Buffer.BufferType.VERTEX); if (arrayGroup.elementArray) { this.elementBuffer = new Buffer(arrayGroup.elementArray, arrayTypes.elementArrayType, Buffer.BufferType.ELEMENT); } var vaos = this.vaos = {}; var secondVaos; if (arrayGroup.elementArray2) { this.elementBuffer2 = new Buffer(arrayGroup.elementArray2, arrayTypes.elementArrayType2, Buffer.BufferType.ELEMENT); secondVaos = this.secondVaos = {}; } this.paintVertexBuffers = util.mapObject(arrayGroup.paintVertexArrays, function(array, name) { vaos[name] = new VertexArrayObject(); if (arrayGroup.elementArray2) { secondVaos[name] = new VertexArrayObject(); } return new Buffer(array, arrayTypes.paintVertexArrayTypes[name], Buffer.BufferType.VERTEX); }); } BufferGroup.prototype.destroy = function(gl) { this.layoutVertexBuffer.destroy(gl); if (this.elementBuffer) { this.elementBuffer.destroy(gl); } if (this.elementBuffer2) { this.elementBuffer2.destroy(gl); } for (var n in this.paintVertexBuffers) { this.paintVertexBuffers[n].destroy(gl); } for (var j in this.vaos) { this.vaos[j].destroy(gl); } for (var k in this.secondVaos) { this.secondVaos[k].destroy(gl); } }; },{"../render/vertex_array_object":318,"../util/util":403,"./buffer":295}],297:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); var loadGeometry = require('./load_geometry'); var EXTENT = require('./bucket').EXTENT; var featureFilter = require('feature-filter'); var StructArrayType = require('../util/struct_array'); var Grid = require('grid-index'); var DictionaryCoder = require('../util/dictionary_coder'); var vt = require('vector-tile'); var Protobuf = require('pbf'); var GeoJSONFeature = require('../util/vectortile_to_geojson'); var arraysIntersect = require('../util/util').arraysIntersect; var intersection = require('../util/intersection_tests'); var multiPolygonIntersectsBufferedMultiPoint = intersection.multiPolygonIntersectsBufferedMultiPoint; var multiPolygonIntersectsMultiPolygon = intersection.multiPolygonIntersectsMultiPolygon; var multiPolygonIntersectsBufferedMultiLine = intersection.multiPolygonIntersectsBufferedMultiLine; var FeatureIndexArray = new StructArrayType({ members: [ // the index of the feature in the original vectortile { type: 'Uint32', name: 'featureIndex' }, // the source layer the feature appears in { type: 'Uint16', name: 'sourceLayerIndex' }, // the bucket the feature appears in { type: 'Uint16', name: 'bucketIndex' } ]}); module.exports = FeatureIndex; function FeatureIndex(coord, overscaling, collisionTile) { if (coord.grid) { var serialized = coord; var rawTileData = overscaling; coord = serialized.coord; overscaling = serialized.overscaling; this.grid = new Grid(serialized.grid); this.featureIndexArray = new FeatureIndexArray(serialized.featureIndexArray); this.rawTileData = rawTileData; this.bucketLayerIDs = serialized.bucketLayerIDs; } else { this.grid = new Grid(EXTENT, 16, 0); this.featureIndexArray = new FeatureIndexArray(); } this.coord = coord; this.overscaling = overscaling; this.x = coord.x; this.y = coord.y; this.z = coord.z - Math.log(overscaling) / Math.LN2; this.setCollisionTile(collisionTile); } FeatureIndex.prototype.insert = function(feature, featureIndex, sourceLayerIndex, bucketIndex) { var key = this.featureIndexArray.length; this.featureIndexArray.emplaceBack(featureIndex, sourceLayerIndex, bucketIndex); var geometry = loadGeometry(feature); for (var r = 0; r < geometry.length; r++) { var ring = geometry[r]; var bbox = [Infinity, Infinity, -Infinity, -Infinity]; for (var i = 0; i < ring.length; i++) { var p = ring[i]; bbox[0] = Math.min(bbox[0], p.x); bbox[1] = Math.min(bbox[1], p.y); bbox[2] = Math.max(bbox[2], p.x); bbox[3] = Math.max(bbox[3], p.y); } this.grid.insert(key, bbox[0], bbox[1], bbox[2], bbox[3]); } }; FeatureIndex.prototype.setCollisionTile = function(collisionTile) { this.collisionTile = collisionTile; }; FeatureIndex.prototype.serialize = function() { var data = { coord: this.coord, overscaling: this.overscaling, grid: this.grid.toArrayBuffer(), featureIndexArray: this.featureIndexArray.serialize(), bucketLayerIDs: this.bucketLayerIDs }; return { data: data, transferables: [data.grid, data.featureIndexArray.arrayBuffer] }; }; function translateDistance(translate) { return Math.sqrt(translate[0] * translate[0] + translate[1] * translate[1]); } // Finds features in this tile at a particular position. FeatureIndex.prototype.query = function(args, styleLayers) { if (!this.vtLayers) { this.vtLayers = new vt.VectorTile(new Protobuf(new Uint8Array(this.rawTileData))).layers; this.sourceLayerCoder = new DictionaryCoder(this.vtLayers ? Object.keys(this.vtLayers).sort() : ['_geojsonTileLayer']); } var result = {}; var params = args.params || {}, pixelsToTileUnits = EXTENT / args.tileSize / args.scale, filter = featureFilter(params.filter); // Features are indexed their original geometries. The rendered geometries may // be buffered, translated or offset. Figure out how much the search radius needs to be // expanded by to include these features. var additionalRadius = 0; for (var id in styleLayers) { var styleLayer = styleLayers[id]; var paint = styleLayer.paint; var styleLayerDistance = 0; if (styleLayer.type === 'line') { styleLayerDistance = getLineWidth(paint) / 2 + Math.abs(paint['line-offset']) + translateDistance(paint['line-translate']); } else if (styleLayer.type === 'fill') { styleLayerDistance = translateDistance(paint['fill-translate']); } else if (styleLayer.type === 'circle') { styleLayerDistance = paint['circle-radius'] + translateDistance(paint['circle-translate']); } additionalRadius = Math.max(additionalRadius, styleLayerDistance * pixelsToTileUnits); } var queryGeometry = args.queryGeometry.map(function(q) { return q.map(function(p) { return new Point(p.x, p.y); }); }); var minX = Infinity; var minY = Infinity; var maxX = -Infinity; var maxY = -Infinity; for (var i = 0; i < queryGeometry.length; i++) { var ring = queryGeometry[i]; for (var k = 0; k < ring.length; k++) { var p = ring[k]; minX = Math.min(minX, p.x); minY = Math.min(minY, p.y); maxX = Math.max(maxX, p.x); maxY = Math.max(maxY, p.y); } } var matching = this.grid.query(minX - additionalRadius, minY - additionalRadius, maxX + additionalRadius, maxY + additionalRadius); matching.sort(topDownFeatureComparator); this.filterMatching(result, matching, this.featureIndexArray, queryGeometry, filter, params.layers, styleLayers, args.bearing, pixelsToTileUnits); var matchingSymbols = this.collisionTile.queryRenderedSymbols(minX, minY, maxX, maxY, args.scale); matchingSymbols.sort(); this.filterMatching(result, matchingSymbols, this.collisionTile.collisionBoxArray, queryGeometry, filter, params.layers, styleLayers, args.bearing, pixelsToTileUnits); return result; }; function topDownFeatureComparator(a, b) { return b - a; } function getLineWidth(paint) { if (paint['line-gap-width'] > 0) { return paint['line-gap-width'] + 2 * paint['line-width']; } else { return paint['line-width']; } } FeatureIndex.prototype.filterMatching = function(result, matching, array, queryGeometry, filter, filterLayerIDs, styleLayers, bearing, pixelsToTileUnits) { var previousIndex; for (var k = 0; k < matching.length; k++) { var index = matching[k]; // don't check the same feature more than once if (index === previousIndex) continue; previousIndex = index; var match = array.get(index); var layerIDs = this.bucketLayerIDs[match.bucketIndex]; if (filterLayerIDs && !arraysIntersect(filterLayerIDs, layerIDs)) continue; var sourceLayerName = this.sourceLayerCoder.decode(match.sourceLayerIndex); var sourceLayer = this.vtLayers[sourceLayerName]; var feature = sourceLayer.feature(match.featureIndex); if (!filter(feature)) continue; var geometry = null; for (var l = 0; l < layerIDs.length; l++) { var layerID = layerIDs[l]; if (filterLayerIDs && filterLayerIDs.indexOf(layerID) < 0) { continue; } var styleLayer = styleLayers[layerID]; if (!styleLayer) continue; var translatedPolygon; if (styleLayer.type !== 'symbol') { // all symbols already match the style if (!geometry) geometry = loadGeometry(feature); var paint = styleLayer.paint; if (styleLayer.type === 'line') { translatedPolygon = translate(queryGeometry, paint['line-translate'], paint['line-translate-anchor'], bearing, pixelsToTileUnits); var halfWidth = getLineWidth(paint) / 2 * pixelsToTileUnits; if (paint['line-offset']) { geometry = offsetLine(geometry, paint['line-offset'] * pixelsToTileUnits); } if (!multiPolygonIntersectsBufferedMultiLine(translatedPolygon, geometry, halfWidth)) continue; } else if (styleLayer.type === 'fill') { translatedPolygon = translate(queryGeometry, paint['fill-translate'], paint['fill-translate-anchor'], bearing, pixelsToTileUnits); if (!multiPolygonIntersectsMultiPolygon(translatedPolygon, geometry)) continue; } else if (styleLayer.type === 'circle') { translatedPolygon = translate(queryGeometry, paint['circle-translate'], paint['circle-translate-anchor'], bearing, pixelsToTileUnits); var circleRadius = paint['circle-radius'] * pixelsToTileUnits; if (!multiPolygonIntersectsBufferedMultiPoint(translatedPolygon, geometry, circleRadius)) continue; } } var geojsonFeature = new GeoJSONFeature(feature, this.z, this.x, this.y); geojsonFeature.layer = styleLayer.serialize({ includeRefProperties: true }); var layerResult = result[layerID]; if (layerResult === undefined) { layerResult = result[layerID] = []; } layerResult.push(geojsonFeature); } } }; function translate(queryGeometry, translate, translateAnchor, bearing, pixelsToTileUnits) { if (!translate[0] && !translate[1]) { return queryGeometry; } translate = Point.convert(translate); if (translateAnchor === "viewport") { translate._rotate(-bearing); } var translated = []; for (var i = 0; i < queryGeometry.length; i++) { var ring = queryGeometry[i]; var translatedRing = []; for (var k = 0; k < ring.length; k++) { translatedRing.push(ring[k].sub(translate._mult(pixelsToTileUnits))); } translated.push(translatedRing); } return translated; } function offsetLine(rings, offset) { var newRings = []; var zero = new Point(0, 0); for (var k = 0; k < rings.length; k++) { var ring = rings[k]; var newRing = []; for (var i = 0; i < ring.length; i++) { var a = ring[i - 1]; var b = ring[i]; var c = ring[i + 1]; var aToB = i === 0 ? zero : b.sub(a)._unit()._perp(); var bToC = i === ring.length - 1 ? zero : c.sub(b)._unit()._perp(); var extrude = aToB._add(bToC)._unit(); var cosHalfAngle = extrude.x * bToC.x + extrude.y * bToC.y; extrude._mult(1 / cosHalfAngle); newRing.push(extrude._mult(offset)._add(b)); } newRings.push(newRing); } return newRings; } },{"../util/dictionary_coder":393,"../util/intersection_tests":398,"../util/struct_array":401,"../util/util":403,"../util/vectortile_to_geojson":404,"./bucket":290,"./load_geometry":298,"feature-filter":105,"grid-index":252,"pbf":436,"point-geometry":442,"vector-tile":505}],298:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var EXTENT = require('./bucket').EXTENT; var assert = require('assert'); // These bounds define the minimum and maximum supported coordinate values. // While visible coordinates are within [0, EXTENT], tiles may theoretically // contain cordinates within [-Infinity, Infinity]. Our range is limited by the // number of bits used to represent the coordinate. function createBounds(bits) { return { min: -1 * Math.pow(2, bits - 1), max: Math.pow(2, bits - 1) - 1 }; } var boundsLookup = { 15: createBounds(15), 16: createBounds(16) }; /** * Loads a geometry from a VectorTileFeature and scales it to the common extent * used internally. * @param {VectorTileFeature} feature * @param {number} [bits=16] The number of signed integer bits available to store * each coordinate. A warning will be issued if any coordinate will not fits * in the specified number of bits. * @private */ module.exports = function loadGeometry(feature, bits) { var bounds = boundsLookup[bits || 16]; assert(bounds); var scale = EXTENT / feature.extent; var geometry = feature.loadGeometry(); for (var r = 0; r < geometry.length; r++) { var ring = geometry[r]; for (var p = 0; p < ring.length; p++) { var point = ring[p]; // round here because mapbox-gl-native uses integers to represent // points and we need to do the same to avoid renering differences. point.x = Math.round(point.x * scale); point.y = Math.round(point.y * scale); if (point.x < bounds.min || point.x > bounds.max || point.y < bounds.min || point.y > bounds.max) { util.warnOnce('Geometry exceeds allowed extent, reduce your vector tile buffer size'); } } } return geometry; }; },{"../util/util":403,"./bucket":290,"assert":34}],299:[function(require,module,exports){ 'use strict'; module.exports = Coordinate; /** * A coordinate is a column, row, zoom combination, often used * as the data component of a tile. * * @param {number} column * @param {number} row * @param {number} zoom * @private */ function Coordinate(column, row, zoom) { this.column = column; this.row = row; this.zoom = zoom; } Coordinate.prototype = { /** * Create a clone of this coordinate that can be mutated without * changing the original coordinate * * @returns {Coordinate} clone * @private * var coord = new Coordinate(0, 0, 0); * var c2 = coord.clone(); * // since coord is cloned, modifying a property of c2 does * // not modify it. * c2.zoom = 2; */ clone: function() { return new Coordinate(this.column, this.row, this.zoom); }, /** * Zoom this coordinate to a given zoom level. This returns a new * coordinate object, not mutating the old one. * * @param {number} zoom * @returns {Coordinate} zoomed coordinate * @private * @example * var coord = new Coordinate(0, 0, 0); * var c2 = coord.zoomTo(1); * c2 // equals new Coordinate(0, 0, 1); */ zoomTo: function(zoom) { return this.clone()._zoomTo(zoom); }, /** * Subtract the column and row values of this coordinate from those * of another coordinate. The other coordinat will be zoomed to the * same level as `this` before the subtraction occurs * * @param {Coordinate} c other coordinate * @returns {Coordinate} result * @private */ sub: function(c) { return this.clone()._sub(c); }, _zoomTo: function(zoom) { var scale = Math.pow(2, zoom - this.zoom); this.column *= scale; this.row *= scale; this.zoom = zoom; return this; }, _sub: function(c) { c = c.zoomTo(this.zoom); this.column -= c.column; this.row -= c.row; return this; } }; },{}],300:[function(require,module,exports){ 'use strict'; module.exports = LngLat; var wrap = require('../util/util').wrap; /** * A `LngLat` object represents a given longitude and latitude coordinate, measured in degrees. * * Mapbox GL uses longitude, latitude coordinate order (as opposed to latitude, longitude) to match GeoJSON. * * Note that any Mapbox GL method that accepts a `LngLat` object as an argument or option * can also accept an `Array` of two numbers and will perform an implicit conversion. * This flexible type is documented as [`LngLatLike`](#LngLatLike). * * @class LngLat * @param {number} lng Longitude, measured in degrees. * @param {number} lat Latitude, measured in degrees. * @example * var ll = new mapboxgl.LngLat(-73.9749, 40.7736); */ function LngLat(lng, lat) { if (isNaN(lng) || isNaN(lat)) { throw new Error('Invalid LngLat object: (' + lng + ', ' + lat + ')'); } this.lng = +lng; this.lat = +lat; if (this.lat > 90 || this.lat < -90) { throw new Error('Invalid LngLat latitude value: must be between -90 and 90'); } } /** * Returns a new `LngLat` object whose longitude is wrapped to the range (-180, 180). * * @returns {LngLat} The wrapped `LngLat` object. * @example * var ll = new mapboxgl.LngLat(286.0251, 40.7736); * var wrapped = ll.wrap(); * wrapped.lng; // = -73.9749 */ LngLat.prototype.wrap = function () { return new LngLat(wrap(this.lng, -180, 180), this.lat); }; /** * Returns the coordinates represented as an array of two numbers. * * @returns {Array} The coordinates represeted as an array of longitude and latitude. * @example * var ll = new mapboxgl.LngLat(-73.9749, 40.7736); * ll.toArray(); // = [-73.9749, 40.7736] */ LngLat.prototype.toArray = function () { return [this.lng, this.lat]; }; /** * Returns the coordinates represent as a string. * * @returns {string} The coordinates represented as a string of the format `'LngLat(lng, lat)'`. * @example * var ll = new mapboxgl.LngLat(-73.9749, 40.7736); * ll.toString(); // = "LngLat(-73.9749, 40.7736)" */ LngLat.prototype.toString = function () { return 'LngLat(' + this.lng + ', ' + this.lat + ')'; }; /** * Converts an array of two numbers to a `LngLat` object. * * If a `LngLat` object is passed in, the function returns it unchanged. * * @param {LngLatLike} input An array of two numbers to convert, or a `LngLat` object to return. * @returns {LngLat} A new `LngLat` object, if a conversion occurred, or the original `LngLat` object. * @example * var arr = [-73.9749, 40.7736]; * var ll = mapboxgl.LngLat.convert(arr); * ll; // = LngLat {lng: -73.9749, lat: 40.7736} */ LngLat.convert = function (input) { if (input instanceof LngLat) { return input; } if (Array.isArray(input)) { return new LngLat(input[0], input[1]); } return input; }; },{"../util/util":403}],301:[function(require,module,exports){ 'use strict'; module.exports = LngLatBounds; var LngLat = require('./lng_lat'); /** * A `LngLatBounds` object represents a geographical bounding box, * defined by its southwest and northeast points in longitude and latitude. * * If no arguments are provided to the constructor, a `null` bounding box is created. * * Note that any Mapbox GL method that accepts a `LngLatBounds` object as an argument or option * can also accept an `Array` of two [`LngLatLike`](#LngLatLike) constructs and will perform an implicit conversion. * This flexible type is documented as [`LngLatBoundsLike`](#LngLatBoundsLike). * * @class LngLatBounds * @param {LngLatLike} sw The southwest corner of the bounding box. * @param {LngLatLike} ne The northeast corner of the bounding box. * @example * var sw = new mapboxgl.LngLat(-73.9876, 40.7661); * var ne = new mapboxgl.LngLat(-73.9397, 40.8002); * var llb = new mapboxgl.LngLatBounds(sw, ne); */ function LngLatBounds(sw, ne) { if (!sw) { return; } else if (ne) { this.extend(sw).extend(ne); } else if (sw.length === 4) { this.extend([sw[0], sw[1]]).extend([sw[2], sw[3]]); } else { this.extend(sw[0]).extend(sw[1]); } } LngLatBounds.prototype = { /** * Extends the bounding box to include an area represented by a `LngLat` or `LngLatBounds`. * * @param {LngLatLike|LngLatBoundsLike} obj The area that the bounding box will extend to include. * @returns {LngLatBounds} `this` */ extend: function(obj) { var sw = this._sw, ne = this._ne, sw2, ne2; if (obj instanceof LngLat) { sw2 = obj; ne2 = obj; } else if (obj instanceof LngLatBounds) { sw2 = obj._sw; ne2 = obj._ne; if (!sw2 || !ne2) return this; } else { return obj ? this.extend(LngLat.convert(obj) || LngLatBounds.convert(obj)) : this; } if (!sw && !ne) { this._sw = new LngLat(sw2.lng, sw2.lat); this._ne = new LngLat(ne2.lng, ne2.lat); } else { sw.lng = Math.min(sw2.lng, sw.lng); sw.lat = Math.min(sw2.lat, sw.lat); ne.lng = Math.max(ne2.lng, ne.lng); ne.lat = Math.max(ne2.lat, ne.lat); } return this; }, /** * Returns the geographical coordinate equidistant from the bounding box's corners. * * @returns {LngLat} The bounding box's center. * @example * var llb = new mapboxgl.LngLatBounds([-73.9876, 40.7661], [-73.9397, 40.8002]); * llb.getCenter(); // = LngLat {lng: -73.96365, lat: 40.78315} */ getCenter: function() { return new LngLat((this._sw.lng + this._ne.lng) / 2, (this._sw.lat + this._ne.lat) / 2); }, /** * Returns the southwest corner of the bounding box. * * @returns {LngLat} The southwest corner of the bounding box. */ getSouthWest: function() { return this._sw; }, /** * Returns the northeast corner of the bounding box. * * @returns {LngLat} The northeast corner of the bounding box. */ getNorthEast: function() { return this._ne; }, /** * Returns the northwest corner of the bounding box. * * @returns {LngLat} The northwest corner of the bounding box. */ getNorthWest: function() { return new LngLat(this.getWest(), this.getNorth()); }, /** * Returns the southeast corner of the bounding box. * * @returns {LngLat} The southeast corner of the bounding box. */ getSouthEast: function() { return new LngLat(this.getEast(), this.getSouth()); }, /** * Returns the west edge of the bounding box. * * @returns {LngLat} The west edge of the bounding box. */ getWest: function() { return this._sw.lng; }, /** * Returns the south edge of the bounding box. * * @returns {LngLat} The south edge of the bounding box. */ getSouth: function() { return this._sw.lat; }, /** * Returns the east edge of the bounding box. * * @returns {LngLat} The east edge of the bounding box. */ getEast: function() { return this._ne.lng; }, /** * Returns the north edge of the bounding box. * * @returns {LngLat} The north edge of the bounding box. */ getNorth: function() { return this._ne.lat; }, /** * Returns the bounding box represented as an array. * * @returns {Array>} The bounding box represented as an array, consisting of the * southwest and northeast coordinates of the bounding represented as arrays of numbers. * @example * var llb = new mapboxgl.LngLatBounds([-73.9876, 40.7661], [-73.9397, 40.8002]); * llb.toArray(); // = [[-73.9876, 40.7661], [-73.9397, 40.8002]] */ toArray: function () { return [this._sw.toArray(), this._ne.toArray()]; }, /** * Return the bounding box represented as a string. * * @returns {string} The bounding box represents as a string of the format * `'LngLatBounds(LngLat(lng, lat), LngLat(lng, lat))'`. * @example * var llb = new mapboxgl.LngLatBounds([-73.9876, 40.7661], [-73.9397, 40.8002]); * llb.toString(); // = "LngLatBounds(LngLat(-73.9876, 40.7661), LngLat(-73.9397, 40.8002))" */ toString: function () { return 'LngLatBounds(' + this._sw.toString() + ', ' + this._ne.toString() + ')'; } }; /** * Converts an array to a `LngLatBounds` object. * * If a `LngLatBounds` object is passed in, the function returns it unchanged. * * Internally, the function calls `LngLat#convert` to convert arrays to `LngLat` values. * * @param {LngLatBoundsLike} input An array of two coordinates to convert, or a `LngLatBounds` object to return. * @returns {LngLatBounds} A new `LngLatBounds` object, if a conversion occurred, or the original `LngLatBounds` object. * @example * var arr = [[-73.9876, 40.7661], [-73.9397, 40.8002]]; * var llb = mapboxgl.LngLatBounds.convert(arr); * llb; // = LngLatBounds {_sw: LngLat {lng: -73.9876, lat: 40.7661}, _ne: LngLat {lng: -73.9397, lat: 40.8002}} */ LngLatBounds.convert = function (input) { if (!input || input instanceof LngLatBounds) return input; return new LngLatBounds(input); }; },{"./lng_lat":300}],302:[function(require,module,exports){ 'use strict'; var LngLat = require('./lng_lat'), Point = require('point-geometry'), Coordinate = require('./coordinate'), wrap = require('../util/util').wrap, interp = require('../util/interpolate'), TileCoord = require('../source/tile_coord'), EXTENT = require('../data/bucket').EXTENT, glmatrix = require('gl-matrix'); var vec4 = glmatrix.vec4, mat4 = glmatrix.mat4, mat2 = glmatrix.mat2; module.exports = Transform; /** * A single transform, generally used for a single tile to be * scaled, rotated, and zoomed. * * @param {number} minZoom * @param {number} maxZoom * @private */ function Transform(minZoom, maxZoom) { this.tileSize = 512; // constant this._minZoom = minZoom || 0; this._maxZoom = maxZoom || 22; this.latRange = [-85.05113, 85.05113]; this.width = 0; this.height = 0; this._center = new LngLat(0, 0); this.zoom = 0; this.angle = 0; this._altitude = 1.5; this._pitch = 0; this._unmodified = true; } Transform.prototype = { get minZoom() { return this._minZoom; }, set minZoom(zoom) { if (this._minZoom === zoom) return; this._minZoom = zoom; this.zoom = Math.max(this.zoom, zoom); }, get maxZoom() { return this._maxZoom; }, set maxZoom(zoom) { if (this._maxZoom === zoom) return; this._maxZoom = zoom; this.zoom = Math.min(this.zoom, zoom); }, get worldSize() { return this.tileSize * this.scale; }, get centerPoint() { return this.size._div(2); }, get size() { return new Point(this.width, this.height); }, get bearing() { return -this.angle / Math.PI * 180; }, set bearing(bearing) { var b = -wrap(bearing, -180, 180) * Math.PI / 180; if (this.angle === b) return; this._unmodified = false; this.angle = b; this._calcMatrices(); // 2x2 matrix for rotating points this.rotationMatrix = mat2.create(); mat2.rotate(this.rotationMatrix, this.rotationMatrix, this.angle); }, get pitch() { return this._pitch / Math.PI * 180; }, set pitch(pitch) { var p = Math.min(60, pitch) / 180 * Math.PI; if (this._pitch === p) return; this._unmodified = false; this._pitch = p; this._calcMatrices(); }, get altitude() { return this._altitude; }, set altitude(altitude) { var a = Math.max(0.75, altitude); if (this._altitude === a) return; this._unmodified = false; this._altitude = a; this._calcMatrices(); }, get zoom() { return this._zoom; }, set zoom(zoom) { var z = Math.min(Math.max(zoom, this.minZoom), this.maxZoom); if (this._zoom === z) return; this._unmodified = false; this._zoom = z; this.scale = this.zoomScale(z); this.tileZoom = Math.floor(z); this.zoomFraction = z - this.tileZoom; this._calcMatrices(); this._constrain(); }, get center() { return this._center; }, set center(center) { if (center.lat === this._center.lat && center.lng === this._center.lng) return; this._unmodified = false; this._center = center; this._calcMatrices(); this._constrain(); }, /** * Return a zoom level that will cover all tiles the transform * @param {Object} options * @param {number} options.tileSize * @param {boolean} options.roundZoom * @returns {number} zoom level * @private */ coveringZoomLevel: function(options) { return (options.roundZoom ? Math.round : Math.floor)( this.zoom + this.scaleZoom(this.tileSize / options.tileSize) ); }, /** * Return all coordinates that could cover this transform for a covering * zoom level. * @param {Object} options * @param {number} options.tileSize * @param {number} options.minzoom * @param {number} options.maxzoom * @param {boolean} options.roundZoom * @param {boolean} options.reparseOverscaled * @returns {Array} tiles * @private */ coveringTiles: function(options) { var z = this.coveringZoomLevel(options); var actualZ = z; if (z < options.minzoom) return []; if (z > options.maxzoom) z = options.maxzoom; var tr = this, tileCenter = tr.locationCoordinate(tr.center)._zoomTo(z), centerPoint = new Point(tileCenter.column - 0.5, tileCenter.row - 0.5); return TileCoord.cover(z, [ tr.pointCoordinate(new Point(0, 0))._zoomTo(z), tr.pointCoordinate(new Point(tr.width, 0))._zoomTo(z), tr.pointCoordinate(new Point(tr.width, tr.height))._zoomTo(z), tr.pointCoordinate(new Point(0, tr.height))._zoomTo(z) ], options.reparseOverscaled ? actualZ : z).sort(function(a, b) { return centerPoint.dist(a) - centerPoint.dist(b); }); }, resize: function(width, height) { this.width = width; this.height = height; this.pixelsToGLUnits = [2 / width, -2 / height]; this._calcMatrices(); this._constrain(); }, get unmodified() { return this._unmodified; }, zoomScale: function(zoom) { return Math.pow(2, zoom); }, scaleZoom: function(scale) { return Math.log(scale) / Math.LN2; }, project: function(lnglat, worldSize) { return new Point( this.lngX(lnglat.lng, worldSize), this.latY(lnglat.lat, worldSize)); }, unproject: function(point, worldSize) { return new LngLat( this.xLng(point.x, worldSize), this.yLat(point.y, worldSize)); }, get x() { return this.lngX(this.center.lng); }, get y() { return this.latY(this.center.lat); }, get point() { return new Point(this.x, this.y); }, /** * latitude to absolute x coord * @param {number} lon * @param {number} [worldSize=this.worldSize] * @returns {number} pixel coordinate * @private */ lngX: function(lng, worldSize) { return (180 + lng) * (worldSize || this.worldSize) / 360; }, /** * latitude to absolute y coord * @param {number} lat * @param {number} [worldSize=this.worldSize] * @returns {number} pixel coordinate * @private */ latY: function(lat, worldSize) { var y = 180 / Math.PI * Math.log(Math.tan(Math.PI / 4 + lat * Math.PI / 360)); return (180 - y) * (worldSize || this.worldSize) / 360; }, xLng: function(x, worldSize) { return x * 360 / (worldSize || this.worldSize) - 180; }, yLat: function(y, worldSize) { var y2 = 180 - y * 360 / (worldSize || this.worldSize); return 360 / Math.PI * Math.atan(Math.exp(y2 * Math.PI / 180)) - 90; }, panBy: function(offset) { var point = this.centerPoint._add(offset); this.center = this.pointLocation(point); }, setLocationAtPoint: function(lnglat, point) { var c = this.locationCoordinate(lnglat); var coordAtPoint = this.pointCoordinate(point); var coordCenter = this.pointCoordinate(this.centerPoint); var translate = coordAtPoint._sub(c); this._unmodified = false; this.center = this.coordinateLocation(coordCenter._sub(translate)); }, /** * Given a location, return the screen point that corresponds to it * @param {LngLat} lnglat location * @returns {Point} screen point * @private */ locationPoint: function(lnglat) { return this.coordinatePoint(this.locationCoordinate(lnglat)); }, /** * Given a point on screen, return its lnglat * @param {Point} p screen point * @returns {LngLat} lnglat location * @private */ pointLocation: function(p) { return this.coordinateLocation(this.pointCoordinate(p)); }, /** * Given a geographical lnglat, return an unrounded * coordinate that represents it at this transform's zoom level and * worldsize. * @param {LngLat} lnglat * @returns {Coordinate} * @private */ locationCoordinate: function(lnglat) { var k = this.zoomScale(this.tileZoom) / this.worldSize, ll = LngLat.convert(lnglat); return new Coordinate( this.lngX(ll.lng) * k, this.latY(ll.lat) * k, this.tileZoom); }, /** * Given a Coordinate, return its geographical position. * @param {Coordinate} coord * @returns {LngLat} lnglat * @private */ coordinateLocation: function(coord) { var worldSize = this.zoomScale(coord.zoom); return new LngLat( this.xLng(coord.column, worldSize), this.yLat(coord.row, worldSize)); }, pointCoordinate: function(p) { var targetZ = 0; // since we don't know the correct projected z value for the point, // unproject two points to get a line and then find the point on that // line with z=0 var coord0 = [p.x, p.y, 0, 1]; var coord1 = [p.x, p.y, 1, 1]; vec4.transformMat4(coord0, coord0, this.pixelMatrixInverse); vec4.transformMat4(coord1, coord1, this.pixelMatrixInverse); var w0 = coord0[3]; var w1 = coord1[3]; var x0 = coord0[0] / w0; var x1 = coord1[0] / w1; var y0 = coord0[1] / w0; var y1 = coord1[1] / w1; var z0 = coord0[2] / w0; var z1 = coord1[2] / w1; var t = z0 === z1 ? 0 : (targetZ - z0) / (z1 - z0); var scale = this.worldSize / this.zoomScale(this.tileZoom); return new Coordinate( interp(x0, x1, t) / scale, interp(y0, y1, t) / scale, this.tileZoom); }, /** * Given a coordinate, return the screen point that corresponds to it * @param {Coordinate} coord * @returns {Point} screen point * @private */ coordinatePoint: function(coord) { var scale = this.worldSize / this.zoomScale(coord.zoom); var p = [coord.column * scale, coord.row * scale, 0, 1]; vec4.transformMat4(p, p, this.pixelMatrix); return new Point(p[0] / p[3], p[1] / p[3]); }, /** * Calculate the posMatrix that, given a tile coordinate, would be used to display the tile on a map. * @param {TileCoord|Coordinate} coord * @param {Number} maxZoom maximum source zoom to account for overscaling * @private */ calculatePosMatrix: function(coord, maxZoom) { if (maxZoom === undefined) maxZoom = Infinity; if (coord instanceof TileCoord) coord = coord.toCoordinate(maxZoom); // Initialize model-view matrix that converts from the tile coordinates to screen coordinates. // if z > maxzoom then the tile is actually a overscaled maxzoom tile, // so calculate the matrix the maxzoom tile would use. var z = Math.min(coord.zoom, maxZoom); var scale = this.worldSize / Math.pow(2, z); var posMatrix = new Float64Array(16); mat4.identity(posMatrix); mat4.translate(posMatrix, posMatrix, [coord.column * scale, coord.row * scale, 0]); mat4.scale(posMatrix, posMatrix, [ scale / EXTENT, scale / EXTENT, 1 ]); mat4.multiply(posMatrix, this.projMatrix, posMatrix); return new Float32Array(posMatrix); }, _constrain: function() { if (!this.center || !this.width || !this.height || this._constraining) return; this._constraining = true; var minY, maxY, minX, maxX, sy, sx, x2, y2, size = this.size, unmodified = this._unmodified; if (this.latRange) { minY = this.latY(this.latRange[1]); maxY = this.latY(this.latRange[0]); sy = maxY - minY < size.y ? size.y / (maxY - minY) : 0; } if (this.lngRange) { minX = this.lngX(this.lngRange[0]); maxX = this.lngX(this.lngRange[1]); sx = maxX - minX < size.x ? size.x / (maxX - minX) : 0; } // how much the map should scale to fit the screen into given latitude/longitude ranges var s = Math.max(sx || 0, sy || 0); if (s) { this.center = this.unproject(new Point( sx ? (maxX + minX) / 2 : this.x, sy ? (maxY + minY) / 2 : this.y)); this.zoom += this.scaleZoom(s); this._unmodified = unmodified; this._constraining = false; return; } if (this.latRange) { var y = this.y, h2 = size.y / 2; if (y - h2 < minY) y2 = minY + h2; if (y + h2 > maxY) y2 = maxY - h2; } if (this.lngRange) { var x = this.x, w2 = size.x / 2; if (x - w2 < minX) x2 = minX + w2; if (x + w2 > maxX) x2 = maxX - w2; } // pan the map if the screen goes off the range if (x2 !== undefined || y2 !== undefined) { this.center = this.unproject(new Point( x2 !== undefined ? x2 : this.x, y2 !== undefined ? y2 : this.y)); } this._unmodified = unmodified; this._constraining = false; }, _calcMatrices: function() { if (!this.height) return; // Find the distance from the center point to the center top in altitude units using law of sines. var halfFov = Math.atan(0.5 / this.altitude); var topHalfSurfaceDistance = Math.sin(halfFov) * this.altitude / Math.sin(Math.PI / 2 - this._pitch - halfFov); // Calculate z value of the farthest fragment that should be rendered. var farZ = Math.cos(Math.PI / 2 - this._pitch) * topHalfSurfaceDistance + this.altitude; // matrix for conversion from location to GL coordinates (-1 .. 1) var m = new Float64Array(16); mat4.perspective(m, 2 * Math.atan((this.height / 2) / this.altitude), this.width / this.height, 0.1, farZ); mat4.translate(m, m, [0, 0, -this.altitude]); // After the rotateX, z values are in pixel units. Convert them to // altitude units. 1 altitude unit = the screen height. mat4.scale(m, m, [1, -1, 1 / this.height]); mat4.rotateX(m, m, this._pitch); mat4.rotateZ(m, m, this.angle); mat4.translate(m, m, [-this.x, -this.y, 0]); this.projMatrix = m; // matrix for conversion from location to screen coordinates m = mat4.create(); mat4.scale(m, m, [this.width / 2, -this.height / 2, 1]); mat4.translate(m, m, [1, -1, 0]); this.pixelMatrix = mat4.multiply(new Float64Array(16), m, this.projMatrix); // inverse matrix for conversion from screen coordinaes to location m = mat4.invert(new Float64Array(16), this.pixelMatrix); if (!m) throw new Error("failed to invert matrix"); this.pixelMatrixInverse = m; } }; },{"../data/bucket":290,"../source/tile_coord":330,"../util/interpolate":397,"../util/util":403,"./coordinate":299,"./lng_lat":300,"gl-matrix":161,"point-geometry":442}],303:[function(require,module,exports){ 'use strict'; // Font data From Hershey Simplex Font // http://paulbourke.net/dataformats/hershey/ var simplexFont = { " ": [16, []], "!": [10, [5, 21, 5, 7, -1, -1, 5, 2, 4, 1, 5, 0, 6, 1, 5, 2]], "\"": [16, [4, 21, 4, 14, -1, -1, 12, 21, 12, 14]], "#": [21, [11, 25, 4, -7, -1, -1, 17, 25, 10, -7, -1, -1, 4, 12, 18, 12, -1, -1, 3, 6, 17, 6]], "$": [20, [8, 25, 8, -4, -1, -1, 12, 25, 12, -4, -1, -1, 17, 18, 15, 20, 12, 21, 8, 21, 5, 20, 3, 18, 3, 16, 4, 14, 5, 13, 7, 12, 13, 10, 15, 9, 16, 8, 17, 6, 17, 3, 15, 1, 12, 0, 8, 0, 5, 1, 3, 3]], "%": [24, [21, 21, 3, 0, -1, -1, 8, 21, 10, 19, 10, 17, 9, 15, 7, 14, 5, 14, 3, 16, 3, 18, 4, 20, 6, 21, 8, 21, 10, 20, 13, 19, 16, 19, 19, 20, 21, 21, -1, -1, 17, 7, 15, 6, 14, 4, 14, 2, 16, 0, 18, 0, 20, 1, 21, 3, 21, 5, 19, 7, 17, 7]], "&": [26, [23, 12, 23, 13, 22, 14, 21, 14, 20, 13, 19, 11, 17, 6, 15, 3, 13, 1, 11, 0, 7, 0, 5, 1, 4, 2, 3, 4, 3, 6, 4, 8, 5, 9, 12, 13, 13, 14, 14, 16, 14, 18, 13, 20, 11, 21, 9, 20, 8, 18, 8, 16, 9, 13, 11, 10, 16, 3, 18, 1, 20, 0, 22, 0, 23, 1, 23, 2]], "'": [10, [5, 19, 4, 20, 5, 21, 6, 20, 6, 18, 5, 16, 4, 15]], "(": [14, [11, 25, 9, 23, 7, 20, 5, 16, 4, 11, 4, 7, 5, 2, 7, -2, 9, -5, 11, -7]], ")": [14, [3, 25, 5, 23, 7, 20, 9, 16, 10, 11, 10, 7, 9, 2, 7, -2, 5, -5, 3, -7]], "*": [16, [8, 21, 8, 9, -1, -1, 3, 18, 13, 12, -1, -1, 13, 18, 3, 12]], "+": [26, [13, 18, 13, 0, -1, -1, 4, 9, 22, 9]], ",": [10, [6, 1, 5, 0, 4, 1, 5, 2, 6, 1, 6, -1, 5, -3, 4, -4]], "-": [26, [4, 9, 22, 9]], ".": [10, [5, 2, 4, 1, 5, 0, 6, 1, 5, 2]], "/": [22, [20, 25, 2, -7]], "0": [20, [9, 21, 6, 20, 4, 17, 3, 12, 3, 9, 4, 4, 6, 1, 9, 0, 11, 0, 14, 1, 16, 4, 17, 9, 17, 12, 16, 17, 14, 20, 11, 21, 9, 21]], "1": [20, [6, 17, 8, 18, 11, 21, 11, 0]], "2": [20, [4, 16, 4, 17, 5, 19, 6, 20, 8, 21, 12, 21, 14, 20, 15, 19, 16, 17, 16, 15, 15, 13, 13, 10, 3, 0, 17, 0]], "3": [20, [5, 21, 16, 21, 10, 13, 13, 13, 15, 12, 16, 11, 17, 8, 17, 6, 16, 3, 14, 1, 11, 0, 8, 0, 5, 1, 4, 2, 3, 4]], "4": [20, [13, 21, 3, 7, 18, 7, -1, -1, 13, 21, 13, 0]], "5": [20, [15, 21, 5, 21, 4, 12, 5, 13, 8, 14, 11, 14, 14, 13, 16, 11, 17, 8, 17, 6, 16, 3, 14, 1, 11, 0, 8, 0, 5, 1, 4, 2, 3, 4]], "6": [20, [16, 18, 15, 20, 12, 21, 10, 21, 7, 20, 5, 17, 4, 12, 4, 7, 5, 3, 7, 1, 10, 0, 11, 0, 14, 1, 16, 3, 17, 6, 17, 7, 16, 10, 14, 12, 11, 13, 10, 13, 7, 12, 5, 10, 4, 7]], "7": [20, [17, 21, 7, 0, -1, -1, 3, 21, 17, 21]], "8": [20, [8, 21, 5, 20, 4, 18, 4, 16, 5, 14, 7, 13, 11, 12, 14, 11, 16, 9, 17, 7, 17, 4, 16, 2, 15, 1, 12, 0, 8, 0, 5, 1, 4, 2, 3, 4, 3, 7, 4, 9, 6, 11, 9, 12, 13, 13, 15, 14, 16, 16, 16, 18, 15, 20, 12, 21, 8, 21]], "9": [20, [16, 14, 15, 11, 13, 9, 10, 8, 9, 8, 6, 9, 4, 11, 3, 14, 3, 15, 4, 18, 6, 20, 9, 21, 10, 21, 13, 20, 15, 18, 16, 14, 16, 9, 15, 4, 13, 1, 10, 0, 8, 0, 5, 1, 4, 3]], ":": [10, [5, 14, 4, 13, 5, 12, 6, 13, 5, 14, -1, -1, 5, 2, 4, 1, 5, 0, 6, 1, 5, 2]], ";": [10, [5, 14, 4, 13, 5, 12, 6, 13, 5, 14, -1, -1, 6, 1, 5, 0, 4, 1, 5, 2, 6, 1, 6, -1, 5, -3, 4, -4]], "<": [24, [20, 18, 4, 9, 20, 0]], "=": [26, [4, 12, 22, 12, -1, -1, 4, 6, 22, 6]], ">": [24, [4, 18, 20, 9, 4, 0]], "?": [18, [3, 16, 3, 17, 4, 19, 5, 20, 7, 21, 11, 21, 13, 20, 14, 19, 15, 17, 15, 15, 14, 13, 13, 12, 9, 10, 9, 7, -1, -1, 9, 2, 8, 1, 9, 0, 10, 1, 9, 2]], "@": [27, [18, 13, 17, 15, 15, 16, 12, 16, 10, 15, 9, 14, 8, 11, 8, 8, 9, 6, 11, 5, 14, 5, 16, 6, 17, 8, -1, -1, 12, 16, 10, 14, 9, 11, 9, 8, 10, 6, 11, 5, -1, -1, 18, 16, 17, 8, 17, 6, 19, 5, 21, 5, 23, 7, 24, 10, 24, 12, 23, 15, 22, 17, 20, 19, 18, 20, 15, 21, 12, 21, 9, 20, 7, 19, 5, 17, 4, 15, 3, 12, 3, 9, 4, 6, 5, 4, 7, 2, 9, 1, 12, 0, 15, 0, 18, 1, 20, 2, 21, 3, -1, -1, 19, 16, 18, 8, 18, 6, 19, 5]], "A": [18, [9, 21, 1, 0, -1, -1, 9, 21, 17, 0, -1, -1, 4, 7, 14, 7]], "B": [21, [4, 21, 4, 0, -1, -1, 4, 21, 13, 21, 16, 20, 17, 19, 18, 17, 18, 15, 17, 13, 16, 12, 13, 11, -1, -1, 4, 11, 13, 11, 16, 10, 17, 9, 18, 7, 18, 4, 17, 2, 16, 1, 13, 0, 4, 0]], "C": [21, [18, 16, 17, 18, 15, 20, 13, 21, 9, 21, 7, 20, 5, 18, 4, 16, 3, 13, 3, 8, 4, 5, 5, 3, 7, 1, 9, 0, 13, 0, 15, 1, 17, 3, 18, 5]], "D": [21, [4, 21, 4, 0, -1, -1, 4, 21, 11, 21, 14, 20, 16, 18, 17, 16, 18, 13, 18, 8, 17, 5, 16, 3, 14, 1, 11, 0, 4, 0]], "E": [19, [4, 21, 4, 0, -1, -1, 4, 21, 17, 21, -1, -1, 4, 11, 12, 11, -1, -1, 4, 0, 17, 0]], "F": [18, [4, 21, 4, 0, -1, -1, 4, 21, 17, 21, -1, -1, 4, 11, 12, 11]], "G": [21, [18, 16, 17, 18, 15, 20, 13, 21, 9, 21, 7, 20, 5, 18, 4, 16, 3, 13, 3, 8, 4, 5, 5, 3, 7, 1, 9, 0, 13, 0, 15, 1, 17, 3, 18, 5, 18, 8, -1, -1, 13, 8, 18, 8]], "H": [22, [4, 21, 4, 0, -1, -1, 18, 21, 18, 0, -1, -1, 4, 11, 18, 11]], "I": [8, [4, 21, 4, 0]], "J": [16, [12, 21, 12, 5, 11, 2, 10, 1, 8, 0, 6, 0, 4, 1, 3, 2, 2, 5, 2, 7]], "K": [21, [4, 21, 4, 0, -1, -1, 18, 21, 4, 7, -1, -1, 9, 12, 18, 0]], "L": [17, [4, 21, 4, 0, -1, -1, 4, 0, 16, 0]], "M": [24, [4, 21, 4, 0, -1, -1, 4, 21, 12, 0, -1, -1, 20, 21, 12, 0, -1, -1, 20, 21, 20, 0]], "N": [22, [4, 21, 4, 0, -1, -1, 4, 21, 18, 0, -1, -1, 18, 21, 18, 0]], "O": [22, [9, 21, 7, 20, 5, 18, 4, 16, 3, 13, 3, 8, 4, 5, 5, 3, 7, 1, 9, 0, 13, 0, 15, 1, 17, 3, 18, 5, 19, 8, 19, 13, 18, 16, 17, 18, 15, 20, 13, 21, 9, 21]], "P": [21, [4, 21, 4, 0, -1, -1, 4, 21, 13, 21, 16, 20, 17, 19, 18, 17, 18, 14, 17, 12, 16, 11, 13, 10, 4, 10]], "Q": [22, [9, 21, 7, 20, 5, 18, 4, 16, 3, 13, 3, 8, 4, 5, 5, 3, 7, 1, 9, 0, 13, 0, 15, 1, 17, 3, 18, 5, 19, 8, 19, 13, 18, 16, 17, 18, 15, 20, 13, 21, 9, 21, -1, -1, 12, 4, 18, -2]], "R": [21, [4, 21, 4, 0, -1, -1, 4, 21, 13, 21, 16, 20, 17, 19, 18, 17, 18, 15, 17, 13, 16, 12, 13, 11, 4, 11, -1, -1, 11, 11, 18, 0]], "S": [20, [17, 18, 15, 20, 12, 21, 8, 21, 5, 20, 3, 18, 3, 16, 4, 14, 5, 13, 7, 12, 13, 10, 15, 9, 16, 8, 17, 6, 17, 3, 15, 1, 12, 0, 8, 0, 5, 1, 3, 3]], "T": [16, [8, 21, 8, 0, -1, -1, 1, 21, 15, 21]], "U": [22, [4, 21, 4, 6, 5, 3, 7, 1, 10, 0, 12, 0, 15, 1, 17, 3, 18, 6, 18, 21]], "V": [18, [1, 21, 9, 0, -1, -1, 17, 21, 9, 0]], "W": [24, [2, 21, 7, 0, -1, -1, 12, 21, 7, 0, -1, -1, 12, 21, 17, 0, -1, -1, 22, 21, 17, 0]], "X": [20, [3, 21, 17, 0, -1, -1, 17, 21, 3, 0]], "Y": [18, [1, 21, 9, 11, 9, 0, -1, -1, 17, 21, 9, 11]], "Z": [20, [17, 21, 3, 0, -1, -1, 3, 21, 17, 21, -1, -1, 3, 0, 17, 0]], "[": [14, [4, 25, 4, -7, -1, -1, 5, 25, 5, -7, -1, -1, 4, 25, 11, 25, -1, -1, 4, -7, 11, -7]], "\\": [14, [0, 21, 14, -3]], "]": [14, [9, 25, 9, -7, -1, -1, 10, 25, 10, -7, -1, -1, 3, 25, 10, 25, -1, -1, 3, -7, 10, -7]], "^": [16, [6, 15, 8, 18, 10, 15, -1, -1, 3, 12, 8, 17, 13, 12, -1, -1, 8, 17, 8, 0]], "_": [16, [0, -2, 16, -2]], "`": [10, [6, 21, 5, 20, 4, 18, 4, 16, 5, 15, 6, 16, 5, 17]], "a": [19, [15, 14, 15, 0, -1, -1, 15, 11, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "b": [19, [4, 21, 4, 0, -1, -1, 4, 11, 6, 13, 8, 14, 11, 14, 13, 13, 15, 11, 16, 8, 16, 6, 15, 3, 13, 1, 11, 0, 8, 0, 6, 1, 4, 3]], "c": [18, [15, 11, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "d": [19, [15, 21, 15, 0, -1, -1, 15, 11, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "e": [18, [3, 8, 15, 8, 15, 10, 14, 12, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "f": [12, [10, 21, 8, 21, 6, 20, 5, 17, 5, 0, -1, -1, 2, 14, 9, 14]], "g": [19, [15, 14, 15, -2, 14, -5, 13, -6, 11, -7, 8, -7, 6, -6, -1, -1, 15, 11, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "h": [19, [4, 21, 4, 0, -1, -1, 4, 10, 7, 13, 9, 14, 12, 14, 14, 13, 15, 10, 15, 0]], "i": [8, [3, 21, 4, 20, 5, 21, 4, 22, 3, 21, -1, -1, 4, 14, 4, 0]], "j": [10, [5, 21, 6, 20, 7, 21, 6, 22, 5, 21, -1, -1, 6, 14, 6, -3, 5, -6, 3, -7, 1, -7]], "k": [17, [4, 21, 4, 0, -1, -1, 14, 14, 4, 4, -1, -1, 8, 8, 15, 0]], "l": [8, [4, 21, 4, 0]], "m": [30, [4, 14, 4, 0, -1, -1, 4, 10, 7, 13, 9, 14, 12, 14, 14, 13, 15, 10, 15, 0, -1, -1, 15, 10, 18, 13, 20, 14, 23, 14, 25, 13, 26, 10, 26, 0]], "n": [19, [4, 14, 4, 0, -1, -1, 4, 10, 7, 13, 9, 14, 12, 14, 14, 13, 15, 10, 15, 0]], "o": [19, [8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3, 16, 6, 16, 8, 15, 11, 13, 13, 11, 14, 8, 14]], "p": [19, [4, 14, 4, -7, -1, -1, 4, 11, 6, 13, 8, 14, 11, 14, 13, 13, 15, 11, 16, 8, 16, 6, 15, 3, 13, 1, 11, 0, 8, 0, 6, 1, 4, 3]], "q": [19, [15, 14, 15, -7, -1, -1, 15, 11, 13, 13, 11, 14, 8, 14, 6, 13, 4, 11, 3, 8, 3, 6, 4, 3, 6, 1, 8, 0, 11, 0, 13, 1, 15, 3]], "r": [13, [4, 14, 4, 0, -1, -1, 4, 8, 5, 11, 7, 13, 9, 14, 12, 14]], "s": [17, [14, 11, 13, 13, 10, 14, 7, 14, 4, 13, 3, 11, 4, 9, 6, 8, 11, 7, 13, 6, 14, 4, 14, 3, 13, 1, 10, 0, 7, 0, 4, 1, 3, 3]], "t": [12, [5, 21, 5, 4, 6, 1, 8, 0, 10, 0, -1, -1, 2, 14, 9, 14]], "u": [19, [4, 14, 4, 4, 5, 1, 7, 0, 10, 0, 12, 1, 15, 4, -1, -1, 15, 14, 15, 0]], "v": [16, [2, 14, 8, 0, -1, -1, 14, 14, 8, 0]], "w": [22, [3, 14, 7, 0, -1, -1, 11, 14, 7, 0, -1, -1, 11, 14, 15, 0, -1, -1, 19, 14, 15, 0]], "x": [17, [3, 14, 14, 0, -1, -1, 14, 14, 3, 0]], "y": [16, [2, 14, 8, 0, -1, -1, 14, 14, 8, 0, 6, -4, 4, -6, 2, -7, 1, -7]], "z": [17, [14, 14, 3, 0, -1, -1, 3, 14, 14, 14, -1, -1, 3, 0, 14, 0]], "{": [14, [9, 25, 7, 24, 6, 23, 5, 21, 5, 19, 6, 17, 7, 16, 8, 14, 8, 12, 6, 10, -1, -1, 7, 24, 6, 22, 6, 20, 7, 18, 8, 17, 9, 15, 9, 13, 8, 11, 4, 9, 8, 7, 9, 5, 9, 3, 8, 1, 7, 0, 6, -2, 6, -4, 7, -6, -1, -1, 6, 8, 8, 6, 8, 4, 7, 2, 6, 1, 5, -1, 5, -3, 6, -5, 7, -6, 9, -7]], "|": [8, [4, 25, 4, -7]], "}": [14, [5, 25, 7, 24, 8, 23, 9, 21, 9, 19, 8, 17, 7, 16, 6, 14, 6, 12, 8, 10, -1, -1, 7, 24, 8, 22, 8, 20, 7, 18, 6, 17, 5, 15, 5, 13, 6, 11, 10, 9, 6, 7, 5, 5, 5, 3, 6, 1, 7, 0, 8, -2, 8, -4, 7, -6, -1, -1, 8, 8, 6, 6, 6, 4, 7, 2, 8, 1, 9, -1, 9, -3, 8, -5, 7, -6, 5, -7]], "~": [24, [3, 6, 3, 8, 4, 11, 6, 12, 8, 12, 10, 11, 14, 8, 16, 7, 18, 7, 20, 8, 21, 10, -1, -1, 3, 8, 4, 10, 6, 11, 8, 11, 10, 10, 14, 7, 16, 6, 18, 6, 20, 7, 21, 10, 21, 12]] }; module.exports = function textVertices(text, left, baseline, scale) { scale = scale || 1; var strokes = [], i, len, j, len2, glyph, x, y, prev; for (i = 0, len = text.length; i < len; i++) { glyph = simplexFont[text[i]]; if (!glyph) continue; prev = null; for (j = 0, len2 = glyph[1].length; j < len2; j += 2) { if (glyph[1][j] === -1 && glyph[1][j + 1] === -1) { prev = null; } else { x = left + glyph[1][j] * scale; y = baseline - glyph[1][j + 1] * scale; if (prev) { strokes.push(prev.x, prev.y, x, y); } prev = {x: x, y: y}; } } left += glyph[0] * scale; } return strokes; }; },{}],304:[function(require,module,exports){ 'use strict'; // jshint -W079 var mapboxgl = module.exports = {}; mapboxgl.version = require('../package.json').version; mapboxgl.Map = require('./ui/map'); mapboxgl.Control = require('./ui/control/control'); mapboxgl.Navigation = require('./ui/control/navigation'); mapboxgl.Geolocate = require('./ui/control/geolocate'); mapboxgl.Attribution = require('./ui/control/attribution'); mapboxgl.Popup = require('./ui/popup'); mapboxgl.Marker = require('./ui/marker'); mapboxgl.Style = require('./style/style'); mapboxgl.LngLat = require('./geo/lng_lat'); mapboxgl.LngLatBounds = require('./geo/lng_lat_bounds'); mapboxgl.Point = require('point-geometry'); mapboxgl.Evented = require('./util/evented'); mapboxgl.util = require('./util/util'); mapboxgl.supported = require('./util/browser').supported; var ajax = require('./util/ajax'); mapboxgl.util.getJSON = ajax.getJSON; mapboxgl.util.getArrayBuffer = ajax.getArrayBuffer; var config = require('./util/config'); mapboxgl.config = config; Object.defineProperty(mapboxgl, 'accessToken', { get: function() { return config.ACCESS_TOKEN; }, set: function(token) { config.ACCESS_TOKEN = token; } }); /** * Gets and sets the map's [access token](https://www.mapbox.com/help/define-access-token/). * * @var {string} accessToken * @example * mapboxgl.accessToken = myAccessToken; */ /** * The version of Mapbox GL JS in use as specified in `package.json`, * `CHANGELOG.md`, and the GitHub release. * * @var {string} version */ /** * Returns a Boolean indicating whether the browser [supports Mapbox GL JS](https://www.mapbox.com/help/mapbox-browser-support/#mapbox-gl-js). * * @function supported * @param {Object} options * @param {boolean} [options.failIfMajorPerformanceCaveat=false] If `true`, * the function will return `false` if the performance of Mapbox GL JS would * be dramatically worse than expected (i.e. a software renderer would be used). * @return {boolean} * @example * mapboxgl.supported() // = true */ },{"../package.json":405,"./geo/lng_lat":300,"./geo/lng_lat_bounds":301,"./style/style":339,"./ui/control/attribution":370,"./ui/control/control":371,"./ui/control/geolocate":372,"./ui/control/navigation":373,"./ui/map":382,"./ui/marker":383,"./ui/popup":384,"./util/ajax":386,"./util/browser":387,"./util/config":392,"./util/evented":395,"./util/util":403,"point-geometry":442}],305:[function(require,module,exports){ 'use strict'; var assert = require('assert'); module.exports = function(uniforms) { var pragmas = { define: {}, initialize: {} }; for (var i = 0; i < uniforms.length; i++) { var uniform = uniforms[i]; assert(uniform.name.slice(0, 2) === 'u_'); var type = '{precision} ' + (uniform.components === 1 ? 'float' : 'vec' + uniform.components); pragmas.define[uniform.name.slice(2)] = 'uniform ' + type + ' ' + uniform.name + ';\n'; pragmas.initialize[uniform.name.slice(2)] = type + ' ' + uniform.name.slice(2) + ' = ' + uniform.name + ';\n'; } return pragmas; }; },{"assert":34}],306:[function(require,module,exports){ 'use strict'; var pixelsToTileUnits = require('../source/pixels_to_tile_units'); var createUniformPragmas = require('./create_uniform_pragmas'); var tileSize = 512; module.exports = drawBackground; function drawBackground(painter, source, layer) { var gl = painter.gl; var transform = painter.transform; var color = layer.paint['background-color']; var image = layer.paint['background-pattern']; var opacity = layer.paint['background-opacity']; var program; var imagePosA = image ? painter.spriteAtlas.getPosition(image.from, true) : null; var imagePosB = image ? painter.spriteAtlas.getPosition(image.to, true) : null; painter.setDepthSublayer(0); if (imagePosA && imagePosB) { if (painter.isOpaquePass) return; // Draw texture fill program = painter.useProgram('pattern'); gl.uniform1i(program.u_image, 0); gl.uniform2fv(program.u_pattern_tl_a, imagePosA.tl); gl.uniform2fv(program.u_pattern_br_a, imagePosA.br); gl.uniform2fv(program.u_pattern_tl_b, imagePosB.tl); gl.uniform2fv(program.u_pattern_br_b, imagePosB.br); gl.uniform1f(program.u_opacity, opacity); gl.uniform1f(program.u_mix, image.t); gl.uniform2fv(program.u_pattern_size_a, imagePosA.size); gl.uniform2fv(program.u_pattern_size_b, imagePosB.size); gl.uniform1f(program.u_scale_a, image.fromScale); gl.uniform1f(program.u_scale_b, image.toScale); gl.activeTexture(gl.TEXTURE0); painter.spriteAtlas.bind(gl, true); painter.tileExtentPatternVAO.bind(gl, program, painter.tileExtentBuffer); } else { // Draw filling rectangle. if (painter.isOpaquePass !== (color[3] === 1)) return; var pragmas = createUniformPragmas([ {name: 'u_color', components: 4}, {name: 'u_opacity', components: 1} ]); program = painter.useProgram('fill', [], pragmas, pragmas); gl.uniform4fv(program.u_color, color); gl.uniform1f(program.u_opacity, opacity); painter.tileExtentVAO.bind(gl, program, painter.tileExtentBuffer); } gl.disable(gl.STENCIL_TEST); // We need to draw the background in tiles in order to use calculatePosMatrix // which applies the projection matrix (transform.projMatrix). Otherwise // the depth and stencil buffers get into a bad state. // This can be refactored into a single draw call once earcut lands and // we don't have so much going on in the stencil buffer. var coords = transform.coveringTiles({ tileSize: tileSize }); for (var c = 0; c < coords.length; c++) { var coord = coords[c]; // var pixelsToTileUnitsBound = pixelsToTileUnits.bind({coord:coord, tileSize: tileSize}); if (imagePosA && imagePosB) { var tile = {coord:coord, tileSize: tileSize}; gl.uniform1f(program.u_tile_units_to_pixels, 1 / pixelsToTileUnits(tile, 1, painter.transform.tileZoom)); var tileSizeAtNearestZoom = tile.tileSize * Math.pow(2, painter.transform.tileZoom - tile.coord.z); var pixelX = tileSizeAtNearestZoom * (tile.coord.x + coord.w * Math.pow(2, tile.coord.z)); var pixelY = tileSizeAtNearestZoom * tile.coord.y; // split the pixel coord into two pairs of 16 bit numbers. The glsl spec only guarantees 16 bits of precision. gl.uniform2f(program.u_pixel_coord_upper, pixelX >> 16, pixelY >> 16); gl.uniform2f(program.u_pixel_coord_lower, pixelX & 0xFFFF, pixelY & 0xFFFF); } gl.uniformMatrix4fv(program.u_matrix, false, painter.transform.calculatePosMatrix(coord)); gl.drawArrays(gl.TRIANGLE_STRIP, 0, painter.tileExtentBuffer.length); } gl.stencilMask(0x00); gl.stencilFunc(gl.EQUAL, 0x80, 0x80); } },{"../source/pixels_to_tile_units":324,"./create_uniform_pragmas":305}],307:[function(require,module,exports){ 'use strict'; var browser = require('../util/browser'); module.exports = drawCircles; function drawCircles(painter, source, layer, coords) { if (painter.isOpaquePass) return; var gl = painter.gl; painter.setDepthSublayer(0); painter.depthMask(false); // Allow circles to be drawn across boundaries, so that // large circles are not clipped to tiles gl.disable(gl.STENCIL_TEST); for (var i = 0; i < coords.length; i++) { var coord = coords[i]; var tile = source.getTile(coord); var bucket = tile.getBucket(layer); if (!bucket) continue; var bufferGroups = bucket.bufferGroups.circle; if (!bufferGroups) continue; var programOptions = bucket.paintAttributes.circle[layer.id]; var program = painter.useProgram( 'circle', programOptions.defines, programOptions.vertexPragmas, programOptions.fragmentPragmas ); if (layer.paint['circle-pitch-scale'] === 'map') { gl.uniform1i(program.u_scale_with_map, true); gl.uniform2f(program.u_extrude_scale, painter.transform.pixelsToGLUnits[0] * painter.transform.altitude, painter.transform.pixelsToGLUnits[1] * painter.transform.altitude); } else { gl.uniform1i(program.u_scale_with_map, false); gl.uniform2fv(program.u_extrude_scale, painter.transform.pixelsToGLUnits); } gl.uniform1f(program.u_devicepixelratio, browser.devicePixelRatio); gl.uniformMatrix4fv(program.u_matrix, false, painter.translatePosMatrix( coord.posMatrix, tile, layer.paint['circle-translate'], layer.paint['circle-translate-anchor'] )); bucket.setUniforms(gl, 'circle', program, layer, {zoom: painter.transform.zoom}); for (var k = 0; k < bufferGroups.length; k++) { var group = bufferGroups[k]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer, group.paintVertexBuffers[layer.id]); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length * 3, gl.UNSIGNED_SHORT, 0); } } } },{"../util/browser":387}],308:[function(require,module,exports){ 'use strict'; module.exports = drawCollisionDebug; function drawCollisionDebug(painter, source, layer, coords) { var gl = painter.gl; gl.enable(gl.STENCIL_TEST); var program = painter.useProgram('collisionbox'); for (var i = 0; i < coords.length; i++) { var coord = coords[i]; var tile = source.getTile(coord); var bucket = tile.getBucket(layer); if (!bucket) continue; var bufferGroups = bucket.bufferGroups.collisionBox; if (!bufferGroups || !bufferGroups.length) continue; var group = bufferGroups[0]; if (group.layoutVertexBuffer.length === 0) continue; gl.uniformMatrix4fv(program.u_matrix, false, coord.posMatrix); painter.enableTileClippingMask(coord); painter.lineWidth(1); gl.uniform1f(program.u_scale, Math.pow(2, painter.transform.zoom - tile.coord.z)); gl.uniform1f(program.u_zoom, painter.transform.zoom * 10); gl.uniform1f(program.u_maxzoom, (tile.coord.z + 1) * 10); group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer); gl.drawArrays(gl.LINES, 0, group.layoutVertexBuffer.length); } } },{}],309:[function(require,module,exports){ 'use strict'; var textVertices = require('../lib/debugtext'); var browser = require('../util/browser'); var mat4 = require('gl-matrix').mat4; var EXTENT = require('../data/bucket').EXTENT; var Buffer = require('../data/buffer'); var VertexArrayObject = require('./vertex_array_object'); module.exports = drawDebug; function drawDebug(painter, source, coords) { if (painter.isOpaquePass) return; if (!painter.options.debug) return; for (var i = 0; i < coords.length; i++) { drawDebugTile(painter, source, coords[i]); } } function drawDebugTile(painter, source, coord) { var gl = painter.gl; gl.disable(gl.STENCIL_TEST); painter.lineWidth(1 * browser.devicePixelRatio); var posMatrix = coord.posMatrix; var program = painter.useProgram('debug'); gl.uniformMatrix4fv(program.u_matrix, false, posMatrix); gl.uniform4f(program.u_color, 1, 0, 0, 1); painter.debugVAO.bind(gl, program, painter.debugBuffer); gl.drawArrays(gl.LINE_STRIP, 0, painter.debugBuffer.length); var vertices = textVertices(coord.toString(), 50, 200, 5); var debugTextArray = new painter.PosArray(); for (var v = 0; v < vertices.length; v += 2) { debugTextArray.emplaceBack(vertices[v], vertices[v + 1]); } var debugTextBuffer = new Buffer(debugTextArray.serialize(), painter.PosArray.serialize(), Buffer.BufferType.VERTEX); var debugTextVAO = new VertexArrayObject(); debugTextVAO.bind(gl, program, debugTextBuffer); gl.uniform4f(program.u_color, 1, 1, 1, 1); // Draw the halo with multiple 1px lines instead of one wider line because // the gl spec doesn't guarantee support for lines with width > 1. var tileSize = source.getTile(coord).tileSize; var onePixel = EXTENT / (Math.pow(2, painter.transform.zoom - coord.z) * tileSize); var translations = [[-1, -1], [-1, 1], [1, -1], [1, 1]]; for (var i = 0; i < translations.length; i++) { var translation = translations[i]; gl.uniformMatrix4fv(program.u_matrix, false, mat4.translate([], posMatrix, [onePixel * translation[0], onePixel * translation[1], 0])); gl.drawArrays(gl.LINES, 0, debugTextBuffer.length); } gl.uniform4f(program.u_color, 0, 0, 0, 1); gl.uniformMatrix4fv(program.u_matrix, false, posMatrix); gl.drawArrays(gl.LINES, 0, debugTextBuffer.length); } },{"../data/bucket":290,"../data/buffer":295,"../lib/debugtext":303,"../util/browser":387,"./vertex_array_object":318,"gl-matrix":161}],310:[function(require,module,exports){ 'use strict'; var pixelsToTileUnits = require('../source/pixels_to_tile_units'); module.exports = draw; function draw(painter, source, layer, coords) { var gl = painter.gl; gl.enable(gl.STENCIL_TEST); var isOpaque; if (layer.paint['fill-pattern']) { isOpaque = false; } else { isOpaque = ( layer.isPaintValueFeatureConstant('fill-color') && layer.isPaintValueFeatureConstant('fill-opacity') && layer.paint['fill-color'][3] === 1 && layer.paint['fill-opacity'] === 1 ); } // Draw fill if (painter.isOpaquePass === isOpaque) { // Once we switch to earcut drawing we can pull most of the WebGL setup // outside of this coords loop. painter.setDepthSublayer(1); for (var i = 0; i < coords.length; i++) { drawFill(painter, source, layer, coords[i]); } } if (!painter.isOpaquePass && layer.paint['fill-antialias']) { painter.lineWidth(2); painter.depthMask(false); var isOutlineColorDefined = layer.getPaintProperty('fill-outline-color'); if (isOutlineColorDefined || !layer.paint['fill-pattern']) { if (isOutlineColorDefined) { // If we defined a different color for the fill outline, we are // going to ignore the bits in 0x07 and just care about the global // clipping mask. painter.setDepthSublayer(2); } else { // Otherwise, we only want to drawFill the antialiased parts that are // *outside* the current shape. This is important in case the fill // or stroke color is translucent. If we wouldn't clip to outside // the current shape, some pixels from the outline stroke overlapped // the (non-antialiased) fill. painter.setDepthSublayer(0); } } else { // Otherwise, we only want to drawFill the antialiased parts that are // *outside* the current shape. This is important in case the fill // or stroke color is translucent. If we wouldn't clip to outside // the current shape, some pixels from the outline stroke overlapped // the (non-antialiased) fill. painter.setDepthSublayer(0); } for (var j = 0; j < coords.length; j++) { drawStroke(painter, source, layer, coords[j]); } } } function drawFill(painter, source, layer, coord) { var tile = source.getTile(coord); var bucket = tile.getBucket(layer); if (!bucket) return; var bufferGroups = bucket.bufferGroups.fill; if (!bufferGroups) return; var gl = painter.gl; var image = layer.paint['fill-pattern']; var program; if (!image) { var programOptions = bucket.paintAttributes.fill[layer.id]; program = painter.useProgram( 'fill', programOptions.defines, programOptions.vertexPragmas, programOptions.fragmentPragmas ); bucket.setUniforms(gl, 'fill', program, layer, {zoom: painter.transform.zoom}); } else { // Draw texture fill program = painter.useProgram('pattern'); setPattern(image, layer.paint['fill-opacity'], tile, coord, painter, program); gl.activeTexture(gl.TEXTURE0); painter.spriteAtlas.bind(gl, true); } gl.uniformMatrix4fv(program.u_matrix, false, painter.translatePosMatrix( coord.posMatrix, tile, layer.paint['fill-translate'], layer.paint['fill-translate-anchor'] )); painter.enableTileClippingMask(coord); for (var i = 0; i < bufferGroups.length; i++) { var group = bufferGroups[i]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer, group.paintVertexBuffers[layer.id]); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length, gl.UNSIGNED_SHORT, 0); } } function drawStroke(painter, source, layer, coord) { var tile = source.getTile(coord); var bucket = tile.getBucket(layer); if (!bucket) return; var gl = painter.gl; var bufferGroups = bucket.bufferGroups.fill; var image = layer.paint['fill-pattern']; var opacity = layer.paint['fill-opacity']; var isOutlineColorDefined = layer.getPaintProperty('fill-outline-color'); var program; if (image && !isOutlineColorDefined) { program = painter.useProgram('outlinepattern'); gl.uniform2f(program.u_world, gl.drawingBufferWidth, gl.drawingBufferHeight); } else { var programOptions = bucket.paintAttributes.fill[layer.id]; program = painter.useProgram( 'outline', programOptions.defines, programOptions.vertexPragmas, programOptions.fragmentPragmas ); gl.uniform2f(program.u_world, gl.drawingBufferWidth, gl.drawingBufferHeight); gl.uniform1f(program.u_opacity, opacity); bucket.setUniforms(gl, 'fill', program, layer, {zoom: painter.transform.zoom}); } gl.uniformMatrix4fv(program.u_matrix, false, painter.translatePosMatrix( coord.posMatrix, tile, layer.paint['fill-translate'], layer.paint['fill-translate-anchor'] )); if (image) { setPattern(image, opacity, tile, coord, painter, program); } painter.enableTileClippingMask(coord); for (var k = 0; k < bufferGroups.length; k++) { var group = bufferGroups[k]; group.secondVaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer2, group.paintVertexBuffers[layer.id]); gl.drawElements(gl.LINES, group.elementBuffer2.length * 2, gl.UNSIGNED_SHORT, 0); } } function setPattern(image, opacity, tile, coord, painter, program) { var gl = painter.gl; var imagePosA = painter.spriteAtlas.getPosition(image.from, true); var imagePosB = painter.spriteAtlas.getPosition(image.to, true); if (!imagePosA || !imagePosB) return; gl.uniform1i(program.u_image, 0); gl.uniform2fv(program.u_pattern_tl_a, imagePosA.tl); gl.uniform2fv(program.u_pattern_br_a, imagePosA.br); gl.uniform2fv(program.u_pattern_tl_b, imagePosB.tl); gl.uniform2fv(program.u_pattern_br_b, imagePosB.br); gl.uniform1f(program.u_opacity, opacity); gl.uniform1f(program.u_mix, image.t); gl.uniform1f(program.u_tile_units_to_pixels, 1 / pixelsToTileUnits(tile, 1, painter.transform.tileZoom)); gl.uniform2fv(program.u_pattern_size_a, imagePosA.size); gl.uniform2fv(program.u_pattern_size_b, imagePosB.size); gl.uniform1f(program.u_scale_a, image.fromScale); gl.uniform1f(program.u_scale_b, image.toScale); var tileSizeAtNearestZoom = tile.tileSize * Math.pow(2, painter.transform.tileZoom - tile.coord.z); var pixelX = tileSizeAtNearestZoom * (tile.coord.x + coord.w * Math.pow(2, tile.coord.z)); var pixelY = tileSizeAtNearestZoom * tile.coord.y; // split the pixel coord into two pairs of 16 bit numbers. The glsl spec only guarantees 16 bits of precision. gl.uniform2f(program.u_pixel_coord_upper, pixelX >> 16, pixelY >> 16); gl.uniform2f(program.u_pixel_coord_lower, pixelX & 0xFFFF, pixelY & 0xFFFF); gl.activeTexture(gl.TEXTURE0); painter.spriteAtlas.bind(gl, true); } },{"../source/pixels_to_tile_units":324}],311:[function(require,module,exports){ 'use strict'; var browser = require('../util/browser'); var mat2 = require('gl-matrix').mat2; var pixelsToTileUnits = require('../source/pixels_to_tile_units'); /** * Draw a line. Under the hood this will read elements from * a tile, dash textures from a lineAtlas, and style properties from a layer. * @param {Object} painter * @param {Object} layer * @param {Object} posMatrix * @param {Tile} tile * @returns {undefined} draws with the painter * @private */ module.exports = function drawLine(painter, source, layer, coords) { if (painter.isOpaquePass) return; painter.setDepthSublayer(0); painter.depthMask(false); var gl = painter.gl; gl.enable(gl.STENCIL_TEST); // don't draw zero-width lines if (layer.paint['line-width'] <= 0) return; // the distance over which the line edge fades out. // Retina devices need a smaller distance to avoid aliasing. var antialiasing = 1 / browser.devicePixelRatio; var blur = layer.paint['line-blur'] + antialiasing; var color = layer.paint['line-color']; var tr = painter.transform; var antialiasingMatrix = mat2.create(); mat2.scale(antialiasingMatrix, antialiasingMatrix, [1, Math.cos(tr._pitch)]); mat2.rotate(antialiasingMatrix, antialiasingMatrix, painter.transform.angle); // calculate how much longer the real world distance is at the top of the screen // than at the middle of the screen. var topedgelength = Math.sqrt(tr.height * tr.height / 4 * (1 + tr.altitude * tr.altitude)); var x = tr.height / 2 * Math.tan(tr._pitch); var extra = (topedgelength + x) / topedgelength - 1; var dasharray = layer.paint['line-dasharray']; var image = layer.paint['line-pattern']; var program, posA, posB, imagePosA, imagePosB; if (dasharray) { program = painter.useProgram('linesdfpattern'); gl.uniform1f(program.u_linewidth, layer.paint['line-width'] / 2); gl.uniform1f(program.u_gapwidth, layer.paint['line-gap-width'] / 2); gl.uniform1f(program.u_antialiasing, antialiasing / 2); gl.uniform1f(program.u_blur, blur); gl.uniform4fv(program.u_color, color); gl.uniform1f(program.u_opacity, layer.paint['line-opacity']); posA = painter.lineAtlas.getDash(dasharray.from, layer.layout['line-cap'] === 'round'); posB = painter.lineAtlas.getDash(dasharray.to, layer.layout['line-cap'] === 'round'); gl.uniform1i(program.u_image, 0); gl.activeTexture(gl.TEXTURE0); painter.lineAtlas.bind(gl); gl.uniform1f(program.u_tex_y_a, posA.y); gl.uniform1f(program.u_tex_y_b, posB.y); gl.uniform1f(program.u_mix, dasharray.t); gl.uniform1f(program.u_extra, extra); gl.uniform1f(program.u_offset, -layer.paint['line-offset']); gl.uniformMatrix2fv(program.u_antialiasingmatrix, false, antialiasingMatrix); } else if (image) { imagePosA = painter.spriteAtlas.getPosition(image.from, true); imagePosB = painter.spriteAtlas.getPosition(image.to, true); if (!imagePosA || !imagePosB) return; program = painter.useProgram('linepattern'); gl.uniform1i(program.u_image, 0); gl.activeTexture(gl.TEXTURE0); painter.spriteAtlas.bind(gl, true); gl.uniform1f(program.u_linewidth, layer.paint['line-width'] / 2); gl.uniform1f(program.u_gapwidth, layer.paint['line-gap-width'] / 2); gl.uniform1f(program.u_antialiasing, antialiasing / 2); gl.uniform1f(program.u_blur, blur); gl.uniform2fv(program.u_pattern_tl_a, imagePosA.tl); gl.uniform2fv(program.u_pattern_br_a, imagePosA.br); gl.uniform2fv(program.u_pattern_tl_b, imagePosB.tl); gl.uniform2fv(program.u_pattern_br_b, imagePosB.br); gl.uniform1f(program.u_fade, image.t); gl.uniform1f(program.u_opacity, layer.paint['line-opacity']); gl.uniform1f(program.u_extra, extra); gl.uniform1f(program.u_offset, -layer.paint['line-offset']); gl.uniformMatrix2fv(program.u_antialiasingmatrix, false, antialiasingMatrix); } else { program = painter.useProgram('line'); gl.uniform1f(program.u_linewidth, layer.paint['line-width'] / 2); gl.uniform1f(program.u_gapwidth, layer.paint['line-gap-width'] / 2); gl.uniform1f(program.u_antialiasing, antialiasing / 2); gl.uniform1f(program.u_blur, blur); gl.uniform1f(program.u_extra, extra); gl.uniform1f(program.u_offset, -layer.paint['line-offset']); gl.uniformMatrix2fv(program.u_antialiasingmatrix, false, antialiasingMatrix); gl.uniform4fv(program.u_color, color); gl.uniform1f(program.u_opacity, layer.paint['line-opacity']); } for (var k = 0; k < coords.length; k++) { var coord = coords[k]; var tile = source.getTile(coord); var bucket = tile.getBucket(layer); if (!bucket) continue; var bufferGroups = bucket.bufferGroups.line; if (!bufferGroups) continue; painter.enableTileClippingMask(coord); // set uniforms that are different for each tile var posMatrix = painter.translatePosMatrix(coord.posMatrix, tile, layer.paint['line-translate'], layer.paint['line-translate-anchor']); gl.uniformMatrix4fv(program.u_matrix, false, posMatrix); var ratio = 1 / pixelsToTileUnits(tile, 1, painter.transform.zoom); if (dasharray) { var widthA = posA.width * dasharray.fromScale; var widthB = posB.width * dasharray.toScale; var scaleA = [1 / pixelsToTileUnits(tile, widthA, painter.transform.tileZoom), -posA.height / 2]; var scaleB = [1 / pixelsToTileUnits(tile, widthB, painter.transform.tileZoom), -posB.height / 2]; var gamma = painter.lineAtlas.width / (Math.min(widthA, widthB) * 256 * browser.devicePixelRatio) / 2; gl.uniform1f(program.u_ratio, ratio); gl.uniform2fv(program.u_patternscale_a, scaleA); gl.uniform2fv(program.u_patternscale_b, scaleB); gl.uniform1f(program.u_sdfgamma, gamma); } else if (image) { gl.uniform1f(program.u_ratio, ratio); gl.uniform2fv(program.u_pattern_size_a, [ pixelsToTileUnits(tile, imagePosA.size[0] * image.fromScale, painter.transform.tileZoom), imagePosB.size[1] ]); gl.uniform2fv(program.u_pattern_size_b, [ pixelsToTileUnits(tile, imagePosB.size[0] * image.toScale, painter.transform.tileZoom), imagePosB.size[1] ]); } else { gl.uniform1f(program.u_ratio, ratio); } for (var i = 0; i < bufferGroups.length; i++) { var group = bufferGroups[i]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length * 3, gl.UNSIGNED_SHORT, 0); } } }; },{"../source/pixels_to_tile_units":324,"../util/browser":387,"gl-matrix":161}],312:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var StructArrayType = require('../util/struct_array'); module.exports = drawRaster; function drawRaster(painter, source, layer, coords) { if (painter.isOpaquePass) return; var gl = painter.gl; gl.enable(gl.DEPTH_TEST); painter.depthMask(true); // Change depth function to prevent double drawing in areas where tiles overlap. gl.depthFunc(gl.LESS); var minTileZ = coords.length && coords[0].z; for (var i = 0; i < coords.length; i++) { var coord = coords[i]; // set the lower zoom level to sublayer 0, and higher zoom levels to higher sublayers painter.setDepthSublayer(coord.z - minTileZ); drawRasterTile(painter, source, layer, coord); } gl.depthFunc(gl.LEQUAL); } drawRaster.RasterBoundsArray = new StructArrayType({ members: [ { name: 'a_pos', type: 'Int16', components: 2 }, { name: 'a_texture_pos', type: 'Int16', components: 2 } ] }); function drawRasterTile(painter, source, layer, coord) { var gl = painter.gl; gl.disable(gl.STENCIL_TEST); var tile = source.getTile(coord); var posMatrix = painter.transform.calculatePosMatrix(coord, source.maxzoom); var program = painter.useProgram('raster'); gl.uniformMatrix4fv(program.u_matrix, false, posMatrix); // color parameters gl.uniform1f(program.u_brightness_low, layer.paint['raster-brightness-min']); gl.uniform1f(program.u_brightness_high, layer.paint['raster-brightness-max']); gl.uniform1f(program.u_saturation_factor, saturationFactor(layer.paint['raster-saturation'])); gl.uniform1f(program.u_contrast_factor, contrastFactor(layer.paint['raster-contrast'])); gl.uniform3fv(program.u_spin_weights, spinWeights(layer.paint['raster-hue-rotate'])); var parentTile = tile.source && tile.source.findLoadedParent(coord, 0, {}), opacities = getOpacities(tile, parentTile, layer, painter.transform); var parentScaleBy, parentTL; gl.activeTexture(gl.TEXTURE0); gl.bindTexture(gl.TEXTURE_2D, tile.texture); gl.activeTexture(gl.TEXTURE1); if (parentTile) { gl.bindTexture(gl.TEXTURE_2D, parentTile.texture); parentScaleBy = Math.pow(2, parentTile.coord.z - tile.coord.z); parentTL = [tile.coord.x * parentScaleBy % 1, tile.coord.y * parentScaleBy % 1]; } else { gl.bindTexture(gl.TEXTURE_2D, tile.texture); opacities[1] = 0; } // cross-fade parameters gl.uniform2fv(program.u_tl_parent, parentTL || [0, 0]); gl.uniform1f(program.u_scale_parent, parentScaleBy || 1); gl.uniform1f(program.u_buffer_scale, 1); gl.uniform1f(program.u_opacity0, opacities[0]); gl.uniform1f(program.u_opacity1, opacities[1]); gl.uniform1i(program.u_image0, 0); gl.uniform1i(program.u_image1, 1); var buffer = tile.boundsBuffer || painter.rasterBoundsBuffer; var vao = tile.boundsVAO || painter.rasterBoundsVAO; vao.bind(gl, program, buffer); gl.drawArrays(gl.TRIANGLE_STRIP, 0, buffer.length); } function spinWeights(angle) { angle *= Math.PI / 180; var s = Math.sin(angle); var c = Math.cos(angle); return [ (2 * c + 1) / 3, (-Math.sqrt(3) * s - c + 1) / 3, (Math.sqrt(3) * s - c + 1) / 3 ]; } function contrastFactor(contrast) { return contrast > 0 ? 1 / (1 - contrast) : 1 + contrast; } function saturationFactor(saturation) { return saturation > 0 ? 1 - 1 / (1.001 - saturation) : -saturation; } function getOpacities(tile, parentTile, layer, transform) { var opacity = [1, 0]; var fadeDuration = layer.paint['raster-fade-duration']; if (tile.source && fadeDuration > 0) { var now = new Date().getTime(); var sinceTile = (now - tile.timeAdded) / fadeDuration; var sinceParent = parentTile ? (now - parentTile.timeAdded) / fadeDuration : -1; var idealZ = transform.coveringZoomLevel(tile.source); var parentFurther = parentTile ? Math.abs(parentTile.coord.z - idealZ) > Math.abs(tile.coord.z - idealZ) : false; if (!parentTile || parentFurther) { // if no parent or parent is older opacity[0] = util.clamp(sinceTile, 0, 1); opacity[1] = 1 - opacity[0]; } else { // parent is younger, zooming out opacity[0] = util.clamp(1 - sinceParent, 0, 1); opacity[1] = 1 - opacity[0]; } } var op = layer.paint['raster-opacity']; opacity[0] *= op; opacity[1] *= op; return opacity; } },{"../util/struct_array":401,"../util/util":403}],313:[function(require,module,exports){ 'use strict'; var browser = require('../util/browser'); var drawCollisionDebug = require('./draw_collision_debug'); var pixelsToTileUnits = require('../source/pixels_to_tile_units'); module.exports = drawSymbols; function drawSymbols(painter, source, layer, coords) { if (painter.isOpaquePass) return; var drawAcrossEdges = !(layer.layout['text-allow-overlap'] || layer.layout['icon-allow-overlap'] || layer.layout['text-ignore-placement'] || layer.layout['icon-ignore-placement']); var gl = painter.gl; // Disable the stencil test so that labels aren't clipped to tile boundaries. // // Layers with features that may be drawn overlapping aren't clipped. These // layers are sorted in the y direction, and to draw the correct ordering near // tile edges the icons are included in both tiles and clipped when drawing. if (drawAcrossEdges) { gl.disable(gl.STENCIL_TEST); } else { gl.enable(gl.STENCIL_TEST); } painter.setDepthSublayer(0); painter.depthMask(false); gl.disable(gl.DEPTH_TEST); drawLayerSymbols(painter, source, layer, coords, false, layer.paint['icon-translate'], layer.paint['icon-translate-anchor'], layer.layout['icon-rotation-alignment'], // icon-pitch-alignment is not yet implemented // and we simply inherit the rotation alignment layer.layout['icon-rotation-alignment'], layer.layout['icon-size'], layer.paint['icon-halo-width'], layer.paint['icon-halo-color'], layer.paint['icon-halo-blur'], layer.paint['icon-opacity'], layer.paint['icon-color']); drawLayerSymbols(painter, source, layer, coords, true, layer.paint['text-translate'], layer.paint['text-translate-anchor'], layer.layout['text-rotation-alignment'], layer.layout['text-pitch-alignment'], layer.layout['text-size'], layer.paint['text-halo-width'], layer.paint['text-halo-color'], layer.paint['text-halo-blur'], layer.paint['text-opacity'], layer.paint['text-color']); gl.enable(gl.DEPTH_TEST); if (source.map.showCollisionBoxes) { drawCollisionDebug(painter, source, layer, coords); } } function drawLayerSymbols(painter, source, layer, coords, isText, translate, translateAnchor, rotationAlignment, pitchAlignment, size, haloWidth, haloColor, haloBlur, opacity, color) { for (var j = 0; j < coords.length; j++) { var tile = source.getTile(coords[j]); var bucket = tile.getBucket(layer); if (!bucket) continue; var bothBufferGroups = bucket.bufferGroups; var bufferGroups = isText ? bothBufferGroups.glyph : bothBufferGroups.icon; if (!bufferGroups.length) continue; painter.enableTileClippingMask(coords[j]); drawSymbol(painter, layer, coords[j].posMatrix, tile, bucket, bufferGroups, isText, isText || bucket.sdfIcons, !isText && bucket.iconsNeedLinear, isText ? bucket.adjustedTextSize : bucket.adjustedIconSize, bucket.fontstack, translate, translateAnchor, rotationAlignment, pitchAlignment, size, haloWidth, haloColor, haloBlur, opacity, color); } } function drawSymbol(painter, layer, posMatrix, tile, bucket, bufferGroups, isText, sdf, iconsNeedLinear, adjustedSize, fontstack, translate, translateAnchor, rotationAlignment, pitchAlignment, size, haloWidth, haloColor, haloBlur, opacity, color) { var gl = painter.gl; var tr = painter.transform; var rotateWithMap = rotationAlignment === 'map'; var pitchWithMap = pitchAlignment === 'map'; var defaultSize = isText ? 24 : 1; var fontScale = size / defaultSize; var extrudeScale, s, gammaScale; if (pitchWithMap) { s = pixelsToTileUnits(tile, 1, painter.transform.zoom) * fontScale; gammaScale = 1 / Math.cos(tr._pitch); extrudeScale = [s, s]; } else { s = painter.transform.altitude * fontScale; gammaScale = 1; extrudeScale = [ tr.pixelsToGLUnits[0] * s, tr.pixelsToGLUnits[1] * s]; } if (!isText && !painter.style.sprite.loaded()) return; var program = painter.useProgram(sdf ? 'sdf' : 'icon'); gl.uniformMatrix4fv(program.u_matrix, false, painter.translatePosMatrix(posMatrix, tile, translate, translateAnchor)); gl.uniform1i(program.u_rotate_with_map, rotateWithMap); gl.uniform1i(program.u_pitch_with_map, pitchWithMap); gl.uniform2fv(program.u_extrude_scale, extrudeScale); gl.activeTexture(gl.TEXTURE0); gl.uniform1i(program.u_texture, 0); if (isText) { // use the fonstack used when parsing the tile, not the fontstack // at the current zoom level (layout['text-font']). var glyphAtlas = fontstack && painter.glyphSource.getGlyphAtlas(fontstack); if (!glyphAtlas) return; glyphAtlas.updateTexture(gl); gl.uniform2f(program.u_texsize, glyphAtlas.width / 4, glyphAtlas.height / 4); } else { var mapMoving = painter.options.rotating || painter.options.zooming; var iconScaled = fontScale !== 1 || browser.devicePixelRatio !== painter.spriteAtlas.pixelRatio || iconsNeedLinear; var iconTransformed = pitchWithMap || painter.transform.pitch; painter.spriteAtlas.bind(gl, sdf || mapMoving || iconScaled || iconTransformed); gl.uniform2f(program.u_texsize, painter.spriteAtlas.width / 4, painter.spriteAtlas.height / 4); } // adjust min/max zooms for variable font sizes var zoomAdjust = Math.log(size / adjustedSize) / Math.LN2 || 0; gl.uniform1f(program.u_zoom, (painter.transform.zoom - zoomAdjust) * 10); // current zoom level gl.activeTexture(gl.TEXTURE1); painter.frameHistory.bind(gl); gl.uniform1i(program.u_fadetexture, 1); var group; if (sdf) { var sdfPx = 8; var blurOffset = 1.19; var haloOffset = 6; var gamma = 0.105 * defaultSize / size / browser.devicePixelRatio; if (haloWidth) { // Draw halo underneath the text. gl.uniform1f(program.u_gamma, (haloBlur * blurOffset / fontScale / sdfPx + gamma) * gammaScale); gl.uniform4fv(program.u_color, haloColor); gl.uniform1f(program.u_opacity, opacity); gl.uniform1f(program.u_buffer, (haloOffset - haloWidth / fontScale) / sdfPx); for (var j = 0; j < bufferGroups.length; j++) { group = bufferGroups[j]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length * 3, gl.UNSIGNED_SHORT, 0); } } gl.uniform1f(program.u_gamma, gamma * gammaScale); gl.uniform4fv(program.u_color, color); gl.uniform1f(program.u_opacity, opacity); gl.uniform1f(program.u_buffer, (256 - 64) / 256); gl.uniform1f(program.u_pitch, tr.pitch / 360 * 2 * Math.PI); gl.uniform1f(program.u_bearing, tr.bearing / 360 * 2 * Math.PI); gl.uniform1f(program.u_aspect_ratio, tr.width / tr.height); for (var i = 0; i < bufferGroups.length; i++) { group = bufferGroups[i]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length * 3, gl.UNSIGNED_SHORT, 0); } } else { gl.uniform1f(program.u_opacity, opacity); for (var k = 0; k < bufferGroups.length; k++) { group = bufferGroups[k]; group.vaos[layer.id].bind(gl, program, group.layoutVertexBuffer, group.elementBuffer); gl.drawElements(gl.TRIANGLES, group.elementBuffer.length * 3, gl.UNSIGNED_SHORT, 0); } } } },{"../source/pixels_to_tile_units":324,"../util/browser":387,"./draw_collision_debug":308}],314:[function(require,module,exports){ 'use strict'; module.exports = FrameHistory; function FrameHistory() { this.changeTimes = new Float64Array(256); this.changeOpacities = new Uint8Array(256); this.opacities = new Uint8ClampedArray(256); this.array = new Uint8Array(this.opacities.buffer); this.fadeDuration = 300; this.previousZoom = 0; this.firstFrame = true; } FrameHistory.prototype.record = function(zoom) { var now = Date.now(); if (this.firstFrame) { now = 0; this.firstFrame = false; } zoom = Math.floor(zoom * 10); var z; if (zoom < this.previousZoom) { for (z = zoom + 1; z <= this.previousZoom; z++) { this.changeTimes[z] = now; this.changeOpacities[z] = this.opacities[z]; } } else { for (z = zoom; z > this.previousZoom; z--) { this.changeTimes[z] = now; this.changeOpacities[z] = this.opacities[z]; } } for (z = 0; z < 256; z++) { var timeSince = now - this.changeTimes[z]; var opacityChange = timeSince / this.fadeDuration * 255; if (z <= zoom) { this.opacities[z] = this.changeOpacities[z] + opacityChange; } else { this.opacities[z] = this.changeOpacities[z] - opacityChange; } } this.changed = true; this.previousZoom = zoom; }; FrameHistory.prototype.bind = function(gl) { if (!this.texture) { this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.NEAREST); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.NEAREST); gl.texImage2D(gl.TEXTURE_2D, 0, gl.ALPHA, 256, 1, 0, gl.ALPHA, gl.UNSIGNED_BYTE, this.array); } else { gl.bindTexture(gl.TEXTURE_2D, this.texture); if (this.changed) { gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, 256, 1, gl.ALPHA, gl.UNSIGNED_BYTE, this.array); this.changed = false; } } }; },{}],315:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); module.exports = LineAtlas; /** * A LineAtlas lets us reuse rendered dashed lines * by writing many of them to a texture and then fetching their positions * using .getDash. * * @param {number} width * @param {number} height * @private */ function LineAtlas(width, height) { this.width = width; this.height = height; this.nextRow = 0; this.bytes = 4; this.data = new Uint8Array(this.width * this.height * this.bytes); this.positions = {}; } LineAtlas.prototype.setSprite = function(sprite) { this.sprite = sprite; }; /** * Get or create a dash line pattern. * * @param {Array} dasharray * @param {boolean} round whether to add circle caps in between dash segments * @returns {Object} position of dash texture in { y, height, width } * @private */ LineAtlas.prototype.getDash = function(dasharray, round) { var key = dasharray.join(",") + round; if (!this.positions[key]) { this.positions[key] = this.addDash(dasharray, round); } return this.positions[key]; }; LineAtlas.prototype.addDash = function(dasharray, round) { var n = round ? 7 : 0; var height = 2 * n + 1; var offset = 128; if (this.nextRow + height > this.height) { util.warnOnce('LineAtlas out of space'); return null; } var length = 0; for (var i = 0; i < dasharray.length; i++) { length += dasharray[i]; } var stretch = this.width / length; var halfWidth = stretch / 2; // If dasharray has an odd length, both the first and last parts // are dashes and should be joined seamlessly. var oddLength = dasharray.length % 2 === 1; for (var y = -n; y <= n; y++) { var row = this.nextRow + n + y; var index = this.width * row; var left = oddLength ? -dasharray[dasharray.length - 1] : 0; var right = dasharray[0]; var partIndex = 1; for (var x = 0; x < this.width; x++) { while (right < x / stretch) { left = right; right = right + dasharray[partIndex]; if (oddLength && partIndex === dasharray.length - 1) { right += dasharray[0]; } partIndex++; } var distLeft = Math.abs(x - left * stretch); var distRight = Math.abs(x - right * stretch); var dist = Math.min(distLeft, distRight); var inside = (partIndex % 2) === 1; var signedDistance; if (round) { // Add circle caps var distMiddle = n ? y / n * (halfWidth + 1) : 0; if (inside) { var distEdge = halfWidth - Math.abs(distMiddle); signedDistance = Math.sqrt(dist * dist + distEdge * distEdge); } else { signedDistance = halfWidth - Math.sqrt(dist * dist + distMiddle * distMiddle); } } else { signedDistance = (inside ? 1 : -1) * dist; } this.data[3 + (index + x) * 4] = Math.max(0, Math.min(255, signedDistance + offset)); } } var pos = { y: (this.nextRow + n + 0.5) / this.height, height: 2 * n / this.height, width: length }; this.nextRow += height; this.dirty = true; return pos; }; LineAtlas.prototype.bind = function(gl) { if (!this.texture) { this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.REPEAT); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, this.width, this.height, 0, gl.RGBA, gl.UNSIGNED_BYTE, this.data); } else { gl.bindTexture(gl.TEXTURE_2D, this.texture); if (this.dirty) { this.dirty = false; gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, this.width, this.height, gl.RGBA, gl.UNSIGNED_BYTE, this.data); } } }; },{"../util/util":403}],316:[function(require,module,exports){ 'use strict'; var browser = require('../util/browser'); var mat4 = require('gl-matrix').mat4; var FrameHistory = require('./frame_history'); var SourceCache = require('../source/source_cache'); var EXTENT = require('../data/bucket').EXTENT; var pixelsToTileUnits = require('../source/pixels_to_tile_units'); var util = require('../util/util'); var StructArrayType = require('../util/struct_array'); var Buffer = require('../data/buffer'); var VertexArrayObject = require('./vertex_array_object'); var RasterBoundsArray = require('./draw_raster').RasterBoundsArray; var createUniformPragmas = require('./create_uniform_pragmas'); module.exports = Painter; /** * Initialize a new painter object. * * @param {Canvas} gl an experimental-webgl drawing context * @private */ function Painter(gl, transform) { this.gl = gl; this.transform = transform; this.reusableTextures = {}; this.preFbos = {}; this.frameHistory = new FrameHistory(); this.setup(); // Within each layer there are multiple distinct z-planes that can be drawn to. // This is implemented using the WebGL depth buffer. this.numSublayers = SourceCache.maxUnderzooming + SourceCache.maxOverzooming + 1; this.depthEpsilon = 1 / Math.pow(2, 16); this.lineWidthRange = gl.getParameter(gl.ALIASED_LINE_WIDTH_RANGE); } util.extend(Painter.prototype, require('./painter/use_program')); /* * Update the GL viewport, projection matrix, and transforms to compensate * for a new width and height value. */ Painter.prototype.resize = function(width, height) { var gl = this.gl; this.width = width * browser.devicePixelRatio; this.height = height * browser.devicePixelRatio; gl.viewport(0, 0, this.width, this.height); }; Painter.prototype.setup = function() { var gl = this.gl; gl.verbose = true; // We are blending the new pixels *behind* the existing pixels. That way we can // draw front-to-back and use then stencil buffer to cull opaque pixels early. gl.enable(gl.BLEND); gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); gl.enable(gl.STENCIL_TEST); gl.enable(gl.DEPTH_TEST); gl.depthFunc(gl.LEQUAL); this._depthMask = false; gl.depthMask(false); var PosArray = this.PosArray = new StructArrayType({ members: [{ name: 'a_pos', type: 'Int16', components: 2 }] }); var tileExtentArray = new PosArray(); tileExtentArray.emplaceBack(0, 0); tileExtentArray.emplaceBack(EXTENT, 0); tileExtentArray.emplaceBack(0, EXTENT); tileExtentArray.emplaceBack(EXTENT, EXTENT); this.tileExtentBuffer = new Buffer(tileExtentArray.serialize(), PosArray.serialize(), Buffer.BufferType.VERTEX); this.tileExtentVAO = new VertexArrayObject(); this.tileExtentPatternVAO = new VertexArrayObject(); var debugArray = new PosArray(); debugArray.emplaceBack(0, 0); debugArray.emplaceBack(EXTENT, 0); debugArray.emplaceBack(EXTENT, EXTENT); debugArray.emplaceBack(0, EXTENT); debugArray.emplaceBack(0, 0); this.debugBuffer = new Buffer(debugArray.serialize(), PosArray.serialize(), Buffer.BufferType.VERTEX); this.debugVAO = new VertexArrayObject(); var rasterBoundsArray = new RasterBoundsArray(); rasterBoundsArray.emplaceBack(0, 0, 0, 0); rasterBoundsArray.emplaceBack(EXTENT, 0, 32767, 0); rasterBoundsArray.emplaceBack(0, EXTENT, 0, 32767); rasterBoundsArray.emplaceBack(EXTENT, EXTENT, 32767, 32767); this.rasterBoundsBuffer = new Buffer(rasterBoundsArray.serialize(), RasterBoundsArray.serialize(), Buffer.BufferType.VERTEX); this.rasterBoundsVAO = new VertexArrayObject(); }; /* * Reset the color buffers of the drawing canvas. */ Painter.prototype.clearColor = function() { var gl = this.gl; gl.clearColor(0, 0, 0, 0); gl.clear(gl.COLOR_BUFFER_BIT); }; /* * Reset the drawing canvas by clearing the stencil buffer so that we can draw * new tiles at the same location, while retaining previously drawn pixels. */ Painter.prototype.clearStencil = function() { var gl = this.gl; gl.clearStencil(0x0); gl.stencilMask(0xFF); gl.clear(gl.STENCIL_BUFFER_BIT); }; Painter.prototype.clearDepth = function() { var gl = this.gl; gl.clearDepth(1); this.depthMask(true); gl.clear(gl.DEPTH_BUFFER_BIT); }; Painter.prototype._renderTileClippingMasks = function(coords) { var gl = this.gl; gl.colorMask(false, false, false, false); this.depthMask(false); gl.disable(gl.DEPTH_TEST); gl.enable(gl.STENCIL_TEST); // Only write clipping IDs to the last 5 bits. The first three are used for drawing fills. gl.stencilMask(0xF8); // Tests will always pass, and ref value will be written to stencil buffer. gl.stencilOp(gl.KEEP, gl.KEEP, gl.REPLACE); var idNext = 1; this._tileClippingMaskIDs = {}; for (var i = 0; i < coords.length; i++) { var coord = coords[i]; var id = this._tileClippingMaskIDs[coord.id] = (idNext++) << 3; gl.stencilFunc(gl.ALWAYS, id, 0xF8); var pragmas = createUniformPragmas([ {name: 'u_color', components: 4}, {name: 'u_opacity', components: 1} ]); var program = this.useProgram('fill', [], pragmas, pragmas); gl.uniformMatrix4fv(program.u_matrix, false, coord.posMatrix); // Draw the clipping mask this.tileExtentVAO.bind(gl, program, this.tileExtentBuffer); gl.drawArrays(gl.TRIANGLE_STRIP, 0, this.tileExtentBuffer.length); } gl.stencilMask(0x00); gl.colorMask(true, true, true, true); this.depthMask(true); gl.enable(gl.DEPTH_TEST); }; Painter.prototype.enableTileClippingMask = function(coord) { var gl = this.gl; gl.stencilFunc(gl.EQUAL, this._tileClippingMaskIDs[coord.id], 0xF8); }; // Overridden by headless tests. Painter.prototype.prepareBuffers = function() {}; Painter.prototype.bindDefaultFramebuffer = function() { var gl = this.gl; gl.bindFramebuffer(gl.FRAMEBUFFER, null); }; var draw = { symbol: require('./draw_symbol'), circle: require('./draw_circle'), line: require('./draw_line'), fill: require('./draw_fill'), raster: require('./draw_raster'), background: require('./draw_background'), debug: require('./draw_debug') }; Painter.prototype.render = function(style, options) { this.style = style; this.options = options; this.lineAtlas = style.lineAtlas; this.spriteAtlas = style.spriteAtlas; this.spriteAtlas.setSprite(style.sprite); this.glyphSource = style.glyphSource; this.frameHistory.record(this.transform.zoom); this.prepareBuffers(); this.clearColor(); this.clearDepth(); this.showOverdrawInspector(options.showOverdrawInspector); this.depthRange = (style._order.length + 2) * this.numSublayers * this.depthEpsilon; this.renderPass({isOpaquePass: true}); this.renderPass({isOpaquePass: false}); }; Painter.prototype.renderPass = function(options) { var groups = this.style._groups; var isOpaquePass = options.isOpaquePass; this.currentLayer = isOpaquePass ? this.style._order.length : -1; for (var i = 0; i < groups.length; i++) { var group = groups[isOpaquePass ? groups.length - 1 - i : i]; var source = this.style.sources[group.source]; var j; var coords = []; if (source) { coords = source.getVisibleCoordinates(); for (j = 0; j < coords.length; j++) { coords[j].posMatrix = this.transform.calculatePosMatrix(coords[j], source.maxzoom); } this.clearStencil(); if (source.prepare) source.prepare(); if (source.isTileClipped) { this._renderTileClippingMasks(coords); } } if (isOpaquePass) { if (!this._showOverdrawInspector) { this.gl.disable(this.gl.BLEND); } this.isOpaquePass = true; } else { this.gl.enable(this.gl.BLEND); this.isOpaquePass = false; coords.reverse(); } for (j = 0; j < group.length; j++) { var layer = group[isOpaquePass ? group.length - 1 - j : j]; this.currentLayer += isOpaquePass ? -1 : 1; this.renderLayer(this, source, layer, coords); } if (source) { draw.debug(this, source, coords); } } }; Painter.prototype.depthMask = function(mask) { if (mask !== this._depthMask) { this._depthMask = mask; this.gl.depthMask(mask); } }; Painter.prototype.renderLayer = function(painter, source, layer, coords) { if (layer.isHidden(this.transform.zoom)) return; if (layer.type !== 'background' && !coords.length) return; this.id = layer.id; draw[layer.type](painter, source, layer, coords); }; Painter.prototype.setDepthSublayer = function(n) { var farDepth = 1 - ((1 + this.currentLayer) * this.numSublayers + n) * this.depthEpsilon; var nearDepth = farDepth - 1 + this.depthRange; this.gl.depthRange(nearDepth, farDepth); }; Painter.prototype.translatePosMatrix = function(matrix, tile, translate, anchor) { if (!translate[0] && !translate[1]) return matrix; if (anchor === 'viewport') { var sinA = Math.sin(-this.transform.angle); var cosA = Math.cos(-this.transform.angle); translate = [ translate[0] * cosA - translate[1] * sinA, translate[0] * sinA + translate[1] * cosA ]; } var translation = [ pixelsToTileUnits(tile, translate[0], this.transform.zoom), pixelsToTileUnits(tile, translate[1], this.transform.zoom), 0 ]; var translatedMatrix = new Float32Array(16); mat4.translate(translatedMatrix, matrix, translation); return translatedMatrix; }; Painter.prototype.saveTexture = function(texture) { var textures = this.reusableTextures[texture.size]; if (!textures) { this.reusableTextures[texture.size] = [texture]; } else { textures.push(texture); } }; Painter.prototype.getTexture = function(size) { var textures = this.reusableTextures[size]; return textures && textures.length > 0 ? textures.pop() : null; }; Painter.prototype.lineWidth = function(width) { this.gl.lineWidth(util.clamp(width, this.lineWidthRange[0], this.lineWidthRange[1])); }; Painter.prototype.showOverdrawInspector = function(enabled) { if (!enabled && !this._showOverdrawInspector) return; this._showOverdrawInspector = enabled; var gl = this.gl; if (enabled) { gl.blendFunc(gl.CONSTANT_COLOR, gl.ONE); var numOverdrawSteps = 8; var a = 1 / numOverdrawSteps; gl.blendColor(a, a, a, 0); gl.clearColor(0, 0, 0, 1); gl.clear(gl.COLOR_BUFFER_BIT); } else { gl.blendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA); } }; },{"../data/bucket":290,"../data/buffer":295,"../source/pixels_to_tile_units":324,"../source/source_cache":328,"../util/browser":387,"../util/struct_array":401,"../util/util":403,"./create_uniform_pragmas":305,"./draw_background":306,"./draw_circle":307,"./draw_debug":309,"./draw_fill":310,"./draw_line":311,"./draw_raster":312,"./draw_symbol":313,"./frame_history":314,"./painter/use_program":317,"./vertex_array_object":318,"gl-matrix":161}],317:[function(require,module,exports){ 'use strict'; var assert = require('assert'); var util = require('../../util/util'); var shaders = require('mapbox-gl-shaders'); var utilSource = shaders.util; module.exports._createProgram = function(name, defines, vertexPragmas, fragmentPragmas) { var gl = this.gl; var program = gl.createProgram(); var definition = shaders[name]; var definesSource = '#define MAPBOX_GL_JS;\n'; for (var j = 0; j < defines.length; j++) { definesSource += '#define ' + defines[j] + ';\n'; } var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER); gl.shaderSource(fragmentShader, applyPragmas(definesSource + definition.fragmentSource, fragmentPragmas)); gl.compileShader(fragmentShader); assert(gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS), gl.getShaderInfoLog(fragmentShader)); gl.attachShader(program, fragmentShader); var vertexShader = gl.createShader(gl.VERTEX_SHADER); gl.shaderSource(vertexShader, applyPragmas(definesSource + utilSource + definition.vertexSource, vertexPragmas)); gl.compileShader(vertexShader); assert(gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS), gl.getShaderInfoLog(vertexShader)); gl.attachShader(program, vertexShader); gl.linkProgram(program); assert(gl.getProgramParameter(program, gl.LINK_STATUS), gl.getProgramInfoLog(program)); var attributes = {}; var numAttributes = gl.getProgramParameter(program, gl.ACTIVE_ATTRIBUTES); for (var i = 0; i < numAttributes; i++) { var attribute = gl.getActiveAttrib(program, i); attributes[attribute.name] = gl.getAttribLocation(program, attribute.name); } var uniforms = {}; var numUniforms = gl.getProgramParameter(program, gl.ACTIVE_UNIFORMS); for (var ui = 0; ui < numUniforms; ui++) { var uniform = gl.getActiveUniform(program, ui); uniforms[uniform.name] = gl.getUniformLocation(program, uniform.name); } return util.extend({ program: program, definition: definition, attributes: attributes, numAttributes: numAttributes }, attributes, uniforms); }; module.exports._createProgramCached = function(name, defines, vertexPragmas, fragmentPragmas) { this.cache = this.cache || {}; var key = JSON.stringify({ name: name, defines: defines, vertexPragmas: vertexPragmas, fragmentPragmas: fragmentPragmas }); if (!this.cache[key]) { this.cache[key] = this._createProgram(name, defines, vertexPragmas, fragmentPragmas); } return this.cache[key]; }; module.exports.useProgram = function (nextProgramName, defines, vertexPragmas, fragmentPragmas) { var gl = this.gl; defines = defines || []; if (this._showOverdrawInspector) { defines = defines.concat('OVERDRAW_INSPECTOR'); } var nextProgram = this._createProgramCached(nextProgramName, defines, vertexPragmas, fragmentPragmas); var previousProgram = this.currentProgram; if (previousProgram !== nextProgram) { gl.useProgram(nextProgram.program); this.currentProgram = nextProgram; } return nextProgram; }; function applyPragmas(source, pragmas) { return source.replace(/#pragma mapbox: ([\w]+) ([\w]+) ([\w]+) ([\w]+)/g, function(match, operation, precision, type, name) { return pragmas[operation][name].replace(/{type}/g, type).replace(/{precision}/g, precision); }); } },{"../../util/util":403,"assert":34,"mapbox-gl-shaders":264}],318:[function(require,module,exports){ 'use strict'; var assert = require('assert'); module.exports = VertexArrayObject; function VertexArrayObject() { this.boundProgram = null; this.boundVertexBuffer = null; this.boundVertexBuffer2 = null; this.boundElementBuffer = null; this.vao = null; } VertexArrayObject.prototype.bind = function(gl, program, layoutVertexBuffer, elementBuffer, vertexBuffer2) { if (gl.extVertexArrayObject === undefined) { gl.extVertexArrayObject = gl.getExtension("OES_vertex_array_object"); } var isFreshBindRequired = ( !this.vao || this.boundProgram !== program || this.boundVertexBuffer !== layoutVertexBuffer || this.boundVertexBuffer2 !== vertexBuffer2 || this.boundElementBuffer !== elementBuffer ); if (!gl.extVertexArrayObject || isFreshBindRequired) { this.freshBind(gl, program, layoutVertexBuffer, elementBuffer, vertexBuffer2); } else { gl.extVertexArrayObject.bindVertexArrayOES(this.vao); } }; VertexArrayObject.prototype.freshBind = function(gl, program, layoutVertexBuffer, elementBuffer, vertexBuffer2) { var numPrevAttributes; var numNextAttributes = program.numAttributes; if (gl.extVertexArrayObject) { if (this.vao) this.destroy(gl); this.vao = gl.extVertexArrayObject.createVertexArrayOES(); gl.extVertexArrayObject.bindVertexArrayOES(this.vao); numPrevAttributes = 0; // store the arguments so that we can verify them when the vao is bound again this.boundProgram = program; this.boundVertexBuffer = layoutVertexBuffer; this.boundVertexBuffer2 = vertexBuffer2; this.boundElementBuffer = elementBuffer; } else { numPrevAttributes = gl.currentNumAttributes || 0; // Disable all attributes from the previous program that aren't used in // the new program. Note: attribute indices are *not* program specific! for (var i = numNextAttributes; i < numPrevAttributes; i++) { // WebGL breaks if you disable attribute 0. // http://stackoverflow.com/questions/20305231 assert(i !== 0); gl.disableVertexAttribArray(i); } } // Enable all attributes for the new program. for (var j = numPrevAttributes; j < numNextAttributes; j++) { gl.enableVertexAttribArray(j); } layoutVertexBuffer.bind(gl); layoutVertexBuffer.setVertexAttribPointers(gl, program); if (vertexBuffer2) { vertexBuffer2.bind(gl); vertexBuffer2.setVertexAttribPointers(gl, program); } if (elementBuffer) { elementBuffer.bind(gl); } gl.currentNumAttributes = numNextAttributes; }; VertexArrayObject.prototype.unbind = function(gl) { var ext = gl.extVertexArrayObject; if (ext) { ext.bindVertexArrayOES(null); } }; VertexArrayObject.prototype.destroy = function(gl) { var ext = gl.extVertexArrayObject; if (ext && this.vao) { ext.deleteVertexArrayOES(this.vao); this.vao = null; } }; },{"assert":34}],319:[function(require,module,exports){ 'use strict'; var Evented = require('../util/evented'); var util = require('../util/util'); var urlResolve = require('resolve-url'); var EXTENT = require('../data/bucket').EXTENT; module.exports = GeoJSONSource; /** * A source containing GeoJSON. * * @class GeoJSONSource * @param {Object} [options] * @param {Object|string} [options.data] A GeoJSON data object or a URL to one. The latter is preferable in the case of large GeoJSON objects. * @param {number} [options.maxzoom=18] The maximum zoom level at which to preserve detail (1-20). * @param {number} [options.buffer=128] The tile buffer, measured in pixels. The buffer extends each * tile's data just past its visible edges, helping to ensure seamless rendering across tile boundaries. * The default value, 128, is a safe value for label layers, preventing text clipping at boundaries. * You can read more about buffers and clipping in the * [Mapbox Vector Tile Specification](https://www.mapbox.com/vector-tiles/specification/#clipping). * @param {number} [options.tolerance=0.375] The simplification tolerance, measured in pixels. * This value is passed into a modified [Ramer–Douglas–Peucker algorithm](https://en.wikipedia.org/wiki/Ramer%E2%80%93Douglas%E2%80%93Peucker_algorithm) * to simplify (i.e. reduce the number of points) in curves. Higher values result in greater simplification. * @param {boolean} [options.cluster] If `true`, a collection of point features will be clustered into groups, * according to `options.clusterRadius`. * @param {number} [options.clusterRadius=50] The radius of each cluster when clustering points, measured in pixels. * @param {number} [options.clusterMaxZoom] The maximum zoom level to cluster points in. By default, this value is * one zoom level less than the map's `maxzoom`, so that at the highest zoom level features are not clustered. * * @example * map.addSource('some id', { * data: 'https://d2ad6b4ur7yvpq.cloudfront.net/naturalearth-3.3.0/ne_10m_ports.geojson' * }); * * @example * map.addSource('some id', { * type: 'geojson', * data: { * "type": "FeatureCollection", * "features": [{ * "type": "Feature", * "geometry": { * "type": "Point", * "coordinates": [ * -76.53063297271729, * 39.18174077994108 * ] * } * }] * } * }); * * @example * map.getSource('some id').setData({ * data: { * "type": "FeatureCollection", * "features": [{ * "type": "Feature", * "properties": { "name": "Null Island" }, * "geometry": { * "type": "Point", * "coordinates": [ 0, 0 ] * } * }] * } * }); */ function GeoJSONSource(id, options, dispatcher) { options = options || {}; this.id = id; this.dispatcher = dispatcher; this._data = options.data; if (options.maxzoom !== undefined) this.maxzoom = options.maxzoom; if (options.type) this.type = options.type; var scale = EXTENT / this.tileSize; // sent to the worker, along with `url: ...` or `data: literal geojson`, // so that it can load/parse/index the geojson data // extending with `options.workerOptions` helps to make it easy for // third-party sources to hack/reuse GeoJSONSource. this.workerOptions = util.extend({ source: this.id, cluster: options.cluster || false, geojsonVtOptions: { buffer: (options.buffer !== undefined ? options.buffer : 128) * scale, tolerance: (options.tolerance !== undefined ? options.tolerance : 0.375) * scale, extent: EXTENT, maxZoom: this.maxzoom }, superclusterOptions: { maxZoom: Math.min(options.clusterMaxZoom, this.maxzoom - 1) || (this.maxzoom - 1), extent: EXTENT, radius: (options.clusterRadius || 50) * scale, log: false } }, options.workerOptions); this._updateWorkerData(function done(err) { if (err) { this.fire('error', {error: err}); return; } this.fire('load'); }.bind(this)); } GeoJSONSource.prototype = util.inherit(Evented, /** @lends GeoJSONSource.prototype */ { // `type` is a property rather than a constant to make it easy for 3rd // parties to use GeoJSONSource to build their own source types. type: 'geojson', minzoom: 0, maxzoom: 18, tileSize: 512, isTileClipped: true, reparseOverscaled: true, onAdd: function (map) { this.map = map; }, /** * Sets the GeoJSON data and re-renders the map. * * @param {Object|string} data A GeoJSON data object or a URL to one. The latter is preferable in the case of large GeoJSON files. * @returns {GeoJSONSource} this */ setData: function(data) { this._data = data; this._updateWorkerData(function (err) { if (err) { return this.fire('error', { error: err }); } this.fire('change'); }.bind(this)); return this; }, /* * Responsible for invoking WorkerSource's geojson.loadData target, which * handles loading the geojson data and preparing to serve it up as tiles, * using geojson-vt or supercluster as appropriate. */ _updateWorkerData: function(callback) { var options = util.extend({}, this.workerOptions); var data = this._data; if (typeof data === 'string') { options.url = typeof window != 'undefined' ? urlResolve(window.location.href, data) : data; } else { options.data = JSON.stringify(data); } // target {this.type}.loadData rather than literally geojson.loadData, // so that other geojson-like source types can easily reuse this // implementation this.workerID = this.dispatcher.send(this.type + '.loadData', options, function(err) { this._loaded = true; callback(err); }.bind(this)); }, loadTile: function (tile, callback) { var overscaling = tile.coord.z > this.maxzoom ? Math.pow(2, tile.coord.z - this.maxzoom) : 1; var params = { type: this.type, uid: tile.uid, coord: tile.coord, zoom: tile.coord.z, maxZoom: this.maxzoom, tileSize: this.tileSize, source: this.id, overscaling: overscaling, angle: this.map.transform.angle, pitch: this.map.transform.pitch, showCollisionBoxes: this.map.showCollisionBoxes }; tile.workerID = this.dispatcher.send('load tile', params, function(err, data) { tile.unloadVectorData(this.map.painter); if (tile.aborted) return; if (err) { return callback(err); } tile.loadVectorData(data, this.map.style); if (tile.redoWhenDone) { tile.redoWhenDone = false; tile.redoPlacement(this); } return callback(null); }.bind(this), this.workerID); }, abortTile: function(tile) { tile.aborted = true; }, unloadTile: function(tile) { tile.unloadVectorData(this.map.painter); this.dispatcher.send('remove tile', { uid: tile.uid, source: this.id }, function() {}, tile.workerID); }, serialize: function() { return { type: this.type, data: this._data }; } }); },{"../data/bucket":290,"../util/evented":395,"../util/util":403,"resolve-url":458}],320:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var ajax = require('../util/ajax'); var rewind = require('geojson-rewind'); var GeoJSONWrapper = require('./geojson_wrapper'); var vtpbf = require('vt-pbf'); var supercluster = require('supercluster'); var geojsonvt = require('geojson-vt'); var VectorTileWorkerSource = require('./vector_tile_worker_source'); module.exports = GeoJSONWorkerSource; /** * The {@link WorkerSource} implementation that supports {@link GeoJSONSource}. * This class is designed to be easily reused to support custom source types * for data formats that can be parsed/converted into an in-memory GeoJSON * representation. To do so, create it with * `new GeoJSONWorkerSource(actor, styleLayers, customLoadGeoJSONFunction)`. For a full example, see [mapbox-gl-topojson](https://github.com/developmentseed/mapbox-gl-topojson). * * @class GeoJSONWorkerSource * @private * @param {Function} [loadGeoJSON] Optional method for custom loading/parsing of GeoJSON based on parameters passed from the main-thread Source. See {@link GeoJSONWorkerSource#loadGeoJSON}. */ function GeoJSONWorkerSource (actor, styleLayers, loadGeoJSON) { if (loadGeoJSON) { this.loadGeoJSON = loadGeoJSON; } VectorTileWorkerSource.call(this, actor, styleLayers); } GeoJSONWorkerSource.prototype = util.inherit(VectorTileWorkerSource, /** @lends GeoJSONWorkerSource.prototype */ { // object mapping source ids to geojson-vt-like tile indexes _geoJSONIndexes: {}, /** * See {@link VectorTileWorkerSource#loadTile}. */ loadVectorData: function (params, callback) { var source = params.source, coord = params.coord; if (!this._geoJSONIndexes[source]) return callback(null, null); // we couldn't load the file var geoJSONTile = this._geoJSONIndexes[source].getTile(Math.min(coord.z, params.maxZoom), coord.x, coord.y); if (geoJSONTile) { var geojsonWrapper = new GeoJSONWrapper(geoJSONTile.features); geojsonWrapper.name = '_geojsonTileLayer'; var pbf = vtpbf({ layers: { '_geojsonTileLayer': geojsonWrapper }}); if (pbf.byteOffset !== 0 || pbf.byteLength !== pbf.buffer.byteLength) { // Compatibility with node Buffer (https://github.com/mapbox/pbf/issues/35) pbf = new Uint8Array(pbf); } callback(null, { tile: geojsonWrapper, rawTileData: pbf.buffer }); // tile.parse(geojsonWrapper, this.layerFamilies, this.actor, rawTileData, callback); } else { return callback(null, null); // nothing in the given tile } }, /** * Fetches (if appropriate), parses, and index geojson data into tiles. This * preparatory method must be called before {@link GeoJSONWorkerSource#loadTile} * can correctly serve up tiles. * * Defers to {@link GeoJSONWorkerSource#loadGeoJSON} for the fetching/parsing, * expecting `callback(error, data)` to be called with either an error or a * parsed GeoJSON object. * @param {object} params * @param {string} params.source The id of the source. * @param {Function} callback */ loadData: function (params, callback) { var handleData = function(err, data) { if (err) return callback(err); if (typeof data != 'object') { return callback(new Error("Input data is not a valid GeoJSON object.")); } rewind(data, true); this._indexData(data, params, function (err, indexed) { if (err) { return callback(err); } this._geoJSONIndexes[params.source] = indexed; callback(null); }.bind(this)); }.bind(this); this.loadGeoJSON(params, handleData); }, /** * Fetch and parse GeoJSON according to the given params. Calls `callback` * with `(err, data)`, where `data` is a parsed GeoJSON object. * * GeoJSON is loaded and parsed from `params.url` if it exists, or else * expected as a literal (string or object) `params.data`. * * @param {object} params * @param {string} [params.url] A URL to the remote GeoJSON data. * @param {object} [params.data] Literal GeoJSON data. Must be provided if `params.url` is not. */ loadGeoJSON: function (params, callback) { // Because of same origin issues, urls must either include an explicit // origin or absolute path. // ie: /foo/bar.json or http://example.com/bar.json // but not ../foo/bar.json if (params.url) { ajax.getJSON(params.url, callback); } else if (typeof params.data === 'string') { try { return callback(null, JSON.parse(params.data)); } catch (e) { return callback(new Error("Input data is not a valid GeoJSON object.")); } } else { return callback(new Error("Input data is not a valid GeoJSON object.")); } }, /** * Index the data using either geojson-vt or supercluster * @param {GeoJSON} data * @param {object} params forwarded from loadTile. * @param {callback} (err, indexedData) * @private */ _indexData: function (data, params, callback) { try { if (params.cluster) { callback(null, supercluster(params.superclusterOptions).load(data.features)); } else { callback(null, geojsonvt(data, params.geojsonVtOptions)); } } catch (err) { return callback(err); } } }); },{"../util/ajax":386,"../util/util":403,"./geojson_wrapper":321,"./vector_tile_worker_source":332,"geojson-rewind":110,"geojson-vt":114,"supercluster":485,"vt-pbf":511}],321:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); var VectorTileFeature = require('vector-tile').VectorTileFeature; var EXTENT = require('../data/bucket').EXTENT; module.exports = GeoJSONWrapper; // conform to vectortile api function GeoJSONWrapper(features) { this.features = features; this.length = features.length; this.extent = EXTENT; } GeoJSONWrapper.prototype.feature = function(i) { return new FeatureWrapper(this.features[i]); }; function FeatureWrapper(feature) { this.type = feature.type; if (feature.type === 1) { this.rawGeometry = []; for (var i = 0; i < feature.geometry.length; i++) { this.rawGeometry.push([feature.geometry[i]]); } } else { this.rawGeometry = feature.geometry; } this.properties = feature.tags; this.extent = EXTENT; } FeatureWrapper.prototype.loadGeometry = function() { var rings = this.rawGeometry; this.geometry = []; for (var i = 0; i < rings.length; i++) { var ring = rings[i], newRing = []; for (var j = 0; j < ring.length; j++) { newRing.push(new Point(ring[j][0], ring[j][1])); } this.geometry.push(newRing); } return this.geometry; }; FeatureWrapper.prototype.bbox = function() { if (!this.geometry) this.loadGeometry(); var rings = this.geometry, x1 = Infinity, x2 = -Infinity, y1 = Infinity, y2 = -Infinity; for (var i = 0; i < rings.length; i++) { var ring = rings[i]; for (var j = 0; j < ring.length; j++) { var coord = ring[j]; x1 = Math.min(x1, coord.x); x2 = Math.max(x2, coord.x); y1 = Math.min(y1, coord.y); y2 = Math.max(y2, coord.y); } } return [x1, y1, x2, y2]; }; FeatureWrapper.prototype.toGeoJSON = VectorTileFeature.prototype.toGeoJSON; },{"../data/bucket":290,"point-geometry":442,"vector-tile":505}],322:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var TileCoord = require('./tile_coord'); var LngLat = require('../geo/lng_lat'); var Point = require('point-geometry'); var Evented = require('../util/evented'); var ajax = require('../util/ajax'); var EXTENT = require('../data/bucket').EXTENT; var RasterBoundsArray = require('../render/draw_raster').RasterBoundsArray; var Buffer = require('../data/buffer'); var VertexArrayObject = require('../render/vertex_array_object'); module.exports = ImageSource; /** * A data source containing an image. * (See the [Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/#sources-image) for detailed documentation of options.) * * @interface ImageSource * @example * // add to map * map.addSource('some id', { * type: 'image', * url: 'https://www.mapbox.com/images/foo.png', * coordinates: [ * [-76.54, 39.18], * [-76.52, 39.18], * [-76.52, 39.17], * [-76.54, 39.17] * ] * }); * * // update * var mySource = map.getSource('some id'); * mySource.setCoordinates([ * [-76.54335737228394, 39.18579907229748], * [-76.52803659439087, 39.1838364847587], * [-76.5295386314392, 39.17683392507606], * [-76.54520273208618, 39.17876344106642] * ]); * * map.removeSource('some id'); // remove */ function ImageSource(id, options, dispatcher) { this.id = id; this.dispatcher = dispatcher; this.url = options.url; this.coordinates = options.coordinates; ajax.getImage(options.url, function(err, image) { if (err) return this.fire('error', {error: err}); this.image = image; this.image.addEventListener('load', function() { this.map._rerender(); }.bind(this)); this._loaded = true; this.fire('load'); if (this.map) { this.setCoordinates(options.coordinates); } }.bind(this)); } ImageSource.prototype = util.inherit(Evented, /** @lends ImageSource.prototype */ { minzoom: 0, maxzoom: 22, tileSize: 512, onAdd: function(map) { this.map = map; if (this.image) { this.setCoordinates(this.coordinates); } }, /** * Sets the image's coordinates and re-renders the map. * * @param {Array>} coordinates Four geographical coordinates, * represented as arrays of longitude and latitude numbers, which define the corners of the image. * The coordinates start at the top left corner of the image and proceed in clockwise order. * They do not have to represent a rectangle. * @returns {ImageSource} this */ setCoordinates: function(coordinates) { this.coordinates = coordinates; // Calculate which mercator tile is suitable for rendering the video in // and create a buffer with the corner coordinates. These coordinates // may be outside the tile, because raster tiles aren't clipped when rendering. var map = this.map; var cornerZ0Coords = coordinates.map(function(coord) { return map.transform.locationCoordinate(LngLat.convert(coord)).zoomTo(0); }); var centerCoord = this.centerCoord = util.getCoordinatesCenter(cornerZ0Coords); centerCoord.column = Math.round(centerCoord.column); centerCoord.row = Math.round(centerCoord.row); this.minzoom = this.maxzoom = centerCoord.zoom; this._coord = new TileCoord(centerCoord.zoom, centerCoord.column, centerCoord.row); this._tileCoords = cornerZ0Coords.map(function(coord) { var zoomedCoord = coord.zoomTo(centerCoord.zoom); return new Point( Math.round((zoomedCoord.column - centerCoord.column) * EXTENT), Math.round((zoomedCoord.row - centerCoord.row) * EXTENT)); }); this.fire('change'); return this; }, _setTile: function (tile) { this._prepared = false; this.tile = tile; var maxInt16 = 32767; var array = new RasterBoundsArray(); array.emplaceBack(this._tileCoords[0].x, this._tileCoords[0].y, 0, 0); array.emplaceBack(this._tileCoords[1].x, this._tileCoords[1].y, maxInt16, 0); array.emplaceBack(this._tileCoords[3].x, this._tileCoords[3].y, 0, maxInt16); array.emplaceBack(this._tileCoords[2].x, this._tileCoords[2].y, maxInt16, maxInt16); this.tile.buckets = {}; this.tile.boundsBuffer = new Buffer(array.serialize(), RasterBoundsArray.serialize(), Buffer.BufferType.VERTEX); this.tile.boundsVAO = new VertexArrayObject(); this.tile.state = 'loaded'; }, prepare: function() { if (!this._loaded || !this.image || !this.image.complete) return; if (!this.tile) return; var painter = this.map.painter; var gl = painter.gl; if (!this._prepared) { this.tile.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, this.image); } else { gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, this.image); } }, loadTile: function(tile, callback) { // We have a single tile -- whoose coordinates are this._coord -- that // covers the image we want to render. If that's the one being // requested, set it up with the image; otherwise, mark the tile as // `errored` to indicate that we have no data for it. if (this._coord && this._coord.toString() === tile.coord.toString()) { this._setTile(tile); callback(null); } else { tile.state = 'errored'; callback(null); } }, serialize: function() { return { type: 'image', urls: this.url, coordinates: this.coordinates }; } }); },{"../data/bucket":290,"../data/buffer":295,"../geo/lng_lat":300,"../render/draw_raster":312,"../render/vertex_array_object":318,"../util/ajax":386,"../util/evented":395,"../util/util":403,"./tile_coord":330,"point-geometry":442}],323:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var ajax = require('../util/ajax'); var browser = require('../util/browser'); var normalizeURL = require('../util/mapbox').normalizeSourceURL; module.exports = function(options, callback) { var loaded = function(err, tileJSON) { if (err) { return callback(err); } var result = util.pick(tileJSON, ['tiles', 'minzoom', 'maxzoom', 'attribution']); if (tileJSON.vector_layers) { result.vectorLayers = tileJSON.vector_layers; result.vectorLayerIds = result.vectorLayers.map(function(layer) { return layer.id; }); } callback(null, result); }; if (options.url) { ajax.getJSON(normalizeURL(options.url), loaded); } else { browser.frame(loaded.bind(null, null, options)); } }; },{"../util/ajax":386,"../util/browser":387,"../util/mapbox":400,"../util/util":403}],324:[function(require,module,exports){ 'use strict'; var Bucket = require('../data/bucket'); /** * Converts a pixel value at a the given zoom level to tile units. * * The shaders mostly calculate everything in tile units so style * properties need to be converted from pixels to tile units using this. * * For example, a translation by 30 pixels at zoom 6.5 will be a * translation by pixelsToTileUnits(30, 6.5) tile units. * * @param {object} tile a {Tile object} will work well, but any object that follows the format {coord: {TileCord object}, tileSize: {number}} will work * @param {number} pixelValue * @param {number} z * @returns {number} value in tile units * @private */ module.exports = function(tile, pixelValue, z) { return pixelValue * (Bucket.EXTENT / (tile.tileSize * Math.pow(2, z - tile.coord.z))); }; },{"../data/bucket":290}],325:[function(require,module,exports){ 'use strict'; var TileCoord = require('./tile_coord'); exports.rendered = function(sourceCache, styleLayers, queryGeometry, params, zoom, bearing) { var tilesIn = sourceCache.tilesIn(queryGeometry); tilesIn.sort(sortTilesIn); var renderedFeatureLayers = []; for (var r = 0; r < tilesIn.length; r++) { var tileIn = tilesIn[r]; if (!tileIn.tile.featureIndex) continue; renderedFeatureLayers.push(tileIn.tile.featureIndex.query({ queryGeometry: tileIn.queryGeometry, scale: tileIn.scale, tileSize: tileIn.tile.tileSize, bearing: bearing, params: params }, styleLayers)); } return mergeRenderedFeatureLayers(renderedFeatureLayers); }; exports.source = function(sourceCache, params) { var tiles = sourceCache.getRenderableIds().map(function(id) { return sourceCache.getTileByID(id); }); var result = []; var dataTiles = {}; for (var i = 0; i < tiles.length; i++) { var tile = tiles[i]; var dataID = new TileCoord(Math.min(tile.sourceMaxZoom, tile.coord.z), tile.coord.x, tile.coord.y, 0).id; if (!dataTiles[dataID]) { dataTiles[dataID] = true; tile.querySourceFeatures(result, params); } } return result; }; function sortTilesIn(a, b) { var coordA = a.coord; var coordB = b.coord; return (coordA.z - coordB.z) || (coordA.y - coordB.y) || (coordA.w - coordB.w) || (coordA.x - coordB.x); } function mergeRenderedFeatureLayers(tiles) { var result = tiles[0] || {}; for (var i = 1; i < tiles.length; i++) { var tile = tiles[i]; for (var layerID in tile) { var tileFeatures = tile[layerID]; var resultFeatures = result[layerID]; if (resultFeatures === undefined) { resultFeatures = result[layerID] = tileFeatures; } else { for (var f = 0; f < tileFeatures.length; f++) { resultFeatures.push(tileFeatures[f]); } } } } return result; } },{"./tile_coord":330}],326:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var ajax = require('../util/ajax'); var Evented = require('../util/evented'); var loadTileJSON = require('./load_tilejson'); var normalizeURL = require('../util/mapbox').normalizeTileURL; module.exports = RasterTileSource; function RasterTileSource(id, options, dispatcher) { this.id = id; this.dispatcher = dispatcher; util.extend(this, util.pick(options, ['url', 'scheme', 'tileSize'])); loadTileJSON(options, function (err, tileJSON) { if (err) { return this.fire('error', err); } util.extend(this, tileJSON); this.fire('load'); }.bind(this)); } RasterTileSource.prototype = util.inherit(Evented, { minzoom: 0, maxzoom: 22, roundZoom: true, scheme: 'xyz', tileSize: 512, _loaded: false, onAdd: function (map) { this.map = map; }, serialize: function() { return { type: 'raster', url: this.url, tileSize: this.tileSize }; }, loadTile: function(tile, callback) { var url = normalizeURL(tile.coord.url(this.tiles, null, this.scheme), this.url, this.tileSize); tile.request = ajax.getImage(url, done.bind(this)); function done(err, img) { delete tile.request; if (tile.aborted) return; if (err) { return callback(err); } var gl = this.map.painter.gl; tile.texture = this.map.painter.getTexture(img.width); if (tile.texture) { gl.bindTexture(gl.TEXTURE_2D, tile.texture); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, img); } else { tile.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, tile.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR_MIPMAP_NEAREST); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, img); tile.texture.size = img.width; } gl.generateMipmap(gl.TEXTURE_2D); this.map.animationLoop.set(this.map.style.rasterFadeDuration); tile.state = 'loaded'; callback(null); } }, abortTile: function(tile) { if (tile.request) { tile.request.abort(); delete tile.request; } }, unloadTile: function(tile) { if (tile.texture) this.map.painter.saveTexture(tile.texture); } }); },{"../util/ajax":386,"../util/evented":395,"../util/mapbox":400,"../util/util":403,"./load_tilejson":323}],327:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var sourceTypes = { 'vector': require('../source/vector_tile_source'), 'raster': require('../source/raster_tile_source'), 'geojson': require('../source/geojson_source'), 'video': require('../source/video_source'), 'image': require('../source/image_source') }; /* * Creates a tiled data source instance given an options object. * * @param {string} id * @param {Object} source A source definition object compliant with [`mapbox-gl-style-spec`](https://www.mapbox.com/mapbox-gl-style-spec/#sources) or, for a third-party source type, with that type's requirements. * @param {string} options.type A source type like `raster`, `vector`, `video`, etc. * @param {Dispatcher} dispatcher * @returns {Source} */ exports.create = function(id, source, dispatcher) { source = new sourceTypes[source.type](id, source, dispatcher); if (source.id !== id) { throw new Error('Expected Source id to be ' + id + ' instead of ' + source.id); } util.bindAll(['load', 'abort', 'unload', 'serialize', 'prepare'], source); return source; }; exports.getType = function (name) { return sourceTypes[name]; }; exports.setType = function (name, type) { sourceTypes[name] = type; }; /** * The `Source` interface must be implemented by each source type, including "core" types (`vector`, `raster`, `video`, etc.) and all custom, third-party types. * * @class Source * @private * * @param {string} id The id for the source. Must not be used by any existing source. * @param {Object} options Source options, specific to the source type (except for `options.type`, which is always required). * @param {string} options.type The source type, matching the value of `name` used in {@link Style#addSourceType}. * @param {Dispatcher} dispatcher A {@link Dispatcher} instance, which can be used to send messages to the workers. * * @fires load to indicate source data has been loaded, so that it's okay to call `loadTile` * @fires change to indicate source data has changed, so that any current caches should be flushed * @property {string} id The id for the source. Must match the id passed to the constructor. * @property {number} minzoom * @property {number} maxzoom * @property {boolean} isTileClipped `false` if tiles can be drawn outside their boundaries, `true` if they cannot. * @property {boolean} reparseOverscaled `true` if tiles should be sent back to the worker for each overzoomed zoom level, `false` if not. * @property {boolean} roundZoom `true` if zoom levels are rounded to the nearest integer in the source data, `false` if they are floor-ed to the nearest integer. */ /** * An optional URL to a script which, when run by a Worker, registers a {@link WorkerSource} implementation for this Source type by calling `self.registerWorkerSource(workerSource: WorkerSource)`. * * @member {URL|undefined} workerSourceURL * @memberof Source * @static */ /** * @method * @name loadTile * @param {Tile} tile * @param {Funtion} callback Called when tile has been loaded * @memberof Source * @instance */ /** * @method * @name abortTile * @param {Tile} tile * @memberof Source * @instance */ /** * @method * @name unloadTile * @param {Tile} tile * @memberof Source * @instance */ /** * @method * @name serialize * @returns {Object} A plain (stringifiable) JS object representing the current state of the source. Creating a source using the returned object as the `options` should result in a Source that is equivalent to this one. * @memberof Source * @instance */ /** * @method * @name prepare * @memberof Source * @instance */ /** * May be implemented by custom source types to provide code that can be run on * the WebWorkers. In addition to providing a custom * {@link WorkerSource#loadTile}, any other methods attached to a `WorkerSource` * implementation may also be targeted by the {@link Source} via * `dispatcher.send('source-type.methodname', params, callback)`. * * @see {@link Map#addSourceType} * @private * * @class WorkerSource * @param {Actor} actor * @param {object} styleLayers An accessor provided by the Worker to get the current style layers and layer families. * @param {Function} styleLayers.getLayers * @param {Function} styleLayers.getLayerFamilies */ /** * Loads a tile from the given params and parse it into buckets ready to send * back to the main thread for rendering. Should call the callback with: * `{ buckets, featureIndex, collisionTile, symbolInstancesArray, symbolQuadsArray, rawTileData}`. * * @method * @name loadTile * @param {object} params Parameters sent by the main-thread Source identifying the tile to load. * @param {Function} callback * @memberof WorkerSource * @instance */ /** * Re-parses a tile that has already been loaded. Yields the same data as * {@link WorkerSource#loadTile}. * * @method * @name reloadTile * @param {object} params * @param {Function} callback * @memberof WorkerSource * @instance */ /** * Aborts loading a tile that is in progress. * @method * @name abortTile * @param {object} params * @memberof WorkerSource * @instance */ /** * Removes this tile from any local caches. * @method * @name removeTile * @memberof WorkerSource * @instance */ },{"../source/geojson_source":319,"../source/image_source":322,"../source/raster_tile_source":326,"../source/vector_tile_source":331,"../source/video_source":333,"../util/util":403}],328:[function(require,module,exports){ 'use strict'; var Source = require('./source'); var Tile = require('./tile'); var Evented = require('../util/evented'); var TileCoord = require('./tile_coord'); var Cache = require('../util/lru_cache'); var Coordinate = require('../geo/coordinate'); var util = require('../util/util'); var EXTENT = require('../data/bucket').EXTENT; module.exports = SourceCache; /** * A tile pyramid is a specialized cache and datastructure * that contains tiles. It's used by sources to manage their * data. * * @param {Object} options * @private */ function SourceCache(id, options, dispatcher) { this.id = id; this.dispatcher = dispatcher; var source = this._source = Source.create(id, options, dispatcher) .on('load', function () { if (this.map && this._source.onAdd) { this._source.onAdd(this.map); } this._sourceLoaded = true; this.tileSize = source.tileSize; this.minzoom = source.minzoom; this.maxzoom = source.maxzoom; this.roundZoom = source.roundZoom; this.reparseOverscaled = source.reparseOverscaled; this.isTileClipped = source.isTileClipped; this.attribution = source.attribution; this.vectorLayerIds = source.vectorLayerIds; this.fire('load'); }.bind(this)) .on('error', function (e) { this._sourceErrored = true; this.fire('error', e); }.bind(this)) .on('change', function () { this.reload(); if (this.transform) { this.update(this.transform, this.map && this.map.style.rasterFadeDuration); } this.fire('change'); }.bind(this)); this._tiles = {}; this._cache = new Cache(0, this.unloadTile.bind(this)); this._isIdRenderable = this._isIdRenderable.bind(this); } SourceCache.maxOverzooming = 10; SourceCache.maxUnderzooming = 3; SourceCache.prototype = util.inherit(Evented, { onAdd: function (map) { this.map = map; if (this._source && this._source.onAdd) { this._source.onAdd(map); } }, /** * Return true if no tile data is pending, tiles will not change unless * an additional API call is received. * @returns {boolean} * @private */ loaded: function() { if (this._sourceErrored) { return true; } if (!this._sourceLoaded) { return false; } for (var t in this._tiles) { var tile = this._tiles[t]; if (tile.state !== 'loaded' && tile.state !== 'errored') return false; } return true; }, /** * @returns {Source} The underlying source object * @private */ getSource: function () { return this._source; }, loadTile: function (tile, callback) { return this._source.loadTile(tile, callback); }, unloadTile: function (tile) { if (this._source.unloadTile) return this._source.unloadTile(tile); }, abortTile: function (tile) { if (this._source.abortTile) return this._source.abortTile(tile); }, serialize: function () { return this._source.serialize(); }, prepare: function () { if (this._sourceLoaded && this._source.prepare) return this._source.prepare(); }, /** * Return all tile ids ordered with z-order, and cast to numbers * @returns {Array} ids * @private */ getIds: function() { return Object.keys(this._tiles).map(Number).sort(compareKeyZoom); }, getRenderableIds: function() { return this.getIds().filter(this._isIdRenderable); }, _isIdRenderable: function(id) { return this._tiles[id].isRenderable() && !this._coveredTiles[id]; }, reload: function() { this._cache.reset(); for (var i in this._tiles) { var tile = this._tiles[i]; // The difference between "loading" tiles and "reloading" tiles is // that "reloading" tiles are "renderable". Therefore, a "loading" // tile cannot become a "reloading" tile without first becoming // a "loaded" tile. if (tile.state !== 'loading') { tile.state = 'reloading'; } this.loadTile(this._tiles[i], this._tileLoaded.bind(this, this._tiles[i])); } }, _tileLoaded: function (tile, err) { if (err) { tile.state = 'errored'; this.fire('tile.error', {tile: tile, error: err}); this._source.fire('tile.error', {tile: tile, error: err}); return; } tile.source = this; tile.timeAdded = new Date().getTime(); this.fire('tile.load', {tile: tile}); this._source.fire('tile.load', {tile: tile}); }, /** * Get a specific tile by TileCoordinate * @param {TileCoordinate} coord * @returns {Object} tile * @private */ getTile: function(coord) { return this.getTileByID(coord.id); }, /** * Get a specific tile by id * @param {number|string} id * @returns {Object} tile * @private */ getTileByID: function(id) { return this._tiles[id]; }, /** * get the zoom level adjusted for the difference in map and source tilesizes * @param {Object} transform * @returns {number} zoom level * @private */ getZoom: function(transform) { return transform.zoom + transform.scaleZoom(transform.tileSize / this.tileSize); }, /** * Recursively find children of the given tile (up to maxCoveringZoom) that are already loaded; * adds found tiles to retain object; returns true if any child is found. * * @param {Coordinate} coord * @param {number} maxCoveringZoom * @param {boolean} retain * @returns {boolean} whether the operation was complete * @private */ findLoadedChildren: function(coord, maxCoveringZoom, retain) { var found = false; for (var id in this._tiles) { var tile = this._tiles[id]; // only consider renderable tiles on higher zoom levels (up to maxCoveringZoom) if (retain[id] || !tile.isRenderable() || tile.coord.z <= coord.z || tile.coord.z > maxCoveringZoom) continue; // disregard tiles that are not descendants of the given tile coordinate var z2 = Math.pow(2, Math.min(tile.coord.z, this.maxzoom) - Math.min(coord.z, this.maxzoom)); if (Math.floor(tile.coord.x / z2) !== coord.x || Math.floor(tile.coord.y / z2) !== coord.y) continue; // found loaded child retain[id] = true; found = true; // loop through parents; retain the topmost loaded one if found while (tile && tile.coord.z - 1 > coord.z) { var parentId = tile.coord.parent(this.maxzoom).id; tile = this._tiles[parentId]; if (tile && tile.isRenderable()) { delete retain[id]; retain[parentId] = true; } } } return found; }, /** * Find a loaded parent of the given tile (up to minCoveringZoom); * adds the found tile to retain object and returns the tile if found * * @param {Coordinate} coord * @param {number} minCoveringZoom * @param {boolean} retain * @returns {Tile} tile object * @private */ findLoadedParent: function(coord, minCoveringZoom, retain) { for (var z = coord.z - 1; z >= minCoveringZoom; z--) { coord = coord.parent(this.maxzoom); var tile = this._tiles[coord.id]; if (tile && tile.isRenderable()) { retain[coord.id] = true; return tile; } if (this._cache.has(coord.id)) { this.addTile(coord); retain[coord.id] = true; return this._tiles[coord.id]; } } }, /** * Resizes the tile cache based on the current viewport's size. * * Larger viewports use more tiles and need larger caches. Larger viewports * are more likely to be found on devices with more memory and on pages where * the map is more important. * * @private */ updateCacheSize: function(transform) { var widthInTiles = Math.ceil(transform.width / transform.tileSize) + 1; var heightInTiles = Math.ceil(transform.height / transform.tileSize) + 1; var approxTilesInView = widthInTiles * heightInTiles; var commonZoomRange = 5; this._cache.setMaxSize(Math.floor(approxTilesInView * commonZoomRange)); }, /** * Removes tiles that are outside the viewport and adds new tiles that * are inside the viewport. * @private */ update: function(transform, fadeDuration) { if (!this._sourceLoaded) { return; } var i; var coord; var tile; this.updateCacheSize(transform); // Determine the overzooming/underzooming amounts. var zoom = (this.roundZoom ? Math.round : Math.floor)(this.getZoom(transform)); var minCoveringZoom = Math.max(zoom - SourceCache.maxOverzooming, this.minzoom); var maxCoveringZoom = Math.max(zoom + SourceCache.maxUnderzooming, this.minzoom); // Retain is a list of tiles that we shouldn't delete, even if they are not // the most ideal tile for the current viewport. This may include tiles like // parent or child tiles that are *already* loaded. var retain = {}; var now = new Date().getTime(); // Covered is a list of retained tiles who's areas are full covered by other, // better, retained tiles. They are not drawn separately. this._coveredTiles = {}; var required = this.used ? transform.coveringTiles(this._source) : []; for (i = 0; i < required.length; i++) { coord = required[i]; tile = this.addTile(coord); retain[coord.id] = true; if (tile.isRenderable()) continue; // The tile we require is not yet loaded. // Retain child or parent tiles that cover the same area. if (!this.findLoadedChildren(coord, maxCoveringZoom, retain)) { this.findLoadedParent(coord, minCoveringZoom, retain); } } var parentsForFading = {}; var ids = Object.keys(retain); for (var k = 0; k < ids.length; k++) { var id = ids[k]; coord = TileCoord.fromID(id); tile = this._tiles[id]; if (tile && tile.timeAdded > now - (fadeDuration || 0)) { // This tile is still fading in. Find tiles to cross-fade with it. if (this.findLoadedChildren(coord, maxCoveringZoom, retain)) { retain[id] = true; } this.findLoadedParent(coord, minCoveringZoom, parentsForFading); } } var fadedParent; for (fadedParent in parentsForFading) { if (!retain[fadedParent]) { // If a tile is only needed for fading, mark it as covered so that it isn't rendered on it's own. this._coveredTiles[fadedParent] = true; } } for (fadedParent in parentsForFading) { retain[fadedParent] = true; } // Remove the tiles we don't need anymore. var remove = util.keysDifference(this._tiles, retain); for (i = 0; i < remove.length; i++) { this.removeTile(+remove[i]); } this.transform = transform; }, /** * Add a tile, given its coordinate, to the pyramid. * @param {Coordinate} coord * @returns {Coordinate} the coordinate. * @private */ addTile: function(coord) { var tile = this._tiles[coord.id]; if (tile) return tile; var wrapped = coord.wrapped(); tile = this._tiles[wrapped.id]; if (!tile) { tile = this._cache.get(wrapped.id); if (tile && this._redoPlacement) { this._redoPlacement(tile); } } if (!tile) { var zoom = coord.z; var overscaling = zoom > this.maxzoom ? Math.pow(2, zoom - this.maxzoom) : 1; tile = new Tile(wrapped, this.tileSize * overscaling, this.maxzoom); this.loadTile(tile, this._tileLoaded.bind(this, tile)); } tile.uses++; this._tiles[coord.id] = tile; this.fire('tile.add', {tile: tile}); this._source.fire('tile.add', {tile: tile}); return tile; }, /** * Remove a tile, given its id, from the pyramid * @param {string|number} id tile id * @returns {undefined} nothing * @private */ removeTile: function(id) { var tile = this._tiles[id]; if (!tile) return; tile.uses--; delete this._tiles[id]; this.fire('tile.remove', {tile: tile}); this._source.fire('tile.remove', {tile: tile}); if (tile.uses > 0) return; if (tile.isRenderable()) { this._cache.add(tile.coord.wrapped().id, tile); } else { tile.aborted = true; this.abortTile(tile); this.unloadTile(tile); } }, /** * Remove all tiles from this pyramid * @private */ clearTiles: function() { for (var id in this._tiles) this.removeTile(id); this._cache.reset(); }, /** * Search through our current tiles and attempt to find the tiles that * cover the given bounds. * @param {Array} queryGeometry coordinates of the corners of bounding rectangle * @returns {Array} result items have {tile, minX, maxX, minY, maxY}, where min/max bounding values are the given bounds transformed in into the coordinate space of this tile. * @private */ tilesIn: function(queryGeometry) { var tileResults = {}; var ids = this.getIds(); var minX = Infinity; var minY = Infinity; var maxX = -Infinity; var maxY = -Infinity; var z = queryGeometry[0].zoom; for (var k = 0; k < queryGeometry.length; k++) { var p = queryGeometry[k]; minX = Math.min(minX, p.column); minY = Math.min(minY, p.row); maxX = Math.max(maxX, p.column); maxY = Math.max(maxY, p.row); } for (var i = 0; i < ids.length; i++) { var tile = this._tiles[ids[i]]; var coord = TileCoord.fromID(ids[i]); var tileSpaceBounds = [ coordinateToTilePoint(coord, tile.sourceMaxZoom, new Coordinate(minX, minY, z)), coordinateToTilePoint(coord, tile.sourceMaxZoom, new Coordinate(maxX, maxY, z)) ]; if (tileSpaceBounds[0].x < EXTENT && tileSpaceBounds[0].y < EXTENT && tileSpaceBounds[1].x >= 0 && tileSpaceBounds[1].y >= 0) { var tileSpaceQueryGeometry = []; for (var j = 0; j < queryGeometry.length; j++) { tileSpaceQueryGeometry.push(coordinateToTilePoint(coord, tile.sourceMaxZoom, queryGeometry[j])); } var tileResult = tileResults[tile.coord.id]; if (tileResult === undefined) { tileResult = tileResults[tile.coord.id] = { tile: tile, coord: coord, queryGeometry: [], scale: Math.pow(2, this.transform.zoom - tile.coord.z) }; } // Wrapped tiles share one tileResult object but can have multiple queryGeometry parts tileResult.queryGeometry.push(tileSpaceQueryGeometry); } } var results = []; for (var t in tileResults) { results.push(tileResults[t]); } return results; }, redoPlacement: function () { var ids = this.getIds(); for (var i = 0; i < ids.length; i++) { var tile = this.getTileByID(ids[i]); tile.redoPlacement(this); } }, getVisibleCoordinates: function () { return this.getRenderableIds().map(TileCoord.fromID); } }); /** * Convert a coordinate to a point in a tile's coordinate space. * @param {Coordinate} tileCoord * @param {Coordinate} coord * @returns {Object} position * @private */ function coordinateToTilePoint(tileCoord, sourceMaxZoom, coord) { var zoomedCoord = coord.zoomTo(Math.min(tileCoord.z, sourceMaxZoom)); return { x: (zoomedCoord.column - (tileCoord.x + tileCoord.w * Math.pow(2, tileCoord.z))) * EXTENT, y: (zoomedCoord.row - tileCoord.y) * EXTENT }; } function compareKeyZoom(a, b) { return (a % 32) - (b % 32); } },{"../data/bucket":290,"../geo/coordinate":299,"../util/evented":395,"../util/lru_cache":399,"../util/util":403,"./source":327,"./tile":329,"./tile_coord":330}],329:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var Bucket = require('../data/bucket'); var FeatureIndex = require('../data/feature_index'); var vt = require('vector-tile'); var Protobuf = require('pbf'); var GeoJSONFeature = require('../util/vectortile_to_geojson'); var featureFilter = require('feature-filter'); var CollisionTile = require('../symbol/collision_tile'); var CollisionBoxArray = require('../symbol/collision_box'); var SymbolInstancesArray = require('../symbol/symbol_instances'); var SymbolQuadsArray = require('../symbol/symbol_quads'); module.exports = Tile; /** * A tile object is the combination of a Coordinate, which defines * its place, as well as a unique ID and data tracking for its content * * @param {Coordinate} coord * @param {number} size * @private */ function Tile(coord, size, sourceMaxZoom) { this.coord = coord; this.uid = util.uniqueId(); this.uses = 0; this.tileSize = size; this.sourceMaxZoom = sourceMaxZoom; this.buckets = {}; // `this.state` must be one of // // - `loading`: Tile data is in the process of loading. // - `loaded`: Tile data has been loaded. Tile can be rendered. // - `reloading`: Tile data has been loaded and is being updated. Tile can be rendered. // - `unloaded`: Tile data has been deleted. // - `errored`: Tile data was not loaded because of an error. this.state = 'loading'; } Tile.prototype = { /** * Given a data object with a 'buffers' property, load it into * this tile's elementGroups and buffers properties and set loaded * to true. If the data is null, like in the case of an empty * GeoJSON tile, no-op but still set loaded to true. * @param {Object} data * @returns {undefined} * @private */ loadVectorData: function(data, style) { this.state = 'loaded'; // empty GeoJSON tile if (!data) return; this.collisionBoxArray = new CollisionBoxArray(data.collisionBoxArray); this.collisionTile = new CollisionTile(data.collisionTile, this.collisionBoxArray); this.symbolInstancesArray = new SymbolInstancesArray(data.symbolInstancesArray); this.symbolQuadsArray = new SymbolQuadsArray(data.symbolQuadsArray); this.featureIndex = new FeatureIndex(data.featureIndex, data.rawTileData, this.collisionTile); this.rawTileData = data.rawTileData; this.buckets = unserializeBuckets(data.buckets, style); }, /** * given a data object and a GL painter, destroy and re-create * all of its buffers. * @param {Object} data * @param {Object} painter * @returns {undefined} * @private */ reloadSymbolData: function(data, painter, style) { if (this.state === 'unloaded') return; this.collisionTile = new CollisionTile(data.collisionTile, this.collisionBoxArray); this.featureIndex.setCollisionTile(this.collisionTile); // Destroy and delete existing symbol buckets for (var id in this.buckets) { var bucket = this.buckets[id]; if (bucket.type === 'symbol') { bucket.destroy(painter.gl); delete this.buckets[id]; } } // Add new symbol buckets util.extend(this.buckets, unserializeBuckets(data.buckets, style)); }, /** * Make sure that this tile doesn't own any data within a given * painter, so that it doesn't consume any memory or maintain * any references to the painter. * @param {Object} painter gl painter object * @returns {undefined} * @private */ unloadVectorData: function(painter) { for (var id in this.buckets) { var bucket = this.buckets[id]; bucket.destroy(painter.gl); } this.collisionBoxArray = null; this.symbolQuadsArray = null; this.symbolInstancesArray = null; this.collisionTile = null; this.featureIndex = null; this.rawTileData = null; this.buckets = null; this.state = 'unloaded'; }, redoPlacement: function(source) { if (this.state !== 'loaded' || this.state === 'reloading') { this.redoWhenDone = true; return; } this.state = 'reloading'; source.dispatcher.send('redo placement', { uid: this.uid, source: source.id, angle: source.map.transform.angle, pitch: source.map.transform.pitch, showCollisionBoxes: source.map.showCollisionBoxes }, done.bind(this), this.workerID); function done(_, data) { this.reloadSymbolData(data, source.map.painter, source.map.style); source.fire('tile.load', {tile: this}); this.state = 'loaded'; if (this.redoWhenDone) { this.redoPlacement(source); this.redoWhenDone = false; } } }, getBucket: function(layer) { return this.buckets && this.buckets[layer.ref || layer.id]; }, querySourceFeatures: function(result, params) { if (!this.rawTileData) return; if (!this.vtLayers) { this.vtLayers = new vt.VectorTile(new Protobuf(new Uint8Array(this.rawTileData))).layers; } var layer = this.vtLayers._geojsonTileLayer || this.vtLayers[params.sourceLayer]; if (!layer) return; var filter = featureFilter(params.filter); var coord = { z: this.coord.z, x: this.coord.x, y: this.coord.y }; for (var i = 0; i < layer.length; i++) { var feature = layer.feature(i); if (filter(feature)) { var geojsonFeature = new GeoJSONFeature(feature, this.coord.z, this.coord.x, this.coord.y); geojsonFeature.tile = coord; result.push(geojsonFeature); } } }, isRenderable: function() { return this.state === 'loaded' || this.state === 'reloading'; } }; function unserializeBuckets(input, style) { // Guard against the case where the map's style has been set to null while // this bucket has been parsing. if (!style) return; var output = {}; for (var i = 0; i < input.length; i++) { var layer = style.getLayer(input[i].layerId); if (!layer) continue; var bucket = Bucket.create(util.extend({ layer: layer, childLayers: input[i].childLayerIds .map(style.getLayer.bind(style)) .filter(function(layer) { return layer; }) }, input[i])); output[bucket.id] = bucket; } return output; } },{"../data/bucket":290,"../data/feature_index":297,"../symbol/collision_box":355,"../symbol/collision_tile":357,"../symbol/symbol_instances":366,"../symbol/symbol_quads":367,"../util/util":403,"../util/vectortile_to_geojson":404,"feature-filter":105,"pbf":436,"vector-tile":505}],330:[function(require,module,exports){ 'use strict'; var assert = require('assert'); var WhooTS = require('whoots-js'); var Coordinate = require('../geo/coordinate'); module.exports = TileCoord; function TileCoord(z, x, y, w) { assert(!isNaN(z) && z >= 0 && z % 1 === 0); assert(!isNaN(x) && x >= 0 && x % 1 === 0); assert(!isNaN(y) && y >= 0 && y % 1 === 0); if (isNaN(w)) w = 0; this.z = +z; this.x = +x; this.y = +y; this.w = +w; // calculate id w *= 2; if (w < 0) w = w * -1 - 1; var dim = 1 << this.z; this.id = ((dim * dim * w + dim * this.y + this.x) * 32) + this.z; // for caching pos matrix calculation when rendering this.posMatrix = null; } TileCoord.prototype.toString = function() { return this.z + "/" + this.x + "/" + this.y; }; TileCoord.prototype.toCoordinate = function(sourceMaxZoom) { var zoom = Math.min(this.z, sourceMaxZoom); var tileScale = Math.pow(2, zoom); var row = this.y; var column = this.x + tileScale * this.w; return new Coordinate(column, row, zoom); }; // Parse a packed integer id into a TileCoord object TileCoord.fromID = function(id) { var z = id % 32, dim = 1 << z; var xy = ((id - z) / 32); var x = xy % dim, y = ((xy - x) / dim) % dim; var w = Math.floor(xy / (dim * dim)); if (w % 2 !== 0) w = w * -1 - 1; w /= 2; return new TileCoord(z, x, y, w); }; function getQuadkey(z, x, y) { var quadkey = '', mask; for (var i = z; i > 0; i--) { mask = 1 << (i - 1); quadkey += ((x & mask ? 1 : 0) + (y & mask ? 2 : 0)); } return quadkey; } // given a list of urls, choose a url template and return a tile URL TileCoord.prototype.url = function(urls, sourceMaxZoom, scheme) { var bbox = WhooTS.getTileBBox(this.x, this.y, this.z); var quadkey = getQuadkey(this.z, this.x, this.y); return urls[(this.x + this.y) % urls.length] .replace('{prefix}', (this.x % 16).toString(16) + (this.y % 16).toString(16)) .replace('{z}', Math.min(this.z, sourceMaxZoom || this.z)) .replace('{x}', this.x) .replace('{y}', scheme === 'tms' ? (Math.pow(2, this.z) - this.y - 1) : this.y) .replace('{quadkey}', quadkey) .replace('{bbox-epsg-3857}', bbox); }; // Return the coordinate of the parent tile TileCoord.prototype.parent = function(sourceMaxZoom) { if (this.z === 0) return null; // the id represents an overscaled tile, return the same coordinates with a lower z if (this.z > sourceMaxZoom) { return new TileCoord(this.z - 1, this.x, this.y, this.w); } return new TileCoord(this.z - 1, Math.floor(this.x / 2), Math.floor(this.y / 2), this.w); }; TileCoord.prototype.wrapped = function() { return new TileCoord(this.z, this.x, this.y, 0); }; // Return the coordinates of the tile's children TileCoord.prototype.children = function(sourceMaxZoom) { if (this.z >= sourceMaxZoom) { // return a single tile coord representing a an overscaled tile return [new TileCoord(this.z + 1, this.x, this.y, this.w)]; } var z = this.z + 1; var x = this.x * 2; var y = this.y * 2; return [ new TileCoord(z, x, y, this.w), new TileCoord(z, x + 1, y, this.w), new TileCoord(z, x, y + 1, this.w), new TileCoord(z, x + 1, y + 1, this.w) ]; }; // Taken from polymaps src/Layer.js // https://github.com/simplegeo/polymaps/blob/master/src/Layer.js#L333-L383 function edge(a, b) { if (a.row > b.row) { var t = a; a = b; b = t; } return { x0: a.column, y0: a.row, x1: b.column, y1: b.row, dx: b.column - a.column, dy: b.row - a.row }; } function scanSpans(e0, e1, ymin, ymax, scanLine) { var y0 = Math.max(ymin, Math.floor(e1.y0)); var y1 = Math.min(ymax, Math.ceil(e1.y1)); // sort edges by x-coordinate if ((e0.x0 === e1.x0 && e0.y0 === e1.y0) ? (e0.x0 + e1.dy / e0.dy * e0.dx < e1.x1) : (e0.x1 - e1.dy / e0.dy * e0.dx < e1.x0)) { var t = e0; e0 = e1; e1 = t; } // scan lines! var m0 = e0.dx / e0.dy; var m1 = e1.dx / e1.dy; var d0 = e0.dx > 0; // use y + 1 to compute x0 var d1 = e1.dx < 0; // use y + 1 to compute x1 for (var y = y0; y < y1; y++) { var x0 = m0 * Math.max(0, Math.min(e0.dy, y + d0 - e0.y0)) + e0.x0; var x1 = m1 * Math.max(0, Math.min(e1.dy, y + d1 - e1.y0)) + e1.x0; scanLine(Math.floor(x1), Math.ceil(x0), y); } } function scanTriangle(a, b, c, ymin, ymax, scanLine) { var ab = edge(a, b), bc = edge(b, c), ca = edge(c, a); var t; // sort edges by y-length if (ab.dy > bc.dy) { t = ab; ab = bc; bc = t; } if (ab.dy > ca.dy) { t = ab; ab = ca; ca = t; } if (bc.dy > ca.dy) { t = bc; bc = ca; ca = t; } // scan span! scan span! if (ab.dy) scanSpans(ca, ab, ymin, ymax, scanLine); if (bc.dy) scanSpans(ca, bc, ymin, ymax, scanLine); } TileCoord.cover = function(z, bounds, actualZ) { var tiles = 1 << z; var t = {}; function scanLine(x0, x1, y) { var x, wx, coord; if (y >= 0 && y <= tiles) { for (x = x0; x < x1; x++) { wx = (x % tiles + tiles) % tiles; coord = new TileCoord(actualZ, wx, y, Math.floor(x / tiles)); t[coord.id] = coord; } } } // Divide the screen up in two triangles and scan each of them: // +---/ // | / | // /---+ scanTriangle(bounds[0], bounds[1], bounds[2], 0, tiles, scanLine); scanTriangle(bounds[2], bounds[3], bounds[0], 0, tiles, scanLine); return Object.keys(t).map(function(id) { return t[id]; }); }; },{"../geo/coordinate":299,"assert":34,"whoots-js":521}],331:[function(require,module,exports){ 'use strict'; var Evented = require('../util/evented'); var util = require('../util/util'); var loadTileJSON = require('./load_tilejson'); var normalizeURL = require('../util/mapbox').normalizeTileURL; module.exports = VectorTileSource; function VectorTileSource(id, options, dispatcher) { this.id = id; this.dispatcher = dispatcher; util.extend(this, util.pick(options, ['url', 'scheme', 'tileSize'])); this._options = util.extend({ type: 'vector' }, options); if (this.tileSize !== 512) { throw new Error('vector tile sources must have a tileSize of 512'); } loadTileJSON(options, function (err, tileJSON) { if (err) { this.fire('error', err); return; } util.extend(this, tileJSON); this.fire('load'); }.bind(this)); } VectorTileSource.prototype = util.inherit(Evented, { minzoom: 0, maxzoom: 22, scheme: 'xyz', tileSize: 512, reparseOverscaled: true, isTileClipped: true, onAdd: function(map) { this.map = map; }, serialize: function() { return util.extend({}, this._options); }, loadTile: function(tile, callback) { var overscaling = tile.coord.z > this.maxzoom ? Math.pow(2, tile.coord.z - this.maxzoom) : 1; var params = { url: normalizeURL(tile.coord.url(this.tiles, this.maxzoom, this.scheme), this.url), uid: tile.uid, coord: tile.coord, zoom: tile.coord.z, tileSize: this.tileSize * overscaling, source: this.id, overscaling: overscaling, angle: this.map.transform.angle, pitch: this.map.transform.pitch, showCollisionBoxes: this.map.showCollisionBoxes }; if (tile.workerID) { if (tile.state === 'loading') { // schedule tile reloading after it has been loaded tile.reloadCallback = callback; } else { params.rawTileData = tile.rawTileData; this.dispatcher.send('reload tile', params, done.bind(this), tile.workerID); } } else { tile.workerID = this.dispatcher.send('load tile', params, done.bind(this)); } function done(err, data) { if (tile.aborted) return; if (err) { return callback(err); } tile.loadVectorData(data, this.map.style); if (tile.redoWhenDone) { tile.redoWhenDone = false; tile.redoPlacement(this); } callback(null); if (tile.reloadCallback) { this.loadTile(tile, tile.reloadCallback); tile.reloadCallback = null; } } }, abortTile: function(tile) { this.dispatcher.send('abort tile', { uid: tile.uid, source: this.id }, null, tile.workerID); }, unloadTile: function(tile) { tile.unloadVectorData(this.map.painter); this.dispatcher.send('remove tile', { uid: tile.uid, source: this.id }, null, tile.workerID); } }); },{"../util/evented":395,"../util/mapbox":400,"../util/util":403,"./load_tilejson":323}],332:[function(require,module,exports){ 'use strict'; var ajax = require('../util/ajax'); var vt = require('vector-tile'); var Protobuf = require('pbf'); var WorkerTile = require('./worker_tile'); module.exports = VectorTileWorkerSource; /** * The {@link WorkerSource} implementation that supports {@link VectorTileSource}. * This class is designed to be easily reused to support custom source types * for data formats that can be parsed/converted into an in-memory VectorTile * representation. To do so, create it with * `new VectorTileWorkerSource(actor, styleLayers, customLoadVectorDataFunction)`. * * @class VectorTileWorkerSource * @private * @param {Function} [loadVectorData] Optional method for custom loading of a VectorTile object based on parameters passed from the main-thread Source. See {@link VectorTileWorkerSource#loadTile}. The default implementation simply loads the pbf at `params.url`. */ function VectorTileWorkerSource (actor, styleLayers, loadVectorData) { this.actor = actor; this.styleLayers = styleLayers; if (loadVectorData) { this.loadVectorData = loadVectorData; } this.loading = {}; this.loaded = {}; } VectorTileWorkerSource.prototype = { /** * Implements {@link WorkerSource#loadTile}. Delegates to {@link VectorTileWorkerSource#loadVectorData} (which by default expects a `params.url` property) for fetching and producing a VectorTile object. * * @param {object} params * @param {string} params.source The id of the source for which we're loading this tile. * @param {string} params.uid The UID for this tile. * @param {TileCoord} params.coord * @param {number} params.zoom * @param {number} params.overscaling * @param {number} params.angle * @param {number} params.pitch * @param {boolean} params.showCollisionBoxes */ loadTile: function(params, callback) { var source = params.source, uid = params.uid; if (!this.loading[source]) this.loading[source] = {}; var tile = this.loading[source][uid] = new WorkerTile(params); tile.abort = this.loadVectorData(params, done.bind(this)); function done(err, data) { delete this.loading[source][uid]; if (err) return callback(err); if (!data) return callback(null, null); tile.data = data.tile; tile.parse(tile.data, this.styleLayers.getLayerFamilies(), this.actor, data.rawTileData, callback); this.loaded[source] = this.loaded[source] || {}; this.loaded[source][uid] = tile; } }, /** * Implements {@link WorkerSource#reloadTile}. * * @param {object} params * @param {string} params.source The id of the source for which we're loading this tile. * @param {string} params.uid The UID for this tile. */ reloadTile: function(params, callback) { var loaded = this.loaded[params.source], uid = params.uid; if (loaded && loaded[uid]) { var tile = loaded[uid]; tile.parse(tile.data, this.styleLayers.getLayerFamilies(), this.actor, params.rawTileData, callback); } }, /** * Implements {@link WorkerSource#abortTile}. * * @param {object} params * @param {string} params.source The id of the source for which we're loading this tile. * @param {string} params.uid The UID for this tile. */ abortTile: function(params) { var loading = this.loading[params.source], uid = params.uid; if (loading && loading[uid] && loading[uid].abort) { loading[uid].abort(); delete loading[uid]; } }, /** * Implements {@link WorkerSource#removeTile}. * * @param {object} params * @param {string} params.source The id of the source for which we're loading this tile. * @param {string} params.uid The UID for this tile. */ removeTile: function(params) { var loaded = this.loaded[params.source], uid = params.uid; if (loaded && loaded[uid]) { delete loaded[uid]; } }, /** * @param {object} params * @param {string} params.url The URL of the tile PBF to load. */ loadVectorData: function (params, callback) { var xhr = ajax.getArrayBuffer(params.url, done.bind(this)); return function abort () { xhr.abort(); }; function done(err, data) { if (err) { return callback(err); } var tile = new vt.VectorTile(new Protobuf(new Uint8Array(data))); callback(err, { tile: tile, rawTileData: data }); } }, redoPlacement: function(params, callback) { var loaded = this.loaded[params.source], loading = this.loading[params.source], uid = params.uid; if (loaded && loaded[uid]) { var tile = loaded[uid]; var result = tile.redoPlacement(params.angle, params.pitch, params.showCollisionBoxes); if (result.result) { callback(null, result.result, result.transferables); } } else if (loading && loading[uid]) { loading[uid].angle = params.angle; } } }; },{"../util/ajax":386,"./worker_tile":335,"pbf":436,"vector-tile":505}],333:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var TileCoord = require('./tile_coord'); var LngLat = require('../geo/lng_lat'); var Point = require('point-geometry'); var Evented = require('../util/evented'); var ajax = require('../util/ajax'); var EXTENT = require('../data/bucket').EXTENT; var RasterBoundsArray = require('../render/draw_raster').RasterBoundsArray; var Buffer = require('../data/buffer'); var VertexArrayObject = require('../render/vertex_array_object'); module.exports = VideoSource; /** * A data source containing video. * (See the [Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/#sources-video) for detailed documentation of options.) * @interface VideoSource * @example * // add to map * map.addSource('some id', { * type: 'video', * url: [ * 'https://www.mapbox.com/videos/baltimore-smoke.mp4', * 'https://www.mapbox.com/videos/baltimore-smoke.webm' * ], * coordinates: [ * [-76.54, 39.18], * [-76.52, 39.18], * [-76.52, 39.17], * [-76.54, 39.17] * ] * }); * * // update * var mySource = map.getSource('some id'); * mySource.setCoordinates([ * [-76.54335737228394, 39.18579907229748], * [-76.52803659439087, 39.1838364847587], * [-76.5295386314392, 39.17683392507606], * [-76.54520273208618, 39.17876344106642] * ]); * * map.removeSource('some id'); // remove */ function VideoSource(id, options) { this.id = id; this.urls = options.urls; this.coordinates = options.coordinates; ajax.getVideo(options.urls, function(err, video) { if (err) return this.fire('error', {error: err}); this.video = video; this.video.loop = true; var loopID; // start repainting when video starts playing this.video.addEventListener('playing', function() { loopID = this.map.style.animationLoop.set(Infinity); this.map._rerender(); }.bind(this)); // stop repainting when video stops this.video.addEventListener('pause', function() { this.map.style.animationLoop.cancel(loopID); }.bind(this)); if (this.map) { this.video.play(); this.setCoordinates(options.coordinates); } this.fire('load'); }.bind(this)); } VideoSource.prototype = util.inherit(Evented, /** @lends VideoSource.prototype */{ minzoom: 0, maxzoom: 22, tileSize: 512, roundZoom: true, /** * Returns the HTML `video` element. * * @returns {HTMLVideoElement} The HTML `video` element. */ getVideo: function() { return this.video; }, onAdd: function(map) { if (this.map) return; this.map = map; if (this.video) { this.video.play(); this.setCoordinates(this.coordinates); } }, /** * Sets the video's coordinates and re-renders the map. * * @param {Array>} coordinates Four geographical coordinates, * represented as arrays of longitude and latitude numbers, which define the corners of the video. * The coordinates start at the top left corner of the video and proceed in clockwise order. * They do not have to represent a rectangle. * @returns {VideoSource} this */ setCoordinates: function(coordinates) { this.coordinates = coordinates; // Calculate which mercator tile is suitable for rendering the video in // and create a buffer with the corner coordinates. These coordinates // may be outside the tile, because raster tiles aren't clipped when rendering. var map = this.map; var cornerZ0Coords = coordinates.map(function(coord) { return map.transform.locationCoordinate(LngLat.convert(coord)).zoomTo(0); }); var centerCoord = this.centerCoord = util.getCoordinatesCenter(cornerZ0Coords); centerCoord.column = Math.round(centerCoord.column); centerCoord.row = Math.round(centerCoord.row); this.minzoom = this.maxzoom = centerCoord.zoom; this._coord = new TileCoord(centerCoord.zoom, centerCoord.column, centerCoord.row); this._tileCoords = cornerZ0Coords.map(function(coord) { var zoomedCoord = coord.zoomTo(centerCoord.zoom); return new Point( Math.round((zoomedCoord.column - centerCoord.column) * EXTENT), Math.round((zoomedCoord.row - centerCoord.row) * EXTENT)); }); this.fire('change'); return this; }, _setTile: function (tile) { this._prepared = false; this.tile = tile; var maxInt16 = 32767; var array = new RasterBoundsArray(); array.emplaceBack(this._tileCoords[0].x, this._tileCoords[0].y, 0, 0); array.emplaceBack(this._tileCoords[1].x, this._tileCoords[1].y, maxInt16, 0); array.emplaceBack(this._tileCoords[3].x, this._tileCoords[3].y, 0, maxInt16); array.emplaceBack(this._tileCoords[2].x, this._tileCoords[2].y, maxInt16, maxInt16); this.tile.buckets = {}; this.tile.boundsBuffer = new Buffer(array.serialize(), RasterBoundsArray.serialize(), Buffer.BufferType.VERTEX); this.tile.boundsVAO = new VertexArrayObject(); this.tile.state = 'loaded'; }, prepare: function() { if (this.video.readyState < 2) return; // not enough data for current position if (!this.tile) return; var gl = this.map.painter.gl; if (!this._prepared) { this._prepared = true; this.tile.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, this.video); } else { gl.bindTexture(gl.TEXTURE_2D, this.tile.texture); gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, gl.RGBA, gl.UNSIGNED_BYTE, this.video); } this._currentTime = this.video.currentTime; }, loadTile: function(tile, callback) { // We have a single tile -- whoose coordinates are this._coord -- that // covers the video frame we want to render. If that's the one being // requested, set it up with the image; otherwise, mark the tile as // `errored` to indicate that we have no data for it. if (this._coord && this._coord.toString() === tile.coord.toString()) { this._setTile(tile); callback(null); } else { tile.state = 'errored'; callback(null); } }, serialize: function() { return { type: 'video', urls: this.urls, coordinates: this.coordinates }; } }); },{"../data/bucket":290,"../data/buffer":295,"../geo/lng_lat":300,"../render/draw_raster":312,"../render/vertex_array_object":318,"../util/ajax":386,"../util/evented":395,"../util/util":403,"./tile_coord":330,"point-geometry":442}],334:[function(require,module,exports){ 'use strict'; var Actor = require('../util/actor'); var StyleLayer = require('../style/style_layer'); var util = require('../util/util'); var VectorTileWorkerSource = require('./vector_tile_worker_source'); var GeoJSONWorkerSource = require('./geojson_worker_source'); module.exports = function createWorker(self) { return new Worker(self); }; function Worker(self) { this.self = self; this.actor = new Actor(self, this); // simple accessor object for passing to WorkerSources var styleLayers = { getLayers: function () { return this.layers; }.bind(this), getLayerFamilies: function () { return this.layerFamilies; }.bind(this) }; this.workerSources = { vector: new VectorTileWorkerSource(this.actor, styleLayers), geojson: new GeoJSONWorkerSource(this.actor, styleLayers) }; this.self.registerWorkerSource = function (name, WorkerSource) { if (this.workerSources[name]) { throw new Error('Worker source with name "' + name + '" already registered.'); } this.workerSources[name] = new WorkerSource(this.actor, styleLayers); }.bind(this); } util.extend(Worker.prototype, { 'set layers': function(layers) { this.layers = {}; var that = this; // Filter layers and create an id -> layer map var childLayerIndicies = []; for (var i = 0; i < layers.length; i++) { var layer = layers[i]; if (layer.type === 'fill' || layer.type === 'line' || layer.type === 'circle' || layer.type === 'symbol') { if (layer.ref) { childLayerIndicies.push(i); } else { setLayer(layer); } } } // Create an instance of StyleLayer per layer for (var j = 0; j < childLayerIndicies.length; j++) { setLayer(layers[childLayerIndicies[j]]); } function setLayer(serializedLayer) { var styleLayer = StyleLayer.create( serializedLayer, serializedLayer.ref && that.layers[serializedLayer.ref] ); styleLayer.updatePaintTransitions({}, {transition: false}); that.layers[styleLayer.id] = styleLayer; } this.layerFamilies = createLayerFamilies(this.layers); }, 'update layers': function(layers) { var that = this; var id; var layer; // Update ref parents for (id in layers) { layer = layers[id]; if (layer.ref) updateLayer(layer); } // Update ref children for (id in layers) { layer = layers[id]; if (!layer.ref) updateLayer(layer); } function updateLayer(layer) { var refLayer = that.layers[layer.ref]; if (that.layers[layer.id]) { that.layers[layer.id].set(layer, refLayer); } else { that.layers[layer.id] = StyleLayer.create(layer, refLayer); } that.layers[layer.id].updatePaintTransitions({}, {transition: false}); } this.layerFamilies = createLayerFamilies(this.layers); }, 'load tile': function(params, callback) { var type = params.type || 'vector'; this.workerSources[type].loadTile(params, callback); }, 'reload tile': function(params, callback) { var type = params.type || 'vector'; this.workerSources[type].reloadTile(params, callback); }, 'abort tile': function(params) { var type = params.type || 'vector'; this.workerSources[type].abortTile(params); }, 'remove tile': function(params) { var type = params.type || 'vector'; this.workerSources[type].removeTile(params); }, 'redo placement': function(params, callback) { var type = params.type || 'vector'; this.workerSources[type].redoPlacement(params, callback); }, /** * Load a {@link WorkerSource} script at params.url. The script is run * (using importScripts) with `registerWorkerSource` in scope, which is a * function taking `(name, workerSourceObject)`. * @private */ 'load worker source': function(params, callback) { try { this.self.importScripts(params.url); callback(); } catch (e) { callback(e); } } }); function createLayerFamilies(layers) { var families = {}; for (var layerId in layers) { var layer = layers[layerId]; var parentLayerId = layer.ref || layer.id; var parentLayer = layers[parentLayerId]; if (parentLayer.layout && parentLayer.layout.visibility === 'none') continue; families[parentLayerId] = families[parentLayerId] || []; if (layerId === parentLayerId) { families[parentLayerId].unshift(layer); } else { families[parentLayerId].push(layer); } } return families; } },{"../style/style_layer":342,"../util/actor":385,"../util/util":403,"./geojson_worker_source":320,"./vector_tile_worker_source":332}],335:[function(require,module,exports){ 'use strict'; var FeatureIndex = require('../data/feature_index'); var CollisionTile = require('../symbol/collision_tile'); var Bucket = require('../data/bucket'); var CollisionBoxArray = require('../symbol/collision_box'); var DictionaryCoder = require('../util/dictionary_coder'); var util = require('../util/util'); var SymbolInstancesArray = require('../symbol/symbol_instances'); var SymbolQuadsArray = require('../symbol/symbol_quads'); module.exports = WorkerTile; function WorkerTile(params) { this.coord = params.coord; this.uid = params.uid; this.zoom = params.zoom; this.tileSize = params.tileSize; this.source = params.source; this.overscaling = params.overscaling; this.angle = params.angle; this.pitch = params.pitch; this.showCollisionBoxes = params.showCollisionBoxes; } WorkerTile.prototype.parse = function(data, layerFamilies, actor, rawTileData, callback) { this.status = 'parsing'; this.data = data; this.collisionBoxArray = new CollisionBoxArray(); this.symbolInstancesArray = new SymbolInstancesArray(); this.symbolQuadsArray = new SymbolQuadsArray(); var collisionTile = new CollisionTile(this.angle, this.pitch, this.collisionBoxArray); var featureIndex = new FeatureIndex(this.coord, this.overscaling, collisionTile, data.layers); var sourceLayerCoder = new DictionaryCoder(data.layers ? Object.keys(data.layers).sort() : ['_geojsonTileLayer']); var tile = this; var bucketsById = {}; var bucketsBySourceLayer = {}; var i; var layer; var sourceLayerId; var bucket; // Map non-ref layers to buckets. var bucketIndex = 0; for (var layerId in layerFamilies) { layer = layerFamilies[layerId][0]; if (layer.source !== this.source) continue; if (layer.ref) continue; if (layer.minzoom && this.zoom < layer.minzoom) continue; if (layer.maxzoom && this.zoom >= layer.maxzoom) continue; if (layer.layout && layer.layout.visibility === 'none') continue; if (data.layers && !data.layers[layer.sourceLayer]) continue; bucket = Bucket.create({ layer: layer, index: bucketIndex++, childLayers: layerFamilies[layerId], zoom: this.zoom, overscaling: this.overscaling, showCollisionBoxes: this.showCollisionBoxes, collisionBoxArray: this.collisionBoxArray, symbolQuadsArray: this.symbolQuadsArray, symbolInstancesArray: this.symbolInstancesArray, sourceLayerIndex: sourceLayerCoder.encode(layer.sourceLayer || '_geojsonTileLayer') }); bucket.createFilter(); bucketsById[layer.id] = bucket; if (data.layers) { // vectortile sourceLayerId = layer.sourceLayer; bucketsBySourceLayer[sourceLayerId] = bucketsBySourceLayer[sourceLayerId] || {}; bucketsBySourceLayer[sourceLayerId][layer.id] = bucket; } } // read each layer, and sort its features into buckets if (data.layers) { // vectortile for (sourceLayerId in bucketsBySourceLayer) { if (layer.version === 1) { util.warnOnce( 'Vector tile source "' + this.source + '" layer "' + sourceLayerId + '" does not use vector tile spec v2 ' + 'and therefore may have some rendering errors.' ); } layer = data.layers[sourceLayerId]; if (layer) { sortLayerIntoBuckets(layer, bucketsBySourceLayer[sourceLayerId]); } } } else { // geojson sortLayerIntoBuckets(data, bucketsById); } function sortLayerIntoBuckets(layer, buckets) { for (var i = 0; i < layer.length; i++) { var feature = layer.feature(i); feature.index = i; for (var id in buckets) { if (buckets[id].filter(feature)) buckets[id].features.push(feature); } } } var buckets = [], symbolBuckets = this.symbolBuckets = [], otherBuckets = []; featureIndex.bucketLayerIDs = {}; for (var id in bucketsById) { bucket = bucketsById[id]; if (bucket.features.length === 0) continue; featureIndex.bucketLayerIDs[bucket.index] = bucket.childLayers.map(getLayerId); buckets.push(bucket); if (bucket.type === 'symbol') symbolBuckets.push(bucket); else otherBuckets.push(bucket); } var icons = {}; var stacks = {}; var deps = 0; if (symbolBuckets.length > 0) { // Get dependencies for symbol buckets for (i = symbolBuckets.length - 1; i >= 0; i--) { symbolBuckets[i].updateIcons(icons); symbolBuckets[i].updateFont(stacks); } for (var fontName in stacks) { stacks[fontName] = Object.keys(stacks[fontName]).map(Number); } icons = Object.keys(icons); actor.send('get glyphs', {uid: this.uid, stacks: stacks}, function(err, newStacks) { stacks = newStacks; gotDependency(err); }); if (icons.length) { actor.send('get icons', {icons: icons}, function(err, newIcons) { icons = newIcons; gotDependency(err); }); } else { gotDependency(); } } // immediately parse non-symbol buckets (they have no dependencies) for (i = otherBuckets.length - 1; i >= 0; i--) { parseBucket(this, otherBuckets[i]); } if (symbolBuckets.length === 0) return done(); function gotDependency(err) { if (err) return callback(err); deps++; if (deps === 2) { // all symbol bucket dependencies fetched; parse them in proper order for (var i = symbolBuckets.length - 1; i >= 0; i--) { parseBucket(tile, symbolBuckets[i]); } done(); } } function parseBucket(tile, bucket) { bucket.populateArrays(collisionTile, stacks, icons); if (bucket.type !== 'symbol') { for (var i = 0; i < bucket.features.length; i++) { var feature = bucket.features[i]; featureIndex.insert(feature, feature.index, bucket.sourceLayerIndex, bucket.index); } } bucket.features = null; } function done() { tile.status = 'done'; if (tile.redoPlacementAfterDone) { tile.redoPlacement(tile.angle, tile.pitch, null); tile.redoPlacementAfterDone = false; } var featureIndex_ = featureIndex.serialize(); var collisionTile_ = collisionTile.serialize(); var collisionBoxArray = tile.collisionBoxArray.serialize(); var symbolInstancesArray = tile.symbolInstancesArray.serialize(); var symbolQuadsArray = tile.symbolQuadsArray.serialize(); var transferables = [rawTileData].concat(featureIndex_.transferables).concat(collisionTile_.transferables); var nonEmptyBuckets = buckets.filter(isBucketNonEmpty); callback(null, { buckets: nonEmptyBuckets.map(serializeBucket), featureIndex: featureIndex_.data, collisionTile: collisionTile_.data, collisionBoxArray: collisionBoxArray, symbolInstancesArray: symbolInstancesArray, symbolQuadsArray: symbolQuadsArray, rawTileData: rawTileData }, getTransferables(nonEmptyBuckets).concat(transferables)); } }; WorkerTile.prototype.redoPlacement = function(angle, pitch, showCollisionBoxes) { if (this.status !== 'done') { this.redoPlacementAfterDone = true; this.angle = angle; return {}; } var collisionTile = new CollisionTile(angle, pitch, this.collisionBoxArray); var buckets = this.symbolBuckets; for (var i = buckets.length - 1; i >= 0; i--) { buckets[i].placeFeatures(collisionTile, showCollisionBoxes); } var collisionTile_ = collisionTile.serialize(); var nonEmptyBuckets = buckets.filter(isBucketNonEmpty); return { result: { buckets: nonEmptyBuckets.map(serializeBucket), collisionTile: collisionTile_.data }, transferables: getTransferables(nonEmptyBuckets).concat(collisionTile_.transferables) }; }; function isBucketNonEmpty(bucket) { return !bucket.isEmpty(); } function serializeBucket(bucket) { return bucket.serialize(); } function getTransferables(buckets) { var transferables = []; for (var i in buckets) { buckets[i].getTransferables(transferables); } return transferables; } function getLayerId(layer) { return layer.id; } },{"../data/bucket":290,"../data/feature_index":297,"../symbol/collision_box":355,"../symbol/collision_tile":357,"../symbol/symbol_instances":366,"../symbol/symbol_quads":367,"../util/dictionary_coder":393,"../util/util":403}],336:[function(require,module,exports){ 'use strict'; module.exports = AnimationLoop; function AnimationLoop() { this.n = 0; this.times = []; } // Are all animations done? AnimationLoop.prototype.stopped = function() { this.times = this.times.filter(function(t) { return t.time >= (new Date()).getTime(); }); return !this.times.length; }; // Add a new animation that will run t milliseconds // Returns an id that can be used to cancel it layer AnimationLoop.prototype.set = function(t) { this.times.push({ id: this.n, time: t + (new Date()).getTime() }); return this.n++; }; // Cancel an animation AnimationLoop.prototype.cancel = function(n) { this.times = this.times.filter(function(t) { return t.id !== n; }); }; },{}],337:[function(require,module,exports){ 'use strict'; var Evented = require('../util/evented'); var ajax = require('../util/ajax'); var browser = require('../util/browser'); var normalizeURL = require('../util/mapbox').normalizeSpriteURL; module.exports = ImageSprite; function ImageSprite(base) { this.base = base; this.retina = browser.devicePixelRatio > 1; var format = this.retina ? '@2x' : ''; ajax.getJSON(normalizeURL(base, format, '.json'), function(err, data) { if (err) { this.fire('error', {error: err}); return; } this.data = data; if (this.img) this.fire('load'); }.bind(this)); ajax.getImage(normalizeURL(base, format, '.png'), function(err, img) { if (err) { this.fire('error', {error: err}); return; } // premultiply the sprite var data = img.getData(); var newdata = img.data = new Uint8Array(data.length); for (var i = 0; i < data.length; i += 4) { var alpha = data[i + 3] / 255; newdata[i + 0] = data[i + 0] * alpha; newdata[i + 1] = data[i + 1] * alpha; newdata[i + 2] = data[i + 2] * alpha; newdata[i + 3] = data[i + 3]; } this.img = img; if (this.data) this.fire('load'); }.bind(this)); } ImageSprite.prototype = Object.create(Evented); ImageSprite.prototype.toJSON = function() { return this.base; }; ImageSprite.prototype.loaded = function() { return !!(this.data && this.img); }; ImageSprite.prototype.resize = function(/*gl*/) { if (browser.devicePixelRatio > 1 !== this.retina) { var newSprite = new ImageSprite(this.base); newSprite.on('load', function() { this.img = newSprite.img; this.data = newSprite.data; this.retina = newSprite.retina; }.bind(this)); } }; function SpritePosition() {} SpritePosition.prototype = { x: 0, y: 0, width: 0, height: 0, pixelRatio: 1, sdf: false }; ImageSprite.prototype.getSpritePosition = function(name) { if (!this.loaded()) return new SpritePosition(); var pos = this.data && this.data[name]; if (pos && this.img) return pos; return new SpritePosition(); }; },{"../util/ajax":386,"../util/browser":387,"../util/evented":395,"../util/mapbox":400}],338:[function(require,module,exports){ 'use strict'; var parseColorString = require('csscolorparser').parseCSSColor; var util = require('../util/util'); var StyleFunction = require('./style_function'); var cache = {}; module.exports = function parseColor(input) { if (StyleFunction.isFunctionDefinition(input)) { return util.extend({}, input, { stops: input.stops.map(function(stop) { return [stop[0], parseColor(stop[1])]; }) }); } else if (typeof input === 'string') { if (!cache[input]) { var rgba = parseColorString(input); if (!rgba) { throw new Error('Invalid color ' + input); } // GL expects all components to be in the range [0, 1] and to be // multipled by the alpha value. cache[input] = [ rgba[0] / 255 * rgba[3], rgba[1] / 255 * rgba[3], rgba[2] / 255 * rgba[3], rgba[3] ]; } return cache[input]; } else { throw new Error('Invalid color ' + input); } }; },{"../util/util":403,"./style_function":341,"csscolorparser":89}],339:[function(require,module,exports){ 'use strict'; var Evented = require('../util/evented'); var StyleLayer = require('./style_layer'); var ImageSprite = require('./image_sprite'); var GlyphSource = require('../symbol/glyph_source'); var SpriteAtlas = require('../symbol/sprite_atlas'); var LineAtlas = require('../render/line_atlas'); var util = require('../util/util'); var ajax = require('../util/ajax'); var normalizeURL = require('../util/mapbox').normalizeStyleURL; var browser = require('../util/browser'); var Dispatcher = require('../util/dispatcher'); var AnimationLoop = require('./animation_loop'); var validateStyle = require('./validate_style'); var Source = require('../source/source'); var QueryFeatures = require('../source/query_features'); var SourceCache = require('../source/source_cache'); var styleSpec = require('./style_spec'); var StyleFunction = require('./style_function'); module.exports = Style; function Style(stylesheet, animationLoop, workerCount) { this.animationLoop = animationLoop || new AnimationLoop(); this.dispatcher = new Dispatcher(workerCount || 1, this); this.spriteAtlas = new SpriteAtlas(1024, 1024); this.lineAtlas = new LineAtlas(256, 512); this._layers = {}; this._order = []; this._groups = []; this.sources = {}; this.zoomHistory = {}; util.bindAll([ '_forwardSourceEvent', '_forwardTileEvent', '_forwardLayerEvent', '_redoPlacement' ], this); this._resetUpdates(); var stylesheetLoaded = function(err, stylesheet) { if (err) { this.fire('error', {error: err}); return; } if (validateStyle.emitErrors(this, validateStyle(stylesheet))) return; this._loaded = true; this.stylesheet = stylesheet; this.updateClasses(); var sources = stylesheet.sources; for (var id in sources) { this.addSource(id, sources[id]); } if (stylesheet.sprite) { this.sprite = new ImageSprite(stylesheet.sprite); this.sprite.on('load', this.fire.bind(this, 'change')); } this.glyphSource = new GlyphSource(stylesheet.glyphs); this._resolve(); this.fire('load'); }.bind(this); if (typeof stylesheet === 'string') { ajax.getJSON(normalizeURL(stylesheet), stylesheetLoaded); } else { browser.frame(stylesheetLoaded.bind(this, null, stylesheet)); } this.on('source.load', function(event) { var source = event.source; if (source && source.vectorLayerIds) { for (var layerId in this._layers) { var layer = this._layers[layerId]; if (layer.source === source.id) { this._validateLayer(layer); } } } }); } Style.prototype = util.inherit(Evented, { _loaded: false, _validateLayer: function(layer) { var source = this.sources[layer.source]; if (!layer.sourceLayer) return; if (!source) return; if (!source.vectorLayerIds) return; if (source.vectorLayerIds.indexOf(layer.sourceLayer) === -1) { this.fire('error', { error: new Error( 'Source layer "' + layer.sourceLayer + '" ' + 'does not exist on source "' + source.id + '" ' + 'as specified by style layer "' + layer.id + '"' ) }); } }, loaded: function() { if (!this._loaded) return false; if (Object.keys(this._updates.sources).length) return false; for (var id in this.sources) if (!this.sources[id].loaded()) return false; if (this.sprite && !this.sprite.loaded()) return false; return true; }, _resolve: function() { var layer, layerJSON; this._layers = {}; this._order = this.stylesheet.layers.map(function(layer) { return layer.id; }); // resolve all layers WITHOUT a ref for (var i = 0; i < this.stylesheet.layers.length; i++) { layerJSON = this.stylesheet.layers[i]; if (layerJSON.ref) continue; layer = StyleLayer.create(layerJSON); this._layers[layer.id] = layer; layer.on('error', this._forwardLayerEvent); } // resolve all layers WITH a ref for (var j = 0; j < this.stylesheet.layers.length; j++) { layerJSON = this.stylesheet.layers[j]; if (!layerJSON.ref) continue; var refLayer = this.getLayer(layerJSON.ref); layer = StyleLayer.create(layerJSON, refLayer); this._layers[layer.id] = layer; layer.on('error', this._forwardLayerEvent); } this._groupLayers(); this._updateWorkerLayers(); }, _groupLayers: function() { var group; this._groups = []; // Split into groups of consecutive top-level layers with the same source. for (var i = 0; i < this._order.length; ++i) { var layer = this._layers[this._order[i]]; if (!group || layer.source !== group.source) { group = []; group.source = layer.source; this._groups.push(group); } group.push(layer); } }, _updateWorkerLayers: function(ids) { this.dispatcher.broadcast(ids ? 'update layers' : 'set layers', this._serializeLayers(ids)); }, _serializeLayers: function(ids) { ids = ids || this._order; var serialized = []; var options = {includeRefProperties: true}; for (var i = 0; i < ids.length; i++) { serialized.push(this._layers[ids[i]].serialize(options)); } return serialized; }, _applyClasses: function(classes, options) { if (!this._loaded) return; classes = classes || []; options = options || {transition: true}; var transition = this.stylesheet.transition || {}; var layers = this._updates.allPaintProps ? this._layers : this._updates.paintProps; for (var id in layers) { var layer = this._layers[id]; var props = this._updates.paintProps[id]; if (this._updates.allPaintProps || props.all) { layer.updatePaintTransitions(classes, options, transition, this.animationLoop); } else { for (var paintName in props) { this._layers[id].updatePaintTransition(paintName, classes, options, transition, this.animationLoop); } } } }, _recalculate: function(z) { for (var sourceId in this.sources) this.sources[sourceId].used = false; this._updateZoomHistory(z); this.rasterFadeDuration = 300; for (var layerId in this._layers) { var layer = this._layers[layerId]; layer.recalculate(z, this.zoomHistory); if (!layer.isHidden(z) && layer.source) { this.sources[layer.source].used = true; } } var maxZoomTransitionDuration = 300; if (Math.floor(this.z) !== Math.floor(z)) { this.animationLoop.set(maxZoomTransitionDuration); } this.z = z; this.fire('zoom'); }, _updateZoomHistory: function(z) { var zh = this.zoomHistory; if (zh.lastIntegerZoom === undefined) { // first time zh.lastIntegerZoom = Math.floor(z); zh.lastIntegerZoomTime = 0; zh.lastZoom = z; } // check whether an integer zoom level as passed since the last frame // and if yes, record it with the time. Used for transitioning patterns. if (Math.floor(zh.lastZoom) < Math.floor(z)) { zh.lastIntegerZoom = Math.floor(z); zh.lastIntegerZoomTime = Date.now(); } else if (Math.floor(zh.lastZoom) > Math.floor(z)) { zh.lastIntegerZoom = Math.floor(z + 1); zh.lastIntegerZoomTime = Date.now(); } zh.lastZoom = z; }, _checkLoaded: function () { if (!this._loaded) { throw new Error('Style is not done loading'); } }, /** * Apply queued style updates in a batch * @private */ update: function(classes, options) { if (!this._updates.changed) return this; if (this._updates.allLayers) { this._groupLayers(); this._updateWorkerLayers(); } else { var updatedIds = Object.keys(this._updates.layers); if (updatedIds.length) { this._updateWorkerLayers(updatedIds); } } var updatedSourceIds = Object.keys(this._updates.sources); var i; for (i = 0; i < updatedSourceIds.length; i++) { this._reloadSource(updatedSourceIds[i]); } for (i = 0; i < this._updates.events.length; i++) { var args = this._updates.events[i]; this.fire(args[0], args[1]); } this._applyClasses(classes, options); if (this._updates.changed) { this.fire('change'); } this._resetUpdates(); return this; }, _resetUpdates: function() { this._updates = { events: [], layers: {}, sources: {}, paintProps: {} }; }, addSource: function(id, source) { this._checkLoaded(); if (this.sources[id] !== undefined) { throw new Error('There is already a source with this ID'); } if (!source.type) { throw new Error('The type property must be defined, but the only the following properties were given: ' + Object.keys(source) + '.'); } var builtIns = ['vector', 'raster', 'geojson', 'video', 'image']; var shouldValidate = builtIns.indexOf(source.type) >= 0; if (shouldValidate && this._handleErrors(validateStyle.source, 'sources.' + id, source)) return this; source = new SourceCache(id, source, this.dispatcher); this.sources[id] = source; source.style = this; source .on('load', this._forwardSourceEvent) .on('error', this._forwardSourceEvent) .on('change', this._forwardSourceEvent) .on('tile.add', this._forwardTileEvent) .on('tile.load', this._forwardTileEvent) .on('tile.error', this._forwardTileEvent) .on('tile.remove', this._forwardTileEvent) .on('tile.stats', this._forwardTileEvent); this._updates.events.push(['source.add', {source: source}]); this._updates.changed = true; return this; }, /** * Remove a source from this stylesheet, given its id. * @param {string} id id of the source to remove * @returns {Style} this style * @throws {Error} if no source is found with the given ID * @private */ removeSource: function(id) { this._checkLoaded(); if (this.sources[id] === undefined) { throw new Error('There is no source with this ID'); } var source = this.sources[id]; delete this.sources[id]; delete this._updates.sources[id]; source .off('load', this._forwardSourceEvent) .off('error', this._forwardSourceEvent) .off('change', this._forwardSourceEvent) .off('tile.add', this._forwardTileEvent) .off('tile.load', this._forwardTileEvent) .off('tile.error', this._forwardTileEvent) .off('tile.remove', this._forwardTileEvent) .off('tile.stats', this._forwardTileEvent); this._updates.events.push(['source.remove', {source: source}]); this._updates.changed = true; return this; }, /** * Get a source by id. * @param {string} id id of the desired source * @returns {Object} source * @private */ getSource: function(id) { return this.sources[id] && this.sources[id].getSource(); }, /** * Add a layer to the map style. The layer will be inserted before the layer with * ID `before`, or appended if `before` is omitted. * @param {StyleLayer|Object} layer * @param {string=} before ID of an existing layer to insert before * @fires layer.add * @returns {Style} `this` * @private */ addLayer: function(layer, before) { this._checkLoaded(); if (!(layer instanceof StyleLayer)) { // this layer is not in the style.layers array, so we pass an impossible array index if (this._handleErrors(validateStyle.layer, 'layers.' + layer.id, layer, false, {arrayIndex: -1})) return this; var refLayer = layer.ref && this.getLayer(layer.ref); layer = StyleLayer.create(layer, refLayer); } this._validateLayer(layer); layer.on('error', this._forwardLayerEvent); this._layers[layer.id] = layer; this._order.splice(before ? this._order.indexOf(before) : Infinity, 0, layer.id); this._updates.allLayers = true; if (layer.source) { this._updates.sources[layer.source] = true; } this._updates.events.push(['layer.add', {layer: layer}]); return this.updateClasses(layer.id); }, /** * Remove a layer from this stylesheet, given its id. * @param {string} id id of the layer to remove * @returns {Style} this style * @throws {Error} if no layer is found with the given ID * @private */ removeLayer: function(id) { this._checkLoaded(); var layer = this._layers[id]; if (layer === undefined) { throw new Error('There is no layer with this ID'); } for (var i in this._layers) { if (this._layers[i].ref === id) { this.removeLayer(i); } } layer.off('error', this._forwardLayerEvent); delete this._layers[id]; delete this._updates.layers[id]; delete this._updates.paintProps[id]; this._order.splice(this._order.indexOf(id), 1); this._updates.allLayers = true; this._updates.events.push(['layer.remove', {layer: layer}]); this._updates.changed = true; return this; }, /** * Return the style layer object with the given `id`. * * @param {string} id - id of the desired layer * @returns {?Object} a layer, if one with the given `id` exists * @private */ getLayer: function(id) { return this._layers[id]; }, /** * If a layer has a `ref` property that makes it derive some values * from another layer, return that referent layer. Otherwise, * returns the layer itself. * @param {string} id the layer's id * @returns {Layer} the referent layer or the layer itself * @private */ getReferentLayer: function(id) { var layer = this.getLayer(id); if (layer.ref) { layer = this.getLayer(layer.ref); } return layer; }, setLayerZoomRange: function(layerId, minzoom, maxzoom) { this._checkLoaded(); var layer = this.getReferentLayer(layerId); if (layer.minzoom === minzoom && layer.maxzoom === maxzoom) return this; if (minzoom != null) { layer.minzoom = minzoom; } if (maxzoom != null) { layer.maxzoom = maxzoom; } return this._updateLayer(layer); }, setFilter: function(layerId, filter) { this._checkLoaded(); var layer = this.getReferentLayer(layerId); if (filter !== null && this._handleErrors(validateStyle.filter, 'layers.' + layer.id + '.filter', filter)) return this; if (util.deepEqual(layer.filter, filter)) return this; layer.filter = util.clone(filter); return this._updateLayer(layer); }, /** * Get a layer's filter object * @param {string} layer the layer to inspect * @returns {*} the layer's filter, if any * @private */ getFilter: function(layer) { return this.getReferentLayer(layer).filter; }, setLayoutProperty: function(layerId, name, value) { this._checkLoaded(); var layer = this.getReferentLayer(layerId); if (util.deepEqual(layer.getLayoutProperty(name), value)) return this; layer.setLayoutProperty(name, value); return this._updateLayer(layer); }, /** * Get a layout property's value from a given layer * @param {string} layer the layer to inspect * @param {string} name the name of the layout property * @returns {*} the property value * @private */ getLayoutProperty: function(layer, name) { return this.getReferentLayer(layer).getLayoutProperty(name); }, setPaintProperty: function(layerId, name, value, klass) { this._checkLoaded(); var layer = this.getLayer(layerId); if (util.deepEqual(layer.getPaintProperty(name, klass), value)) return this; var wasFeatureConstant = layer.isPaintValueFeatureConstant(name); layer.setPaintProperty(name, value, klass); var isFeatureConstant = !( value && StyleFunction.isFunctionDefinition(value) && value.property !== '$zoom' && value.property !== undefined ); if (!isFeatureConstant || !wasFeatureConstant) { this._updates.layers[layerId] = true; if (layer.source) { this._updates.sources[layer.source] = true; } } return this.updateClasses(layerId, name); }, getPaintProperty: function(layer, name, klass) { return this.getLayer(layer).getPaintProperty(name, klass); }, updateClasses: function (layerId, paintName) { this._updates.changed = true; if (!layerId) { this._updates.allPaintProps = true; } else { var props = this._updates.paintProps; if (!props[layerId]) props[layerId] = {}; props[layerId][paintName || 'all'] = true; } return this; }, serialize: function() { return util.filterObject({ version: this.stylesheet.version, name: this.stylesheet.name, metadata: this.stylesheet.metadata, center: this.stylesheet.center, zoom: this.stylesheet.zoom, bearing: this.stylesheet.bearing, pitch: this.stylesheet.pitch, sprite: this.stylesheet.sprite, glyphs: this.stylesheet.glyphs, transition: this.stylesheet.transition, sources: util.mapObject(this.sources, function(source) { return source.serialize(); }), layers: this._order.map(function(id) { return this._layers[id].serialize(); }, this) }, function(value) { return value !== undefined; }); }, _updateLayer: function (layer) { this._updates.layers[layer.id] = true; if (layer.source) { this._updates.sources[layer.source] = true; } this._updates.changed = true; return this; }, _flattenRenderedFeatures: function(sourceResults) { var features = []; for (var l = this._order.length - 1; l >= 0; l--) { var layerID = this._order[l]; for (var s = 0; s < sourceResults.length; s++) { var layerFeatures = sourceResults[s][layerID]; if (layerFeatures) { for (var f = 0; f < layerFeatures.length; f++) { features.push(layerFeatures[f]); } } } } return features; }, queryRenderedFeatures: function(queryGeometry, params, zoom, bearing) { if (params && params.filter) { this._handleErrors(validateStyle.filter, 'queryRenderedFeatures.filter', params.filter, true); } var includedSources = {}; if (params && params.layers) { for (var i = 0; i < params.layers.length; i++) { var layerId = params.layers[i]; includedSources[this._layers[layerId].source] = true; } } var sourceResults = []; for (var id in this.sources) { if (params.layers && !includedSources[id]) continue; var source = this.sources[id]; var results = QueryFeatures.rendered(source, this._layers, queryGeometry, params, zoom, bearing); sourceResults.push(results); } return this._flattenRenderedFeatures(sourceResults); }, querySourceFeatures: function(sourceID, params) { if (params && params.filter) { this._handleErrors(validateStyle.filter, 'querySourceFeatures.filter', params.filter, true); } var source = this.sources[sourceID]; return source ? QueryFeatures.source(source, params) : []; }, addSourceType: function (name, SourceType, callback) { if (Source.getType(name)) { return callback(new Error('A source type called "' + name + '" already exists.')); } Source.setType(name, SourceType); if (!SourceType.workerSourceURL) { return callback(null, null); } this.dispatcher.broadcast('load worker source', { name: name, url: SourceType.workerSourceURL }, callback); }, _handleErrors: function(validate, key, value, throws, props) { var action = throws ? validateStyle.throwErrors : validateStyle.emitErrors; var result = validate.call(validateStyle, util.extend({ key: key, style: this.serialize(), value: value, styleSpec: styleSpec }, props)); return action.call(validateStyle, this, result); }, _remove: function() { this.dispatcher.remove(); }, _reloadSource: function(id) { this.sources[id].reload(); }, _updateSources: function(transform) { for (var id in this.sources) { this.sources[id].update(transform); } }, _redoPlacement: function() { for (var id in this.sources) { if (this.sources[id].redoPlacement) this.sources[id].redoPlacement(); } }, _forwardSourceEvent: function(e) { this.fire('source.' + e.type, util.extend({source: e.target.getSource()}, e)); }, _forwardTileEvent: function(e) { this.fire(e.type, util.extend({source: e.target}, e)); }, _forwardLayerEvent: function(e) { this.fire('layer.' + e.type, util.extend({layer: {id: e.target.id}}, e)); }, // Callbacks from web workers 'get sprite json': function(params, callback) { var sprite = this.sprite; if (sprite.loaded()) { callback(null, { sprite: sprite.data, retina: sprite.retina }); } else { sprite.on('load', function() { callback(null, { sprite: sprite.data, retina: sprite.retina }); }); } }, 'get icons': function(params, callback) { var sprite = this.sprite; var spriteAtlas = this.spriteAtlas; if (sprite.loaded()) { spriteAtlas.setSprite(sprite); spriteAtlas.addIcons(params.icons, callback); } else { sprite.on('load', function() { spriteAtlas.setSprite(sprite); spriteAtlas.addIcons(params.icons, callback); }); } }, 'get glyphs': function(params, callback) { var stacks = params.stacks, remaining = Object.keys(stacks).length, allGlyphs = {}; for (var fontName in stacks) { this.glyphSource.getSimpleGlyphs(fontName, stacks[fontName], params.uid, done); } function done(err, glyphs, fontName) { if (err) console.error(err); allGlyphs[fontName] = glyphs; remaining--; if (remaining === 0) callback(null, allGlyphs); } } }); },{"../render/line_atlas":315,"../source/query_features":325,"../source/source":327,"../source/source_cache":328,"../symbol/glyph_source":360,"../symbol/sprite_atlas":365,"../util/ajax":386,"../util/browser":387,"../util/dispatcher":394,"../util/evented":395,"../util/mapbox":400,"../util/util":403,"./animation_loop":336,"./image_sprite":337,"./style_function":341,"./style_layer":342,"./style_spec":349,"./validate_style":351}],340:[function(require,module,exports){ 'use strict'; var MapboxGLFunction = require('./style_function'); var parseColor = require('./parse_color'); var util = require('../util/util'); module.exports = StyleDeclaration; function StyleDeclaration(reference, value) { this.value = util.clone(value); this.isFunction = MapboxGLFunction.isFunctionDefinition(value); // immutable representation of value. used for comparison this.json = JSON.stringify(this.value); var parsedValue = reference.type === 'color' && this.value ? parseColor(this.value) : value; this.calculate = MapboxGLFunction[reference.function || 'piecewise-constant'](parsedValue); this.isFeatureConstant = this.calculate.isFeatureConstant; this.isZoomConstant = this.calculate.isZoomConstant; if (reference.function === 'piecewise-constant' && reference.transition) { this.calculate = transitioned(this.calculate); } if (!this.isFeatureConstant && !this.isZoomConstant) { this.stopZoomLevels = []; var interpolationAmountStops = []; var stops = this.value.stops; for (var i = 0; i < this.value.stops.length; i++) { var zoom = stops[i][0].zoom; if (this.stopZoomLevels.indexOf(zoom) < 0) { this.stopZoomLevels.push(zoom); interpolationAmountStops.push([zoom, interpolationAmountStops.length]); } } this.calculateInterpolationT = MapboxGLFunction.interpolated({ stops: interpolationAmountStops, base: value.base }); } } // This function is used to smoothly transition between discrete values, such // as images and dasharrays. function transitioned(calculate) { return function(globalProperties, featureProperties) { var z = globalProperties.zoom; var zh = globalProperties.zoomHistory; var duration = globalProperties.duration; var fraction = z % 1; var t = Math.min((Date.now() - zh.lastIntegerZoomTime) / duration, 1); var fromScale = 1; var toScale = 1; var mix, from, to; if (z > zh.lastIntegerZoom) { mix = fraction + (1 - fraction) * t; fromScale *= 2; from = calculate({zoom: z - 1}, featureProperties); to = calculate({zoom: z}, featureProperties); } else { mix = 1 - (1 - t) * fraction; to = calculate({zoom: z}, featureProperties); from = calculate({zoom: z + 1}, featureProperties); fromScale /= 2; } if (from === undefined || to === undefined) { return undefined; } else { return { from: from, fromScale: fromScale, to: to, toScale: toScale, t: mix }; } }; } },{"../util/util":403,"./parse_color":338,"./style_function":341}],341:[function(require,module,exports){ 'use strict'; var MapboxGLFunction = require('mapbox-gl-function'); exports.interpolated = function(parameters) { var inner = MapboxGLFunction.interpolated(parameters); var outer = function(globalProperties, featureProperties) { return inner(globalProperties && globalProperties.zoom, featureProperties || {}); }; outer.isFeatureConstant = inner.isFeatureConstant; outer.isZoomConstant = inner.isZoomConstant; return outer; }; exports['piecewise-constant'] = function(parameters) { var inner = MapboxGLFunction['piecewise-constant'](parameters); var outer = function(globalProperties, featureProperties) { return inner(globalProperties && globalProperties.zoom, featureProperties || {}); }; outer.isFeatureConstant = inner.isFeatureConstant; outer.isZoomConstant = inner.isZoomConstant; return outer; }; exports.isFunctionDefinition = MapboxGLFunction.isFunctionDefinition; },{"mapbox-gl-function":263}],342:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var StyleTransition = require('./style_transition'); var StyleDeclaration = require('./style_declaration'); var styleSpec = require('./style_spec'); var validateStyle = require('./validate_style'); var parseColor = require('./parse_color'); var Evented = require('../util/evented'); module.exports = StyleLayer; var TRANSITION_SUFFIX = '-transition'; StyleLayer.create = function(layer, refLayer) { var Classes = { background: require('./style_layer/background_style_layer'), circle: require('./style_layer/circle_style_layer'), fill: require('./style_layer/fill_style_layer'), line: require('./style_layer/line_style_layer'), raster: require('./style_layer/raster_style_layer'), symbol: require('./style_layer/symbol_style_layer') }; return new Classes[(refLayer || layer).type](layer, refLayer); }; function StyleLayer(layer, refLayer) { this.set(layer, refLayer); } StyleLayer.prototype = util.inherit(Evented, { set: function(layer, refLayer) { this.id = layer.id; this.ref = layer.ref; this.metadata = layer.metadata; this.type = (refLayer || layer).type; this.source = (refLayer || layer).source; this.sourceLayer = (refLayer || layer)['source-layer']; this.minzoom = (refLayer || layer).minzoom; this.maxzoom = (refLayer || layer).maxzoom; this.filter = (refLayer || layer).filter; this.paint = {}; this.layout = {}; this._paintSpecifications = styleSpec['paint_' + this.type]; this._layoutSpecifications = styleSpec['layout_' + this.type]; this._paintTransitions = {}; // {[propertyName]: StyleTransition} this._paintTransitionOptions = {}; // {[className]: {[propertyName]: { duration:Number, delay:Number }}} this._paintDeclarations = {}; // {[className]: {[propertyName]: StyleDeclaration}} this._layoutDeclarations = {}; // {[propertyName]: StyleDeclaration} this._layoutFunctions = {}; // {[propertyName]: Boolean} var paintName, layoutName; // Resolve paint declarations for (var key in layer) { var match = key.match(/^paint(?:\.(.*))?$/); if (match) { var klass = match[1] || ''; for (paintName in layer[key]) { this.setPaintProperty(paintName, layer[key][paintName], klass); } } } // Resolve layout declarations if (this.ref) { this._layoutDeclarations = refLayer._layoutDeclarations; } else { for (layoutName in layer.layout) { this.setLayoutProperty(layoutName, layer.layout[layoutName]); } } // set initial layout/paint values for (paintName in this._paintSpecifications) { this.paint[paintName] = this.getPaintValue(paintName); } for (layoutName in this._layoutSpecifications) { this._updateLayoutValue(layoutName); } }, setLayoutProperty: function(name, value) { if (value == null) { delete this._layoutDeclarations[name]; } else { var key = 'layers.' + this.id + '.layout.' + name; if (this._handleErrors(validateStyle.layoutProperty, key, name, value)) return; this._layoutDeclarations[name] = new StyleDeclaration(this._layoutSpecifications[name], value); } this._updateLayoutValue(name); }, getLayoutProperty: function(name) { return ( this._layoutDeclarations[name] && this._layoutDeclarations[name].value ); }, getLayoutValue: function(name, globalProperties, featureProperties) { var specification = this._layoutSpecifications[name]; var declaration = this._layoutDeclarations[name]; if (declaration) { return declaration.calculate(globalProperties, featureProperties); } else { return specification.default; } }, setPaintProperty: function(name, value, klass) { var validateStyleKey = 'layers.' + this.id + (klass ? '["paint.' + klass + '"].' : '.paint.') + name; if (util.endsWith(name, TRANSITION_SUFFIX)) { if (!this._paintTransitionOptions[klass || '']) { this._paintTransitionOptions[klass || ''] = {}; } if (value === null || value === undefined) { delete this._paintTransitionOptions[klass || ''][name]; } else { if (this._handleErrors(validateStyle.paintProperty, validateStyleKey, name, value)) return; this._paintTransitionOptions[klass || ''][name] = value; } } else { if (!this._paintDeclarations[klass || '']) { this._paintDeclarations[klass || ''] = {}; } if (value === null || value === undefined) { delete this._paintDeclarations[klass || ''][name]; } else { if (this._handleErrors(validateStyle.paintProperty, validateStyleKey, name, value)) return; this._paintDeclarations[klass || ''][name] = new StyleDeclaration(this._paintSpecifications[name], value); } } }, getPaintProperty: function(name, klass) { klass = klass || ''; if (util.endsWith(name, TRANSITION_SUFFIX)) { return ( this._paintTransitionOptions[klass] && this._paintTransitionOptions[klass][name] ); } else { return ( this._paintDeclarations[klass] && this._paintDeclarations[klass][name] && this._paintDeclarations[klass][name].value ); } }, getPaintValue: function(name, globalProperties, featureProperties) { var specification = this._paintSpecifications[name]; var transition = this._paintTransitions[name]; if (transition) { return transition.calculate(globalProperties, featureProperties); } else if (specification.type === 'color' && specification.default) { return parseColor(specification.default); } else { return specification.default; } }, getPaintValueStopZoomLevels: function(name) { var transition = this._paintTransitions[name]; if (transition) { return transition.declaration.stopZoomLevels; } else { return []; } }, getPaintInterpolationT: function(name, zoom) { var transition = this._paintTransitions[name]; return transition.declaration.calculateInterpolationT({ zoom: zoom }); }, isPaintValueFeatureConstant: function(name) { var transition = this._paintTransitions[name]; if (transition) { return transition.declaration.isFeatureConstant; } else { return true; } }, isLayoutValueFeatureConstant: function(name) { var declaration = this._layoutDeclarations[name]; if (declaration) { return declaration.isFeatureConstant; } else { return true; } }, isPaintValueZoomConstant: function(name) { var transition = this._paintTransitions[name]; if (transition) { return transition.declaration.isZoomConstant; } else { return true; } }, isHidden: function(zoom) { if (this.minzoom && zoom < this.minzoom) return true; if (this.maxzoom && zoom >= this.maxzoom) return true; if (this.layout['visibility'] === 'none') return true; if (this.paint[this.type + '-opacity'] === 0) return true; return false; }, updatePaintTransitions: function(classes, options, globalOptions, animationLoop) { var declarations = util.extend({}, this._paintDeclarations['']); for (var i = 0; i < classes.length; i++) { util.extend(declarations, this._paintDeclarations[classes[i]]); } var name; for (name in declarations) { // apply new declarations this._applyPaintDeclaration(name, declarations[name], options, globalOptions, animationLoop); } for (name in this._paintTransitions) { if (!(name in declarations)) // apply removed declarations this._applyPaintDeclaration(name, null, options, globalOptions, animationLoop); } }, updatePaintTransition: function(name, classes, options, globalOptions, animationLoop) { var declaration = this._paintDeclarations[''][name]; for (var i = 0; i < classes.length; i++) { var classPaintDeclarations = this._paintDeclarations[classes[i]]; if (classPaintDeclarations && classPaintDeclarations[name]) { declaration = classPaintDeclarations[name]; } } this._applyPaintDeclaration(name, declaration, options, globalOptions, animationLoop); }, // update all zoom-dependent layout/paint values recalculate: function(zoom, zoomHistory) { for (var paintName in this._paintTransitions) { this.paint[paintName] = this.getPaintValue(paintName, {zoom: zoom, zoomHistory: zoomHistory}); } for (var layoutName in this._layoutFunctions) { this.layout[layoutName] = this.getLayoutValue(layoutName, {zoom: zoom, zoomHistory: zoomHistory}); } }, serialize: function(options) { var output = { 'id': this.id, 'ref': this.ref, 'metadata': this.metadata, 'minzoom': this.minzoom, 'maxzoom': this.maxzoom }; for (var klass in this._paintDeclarations) { var key = klass === '' ? 'paint' : 'paint.' + klass; output[key] = util.mapObject(this._paintDeclarations[klass], getDeclarationValue); } if (!this.ref || (options && options.includeRefProperties)) { util.extend(output, { 'type': this.type, 'source': this.source, 'source-layer': this.sourceLayer, 'filter': this.filter, 'layout': util.mapObject(this._layoutDeclarations, getDeclarationValue) }); } return util.filterObject(output, function(value, key) { return value !== undefined && !(key === 'layout' && !Object.keys(value).length); }); }, // set paint transition based on a given paint declaration _applyPaintDeclaration: function (name, declaration, options, globalOptions, animationLoop) { var oldTransition = options.transition ? this._paintTransitions[name] : undefined; var spec = this._paintSpecifications[name]; if (declaration === null || declaration === undefined) { declaration = new StyleDeclaration(spec, spec.default); } if (oldTransition && oldTransition.declaration.json === declaration.json) return; var transitionOptions = util.extend({ duration: 300, delay: 0 }, globalOptions, this.getPaintProperty(name + TRANSITION_SUFFIX)); var newTransition = this._paintTransitions[name] = new StyleTransition(spec, declaration, oldTransition, transitionOptions); if (!newTransition.instant()) { newTransition.loopID = animationLoop.set(newTransition.endTime - Date.now()); } if (oldTransition) { animationLoop.cancel(oldTransition.loopID); } }, // update layout value if it's constant, or mark it as zoom-dependent _updateLayoutValue: function(name) { var declaration = this._layoutDeclarations[name]; if (declaration && declaration.isFunction) { this._layoutFunctions[name] = true; } else { delete this._layoutFunctions[name]; this.layout[name] = this.getLayoutValue(name); } }, _handleErrors: function(validate, key, name, value) { return validateStyle.emitErrors(this, validate.call(validateStyle, { key: key, layerType: this.type, objectKey: name, value: value, styleSpec: styleSpec, // Workaround for https://github.com/mapbox/mapbox-gl-js/issues/2407 style: {glyphs: true, sprite: true} })); } }); function getDeclarationValue(declaration) { return declaration.value; } },{"../util/evented":395,"../util/util":403,"./parse_color":338,"./style_declaration":340,"./style_layer/background_style_layer":343,"./style_layer/circle_style_layer":344,"./style_layer/fill_style_layer":345,"./style_layer/line_style_layer":346,"./style_layer/raster_style_layer":347,"./style_layer/symbol_style_layer":348,"./style_spec":349,"./style_transition":350,"./validate_style":351}],343:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function BackgroundStyleLayer() { StyleLayer.apply(this, arguments); } module.exports = BackgroundStyleLayer; BackgroundStyleLayer.prototype = util.inherit(StyleLayer, {}); },{"../../util/util":403,"../style_layer":342}],344:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function CircleStyleLayer() { StyleLayer.apply(this, arguments); } module.exports = CircleStyleLayer; CircleStyleLayer.prototype = util.inherit(StyleLayer, {}); },{"../../util/util":403,"../style_layer":342}],345:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function FillStyleLayer() { StyleLayer.apply(this, arguments); } FillStyleLayer.prototype = util.inherit(StyleLayer, { getPaintValue: function(name, globalProperties, featureProperties) { if (name === 'fill-outline-color' && this.getPaintProperty('fill-outline-color') === undefined) { return StyleLayer.prototype.getPaintValue.call(this, 'fill-color', globalProperties, featureProperties); } else { return StyleLayer.prototype.getPaintValue.call(this, name, globalProperties, featureProperties); } }, getPaintValueStopZoomLevels: function(name) { if (name === 'fill-outline-color' && this.getPaintProperty('fill-outline-color') === undefined) { return StyleLayer.prototype.getPaintValueStopZoomLevels.call(this, 'fill-color'); } else { return StyleLayer.prototype.getPaintValueStopZoomLevels.call(this, arguments); } }, getPaintInterpolationT: function(name, zoom) { if (name === 'fill-outline-color' && this.getPaintProperty('fill-outline-color') === undefined) { return StyleLayer.prototype.getPaintInterpolationT.call(this, 'fill-color', zoom); } else { return StyleLayer.prototype.getPaintInterpolationT.call(this, name, zoom); } }, isPaintValueFeatureConstant: function(name) { if (name === 'fill-outline-color' && this.getPaintProperty('fill-outline-color') === undefined) { return StyleLayer.prototype.isPaintValueFeatureConstant.call(this, 'fill-color'); } else { return StyleLayer.prototype.isPaintValueFeatureConstant.call(this, name); } }, isPaintValueZoomConstant: function(name) { if (name === 'fill-outline-color' && this.getPaintProperty('fill-outline-color') === undefined) { return StyleLayer.prototype.isPaintValueZoomConstant.call(this, 'fill-color'); } else { return StyleLayer.prototype.isPaintValueZoomConstant.call(this, name); } } }); module.exports = FillStyleLayer; },{"../../util/util":403,"../style_layer":342}],346:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function LineStyleLayer() { StyleLayer.apply(this, arguments); } module.exports = LineStyleLayer; LineStyleLayer.prototype = util.inherit(StyleLayer, { getPaintValue: function(name, globalProperties, featureProperties) { var value = StyleLayer.prototype.getPaintValue.apply(this, arguments); // If the line is dashed, scale the dash lengths by the line // width at the previous round zoom level. if (value && name === 'line-dasharray') { var flooredZoom = Math.floor(globalProperties.zoom); if (this._flooredZoom !== flooredZoom) { this._flooredZoom = flooredZoom; this._flooredLineWidth = this.getPaintValue('line-width', globalProperties, featureProperties); } value.fromScale *= this._flooredLineWidth; value.toScale *= this._flooredLineWidth; } return value; } }); },{"../../util/util":403,"../style_layer":342}],347:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function RasterStyleLayer() { StyleLayer.apply(this, arguments); } module.exports = RasterStyleLayer; RasterStyleLayer.prototype = util.inherit(StyleLayer, {}); },{"../../util/util":403,"../style_layer":342}],348:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var StyleLayer = require('../style_layer'); function SymbolStyleLayer() { StyleLayer.apply(this, arguments); } module.exports = SymbolStyleLayer; SymbolStyleLayer.prototype = util.inherit(StyleLayer, { isHidden: function() { if (StyleLayer.prototype.isHidden.apply(this, arguments)) return true; var isTextHidden = this.paint['text-opacity'] === 0 || !this.layout['text-field']; var isIconHidden = this.paint['icon-opacity'] === 0 || !this.layout['icon-image']; if (isTextHidden && isIconHidden) return true; return false; }, getLayoutValue: function(name, globalProperties, featureProperties) { if (name === 'text-rotation-alignment' && this.getLayoutValue('symbol-placement', globalProperties, featureProperties) === 'line' && !this.getLayoutProperty('text-rotation-alignment')) { return 'map'; } else if (name === 'icon-rotation-alignment' && this.getLayoutValue('symbol-placement', globalProperties, featureProperties) === 'line' && !this.getLayoutProperty('icon-rotation-alignment')) { return 'map'; // If unspecified `text-pitch-alignment` inherits `text-rotation-alignment` } else if (name === 'text-pitch-alignment' && !this.getLayoutProperty('text-pitch-alignment')) { return this.getLayoutValue('text-rotation-alignment'); } else { return StyleLayer.prototype.getLayoutValue.apply(this, arguments); } } }); },{"../../util/util":403,"../style_layer":342}],349:[function(require,module,exports){ 'use strict'; module.exports = require('mapbox-gl-style-spec/reference/latest.min'); },{"mapbox-gl-style-spec/reference/latest.min":286}],350:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var interpolate = require('../util/interpolate'); module.exports = StyleTransition; /* * Represents a transition between two declarations */ function StyleTransition(reference, declaration, oldTransition, value) { this.declaration = declaration; this.startTime = this.endTime = (new Date()).getTime(); if (reference.function === 'piecewise-constant' && reference.transition) { this.interp = interpZoomTransitioned; } else { this.interp = interpolate[reference.type]; } this.oldTransition = oldTransition; this.duration = value.duration || 0; this.delay = value.delay || 0; if (!this.instant()) { this.endTime = this.startTime + this.duration + this.delay; this.ease = util.easeCubicInOut; } if (oldTransition && oldTransition.endTime <= this.startTime) { // Old transition is done running, so we can // delete its reference to its old transition. delete oldTransition.oldTransition; } } StyleTransition.prototype.instant = function() { return !this.oldTransition || !this.interp || (this.duration === 0 && this.delay === 0); }; /* * Return the value of the transitioning property at zoom level `z` and optional time `t` */ StyleTransition.prototype.calculate = function(globalProperties, featureProperties) { var value = this.declaration.calculate( util.extend({}, globalProperties, {duration: this.duration}), featureProperties ); if (this.instant()) return value; var t = globalProperties.time || Date.now(); if (t < this.endTime) { var oldValue = this.oldTransition.calculate( util.extend({}, globalProperties, {time: this.startTime}), featureProperties ); var eased = this.ease((t - this.startTime - this.delay) / this.duration); value = this.interp(oldValue, value, eased); } return value; }; // This function is used to smoothly transition between discrete values, such // as images and dasharrays. function interpZoomTransitioned(from, to, t) { if ((from && from.to) === undefined || (to && to.to) === undefined) { return undefined; } else { return { from: from.to, fromScale: from.toScale, to: to.to, toScale: to.toScale, t: t }; } } },{"../util/interpolate":397,"../util/util":403}],351:[function(require,module,exports){ 'use strict'; module.exports = require('mapbox-gl-style-spec/lib/validate_style.min'); module.exports.emitErrors = function throwErrors(emitter, errors) { if (errors && errors.length) { for (var i = 0; i < errors.length; i++) { emitter.fire('error', { error: new Error(errors[i].message) }); } return true; } else { return false; } }; module.exports.throwErrors = function throwErrors(emitter, errors) { if (errors) { for (var i = 0; i < errors.length; i++) { throw new Error(errors[i].message); } } }; },{"mapbox-gl-style-spec/lib/validate_style.min":285}],352:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); module.exports = Anchor; function Anchor(x, y, angle, segment) { this.x = x; this.y = y; this.angle = angle; if (segment !== undefined) { this.segment = segment; } } Anchor.prototype = Object.create(Point.prototype); Anchor.prototype.clone = function() { return new Anchor(this.x, this.y, this.angle, this.segment); }; },{"point-geometry":442}],353:[function(require,module,exports){ 'use strict'; module.exports = checkMaxAngle; /** * Labels placed around really sharp angles aren't readable. Check if any * part of the potential label has a combined angle that is too big. * * @param {Array} line * @param {Anchor} anchor The point on the line around which the label is anchored. * @param {number} labelLength The length of the label in geometry units. * @param {number} windowSize The check fails if the combined angles within a part of the line that is `windowSize` long is too big. * @param {number} maxAngle The maximum combined angle that any window along the label is allowed to have. * * @returns {boolean} whether the label should be placed * @private */ function checkMaxAngle(line, anchor, labelLength, windowSize, maxAngle) { // horizontal labels always pass if (anchor.segment === undefined) return true; var p = anchor; var index = anchor.segment + 1; var anchorDistance = 0; // move backwards along the line to the first segment the label appears on while (anchorDistance > -labelLength / 2) { index--; // there isn't enough room for the label after the beginning of the line if (index < 0) return false; anchorDistance -= line[index].dist(p); p = line[index]; } anchorDistance += line[index].dist(line[index + 1]); index++; // store recent corners and their total angle difference var recentCorners = []; var recentAngleDelta = 0; // move forwards by the length of the label and check angles along the way while (anchorDistance < labelLength / 2) { var prev = line[index - 1]; var current = line[index]; var next = line[index + 1]; // there isn't enough room for the label before the end of the line if (!next) return false; var angleDelta = prev.angleTo(current) - current.angleTo(next); // restrict angle to -pi..pi range angleDelta = Math.abs(((angleDelta + 3 * Math.PI) % (Math.PI * 2)) - Math.PI); recentCorners.push({ distance: anchorDistance, angleDelta: angleDelta }); recentAngleDelta += angleDelta; // remove corners that are far enough away from the list of recent anchors while (anchorDistance - recentCorners[0].distance > windowSize) { recentAngleDelta -= recentCorners.shift().angleDelta; } // the sum of angles within the window area exceeds the maximum allowed value. check fails. if (recentAngleDelta > maxAngle) return false; index++; anchorDistance += current.dist(next); } // no part of the line had an angle greater than the maximum allowed. check passes. return true; } },{}],354:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); module.exports = clipLine; /** * Returns the part of a multiline that intersects with the provided rectangular box. * * @param {Array>} lines * @param {number} x1 the left edge of the box * @param {number} y1 the top edge of the box * @param {number} x2 the right edge of the box * @param {number} y2 the bottom edge of the box * @returns {Array>} lines * @private */ function clipLine(lines, x1, y1, x2, y2) { var clippedLines = []; for (var l = 0; l < lines.length; l++) { var line = lines[l]; var clippedLine; for (var i = 0; i < line.length - 1; i++) { var p0 = line[i]; var p1 = line[i + 1]; if (p0.x < x1 && p1.x < x1) { continue; } else if (p0.x < x1) { p0 = new Point(x1, p0.y + (p1.y - p0.y) * ((x1 - p0.x) / (p1.x - p0.x)))._round(); } else if (p1.x < x1) { p1 = new Point(x1, p0.y + (p1.y - p0.y) * ((x1 - p0.x) / (p1.x - p0.x)))._round(); } if (p0.y < y1 && p1.y < y1) { continue; } else if (p0.y < y1) { p0 = new Point(p0.x + (p1.x - p0.x) * ((y1 - p0.y) / (p1.y - p0.y)), y1)._round(); } else if (p1.y < y1) { p1 = new Point(p0.x + (p1.x - p0.x) * ((y1 - p0.y) / (p1.y - p0.y)), y1)._round(); } if (p0.x >= x2 && p1.x >= x2) { continue; } else if (p0.x >= x2) { p0 = new Point(x2, p0.y + (p1.y - p0.y) * ((x2 - p0.x) / (p1.x - p0.x)))._round(); } else if (p1.x >= x2) { p1 = new Point(x2, p0.y + (p1.y - p0.y) * ((x2 - p0.x) / (p1.x - p0.x)))._round(); } if (p0.y >= y2 && p1.y >= y2) { continue; } else if (p0.y >= y2) { p0 = new Point(p0.x + (p1.x - p0.x) * ((y2 - p0.y) / (p1.y - p0.y)), y2)._round(); } else if (p1.y >= y2) { p1 = new Point(p0.x + (p1.x - p0.x) * ((y2 - p0.y) / (p1.y - p0.y)), y2)._round(); } if (!clippedLine || !p0.equals(clippedLine[clippedLine.length - 1])) { clippedLine = [p0]; clippedLines.push(clippedLine); } clippedLine.push(p1); } } return clippedLines; } },{"point-geometry":442}],355:[function(require,module,exports){ 'use strict'; var StructArrayType = require('../util/struct_array'); var util = require('../util/util'); var Point = require('point-geometry'); /** * A collision box represents an area of the map that that is covered by a * label. CollisionFeature uses one or more of these collision boxes to * represent all the area covered by a single label. They are used to * prevent collisions between labels. * * A collision box actually represents a 3d volume. The first two dimensions, * x and y, are specified with `anchor` along with `x1`, `y1`, `x2`, `y2`. * The third dimension, zoom, is limited by `maxScale` which determines * how far in the z dimensions the box extends. * * As you zoom in on a map, all points on the map get further and further apart * but labels stay roughly the same size. Labels cover less real world area on * the map at higher zoom levels than they do at lower zoom levels. This is why * areas are are represented with an anchor point and offsets from that point * instead of just using four absolute points. * * Line labels are represented by a set of these boxes spaced out along a line. * When you zoom in, line labels cover less real world distance along the line * than they used to. Collision boxes near the edges that used to cover label * no longer do. If a box doesn't cover the label anymore it should be ignored * when doing collision checks. `maxScale` is how much you can scale the map * before the label isn't within the box anymore. * For example * lower zoom: * https://cloud.githubusercontent.com/assets/1421652/8060094/4d975f76-0e91-11e5-84b1-4edeb30a5875.png * slightly higher zoom: * https://cloud.githubusercontent.com/assets/1421652/8060061/26ae1c38-0e91-11e5-8c5a-9f380bf29f0a.png * In the zoomed in image the two grey boxes on either side don't cover the * label anymore. Their maxScale is smaller than the current scale. * * * @class CollisionBoxArray * @private */ var CollisionBoxArray = module.exports = new StructArrayType({ members: [ // the box is centered around the anchor point { type: 'Int16', name: 'anchorPointX' }, { type: 'Int16', name: 'anchorPointY' }, // distances to the edges from the anchor { type: 'Int16', name: 'x1' }, { type: 'Int16', name: 'y1' }, { type: 'Int16', name: 'x2' }, { type: 'Int16', name: 'y2' }, // the box is only valid for scales < maxScale. // The box does not block other boxes at scales >= maxScale; { type: 'Float32', name: 'maxScale' }, // the index of the feature in the original vectortile { type: 'Uint32', name: 'featureIndex' }, // the source layer the feature appears in { type: 'Uint16', name: 'sourceLayerIndex' }, // the bucket the feature appears in { type: 'Uint16', name: 'bucketIndex' }, // rotated and scaled bbox used for indexing { type: 'Int16', name: 'bbox0' }, { type: 'Int16', name: 'bbox1' }, { type: 'Int16', name: 'bbox2' }, { type: 'Int16', name: 'bbox3' }, { type: 'Float32', name: 'placementScale' } ]}); util.extendAll(CollisionBoxArray.prototype.StructType.prototype, { get anchorPoint() { return new Point(this.anchorPointX, this.anchorPointY); } }); },{"../util/struct_array":401,"../util/util":403,"point-geometry":442}],356:[function(require,module,exports){ 'use strict'; module.exports = CollisionFeature; /** * A CollisionFeature represents the area of the tile covered by a single label. * It is used with CollisionTile to check if the label overlaps with any * previous labels. A CollisionFeature is mostly just a set of CollisionBox * objects. * * @class CollisionFeature * @param {Array} line The geometry the label is placed on. * @param {Anchor} anchor The point along the line around which the label is anchored. * @param {VectorTileFeature} feature The VectorTileFeature that this CollisionFeature was created for. * @param {Array} layerIDs The IDs of the layers that this CollisionFeature is a part of. * @param {Object} shaped The text or icon shaping results. * @param {number} boxScale A magic number used to convert from glyph metrics units to geometry units. * @param {number} padding The amount of padding to add around the label edges. * @param {boolean} alignLine Whether the label is aligned with the line or the viewport. * * @private */ function CollisionFeature(collisionBoxArray, line, anchor, featureIndex, sourceLayerIndex, bucketIndex, shaped, boxScale, padding, alignLine, straight) { var y1 = shaped.top * boxScale - padding; var y2 = shaped.bottom * boxScale + padding; var x1 = shaped.left * boxScale - padding; var x2 = shaped.right * boxScale + padding; this.boxStartIndex = collisionBoxArray.length; if (alignLine) { var height = y2 - y1; var length = x2 - x1; if (height > 0) { // set minimum box height to avoid very many small labels height = Math.max(10 * boxScale, height); if (straight) { // used for icon labels that are aligned with the line, but don't curve along it var vector = line[anchor.segment + 1].sub(line[anchor.segment])._unit()._mult(length); var straightLine = [anchor.sub(vector), anchor.add(vector)]; this._addLineCollisionBoxes(collisionBoxArray, straightLine, anchor, 0, length, height, featureIndex, sourceLayerIndex, bucketIndex); } else { // used for text labels that curve along a line this._addLineCollisionBoxes(collisionBoxArray, line, anchor, anchor.segment, length, height, featureIndex, sourceLayerIndex, bucketIndex); } } } else { collisionBoxArray.emplaceBack(anchor.x, anchor.y, x1, y1, x2, y2, Infinity, featureIndex, sourceLayerIndex, bucketIndex, 0, 0, 0, 0, 0); } this.boxEndIndex = collisionBoxArray.length; } /** * Create a set of CollisionBox objects for a line. * * @param {Array} line * @param {Anchor} anchor * @param {number} labelLength The length of the label in geometry units. * @param {Anchor} anchor The point along the line around which the label is anchored. * @param {VectorTileFeature} feature The VectorTileFeature that this CollisionFeature was created for. * @param {number} boxSize The size of the collision boxes that will be created. * * @private */ CollisionFeature.prototype._addLineCollisionBoxes = function(collisionBoxArray, line, anchor, segment, labelLength, boxSize, featureIndex, sourceLayerIndex, bucketIndex) { var step = boxSize / 2; var nBoxes = Math.floor(labelLength / step); // offset the center of the first box by half a box so that the edge of the // box is at the edge of the label. var firstBoxOffset = -boxSize / 2; var bboxes = this.boxes; var p = anchor; var index = segment + 1; var anchorDistance = firstBoxOffset; // move backwards along the line to the first segment the label appears on do { index--; // there isn't enough room for the label after the beginning of the line // checkMaxAngle should have already caught this if (index < 0) return bboxes; anchorDistance -= line[index].dist(p); p = line[index]; } while (anchorDistance > -labelLength / 2); var segmentLength = line[index].dist(line[index + 1]); for (var i = 0; i < nBoxes; i++) { // the distance the box will be from the anchor var boxDistanceToAnchor = -labelLength / 2 + i * step; // the box is not on the current segment. Move to the next segment. while (anchorDistance + segmentLength < boxDistanceToAnchor) { anchorDistance += segmentLength; index++; // There isn't enough room before the end of the line. if (index + 1 >= line.length) return bboxes; segmentLength = line[index].dist(line[index + 1]); } // the distance the box will be from the beginning of the segment var segmentBoxDistance = boxDistanceToAnchor - anchorDistance; var p0 = line[index]; var p1 = line[index + 1]; var boxAnchorPoint = p1.sub(p0)._unit()._mult(segmentBoxDistance)._add(p0)._round(); var distanceToInnerEdge = Math.max(Math.abs(boxDistanceToAnchor - firstBoxOffset) - step / 2, 0); var maxScale = labelLength / 2 / distanceToInnerEdge; collisionBoxArray.emplaceBack(boxAnchorPoint.x, boxAnchorPoint.y, -boxSize / 2, -boxSize / 2, boxSize / 2, boxSize / 2, maxScale, featureIndex, sourceLayerIndex, bucketIndex, 0, 0, 0, 0, 0); } return bboxes; }; },{}],357:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); var EXTENT = require('../data/bucket').EXTENT; var Grid = require('grid-index'); module.exports = CollisionTile; /** * A collision tile used to prevent symbols from overlapping. It keep tracks of * where previous symbols have been placed and is used to check if a new * symbol overlaps with any previously added symbols. * * @class CollisionTile * @param {number} angle * @param {number} pitch * @private */ function CollisionTile(angle, pitch, collisionBoxArray) { if (typeof angle === 'object') { var serialized = angle; collisionBoxArray = pitch; angle = serialized.angle; pitch = serialized.pitch; this.grid = new Grid(serialized.grid); this.ignoredGrid = new Grid(serialized.ignoredGrid); } else { this.grid = new Grid(EXTENT, 12, 6); this.ignoredGrid = new Grid(EXTENT, 12, 0); } this.angle = angle; this.pitch = pitch; var sin = Math.sin(angle), cos = Math.cos(angle); this.rotationMatrix = [cos, -sin, sin, cos]; this.reverseRotationMatrix = [cos, sin, -sin, cos]; // Stretch boxes in y direction to account for the map tilt. this.yStretch = 1 / Math.cos(pitch / 180 * Math.PI); // The amount the map is squished depends on the y position. // Sort of account for this by making all boxes a bit bigger. this.yStretch = Math.pow(this.yStretch, 1.3); this.collisionBoxArray = collisionBoxArray; if (collisionBoxArray.length === 0) { // the first collisionBoxArray is passed to a CollisionTile // tempCollisionBox collisionBoxArray.emplaceBack(); var maxInt16 = 32767; //left collisionBoxArray.emplaceBack(0, 0, 0, -maxInt16, 0, maxInt16, maxInt16, 0, 0, 0, 0, 0, 0, 0, 0, 0); // right collisionBoxArray.emplaceBack(EXTENT, 0, 0, -maxInt16, 0, maxInt16, maxInt16, 0, 0, 0, 0, 0, 0, 0, 0, 0); // top collisionBoxArray.emplaceBack(0, 0, -maxInt16, 0, maxInt16, 0, maxInt16, 0, 0, 0, 0, 0, 0, 0, 0, 0); // bottom collisionBoxArray.emplaceBack(0, EXTENT, -maxInt16, 0, maxInt16, 0, maxInt16, 0, 0, 0, 0, 0, 0, 0, 0, 0); } this.tempCollisionBox = collisionBoxArray.get(0); this.edges = [ collisionBoxArray.get(1), collisionBoxArray.get(2), collisionBoxArray.get(3), collisionBoxArray.get(4) ]; } CollisionTile.prototype.serialize = function() { var data = { angle: this.angle, pitch: this.pitch, grid: this.grid.toArrayBuffer(), ignoredGrid: this.ignoredGrid.toArrayBuffer() }; return { data: data, transferables: [data.grid, data.ignoredGrid] }; }; CollisionTile.prototype.minScale = 0.25; CollisionTile.prototype.maxScale = 2; /** * Find the scale at which the collisionFeature can be shown without * overlapping with other features. * * @param {CollisionFeature} collisionFeature * @returns {number} placementScale * @private */ CollisionTile.prototype.placeCollisionFeature = function(collisionFeature, allowOverlap, avoidEdges) { var collisionBoxArray = this.collisionBoxArray; var minPlacementScale = this.minScale; var rotationMatrix = this.rotationMatrix; var yStretch = this.yStretch; for (var b = collisionFeature.boxStartIndex; b < collisionFeature.boxEndIndex; b++) { var box = collisionBoxArray.get(b); var anchorPoint = box.anchorPoint._matMult(rotationMatrix); var x = anchorPoint.x; var y = anchorPoint.y; var x1 = x + box.x1; var y1 = y + box.y1 * yStretch; var x2 = x + box.x2; var y2 = y + box.y2 * yStretch; box.bbox0 = x1; box.bbox1 = y1; box.bbox2 = x2; box.bbox3 = y2; if (!allowOverlap) { var blockingBoxes = this.grid.query(x1, y1, x2, y2); for (var i = 0; i < blockingBoxes.length; i++) { var blocking = collisionBoxArray.get(blockingBoxes[i]); var blockingAnchorPoint = blocking.anchorPoint._matMult(rotationMatrix); minPlacementScale = this.getPlacementScale(minPlacementScale, anchorPoint, box, blockingAnchorPoint, blocking); if (minPlacementScale >= this.maxScale) { return minPlacementScale; } } } if (avoidEdges) { var rotatedCollisionBox; if (this.angle) { var reverseRotationMatrix = this.reverseRotationMatrix; var tl = new Point(box.x1, box.y1).matMult(reverseRotationMatrix); var tr = new Point(box.x2, box.y1).matMult(reverseRotationMatrix); var bl = new Point(box.x1, box.y2).matMult(reverseRotationMatrix); var br = new Point(box.x2, box.y2).matMult(reverseRotationMatrix); rotatedCollisionBox = this.tempCollisionBox; rotatedCollisionBox.anchorPointX = box.anchorPoint.x; rotatedCollisionBox.anchorPointY = box.anchorPoint.y; rotatedCollisionBox.x1 = Math.min(tl.x, tr.x, bl.x, br.x); rotatedCollisionBox.y1 = Math.min(tl.y, tr.x, bl.x, br.x); rotatedCollisionBox.x2 = Math.max(tl.x, tr.x, bl.x, br.x); rotatedCollisionBox.y2 = Math.max(tl.y, tr.x, bl.x, br.x); rotatedCollisionBox.maxScale = box.maxScale; } else { rotatedCollisionBox = box; } for (var k = 0; k < this.edges.length; k++) { var edgeBox = this.edges[k]; minPlacementScale = this.getPlacementScale(minPlacementScale, box.anchorPoint, rotatedCollisionBox, edgeBox.anchorPoint, edgeBox); if (minPlacementScale >= this.maxScale) { return minPlacementScale; } } } } return minPlacementScale; }; CollisionTile.prototype.queryRenderedSymbols = function(minX, minY, maxX, maxY, scale) { var sourceLayerFeatures = {}; var result = []; var collisionBoxArray = this.collisionBoxArray; var rotationMatrix = this.rotationMatrix; var anchorPoint = new Point(minX, minY)._matMult(rotationMatrix); var queryBox = this.tempCollisionBox; queryBox.anchorX = anchorPoint.x; queryBox.anchorY = anchorPoint.y; queryBox.x1 = 0; queryBox.y1 = 0; queryBox.x2 = maxX - minX; queryBox.y2 = maxY - minY; queryBox.maxScale = scale; // maxScale is stored using a Float32. Convert `scale` to the stored Float32 value. scale = queryBox.maxScale; var searchBox = [ anchorPoint.x + queryBox.x1 / scale, anchorPoint.y + queryBox.y1 / scale * this.yStretch, anchorPoint.x + queryBox.x2 / scale, anchorPoint.y + queryBox.y2 / scale * this.yStretch ]; var blockingBoxKeys = this.grid.query(searchBox[0], searchBox[1], searchBox[2], searchBox[3]); var blockingBoxKeys2 = this.ignoredGrid.query(searchBox[0], searchBox[1], searchBox[2], searchBox[3]); for (var k = 0; k < blockingBoxKeys2.length; k++) { blockingBoxKeys.push(blockingBoxKeys2[k]); } for (var i = 0; i < blockingBoxKeys.length; i++) { var blocking = collisionBoxArray.get(blockingBoxKeys[i]); var sourceLayer = blocking.sourceLayerIndex; var featureIndex = blocking.featureIndex; if (sourceLayerFeatures[sourceLayer] === undefined) { sourceLayerFeatures[sourceLayer] = {}; } if (!sourceLayerFeatures[sourceLayer][featureIndex]) { var blockingAnchorPoint = blocking.anchorPoint.matMult(rotationMatrix); var minPlacementScale = this.getPlacementScale(this.minScale, anchorPoint, queryBox, blockingAnchorPoint, blocking); if (minPlacementScale >= scale) { sourceLayerFeatures[sourceLayer][featureIndex] = true; result.push(blockingBoxKeys[i]); } } } return result; }; CollisionTile.prototype.getPlacementScale = function(minPlacementScale, anchorPoint, box, blockingAnchorPoint, blocking) { // Find the lowest scale at which the two boxes can fit side by side without overlapping. // Original algorithm: var anchorDiffX = anchorPoint.x - blockingAnchorPoint.x; var anchorDiffY = anchorPoint.y - blockingAnchorPoint.y; var s1 = (blocking.x1 - box.x2) / anchorDiffX; // scale at which new box is to the left of old box var s2 = (blocking.x2 - box.x1) / anchorDiffX; // scale at which new box is to the right of old box var s3 = (blocking.y1 - box.y2) * this.yStretch / anchorDiffY; // scale at which new box is to the top of old box var s4 = (blocking.y2 - box.y1) * this.yStretch / anchorDiffY; // scale at which new box is to the bottom of old box if (isNaN(s1) || isNaN(s2)) s1 = s2 = 1; if (isNaN(s3) || isNaN(s4)) s3 = s4 = 1; var collisionFreeScale = Math.min(Math.max(s1, s2), Math.max(s3, s4)); var blockingMaxScale = blocking.maxScale; var boxMaxScale = box.maxScale; if (collisionFreeScale > blockingMaxScale) { // After a box's maxScale the label has shrunk enough that the box is no longer needed to cover it, // so unblock the new box at the scale that the old box disappears. collisionFreeScale = blockingMaxScale; } if (collisionFreeScale > boxMaxScale) { // If the box can only be shown after it is visible, then the box can never be shown. // But the label can be shown after this box is not visible. collisionFreeScale = boxMaxScale; } if (collisionFreeScale > minPlacementScale && collisionFreeScale >= blocking.placementScale) { // If this collision occurs at a lower scale than previously found collisions // and the collision occurs while the other label is visible // this this is the lowest scale at which the label won't collide with anything minPlacementScale = collisionFreeScale; } return minPlacementScale; }; /** * Remember this collisionFeature and what scale it was placed at to block * later features from overlapping with it. * * @param {CollisionFeature} collisionFeature * @param {number} minPlacementScale * @private */ CollisionTile.prototype.insertCollisionFeature = function(collisionFeature, minPlacementScale, ignorePlacement) { var grid = ignorePlacement ? this.ignoredGrid : this.grid; var collisionBoxArray = this.collisionBoxArray; for (var k = collisionFeature.boxStartIndex; k < collisionFeature.boxEndIndex; k++) { var box = collisionBoxArray.get(k); box.placementScale = minPlacementScale; if (minPlacementScale < this.maxScale) { grid.insert(k, box.bbox0, box.bbox1, box.bbox2, box.bbox3); } } }; },{"../data/bucket":290,"grid-index":252,"point-geometry":442}],358:[function(require,module,exports){ 'use strict'; var interpolate = require('../util/interpolate'); var Anchor = require('../symbol/anchor'); var checkMaxAngle = require('./check_max_angle'); module.exports = getAnchors; function getAnchors(line, spacing, maxAngle, shapedText, shapedIcon, glyphSize, boxScale, overscaling, tileExtent) { // Resample a line to get anchor points for labels and check that each // potential label passes text-max-angle check and has enough froom to fit // on the line. var angleWindowSize = shapedText ? 3 / 5 * glyphSize * boxScale : 0; var labelLength = Math.max( shapedText ? shapedText.right - shapedText.left : 0, shapedIcon ? shapedIcon.right - shapedIcon.left : 0); // Is the line continued from outside the tile boundary? var isLineContinued = line[0].x === 0 || line[0].x === tileExtent || line[0].y === 0 || line[0].y === tileExtent; // Is the label long, relative to the spacing? // If so, adjust the spacing so there is always a minimum space of `spacing / 4` between label edges. if (spacing - labelLength * boxScale < spacing / 4) { spacing = labelLength * boxScale + spacing / 4; } // Offset the first anchor by: // Either half the label length plus a fixed extra offset if the line is not continued // Or half the spacing if the line is continued. // For non-continued lines, add a bit of fixed extra offset to avoid collisions at T intersections. var fixedExtraOffset = glyphSize * 2; var offset = !isLineContinued ? ((labelLength / 2 + fixedExtraOffset) * boxScale * overscaling) % spacing : (spacing / 2 * overscaling) % spacing; return resample(line, offset, spacing, angleWindowSize, maxAngle, labelLength * boxScale, isLineContinued, false, tileExtent); } function resample(line, offset, spacing, angleWindowSize, maxAngle, labelLength, isLineContinued, placeAtMiddle, tileExtent) { var halfLabelLength = labelLength / 2; var lineLength = 0; for (var k = 0; k < line.length - 1; k++) { lineLength += line[k].dist(line[k + 1]); } var distance = 0, markedDistance = offset - spacing; var anchors = []; for (var i = 0; i < line.length - 1; i++) { var a = line[i], b = line[i + 1]; var segmentDist = a.dist(b), angle = b.angleTo(a); while (markedDistance + spacing < distance + segmentDist) { markedDistance += spacing; var t = (markedDistance - distance) / segmentDist, x = interpolate(a.x, b.x, t), y = interpolate(a.y, b.y, t); // Check that the point is within the tile boundaries and that // the label would fit before the beginning and end of the line // if placed at this point. if (x >= 0 && x < tileExtent && y >= 0 && y < tileExtent && markedDistance - halfLabelLength >= 0 && markedDistance + halfLabelLength <= lineLength) { var anchor = new Anchor(x, y, angle, i)._round(); if (!angleWindowSize || checkMaxAngle(line, anchor, labelLength, angleWindowSize, maxAngle)) { anchors.push(anchor); } } } distance += segmentDist; } if (!placeAtMiddle && !anchors.length && !isLineContinued) { // The first attempt at finding anchors at which labels can be placed failed. // Try again, but this time just try placing one anchor at the middle of the line. // This has the most effect for short lines in overscaled tiles, since the // initial offset used in overscaled tiles is calculated to align labels with positions in // parent tiles instead of placing the label as close to the beginning as possible. anchors = resample(line, distance / 2, spacing, angleWindowSize, maxAngle, labelLength, isLineContinued, true, tileExtent); } return anchors; } },{"../symbol/anchor":352,"../util/interpolate":397,"./check_max_angle":353}],359:[function(require,module,exports){ 'use strict'; var ShelfPack = require('shelf-pack'); var util = require('../util/util'); var SIZE_GROWTH_RATE = 4; var DEFAULT_SIZE = 128; // must be "DEFAULT_SIZE * SIZE_GROWTH_RATE ^ n" for some integer n var MAX_SIZE = 2048; module.exports = GlyphAtlas; function GlyphAtlas() { this.width = DEFAULT_SIZE; this.height = DEFAULT_SIZE; this.bin = new ShelfPack(this.width, this.height); this.index = {}; this.ids = {}; this.data = new Uint8Array(this.width * this.height); } GlyphAtlas.prototype.getGlyphs = function() { var glyphs = {}, split, name, id; for (var key in this.ids) { split = key.split('#'); name = split[0]; id = split[1]; if (!glyphs[name]) glyphs[name] = []; glyphs[name].push(id); } return glyphs; }; GlyphAtlas.prototype.getRects = function() { var rects = {}, split, name, id; for (var key in this.ids) { split = key.split('#'); name = split[0]; id = split[1]; if (!rects[name]) rects[name] = {}; rects[name][id] = this.index[key]; } return rects; }; GlyphAtlas.prototype.addGlyph = function(id, name, glyph, buffer) { if (!glyph) return null; var key = name + "#" + glyph.id; // The glyph is already in this texture. if (this.index[key]) { if (this.ids[key].indexOf(id) < 0) { this.ids[key].push(id); } return this.index[key]; } // The glyph bitmap has zero width. if (!glyph.bitmap) { return null; } var bufferedWidth = glyph.width + buffer * 2; var bufferedHeight = glyph.height + buffer * 2; // Add a 1px border around every image. var padding = 1; var packWidth = bufferedWidth + 2 * padding; var packHeight = bufferedHeight + 2 * padding; // Increase to next number divisible by 4, but at least 1. // This is so we can scale down the texture coordinates and pack them // into fewer bytes. packWidth += (4 - packWidth % 4); packHeight += (4 - packHeight % 4); var rect = this.bin.packOne(packWidth, packHeight); if (!rect) { this.resize(); rect = this.bin.packOne(packWidth, packHeight); } if (!rect) { util.warnOnce('glyph bitmap overflow'); return null; } this.index[key] = rect; this.ids[key] = [id]; var target = this.data; var source = glyph.bitmap; for (var y = 0; y < bufferedHeight; y++) { var y1 = this.width * (rect.y + y + padding) + rect.x + padding; var y2 = bufferedWidth * y; for (var x = 0; x < bufferedWidth; x++) { target[y1 + x] = source[y2 + x]; } } this.dirty = true; return rect; }; GlyphAtlas.prototype.resize = function() { var prevWidth = this.width; var prevHeight = this.height; if (prevWidth >= MAX_SIZE || prevHeight >= MAX_SIZE) return; if (this.texture) { if (this.gl) { this.gl.deleteTexture(this.texture); } this.texture = null; } this.width *= SIZE_GROWTH_RATE; this.height *= SIZE_GROWTH_RATE; this.bin.resize(this.width, this.height); var buf = new ArrayBuffer(this.width * this.height); for (var i = 0; i < prevHeight; i++) { var src = new Uint8Array(this.data.buffer, prevHeight * i, prevWidth); var dst = new Uint8Array(buf, prevHeight * i * SIZE_GROWTH_RATE, prevWidth); dst.set(src); } this.data = new Uint8Array(buf); }; GlyphAtlas.prototype.bind = function(gl) { this.gl = gl; if (!this.texture) { this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); gl.texImage2D(gl.TEXTURE_2D, 0, gl.ALPHA, this.width, this.height, 0, gl.ALPHA, gl.UNSIGNED_BYTE, null); } else { gl.bindTexture(gl.TEXTURE_2D, this.texture); } }; GlyphAtlas.prototype.updateTexture = function(gl) { this.bind(gl); if (this.dirty) { gl.texSubImage2D(gl.TEXTURE_2D, 0, 0, 0, this.width, this.height, gl.ALPHA, gl.UNSIGNED_BYTE, this.data); this.dirty = false; } }; },{"../util/util":403,"shelf-pack":471}],360:[function(require,module,exports){ 'use strict'; var normalizeURL = require('../util/mapbox').normalizeGlyphsURL; var getArrayBuffer = require('../util/ajax').getArrayBuffer; var Glyphs = require('../util/glyphs'); var GlyphAtlas = require('../symbol/glyph_atlas'); var Protobuf = require('pbf'); module.exports = GlyphSource; /** * A glyph source has a URL from which to load new glyphs and manages * GlyphAtlases in which to store glyphs used by the requested fontstacks * and ranges. * * @param {string} url glyph template url * @private */ function GlyphSource(url) { this.url = url && normalizeURL(url); this.atlases = {}; this.stacks = {}; this.loading = {}; } GlyphSource.prototype.getSimpleGlyphs = function(fontstack, glyphIDs, uid, callback) { if (this.stacks[fontstack] === undefined) { this.stacks[fontstack] = {}; } if (this.atlases[fontstack] === undefined) { this.atlases[fontstack] = new GlyphAtlas(); } var glyphs = {}; var stack = this.stacks[fontstack]; var atlas = this.atlases[fontstack]; // the number of pixels the sdf bitmaps are padded by var buffer = 3; var missing = {}; var remaining = 0; var range; for (var i = 0; i < glyphIDs.length; i++) { var glyphID = glyphIDs[i]; range = Math.floor(glyphID / 256); if (stack[range]) { var glyph = stack[range].glyphs[glyphID]; var rect = atlas.addGlyph(uid, fontstack, glyph, buffer); if (glyph) glyphs[glyphID] = new SimpleGlyph(glyph, rect, buffer); } else { if (missing[range] === undefined) { missing[range] = []; remaining++; } missing[range].push(glyphID); } } if (!remaining) callback(undefined, glyphs, fontstack); var onRangeLoaded = function(err, range, data) { if (!err) { var stack = this.stacks[fontstack][range] = data.stacks[0]; for (var i = 0; i < missing[range].length; i++) { var glyphID = missing[range][i]; var glyph = stack.glyphs[glyphID]; var rect = atlas.addGlyph(uid, fontstack, glyph, buffer); if (glyph) glyphs[glyphID] = new SimpleGlyph(glyph, rect, buffer); } } remaining--; if (!remaining) callback(undefined, glyphs, fontstack); }.bind(this); for (var r in missing) { this.loadRange(fontstack, r, onRangeLoaded); } }; // A simplified representation of the glyph containing only the properties needed for shaping. function SimpleGlyph(glyph, rect, buffer) { var padding = 1; this.advance = glyph.advance; this.left = glyph.left - buffer - padding; this.top = glyph.top + buffer + padding; this.rect = rect; } GlyphSource.prototype.loadRange = function(fontstack, range, callback) { if (range * 256 > 65535) return callback('glyphs > 65535 not supported'); if (this.loading[fontstack] === undefined) { this.loading[fontstack] = {}; } var loading = this.loading[fontstack]; if (loading[range]) { loading[range].push(callback); } else { loading[range] = [callback]; var rangeName = (range * 256) + '-' + (range * 256 + 255); var url = glyphUrl(fontstack, rangeName, this.url); getArrayBuffer(url, function(err, data) { var glyphs = !err && new Glyphs(new Protobuf(new Uint8Array(data))); for (var i = 0; i < loading[range].length; i++) { loading[range][i](err, range, glyphs); } delete loading[range]; }); } }; GlyphSource.prototype.getGlyphAtlas = function(fontstack) { return this.atlases[fontstack]; }; /** * Use CNAME sharding to load a specific glyph range over a randomized * but consistent subdomain. * @param {string} fontstack comma-joined fonts * @param {string} range comma-joined range * @param {url} url templated url * @param {string} [subdomains=abc] subdomains as a string where each letter is one. * @returns {string} a url to load that section of glyphs * @private */ function glyphUrl(fontstack, range, url, subdomains) { subdomains = subdomains || 'abc'; return url .replace('{s}', subdomains[fontstack.length % subdomains.length]) .replace('{fontstack}', fontstack) .replace('{range}', range); } },{"../symbol/glyph_atlas":359,"../util/ajax":386,"../util/glyphs":396,"../util/mapbox":400,"pbf":436}],361:[function(require,module,exports){ 'use strict'; module.exports = function (features, textFeatures, geometries) { var leftIndex = {}, rightIndex = {}, mergedFeatures = [], mergedGeom = [], mergedTexts = [], mergedIndex = 0, k; function add(k) { mergedFeatures.push(features[k]); mergedGeom.push(geometries[k]); mergedTexts.push(textFeatures[k]); mergedIndex++; } function mergeFromRight(leftKey, rightKey, geom) { var i = rightIndex[leftKey]; delete rightIndex[leftKey]; rightIndex[rightKey] = i; mergedGeom[i][0].pop(); mergedGeom[i][0] = mergedGeom[i][0].concat(geom[0]); return i; } function mergeFromLeft(leftKey, rightKey, geom) { var i = leftIndex[rightKey]; delete leftIndex[rightKey]; leftIndex[leftKey] = i; mergedGeom[i][0].shift(); mergedGeom[i][0] = geom[0].concat(mergedGeom[i][0]); return i; } function getKey(text, geom, onRight) { var point = onRight ? geom[0][geom[0].length - 1] : geom[0][0]; return text + ':' + point.x + ':' + point.y; } for (k = 0; k < features.length; k++) { var geom = geometries[k], text = textFeatures[k]; if (!text) { add(k); continue; } var leftKey = getKey(text, geom), rightKey = getKey(text, geom, true); if ((leftKey in rightIndex) && (rightKey in leftIndex) && (rightIndex[leftKey] !== leftIndex[rightKey])) { // found lines with the same text adjacent to both ends of the current line, merge all three var j = mergeFromLeft(leftKey, rightKey, geom); var i = mergeFromRight(leftKey, rightKey, mergedGeom[j]); delete leftIndex[leftKey]; delete rightIndex[rightKey]; rightIndex[getKey(text, mergedGeom[i], true)] = i; mergedGeom[j] = null; } else if (leftKey in rightIndex) { // found mergeable line adjacent to the start of the current line, merge mergeFromRight(leftKey, rightKey, geom); } else if (rightKey in leftIndex) { // found mergeable line adjacent to the end of the current line, merge mergeFromLeft(leftKey, rightKey, geom); } else { // no adjacent lines, add as a new item add(k); leftIndex[leftKey] = mergedIndex - 1; rightIndex[rightKey] = mergedIndex - 1; } } return { features: mergedFeatures, textFeatures: mergedTexts, geometries: mergedGeom }; }; },{}],362:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); module.exports = { getIconQuads: getIconQuads, getGlyphQuads: getGlyphQuads, SymbolQuad: SymbolQuad }; var minScale = 0.5; // underscale by 1 zoom level /** * A textured quad for rendering a single icon or glyph. * * The zoom range the glyph can be shown is defined by minScale and maxScale. * * @param {Point} anchorPoint the point the symbol is anchored around * @param {Point} tl The offset of the top left corner from the anchor. * @param {Point} tr The offset of the top right corner from the anchor. * @param {Point} bl The offset of the bottom left corner from the anchor. * @param {Point} br The offset of the bottom right corner from the anchor. * @param {Object} tex The texture coordinates. * @param {number} anchorAngle The angle of the label at it's center, not the angle of this quad. * @param {number} glyphAngle The angle of the glyph to be positioned in the quad. * @param {number} minScale The minimum scale, relative to the tile's intended scale, that the glyph can be shown at. * @param {number} maxScale The maximum scale, relative to the tile's intended scale, that the glyph can be shown at. * * @class SymbolQuad * @private */ function SymbolQuad(anchorPoint, tl, tr, bl, br, tex, anchorAngle, glyphAngle, minScale, maxScale) { this.anchorPoint = anchorPoint; this.tl = tl; this.tr = tr; this.bl = bl; this.br = br; this.tex = tex; this.anchorAngle = anchorAngle; this.glyphAngle = glyphAngle; this.minScale = minScale; this.maxScale = maxScale; } /** * Create the quads used for rendering an icon. * * @param {Anchor} anchor * @param {PositionedIcon} shapedIcon * @param {number} boxScale A magic number for converting glyph metric units to geometry units. * @param {Array>} line * @param {StyleLayer} layer * @param {boolean} alongLine Whether the icon should be placed along the line. * @param {Shaping} shapedText Shaping for corresponding text * @returns {Array} * @private */ function getIconQuads(anchor, shapedIcon, boxScale, line, layer, alongLine, shapedText, globalProperties, featureProperties) { var rect = shapedIcon.image.rect; var layout = layer.layout; var border = 1; var left = shapedIcon.left - border; var right = left + rect.w / shapedIcon.image.pixelRatio; var top = shapedIcon.top - border; var bottom = top + rect.h / shapedIcon.image.pixelRatio; var tl, tr, br, bl; // text-fit mode if (layout['icon-text-fit'] !== 'none' && shapedText) { var iconWidth = (right - left), iconHeight = (bottom - top), size = layout['text-size'] / 24, textLeft = shapedText.left * size, textRight = shapedText.right * size, textTop = shapedText.top * size, textBottom = shapedText.bottom * size, textWidth = textRight - textLeft, textHeight = textBottom - textTop, padT = layout['icon-text-fit-padding'][0], padR = layout['icon-text-fit-padding'][1], padB = layout['icon-text-fit-padding'][2], padL = layout['icon-text-fit-padding'][3], offsetY = layout['icon-text-fit'] === 'width' ? (textHeight - iconHeight) * 0.5 : 0, offsetX = layout['icon-text-fit'] === 'height' ? (textWidth - iconWidth) * 0.5 : 0, width = layout['icon-text-fit'] === 'width' || layout['icon-text-fit'] === 'both' ? textWidth : iconWidth, height = layout['icon-text-fit'] === 'height' || layout['icon-text-fit'] === 'both' ? textHeight : iconHeight; tl = new Point(textLeft + offsetX - padL, textTop + offsetY - padT); tr = new Point(textLeft + offsetX + padR + width, textTop + offsetY - padT); br = new Point(textLeft + offsetX + padR + width, textTop + offsetY + padB + height); bl = new Point(textLeft + offsetX - padL, textTop + offsetY + padB + height); // Normal icon size mode } else { tl = new Point(left, top); tr = new Point(right, top); br = new Point(right, bottom); bl = new Point(left, bottom); } var angle = layer.getLayoutValue('icon-rotate', globalProperties, featureProperties) * Math.PI / 180; if (alongLine) { var prev = line[anchor.segment]; if (anchor.y === prev.y && anchor.x === prev.x && anchor.segment + 1 < line.length) { var next = line[anchor.segment + 1]; angle += Math.atan2(anchor.y - next.y, anchor.x - next.x) + Math.PI; } else { angle += Math.atan2(anchor.y - prev.y, anchor.x - prev.x); } } if (angle) { var sin = Math.sin(angle), cos = Math.cos(angle), matrix = [cos, -sin, sin, cos]; tl = tl.matMult(matrix); tr = tr.matMult(matrix); bl = bl.matMult(matrix); br = br.matMult(matrix); } return [new SymbolQuad(new Point(anchor.x, anchor.y), tl, tr, bl, br, shapedIcon.image.rect, 0, 0, minScale, Infinity)]; } /** * Create the quads used for rendering a text label. * * @param {Anchor} anchor * @param {Shaping} shaping * @param {number} boxScale A magic number for converting from glyph metric units to geometry units. * @param {Array>} line * @param {StyleLayer} layer * @param {boolean} alongLine Whether the label should be placed along the line. * @returns {Array} * @private */ function getGlyphQuads(anchor, shaping, boxScale, line, layer, alongLine) { var textRotate = layer.layout['text-rotate'] * Math.PI / 180; var keepUpright = layer.layout['text-keep-upright']; var positionedGlyphs = shaping.positionedGlyphs; var quads = []; for (var k = 0; k < positionedGlyphs.length; k++) { var positionedGlyph = positionedGlyphs[k]; var glyph = positionedGlyph.glyph; var rect = glyph.rect; if (!rect) continue; var centerX = (positionedGlyph.x + glyph.advance / 2) * boxScale; var glyphInstances; var labelMinScale = minScale; if (alongLine) { glyphInstances = []; labelMinScale = getSegmentGlyphs(glyphInstances, anchor, centerX, line, anchor.segment, true); if (keepUpright) { labelMinScale = Math.min(labelMinScale, getSegmentGlyphs(glyphInstances, anchor, centerX, line, anchor.segment, false)); } } else { glyphInstances = [{ anchorPoint: new Point(anchor.x, anchor.y), offset: 0, angle: 0, maxScale: Infinity, minScale: minScale }]; } var x1 = positionedGlyph.x + glyph.left, y1 = positionedGlyph.y - glyph.top, x2 = x1 + rect.w, y2 = y1 + rect.h, otl = new Point(x1, y1), otr = new Point(x2, y1), obl = new Point(x1, y2), obr = new Point(x2, y2); for (var i = 0; i < glyphInstances.length; i++) { var instance = glyphInstances[i], tl = otl, tr = otr, bl = obl, br = obr; if (textRotate) { var sin = Math.sin(textRotate), cos = Math.cos(textRotate), matrix = [cos, -sin, sin, cos]; tl = tl.matMult(matrix); tr = tr.matMult(matrix); bl = bl.matMult(matrix); br = br.matMult(matrix); } // Prevent label from extending past the end of the line var glyphMinScale = Math.max(instance.minScale, labelMinScale); var anchorAngle = (anchor.angle + instance.offset + 2 * Math.PI) % (2 * Math.PI); var glyphAngle = (instance.angle + instance.offset + 2 * Math.PI) % (2 * Math.PI); quads.push(new SymbolQuad(instance.anchorPoint, tl, tr, bl, br, rect, anchorAngle, glyphAngle, glyphMinScale, instance.maxScale)); } } return quads; } /** * We can only render glyph quads that slide along a straight line. To draw * curved lines we need an instance of a glyph for each segment it appears on. * This creates all the instances of a glyph that are necessary to render a label. * * We need a * @param {Array} glyphInstances An empty array that glyphInstances are added to. * @param {Anchor} anchor * @param {number} offset The glyph's offset from the center of the label. * @param {Array} line * @param {number} segment The index of the segment of the line on which the anchor exists. * @param {boolean} forward If true get the glyphs that come later on the line, otherwise get the glyphs that come earlier. * * @returns {Array} glyphInstances * @private */ function getSegmentGlyphs(glyphs, anchor, offset, line, segment, forward) { var upsideDown = !forward; if (offset < 0) forward = !forward; if (forward) segment++; var newAnchorPoint = new Point(anchor.x, anchor.y); var end = line[segment]; var prevScale = Infinity; offset = Math.abs(offset); var placementScale = minScale; while (true) { var distance = newAnchorPoint.dist(end); var scale = offset / distance; // Get the angle of the line segment var angle = Math.atan2(end.y - newAnchorPoint.y, end.x - newAnchorPoint.x); if (!forward) angle += Math.PI; glyphs.push({ anchorPoint: newAnchorPoint, offset: upsideDown ? Math.PI : 0, minScale: scale, maxScale: prevScale, angle: (angle + 2 * Math.PI) % (2 * Math.PI) }); if (scale <= placementScale) break; newAnchorPoint = end; // skip duplicate nodes while (newAnchorPoint.equals(end)) { segment += forward ? 1 : -1; end = line[segment]; if (!end) { return scale; } } var unit = end.sub(newAnchorPoint)._unit(); newAnchorPoint = newAnchorPoint.sub(unit._mult(distance)); prevScale = scale; } return placementScale; } },{"point-geometry":442}],363:[function(require,module,exports){ 'use strict'; var resolveTokens = require('../util/token'); module.exports = resolveText; /** * For an array of features determine what glyphs need to be loaded * and apply any text preprocessing. The remaining users of text should * use the `textFeatures` key returned by this function rather than accessing * feature text directly. * @private */ function resolveText(features, layoutProperties, codepoints) { var textFeatures = []; for (var i = 0, fl = features.length; i < fl; i++) { var text = resolveTokens(features[i].properties, layoutProperties['text-field']); if (!text) { textFeatures[i] = null; continue; } text = text.toString(); var transform = layoutProperties['text-transform']; if (transform === 'uppercase') { text = text.toLocaleUpperCase(); } else if (transform === 'lowercase') { text = text.toLocaleLowerCase(); } for (var j = 0; j < text.length; j++) { codepoints[text.charCodeAt(j)] = true; } // Track indexes of features with text. textFeatures[i] = text; } return textFeatures; } },{"../util/token":402}],364:[function(require,module,exports){ 'use strict'; module.exports = { shapeText: shapeText, shapeIcon: shapeIcon }; // The position of a glyph relative to the text's anchor point. function PositionedGlyph(codePoint, x, y, glyph) { this.codePoint = codePoint; this.x = x; this.y = y; this.glyph = glyph; } // A collection of positioned glyphs and some metadata function Shaping(positionedGlyphs, text, top, bottom, left, right) { this.positionedGlyphs = positionedGlyphs; this.text = text; this.top = top; this.bottom = bottom; this.left = left; this.right = right; } function shapeText(text, glyphs, maxWidth, lineHeight, horizontalAlign, verticalAlign, justify, spacing, translate) { var positionedGlyphs = []; var shaping = new Shaping(positionedGlyphs, text, translate[1], translate[1], translate[0], translate[0]); // the y offset *should* be part of the font metadata var yOffset = -17; var x = 0; var y = yOffset; for (var i = 0; i < text.length; i++) { var codePoint = text.charCodeAt(i); var glyph = glyphs[codePoint]; if (!glyph) continue; positionedGlyphs.push(new PositionedGlyph(codePoint, x, y, glyph)); x += glyph.advance + spacing; } if (!positionedGlyphs.length) return false; linewrap(shaping, glyphs, lineHeight, maxWidth, horizontalAlign, verticalAlign, justify, translate); return shaping; } var invisible = { 0x20: true, // space 0x200b: true // zero-width space }; var breakable = { 0x20: true, // space 0x26: true, // ampersand 0x2b: true, // plus sign 0x2d: true, // hyphen-minus 0x2f: true, // solidus 0xad: true, // soft hyphen 0xb7: true, // middle dot 0x200b: true, // zero-width space 0x2010: true, // hyphen 0x2013: true // en dash }; function linewrap(shaping, glyphs, lineHeight, maxWidth, horizontalAlign, verticalAlign, justify, translate) { var lastSafeBreak = null; var lengthBeforeCurrentLine = 0; var lineStartIndex = 0; var line = 0; var maxLineLength = 0; var positionedGlyphs = shaping.positionedGlyphs; if (maxWidth) { for (var i = 0; i < positionedGlyphs.length; i++) { var positionedGlyph = positionedGlyphs[i]; positionedGlyph.x -= lengthBeforeCurrentLine; positionedGlyph.y += lineHeight * line; if (positionedGlyph.x > maxWidth && lastSafeBreak !== null) { var lineLength = positionedGlyphs[lastSafeBreak + 1].x; maxLineLength = Math.max(lineLength, maxLineLength); for (var k = lastSafeBreak + 1; k <= i; k++) { positionedGlyphs[k].y += lineHeight; positionedGlyphs[k].x -= lineLength; } if (justify) { // Collapse invisible characters. var lineEnd = lastSafeBreak; if (invisible[positionedGlyphs[lastSafeBreak].codePoint]) { lineEnd--; } justifyLine(positionedGlyphs, glyphs, lineStartIndex, lineEnd, justify); } lineStartIndex = lastSafeBreak + 1; lastSafeBreak = null; lengthBeforeCurrentLine += lineLength; line++; } if (breakable[positionedGlyph.codePoint]) { lastSafeBreak = i; } } } var lastPositionedGlyph = positionedGlyphs[positionedGlyphs.length - 1]; var lastLineLength = lastPositionedGlyph.x + glyphs[lastPositionedGlyph.codePoint].advance; maxLineLength = Math.max(maxLineLength, lastLineLength); var height = (line + 1) * lineHeight; justifyLine(positionedGlyphs, glyphs, lineStartIndex, positionedGlyphs.length - 1, justify); align(positionedGlyphs, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, line, translate); // Calculate the bounding box shaping.top += -verticalAlign * height; shaping.bottom = shaping.top + height; shaping.left += -horizontalAlign * maxLineLength; shaping.right = shaping.left + maxLineLength; } function justifyLine(positionedGlyphs, glyphs, start, end, justify) { var lastAdvance = glyphs[positionedGlyphs[end].codePoint].advance; var lineIndent = (positionedGlyphs[end].x + lastAdvance) * justify; for (var j = start; j <= end; j++) { positionedGlyphs[j].x -= lineIndent; } } function align(positionedGlyphs, justify, horizontalAlign, verticalAlign, maxLineLength, lineHeight, line, translate) { var shiftX = (justify - horizontalAlign) * maxLineLength + translate[0]; var shiftY = (-verticalAlign * (line + 1) + 0.5) * lineHeight + translate[1]; for (var j = 0; j < positionedGlyphs.length; j++) { positionedGlyphs[j].x += shiftX; positionedGlyphs[j].y += shiftY; } } function shapeIcon(image, layout) { if (!image || !image.rect) return null; var dx = layout['icon-offset'][0]; var dy = layout['icon-offset'][1]; var x1 = dx - image.width / 2; var x2 = x1 + image.width; var y1 = dy - image.height / 2; var y2 = y1 + image.height; return new PositionedIcon(image, y1, y2, x1, x2); } function PositionedIcon(image, top, bottom, left, right) { this.image = image; this.top = top; this.bottom = bottom; this.left = left; this.right = right; } },{}],365:[function(require,module,exports){ 'use strict'; var ShelfPack = require('shelf-pack'); var browser = require('../util/browser'); var util = require('../util/util'); module.exports = SpriteAtlas; function SpriteAtlas(width, height) { this.width = width; this.height = height; this.bin = new ShelfPack(width, height); this.images = {}; this.data = false; this.texture = 0; // WebGL ID this.filter = 0; // WebGL ID this.pixelRatio = 1; this.dirty = true; } function copyBitmap(src, srcStride, srcX, srcY, dst, dstStride, dstX, dstY, width, height, wrap) { var srcI = srcY * srcStride + srcX; var dstI = dstY * dstStride + dstX; var x, y; if (wrap) { // add 1 pixel wrapped padding on each side of the image dstI -= dstStride; for (y = -1; y <= height; y++, srcI = ((y + height) % height + srcY) * srcStride + srcX, dstI += dstStride) { for (x = -1; x <= width; x++) { dst[dstI + x] = src[srcI + ((x + width) % width)]; } } } else { for (y = 0; y < height; y++, srcI += srcStride, dstI += dstStride) { for (x = 0; x < width; x++) { dst[dstI + x] = src[srcI + x]; } } } } SpriteAtlas.prototype.allocateImage = function(pixelWidth, pixelHeight) { pixelWidth = pixelWidth / this.pixelRatio; pixelHeight = pixelHeight / this.pixelRatio; // Increase to next number divisible by 4, but at least 1. // This is so we can scale down the texture coordinates and pack them // into 2 bytes rather than 4 bytes. // Pad icons to prevent them from polluting neighbours during linear interpolation var padding = 2; var packWidth = pixelWidth + padding + (4 - (pixelWidth + padding) % 4); var packHeight = pixelHeight + padding + (4 - (pixelHeight + padding) % 4);// + 4; var rect = this.bin.packOne(packWidth, packHeight); if (!rect) { util.warnOnce('SpriteAtlas out of space.'); return null; } return rect; }; SpriteAtlas.prototype.getImage = function(name, wrap) { if (this.images[name]) { return this.images[name]; } if (!this.sprite) { return null; } var pos = this.sprite.getSpritePosition(name); if (!pos.width || !pos.height) { return null; } var rect = this.allocateImage(pos.width, pos.height); if (!rect) { return null; } var image = new AtlasImage(rect, pos.width / pos.pixelRatio, pos.height / pos.pixelRatio, pos.sdf, pos.pixelRatio / this.pixelRatio); this.images[name] = image; this.copy(rect, pos, wrap); return image; }; // Return position of a repeating fill pattern. SpriteAtlas.prototype.getPosition = function(name, repeating) { var image = this.getImage(name, repeating); var rect = image && image.rect; if (!rect) { return null; } var width = image.width * image.pixelRatio; var height = image.height * image.pixelRatio; var padding = 1; return { size: [image.width, image.height], tl: [(rect.x + padding) / this.width, (rect.y + padding) / this.height], br: [(rect.x + padding + width) / this.width, (rect.y + padding + height) / this.height] }; }; SpriteAtlas.prototype.allocate = function() { if (!this.data) { var w = Math.floor(this.width * this.pixelRatio); var h = Math.floor(this.height * this.pixelRatio); this.data = new Uint32Array(w * h); for (var i = 0; i < this.data.length; i++) { this.data[i] = 0; } } }; SpriteAtlas.prototype.copy = function(dst, src, wrap) { if (!this.sprite.img.data) return; var srcImg = new Uint32Array(this.sprite.img.data.buffer); this.allocate(); var dstImg = this.data; var padding = 1; copyBitmap( /* source buffer */ srcImg, /* source stride */ this.sprite.img.width, /* source x */ src.x, /* source y */ src.y, /* dest buffer */ dstImg, /* dest stride */ this.width * this.pixelRatio, /* dest x */ (dst.x + padding) * this.pixelRatio, /* dest y */ (dst.y + padding) * this.pixelRatio, /* icon dimension */ src.width, /* icon dimension */ src.height, /* wrap */ wrap ); this.dirty = true; }; SpriteAtlas.prototype.setSprite = function(sprite) { if (sprite) { this.pixelRatio = browser.devicePixelRatio > 1 ? 2 : 1; if (this.canvas) { this.canvas.width = this.width * this.pixelRatio; this.canvas.height = this.height * this.pixelRatio; } } this.sprite = sprite; }; SpriteAtlas.prototype.addIcons = function(icons, callback) { for (var i = 0; i < icons.length; i++) { this.getImage(icons[i]); } callback(null, this.images); }; SpriteAtlas.prototype.bind = function(gl, linear) { var first = false; if (!this.texture) { this.texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, this.texture); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE); first = true; } else { gl.bindTexture(gl.TEXTURE_2D, this.texture); } var filterVal = linear ? gl.LINEAR : gl.NEAREST; if (filterVal !== this.filter) { gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filterVal); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filterVal); this.filter = filterVal; } if (this.dirty) { this.allocate(); if (first) { gl.texImage2D( gl.TEXTURE_2D, // enum target 0, // ind level gl.RGBA, // ind internalformat this.width * this.pixelRatio, // GLsizei width this.height * this.pixelRatio, // GLsizei height 0, // ind border gl.RGBA, // enum format gl.UNSIGNED_BYTE, // enum type new Uint8Array(this.data.buffer) // Object data ); } else { gl.texSubImage2D( gl.TEXTURE_2D, // enum target 0, // int level 0, // int xoffset 0, // int yoffset this.width * this.pixelRatio, // long width this.height * this.pixelRatio, // long height gl.RGBA, // enum format gl.UNSIGNED_BYTE, // enum type new Uint8Array(this.data.buffer) // Object pixels ); } this.dirty = false; } }; function AtlasImage(rect, width, height, sdf, pixelRatio) { this.rect = rect; this.width = width; this.height = height; this.sdf = sdf; this.pixelRatio = pixelRatio; } },{"../util/browser":387,"../util/util":403,"shelf-pack":471}],366:[function(require,module,exports){ 'use strict'; var StructArrayType = require('../util/struct_array'); var util = require('../util/util'); var Point = require('point-geometry'); /* * * A StructArray implementation of symbolInstances from data/bucket/symbol_bucket.js * this will allow symbolInstances to be transferred between the worker and main threads * * @class SymbolInstanceArray * @private */ var SymbolInstancesArray = module.exports = new StructArrayType({ members: [ { type: 'Uint16', name: 'textBoxStartIndex' }, { type: 'Uint16', name: 'textBoxEndIndex' }, { type: 'Uint16', name: 'iconBoxStartIndex' }, { type: 'Uint16', name: 'iconBoxEndIndex' }, { type: 'Uint16', name: 'glyphQuadStartIndex' }, { type: 'Uint16', name: 'glyphQuadEndIndex' }, { type: 'Uint16', name: 'iconQuadStartIndex' }, { type: 'Uint16', name: 'iconQuadEndIndex' }, // each symbolInstance is centered around the anchor point { type: 'Int16', name: 'anchorPointX' }, { type: 'Int16', name: 'anchorPointY' }, // index -- not sure if we need this -@mollymerp { type: 'Int8', name: 'index' } ] }); util.extendAll(SymbolInstancesArray.prototype.StructType.prototype, { get anchorPoint() { return new Point(this.anchorPointX, this.anchorPointY); } }); },{"../util/struct_array":401,"../util/util":403,"point-geometry":442}],367:[function(require,module,exports){ 'use strict'; var StructArrayType = require('../util/struct_array'); var util = require('../util/util'); var Point = require('point-geometry'); var SymbolQuad = require('./quads').SymbolQuad; // notes from ansis on slack: // it would be best if they are added to a buffer in advance so that they are only created once. There would be a separate buffer with all the individual collision boxes and then SymbolInstance would store the beginning and end indexes of a feature's collisionboxes. CollisionFeature wouldn't really exist as a standalone thing, it would just be a range of boxes in the big collision box buffer /* * * A StructArray implementation of glyphQuad from symbol/quads * this will allow glyph quads to be transferred between the worker and main threads along with the rest of * the symbolInstances * * @class SymbolQuadsArray * @private */ var SymbolQuadsArray = module.exports = new StructArrayType({ members: [ // the quad is centered around the anchor point { type: 'Int16', name: 'anchorPointX' }, { type: 'Int16', name: 'anchorPointY' }, // the offsets of the tl (top-left), tr, bl, br corners from the anchor point // do these need to be floats? { type: 'Float32', name: 'tlX' }, { type: 'Float32', name: 'tlY' }, { type: 'Float32', name: 'trX' }, { type: 'Float32', name: 'trY' }, { type: 'Float32', name: 'blX' }, { type: 'Float32', name: 'blY' }, { type: 'Float32', name: 'brX' }, { type: 'Float32', name: 'brY' }, // texture coordinates (height, width, x, and y) { type: 'Int16', name: 'texH' }, { type: 'Int16', name: 'texW' }, { type: 'Int16', name: 'texX' }, { type: 'Int16', name: 'texY' }, // the angle of the label at it's center, not the angle of this quad. { type: 'Float32', name: 'anchorAngle' }, // the angle of this quad. { type: 'Float32', name: 'glyphAngle' }, // quad is only valid for scales < maxScale && scale > minScale. { type: 'Float32', name: 'maxScale' }, { type: 'Float32', name: 'minScale' } ] }); util.extendAll(SymbolQuadsArray.prototype.StructType.prototype, { get anchorPoint() { return new Point(this.anchorPointX, this.anchorPointY); }, get SymbolQuad() { return new SymbolQuad(this.anchorPoint, new Point(this.tlX, this.tlY), new Point(this.trX, this.trY), new Point(this.blX, this.blY), new Point(this.brX, this.brY), { x: this.texX, y: this.texY, h: this.texH, w: this.texW, height: this.texH, width: this.texW }, this.anchorAngle, this.glyphAngle, this.minScale, this.maxScale); } }); },{"../util/struct_array":401,"../util/util":403,"./quads":362,"point-geometry":442}],368:[function(require,module,exports){ 'use strict'; var DOM = require('../util/dom'); var Point = require('point-geometry'); var handlers = { scrollZoom: require('./handler/scroll_zoom'), boxZoom: require('./handler/box_zoom'), dragRotate: require('./handler/drag_rotate'), dragPan: require('./handler/drag_pan'), keyboard: require('./handler/keyboard'), doubleClickZoom: require('./handler/dblclick_zoom'), touchZoomRotate: require('./handler/touch_zoom_rotate') }; module.exports = function bindHandlers(map, options) { var el = map.getCanvasContainer(); var contextMenuEvent = null; var startPos = null; var tapped = null; for (var name in handlers) { map[name] = new handlers[name](map, options); if (options.interactive && options[name]) { map[name].enable(); } } el.addEventListener('mouseout', onMouseOut, false); el.addEventListener('mousedown', onMouseDown, false); el.addEventListener('mouseup', onMouseUp, false); el.addEventListener('mousemove', onMouseMove, false); el.addEventListener('touchstart', onTouchStart, false); el.addEventListener('touchend', onTouchEnd, false); el.addEventListener('touchmove', onTouchMove, false); el.addEventListener('touchcancel', onTouchCancel, false); el.addEventListener('click', onClick, false); el.addEventListener('dblclick', onDblClick, false); el.addEventListener('contextmenu', onContextMenu, false); function onMouseOut(e) { fireMouseEvent('mouseout', e); } function onMouseDown(e) { map.stop(); startPos = DOM.mousePos(el, e); fireMouseEvent('mousedown', e); } function onMouseUp(e) { var rotating = map.dragRotate && map.dragRotate.isActive(); if (contextMenuEvent && !rotating) { fireMouseEvent('contextmenu', contextMenuEvent); } contextMenuEvent = null; fireMouseEvent('mouseup', e); } function onMouseMove(e) { if (map.dragPan && map.dragPan.isActive()) return; if (map.dragRotate && map.dragRotate.isActive()) return; var target = e.toElement || e.target; while (target && target !== el) target = target.parentNode; if (target !== el) return; fireMouseEvent('mousemove', e); } function onTouchStart(e) { map.stop(); fireTouchEvent('touchstart', e); if (!e.touches || e.touches.length > 1) return; if (!tapped) { tapped = setTimeout(onTouchTimeout, 300); } else { clearTimeout(tapped); tapped = null; fireMouseEvent('dblclick', e); } } function onTouchMove(e) { fireTouchEvent('touchmove', e); } function onTouchEnd(e) { fireTouchEvent('touchend', e); } function onTouchCancel(e) { fireTouchEvent('touchcancel', e); } function onTouchTimeout() { tapped = null; } function onClick(e) { var pos = DOM.mousePos(el, e); if (pos.equals(startPos)) { fireMouseEvent('click', e); } } function onDblClick(e) { fireMouseEvent('dblclick', e); e.preventDefault(); } function onContextMenu(e) { contextMenuEvent = e; e.preventDefault(); } function fireMouseEvent(type, e) { var pos = DOM.mousePos(el, e); return map.fire(type, { lngLat: map.unproject(pos), point: pos, originalEvent: e }); } function fireTouchEvent(type, e) { var touches = DOM.touchPos(el, e); var singular = touches.reduce(function(prev, curr, i, arr) { return prev.add(curr.div(arr.length)); }, new Point(0, 0)); return map.fire(type, { lngLat: map.unproject(singular), point: singular, lngLats: touches.map(function(t) { return map.unproject(t); }, this), points: touches, originalEvent: e }); } }; /** * @typedef {Object} MapMouseEvent * @property {string} type The event type. * @property {Map} target The `Map` object that fired the event. * @property {MouseEvent} originalEvent * @property {Point} point The pixel coordinates of the mouse event target, relative to the map * and measured from the top left corner. * @property {LngLat} lngLat The geographic location on the map of the mouse event target. */ /** * @typedef {Object} MapTouchEvent * @property {string} type The event type. * @property {Map} target The `Map` object that fired the event. * @property {TouchEvent} originalEvent * @property {Point} point The pixel coordinates of the center of the touch event points, relative to the map * and measured from the top left corner. * @property {LngLat} lngLat The geographic location on the map of the center of the touch event points. * @property {Array} points The array of pixel coordinates corresponding to * a [touch event's `touches`](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/touches) * property. * @property {Array} lngLats The geographical locations on the map corresponding to * a [touch event's `touches`](https://developer.mozilla.org/en-US/docs/Web/API/TouchEvent/touches) * property. */ },{"../util/dom":389,"./handler/box_zoom":374,"./handler/dblclick_zoom":375,"./handler/drag_pan":376,"./handler/drag_rotate":377,"./handler/keyboard":378,"./handler/scroll_zoom":379,"./handler/touch_zoom_rotate":380,"point-geometry":442}],369:[function(require,module,exports){ 'use strict'; var util = require('../util/util'); var interpolate = require('../util/interpolate'); var browser = require('../util/browser'); var LngLat = require('../geo/lng_lat'); var LngLatBounds = require('../geo/lng_lat_bounds'); var Point = require('point-geometry'); /** * Options common to {@link Map#jumpTo}, {@link Map#easeTo}, and {@link Map#flyTo}, * controlling the destination's location, zoom level, bearing, and pitch. * All properties are optional. Unspecified * options will default to the map's current value for that property. * * @typedef {Object} CameraOptions * @property {LngLatLike} center The destination's center. * @property {number} zoom The destination's zoom level. * @property {number} bearing The destination's bearing (rotation), measured in degrees counter-clockwise from north. * @property {number} pitch The destination's pitch (tilt), measured in degrees. * @property {LngLatLike} around If a `zoom` is specified, `around` determines the zoom center (defaults to the center of the map). */ /** * Options common to map movement methods that involve animation, such as {@link Map#panBy} and * {@link Map#easeTo}, controlling the duration and easing function of the animation. All properties * are optional. * * @typedef {Object} AnimationOptions * @property {number} duration The animation's duration, measured in milliseconds. * @property {Function} easing The animation's easing function. * @property {PointLike} offset `x` and `y` coordinates representing the animation's origin of movement relative to the map's center. * @property {boolean} animate If `false`, no animation will occur. */ var Camera = module.exports = function() {}; util.extend(Camera.prototype, /** @lends Map.prototype */{ /** * Returns the map's geographical centerpoint. * * @returns {LngLat} The map's geographical centerpoint. */ getCenter: function() { return this.transform.center; }, /** * Sets the map's geographical centerpoint. Equivalent to `jumpTo({center: center})`. * * @param {LngLatLike} center The centerpoint to set. * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` * @example * map.setCenter([-74, 38]); */ setCenter: function(center, eventData) { this.jumpTo({center: center}, eventData); return this; }, /** * Pans the map by the specified offest. * * @param {Array} offset `x` and `y` coordinates by which to pan the map. * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ panBy: function(offset, options, eventData) { this.panTo(this.transform.center, util.extend({offset: Point.convert(offset).mult(-1)}, options), eventData); return this; }, /** * Pans the map to the specified location, with an animated transition. * * @param {LngLatLike} lnglat The location to pan the map to. * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ panTo: function(lnglat, options, eventData) { return this.easeTo(util.extend({ center: lnglat }, options), eventData); }, /** * Returns the map's current zoom level. * * @returns {number} The map's current zoom level. */ getZoom: function() { return this.transform.zoom; }, /** * Sets the map's zoom level. Equivalent to `jumpTo({zoom: zoom})`. * * @param {number} zoom The zoom level to set (0-20). * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires moveend * @fires zoomend * @returns {Map} `this` * @example * // zoom the map to 5 * map.setZoom(5); */ setZoom: function(zoom, eventData) { this.jumpTo({zoom: zoom}, eventData); return this; }, /** * Zooms the map to the specified zoom level, with an animated transition. * * @param {number} zoom The zoom level to transition to. * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires moveend * @fires zoomend * @returns {Map} `this` */ zoomTo: function(zoom, options, eventData) { return this.easeTo(util.extend({ zoom: zoom }, options), eventData); }, /** * Increases the map's zoom level by 1. * * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires moveend * @fires zoomend * @returns {Map} `this` */ zoomIn: function(options, eventData) { this.zoomTo(this.getZoom() + 1, options, eventData); return this; }, /** * Decreases the map's zoom level by 1. * * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires moveend * @fires zoomend * @returns {Map} `this` */ zoomOut: function(options, eventData) { this.zoomTo(this.getZoom() - 1, options, eventData); return this; }, /** * Returns the map's current bearing (rotation). * * @returns {number} The map's current bearing, measured in degrees counter-clockwise from north. */ getBearing: function() { return this.transform.bearing; }, /** * Sets the maps' bearing (rotation). Equivalent to `jumpTo({bearing: bearing})`. * * @param {number} bearing The bearing to set, measured in degrees counter-clockwise from north. * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` * @example * // rotate the map to 90 degrees * map.setBearing(90); */ setBearing: function(bearing, eventData) { this.jumpTo({bearing: bearing}, eventData); return this; }, /** * Rotates the map to the specified bearing, with an animated transition. * * @param {number} bearing The bearing to rotate the map to, measured in degrees counter-clockwise from north. * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ rotateTo: function(bearing, options, eventData) { return this.easeTo(util.extend({ bearing: bearing }, options), eventData); }, /** * Rotates the map to a bearing of 0 (due north), with an animated transition. * * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ resetNorth: function(options, eventData) { this.rotateTo(0, util.extend({duration: 1000}, options), eventData); return this; }, /** * Snaps the map's bearing to 0 (due north), if the current bearing is close enough to it (i.e. within the `bearingSnap` threshold). * * @param {AnimationOptions} [options] * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ snapToNorth: function(options, eventData) { if (Math.abs(this.getBearing()) < this._bearingSnap) { return this.resetNorth(options, eventData); } return this; }, /** * Returns the map's current pitch (tilt). * * @returns {number} The map's current pitch, measured in degrees away from the plane of the screen. */ getPitch: function() { return this.transform.pitch; }, /** * Sets the map's pitch (tilt). Equivalent to `jumpTo({pitch: pitch})`. * * @param {number} pitch The pitch to set, measured in degrees away from the plane of the screen (0-60). * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ setPitch: function(pitch, eventData) { this.jumpTo({pitch: pitch}, eventData); return this; }, /** * Pans and zooms the map to contain its visible area within the specified geographical bounds. * * @param {LngLatBoundsLike} bounds The bounds to fit the visible area into. * @param {Object} [options] * @param {boolean} [options.linear=false] If `true`, the map transitions using * {@link Map#easeTo}. If `false`, the map transitions using {@link Map#flyTo}. See * {@link Map#flyTo} for information about the options specific to that animated transition. * @param {Function} [options.easing] An easing function for the animated transition. * @param {number} [options.padding=0] The amount of padding, in pixels, to allow around the specified bounds. * @param {PointLike} [options.offset=[0, 0]] The center of the given bounds relative to the map's center, measured in pixels. * @param {number} [options.maxZoom] The maximum zoom level to allow when the map view transitions to the specified bounds. * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires moveend * @returns {Map} `this` */ fitBounds: function(bounds, options, eventData) { options = util.extend({ padding: 0, offset: [0, 0], maxZoom: Infinity }, options); bounds = LngLatBounds.convert(bounds); var offset = Point.convert(options.offset), tr = this.transform, nw = tr.project(bounds.getNorthWest()), se = tr.project(bounds.getSouthEast()), size = se.sub(nw), scaleX = (tr.width - options.padding * 2 - Math.abs(offset.x) * 2) / size.x, scaleY = (tr.height - options.padding * 2 - Math.abs(offset.y) * 2) / size.y; options.center = tr.unproject(nw.add(se).div(2)); options.zoom = Math.min(tr.scaleZoom(tr.scale * Math.min(scaleX, scaleY)), options.maxZoom); options.bearing = 0; return options.linear ? this.easeTo(options, eventData) : this.flyTo(options, eventData); }, /** * Changes any combination of center, zoom, bearing, and pitch, without * an animated transition. The map will retain its current values for any * details not specified in `options`. * * @param {CameraOptions} options * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires rotate * @fires pitch * @fires zoomend * @fires moveend * @returns {Map} `this` */ jumpTo: function(options, eventData) { this.stop(); var tr = this.transform, zoomChanged = false, bearingChanged = false, pitchChanged = false; if ('zoom' in options && tr.zoom !== +options.zoom) { zoomChanged = true; tr.zoom = +options.zoom; } if ('center' in options) { tr.center = LngLat.convert(options.center); } if ('bearing' in options && tr.bearing !== +options.bearing) { bearingChanged = true; tr.bearing = +options.bearing; } if ('pitch' in options && tr.pitch !== +options.pitch) { pitchChanged = true; tr.pitch = +options.pitch; } this.fire('movestart', eventData) .fire('move', eventData); if (zoomChanged) { this.fire('zoomstart', eventData) .fire('zoom', eventData) .fire('zoomend', eventData); } if (bearingChanged) { this.fire('rotate', eventData); } if (pitchChanged) { this.fire('pitch', eventData); } return this.fire('moveend', eventData); }, /** * Changes any combination of center, zoom, bearing, and pitch, with an animated transition * between old and new values. The map will retain its current values for any * details not specified in `options`. * * @param {CameraOptions|AnimationOptions} options Options describing the destination and animation of the transition. * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires rotate * @fires pitch * @fires zoomend * @fires moveend * @returns {Map} `this` */ easeTo: function(options, eventData) { this.stop(); options = util.extend({ offset: [0, 0], duration: 500, easing: util.ease }, options); var tr = this.transform, offset = Point.convert(options.offset), startZoom = this.getZoom(), startBearing = this.getBearing(), startPitch = this.getPitch(), zoom = 'zoom' in options ? +options.zoom : startZoom, bearing = 'bearing' in options ? this._normalizeBearing(options.bearing, startBearing) : startBearing, pitch = 'pitch' in options ? +options.pitch : startPitch, toLngLat, toPoint; if ('center' in options) { toLngLat = LngLat.convert(options.center); toPoint = tr.centerPoint.add(offset); } else if ('around' in options) { toLngLat = LngLat.convert(options.around); toPoint = tr.locationPoint(toLngLat); } else { toPoint = tr.centerPoint.add(offset); toLngLat = tr.pointLocation(toPoint); } var fromPoint = tr.locationPoint(toLngLat); if (options.animate === false) options.duration = 0; this.zooming = (zoom !== startZoom); this.rotating = (startBearing !== bearing); this.pitching = (pitch !== startPitch); if (!options.noMoveStart) { this.fire('movestart', eventData); } if (this.zooming) { this.fire('zoomstart', eventData); } clearTimeout(this._onEaseEnd); this._ease(function (k) { if (this.zooming) { tr.zoom = interpolate(startZoom, zoom, k); } if (this.rotating) { tr.bearing = interpolate(startBearing, bearing, k); } if (this.pitching) { tr.pitch = interpolate(startPitch, pitch, k); } tr.setLocationAtPoint(toLngLat, fromPoint.add(toPoint.sub(fromPoint)._mult(k))); this.fire('move', eventData); if (this.zooming) { this.fire('zoom', eventData); } if (this.rotating) { this.fire('rotate', eventData); } if (this.pitching) { this.fire('pitch', eventData); } }, function() { if (options.delayEndEvents) { this._onEaseEnd = setTimeout(this._easeToEnd.bind(this, eventData), options.delayEndEvents); } else { this._easeToEnd(eventData); } }.bind(this), options); return this; }, _easeToEnd: function(eventData) { var wasZooming = this.zooming; this.zooming = false; this.rotating = false; this.pitching = false; if (wasZooming) { this.fire('zoomend', eventData); } this.fire('moveend', eventData); }, /** * Changes any combination of center, zoom, bearing, and pitch, animating the transition along a curve that * evokes flight. The animation seamlessly incorporates zooming and panning to help * the user maintain her bearings even after traversing a great distance. * * @param {Object} options Options describing the destination and animation of the transition. * Accepts [CameraOptions](#CameraOptions), [AnimationOptions](#AnimationOptions), * and the following additional options. * @param {number} [options.curve=1.42] The zooming "curve" that will occur along the * flight path. A high value maximizes zooming for an exaggerated animation, while a low * value minimizes zooming for an effect closer to {@link Map#easeTo}. 1.42 is the average * value selected by participants in the user study discussed in * [van Wijk (2003)](https://www.win.tue.nl/~vanwijk/zoompan.pdf). A value of * `Math.pow(6, 0.25)` would be equivalent to the root mean squared average velocity. A * value of 1 would produce a circular motion. * @param {number} [options.minZoom] The zero-based zoom level at the peak of the flight path. If * `options.curve` is specified, this option is ignored. * @param {number} [options.speed=1.2] The average speed of the animation defined in relation to * `options.curve`. A speed of 1.2 means that the map appears to move along the flight path * by 1.2 times `options.curve` screenfuls every second. A _screenful_ is the map's visible span. * It does not correspond to a fixed physical distance, but varies by zoom level. * @param {number} [options.screenSpeed] The average speed of the animation measured in screenfuls * per second, assuming a linear timing curve. If `options.speed` is specified, this option is ignored. * @param {Function} [options.easing] An easing function for the animated transition. * @param {Object} [eventData] Data to propagate to any event listeners. * @fires movestart * @fires zoomstart * @fires move * @fires zoom * @fires rotate * @fires pitch * @fires zoomend * @fires moveend * @returns {Map} `this` * @example * // fly with default options to null island * map.flyTo({center: [0, 0], zoom: 9}); * // using flyTo options * map.flyTo({ * center: [0, 0], * zoom: 9, * speed: 0.2, * curve: 1, * easing: function(t) { * return t; * } * }); */ flyTo: function(options, eventData) { // This method implements an “optimal path” animation, as detailed in: // // Van Wijk, Jarke J.; Nuij, Wim A. A. “Smooth and efficient zooming and panning.” INFOVIS // ’03. pp. 15–22. . // // Where applicable, local variable documentation begins with the associated variable or // function in van Wijk (2003). this.stop(); options = util.extend({ offset: [0, 0], speed: 1.2, curve: 1.42, easing: util.ease }, options); var tr = this.transform, offset = Point.convert(options.offset), startZoom = this.getZoom(), startBearing = this.getBearing(), startPitch = this.getPitch(); var center = 'center' in options ? LngLat.convert(options.center) : this.getCenter(); var zoom = 'zoom' in options ? +options.zoom : startZoom; var bearing = 'bearing' in options ? this._normalizeBearing(options.bearing, startBearing) : startBearing; var pitch = 'pitch' in options ? +options.pitch : startPitch; // If a path crossing the antimeridian would be shorter, extend the final coordinate so that // interpolating between the two endpoints will cross it. if (Math.abs(tr.center.lng) + Math.abs(center.lng) > 180) { if (tr.center.lng > 0 && center.lng < 0) { center.lng += 360; } else if (tr.center.lng < 0 && center.lng > 0) { center.lng -= 360; } } var scale = tr.zoomScale(zoom - startZoom), from = tr.point, to = 'center' in options ? tr.project(center).sub(offset.div(scale)) : from; var startWorldSize = tr.worldSize, rho = options.curve, // w₀: Initial visible span, measured in pixels at the initial scale. w0 = Math.max(tr.width, tr.height), // w₁: Final visible span, measured in pixels with respect to the initial scale. w1 = w0 / scale, // Length of the flight path as projected onto the ground plane, measured in pixels from // the world image origin at the initial scale. u1 = to.sub(from).mag(); if ('minZoom' in options) { var minZoom = util.clamp(Math.min(options.minZoom, startZoom, zoom), tr.minZoom, tr.maxZoom); // wm: Maximum visible span, measured in pixels with respect to the initial // scale. var wMax = w0 / tr.zoomScale(minZoom - startZoom); rho = Math.sqrt(wMax / u1 * 2); } // ρ² var rho2 = rho * rho; /** * rᵢ: Returns the zoom-out factor at one end of the animation. * * @param i 0 for the ascent or 1 for the descent. * @private */ function r(i) { var b = (w1 * w1 - w0 * w0 + (i ? -1 : 1) * rho2 * rho2 * u1 * u1) / (2 * (i ? w1 : w0) * rho2 * u1); return Math.log(Math.sqrt(b * b + 1) - b); } function sinh(n) { return (Math.exp(n) - Math.exp(-n)) / 2; } function cosh(n) { return (Math.exp(n) + Math.exp(-n)) / 2; } function tanh(n) { return sinh(n) / cosh(n); } // r₀: Zoom-out factor during ascent. var r0 = r(0), /** * w(s): Returns the visible span on the ground, measured in pixels with respect to the * initial scale. * * Assumes an angular field of view of 2 arctan ½ ≈ 53°. * @private */ w = function (s) { return (cosh(r0) / cosh(r0 + rho * s)); }, /** * u(s): Returns the distance along the flight path as projected onto the ground plane, * measured in pixels from the world image origin at the initial scale. * @private */ u = function (s) { return w0 * ((cosh(r0) * tanh(r0 + rho * s) - sinh(r0)) / rho2) / u1; }, // S: Total length of the flight path, measured in ρ-screenfuls. S = (r(1) - r0) / rho; // When u₀ = u₁, the optimal path doesn’t require both ascent and descent. if (Math.abs(u1) < 0.000001) { // Perform a more or less instantaneous transition if the path is too short. if (Math.abs(w0 - w1) < 0.000001) return this.easeTo(options); var k = w1 < w0 ? -1 : 1; S = Math.abs(Math.log(w1 / w0)) / rho; u = function() { return 0; }; w = function(s) { return Math.exp(k * rho * s); }; } if ('duration' in options) { options.duration = +options.duration; } else { var V = 'screenSpeed' in options ? +options.screenSpeed / rho : +options.speed; options.duration = 1000 * S / V; } this.zooming = true; if (startBearing !== bearing) this.rotating = true; if (startPitch !== pitch) this.pitching = true; this.fire('movestart', eventData); this.fire('zoomstart', eventData); this._ease(function (k) { // s: The distance traveled along the flight path, measured in ρ-screenfuls. var s = k * S, us = u(s); tr.zoom = startZoom + tr.scaleZoom(1 / w(s)); tr.center = tr.unproject(from.add(to.sub(from).mult(us)), startWorldSize); if (this.rotating) { tr.bearing = interpolate(startBearing, bearing, k); } if (this.pitching) { tr.pitch = interpolate(startPitch, pitch, k); } this.fire('move', eventData); this.fire('zoom', eventData); if (this.rotating) { this.fire('rotate', eventData); } if (this.pitching) { this.fire('pitch', eventData); } }, function() { this.zooming = false; this.rotating = false; this.pitching = false; this.fire('zoomend', eventData); this.fire('moveend', eventData); }, options); return this; }, isEasing: function() { return !!this._abortFn; }, /** * Stops any animated transition underway. * * @returns {Map} `this` */ stop: function() { if (this._abortFn) { this._abortFn(); this._finishEase(); } return this; }, _ease: function(frame, finish, options) { this._finishFn = finish; this._abortFn = browser.timed(function (t) { frame.call(this, options.easing(t)); if (t === 1) { this._finishEase(); } }, options.animate === false ? 0 : options.duration, this); }, _finishEase: function() { delete this._abortFn; // The finish function might emit events which trigger new eases, which // set a new _finishFn. Ensure we don't delete it unintentionally. var finish = this._finishFn; delete this._finishFn; finish.call(this); }, // convert bearing so that it's numerically close to the current one so that it interpolates properly _normalizeBearing: function(bearing, currentBearing) { bearing = util.wrap(bearing, -180, 180); var diff = Math.abs(bearing - currentBearing); if (Math.abs(bearing - 360 - currentBearing) < diff) bearing -= 360; if (Math.abs(bearing + 360 - currentBearing) < diff) bearing += 360; return bearing; }, _updateEasing: function(duration, zoom, bezier) { var easing; if (this.ease) { var ease = this.ease, t = (Date.now() - ease.start) / ease.duration, speed = ease.easing(t + 0.01) - ease.easing(t), // Quick hack to make new bezier that is continuous with last x = 0.27 / Math.sqrt(speed * speed + 0.0001) * 0.01, y = Math.sqrt(0.27 * 0.27 - x * x); easing = util.bezier(x, y, 0.25, 1); } else { easing = bezier ? util.bezier.apply(util, bezier) : util.ease; } // store information on current easing this.ease = { start: (new Date()).getTime(), to: Math.pow(2, zoom), duration: duration, easing: easing }; return easing; } }); /** * Fired whenever the map's pitch (tilt) changes. * * @event pitch * @memberof Map * @instance * @property {MapEventData} data */ },{"../geo/lng_lat":300,"../geo/lng_lat_bounds":301,"../util/browser":387,"../util/interpolate":397,"../util/util":403,"point-geometry":442}],370:[function(require,module,exports){ 'use strict'; var Control = require('./control'); var DOM = require('../../util/dom'); var util = require('../../util/util'); module.exports = Attribution; /** * An `Attribution` control presents the map's [attribution information](https://www.mapbox.com/help/attribution/). * Extends [`Control`](#Control). * * @class Attribution * @param {Object} [options] * @param {string} [options.position='bottom-right'] A string indicating the control's position on the map. Options are `'top-right'`, `'top-left'`, `'bottom-right'`, and `'bottom-left'`. * @example * var map = new mapboxgl.Map({attributionControl: false}) * .addControl(new mapboxgl.Attribution({position: 'top-left'})); */ function Attribution(options) { util.setOptions(this, options); } Attribution.createAttributionString = function(sources) { var attributions = []; for (var id in sources) { var source = sources[id]; if (source.attribution && attributions.indexOf(source.attribution) < 0) { attributions.push(source.attribution); } } // remove any entries that are substrings of another entry. // first sort by length so that substrings come first attributions.sort(function (a, b) { return a.length - b.length; }); attributions = attributions.filter(function (attrib, i) { for (var j = i + 1; j < attributions.length; j++) { if (attributions[j].indexOf(attrib) >= 0) { return false; } } return true; }); return attributions.join(' | '); }; Attribution.prototype = util.inherit(Control, { options: { position: 'bottom-right' }, onAdd: function(map) { var className = 'mapboxgl-ctrl-attrib', container = this._container = DOM.create('div', className, map.getContainer()); this._update(); map.on('source.load', this._update.bind(this)); map.on('source.change', this._update.bind(this)); map.on('source.remove', this._update.bind(this)); map.on('moveend', this._updateEditLink.bind(this)); return container; }, _update: function() { if (this._map.style) { this._container.innerHTML = Attribution.createAttributionString(this._map.style.sources); } this._editLink = this._container.getElementsByClassName('mapbox-improve-map')[0]; this._updateEditLink(); }, _updateEditLink: function() { if (this._editLink) { var center = this._map.getCenter(); this._editLink.href = 'https://www.mapbox.com/map-feedback/#/' + center.lng + '/' + center.lat + '/' + Math.round(this._map.getZoom() + 1); } } }); },{"../../util/dom":389,"../../util/util":403,"./control":371}],371:[function(require,module,exports){ 'use strict'; var util = require('../../util/util'); var Evented = require('../../util/evented'); module.exports = Control; /** * The base class for map-related interface elements. * * The `Control` class mixes in [`Evented`](#Evented) methods. * * @class Control */ function Control() {} Control.prototype = { /** * Adds the control to a map. * * @param {Map} map The Mapbox GL JS map to add the control to. * @returns {Control} `this` */ addTo: function(map) { this._map = map; var container = this._container = this.onAdd(map); if (this.options && this.options.position) { var pos = this.options.position; var corner = map._controlCorners[pos]; container.className += ' mapboxgl-ctrl'; if (pos.indexOf('bottom') !== -1) { corner.insertBefore(container, corner.firstChild); } else { corner.appendChild(container); } } return this; }, /** * Removes the control from the map it has been added to. * * @returns {Control} `this` */ remove: function() { this._container.parentNode.removeChild(this._container); if (this.onRemove) this.onRemove(this._map); this._map = null; return this; } }; util.extend(Control.prototype, Evented); },{"../../util/evented":395,"../../util/util":403}],372:[function(require,module,exports){ 'use strict'; var Control = require('./control'); var browser = require('../../util/browser'); var DOM = require('../../util/dom'); var util = require('../../util/util'); module.exports = Geolocate; var geoOptions = { enableHighAccuracy: false, timeout: 6000 /* 6sec */ }; /** * A `Geolocate` control provides a button that uses the browser's geolocation * API to locate the user on the map. Extends [`Control`](#Control). * * @class Geolocate * @param {Object} [options] * @param {string} [options.position='top-right'] A string indicating the control's position on the map. Options are `'top-right'`, `'top-left'`, `'bottom-right'`, and `'bottom-left'`. * @example * map.addControl(new mapboxgl.Geolocate({position: 'top-left'})); // position is optional */ function Geolocate(options) { util.setOptions(this, options); } Geolocate.prototype = util.inherit(Control, { options: { position: 'top-right' }, onAdd: function(map) { var className = 'mapboxgl-ctrl'; var container = this._container = DOM.create('div', className + '-group', map.getContainer()); if (!browser.supportsGeolocation) return container; this._container.addEventListener('contextmenu', this._onContextMenu.bind(this)); this._geolocateButton = DOM.create('button', (className + '-icon ' + className + '-geolocate'), this._container); this._geolocateButton.type = 'button'; this._geolocateButton.addEventListener('click', this._onClickGeolocate.bind(this)); return container; }, _onContextMenu: function(e) { e.preventDefault(); }, _onClickGeolocate: function() { navigator.geolocation.getCurrentPosition(this._success.bind(this), this._error.bind(this), geoOptions); // This timeout ensures that we still call finish() even if // the user declines to share their location in Firefox this._timeoutId = setTimeout(this._finish.bind(this), 10000 /* 10sec */); }, _success: function(position) { this._map.jumpTo({ center: [position.coords.longitude, position.coords.latitude], zoom: 17, bearing: 0, pitch: 0 }); this.fire('geolocate', position); this._finish(); }, _error: function(error) { this.fire('error', error); this._finish(); }, _finish: function() { if (this._timeoutId) { clearTimeout(this._timeoutId); } this._timeoutId = undefined; } }); /** * geolocate event. * * @event geolocate * @memberof Geolocate * @instance * @property {Position} data The returned [Position](https://developer.mozilla.org/en-US/docs/Web/API/Position) object from the callback in [Geolocation.getCurrentPosition()](https://developer.mozilla.org/en-US/docs/Web/API/Geolocation/getCurrentPosition). * */ /** * error event. * * @event error * @memberof Geolocate * @instance * @property {PositionError} data The returned [PositionError](https://developer.mozilla.org/en-US/docs/Web/API/PositionError) object from the callback in [Geolocation.getCurrentPosition()](https://developer.mozilla.org/en-US/docs/Web/API/Geolocation/getCurrentPosition). * */ },{"../../util/browser":387,"../../util/dom":389,"../../util/util":403,"./control":371}],373:[function(require,module,exports){ 'use strict'; var Control = require('./control'); var DOM = require('../../util/dom'); var util = require('../../util/util'); module.exports = Navigation; /** * A `Navigation` control contains zoom buttons and a compass. * Extends [`Control`](#Control). * * @class Navigation * @param {Object} [options] * @param {string} [options.position='top-right'] A string indicating the control's position on the map. Options are `'top-right'`, `'top-left'`, `'bottom-right'`, and `'bottom-left'`. * @example * var nav = new mapboxgl.Navigation({position: 'top-left'}); // position is optional * map.addControl(nav); */ function Navigation(options) { util.setOptions(this, options); } Navigation.prototype = util.inherit(Control, { options: { position: 'top-right' }, onAdd: function(map) { var className = 'mapboxgl-ctrl'; var container = this._container = DOM.create('div', className + '-group', map.getContainer()); this._container.addEventListener('contextmenu', this._onContextMenu.bind(this)); this._zoomInButton = this._createButton(className + '-icon ' + className + '-zoom-in', map.zoomIn.bind(map)); this._zoomOutButton = this._createButton(className + '-icon ' + className + '-zoom-out', map.zoomOut.bind(map)); this._compass = this._createButton(className + '-icon ' + className + '-compass', map.resetNorth.bind(map)); this._compassArrow = DOM.create('div', 'arrow', this._compass); this._compass.addEventListener('mousedown', this._onCompassDown.bind(this)); this._onCompassMove = this._onCompassMove.bind(this); this._onCompassUp = this._onCompassUp.bind(this); map.on('rotate', this._rotateCompassArrow.bind(this)); this._rotateCompassArrow(); this._el = map.getCanvasContainer(); return container; }, _onContextMenu: function(e) { e.preventDefault(); }, _onCompassDown: function(e) { if (e.button !== 0) return; DOM.disableDrag(); document.addEventListener('mousemove', this._onCompassMove); document.addEventListener('mouseup', this._onCompassUp); this._el.dispatchEvent(copyMouseEvent(e)); e.stopPropagation(); }, _onCompassMove: function(e) { if (e.button !== 0) return; this._el.dispatchEvent(copyMouseEvent(e)); e.stopPropagation(); }, _onCompassUp: function(e) { if (e.button !== 0) return; document.removeEventListener('mousemove', this._onCompassMove); document.removeEventListener('mouseup', this._onCompassUp); DOM.enableDrag(); this._el.dispatchEvent(copyMouseEvent(e)); e.stopPropagation(); }, _createButton: function(className, fn) { var a = DOM.create('button', className, this._container); a.type = 'button'; a.addEventListener('click', function() { fn(); }); return a; }, _rotateCompassArrow: function() { var rotate = 'rotate(' + (this._map.transform.angle * (180 / Math.PI)) + 'deg)'; this._compassArrow.style.transform = rotate; } }); function copyMouseEvent(e) { return new MouseEvent(e.type, { button: 2, // right click buttons: 2, // right click bubbles: true, cancelable: true, detail: e.detail, view: e.view, screenX: e.screenX, screenY: e.screenY, clientX: e.clientX, clientY: e.clientY, movementX: e.movementX, movementY: e.movementY, ctrlKey: e.ctrlKey, shiftKey: e.shiftKey, altKey: e.altKey, metaKey: e.metaKey }); } },{"../../util/dom":389,"../../util/util":403,"./control":371}],374:[function(require,module,exports){ 'use strict'; var DOM = require('../../util/dom'), LngLatBounds = require('../../geo/lng_lat_bounds'), util = require('../../util/util'); module.exports = BoxZoomHandler; /** * The `BoxZoomHandler` allows the user to zoom the map to fit within a bounding box. * The bounding box is defined by clicking and holding `shift` while dragging the cursor. * * @class BoxZoomHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function BoxZoomHandler(map) { this._map = map; this._el = map.getCanvasContainer(); this._container = map.getContainer(); util.bindHandlers(this); } BoxZoomHandler.prototype = { _enabled: false, _active: false, /** * Returns a Boolean indicating whether the "box zoom" interaction is enabled. * * @returns {boolean} `true` if the "box zoom" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Returns a Boolean indicating whether the "box zoom" interaction is active, i.e. currently being used. * * @returns {boolean} `true` if the "box zoom" interaction is active. */ isActive: function () { return this._active; }, /** * Enables the "box zoom" interaction. * * @example * map.boxZoom.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('mousedown', this._onMouseDown, false); this._enabled = true; }, /** * Disables the "box zoom" interaction. * * @example * map.boxZoom.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('mousedown', this._onMouseDown); this._enabled = false; }, _onMouseDown: function (e) { if (!(e.shiftKey && e.button === 0)) return; document.addEventListener('mousemove', this._onMouseMove, false); document.addEventListener('keydown', this._onKeyDown, false); document.addEventListener('mouseup', this._onMouseUp, false); DOM.disableDrag(); this._startPos = DOM.mousePos(this._el, e); this._active = true; }, _onMouseMove: function (e) { var p0 = this._startPos, p1 = DOM.mousePos(this._el, e); if (!this._box) { this._box = DOM.create('div', 'mapboxgl-boxzoom', this._container); this._container.classList.add('mapboxgl-crosshair'); this._fireEvent('boxzoomstart', e); } var minX = Math.min(p0.x, p1.x), maxX = Math.max(p0.x, p1.x), minY = Math.min(p0.y, p1.y), maxY = Math.max(p0.y, p1.y); DOM.setTransform(this._box, 'translate(' + minX + 'px,' + minY + 'px)'); this._box.style.width = (maxX - minX) + 'px'; this._box.style.height = (maxY - minY) + 'px'; }, _onMouseUp: function (e) { if (e.button !== 0) return; var p0 = this._startPos, p1 = DOM.mousePos(this._el, e), bounds = new LngLatBounds(this._map.unproject(p0), this._map.unproject(p1)); this._finish(); if (p0.x === p1.x && p0.y === p1.y) { this._fireEvent('boxzoomcancel', e); } else { this._map .fitBounds(bounds, {linear: true}) .fire('boxzoomend', { originalEvent: e, boxZoomBounds: bounds }); } }, _onKeyDown: function (e) { if (e.keyCode === 27) { this._finish(); this._fireEvent('boxzoomcancel', e); } }, _finish: function () { this._active = false; document.removeEventListener('mousemove', this._onMouseMove, false); document.removeEventListener('keydown', this._onKeyDown, false); document.removeEventListener('mouseup', this._onMouseUp, false); this._container.classList.remove('mapboxgl-crosshair'); if (this._box) { this._box.parentNode.removeChild(this._box); this._box = null; } DOM.enableDrag(); }, _fireEvent: function (type, e) { return this._map.fire(type, { originalEvent: e }); } }; /** * @typedef {Object} MapBoxZoomEvent * @property {MouseEvent} originalEvent * @property {LngLatBounds} boxZoomBounds The bounding box of the "box zoom" interaction. * This property is only provided for `boxzoomend` events. */ /** * Fired when a "box zoom" interaction starts. See [`BoxZoomHandler`](#BoxZoomHandler). * * @event boxzoomstart * @memberof Map * @instance * @property {MapBoxZoomEvent} data */ /** * Fired when a "box zoom" interaction ends. See [`BoxZoomHandler`](#BoxZoomHandler). * * @event boxzoomend * @memberof Map * @instance * @type {Object} * @property {MapBoxZoomEvent} data */ /** * Fired when the user cancels a "box zoom" interaction, or when the bounding box does not meet the minimum size threshold. * See [`BoxZoomHandler`](#BoxZoomHandler). * * @event boxzoomcancel * @memberof Map * @instance * @property {MapBoxZoomEvent} data */ },{"../../geo/lng_lat_bounds":301,"../../util/dom":389,"../../util/util":403}],375:[function(require,module,exports){ 'use strict'; module.exports = DoubleClickZoomHandler; /** * The `DoubleClickZoomHandler` allows the user to zoom the map at a point by * double clicking. * * @class DoubleClickZoomHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function DoubleClickZoomHandler(map) { this._map = map; this._onDblClick = this._onDblClick.bind(this); } DoubleClickZoomHandler.prototype = { _enabled: false, /** * Returns a Boolean indicating whether the "double click to zoom" interaction is enabled. * * @returns {boolean} `true` if the "double click to zoom" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Enables the "double click to zoom" interaction. * * @example * map.doubleClickZoom.enable(); */ enable: function () { if (this.isEnabled()) return; this._map.on('dblclick', this._onDblClick); this._enabled = true; }, /** * Disables the "double click to zoom" interaction. * * @example * map.doubleClickZoom.disable(); */ disable: function () { if (!this.isEnabled()) return; this._map.off('dblclick', this._onDblClick); this._enabled = false; }, _onDblClick: function (e) { this._map.zoomTo( this._map.getZoom() + (e.originalEvent.shiftKey ? -1 : 1), {around: e.lngLat}, e ); } }; },{}],376:[function(require,module,exports){ 'use strict'; var DOM = require('../../util/dom'), util = require('../../util/util'); module.exports = DragPanHandler; var inertiaLinearity = 0.3, inertiaEasing = util.bezier(0, 0, inertiaLinearity, 1), inertiaMaxSpeed = 1400, // px/s inertiaDeceleration = 2500; // px/s^2 /** * The `DragPanHandler` allows the user to pan the map by clicking and dragging * the cursor. * * @class DragPanHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function DragPanHandler(map) { this._map = map; this._el = map.getCanvasContainer(); util.bindHandlers(this); } DragPanHandler.prototype = { _enabled: false, _active: false, /** * Returns a Boolean indicating whether the "drag to pan" interaction is enabled. * * @returns {boolean} `true` if the "drag to pan" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Returns a Boolean indicating whether the "drag to pan" interaction is active, i.e. currently being used. * * @returns {boolean} `true` if the "drag to pan" interaction is active. */ isActive: function () { return this._active; }, /** * Enables the "drag to pan" interaction. * * @example * map.dragPan.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('mousedown', this._onDown); this._el.addEventListener('touchstart', this._onDown); this._enabled = true; }, /** * Disables the "drag to pan" interaction. * * @example * map.dragPan.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('mousedown', this._onDown); this._el.removeEventListener('touchstart', this._onDown); this._enabled = false; }, _onDown: function (e) { if (this._ignoreEvent(e)) return; if (this.isActive()) return; if (e.touches) { document.addEventListener('touchmove', this._onMove); document.addEventListener('touchend', this._onTouchEnd); } else { document.addEventListener('mousemove', this._onMove); document.addEventListener('mouseup', this._onMouseUp); } this._active = false; this._startPos = this._pos = DOM.mousePos(this._el, e); this._inertia = [[Date.now(), this._pos]]; }, _onMove: function (e) { if (this._ignoreEvent(e)) return; if (!this.isActive()) { this._active = true; this._fireEvent('dragstart', e); this._fireEvent('movestart', e); } var pos = DOM.mousePos(this._el, e), map = this._map; map.stop(); this._drainInertiaBuffer(); this._inertia.push([Date.now(), pos]); map.transform.setLocationAtPoint(map.transform.pointLocation(this._pos), pos); this._fireEvent('drag', e); this._fireEvent('move', e); this._pos = pos; e.preventDefault(); }, _onUp: function (e) { if (!this.isActive()) return; this._active = false; this._fireEvent('dragend', e); this._drainInertiaBuffer(); var finish = function() { this._fireEvent('moveend', e); }.bind(this); var inertia = this._inertia; if (inertia.length < 2) { finish(); return; } var last = inertia[inertia.length - 1], first = inertia[0], flingOffset = last[1].sub(first[1]), flingDuration = (last[0] - first[0]) / 1000; if (flingDuration === 0 || last[1].equals(first[1])) { finish(); return; } // calculate px/s velocity & adjust for increased initial animation speed when easing out var velocity = flingOffset.mult(inertiaLinearity / flingDuration), speed = velocity.mag(); // px/s if (speed > inertiaMaxSpeed) { speed = inertiaMaxSpeed; velocity._unit()._mult(speed); } var duration = speed / (inertiaDeceleration * inertiaLinearity), offset = velocity.mult(-duration / 2); this._map.panBy(offset, { duration: duration * 1000, easing: inertiaEasing, noMoveStart: true }, { originalEvent: e }); }, _onMouseUp: function (e) { if (this._ignoreEvent(e)) return; this._onUp(e); document.removeEventListener('mousemove', this._onMove); document.removeEventListener('mouseup', this._onMouseUp); }, _onTouchEnd: function (e) { if (this._ignoreEvent(e)) return; this._onUp(e); document.removeEventListener('touchmove', this._onMove); document.removeEventListener('touchend', this._onTouchEnd); }, _fireEvent: function (type, e) { return this._map.fire(type, { originalEvent: e }); }, _ignoreEvent: function (e) { var map = this._map; if (map.boxZoom && map.boxZoom.isActive()) return true; if (map.dragRotate && map.dragRotate.isActive()) return true; if (e.touches) { return (e.touches.length > 1); } else { if (e.ctrlKey) return true; var buttons = 1, // left button button = 0; // left button return (e.type === 'mousemove' ? e.buttons & buttons === 0 : e.button !== button); } }, _drainInertiaBuffer: function () { var inertia = this._inertia, now = Date.now(), cutoff = 160; // msec while (inertia.length > 0 && now - inertia[0][0] > cutoff) inertia.shift(); } }; /** * Fired when a "drag to pan" interaction starts. See [`DragPanHandler`](#DragPanHandler). * * @event dragstart * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired repeatedly during a "drag to pan" interaction. See [`DragPanHandler`](#DragPanHandler). * * @event drag * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired when a "drag to pan" interaction ends. See [`DragPanHandler`](#DragPanHandler). * * @event dragend * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ },{"../../util/dom":389,"../../util/util":403}],377:[function(require,module,exports){ 'use strict'; var DOM = require('../../util/dom'), Point = require('point-geometry'), util = require('../../util/util'); module.exports = DragRotateHandler; var inertiaLinearity = 0.25, inertiaEasing = util.bezier(0, 0, inertiaLinearity, 1), inertiaMaxSpeed = 180, // deg/s inertiaDeceleration = 720; // deg/s^2 /** * The `DragRotateHandler` allows the user to rotate the map by clicking and * dragging the cursor while holding the right mouse button or `ctrl` key. * * @class DragRotateHandler * @param {Map} map The Mapbox GL JS map to add the handler to. * @param {Object} [options] * @param {number} [options.bearingSnap] The threshold, measured in degrees, that determines when the map's * bearing (rotation) will snap to north. */ function DragRotateHandler(map, options) { this._map = map; this._el = map.getCanvasContainer(); this._bearingSnap = options.bearingSnap; util.bindHandlers(this); } DragRotateHandler.prototype = { _enabled: false, _active: false, /** * Returns a Boolean indicating whether the "drag to rotate" interaction is enabled. * * @returns {boolean} `true` if the "drag to rotate" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Returns a Boolean indicating whether the "drag to rotate" interaction is active, i.e. currently being used. * * @returns {boolean} `true` if the "drag to rotate" interaction is active. */ isActive: function () { return this._active; }, /** * Enables the "drag to rotate" interaction. * * @example * map.dragRotate.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('mousedown', this._onDown); this._enabled = true; }, /** * Disables the "drag to rotate" interaction. * * @example * map.dragRotate.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('mousedown', this._onDown); this._enabled = false; }, _onDown: function (e) { if (this._ignoreEvent(e)) return; if (this.isActive()) return; document.addEventListener('mousemove', this._onMove); document.addEventListener('mouseup', this._onUp); this._active = false; this._inertia = [[Date.now(), this._map.getBearing()]]; this._startPos = this._pos = DOM.mousePos(this._el, e); this._center = this._map.transform.centerPoint; // Center of rotation // If the first click was too close to the center, move the center of rotation by 200 pixels // in the direction of the click. var startToCenter = this._startPos.sub(this._center), startToCenterDist = startToCenter.mag(); if (startToCenterDist < 200) { this._center = this._startPos.add(new Point(-200, 0)._rotate(startToCenter.angle())); } e.preventDefault(); }, _onMove: function (e) { if (this._ignoreEvent(e)) return; if (!this.isActive()) { this._active = true; this._fireEvent('rotatestart', e); this._fireEvent('movestart', e); } var map = this._map; map.stop(); var p1 = this._pos, p2 = DOM.mousePos(this._el, e), center = this._center, bearingDiff = p1.sub(center).angleWith(p2.sub(center)) / Math.PI * 180, bearing = map.getBearing() - bearingDiff, inertia = this._inertia, last = inertia[inertia.length - 1]; this._drainInertiaBuffer(); inertia.push([Date.now(), map._normalizeBearing(bearing, last[1])]); map.transform.bearing = bearing; this._fireEvent('rotate', e); this._fireEvent('move', e); this._pos = p2; }, _onUp: function (e) { if (this._ignoreEvent(e)) return; document.removeEventListener('mousemove', this._onMove); document.removeEventListener('mouseup', this._onUp); if (!this.isActive()) return; this._active = false; this._fireEvent('rotateend', e); this._drainInertiaBuffer(); var map = this._map, mapBearing = map.getBearing(), inertia = this._inertia; var finish = function() { if (Math.abs(mapBearing) < this._bearingSnap) { map.resetNorth({noMoveStart: true}, { originalEvent: e }); } else { this._fireEvent('moveend', e); } }.bind(this); if (inertia.length < 2) { finish(); return; } var first = inertia[0], last = inertia[inertia.length - 1], previous = inertia[inertia.length - 2], bearing = map._normalizeBearing(mapBearing, previous[1]), flingDiff = last[1] - first[1], sign = flingDiff < 0 ? -1 : 1, flingDuration = (last[0] - first[0]) / 1000; if (flingDiff === 0 || flingDuration === 0) { finish(); return; } var speed = Math.abs(flingDiff * (inertiaLinearity / flingDuration)); // deg/s if (speed > inertiaMaxSpeed) { speed = inertiaMaxSpeed; } var duration = speed / (inertiaDeceleration * inertiaLinearity), offset = sign * speed * (duration / 2); bearing += offset; if (Math.abs(map._normalizeBearing(bearing, 0)) < this._bearingSnap) { bearing = map._normalizeBearing(0, bearing); } map.rotateTo(bearing, { duration: duration * 1000, easing: inertiaEasing, noMoveStart: true }, { originalEvent: e }); }, _fireEvent: function (type, e) { return this._map.fire(type, { originalEvent: e }); }, _ignoreEvent: function (e) { var map = this._map; if (map.boxZoom && map.boxZoom.isActive()) return true; if (map.dragPan && map.dragPan.isActive()) return true; if (e.touches) { return (e.touches.length > 1); } else { var buttons = (e.ctrlKey ? 1 : 2), // ? ctrl+left button : right button button = (e.ctrlKey ? 0 : 2); // ? ctrl+left button : right button return (e.type === 'mousemove' ? e.buttons & buttons === 0 : e.button !== button); } }, _drainInertiaBuffer: function () { var inertia = this._inertia, now = Date.now(), cutoff = 160; //msec while (inertia.length > 0 && now - inertia[0][0] > cutoff) inertia.shift(); } }; /** * Fired when a "drag to rotate" interaction starts. See [`DragRotateHandler`](#DragRotateHandler). * * @event rotatestart * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired repeatedly during a "drag to rotate" interaction. See [`DragRotateHandler`](#DragRotateHandler). * * @event rotate * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired when a "drag to rotate" interaction ends. See [`DragRotateHandler`](#DragRotateHandler). * * @event rotateend * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ },{"../../util/dom":389,"../../util/util":403,"point-geometry":442}],378:[function(require,module,exports){ 'use strict'; module.exports = KeyboardHandler; var panDelta = 80, rotateDelta = 2, pitchDelta = 5; /** * The `KeyboardHandler` allows the user to zoom, rotate, and pan the map using * the following keyboard shortcuts: * * - `=` / `+`: Increase the zoom level by 1. * - `Shift-=` / `Shift-+`: Increase the zoom level by 2. * - `-`: Decrease the zoom level by 1. * - `Shift--`: Decrease the zoom level by 2. * - Arrow keys: Pan by 80 pixels. * - `Shift+⇢`: Increase the rotation by 2 degrees. * - `Shift+⇠`: Decrease the rotation by 2 degrees. * - `Shift+⇡`: Increase the pitch by 5 degrees. * - `Shift+⇣`: Decrease the pitch by 5 degrees. * * @class KeyboardHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function KeyboardHandler(map) { this._map = map; this._el = map.getCanvasContainer(); this._onKeyDown = this._onKeyDown.bind(this); } KeyboardHandler.prototype = { _enabled: false, /** * Returns a Boolean indicating whether keyboard interaction is enabled. * * @returns {boolean} `true` if keyboard interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Enables keyboard interaction. * * @example * map.keyboard.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('keydown', this._onKeyDown, false); this._enabled = true; }, /** * Disables keyboard interaction. * * @example * map.keyboard.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('keydown', this._onKeyDown); this._enabled = false; }, _onKeyDown: function (e) { if (e.altKey || e.ctrlKey || e.metaKey) return; var map = this._map, eventData = { originalEvent: e }; if (map.isEasing()) return; switch (e.keyCode) { case 61: case 107: case 171: case 187: map.zoomTo(Math.round(map.getZoom()) + (e.shiftKey ? 2 : 1), eventData); break; case 189: case 109: case 173: map.zoomTo(Math.round(map.getZoom()) - (e.shiftKey ? 2 : 1), eventData); break; case 37: if (e.shiftKey) { map.easeTo({ bearing: map.getBearing() - rotateDelta }, eventData); } else { e.preventDefault(); map.panBy([-panDelta, 0], eventData); } break; case 39: if (e.shiftKey) { map.easeTo({ bearing: map.getBearing() + rotateDelta }, eventData); } else { e.preventDefault(); map.panBy([panDelta, 0], eventData); } break; case 38: if (e.shiftKey) { map.easeTo({ pitch: map.getPitch() + pitchDelta }, eventData); } else { e.preventDefault(); map.panBy([0, -panDelta], eventData); } break; case 40: if (e.shiftKey) { map.easeTo({ pitch: Math.max(map.getPitch() - pitchDelta, 0) }, eventData); } else { e.preventDefault(); map.panBy([0, panDelta], eventData); } break; } } }; },{}],379:[function(require,module,exports){ 'use strict'; var DOM = require('../../util/dom'), browser = require('../../util/browser'), util = require('../../util/util'); module.exports = ScrollZoomHandler; var ua = typeof navigator !== 'undefined' ? navigator.userAgent.toLowerCase() : '', firefox = ua.indexOf('firefox') !== -1, safari = ua.indexOf('safari') !== -1 && ua.indexOf('chrom') === -1; /** * The `ScrollZoomHandler` allows the user to zoom the map by scrolling. * * @class ScrollZoomHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function ScrollZoomHandler(map) { this._map = map; this._el = map.getCanvasContainer(); util.bindHandlers(this); } ScrollZoomHandler.prototype = { _enabled: false, /** * Returns a Boolean indicating whether the "scroll to zoom" interaction is enabled. * * @returns {boolean} `true` if the "scroll to zoom" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Enables the "scroll to zoom" interaction. * * @example * map.scrollZoom.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('wheel', this._onWheel, false); this._el.addEventListener('mousewheel', this._onWheel, false); this._enabled = true; }, /** * Disables the "scroll to zoom" interaction. * * @example * map.scrollZoom.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('wheel', this._onWheel); this._el.removeEventListener('mousewheel', this._onWheel); this._enabled = false; }, _onWheel: function (e) { var value; if (e.type === 'wheel') { value = e.deltaY; // Firefox doubles the values on retina screens... if (firefox && e.deltaMode === window.WheelEvent.DOM_DELTA_PIXEL) value /= browser.devicePixelRatio; if (e.deltaMode === window.WheelEvent.DOM_DELTA_LINE) value *= 40; } else if (e.type === 'mousewheel') { value = -e.wheelDeltaY; if (safari) value = value / 3; } var now = browser.now(), timeDelta = now - (this._time || 0); this._pos = DOM.mousePos(this._el, e); this._time = now; if (value !== 0 && (value % 4.000244140625) === 0) { // This one is definitely a mouse wheel event. this._type = 'wheel'; // Normalize this value to match trackpad. value = Math.floor(value / 4); } else if (value !== 0 && Math.abs(value) < 4) { // This one is definitely a trackpad event because it is so small. this._type = 'trackpad'; } else if (timeDelta > 400) { // This is likely a new scroll action. this._type = null; this._lastValue = value; // Start a timeout in case this was a singular event, and dely it by up to 40ms. this._timeout = setTimeout(this._onTimeout, 40); } else if (!this._type) { // This is a repeating event, but we don't know the type of event just yet. // If the delta per time is small, we assume it's a fast trackpad; otherwise we switch into wheel mode. this._type = (Math.abs(timeDelta * value) < 200) ? 'trackpad' : 'wheel'; // Make sure our delayed event isn't fired again, because we accumulate // the previous event (which was less than 40ms ago) into this event. if (this._timeout) { clearTimeout(this._timeout); this._timeout = null; value += this._lastValue; } } // Slow down zoom if shift key is held for more precise zooming if (e.shiftKey && value) value = value / 4; // Only fire the callback if we actually know what type of scrolling device the user uses. if (this._type) this._zoom(-value, e); e.preventDefault(); }, _onTimeout: function () { this._type = 'wheel'; this._zoom(-this._lastValue); }, _zoom: function (delta, e) { if (delta === 0) return; var map = this._map; // Scale by sigmoid of scroll wheel delta. var scale = 2 / (1 + Math.exp(-Math.abs(delta / 100))); if (delta < 0 && scale !== 0) scale = 1 / scale; var fromScale = map.ease ? map.ease.to : map.transform.scale, targetZoom = map.transform.scaleZoom(fromScale * scale); map.zoomTo(targetZoom, { duration: 0, around: map.unproject(this._pos), delayEndEvents: 200 }, { originalEvent: e }); } }; /** * Fired just before the map begins a transition from one zoom level to another, * as the result of either user interaction or methods such as [Map#flyTo](#Map#flyTo). * * @event zoomstart * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired repeatedly during an animated transition from one zoom level to another, * as the result of either user interaction or methods such as [Map#flyTo](#Map#flyTo). * * @event zoom * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired just after the map completes a transition from one zoom level to another, * as the result of either user interaction or methods such as [Map#flyTo](#Map#flyTo). * * @event zoomend * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ },{"../../util/browser":387,"../../util/dom":389,"../../util/util":403}],380:[function(require,module,exports){ 'use strict'; var DOM = require('../../util/dom'), util = require('../../util/util'); module.exports = TouchZoomRotateHandler; var inertiaLinearity = 0.15, inertiaEasing = util.bezier(0, 0, inertiaLinearity, 1), inertiaDeceleration = 12, // scale / s^2 inertiaMaxSpeed = 2.5, // scale / s significantScaleThreshold = 0.15, significantRotateThreshold = 4; /** * The `TouchZoomRotateHandler` allows the user to zoom and rotate the map by * pinching on a touchscreen. * * @class TouchZoomRotateHandler * @param {Map} map The Mapbox GL JS map to add the handler to. */ function TouchZoomRotateHandler(map) { this._map = map; this._el = map.getCanvasContainer(); util.bindHandlers(this); } TouchZoomRotateHandler.prototype = { _enabled: false, /** * Returns a Boolean indicating whether the "pinch to rotate and zoom" interaction is enabled. * * @returns {boolean} `true` if the "pinch to rotate and zoom" interaction is enabled. */ isEnabled: function () { return this._enabled; }, /** * Enables the "pinch to rotate and zoom" interaction. * * @example * map.touchZoomRotate.enable(); */ enable: function () { if (this.isEnabled()) return; this._el.addEventListener('touchstart', this._onStart, false); this._enabled = true; }, /** * Disables the "pinch to rotate and zoom" interaction. * * @example * map.touchZoomRotate.disable(); */ disable: function () { if (!this.isEnabled()) return; this._el.removeEventListener('touchstart', this._onStart); this._enabled = false; }, /** * Disables the "pinch to rotate" interaction, leaving the "pinch to zoom" * interaction enabled. * * @example * map.touchZoomRotate.disableRotation(); */ disableRotation: function() { this._rotationDisabled = true; }, /** * Enables the "pinch to rotate" interaction. * * @example * map.touchZoomRotate.enable(); * map.touchZoomRotate.enableRotation(); */ enableRotation: function() { this._rotationDisabled = false; }, _onStart: function (e) { if (e.touches.length !== 2) return; var p0 = DOM.mousePos(this._el, e.touches[0]), p1 = DOM.mousePos(this._el, e.touches[1]); this._startVec = p0.sub(p1); this._startScale = this._map.transform.scale; this._startBearing = this._map.transform.bearing; this._gestureIntent = undefined; this._inertia = []; document.addEventListener('touchmove', this._onMove, false); document.addEventListener('touchend', this._onEnd, false); }, _onMove: function (e) { if (e.touches.length !== 2) return; var p0 = DOM.mousePos(this._el, e.touches[0]), p1 = DOM.mousePos(this._el, e.touches[1]), p = p0.add(p1).div(2), vec = p0.sub(p1), scale = vec.mag() / this._startVec.mag(), bearing = this._rotationDisabled ? 0 : vec.angleWith(this._startVec) * 180 / Math.PI, map = this._map; // Determine 'intent' by whichever threshold is surpassed first, // then keep that state for the duration of this gesture. if (!this._gestureIntent) { var scalingSignificantly = (Math.abs(1 - scale) > significantScaleThreshold), rotatingSignificantly = (Math.abs(bearing) > significantRotateThreshold); if (rotatingSignificantly) { this._gestureIntent = 'rotate'; } else if (scalingSignificantly) { this._gestureIntent = 'zoom'; } if (this._gestureIntent) { this._startVec = vec; this._startScale = map.transform.scale; this._startBearing = map.transform.bearing; } } else { var param = { duration: 0, around: map.unproject(p) }; if (this._gestureIntent === 'rotate') { param.bearing = this._startBearing + bearing; } if (this._gestureIntent === 'zoom' || this._gestureIntent === 'rotate') { param.zoom = map.transform.scaleZoom(this._startScale * scale); } map.stop(); this._drainInertiaBuffer(); this._inertia.push([Date.now(), scale, p]); map.easeTo(param, { originalEvent: e }); } e.preventDefault(); }, _onEnd: function (e) { document.removeEventListener('touchmove', this._onMove); document.removeEventListener('touchend', this._onEnd); this._drainInertiaBuffer(); var inertia = this._inertia, map = this._map; if (inertia.length < 2) { map.snapToNorth({}, { originalEvent: e }); return; } var last = inertia[inertia.length - 1], first = inertia[0], lastScale = map.transform.scaleZoom(this._startScale * last[1]), firstScale = map.transform.scaleZoom(this._startScale * first[1]), scaleOffset = lastScale - firstScale, scaleDuration = (last[0] - first[0]) / 1000, p = last[2]; if (scaleDuration === 0 || lastScale === firstScale) { map.snapToNorth({}, { originalEvent: e }); return; } // calculate scale/s speed and adjust for increased initial animation speed when easing var speed = scaleOffset * inertiaLinearity / scaleDuration; // scale/s if (Math.abs(speed) > inertiaMaxSpeed) { if (speed > 0) { speed = inertiaMaxSpeed; } else { speed = -inertiaMaxSpeed; } } var duration = Math.abs(speed / (inertiaDeceleration * inertiaLinearity)) * 1000, targetScale = lastScale + speed * duration / 2000; if (targetScale < 0) { targetScale = 0; } map.easeTo({ zoom: targetScale, duration: duration, easing: inertiaEasing, around: map.unproject(p) }, { originalEvent: e }); }, _drainInertiaBuffer: function() { var inertia = this._inertia, now = Date.now(), cutoff = 160; // msec while (inertia.length > 2 && now - inertia[0][0] > cutoff) inertia.shift(); } }; },{"../../util/dom":389,"../../util/util":403}],381:[function(require,module,exports){ 'use strict'; /* * Adds the map's position to its page's location hash. * Passed as an option to the map object. * * @class mapboxgl.Hash * @returns {Hash} `this` */ module.exports = Hash; var util = require('../util/util'); function Hash() { util.bindAll([ '_onHashChange', '_updateHash' ], this); } Hash.prototype = { /* * Map element to listen for coordinate changes * * @param {Object} map * @returns {Hash} `this` */ addTo: function(map) { this._map = map; window.addEventListener('hashchange', this._onHashChange, false); this._map.on('moveend', this._updateHash); return this; }, /* * Removes hash * * @returns {Popup} `this` */ remove: function() { window.removeEventListener('hashchange', this._onHashChange, false); this._map.off('moveend', this._updateHash); delete this._map; return this; }, _onHashChange: function() { var loc = location.hash.replace('#', '').split('/'); if (loc.length >= 3) { this._map.jumpTo({ center: [+loc[2], +loc[1]], zoom: +loc[0], bearing: +(loc[3] || 0) }); return true; } return false; }, _updateHash: function() { var center = this._map.getCenter(), zoom = this._map.getZoom(), bearing = this._map.getBearing(), precision = Math.max(0, Math.ceil(Math.log(zoom) / Math.LN2)), hash = '#' + (Math.round(zoom * 100) / 100) + '/' + center.lat.toFixed(precision) + '/' + center.lng.toFixed(precision) + (bearing ? '/' + (Math.round(bearing * 10) / 10) : ''); window.history.replaceState('', '', hash); } }; },{"../util/util":403}],382:[function(require,module,exports){ 'use strict'; var Canvas = require('../util/canvas'); var util = require('../util/util'); var browser = require('../util/browser'); var window = require('../util/browser').window; var Evented = require('../util/evented'); var DOM = require('../util/dom'); var Style = require('../style/style'); var AnimationLoop = require('../style/animation_loop'); var Painter = require('../render/painter'); var Transform = require('../geo/transform'); var Hash = require('./hash'); var bindHandlers = require('./bind_handlers'); var Camera = require('./camera'); var LngLat = require('../geo/lng_lat'); var LngLatBounds = require('../geo/lng_lat_bounds'); var Point = require('point-geometry'); var Attribution = require('./control/attribution'); var defaultMinZoom = 0; var defaultMaxZoom = 20; var defaultOptions = { center: [0, 0], zoom: 0, bearing: 0, pitch: 0, minZoom: defaultMinZoom, maxZoom: defaultMaxZoom, interactive: true, scrollZoom: true, boxZoom: true, dragRotate: true, dragPan: true, keyboard: true, doubleClickZoom: true, touchZoomRotate: true, bearingSnap: 7, hash: false, attributionControl: true, failIfMajorPerformanceCaveat: false, preserveDrawingBuffer: false, trackResize: true, workerCount: Math.max(browser.hardwareConcurrency - 1, 1) }; /** * The `Map` object represents the map on your page. It exposes methods * and properties that enable you to programmatically change the map, * and fires events as users interact with it. * * You create a `Map` by specifying a `container` and other options. * Then Mapbox GL JS initializes the map on the page and returns your `Map` * object. * * The `Map` class mixes in [`Evented`](#Evented) methods. * * @class Map * @param {Object} options * @param {HTMLElement|string} options.container The HTML element in which Mapbox GL JS will render the map, or the element's string `id`. * @param {number} [options.minZoom=0] The minimum zoom level of the map (1-20). * @param {number} [options.maxZoom=20] The maximum zoom level of the map (1-20). * @param {Object|string} [options.style] The map's Mapbox style. This must be an a JSON object conforming to * the schema described in the [Mapbox Style Specification](https://mapbox.com/mapbox-gl-style-spec/), or a URL to * such JSON. * * To load a style from the Mapbox API, you can use a URL of the form `mapbox://styles/:owner/:style`, * where `:owner` is your Mapbox account name and `:style` is the style ID. Or you can use one of the following * [the predefined Mapbox styles](https://www.mapbox.com/maps/): * * * `mapbox://styles/mapbox/streets-v9` * * `mapbox://styles/mapbox/outdoors-v9` * * `mapbox://styles/mapbox/light-v9` * * `mapbox://styles/mapbox/dark-v9` * * `mapbox://styles/mapbox/satellite-v9` * * `mapbox://styles/mapbox/satellite-streets-v9` * * @param {boolean} [options.hash=false] If `true`, the map's position (zoom, center latitude, center longitude, and bearing) will be synced with the hash fragment of the page's URL. * For example, `http://path/to/my/page.html#2.59/39.26/53.07/-24.1`. * @param {boolean} [options.interactive=true] If `false`, no mouse, touch, or keyboard listeners will be attached to the map, so it will not respond to interaction. * @param {number} [options.bearingSnap=7] The threshold, measured in degrees, that determines when the map's * bearing (rotation) will snap to north. For example, with a `bearingSnap` of 7, if the user rotates * the map within 7 degrees of north, the map will automatically snap to exact north. * @param {Array} [options.classes] Mapbox style class names with which to initialize the map. * Keep in mind that these classes are used for controlling a style layer's paint properties, so are *not* reflected * in an HTML element's `class` attribute. To learn more about Mapbox style classes, read about * [Layers](https://www.mapbox.com/mapbox-gl-style-spec/#layers) in the style specification. * @param {boolean} [options.attributionControl=true] If `true`, an [Attribution](#Attribution) control will be added to the map. * @param {boolean} [options.failIfMajorPerformanceCaveat=false] If `true`, map creation will fail if the performance of Mapbox * GL JS would be dramatically worse than expected (i.e. a software renderer would be used). * @param {boolean} [options.preserveDrawingBuffer=false] If `true`, the map's canvas can be exported to a PNG using `map.getCanvas().toDataURL()`. This is `false` by default as a performance optimization. * @param {LngLatBoundsLike} [options.maxBounds] If set, the map will be constrained to the given bounds. * @param {boolean} [options.scrollZoom=true] If `true`, the "scroll to zoom" interaction is enabled (see [`ScrollZoomHandler`](#ScrollZoomHandler)). * @param {boolean} [options.boxZoom=true] If `true`, the "box zoom" interaction is enabled (see [`BoxZoomHandler`](#BoxZoomHandler)). * @param {boolean} [options.dragRotate=true] If `true`, the "drag to rotate" interaction is enabled (see [`DragRotateHandler`](#DragRotateHandler)). * @param {boolean} [options.dragPan=true] If `true`, the "drag to pan" interaction is enabled (see [`DragPanHandler`](#DragPanHandler)). * @param {boolean} [options.keyboard=true] If `true`, keyboard shortcuts are enabled (see [`KeyboardHandler`](#KeyboardHandler)). * @param {boolean} [options.doubleClickZoom=true] If `true`, the "double click to zoom" interaction is enabled (see [`DoubleClickZoomHandler`](#DoubleClickZoomHandler)). * @param {boolean} [options.touchZoomRotate=true] If `true`, the "pinch to rotate and zoom" interaction is enabled (see [`TouchZoomRotateHandler`](#TouchZoomRotateHandler)). * @param {boolean} [options.trackResize=true] If `true`, the map will automatically resize when the browser window resizes. * @param {LngLatLike} [options.center=[0, 0]] The inital geographical centerpoint of the map. If `center` is not specified in the constructor options, Mapbox GL JS will look for it in the map's style object. If it is not specified in the style, either, it will default to `[0, 0]`. * @param {number} [options.zoom=0] The initial zoom level of the map. If `zoom` is not specified in the constructor options, Mapbox GL JS will look for it in the map's style object. If it is not specified in the style, either, it will default to `0`. * @param {number} [options.bearing=0] The initial bearing (rotation) of the map, measured in degrees counter-clockwise from north. If `bearing` is not specified in the constructor options, Mapbox GL JS will look for it in the map's style object. If it is not specified in the style, either, it will default to `0`. * @param {number} [options.pitch=0] The initial pitch (tilt) of the map, measured in degrees away from the plane of the screen (0-60). If `pitch` is not specified in the constructor options, Mapbox GL JS will look for it in the map's style object. If it is not specified in the style, either, it will default to `0`. * @param {number} [options.workerCount=navigator.hardwareConcurrency - 1] The number of WebWorkers that Mapbox GL JS should use to process vector tile data. * @example * var map = new mapboxgl.Map({ * container: 'map', * center: [-122.420679, 37.772537], * zoom: 13, * style: style_object, * hash: true * }); */ var Map = module.exports = function(options) { options = util.extend({}, defaultOptions, options); if (options.workerCount < 1) { throw new Error('workerCount must an integer greater than or equal to 1.'); } this._interactive = options.interactive; this._failIfMajorPerformanceCaveat = options.failIfMajorPerformanceCaveat; this._preserveDrawingBuffer = options.preserveDrawingBuffer; this._trackResize = options.trackResize; this._workerCount = options.workerCount; this._bearingSnap = options.bearingSnap; if (typeof options.container === 'string') { this._container = document.getElementById(options.container); } else { this._container = options.container; } this.animationLoop = new AnimationLoop(); this.transform = new Transform(options.minZoom, options.maxZoom); if (options.maxBounds) { this.setMaxBounds(options.maxBounds); } util.bindAll([ '_forwardStyleEvent', '_forwardSourceEvent', '_forwardLayerEvent', '_forwardTileEvent', '_onStyleLoad', '_onStyleChange', '_onSourceAdd', '_onSourceRemove', '_onSourceUpdate', '_onWindowOnline', '_onWindowResize', '_update', '_render' ], this); this._setupContainer(); this._setupPainter(); this.on('move', this._update.bind(this, false)); this.on('zoom', this._update.bind(this, true)); this.on('moveend', function() { this.animationLoop.set(300); // text fading this._rerender(); }.bind(this)); if (typeof window !== 'undefined') { window.addEventListener('online', this._onWindowOnline, false); window.addEventListener('resize', this._onWindowResize, false); } bindHandlers(this, options); this._hash = options.hash && (new Hash()).addTo(this); // don't set position from options if set through hash if (!this._hash || !this._hash._onHashChange()) { this.jumpTo({ center: options.center, zoom: options.zoom, bearing: options.bearing, pitch: options.pitch }); } this.stacks = {}; this._classes = []; this.resize(); if (options.classes) this.setClasses(options.classes); if (options.style) this.setStyle(options.style); if (options.attributionControl) this.addControl(new Attribution(options.attributionControl)); var fireError = this.fire.bind(this, 'error'); this.on('style.error', fireError); this.on('source.error', fireError); this.on('tile.error', fireError); this.on('layer.error', fireError); }; util.extend(Map.prototype, Evented); util.extend(Map.prototype, Camera.prototype); util.extend(Map.prototype, /** @lends Map.prototype */{ /** * Adds a [`Control`](#Control) to the map, calling `control.addTo(this)`. * * @param {Control} control The [`Control`](#Control) to add. * @returns {Map} `this` */ addControl: function(control) { control.addTo(this); return this; }, /** * Adds a Mapbox style class to the map. * * Keep in mind that these classes are used for controlling a style layer's paint properties, so are *not* reflected * in an HTML element's `class` attribute. To learn more about Mapbox style classes, read about * [Layers](https://www.mapbox.com/mapbox-gl-style-spec/#layers) in the style specification. * * @param {string} klass The style class to add. * @param {StyleOptions} [options] * @fires change * @returns {Map} `this` */ addClass: function(klass, options) { if (this._classes.indexOf(klass) >= 0 || klass === '') return this; this._classes.push(klass); this._classOptions = options; if (this.style) this.style.updateClasses(); return this._update(true); }, /** * Removes a Mapbox style class from the map. * * @param {string} klass The style class to remove. * @param {StyleOptions} [options] * @fires change * @returns {Map} `this` */ removeClass: function(klass, options) { var i = this._classes.indexOf(klass); if (i < 0 || klass === '') return this; this._classes.splice(i, 1); this._classOptions = options; if (this.style) this.style.updateClasses(); return this._update(true); }, /** * Replaces the map's existing Mapbox style classes with a new array of classes. * * @param {Array} klasses The style classes to set. * @param {StyleOptions} [options] * @fires change * @returns {Map} `this` */ setClasses: function(klasses, options) { var uniqueClasses = {}; for (var i = 0; i < klasses.length; i++) { if (klasses[i] !== '') uniqueClasses[klasses[i]] = true; } this._classes = Object.keys(uniqueClasses); this._classOptions = options; if (this.style) this.style.updateClasses(); return this._update(true); }, /** * Returns a Boolean indicating whether the map has the * specified Mapbox style class. * * @param {string} klass The style class to test. * @returns {boolean} `true` if the map has the specified style class. */ hasClass: function(klass) { return this._classes.indexOf(klass) >= 0; }, /** * Returns the map's Mapbox style classes. * * @returns {Array} The map's style classes. */ getClasses: function() { return this._classes; }, /** * Resizes the map according to the dimensions of its * `container` element. * * This method must be called after the map's `container` is resized by another script, * or when the map is shown after being initially hidden with CSS. * * @returns {Map} `this` */ resize: function() { var width = 0, height = 0; if (this._container) { width = this._container.offsetWidth || 400; height = this._container.offsetHeight || 300; } this._canvas.resize(width, height); this.transform.resize(width, height); this.painter.resize(width, height); return this .fire('movestart') .fire('move') .fire('resize') .fire('moveend'); }, /** * Returns the map's geographical bounds. * * @returns {LngLatBounds} The map's geographical bounds. */ getBounds: function() { var bounds = new LngLatBounds( this.transform.pointLocation(new Point(0, 0)), this.transform.pointLocation(this.transform.size)); if (this.transform.angle || this.transform.pitch) { bounds.extend(this.transform.pointLocation(new Point(this.transform.size.x, 0))); bounds.extend(this.transform.pointLocation(new Point(0, this.transform.size.y))); } return bounds; }, /** * Sets or clears the map's geographical bounds. * * Pan and zoom operations are constrained within these bounds. * If a pan or zoom is performed that would * display regions outside these bounds, the map will * instead display a position and zoom level * as close as possible to the operation's request while still * remaining within the bounds. * * @param {LngLatBoundsLike | null | undefined} lnglatbounds The maximum bounds to set. If `null` or `undefined` is provided, the function removes the map's maximum bounds. * @returns {Map} `this` */ setMaxBounds: function (lnglatbounds) { if (lnglatbounds) { var b = LngLatBounds.convert(lnglatbounds); this.transform.lngRange = [b.getWest(), b.getEast()]; this.transform.latRange = [b.getSouth(), b.getNorth()]; this.transform._constrain(); this._update(); } else if (lnglatbounds === null || lnglatbounds === undefined) { this.transform.lngRange = []; this.transform.latRange = []; this._update(); } return this; }, /** * Sets or clears the map's minimum zoom level. * If the map's current zoom level is lower than the new minimum, * the map will zoom to the new minimum. * * @param {?number} minZoom The minimum zoom level to set (0-20). * If `null` or `undefined` is provided, the function removes the current minimum zoom (i.e. sets it to 0). * @returns {Map} `this` */ setMinZoom: function(minZoom) { minZoom = minZoom === null || minZoom === undefined ? defaultMinZoom : minZoom; if (minZoom >= defaultMinZoom && minZoom <= this.transform.maxZoom) { this.transform.minZoom = minZoom; this._update(); if (this.getZoom() < minZoom) this.setZoom(minZoom); return this; } else throw new Error('minZoom must be between ' + defaultMinZoom + ' and the current maxZoom, inclusive'); }, /** * Sets or clears the map's maximum zoom level. * If the map's current zoom level is higher than the new maximum, * the map will zoom to the new maximum. * * @param {?number} maxZoom The maximum zoom level to set (0-20). * If `null` or `undefined` is provided, the function removes the current maximum zoom (sets it to 20). * @returns {Map} `this` */ setMaxZoom: function(maxZoom) { maxZoom = maxZoom === null || maxZoom === undefined ? defaultMaxZoom : maxZoom; if (maxZoom >= this.transform.minZoom && maxZoom <= defaultMaxZoom) { this.transform.maxZoom = maxZoom; this._update(); if (this.getZoom() > maxZoom) this.setZoom(maxZoom); return this; } else throw new Error('maxZoom must be between the current minZoom and ' + defaultMaxZoom + ', inclusive'); }, /** * Returns a [`Point`](#Point) representing pixel coordinates, relative to the map's `container`, * that correspond to the specified geographical location. * * @param {LngLatLike} lnglat The geographical location to project. * @returns {Point} The [`Point`](#Point) corresponding to `lnglat`, relative to the map's `container`. */ project: function(lnglat) { return this.transform.locationPoint(LngLat.convert(lnglat)); }, /** * Returns a [`LngLat`](#LngLat) representing geographical coordinates that correspond * to the specified pixel coordinates. * * @param {PointLike} point The pixel coordinates to unproject. * @returns {LngLat} The [`LngLat`](#LngLat) corresponding to `point`. */ unproject: function(point) { return this.transform.pointLocation(Point.convert(point)); }, /** * Returns an array of [GeoJSON](http://geojson.org/) * [Feature objects](http://geojson.org/geojson-spec.html#feature-objects) * representing visible features that satisfy the query parameters. * * @param {PointLike|Array} [geometry] - The geometry of the query region: * either a single point or southwest and northeast points describing a bounding box. * Omitting this parameter (i.e. calling [`Map#queryRenderedFeatures`](#Map#queryRenderedFeatures) with zero arguments, * or with only a `parameters` argument) is equivalent to passing a bounding box encompassing the entire * map viewport. * @param {Object} [parameters] * @param {Array} [parameters.layers] An array of style layer IDs for the query to inspect. * Only features within these layers will be returned. If this parameter is undefined, all layers will be checked. * @param {Array} [parameters.filter] A [filter](https://www.mapbox.com/mapbox-gl-style-spec/#types-filter) * to limit query results. * * @returns {Array} An array of [GeoJSON](http://geojson.org/) * [feature objects](http://geojson.org/geojson-spec.html#feature-objects). * * The `properties` value of each returned feature object contains the properties of its source feature. For GeoJSON sources, only * string and numeric property values are supported (i.e. `null`, `Array`, and `Object` values are not supported). * * Each feature includes a top-level `layer` property whose value is an object representing the style layer to * which the feature belongs. Layout and paint properties in this object contain values which are fully evaluated * for the given zoom level and feature. * * Only visible features are returned. The topmost rendered feature appears first in the returned array, and * subsequent features are sorted by descending z-order. Features that are rendered multiple times (due to wrapping * across the antimeridian at low zoom levels) are returned only once (though subject to the following caveat). * * Because features come from tiled vector data or GeoJSON data that is converted to tiles internally, feature * geometries are clipped at tile boundaries and, as a result, features may appear multiple times in query * results when they span multiple tiles. For example, suppose * there is a highway running through the bounding rectangle of a query. The results of the query will be those * parts of the highway that lie within the map tiles covering the bounding rectangle, even if the highway extends * into other tiles, and the portion of the highway within each map tile will be returned as a separate feature. * * @example * // Find all features at a point * var features = map.queryRenderedFeatures( * [20, 35], * { layers: ['my-layer-name'] } * ); * * @example * // Find all features within a static bounding box * var features = map.queryRenderedFeatures( * [[10, 20], [30, 50]], * { layers: ['my-layer-name'] } * ); * * @example * // Find all features within a bounding box around a point * var width = 10; * var height = 20; * var features = map.queryRenderedFeatures([ * [point.x - width / 2, point.y - height / 2], * [point.x + width / 2, point.y + height / 2] * ], { layers: ['my-layer-name'] }); * * @example * // Query all rendered features from a single layer * var features = map.queryRenderedFeatures({ layers: ['my-layer-name'] }); */ queryRenderedFeatures: function() { var params = {}; var geometry; if (arguments.length === 2) { geometry = arguments[0]; params = arguments[1]; } else if (arguments.length === 1 && isPointLike(arguments[0])) { geometry = arguments[0]; } else if (arguments.length === 1) { params = arguments[0]; } return this.style.queryRenderedFeatures( this._makeQueryGeometry(geometry), params, this.transform.zoom, this.transform.angle ); function isPointLike(input) { return input instanceof Point || Array.isArray(input); } }, _makeQueryGeometry: function(pointOrBox) { if (pointOrBox === undefined) { // bounds was omitted: use full viewport pointOrBox = [ Point.convert([0, 0]), Point.convert([this.transform.width, this.transform.height]) ]; } var queryGeometry; var isPoint = pointOrBox instanceof Point || typeof pointOrBox[0] === 'number'; if (isPoint) { var point = Point.convert(pointOrBox); queryGeometry = [point]; } else { var box = [Point.convert(pointOrBox[0]), Point.convert(pointOrBox[1])]; queryGeometry = [ box[0], new Point(box[1].x, box[0].y), box[1], new Point(box[0].x, box[1].y), box[0] ]; } queryGeometry = queryGeometry.map(function(p) { return this.transform.pointCoordinate(p); }.bind(this)); return queryGeometry; }, /** * Returns an array of [GeoJSON](http://geojson.org/) * [Feature objects](http://geojson.org/geojson-spec.html#feature-objects) * representing features within the specified vector tile or GeoJSON source that satisfy the query parameters. * * @param {string} sourceID The ID of the vector tile or GeoJSON source to query. * @param {Object} parameters * @param {string} [parameters.sourceLayer] The name of the vector tile layer to query. *For vector tile * sources, this parameter is required.* For GeoJSON sources, it is ignored. * @param {Array} [parameters.filter] A [filter](https://www.mapbox.com/mapbox-gl-style-spec/#types-filter) * to limit query results. * * @returns {Array} An array of [GeoJSON](http://geojson.org/) * [Feature objects](http://geojson.org/geojson-spec.html#feature-objects). * * In contrast to [`Map#queryRenderedFeatures`](#Map#queryRenderedFeatures), this function * returns all features matching the query parameters, * whether or not they are rendered by the current style (i.e. visible). The domain of the query includes all currently-loaded * vector tiles and GeoJSON source tiles: this function does not check tiles outside the currently * visible viewport. * * Because features come from tiled vector data or GeoJSON data that is converted to tiles internally, feature * geometries are clipped at tile boundaries and, as a result, features may appear multiple times in query * results when they span multiple tiles. For example, suppose * there is a highway running through the bounding rectangle of a query. The results of the query will be those * parts of the highway that lie within the map tiles covering the bounding rectangle, even if the highway extends * into other tiles, and the portion of the highway within each map tile will be returned as a separate feature. */ querySourceFeatures: function(sourceID, params) { return this.style.querySourceFeatures(sourceID, params); }, /** * Replaces the map's Mapbox style object with a new value. * * @param {Object|string} style A JSON object conforming to the schema described in the * [Mapbox Style Specification](https://mapbox.com/mapbox-gl-style-spec/), or a URL to such JSON. * @returns {Map} `this` */ setStyle: function(style) { if (this.style) { this.style .off('load', this._onStyleLoad) .off('error', this._forwardStyleEvent) .off('change', this._onStyleChange) .off('source.add', this._onSourceAdd) .off('source.remove', this._onSourceRemove) .off('source.load', this._onSourceUpdate) .off('source.error', this._forwardSourceEvent) .off('source.change', this._onSourceUpdate) .off('layer.add', this._forwardLayerEvent) .off('layer.remove', this._forwardLayerEvent) .off('layer.error', this._forwardLayerEvent) .off('tile.add', this._forwardTileEvent) .off('tile.remove', this._forwardTileEvent) .off('tile.load', this._update) .off('tile.error', this._forwardTileEvent) .off('tile.stats', this._forwardTileEvent) ._remove(); this.off('rotate', this.style._redoPlacement); this.off('pitch', this.style._redoPlacement); } if (!style) { this.style = null; return this; } else if (style instanceof Style) { this.style = style; } else { this.style = new Style(style, this.animationLoop, this._workerCount); } this.style .on('load', this._onStyleLoad) .on('error', this._forwardStyleEvent) .on('change', this._onStyleChange) .on('source.add', this._onSourceAdd) .on('source.remove', this._onSourceRemove) .on('source.load', this._onSourceUpdate) .on('source.error', this._forwardSourceEvent) .on('source.change', this._onSourceUpdate) .on('layer.add', this._forwardLayerEvent) .on('layer.remove', this._forwardLayerEvent) .on('layer.error', this._forwardLayerEvent) .on('tile.add', this._forwardTileEvent) .on('tile.remove', this._forwardTileEvent) .on('tile.load', this._update) .on('tile.error', this._forwardTileEvent) .on('tile.stats', this._forwardTileEvent); this.on('rotate', this.style._redoPlacement); this.on('pitch', this.style._redoPlacement); return this; }, /** * Returns the map's Mapbox style object, which can be used to recreate the map's style. * * @returns {Object} The map's style object. */ getStyle: function() { if (this.style) { return this.style.serialize(); } }, /** * Adds a source to the map's style. * * @param {string} id The ID of the source to add. Must not conflict with existing sources. * @param {Object} source The source object, conforming to the * Mapbox Style Specification's [source definition](https://www.mapbox.com/mapbox-gl-style-spec/#sources). * @param {string} source.type The source type, which must be either one of the core Mapbox GL source types defined in the style specification or a custom type that has been added to the map with {@link Map#addSourceType}. * @fires source.add * @returns {Map} `this` */ addSource: function(id, source) { this.style.addSource(id, source); this._update(true); return this; }, /** * Adds a [custom source type](#Custom Sources), making it available for use with * {@link Map#addSource}. * @private * @param {string} name The name of the source type; source definition objects use this name in the `{type: ...}` field. * @param {Function} SourceType A {@link Source} constructor. * @param {Function} callback Called when the source type is ready or with an error argument if there is an error. */ addSourceType: function (name, SourceType, callback) { return this.style.addSourceType(name, SourceType, callback); }, /** * Removes a source from the map's style. * * @param {string} id The ID of the source to remove. * @fires source.remove * @returns {Map} `this` */ removeSource: function(id) { this.style.removeSource(id); this._update(true); return this; }, /** * Returns the source with the specified ID in the map's style. * * @param {string} id The ID of the source to get. * @returns {?Object} The style source with the specified ID, or `undefined` * if the ID corresponds to no existing sources. */ getSource: function(id) { return this.style.getSource(id); }, /** * Adds a [Mapbox style layer](https://www.mapbox.com/mapbox-gl-style-spec/#layers) * to the map's style. * * A layer defines styling for data from a specified source. * * @param {Object} layer The style layer to add, conforming to the Mapbox Style Specification's * [layer definition](https://www.mapbox.com/mapbox-gl-style-spec/#layers). * @param {string} [before] The ID of an existing layer to insert the new layer before. * If this argument is omitted, the layer will be appended to the end of the layers array. * @fires layer.add * @returns {Map} `this` */ addLayer: function(layer, before) { this.style.addLayer(layer, before); this._update(true); return this; }, /** * Removes a layer from the map's style. * * Also removes any layers which refer to the specified layer via a * [`ref` property](https://www.mapbox.com/mapbox-gl-style-spec/#layer-ref). * * @param {string} id The ID of the layer to remove. * @throws {Error} if no layer with the specified `id` exists. * @fires layer.remove * @returns {Map} `this` */ removeLayer: function(id) { this.style.removeLayer(id); this._update(true); return this; }, /** * Returns the layer with the specified ID in the map's style. * * @param {string} id The ID of the layer to get. * @returns {?Object} The layer with the specified ID, or `undefined` * if the ID corresponds to no existing layers. */ getLayer: function(id) { return this.style.getLayer(id); }, /** * Sets the filter for the specified style layer. * * @param {string} layer The ID of the layer to which the filter will be applied. * @param {Array} filter The filter, conforming to the Mapbox Style Specification's * [filter definition](https://www.mapbox.com/mapbox-gl-style-spec/#types-filter). * @returns {Map} `this` * @example * map.setFilter('my-layer', ['==', 'name', 'USA']); */ setFilter: function(layer, filter) { this.style.setFilter(layer, filter); this._update(true); return this; }, /** * Sets the zoom extent for the specified style layer. * * @param {string} layerId The ID of the layer to which the zoom extent will be applied. * @param {number} minzoom The minimum zoom to set (0-20). * @param {number} maxzoom The maximum zoom to set (0-20). * @returns {Map} `this` * @example * map.setLayerZoomRange('my-layer', 2, 5); */ setLayerZoomRange: function(layerId, minzoom, maxzoom) { this.style.setLayerZoomRange(layerId, minzoom, maxzoom); this._update(true); return this; }, /** * Returns the filter applied to the specified style layer. * * @param {string} layer The ID of the style layer whose filter to get. * @returns {Array} The layer's filter. */ getFilter: function(layer) { return this.style.getFilter(layer); }, /** * Sets the value of a paint property in the specified style layer. * * @param {string} layer The ID of the layer to set the paint property in. * @param {string} name The name of the paint property to set. * @param {*} value The value of the paint propery to set. * Must be of a type appropriate for the property, as defined in the [Mapbox Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/). * @param {string=} klass A style class specifier for the paint property. * @returns {Map} `this` * @example * map.setPaintProperty('my-layer', 'fill-color', '#faafee'); */ setPaintProperty: function(layer, name, value, klass) { this.style.setPaintProperty(layer, name, value, klass); this._update(true); return this; }, /** * Returns the value of a paint property in the specified style layer. * * @param {string} layer The ID of the layer to get the paint property from. * @param {string} name The name of a paint property to get. * @param {string=} klass A class specifier for the paint property. * @returns {*} The value of the specified paint property. */ getPaintProperty: function(layer, name, klass) { return this.style.getPaintProperty(layer, name, klass); }, /** * Sets the value of a layout property in the specified style layer. * * @param {string} layer The ID of the layer to set the layout property in. * @param {string} name The name of the layout property to set. * @param {*} value The value of the layout propery. Must be of a type appropriate for the property, as defined in the [Mapbox Style Specification](https://www.mapbox.com/mapbox-gl-style-spec/). * @returns {Map} `this` * @example * map.setLayoutProperty('my-layer', 'visibility', 'none'); */ setLayoutProperty: function(layer, name, value) { this.style.setLayoutProperty(layer, name, value); this._update(true); return this; }, /** * Returns the value of a layout property in the specified style layer. * * @param {string} layer The ID of the layer to get the layout property from. * @param {string} name The name of the layout property to get. * @returns {*} The value of the specified layout property. */ getLayoutProperty: function(layer, name) { return this.style.getLayoutProperty(layer, name); }, /** * Returns the map's containing HTML element. * * @returns {HTMLElement} The map's container. */ getContainer: function() { return this._container; }, /** * Returns the HTML element containing the map's `` element. * * If you want to add non-GL overlays to the map, you should append them to this element. * * This is the element to which event bindings for map interactivity (such as panning and zooming) are * attached. It will receive bubbled events from child elements such as the ``, but not from * map controls. * * @returns {HTMLElement} The container of the map's ``. */ getCanvasContainer: function() { return this._canvasContainer; }, /** * Returns the map's `` element. * * @returns {HTMLCanvasElement} The map's `` element. */ getCanvas: function() { return this._canvas.getElement(); }, _setupContainer: function() { var container = this._container; container.classList.add('mapboxgl-map'); var canvasContainer = this._canvasContainer = DOM.create('div', 'mapboxgl-canvas-container', container); if (this._interactive) { canvasContainer.classList.add('mapboxgl-interactive'); } this._canvas = new Canvas(this, canvasContainer); var controlContainer = this._controlContainer = DOM.create('div', 'mapboxgl-control-container', container); var corners = this._controlCorners = {}; ['top-left', 'top-right', 'bottom-left', 'bottom-right'].forEach(function (pos) { corners[pos] = DOM.create('div', 'mapboxgl-ctrl-' + pos, controlContainer); }); }, _setupPainter: function() { var gl = this._canvas.getWebGLContext({ failIfMajorPerformanceCaveat: this._failIfMajorPerformanceCaveat, preserveDrawingBuffer: this._preserveDrawingBuffer }); if (!gl) { this.fire('error', { error: new Error('Failed to initialize WebGL') }); return; } this.painter = new Painter(gl, this.transform); }, /** * Fired when the WebGL context is lost. * * @event webglcontextlost * @memberof Map * @instance * @type {Object} * @property {WebGLContextEvent} originalEvent The original DOM event. */ _contextLost: function(event) { event.preventDefault(); if (this._frameId) { browser.cancelFrame(this._frameId); } this.fire('webglcontextlost', {originalEvent: event}); }, /** * Fired when the WebGL context is restored. * * @event webglcontextrestored * @memberof Map * @instance * @type {Object} * @property {WebGLContextEvent} originalEvent The original DOM event. */ _contextRestored: function(event) { this._setupPainter(); this.resize(); this._update(); this.fire('webglcontextrestored', {originalEvent: event}); }, /** * Returns a Boolean indicating whether the map is fully loaded. * * Returns `false` if the style is not yet fully loaded, * or if there has been a change to the sources or style that * has not yet fully loaded. * * @returns {boolean} A Boolean indicating whether the map is fully loaded. */ loaded: function() { if (this._styleDirty || this._sourcesDirty) return false; if (!this.style || !this.style.loaded()) return false; return true; }, /** * Update this map's style and sources, and re-render the map. * * @param {boolean} updateStyle mark the map's style for reprocessing as * well as its sources * @returns {Map} this * @private */ _update: function(updateStyle) { if (!this.style) return this; this._styleDirty = this._styleDirty || updateStyle; this._sourcesDirty = true; this._rerender(); return this; }, /** * Call when a (re-)render of the map is required, e.g. when the * user panned or zoomed,f or new data is available. * @returns {Map} this * @private */ _render: function() { try { if (this.style && this._styleDirty) { this._styleDirty = false; this.style.update(this._classes, this._classOptions); this._classOptions = null; this.style._recalculate(this.transform.zoom); } if (this.style && this._sourcesDirty) { this._sourcesDirty = false; this.style._updateSources(this.transform); } this.painter.render(this.style, { debug: this.showTileBoundaries, showOverdrawInspector: this._showOverdrawInspector, vertices: this.vertices, rotating: this.rotating, zooming: this.zooming }); this.fire('render'); if (this.loaded() && !this._loaded) { this._loaded = true; this.fire('load'); } this._frameId = null; if (!this.animationLoop.stopped()) { this._styleDirty = true; } if (this._sourcesDirty || this._repaint || this._styleDirty) { this._rerender(); } } catch (error) { this.fire('error', {error: error}); } return this; }, /** * Destroys the map's underlying resources, including web workers and DOM elements. * * After calling this method, you must not call any other methods on the map. */ remove: function() { if (this._hash) this._hash.remove(); browser.cancelFrame(this._frameId); this.setStyle(null); if (typeof window !== 'undefined') { window.removeEventListener('resize', this._onWindowResize, false); } var extension = this.painter.gl.getExtension('WEBGL_lose_context'); if (extension) extension.loseContext(); removeNode(this._canvasContainer); removeNode(this._controlContainer); this._container.classList.remove('mapboxgl-map'); }, _rerender: function() { if (this.style && !this._frameId) { this._frameId = browser.frame(this._render); } }, _forwardStyleEvent: function(e) { this.fire('style.' + e.type, util.extend({style: e.target}, e)); }, _forwardSourceEvent: function(e) { this.fire(e.type, util.extend({style: e.target}, e)); }, _forwardLayerEvent: function(e) { this.fire(e.type, util.extend({style: e.target}, e)); }, _forwardTileEvent: function(e) { this.fire(e.type, util.extend({style: e.target}, e)); }, _onStyleLoad: function(e) { if (this.transform.unmodified) { this.jumpTo(this.style.stylesheet); } this.style.update(this._classes, {transition: false}); this._forwardStyleEvent(e); }, _onStyleChange: function(e) { this._update(true); this._forwardStyleEvent(e); }, _onSourceAdd: function(e) { var source = e.source; if (source.onAdd) source.onAdd(this); this._forwardSourceEvent(e); }, _onSourceRemove: function(e) { var source = e.source; if (source.onRemove) source.onRemove(this); this._forwardSourceEvent(e); }, _onSourceUpdate: function(e) { this._update(); this._forwardSourceEvent(e); }, _onWindowOnline: function() { this._update(); }, _onWindowResize: function() { if (this._trackResize) { this.stop().resize()._update(); } } }); util.extendAll(Map.prototype, /** @lends Map.prototype */{ /** * Gets and sets a Boolean indicating whether the map will render an outline * around each tile. These tile boundaries are useful for debugging. * * @name showTileBoundaries * @type {boolean} * @instance * @memberof Map */ _showTileBoundaries: false, get showTileBoundaries() { return this._showTileBoundaries; }, set showTileBoundaries(value) { if (this._showTileBoundaries === value) return; this._showTileBoundaries = value; this._update(); }, /** * Gets and sets a Boolean indicating whether the map will render boxes * around all symbols in the data source, revealing which symbols * were rendered or which were hidden due to collisions. * This information is useful for debugging. * * @name showCollisionBoxes * @type {boolean} * @instance * @memberof Map */ _showCollisionBoxes: false, get showCollisionBoxes() { return this._showCollisionBoxes; }, set showCollisionBoxes(value) { if (this._showCollisionBoxes === value) return; this._showCollisionBoxes = value; this.style._redoPlacement(); }, /* * Gets and sets a Boolean indicating whether the map should color-code * each fragment to show how many times it has been shaded. * White fragments have been shaded 8 or more times. * Black fragments have been shaded 0 times. * This information is useful for debugging. * * @name showOverdraw * @type {boolean} * @instance * @memberof Map */ _showOverdrawInspector: false, get showOverdrawInspector() { return this._showOverdrawInspector; }, set showOverdrawInspector(value) { if (this._showOverdrawInspector === value) return; this._showOverdrawInspector = value; this._update(); }, /** * Gets and sets a Boolean indicating whether the map will * continuously repaint. This information is useful for analyzing performance. * * @name repaint * @type {boolean} * @instance * @memberof Map */ _repaint: false, get repaint() { return this._repaint; }, set repaint(value) { this._repaint = value; this._update(); }, // show vertices _vertices: false, get vertices() { return this._vertices; }, set vertices(value) { this._vertices = value; this._update(); } }); function removeNode(node) { if (node.parentNode) { node.parentNode.removeChild(node); } } /** * A [`LngLat`](#LngLat) object or an array of two numbers representing longitude and latitude. * * @typedef {(LngLat | Array)} LngLatLike * @example * var v1 = new mapboxgl.LngLat(-122.420679, 37.772537); * var v2 = [-122.420679, 37.772537]; */ /** * A [`LngLatBounds`](#LngLatBounds) object or an array of [`LngLatLike`](#LngLatLike) objects. * * @typedef {(LngLatBounds | Array)} LngLatBoundsLike * @example * var v1 = new mapboxgl.LngLatBounds( * new mapboxgl.LngLat(-73.9876, 40.7661), * new mapboxgl.LngLat(-73.9397, 40.8002) * ); * var v2 = new mapboxgl.LngLatBounds([-73.9876, 40.7661], [-73.9397, 40.8002]) * var v3 = [[-73.9876, 40.7661], [-73.9397, 40.8002]]; */ /** * A [`Point` geometry](https://github.com/mapbox/point-geometry) object, which has * `x` and `y` properties representing coordinates. * * @typedef {Object} Point */ /** * A [`Point`](#Point) or an array of two numbers representing `x` and `y` coordinates. * * @typedef {(Point | Array)} PointLike */ /** * Options common to {@link Map#addClass}, {@link Map#removeClass}, * and {@link Map#setClasses}, controlling * whether or not to smoothly transition property changes triggered by a class change. * * @typedef {Object} StyleOptions * @property {boolean} transition If `true`, property changes will smootly transition. */ /** * Fired whenever the map is drawn to the screen, as the result of * * - a change to the map's position, zoom, pitch, or bearing * - a change to the map's style * - a change to a GeoJSON source * - the loading of a vector tile, GeoJSON file, glyph, or sprite * * @event render * @memberof Map * @instance */ /** * Fired when a point device (usually a mouse) leaves the map's canvas. * * @event mouseout * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when a pointing device (usually a mouse) is pressed within the map. * * @event mousedown * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when a pointing device (usually a mouse) is released within the map. * * @event mouseup * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when a pointing device (usually a mouse) is moved within the map. * * @event mousemove * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when a touch point is placed on the map. * * @event touchstart * @memberof Map * @instance * @property {MapTouchEvent} data */ /** * Fired when a touch point is removed from the map. * * @event touchend * @memberof Map * @instance * @property {MapTouchEvent} data */ /** * Fired when a touch point is moved within the map. * * @event touchmove * @memberof Map * @instance * @property {MapTouchEvent} data */ /** * Fired when a touch point has been disrupted. * * @event touchcancel * @memberof Map * @instance * @property {MapTouchEvent} data */ /** * Fired when a pointing device (usually a mouse) is pressed and released at the same point on the map. * * @event click * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when a pointing device (usually a mouse) is clicked twice at the same point on the map. * * @event dblclick * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired when the right button of the mouse is clicked or the context menu key is pressed within the map. * * @event contextmenu * @memberof Map * @instance * @property {MapMouseEvent} data */ /** * Fired immediately after all necessary resources have been downloaded * and the first visually complete rendering of the map has occurred. * * @event load * @memberof Map * @instance * @type {Object} */ /** * Fired just before the map begins a transition from one * view to another, as the result of either user interaction or methods such as [Map#jumpTo](#Map#jumpTo). * * @event movestart * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired repeatedly during an animated transition from one view to * another, as the result of either user interaction or methods such as [Map#flyTo](#Map#flyTo). * * @event move * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired just after the map completes a transition from one * view to another, as the result of either user interaction or methods such as [Map#jumpTo](#Map#jumpTo). * * @event moveend * @memberof Map * @instance * @property {MapMouseEvent | MapTouchEvent} data */ /** * Fired if any error occurs. This is GL JS's primary error reporting * mechanism. We use an event instead of `throw` to better accommodate * asyncronous operations. If no listeners are bound to the `error` event, the * error will be printed to the console. * * @event error * @memberof Map * @instance * @property {{error: {message: string}}} data */ },{"../geo/lng_lat":300,"../geo/lng_lat_bounds":301,"../geo/transform":302,"../render/painter":316,"../style/animation_loop":336,"../style/style":339,"../util/browser":387,"../util/canvas":388,"../util/dom":389,"../util/evented":395,"../util/util":403,"./bind_handlers":368,"./camera":369,"./control/attribution":370,"./hash":381,"point-geometry":442}],383:[function(require,module,exports){ /* eslint-disable */ 'use strict'; module.exports = Marker; var DOM = require('../util/dom'); var LngLat = require('../geo/lng_lat'); var Point = require('point-geometry'); /** * Creates a marker component * @class Marker * @param {HTMLElement=} element DOM element to use as a marker (creates a div element by default) * @param {Object=} options * @param {PointLike=} options.offset The offset in pixels as a [`PointLike`](#PointLike) object to apply relative to the element's top left corner. Negatives indicate left and up. * @example * var marker = new mapboxgl.Marker() * .setLngLat([30.5, 50.5]) * .addTo(map); */ function Marker(element, options) { if (!element) { element = DOM.create('div'); } element.classList.add('mapboxgl-marker'); this._el = element; this._offset = Point.convert(options && options.offset || [0, 0]); this._update = this._update.bind(this); } Marker.prototype = { /** * Attaches the marker to a map * @param {Map} map * @returns {Marker} `this` */ addTo: function(map) { this.remove(); this._map = map; map.getCanvasContainer().appendChild(this._el); map.on('move', this._update); this._update(); return this; }, /** * Removes the marker from a map * @example * var marker = new mapboxgl.Marker().addTo(map); * marker.remove(); * @returns {Marker} `this` */ remove: function() { if (this._map) { this._map.off('move', this._update); this._map = null; } var parent = this._el.parentNode; if (parent) parent.removeChild(this._el); return this; }, /** * Get the marker's geographical location * @returns {LngLat} */ getLngLat: function() { return this._lngLat; }, /** * Set the marker's geographical position and move it. * @param {LngLat} lnglat * @returns {Marker} `this` */ setLngLat: function(lnglat) { this._lngLat = LngLat.convert(lnglat); this._update(); return this; }, getElement: function() { return this._el; }, _update: function() { if (!this._map) return; var pos = this._map.project(this._lngLat)._add(this._offset); DOM.setTransform(this._el, 'translate(' + pos.x + 'px,' + pos.y + 'px)'); } }; },{"../geo/lng_lat":300,"../util/dom":389,"point-geometry":442}],384:[function(require,module,exports){ 'use strict'; module.exports = Popup; var util = require('../util/util'); var Evented = require('../util/evented'); var DOM = require('../util/dom'); var LngLat = require('../geo/lng_lat'); /** * A popup component. * * @class Popup * @param {Object} [options] * @param {boolean} [options.closeButton=true] If `true`, a close button will appear in the * top right corner of the popup. * @param {boolean} [options.closeOnClick=true] If `true`, the popup will closed when the * map is clicked. * @param {string} options.anchor - A string indicating the popup's location relative to * the coordinate set via [Popup#setLngLat](#Popup#setLngLat). * Options are `'top'`, `'bottom'`, `'left'`, `'right'`, `'top-left'`, * `'top-right'`, `'bottom-left'`, and `'bottom-right'`. * @example * var popup = new mapboxgl.Popup() * .setLngLat(e.lngLat) * .setHTML("

Hello World!

") * .addTo(map); */ function Popup(options) { util.setOptions(this, options); util.bindAll([ '_update', '_onClickClose'], this); } Popup.prototype = util.inherit(Evented, /** @lends Popup.prototype */{ options: { closeButton: true, closeOnClick: true }, /** * Adds the popup to a map. * * @param {Map} map The Mapbox GL JS map to add the popup to. * @returns {Popup} `this` */ addTo: function(map) { this._map = map; this._map.on('move', this._update); if (this.options.closeOnClick) { this._map.on('click', this._onClickClose); } this._update(); return this; }, /** * Removes the popup from the map it has been added to. * * @example * var popup = new mapboxgl.Popup().addTo(map); * popup.remove(); * @returns {Popup} `this` */ remove: function() { if (this._content && this._content.parentNode) { this._content.parentNode.removeChild(this._content); } if (this._container) { this._container.parentNode.removeChild(this._container); delete this._container; } if (this._map) { this._map.off('move', this._update); this._map.off('click', this._onClickClose); delete this._map; } /** * Fired when the popup is closed manually or programatically. * * @event close * @memberof Popup * @instance * @type {Object} * @property {Popup} popup object that was closed */ this.fire('close'); return this; }, /** * Returns the geographical location of the popup's anchor. * * @returns {LngLat} The geographical location of the popup's anchor. */ getLngLat: function() { return this._lngLat; }, /** * Sets the geographical location of the popup's anchor, and moves the popup to it. * * @param {LngLatLike} lnglat The geographical location to set as the popup's anchor. * @returns {Popup} `this` */ setLngLat: function(lnglat) { this._lngLat = LngLat.convert(lnglat); this._update(); return this; }, /** * Sets the popup's content to a string of text. * * This function creates a [Text](https://developer.mozilla.org/en-US/docs/Web/API/Text) node in the DOM, * so it cannot insert raw HTML. Use this method for security against XSS * if the popup content is user-provided. * * @param {string} text Textual content for the popup. * @returns {Popup} `this` * @example * var popup = new mapboxgl.Popup() * .setLngLat(e.lngLat) * .setText('Hello, world!') * .addTo(map); */ setText: function(text) { return this.setDOMContent(document.createTextNode(text)); }, /** * Sets the popup's content to the HTML provided as a string. * * @param {string} html A string representing HTML content for the popup. * @returns {Popup} `this` */ setHTML: function(html) { var frag = document.createDocumentFragment(); var temp = document.createElement('body'), child; temp.innerHTML = html; while (true) { child = temp.firstChild; if (!child) break; frag.appendChild(child); } return this.setDOMContent(frag); }, /** * Sets the popup's content to the element provided as a DOM node. * * @param {Node} htmlNode A DOM node to be used as content for the popup. * @returns {Popup} `this` * @example * // create an element with the popup content * var div = document.createElement('div'); * div.innerHTML = 'Hello, world!'; * var popup = new mapboxgl.Popup() * .setLngLat(e.lngLat) * .setDOMContent(div) * .addTo(map); */ setDOMContent: function(htmlNode) { this._createContent(); this._content.appendChild(htmlNode); this._update(); return this; }, _createContent: function() { if (this._content && this._content.parentNode) { this._content.parentNode.removeChild(this._content); } this._content = DOM.create('div', 'mapboxgl-popup-content', this._container); if (this.options.closeButton) { this._closeButton = DOM.create('button', 'mapboxgl-popup-close-button', this._content); this._closeButton.type = 'button'; this._closeButton.innerHTML = '×'; this._closeButton.addEventListener('click', this._onClickClose); } }, _update: function() { if (!this._map || !this._lngLat || !this._content) { return; } if (!this._container) { this._container = DOM.create('div', 'mapboxgl-popup', this._map.getContainer()); this._tip = DOM.create('div', 'mapboxgl-popup-tip', this._container); this._container.appendChild(this._content); } var pos = this._map.project(this._lngLat).round(), anchor = this.options.anchor; if (!anchor) { var width = this._container.offsetWidth, height = this._container.offsetHeight; if (pos.y < height) { anchor = ['top']; } else if (pos.y > this._map.transform.height - height) { anchor = ['bottom']; } else { anchor = []; } if (pos.x < width / 2) { anchor.push('left'); } else if (pos.x > this._map.transform.width - width / 2) { anchor.push('right'); } if (anchor.length === 0) { anchor = 'bottom'; } else { anchor = anchor.join('-'); } } var anchorTranslate = { 'top': 'translate(-50%,0)', 'top-left': 'translate(0,0)', 'top-right': 'translate(-100%,0)', 'bottom': 'translate(-50%,-100%)', 'bottom-left': 'translate(0,-100%)', 'bottom-right': 'translate(-100%,-100%)', 'left': 'translate(0,-50%)', 'right': 'translate(-100%,-50%)' }; var classList = this._container.classList; for (var key in anchorTranslate) { classList.remove('mapboxgl-popup-anchor-' + key); } classList.add('mapboxgl-popup-anchor-' + anchor); DOM.setTransform(this._container, anchorTranslate[anchor] + ' translate(' + pos.x + 'px,' + pos.y + 'px)'); }, _onClickClose: function() { this.remove(); } }); },{"../geo/lng_lat":300,"../util/dom":389,"../util/evented":395,"../util/util":403}],385:[function(require,module,exports){ 'use strict'; module.exports = Actor; /** * An implementation of the [Actor design pattern](http://en.wikipedia.org/wiki/Actor_model) * that maintains the relationship between asynchronous tasks and the objects * that spin them off - in this case, tasks like parsing parts of styles, * owned by the styles * * @param {WebWorker} target * @param {WebWorker} parent * @private */ function Actor(target, parent) { this.target = target; this.parent = parent; this.callbacks = {}; this.callbackID = 0; this.receive = this.receive.bind(this); this.target.addEventListener('message', this.receive, false); } Actor.prototype.receive = function(message) { var data = message.data, id = data.id, callback; if (data.type === '') { callback = this.callbacks[data.id]; delete this.callbacks[data.id]; if (callback) callback(data.error || null, data.data); } else if (typeof data.id !== 'undefined' && this.parent[data.type]) { // data.type == 'load tile', 'remove tile', etc. this.parent[data.type](data.data, done.bind(this)); } else if (typeof data.id !== 'undefined' && this.parent.workerSources) { // data.type == sourcetype.method var keys = data.type.split('.'); this.parent.workerSources[keys[0]][keys[1]](data.data, done.bind(this)); } else { this.parent[data.type](data.data); } function done(err, data, buffers) { this.postMessage({ type: '', id: String(id), error: err ? String(err) : null, data: data }, buffers); } }; Actor.prototype.send = function(type, data, callback, buffers) { var id = null; if (callback) this.callbacks[id = this.callbackID++] = callback; this.postMessage({ type: type, id: String(id), data: data }, buffers); }; /** * Wrapped postMessage API that abstracts around IE's lack of * `transferList` support. * * @param {Object} message * @param {Object} transferList * @private */ Actor.prototype.postMessage = function(message, transferList) { this.target.postMessage(message, transferList); }; },{}],386:[function(require,module,exports){ 'use strict'; exports.getJSON = function(url, callback) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.setRequestHeader('Accept', 'application/json'); xhr.onerror = function(e) { callback(e); }; xhr.onload = function() { if (xhr.status >= 200 && xhr.status < 300 && xhr.response) { var data; try { data = JSON.parse(xhr.response); } catch (err) { return callback(err); } callback(null, data); } else { callback(new Error(xhr.statusText)); } }; xhr.send(); return xhr; }; exports.getArrayBuffer = function(url, callback) { var xhr = new XMLHttpRequest(); xhr.open('GET', url, true); xhr.responseType = 'arraybuffer'; xhr.onerror = function(e) { callback(e); }; xhr.onload = function() { if (xhr.status >= 200 && xhr.status < 300 && xhr.response) { callback(null, xhr.response); } else { callback(new Error(xhr.statusText)); } }; xhr.send(); return xhr; }; function sameOrigin(url) { var a = document.createElement('a'); a.href = url; return a.protocol === document.location.protocol && a.host === document.location.host; } exports.getImage = function(url, callback) { return exports.getArrayBuffer(url, function(err, imgData) { if (err) return callback(err); var img = new Image(); img.onload = function() { callback(null, img); (window.URL || window.webkitURL).revokeObjectURL(img.src); }; var blob = new Blob([new Uint8Array(imgData)], { type: 'image/png' }); img.src = (window.URL || window.webkitURL).createObjectURL(blob); img.getData = function() { var canvas = document.createElement('canvas'); var context = canvas.getContext('2d'); canvas.width = img.width; canvas.height = img.height; context.drawImage(img, 0, 0); return context.getImageData(0, 0, img.width, img.height).data; }; return img; }); }; exports.getVideo = function(urls, callback) { var video = document.createElement('video'); video.onloadstart = function() { callback(null, video); }; for (var i = 0; i < urls.length; i++) { var s = document.createElement('source'); if (!sameOrigin(urls[i])) { video.crossOrigin = 'Anonymous'; } s.src = urls[i]; video.appendChild(s); } video.getData = function() { return video; }; return video; }; },{}],387:[function(require,module,exports){ 'use strict'; /** * Unlike js/util/browser.js, this code is written with the expectation * of a browser environment with a global 'window' object * @module browser * @private */ exports.window = window; /** * Provides a function that outputs milliseconds: either performance.now() * or a fallback to Date.now() */ module.exports.now = (function() { if (window.performance && window.performance.now) { return window.performance.now.bind(window.performance); } else { return Date.now.bind(Date); } }()); var frame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; exports.frame = function(fn) { return frame(fn); }; var cancel = window.cancelAnimationFrame || window.mozCancelAnimationFrame || window.webkitCancelAnimationFrame || window.msCancelAnimationFrame; exports.cancelFrame = function(id) { cancel(id); }; exports.timed = function (fn, dur, ctx) { if (!dur) { fn.call(ctx, 1); return null; } var abort = false, start = module.exports.now(); function tick(now) { if (abort) return; now = module.exports.now(); if (now >= start + dur) { fn.call(ctx, 1); } else { fn.call(ctx, (now - start) / dur); exports.frame(tick); } } exports.frame(tick); return function() { abort = true; }; }; /** * Test if the current browser supports Mapbox GL JS * @param {Object} options * @param {boolean} [options.failIfMajorPerformanceCaveat=false] Return `false` * if the performance of Mapbox GL JS would be dramatically worse than * expected (i.e. a software renderer would be used) * @return {boolean} */ exports.supported = require('mapbox-gl-supported'); exports.hardwareConcurrency = navigator.hardwareConcurrency || 4; Object.defineProperty(exports, 'devicePixelRatio', { get: function() { return window.devicePixelRatio; } }); exports.supportsWebp = false; var webpImgTest = document.createElement('img'); webpImgTest.onload = function() { exports.supportsWebp = true; }; webpImgTest.src = 'data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAQAAAAfQ//73v/+BiOh/AAA='; exports.supportsGeolocation = !!navigator.geolocation; },{"mapbox-gl-supported":288}],388:[function(require,module,exports){ 'use strict'; var util = require('../util'); var isSupported = require('mapbox-gl-supported'); module.exports = Canvas; function Canvas(parent, container) { this.canvas = document.createElement('canvas'); if (parent && container) { this.canvas.style.position = 'absolute'; this.canvas.classList.add('mapboxgl-canvas'); this.canvas.addEventListener('webglcontextlost', parent._contextLost.bind(parent), false); this.canvas.addEventListener('webglcontextrestored', parent._contextRestored.bind(parent), false); this.canvas.setAttribute('tabindex', 0); container.appendChild(this.canvas); } } Canvas.prototype.resize = function(width, height) { var pixelRatio = window.devicePixelRatio || 1; // Request the required canvas size taking the pixelratio into account. this.canvas.width = pixelRatio * width; this.canvas.height = pixelRatio * height; // Maintain the same canvas size, potentially downscaling it for HiDPI displays this.canvas.style.width = width + 'px'; this.canvas.style.height = height + 'px'; }; Canvas.prototype.getWebGLContext = function(attributes) { attributes = util.extend({}, attributes, isSupported.webGLContextAttributes); return this.canvas.getContext('webgl', attributes) || this.canvas.getContext('experimental-webgl', attributes); }; Canvas.prototype.getElement = function() { return this.canvas; }; },{"../util":403,"mapbox-gl-supported":288}],389:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); exports.create = function (tagName, className, container) { var el = document.createElement(tagName); if (className) el.className = className; if (container) container.appendChild(el); return el; }; var docStyle = document.documentElement.style; function testProp(props) { for (var i = 0; i < props.length; i++) { if (props[i] in docStyle) { return props[i]; } } } var selectProp = testProp(['userSelect', 'MozUserSelect', 'WebkitUserSelect', 'msUserSelect']), userSelect; exports.disableDrag = function () { if (selectProp) { userSelect = docStyle[selectProp]; docStyle[selectProp] = 'none'; } }; exports.enableDrag = function () { if (selectProp) { docStyle[selectProp] = userSelect; } }; var transformProp = testProp(['transform', 'WebkitTransform']); exports.setTransform = function(el, value) { el.style[transformProp] = value; }; // Suppress the next click, but only if it's immediate. function suppressClick(e) { e.preventDefault(); e.stopPropagation(); window.removeEventListener('click', suppressClick, true); } exports.suppressClick = function() { window.addEventListener('click', suppressClick, true); window.setTimeout(function() { window.removeEventListener('click', suppressClick, true); }, 0); }; exports.mousePos = function (el, e) { var rect = el.getBoundingClientRect(); e = e.touches ? e.touches[0] : e; return new Point( e.clientX - rect.left - el.clientLeft, e.clientY - rect.top - el.clientTop ); }; exports.touchPos = function (el, e) { var rect = el.getBoundingClientRect(), points = []; for (var i = 0; i < e.touches.length; i++) { points.push(new Point( e.touches[i].clientX - rect.left - el.clientLeft, e.touches[i].clientY - rect.top - el.clientTop )); } return points; }; },{"point-geometry":442}],390:[function(require,module,exports){ 'use strict'; var WebWorkify = require('webworkify'); module.exports = function () { return new WebWorkify(require('../../source/worker')); }; },{"../../source/worker":334,"webworkify":519}],391:[function(require,module,exports){ 'use strict'; var quickselect = require('quickselect'); // classifies an array of rings into polygons with outer rings and holes module.exports = function classifyRings(rings, maxRings) { var len = rings.length; if (len <= 1) return [rings]; var polygons = [], polygon, ccw; for (var i = 0; i < len; i++) { var area = calculateSignedArea(rings[i]); if (area === 0) continue; rings[i].area = Math.abs(area); if (ccw === undefined) ccw = area < 0; if (ccw === area < 0) { if (polygon) polygons.push(polygon); polygon = [rings[i]]; } else { polygon.push(rings[i]); } } if (polygon) polygons.push(polygon); // Earcut performance degrages with the # of rings in a polygon. For this // reason, we limit strip out all but the `maxRings` largest rings. if (maxRings > 1) { for (var j = 0; j < polygons.length; j++) { if (polygons[j].length <= maxRings) continue; quickselect(polygons[j], maxRings, 1, polygons[j].length - 1, compareAreas); polygons[j] = polygons[j].slice(0, maxRings); } } return polygons; }; function compareAreas(a, b) { return b.area - a.area; } function calculateSignedArea(ring) { var sum = 0; for (var i = 0, len = ring.length, j = len - 1, p1, p2; i < len; j = i++) { p1 = ring[i]; p2 = ring[j]; sum += (p2.x - p1.x) * (p1.y + p2.y); } return sum; } },{"quickselect":451}],392:[function(require,module,exports){ 'use strict'; module.exports = { API_URL: 'https://api.mapbox.com', REQUIRE_ACCESS_TOKEN: true }; },{}],393:[function(require,module,exports){ 'use strict'; var assert = require('assert'); module.exports = DictionaryCoder; function DictionaryCoder(strings) { this._stringToNumber = {}; this._numberToString = []; for (var i = 0; i < strings.length; i++) { var string = strings[i]; this._stringToNumber[string] = i; this._numberToString[i] = string; } } DictionaryCoder.prototype.encode = function(string) { assert(string in this._stringToNumber); return this._stringToNumber[string]; }; DictionaryCoder.prototype.decode = function(n) { assert(n < this._numberToString.length); return this._numberToString[n]; }; },{"assert":34}],394:[function(require,module,exports){ 'use strict'; var util = require('./util'); var Actor = require('./actor'); var WebWorker = require('./web_worker'); module.exports = Dispatcher; /** * Responsible for sending messages from a {@link Source} to an associated * {@link WorkerSource}. * * @interface Dispatcher * @private */ function Dispatcher(length, parent) { this.actors = []; this.currentActor = 0; for (var i = 0; i < length; i++) { var worker = new WebWorker(); var actor = new Actor(worker, parent); actor.name = "Worker " + i; this.actors.push(actor); } } Dispatcher.prototype = { /** * Broadcast a message to all Workers. * @method * @name broadcast * @param {string} type * @param {object} data * @param {Function} callback * @memberof Dispatcher * @instance */ broadcast: function(type, data, cb) { cb = cb || function () {}; util.asyncAll(this.actors, function (actor, done) { actor.send(type, data, done); }, cb); }, /** * Send a message to a Worker. * @method * @name send * @param {string} type * @param {object} data * @param {Function} callback * @param {number|undefined} [targetID] The ID of the Worker to which to send this message. Omit to allow the dispatcher to choose. * @returns {number} The ID of the worker to which the message was sent. * @memberof Dispatcher * @instance */ send: function(type, data, callback, targetID, buffers) { if (typeof targetID !== 'number' || isNaN(targetID)) { // Use round robin to send requests to web workers. targetID = this.currentActor = (this.currentActor + 1) % this.actors.length; } this.actors[targetID].send(type, data, callback, buffers); return targetID; }, remove: function() { for (var i = 0; i < this.actors.length; i++) { this.actors[i].target.terminate(); } this.actors = []; } }; },{"./actor":385,"./util":403,"./web_worker":390}],395:[function(require,module,exports){ 'use strict'; var util = require('./util'); /** * Methods mixed in to other classes for event capabilities. * * @mixin Evented */ var Evented = { /** * Adds a listener to a specified event type. * * @param {string} type The event type to add a listen for. * @param {Function} listener The function to be called when the event is fired. * The listener function is called with the data object passed to `fire`, * extended with `target` and `type` properties. * @returns {Object} `this` */ on: function(type, listener) { this._events = this._events || {}; this._events[type] = this._events[type] || []; this._events[type].push(listener); return this; }, /** * Removes a previously registered event listener. * * @param {string} [type] The event type to remove listeners for. * If none is specified, listeners will be removed for all event types. * @param {Function} [listener] The listener function to remove. * If none is specified, all listeners will be removed for the event type. * @returns {Object} `this` */ off: function(type, listener) { if (!type) { // clear all listeners if no arguments specified delete this._events; return this; } if (!this.listens(type)) return this; if (listener) { var idx = this._events[type].indexOf(listener); if (idx >= 0) { this._events[type].splice(idx, 1); } if (!this._events[type].length) { delete this._events[type]; } } else { delete this._events[type]; } return this; }, /** * Adds a listener that will be called only once to a specified event type. * * The listener will be called first time the event fires after the listener is registered. * * @param {string} type The event type to listen for. * @param {Function} listener The function to be called when the event is fired the first time. * @returns {Object} `this` */ once: function(type, listener) { var wrapper = function(data) { this.off(type, wrapper); listener.call(this, data); }.bind(this); this.on(type, wrapper); return this; }, /** * Fires an event of the specified type. * * @param {string} type The type of event to fire. * @param {Object} [data] Data to be passed to any listeners. * @returns {Object} `this` */ fire: function(type, data) { if (!this.listens(type)) { // To ensure that no error events are dropped, print them to the // console if they have no listeners. if (util.endsWith(type, 'error')) { console.error((data && data.error) || data || 'Empty error event'); } return this; } data = util.extend({}, data); util.extend(data, {type: type, target: this}); // make sure adding/removing listeners inside other listeners won't cause infinite loop var listeners = this._events[type].slice(); for (var i = 0; i < listeners.length; i++) { listeners[i].call(this, data); } return this; }, /** * Returns a Boolean indicating whether any listeners are registered for a specified event type. * * @param {string} type The event type to check. * @returns {boolean} `true` if there is at least one registered listener for specified event type. */ listens: function(type) { return !!(this._events && this._events[type]); } }; module.exports = Evented; },{"./util":403}],396:[function(require,module,exports){ 'use strict'; module.exports = Glyphs; function Glyphs(pbf, end) { this.stacks = pbf.readFields(readFontstacks, [], end); } function readFontstacks(tag, stacks, pbf) { if (tag === 1) { var fontstack = pbf.readMessage(readFontstack, {glyphs: {}}); stacks.push(fontstack); } } function readFontstack(tag, fontstack, pbf) { if (tag === 1) fontstack.name = pbf.readString(); else if (tag === 2) fontstack.range = pbf.readString(); else if (tag === 3) { var glyph = pbf.readMessage(readGlyph, {}); fontstack.glyphs[glyph.id] = glyph; } } function readGlyph(tag, glyph, pbf) { if (tag === 1) glyph.id = pbf.readVarint(); else if (tag === 2) glyph.bitmap = pbf.readBytes(); else if (tag === 3) glyph.width = pbf.readVarint(); else if (tag === 4) glyph.height = pbf.readVarint(); else if (tag === 5) glyph.left = pbf.readSVarint(); else if (tag === 6) glyph.top = pbf.readSVarint(); else if (tag === 7) glyph.advance = pbf.readVarint(); } },{}],397:[function(require,module,exports){ 'use strict'; module.exports = interpolate; function interpolate(a, b, t) { return (a * (1 - t)) + (b * t); } interpolate.number = interpolate; interpolate.vec2 = function(from, to, t) { return [ interpolate(from[0], to[0], t), interpolate(from[1], to[1], t) ]; }; /* * Interpolate between two colors given as 4-element arrays. * * @param {Color} from * @param {Color} to * @param {number} t interpolation factor between 0 and 1 * @returns {Color} interpolated color */ interpolate.color = function(from, to, t) { return [ interpolate(from[0], to[0], t), interpolate(from[1], to[1], t), interpolate(from[2], to[2], t), interpolate(from[3], to[3], t) ]; }; interpolate.array = function(from, to, t) { return from.map(function(d, i) { return interpolate(d, to[i], t); }); }; },{}],398:[function(require,module,exports){ 'use strict'; module.exports = { multiPolygonIntersectsBufferedMultiPoint: multiPolygonIntersectsBufferedMultiPoint, multiPolygonIntersectsMultiPolygon: multiPolygonIntersectsMultiPolygon, multiPolygonIntersectsBufferedMultiLine: multiPolygonIntersectsBufferedMultiLine }; function multiPolygonIntersectsBufferedMultiPoint(multiPolygon, rings, radius) { for (var j = 0; j < multiPolygon.length; j++) { var polygon = multiPolygon[j]; for (var i = 0; i < rings.length; i++) { var ring = rings[i]; for (var k = 0; k < ring.length; k++) { var point = ring[k]; if (polygonContainsPoint(polygon, point)) return true; if (pointIntersectsBufferedLine(point, polygon, radius)) return true; } } } return false; } function multiPolygonIntersectsMultiPolygon(multiPolygonA, multiPolygonB) { if (multiPolygonA.length === 1 && multiPolygonA[0].length === 1) { return multiPolygonContainsPoint(multiPolygonB, multiPolygonA[0][0]); } for (var m = 0; m < multiPolygonB.length; m++) { var ring = multiPolygonB[m]; for (var n = 0; n < ring.length; n++) { if (multiPolygonContainsPoint(multiPolygonA, ring[n])) return true; } } for (var j = 0; j < multiPolygonA.length; j++) { var polygon = multiPolygonA[j]; for (var i = 0; i < polygon.length; i++) { if (multiPolygonContainsPoint(multiPolygonB, polygon[i])) return true; } for (var k = 0; k < multiPolygonB.length; k++) { if (lineIntersectsLine(polygon, multiPolygonB[k])) return true; } } return false; } function multiPolygonIntersectsBufferedMultiLine(multiPolygon, multiLine, radius) { for (var i = 0; i < multiLine.length; i++) { var line = multiLine[i]; for (var j = 0; j < multiPolygon.length; j++) { var polygon = multiPolygon[j]; if (polygon.length >= 3) { for (var k = 0; k < line.length; k++) { if (polygonContainsPoint(polygon, line[k])) return true; } } if (lineIntersectsBufferedLine(polygon, line, radius)) return true; } } return false; } function lineIntersectsBufferedLine(lineA, lineB, radius) { if (lineA.length > 1) { if (lineIntersectsLine(lineA, lineB)) return true; // Check whether any point in either line is within radius of the other line for (var j = 0; j < lineB.length; j++) { if (pointIntersectsBufferedLine(lineB[j], lineA, radius)) return true; } } for (var k = 0; k < lineA.length; k++) { if (pointIntersectsBufferedLine(lineA[k], lineB, radius)) return true; } return false; } function lineIntersectsLine(lineA, lineB) { for (var i = 0; i < lineA.length - 1; i++) { var a0 = lineA[i]; var a1 = lineA[i + 1]; for (var j = 0; j < lineB.length - 1; j++) { var b0 = lineB[j]; var b1 = lineB[j + 1]; if (lineSegmentIntersectsLineSegment(a0, a1, b0, b1)) return true; } } return false; } // http://bryceboe.com/2006/10/23/line-segment-intersection-algorithm/ function isCounterClockwise(a, b, c) { return (c.y - a.y) * (b.x - a.x) > (b.y - a.y) * (c.x - a.x); } function lineSegmentIntersectsLineSegment(a0, a1, b0, b1) { return isCounterClockwise(a0, b0, b1) !== isCounterClockwise(a1, b0, b1) && isCounterClockwise(a0, a1, b0) !== isCounterClockwise(a0, a1, b1); } function pointIntersectsBufferedLine(p, line, radius) { var radiusSquared = radius * radius; if (line.length === 1) return p.distSqr(line[0]) < radiusSquared; for (var i = 1; i < line.length; i++) { // Find line segments that have a distance <= radius^2 to p // In that case, we treat the line as "containing point p". var v = line[i - 1], w = line[i]; if (distToSegmentSquared(p, v, w) < radiusSquared) return true; } return false; } // Code from http://stackoverflow.com/a/1501725/331379. function distToSegmentSquared(p, v, w) { var l2 = v.distSqr(w); if (l2 === 0) return p.distSqr(v); var t = ((p.x - v.x) * (w.x - v.x) + (p.y - v.y) * (w.y - v.y)) / l2; if (t < 0) return p.distSqr(v); if (t > 1) return p.distSqr(w); return p.distSqr(w.sub(v)._mult(t)._add(v)); } // point in polygon ray casting algorithm function multiPolygonContainsPoint(rings, p) { var c = false, ring, p1, p2; for (var k = 0; k < rings.length; k++) { ring = rings[k]; for (var i = 0, j = ring.length - 1; i < ring.length; j = i++) { p1 = ring[i]; p2 = ring[j]; if (((p1.y > p.y) !== (p2.y > p.y)) && (p.x < (p2.x - p1.x) * (p.y - p1.y) / (p2.y - p1.y) + p1.x)) { c = !c; } } } return c; } function polygonContainsPoint(ring, p) { var c = false; for (var i = 0, j = ring.length - 1; i < ring.length; j = i++) { var p1 = ring[i]; var p2 = ring[j]; if (((p1.y > p.y) !== (p2.y > p.y)) && (p.x < (p2.x - p1.x) * (p.y - p1.y) / (p2.y - p1.y) + p1.x)) { c = !c; } } return c; } },{}],399:[function(require,module,exports){ 'use strict'; module.exports = LRUCache; /** * A [least-recently-used cache](http://en.wikipedia.org/wiki/Cache_algorithms) * with hash lookup made possible by keeping a list of keys in parallel to * an array of dictionary of values * * @param {number} max number of permitted values * @param {Function} onRemove callback called with items when they expire * @private */ function LRUCache(max, onRemove) { this.max = max; this.onRemove = onRemove; this.reset(); } /** * Clear the cache * * @returns {LRUCache} this cache * @private */ LRUCache.prototype.reset = function() { for (var key in this.data) { this.onRemove(this.data[key]); } this.data = {}; this.order = []; return this; }; /** * Add a key, value combination to the cache, trimming its size if this pushes * it over max length. * * @param {string} key lookup key for the item * @param {*} data any value * * @returns {LRUCache} this cache * @private */ LRUCache.prototype.add = function(key, data) { if (this.has(key)) { this.order.splice(this.order.indexOf(key), 1); this.data[key] = data; this.order.push(key); } else { this.data[key] = data; this.order.push(key); if (this.order.length > this.max) { var removedData = this.get(this.order[0]); if (removedData) this.onRemove(removedData); } } return this; }; /** * Determine whether the value attached to `key` is present * * @param {string} key the key to be looked-up * @returns {boolean} whether the cache has this value * @private */ LRUCache.prototype.has = function(key) { return key in this.data; }; /** * List all keys in the cache * * @returns {Array} an array of keys in this cache. * @private */ LRUCache.prototype.keys = function() { return this.order; }; /** * Get the value attached to a specific key. If the key is not found, * returns `null` * * @param {string} key the key to look up * @returns {*} the data, or null if it isn't found * @private */ LRUCache.prototype.get = function(key) { if (!this.has(key)) { return null; } var data = this.data[key]; delete this.data[key]; this.order.splice(this.order.indexOf(key), 1); return data; }; /** * Change the max size of the cache. * * @param {number} max the max size of the cache * @returns {LRUCache} this cache * @private */ LRUCache.prototype.setMaxSize = function(max) { this.max = max; while (this.order.length > this.max) { var removedData = this.get(this.order[0]); if (removedData) this.onRemove(removedData); } return this; }; },{}],400:[function(require,module,exports){ 'use strict'; var config = require('./config'); var browser = require('./browser'); var URL = require('url'); var util = require('./util'); function normalizeURL(url, pathPrefix, accessToken) { accessToken = accessToken || config.ACCESS_TOKEN; if (!accessToken && config.REQUIRE_ACCESS_TOKEN) { throw new Error('An API access token is required to use Mapbox GL. ' + 'See https://www.mapbox.com/developers/api/#access-tokens'); } url = url.replace(/^mapbox:\/\//, config.API_URL + pathPrefix); url += url.indexOf('?') !== -1 ? '&access_token=' : '?access_token='; if (config.REQUIRE_ACCESS_TOKEN) { if (accessToken[0] === 's') { throw new Error('Use a public access token (pk.*) with Mapbox GL JS, not a secret access token (sk.*). ' + 'See https://www.mapbox.com/developers/api/#access-tokens'); } url += accessToken; } return url; } module.exports.normalizeStyleURL = function(url, accessToken) { var urlObject = URL.parse(url); if (urlObject.protocol !== 'mapbox:') { return url; } else { return normalizeURL( 'mapbox:/' + urlObject.pathname + formatQuery(urlObject.query), '/styles/v1/', accessToken ); } }; module.exports.normalizeSourceURL = function(url, accessToken) { var urlObject = URL.parse(url); if (urlObject.protocol !== 'mapbox:') { return url; } else { // TileJSON requests need a secure flag appended to their URLs so // that the server knows to send SSL-ified resource references. return normalizeURL( url + '.json', '/v4/', accessToken ) + '&secure'; } }; module.exports.normalizeGlyphsURL = function(url, accessToken) { var urlObject = URL.parse(url); if (urlObject.protocol !== 'mapbox:') { return url; } else { var user = urlObject.pathname.split('/')[1]; return normalizeURL( 'mapbox://' + user + '/{fontstack}/{range}.pbf' + formatQuery(urlObject.query), '/fonts/v1/', accessToken ); } }; module.exports.normalizeSpriteURL = function(url, format, extension, accessToken) { var urlObject = URL.parse(url); if (urlObject.protocol !== 'mapbox:') { urlObject.pathname += format + extension; return URL.format(urlObject); } else { return normalizeURL( 'mapbox:/' + urlObject.pathname + '/sprite' + format + extension + formatQuery(urlObject.query), '/styles/v1/', accessToken ); } }; module.exports.normalizeTileURL = function(tileURL, sourceURL, tileSize) { var tileURLObject = URL.parse(tileURL, true); if (!sourceURL) return tileURL; var sourceURLObject = URL.parse(sourceURL); if (sourceURLObject.protocol !== 'mapbox:') return tileURL; // The v4 mapbox tile API supports 512x512 image tiles only when @2x // is appended to the tile URL. If `tileSize: 512` is specified for // a Mapbox raster source force the @2x suffix even if a non hidpi // device. var extension = browser.supportsWebp ? '.webp' : '$1'; var resolution = (browser.devicePixelRatio >= 2 || tileSize === 512) ? '@2x' : ''; return URL.format({ protocol: tileURLObject.protocol, hostname: tileURLObject.hostname, pathname: tileURLObject.pathname.replace(/(\.(?:png|jpg)\d*)/, resolution + extension), query: replaceTempAccessToken(tileURLObject.query) }); }; function formatQuery(query) { return (query ? '?' + query : ''); } function replaceTempAccessToken(query) { if (query.access_token && query.access_token.slice(0, 3) === 'tk.') { return util.extend({}, query, { 'access_token': config.ACCESS_TOKEN }); } else { return query; } } },{"./browser":387,"./config":392,"./util":403,"url":500}],401:[function(require,module,exports){ 'use strict'; // Note: all "sizes" are measured in bytes var assert = require('assert'); module.exports = StructArrayType; var viewTypes = { 'Int8': Int8Array, 'Uint8': Uint8Array, 'Uint8Clamped': Uint8ClampedArray, 'Int16': Int16Array, 'Uint16': Uint16Array, 'Int32': Int32Array, 'Uint32': Uint32Array, 'Float32': Float32Array, 'Float64': Float64Array }; /** * @typedef StructMember * @private * @property {string} name * @property {string} type * @property {number} components */ var structArrayTypeCache = {}; /** * `StructArrayType` is used to create new `StructArray` types. * * `StructArray` provides an abstraction over `ArrayBuffer` and `TypedArray` making it behave like * an array of typed structs. A StructArray is comprised of elements. Each element has a set of * members that are defined when the `StructArrayType` is created. * * StructArrays useful for creating large arrays that: * - can be transferred from workers as a Transferable object * - can be copied cheaply * - use less memory for lower-precision members * - can be used as buffers in WebGL. * * @class StructArrayType * @param {Array.} * @param options * @param {number} options.alignment Use `4` to align members to 4 byte boundaries. Default is 1. * * @example * * var PointArrayType = new StructArrayType({ * members: [ * { type: 'Int16', name: 'x' }, * { type: 'Int16', name: 'y' } * ]}); * * var pointArray = new PointArrayType(); * pointArray.emplaceBack(10, 15); * pointArray.emplaceBack(20, 35); * * point = pointArray.get(0); * assert(point.x === 10); * assert(point.y === 15); * * @private */ function StructArrayType(options) { var key = JSON.stringify(options); if (structArrayTypeCache[key]) { return structArrayTypeCache[key]; } if (options.alignment === undefined) options.alignment = 1; function StructType() { Struct.apply(this, arguments); } StructType.prototype = Object.create(Struct.prototype); var offset = 0; var maxSize = 0; var usedTypes = ['Uint8']; StructType.prototype.members = options.members.map(function(member) { member = { name: member.name, type: member.type, components: member.components || 1 }; assert(member.name.length); assert(member.type in viewTypes); if (usedTypes.indexOf(member.type) < 0) usedTypes.push(member.type); var typeSize = sizeOf(member.type); maxSize = Math.max(maxSize, typeSize); member.offset = offset = align(offset, Math.max(options.alignment, typeSize)); for (var c = 0; c < member.components; c++) { Object.defineProperty(StructType.prototype, member.name + (member.components === 1 ? '' : c), { get: createGetter(member, c), set: createSetter(member, c) }); } offset += typeSize * member.components; return member; }); StructType.prototype.alignment = options.alignment; StructType.prototype.size = align(offset, Math.max(maxSize, options.alignment)); function StructArrayType() { StructArray.apply(this, arguments); this.members = StructType.prototype.members; } StructArrayType.serialize = serializeStructArrayType; StructArrayType.prototype = Object.create(StructArray.prototype); StructArrayType.prototype.StructType = StructType; StructArrayType.prototype.bytesPerElement = StructType.prototype.size; StructArrayType.prototype.emplaceBack = createEmplaceBack(StructType.prototype.members, StructType.prototype.size); StructArrayType.prototype._usedTypes = usedTypes; structArrayTypeCache[key] = StructArrayType; return StructArrayType; } /** * Serialize the StructArray type. This serializes the *type* not an instance of the type. * @private */ function serializeStructArrayType() { return { members: this.prototype.StructType.prototype.members, alignment: this.prototype.StructType.prototype.alignment, bytesPerElement: this.prototype.bytesPerElement }; } function align(offset, size) { return Math.ceil(offset / size) * size; } function sizeOf(type) { return viewTypes[type].BYTES_PER_ELEMENT; } function getArrayViewName(type) { return type.toLowerCase(); } /* * > I saw major perf gains by shortening the source of these generated methods (i.e. renaming * > elementIndex to i) (likely due to v8 inlining heuristics). * - lucaswoj */ function createEmplaceBack(members, bytesPerElement) { var usedTypeSizes = []; var argNames = []; var body = '' + 'var i = this.length;\n' + 'this.resize(this.length + 1);\n'; for (var m = 0; m < members.length; m++) { var member = members[m]; var size = sizeOf(member.type); // array offsets to the end of current data for each type size // var o{SIZE} = i * ROUNDED(bytesPerElement / size); if (usedTypeSizes.indexOf(size) < 0) { usedTypeSizes.push(size); body += 'var o' + size.toFixed(0) + ' = i * ' + (bytesPerElement / size).toFixed(0) + ';\n'; } for (var c = 0; c < member.components; c++) { // arguments v0, v1, v2, ... are, in order, the components of // member 0, then the components of member 1, etc. var argName = 'v' + argNames.length; // The index for `member` component `c` into the appropriate type array is: // this.{TYPE}[o{SIZE} + MEMBER_OFFSET + {c}] = v{X} // where MEMBER_OFFSET = ROUND(member.offset / size) is the per-element // offset of this member into the array var index = 'o' + size.toFixed(0) + ' + ' + (member.offset / size + c).toFixed(0); body += 'this.' + getArrayViewName(member.type) + '[' + index + '] = ' + argName + ';\n'; argNames.push(argName); } } body += 'return i;'; return new Function(argNames, body); } function createMemberComponentString(member, component) { var elementOffset = 'this._pos' + sizeOf(member.type).toFixed(0); var componentOffset = (member.offset / sizeOf(member.type) + component).toFixed(0); var index = elementOffset + ' + ' + componentOffset; return 'this._structArray.' + getArrayViewName(member.type) + '[' + index + ']'; } function createGetter(member, c) { return new Function([], 'return ' + createMemberComponentString(member, c) + ';'); } function createSetter(member, c) { return new Function(['x'], createMemberComponentString(member, c) + ' = x;'); } /** * @class Struct * @param {StructArray} structArray The StructArray the struct is stored in * @param {number} index The index of the struct in the StructArray. * @private */ function Struct(structArray, index) { this._structArray = structArray; this._pos1 = index * this.size; this._pos2 = this._pos1 / 2; this._pos4 = this._pos1 / 4; this._pos8 = this._pos1 / 8; } /** * @class StructArray * The StructArray class is inherited by the custom StructArrayType classes created with * `new StructArrayType(members, options)`. * @private */ function StructArray(serialized) { if (serialized !== undefined) { // Create from an serialized StructArray this.arrayBuffer = serialized.arrayBuffer; this.length = serialized.length; this.capacity = this.arrayBuffer.byteLength / this.bytesPerElement; this._refreshViews(); // Create a new StructArray } else { this.capacity = -1; this.resize(0); } } /** * @property {number} * @private * @readonly */ StructArray.prototype.DEFAULT_CAPACITY = 128; /** * @property {number} * @private * @readonly */ StructArray.prototype.RESIZE_MULTIPLIER = 5; /** * Serialize this StructArray instance * @private */ StructArray.prototype.serialize = function() { this.trim(); return { length: this.length, arrayBuffer: this.arrayBuffer }; }; /** * Return the Struct at the given location in the array. * @private * @param {number} index The index of the element. */ StructArray.prototype.get = function(index) { return new this.StructType(this, index); }; /** * Resize the array to discard unused capacity. * @private */ StructArray.prototype.trim = function() { if (this.length !== this.capacity) { this.capacity = this.length; this.arrayBuffer = this.arrayBuffer.slice(0, this.length * this.bytesPerElement); this._refreshViews(); } }; /** * Resize the array. * If `n` is greater than the current length then additional elements with undefined values are added. * If `n` is less than the current length then the array will be reduced to the first `n` elements. * @param {number} n The new size of the array. */ StructArray.prototype.resize = function(n) { this.length = n; if (n > this.capacity) { this.capacity = Math.max(n, Math.floor(this.capacity * this.RESIZE_MULTIPLIER), this.DEFAULT_CAPACITY); this.arrayBuffer = new ArrayBuffer(this.capacity * this.bytesPerElement); var oldUint8Array = this.uint8; this._refreshViews(); if (oldUint8Array) this.uint8.set(oldUint8Array); } }; /** * Create TypedArray views for the current ArrayBuffer. * @private */ StructArray.prototype._refreshViews = function() { for (var t = 0; t < this._usedTypes.length; t++) { var type = this._usedTypes[t]; this[getArrayViewName(type)] = new viewTypes[type](this.arrayBuffer); } }; /** * Output the `StructArray` between indices `startIndex` and `endIndex` as an array of `StructTypes` to enable sorting * @param {number} startIndex * @param {number} endIndex * @private */ StructArray.prototype.toArray = function(startIndex, endIndex) { var array = []; for (var i = startIndex; i < endIndex; i++) { var struct = this.get(i); array.push(struct); } return array; }; },{"assert":34}],402:[function(require,module,exports){ 'use strict'; module.exports = resolveTokens; /** * Replace tokens in a string template with values in an object * * @param {Object} properties a key/value relationship between tokens and replacements * @param {string} text the template string * @returns {string} the template with tokens replaced * @private */ function resolveTokens(properties, text) { return text.replace(/{([^{}]+)}/g, function(match, key) { return key in properties ? properties[key] : ''; }); } },{}],403:[function(require,module,exports){ 'use strict'; var UnitBezier = require('unitbezier'); var Coordinate = require('../geo/coordinate'); /** * Given a value `t` that varies between 0 and 1, return * an interpolation function that eases between 0 and 1 in a pleasing * cubic in-out fashion. * * @param {number} t input * @returns {number} input * @private */ exports.easeCubicInOut = function (t) { if (t <= 0) return 0; if (t >= 1) return 1; var t2 = t * t, t3 = t2 * t; return 4 * (t < 0.5 ? t3 : 3 * (t - t2) + t3 - 0.75); }; /** * Given given (x, y), (x1, y1) control points for a bezier curve, * return a function that interpolates along that curve. * * @param {number} p1x control point 1 x coordinate * @param {number} p1y control point 1 y coordinate * @param {number} p2x control point 2 x coordinate * @param {number} p2y control point 2 y coordinate * @returns {Function} interpolator: receives number value, returns * number value. * @private */ exports.bezier = function(p1x, p1y, p2x, p2y) { var bezier = new UnitBezier(p1x, p1y, p2x, p2y); return function(t) { return bezier.solve(t); }; }; /** * A default bezier-curve powered easing function with * control points (0.25, 0.1) and (0.25, 1) * * @param {number} t * @returns {number} output * @private */ exports.ease = exports.bezier(0.25, 0.1, 0.25, 1); /** * constrain n to the given range via min + max * * @param {number} n value * @param {number} min the minimum value to be returned * @param {number} max the maximum value to be returned * @returns {number} the clamped value * @private */ exports.clamp = function (n, min, max) { return Math.min(max, Math.max(min, n)); }; /* * constrain n to the given range, excluding the minimum, via modular arithmetic * @param {number} n value * @param {number} min the minimum value to be returned, exclusive * @param {number} max the maximum value to be returned, inclusive * @returns {number} constrained number * @private */ exports.wrap = function (n, min, max) { var d = max - min; var w = ((n - min) % d + d) % d + min; return (w === min) ? max : w; }; /* * return the first non-null and non-undefined argument to this function. * @returns {*} argument * @private */ exports.coalesce = function() { for (var i = 0; i < arguments.length; i++) { var arg = arguments[i]; if (arg !== null && arg !== undefined) return arg; } }; /* * Call an asynchronous function on an array of arguments, * calling `callback` with the completed results of all calls. * * @param {Array<*>} array input to each call of the async function. * @param {Function} fn an async function with signature (data, callback) * @param {Function} callback a callback run after all async work is done. * called with an array, containing the results of each async call. * @returns {undefined} * @private */ exports.asyncAll = function (array, fn, callback) { if (!array.length) { return callback(null, []); } var remaining = array.length; var results = new Array(array.length); var error = null; array.forEach(function (item, i) { fn(item, function (err, result) { if (err) error = err; results[i] = result; if (--remaining === 0) callback(error, results); }); }); }; /* * Compute the difference between the keys in one object and the keys * in another object. * * @param {Object} obj * @param {Object} other * @returns {Array} keys difference * @private */ exports.keysDifference = function (obj, other) { var difference = []; for (var i in obj) { if (!(i in other)) { difference.push(i); } } return difference; }; /** * Given a destination object and optionally many source objects, * copy all properties from the source objects into the destination. * The last source object given overrides properties from previous * source objects. * @param {Object} dest destination object * @param {...Object} sources sources from which properties are pulled * @returns {Object} dest * @private */ exports.extend = function (dest) { for (var i = 1; i < arguments.length; i++) { var src = arguments[i]; for (var k in src) { dest[k] = src[k]; } } return dest; }; /** * Extend a destination object with all properties of the src object, * using defineProperty instead of simple assignment. * @param {Object} dest * @param {Object} src * @returns {Object} dest * @private */ exports.extendAll = function (dest, src) { for (var i in src) { Object.defineProperty(dest, i, Object.getOwnPropertyDescriptor(src, i)); } return dest; }; /** * Extend a parent's prototype with all properties in a properties * object. * * @param {Object} parent * @param {Object} props * @returns {Object} * @private */ exports.inherit = function (parent, props) { var parentProto = typeof parent === 'function' ? parent.prototype : parent, proto = Object.create(parentProto); exports.extendAll(proto, props); return proto; }; /** * Given an object and a number of properties as strings, return version * of that object with only those properties. * * @param {Object} src the object * @param {Array} properties an array of property names chosen * to appear on the resulting object. * @returns {Object} object with limited properties. * @example * var foo = { name: 'Charlie', age: 10 }; * var justName = pick(foo, ['name']); * // justName = { name: 'Charlie' } * @private */ exports.pick = function (src, properties) { var result = {}; for (var i = 0; i < properties.length; i++) { var k = properties[i]; if (k in src) { result[k] = src[k]; } } return result; }; var id = 1; /** * Return a unique numeric id, starting at 1 and incrementing with * each call. * * @returns {number} unique numeric id. * @private */ exports.uniqueId = function () { return id++; }; /** * Create a version of `fn` that is only called `time` milliseconds * after its last invocation * * @param {Function} fn the function to be debounced * @param {number} time millseconds after which the function will be invoked * @returns {Function} debounced function * @private */ exports.debounce = function(fn, time) { var timer, args; return function() { args = arguments; clearTimeout(timer); timer = setTimeout(function() { fn.apply(null, args); }, time); }; }; /** * Given an array of member function names as strings, replace all of them * with bound versions that will always refer to `context` as `this`. This * is useful for classes where otherwise event bindings would reassign * `this` to the evented object or some other value: this lets you ensure * the `this` value always. * * @param {Array} fns list of member function names * @param {*} context the context value * @returns {undefined} changes functions in-place * @example * function MyClass() { * bindAll(['ontimer'], this); * this.name = 'Tom'; * } * MyClass.prototype.ontimer = function() { * alert(this.name); * }; * var myClass = new MyClass(); * setTimeout(myClass.ontimer, 100); * @private */ exports.bindAll = function(fns, context) { fns.forEach(function(fn) { if (!context[fn]) { return; } context[fn] = context[fn].bind(context); }); }; /** * Given a class, bind all of the methods that look like handlers: that * begin with _on, and bind them to the class. * * @param {Object} context an object with methods * @private */ exports.bindHandlers = function(context) { for (var i in context) { if (typeof context[i] === 'function' && i.indexOf('_on') === 0) { context[i] = context[i].bind(context); } } }; /** * Set the 'options' property on `obj` with properties * from the `options` argument. Properties in the `options` * object will override existing properties. * * @param {Object} obj destination object * @param {Object} options object of override options * @returns {Object} derived options object. * @private */ exports.setOptions = function(obj, options) { if (!obj.hasOwnProperty('options')) { obj.options = obj.options ? Object.create(obj.options) : {}; } for (var i in options) { obj.options[i] = options[i]; } return obj.options; }; /** * Given a list of coordinates, get their center as a coordinate. * @param {Array} coords * @returns {Coordinate} centerpoint * @private */ exports.getCoordinatesCenter = function(coords) { var minX = Infinity; var minY = Infinity; var maxX = -Infinity; var maxY = -Infinity; for (var i = 0; i < coords.length; i++) { minX = Math.min(minX, coords[i].column); minY = Math.min(minY, coords[i].row); maxX = Math.max(maxX, coords[i].column); maxY = Math.max(maxY, coords[i].row); } var dx = maxX - minX; var dy = maxY - minY; var dMax = Math.max(dx, dy); return new Coordinate((minX + maxX) / 2, (minY + maxY) / 2, 0) .zoomTo(Math.floor(-Math.log(dMax) / Math.LN2)); }; /** * Determine if a string ends with a particular substring * @param {string} string * @param {string} suffix * @returns {boolean} * @private */ exports.endsWith = function(string, suffix) { return string.indexOf(suffix, string.length - suffix.length) !== -1; }; /** * Determine if a string starts with a particular substring * @param {string} string * @param {string} prefix * @returns {boolean} * @private */ exports.startsWith = function(string, prefix) { return string.indexOf(prefix) === 0; }; /** * Create an object by mapping all the values of an existing object while * preserving their keys. * @param {Object} input * @param {Function} iterator * @returns {Object} * @private */ exports.mapObject = function(input, iterator, context) { var output = {}; for (var key in input) { output[key] = iterator.call(context || this, input[key], key, input); } return output; }; /** * Create an object by filtering out values of an existing object * @param {Object} input * @param {Function} iterator * @returns {Object} * @private */ exports.filterObject = function(input, iterator, context) { var output = {}; for (var key in input) { if (iterator.call(context || this, input[key], key, input)) { output[key] = input[key]; } } return output; }; /** * Deeply compares two object literals. * @param {Object} obj1 * @param {Object} obj2 * @returns {boolean} * @private */ exports.deepEqual = function deepEqual(a, b) { if (Array.isArray(a)) { if (!Array.isArray(b) || a.length !== b.length) return false; for (var i = 0; i < a.length; i++) { if (!deepEqual(a[i], b[i])) return false; } return true; } if (typeof a === 'object' && a !== null && b !== null) { if (!(typeof b === 'object')) return false; var keys = Object.keys(a); if (keys.length !== Object.keys(b).length) return false; for (var key in a) { if (!deepEqual(a[key], b[key])) return false; } return true; } return a === b; }; /** * Deeply clones two objects. * @param {Object} obj1 * @param {Object} obj2 * @returns {boolean} * @private */ exports.clone = function deepEqual(input) { if (Array.isArray(input)) { return input.map(exports.clone); } else if (typeof input === 'object') { return exports.mapObject(input, exports.clone); } else { return input; } }; /** * Check if two arrays have at least one common element. * @param {Array} a * @param {Array} b * @returns {boolean} * @private */ exports.arraysIntersect = function(a, b) { for (var l = 0; l < a.length; l++) { if (b.indexOf(a[l]) >= 0) return true; } return false; }; var warnOnceHistory = {}; exports.warnOnce = function(message) { if (!warnOnceHistory[message]) { // console isn't defined in some WebWorkers, see #2558 if (typeof console !== "undefined") console.warn(message); warnOnceHistory[message] = true; } }; },{"../geo/coordinate":299,"unitbezier":499}],404:[function(require,module,exports){ 'use strict'; module.exports = Feature; function Feature(vectorTileFeature, z, x, y) { this._vectorTileFeature = vectorTileFeature; vectorTileFeature._z = z; vectorTileFeature._x = x; vectorTileFeature._y = y; this.properties = vectorTileFeature.properties; if (vectorTileFeature.id != null) { this.id = vectorTileFeature.id; } } Feature.prototype = { type: "Feature", get geometry() { if (this._geometry === undefined) { this._geometry = this._vectorTileFeature.toGeoJSON( this._vectorTileFeature._x, this._vectorTileFeature._y, this._vectorTileFeature._z).geometry; } return this._geometry; }, set geometry(g) { this._geometry = g; }, toJSON: function() { var json = {}; for (var i in this) { if (i === '_geometry' || i === '_vectorTileFeature' || i === 'toJSON') continue; json[i] = this[i]; } return json; } }; },{}],405:[function(require,module,exports){ module.exports={ "_args": [ [ { "raw": "mapbox-gl@^0.22.0", "scope": null, "escapedName": "mapbox-gl", "name": "mapbox-gl", "rawSpec": "^0.22.0", "spec": ">=0.22.0 <0.23.0", "type": "range" }, "/home/etienne/Documents/plotly/plotly.js" ] ], "_from": "mapbox-gl@>=0.22.0 <0.23.0", "_id": "mapbox-gl@0.22.1", "_inCache": true, "_location": "/mapbox-gl", "_nodeVersion": "4.4.5", "_npmOperationalInternal": { "host": "packages-12-west.internal.npmjs.com", "tmp": 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"morganherlocker", "email": "morgan.herlocker@gmail.com" }, { "name": "mourner", "email": "agafonkin@gmail.com" }, { "name": "nickidlugash", "email": "nicki@mapbox.com" }, { "name": "rclark", "email": "ryan.clark.j@gmail.com" }, { "name": "samanbb", "email": "saman@mapbox.com" }, { "name": "sbma44", "email": "tlee@mapbox.com" }, { "name": "scothis", "email": "scothis@gmail.com" }, { "name": "sgillies", "email": "sean@mapbox.com" }, { "name": "springmeyer", "email": "dane@mapbox.com" }, { "name": "themarex", "email": "patrick@mapbox.com" }, { "name": "tmcw", "email": "tom@macwright.org" }, { "name": "tristen", "email": "tristen.brown@gmail.com" }, { "name": "willwhite", "email": "will@mapbox.com" }, { "name": "yhahn", "email": "young@mapbox.com" } ], "name": "mapbox-gl", "optionalDependencies": {}, "readme": "ERROR: No README data found!", "repository": { "type": "git", "url": "git://github.com/mapbox/mapbox-gl-js.git" }, "scripts": { "build": "npm run build-docs # invoked by publisher when publishing docs on the mb-pages branch", "build-dev": "browserify js/mapbox-gl.js --debug --standalone mapboxgl > dist/mapbox-gl-dev.js && tap --no-coverage test/build/dev.test.js", "build-docs": "documentation build --github --format html -c documentation.yml --theme ./docs/_theme --output docs/api/", "build-min": "browserify js/mapbox-gl.js --debug -t unassertify --plugin [minifyify --map mapbox-gl.js.map --output dist/mapbox-gl.js.map] --standalone mapboxgl > dist/mapbox-gl.js && tap --no-coverage test/build/min.test.js", "build-token": "browserify debug/access-token-src.js --debug -t envify > debug/access-token.js", "lint": "eslint --ignore-path .gitignore js test bench docs/_posts/examples/*.html", "open-changed-examples": "git diff --name-only mb-pages HEAD -- docs/_posts/examples/*.html | awk '{print \"http://127.0.0.1:4000/mapbox-gl-js/example/\" substr($0,33,length($0)-37)}' | xargs open", "start": "run-p build-token watch-dev watch-bench start-server", "start-bench": "run-p build-token watch-bench start-server", "start-debug": "run-p build-token watch-dev start-server", "start-docs": "npm run build-min && npm run build-docs && jekyll serve -w", "start-server": "st --no-cache --localhost --port 9966 --index index.html .", "test": "npm run lint && tap --reporter dot test/js/*/*.js test/build/webpack.test.js", "test-suite": "node test/render.test.js && node test/query.test.js", "watch-bench": "node bench/download-data.js && watchify bench/index.js --plugin [minifyify --no-map] -t [babelify --presets react] -t unassertify -t envify -o bench/bench.js -v", "watch-dev": "watchify js/mapbox-gl.js --debug --standalone mapboxgl -o dist/mapbox-gl-dev.js -v" }, "version": "0.22.1" } },{}],406:[function(require,module,exports){ 'use strict' module.exports = createTable var chull = require('convex-hull') function constructVertex(d, a, b) { var x = new Array(d) for(var i=0; i row[1][2]) quaternion[0] = -quaternion[0] if (row[0][2] > row[2][0]) quaternion[1] = -quaternion[1] if (row[1][0] > row[0][1]) quaternion[2] = -quaternion[2] return true } //will be replaced by gl-vec4 eventually function vec4multMat4(out, a, m) { var x = a[0], y = a[1], z = a[2], w = a[3]; out[0] = m[0] * x + m[4] * y + m[8] * z + m[12] * w; out[1] = m[1] * x + m[5] * y + m[9] * z + m[13] * w; out[2] = m[2] * x + m[6] * y + m[10] * z + m[14] * w; out[3] = m[3] * x + m[7] * y + m[11] * z + m[15] * w; return out; } //gets upper-left of a 4x4 matrix into a 3x3 of vectors function mat3from4(out, mat4x4) { out[0][0] = mat4x4[0] out[0][1] = mat4x4[1] out[0][2] = mat4x4[2] out[1][0] = mat4x4[4] out[1][1] = mat4x4[5] out[1][2] = mat4x4[6] out[2][0] = mat4x4[8] out[2][1] = mat4x4[9] out[2][2] = mat4x4[10] } function combine(out, a, b, scale1, scale2) { out[0] = a[0] * scale1 + b[0] * scale2 out[1] = a[1] * scale1 + b[1] * scale2 out[2] = a[2] * scale1 + b[2] * scale2 } },{"./normalize":408,"gl-mat4/clone":143,"gl-mat4/create":144,"gl-mat4/determinant":145,"gl-mat4/invert":149,"gl-mat4/transpose":159,"gl-vec3/cross":237,"gl-vec3/dot":238,"gl-vec3/length":239,"gl-vec3/normalize":241}],408:[function(require,module,exports){ module.exports = function normalize(out, mat) { var m44 = mat[15] // Cannot normalize. if (m44 === 0) return false var scale = 1 / m44 for (var i=0; i<16; i++) out[i] = mat[i] * scale return true } },{}],409:[function(require,module,exports){ var lerp = require('gl-vec3/lerp') var recompose = require('mat4-recompose') var decompose = require('mat4-decompose') var determinant = require('gl-mat4/determinant') var slerp = require('quat-slerp') var state0 = state() var state1 = state() var tmp = state() module.exports = interpolate function interpolate(out, start, end, alpha) { if (determinant(start) === 0 || determinant(end) === 0) return false //decompose the start and end matrices into individual components var r0 = decompose(start, state0.translate, state0.scale, state0.skew, state0.perspective, state0.quaternion) var r1 = decompose(end, state1.translate, state1.scale, state1.skew, state1.perspective, state1.quaternion) if (!r0 || !r1) return false //now lerp/slerp the start and end components into a temporary lerp(tmptranslate, state0.translate, state1.translate, alpha) lerp(tmp.translate, state0.translate, state1.translate, alpha) lerp(tmp.skew, state0.skew, state1.skew, alpha) lerp(tmp.scale, state0.scale, state1.scale, alpha) lerp(tmp.perspective, state0.perspective, state1.perspective, alpha) slerp(tmp.quaternion, state0.quaternion, state1.quaternion, alpha) //and recompose into our 'out' matrix recompose(out, tmp.translate, tmp.scale, tmp.skew, tmp.perspective, tmp.quaternion) return true } function state() { return { translate: vec3(), scale: vec3(1), skew: vec3(), perspective: vec4(), quaternion: vec4() } } function vec3(n) { return [n||0,n||0,n||0] } function vec4() { return [0,0,0,1] } },{"gl-mat4/determinant":145,"gl-vec3/lerp":240,"mat4-decompose":407,"mat4-recompose":410,"quat-slerp":447}],410:[function(require,module,exports){ /* Input: translation ; a 3 component vector scale ; a 3 component vector skew ; skew factors XY,XZ,YZ represented as a 3 component vector perspective ; a 4 component vector quaternion ; a 4 component vector Output: matrix ; a 4x4 matrix From: http://www.w3.org/TR/css3-transforms/#recomposing-to-a-3d-matrix */ var mat4 = { identity: require('gl-mat4/identity'), translate: require('gl-mat4/translate'), multiply: require('gl-mat4/multiply'), create: require('gl-mat4/create'), scale: require('gl-mat4/scale'), fromRotationTranslation: require('gl-mat4/fromRotationTranslation') } var rotationMatrix = mat4.create() var temp = mat4.create() module.exports = function recomposeMat4(matrix, translation, scale, skew, perspective, quaternion) { mat4.identity(matrix) //apply translation & rotation mat4.fromRotationTranslation(matrix, quaternion, translation) //apply perspective matrix[3] = perspective[0] matrix[7] = perspective[1] matrix[11] = perspective[2] matrix[15] = perspective[3] // apply skew // temp is a identity 4x4 matrix initially mat4.identity(temp) if (skew[2] !== 0) { temp[9] = skew[2] mat4.multiply(matrix, matrix, temp) } if (skew[1] !== 0) { temp[9] = 0 temp[8] = skew[1] mat4.multiply(matrix, matrix, temp) } if (skew[0] !== 0) { temp[8] = 0 temp[4] = skew[0] mat4.multiply(matrix, matrix, temp) } //apply scale mat4.scale(matrix, matrix, scale) return matrix } },{"gl-mat4/create":144,"gl-mat4/fromRotationTranslation":147,"gl-mat4/identity":148,"gl-mat4/multiply":151,"gl-mat4/scale":157,"gl-mat4/translate":158}],411:[function(require,module,exports){ 'use strict' var bsearch = require('binary-search-bounds') var m4interp = require('mat4-interpolate') var invert44 = require('gl-mat4/invert') var rotateX = require('gl-mat4/rotateX') var rotateY = require('gl-mat4/rotateY') var rotateZ = require('gl-mat4/rotateZ') var lookAt = require('gl-mat4/lookAt') var translate = require('gl-mat4/translate') var scale = require('gl-mat4/scale') var normalize = require('gl-vec3/normalize') var DEFAULT_CENTER = [0,0,0] module.exports = createMatrixCameraController function MatrixCameraController(initialMatrix) { this._components = initialMatrix.slice() this._time = [0] this.prevMatrix = initialMatrix.slice() this.nextMatrix = initialMatrix.slice() this.computedMatrix = initialMatrix.slice() this.computedInverse = initialMatrix.slice() this.computedEye = [0,0,0] this.computedUp = [0,0,0] this.computedCenter = [0,0,0] this.computedRadius = [0] this._limits = [-Infinity, Infinity] } var proto = MatrixCameraController.prototype proto.recalcMatrix = function(t) { var time = this._time var tidx = bsearch.le(time, t) var mat = this.computedMatrix if(tidx < 0) { return } var comps = this._components if(tidx === time.length-1) { var ptr = 16*tidx for(var i=0; i<16; ++i) { mat[i] = comps[ptr++] } } else { var dt = (time[tidx+1] - time[tidx]) var ptr = 16*tidx var prev = this.prevMatrix var allEqual = true for(var i=0; i<16; ++i) { prev[i] = comps[ptr++] } var next = this.nextMatrix for(var i=0; i<16; ++i) { next[i] = comps[ptr++] allEqual = allEqual && (prev[i] === next[i]) } if(dt < 1e-6 || allEqual) { for(var i=0; i<16; ++i) { mat[i] = prev[i] } } else { m4interp(mat, prev, next, (t - time[tidx])/dt) } } var up = this.computedUp up[0] = mat[1] up[1] = mat[5] up[2] = mat[6] normalize(up, up) var imat = this.computedInverse invert44(imat, mat) var eye = this.computedEye var w = imat[15] eye[0] = imat[12]/w eye[1] = imat[13]/w eye[2] = imat[14]/w var center = this.computedCenter var radius = Math.exp(this.computedRadius[0]) for(var i=0; i<3; ++i) { center[i] = eye[i] - mat[2+4*i] * radius } } proto.idle = function(t) { if(t < this.lastT()) { return } var mc = this._components var ptr = mc.length-16 for(var i=0; i<16; ++i) { mc.push(mc[ptr++]) } this._time.push(t) } proto.flush = function(t) { var idx = bsearch.gt(this._time, t) - 2 if(idx < 0) { return } this._time.slice(0, idx) this._components.slice(0, 16*idx) } proto.lastT = function() { return this._time[this._time.length-1] } proto.lookAt = function(t, eye, center, up) { this.recalcMatrix(t) eye = eye || this.computedEye center = center || DEFAULT_CENTER up = up || this.computedUp this.setMatrix(t, lookAt(this.computedMatrix, eye, center, up)) var d2 = 0.0 for(var i=0; i<3; ++i) { d2 += Math.pow(center[i] - eye[i], 2) } d2 = Math.log(Math.sqrt(d2)) this.computedRadius[0] = d2 } proto.rotate = function(t, yaw, pitch, roll) { this.recalcMatrix(t) var mat = this.computedInverse if(yaw) rotateY(mat, mat, yaw) if(pitch) rotateX(mat, mat, pitch) if(roll) rotateZ(mat, mat, roll) this.setMatrix(t, invert44(this.computedMatrix, mat)) } var tvec = [0,0,0] proto.pan = function(t, dx, dy, dz) { tvec[0] = -(dx || 0.0) tvec[1] = -(dy || 0.0) tvec[2] = -(dz || 0.0) this.recalcMatrix(t) var mat = this.computedInverse translate(mat, mat, tvec) this.setMatrix(t, invert44(mat, mat)) } proto.translate = function(t, dx, dy, dz) { tvec[0] = dx || 0.0 tvec[1] = dy || 0.0 tvec[2] = dz || 0.0 this.recalcMatrix(t) var mat = this.computedMatrix translate(mat, mat, tvec) this.setMatrix(t, mat) } proto.setMatrix = function(t, mat) { if(t < this.lastT()) { return } this._time.push(t) for(var i=0; i<16; ++i) { this._components.push(mat[i]) } } proto.setDistance = function(t, d) { this.computedRadius[0] = d } proto.setDistanceLimits = function(a,b) { var lim = this._limits lim[0] = a lim[1] = b } proto.getDistanceLimits = function(out) { var lim = this._limits if(out) { out[0] = lim[0] out[1] = lim[1] return out } return lim } function createMatrixCameraController(options) { options = options || {} var matrix = options.matrix || [1,0,0,0, 0,1,0,0, 0,0,1,0, 0,0,0,1] return new MatrixCameraController(matrix) } },{"binary-search-bounds":53,"gl-mat4/invert":149,"gl-mat4/lookAt":150,"gl-mat4/rotateX":154,"gl-mat4/rotateY":155,"gl-mat4/rotateZ":156,"gl-mat4/scale":157,"gl-mat4/translate":158,"gl-vec3/normalize":241,"mat4-interpolate":409}],412:[function(require,module,exports){ 'use strict' module.exports = monotoneConvexHull2D var orient = require('robust-orientation')[3] function monotoneConvexHull2D(points) { var n = points.length if(n < 3) { var result = new Array(n) for(var i=0; i 1 && orient( points[lower[m-2]], points[lower[m-1]], p) <= 0) { m -= 1 lower.pop() } lower.push(idx) //Insert into upper list m = upper.length while(m > 1 && orient( points[upper[m-2]], points[upper[m-1]], p) >= 0) { m -= 1 upper.pop() } upper.push(idx) } //Merge lists together var result = new Array(upper.length + lower.length - 2) var ptr = 0 for(var i=0, nl=lower.length; i0; --j) { result[ptr++] = upper[j] } //Return result return result } },{"robust-orientation":465}],413:[function(require,module,exports){ 'use strict' module.exports = mouseListen var mouse = require('mouse-event') function mouseListen(element, callback) { if(!callback) { callback = element element = window } var buttonState = 0 var x = 0 var y = 0 var mods = { shift: false, alt: false, control: false, meta: false } var attached = false function updateMods(ev) { var changed = false if('altKey' in ev) { changed = changed || ev.altKey !== mods.alt mods.alt = !!ev.altKey } if('shiftKey' in ev) { changed = changed || ev.shiftKey !== mods.shift mods.shift = !!ev.shiftKey } if('ctrlKey' in ev) { changed = changed || ev.ctrlKey !== mods.control mods.control = !!ev.ctrlKey } if('metaKey' in ev) { changed = changed || ev.metaKey !== mods.meta mods.meta = !!ev.metaKey } return changed } function handleEvent(nextButtons, ev) { var nextX = mouse.x(ev) var nextY = mouse.y(ev) if('buttons' in ev) { nextButtons = ev.buttons|0 } if(nextButtons !== buttonState || nextX !== x || nextY !== y || updateMods(ev)) { buttonState = nextButtons|0 x = nextX||0 y = nextY||0 callback && callback(buttonState, x, y, mods) } } function clearState(ev) { handleEvent(0, ev) } function handleBlur() { if(buttonState || x || y || mods.shift || mods.alt || mods.meta || mods.control) { x = y = 0 buttonState = 0 mods.shift = mods.alt = mods.control = mods.meta = false callback && callback(0, 0, 0, mods) } } function handleMods(ev) { if(updateMods(ev)) { callback && callback(buttonState, x, y, mods) } } function handleMouseMove(ev) { if(mouse.buttons(ev) === 0) { handleEvent(0, ev) } else { handleEvent(buttonState, ev) } } function handleMouseDown(ev) { handleEvent(buttonState | mouse.buttons(ev), ev) } function handleMouseUp(ev) { handleEvent(buttonState & ~mouse.buttons(ev), ev) } function attachListeners() { if(attached) { return } attached = true element.addEventListener('mousemove', handleMouseMove) element.addEventListener('mousedown', handleMouseDown) element.addEventListener('mouseup', handleMouseUp) element.addEventListener('mouseleave', clearState) element.addEventListener('mouseenter', clearState) element.addEventListener('mouseout', clearState) element.addEventListener('mouseover', clearState) element.addEventListener('blur', handleBlur) element.addEventListener('keyup', handleMods) element.addEventListener('keydown', handleMods) element.addEventListener('keypress', handleMods) if(element !== window) { window.addEventListener('blur', handleBlur) window.addEventListener('keyup', handleMods) window.addEventListener('keydown', handleMods) window.addEventListener('keypress', handleMods) } } function detachListeners() { if(!attached) { return } attached = false element.removeEventListener('mousemove', handleMouseMove) element.removeEventListener('mousedown', handleMouseDown) element.removeEventListener('mouseup', handleMouseUp) element.removeEventListener('mouseleave', clearState) element.removeEventListener('mouseenter', clearState) element.removeEventListener('mouseout', clearState) element.removeEventListener('mouseover', clearState) element.removeEventListener('blur', handleBlur) element.removeEventListener('keyup', handleMods) element.removeEventListener('keydown', handleMods) element.removeEventListener('keypress', handleMods) if(element !== window) { window.removeEventListener('blur', handleBlur) window.removeEventListener('keyup', handleMods) window.removeEventListener('keydown', handleMods) window.removeEventListener('keypress', handleMods) } } //Attach listeners attachListeners() var result = { element: element } Object.defineProperties(result, { enabled: { get: function() { return attached }, set: function(f) { if(f) { attachListeners() } else { detachListeners } }, enumerable: true }, buttons: { get: function() { return buttonState }, enumerable: true }, x: { get: function() { return x }, enumerable: true }, y: { get: function() { return y }, enumerable: true }, mods: { get: function() { return mods }, enumerable: true } }) return result } },{"mouse-event":414}],414:[function(require,module,exports){ 'use strict' function mouseButtons(ev) { if(typeof ev === 'object') { if('buttons' in ev) { return ev.buttons } else if('which' in ev) { var b = ev.which if(b === 2) { return 4 } else if(b === 3) { return 2 } else if(b > 0) { return 1<<(b-1) } } else if('button' in ev) { var b = ev.button if(b === 1) { return 4 } else if(b === 2) { return 2 } else if(b >= 0) { return 1< 0) { stepVal.push(stride(i, order[j-1]) + "*" + shape(order[j-1]) ) } vars.push(step(i,order[j]) + "=(" + stepVal.join("-") + ")|0") } } //Create index variables for(var i=0; i=0; --i) { sizeVariable.push(shape(order[i])) } //Previous phases and vertex_ids vars.push(POOL_SIZE + "=(" + sizeVariable.join("*") + ")|0", PHASES + "=mallocUint32(" + POOL_SIZE + ")", VERTEX_IDS + "=mallocUint32(" + POOL_SIZE + ")", POINTER + "=0") //Create cube variables for phases vars.push(pcube(0) + "=0") for(var j=1; j<(1<=0; --i) { forLoopBegin(i, 0) } var phaseFuncArgs = [] for(var i=0; i0; k=(k-1)&subset) { faceArgs.push(VERTEX_IDS + "[" + POINTER + "+" + pdelta(k) + "]") } faceArgs.push(vert(0)) for(var k=0; k0){", index(order[i]), "=1;") createLoop(i-1, mask|(1< 0") } if(typeof args.vertex !== "function") { error("Must specify vertex creation function") } if(typeof args.cell !== "function") { error("Must specify cell creation function") } if(typeof args.phase !== "function") { error("Must specify phase function") } var getters = args.getters || [] var typesig = new Array(arrays) for(var i=0; i= 0) { typesig[i] = true } else { typesig[i] = false } } return compileSurfaceProcedure( args.vertex, args.cell, args.phase, scalars, order, typesig) } },{"typedarray-pool":496}],417:[function(require,module,exports){ "use strict" var fill = require('cwise/lib/wrapper')({"args":["index","array","scalar"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{_inline_1_arg1_=_inline_1_arg2_.apply(void 0,_inline_1_arg0_)}","args":[{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":1}],"thisVars":[],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"cwise","blockSize":64}) module.exports = function(array, f) { fill(array, f) return array } },{"cwise/lib/wrapper":94}],418:[function(require,module,exports){ 'use strict' module.exports = gradient var dup = require('dup') var cwiseCompiler = require('cwise-compiler') var TEMPLATE_CACHE = {} var GRADIENT_CACHE = {} var EmptyProc = { body: "", args: [], thisVars: [], localVars: [] } var centralDiff = cwiseCompiler({ args: [ 'array', 'array', 'array' ], pre: EmptyProc, post: EmptyProc, body: { args: [ { name: 'out', lvalue: true, rvalue: false, count: 1 }, { name: 'left', lvalue: false, rvalue: true, count: 1 }, { name: 'right', lvalue: false, rvalue: true, count: 1 }], body: "out=0.5*(left-right)", thisVars: [], localVars: [] }, funcName: 'cdiff' }) var zeroOut = cwiseCompiler({ args: [ 'array' ], pre: EmptyProc, post: EmptyProc, body: { args: [ { name: 'out', lvalue: true, rvalue: false, count: 1 }], body: "out=0", thisVars: [], localVars: [] }, funcName: 'zero' }) function generateTemplate(d) { if(d in TEMPLATE_CACHE) { return TEMPLATE_CACHE[d] } var code = [] for(var i=0; i= 0) { pickStr.push('0') } else if(facet.indexOf(-(i+1)) >= 0) { pickStr.push('s['+i+']-1') } else { pickStr.push('-1') loStr.push('1') hiStr.push('s['+i+']-2') } } var boundStr = '.lo(' + loStr.join() + ').hi(' + hiStr.join() + ')' if(loStr.length === 0) { boundStr = '' } if(cod > 0) { code.push('if(1') for(var i=0; i= 0 || facet.indexOf(-(i+1)) >= 0) { continue } code.push('&&s[', i, ']>2') } code.push('){grad', cod, '(src.pick(', pickStr.join(), ')', boundStr) for(var i=0; i= 0 || facet.indexOf(-(i+1)) >= 0) { continue } code.push(',dst.pick(', pickStr.join(), ',', i, ')', boundStr) } code.push(');') } for(var i=0; i1){dst.set(', pickStr.join(), ',', bnd, ',0.5*(src.get(', cPickStr.join(), ')-src.get(', dPickStr.join(), ')))}else{dst.set(', pickStr.join(), ',', bnd, ',0)};') } else { code.push('if(s[', bnd, ']>1){diff(', outStr, ',src.pick(', cPickStr.join(), ')', boundStr, ',src.pick(', dPickStr.join(), ')', boundStr, ');}else{zero(', outStr, ');};') } break case 'mirror': if(cod === 0) { code.push('dst.set(', pickStr.join(), ',', bnd, ',0);') } else { code.push('zero(', outStr, ');') } break case 'wrap': var aPickStr = pickStr.slice() var bPickStr = pickStr.slice() if(facet[i] < 0) { aPickStr[bnd] = 's[' + bnd + ']-2' bPickStr[bnd] = '0' } else { aPickStr[bnd] = 's[' + bnd + ']-1' bPickStr[bnd] = '1' } if(cod === 0) { code.push('if(s[', bnd, ']>2){dst.set(', pickStr.join(), ',', bnd, ',0.5*(src.get(', aPickStr.join(), ')-src.get(', bPickStr.join(), ')))}else{dst.set(', pickStr.join(), ',', bnd, ',0)};') } else { code.push('if(s[', bnd, ']>2){diff(', outStr, ',src.pick(', aPickStr.join(), ')', boundStr, ',src.pick(', bPickStr.join(), ')', boundStr, ');}else{zero(', outStr, ');};') } break default: throw new Error('ndarray-gradient: Invalid boundary condition') } } if(cod > 0) { code.push('};') } } //Enumerate ridges, facets, etc. of hypercube for(var i=0; i<(1<>", rrshift: ">>>" } ;(function(){ for(var id in assign_ops) { var op = assign_ops[id] exports[id] = makeOp({ args: ["array","array","array"], body: {args:["a","b","c"], body: "a=b"+op+"c"}, funcName: id }) exports[id+"eq"] = makeOp({ args: ["array","array"], body: {args:["a","b"], body:"a"+op+"=b"}, rvalue: true, funcName: id+"eq" }) exports[id+"s"] = makeOp({ args: ["array", "array", "scalar"], body: {args:["a","b","s"], body:"a=b"+op+"s"}, funcName: id+"s" }) exports[id+"seq"] = makeOp({ args: ["array","scalar"], body: {args:["a","s"], body:"a"+op+"=s"}, rvalue: true, funcName: id+"seq" }) } })(); var unary_ops = { not: "!", bnot: "~", neg: "-", recip: "1.0/" } ;(function(){ for(var id in unary_ops) { var op = unary_ops[id] exports[id] = makeOp({ args: ["array", "array"], body: {args:["a","b"], body:"a="+op+"b"}, funcName: id }) exports[id+"eq"] = makeOp({ args: ["array"], body: {args:["a"], body:"a="+op+"a"}, rvalue: true, count: 2, funcName: id+"eq" }) } })(); var binary_ops = { and: "&&", or: "||", eq: "===", neq: "!==", lt: "<", gt: ">", leq: "<=", geq: ">=" } ;(function() { for(var id in binary_ops) { var op = binary_ops[id] exports[id] = makeOp({ args: ["array","array","array"], body: {args:["a", "b", "c"], body:"a=b"+op+"c"}, funcName: id }) exports[id+"s"] = makeOp({ args: ["array","array","scalar"], body: {args:["a", "b", "s"], body:"a=b"+op+"s"}, funcName: id+"s" }) exports[id+"eq"] = makeOp({ args: ["array", "array"], body: {args:["a", "b"], body:"a=a"+op+"b"}, rvalue:true, count:2, funcName: id+"eq" }) exports[id+"seq"] = makeOp({ args: ["array", "scalar"], body: {args:["a","s"], body:"a=a"+op+"s"}, rvalue:true, count:2, funcName: id+"seq" }) } })(); var math_unary = [ "abs", "acos", "asin", "atan", "ceil", "cos", "exp", "floor", "log", "round", "sin", "sqrt", "tan" ] ;(function() { for(var i=0; ithis_s){this_s=-a}else if(a>this_s){this_s=a}", localVars: [], thisVars: ["this_s"]}, post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"}, funcName: "norminf" }) exports.norm1 = compile({ args:["array"], pre: {args:[], localVars:[], thisVars:["this_s"], body:"this_s=0"}, body: {args:[{name:"a", lvalue:false, rvalue:true, count:3}], body: "this_s+=a<0?-a:a", localVars: [], thisVars: ["this_s"]}, post: {args:[], localVars:[], thisVars:["this_s"], body:"return this_s"}, funcName: "norm1" }) exports.sup = compile({ args: [ "array" ], pre: { body: "this_h=-Infinity", args: [], thisVars: [ "this_h" ], localVars: [] }, body: { body: "if(_inline_1_arg0_>this_h)this_h=_inline_1_arg0_", args: [{"name":"_inline_1_arg0_","lvalue":false,"rvalue":true,"count":2} ], thisVars: [ "this_h" ], localVars: [] }, post: { body: "return this_h", args: [], thisVars: [ "this_h" ], localVars: [] } }) exports.inf = compile({ args: [ "array" ], pre: { body: "this_h=Infinity", args: [], thisVars: [ "this_h" ], localVars: [] }, body: { body: "if(_inline_1_arg0_this_v){this_v=_inline_1_arg1_;for(var _inline_1_k=0;_inline_1_k<_inline_1_arg0_.length;++_inline_1_k){this_i[_inline_1_k]=_inline_1_arg0_[_inline_1_k]}}}", args:[ {name:"_inline_1_arg0_",lvalue:false,rvalue:true,count:2}, {name:"_inline_1_arg1_",lvalue:false,rvalue:true,count:2}], thisVars:["this_i","this_v"], localVars:["_inline_1_k"]}, post:{ body:"{return this_i}", args:[], thisVars:["this_i"], localVars:[]} }) exports.random = makeOp({ args: ["array"], pre: {args:[], body:"this_f=Math.random", thisVars:["this_f"]}, body: {args: ["a"], body:"a=this_f()", thisVars:["this_f"]}, funcName: "random" }) exports.assign = makeOp({ args:["array", "array"], body: {args:["a", "b"], body:"a=b"}, funcName: "assign" }) exports.assigns = makeOp({ args:["array", "scalar"], body: {args:["a", "b"], body:"a=b"}, funcName: "assigns" }) exports.equals = compile({ args:["array", "array"], pre: EmptyProc, body: {args:[{name:"x", lvalue:false, rvalue:true, count:1}, {name:"y", lvalue:false, rvalue:true, count:1}], body: "if(x!==y){return false}", localVars: [], thisVars: []}, post: {args:[], localVars:[], thisVars:[], body:"return true"}, funcName: "equals" }) },{"cwise-compiler":91}],422:[function(require,module,exports){ "use strict" var ndarray = require("ndarray") var do_convert = require("./doConvert.js") module.exports = function convert(arr, result) { var shape = [], c = arr, sz = 1 while(Array.isArray(c)) { shape.push(c.length) sz *= c.length c = c[0] } if(shape.length === 0) { return ndarray() } if(!result) { result = ndarray(new Float64Array(sz), shape) } do_convert(result, arr) return result } },{"./doConvert.js":423,"ndarray":427}],423:[function(require,module,exports){ module.exports=require('cwise-compiler')({"args":["array","scalar","index"],"pre":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"body":{"body":"{\nvar _inline_1_v=_inline_1_arg1_,_inline_1_i\nfor(_inline_1_i=0;_inline_1_i<_inline_1_arg2_.length-1;++_inline_1_i) {\n_inline_1_v=_inline_1_v[_inline_1_arg2_[_inline_1_i]]\n}\n_inline_1_arg0_=_inline_1_v[_inline_1_arg2_[_inline_1_arg2_.length-1]]\n}","args":[{"name":"_inline_1_arg0_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_1_arg1_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_1_arg2_","lvalue":false,"rvalue":true,"count":4}],"thisVars":[],"localVars":["_inline_1_i","_inline_1_v"]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"funcName":"convert","blockSize":64}) },{"cwise-compiler":91}],424:[function(require,module,exports){ "use strict" var pool = require("typedarray-pool") var INSERTION_SORT_THRESHOLD = 32 function getMallocFree(dtype) { switch(dtype) { case "uint8": return [pool.mallocUint8, pool.freeUint8] case "uint16": return [pool.mallocUint16, pool.freeUint16] case "uint32": return [pool.mallocUint32, pool.freeUint32] case "int8": return [pool.mallocInt8, pool.freeInt8] case "int16": return [pool.mallocInt16, pool.freeInt16] case "int32": return [pool.mallocInt32, pool.freeInt32] case "float32": return [pool.mallocFloat, pool.freeFloat] case "float64": return [pool.mallocDouble, pool.freeDouble] default: return null } } function shapeArgs(dimension) { var args = [] for(var i=0; i 1) { var scratch_shape = [] for(var i=1; i 1) { //Copy data into scratch code.push("dptr=0;sptr=ptr") for(var i=order.length-1; i>=0; --i) { var j = order[i] if(j === 0) { continue } code.push(["for(i",j,"=0;i",j,"left){", "dptr=0", "sptr=cptr-s0") for(var i=1; ib){break __l}"].join("")) for(var i=order.length-1; i>=1; --i) { code.push( "sptr+=e"+i, "dptr+=f"+i, "}") } //Copy data back code.push("dptr=cptr;sptr=cptr-s0") for(var i=order.length-1; i>=0; --i) { var j = order[i] if(j === 0) { continue } code.push(["for(i",j,"=0;i",j,"=0; --i) { var j = order[i] if(j === 0) { continue } code.push(["for(i",j,"=0;i",j,"left)&&("+dataRead("cptr-s0")+">scratch)){", dataWrite("cptr", dataRead("cptr-s0")), "cptr-=s0", "}", dataWrite("cptr", "scratch")) } //Close outer loop body code.push("}") if(order.length > 1 && allocator) { code.push("free(scratch)") } code.push("} return " + funcName) //Compile and link function if(allocator) { var result = new Function("malloc", "free", code.join("\n")) return result(allocator[0], allocator[1]) } else { var result = new Function(code.join("\n")) return result() } } function createQuickSort(order, dtype, insertionSort) { var code = [ "'use strict'" ] var funcName = ["ndarrayQuickSort", order.join("d"), dtype].join("") var funcArgs = ["left", "right", "data", "offset" ].concat(shapeArgs(order.length)) var allocator = getMallocFree(dtype) var labelCounter=0 code.push(["function ", funcName, "(", funcArgs.join(","), "){"].join("")) var vars = [ "sixth=((right-left+1)/6)|0", "index1=left+sixth", "index5=right-sixth", "index3=(left+right)>>1", "index2=index3-sixth", "index4=index3+sixth", "el1=index1", "el2=index2", "el3=index3", "el4=index4", "el5=index5", "less=left+1", "great=right-1", "pivots_are_equal=true", "tmp", "tmp0", "x", "y", "z", "k", "ptr0", "ptr1", "ptr2", "comp_pivot1=0", "comp_pivot2=0", "comp=0" ] if(order.length > 1) { var ele_size = [] for(var i=1; i=0; --i) { var j = order[i] if(j === 0) { continue } code.push(["for(i",j,"=0;i",j," 1) { for(var i=0; i1) { code.push("ptr_shift+=d"+j) } else { code.push("ptr0+=d"+j) } code.push("}") } } function lexicoLoop(label, ptrs, usePivot, body) { if(ptrs.length === 1) { code.push("ptr0="+toPointer(ptrs[0])) } else { for(var i=0; i 1) { for(var i=0; i=1; --i) { if(usePivot) { code.push("pivot_ptr+=f"+i) } if(ptrs.length > 1) { code.push("ptr_shift+=e"+i) } else { code.push("ptr0+=e"+i) } code.push("}") } } function cleanUp() { if(order.length > 1 && allocator) { code.push("free(pivot1)", "free(pivot2)") } } function compareSwap(a_id, b_id) { var a = "el"+a_id var b = "el"+b_id if(order.length > 1) { var lbl = "__l" + (++labelCounter) lexicoLoop(lbl, [a, b], false, [ "comp=",dataRead("ptr0"),"-",dataRead("ptr1"),"\n", "if(comp>0){tmp0=", a, ";",a,"=",b,";", b,"=tmp0;break ", lbl,"}\n", "if(comp<0){break ", lbl, "}" ].join("")) } else { code.push(["if(", dataRead(toPointer(a)), ">", dataRead(toPointer(b)), "){tmp0=", a, ";",a,"=",b,";", b,"=tmp0}"].join("")) } } compareSwap(1, 2) compareSwap(4, 5) compareSwap(1, 3) compareSwap(2, 3) compareSwap(1, 4) compareSwap(3, 4) compareSwap(2, 5) compareSwap(2, 3) compareSwap(4, 5) if(order.length > 1) { cacheLoop(["el1", "el2", "el3", "el4", "el5", "index1", "index3", "index5"], true, [ "pivot1[pivot_ptr]=",dataRead("ptr1"),"\n", "pivot2[pivot_ptr]=",dataRead("ptr3"),"\n", "pivots_are_equal=pivots_are_equal&&(pivot1[pivot_ptr]===pivot2[pivot_ptr])\n", "x=",dataRead("ptr0"),"\n", "y=",dataRead("ptr2"),"\n", "z=",dataRead("ptr4"),"\n", dataWrite("ptr5", "x"),"\n", dataWrite("ptr6", "y"),"\n", dataWrite("ptr7", "z") ].join("")) } else { code.push([ "pivot1=", dataRead(toPointer("el2")), "\n", "pivot2=", dataRead(toPointer("el4")), "\n", "pivots_are_equal=pivot1===pivot2\n", "x=", dataRead(toPointer("el1")), "\n", "y=", dataRead(toPointer("el3")), "\n", "z=", dataRead(toPointer("el5")), "\n", dataWrite(toPointer("index1"), "x"), "\n", dataWrite(toPointer("index3"), "y"), "\n", dataWrite(toPointer("index5"), "z") ].join("")) } function moveElement(dst, src) { if(order.length > 1) { cacheLoop([dst, src], false, dataWrite("ptr0", dataRead("ptr1")) ) } else { code.push(dataWrite(toPointer(dst), dataRead(toPointer(src)))) } } moveElement("index2", "left") moveElement("index4", "right") function comparePivot(result, ptr, n) { if(order.length > 1) { var lbl = "__l" + (++labelCounter) lexicoLoop(lbl, [ptr], true, [ result,"=",dataRead("ptr0"),"-pivot",n,"[pivot_ptr]\n", "if(",result,"!==0){break ", lbl, "}" ].join("")) } else { code.push([result,"=", dataRead(toPointer(ptr)), "-pivot", n].join("")) } } function swapElements(a, b) { if(order.length > 1) { cacheLoop([a,b],false,[ "tmp=",dataRead("ptr0"),"\n", dataWrite("ptr0", dataRead("ptr1")),"\n", dataWrite("ptr1", "tmp") ].join("")) } else { code.push([ "ptr0=",toPointer(a),"\n", "ptr1=",toPointer(b),"\n", "tmp=",dataRead("ptr0"),"\n", dataWrite("ptr0", dataRead("ptr1")),"\n", dataWrite("ptr1", "tmp") ].join("")) } } function tripleSwap(k, less, great) { if(order.length > 1) { cacheLoop([k,less,great], false, [ "tmp=",dataRead("ptr0"),"\n", dataWrite("ptr0", dataRead("ptr1")),"\n", dataWrite("ptr1", dataRead("ptr2")),"\n", dataWrite("ptr2", "tmp") ].join("")) code.push("++"+less, "--"+great) } else { code.push([ "ptr0=",toPointer(k),"\n", "ptr1=",toPointer(less),"\n", "ptr2=",toPointer(great),"\n", "++",less,"\n", "--",great,"\n", "tmp=", dataRead("ptr0"), "\n", dataWrite("ptr0", dataRead("ptr1")), "\n", dataWrite("ptr1", dataRead("ptr2")), "\n", dataWrite("ptr2", "tmp") ].join("")) } } function swapAndDecrement(k, great) { swapElements(k, great) code.push("--"+great) } code.push("if(pivots_are_equal){") //Pivots are equal case code.push("for(k=less;k<=great;++k){") comparePivot("comp", "k", 1) code.push("if(comp===0){continue}") code.push("if(comp<0){") code.push("if(k!==less){") swapElements("k", "less") code.push("}") code.push("++less") code.push("}else{") code.push("while(true){") comparePivot("comp", "great", 1) code.push("if(comp>0){") code.push("great--") code.push("}else if(comp<0){") tripleSwap("k", "less", "great") code.push("break") code.push("}else{") swapAndDecrement("k", "great") code.push("break") code.push("}") code.push("}") code.push("}") code.push("}") code.push("}else{") //Pivots not equal case code.push("for(k=less;k<=great;++k){") comparePivot("comp_pivot1", "k", 1) code.push("if(comp_pivot1<0){") code.push("if(k!==less){") swapElements("k", "less") code.push("}") code.push("++less") code.push("}else{") comparePivot("comp_pivot2", "k", 2) code.push("if(comp_pivot2>0){") code.push("while(true){") comparePivot("comp", "great", 2) code.push("if(comp>0){") code.push("if(--great1) { cacheLoop([mem_dest, pivot_dest], true, [ dataWrite("ptr0", dataRead("ptr1")), "\n", dataWrite("ptr1", ["pivot",pivot,"[pivot_ptr]"].join("")) ].join("")) } else { code.push( dataWrite(toPointer(mem_dest), dataRead(toPointer(pivot_dest))), dataWrite(toPointer(pivot_dest), "pivot"+pivot)) } } storePivot("left", "(less-1)", 1) storePivot("right", "(great+1)", 2) //Recursive sort call function doSort(left, right) { code.push([ "if((",right,"-",left,")<=",INSERTION_SORT_THRESHOLD,"){\n", "insertionSort(", left, ",", right, ",data,offset,", shapeArgs(order.length).join(","), ")\n", "}else{\n", funcName, "(", left, ",", right, ",data,offset,", shapeArgs(order.length).join(","), ")\n", "}" ].join("")) } doSort("left", "(less-2)") doSort("(great+2)", "right") //If pivots are equal, then early out code.push("if(pivots_are_equal){") cleanUp() code.push("return") code.push("}") function walkPointer(ptr, pivot, body) { if(order.length > 1) { code.push(["__l",++labelCounter,":while(true){"].join("")) cacheLoop([ptr], true, [ "if(", dataRead("ptr0"), "!==pivot", pivot, "[pivot_ptr]){break __l", labelCounter, "}" ].join("")) code.push(body, "}") } else { code.push(["while(", dataRead(toPointer(ptr)), "===pivot", pivot, "){", body, "}"].join("")) } } //Check bounds code.push("if(lessindex5){") walkPointer("less", 1, "++less") walkPointer("great", 2, "--great") code.push("for(k=less;k<=great;++k){") comparePivot("comp_pivot1", "k", 1) code.push("if(comp_pivot1===0){") code.push("if(k!==less){") swapElements("k", "less") code.push("}") code.push("++less") code.push("}else{") comparePivot("comp_pivot2", "k", 2) code.push("if(comp_pivot2===0){") code.push("while(true){") comparePivot("comp", "great", 2) code.push("if(comp===0){") code.push("if(--great 1 && allocator) { var compiled = new Function("insertionSort", "malloc", "free", code.join("\n")) return compiled(insertionSort, allocator[0], allocator[1]) } var compiled = new Function("insertionSort", code.join("\n")) return compiled(insertionSort) } function compileSort(order, dtype) { var code = ["'use strict'"] var funcName = ["ndarraySortWrapper", order.join("d"), dtype].join("") var funcArgs = [ "array" ] code.push(["function ", funcName, "(", funcArgs.join(","), "){"].join("")) //Unpack local variables from array var vars = ["data=array.data,offset=array.offset|0,shape=array.shape,stride=array.stride"] for(var i=0; i 0) { vars.push(["d",j,"=s",j,"-d",p,"*n",p].join("")) } else { vars.push(["d",j,"=s",j].join("")) } p = j } var k = order.length-1-i if(k !== 0) { if(q > 0) { vars.push(["e",k,"=s",k,"-e",q,"*n",q, ",f",k,"=",scratch_stride[k],"-f",q,"*n",q].join("")) } else { vars.push(["e",k,"=s",k,",f",k,"=",scratch_stride[k]].join("")) } q = k } } //Declare local variables code.push("var " + vars.join(",")) //Create arguments for subroutine var sortArgs = ["0", "n0-1", "data", "offset"].concat(shapeArgs(order.length)) //Call main sorting routine code.push([ "if(n0<=",INSERTION_SORT_THRESHOLD,"){", "insertionSort(", sortArgs.join(","), ")}else{", "quickSort(", sortArgs.join(","), ")}" ].join("")) //Return code.push("}return " + funcName) //Link everything together var result = new Function("insertionSort", "quickSort", code.join("\n")) var insertionSort = createInsertionSort(order, dtype) var quickSort = createQuickSort(order, dtype, insertionSort) return result(insertionSort, quickSort) } module.exports = compileSort },{"typedarray-pool":496}],425:[function(require,module,exports){ "use strict" var compile = require("./lib/compile_sort.js") var CACHE = {} function sort(array) { var order = array.order var dtype = array.dtype var typeSig = [order, dtype ] var typeName = typeSig.join(":") var compiled = CACHE[typeName] if(!compiled) { CACHE[typeName] = compiled = compile(order, dtype) } compiled(array) return array } module.exports = sort },{"./lib/compile_sort.js":424}],426:[function(require,module,exports){ 'use strict' var interp = require('ndarray-linear-interpolate') var do_warp = require('cwise/lib/wrapper')({"args":["index","array","scalar","scalar","scalar"],"pre":{"body":"{this_warped=new Array(_inline_9_arg4_)}","args":[{"name":"_inline_9_arg0_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_9_arg1_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_9_arg2_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_9_arg3_","lvalue":false,"rvalue":false,"count":0},{"name":"_inline_9_arg4_","lvalue":false,"rvalue":true,"count":1}],"thisVars":["this_warped"],"localVars":[]},"body":{"body":"{_inline_10_arg2_(this_warped,_inline_10_arg0_),_inline_10_arg1_=_inline_10_arg3_.apply(void 0,this_warped)}","args":[{"name":"_inline_10_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_10_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_10_arg2_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_10_arg3_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_10_arg4_","lvalue":false,"rvalue":false,"count":0}],"thisVars":["this_warped"],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"warpND","blockSize":64}) var do_warp_1 = require('cwise/lib/wrapper')({"args":["index","array","scalar","scalar","scalar"],"pre":{"body":"{this_warped=[0]}","args":[],"thisVars":["this_warped"],"localVars":[]},"body":{"body":"{_inline_13_arg2_(this_warped,_inline_13_arg0_),_inline_13_arg1_=_inline_13_arg3_(_inline_13_arg4_,this_warped[0])}","args":[{"name":"_inline_13_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_13_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_13_arg2_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_13_arg3_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_13_arg4_","lvalue":false,"rvalue":true,"count":1}],"thisVars":["this_warped"],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"warp1D","blockSize":64}) var do_warp_2 = require('cwise/lib/wrapper')({"args":["index","array","scalar","scalar","scalar"],"pre":{"body":"{this_warped=[0,0]}","args":[],"thisVars":["this_warped"],"localVars":[]},"body":{"body":"{_inline_16_arg2_(this_warped,_inline_16_arg0_),_inline_16_arg1_=_inline_16_arg3_(_inline_16_arg4_,this_warped[0],this_warped[1])}","args":[{"name":"_inline_16_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_16_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_16_arg2_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_16_arg3_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_16_arg4_","lvalue":false,"rvalue":true,"count":1}],"thisVars":["this_warped"],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"warp2D","blockSize":64}) var do_warp_3 = require('cwise/lib/wrapper')({"args":["index","array","scalar","scalar","scalar"],"pre":{"body":"{this_warped=[0,0,0]}","args":[],"thisVars":["this_warped"],"localVars":[]},"body":{"body":"{_inline_19_arg2_(this_warped,_inline_19_arg0_),_inline_19_arg1_=_inline_19_arg3_(_inline_19_arg4_,this_warped[0],this_warped[1],this_warped[2])}","args":[{"name":"_inline_19_arg0_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_19_arg1_","lvalue":true,"rvalue":false,"count":1},{"name":"_inline_19_arg2_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_19_arg3_","lvalue":false,"rvalue":true,"count":1},{"name":"_inline_19_arg4_","lvalue":false,"rvalue":true,"count":1}],"thisVars":["this_warped"],"localVars":[]},"post":{"body":"{}","args":[],"thisVars":[],"localVars":[]},"debug":false,"funcName":"warp3D","blockSize":64}) module.exports = function warp(dest, src, func) { switch(src.shape.length) { case 1: do_warp_1(dest, func, interp.d1, src) break case 2: do_warp_2(dest, func, interp.d2, src) break case 3: do_warp_3(dest, func, interp.d3, src) break default: do_warp(dest, func, interp.bind(undefined, src), src.shape.length) break } return dest } },{"cwise/lib/wrapper":94,"ndarray-linear-interpolate":420}],427:[function(require,module,exports){ var iota = require("iota-array") var isBuffer = require("is-buffer") var hasTypedArrays = ((typeof Float64Array) !== "undefined") function compare1st(a, b) { return a[0] - b[0] } function order() { var stride = this.stride var terms = new Array(stride.length) var i for(i=0; iMath.abs(this.stride[1]))?[1,0]:[0,1]}})") } else if(dimension === 3) { code.push( "var s0=Math.abs(this.stride[0]),s1=Math.abs(this.stride[1]),s2=Math.abs(this.stride[2]);\ if(s0>s1){\ if(s1>s2){\ return [2,1,0];\ }else if(s0>s2){\ return [1,2,0];\ }else{\ return [1,0,2];\ }\ }else if(s0>s2){\ return [2,0,1];\ }else if(s2>s1){\ return [0,1,2];\ }else{\ return [0,2,1];\ }}})") } } else { code.push("ORDER})") } } //view.set(i0, ..., v): code.push( "proto.set=function "+className+"_set("+args.join(",")+",v){") if(useGetters) { code.push("return this.data.set("+index_str+",v)}") } else { code.push("return this.data["+index_str+"]=v}") } //view.get(i0, ...): code.push("proto.get=function "+className+"_get("+args.join(",")+"){") if(useGetters) { code.push("return this.data.get("+index_str+")}") } else { code.push("return this.data["+index_str+"]}") } //view.index: code.push( "proto.index=function "+className+"_index(", args.join(), "){return "+index_str+"}") //view.hi(): code.push("proto.hi=function "+className+"_hi("+args.join(",")+"){return new "+className+"(this.data,"+ indices.map(function(i) { return ["(typeof i",i,"!=='number'||i",i,"<0)?this.shape[", i, "]:i", i,"|0"].join("") }).join(",")+","+ indices.map(function(i) { return "this.stride["+i + "]" }).join(",")+",this.offset)}") //view.lo(): var a_vars = indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" }) var c_vars = indices.map(function(i) { return "c"+i+"=this.stride["+i+"]" }) code.push("proto.lo=function "+className+"_lo("+args.join(",")+"){var b=this.offset,d=0,"+a_vars.join(",")+","+c_vars.join(",")) for(var i=0; i=0){\ d=i"+i+"|0;\ b+=c"+i+"*d;\ a"+i+"-=d}") } code.push("return new "+className+"(this.data,"+ indices.map(function(i) { return "a"+i }).join(",")+","+ indices.map(function(i) { return "c"+i }).join(",")+",b)}") //view.step(): code.push("proto.step=function "+className+"_step("+args.join(",")+"){var "+ indices.map(function(i) { return "a"+i+"=this.shape["+i+"]" }).join(",")+","+ indices.map(function(i) { return "b"+i+"=this.stride["+i+"]" }).join(",")+",c=this.offset,d=0,ceil=Math.ceil") for(var i=0; i=0){c=(c+this.stride["+i+"]*i"+i+")|0}else{a.push(this.shape["+i+"]);b.push(this.stride["+i+"])}") } code.push("var ctor=CTOR_LIST[a.length+1];return ctor(this.data,a,b,c)}") //Add return statement code.push("return function construct_"+className+"(data,shape,stride,offset){return new "+className+"(data,"+ indices.map(function(i) { return "shape["+i+"]" }).join(",")+","+ indices.map(function(i) { return "stride["+i+"]" }).join(",")+",offset)}") //Compile procedure var procedure = new Function("CTOR_LIST", "ORDER", code.join("\n")) return procedure(CACHED_CONSTRUCTORS[dtype], order) } function arrayDType(data) { if(isBuffer(data)) { return "buffer" } if(hasTypedArrays) { switch(Object.prototype.toString.call(data)) { case "[object Float64Array]": return "float64" case "[object Float32Array]": return "float32" case "[object Int8Array]": return "int8" case "[object Int16Array]": return "int16" case "[object Int32Array]": return "int32" case "[object Uint8Array]": return "uint8" case "[object Uint16Array]": return "uint16" case "[object Uint32Array]": return "uint32" case "[object Uint8ClampedArray]": return "uint8_clamped" } } if(Array.isArray(data)) { return "array" } return "generic" } var CACHED_CONSTRUCTORS = { "float32":[], "float64":[], "int8":[], "int16":[], "int32":[], "uint8":[], "uint16":[], "uint32":[], "array":[], "uint8_clamped":[], "buffer":[], "generic":[] } ;(function() { for(var id in CACHED_CONSTRUCTORS) { CACHED_CONSTRUCTORS[id].push(compileConstructor(id, -1)) } }); function wrappedNDArrayCtor(data, shape, stride, offset) { if(data === undefined) { var ctor = CACHED_CONSTRUCTORS.array[0] return ctor([]) } else if(typeof data === "number") { data = [data] } if(shape === undefined) { shape = [ data.length ] } var d = shape.length if(stride === undefined) { stride = new Array(d) for(var i=d-1, sz=1; i>=0; --i) { stride[i] = sz sz *= shape[i] } } if(offset === undefined) { offset = 0 for(var i=0; i>>0 module.exports = nextafter function nextafter(x, y) { if(isNaN(x) || isNaN(y)) { return NaN } if(x === y) { return x } if(x === 0) { if(y < 0) { return -SMALLEST_DENORM } else { return SMALLEST_DENORM } } var hi = doubleBits.hi(x) var lo = doubleBits.lo(x) if((y > x) === (x > 0)) { if(lo === UINT_MAX) { hi += 1 lo = 0 } else { lo += 1 } } else { if(lo === 0) { lo = UINT_MAX hi -= 1 } else { lo -= 1 } } return doubleBits.pack(lo, hi) } },{"double-bits":97}],429:[function(require,module,exports){ var DEFAULT_NORMALS_EPSILON = 1e-6; var DEFAULT_FACE_EPSILON = 1e-6; //Estimate the vertex normals of a mesh exports.vertexNormals = function(faces, positions, specifiedEpsilon) { var N = positions.length; var normals = new Array(N); var epsilon = specifiedEpsilon === void(0) ? DEFAULT_NORMALS_EPSILON : specifiedEpsilon; //Initialize normal array for(var i=0; i epsilon) { var norm = normals[c]; var w = 1.0 / Math.sqrt(m01 * m21); for(var k=0; k<3; ++k) { var u = (k+1)%3; var v = (k+2)%3; norm[k] += w * (d21[u] * d01[v] - d21[v] * d01[u]); } } } } //Scale all normals to unit length for(var i=0; i epsilon) { var w = 1.0 / Math.sqrt(m); for(var k=0; k<3; ++k) { norm[k] *= w; } } else { for(var k=0; k<3; ++k) { norm[k] = 0.0; } } } //Return the resulting set of patches return normals; } //Compute face normals of a mesh exports.faceNormals = function(faces, positions, specifiedEpsilon) { var N = faces.length; var normals = new Array(N); var epsilon = specifiedEpsilon === void(0) ? DEFAULT_FACE_EPSILON : specifiedEpsilon; for(var i=0; i epsilon) { l = 1.0 / Math.sqrt(l); } else { l = 0.0; } for(var j=0; j<3; ++j) { n[j] *= l; } normals[i] = n; } return normals; } },{}],430:[function(require,module,exports){ 'use strict' module.exports = quatFromFrame function quatFromFrame( out, rx, ry, rz, ux, uy, uz, fx, fy, fz) { var tr = rx + uy + fz if(l > 0) { var l = Math.sqrt(tr + 1.0) out[0] = 0.5 * (uz - fy) / l out[1] = 0.5 * (fx - rz) / l out[2] = 0.5 * (ry - uy) / l out[3] = 0.5 * l } else { var tf = Math.max(rx, uy, fz) var l = Math.sqrt(2 * tf - tr + 1.0) if(rx >= tf) { //x y z order out[0] = 0.5 * l out[1] = 0.5 * (ux + ry) / l out[2] = 0.5 * (fx + rz) / l out[3] = 0.5 * (uz - fy) / l } else if(uy >= tf) { //y z x order out[0] = 0.5 * (ry + ux) / l out[1] = 0.5 * l out[2] = 0.5 * (fy + uz) / l out[3] = 0.5 * (fx - rz) / l } else { //z x y order out[0] = 0.5 * (rz + fx) / l out[1] = 0.5 * (uz + fy) / l out[2] = 0.5 * l out[3] = 0.5 * (ry - ux) / l } } return out } },{}],431:[function(require,module,exports){ 'use strict' module.exports = createOrbitController var filterVector = require('filtered-vector') var lookAt = require('gl-mat4/lookAt') var mat4FromQuat = require('gl-mat4/fromQuat') var invert44 = require('gl-mat4/invert') var quatFromFrame = require('./lib/quatFromFrame') function len3(x,y,z) { return Math.sqrt(Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)) } function len4(w,x,y,z) { return Math.sqrt(Math.pow(w,2) + Math.pow(x,2) + Math.pow(y,2) + Math.pow(z,2)) } function normalize4(out, a) { var ax = a[0] var ay = a[1] var az = a[2] var aw = a[3] var al = len4(ax, ay, az, aw) if(al > 1e-6) { out[0] = ax/al out[1] = ay/al out[2] = az/al out[3] = aw/al } else { out[0] = out[1] = out[2] = 0.0 out[3] = 1.0 } } function OrbitCameraController(initQuat, initCenter, initRadius) { this.radius = filterVector([initRadius]) this.center = filterVector(initCenter) this.rotation = filterVector(initQuat) this.computedRadius = this.radius.curve(0) this.computedCenter = this.center.curve(0) this.computedRotation = this.rotation.curve(0) this.computedUp = [0.1,0,0] this.computedEye = [0.1,0,0] this.computedMatrix = [0.1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] this.recalcMatrix(0) } var proto = OrbitCameraController.prototype proto.lastT = function() { return Math.max( this.radius.lastT(), this.center.lastT(), this.rotation.lastT()) } proto.recalcMatrix = function(t) { this.radius.curve(t) this.center.curve(t) this.rotation.curve(t) var quat = this.computedRotation normalize4(quat, quat) var mat = this.computedMatrix mat4FromQuat(mat, quat) var center = this.computedCenter var eye = this.computedEye var up = this.computedUp var radius = Math.exp(this.computedRadius[0]) eye[0] = center[0] + radius * mat[2] eye[1] = center[1] + radius * mat[6] eye[2] = center[2] + radius * mat[10] up[0] = mat[1] up[1] = mat[5] up[2] = mat[9] for(var i=0; i<3; ++i) { var rr = 0.0 for(var j=0; j<3; ++j) { rr += mat[i+4*j] * eye[j] } mat[12+i] = -rr } } proto.getMatrix = function(t, result) { this.recalcMatrix(t) var m = this.computedMatrix if(result) { for(var i=0; i<16; ++i) { result[i] = m[i] } return result } return m } proto.idle = function(t) { this.center.idle(t) this.radius.idle(t) this.rotation.idle(t) } proto.flush = function(t) { this.center.flush(t) this.radius.flush(t) this.rotation.flush(t) } proto.pan = function(t, dx, dy, dz) { dx = dx || 0.0 dy = dy || 0.0 dz = dz || 0.0 this.recalcMatrix(t) var mat = this.computedMatrix var ux = mat[1] var uy = mat[5] var uz = mat[9] var ul = len3(ux, uy, uz) ux /= ul uy /= ul uz /= ul var rx = mat[0] var ry = mat[4] var rz = mat[8] var ru = rx * ux + ry * uy + rz * uz rx -= ux * ru ry -= uy * ru rz -= uz * ru var rl = len3(rx, ry, rz) rx /= rl ry /= rl rz /= rl var fx = mat[2] var fy = mat[6] var fz = mat[10] var fu = fx * ux + fy * uy + fz * uz var fr = fx * rx + fy * ry + fz * rz fx -= fu * ux + fr * rx fy -= fu * uy + fr * ry fz -= fu * uz + fr * rz var fl = len3(fx, fy, fz) fx /= fl fy /= fl fz /= fl var vx = rx * dx + ux * dy var vy = ry * dx + uy * dy var vz = rz * dx + uz * dy this.center.move(t, vx, vy, vz) //Update z-component of radius var radius = Math.exp(this.computedRadius[0]) radius = Math.max(1e-4, radius + dz) this.radius.set(t, Math.log(radius)) } proto.rotate = function(t, dx, dy, dz) { this.recalcMatrix(t) dx = dx||0.0 dy = dy||0.0 var mat = this.computedMatrix var rx = mat[0] var ry = mat[4] var rz = mat[8] var ux = mat[1] var uy = mat[5] var uz = mat[9] var fx = mat[2] var fy = mat[6] var fz = mat[10] var qx = dx * rx + dy * ux var qy = dx * ry + dy * uy var qz = dx * rz + dy * uz var bx = -(fy * qz - fz * qy) var by = -(fz * qx - fx * qz) var bz = -(fx * qy - fy * qx) var bw = Math.sqrt(Math.max(0.0, 1.0 - Math.pow(bx,2) - Math.pow(by,2) - Math.pow(bz,2))) var bl = len4(bx, by, bz, bw) if(bl > 1e-6) { bx /= bl by /= bl bz /= bl bw /= bl } else { bx = by = bz = 0.0 bw = 1.0 } var rotation = this.computedRotation var ax = rotation[0] var ay = rotation[1] var az = rotation[2] var aw = rotation[3] var cx = ax*bw + aw*bx + ay*bz - az*by var cy = ay*bw + aw*by + az*bx - ax*bz var cz = az*bw + aw*bz + ax*by - ay*bx var cw = aw*bw - ax*bx - ay*by - az*bz //Apply roll if(dz) { bx = fx by = fy bz = fz var s = Math.sin(dz) / len3(bx, by, bz) bx *= s by *= s bz *= s bw = Math.cos(dx) cx = cx*bw + cw*bx + cy*bz - cz*by cy = cy*bw + cw*by + cz*bx - cx*bz cz = cz*bw + cw*bz + cx*by - cy*bx cw = cw*bw - cx*bx - cy*by - cz*bz } var cl = len4(cx, cy, cz, cw) if(cl > 1e-6) { cx /= cl cy /= cl cz /= cl cw /= cl } else { cx = cy = cz = 0.0 cw = 1.0 } this.rotation.set(t, cx, cy, cz, cw) } proto.lookAt = function(t, eye, center, up) { this.recalcMatrix(t) center = center || this.computedCenter eye = eye || this.computedEye up = up || this.computedUp var mat = this.computedMatrix lookAt(mat, eye, center, up) var rotation = this.computedRotation quatFromFrame(rotation, mat[0], mat[1], mat[2], mat[4], mat[5], mat[6], mat[8], mat[9], mat[10]) normalize4(rotation, rotation) this.rotation.set(t, rotation[0], rotation[1], rotation[2], rotation[3]) var fl = 0.0 for(var i=0; i<3; ++i) { fl += Math.pow(center[i] - eye[i], 2) } this.radius.set(t, 0.5 * Math.log(Math.max(fl, 1e-6))) this.center.set(t, center[0], center[1], center[2]) } proto.translate = function(t, dx, dy, dz) { this.center.move(t, dx||0.0, dy||0.0, dz||0.0) } proto.setMatrix = function(t, matrix) { var rotation = this.computedRotation quatFromFrame(rotation, matrix[0], matrix[1], matrix[2], matrix[4], matrix[5], matrix[6], matrix[8], matrix[9], matrix[10]) normalize4(rotation, rotation) this.rotation.set(t, rotation[0], rotation[1], rotation[2], rotation[3]) var mat = this.computedMatrix invert44(mat, matrix) var w = mat[15] if(Math.abs(w) > 1e-6) { var cx = mat[12]/w var cy = mat[13]/w var cz = mat[14]/w this.recalcMatrix(t) var r = Math.exp(this.computedRadius[0]) this.center.set(t, cx-mat[2]*r, cy-mat[6]*r, cz-mat[10]*r) this.radius.idle(t) } else { this.center.idle(t) this.radius.idle(t) } } proto.setDistance = function(t, d) { if(d > 0) { this.radius.set(t, Math.log(d)) } } proto.setDistanceLimits = function(lo, hi) { if(lo > 0) { lo = Math.log(lo) } else { lo = -Infinity } if(hi > 0) { hi = Math.log(hi) } else { hi = Infinity } hi = Math.max(hi, lo) this.radius.bounds[0][0] = lo this.radius.bounds[1][0] = hi } proto.getDistanceLimits = function(out) { var bounds = this.radius.bounds if(out) { out[0] = Math.exp(bounds[0][0]) out[1] = Math.exp(bounds[1][0]) return out } return [ Math.exp(bounds[0][0]), Math.exp(bounds[1][0]) ] } proto.toJSON = function() { this.recalcMatrix(this.lastT()) return { center: this.computedCenter.slice(), rotation: this.computedRotation.slice(), distance: Math.log(this.computedRadius[0]), zoomMin: this.radius.bounds[0][0], zoomMax: this.radius.bounds[1][0] } } proto.fromJSON = function(options) { var t = this.lastT() var c = options.center if(c) { this.center.set(t, c[0], c[1], c[2]) } var r = options.rotation if(r) { this.rotation.set(t, r[0], r[1], r[2], r[3]) } var d = options.distance if(d && d > 0) { this.radius.set(t, Math.log(d)) } this.setDistanceLimits(options.zoomMin, options.zoomMax) } function createOrbitController(options) { options = options || {} var center = options.center || [0,0,0] var rotation = options.rotation || [0,0,0,1] var radius = options.radius || 1.0 center = [].slice.call(center, 0, 3) rotation = [].slice.call(rotation, 0, 4) normalize4(rotation, rotation) var result = new OrbitCameraController( rotation, center, Math.log(radius)) result.setDistanceLimits(options.zoomMin, options.zoomMax) if('eye' in options || 'up' in options) { result.lookAt(0, options.eye, options.center, options.up) } return result } },{"./lib/quatFromFrame":430,"filtered-vector":106,"gl-mat4/fromQuat":146,"gl-mat4/invert":149,"gl-mat4/lookAt":150}],432:[function(require,module,exports){ /*! * pad-left * * Copyright (c) 2014-2015, Jon Schlinkert. * Licensed under the MIT license. */ 'use strict'; var repeat = require('repeat-string'); module.exports = function padLeft(str, num, ch) { ch = typeof ch !== 'undefined' ? (ch + '') : ' '; return repeat(ch, num) + str; }; },{"repeat-string":457}],433:[function(require,module,exports){ module.exports = function parseUnit(str, out) { if (!out) out = [ 0, '' ] str = String(str) var num = parseFloat(str, 10) out[0] = num out[1] = str.match(/[\d.\-\+]*\s*(.*)/)[1] || '' return out } },{}],434:[function(require,module,exports){ (function (process){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. // resolves . and .. elements in a path array with directory names there // must be no slashes, empty elements, or device names (c:\) in the array // (so also no leading and trailing slashes - it does not distinguish // relative and absolute paths) function normalizeArray(parts, allowAboveRoot) { // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = parts.length - 1; i >= 0; i--) { var last = parts[i]; if (last === '.') { parts.splice(i, 1); } else if (last === '..') { parts.splice(i, 1); up++; } else if (up) { parts.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (allowAboveRoot) { for (; up--; up) { parts.unshift('..'); } } return parts; } // Split a filename into [root, dir, basename, ext], unix version // 'root' is just a slash, or nothing. var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/; var splitPath = function(filename) { return splitPathRe.exec(filename).slice(1); }; // path.resolve([from ...], to) // posix version exports.resolve = function() { var resolvedPath = '', resolvedAbsolute = false; for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) { var path = (i >= 0) ? arguments[i] : process.cwd(); // Skip empty and invalid entries if (typeof path !== 'string') { throw new TypeError('Arguments to path.resolve must be strings'); } else if (!path) { continue; } resolvedPath = path + '/' + resolvedPath; resolvedAbsolute = path.charAt(0) === '/'; } // At this point the path should be resolved to a full absolute path, but // handle relative paths to be safe (might happen when process.cwd() fails) // Normalize the path resolvedPath = normalizeArray(filter(resolvedPath.split('/'), function(p) { return !!p; }), !resolvedAbsolute).join('/'); return ((resolvedAbsolute ? '/' : '') + resolvedPath) || '.'; }; // path.normalize(path) // posix version exports.normalize = function(path) { var isAbsolute = exports.isAbsolute(path), trailingSlash = substr(path, -1) === '/'; // Normalize the path path = normalizeArray(filter(path.split('/'), function(p) { return !!p; }), !isAbsolute).join('/'); if (!path && !isAbsolute) { path = '.'; } if (path && trailingSlash) { path += '/'; } return (isAbsolute ? '/' : '') + path; }; // posix version exports.isAbsolute = function(path) { return path.charAt(0) === '/'; }; // posix version exports.join = function() { var paths = Array.prototype.slice.call(arguments, 0); return exports.normalize(filter(paths, function(p, index) { if (typeof p !== 'string') { throw new TypeError('Arguments to path.join must be strings'); } return p; }).join('/')); }; // path.relative(from, to) // posix version exports.relative = function(from, to) { from = exports.resolve(from).substr(1); to = exports.resolve(to).substr(1); function trim(arr) { var start = 0; for (; start < arr.length; start++) { if (arr[start] !== '') break; } var end = arr.length - 1; for (; end >= 0; end--) { if (arr[end] !== '') break; } if (start > end) return []; return arr.slice(start, end - start + 1); } var fromParts = trim(from.split('/')); var toParts = trim(to.split('/')); var length = Math.min(fromParts.length, toParts.length); var samePartsLength = length; for (var i = 0; i < length; i++) { if (fromParts[i] !== toParts[i]) { samePartsLength = i; break; } } var outputParts = []; for (var i = samePartsLength; i < fromParts.length; i++) { outputParts.push('..'); } outputParts = outputParts.concat(toParts.slice(samePartsLength)); return outputParts.join('/'); }; exports.sep = '/'; exports.delimiter = ':'; exports.dirname = function(path) { var result = splitPath(path), root = result[0], dir = result[1]; if (!root && !dir) { // No dirname whatsoever return '.'; } if (dir) { // It has a dirname, strip trailing slash dir = dir.substr(0, dir.length - 1); } return root + dir; }; exports.basename = function(path, ext) { var f = splitPath(path)[2]; // TODO: make this comparison case-insensitive on windows? if (ext && f.substr(-1 * ext.length) === ext) { f = f.substr(0, f.length - ext.length); } return f; }; exports.extname = function(path) { return splitPath(path)[3]; }; function filter (xs, f) { if (xs.filter) return xs.filter(f); var res = []; for (var i = 0; i < xs.length; i++) { if (f(xs[i], i, xs)) res.push(xs[i]); } return res; } // String.prototype.substr - negative index don't work in IE8 var substr = 'ab'.substr(-1) === 'b' ? function (str, start, len) { return str.substr(start, len) } : function (str, start, len) { if (start < 0) start = str.length + start; return str.substr(start, len); } ; }).call(this,require('_process')) },{"_process":445}],435:[function(require,module,exports){ 'use strict'; // lightweight Buffer shim for pbf browser build // based on code from github.com/feross/buffer (MIT-licensed) module.exports = Buffer; var ieee754 = require('ieee754'); var BufferMethods; function Buffer(length) { var arr; if (length && length.length) { arr = length; length = arr.length; } var buf = new Uint8Array(length || 0); if (arr) buf.set(arr); buf.readUInt32LE = BufferMethods.readUInt32LE; buf.writeUInt32LE = BufferMethods.writeUInt32LE; buf.readInt32LE = BufferMethods.readInt32LE; buf.writeInt32LE = BufferMethods.writeInt32LE; buf.readFloatLE = BufferMethods.readFloatLE; buf.writeFloatLE = BufferMethods.writeFloatLE; buf.readDoubleLE = BufferMethods.readDoubleLE; buf.writeDoubleLE = BufferMethods.writeDoubleLE; buf.toString = BufferMethods.toString; buf.write = BufferMethods.write; buf.slice = BufferMethods.slice; buf.copy = BufferMethods.copy; buf._isBuffer = true; return buf; } var lastStr, lastStrEncoded; BufferMethods = { readUInt32LE: function(pos) { return ((this[pos]) | (this[pos + 1] << 8) | (this[pos + 2] << 16)) + (this[pos + 3] * 0x1000000); }, writeUInt32LE: function(val, pos) { this[pos] = val; this[pos + 1] = (val >>> 8); this[pos + 2] = (val >>> 16); this[pos + 3] = (val >>> 24); }, readInt32LE: function(pos) { return ((this[pos]) | (this[pos + 1] << 8) | (this[pos + 2] << 16)) + (this[pos + 3] << 24); }, readFloatLE: function(pos) { return ieee754.read(this, pos, true, 23, 4); }, readDoubleLE: function(pos) { return ieee754.read(this, pos, true, 52, 8); }, writeFloatLE: function(val, pos) { return ieee754.write(this, val, pos, true, 23, 4); }, writeDoubleLE: function(val, pos) { return ieee754.write(this, val, pos, true, 52, 8); }, toString: function(encoding, start, end) { var str = '', tmp = ''; start = start || 0; end = Math.min(this.length, end || this.length); for (var i = start; i < end; i++) { var ch = this[i]; if (ch <= 0x7F) { str += decodeURIComponent(tmp) + String.fromCharCode(ch); tmp = ''; } else { tmp += '%' + ch.toString(16); } } str += decodeURIComponent(tmp); return str; }, write: function(str, pos) { var bytes = str === lastStr ? lastStrEncoded : encodeString(str); for (var i = 0; i < bytes.length; i++) { this[pos + i] = bytes[i]; } }, slice: function(start, end) { return this.subarray(start, end); }, copy: function(buf, pos) { pos = pos || 0; for (var i = 0; i < this.length; i++) { buf[pos + i] = this[i]; } } }; BufferMethods.writeInt32LE = BufferMethods.writeUInt32LE; Buffer.byteLength = function(str) { lastStr = str; lastStrEncoded = encodeString(str); return lastStrEncoded.length; }; Buffer.isBuffer = function(buf) { return !!(buf && buf._isBuffer); }; function encodeString(str) { var length = str.length, bytes = []; for (var i = 0, c, lead; i < length; i++) { c = str.charCodeAt(i); // code point if (c > 0xD7FF && c < 0xE000) { if (lead) { if (c < 0xDC00) { bytes.push(0xEF, 0xBF, 0xBD); lead = c; continue; } else { c = lead - 0xD800 << 10 | c - 0xDC00 | 0x10000; lead = null; } } else { if (c > 0xDBFF || (i + 1 === length)) bytes.push(0xEF, 0xBF, 0xBD); else lead = c; continue; } } else if (lead) { bytes.push(0xEF, 0xBF, 0xBD); lead = null; } if (c < 0x80) bytes.push(c); else if (c < 0x800) bytes.push(c >> 0x6 | 0xC0, c & 0x3F | 0x80); else if (c < 0x10000) bytes.push(c >> 0xC | 0xE0, c >> 0x6 & 0x3F | 0x80, c & 0x3F | 0x80); else bytes.push(c >> 0x12 | 0xF0, c >> 0xC & 0x3F | 0x80, c >> 0x6 & 0x3F | 0x80, c & 0x3F | 0x80); } return bytes; } },{"ieee754":253}],436:[function(require,module,exports){ (function (global){ 'use strict'; module.exports = Pbf; var Buffer = global.Buffer || require('./buffer'); function Pbf(buf) { this.buf = !Buffer.isBuffer(buf) ? new Buffer(buf || 0) : buf; this.pos = 0; this.length = this.buf.length; } Pbf.Varint = 0; // varint: int32, int64, uint32, uint64, sint32, sint64, bool, enum Pbf.Fixed64 = 1; // 64-bit: double, fixed64, sfixed64 Pbf.Bytes = 2; // length-delimited: string, bytes, embedded messages, packed repeated fields Pbf.Fixed32 = 5; // 32-bit: float, fixed32, sfixed32 var SHIFT_LEFT_32 = (1 << 16) * (1 << 16), SHIFT_RIGHT_32 = 1 / SHIFT_LEFT_32, POW_2_63 = Math.pow(2, 63); Pbf.prototype = { destroy: function() { this.buf = null; }, // === READING ================================================================= readFields: function(readField, result, end) { end = end || this.length; while (this.pos < end) { var val = this.readVarint(), tag = val >> 3, startPos = this.pos; readField(tag, result, this); if (this.pos === startPos) this.skip(val); } return result; }, readMessage: function(readField, result) { return this.readFields(readField, result, this.readVarint() + this.pos); }, readFixed32: function() { var val = this.buf.readUInt32LE(this.pos); this.pos += 4; return val; }, readSFixed32: function() { var val = this.buf.readInt32LE(this.pos); this.pos += 4; return val; }, // 64-bit int handling is based on github.com/dpw/node-buffer-more-ints (MIT-licensed) readFixed64: function() { var val = this.buf.readUInt32LE(this.pos) + this.buf.readUInt32LE(this.pos + 4) * SHIFT_LEFT_32; this.pos += 8; return val; }, readSFixed64: function() { var val = this.buf.readUInt32LE(this.pos) + this.buf.readInt32LE(this.pos + 4) * SHIFT_LEFT_32; this.pos += 8; return val; }, readFloat: function() { var val = this.buf.readFloatLE(this.pos); this.pos += 4; return val; }, readDouble: function() { var val = this.buf.readDoubleLE(this.pos); this.pos += 8; return val; }, readVarint: function() { var buf = this.buf, val, b; b = buf[this.pos++]; val = b & 0x7f; if (b < 0x80) return val; b = buf[this.pos++]; val |= (b & 0x7f) << 7; if (b < 0x80) return val; b = buf[this.pos++]; val |= (b & 0x7f) << 14; if (b < 0x80) return val; b = buf[this.pos++]; val |= (b & 0x7f) << 21; if (b < 0x80) return val; return readVarintRemainder(val, this); }, readVarint64: function() { var startPos = this.pos, val = this.readVarint(); if (val < POW_2_63) return val; var pos = this.pos - 2; while (this.buf[pos] === 0xff) pos--; if (pos < startPos) pos = startPos; val = 0; for (var i = 0; i < pos - startPos + 1; i++) { var b = ~this.buf[startPos + i] & 0x7f; val += i < 4 ? b << i * 7 : b * Math.pow(2, i * 7); } return -val - 1; }, readSVarint: function() { var num = this.readVarint(); return num % 2 === 1 ? (num + 1) / -2 : num / 2; // zigzag encoding }, readBoolean: function() { return Boolean(this.readVarint()); }, readString: function() { var end = this.readVarint() + this.pos, str = this.buf.toString('utf8', this.pos, end); this.pos = end; return str; }, readBytes: function() { var end = this.readVarint() + this.pos, buffer = this.buf.slice(this.pos, end); this.pos = end; return buffer; }, // verbose for performance reasons; doesn't affect gzipped size readPackedVarint: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readVarint()); return arr; }, readPackedSVarint: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readSVarint()); return arr; }, readPackedBoolean: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readBoolean()); return arr; }, readPackedFloat: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readFloat()); return arr; }, readPackedDouble: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readDouble()); return arr; }, readPackedFixed32: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readFixed32()); return arr; }, readPackedSFixed32: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readSFixed32()); return arr; }, readPackedFixed64: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readFixed64()); return arr; }, readPackedSFixed64: function() { var end = this.readVarint() + this.pos, arr = []; while (this.pos < end) arr.push(this.readSFixed64()); return arr; }, skip: function(val) { var type = val & 0x7; if (type === Pbf.Varint) while (this.buf[this.pos++] > 0x7f) {} else if (type === Pbf.Bytes) this.pos = this.readVarint() + this.pos; else if (type === Pbf.Fixed32) this.pos += 4; else if (type === Pbf.Fixed64) this.pos += 8; else throw new Error('Unimplemented type: ' + type); }, // === WRITING ================================================================= writeTag: function(tag, type) { this.writeVarint((tag << 3) | type); }, realloc: function(min) { var length = this.length || 16; while (length < this.pos + min) length *= 2; if (length !== this.length) { var buf = new Buffer(length); this.buf.copy(buf); this.buf = buf; this.length = length; } }, finish: function() { this.length = this.pos; this.pos = 0; return this.buf.slice(0, this.length); }, writeFixed32: function(val) { this.realloc(4); this.buf.writeUInt32LE(val, this.pos); this.pos += 4; }, writeSFixed32: function(val) { this.realloc(4); this.buf.writeInt32LE(val, this.pos); this.pos += 4; }, writeFixed64: function(val) { this.realloc(8); this.buf.writeInt32LE(val & -1, this.pos); this.buf.writeUInt32LE(Math.floor(val * SHIFT_RIGHT_32), this.pos + 4); this.pos += 8; }, writeSFixed64: function(val) { this.realloc(8); this.buf.writeInt32LE(val & -1, this.pos); this.buf.writeInt32LE(Math.floor(val * SHIFT_RIGHT_32), this.pos + 4); this.pos += 8; }, writeVarint: function(val) { val = +val; if (val > 0xfffffff) { writeBigVarint(val, this); return; } this.realloc(4); this.buf[this.pos++] = val & 0x7f | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return; this.buf[this.pos++] = ((val >>>= 7) & 0x7f) | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return; this.buf[this.pos++] = ((val >>>= 7) & 0x7f) | (val > 0x7f ? 0x80 : 0); if (val <= 0x7f) return; this.buf[this.pos++] = (val >>> 7) & 0x7f; }, writeSVarint: function(val) { this.writeVarint(val < 0 ? -val * 2 - 1 : val * 2); }, writeBoolean: function(val) { this.writeVarint(Boolean(val)); }, writeString: function(str) { str = String(str); var bytes = Buffer.byteLength(str); this.writeVarint(bytes); this.realloc(bytes); this.buf.write(str, this.pos); this.pos += bytes; }, writeFloat: function(val) { this.realloc(4); this.buf.writeFloatLE(val, this.pos); this.pos += 4; }, writeDouble: function(val) { this.realloc(8); this.buf.writeDoubleLE(val, this.pos); this.pos += 8; }, writeBytes: function(buffer) { var len = buffer.length; this.writeVarint(len); this.realloc(len); for (var i = 0; i < len; i++) this.buf[this.pos++] = buffer[i]; }, writeRawMessage: function(fn, obj) { this.pos++; // reserve 1 byte for short message length // write the message directly to the buffer and see how much was written var startPos = this.pos; fn(obj, this); var len = this.pos - startPos; if (len >= 0x80) reallocForRawMessage(startPos, len, this); // finally, write the message length in the reserved place and restore the position this.pos = startPos - 1; this.writeVarint(len); this.pos += len; }, writeMessage: function(tag, fn, obj) { this.writeTag(tag, Pbf.Bytes); this.writeRawMessage(fn, obj); }, writePackedVarint: function(tag, arr) { this.writeMessage(tag, writePackedVarint, arr); }, writePackedSVarint: function(tag, arr) { this.writeMessage(tag, writePackedSVarint, arr); }, writePackedBoolean: function(tag, arr) { this.writeMessage(tag, writePackedBoolean, arr); }, writePackedFloat: function(tag, arr) { this.writeMessage(tag, writePackedFloat, arr); }, writePackedDouble: function(tag, arr) { this.writeMessage(tag, writePackedDouble, arr); }, writePackedFixed32: function(tag, arr) { this.writeMessage(tag, writePackedFixed32, arr); }, writePackedSFixed32: function(tag, arr) { this.writeMessage(tag, writePackedSFixed32, arr); }, writePackedFixed64: function(tag, arr) { this.writeMessage(tag, writePackedFixed64, arr); }, writePackedSFixed64: function(tag, arr) { this.writeMessage(tag, writePackedSFixed64, arr); }, writeBytesField: function(tag, buffer) { this.writeTag(tag, Pbf.Bytes); this.writeBytes(buffer); }, writeFixed32Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeFixed32(val); }, writeSFixed32Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeSFixed32(val); }, writeFixed64Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeFixed64(val); }, writeSFixed64Field: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeSFixed64(val); }, writeVarintField: function(tag, val) { this.writeTag(tag, Pbf.Varint); this.writeVarint(val); }, writeSVarintField: function(tag, val) { this.writeTag(tag, Pbf.Varint); this.writeSVarint(val); }, writeStringField: function(tag, str) { this.writeTag(tag, Pbf.Bytes); this.writeString(str); }, writeFloatField: function(tag, val) { this.writeTag(tag, Pbf.Fixed32); this.writeFloat(val); }, writeDoubleField: function(tag, val) { this.writeTag(tag, Pbf.Fixed64); this.writeDouble(val); }, writeBooleanField: function(tag, val) { this.writeVarintField(tag, Boolean(val)); } }; function readVarintRemainder(val, pbf) { var buf = pbf.buf, b; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x10000000; if (b < 0x80) return val; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x800000000; if (b < 0x80) return val; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x40000000000; if (b < 0x80) return val; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x2000000000000; if (b < 0x80) return val; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x100000000000000; if (b < 0x80) return val; b = buf[pbf.pos++]; val += (b & 0x7f) * 0x8000000000000000; if (b < 0x80) return val; throw new Error('Expected varint not more than 10 bytes'); } function writeBigVarint(val, pbf) { pbf.realloc(10); var maxPos = pbf.pos + 10; while (val >= 1) { if (pbf.pos >= maxPos) throw new Error('Given varint doesn\'t fit into 10 bytes'); var b = val & 0xff; pbf.buf[pbf.pos++] = b | (val >= 0x80 ? 0x80 : 0); val /= 0x80; } } function reallocForRawMessage(startPos, len, pbf) { var extraLen = len <= 0x3fff ? 1 : len <= 0x1fffff ? 2 : len <= 0xfffffff ? 3 : Math.ceil(Math.log(len) / (Math.LN2 * 7)); // if 1 byte isn't enough for encoding message length, shift the data to the right pbf.realloc(extraLen); for (var i = pbf.pos - 1; i >= startPos; i--) pbf.buf[i + extraLen] = pbf.buf[i]; } function writePackedVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeVarint(arr[i]); } function writePackedSVarint(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSVarint(arr[i]); } function writePackedFloat(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFloat(arr[i]); } function writePackedDouble(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeDouble(arr[i]); } function writePackedBoolean(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeBoolean(arr[i]); } function writePackedFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed32(arr[i]); } function writePackedSFixed32(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed32(arr[i]); } function writePackedFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeFixed64(arr[i]); } function writePackedSFixed64(arr, pbf) { for (var i = 0; i < arr.length; i++) pbf.writeSFixed64(arr[i]); } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./buffer":435}],437:[function(require,module,exports){ "use strict" module.exports = permutationSign var BRUTE_FORCE_CUTOFF = 32 var pool = require("typedarray-pool") function permutationSign(p) { var n = p.length if(n < BRUTE_FORCE_CUTOFF) { //Use quadratic algorithm for small n var sgn = 1 for(var i=0; i0; --i) { t = pinv[i] s = p[i] p[i] = p[t] p[t] = s pinv[i] = pinv[s] pinv[s] = t r = (r + s) * i } pool.freeUint32(pinv) pool.freeUint32(p) return r } function unrank(n, r, p) { switch(n) { case 0: if(p) { return p } return [] case 1: if(p) { p[0] = 0 return p } else { return [0] } case 2: if(p) { if(r) { p[0] = 0 p[1] = 1 } else { p[0] = 1 p[1] = 0 } return p } else { return r ? [0,1] : [1,0] } default: break } p = p || new Array(n) var s, t, i, nf=1 p[0] = 0 for(i=1; i0; --i) { s = (r / nf)|0 r = (r - s * nf)|0 nf = (nf / i)|0 t = p[i]|0 p[i] = p[s]|0 p[s] = t|0 } return p } exports.rank = rank exports.unrank = unrank },{"invert-permutation":256,"typedarray-pool":496}],439:[function(require,module,exports){ "use strict" module.exports = planarDual var compareAngle = require("compare-angle") function planarDual(cells, positions) { var numVertices = positions.length|0 var numEdges = cells.length var adj = [new Array(numVertices), new Array(numVertices)] for(var i=0; i 0) { nextCell = adj[i][b][0] nextDir = i break } } nextVertex = nextCell[nextDir^1] for(var dir=0; dir<2; ++dir) { var nbhd = adj[dir][b] for(var k=0; k 0) { nextCell = e nextVertex = p nextDir = dir } } } if(noCut) { return nextVertex } if(nextCell) { cut(nextCell, nextDir) } return nextVertex } function extractCycle(v, dir) { var e0 = adj[dir][v][0] var cycle = [v] cut(e0, dir) var u = e0[dir^1] var d0 = dir while(true) { while(u !== v) { cycle.push(u) u = next(cycle[cycle.length-2], u, false) } if(adj[0][v].length + adj[1][v].length === 0) { break } var a = cycle[cycle.length-1] var b = v var c = cycle[1] var d = next(a, b, true) if(compareAngle(positions[a], positions[b], positions[c], positions[d]) < 0) { break } cycle.push(v) u = next(a, b) } return cycle } function shouldGlue(pcycle, ncycle) { return (ncycle[1] === ncycle[ncycle.length-1]) } for(var i=0; i 0) { var ni = adj[0][i].length var ncycle = extractCycle(i,j) if(shouldGlue(pcycle, ncycle)) { //Glue together trivial cycles pcycle.push.apply(pcycle, ncycle) } else { if(pcycle.length > 0) { cycles.push(pcycle) } pcycle = ncycle } } if(pcycle.length > 0) { cycles.push(pcycle) } } } //Combine paths and loops together return cycles } },{"compare-angle":81}],440:[function(require,module,exports){ 'use strict' module.exports = trimLeaves var e2a = require('edges-to-adjacency-list') function trimLeaves(edges, positions) { var adj = e2a(edges, positions.length) var live = new Array(positions.length) var nbhd = new Array(positions.length) var dead = [] for(var i=0; i 0) { var v = dead.pop() live[v] = false var n = adj[v] for(var i=0; i 0 } //Extract all clockwise faces faces = faces.filter(ccw) //Detect which loops are contained in one another to handle parent-of relation var numFaces = faces.length var parent = new Array(numFaces) var containment = new Array(numFaces) for(var i=0; i 0) { var top = toVisit.pop() var nbhd = fadj[top] uniq(nbhd, function(a,b) { return a-b }) var nnbhr = nbhd.length var p = parity[top] var polyline if(p === 0) { var c = faces[top] polyline = [c] } for(var i=0; i= 0) { continue } parity[f] = p^1 toVisit.push(f) if(p === 0) { var c = faces[f] if(!sharedBoundary(c)) { c.reverse() polyline.push(c) } } } if(p === 0) { result.push(polyline) } } return result } },{"./lib/trim-leaves":440,"edges-to-adjacency-list":100,"planar-dual":439,"point-in-big-polygon":443,"robust-sum":470,"two-product":494,"uniq":498}],442:[function(require,module,exports){ 'use strict'; module.exports = Point; function Point(x, y) { this.x = x; this.y = y; } Point.prototype = { clone: function() { return new Point(this.x, this.y); }, add: function(p) { return this.clone()._add(p); }, sub: function(p) { return this.clone()._sub(p); }, mult: function(k) { return this.clone()._mult(k); }, div: function(k) { return this.clone()._div(k); }, rotate: function(a) { return this.clone()._rotate(a); }, matMult: function(m) { return this.clone()._matMult(m); }, unit: function() { return this.clone()._unit(); }, perp: function() { return this.clone()._perp(); }, round: function() { return this.clone()._round(); }, mag: function() { return Math.sqrt(this.x * this.x + this.y * this.y); }, equals: function(p) { return this.x === p.x && this.y === p.y; }, dist: function(p) { return Math.sqrt(this.distSqr(p)); }, distSqr: function(p) { var dx = p.x - this.x, dy = p.y - this.y; return dx * dx + dy * dy; }, angle: function() { return Math.atan2(this.y, this.x); }, angleTo: function(b) { return Math.atan2(this.y - b.y, this.x - b.x); }, angleWith: function(b) { return this.angleWithSep(b.x, b.y); }, // Find the angle of the two vectors, solving the formula for the cross product a x b = |a||b|sin(θ) for θ. angleWithSep: function(x, y) { return Math.atan2( this.x * y - this.y * x, this.x * x + this.y * y); }, _matMult: function(m) { var x = m[0] * this.x + m[1] * this.y, y = m[2] * this.x + m[3] * this.y; this.x = x; this.y = y; return this; }, _add: function(p) { this.x += p.x; this.y += p.y; return this; }, _sub: function(p) { this.x -= p.x; this.y -= p.y; return this; }, _mult: function(k) { this.x *= k; this.y *= k; return this; }, _div: function(k) { this.x /= k; this.y /= k; return this; }, _unit: function() { this._div(this.mag()); return this; }, _perp: function() { var y = this.y; this.y = this.x; this.x = -y; return this; }, _rotate: function(angle) { var cos = Math.cos(angle), sin = Math.sin(angle), x = cos * this.x - sin * this.y, y = sin * this.x + cos * this.y; this.x = x; this.y = y; return this; }, _round: function() { this.x = Math.round(this.x); this.y = Math.round(this.y); return this; } }; // constructs Point from an array if necessary Point.convert = function (a) { if (a instanceof Point) { return a; } if (Array.isArray(a)) { return new Point(a[0], a[1]); } return a; }; },{}],443:[function(require,module,exports){ module.exports = preprocessPolygon var orient = require('robust-orientation')[3] var makeSlabs = require('slab-decomposition') var makeIntervalTree = require('interval-tree-1d') var bsearch = require('binary-search-bounds') function visitInterval() { return true } function intervalSearch(table) { return function(x, y) { var tree = table[x] if(tree) { return !!tree.queryPoint(y, visitInterval) } return false } } function buildVerticalIndex(segments) { var table = {} for(var i=0; i 0 && coordinates[bucket] === p[0]) { root = slabs[bucket-1] } else { return 1 } } var lastOrientation = 1 while(root) { var s = root.key var o = orient(p, s[0], s[1]) if(s[0][0] < s[1][0]) { if(o < 0) { root = root.left } else if(o > 0) { lastOrientation = -1 root = root.right } else { return 0 } } else { if(o > 0) { root = root.left } else if(o < 0) { lastOrientation = 1 root = root.right } else { return 0 } } } return lastOrientation } } function classifyEmpty(p) { return 1 } function createClassifyVertical(testVertical) { return function classify(p) { if(testVertical(p[0], p[1])) { return 0 } return 1 } } function createClassifyPointDegen(testVertical, testNormal) { return function classify(p) { if(testVertical(p[0], p[1])) { return 0 } return testNormal(p) } } function preprocessPolygon(loops) { //Compute number of loops var numLoops = loops.length //Unpack segments var segments = [] var vsegments = [] var ptr = 0 for(var i=0; i= a00) { s = 1.0; sqrDistance = a00 + 2.0*b0 + c; } else { s = -b0/a00; sqrDistance = b0*s + c; } } else { s = 0; if (b1 >= 0) { t = 0; sqrDistance = c; } else if (-b1 >= a11) { t = 1; sqrDistance = a11 + 2.0*b1 + c; } else { t = -b1/a11; sqrDistance = b1*t + c; } } } else { // region 3 s = 0; if (b1 >= 0) { t = 0; sqrDistance = c; } else if (-b1 >= a11) { t = 1; sqrDistance = a11 + 2.0*b1 + c; } else { t = -b1/a11; sqrDistance = b1*t + c; } } } else if (t < 0) { // region 5 t = 0; if (b0 >= 0) { s = 0; sqrDistance = c; } else if (-b0 >= a00) { s = 1; sqrDistance = a00 + 2.0*b0 + c; } else { s = -b0/a00; sqrDistance = b0*s + c; } } else { // region 0 // minimum at interior point var invDet = 1.0 / det; s *= invDet; t *= invDet; sqrDistance = s*(a00*s + a01*t + 2.0*b0) + t*(a01*s + a11*t + 2.0*b1) + c; } } else { var tmp0, tmp1, numer, denom; if (s < 0) { // region 2 tmp0 = a01 + b0; tmp1 = a11 + b1; if (tmp1 > tmp0) { numer = tmp1 - tmp0; denom = a00 - 2.0*a01 + a11; if (numer >= denom) { s = 1; t = 0; sqrDistance = a00 + 2.0*b0 + c; } else { s = numer/denom; t = 1 - s; sqrDistance = s*(a00*s + a01*t + 2.0*b0) + t*(a01*s + a11*t + 2.0*b1) + c; } } else { s = 0; if (tmp1 <= 0) { t = 1; sqrDistance = a11 + 2.0*b1 + c; } else if (b1 >= 0) { t = 0; sqrDistance = c; } else { t = -b1/a11; sqrDistance = b1*t + c; } } } else if (t < 0) { // region 6 tmp0 = a01 + b1; tmp1 = a00 + b0; if (tmp1 > tmp0) { numer = tmp1 - tmp0; denom = a00 - 2.0*a01 + a11; if (numer >= denom) { t = 1; s = 0; sqrDistance = a11 + 2.0*b1 + c; } else { t = numer/denom; s = 1 - t; sqrDistance = s*(a00*s + a01*t + 2.0*b0) + t*(a01*s + a11*t + 2.0*b1) + c; } } else { t = 0; if (tmp1 <= 0) { s = 1; sqrDistance = a00 + 2.0*b0 + c; } else if (b0 >= 0) { s = 0; sqrDistance = c; } else { s = -b0/a00; sqrDistance = b0*s + c; } } } else { // region 1 numer = a11 + b1 - a01 - b0; if (numer <= 0) { s = 0; t = 1; sqrDistance = a11 + 2.0*b1 + c; } else { denom = a00 - 2.0*a01 + a11; if (numer >= denom) { s = 1; t = 0; sqrDistance = a00 + 2.0*b0 + c; } else { s = numer/denom; t = 1 - s; sqrDistance = s*(a00*s + a01*t + 2.0*b0) + t*(a01*s + a11*t + 2.0*b1) + c; } } } } var u = 1.0 - s - t; for(var i=0; i 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],446:[function(require,module,exports){ (function (global){ /*! https://mths.be/punycode v1.4.1 by @mathias */ ;(function(root) { /** Detect free variables */ var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports; var freeModule = typeof module == 'object' && module && !module.nodeType && module; var freeGlobal = typeof global == 'object' && global; if ( freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal || freeGlobal.self === freeGlobal ) { root = freeGlobal; } /** * The `punycode` object. * @name punycode * @type Object */ var punycode, /** Highest positive signed 32-bit float value */ maxInt = 2147483647, // aka. 0x7FFFFFFF or 2^31-1 /** Bootstring parameters */ base = 36, tMin = 1, tMax = 26, skew = 38, damp = 700, initialBias = 72, initialN = 128, // 0x80 delimiter = '-', // '\x2D' /** Regular expressions */ regexPunycode = /^xn--/, regexNonASCII = /[^\x20-\x7E]/, // unprintable ASCII chars + non-ASCII chars regexSeparators = /[\x2E\u3002\uFF0E\uFF61]/g, // RFC 3490 separators /** Error messages */ errors = { 'overflow': 'Overflow: input needs wider integers to process', 'not-basic': 'Illegal input >= 0x80 (not a basic code point)', 'invalid-input': 'Invalid input' }, /** Convenience shortcuts */ baseMinusTMin = base - tMin, floor = Math.floor, stringFromCharCode = String.fromCharCode, /** Temporary variable */ key; /*--------------------------------------------------------------------------*/ /** * A generic error utility function. * @private * @param {String} type The error type. * @returns {Error} Throws a `RangeError` with the applicable error message. */ function error(type) { throw new RangeError(errors[type]); } /** * A generic `Array#map` utility function. * @private * @param {Array} array The array to iterate over. * @param {Function} callback The function that gets called for every array * item. * @returns {Array} A new array of values returned by the callback function. */ function map(array, fn) { var length = array.length; var result = []; while (length--) { result[length] = fn(array[length]); } return result; } /** * A simple `Array#map`-like wrapper to work with domain name strings or email * addresses. * @private * @param {String} domain The domain name or email address. * @param {Function} callback The function that gets called for every * character. * @returns {Array} A new string of characters returned by the callback * function. */ function mapDomain(string, fn) { var parts = string.split('@'); var result = ''; if (parts.length > 1) { // In email addresses, only the domain name should be punycoded. Leave // the local part (i.e. everything up to `@`) intact. result = parts[0] + '@'; string = parts[1]; } // Avoid `split(regex)` for IE8 compatibility. See #17. string = string.replace(regexSeparators, '\x2E'); var labels = string.split('.'); var encoded = map(labels, fn).join('.'); return result + encoded; } /** * Creates an array containing the numeric code points of each Unicode * character in the string. While JavaScript uses UCS-2 internally, * this function will convert a pair of surrogate halves (each of which * UCS-2 exposes as separate characters) into a single code point, * matching UTF-16. * @see `punycode.ucs2.encode` * @see * @memberOf punycode.ucs2 * @name decode * @param {String} string The Unicode input string (UCS-2). * @returns {Array} The new array of code points. */ function ucs2decode(string) { var output = [], counter = 0, length = string.length, value, extra; while (counter < length) { value = string.charCodeAt(counter++); if (value >= 0xD800 && value <= 0xDBFF && counter < length) { // high surrogate, and there is a next character extra = string.charCodeAt(counter++); if ((extra & 0xFC00) == 0xDC00) { // low surrogate output.push(((value & 0x3FF) << 10) + (extra & 0x3FF) + 0x10000); } else { // unmatched surrogate; only append this code unit, in case the next // code unit is the high surrogate of a surrogate pair output.push(value); counter--; } } else { output.push(value); } } return output; } /** * Creates a string based on an array of numeric code points. * @see `punycode.ucs2.decode` * @memberOf punycode.ucs2 * @name encode * @param {Array} codePoints The array of numeric code points. * @returns {String} The new Unicode string (UCS-2). */ function ucs2encode(array) { return map(array, function(value) { var output = ''; if (value > 0xFFFF) { value -= 0x10000; output += stringFromCharCode(value >>> 10 & 0x3FF | 0xD800); value = 0xDC00 | value & 0x3FF; } output += stringFromCharCode(value); return output; }).join(''); } /** * Converts a basic code point into a digit/integer. * @see `digitToBasic()` * @private * @param {Number} codePoint The basic numeric code point value. * @returns {Number} The numeric value of a basic code point (for use in * representing integers) in the range `0` to `base - 1`, or `base` if * the code point does not represent a value. */ function basicToDigit(codePoint) { if (codePoint - 48 < 10) { return codePoint - 22; } if (codePoint - 65 < 26) { return codePoint - 65; } if (codePoint - 97 < 26) { return codePoint - 97; } return base; } /** * Converts a digit/integer into a basic code point. * @see `basicToDigit()` * @private * @param {Number} digit The numeric value of a basic code point. * @returns {Number} The basic code point whose value (when used for * representing integers) is `digit`, which needs to be in the range * `0` to `base - 1`. If `flag` is non-zero, the uppercase form is * used; else, the lowercase form is used. The behavior is undefined * if `flag` is non-zero and `digit` has no uppercase form. */ function digitToBasic(digit, flag) { // 0..25 map to ASCII a..z or A..Z // 26..35 map to ASCII 0..9 return digit + 22 + 75 * (digit < 26) - ((flag != 0) << 5); } /** * Bias adaptation function as per section 3.4 of RFC 3492. * https://tools.ietf.org/html/rfc3492#section-3.4 * @private */ function adapt(delta, numPoints, firstTime) { var k = 0; delta = firstTime ? floor(delta / damp) : delta >> 1; delta += floor(delta / numPoints); for (/* no initialization */; delta > baseMinusTMin * tMax >> 1; k += base) { delta = floor(delta / baseMinusTMin); } return floor(k + (baseMinusTMin + 1) * delta / (delta + skew)); } /** * Converts a Punycode string of ASCII-only symbols to a string of Unicode * symbols. * @memberOf punycode * @param {String} input The Punycode string of ASCII-only symbols. * @returns {String} The resulting string of Unicode symbols. */ function decode(input) { // Don't use UCS-2 var output = [], inputLength = input.length, out, i = 0, n = initialN, bias = initialBias, basic, j, index, oldi, w, k, digit, t, /** Cached calculation results */ baseMinusT; // Handle the basic code points: let `basic` be the number of input code // points before the last delimiter, or `0` if there is none, then copy // the first basic code points to the output. basic = input.lastIndexOf(delimiter); if (basic < 0) { basic = 0; } for (j = 0; j < basic; ++j) { // if it's not a basic code point if (input.charCodeAt(j) >= 0x80) { error('not-basic'); } output.push(input.charCodeAt(j)); } // Main decoding loop: start just after the last delimiter if any basic code // points were copied; start at the beginning otherwise. for (index = basic > 0 ? basic + 1 : 0; index < inputLength; /* no final expression */) { // `index` is the index of the next character to be consumed. // Decode a generalized variable-length integer into `delta`, // which gets added to `i`. The overflow checking is easier // if we increase `i` as we go, then subtract off its starting // value at the end to obtain `delta`. for (oldi = i, w = 1, k = base; /* no condition */; k += base) { if (index >= inputLength) { error('invalid-input'); } digit = basicToDigit(input.charCodeAt(index++)); if (digit >= base || digit > floor((maxInt - i) / w)) { error('overflow'); } i += digit * w; t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); if (digit < t) { break; } baseMinusT = base - t; if (w > floor(maxInt / baseMinusT)) { error('overflow'); } w *= baseMinusT; } out = output.length + 1; bias = adapt(i - oldi, out, oldi == 0); // `i` was supposed to wrap around from `out` to `0`, // incrementing `n` each time, so we'll fix that now: if (floor(i / out) > maxInt - n) { error('overflow'); } n += floor(i / out); i %= out; // Insert `n` at position `i` of the output output.splice(i++, 0, n); } return ucs2encode(output); } /** * Converts a string of Unicode symbols (e.g. a domain name label) to a * Punycode string of ASCII-only symbols. * @memberOf punycode * @param {String} input The string of Unicode symbols. * @returns {String} The resulting Punycode string of ASCII-only symbols. */ function encode(input) { var n, delta, handledCPCount, basicLength, bias, j, m, q, k, t, currentValue, output = [], /** `inputLength` will hold the number of code points in `input`. */ inputLength, /** Cached calculation results */ handledCPCountPlusOne, baseMinusT, qMinusT; // Convert the input in UCS-2 to Unicode input = ucs2decode(input); // Cache the length inputLength = input.length; // Initialize the state n = initialN; delta = 0; bias = initialBias; // Handle the basic code points for (j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue < 0x80) { output.push(stringFromCharCode(currentValue)); } } handledCPCount = basicLength = output.length; // `handledCPCount` is the number of code points that have been handled; // `basicLength` is the number of basic code points. // Finish the basic string - if it is not empty - with a delimiter if (basicLength) { output.push(delimiter); } // Main encoding loop: while (handledCPCount < inputLength) { // All non-basic code points < n have been handled already. Find the next // larger one: for (m = maxInt, j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue >= n && currentValue < m) { m = currentValue; } } // Increase `delta` enough to advance the decoder's state to , // but guard against overflow handledCPCountPlusOne = handledCPCount + 1; if (m - n > floor((maxInt - delta) / handledCPCountPlusOne)) { error('overflow'); } delta += (m - n) * handledCPCountPlusOne; n = m; for (j = 0; j < inputLength; ++j) { currentValue = input[j]; if (currentValue < n && ++delta > maxInt) { error('overflow'); } if (currentValue == n) { // Represent delta as a generalized variable-length integer for (q = delta, k = base; /* no condition */; k += base) { t = k <= bias ? tMin : (k >= bias + tMax ? tMax : k - bias); if (q < t) { break; } qMinusT = q - t; baseMinusT = base - t; output.push( stringFromCharCode(digitToBasic(t + qMinusT % baseMinusT, 0)) ); q = floor(qMinusT / baseMinusT); } output.push(stringFromCharCode(digitToBasic(q, 0))); bias = adapt(delta, handledCPCountPlusOne, handledCPCount == basicLength); delta = 0; ++handledCPCount; } } ++delta; ++n; } return output.join(''); } /** * Converts a Punycode string representing a domain name or an email address * to Unicode. Only the Punycoded parts of the input will be converted, i.e. * it doesn't matter if you call it on a string that has already been * converted to Unicode. * @memberOf punycode * @param {String} input The Punycoded domain name or email address to * convert to Unicode. * @returns {String} The Unicode representation of the given Punycode * string. */ function toUnicode(input) { return mapDomain(input, function(string) { return regexPunycode.test(string) ? decode(string.slice(4).toLowerCase()) : string; }); } /** * Converts a Unicode string representing a domain name or an email address to * Punycode. Only the non-ASCII parts of the domain name will be converted, * i.e. it doesn't matter if you call it with a domain that's already in * ASCII. * @memberOf punycode * @param {String} input The domain name or email address to convert, as a * Unicode string. * @returns {String} The Punycode representation of the given domain name or * email address. */ function toASCII(input) { return mapDomain(input, function(string) { return regexNonASCII.test(string) ? 'xn--' + encode(string) : string; }); } /*--------------------------------------------------------------------------*/ /** Define the public API */ punycode = { /** * A string representing the current Punycode.js version number. * @memberOf punycode * @type String */ 'version': '1.4.1', /** * An object of methods to convert from JavaScript's internal character * representation (UCS-2) to Unicode code points, and back. * @see * @memberOf punycode * @type Object */ 'ucs2': { 'decode': ucs2decode, 'encode': ucs2encode }, 'decode': decode, 'encode': encode, 'toASCII': toASCII, 'toUnicode': toUnicode }; /** Expose `punycode` */ // Some AMD build optimizers, like r.js, check for specific condition patterns // like the following: if ( typeof define == 'function' && typeof define.amd == 'object' && define.amd ) { define('punycode', function() { return punycode; }); } else if (freeExports && freeModule) { if (module.exports == freeExports) { // in Node.js, io.js, or RingoJS v0.8.0+ freeModule.exports = punycode; } else { // in Narwhal or RingoJS v0.7.0- for (key in punycode) { punycode.hasOwnProperty(key) && (freeExports[key] = punycode[key]); } } } else { // in Rhino or a web browser root.punycode = punycode; } }(this)); }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],447:[function(require,module,exports){ module.exports = require('gl-quat/slerp') },{"gl-quat/slerp":199}],448:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; // If obj.hasOwnProperty has been overridden, then calling // obj.hasOwnProperty(prop) will break. // See: https://github.com/joyent/node/issues/1707 function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } module.exports = function(qs, sep, eq, options) { sep = sep || '&'; eq = eq || '='; var obj = {}; if (typeof qs !== 'string' || qs.length === 0) { return obj; } var regexp = /\+/g; qs = qs.split(sep); var maxKeys = 1000; if (options && typeof options.maxKeys === 'number') { maxKeys = options.maxKeys; } var len = qs.length; // maxKeys <= 0 means that we should not limit keys count if (maxKeys > 0 && len > maxKeys) { len = maxKeys; } for (var i = 0; i < len; ++i) { var x = qs[i].replace(regexp, '%20'), idx = x.indexOf(eq), kstr, vstr, k, v; if (idx >= 0) { kstr = x.substr(0, idx); vstr = x.substr(idx + 1); } else { kstr = x; vstr = ''; } k = decodeURIComponent(kstr); v = decodeURIComponent(vstr); if (!hasOwnProperty(obj, k)) { obj[k] = v; } else if (isArray(obj[k])) { obj[k].push(v); } else { obj[k] = [obj[k], v]; } } return obj; }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; },{}],449:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; var stringifyPrimitive = function(v) { switch (typeof v) { case 'string': return v; case 'boolean': return v ? 'true' : 'false'; case 'number': return isFinite(v) ? v : ''; default: return ''; } }; module.exports = function(obj, sep, eq, name) { sep = sep || '&'; eq = eq || '='; if (obj === null) { obj = undefined; } if (typeof obj === 'object') { return map(objectKeys(obj), function(k) { var ks = encodeURIComponent(stringifyPrimitive(k)) + eq; if (isArray(obj[k])) { return map(obj[k], function(v) { return ks + encodeURIComponent(stringifyPrimitive(v)); }).join(sep); } else { return ks + encodeURIComponent(stringifyPrimitive(obj[k])); } }).join(sep); } if (!name) return ''; return encodeURIComponent(stringifyPrimitive(name)) + eq + encodeURIComponent(stringifyPrimitive(obj)); }; var isArray = Array.isArray || function (xs) { return Object.prototype.toString.call(xs) === '[object Array]'; }; function map (xs, f) { if (xs.map) return xs.map(f); var res = []; for (var i = 0; i < xs.length; i++) { res.push(f(xs[i], i)); } return res; } var objectKeys = Object.keys || function (obj) { var res = []; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) res.push(key); } return res; }; },{}],450:[function(require,module,exports){ 'use strict'; exports.decode = exports.parse = require('./decode'); exports.encode = exports.stringify = require('./encode'); },{"./decode":448,"./encode":449}],451:[function(require,module,exports){ 'use strict'; module.exports = partialSort; // Floyd-Rivest selection algorithm: // Rearrange items so that all items in the [left, k] range are smaller than all items in (k, right]; // The k-th element will have the (k - left + 1)th smallest value in [left, right] function partialSort(arr, k, left, right, compare) { left = left || 0; right = right || (arr.length - 1); compare = compare || defaultCompare; while (right > left) { if (right - left > 600) { var n = right - left + 1; var m = k - left + 1; var z = Math.log(n); var s = 0.5 * Math.exp(2 * z / 3); var sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1); var newLeft = Math.max(left, Math.floor(k - m * s / n + sd)); var newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd)); partialSort(arr, k, newLeft, newRight, compare); } var t = arr[k]; var i = left; var j = right; swap(arr, left, k); if (compare(arr[right], t) > 0) swap(arr, left, right); while (i < j) { swap(arr, i, j); i++; j--; while (compare(arr[i], t) < 0) i++; while (compare(arr[j], t) > 0) j--; } if (compare(arr[left], t) === 0) swap(arr, left, j); else { j++; swap(arr, j, right); } if (j <= k) left = j + 1; if (k <= j) right = j - 1; } } function swap(arr, i, j) { var tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp; } function defaultCompare(a, b) { return a < b ? -1 : a > b ? 1 : 0; } },{}],452:[function(require,module,exports){ 'use strict' var bnadd = require('big-rat/add') module.exports = add function add(a, b) { var n = a.length var r = new Array(n) for(var i=0; i 0) { var f = cells[ptr-1] if(compareCell(c, f) === 0 && orientation(f) !== o) { ptr -= 1 continue } } cells[ptr++] = c } cells.length = ptr return cells } },{"cell-orientation":73,"compare-cell":82,"compare-oriented-cell":83}],457:[function(require,module,exports){ /*! * repeat-string * * Copyright (c) 2014-2015, Jon Schlinkert. * Licensed under the MIT License. */ 'use strict'; /** * Results cache */ var res = ''; var cache; /** * Expose `repeat` */ module.exports = repeat; /** * Repeat the given `string` the specified `number` * of times. * * **Example:** * * ```js * var repeat = require('repeat-string'); * repeat('A', 5); * //=> AAAAA * ``` * * @param {String} `string` The string to repeat * @param {Number} `number` The number of times to repeat the string * @return {String} Repeated string * @api public */ function repeat(str, num) { if (typeof str !== 'string') { throw new TypeError('expected a string'); } // cover common, quick use cases if (num === 1) return str; if (num === 2) return str + str; var max = str.length * num; if (cache !== str || typeof cache === 'undefined') { cache = str; res = ''; } else if (res.length >= max) { return res.substr(0, max); } while (max > res.length && num > 1) { if (num & 1) { res += str; } num >>= 1; str += str; } res += str; res = res.substr(0, max); return res; } },{}],458:[function(require,module,exports){ // Copyright 2014 Simon Lydell // X11 (“MIT”) Licensed. (See LICENSE.) void (function(root, factory) { if (typeof define === "function" && define.amd) { define(factory) } else if (typeof exports === "object") { module.exports = factory() } else { root.resolveUrl = factory() } }(this, function() { function resolveUrl(/* ...urls */) { var numUrls = arguments.length if (numUrls === 0) { throw new Error("resolveUrl requires at least one argument; got none.") } var base = document.createElement("base") base.href = arguments[0] if (numUrls === 1) { return base.href } var head = document.getElementsByTagName("head")[0] head.insertBefore(base, head.firstChild) var a = document.createElement("a") var resolved for (var index = 1; index < numUrls; index++) { a.href = arguments[index] resolved = a.href base.href = resolved } head.removeChild(base) return resolved } return resolveUrl })); },{}],459:[function(require,module,exports){ (function (global){ module.exports = global.performance && global.performance.now ? function now() { return performance.now() } : Date.now || function now() { return +new Date } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],460:[function(require,module,exports){ "use strict" module.exports = compressExpansion function compressExpansion(e) { var m = e.length var Q = e[e.length-1] var bottom = m for(var i=m-2; i>=0; --i) { var a = Q var b = e[i] Q = a + b var bv = Q - a var q = b - bv if(q) { e[--bottom] = Q Q = q } } var top = 0 for(var i=bottom; i>1 return ["sum(", generateSum(expr.slice(0, m)), ",", generateSum(expr.slice(m)), ")"].join("") } } function determinant(m) { if(m.length === 2) { return ["sum(prod(", m[0][0], ",", m[1][1], "),prod(-", m[0][1], ",", m[1][0], "))"].join("") } else { var expr = [] for(var i=0; i>1 return ["sum(", generateSum(expr.slice(0, m)), ",", generateSum(expr.slice(m)), ")"].join("") } } function makeProduct(a, b) { if(a.charAt(0) === "m") { if(b.charAt(0) === "w") { var toks = a.split("[") return ["w", b.substr(1), "m", toks[0].substr(1)].join("") } else { return ["prod(", a, ",", b, ")"].join("") } } else { return makeProduct(b, a) } } function sign(s) { if(s & 1 !== 0) { return "-" } return "" } function determinant(m) { if(m.length === 2) { return [["diff(", makeProduct(m[0][0], m[1][1]), ",", makeProduct(m[1][0], m[0][1]), ")"].join("")] } else { var expr = [] for(var i=0; i 0) { code.push(",") } code.push("[") for(var k=0; k 0) { code.push(",") } if(k === i) { code.push("+b[", j, "]") } else { code.push("+A[", j, "][", k, "]") } } code.push("]") } code.push("]),") } code.push("det(A)]}return ", funcName) var proc = new Function("det", code.join("")) if(n < 6) { return proc(determinant[n]) } return proc(determinant) } function robustLinearSolve0d() { return [ 0 ] } function robustLinearSolve1d(A, b) { return [ [ b[0] ], [ A[0][0] ] ] } var CACHE = [ robustLinearSolve0d, robustLinearSolve1d ] function generateDispatch() { while(CACHE.length < NUM_EXPAND) { CACHE.push(generateSolver(CACHE.length)) } var procArgs = [] var code = ["function dispatchLinearSolve(A,b){switch(A.length){"] for(var i=0; i>1 return ["sum(", generateSum(expr.slice(0, m)), ",", generateSum(expr.slice(m)), ")"].join("") } } function determinant(m) { if(m.length === 2) { return [["sum(prod(", m[0][0], ",", m[1][1], "),prod(-", m[0][1], ",", m[1][0], "))"].join("")] } else { var expr = [] for(var i=0; i 0) { if(r <= 0) { return det } else { s = l + r } } else if(l < 0) { if(r >= 0) { return det } else { s = -(l + r) } } else { return det } var tol = ERRBOUND3 * s if(det >= tol || det <= -tol) { return det } return orientation3Exact(a, b, c) }, function orientation4(a,b,c,d) { var adx = a[0] - d[0] var bdx = b[0] - d[0] var cdx = c[0] - d[0] var ady = a[1] - d[1] var bdy = b[1] - d[1] var cdy = c[1] - d[1] var adz = a[2] - d[2] var bdz = b[2] - d[2] var cdz = c[2] - d[2] var bdxcdy = bdx * cdy var cdxbdy = cdx * bdy var cdxady = cdx * ady var adxcdy = adx * cdy var adxbdy = adx * bdy var bdxady = bdx * ady var det = adz * (bdxcdy - cdxbdy) + bdz * (cdxady - adxcdy) + cdz * (adxbdy - bdxady) var permanent = (Math.abs(bdxcdy) + Math.abs(cdxbdy)) * Math.abs(adz) + (Math.abs(cdxady) + Math.abs(adxcdy)) * Math.abs(bdz) + (Math.abs(adxbdy) + Math.abs(bdxady)) * Math.abs(cdz) var tol = ERRBOUND4 * permanent if ((det > tol) || (-det > tol)) { return det } return orientation4Exact(a,b,c,d) } ] function slowOrient(args) { var proc = CACHED[args.length] if(!proc) { proc = CACHED[args.length] = orientation(args.length) } return proc.apply(undefined, args) } function generateOrientationProc() { while(CACHED.length <= NUM_EXPAND) { CACHED.push(orientation(CACHED.length)) } var args = [] var procArgs = ["slow"] for(var i=0; i<=NUM_EXPAND; ++i) { args.push("a" + i) procArgs.push("o" + i) } var code = [ "function getOrientation(", args.join(), "){switch(arguments.length){case 0:case 1:return 0;" ] for(var i=2; i<=NUM_EXPAND; ++i) { code.push("case ", i, ":return o", i, "(", args.slice(0, i).join(), ");") } code.push("}var s=new Array(arguments.length);for(var i=0;i 0 && y0 > 0) || (x0 < 0 && y0 < 0)) { return false } var x1 = orient(b0, a0, a1) var y1 = orient(b1, a0, a1) if((x1 > 0 && y1 > 0) || (x1 < 0 && y1 < 0)) { return false } //Check for degenerate collinear case if(x0 === 0 && y0 === 0 && x1 === 0 && y1 === 0) { return checkCollinear(a0, a1, b0, b1) } return true } },{"robust-orientation":465}],469:[function(require,module,exports){ "use strict" module.exports = robustSubtract //Easy case: Add two scalars function scalarScalar(a, b) { var x = a + b var bv = x - a var av = x - bv var br = b - bv var ar = a - av var y = ar + br if(y) { return [y, x] } return [x] } function robustSubtract(e, f) { var ne = e.length|0 var nf = f.length|0 if(ne === 1 && nf === 1) { return scalarScalar(e[0], -f[0]) } var n = ne + nf var g = new Array(n) var count = 0 var eptr = 0 var fptr = 0 var abs = Math.abs var ei = e[eptr] var ea = abs(ei) var fi = -f[fptr] var fa = abs(fi) var a, b if(ea < fa) { b = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { b = fi fptr += 1 if(fptr < nf) { fi = -f[fptr] fa = abs(fi) } } if((eptr < ne && ea < fa) || (fptr >= nf)) { a = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { a = fi fptr += 1 if(fptr < nf) { fi = -f[fptr] fa = abs(fi) } } var x = a + b var bv = x - a var y = b - bv var q0 = y var q1 = x var _x, _bv, _av, _br, _ar while(eptr < ne && fptr < nf) { if(ea < fa) { a = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { a = fi fptr += 1 if(fptr < nf) { fi = -f[fptr] fa = abs(fi) } } b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x } while(eptr < ne) { a = ei b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x eptr += 1 if(eptr < ne) { ei = e[eptr] } } while(fptr < nf) { a = fi b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x fptr += 1 if(fptr < nf) { fi = -f[fptr] } } if(q0) { g[count++] = q0 } if(q1) { g[count++] = q1 } if(!count) { g[count++] = 0.0 } g.length = count return g } },{}],470:[function(require,module,exports){ "use strict" module.exports = linearExpansionSum //Easy case: Add two scalars function scalarScalar(a, b) { var x = a + b var bv = x - a var av = x - bv var br = b - bv var ar = a - av var y = ar + br if(y) { return [y, x] } return [x] } function linearExpansionSum(e, f) { var ne = e.length|0 var nf = f.length|0 if(ne === 1 && nf === 1) { return scalarScalar(e[0], f[0]) } var n = ne + nf var g = new Array(n) var count = 0 var eptr = 0 var fptr = 0 var abs = Math.abs var ei = e[eptr] var ea = abs(ei) var fi = f[fptr] var fa = abs(fi) var a, b if(ea < fa) { b = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { b = fi fptr += 1 if(fptr < nf) { fi = f[fptr] fa = abs(fi) } } if((eptr < ne && ea < fa) || (fptr >= nf)) { a = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { a = fi fptr += 1 if(fptr < nf) { fi = f[fptr] fa = abs(fi) } } var x = a + b var bv = x - a var y = b - bv var q0 = y var q1 = x var _x, _bv, _av, _br, _ar while(eptr < ne && fptr < nf) { if(ea < fa) { a = ei eptr += 1 if(eptr < ne) { ei = e[eptr] ea = abs(ei) } } else { a = fi fptr += 1 if(fptr < nf) { fi = f[fptr] fa = abs(fi) } } b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x } while(eptr < ne) { a = ei b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x eptr += 1 if(eptr < ne) { ei = e[eptr] } } while(fptr < nf) { a = fi b = q0 x = a + b bv = x - a y = b - bv if(y) { g[count++] = y } _x = q1 + x _bv = _x - q1 _av = _x - _bv _br = x - _bv _ar = q1 - _av q0 = _ar + _br q1 = _x fptr += 1 if(fptr < nf) { fi = f[fptr] } } if(q0) { g[count++] = q0 } if(q1) { g[count++] = q1 } if(!count) { g[count++] = 0.0 } g.length = count return g } },{}],471:[function(require,module,exports){ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.ShelfPack = factory()); }(this, function () { /** * Create a new ShelfPack bin allocator. * * Uses the Shelf Best Height Fit algorithm from * http://clb.demon.fi/files/RectangleBinPack.pdf * * @class ShelfPack * @param {number} [w=64] Initial width of the sprite * @param {number} [h=64] Initial width of the sprite * @param {Object} [options] * @param {boolean} [options.autoResize=false] If `true`, the sprite will automatically grow * @example * var sprite = new ShelfPack(64, 64, { autoResize: false }); */ function ShelfPack(w, h, options) { options = options || {}; this.w = w || 64; this.h = h || 64; this.autoResize = !!options.autoResize; this.shelves = []; this.stats = {}; this.count = function(h) { this.stats[h] = (this.stats[h] | 0) + 1; }; } /** * Batch pack multiple bins into the sprite. * * @param {Array} bins Array of requested bins - each object should have `width`, `height` (or `w`, `h`) properties * @param {Object} [options] * @param {boolean} [options.inPlace=false] If `true`, the supplied bin objects will be updated inplace with `x` and `y` properties * @returns {Array} Array of allocated bins - each bin is an object with `x`, `y`, `w`, `h` properties * @example * var bins = [ * { id: 'a', width: 12, height: 12 }, * { id: 'b', width: 12, height: 16 }, * { id: 'c', width: 12, height: 24 } * ]; * var results = sprite.pack(bins, { inPlace: false }); */ ShelfPack.prototype.pack = function(bins, options) { bins = [].concat(bins); options = options || {}; var results = [], w, h, allocation; for (var i = 0; i < bins.length; i++) { w = bins[i].w || bins[i].width; h = bins[i].h || bins[i].height; if (w && h) { allocation = this.packOne(w, h); if (!allocation) { continue; } if (options.inPlace) { bins[i].x = allocation.x; bins[i].y = allocation.y; } results.push(allocation); } } // Shrink the width/height of the sprite to the bare minimum. // Since shelf-pack doubles first width, then height when running out of shelf space // this can result in fairly large unused space both in width and height if that happens // towards the end of bin packing. if (this.shelves.length > 0) { var w2 = 0; var h2 = 0; for (var j = 0; j < this.shelves.length; j++) { var shelf = this.shelves[j]; h2 += shelf.h; w2 = Math.max(shelf.w - shelf.free, w2); } this.resize(w2, h2); } return results; }; /** * Pack a single bin into the sprite. * * @param {number} w Width of the bin to allocate * @param {number} h Height of the bin to allocate * @returns {Object} Allocated bin object with `x`, `y`, `w`, `h` properties, or `null` if allocation failed * @example * var results = sprite.packOne(12, 16); */ ShelfPack.prototype.packOne = function(w, h) { var y = 0, best = { shelf: -1, waste: Infinity }, shelf, waste; // find the best shelf for (var i = 0; i < this.shelves.length; i++) { shelf = this.shelves[i]; y += shelf.h; // exactly the right height with width to spare, pack it.. if (h === shelf.h && w <= shelf.free) { this.count(h); return shelf.alloc(w, h); } // not enough height or width, skip it.. if (h > shelf.h || w > shelf.free) { continue; } // maybe enough height or width, minimize waste.. if (h < shelf.h && w <= shelf.free) { waste = shelf.h - h; if (waste < best.waste) { best.waste = waste; best.shelf = i; } } } if (best.shelf !== -1) { shelf = this.shelves[best.shelf]; this.count(h); return shelf.alloc(w, h); } // add shelf.. if (h <= (this.h - y) && w <= this.w) { shelf = new Shelf(y, this.w, h); this.shelves.push(shelf); this.count(h); return shelf.alloc(w, h); } // no more space.. // If `autoResize` option is set, grow the sprite as follows: // * double whichever sprite dimension is smaller (`w1` or `h1`) // * if sprite dimensions are equal, grow width before height // * accomodate very large bin requests (big `w` or `h`) if (this.autoResize) { var h1, h2, w1, w2; h1 = h2 = this.h; w1 = w2 = this.w; if (w1 <= h1 || w > w1) { // grow width.. w2 = Math.max(w, w1) * 2; } if (h1 < w1 || h > h1) { // grow height.. h2 = Math.max(h, h1) * 2; } this.resize(w2, h2); return this.packOne(w, h); // retry } return null; }; /** * Clear the sprite. * * @example * sprite.clear(); */ ShelfPack.prototype.clear = function() { this.shelves = []; this.stats = {}; }; /** * Resize the sprite. * * @param {number} w Requested new sprite width * @param {number} h Requested new sprite height * @returns {boolean} `true` if resize succeeded, `false` if failed * @example * sprite.resize(256, 256); */ ShelfPack.prototype.resize = function(w, h) { this.w = w; this.h = h; for (var i = 0; i < this.shelves.length; i++) { this.shelves[i].resize(w); } return true; }; /** * Create a new Shelf. * * @private * @class Shelf * @param {number} y Top coordinate of the new shelf * @param {number} w Width of the new shelf * @param {number} h Height of the new shelf * @example * var shelf = new Shelf(64, 512, 24); */ function Shelf(y, w, h) { this.x = 0; this.y = y; this.w = this.free = w; this.h = h; } /** * Allocate a single bin into the shelf. * * @private * @param {number} w Width of the bin to allocate * @param {number} h Height of the bin to allocate * @returns {Object} Allocated bin object with `x`, `y`, `w`, `h` properties, or `null` if allocation failed * @example * shelf.alloc(12, 16); */ Shelf.prototype.alloc = function(w, h) { if (w > this.free || h > this.h) { return null; } var x = this.x; this.x += w; this.free -= w; return { x: x, y: this.y, w: w, h: h, width: w, height: h }; }; /** * Resize the shelf. * * @private * @param {number} w Requested new width of the shelf * @returns {boolean} true if resize succeeded, false if failed * @example * shelf.resize(512); */ Shelf.prototype.resize = function(w) { this.free += (w - this.w); this.w = w; return true; }; return ShelfPack; })); },{}],472:[function(require,module,exports){ "use strict" module.exports = function signum(x) { if(x < 0) { return -1 } if(x > 0) { return 1 } return 0.0 } },{}],473:[function(require,module,exports){ 'use strict' module.exports = boundary var bnd = require('boundary-cells') var reduce = require('reduce-simplicial-complex') function boundary(cells) { return reduce(bnd(cells)) } },{"boundary-cells":56,"reduce-simplicial-complex":456}],474:[function(require,module,exports){ 'use strict' module.exports = extractContour var ndarray = require('ndarray') var pool = require('typedarray-pool') var ndsort = require('ndarray-sort') var contourAlgorithm = require('./lib/codegen') function getDimension(cells) { var numCells = cells.length var d = 0 for(var i=0; i>1,v=E[2*m+1];', 'if(v===b){return m}', 'if(b 0) { code.push(',') } code.push('[') for(var j=0; j 0) { code.push(',') } code.push('B(C,E,c[', f[0], '],c[', f[1], '])') } code.push(']') } code.push(');') } for(var i=d+1; i>1; --i) { if(i < d+1) { code.push('else ') } code.push('if(l===', i, '){') //Generate mask var maskStr = [] for(var j=0; j> 1 , s = compareCells(cells[mid], c) if(s <= 0) { if(s === 0) { r = mid } lo = mid + 1 } else if(s > 0) { hi = mid - 1 } } return r } exports.findCell = findCell; //Builds an index for an n-cell. This is more general than dual, but less efficient function incidence(from_cells, to_cells) { var index = new Array(from_cells.length) for(var i=0, il=index.length; i= from_cells.length || compareCells(from_cells[idx], b) !== 0) { break } } } } return index } exports.incidence = incidence //Computes the dual of the mesh. This is basically an optimized version of buildIndex for the situation where from_cells is just the list of vertices function dual(cells, vertex_count) { if(!vertex_count) { return incidence(unique(skeleton(cells, 0)), cells, 0) } var res = new Array(vertex_count) for(var i=0; i>> k) & 1) { b.push(c[k]) } } result.push(b) } } return normalize(result) } exports.explode = explode //Enumerates all of the n-cells of a cell complex function skeleton(cells, n) { if(n < 0) { return [] } var result = [] , k0 = (1<<(n+1))-1 for(var i=0; i> 1 } return (i >> 1) - 1 } //Bubble element i down the heap function heapDown(i) { var w = heapWeight(i) while(true) { var tw = w var left = 2*i + 1 var right = 2*(i + 1) var next = i if(left < heapCount) { var lw = heapWeight(left) if(lw < tw) { next = left tw = lw } } if(right < heapCount) { var rw = heapWeight(right) if(rw < tw) { next = right } } if(next === i) { return i } heapSwap(i, next) i = next } } //Bubbles element i up the heap function heapUp(i) { var w = heapWeight(i) while(i > 0) { var parent = heapParent(i) if(parent >= 0) { var pw = heapWeight(parent) if(w < pw) { heapSwap(i, parent) i = parent continue } } return i } } //Pop minimum element function heapPop() { if(heapCount > 0) { var head = heap[0] heapSwap(0, heapCount-1) heapCount -= 1 heapDown(0) return head } return -1 } //Update heap item i function heapUpdate(i, w) { var a = heap[i] if(weights[a] === w) { return i } weights[a] = -Infinity heapUp(i) heapPop() weights[a] = w heapCount += 1 return heapUp(heapCount-1) } //Kills a vertex (assume vertex already removed from heap) function kill(i) { if(dead[i]) { return } //Kill vertex dead[i] = true //Fixup topology var s = inv[i] var t = outv[i] if(inv[t] >= 0) { inv[t] = s } if(outv[s] >= 0) { outv[s] = t } //Update weights on s and t if(index[s] >= 0) { heapUpdate(index[s], computeWeight(s)) } if(index[t] >= 0) { heapUpdate(index[t], computeWeight(t)) } } //Initialize weights and heap var heap = [] var index = new Array(n) for(var i=0; i>1; i>=0; --i) { heapDown(i) } //Kill vertices while(true) { var hmin = heapPop() if((hmin < 0) || (weights[hmin] > minArea)) { break } kill(hmin) } //Build collapsed vertex table var npositions = [] for(var i=0; i= 0 && tout >= 0 && tin !== tout) { var cin = index[tin] var cout = index[tout] if(cin !== cout) { ncells.push([ cin, cout ]) } } }) //Normalize result sc.unique(sc.normalize(ncells)) //Return final list of cells return { positions: npositions, edges: ncells } } },{"robust-orientation":465,"simplicial-complex":478}],481:[function(require,module,exports){ "use strict" module.exports = orderSegments var orient = require("robust-orientation") function horizontalOrder(a, b) { var bl, br if(b[0][0] < b[1][0]) { bl = b[0] br = b[1] } else if(b[0][0] > b[1][0]) { bl = b[1] br = b[0] } else { var alo = Math.min(a[0][1], a[1][1]) var ahi = Math.max(a[0][1], a[1][1]) var blo = Math.min(b[0][1], b[1][1]) var bhi = Math.max(b[0][1], b[1][1]) if(ahi < blo) { return ahi - blo } if(alo > bhi) { return alo - bhi } return ahi - bhi } var al, ar if(a[0][1] < a[1][1]) { al = a[0] ar = a[1] } else { al = a[1] ar = a[0] } var d = orient(br, bl, al) if(d) { return d } d = orient(br, bl, ar) if(d) { return d } return ar - br } function orderSegments(b, a) { var al, ar if(a[0][0] < a[1][0]) { al = a[0] ar = a[1] } else if(a[0][0] > a[1][0]) { al = a[1] ar = a[0] } else { return horizontalOrder(a, b) } var bl, br if(b[0][0] < b[1][0]) { bl = b[0] br = b[1] } else if(b[0][0] > b[1][0]) { bl = b[1] br = b[0] } else { return -horizontalOrder(b, a) } var d1 = orient(al, ar, br) var d2 = orient(al, ar, bl) if(d1 < 0) { if(d2 <= 0) { return d1 } } else if(d1 > 0) { if(d2 >= 0) { return d1 } } else if(d2) { return d2 } d1 = orient(br, bl, ar) d2 = orient(br, bl, al) if(d1 < 0) { if(d2 <= 0) { return d1 } } else if(d1 > 0) { if(d2 >= 0) { return d1 } } else if(d2) { return d2 } return ar[0] - br[0] } },{"robust-orientation":465}],482:[function(require,module,exports){ "use strict" module.exports = createSlabDecomposition var bounds = require("binary-search-bounds") var createRBTree = require("functional-red-black-tree") var orient = require("robust-orientation") var orderSegments = require("./lib/order-segments") function SlabDecomposition(slabs, coordinates, horizontal) { this.slabs = slabs this.coordinates = coordinates this.horizontal = horizontal } var proto = SlabDecomposition.prototype function compareHorizontal(e, y) { return e.y - y } function searchBucket(root, p) { var lastNode = null while(root) { var seg = root.key var l, r if(seg[0][0] < seg[1][0]) { l = seg[0] r = seg[1] } else { l = seg[1] r = seg[0] } var o = orient(l, r, p) if(o < 0) { root = root.left } else if(o > 0) { if(p[0] !== seg[1][0]) { lastNode = root root = root.right } else { var val = searchBucket(root.right, p) if(val) { return val } root = root.left } } else { if(p[0] !== seg[1][0]) { return root } else { var val = searchBucket(root.right, p) if(val) { return val } root = root.left } } } return lastNode } proto.castUp = function(p) { var bucket = bounds.le(this.coordinates, p[0]) if(bucket < 0) { return -1 } var root = this.slabs[bucket] var hitNode = searchBucket(this.slabs[bucket], p) var lastHit = -1 if(hitNode) { lastHit = hitNode.value } //Edge case: need to handle horizontal segments (sucks) if(this.coordinates[bucket] === p[0]) { var lastSegment = null if(hitNode) { lastSegment = hitNode.key } if(bucket > 0) { var otherHitNode = searchBucket(this.slabs[bucket-1], p) if(otherHitNode) { if(lastSegment) { if(orderSegments(otherHitNode.key, lastSegment) > 0) { lastSegment = otherHitNode.key lastHit = otherHitNode.value } } else { lastHit = otherHitNode.value lastSegment = otherHitNode.key } } } var horiz = this.horizontal[bucket] if(horiz.length > 0) { var hbucket = bounds.ge(horiz, p[1], compareHorizontal) if(hbucket < horiz.length) { var e = horiz[hbucket] if(p[1] === e.y) { if(e.closed) { return e.index } else { while(hbucket < horiz.length-1 && horiz[hbucket+1].y === p[1]) { hbucket = hbucket+1 e = horiz[hbucket] if(e.closed) { return e.index } } if(e.y === p[1] && !e.start) { hbucket = hbucket+1 if(hbucket >= horiz.length) { return lastHit } e = horiz[hbucket] } } } //Check if e is above/below last segment if(e.start) { if(lastSegment) { var o = orient(lastSegment[0], lastSegment[1], [p[0], e.y]) if(lastSegment[0][0] > lastSegment[1][0]) { o = -o } if(o > 0) { lastHit = e.index } } else { lastHit = e.index } } else if(e.y !== p[1]) { lastHit = e.index } } } } return lastHit } function IntervalSegment(y, index, start, closed) { this.y = y this.index = index this.start = start this.closed = closed } function Event(x, segment, create, index) { this.x = x this.segment = segment this.create = create this.index = index } function createSlabDecomposition(segments) { var numSegments = segments.length var numEvents = 2 * numSegments var events = new Array(numEvents) for(var i=0; i 1.0) { t = 1.0 } var ti = 1.0 - t var n = a.length var r = new Array(n) for(var i=0; i 0) || (a > 0 && b < 0)) { var p = lerpW(s, b, t, a) pos.push(p) neg.push(p.slice()) } if(b < 0) { neg.push(t.slice()) } else if(b > 0) { pos.push(t.slice()) } else { pos.push(t.slice()) neg.push(t.slice()) } a = b } return { positive: pos, negative: neg } } function positive(points, plane) { var pos = [] var a = planeT(points[points.length-1], plane) for(var s=points[points.length-1], t=points[0], i=0; i 0) || (a > 0 && b < 0)) { pos.push(lerpW(s, b, t, a)) } if(b >= 0) { pos.push(t.slice()) } a = b } return pos } function negative(points, plane) { var neg = [] var a = planeT(points[points.length-1], plane) for(var s=points[points.length-1], t=points[0], i=0; i 0) || (a > 0 && b < 0)) { neg.push(lerpW(s, b, t, a)) } if(b <= 0) { neg.push(t.slice()) } a = b } return neg } },{"robust-dot-product":462,"robust-sum":470}],484:[function(require,module,exports){ (function(window) { var re = { not_string: /[^s]/, number: /[diefg]/, json: /[j]/, not_json: /[^j]/, text: /^[^\x25]+/, modulo: /^\x25{2}/, placeholder: /^\x25(?:([1-9]\d*)\$|\(([^\)]+)\))?(\+)?(0|'[^$])?(-)?(\d+)?(?:\.(\d+))?([b-gijosuxX])/, key: /^([a-z_][a-z_\d]*)/i, key_access: /^\.([a-z_][a-z_\d]*)/i, index_access: /^\[(\d+)\]/, sign: /^[\+\-]/ } function sprintf() { var key = arguments[0], cache = sprintf.cache if (!(cache[key] && cache.hasOwnProperty(key))) { cache[key] = sprintf.parse(key) } return sprintf.format.call(null, cache[key], arguments) } sprintf.format = function(parse_tree, argv) { var cursor = 1, tree_length = parse_tree.length, node_type = "", arg, output = [], i, k, match, pad, pad_character, pad_length, is_positive = true, sign = "" for (i = 0; i < tree_length; i++) { node_type = get_type(parse_tree[i]) if (node_type === "string") { output[output.length] = parse_tree[i] } else if (node_type === "array") { match = parse_tree[i] // convenience purposes only if (match[2]) { // keyword argument arg = argv[cursor] for (k = 0; k < match[2].length; k++) { if (!arg.hasOwnProperty(match[2][k])) { throw new Error(sprintf("[sprintf] property '%s' does not exist", match[2][k])) } arg = arg[match[2][k]] } } else if (match[1]) { // positional argument (explicit) arg = argv[match[1]] } else { // positional argument (implicit) arg = argv[cursor++] } if (get_type(arg) == "function") { arg = arg() } if (re.not_string.test(match[8]) && re.not_json.test(match[8]) && (get_type(arg) != "number" && isNaN(arg))) { throw new TypeError(sprintf("[sprintf] expecting number but found %s", get_type(arg))) } if (re.number.test(match[8])) { is_positive = arg >= 0 } switch (match[8]) { case "b": arg = arg.toString(2) break case "c": arg = String.fromCharCode(arg) break case "d": case "i": arg = parseInt(arg, 10) break case "j": arg = JSON.stringify(arg, null, match[6] ? parseInt(match[6]) : 0) break case "e": arg = match[7] ? arg.toExponential(match[7]) : arg.toExponential() break case "f": arg = match[7] ? parseFloat(arg).toFixed(match[7]) : parseFloat(arg) break case "g": arg = match[7] ? parseFloat(arg).toPrecision(match[7]) : parseFloat(arg) break case "o": arg = arg.toString(8) break case "s": arg = ((arg = String(arg)) && match[7] ? arg.substring(0, match[7]) : arg) break case "u": arg = arg >>> 0 break case "x": arg = arg.toString(16) break case "X": arg = arg.toString(16).toUpperCase() break } if (re.json.test(match[8])) { output[output.length] = arg } else { if (re.number.test(match[8]) && (!is_positive || match[3])) { sign = is_positive ? "+" : "-" arg = arg.toString().replace(re.sign, "") } else { sign = "" } pad_character = match[4] ? match[4] === "0" ? "0" : match[4].charAt(1) : " " pad_length = match[6] - (sign + arg).length pad = match[6] ? (pad_length > 0 ? str_repeat(pad_character, pad_length) : "") : "" output[output.length] = match[5] ? sign + arg + pad : (pad_character === "0" ? sign + pad + arg : pad + sign + arg) } } } return output.join("") } sprintf.cache = {} sprintf.parse = function(fmt) { var _fmt = fmt, match = [], parse_tree = [], arg_names = 0 while (_fmt) { if ((match = re.text.exec(_fmt)) !== null) { parse_tree[parse_tree.length] = match[0] } else if ((match = re.modulo.exec(_fmt)) !== null) { parse_tree[parse_tree.length] = "%" } else if ((match = re.placeholder.exec(_fmt)) !== null) { if (match[2]) { arg_names |= 1 var field_list = [], replacement_field = match[2], field_match = [] if ((field_match = re.key.exec(replacement_field)) !== null) { field_list[field_list.length] = field_match[1] while ((replacement_field = replacement_field.substring(field_match[0].length)) !== "") { if ((field_match = re.key_access.exec(replacement_field)) !== null) { field_list[field_list.length] = field_match[1] } else if ((field_match = re.index_access.exec(replacement_field)) !== null) { field_list[field_list.length] = field_match[1] } else { throw new SyntaxError("[sprintf] failed to parse named argument key") } } } else { throw new SyntaxError("[sprintf] failed to parse named argument key") } match[2] = field_list } else { arg_names |= 2 } if (arg_names === 3) { throw new Error("[sprintf] mixing positional and named placeholders is not (yet) supported") } parse_tree[parse_tree.length] = match } else { throw new SyntaxError("[sprintf] unexpected placeholder") } _fmt = _fmt.substring(match[0].length) } return parse_tree } var vsprintf = function(fmt, argv, _argv) { _argv = (argv || []).slice(0) _argv.splice(0, 0, fmt) return sprintf.apply(null, _argv) } /** * helpers */ function get_type(variable) { return Object.prototype.toString.call(variable).slice(8, -1).toLowerCase() } function str_repeat(input, multiplier) { return Array(multiplier + 1).join(input) } /** * export to either browser or node.js */ if (typeof exports !== "undefined") { exports.sprintf = sprintf exports.vsprintf = vsprintf } else { window.sprintf = sprintf window.vsprintf = vsprintf if (typeof define === "function" && define.amd) { define(function() { return { sprintf: sprintf, vsprintf: vsprintf } }) } } })(typeof window === "undefined" ? this : window); },{}],485:[function(require,module,exports){ 'use strict'; var kdbush = require('kdbush'); module.exports = supercluster; function supercluster(options) { return new SuperCluster(options); } function SuperCluster(options) { this.options = extend(Object.create(this.options), options); this.trees = new Array(this.options.maxZoom + 1); } SuperCluster.prototype = { options: { minZoom: 0, // min zoom to generate clusters on maxZoom: 16, // max zoom level to cluster the points on radius: 40, // cluster radius in pixels extent: 512, // tile extent (radius is calculated relative to it) nodeSize: 64, // size of the KD-tree leaf node, affects performance log: false // whether to log timing info }, load: function (points) { var log = this.options.log; if (log) console.time('total time'); var timerId = 'prepare ' + points.length + ' points'; if (log) console.time(timerId); this.points = points; // generate a cluster object for each point var clusters = points.map(createPointCluster); if (log) console.timeEnd(timerId); // cluster points on max zoom, then cluster the results on previous zoom, etc.; // results in a cluster hierarchy across zoom levels for (var z = this.options.maxZoom; z >= this.options.minZoom; z--) { var now = +Date.now(); // index input points into a KD-tree this.trees[z + 1] = kdbush(clusters, getX, getY, this.options.nodeSize, Float32Array); clusters = this._cluster(clusters, z); // create a new set of clusters for the zoom if (log) console.log('z%d: %d clusters in %dms', z, clusters.length, +Date.now() - now); } // index top-level clusters this.trees[this.options.minZoom] = kdbush(clusters, getX, getY, this.options.nodeSize, Float32Array); if (log) console.timeEnd('total time'); return this; }, getClusters: function (bbox, zoom) { var tree = this.trees[this._limitZoom(zoom)]; var ids = tree.range(lngX(bbox[0]), latY(bbox[3]), lngX(bbox[2]), latY(bbox[1])); var clusters = []; for (var i = 0; i < ids.length; i++) { var c = tree.points[ids[i]]; clusters.push(c.id !== -1 ? this.points[c.id] : getClusterJSON(c)); } return clusters; }, getTile: function (z, x, y) { var tree = this.trees[this._limitZoom(z)]; var z2 = Math.pow(2, z); var extent = this.options.extent; var r = this.options.radius; var p = r / extent; var top = (y - p) / z2; var bottom = (y + 1 + p) / z2; var tile = { features: [] }; this._addTileFeatures( tree.range((x - p) / z2, top, (x + 1 + p) / z2, bottom), tree.points, x, y, z2, tile); if (x === 0) { this._addTileFeatures( tree.range(1 - p / z2, top, 1, bottom), tree.points, z2, y, z2, tile); } if (x === z2 - 1) { this._addTileFeatures( tree.range(0, top, p / z2, bottom), tree.points, -1, y, z2, tile); } return tile.features.length ? tile : null; }, _addTileFeatures: function (ids, points, x, y, z2, tile) { for (var i = 0; i < ids.length; i++) { var c = points[ids[i]]; tile.features.push({ type: 1, geometry: [[ Math.round(this.options.extent * (c.x * z2 - x)), Math.round(this.options.extent * (c.y * z2 - y)) ]], tags: c.id !== -1 ? this.points[c.id].properties : getClusterProperties(c) }); } }, _limitZoom: function (z) { return Math.max(this.options.minZoom, Math.min(z, this.options.maxZoom + 1)); }, _cluster: function (points, zoom) { var clusters = []; var r = this.options.radius / (this.options.extent * Math.pow(2, zoom)); // loop through each point for (var i = 0; i < points.length; i++) { var p = points[i]; // if we've already visited the point at this zoom level, skip it if (p.zoom <= zoom) continue; p.zoom = zoom; // find all nearby points var tree = this.trees[zoom + 1]; var neighborIds = tree.within(p.x, p.y, r); var foundNeighbors = false; var numPoints = p.numPoints; var wx = p.x * numPoints; var wy = p.y * numPoints; for (var j = 0; j < neighborIds.length; j++) { var b = tree.points[neighborIds[j]]; // filter out neighbors that are too far or already processed if (zoom < b.zoom) { foundNeighbors = true; b.zoom = zoom; // save the zoom (so it doesn't get processed twice) wx += b.x * b.numPoints; // accumulate coordinates for calculating weighted center wy += b.y * b.numPoints; numPoints += b.numPoints; } } clusters.push(foundNeighbors ? createCluster(wx / numPoints, wy / numPoints, numPoints, -1) : p); } return clusters; } }; function createCluster(x, y, numPoints, id) { return { x: x, // weighted cluster center y: y, zoom: Infinity, // the last zoom the cluster was processed at id: id, // index of the source feature in the original input array numPoints: numPoints }; } function createPointCluster(p, i) { var coords = p.geometry.coordinates; return createCluster(lngX(coords[0]), latY(coords[1]), 1, i); } function getClusterJSON(cluster) { return { type: 'Feature', properties: getClusterProperties(cluster), geometry: { type: 'Point', coordinates: [xLng(cluster.x), yLat(cluster.y)] } }; } function getClusterProperties(cluster) { var count = cluster.numPoints; var abbrev = count >= 10000 ? Math.round(count / 1000) + 'k' : count >= 1000 ? (Math.round(count / 100) / 10) + 'k' : count; return { cluster: true, point_count: count, point_count_abbreviated: abbrev }; } // longitude/latitude to spherical mercator in [0..1] range function lngX(lng) { return lng / 360 + 0.5; } function latY(lat) { var sin = Math.sin(lat * Math.PI / 180), y = (0.5 - 0.25 * Math.log((1 + sin) / (1 - sin)) / Math.PI); return y < 0 ? 0 : y > 1 ? 1 : y; } // spherical mercator to longitude/latitude function xLng(x) { return (x - 0.5) * 360; } function yLat(y) { var y2 = (180 - y * 360) * Math.PI / 180; return 360 * Math.atan(Math.exp(y2)) / Math.PI - 90; } function extend(dest, src) { for (var id in src) dest[id] = src[id]; return dest; } function getX(p) { return p.x; } function getY(p) { return p.y; } },{"kdbush":259}],486:[function(require,module,exports){ 'use strict' module.exports = toSuperScript var SUPERSCRIPTS = { ' ': ' ', '0': '⁰', '1': '¹', '2': '²', '3': '³', '4': '⁴', '5': '⁵', '6': '⁶', '7': '⁷', '8': '⁸', '9': '⁹', '+': '⁺', '-': '⁻', 'a': 'ᵃ', 'b': 'ᵇ', 'c': 'ᶜ', 'd': 'ᵈ', 'e': 'ᵉ', 'f': 'ᶠ', 'g': 'ᵍ', 'h': 'ʰ', 'i': 'ⁱ', 'j': 'ʲ', 'k': 'ᵏ', 'l': 'ˡ', 'm': 'ᵐ', 'n': 'ⁿ', 'o': 'ᵒ', 'p': 'ᵖ', 'r': 'ʳ', 's': 'ˢ', 't': 'ᵗ', 'u': 'ᵘ', 'v': 'ᵛ', 'w': 'ʷ', 'x': 'ˣ', 'y': 'ʸ', 'z': 'ᶻ' } function toSuperScript(x) { return x.split('').map(function(c) { if(c in SUPERSCRIPTS) { return SUPERSCRIPTS[c] } return '' }).join('') } },{}],487:[function(require,module,exports){ "use strict" module.exports = surfaceNets var generateContourExtractor = require("ndarray-extract-contour") var triangulateCube = require("triangulate-hypercube") var zeroCrossings = require("zero-crossings") function buildSurfaceNets(order, dtype) { var dimension = order.length var code = ["'use strict';"] var funcName = "surfaceNets" + order.join("_") + "d" + dtype //Contour extraction function code.push( "var contour=genContour({", "order:[", order.join(), "],", "scalarArguments: 3,", "phase:function phaseFunc(p,a,b,c) { return (p > c)|0 },") if(dtype === "generic") { code.push("getters:[0],") } //Generate vertex function var cubeArgs = [] var extraArgs = [] for(var i=0; i>>7){") } for(var i=0; i<1<<(1< 128) { if((i%128)===0) { if(extraFuncs.length > 0) { currentFunc.push("}}") } var efName = "vExtra" + extraFuncs.length code.push("case ", (i>>>7), ":", efName, "(m&0x7f,", extraArgs.join(), ");break;") currentFunc = [ "function ", efName, "(m,", extraArgs.join(), "){switch(m){" ] extraFuncs.push(currentFunc) } } currentFunc.push("case ", (i&0x7f), ":") var crossings = new Array(dimension) var denoms = new Array(dimension) var crossingCount = new Array(dimension) var bias = new Array(dimension) var totalCrossings = 0 for(var j=0; j j) { continue } if(!(i&(1< 0) { cStr = "+" + crossingCount[k] + "*c" } var weight = 0.5 * (crossings[k].length / totalCrossings) var shift = 0.5 + 0.5 * (bias[k] / totalCrossings) vertexStr.push("d" + k + "-" + shift + "-" + weight + "*(" + crossings[k].join("+") + cStr + ")/(" + denoms[k].join("+") + ")") } } currentFunc.push("a.push([", vertexStr.join(), "]);", "break;") } code.push("}},") if(extraFuncs.length > 0) { currentFunc.push("}}") } //Create face function var faceArgs = [] for(var i=0; i<(1<<(dimension-1)); ++i) { faceArgs.push("v" + i) } faceArgs.push("c0", "c1", "p0", "p1", "a", "b", "c") code.push("cell:function cellFunc(", faceArgs.join(), "){") var facets = triangulateCube(dimension-1) code.push("if(p0){b.push(", facets.map(function(f) { return "[" + f.map(function(v) { return "v" + v }) + "]" }).join(), ")}else{b.push(", facets.map(function(f) { var e = f.slice() e.reverse() return "[" + e.map(function(v) { return "v" + v }) + "]" }).join(), ")}}});function ", funcName, "(array,level){var verts=[],cells=[];contour(array,verts,cells,level);return {positions:verts,cells:cells};} return ", funcName, ";") for(var i=0; i0) { shapeX += 0.02 } } var data = new Float32Array(bufferSize) var ptr = 0 var xOffset = -0.5 * shapeX for(var i=0; i= 0; var needsAlphaFormat = !formatSet && hasAlpha && (format === "hex" || format === "hex6" || format === "hex3" || format === "hex4" || format === "hex8" || format === "name"); if (needsAlphaFormat) { // Special case for "transparent", all other non-alpha formats // will return rgba when there is transparency. if (format === "name" && this._a === 0) { return this.toName(); } return this.toRgbString(); } if (format === "rgb") { formattedString = this.toRgbString(); } if (format === "prgb") { formattedString = this.toPercentageRgbString(); } if (format === "hex" || format === "hex6") { formattedString = this.toHexString(); } if (format === "hex3") { formattedString = this.toHexString(true); } if (format === "hex4") { formattedString = this.toHex8String(true); } if (format === "hex8") { formattedString = this.toHex8String(); } if (format === "name") { formattedString = this.toName(); } if (format === "hsl") { formattedString = this.toHslString(); } if (format === "hsv") { formattedString = this.toHsvString(); } return formattedString || this.toHexString(); }, clone: function() { return tinycolor(this.toString()); }, _applyModification: function(fn, args) { var color = fn.apply(null, [this].concat([].slice.call(args))); this._r = color._r; this._g = color._g; this._b = color._b; this.setAlpha(color._a); return this; }, lighten: function() { return this._applyModification(lighten, arguments); }, brighten: function() { return this._applyModification(brighten, arguments); }, darken: function() { return this._applyModification(darken, arguments); }, desaturate: function() { return this._applyModification(desaturate, arguments); }, saturate: function() { return this._applyModification(saturate, arguments); }, greyscale: function() { return this._applyModification(greyscale, arguments); }, spin: function() { return this._applyModification(spin, arguments); }, _applyCombination: function(fn, args) { return fn.apply(null, [this].concat([].slice.call(args))); }, analogous: function() { return this._applyCombination(analogous, arguments); }, complement: function() { return this._applyCombination(complement, arguments); }, monochromatic: function() { return this._applyCombination(monochromatic, arguments); }, splitcomplement: function() { return this._applyCombination(splitcomplement, arguments); }, triad: function() { return this._applyCombination(triad, arguments); }, tetrad: function() { return this._applyCombination(tetrad, arguments); } }; // If input is an object, force 1 into "1.0" to handle ratios properly // String input requires "1.0" as input, so 1 will be treated as 1 tinycolor.fromRatio = function(color, opts) { if (typeof color == "object") { var newColor = {}; for (var i in color) { if (color.hasOwnProperty(i)) { if (i === "a") { newColor[i] = color[i]; } else { newColor[i] = convertToPercentage(color[i]); } } } color = newColor; } return tinycolor(color, opts); }; // Given a string or object, convert that input to RGB // Possible string inputs: // // "red" // "#f00" or "f00" // "#ff0000" or "ff0000" // "#ff000000" or "ff000000" // "rgb 255 0 0" or "rgb (255, 0, 0)" // "rgb 1.0 0 0" or "rgb (1, 0, 0)" // "rgba (255, 0, 0, 1)" or "rgba 255, 0, 0, 1" // "rgba (1.0, 0, 0, 1)" or "rgba 1.0, 0, 0, 1" // "hsl(0, 100%, 50%)" or "hsl 0 100% 50%" // "hsla(0, 100%, 50%, 1)" or "hsla 0 100% 50%, 1" // "hsv(0, 100%, 100%)" or "hsv 0 100% 100%" // function inputToRGB(color) { var rgb = { r: 0, g: 0, b: 0 }; var a = 1; var s = null; var v = null; var l = null; var ok = false; var format = false; if (typeof color == "string") { color = stringInputToObject(color); } if (typeof color == "object") { if (isValidCSSUnit(color.r) && isValidCSSUnit(color.g) && isValidCSSUnit(color.b)) { rgb = rgbToRgb(color.r, color.g, color.b); ok = true; format = String(color.r).substr(-1) === "%" ? "prgb" : "rgb"; } else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.v)) { s = convertToPercentage(color.s); v = convertToPercentage(color.v); rgb = hsvToRgb(color.h, s, v); ok = true; format = "hsv"; } else if (isValidCSSUnit(color.h) && isValidCSSUnit(color.s) && isValidCSSUnit(color.l)) { s = convertToPercentage(color.s); l = convertToPercentage(color.l); rgb = hslToRgb(color.h, s, l); ok = true; format = "hsl"; } if (color.hasOwnProperty("a")) { a = color.a; } } a = boundAlpha(a); return { ok: ok, format: color.format || format, r: mathMin(255, mathMax(rgb.r, 0)), g: mathMin(255, mathMax(rgb.g, 0)), b: mathMin(255, mathMax(rgb.b, 0)), a: a }; } // Conversion Functions // -------------------- // `rgbToHsl`, `rgbToHsv`, `hslToRgb`, `hsvToRgb` modified from: // // `rgbToRgb` // Handle bounds / percentage checking to conform to CSS color spec // // *Assumes:* r, g, b in [0, 255] or [0, 1] // *Returns:* { r, g, b } in [0, 255] function rgbToRgb(r, g, b){ return { r: bound01(r, 255) * 255, g: bound01(g, 255) * 255, b: bound01(b, 255) * 255 }; } // `rgbToHsl` // Converts an RGB color value to HSL. // *Assumes:* r, g, and b are contained in [0, 255] or [0, 1] // *Returns:* { h, s, l } in [0,1] function rgbToHsl(r, g, b) { r = bound01(r, 255); g = bound01(g, 255); b = bound01(b, 255); var max = mathMax(r, g, b), min = mathMin(r, g, b); var h, s, l = (max + min) / 2; if(max == min) { h = s = 0; // achromatic } else { var d = max - min; s = l > 0.5 ? d / (2 - max - min) : d / (max + min); switch(max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; } h /= 6; } return { h: h, s: s, l: l }; } // `hslToRgb` // Converts an HSL color value to RGB. // *Assumes:* h is contained in [0, 1] or [0, 360] and s and l are contained [0, 1] or [0, 100] // *Returns:* { r, g, b } in the set [0, 255] function hslToRgb(h, s, l) { var r, g, b; h = bound01(h, 360); s = bound01(s, 100); l = bound01(l, 100); function hue2rgb(p, q, t) { if(t < 0) t += 1; if(t > 1) t -= 1; if(t < 1/6) return p + (q - p) * 6 * t; if(t < 1/2) return q; if(t < 2/3) return p + (q - p) * (2/3 - t) * 6; return p; } if(s === 0) { r = g = b = l; // achromatic } else { var q = l < 0.5 ? l * (1 + s) : l + s - l * s; var p = 2 * l - q; r = hue2rgb(p, q, h + 1/3); g = hue2rgb(p, q, h); b = hue2rgb(p, q, h - 1/3); } return { r: r * 255, g: g * 255, b: b * 255 }; } // `rgbToHsv` // Converts an RGB color value to HSV // *Assumes:* r, g, and b are contained in the set [0, 255] or [0, 1] // *Returns:* { h, s, v } in [0,1] function rgbToHsv(r, g, b) { r = bound01(r, 255); g = bound01(g, 255); b = bound01(b, 255); var max = mathMax(r, g, b), min = mathMin(r, g, b); var h, s, v = max; var d = max - min; s = max === 0 ? 0 : d / max; if(max == min) { h = 0; // achromatic } else { switch(max) { case r: h = (g - b) / d + (g < b ? 6 : 0); break; case g: h = (b - r) / d + 2; break; case b: h = (r - g) / d + 4; break; } h /= 6; } return { h: h, s: s, v: v }; } // `hsvToRgb` // Converts an HSV color value to RGB. // *Assumes:* h is contained in [0, 1] or [0, 360] and s and v are contained in [0, 1] or [0, 100] // *Returns:* { r, g, b } in the set [0, 255] function hsvToRgb(h, s, v) { h = bound01(h, 360) * 6; s = bound01(s, 100); v = bound01(v, 100); var i = Math.floor(h), f = h - i, p = v * (1 - s), q = v * (1 - f * s), t = v * (1 - (1 - f) * s), mod = i % 6, r = [v, q, p, p, t, v][mod], g = [t, v, v, q, p, p][mod], b = [p, p, t, v, v, q][mod]; return { r: r * 255, g: g * 255, b: b * 255 }; } // `rgbToHex` // Converts an RGB color to hex // Assumes r, g, and b are contained in the set [0, 255] // Returns a 3 or 6 character hex function rgbToHex(r, g, b, allow3Char) { var hex = [ pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)) ]; // Return a 3 character hex if possible if (allow3Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1)) { return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0); } return hex.join(""); } // `rgbaToHex` // Converts an RGBA color plus alpha transparency to hex // Assumes r, g, b are contained in the set [0, 255] and // a in [0, 1]. Returns a 4 or 8 character rgba hex function rgbaToHex(r, g, b, a, allow4Char) { var hex = [ pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)), pad2(convertDecimalToHex(a)) ]; // Return a 4 character hex if possible if (allow4Char && hex[0].charAt(0) == hex[0].charAt(1) && hex[1].charAt(0) == hex[1].charAt(1) && hex[2].charAt(0) == hex[2].charAt(1) && hex[3].charAt(0) == hex[3].charAt(1)) { return hex[0].charAt(0) + hex[1].charAt(0) + hex[2].charAt(0) + hex[3].charAt(0); } return hex.join(""); } // `rgbaToArgbHex` // Converts an RGBA color to an ARGB Hex8 string // Rarely used, but required for "toFilter()" function rgbaToArgbHex(r, g, b, a) { var hex = [ pad2(convertDecimalToHex(a)), pad2(mathRound(r).toString(16)), pad2(mathRound(g).toString(16)), pad2(mathRound(b).toString(16)) ]; return hex.join(""); } // `equals` // Can be called with any tinycolor input tinycolor.equals = function (color1, color2) { if (!color1 || !color2) { return false; } return tinycolor(color1).toRgbString() == tinycolor(color2).toRgbString(); }; tinycolor.random = function() { return tinycolor.fromRatio({ r: mathRandom(), g: mathRandom(), b: mathRandom() }); }; // Modification Functions // ---------------------- // Thanks to less.js for some of the basics here // function desaturate(color, amount) { amount = (amount === 0) ? 0 : (amount || 10); var hsl = tinycolor(color).toHsl(); hsl.s -= amount / 100; hsl.s = clamp01(hsl.s); return tinycolor(hsl); } function saturate(color, amount) { amount = (amount === 0) ? 0 : (amount || 10); var hsl = tinycolor(color).toHsl(); hsl.s += amount / 100; hsl.s = clamp01(hsl.s); return tinycolor(hsl); } function greyscale(color) { return tinycolor(color).desaturate(100); } function lighten (color, amount) { amount = (amount === 0) ? 0 : (amount || 10); var hsl = tinycolor(color).toHsl(); hsl.l += amount / 100; hsl.l = clamp01(hsl.l); return tinycolor(hsl); } function brighten(color, amount) { amount = (amount === 0) ? 0 : (amount || 10); var rgb = tinycolor(color).toRgb(); rgb.r = mathMax(0, mathMin(255, rgb.r - mathRound(255 * - (amount / 100)))); rgb.g = mathMax(0, mathMin(255, rgb.g - mathRound(255 * - (amount / 100)))); rgb.b = mathMax(0, mathMin(255, rgb.b - mathRound(255 * - (amount / 100)))); return tinycolor(rgb); } function darken (color, amount) { amount = (amount === 0) ? 0 : (amount || 10); var hsl = tinycolor(color).toHsl(); hsl.l -= amount / 100; hsl.l = clamp01(hsl.l); return tinycolor(hsl); } // Spin takes a positive or negative amount within [-360, 360] indicating the change of hue. // Values outside of this range will be wrapped into this range. function spin(color, amount) { var hsl = tinycolor(color).toHsl(); var hue = (hsl.h + amount) % 360; hsl.h = hue < 0 ? 360 + hue : hue; return tinycolor(hsl); } // Combination Functions // --------------------- // Thanks to jQuery xColor for some of the ideas behind these // function complement(color) { var hsl = tinycolor(color).toHsl(); hsl.h = (hsl.h + 180) % 360; return tinycolor(hsl); } function triad(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 120) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 240) % 360, s: hsl.s, l: hsl.l }) ]; } function tetrad(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 90) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 180) % 360, s: hsl.s, l: hsl.l }), tinycolor({ h: (h + 270) % 360, s: hsl.s, l: hsl.l }) ]; } function splitcomplement(color) { var hsl = tinycolor(color).toHsl(); var h = hsl.h; return [ tinycolor(color), tinycolor({ h: (h + 72) % 360, s: hsl.s, l: hsl.l}), tinycolor({ h: (h + 216) % 360, s: hsl.s, l: hsl.l}) ]; } function analogous(color, results, slices) { results = results || 6; slices = slices || 30; var hsl = tinycolor(color).toHsl(); var part = 360 / slices; var ret = [tinycolor(color)]; for (hsl.h = ((hsl.h - (part * results >> 1)) + 720) % 360; --results; ) { hsl.h = (hsl.h + part) % 360; ret.push(tinycolor(hsl)); } return ret; } function monochromatic(color, results) { results = results || 6; var hsv = tinycolor(color).toHsv(); var h = hsv.h, s = hsv.s, v = hsv.v; var ret = []; var modification = 1 / results; while (results--) { ret.push(tinycolor({ h: h, s: s, v: v})); v = (v + modification) % 1; } return ret; } // Utility Functions // --------------------- tinycolor.mix = function(color1, color2, amount) { amount = (amount === 0) ? 0 : (amount || 50); var rgb1 = tinycolor(color1).toRgb(); var rgb2 = tinycolor(color2).toRgb(); var p = amount / 100; var rgba = { r: ((rgb2.r - rgb1.r) * p) + rgb1.r, g: ((rgb2.g - rgb1.g) * p) + rgb1.g, b: ((rgb2.b - rgb1.b) * p) + rgb1.b, a: ((rgb2.a - rgb1.a) * p) + rgb1.a }; return tinycolor(rgba); }; // Readability Functions // --------------------- // false // tinycolor.isReadable("#000", "#111",{level:"AA",size:"large"}) => false tinycolor.isReadable = function(color1, color2, wcag2) { var readability = tinycolor.readability(color1, color2); var wcag2Parms, out; out = false; wcag2Parms = validateWCAG2Parms(wcag2); switch (wcag2Parms.level + wcag2Parms.size) { case "AAsmall": case "AAAlarge": out = readability >= 4.5; break; case "AAlarge": out = readability >= 3; break; case "AAAsmall": out = readability >= 7; break; } return out; }; // `mostReadable` // Given a base color and a list of possible foreground or background // colors for that base, returns the most readable color. // Optionally returns Black or White if the most readable color is unreadable. // *Example* // tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:false}).toHexString(); // "#112255" // tinycolor.mostReadable(tinycolor.mostReadable("#123", ["#124", "#125"],{includeFallbackColors:true}).toHexString(); // "#ffffff" // tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"large"}).toHexString(); // "#faf3f3" // tinycolor.mostReadable("#a8015a", ["#faf3f3"],{includeFallbackColors:true,level:"AAA",size:"small"}).toHexString(); // "#ffffff" tinycolor.mostReadable = function(baseColor, colorList, args) { var bestColor = null; var bestScore = 0; var readability; var includeFallbackColors, level, size ; args = args || {}; includeFallbackColors = args.includeFallbackColors ; level = args.level; size = args.size; for (var i= 0; i < colorList.length ; i++) { readability = tinycolor.readability(baseColor, colorList[i]); if (readability > bestScore) { bestScore = readability; bestColor = tinycolor(colorList[i]); } } if (tinycolor.isReadable(baseColor, bestColor, {"level":level,"size":size}) || !includeFallbackColors) { return bestColor; } else { args.includeFallbackColors=false; return tinycolor.mostReadable(baseColor,["#fff", "#000"],args); } }; // Big List of Colors // ------------------ // var names = tinycolor.names = { aliceblue: "f0f8ff", antiquewhite: "faebd7", aqua: "0ff", aquamarine: "7fffd4", azure: "f0ffff", beige: "f5f5dc", bisque: "ffe4c4", black: "000", blanchedalmond: "ffebcd", blue: "00f", blueviolet: "8a2be2", brown: "a52a2a", burlywood: "deb887", burntsienna: "ea7e5d", cadetblue: "5f9ea0", chartreuse: "7fff00", chocolate: "d2691e", coral: "ff7f50", cornflowerblue: "6495ed", cornsilk: "fff8dc", crimson: "dc143c", cyan: "0ff", darkblue: "00008b", darkcyan: "008b8b", darkgoldenrod: "b8860b", darkgray: "a9a9a9", darkgreen: "006400", darkgrey: "a9a9a9", darkkhaki: "bdb76b", darkmagenta: "8b008b", darkolivegreen: "556b2f", darkorange: "ff8c00", darkorchid: "9932cc", darkred: "8b0000", darksalmon: "e9967a", darkseagreen: "8fbc8f", darkslateblue: "483d8b", darkslategray: "2f4f4f", darkslategrey: "2f4f4f", darkturquoise: "00ced1", darkviolet: "9400d3", deeppink: "ff1493", deepskyblue: "00bfff", dimgray: "696969", dimgrey: "696969", dodgerblue: "1e90ff", firebrick: "b22222", floralwhite: "fffaf0", forestgreen: "228b22", fuchsia: "f0f", gainsboro: "dcdcdc", ghostwhite: "f8f8ff", gold: "ffd700", goldenrod: "daa520", gray: "808080", green: "008000", greenyellow: "adff2f", grey: "808080", honeydew: "f0fff0", hotpink: "ff69b4", indianred: "cd5c5c", indigo: "4b0082", ivory: "fffff0", khaki: "f0e68c", lavender: "e6e6fa", lavenderblush: "fff0f5", lawngreen: "7cfc00", lemonchiffon: "fffacd", lightblue: "add8e6", lightcoral: "f08080", lightcyan: "e0ffff", lightgoldenrodyellow: "fafad2", lightgray: "d3d3d3", lightgreen: "90ee90", lightgrey: "d3d3d3", lightpink: "ffb6c1", lightsalmon: "ffa07a", lightseagreen: "20b2aa", lightskyblue: "87cefa", lightslategray: "789", lightslategrey: "789", lightsteelblue: "b0c4de", lightyellow: "ffffe0", lime: "0f0", limegreen: "32cd32", linen: "faf0e6", magenta: "f0f", maroon: "800000", mediumaquamarine: "66cdaa", mediumblue: "0000cd", mediumorchid: "ba55d3", mediumpurple: "9370db", mediumseagreen: "3cb371", mediumslateblue: "7b68ee", mediumspringgreen: "00fa9a", mediumturquoise: "48d1cc", mediumvioletred: "c71585", midnightblue: "191970", mintcream: "f5fffa", mistyrose: "ffe4e1", moccasin: "ffe4b5", navajowhite: "ffdead", navy: "000080", oldlace: "fdf5e6", olive: "808000", olivedrab: "6b8e23", orange: "ffa500", orangered: "ff4500", orchid: "da70d6", palegoldenrod: "eee8aa", palegreen: "98fb98", paleturquoise: "afeeee", palevioletred: "db7093", papayawhip: "ffefd5", peachpuff: "ffdab9", peru: "cd853f", pink: "ffc0cb", plum: "dda0dd", powderblue: "b0e0e6", purple: "800080", rebeccapurple: "663399", red: "f00", rosybrown: "bc8f8f", royalblue: "4169e1", saddlebrown: "8b4513", salmon: "fa8072", sandybrown: "f4a460", seagreen: "2e8b57", seashell: "fff5ee", sienna: "a0522d", silver: "c0c0c0", skyblue: "87ceeb", slateblue: "6a5acd", slategray: "708090", slategrey: "708090", snow: "fffafa", springgreen: "00ff7f", steelblue: "4682b4", tan: "d2b48c", teal: "008080", thistle: "d8bfd8", tomato: "ff6347", turquoise: "40e0d0", violet: "ee82ee", wheat: "f5deb3", white: "fff", whitesmoke: "f5f5f5", yellow: "ff0", yellowgreen: "9acd32" }; // Make it easy to access colors via `hexNames[hex]` var hexNames = tinycolor.hexNames = flip(names); // Utilities // --------- // `{ 'name1': 'val1' }` becomes `{ 'val1': 'name1' }` function flip(o) { var flipped = { }; for (var i in o) { if (o.hasOwnProperty(i)) { flipped[o[i]] = i; } } return flipped; } // Return a valid alpha value [0,1] with all invalid values being set to 1 function boundAlpha(a) { a = parseFloat(a); if (isNaN(a) || a < 0 || a > 1) { a = 1; } return a; } // Take input from [0, n] and return it as [0, 1] function bound01(n, max) { if (isOnePointZero(n)) { n = "100%"; } var processPercent = isPercentage(n); n = mathMin(max, mathMax(0, parseFloat(n))); // Automatically convert percentage into number if (processPercent) { n = parseInt(n * max, 10) / 100; } // Handle floating point rounding errors if ((Math.abs(n - max) < 0.000001)) { return 1; } // Convert into [0, 1] range if it isn't already return (n % max) / parseFloat(max); } // Force a number between 0 and 1 function clamp01(val) { return mathMin(1, mathMax(0, val)); } // Parse a base-16 hex value into a base-10 integer function parseIntFromHex(val) { return parseInt(val, 16); } // Need to handle 1.0 as 100%, since once it is a number, there is no difference between it and 1 // function isOnePointZero(n) { return typeof n == "string" && n.indexOf('.') != -1 && parseFloat(n) === 1; } // Check to see if string passed in is a percentage function isPercentage(n) { return typeof n === "string" && n.indexOf('%') != -1; } // Force a hex value to have 2 characters function pad2(c) { return c.length == 1 ? '0' + c : '' + c; } // Replace a decimal with it's percentage value function convertToPercentage(n) { if (n <= 1) { n = (n * 100) + "%"; } return n; } // Converts a decimal to a hex value function convertDecimalToHex(d) { return Math.round(parseFloat(d) * 255).toString(16); } // Converts a hex value to a decimal function convertHexToDecimal(h) { return (parseIntFromHex(h) / 255); } var matchers = (function() { // var CSS_INTEGER = "[-\\+]?\\d+%?"; // var CSS_NUMBER = "[-\\+]?\\d*\\.\\d+%?"; // Allow positive/negative integer/number. Don't capture the either/or, just the entire outcome. var CSS_UNIT = "(?:" + CSS_NUMBER + ")|(?:" + CSS_INTEGER + ")"; // Actual matching. // Parentheses and commas are optional, but not required. // Whitespace can take the place of commas or opening paren var PERMISSIVE_MATCH3 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?"; var PERMISSIVE_MATCH4 = "[\\s|\\(]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")[,|\\s]+(" + CSS_UNIT + ")\\s*\\)?"; return { CSS_UNIT: new RegExp(CSS_UNIT), rgb: new RegExp("rgb" + PERMISSIVE_MATCH3), rgba: new RegExp("rgba" + PERMISSIVE_MATCH4), hsl: new RegExp("hsl" + PERMISSIVE_MATCH3), hsla: new RegExp("hsla" + PERMISSIVE_MATCH4), hsv: new RegExp("hsv" + PERMISSIVE_MATCH3), hsva: new RegExp("hsva" + PERMISSIVE_MATCH4), hex3: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, hex6: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/, hex4: /^#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})$/, hex8: /^#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})$/ }; })(); // `isValidCSSUnit` // Take in a single string / number and check to see if it looks like a CSS unit // (see `matchers` above for definition). function isValidCSSUnit(color) { return !!matchers.CSS_UNIT.exec(color); } // `stringInputToObject` // Permissive string parsing. Take in a number of formats, and output an object // based on detected format. Returns `{ r, g, b }` or `{ h, s, l }` or `{ h, s, v}` function stringInputToObject(color) { color = color.replace(trimLeft,'').replace(trimRight, '').toLowerCase(); var named = false; if (names[color]) { color = names[color]; named = true; } else if (color == 'transparent') { return { r: 0, g: 0, b: 0, a: 0, format: "name" }; } // Try to match string input using regular expressions. // Keep most of the number bounding out of this function - don't worry about [0,1] or [0,100] or [0,360] // Just return an object and let the conversion functions handle that. // This way the result will be the same whether the tinycolor is initialized with string or object. var match; if ((match = matchers.rgb.exec(color))) { return { r: match[1], g: match[2], b: match[3] }; } if ((match = matchers.rgba.exec(color))) { return { r: match[1], g: match[2], b: match[3], a: match[4] }; } if ((match = matchers.hsl.exec(color))) { return { h: match[1], s: match[2], l: match[3] }; } if ((match = matchers.hsla.exec(color))) { return { h: match[1], s: match[2], l: match[3], a: match[4] }; } if ((match = matchers.hsv.exec(color))) { return { h: match[1], s: match[2], v: match[3] }; } if ((match = matchers.hsva.exec(color))) { return { h: match[1], s: match[2], v: match[3], a: match[4] }; } if ((match = matchers.hex8.exec(color))) { return { r: parseIntFromHex(match[1]), g: parseIntFromHex(match[2]), b: parseIntFromHex(match[3]), a: convertHexToDecimal(match[4]), format: named ? "name" : "hex8" }; } if ((match = matchers.hex6.exec(color))) { return { r: parseIntFromHex(match[1]), g: parseIntFromHex(match[2]), b: parseIntFromHex(match[3]), format: named ? "name" : "hex" }; } if ((match = matchers.hex4.exec(color))) { return { r: parseIntFromHex(match[1] + '' + match[1]), g: parseIntFromHex(match[2] + '' + match[2]), b: parseIntFromHex(match[3] + '' + match[3]), a: convertHexToDecimal(match[4] + '' + match[4]), format: named ? "name" : "hex8" }; } if ((match = matchers.hex3.exec(color))) { return { r: parseIntFromHex(match[1] + '' + match[1]), g: parseIntFromHex(match[2] + '' + match[2]), b: parseIntFromHex(match[3] + '' + match[3]), format: named ? "name" : "hex" }; } return false; } function validateWCAG2Parms(parms) { // return valid WCAG2 parms for isReadable. // If input parms are invalid, return {"level":"AA", "size":"small"} var level, size; parms = parms || {"level":"AA", "size":"small"}; level = (parms.level || "AA").toUpperCase(); size = (parms.size || "small").toLowerCase(); if (level !== "AA" && level !== "AAA") { level = "AA"; } if (size !== "small" && size !== "large") { size = "small"; } return {"level":level, "size":size}; } // Node: Export function if (typeof module !== "undefined" && module.exports) { module.exports = tinycolor; } // AMD/requirejs: Define the module else if (typeof define === 'function' && define.amd) { define(function () {return tinycolor;}); } // Browser: Expose to window else { window.tinycolor = tinycolor; } })(Math); },{}],490:[function(require,module,exports){ 'use strict' var parseUnit = require('parse-unit') module.exports = toPX var PIXELS_PER_INCH = 96 function getPropertyInPX(element, prop) { var parts = parseUnit(getComputedStyle(element).getPropertyValue(prop)) return parts[0] * toPX(parts[1], element) } //This brutal hack is needed function getSizeBrutal(unit, element) { var testDIV = document.createElement('div') testDIV.style['font-size'] = '128' + unit element.appendChild(testDIV) var size = getPropertyInPX(testDIV, 'font-size') / 128 element.removeChild(testDIV) return size } function toPX(str, element) { element = element || document.body str = (str || 'px').trim().toLowerCase() if(element === window || element === document) { element = document.body } switch(str) { case '%': //Ambiguous, not sure if we should use width or height return element.clientHeight / 100.0 case 'ch': case 'ex': return getSizeBrutal(str, element) case 'em': return getPropertyInPX(element, 'font-size') case 'rem': return getPropertyInPX(document.body, 'font-size') case 'vw': return window.innerWidth/100 case 'vh': return window.innerHeight/100 case 'vmin': return Math.min(window.innerWidth, window.innerHeight) / 100 case 'vmax': return Math.max(window.innerWidth, window.innerHeight) / 100 case 'in': return PIXELS_PER_INCH case 'cm': return PIXELS_PER_INCH / 2.54 case 'mm': return PIXELS_PER_INCH / 25.4 case 'pt': return PIXELS_PER_INCH / 72 case 'pc': return PIXELS_PER_INCH / 6 } return 1 } },{"parse-unit":433}],491:[function(require,module,exports){ // https://github.com/topojson/topojson-client Version 2.1.0. Copyright 2016 Mike Bostock. (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.topojson = global.topojson || {}))); }(this, (function (exports) { 'use strict'; var identity = function(x) { return x; }; var transform = function(topology) { if ((transform = topology.transform) == null) return identity; var transform, x0, y0, kx = transform.scale[0], ky = transform.scale[1], dx = transform.translate[0], dy = transform.translate[1]; return function(point, i) { if (!i) x0 = y0 = 0; point[0] = (x0 += point[0]) * kx + dx; point[1] = (y0 += point[1]) * ky + dy; return point; }; }; var bbox = function(topology) { var bbox = topology.bbox; function bboxPoint(p0) { p1[0] = p0[0], p1[1] = p0[1], t(p1); if (p1[0] < x0) x0 = p1[0]; if (p1[0] > x1) x1 = p1[0]; if (p1[1] < y0) y0 = p1[1]; if (p1[1] > y1) y1 = p1[1]; } function bboxGeometry(o) { switch (o.type) { case "GeometryCollection": o.geometries.forEach(bboxGeometry); break; case "Point": bboxPoint(o.coordinates); break; case "MultiPoint": o.coordinates.forEach(bboxPoint); break; } } if (!bbox) { var t = transform(topology), p0, p1 = new Array(2), name, x0 = Infinity, y0 = x0, x1 = -x0, y1 = -x0; topology.arcs.forEach(function(arc) { var i = -1, n = arc.length; while (++i < n) { p0 = arc[i], p1[0] = p0[0], p1[1] = p0[1], t(p1, i); if (p1[0] < x0) x0 = p1[0]; if (p1[0] > x1) x1 = p1[0]; if (p1[1] < y0) y0 = p1[1]; if (p1[1] > y1) y1 = p1[1]; } }); for (name in topology.objects) { bboxGeometry(topology.objects[name]); } bbox = topology.bbox = [x0, y0, x1, y1]; } return bbox; }; var reverse = function(array, n) { var t, j = array.length, i = j - n; while (i < --j) t = array[i], array[i++] = array[j], array[j] = t; }; var feature = function(topology, o) { return o.type === "GeometryCollection" ? {type: "FeatureCollection", features: o.geometries.map(function(o) { return feature$1(topology, o); })} : feature$1(topology, o); }; function feature$1(topology, o) { var id = o.id, bbox = o.bbox, properties = o.properties == null ? {} : o.properties, geometry = object(topology, o); return id == null && bbox == null ? {type: "Feature", properties: properties, geometry: geometry} : bbox == null ? {type: "Feature", id: id, properties: properties, geometry: geometry} : {type: "Feature", id: id, bbox: bbox, properties: properties, geometry: geometry}; } function object(topology, o) { var transformPoint = transform(topology), arcs = topology.arcs; function arc(i, points) { if (points.length) points.pop(); for (var a = arcs[i < 0 ? ~i : i], k = 0, n = a.length; k < n; ++k) { points.push(transformPoint(a[k].slice(), k)); } if (i < 0) reverse(points, n); } function point(p) { return transformPoint(p.slice()); } function line(arcs) { var points = []; for (var i = 0, n = arcs.length; i < n; ++i) arc(arcs[i], points); if (points.length < 2) points.push(points[0].slice()); return points; } function ring(arcs) { var points = line(arcs); while (points.length < 4) points.push(points[0].slice()); return points; } function polygon(arcs) { return arcs.map(ring); } function geometry(o) { var type = o.type, coordinates; switch (type) { case "GeometryCollection": return {type: type, geometries: o.geometries.map(geometry)}; case "Point": coordinates = point(o.coordinates); break; case "MultiPoint": coordinates = o.coordinates.map(point); break; case "LineString": coordinates = line(o.arcs); break; case "MultiLineString": coordinates = o.arcs.map(line); break; case "Polygon": coordinates = polygon(o.arcs); break; case "MultiPolygon": coordinates = o.arcs.map(polygon); break; default: return null; } return {type: type, coordinates: coordinates}; } return geometry(o); } var stitch = function(topology, arcs) { var stitchedArcs = {}, fragmentByStart = {}, fragmentByEnd = {}, fragments = [], emptyIndex = -1; // Stitch empty arcs first, since they may be subsumed by other arcs. arcs.forEach(function(i, j) { var arc = topology.arcs[i < 0 ? ~i : i], t; if (arc.length < 3 && !arc[1][0] && !arc[1][1]) { t = arcs[++emptyIndex], arcs[emptyIndex] = i, arcs[j] = t; } }); arcs.forEach(function(i) { var e = ends(i), start = e[0], end = e[1], f, g; if (f = fragmentByEnd[start]) { delete fragmentByEnd[f.end]; f.push(i); f.end = end; if (g = fragmentByStart[end]) { delete fragmentByStart[g.start]; var fg = g === f ? f : f.concat(g); fragmentByStart[fg.start = f.start] = fragmentByEnd[fg.end = g.end] = fg; } else { fragmentByStart[f.start] = fragmentByEnd[f.end] = f; } } else if (f = fragmentByStart[end]) { delete fragmentByStart[f.start]; f.unshift(i); f.start = start; if (g = fragmentByEnd[start]) { delete fragmentByEnd[g.end]; var gf = g === f ? f : g.concat(f); fragmentByStart[gf.start = g.start] = fragmentByEnd[gf.end = f.end] = gf; } else { fragmentByStart[f.start] = fragmentByEnd[f.end] = f; } } else { f = [i]; fragmentByStart[f.start = start] = fragmentByEnd[f.end = end] = f; } }); function ends(i) { var arc = topology.arcs[i < 0 ? ~i : i], p0 = arc[0], p1; if (topology.transform) p1 = [0, 0], arc.forEach(function(dp) { p1[0] += dp[0], p1[1] += dp[1]; }); else p1 = arc[arc.length - 1]; return i < 0 ? [p1, p0] : [p0, p1]; } function flush(fragmentByEnd, fragmentByStart) { for (var k in fragmentByEnd) { var f = fragmentByEnd[k]; delete fragmentByStart[f.start]; delete f.start; delete f.end; f.forEach(function(i) { stitchedArcs[i < 0 ? ~i : i] = 1; }); fragments.push(f); } } flush(fragmentByEnd, fragmentByStart); flush(fragmentByStart, fragmentByEnd); arcs.forEach(function(i) { if (!stitchedArcs[i < 0 ? ~i : i]) fragments.push([i]); }); return fragments; }; var mesh = function(topology) { return object(topology, meshArcs.apply(this, arguments)); }; function meshArcs(topology, object$$1, filter) { var arcs, i, n; if (arguments.length > 1) arcs = extractArcs(topology, object$$1, filter); else for (i = 0, arcs = new Array(n = topology.arcs.length); i < n; ++i) arcs[i] = i; return {type: "MultiLineString", arcs: stitch(topology, arcs)}; } function extractArcs(topology, object$$1, filter) { var arcs = [], geomsByArc = [], geom; function extract0(i) { var j = i < 0 ? ~i : i; (geomsByArc[j] || (geomsByArc[j] = [])).push({i: i, g: geom}); } function extract1(arcs) { arcs.forEach(extract0); } function extract2(arcs) { arcs.forEach(extract1); } function extract3(arcs) { arcs.forEach(extract2); } function geometry(o) { switch (geom = o, o.type) { case "GeometryCollection": o.geometries.forEach(geometry); break; case "LineString": extract1(o.arcs); break; case "MultiLineString": case "Polygon": extract2(o.arcs); break; case "MultiPolygon": extract3(o.arcs); break; } } geometry(object$$1); geomsByArc.forEach(filter == null ? function(geoms) { arcs.push(geoms[0].i); } : function(geoms) { if (filter(geoms[0].g, geoms[geoms.length - 1].g)) arcs.push(geoms[0].i); }); return arcs; } function planarRingArea(ring) { var i = -1, n = ring.length, a, b = ring[n - 1], area = 0; while (++i < n) a = b, b = ring[i], area += a[0] * b[1] - a[1] * b[0]; return Math.abs(area); // Note: doubled area! } var merge = function(topology) { return object(topology, mergeArcs.apply(this, arguments)); }; function mergeArcs(topology, objects) { var polygonsByArc = {}, polygons = [], groups = []; objects.forEach(geometry); function geometry(o) { switch (o.type) { case "GeometryCollection": o.geometries.forEach(geometry); break; case "Polygon": extract(o.arcs); break; case "MultiPolygon": o.arcs.forEach(extract); break; } } function extract(polygon) { polygon.forEach(function(ring) { ring.forEach(function(arc) { (polygonsByArc[arc = arc < 0 ? ~arc : arc] || (polygonsByArc[arc] = [])).push(polygon); }); }); polygons.push(polygon); } function area(ring) { return planarRingArea(object(topology, {type: "Polygon", arcs: [ring]}).coordinates[0]); } polygons.forEach(function(polygon) { if (!polygon._) { var group = [], neighbors = [polygon]; polygon._ = 1; groups.push(group); while (polygon = neighbors.pop()) { group.push(polygon); polygon.forEach(function(ring) { ring.forEach(function(arc) { polygonsByArc[arc < 0 ? ~arc : arc].forEach(function(polygon) { if (!polygon._) { polygon._ = 1; neighbors.push(polygon); } }); }); }); } } }); polygons.forEach(function(polygon) { delete polygon._; }); return { type: "MultiPolygon", arcs: groups.map(function(polygons) { var arcs = [], n; // Extract the exterior (unique) arcs. polygons.forEach(function(polygon) { polygon.forEach(function(ring) { ring.forEach(function(arc) { if (polygonsByArc[arc < 0 ? ~arc : arc].length < 2) { arcs.push(arc); } }); }); }); // Stitch the arcs into one or more rings. arcs = stitch(topology, arcs); // If more than one ring is returned, // at most one of these rings can be the exterior; // choose the one with the greatest absolute area. if ((n = arcs.length) > 1) { for (var i = 1, k = area(arcs[0]), ki, t; i < n; ++i) { if ((ki = area(arcs[i])) > k) { t = arcs[0], arcs[0] = arcs[i], arcs[i] = t, k = ki; } } } return arcs; }) }; } var bisect = function(a, x) { var lo = 0, hi = a.length; while (lo < hi) { var mid = lo + hi >>> 1; if (a[mid] < x) lo = mid + 1; else hi = mid; } return lo; }; var neighbors = function(objects) { var indexesByArc = {}, // arc index -> array of object indexes neighbors = objects.map(function() { return []; }); function line(arcs, i) { arcs.forEach(function(a) { if (a < 0) a = ~a; var o = indexesByArc[a]; if (o) o.push(i); else indexesByArc[a] = [i]; }); } function polygon(arcs, i) { arcs.forEach(function(arc) { line(arc, i); }); } function geometry(o, i) { if (o.type === "GeometryCollection") o.geometries.forEach(function(o) { geometry(o, i); }); else if (o.type in geometryType) geometryType[o.type](o.arcs, i); } var geometryType = { LineString: line, MultiLineString: polygon, Polygon: polygon, MultiPolygon: function(arcs, i) { arcs.forEach(function(arc) { polygon(arc, i); }); } }; objects.forEach(geometry); for (var i in indexesByArc) { for (var indexes = indexesByArc[i], m = indexes.length, j = 0; j < m; ++j) { for (var k = j + 1; k < m; ++k) { var ij = indexes[j], ik = indexes[k], n; if ((n = neighbors[ij])[i = bisect(n, ik)] !== ik) n.splice(i, 0, ik); if ((n = neighbors[ik])[i = bisect(n, ij)] !== ij) n.splice(i, 0, ij); } } } return neighbors; }; var quantize = function(topology, n) { if (!((n = Math.floor(n)) >= 2)) throw new Error("n must be ≥2"); if (topology.transform) throw new Error("already quantized"); var bb = bbox(topology), name, dx = bb[0], kx = (bb[2] - dx) / (n - 1) || 1, dy = bb[1], ky = (bb[3] - dy) / (n - 1) || 1; function quantizePoint(p) { p[0] = Math.round((p[0] - dx) / kx); p[1] = Math.round((p[1] - dy) / ky); } function quantizeGeometry(o) { switch (o.type) { case "GeometryCollection": o.geometries.forEach(quantizeGeometry); break; case "Point": quantizePoint(o.coordinates); break; case "MultiPoint": o.coordinates.forEach(quantizePoint); break; } } topology.arcs.forEach(function(arc) { var i = 1, j = 1, n = arc.length, pi = arc[0], x0 = pi[0] = Math.round((pi[0] - dx) / kx), y0 = pi[1] = Math.round((pi[1] - dy) / ky), pj, x1, y1; for (; i < n; ++i) { pi = arc[i]; x1 = Math.round((pi[0] - dx) / kx); y1 = Math.round((pi[1] - dy) / ky); if (x1 !== x0 || y1 !== y0) { pj = arc[j++]; pj[0] = x1 - x0, x0 = x1; pj[1] = y1 - y0, y0 = y1; } } if (j < 2) { pj = arc[j++]; pj[0] = 0; pj[1] = 0; } arc.length = j; }); for (name in topology.objects) { quantizeGeometry(topology.objects[name]); } topology.transform = { scale: [kx, ky], translate: [dx, dy] }; return topology; }; var untransform = function(topology) { if ((transform = topology.transform) == null) return identity; var transform, x0, y0, kx = transform.scale[0], ky = transform.scale[1], dx = transform.translate[0], dy = transform.translate[1]; return function(point, i) { if (!i) x0 = y0 = 0; var x1 = Math.round((point[0] - dx) / kx), y1 = Math.round((point[1] - dy) / ky); point[0] = x1 - x0, x0 = x1; point[1] = y1 - y0, y0 = y1; return point; }; }; exports.bbox = bbox; exports.feature = feature; exports.mesh = mesh; exports.meshArcs = meshArcs; exports.merge = merge; exports.mergeArcs = mergeArcs; exports.neighbors = neighbors; exports.quantize = quantize; exports.transform = transform; exports.untransform = untransform; Object.defineProperty(exports, '__esModule', { value: true }); }))); },{}],492:[function(require,module,exports){ "use strict" module.exports = triangulateCube var perm = require("permutation-rank") var sgn = require("permutation-parity") var gamma = require("gamma") function triangulateCube(dimension) { if(dimension < 0) { return [ ] } if(dimension === 0) { return [ [0] ] } var dfactorial = Math.round(gamma(dimension+1))|0 var result = [] for(var i=0; i Math.max(vy, vz)) { u[2] = 1 } else if(vy > Math.max(vx, vz)) { u[0] = 1 } else { u[1] = 1 } var vv = 0 var uv = 0 for(var i=0; i<3; ++i ) { vv += v[i] * v[i] uv += u[i] * v[i] } for(var i=0; i<3; ++i) { u[i] -= (uv / vv) * v[i] } normalize3(u, u) return u } function TurntableController(zoomMin, zoomMax, center, up, right, radius, theta, phi) { this.center = filterVector(center) this.up = filterVector(up) this.right = filterVector(right) this.radius = filterVector([radius]) this.angle = filterVector([theta, phi]) this.angle.bounds = [[-Infinity,-Math.PI/2], [Infinity,Math.PI/2]] this.setDistanceLimits(zoomMin, zoomMax) this.computedCenter = this.center.curve(0) this.computedUp = this.up.curve(0) this.computedRight = this.right.curve(0) this.computedRadius = this.radius.curve(0) this.computedAngle = this.angle.curve(0) this.computedToward = [0,0,0] this.computedEye = [0,0,0] this.computedMatrix = new Array(16) for(var i=0; i<16; ++i) { this.computedMatrix[i] = 0.5 } this.recalcMatrix(0) } var proto = TurntableController.prototype proto.setDistanceLimits = function(minDist, maxDist) { if(minDist > 0) { minDist = Math.log(minDist) } else { minDist = -Infinity } if(maxDist > 0) { maxDist = Math.log(maxDist) } else { maxDist = Infinity } maxDist = Math.max(maxDist, minDist) this.radius.bounds[0][0] = minDist this.radius.bounds[1][0] = maxDist } proto.getDistanceLimits = function(out) { var bounds = this.radius.bounds[0] if(out) { out[0] = Math.exp(bounds[0][0]) out[1] = Math.exp(bounds[1][0]) return out } return [ Math.exp(bounds[0][0]), Math.exp(bounds[1][0]) ] } proto.recalcMatrix = function(t) { //Recompute curves this.center.curve(t) this.up.curve(t) this.right.curve(t) this.radius.curve(t) this.angle.curve(t) //Compute frame for camera matrix var up = this.computedUp var right = this.computedRight var uu = 0.0 var ur = 0.0 for(var i=0; i<3; ++i) { ur += up[i] * right[i] uu += up[i] * up[i] } var ul = Math.sqrt(uu) var rr = 0.0 for(var i=0; i<3; ++i) { right[i] -= up[i] * ur / uu rr += right[i] * right[i] up[i] /= ul } var rl = Math.sqrt(rr) for(var i=0; i<3; ++i) { right[i] /= rl } //Compute toward vector var toward = this.computedToward cross(toward, up, right) normalize3(toward, toward) //Compute angular parameters var radius = Math.exp(this.computedRadius[0]) var theta = this.computedAngle[0] var phi = this.computedAngle[1] var ctheta = Math.cos(theta) var stheta = Math.sin(theta) var cphi = Math.cos(phi) var sphi = Math.sin(phi) var center = this.computedCenter var wx = ctheta * cphi var wy = stheta * cphi var wz = sphi var sx = -ctheta * sphi var sy = -stheta * sphi var sz = cphi var eye = this.computedEye var mat = this.computedMatrix for(var i=0; i<3; ++i) { var x = wx * right[i] + wy * toward[i] + wz * up[i] mat[4*i+1] = sx * right[i] + sy * toward[i] + sz * up[i] mat[4*i+2] = x mat[4*i+3] = 0.0 } var ax = mat[1] var ay = mat[5] var az = mat[9] var bx = mat[2] var by = mat[6] var bz = mat[10] var cx = ay * bz - az * by var cy = az * bx - ax * bz var cz = ax * by - ay * bx var cl = len3(cx, cy, cz) cx /= cl cy /= cl cz /= cl mat[0] = cx mat[4] = cy mat[8] = cz for(var i=0; i<3; ++i) { eye[i] = center[i] + mat[2+4*i]*radius } for(var i=0; i<3; ++i) { var rr = 0.0 for(var j=0; j<3; ++j) { rr += mat[i+4*j] * eye[j] } mat[12+i] = -rr } mat[15] = 1.0 } proto.getMatrix = function(t, result) { this.recalcMatrix(t) var mat = this.computedMatrix if(result) { for(var i=0; i<16; ++i) { result[i] = mat[i] } return result } return mat } var zAxis = [0,0,0] proto.rotate = function(t, dtheta, dphi, droll) { this.angle.move(t, dtheta, dphi) if(droll) { this.recalcMatrix(t) var mat = this.computedMatrix zAxis[0] = mat[2] zAxis[1] = mat[6] zAxis[2] = mat[10] var up = this.computedUp var right = this.computedRight var toward = this.computedToward for(var i=0; i<3; ++i) { mat[4*i] = up[i] mat[4*i+1] = right[i] mat[4*i+2] = toward[i] } rotateM(mat, mat, droll, zAxis) for(var i=0; i<3; ++i) { up[i] = mat[4*i] right[i] = mat[4*i+1] } this.up.set(t, up[0], up[1], up[2]) this.right.set(t, right[0], right[1], right[2]) } } proto.pan = function(t, dx, dy, dz) { dx = dx || 0.0 dy = dy || 0.0 dz = dz || 0.0 this.recalcMatrix(t) var mat = this.computedMatrix var dist = Math.exp(this.computedRadius[0]) var ux = mat[1] var uy = mat[5] var uz = mat[9] var ul = len3(ux, uy, uz) ux /= ul uy /= ul uz /= ul var rx = mat[0] var ry = mat[4] var rz = mat[8] var ru = rx * ux + ry * uy + rz * uz rx -= ux * ru ry -= uy * ru rz -= uz * ru var rl = len3(rx, ry, rz) rx /= rl ry /= rl rz /= rl var vx = rx * dx + ux * dy var vy = ry * dx + uy * dy var vz = rz * dx + uz * dy this.center.move(t, vx, vy, vz) //Update z-component of radius var radius = Math.exp(this.computedRadius[0]) radius = Math.max(1e-4, radius + dz) this.radius.set(t, Math.log(radius)) } proto.translate = function(t, dx, dy, dz) { this.center.move(t, dx||0.0, dy||0.0, dz||0.0) } //Recenters the coordinate axes proto.setMatrix = function(t, mat, axes, noSnap) { //Get the axes for tare var ushift = 1 if(typeof axes === 'number') { ushift = (axes)|0 } if(ushift < 0 || ushift > 3) { ushift = 1 } var vshift = (ushift + 2) % 3 var fshift = (ushift + 1) % 3 //Recompute state for new t value if(!mat) { this.recalcMatrix(t) mat = this.computedMatrix } //Get right and up vectors var ux = mat[ushift] var uy = mat[ushift+4] var uz = mat[ushift+8] if(!noSnap) { var ul = len3(ux, uy, uz) ux /= ul uy /= ul uz /= ul } else { var ax = Math.abs(ux) var ay = Math.abs(uy) var az = Math.abs(uz) var am = Math.max(ax,ay,az) if(ax === am) { ux = (ux < 0) ? -1 : 1 uy = uz = 0 } else if(az === am) { uz = (uz < 0) ? -1 : 1 ux = uy = 0 } else { uy = (uy < 0) ? -1 : 1 ux = uz = 0 } } var rx = mat[vshift] var ry = mat[vshift+4] var rz = mat[vshift+8] var ru = rx * ux + ry * uy + rz * uz rx -= ux * ru ry -= uy * ru rz -= uz * ru var rl = len3(rx, ry, rz) rx /= rl ry /= rl rz /= rl var fx = uy * rz - uz * ry var fy = uz * rx - ux * rz var fz = ux * ry - uy * rx var fl = len3(fx, fy, fz) fx /= fl fy /= fl fz /= fl this.center.jump(t, ex, ey, ez) this.radius.idle(t) this.up.jump(t, ux, uy, uz) this.right.jump(t, rx, ry, rz) var phi, theta if(ushift === 2) { var cx = mat[1] var cy = mat[5] var cz = mat[9] var cr = cx * rx + cy * ry + cz * rz var cf = cx * fx + cy * fy + cz * fz if(tu < 0) { phi = -Math.PI/2 } else { phi = Math.PI/2 } theta = Math.atan2(cf, cr) } else { var tx = mat[2] var ty = mat[6] var tz = mat[10] var tu = tx * ux + ty * uy + tz * uz var tr = tx * rx + ty * ry + tz * rz var tf = tx * fx + ty * fy + tz * fz phi = Math.asin(clamp1(tu)) theta = Math.atan2(tf, tr) } this.angle.jump(t, theta, phi) this.recalcMatrix(t) var dx = mat[2] var dy = mat[6] var dz = mat[10] var imat = this.computedMatrix invert44(imat, mat) var w = imat[15] var ex = imat[12] / w var ey = imat[13] / w var ez = imat[14] / w var gs = Math.exp(this.computedRadius[0]) this.center.jump(t, ex-dx*gs, ey-dy*gs, ez-dz*gs) } proto.lastT = function() { return Math.max( this.center.lastT(), this.up.lastT(), this.right.lastT(), this.radius.lastT(), this.angle.lastT()) } proto.idle = function(t) { this.center.idle(t) this.up.idle(t) this.right.idle(t) this.radius.idle(t) this.angle.idle(t) } proto.flush = function(t) { this.center.flush(t) this.up.flush(t) this.right.flush(t) this.radius.flush(t) this.angle.flush(t) } proto.setDistance = function(t, d) { if(d > 0) { this.radius.set(t, Math.log(d)) } } proto.lookAt = function(t, eye, center, up) { this.recalcMatrix(t) eye = eye || this.computedEye center = center || this.computedCenter up = up || this.computedUp var ux = up[0] var uy = up[1] var uz = up[2] var ul = len3(ux, uy, uz) if(ul < 1e-6) { return } ux /= ul uy /= ul uz /= ul var tx = eye[0] - center[0] var ty = eye[1] - center[1] var tz = eye[2] - center[2] var tl = len3(tx, ty, tz) if(tl < 1e-6) { return } tx /= tl ty /= tl tz /= tl var right = this.computedRight var rx = right[0] var ry = right[1] var rz = right[2] var ru = ux*rx + uy*ry + uz*rz rx -= ru * ux ry -= ru * uy rz -= ru * uz var rl = len3(rx, ry, rz) if(rl < 0.01) { rx = uy * tz - uz * ty ry = uz * tx - ux * tz rz = ux * ty - uy * tx rl = len3(rx, ry, rz) if(rl < 1e-6) { return } } rx /= rl ry /= rl rz /= rl this.up.set(t, ux, uy, uz) this.right.set(t, rx, ry, rz) this.center.set(t, center[0], center[1], center[2]) this.radius.set(t, Math.log(tl)) var fx = uy * rz - uz * ry var fy = uz * rx - ux * rz var fz = ux * ry - uy * rx var fl = len3(fx, fy, fz) fx /= fl fy /= fl fz /= fl var tu = ux*tx + uy*ty + uz*tz var tr = rx*tx + ry*ty + rz*tz var tf = fx*tx + fy*ty + fz*tz var phi = Math.asin(clamp1(tu)) var theta = Math.atan2(tf, tr) var angleState = this.angle._state var lastTheta = angleState[angleState.length-1] var lastPhi = angleState[angleState.length-2] lastTheta = lastTheta % (2.0 * Math.PI) var dp = Math.abs(lastTheta + 2.0 * Math.PI - theta) var d0 = Math.abs(lastTheta - theta) var dn = Math.abs(lastTheta - 2.0 * Math.PI - theta) if(dp < d0) { lastTheta += 2.0 * Math.PI } if(dn < d0) { lastTheta -= 2.0 * Math.PI } this.angle.jump(this.angle.lastT(), lastTheta, lastPhi) this.angle.set(t, theta, phi) } function createTurntableController(options) { options = options || {} var center = options.center || [0,0,0] var up = options.up || [0,1,0] var right = options.right || findOrthoPair(up) var radius = options.radius || 1.0 var theta = options.theta || 0.0 var phi = options.phi || 0.0 center = [].slice.call(center, 0, 3) up = [].slice.call(up, 0, 3) normalize3(up, up) right = [].slice.call(right, 0, 3) normalize3(right, right) if('eye' in options) { var eye = options.eye var toward = [ eye[0]-center[0], eye[1]-center[1], eye[2]-center[2] ] cross(right, toward, up) if(len3(right[0], right[1], right[2]) < 1e-6) { right = findOrthoPair(up) } else { normalize3(right, right) } radius = len3(toward[0], toward[1], toward[2]) var ut = dot3(up, toward) / radius var rt = dot3(right, toward) / radius phi = Math.acos(ut) theta = Math.acos(rt) } //Use logarithmic coordinates for radius radius = Math.log(radius) //Return the controller return new TurntableController( options.zoomMin, options.zoomMax, center, up, right, radius, theta, phi) } },{"filtered-vector":106,"gl-mat4/invert":149,"gl-mat4/rotate":153,"gl-vec3/cross":237,"gl-vec3/dot":238,"gl-vec3/normalize":241}],494:[function(require,module,exports){ "use strict" module.exports = twoProduct var SPLITTER = +(Math.pow(2, 27) + 1.0) function twoProduct(a, b, result) { var x = a * b var c = SPLITTER * a var abig = c - a var ahi = c - abig var alo = a - ahi var d = SPLITTER * b var bbig = d - b var bhi = d - bbig var blo = b - bhi var err1 = x - (ahi * bhi) var err2 = err1 - (alo * bhi) var err3 = err2 - (ahi * blo) var y = alo * blo - err3 if(result) { result[0] = y result[1] = x return result } return [ y, x ] } },{}],495:[function(require,module,exports){ "use strict" module.exports = fastTwoSum function fastTwoSum(a, b, result) { var x = a + b var bv = x - a var av = x - bv var br = b - bv var ar = a - av if(result) { result[0] = ar + br result[1] = x return result } return [ar+br, x] } },{}],496:[function(require,module,exports){ (function (global,Buffer){ 'use strict' var bits = require('bit-twiddle') var dup = require('dup') //Legacy pool support if(!global.__TYPEDARRAY_POOL) { global.__TYPEDARRAY_POOL = { UINT8 : dup([32, 0]) , UINT16 : dup([32, 0]) , UINT32 : dup([32, 0]) , INT8 : dup([32, 0]) , INT16 : dup([32, 0]) , INT32 : dup([32, 0]) , FLOAT : dup([32, 0]) , DOUBLE : dup([32, 0]) , DATA : dup([32, 0]) , UINT8C : dup([32, 0]) , BUFFER : dup([32, 0]) } } var hasUint8C = (typeof Uint8ClampedArray) !== 'undefined' var POOL = global.__TYPEDARRAY_POOL //Upgrade pool if(!POOL.UINT8C) { POOL.UINT8C = dup([32, 0]) } if(!POOL.BUFFER) { POOL.BUFFER = dup([32, 0]) } //New technique: Only allocate from ArrayBufferView and Buffer var DATA = POOL.DATA , BUFFER = POOL.BUFFER exports.free = function free(array) { if(Buffer.isBuffer(array)) { BUFFER[bits.log2(array.length)].push(array) } else { if(Object.prototype.toString.call(array) !== '[object ArrayBuffer]') { array = array.buffer } if(!array) { return } var n = array.length || array.byteLength var log_n = bits.log2(n)|0 DATA[log_n].push(array) } } function freeArrayBuffer(buffer) { if(!buffer) { return } var n = buffer.length || buffer.byteLength var log_n = bits.log2(n) DATA[log_n].push(buffer) } function freeTypedArray(array) { freeArrayBuffer(array.buffer) } exports.freeUint8 = exports.freeUint16 = exports.freeUint32 = exports.freeInt8 = exports.freeInt16 = exports.freeInt32 = exports.freeFloat32 = exports.freeFloat = exports.freeFloat64 = exports.freeDouble = exports.freeUint8Clamped = exports.freeDataView = freeTypedArray exports.freeArrayBuffer = freeArrayBuffer exports.freeBuffer = function freeBuffer(array) { BUFFER[bits.log2(array.length)].push(array) } exports.malloc = function malloc(n, dtype) { if(dtype === undefined || dtype === 'arraybuffer') { return mallocArrayBuffer(n) } else { switch(dtype) { case 'uint8': return mallocUint8(n) case 'uint16': return mallocUint16(n) case 'uint32': return mallocUint32(n) case 'int8': return mallocInt8(n) case 'int16': return mallocInt16(n) case 'int32': return mallocInt32(n) case 'float': case 'float32': return mallocFloat(n) case 'double': case 'float64': return mallocDouble(n) case 'uint8_clamped': return mallocUint8Clamped(n) case 'buffer': return mallocBuffer(n) case 'data': case 'dataview': return mallocDataView(n) default: return null } } return null } function mallocArrayBuffer(n) { var n = bits.nextPow2(n) var log_n = bits.log2(n) var d = DATA[log_n] if(d.length > 0) { return d.pop() } return new ArrayBuffer(n) } exports.mallocArrayBuffer = mallocArrayBuffer function mallocUint8(n) { return new Uint8Array(mallocArrayBuffer(n), 0, n) } exports.mallocUint8 = mallocUint8 function mallocUint16(n) { return new Uint16Array(mallocArrayBuffer(2*n), 0, n) } exports.mallocUint16 = mallocUint16 function mallocUint32(n) { return new Uint32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocUint32 = mallocUint32 function mallocInt8(n) { return new Int8Array(mallocArrayBuffer(n), 0, n) } exports.mallocInt8 = mallocInt8 function mallocInt16(n) { return new Int16Array(mallocArrayBuffer(2*n), 0, n) } exports.mallocInt16 = mallocInt16 function mallocInt32(n) { return new Int32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocInt32 = mallocInt32 function mallocFloat(n) { return new Float32Array(mallocArrayBuffer(4*n), 0, n) } exports.mallocFloat32 = exports.mallocFloat = mallocFloat function mallocDouble(n) { return new Float64Array(mallocArrayBuffer(8*n), 0, n) } exports.mallocFloat64 = exports.mallocDouble = mallocDouble function mallocUint8Clamped(n) { if(hasUint8C) { return new Uint8ClampedArray(mallocArrayBuffer(n), 0, n) } else { return mallocUint8(n) } } exports.mallocUint8Clamped = mallocUint8Clamped function mallocDataView(n) { return new DataView(mallocArrayBuffer(n), 0, n) } exports.mallocDataView = mallocDataView function mallocBuffer(n) { n = bits.nextPow2(n) var log_n = bits.log2(n) var cache = BUFFER[log_n] if(cache.length > 0) { return cache.pop() } return new Buffer(n) } exports.mallocBuffer = mallocBuffer exports.clearCache = function clearCache() { for(var i=0; i<32; ++i) { POOL.UINT8[i].length = 0 POOL.UINT16[i].length = 0 POOL.UINT32[i].length = 0 POOL.INT8[i].length = 0 POOL.INT16[i].length = 0 POOL.INT32[i].length = 0 POOL.FLOAT[i].length = 0 POOL.DOUBLE[i].length = 0 POOL.UINT8C[i].length = 0 DATA[i].length = 0 BUFFER[i].length = 0 } } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {},require("buffer").Buffer) },{"bit-twiddle":54,"buffer":64,"dup":98}],497:[function(require,module,exports){ "use strict"; "use restrict"; module.exports = UnionFind; function UnionFind(count) { this.roots = new Array(count); this.ranks = new Array(count); for(var i=0; i t1) return t1; while (t0 < t1) { x2 = this.sampleCurveX(t2); if (Math.abs(x2 - x) < epsilon) return t2; if (x > x2) { t0 = t2; } else { t1 = t2; } t2 = (t1 - t0) * 0.5 + t0; } // Failure. return t2; }; UnitBezier.prototype.solve = function(x, epsilon) { return this.sampleCurveY(this.solveCurveX(x, epsilon)); }; },{}],500:[function(require,module,exports){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. 'use strict'; var punycode = require('punycode'); var util = require('./util'); exports.parse = urlParse; exports.resolve = urlResolve; exports.resolveObject = urlResolveObject; exports.format = urlFormat; exports.Url = Url; function Url() { this.protocol = null; this.slashes = null; this.auth = null; this.host = null; this.port = null; this.hostname = null; this.hash = null; this.search = null; this.query = null; this.pathname = null; this.path = null; this.href = null; } // Reference: RFC 3986, RFC 1808, RFC 2396 // define these here so at least they only have to be // compiled once on the first module load. var protocolPattern = /^([a-z0-9.+-]+:)/i, portPattern = /:[0-9]*$/, // Special case for a simple path URL simplePathPattern = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/, // RFC 2396: characters reserved for delimiting URLs. // We actually just auto-escape these. delims = ['<', '>', '"', '`', ' ', '\r', '\n', '\t'], // RFC 2396: characters not allowed for various reasons. unwise = ['{', '}', '|', '\\', '^', '`'].concat(delims), // Allowed by RFCs, but cause of XSS attacks. Always escape these. autoEscape = ['\''].concat(unwise), // Characters that are never ever allowed in a hostname. // Note that any invalid chars are also handled, but these // are the ones that are *expected* to be seen, so we fast-path // them. nonHostChars = ['%', '/', '?', ';', '#'].concat(autoEscape), hostEndingChars = ['/', '?', '#'], hostnameMaxLen = 255, hostnamePartPattern = /^[+a-z0-9A-Z_-]{0,63}$/, hostnamePartStart = /^([+a-z0-9A-Z_-]{0,63})(.*)$/, // protocols that can allow "unsafe" and "unwise" chars. unsafeProtocol = { 'javascript': true, 'javascript:': true }, // protocols that never have a hostname. hostlessProtocol = { 'javascript': true, 'javascript:': true }, // protocols that always contain a // bit. slashedProtocol = { 'http': true, 'https': true, 'ftp': true, 'gopher': true, 'file': true, 'http:': true, 'https:': true, 'ftp:': true, 'gopher:': true, 'file:': true }, querystring = require('querystring'); function urlParse(url, parseQueryString, slashesDenoteHost) { if (url && util.isObject(url) && url instanceof Url) return url; var u = new Url; u.parse(url, parseQueryString, slashesDenoteHost); return u; } Url.prototype.parse = function(url, parseQueryString, slashesDenoteHost) { if (!util.isString(url)) { throw new TypeError("Parameter 'url' must be a string, not " + typeof url); } // Copy chrome, IE, opera backslash-handling behavior. // Back slashes before the query string get converted to forward slashes // See: https://code.google.com/p/chromium/issues/detail?id=25916 var queryIndex = url.indexOf('?'), splitter = (queryIndex !== -1 && queryIndex < url.indexOf('#')) ? '?' : '#', uSplit = url.split(splitter), slashRegex = /\\/g; uSplit[0] = uSplit[0].replace(slashRegex, '/'); url = uSplit.join(splitter); var rest = url; // trim before proceeding. // This is to support parse stuff like " http://foo.com \n" rest = rest.trim(); if (!slashesDenoteHost && url.split('#').length === 1) { // Try fast path regexp var simplePath = simplePathPattern.exec(rest); if (simplePath) { this.path = rest; this.href = rest; this.pathname = simplePath[1]; if (simplePath[2]) { this.search = simplePath[2]; if (parseQueryString) { this.query = querystring.parse(this.search.substr(1)); } else { this.query = this.search.substr(1); } } else if (parseQueryString) { this.search = ''; this.query = {}; } return this; } } var proto = protocolPattern.exec(rest); if (proto) { proto = proto[0]; var lowerProto = proto.toLowerCase(); this.protocol = lowerProto; rest = rest.substr(proto.length); } // figure out if it's got a host // user@server is *always* interpreted as a hostname, and url // resolution will treat //foo/bar as host=foo,path=bar because that's // how the browser resolves relative URLs. if (slashesDenoteHost || proto || rest.match(/^\/\/[^@\/]+@[^@\/]+/)) { var slashes = rest.substr(0, 2) === '//'; if (slashes && !(proto && hostlessProtocol[proto])) { rest = rest.substr(2); this.slashes = true; } } if (!hostlessProtocol[proto] && (slashes || (proto && !slashedProtocol[proto]))) { // there's a hostname. // the first instance of /, ?, ;, or # ends the host. // // If there is an @ in the hostname, then non-host chars *are* allowed // to the left of the last @ sign, unless some host-ending character // comes *before* the @-sign. // URLs are obnoxious. // // ex: // http://a@b@c/ => user:a@b host:c // http://a@b?@c => user:a host:c path:/?@c // v0.12 TODO(isaacs): This is not quite how Chrome does things. // Review our test case against browsers more comprehensively. // find the first instance of any hostEndingChars var hostEnd = -1; for (var i = 0; i < hostEndingChars.length; i++) { var hec = rest.indexOf(hostEndingChars[i]); if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) hostEnd = hec; } // at this point, either we have an explicit point where the // auth portion cannot go past, or the last @ char is the decider. var auth, atSign; if (hostEnd === -1) { // atSign can be anywhere. atSign = rest.lastIndexOf('@'); } else { // atSign must be in auth portion. // http://a@b/c@d => host:b auth:a path:/c@d atSign = rest.lastIndexOf('@', hostEnd); } // Now we have a portion which is definitely the auth. // Pull that off. if (atSign !== -1) { auth = rest.slice(0, atSign); rest = rest.slice(atSign + 1); this.auth = decodeURIComponent(auth); } // the host is the remaining to the left of the first non-host char hostEnd = -1; for (var i = 0; i < nonHostChars.length; i++) { var hec = rest.indexOf(nonHostChars[i]); if (hec !== -1 && (hostEnd === -1 || hec < hostEnd)) hostEnd = hec; } // if we still have not hit it, then the entire thing is a host. if (hostEnd === -1) hostEnd = rest.length; this.host = rest.slice(0, hostEnd); rest = rest.slice(hostEnd); // pull out port. this.parseHost(); // we've indicated that there is a hostname, // so even if it's empty, it has to be present. this.hostname = this.hostname || ''; // if hostname begins with [ and ends with ] // assume that it's an IPv6 address. var ipv6Hostname = this.hostname[0] === '[' && this.hostname[this.hostname.length - 1] === ']'; // validate a little. if (!ipv6Hostname) { var hostparts = this.hostname.split(/\./); for (var i = 0, l = hostparts.length; i < l; i++) { var part = hostparts[i]; if (!part) continue; if (!part.match(hostnamePartPattern)) { var newpart = ''; for (var j = 0, k = part.length; j < k; j++) { if (part.charCodeAt(j) > 127) { // we replace non-ASCII char with a temporary placeholder // we need this to make sure size of hostname is not // broken by replacing non-ASCII by nothing newpart += 'x'; } else { newpart += part[j]; } } // we test again with ASCII char only if (!newpart.match(hostnamePartPattern)) { var validParts = hostparts.slice(0, i); var notHost = hostparts.slice(i + 1); var bit = part.match(hostnamePartStart); if (bit) { validParts.push(bit[1]); notHost.unshift(bit[2]); } if (notHost.length) { rest = '/' + notHost.join('.') + rest; } this.hostname = validParts.join('.'); break; } } } } if (this.hostname.length > hostnameMaxLen) { this.hostname = ''; } else { // hostnames are always lower case. this.hostname = this.hostname.toLowerCase(); } if (!ipv6Hostname) { // IDNA Support: Returns a punycoded representation of "domain". // It only converts parts of the domain name that // have non-ASCII characters, i.e. it doesn't matter if // you call it with a domain that already is ASCII-only. this.hostname = punycode.toASCII(this.hostname); } var p = this.port ? ':' + this.port : ''; var h = this.hostname || ''; this.host = h + p; this.href += this.host; // strip [ and ] from the hostname // the host field still retains them, though if (ipv6Hostname) { this.hostname = this.hostname.substr(1, this.hostname.length - 2); if (rest[0] !== '/') { rest = '/' + rest; } } } // now rest is set to the post-host stuff. // chop off any delim chars. if (!unsafeProtocol[lowerProto]) { // First, make 100% sure that any "autoEscape" chars get // escaped, even if encodeURIComponent doesn't think they // need to be. for (var i = 0, l = autoEscape.length; i < l; i++) { var ae = autoEscape[i]; if (rest.indexOf(ae) === -1) continue; var esc = encodeURIComponent(ae); if (esc === ae) { esc = escape(ae); } rest = rest.split(ae).join(esc); } } // chop off from the tail first. var hash = rest.indexOf('#'); if (hash !== -1) { // got a fragment string. this.hash = rest.substr(hash); rest = rest.slice(0, hash); } var qm = rest.indexOf('?'); if (qm !== -1) { this.search = rest.substr(qm); this.query = rest.substr(qm + 1); if (parseQueryString) { this.query = querystring.parse(this.query); } rest = rest.slice(0, qm); } else if (parseQueryString) { // no query string, but parseQueryString still requested this.search = ''; this.query = {}; } if (rest) this.pathname = rest; if (slashedProtocol[lowerProto] && this.hostname && !this.pathname) { this.pathname = '/'; } //to support http.request if (this.pathname || this.search) { var p = this.pathname || ''; var s = this.search || ''; this.path = p + s; } // finally, reconstruct the href based on what has been validated. this.href = this.format(); return this; }; // format a parsed object into a url string function urlFormat(obj) { // ensure it's an object, and not a string url. // If it's an obj, this is a no-op. // this way, you can call url_format() on strings // to clean up potentially wonky urls. if (util.isString(obj)) obj = urlParse(obj); if (!(obj instanceof Url)) return Url.prototype.format.call(obj); return obj.format(); } Url.prototype.format = function() { var auth = this.auth || ''; if (auth) { auth = encodeURIComponent(auth); auth = auth.replace(/%3A/i, ':'); auth += '@'; } var protocol = this.protocol || '', pathname = this.pathname || '', hash = this.hash || '', host = false, query = ''; if (this.host) { host = auth + this.host; } else if (this.hostname) { host = auth + (this.hostname.indexOf(':') === -1 ? this.hostname : '[' + this.hostname + ']'); if (this.port) { host += ':' + this.port; } } if (this.query && util.isObject(this.query) && Object.keys(this.query).length) { query = querystring.stringify(this.query); } var search = this.search || (query && ('?' + query)) || ''; if (protocol && protocol.substr(-1) !== ':') protocol += ':'; // only the slashedProtocols get the //. Not mailto:, xmpp:, etc. // unless they had them to begin with. if (this.slashes || (!protocol || slashedProtocol[protocol]) && host !== false) { host = '//' + (host || ''); if (pathname && pathname.charAt(0) !== '/') pathname = '/' + pathname; } else if (!host) { host = ''; } if (hash && hash.charAt(0) !== '#') hash = '#' + hash; if (search && search.charAt(0) !== '?') search = '?' + search; pathname = pathname.replace(/[?#]/g, function(match) { return encodeURIComponent(match); }); search = search.replace('#', '%23'); return protocol + host + pathname + search + hash; }; function urlResolve(source, relative) { return urlParse(source, false, true).resolve(relative); } Url.prototype.resolve = function(relative) { return this.resolveObject(urlParse(relative, false, true)).format(); }; function urlResolveObject(source, relative) { if (!source) return relative; return urlParse(source, false, true).resolveObject(relative); } Url.prototype.resolveObject = function(relative) { if (util.isString(relative)) { var rel = new Url(); rel.parse(relative, false, true); relative = rel; } var result = new Url(); var tkeys = Object.keys(this); for (var tk = 0; tk < tkeys.length; tk++) { var tkey = tkeys[tk]; result[tkey] = this[tkey]; } // hash is always overridden, no matter what. // even href="" will remove it. result.hash = relative.hash; // if the relative url is empty, then there's nothing left to do here. if (relative.href === '') { result.href = result.format(); return result; } // hrefs like //foo/bar always cut to the protocol. if (relative.slashes && !relative.protocol) { // take everything except the protocol from relative var rkeys = Object.keys(relative); for (var rk = 0; rk < rkeys.length; rk++) { var rkey = rkeys[rk]; if (rkey !== 'protocol') result[rkey] = relative[rkey]; } //urlParse appends trailing / to urls like http://www.example.com if (slashedProtocol[result.protocol] && result.hostname && !result.pathname) { result.path = result.pathname = '/'; } result.href = result.format(); return result; } if (relative.protocol && relative.protocol !== result.protocol) { // if it's a known url protocol, then changing // the protocol does weird things // first, if it's not file:, then we MUST have a host, // and if there was a path // to begin with, then we MUST have a path. // if it is file:, then the host is dropped, // because that's known to be hostless. // anything else is assumed to be absolute. if (!slashedProtocol[relative.protocol]) { var keys = Object.keys(relative); for (var v = 0; v < keys.length; v++) { var k = keys[v]; result[k] = relative[k]; } result.href = result.format(); return result; } result.protocol = relative.protocol; if (!relative.host && !hostlessProtocol[relative.protocol]) { var relPath = (relative.pathname || '').split('/'); while (relPath.length && !(relative.host = relPath.shift())); if (!relative.host) relative.host = ''; if (!relative.hostname) relative.hostname = ''; if (relPath[0] !== '') relPath.unshift(''); if (relPath.length < 2) relPath.unshift(''); result.pathname = relPath.join('/'); } else { result.pathname = relative.pathname; } result.search = relative.search; result.query = relative.query; result.host = relative.host || ''; result.auth = relative.auth; result.hostname = relative.hostname || relative.host; result.port = relative.port; // to support http.request if (result.pathname || result.search) { var p = result.pathname || ''; var s = result.search || ''; result.path = p + s; } result.slashes = result.slashes || relative.slashes; result.href = result.format(); return result; } var isSourceAbs = (result.pathname && result.pathname.charAt(0) === '/'), isRelAbs = ( relative.host || relative.pathname && relative.pathname.charAt(0) === '/' ), mustEndAbs = (isRelAbs || isSourceAbs || (result.host && relative.pathname)), removeAllDots = mustEndAbs, srcPath = result.pathname && result.pathname.split('/') || [], relPath = relative.pathname && relative.pathname.split('/') || [], psychotic = result.protocol && !slashedProtocol[result.protocol]; // if the url is a non-slashed url, then relative // links like ../.. should be able // to crawl up to the hostname, as well. This is strange. // result.protocol has already been set by now. // Later on, put the first path part into the host field. if (psychotic) { result.hostname = ''; result.port = null; if (result.host) { if (srcPath[0] === '') srcPath[0] = result.host; else srcPath.unshift(result.host); } result.host = ''; if (relative.protocol) { relative.hostname = null; relative.port = null; if (relative.host) { if (relPath[0] === '') relPath[0] = relative.host; else relPath.unshift(relative.host); } relative.host = null; } mustEndAbs = mustEndAbs && (relPath[0] === '' || srcPath[0] === ''); } if (isRelAbs) { // it's absolute. result.host = (relative.host || relative.host === '') ? relative.host : result.host; result.hostname = (relative.hostname || relative.hostname === '') ? relative.hostname : result.hostname; result.search = relative.search; result.query = relative.query; srcPath = relPath; // fall through to the dot-handling below. } else if (relPath.length) { // it's relative // throw away the existing file, and take the new path instead. if (!srcPath) srcPath = []; srcPath.pop(); srcPath = srcPath.concat(relPath); result.search = relative.search; result.query = relative.query; } else if (!util.isNullOrUndefined(relative.search)) { // just pull out the search. // like href='?foo'. // Put this after the other two cases because it simplifies the booleans if (psychotic) { result.hostname = result.host = srcPath.shift(); //occationaly the auth can get stuck only in host //this especially happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = result.host && result.host.indexOf('@') > 0 ? result.host.split('@') : false; if (authInHost) { result.auth = authInHost.shift(); result.host = result.hostname = authInHost.shift(); } } result.search = relative.search; result.query = relative.query; //to support http.request if (!util.isNull(result.pathname) || !util.isNull(result.search)) { result.path = (result.pathname ? result.pathname : '') + (result.search ? result.search : ''); } result.href = result.format(); return result; } if (!srcPath.length) { // no path at all. easy. // we've already handled the other stuff above. result.pathname = null; //to support http.request if (result.search) { result.path = '/' + result.search; } else { result.path = null; } result.href = result.format(); return result; } // if a url ENDs in . or .., then it must get a trailing slash. // however, if it ends in anything else non-slashy, // then it must NOT get a trailing slash. var last = srcPath.slice(-1)[0]; var hasTrailingSlash = ( (result.host || relative.host || srcPath.length > 1) && (last === '.' || last === '..') || last === ''); // strip single dots, resolve double dots to parent dir // if the path tries to go above the root, `up` ends up > 0 var up = 0; for (var i = srcPath.length; i >= 0; i--) { last = srcPath[i]; if (last === '.') { srcPath.splice(i, 1); } else if (last === '..') { srcPath.splice(i, 1); up++; } else if (up) { srcPath.splice(i, 1); up--; } } // if the path is allowed to go above the root, restore leading ..s if (!mustEndAbs && !removeAllDots) { for (; up--; up) { srcPath.unshift('..'); } } if (mustEndAbs && srcPath[0] !== '' && (!srcPath[0] || srcPath[0].charAt(0) !== '/')) { srcPath.unshift(''); } if (hasTrailingSlash && (srcPath.join('/').substr(-1) !== '/')) { srcPath.push(''); } var isAbsolute = srcPath[0] === '' || (srcPath[0] && srcPath[0].charAt(0) === '/'); // put the host back if (psychotic) { result.hostname = result.host = isAbsolute ? '' : srcPath.length ? srcPath.shift() : ''; //occationaly the auth can get stuck only in host //this especially happens in cases like //url.resolveObject('mailto:local1@domain1', 'local2@domain2') var authInHost = result.host && result.host.indexOf('@') > 0 ? result.host.split('@') : false; if (authInHost) { result.auth = authInHost.shift(); result.host = result.hostname = authInHost.shift(); } } mustEndAbs = mustEndAbs || (result.host && srcPath.length); if (mustEndAbs && !isAbsolute) { srcPath.unshift(''); } if (!srcPath.length) { result.pathname = null; result.path = null; } else { result.pathname = srcPath.join('/'); } //to support request.http if (!util.isNull(result.pathname) || !util.isNull(result.search)) { result.path = (result.pathname ? result.pathname : '') + (result.search ? result.search : ''); } result.auth = relative.auth || result.auth; result.slashes = result.slashes || relative.slashes; result.href = result.format(); return result; }; Url.prototype.parseHost = function() { var host = this.host; var port = portPattern.exec(host); if (port) { port = port[0]; if (port !== ':') { this.port = port.substr(1); } host = host.substr(0, host.length - port.length); } if (host) this.hostname = host; }; },{"./util":501,"punycode":446,"querystring":450}],501:[function(require,module,exports){ 'use strict'; module.exports = { isString: function(arg) { return typeof(arg) === 'string'; }, isObject: function(arg) { return typeof(arg) === 'object' && arg !== null; }, isNull: function(arg) { return arg === null; }, isNullOrUndefined: function(arg) { return arg == null; } }; },{}],502:[function(require,module,exports){ if (typeof Object.create === 'function') { // implementation from standard node.js 'util' module module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor ctor.prototype = Object.create(superCtor.prototype, { constructor: { value: ctor, enumerable: false, writable: true, configurable: true } }); }; } else { // old school shim for old browsers module.exports = function inherits(ctor, superCtor) { ctor.super_ = superCtor var TempCtor = function () {} TempCtor.prototype = superCtor.prototype ctor.prototype = new TempCtor() ctor.prototype.constructor = ctor } } },{}],503:[function(require,module,exports){ module.exports = function isBuffer(arg) { return arg && typeof arg === 'object' && typeof arg.copy === 'function' && typeof arg.fill === 'function' && typeof arg.readUInt8 === 'function'; } },{}],504:[function(require,module,exports){ (function (process,global){ // Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. var formatRegExp = /%[sdj%]/g; exports.format = function(f) { if (!isString(f)) { var objects = []; for (var i = 0; i < arguments.length; i++) { objects.push(inspect(arguments[i])); } return objects.join(' '); } var i = 1; var args = arguments; var len = args.length; var str = String(f).replace(formatRegExp, function(x) { if (x === '%%') return '%'; if (i >= len) return x; switch (x) { case '%s': return String(args[i++]); case '%d': return Number(args[i++]); case '%j': try { return JSON.stringify(args[i++]); } catch (_) { return '[Circular]'; } default: return x; } }); for (var x = args[i]; i < len; x = args[++i]) { if (isNull(x) || !isObject(x)) { str += ' ' + x; } else { str += ' ' + inspect(x); } } return str; }; // Mark that a method should not be used. // Returns a modified function which warns once by default. // If --no-deprecation is set, then it is a no-op. exports.deprecate = function(fn, msg) { // Allow for deprecating things in the process of starting up. if (isUndefined(global.process)) { return function() { return exports.deprecate(fn, msg).apply(this, arguments); }; } if (process.noDeprecation === true) { return fn; } var warned = false; function deprecated() { if (!warned) { if (process.throwDeprecation) { throw new Error(msg); } else if (process.traceDeprecation) { console.trace(msg); } else { console.error(msg); } warned = true; } return fn.apply(this, arguments); } return deprecated; }; var debugs = {}; var debugEnviron; exports.debuglog = function(set) { if (isUndefined(debugEnviron)) debugEnviron = process.env.NODE_DEBUG || ''; set = set.toUpperCase(); if (!debugs[set]) { if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) { var pid = process.pid; debugs[set] = function() { var msg = exports.format.apply(exports, arguments); console.error('%s %d: %s', set, pid, msg); }; } else { debugs[set] = function() {}; } } return debugs[set]; }; /** * Echos the value of a value. Trys to print the value out * in the best way possible given the different types. * * @param {Object} obj The object to print out. * @param {Object} opts Optional options object that alters the output. */ /* legacy: obj, showHidden, depth, colors*/ function inspect(obj, opts) { // default options var ctx = { seen: [], stylize: stylizeNoColor }; // legacy... if (arguments.length >= 3) ctx.depth = arguments[2]; if (arguments.length >= 4) ctx.colors = arguments[3]; if (isBoolean(opts)) { // legacy... ctx.showHidden = opts; } else if (opts) { // got an "options" object exports._extend(ctx, opts); } // set default options if (isUndefined(ctx.showHidden)) ctx.showHidden = false; if (isUndefined(ctx.depth)) ctx.depth = 2; if (isUndefined(ctx.colors)) ctx.colors = false; if (isUndefined(ctx.customInspect)) ctx.customInspect = true; if (ctx.colors) ctx.stylize = stylizeWithColor; return formatValue(ctx, obj, ctx.depth); } exports.inspect = inspect; // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics inspect.colors = { 'bold' : [1, 22], 'italic' : [3, 23], 'underline' : [4, 24], 'inverse' : [7, 27], 'white' : [37, 39], 'grey' : [90, 39], 'black' : [30, 39], 'blue' : [34, 39], 'cyan' : [36, 39], 'green' : [32, 39], 'magenta' : [35, 39], 'red' : [31, 39], 'yellow' : [33, 39] }; // Don't use 'blue' not visible on cmd.exe inspect.styles = { 'special': 'cyan', 'number': 'yellow', 'boolean': 'yellow', 'undefined': 'grey', 'null': 'bold', 'string': 'green', 'date': 'magenta', // "name": intentionally not styling 'regexp': 'red' }; function stylizeWithColor(str, styleType) { var style = inspect.styles[styleType]; if (style) { return '\u001b[' + inspect.colors[style][0] + 'm' + str + '\u001b[' + inspect.colors[style][1] + 'm'; } else { return str; } } function stylizeNoColor(str, styleType) { return str; } function arrayToHash(array) { var hash = {}; array.forEach(function(val, idx) { hash[val] = true; }); return hash; } function formatValue(ctx, value, recurseTimes) { // Provide a hook for user-specified inspect functions. // Check that value is an object with an inspect function on it if (ctx.customInspect && value && isFunction(value.inspect) && // Filter out the util module, it's inspect function is special value.inspect !== exports.inspect && // Also filter out any prototype objects using the circular check. !(value.constructor && value.constructor.prototype === value)) { var ret = value.inspect(recurseTimes, ctx); if (!isString(ret)) { ret = formatValue(ctx, ret, recurseTimes); } return ret; } // Primitive types cannot have properties var primitive = formatPrimitive(ctx, value); if (primitive) { return primitive; } // Look up the keys of the object. var keys = Object.keys(value); var visibleKeys = arrayToHash(keys); if (ctx.showHidden) { keys = Object.getOwnPropertyNames(value); } // IE doesn't make error fields non-enumerable // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx if (isError(value) && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) { return formatError(value); } // Some type of object without properties can be shortcutted. if (keys.length === 0) { if (isFunction(value)) { var name = value.name ? ': ' + value.name : ''; return ctx.stylize('[Function' + name + ']', 'special'); } if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } if (isDate(value)) { return ctx.stylize(Date.prototype.toString.call(value), 'date'); } if (isError(value)) { return formatError(value); } } var base = '', array = false, braces = ['{', '}']; // Make Array say that they are Array if (isArray(value)) { array = true; braces = ['[', ']']; } // Make functions say that they are functions if (isFunction(value)) { var n = value.name ? ': ' + value.name : ''; base = ' [Function' + n + ']'; } // Make RegExps say that they are RegExps if (isRegExp(value)) { base = ' ' + RegExp.prototype.toString.call(value); } // Make dates with properties first say the date if (isDate(value)) { base = ' ' + Date.prototype.toUTCString.call(value); } // Make error with message first say the error if (isError(value)) { base = ' ' + formatError(value); } if (keys.length === 0 && (!array || value.length == 0)) { return braces[0] + base + braces[1]; } if (recurseTimes < 0) { if (isRegExp(value)) { return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp'); } else { return ctx.stylize('[Object]', 'special'); } } ctx.seen.push(value); var output; if (array) { output = formatArray(ctx, value, recurseTimes, visibleKeys, keys); } else { output = keys.map(function(key) { return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array); }); } ctx.seen.pop(); return reduceToSingleString(output, base, braces); } function formatPrimitive(ctx, value) { if (isUndefined(value)) return ctx.stylize('undefined', 'undefined'); if (isString(value)) { var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '') .replace(/'/g, "\\'") .replace(/\\"/g, '"') + '\''; return ctx.stylize(simple, 'string'); } if (isNumber(value)) return ctx.stylize('' + value, 'number'); if (isBoolean(value)) return ctx.stylize('' + value, 'boolean'); // For some reason typeof null is "object", so special case here. if (isNull(value)) return ctx.stylize('null', 'null'); } function formatError(value) { return '[' + Error.prototype.toString.call(value) + ']'; } function formatArray(ctx, value, recurseTimes, visibleKeys, keys) { var output = []; for (var i = 0, l = value.length; i < l; ++i) { if (hasOwnProperty(value, String(i))) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, String(i), true)); } else { output.push(''); } } keys.forEach(function(key) { if (!key.match(/^\d+$/)) { output.push(formatProperty(ctx, value, recurseTimes, visibleKeys, key, true)); } }); return output; } function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) { var name, str, desc; desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] }; if (desc.get) { if (desc.set) { str = ctx.stylize('[Getter/Setter]', 'special'); } else { str = ctx.stylize('[Getter]', 'special'); } } else { if (desc.set) { str = ctx.stylize('[Setter]', 'special'); } } if (!hasOwnProperty(visibleKeys, key)) { name = '[' + key + ']'; } if (!str) { if (ctx.seen.indexOf(desc.value) < 0) { if (isNull(recurseTimes)) { str = formatValue(ctx, desc.value, null); } else { str = formatValue(ctx, desc.value, recurseTimes - 1); } if (str.indexOf('\n') > -1) { if (array) { str = str.split('\n').map(function(line) { return ' ' + line; }).join('\n').substr(2); } else { str = '\n' + str.split('\n').map(function(line) { return ' ' + line; }).join('\n'); } } } else { str = ctx.stylize('[Circular]', 'special'); } } if (isUndefined(name)) { if (array && key.match(/^\d+$/)) { return str; } name = JSON.stringify('' + key); if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) { name = name.substr(1, name.length - 2); name = ctx.stylize(name, 'name'); } else { name = name.replace(/'/g, "\\'") .replace(/\\"/g, '"') .replace(/(^"|"$)/g, "'"); name = ctx.stylize(name, 'string'); } } return name + ': ' + str; } function reduceToSingleString(output, base, braces) { var numLinesEst = 0; var length = output.reduce(function(prev, cur) { numLinesEst++; if (cur.indexOf('\n') >= 0) numLinesEst++; return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1; }, 0); if (length > 60) { return braces[0] + (base === '' ? '' : base + '\n ') + ' ' + output.join(',\n ') + ' ' + braces[1]; } return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1]; } // NOTE: These type checking functions intentionally don't use `instanceof` // because it is fragile and can be easily faked with `Object.create()`. function isArray(ar) { return Array.isArray(ar); } exports.isArray = isArray; function isBoolean(arg) { return typeof arg === 'boolean'; } exports.isBoolean = isBoolean; function isNull(arg) { return arg === null; } exports.isNull = isNull; function isNullOrUndefined(arg) { return arg == null; } exports.isNullOrUndefined = isNullOrUndefined; function isNumber(arg) { return typeof arg === 'number'; } exports.isNumber = isNumber; function isString(arg) { return typeof arg === 'string'; } exports.isString = isString; function isSymbol(arg) { return typeof arg === 'symbol'; } exports.isSymbol = isSymbol; function isUndefined(arg) { return arg === void 0; } exports.isUndefined = isUndefined; function isRegExp(re) { return isObject(re) && objectToString(re) === '[object RegExp]'; } exports.isRegExp = isRegExp; function isObject(arg) { return typeof arg === 'object' && arg !== null; } exports.isObject = isObject; function isDate(d) { return isObject(d) && objectToString(d) === '[object Date]'; } exports.isDate = isDate; function isError(e) { return isObject(e) && (objectToString(e) === '[object Error]' || e instanceof Error); } exports.isError = isError; function isFunction(arg) { return typeof arg === 'function'; } exports.isFunction = isFunction; function isPrimitive(arg) { return arg === null || typeof arg === 'boolean' || typeof arg === 'number' || typeof arg === 'string' || typeof arg === 'symbol' || // ES6 symbol typeof arg === 'undefined'; } exports.isPrimitive = isPrimitive; exports.isBuffer = require('./support/isBuffer'); function objectToString(o) { return Object.prototype.toString.call(o); } function pad(n) { return n < 10 ? '0' + n.toString(10) : n.toString(10); } var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep', 'Oct', 'Nov', 'Dec']; // 26 Feb 16:19:34 function timestamp() { var d = new Date(); var time = [pad(d.getHours()), pad(d.getMinutes()), pad(d.getSeconds())].join(':'); return [d.getDate(), months[d.getMonth()], time].join(' '); } // log is just a thin wrapper to console.log that prepends a timestamp exports.log = function() { console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments)); }; /** * Inherit the prototype methods from one constructor into another. * * The Function.prototype.inherits from lang.js rewritten as a standalone * function (not on Function.prototype). NOTE: If this file is to be loaded * during bootstrapping this function needs to be rewritten using some native * functions as prototype setup using normal JavaScript does not work as * expected during bootstrapping (see mirror.js in r114903). * * @param {function} ctor Constructor function which needs to inherit the * prototype. * @param {function} superCtor Constructor function to inherit prototype from. */ exports.inherits = require('inherits'); exports._extend = function(origin, add) { // Don't do anything if add isn't an object if (!add || !isObject(add)) return origin; var keys = Object.keys(add); var i = keys.length; while (i--) { origin[keys[i]] = add[keys[i]]; } return origin; }; function hasOwnProperty(obj, prop) { return Object.prototype.hasOwnProperty.call(obj, prop); } }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"./support/isBuffer":503,"_process":445,"inherits":502}],505:[function(require,module,exports){ module.exports.VectorTile = require('./lib/vectortile.js'); module.exports.VectorTileFeature = require('./lib/vectortilefeature.js'); module.exports.VectorTileLayer = require('./lib/vectortilelayer.js'); },{"./lib/vectortile.js":506,"./lib/vectortilefeature.js":507,"./lib/vectortilelayer.js":508}],506:[function(require,module,exports){ 'use strict'; var VectorTileLayer = require('./vectortilelayer'); module.exports = VectorTile; function VectorTile(pbf, end) { this.layers = pbf.readFields(readTile, {}, end); } function readTile(tag, layers, pbf) { if (tag === 3) { var layer = new VectorTileLayer(pbf, pbf.readVarint() + pbf.pos); if (layer.length) layers[layer.name] = layer; } } },{"./vectortilelayer":508}],507:[function(require,module,exports){ 'use strict'; var Point = require('point-geometry'); module.exports = VectorTileFeature; function VectorTileFeature(pbf, end, extent, keys, values) { // Public this.properties = {}; this.extent = extent; this.type = 0; // Private this._pbf = pbf; this._geometry = -1; this._keys = keys; this._values = values; pbf.readFields(readFeature, this, end); } function readFeature(tag, feature, pbf) { if (tag == 1) feature.id = pbf.readVarint(); else if (tag == 2) readTag(pbf, feature); else if (tag == 3) feature.type = pbf.readVarint(); else if (tag == 4) feature._geometry = pbf.pos; } function readTag(pbf, feature) { var end = pbf.readVarint() + pbf.pos; while (pbf.pos < end) { var key = feature._keys[pbf.readVarint()], value = feature._values[pbf.readVarint()]; feature.properties[key] = value; } } VectorTileFeature.types = ['Unknown', 'Point', 'LineString', 'Polygon']; VectorTileFeature.prototype.loadGeometry = function() { var pbf = this._pbf; pbf.pos = this._geometry; var end = pbf.readVarint() + pbf.pos, cmd = 1, length = 0, x = 0, y = 0, lines = [], line; while (pbf.pos < end) { if (!length) { var cmdLen = pbf.readVarint(); cmd = cmdLen & 0x7; length = cmdLen >> 3; } length--; if (cmd === 1 || cmd === 2) { x += pbf.readSVarint(); y += pbf.readSVarint(); if (cmd === 1) { // moveTo if (line) lines.push(line); line = []; } line.push(new Point(x, y)); } else if (cmd === 7) { // Workaround for https://github.com/mapbox/mapnik-vector-tile/issues/90 if (line) { line.push(line[0].clone()); // closePolygon } } else { throw new Error('unknown command ' + cmd); } } if (line) lines.push(line); return lines; }; VectorTileFeature.prototype.bbox = function() { var pbf = this._pbf; pbf.pos = this._geometry; var end = pbf.readVarint() + pbf.pos, cmd = 1, length = 0, x = 0, y = 0, x1 = Infinity, x2 = -Infinity, y1 = Infinity, y2 = -Infinity; while (pbf.pos < end) { if (!length) { var cmdLen = pbf.readVarint(); cmd = cmdLen & 0x7; length = cmdLen >> 3; } length--; if (cmd === 1 || cmd === 2) { x += pbf.readSVarint(); y += pbf.readSVarint(); if (x < x1) x1 = x; if (x > x2) x2 = x; if (y < y1) y1 = y; if (y > y2) y2 = y; } else if (cmd !== 7) { throw new Error('unknown command ' + cmd); } } return [x1, y1, x2, y2]; }; VectorTileFeature.prototype.toGeoJSON = function(x, y, z) { var size = this.extent * Math.pow(2, z), x0 = this.extent * x, y0 = this.extent * y, coords = this.loadGeometry(), type = VectorTileFeature.types[this.type], i, j; function project(line) { for (var j = 0; j < line.length; j++) { var p = line[j], y2 = 180 - (p.y + y0) * 360 / size; line[j] = [ (p.x + x0) * 360 / size - 180, 360 / Math.PI * Math.atan(Math.exp(y2 * Math.PI / 180)) - 90 ]; } } switch (this.type) { case 1: var points = []; for (i = 0; i < coords.length; i++) { points[i] = coords[i][0]; } coords = points; project(coords); break; case 2: for (i = 0; i < coords.length; i++) { project(coords[i]); } break; case 3: coords = classifyRings(coords); for (i = 0; i < coords.length; i++) { for (j = 0; j < coords[i].length; j++) { project(coords[i][j]); } } break; } if (coords.length === 1) { coords = coords[0]; } else { type = 'Multi' + type; } var result = { type: "Feature", geometry: { type: type, coordinates: coords }, properties: this.properties }; if ('id' in this) { result.id = this.id; } return result; }; // classifies an array of rings into polygons with outer rings and holes function classifyRings(rings) { var len = rings.length; if (len <= 1) return [rings]; var polygons = [], polygon, ccw; for (var i = 0; i < len; i++) { var area = signedArea(rings[i]); if (area === 0) continue; if (ccw === undefined) ccw = area < 0; if (ccw === area < 0) { if (polygon) polygons.push(polygon); polygon = [rings[i]]; } else { polygon.push(rings[i]); } } if (polygon) polygons.push(polygon); return polygons; } function signedArea(ring) { var sum = 0; for (var i = 0, len = ring.length, j = len - 1, p1, p2; i < len; j = i++) { p1 = ring[i]; p2 = ring[j]; sum += (p2.x - p1.x) * (p1.y + p2.y); } return sum; } },{"point-geometry":442}],508:[function(require,module,exports){ 'use strict'; var VectorTileFeature = require('./vectortilefeature.js'); module.exports = VectorTileLayer; function VectorTileLayer(pbf, end) { // Public this.version = 1; this.name = null; this.extent = 4096; this.length = 0; // Private this._pbf = pbf; this._keys = []; this._values = []; this._features = []; pbf.readFields(readLayer, this, end); this.length = this._features.length; } function readLayer(tag, layer, pbf) { if (tag === 15) layer.version = pbf.readVarint(); else if (tag === 1) layer.name = pbf.readString(); else if (tag === 5) layer.extent = pbf.readVarint(); else if (tag === 2) layer._features.push(pbf.pos); else if (tag === 3) layer._keys.push(pbf.readString()); else if (tag === 4) layer._values.push(readValueMessage(pbf)); } function readValueMessage(pbf) { var value = null, end = pbf.readVarint() + pbf.pos; while (pbf.pos < end) { var tag = pbf.readVarint() >> 3; value = tag === 1 ? pbf.readString() : tag === 2 ? pbf.readFloat() : tag === 3 ? pbf.readDouble() : tag === 4 ? pbf.readVarint64() : tag === 5 ? pbf.readVarint() : tag === 6 ? pbf.readSVarint() : tag === 7 ? pbf.readBoolean() : null; } return value; } // return feature `i` from this layer as a `VectorTileFeature` VectorTileLayer.prototype.feature = function(i) { if (i < 0 || i >= this._features.length) throw new Error('feature index out of bounds'); this._pbf.pos = this._features[i]; var end = this._pbf.readVarint() + this._pbf.pos; return new VectorTileFeature(this._pbf, end, this.extent, this._keys, this._values); }; },{"./vectortilefeature.js":507}],509:[function(require,module,exports){ "use strict" module.exports = createText var vectorizeText = require("./lib/vtext") var defaultCanvas = null var defaultContext = null if(typeof document !== 'undefined') { defaultCanvas = document.createElement('canvas') defaultCanvas.width = 8192 defaultCanvas.height = 1024 defaultContext = defaultCanvas.getContext("2d") } function createText(str, options) { if((typeof options !== "object") || (options === null)) { options = {} } return vectorizeText( str, options.canvas || defaultCanvas, options.context || defaultContext, options) } },{"./lib/vtext":510}],510:[function(require,module,exports){ "use strict" module.exports = vectorizeText module.exports.processPixels = processPixels var surfaceNets = require('surface-nets') var ndarray = require('ndarray') var simplify = require('simplify-planar-graph') var cleanPSLG = require('clean-pslg') var cdt2d = require('cdt2d') var toPolygonCrappy = require('planar-graph-to-polyline') function transformPositions(positions, options, size) { var align = options.textAlign || "start" var baseline = options.textBaseline || "alphabetic" var lo = [1<<30, 1<<30] var hi = [0,0] var n = positions.length for(var i=0; i 8192) { throw new Error("vectorize-text: String too long (sorry, this will get fixed later)") } var height = 3 * size if(canvas.height < height) { canvas.height = height } context.fillStyle = "#000" context.fillRect(0, 0, canvas.width, canvas.height) context.fillStyle = "#fff" context.fillText(str, size, 2*size) //Cut pixels from image var pixelData = context.getImageData(0, 0, width, height) var pixels = ndarray(pixelData.data, [height, width, 4]) return pixels.pick(-1,-1,0).transpose(1,0) } function getContour(pixels, doSimplify) { var contour = surfaceNets(pixels, 128) if(doSimplify) { return simplify(contour.cells, contour.positions, 0.25) } return { edges: contour.cells, positions: contour.positions } } function processPixelsImpl(pixels, options, size, simplify) { //Extract contour var contour = getContour(pixels, simplify) //Apply warp to positions var positions = transformPositions(contour.positions, options, size) var edges = contour.edges var flip = "ccw" === options.orientation //Clean up the PSLG, resolve self intersections, etc. cleanPSLG(positions, edges) //If triangulate flag passed, triangulate the result if(options.polygons || options.polygon || options.polyline) { var result = toPolygonCrappy(edges, positions) var nresult = new Array(result.length) for(var i=0; i> 31) } /** * Encode a polygon's geometry into an array ready to be serialized * to mapbox vector tile specified geometry data. * * @param {Array} Rings, each being an array of [x, y] tile-space coordinates * @return {Array} encoded geometry */ function encodeGeometry (geometry) { var encoded = [] var x = 0 var y = 0 var rings = geometry.length for (var r = 0; r < rings; r++) { var ring = geometry[r] encoded.push(command(1, 1)) // moveto for (var i = 0; i < ring.length; i++) { if (i === 1) { encoded.push(command(2, ring.length - 1)) // lineto } var dx = ring[i].x - x var dy = ring[i].y - y encoded.push(zigzag(dx), zigzag(dy)) x += dx y += dy } } return encoded } /** * Wrap a property value according to its type. The returned object * is of the form { xxxx_value: primitiveValue }, which is what the generated * protobuf serializer expects. */ function wrapValue (value) { var result var type = typeof value if (type === 'string') { result = { string_value: value } } else if (type === 'boolean') { result = { bool_value: value } } else if (type === 'number') { if (value % 1 !== 0) { result = { double_value: value } } else if (value < 0) { result = { sint_value: value } } else { result = { uint_value: value } } } else { value = JSON.stringify(value) result = { string_value: value } } result.key = type + ':' + value return result } },{"./lib/geojson_wrapper":512,"./vector-tile-pb":513,"pbf":436}],512:[function(require,module,exports){ 'use strict' var Point = require('point-geometry') var VectorTileFeature = require('vector-tile').VectorTileFeature module.exports = GeoJSONWrapper // conform to vectortile api function GeoJSONWrapper (features) { this.features = features this.length = features.length } GeoJSONWrapper.prototype.feature = function (i) { return new FeatureWrapper(this.features[i]) } function FeatureWrapper (feature) { this.id = typeof feature.id === 'number' ? feature.id : undefined this.type = feature.type this.rawGeometry = feature.type === 1 ? [feature.geometry] : feature.geometry this.properties = feature.tags this.extent = 4096 } FeatureWrapper.prototype.loadGeometry = function () { var rings = this.rawGeometry this.geometry = [] for (var i = 0; i < rings.length; i++) { var ring = rings[i] var newRing = [] for (var j = 0; j < ring.length; j++) { newRing.push(new Point(ring[j][0], ring[j][1])) } this.geometry.push(newRing) } return this.geometry } FeatureWrapper.prototype.bbox = function () { if (!this.geometry) this.loadGeometry() var rings = this.geometry var x1 = Infinity var x2 = -Infinity var y1 = Infinity var y2 = -Infinity for (var i = 0; i < rings.length; i++) { var ring = rings[i] for (var j = 0; j < ring.length; j++) { var coord = ring[j] x1 = Math.min(x1, coord.x) x2 = Math.max(x2, coord.x) y1 = Math.min(y1, coord.y) y2 = Math.max(y2, coord.y) } } return [x1, y1, x2, y2] } FeatureWrapper.prototype.toGeoJSON = VectorTileFeature.prototype.toGeoJSON },{"point-geometry":442,"vector-tile":505}],513:[function(require,module,exports){ 'use strict'; // tile ======================================== var tile = exports.tile = {read: readTile, write: writeTile}; tile.GeomType = { "Unknown": 0, "Point": 1, "LineString": 2, "Polygon": 3 }; function readTile(pbf, end) { return pbf.readFields(readTileField, {"layers": []}, end); } function readTileField(tag, tile, pbf) { if (tag === 3) tile.layers.push(readLayer(pbf, pbf.readVarint() + pbf.pos)); } function writeTile(tile, pbf) { var i; if (tile.layers !== undefined) for (i = 0; i < tile.layers.length; i++) pbf.writeMessage(3, writeLayer, tile.layers[i]); } // value ======================================== tile.value = {read: readValue, write: writeValue}; function readValue(pbf, end) { return pbf.readFields(readValueField, {}, end); } function readValueField(tag, value, pbf) { if (tag === 1) value.string_value = pbf.readString(); else if (tag === 2) value.float_value = pbf.readFloat(); else if (tag === 3) value.double_value = pbf.readDouble(); else if (tag === 4) value.int_value = pbf.readVarint(); else if (tag === 5) value.uint_value = pbf.readVarint(); else if (tag === 6) value.sint_value = pbf.readSVarint(); else if (tag === 7) value.bool_value = pbf.readBoolean(); } function writeValue(value, pbf) { if (value.string_value !== undefined) pbf.writeStringField(1, value.string_value); if (value.float_value !== undefined) pbf.writeFloatField(2, value.float_value); if (value.double_value !== undefined) pbf.writeDoubleField(3, value.double_value); if (value.int_value !== undefined) pbf.writeVarintField(4, value.int_value); if (value.uint_value !== undefined) pbf.writeVarintField(5, value.uint_value); if (value.sint_value !== undefined) pbf.writeSVarintField(6, value.sint_value); if (value.bool_value !== undefined) pbf.writeBooleanField(7, value.bool_value); } // feature ======================================== tile.feature = {read: readFeature, write: writeFeature}; function readFeature(pbf, end) { var feature = pbf.readFields(readFeatureField, {}, end); if (feature.type === undefined) feature.type = "Unknown"; return feature; } function readFeatureField(tag, feature, pbf) { if (tag === 1) feature.id = pbf.readVarint(); else if (tag === 2) feature.tags = pbf.readPackedVarint(); else if (tag === 3) feature.type = pbf.readVarint(); else if (tag === 4) feature.geometry = pbf.readPackedVarint(); } function writeFeature(feature, pbf) { if (feature.id !== undefined) pbf.writeVarintField(1, feature.id); if (feature.tags !== undefined) pbf.writePackedVarint(2, feature.tags); if (feature.type !== undefined) pbf.writeVarintField(3, feature.type); if (feature.geometry !== undefined) pbf.writePackedVarint(4, feature.geometry); } // layer ======================================== tile.layer = {read: readLayer, write: writeLayer}; function readLayer(pbf, end) { return pbf.readFields(readLayerField, {"features": [], "keys": [], "values": []}, end); } function readLayerField(tag, layer, pbf) { if (tag === 15) layer.version = pbf.readVarint(); else if (tag === 1) layer.name = pbf.readString(); else if (tag === 2) layer.features.push(readFeature(pbf, pbf.readVarint() + pbf.pos)); else if (tag === 3) layer.keys.push(pbf.readString()); else if (tag === 4) layer.values.push(readValue(pbf, pbf.readVarint() + pbf.pos)); else if (tag === 5) layer.extent = pbf.readVarint(); } function writeLayer(layer, pbf) { if (layer.version !== undefined) pbf.writeVarintField(15, layer.version); if (layer.name !== undefined) pbf.writeStringField(1, layer.name); var i; if (layer.features !== undefined) for (i = 0; i < layer.features.length; i++) pbf.writeMessage(2, writeFeature, layer.features[i]); if (layer.keys !== undefined) for (i = 0; i < layer.keys.length; i++) pbf.writeStringField(3, layer.keys[i]); if (layer.values !== undefined) for (i = 0; i < layer.values.length; i++) pbf.writeMessage(4, writeValue, layer.values[i]); if (layer.extent !== undefined) pbf.writeVarintField(5, layer.extent); } },{}],514:[function(require,module,exports){ // Copyright (C) 2011 Google Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. /** * @fileoverview Install a leaky WeakMap emulation on platforms that * don't provide a built-in one. * *

Assumes that an ES5 platform where, if {@code WeakMap} is * already present, then it conforms to the anticipated ES6 * specification. To run this file on an ES5 or almost ES5 * implementation where the {@code WeakMap} specification does not * quite conform, run repairES5.js first. * *

Even though WeakMapModule is not global, the linter thinks it * is, which is why it is in the overrides list below. * *

NOTE: Before using this WeakMap emulation in a non-SES * environment, see the note below about hiddenRecord. * * @author Mark S. Miller * @requires crypto, ArrayBuffer, Uint8Array, navigator, console * @overrides WeakMap, ses, Proxy * @overrides WeakMapModule */ /** * This {@code WeakMap} emulation is observably equivalent to the * ES-Harmony WeakMap, but with leakier garbage collection properties. * *

As with true WeakMaps, in this emulation, a key does not * retain maps indexed by that key and (crucially) a map does not * retain the keys it indexes. A map by itself also does not retain * the values associated with that map. * *

However, the values associated with a key in some map are * retained so long as that key is retained and those associations are * not overridden. For example, when used to support membranes, all * values exported from a given membrane will live for the lifetime * they would have had in the absence of an interposed membrane. Even * when the membrane is revoked, all objects that would have been * reachable in the absence of revocation will still be reachable, as * far as the GC can tell, even though they will no longer be relevant * to ongoing computation. * *

The API implemented here is approximately the API as implemented * in FF6.0a1 and agreed to by MarkM, Andreas Gal, and Dave Herman, * rather than the offially approved proposal page. TODO(erights): * upgrade the ecmascript WeakMap proposal page to explain this API * change and present to EcmaScript committee for their approval. * *

The first difference between the emulation here and that in * FF6.0a1 is the presence of non enumerable {@code get___, has___, * set___, and delete___} methods on WeakMap instances to represent * what would be the hidden internal properties of a primitive * implementation. Whereas the FF6.0a1 WeakMap.prototype methods * require their {@code this} to be a genuine WeakMap instance (i.e., * an object of {@code [[Class]]} "WeakMap}), since there is nothing * unforgeable about the pseudo-internal method names used here, * nothing prevents these emulated prototype methods from being * applied to non-WeakMaps with pseudo-internal methods of the same * names. * *

Another difference is that our emulated {@code * WeakMap.prototype} is not itself a WeakMap. A problem with the * current FF6.0a1 API is that WeakMap.prototype is itself a WeakMap * providing ambient mutability and an ambient communications * channel. Thus, if a WeakMap is already present and has this * problem, repairES5.js wraps it in a safe wrappper in order to * prevent access to this channel. (See * PATCH_MUTABLE_FROZEN_WEAKMAP_PROTO in repairES5.js). */ /** * If this is a full secureable ES5 platform and the ES-Harmony {@code WeakMap} is * absent, install an approximate emulation. * *

If WeakMap is present but cannot store some objects, use our approximate * emulation as a wrapper. * *

If this is almost a secureable ES5 platform, then WeakMap.js * should be run after repairES5.js. * *

See {@code WeakMap} for documentation of the garbage collection * properties of this WeakMap emulation. */ (function WeakMapModule() { "use strict"; if (typeof ses !== 'undefined' && ses.ok && !ses.ok()) { // already too broken, so give up return; } /** * In some cases (current Firefox), we must make a choice betweeen a * WeakMap which is capable of using all varieties of host objects as * keys and one which is capable of safely using proxies as keys. See * comments below about HostWeakMap and DoubleWeakMap for details. * * This function (which is a global, not exposed to guests) marks a * WeakMap as permitted to do what is necessary to index all host * objects, at the cost of making it unsafe for proxies. * * Do not apply this function to anything which is not a genuine * fresh WeakMap. */ function weakMapPermitHostObjects(map) { // identity of function used as a secret -- good enough and cheap if (map.permitHostObjects___) { map.permitHostObjects___(weakMapPermitHostObjects); } } if (typeof ses !== 'undefined') { ses.weakMapPermitHostObjects = weakMapPermitHostObjects; } // IE 11 has no Proxy but has a broken WeakMap such that we need to patch // it using DoubleWeakMap; this flag tells DoubleWeakMap so. var doubleWeakMapCheckSilentFailure = false; // Check if there is already a good-enough WeakMap implementation, and if so // exit without replacing it. if (typeof WeakMap === 'function') { var HostWeakMap = WeakMap; // There is a WeakMap -- is it good enough? if (typeof navigator !== 'undefined' && /Firefox/.test(navigator.userAgent)) { // We're now *assuming not*, because as of this writing (2013-05-06) // Firefox's WeakMaps have a miscellany of objects they won't accept, and // we don't want to make an exhaustive list, and testing for just one // will be a problem if that one is fixed alone (as they did for Event). // If there is a platform that we *can* reliably test on, here's how to // do it: // var problematic = ... ; // var testHostMap = new HostWeakMap(); // try { // testHostMap.set(problematic, 1); // Firefox 20 will throw here // if (testHostMap.get(problematic) === 1) { // return; // } // } catch (e) {} } else { // IE 11 bug: WeakMaps silently fail to store frozen objects. var testMap = new HostWeakMap(); var testObject = Object.freeze({}); testMap.set(testObject, 1); if (testMap.get(testObject) !== 1) { doubleWeakMapCheckSilentFailure = true; // Fall through to installing our WeakMap. } else { module.exports = WeakMap; return; } } } var hop = Object.prototype.hasOwnProperty; var gopn = Object.getOwnPropertyNames; var defProp = Object.defineProperty; var isExtensible = Object.isExtensible; /** * Security depends on HIDDEN_NAME being both unguessable and * undiscoverable by untrusted code. * *

Given the known weaknesses of Math.random() on existing * browsers, it does not generate unguessability we can be confident * of. * *

It is the monkey patching logic in this file that is intended * to ensure undiscoverability. The basic idea is that there are * three fundamental means of discovering properties of an object: * The for/in loop, Object.keys(), and Object.getOwnPropertyNames(), * as well as some proposed ES6 extensions that appear on our * whitelist. The first two only discover enumerable properties, and * we only use HIDDEN_NAME to name a non-enumerable property, so the * only remaining threat should be getOwnPropertyNames and some * proposed ES6 extensions that appear on our whitelist. We monkey * patch them to remove HIDDEN_NAME from the list of properties they * returns. * *

TODO(erights): On a platform with built-in Proxies, proxies * could be used to trap and thereby discover the HIDDEN_NAME, so we * need to monkey patch Proxy.create, Proxy.createFunction, etc, in * order to wrap the provided handler with the real handler which * filters out all traps using HIDDEN_NAME. * *

TODO(erights): Revisit Mike Stay's suggestion that we use an * encapsulated function at a not-necessarily-secret name, which * uses the Stiegler shared-state rights amplification pattern to * reveal the associated value only to the WeakMap in which this key * is associated with that value. Since only the key retains the * function, the function can also remember the key without causing * leakage of the key, so this doesn't violate our general gc * goals. In addition, because the name need not be a guarded * secret, we could efficiently handle cross-frame frozen keys. */ var HIDDEN_NAME_PREFIX = 'weakmap:'; var HIDDEN_NAME = HIDDEN_NAME_PREFIX + 'ident:' + Math.random() + '___'; if (typeof crypto !== 'undefined' && typeof crypto.getRandomValues === 'function' && typeof ArrayBuffer === 'function' && typeof Uint8Array === 'function') { var ab = new ArrayBuffer(25); var u8s = new Uint8Array(ab); crypto.getRandomValues(u8s); HIDDEN_NAME = HIDDEN_NAME_PREFIX + 'rand:' + Array.prototype.map.call(u8s, function(u8) { return (u8 % 36).toString(36); }).join('') + '___'; } function isNotHiddenName(name) { return !( name.substr(0, HIDDEN_NAME_PREFIX.length) == HIDDEN_NAME_PREFIX && name.substr(name.length - 3) === '___'); } /** * Monkey patch getOwnPropertyNames to avoid revealing the * HIDDEN_NAME. * *

The ES5.1 spec requires each name to appear only once, but as * of this writing, this requirement is controversial for ES6, so we * made this code robust against this case. If the resulting extra * search turns out to be expensive, we can probably relax this once * ES6 is adequately supported on all major browsers, iff no browser * versions we support at that time have relaxed this constraint * without providing built-in ES6 WeakMaps. */ defProp(Object, 'getOwnPropertyNames', { value: function fakeGetOwnPropertyNames(obj) { return gopn(obj).filter(isNotHiddenName); } }); /** * getPropertyNames is not in ES5 but it is proposed for ES6 and * does appear in our whitelist, so we need to clean it too. */ if ('getPropertyNames' in Object) { var originalGetPropertyNames = Object.getPropertyNames; defProp(Object, 'getPropertyNames', { value: function fakeGetPropertyNames(obj) { return originalGetPropertyNames(obj).filter(isNotHiddenName); } }); } /** *

To treat objects as identity-keys with reasonable efficiency * on ES5 by itself (i.e., without any object-keyed collections), we * need to add a hidden property to such key objects when we * can. This raises several issues: *

    *
  • Arranging to add this property to objects before we lose the * chance, and *
  • Hiding the existence of this new property from most * JavaScript code. *
  • Preventing certification theft, where one object is * created falsely claiming to be the key of an association * actually keyed by another object. *
  • Preventing value theft, where untrusted code with * access to a key object but not a weak map nevertheless * obtains access to the value associated with that key in that * weak map. *
* We do so by *
    *
  • Making the name of the hidden property unguessable, so "[]" * indexing, which we cannot intercept, cannot be used to access * a property without knowing the name. *
  • Making the hidden property non-enumerable, so we need not * worry about for-in loops or {@code Object.keys}, *
  • monkey patching those reflective methods that would * prevent extensions, to add this hidden property first, *
  • monkey patching those methods that would reveal this * hidden property. *
* Unfortunately, because of same-origin iframes, we cannot reliably * add this hidden property before an object becomes * non-extensible. Instead, if we encounter a non-extensible object * without a hidden record that we can detect (whether or not it has * a hidden record stored under a name secret to us), then we just * use the key object itself to represent its identity in a brute * force leaky map stored in the weak map, losing all the advantages * of weakness for these. */ function getHiddenRecord(key) { if (key !== Object(key)) { throw new TypeError('Not an object: ' + key); } var hiddenRecord = key[HIDDEN_NAME]; if (hiddenRecord && hiddenRecord.key === key) { return hiddenRecord; } if (!isExtensible(key)) { // Weak map must brute force, as explained in doc-comment above. return void 0; } // The hiddenRecord and the key point directly at each other, via // the "key" and HIDDEN_NAME properties respectively. The key // field is for quickly verifying that this hidden record is an // own property, not a hidden record from up the prototype chain. // // NOTE: Because this WeakMap emulation is meant only for systems like // SES where Object.prototype is frozen without any numeric // properties, it is ok to use an object literal for the hiddenRecord. // This has two advantages: // * It is much faster in a performance critical place // * It avoids relying on Object.create(null), which had been // problematic on Chrome 28.0.1480.0. See // https://code.google.com/p/google-caja/issues/detail?id=1687 hiddenRecord = { key: key }; // When using this WeakMap emulation on platforms where // Object.prototype might not be frozen and Object.create(null) is // reliable, use the following two commented out lines instead. // hiddenRecord = Object.create(null); // hiddenRecord.key = key; // Please contact us if you need this to work on platforms where // Object.prototype might not be frozen and // Object.create(null) might not be reliable. try { defProp(key, HIDDEN_NAME, { value: hiddenRecord, writable: false, enumerable: false, configurable: false }); return hiddenRecord; } catch (error) { // Under some circumstances, isExtensible seems to misreport whether // the HIDDEN_NAME can be defined. // The circumstances have not been isolated, but at least affect // Node.js v0.10.26 on TravisCI / Linux, but not the same version of // Node.js on OS X. return void 0; } } /** * Monkey patch operations that would make their argument * non-extensible. * *

The monkey patched versions throw a TypeError if their * argument is not an object, so it should only be done to functions * that should throw a TypeError anyway if their argument is not an * object. */ (function(){ var oldFreeze = Object.freeze; defProp(Object, 'freeze', { value: function identifyingFreeze(obj) { getHiddenRecord(obj); return oldFreeze(obj); } }); var oldSeal = Object.seal; defProp(Object, 'seal', { value: function identifyingSeal(obj) { getHiddenRecord(obj); return oldSeal(obj); } }); var oldPreventExtensions = Object.preventExtensions; defProp(Object, 'preventExtensions', { value: function identifyingPreventExtensions(obj) { getHiddenRecord(obj); return oldPreventExtensions(obj); } }); })(); function constFunc(func) { func.prototype = null; return Object.freeze(func); } var calledAsFunctionWarningDone = false; function calledAsFunctionWarning() { // Future ES6 WeakMap is currently (2013-09-10) expected to reject WeakMap() // but we used to permit it and do it ourselves, so warn only. if (!calledAsFunctionWarningDone && typeof console !== 'undefined') { calledAsFunctionWarningDone = true; console.warn('WeakMap should be invoked as new WeakMap(), not ' + 'WeakMap(). This will be an error in the future.'); } } var nextId = 0; var OurWeakMap = function() { if (!(this instanceof OurWeakMap)) { // approximate test for new ...() calledAsFunctionWarning(); } // We are currently (12/25/2012) never encountering any prematurely // non-extensible keys. var keys = []; // brute force for prematurely non-extensible keys. var values = []; // brute force for corresponding values. var id = nextId++; function get___(key, opt_default) { var index; var hiddenRecord = getHiddenRecord(key); if (hiddenRecord) { return id in hiddenRecord ? hiddenRecord[id] : opt_default; } else { index = keys.indexOf(key); return index >= 0 ? values[index] : opt_default; } } function has___(key) { var hiddenRecord = getHiddenRecord(key); if (hiddenRecord) { return id in hiddenRecord; } else { return keys.indexOf(key) >= 0; } } function set___(key, value) { var index; var hiddenRecord = getHiddenRecord(key); if (hiddenRecord) { hiddenRecord[id] = value; } else { index = keys.indexOf(key); if (index >= 0) { values[index] = value; } else { // Since some browsers preemptively terminate slow turns but // then continue computing with presumably corrupted heap // state, we here defensively get keys.length first and then // use it to update both the values and keys arrays, keeping // them in sync. index = keys.length; values[index] = value; // If we crash here, values will be one longer than keys. keys[index] = key; } } return this; } function delete___(key) { var hiddenRecord = getHiddenRecord(key); var index, lastIndex; if (hiddenRecord) { return id in hiddenRecord && delete hiddenRecord[id]; } else { index = keys.indexOf(key); if (index < 0) { return false; } // Since some browsers preemptively terminate slow turns but // then continue computing with potentially corrupted heap // state, we here defensively get keys.length first and then use // it to update both the keys and the values array, keeping // them in sync. We update the two with an order of assignments, // such that any prefix of these assignments will preserve the // key/value correspondence, either before or after the delete. // Note that this needs to work correctly when index === lastIndex. lastIndex = keys.length - 1; keys[index] = void 0; // If we crash here, there's a void 0 in the keys array, but // no operation will cause a "keys.indexOf(void 0)", since // getHiddenRecord(void 0) will always throw an error first. values[index] = values[lastIndex]; // If we crash here, values[index] cannot be found here, // because keys[index] is void 0. keys[index] = keys[lastIndex]; // If index === lastIndex and we crash here, then keys[index] // is still void 0, since the aliasing killed the previous key. keys.length = lastIndex; // If we crash here, keys will be one shorter than values. values.length = lastIndex; return true; } } return Object.create(OurWeakMap.prototype, { get___: { value: constFunc(get___) }, has___: { value: constFunc(has___) }, set___: { value: constFunc(set___) }, delete___: { value: constFunc(delete___) } }); }; OurWeakMap.prototype = Object.create(Object.prototype, { get: { /** * Return the value most recently associated with key, or * opt_default if none. */ value: function get(key, opt_default) { return this.get___(key, opt_default); }, writable: true, configurable: true }, has: { /** * Is there a value associated with key in this WeakMap? */ value: function has(key) { return this.has___(key); }, writable: true, configurable: true }, set: { /** * Associate value with key in this WeakMap, overwriting any * previous association if present. */ value: function set(key, value) { return this.set___(key, value); }, writable: true, configurable: true }, 'delete': { /** * Remove any association for key in this WeakMap, returning * whether there was one. * *

Note that the boolean return here does not work like the * {@code delete} operator. The {@code delete} operator returns * whether the deletion succeeds at bringing about a state in * which the deleted property is absent. The {@code delete} * operator therefore returns true if the property was already * absent, whereas this {@code delete} method returns false if * the association was already absent. */ value: function remove(key) { return this.delete___(key); }, writable: true, configurable: true } }); if (typeof HostWeakMap === 'function') { (function() { // If we got here, then the platform has a WeakMap but we are concerned // that it may refuse to store some key types. Therefore, make a map // implementation which makes use of both as possible. // In this mode we are always using double maps, so we are not proxy-safe. // This combination does not occur in any known browser, but we had best // be safe. if (doubleWeakMapCheckSilentFailure && typeof Proxy !== 'undefined') { Proxy = undefined; } function DoubleWeakMap() { if (!(this instanceof OurWeakMap)) { // approximate test for new ...() calledAsFunctionWarning(); } // Preferable, truly weak map. var hmap = new HostWeakMap(); // Our hidden-property-based pseudo-weak-map. Lazily initialized in the // 'set' implementation; thus we can avoid performing extra lookups if // we know all entries actually stored are entered in 'hmap'. var omap = undefined; // Hidden-property maps are not compatible with proxies because proxies // can observe the hidden name and either accidentally expose it or fail // to allow the hidden property to be set. Therefore, we do not allow // arbitrary WeakMaps to switch to using hidden properties, but only // those which need the ability, and unprivileged code is not allowed // to set the flag. // // (Except in doubleWeakMapCheckSilentFailure mode in which case we // disable proxies.) var enableSwitching = false; function dget(key, opt_default) { if (omap) { return hmap.has(key) ? hmap.get(key) : omap.get___(key, opt_default); } else { return hmap.get(key, opt_default); } } function dhas(key) { return hmap.has(key) || (omap ? omap.has___(key) : false); } var dset; if (doubleWeakMapCheckSilentFailure) { dset = function(key, value) { hmap.set(key, value); if (!hmap.has(key)) { if (!omap) { omap = new OurWeakMap(); } omap.set(key, value); } return this; }; } else { dset = function(key, value) { if (enableSwitching) { try { hmap.set(key, value); } catch (e) { if (!omap) { omap = new OurWeakMap(); } omap.set___(key, value); } } else { hmap.set(key, value); } return this; }; } function ddelete(key) { var result = !!hmap['delete'](key); if (omap) { return omap.delete___(key) || result; } return result; } return Object.create(OurWeakMap.prototype, { get___: { value: constFunc(dget) }, has___: { value: constFunc(dhas) }, set___: { value: constFunc(dset) }, delete___: { value: constFunc(ddelete) }, permitHostObjects___: { value: constFunc(function(token) { if (token === weakMapPermitHostObjects) { enableSwitching = true; } else { throw new Error('bogus call to permitHostObjects___'); } })} }); } DoubleWeakMap.prototype = OurWeakMap.prototype; module.exports = DoubleWeakMap; // define .constructor to hide OurWeakMap ctor Object.defineProperty(WeakMap.prototype, 'constructor', { value: WeakMap, enumerable: false, // as default .constructor is configurable: true, writable: true }); })(); } else { // There is no host WeakMap, so we must use the emulation. // Emulated WeakMaps are incompatible with native proxies (because proxies // can observe the hidden name), so we must disable Proxy usage (in // ArrayLike and Domado, currently). if (typeof Proxy !== 'undefined') { Proxy = undefined; } module.exports = OurWeakMap; } })(); },{}],515:[function(require,module,exports){ var hiddenStore = require('./hidden-store.js'); module.exports = createStore; function createStore() { var key = {}; return function (obj) { if ((typeof obj !== 'object' || obj === null) && typeof obj !== 'function' ) { throw new Error('Weakmap-shim: Key must be object') } var store = obj.valueOf(key); return store && store.identity === key ? store : hiddenStore(obj, key); }; } },{"./hidden-store.js":516}],516:[function(require,module,exports){ module.exports = hiddenStore; function hiddenStore(obj, key) { var store = { identity: key }; var valueOf = obj.valueOf; Object.defineProperty(obj, "valueOf", { value: function (value) { return value !== key ? valueOf.apply(this, arguments) : store; }, writable: true }); return store; } },{}],517:[function(require,module,exports){ // Original - @Gozola. // https://gist.github.com/Gozala/1269991 // This is a reimplemented version (with a few bug fixes). var createStore = require('./create-store.js'); module.exports = weakMap; function weakMap() { var privates = createStore(); return { 'get': function (key, fallback) { var store = privates(key) return store.hasOwnProperty('value') ? store.value : fallback }, 'set': function (key, value) { privates(key).value = value; }, 'has': function(key) { return 'value' in privates(key); }, 'delete': function (key) { return delete privates(key).value; } } } },{"./create-store.js":515}],518:[function(require,module,exports){ var getContext = require('get-canvas-context') module.exports = function getWebGLContext (opt) { return getContext('webgl', opt) } },{"get-canvas-context":119}],519:[function(require,module,exports){ var bundleFn = arguments[3]; var sources = arguments[4]; var cache = arguments[5]; var stringify = JSON.stringify; module.exports = function (fn, options) { var wkey; var cacheKeys = Object.keys(cache); for (var i = 0, l = cacheKeys.length; i < l; i++) { var key = cacheKeys[i]; var exp = cache[key].exports; // Using babel as a transpiler to use esmodule, the export will always // be an object with the default export as a property of it. To ensure // the existing api and babel esmodule exports are both supported we // check for both if (exp === fn || exp && exp.default === fn) { wkey = key; break; } } if (!wkey) { wkey = Math.floor(Math.pow(16, 8) * Math.random()).toString(16); var wcache = {}; for (var i = 0, l = cacheKeys.length; i < l; i++) { var key = cacheKeys[i]; wcache[key] = key; } sources[wkey] = [ Function(['require','module','exports'], '(' + fn + ')(self)'), wcache ]; } var skey = Math.floor(Math.pow(16, 8) * Math.random()).toString(16); var scache = {}; scache[wkey] = wkey; sources[skey] = [ Function(['require'], ( // try to call default if defined to also support babel esmodule // exports 'var f = require(' + stringify(wkey) + ');' + '(f.default ? f.default : f)(self);' )), scache ]; var workerSources = {}; resolveSources(skey); function resolveSources(key) { workerSources[key] = true; for (var depPath in sources[key][1]) { var depKey = sources[key][1][depPath]; if (!workerSources[depKey]) { resolveSources(depKey); } } } var src = '(' + bundleFn + ')({' + Object.keys(workerSources).map(function (key) { return stringify(key) + ':[' + sources[key][0] + ',' + stringify(sources[key][1]) + ']' ; }).join(',') + '},{},[' + stringify(skey) + '])' ; var URL = window.URL || window.webkitURL || window.mozURL || window.msURL; var blob = new Blob([src], { type: 'text/javascript' }); if (options && options.bare) { return blob; } var workerUrl = URL.createObjectURL(blob); var worker = new Worker(workerUrl); worker.objectURL = workerUrl; return worker; }; },{}],520:[function(require,module,exports){ module.exports.RADIUS = 6378137; module.exports.FLATTENING = 1/298.257223563; module.exports.POLAR_RADIUS = 6356752.3142; },{}],521:[function(require,module,exports){ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.WhooTS = global.WhooTS || {}))); }(this, function (exports) { /** * getURL * * @param {String} baseUrl Base url of the WMS server * @param {String} layer Layer name * @param {Number} x Tile coordinate x * @param {Number} y Tile coordinate y * @param {Number} z Tile zoom * @param {Object} [options] * @param {String} [options.format='image/png'] * @param {String} [options.service='WMS'] * @param {String} [options.version='1.1.1'] * @param {String} [options.request='GetMap'] * @param {String} [options.srs='EPSG:3857'] * @param {Number} [options.width='256'] * @param {Number} [options.height='256'] * @returns {String} url * @example * var baseUrl = 'http://geodata.state.nj.us/imagerywms/Natural2015'; * var layer = 'Natural2015'; * var url = whoots.getURL(baseUrl, layer, 154308, 197167, 19); */ function getURL(baseUrl, layer, x, y, z, options) { options = options || {}; var url = baseUrl + '?' + [ 'bbox=' + getTileBBox(x, y, z), 'format=' + (options.format || 'image/png'), 'service=' + (options.service || 'WMS'), 'version=' + (options.version || '1.1.1'), 'request=' + (options.request || 'GetMap'), 'srs=' + (options.srs || 'EPSG:3857'), 'width=' + (options.width || 256), 'height=' + (options.height || 256), 'layers=' + layer ].join('&'); return url; } /** * getTileBBox * * @param {Number} x Tile coordinate x * @param {Number} y Tile coordinate y * @param {Number} z Tile zoom * @returns {String} String of the bounding box */ function getTileBBox(x, y, z) { // for Google/OSM tile scheme we need to alter the y y = (Math.pow(2, z) - y - 1); var min = getMercCoords(x * 256, y * 256, z), max = getMercCoords((x + 1) * 256, (y + 1) * 256, z); return min[0] + ',' + min[1] + ',' + max[0] + ',' + max[1]; } /** * getMercCoords * * @param {Number} x Pixel coordinate x * @param {Number} y Pixel coordinate y * @param {Number} z Tile zoom * @returns {Array} [x, y] */ function getMercCoords(x, y, z) { var resolution = (2 * Math.PI * 6378137 / 256) / Math.pow(2, z), merc_x = (x * resolution - 2 * Math.PI * 6378137 / 2.0), merc_y = (y * resolution - 2 * Math.PI * 6378137 / 2.0); return [merc_x, merc_y]; } exports.getURL = getURL; exports.getTileBBox = getTileBBox; exports.getMercCoords = getMercCoords; Object.defineProperty(exports, '__esModule', { value: true }); })); },{}],522:[function(require,module,exports){ module.exports = require('cwise-compiler')({ args: ['array', { offset: [1], array: 0 }, 'scalar', 'scalar', 'index'], pre: { "body": "{}", "args": [], "thisVars": [], "localVars": [] }, post: { "body": "{}", "args": [], "thisVars": [], "localVars": [] }, body: { "body": "{\n var _inline_1_da = _inline_1_arg0_ - _inline_1_arg3_\n var _inline_1_db = _inline_1_arg1_ - _inline_1_arg3_\n if((_inline_1_da >= 0) !== (_inline_1_db >= 0)) {\n _inline_1_arg2_.push(_inline_1_arg4_[0] + 0.5 + 0.5 * (_inline_1_da + _inline_1_db) / (_inline_1_da - _inline_1_db))\n }\n }", "args": [{ "name": "_inline_1_arg0_", "lvalue": false, "rvalue": true, "count": 1 }, { "name": "_inline_1_arg1_", "lvalue": false, "rvalue": true, "count": 1 }, { "name": "_inline_1_arg2_", "lvalue": false, "rvalue": true, "count": 1 }, { "name": "_inline_1_arg3_", "lvalue": false, "rvalue": true, "count": 2 }, { "name": "_inline_1_arg4_", "lvalue": false, "rvalue": true, "count": 1 }], "thisVars": [], "localVars": ["_inline_1_da", "_inline_1_db"] }, funcName: 'zeroCrossings' }) },{"cwise-compiler":91}],523:[function(require,module,exports){ "use strict" module.exports = findZeroCrossings var core = require("./lib/zc-core") function findZeroCrossings(array, level) { var cross = [] level = +level || 0.0 core(array.hi(array.shape[0]-1), cross, level) return cross } },{"./lib/zc-core":522}],524:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Color = require('../color'); var Axes = require('../../plots/cartesian/axes'); var attributes = require('./attributes'); module.exports = function handleAnnotationDefaults(annIn, annOut, fullLayout, opts, itemOpts) { opts = opts || {}; itemOpts = itemOpts || {}; function coerce(attr, dflt) { return Lib.coerce(annIn, annOut, attributes, attr, dflt); } var visible = coerce('visible', !itemOpts.itemIsNotPlainObject); if(!visible) return annOut; coerce('opacity'); coerce('align'); coerce('bgcolor'); var borderColor = coerce('bordercolor'), borderOpacity = Color.opacity(borderColor); coerce('borderpad'); var borderWidth = coerce('borderwidth'); var showArrow = coerce('showarrow'); coerce('text', showArrow ? ' ' : 'new text'); coerce('textangle'); Lib.coerceFont(coerce, 'font', fullLayout.font); // positioning var axLetters = ['x', 'y'], arrowPosDflt = [-10, -30], gdMock = {_fullLayout: fullLayout}; for(var i = 0; i < 2; i++) { var axLetter = axLetters[i]; // xref, yref var axRef = Axes.coerceRef(annIn, annOut, gdMock, axLetter, '', 'paper'); // x, y Axes.coercePosition(annOut, gdMock, coerce, axRef, axLetter, 0.5); if(showArrow) { var arrowPosAttr = 'a' + axLetter, // axref, ayref aaxRef = Axes.coerceRef(annIn, annOut, gdMock, arrowPosAttr, 'pixel'); // for now the arrow can only be on the same axis or specified as pixels // TODO: sometime it might be interesting to allow it to be on *any* axis // but that would require updates to drawing & autorange code and maybe more if(aaxRef !== 'pixel' && aaxRef !== axRef) { aaxRef = annOut[arrowPosAttr] = 'pixel'; } // ax, ay var aDflt = (aaxRef === 'pixel') ? arrowPosDflt[i] : 0.4; Axes.coercePosition(annOut, gdMock, coerce, aaxRef, arrowPosAttr, aDflt); } // xanchor, yanchor else coerce(axLetter + 'anchor'); } // if you have one coordinate you should have both Lib.noneOrAll(annIn, annOut, ['x', 'y']); if(showArrow) { coerce('arrowcolor', borderOpacity ? annOut.bordercolor : Color.defaultLine); coerce('arrowhead'); coerce('arrowsize'); coerce('arrowwidth', ((borderOpacity && borderWidth) || 1) * 2); // if you have one part of arrow length you should have both Lib.noneOrAll(annIn, annOut, ['ax', 'ay']); } return annOut; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"../color":533,"./attributes":526}],525:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * centerx is a center of scaling tuned for maximum scalability of * the arrowhead ie throughout mag=0.3..3 the head is joined smoothly * to the line, but the endpoint moves. * backoff is the distance to move the arrowhead, and the end of the * line, in order to end at the right place * * TODO: option to have the pointed-to point a little in front of the * end of the line, as people tend to want a bit of a gap there... */ module.exports = [ // no arrow '', // wide with flat back { path: 'M-2.4,-3V3L0.6,0Z', backoff: 0.6 }, // narrower with flat back { path: 'M-3.7,-2.5V2.5L1.3,0Z', backoff: 1.3 }, // barbed { path: 'M-4.45,-3L-1.65,-0.2V0.2L-4.45,3L1.55,0Z', backoff: 1.55 }, // wide line-drawn { path: 'M-2.2,-2.2L-0.2,-0.2V0.2L-2.2,2.2L-1.4,3L1.6,0L-1.4,-3Z', backoff: 1.6 }, // narrower line-drawn { path: 'M-4.4,-2.1L-0.6,-0.2V0.2L-4.4,2.1L-4,3L2,0L-4,-3Z', backoff: 2 }, // circle { path: 'M2,0A2,2 0 1,1 0,-2A2,2 0 0,1 2,0Z', backoff: 0 }, // square { path: 'M2,2V-2H-2V2Z', backoff: 0 } ]; },{}],526:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ARROWPATHS = require('./arrow_paths'); var fontAttrs = require('../../plots/font_attributes'); var cartesianConstants = require('../../plots/cartesian/constants'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { _isLinkedToArray: 'annotation', visible: { valType: 'boolean', dflt: true, }, text: { valType: 'string', }, textangle: { valType: 'angle', dflt: 0, }, font: extendFlat({}, fontAttrs, { }), opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, align: { valType: 'enumerated', values: ['left', 'center', 'right'], dflt: 'center', }, bgcolor: { valType: 'color', dflt: 'rgba(0,0,0,0)', }, bordercolor: { valType: 'color', dflt: 'rgba(0,0,0,0)', }, borderpad: { valType: 'number', min: 0, dflt: 1, }, borderwidth: { valType: 'number', min: 0, dflt: 1, }, // arrow showarrow: { valType: 'boolean', dflt: true, }, arrowcolor: { valType: 'color', }, arrowhead: { valType: 'integer', min: 0, max: ARROWPATHS.length, dflt: 1, }, arrowsize: { valType: 'number', min: 0.3, dflt: 1, }, arrowwidth: { valType: 'number', min: 0.1, }, ax: { valType: 'any', }, ay: { valType: 'any', }, axref: { valType: 'enumerated', dflt: 'pixel', values: [ 'pixel', cartesianConstants.idRegex.x.toString() ], }, ayref: { valType: 'enumerated', dflt: 'pixel', values: [ 'pixel', cartesianConstants.idRegex.y.toString() ], }, // positioning xref: { valType: 'enumerated', values: [ 'paper', cartesianConstants.idRegex.x.toString() ], }, x: { valType: 'any', }, xanchor: { valType: 'enumerated', values: ['auto', 'left', 'center', 'right'], dflt: 'auto', }, yref: { valType: 'enumerated', values: [ 'paper', cartesianConstants.idRegex.y.toString() ], }, y: { valType: 'any', }, yanchor: { valType: 'enumerated', values: ['auto', 'top', 'middle', 'bottom'], dflt: 'auto', }, _deprecated: { ref: { valType: 'string', } } }; },{"../../lib/extend":626,"../../plots/cartesian/constants":669,"../../plots/font_attributes":684,"./arrow_paths":525}],527:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var draw = require('./draw').draw; module.exports = function calcAutorange(gd) { var fullLayout = gd._fullLayout, annotationList = Lib.filterVisible(fullLayout.annotations); if(!annotationList.length || !gd._fullData.length) return; var annotationAxes = {}; annotationList.forEach(function(ann) { annotationAxes[ann.xref] = true; annotationAxes[ann.yref] = true; }); var autorangedAnnos = Axes.list(gd).filter(function(ax) { return ax.autorange && annotationAxes[ax._id]; }); if(!autorangedAnnos.length) return; return Lib.syncOrAsync([ draw, annAutorange ], gd); }; function annAutorange(gd) { var fullLayout = gd._fullLayout; // find the bounding boxes for each of these annotations' // relative to their anchor points // use the arrow and the text bg rectangle, // as the whole anno may include hidden text in its bbox fullLayout.annotations.forEach(function(ann) { var xa = Axes.getFromId(gd, ann.xref), ya = Axes.getFromId(gd, ann.yref); if(!(xa || ya)) return; var halfWidth = (ann._xsize || 0) / 2, xShift = ann._xshift || 0, halfHeight = (ann._ysize || 0) / 2, yShift = ann._yshift || 0, leftSize = halfWidth - xShift, rightSize = halfWidth + xShift, topSize = halfHeight - yShift, bottomSize = halfHeight + yShift; if(ann.showarrow) { var headSize = 3 * ann.arrowsize * ann.arrowwidth; leftSize = Math.max(leftSize, headSize); rightSize = Math.max(rightSize, headSize); topSize = Math.max(topSize, headSize); bottomSize = Math.max(bottomSize, headSize); } if(xa && xa.autorange) { Axes.expand(xa, [xa.l2c(xa.r2l(ann.x))], { ppadplus: rightSize, ppadminus: leftSize }); } if(ya && ya.autorange) { Axes.expand(ya, [ya.l2c(ya.r2l(ann.y))], { ppadplus: bottomSize, ppadminus: topSize }); } }); } },{"../../lib":633,"../../plots/cartesian/axes":664,"./draw":529}],528:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var handleArrayContainerDefaults = require('../../plots/array_container_defaults'); var handleAnnotationDefaults = require('./annotation_defaults'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut) { var opts = { name: 'annotations', handleItemDefaults: handleAnnotationDefaults }; handleArrayContainerDefaults(layoutIn, layoutOut, opts); }; },{"../../plots/array_container_defaults":661,"./annotation_defaults":524}],529:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var Color = require('../color'); var Drawing = require('../drawing'); var svgTextUtils = require('../../lib/svg_text_utils'); var setCursor = require('../../lib/setcursor'); var dragElement = require('../dragelement'); var handleAnnotationDefaults = require('./annotation_defaults'); var supplyLayoutDefaults = require('./defaults'); var arrowhead = require('./draw_arrow_head'); // Annotations are stored in gd.layout.annotations, an array of objects // index can point to one item in this array, // or non-numeric to simply add a new one // or -1 to modify all existing // opt can be the full options object, or one key (to be set to value) // or undefined to simply redraw // if opt is blank, val can be 'add' or a full options object to add a new // annotation at that point in the array, or 'remove' to delete this one module.exports = { draw: draw, drawOne: drawOne }; function draw(gd) { var fullLayout = gd._fullLayout; fullLayout._infolayer.selectAll('.annotation').remove(); for(var i = 0; i < fullLayout.annotations.length; i++) { if(fullLayout.annotations[i].visible) { drawOne(gd, i); } } return Plots.previousPromises(gd); } function drawOne(gd, index, opt, value) { var layout = gd.layout, fullLayout = gd._fullLayout, i; if(!isNumeric(index) || index === -1) { // no index provided - we're operating on ALL annotations if(!index && Array.isArray(value)) { // a whole annotation array is passed in // (as in, redo of delete all) layout.annotations = value; supplyLayoutDefaults(layout, fullLayout); draw(gd); return; } else if(value === 'remove') { // delete all delete layout.annotations; fullLayout.annotations = []; draw(gd); return; } else if(opt && value !== 'add') { // make the same change to all annotations for(i = 0; i < fullLayout.annotations.length; i++) { drawOne(gd, i, opt, value); } return; } else { // add a new empty annotation index = fullLayout.annotations.length; fullLayout.annotations.push({}); } } if(!opt && value) { if(value === 'remove') { fullLayout._infolayer.selectAll('.annotation[data-index="' + index + '"]') .remove(); fullLayout.annotations.splice(index, 1); layout.annotations.splice(index, 1); for(i = index; i < fullLayout.annotations.length; i++) { fullLayout._infolayer .selectAll('.annotation[data-index="' + (i + 1) + '"]') .attr('data-index', String(i)); // redraw all annotations past the removed one, // so they bind to the right events drawOne(gd, i); } return; } else if(value === 'add' || Lib.isPlainObject(value)) { fullLayout.annotations.splice(index, 0, {}); var rule = Lib.isPlainObject(value) ? Lib.extendFlat({}, value) : {text: 'New text'}; if(layout.annotations) { layout.annotations.splice(index, 0, rule); } else { layout.annotations = [rule]; } for(i = fullLayout.annotations.length - 1; i > index; i--) { fullLayout._infolayer .selectAll('.annotation[data-index="' + (i - 1) + '"]') .attr('data-index', String(i)); drawOne(gd, i); } } } // remove the existing annotation if there is one fullLayout._infolayer.selectAll('.annotation[data-index="' + index + '"]').remove(); // remember a few things about what was already there, var optionsIn = layout.annotations[index], oldPrivate = fullLayout.annotations[index]; // not sure how we're getting here... but C12 is seeing a bug // where we fail here when they add/remove annotations if(!optionsIn) return; // alter the input annotation as requested var optionsEdit = {}; if(typeof opt === 'string' && opt) optionsEdit[opt] = value; else if(Lib.isPlainObject(opt)) optionsEdit = opt; var optionKeys = Object.keys(optionsEdit); for(i = 0; i < optionKeys.length; i++) { var k = optionKeys[i]; Lib.nestedProperty(optionsIn, k).set(optionsEdit[k]); } // return early in visible: false updates if(optionsIn.visible === false) return; var gs = fullLayout._size; var oldRef = {xref: optionsIn.xref, yref: optionsIn.yref}; var axLetters = ['x', 'y']; for(i = 0; i < 2; i++) { var axLetter = axLetters[i]; // if we don't have an explicit position already, // don't set one just because we're changing references // or axis type. // the defaults will be consistent most of the time anyway, // except in log/linear changes if(optionsEdit[axLetter] !== undefined || optionsIn[axLetter] === undefined) { continue; } var axOld = Axes.getFromId(gd, Axes.coerceRef(oldRef, {}, gd, axLetter, '', 'paper')), axNew = Axes.getFromId(gd, Axes.coerceRef(optionsIn, {}, gd, axLetter, '', 'paper')), position = optionsIn[axLetter], axTypeOld = oldPrivate['_' + axLetter + 'type']; if(optionsEdit[axLetter + 'ref'] !== undefined) { // TODO: include ax / ay / axref / ayref here if not 'pixel' // or even better, move all of this machinery out of here and into // streambed as extra attributes to a regular relayout call // we should do this after v2.0 when it can work equivalently for // annotations, shapes, and images. var autoAnchor = optionsIn[axLetter + 'anchor'] === 'auto', plotSize = (axLetter === 'x' ? gs.w : gs.h), halfSizeFrac = (oldPrivate['_' + axLetter + 'size'] || 0) / (2 * plotSize); if(axOld && axNew) { // data -> different data // go to the same fraction of the axis length // whether or not these axes share a domain position = axNew.fraction2r(axOld.r2fraction(position)); } else if(axOld) { // data -> paper // first convert to fraction of the axis position = axOld.r2fraction(position); // next scale the axis to the whole plot position = axOld.domain[0] + position * (axOld.domain[1] - axOld.domain[0]); // finally see if we need to adjust auto alignment // because auto always means middle / center alignment for data, // but it changes for page alignment based on the closest side if(autoAnchor) { var posPlus = position + halfSizeFrac, posMinus = position - halfSizeFrac; if(position + posMinus < 2 / 3) position = posMinus; else if(position + posPlus > 4 / 3) position = posPlus; } } else if(axNew) { // paper -> data // first see if we need to adjust auto alignment if(autoAnchor) { if(position < 1 / 3) position += halfSizeFrac; else if(position > 2 / 3) position -= halfSizeFrac; } // next convert to fraction of the axis position = (position - axNew.domain[0]) / (axNew.domain[1] - axNew.domain[0]); // finally convert to data coordinates position = axNew.fraction2r(position); } } if(axNew && axNew === axOld && axTypeOld) { if(axTypeOld === 'log' && axNew.type !== 'log') { position = Math.pow(10, position); } else if(axTypeOld !== 'log' && axNew.type === 'log') { position = (position > 0) ? Math.log(position) / Math.LN10 : undefined; } } optionsIn[axLetter] = position; } var options = {}; handleAnnotationDefaults(optionsIn, options, fullLayout); fullLayout.annotations[index] = options; var xa = Axes.getFromId(gd, options.xref), ya = Axes.getFromId(gd, options.yref), annPosPx = {x: 0, y: 0}, textangle = +options.textangle || 0; // create the components // made a single group to contain all, so opacity can work right // with border/arrow together this could handle a whole bunch of // cleanup at this point, but works for now var anngroup = fullLayout._infolayer.append('g') .classed('annotation', true) .attr('data-index', String(index)) .style('opacity', options.opacity) .on('click', function() { gd._dragging = false; gd.emit('plotly_clickannotation', { index: index, annotation: optionsIn, fullAnnotation: options }); }); // another group for text+background so that they can rotate together var anng = anngroup.append('g') .classed('annotation-text-g', true) .attr('data-index', String(index)); var ann = anng.append('g'); var borderwidth = options.borderwidth, borderpad = options.borderpad, borderfull = borderwidth + borderpad; var annbg = ann.append('rect') .attr('class', 'bg') .style('stroke-width', borderwidth + 'px') .call(Color.stroke, options.bordercolor) .call(Color.fill, options.bgcolor); var font = options.font; var anntext = ann.append('text') .classed('annotation', true) .attr('data-unformatted', options.text) .text(options.text); function textLayout(s) { s.call(Drawing.font, font) .attr({ 'text-anchor': { left: 'start', right: 'end' }[options.align] || 'middle' }); svgTextUtils.convertToTspans(s, drawGraphicalElements); return s; } function drawGraphicalElements() { // make sure lines are aligned the way they will be // at the end, even if their position changes anntext.selectAll('tspan.line').attr({y: 0, x: 0}); var mathjaxGroup = ann.select('.annotation-math-group'), hasMathjax = !mathjaxGroup.empty(), anntextBB = Drawing.bBox( (hasMathjax ? mathjaxGroup : anntext).node()), annwidth = anntextBB.width, annheight = anntextBB.height, outerwidth = Math.round(annwidth + 2 * borderfull), outerheight = Math.round(annheight + 2 * borderfull); // save size in the annotation object for use by autoscale options._w = annwidth; options._h = annheight; function shiftFraction(v, anchor) { if(anchor === 'auto') { if(v < 1 / 3) anchor = 'left'; else if(v > 2 / 3) anchor = 'right'; else anchor = 'center'; } return { center: 0, middle: 0, left: 0.5, bottom: -0.5, right: -0.5, top: 0.5 }[anchor]; } var annotationIsOffscreen = false; ['x', 'y'].forEach(function(axLetter) { var axRef = options[axLetter + 'ref'] || axLetter, ax = Axes.getFromId(gd, axRef), dimAngle = (textangle + (axLetter === 'x' ? 0 : 90)) * Math.PI / 180, annSize = outerwidth * Math.abs(Math.cos(dimAngle)) + outerheight * Math.abs(Math.sin(dimAngle)), anchor = options[axLetter + 'anchor'], alignPosition; // calculate pixel position if(ax) { // hide the annotation if it's pointing // outside the visible plot (as long as the axis // isn't autoranged - then we need to draw it // anyway to get its bounding box) var posFraction = ax.r2fraction(options[axLetter]); if(!ax.autorange && (posFraction < 0 || posFraction > 1)) { if(options['a' + axLetter + 'ref'] === axRef) { posFraction = ax.r2fraction(options['a' + axLetter]); if(posFraction < 0 || posFraction > 1) { annotationIsOffscreen = true; } } else { annotationIsOffscreen = true; } if(annotationIsOffscreen) return; } annPosPx[axLetter] = ax._offset + ax.r2p(options[axLetter]); alignPosition = 0.5; } else { alignPosition = options[axLetter]; if(axLetter === 'y') alignPosition = 1 - alignPosition; annPosPx[axLetter] = (axLetter === 'x') ? (gs.l + gs.w * alignPosition) : (gs.t + gs.h * alignPosition); } var alignShift = 0; if(options['a' + axLetter + 'ref'] === axRef) { annPosPx['aa' + axLetter] = ax._offset + ax.r2p(options['a' + axLetter]); } else { if(options.showarrow) { alignShift = options['a' + axLetter]; } else { alignShift = annSize * shiftFraction(alignPosition, anchor); } annPosPx[axLetter] += alignShift; } // save the current axis type for later log/linear changes options['_' + axLetter + 'type'] = ax && ax.type; // save the size and shift in this dim for autorange options['_' + axLetter + 'size'] = annSize; options['_' + axLetter + 'shift'] = alignShift; }); if(annotationIsOffscreen) { ann.remove(); return; } var arrowX, arrowY; // make sure the arrowhead (if there is one) // and the annotation center are visible if(options.showarrow) { if(options.axref === options.xref) { // we don't want to constrain if the tail is absolute // or the slope (which is meaningful) will change. arrowX = annPosPx.x; } else { arrowX = Lib.constrain(annPosPx.x - options.ax, 1, fullLayout.width - 1); } if(options.ayref === options.yref) { // we don't want to constrain if the tail is absolute // or the slope (which is meaningful) will change. arrowY = annPosPx.y; } else { arrowY = Lib.constrain(annPosPx.y - options.ay, 1, fullLayout.height - 1); } } annPosPx.x = Lib.constrain(annPosPx.x, 1, fullLayout.width - 1); annPosPx.y = Lib.constrain(annPosPx.y, 1, fullLayout.height - 1); var texty = borderfull - anntextBB.top, textx = borderfull - anntextBB.left; if(hasMathjax) { mathjaxGroup.select('svg').attr({x: borderfull - 1, y: borderfull}); } else { anntext.attr({x: textx, y: texty}); anntext.selectAll('tspan.line').attr({y: texty, x: textx}); } annbg.call(Drawing.setRect, borderwidth / 2, borderwidth / 2, outerwidth - borderwidth, outerheight - borderwidth); var annX = 0, annY = 0; if(options.axref === options.xref) { annX = Math.round(annPosPx.aax - outerwidth / 2); } else { annX = Math.round(annPosPx.x - outerwidth / 2); } if(options.ayref === options.yref) { annY = Math.round(annPosPx.aay - outerheight / 2); } else { annY = Math.round(annPosPx.y - outerheight / 2); } ann.call(Lib.setTranslate, annX, annY); var annbase = 'annotations[' + index + ']'; // add the arrow // uses options[arrowwidth,arrowcolor,arrowhead] for styling var drawArrow = function(dx, dy) { d3.select(gd) .selectAll('.annotation-arrow-g[data-index="' + index + '"]') .remove(); // find where to start the arrow: // at the border of the textbox, if that border is visible, // or at the edge of the lines of text, if the border is hidden // TODO: tspan bounding box fails in chrome // looks like there may be a cross-browser solution, see // http://stackoverflow.com/questions/5364980/ // how-to-get-the-width-of-an-svg-tspan-element var arrowX0, arrowY0; if(options.axref === options.xref) { arrowX0 = annPosPx.aax + dx; } else { arrowX0 = annPosPx.x + dx; } if(options.ayref === options.yref) { arrowY0 = annPosPx.aay + dy; } else { arrowY0 = annPosPx.y + dy; } // create transform matrix and related functions var transform = Lib.rotationXYMatrix(textangle, arrowX0, arrowY0), applyTransform = Lib.apply2DTransform(transform), applyTransform2 = Lib.apply2DTransform2(transform), // calculate and transform bounding box xHalf = annbg.attr('width') / 2, yHalf = annbg.attr('height') / 2, edges = [ [arrowX0 - xHalf, arrowY0 - yHalf, arrowX0 - xHalf, arrowY0 + yHalf], [arrowX0 - xHalf, arrowY0 + yHalf, arrowX0 + xHalf, arrowY0 + yHalf], [arrowX0 + xHalf, arrowY0 + yHalf, arrowX0 + xHalf, arrowY0 - yHalf], [arrowX0 + xHalf, arrowY0 - yHalf, arrowX0 - xHalf, arrowY0 - yHalf] ].map(applyTransform2); // Remove the line if it ends inside the box. Use ray // casting for rotated boxes: see which edges intersect a // line from the arrowhead to far away and reduce with xor // to get the parity of the number of intersections. if(edges.reduce(function(a, x) { return a ^ !!lineIntersect(arrowX, arrowY, arrowX + 1e6, arrowY + 1e6, x[0], x[1], x[2], x[3]); }, false)) { // no line or arrow - so quit drawArrow now return; } edges.forEach(function(x) { var p = lineIntersect(arrowX0, arrowY0, arrowX, arrowY, x[0], x[1], x[2], x[3]); if(p) { arrowX0 = p.x; arrowY0 = p.y; } }); var strokewidth = options.arrowwidth, arrowColor = options.arrowcolor; var arrowgroup = anngroup.append('g') .style({opacity: Color.opacity(arrowColor)}) .classed('annotation-arrow-g', true) .attr('data-index', String(index)); var arrow = arrowgroup.append('path') .attr('d', 'M' + arrowX0 + ',' + arrowY0 + 'L' + arrowX + ',' + arrowY) .style('stroke-width', strokewidth + 'px') .call(Color.stroke, Color.rgb(arrowColor)); arrowhead(arrow, options.arrowhead, 'end', options.arrowsize); var arrowdrag = arrowgroup.append('path') .classed('annotation', true) .classed('anndrag', true) .attr({ 'data-index': String(index), d: 'M3,3H-3V-3H3ZM0,0L' + (arrowX0 - arrowX) + ',' + (arrowY0 - arrowY), transform: 'translate(' + arrowX + ',' + arrowY + ')' }) .style('stroke-width', (strokewidth + 6) + 'px') .call(Color.stroke, 'rgba(0,0,0,0)') .call(Color.fill, 'rgba(0,0,0,0)'); if(gd._context.editable) { var update, annx0, anny0; dragElement.init({ element: arrowdrag.node(), prepFn: function() { var pos = Lib.getTranslate(ann); annx0 = pos.x; anny0 = pos.y; update = {}; if(xa && xa.autorange) { update[xa._name + '.autorange'] = true; } if(ya && ya.autorange) { update[ya._name + '.autorange'] = true; } }, moveFn: function(dx, dy) { arrowgroup.attr('transform', 'translate(' + dx + ',' + dy + ')'); var annxy0 = applyTransform(annx0, anny0), xcenter = annxy0[0] + dx, ycenter = annxy0[1] + dy; ann.call(Lib.setTranslate, xcenter, ycenter); update[annbase + '.x'] = xa ? xa.p2r(xa.r2p(options.x) + dx) : ((arrowX + dx - gs.l) / gs.w); update[annbase + '.y'] = ya ? ya.p2r(ya.r2p(options.y) + dy) : (1 - ((arrowY + dy - gs.t) / gs.h)); if(options.axref === options.xref) { update[annbase + '.ax'] = xa ? xa.p2r(xa.r2p(options.ax) + dx) : ((arrowX + dx - gs.l) / gs.w); } if(options.ayref === options.yref) { update[annbase + '.ay'] = ya ? ya.p2r(ya.r2p(options.ay) + dy) : (1 - ((arrowY + dy - gs.t) / gs.h)); } anng.attr({ transform: 'rotate(' + textangle + ',' + xcenter + ',' + ycenter + ')' }); }, doneFn: function(dragged) { if(dragged) { Plotly.relayout(gd, update); var notesBox = document.querySelector('.js-notes-box-panel'); if(notesBox) notesBox.redraw(notesBox.selectedObj); } } }); } }; if(options.showarrow) drawArrow(0, 0); // create transform matrix and related functions var transform = Lib.rotationXYMatrix(textangle, annPosPx.x, annPosPx.y), applyTransform = Lib.apply2DTransform(transform); // user dragging the annotation (text, not arrow) if(gd._context.editable) { var x0, y0, update; dragElement.init({ element: ann.node(), prepFn: function() { var pos = Lib.getTranslate(ann); x0 = pos.x; y0 = pos.y; update = {}; }, moveFn: function(dx, dy) { ann.call(Lib.setTranslate, x0 + dx, y0 + dy); var csr = 'pointer'; if(options.showarrow) { if(options.axref === options.xref) { update[annbase + '.ax'] = xa.p2r(xa.r2p(options.ax) + dx); } else { update[annbase + '.ax'] = options.ax + dx; } if(options.ayref === options.yref) { update[annbase + '.ay'] = ya.p2r(ya.r2p(options.ay) + dy); } else { update[annbase + '.ay'] = options.ay + dy; } drawArrow(dx, dy); } else { if(xa) update[annbase + '.x'] = options.x + dx / xa._m; else { var widthFraction = options._xsize / gs.w, xLeft = options.x + options._xshift / gs.w - widthFraction / 2; update[annbase + '.x'] = dragElement.align(xLeft + dx / gs.w, widthFraction, 0, 1, options.xanchor); } if(ya) update[annbase + '.y'] = options.y + dy / ya._m; else { var heightFraction = options._ysize / gs.h, yBottom = options.y - options._yshift / gs.h - heightFraction / 2; update[annbase + '.y'] = dragElement.align(yBottom - dy / gs.h, heightFraction, 0, 1, options.yanchor); } if(!xa || !ya) { csr = dragElement.getCursor( xa ? 0.5 : update[annbase + '.x'], ya ? 0.5 : update[annbase + '.y'], options.xanchor, options.yanchor ); } } var xy1 = applyTransform(x0, y0), x1 = xy1[0] + dx, y1 = xy1[1] + dy; ann.call(Lib.setTranslate, x0 + dx, y0 + dy); anng.attr({ transform: 'rotate(' + textangle + ',' + x1 + ',' + y1 + ')' }); setCursor(ann, csr); }, doneFn: function(dragged) { setCursor(ann); if(dragged) { Plotly.relayout(gd, update); var notesBox = document.querySelector('.js-notes-box-panel'); if(notesBox) notesBox.redraw(notesBox.selectedObj); } } }); } } if(gd._context.editable) { anntext.call(svgTextUtils.makeEditable, ann) .call(textLayout) .on('edit', function(_text) { options.text = _text; this.attr({'data-unformatted': options.text}); this.call(textLayout); var update = {}; update['annotations[' + index + '].text'] = options.text; if(xa && xa.autorange) { update[xa._name + '.autorange'] = true; } if(ya && ya.autorange) { update[ya._name + '.autorange'] = true; } Plotly.relayout(gd, update); }); } else anntext.call(textLayout); // rotate and position text and background anng.attr({transform: 'rotate(' + textangle + ',' + annPosPx.x + ',' + annPosPx.y + ')'}) .call(Drawing.setPosition, annPosPx.x, annPosPx.y); } // look for intersection of two line segments // (1->2 and 3->4) - returns array [x,y] if they do, null if not function lineIntersect(x1, y1, x2, y2, x3, y3, x4, y4) { var a = x2 - x1, b = x3 - x1, c = x4 - x3, d = y2 - y1, e = y3 - y1, f = y4 - y3, det = a * f - c * d; // parallel lines? intersection is undefined // ignore the case where they are colinear if(det === 0) return null; var t = (b * f - c * e) / det, u = (b * d - a * e) / det; // segments do not intersect? if(u < 0 || u > 1 || t < 0 || t > 1) return null; return {x: x1 + a * t, y: y1 + d * t}; } },{"../../lib":633,"../../lib/setcursor":643,"../../lib/svg_text_utils":647,"../../plotly":659,"../../plots/cartesian/axes":664,"../../plots/plots":724,"../color":533,"../dragelement":554,"../drawing":556,"./annotation_defaults":524,"./defaults":528,"./draw_arrow_head":530,"d3":95,"fast-isnumeric":104}],530:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Color = require('../color'); var Drawing = require('../drawing'); var ARROWPATHS = require('./arrow_paths'); // add arrowhead(s) to a path or line d3 element el3 // style: 1-6, first 5 are pointers, 6 is circle, 7 is square, 8 is none // ends is 'start', 'end' (default), 'start+end' // mag is magnification vs. default (default 1) module.exports = function drawArrowHead(el3, style, ends, mag) { if(!isNumeric(mag)) mag = 1; var el = el3.node(), headStyle = ARROWPATHS[style||0]; if(!headStyle) return; if(typeof ends !== 'string' || !ends) ends = 'end'; var scale = (Drawing.getPx(el3, 'stroke-width') || 1) * mag, stroke = el3.style('stroke') || Color.defaultLine, opacity = el3.style('stroke-opacity') || 1, doStart = ends.indexOf('start') >= 0, doEnd = ends.indexOf('end') >= 0, backOff = headStyle.backoff * scale, start, end, startRot, endRot; if(el.nodeName === 'line') { start = {x: +el3.attr('x1'), y: +el3.attr('y1')}; end = {x: +el3.attr('x2'), y: +el3.attr('y2')}; startRot = Math.atan2(start.y - end.y, start.x - end.x); endRot = startRot + Math.PI; if(backOff) { var backOffX = backOff * Math.cos(startRot), backOffY = backOff * Math.sin(startRot); if(doStart) { start.x -= backOffX; start.y -= backOffY; el3.attr({x1: start.x, y1: start.y}); } if(doEnd) { end.x += backOffX; end.y += backOffY; el3.attr({x2: end.x, y2: end.y}); } } } else if(el.nodeName === 'path') { var pathlen = el.getTotalLength(), // using dash to hide the backOff region of the path. // if we ever allow dash for the arrow we'll have to // do better than this hack... maybe just manually // combine the two dashArray = ''; if(doStart) { var start0 = el.getPointAtLength(0), dstart = el.getPointAtLength(0.1); startRot = Math.atan2(start0.y - dstart.y, start0.x - dstart.x); start = el.getPointAtLength(Math.min(backOff, pathlen)); if(backOff) dashArray = '0px,' + backOff + 'px,'; } if(doEnd) { var end0 = el.getPointAtLength(pathlen), dend = el.getPointAtLength(pathlen - 0.1); endRot = Math.atan2(end0.y - dend.y, end0.x - dend.x); end = el.getPointAtLength(Math.max(0, pathlen - backOff)); if(backOff) { var shortening = dashArray ? 2 * backOff : backOff; dashArray += (pathlen - shortening) + 'px,' + pathlen + 'px'; } } else if(dashArray) dashArray += pathlen + 'px'; if(dashArray) el3.style('stroke-dasharray', dashArray); } var drawhead = function(p, rot) { if(style > 5) rot = 0; // don't rotate square or circle d3.select(el.parentElement).append('path') .attr({ 'class': el3.attr('class'), d: headStyle.path, transform: 'translate(' + p.x + ',' + p.y + ')' + 'rotate(' + (rot * 180 / Math.PI) + ')' + 'scale(' + scale + ')' }) .style({ fill: stroke, opacity: opacity, 'stroke-width': 0 }); }; if(doStart) drawhead(start, startRot); if(doEnd) drawhead(end, endRot); }; },{"../color":533,"../drawing":556,"./arrow_paths":525,"d3":95,"fast-isnumeric":104}],531:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var drawModule = require('./draw'); module.exports = { moduleType: 'component', name: 'annotations', layoutAttributes: require('./attributes'), supplyLayoutDefaults: require('./defaults'), calcAutorange: require('./calc_autorange'), draw: drawModule.draw, drawOne: drawModule.drawOne }; },{"./attributes":526,"./calc_autorange":527,"./defaults":528,"./draw":529}],532:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // IMPORTANT - default colors should be in hex for compatibility exports.defaults = [ '#1f77b4', // muted blue '#ff7f0e', // safety orange '#2ca02c', // cooked asparagus green '#d62728', // brick red '#9467bd', // muted purple '#8c564b', // chestnut brown '#e377c2', // raspberry yogurt pink '#7f7f7f', // middle gray '#bcbd22', // curry yellow-green '#17becf' // blue-teal ]; exports.defaultLine = '#444'; exports.lightLine = '#eee'; exports.background = '#fff'; exports.borderLine = '#BEC8D9'; // with axis.color and Color.interp we aren't using lightLine // itself anymore, instead interpolating between axis.color // and the background color using tinycolor.mix. lightFraction // gives back exactly lightLine if the other colors are defaults. exports.lightFraction = 100 * (0xe - 0x4) / (0xf - 0x4); },{}],533:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var tinycolor = require('tinycolor2'); var isNumeric = require('fast-isnumeric'); var color = module.exports = {}; var colorAttrs = require('./attributes'); color.defaults = colorAttrs.defaults; color.defaultLine = colorAttrs.defaultLine; color.lightLine = colorAttrs.lightLine; color.background = colorAttrs.background; color.tinyRGB = function(tc) { var c = tc.toRgb(); return 'rgb(' + Math.round(c.r) + ', ' + Math.round(c.g) + ', ' + Math.round(c.b) + ')'; }; color.rgb = function(cstr) { return color.tinyRGB(tinycolor(cstr)); }; color.opacity = function(cstr) { return cstr ? tinycolor(cstr).getAlpha() : 0; }; color.addOpacity = function(cstr, op) { var c = tinycolor(cstr).toRgb(); return 'rgba(' + Math.round(c.r) + ', ' + Math.round(c.g) + ', ' + Math.round(c.b) + ', ' + op + ')'; }; // combine two colors into one apparent color // if back has transparency or is missing, // color.background is assumed behind it color.combine = function(front, back) { var fc = tinycolor(front).toRgb(); if(fc.a === 1) return tinycolor(front).toRgbString(); var bc = tinycolor(back || color.background).toRgb(), bcflat = bc.a === 1 ? bc : { r: 255 * (1 - bc.a) + bc.r * bc.a, g: 255 * (1 - bc.a) + bc.g * bc.a, b: 255 * (1 - bc.a) + bc.b * bc.a }, fcflat = { r: bcflat.r * (1 - fc.a) + fc.r * fc.a, g: bcflat.g * (1 - fc.a) + fc.g * fc.a, b: bcflat.b * (1 - fc.a) + fc.b * fc.a }; return tinycolor(fcflat).toRgbString(); }; color.contrast = function(cstr, lightAmount, darkAmount) { var tc = tinycolor(cstr); var newColor = tc.isLight() ? tc.darken(darkAmount) : tc.lighten(lightAmount); return newColor.toString(); }; color.stroke = function(s, c) { var tc = tinycolor(c); s.style({'stroke': color.tinyRGB(tc), 'stroke-opacity': tc.getAlpha()}); }; color.fill = function(s, c) { var tc = tinycolor(c); s.style({ 'fill': color.tinyRGB(tc), 'fill-opacity': tc.getAlpha() }); }; // search container for colors with the deprecated rgb(fractions) format // and convert them to rgb(0-255 values) color.clean = function(container) { if(!container || typeof container !== 'object') return; var keys = Object.keys(container), i, j, key, val; for(i = 0; i < keys.length; i++) { key = keys[i]; val = container[key]; // only sanitize keys that end in "color" or "colorscale" if(key.substr(key.length - 5) === 'color') { if(Array.isArray(val)) { for(j = 0; j < val.length; j++) val[j] = cleanOne(val[j]); } else container[key] = cleanOne(val); } else if(key.substr(key.length - 10) === 'colorscale' && Array.isArray(val)) { // colorscales have the format [[0, color1], [frac, color2], ... [1, colorN]] for(j = 0; j < val.length; j++) { if(Array.isArray(val[j])) val[j][1] = cleanOne(val[j][1]); } } // recurse into arrays of objects, and plain objects else if(Array.isArray(val)) { var el0 = val[0]; if(!Array.isArray(el0) && el0 && typeof el0 === 'object') { for(j = 0; j < val.length; j++) color.clean(val[j]); } } else if(val && typeof val === 'object') color.clean(val); } }; function cleanOne(val) { if(isNumeric(val) || typeof val !== 'string') return val; var valTrim = val.trim(); if(valTrim.substr(0, 3) !== 'rgb') return val; var match = valTrim.match(/^rgba?\s*\(([^()]*)\)$/); if(!match) return val; var parts = match[1].trim().split(/\s*[\s,]\s*/), rgba = valTrim.charAt(3) === 'a' && parts.length === 4; if(!rgba && parts.length !== 3) return val; for(var i = 0; i < parts.length; i++) { if(!parts[i].length) return val; parts[i] = Number(parts[i]); // all parts must be non-negative numbers if(!(parts[i] >= 0)) return val; // alpha>1 gets clipped to 1 if(i === 3) { if(parts[i] > 1) parts[i] = 1; } // r, g, b must be < 1 (ie 1 itself is not allowed) else if(parts[i] >= 1) return val; } var rgbStr = Math.round(parts[0] * 255) + ', ' + Math.round(parts[1] * 255) + ', ' + Math.round(parts[2] * 255); if(rgba) return 'rgba(' + rgbStr + ', ' + parts[3] + ')'; return 'rgb(' + rgbStr + ')'; } },{"./attributes":532,"fast-isnumeric":104,"tinycolor2":489}],534:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var axesAttrs = require('../../plots/cartesian/layout_attributes'); var fontAttrs = require('../../plots/font_attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { // TODO: only right is supported currently // orient: { // valType: 'enumerated', // // values: ['left', 'right', 'top', 'bottom'], // dflt: 'right', // // }, thicknessmode: { valType: 'enumerated', values: ['fraction', 'pixels'], dflt: 'pixels', }, thickness: { valType: 'number', min: 0, dflt: 30, }, lenmode: { valType: 'enumerated', values: ['fraction', 'pixels'], dflt: 'fraction', }, len: { valType: 'number', min: 0, dflt: 1, }, x: { valType: 'number', dflt: 1.02, min: -2, max: 3, }, xanchor: { valType: 'enumerated', values: ['left', 'center', 'right'], dflt: 'left', }, xpad: { valType: 'number', min: 0, dflt: 10, }, y: { valType: 'number', dflt: 0.5, min: -2, max: 3, }, yanchor: { valType: 'enumerated', values: ['top', 'middle', 'bottom'], dflt: 'middle', }, ypad: { valType: 'number', min: 0, dflt: 10, }, // a possible line around the bar itself outlinecolor: axesAttrs.linecolor, outlinewidth: axesAttrs.linewidth, // Should outlinewidth have {dflt: 0} ? // another possible line outside the padding and tick labels bordercolor: axesAttrs.linecolor, borderwidth: { valType: 'number', min: 0, dflt: 0, }, bgcolor: { valType: 'color', dflt: 'rgba(0,0,0,0)', }, // tick and title properties named and function exactly as in axes tickmode: axesAttrs.tickmode, nticks: axesAttrs.nticks, tick0: axesAttrs.tick0, dtick: axesAttrs.dtick, tickvals: axesAttrs.tickvals, ticktext: axesAttrs.ticktext, ticks: extendFlat({}, axesAttrs.ticks, {dflt: ''}), ticklen: axesAttrs.ticklen, tickwidth: axesAttrs.tickwidth, tickcolor: axesAttrs.tickcolor, showticklabels: axesAttrs.showticklabels, tickfont: axesAttrs.tickfont, tickangle: axesAttrs.tickangle, tickformat: axesAttrs.tickformat, tickprefix: axesAttrs.tickprefix, showtickprefix: axesAttrs.showtickprefix, ticksuffix: axesAttrs.ticksuffix, showticksuffix: axesAttrs.showticksuffix, separatethousands: axesAttrs.separatethousands, exponentformat: axesAttrs.exponentformat, showexponent: axesAttrs.showexponent, title: { valType: 'string', dflt: 'Click to enter colorscale title', }, titlefont: extendFlat({}, fontAttrs, { }), titleside: { valType: 'enumerated', values: ['right', 'top', 'bottom'], dflt: 'top', } }; },{"../../lib/extend":626,"../../plots/cartesian/layout_attributes":673,"../../plots/font_attributes":684}],535:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleTickValueDefaults = require('../../plots/cartesian/tick_value_defaults'); var handleTickMarkDefaults = require('../../plots/cartesian/tick_mark_defaults'); var handleTickLabelDefaults = require('../../plots/cartesian/tick_label_defaults'); var attributes = require('./attributes'); module.exports = function colorbarDefaults(containerIn, containerOut, layout) { var colorbarOut = containerOut.colorbar = {}, colorbarIn = containerIn.colorbar || {}; function coerce(attr, dflt) { return Lib.coerce(colorbarIn, colorbarOut, attributes, attr, dflt); } var thicknessmode = coerce('thicknessmode'); coerce('thickness', (thicknessmode === 'fraction') ? 30 / (layout.width - layout.margin.l - layout.margin.r) : 30 ); var lenmode = coerce('lenmode'); coerce('len', (lenmode === 'fraction') ? 1 : layout.height - layout.margin.t - layout.margin.b ); coerce('x'); coerce('xanchor'); coerce('xpad'); coerce('y'); coerce('yanchor'); coerce('ypad'); Lib.noneOrAll(colorbarIn, colorbarOut, ['x', 'y']); coerce('outlinecolor'); coerce('outlinewidth'); coerce('bordercolor'); coerce('borderwidth'); coerce('bgcolor'); handleTickValueDefaults(colorbarIn, colorbarOut, coerce, 'linear'); handleTickLabelDefaults(colorbarIn, colorbarOut, coerce, 'linear', {outerTicks: false, font: layout.font, noHover: true}); handleTickMarkDefaults(colorbarIn, colorbarOut, coerce, 'linear', {outerTicks: false, font: layout.font, noHover: true}); coerce('title'); Lib.coerceFont(coerce, 'titlefont', layout.font); coerce('titleside'); }; },{"../../lib":633,"../../plots/cartesian/tick_label_defaults":679,"../../plots/cartesian/tick_mark_defaults":680,"../../plots/cartesian/tick_value_defaults":681,"./attributes":534}],536:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var tinycolor = require('tinycolor2'); var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Registry = require('../../registry'); var Axes = require('../../plots/cartesian/axes'); var dragElement = require('../dragelement'); var Lib = require('../../lib'); var extendFlat = require('../../lib/extend').extendFlat; var setCursor = require('../../lib/setcursor'); var Drawing = require('../drawing'); var Color = require('../color'); var Titles = require('../titles'); var handleAxisDefaults = require('../../plots/cartesian/axis_defaults'); var handleAxisPositionDefaults = require('../../plots/cartesian/position_defaults'); var axisLayoutAttrs = require('../../plots/cartesian/layout_attributes'); var attributes = require('./attributes'); module.exports = function draw(gd, id) { // opts: options object, containing everything from attributes // plus a few others that are the equivalent of the colorbar "data" var opts = {}; Object.keys(attributes).forEach(function(k) { opts[k] = null; }); // fillcolor can be a d3 scale, domain is z values, range is colors // or leave it out for no fill, // or set to a string constant for single-color fill opts.fillcolor = null; // line.color has the same options as fillcolor opts.line = {color: null, width: null, dash: null}; // levels of lines to draw. // note that this DOES NOT determine the extent of the bar // that's given by the domain of fillcolor // (or line.color if no fillcolor domain) opts.levels = {start: null, end: null, size: null}; // separate fill levels (for example, heatmap coloring of a // contour map) if this is omitted, fillcolors will be // evaluated halfway between levels opts.filllevels = null; function component() { var fullLayout = gd._fullLayout, gs = fullLayout._size; if((typeof opts.fillcolor !== 'function') && (typeof opts.line.color !== 'function')) { fullLayout._infolayer.selectAll('g.' + id).remove(); return; } var zrange = d3.extent(((typeof opts.fillcolor === 'function') ? opts.fillcolor : opts.line.color).domain()), linelevels = [], filllevels = [], l, linecolormap = typeof opts.line.color === 'function' ? opts.line.color : function() { return opts.line.color; }, fillcolormap = typeof opts.fillcolor === 'function' ? opts.fillcolor : function() { return opts.fillcolor; }; var l0 = opts.levels.end + opts.levels.size / 100, ls = opts.levels.size, zr0 = (1.001 * zrange[0] - 0.001 * zrange[1]), zr1 = (1.001 * zrange[1] - 0.001 * zrange[0]); for(l = opts.levels.start; (l - l0) * ls < 0; l += ls) { if(l > zr0 && l < zr1) linelevels.push(l); } if(typeof opts.fillcolor === 'function') { if(opts.filllevels) { l0 = opts.filllevels.end + opts.filllevels.size / 100; ls = opts.filllevels.size; for(l = opts.filllevels.start; (l - l0) * ls < 0; l += ls) { if(l > zrange[0] && l < zrange[1]) filllevels.push(l); } } else { filllevels = linelevels.map(function(v) { return v - opts.levels.size / 2; }); filllevels.push(filllevels[filllevels.length - 1] + opts.levels.size); } } else if(opts.fillcolor && typeof opts.fillcolor === 'string') { // doesn't matter what this value is, with a single value // we'll make a single fill rect covering the whole bar filllevels = [0]; } if(opts.levels.size < 0) { linelevels.reverse(); filllevels.reverse(); } // now make a Plotly Axes object to scale with and draw ticks // TODO: does not support orientation other than right // we calculate pixel sizes based on the specified graph size, // not the actual (in case something pushed the margins around) // which is a little odd but avoids an odd iterative effect // when the colorbar itself is pushing the margins. // but then the fractional size is calculated based on the // actual graph size, so that the axes will size correctly. var originalPlotHeight = fullLayout.height - fullLayout.margin.t - fullLayout.margin.b, originalPlotWidth = fullLayout.width - fullLayout.margin.l - fullLayout.margin.r, thickPx = Math.round(opts.thickness * (opts.thicknessmode === 'fraction' ? originalPlotWidth : 1)), thickFrac = thickPx / gs.w, lenPx = Math.round(opts.len * (opts.lenmode === 'fraction' ? originalPlotHeight : 1)), lenFrac = lenPx / gs.h, xpadFrac = opts.xpad / gs.w, yExtraPx = (opts.borderwidth + opts.outlinewidth) / 2, ypadFrac = opts.ypad / gs.h, // x positioning: do it initially just for left anchor, // then fix at the end (since we don't know the width yet) xLeft = Math.round(opts.x * gs.w + opts.xpad), // for dragging... this is getting a little muddled... xLeftFrac = opts.x - thickFrac * ({middle: 0.5, right: 1}[opts.xanchor]||0), // y positioning we can do correctly from the start yBottomFrac = opts.y + lenFrac * (({top: -0.5, bottom: 0.5}[opts.yanchor] || 0) - 0.5), yBottomPx = Math.round(gs.h * (1 - yBottomFrac)), yTopPx = yBottomPx - lenPx, titleEl, cbAxisIn = { type: 'linear', range: zrange, tickmode: opts.tickmode, nticks: opts.nticks, tick0: opts.tick0, dtick: opts.dtick, tickvals: opts.tickvals, ticktext: opts.ticktext, ticks: opts.ticks, ticklen: opts.ticklen, tickwidth: opts.tickwidth, tickcolor: opts.tickcolor, showticklabels: opts.showticklabels, tickfont: opts.tickfont, tickangle: opts.tickangle, tickformat: opts.tickformat, exponentformat: opts.exponentformat, separatethousands: opts.separatethousands, showexponent: opts.showexponent, showtickprefix: opts.showtickprefix, tickprefix: opts.tickprefix, showticksuffix: opts.showticksuffix, ticksuffix: opts.ticksuffix, title: opts.title, titlefont: opts.titlefont, anchor: 'free', position: 1 }, cbAxisOut = {}, axisOptions = { letter: 'y', font: fullLayout.font, noHover: true }; // Coerce w.r.t. Axes layoutAttributes: // re-use axes.js logic without updating _fullData function coerce(attr, dflt) { return Lib.coerce(cbAxisIn, cbAxisOut, axisLayoutAttrs, attr, dflt); } // Prepare the Plotly axis object handleAxisDefaults(cbAxisIn, cbAxisOut, coerce, axisOptions); handleAxisPositionDefaults(cbAxisIn, cbAxisOut, coerce, axisOptions); cbAxisOut._id = 'y' + id; cbAxisOut._gd = gd; // position can't go in through supplyDefaults // because that restricts it to [0,1] cbAxisOut.position = opts.x + xpadFrac + thickFrac; // save for other callers to access this axis component.axis = cbAxisOut; if(['top', 'bottom'].indexOf(opts.titleside) !== -1) { cbAxisOut.titleside = opts.titleside; cbAxisOut.titlex = opts.x + xpadFrac; cbAxisOut.titley = yBottomFrac + (opts.titleside === 'top' ? lenFrac - ypadFrac : ypadFrac); } if(opts.line.color && opts.tickmode === 'auto') { cbAxisOut.tickmode = 'linear'; cbAxisOut.tick0 = opts.levels.start; var dtick = opts.levels.size; // expand if too many contours, so we don't get too many ticks var autoNtick = Lib.constrain( (yBottomPx - yTopPx) / 50, 4, 15) + 1, dtFactor = (zrange[1] - zrange[0]) / ((opts.nticks || autoNtick) * dtick); if(dtFactor > 1) { var dtexp = Math.pow(10, Math.floor( Math.log(dtFactor) / Math.LN10)); dtick *= dtexp * Lib.roundUp(dtFactor / dtexp, [2, 5, 10]); // if the contours are at round multiples, reset tick0 // so they're still at round multiples. Otherwise, // keep the first label on the first contour level if((Math.abs(opts.levels.start) / opts.levels.size + 1e-6) % 1 < 2e-6) { cbAxisOut.tick0 = 0; } } cbAxisOut.dtick = dtick; } // set domain after init, because we may want to // allow it outside [0,1] cbAxisOut.domain = [ yBottomFrac + ypadFrac, yBottomFrac + lenFrac - ypadFrac ]; cbAxisOut.setScale(); // now draw the elements var container = fullLayout._infolayer.selectAll('g.' + id).data([0]); container.enter().append('g').classed(id, true) .each(function() { var s = d3.select(this); s.append('rect').classed('cbbg', true); s.append('g').classed('cbfills', true); s.append('g').classed('cblines', true); s.append('g').classed('cbaxis', true).classed('crisp', true); s.append('g').classed('cbtitleunshift', true) .append('g').classed('cbtitle', true); s.append('rect').classed('cboutline', true); s.select('.cbtitle').datum(0); }); container.attr('transform', 'translate(' + Math.round(gs.l) + ',' + Math.round(gs.t) + ')'); // TODO: this opposite transform is a hack until we make it // more rational which items get this offset var titleCont = container.select('.cbtitleunshift') .attr('transform', 'translate(-' + Math.round(gs.l) + ',-' + Math.round(gs.t) + ')'); cbAxisOut._axislayer = container.select('.cbaxis'); var titleHeight = 0; if(['top', 'bottom'].indexOf(opts.titleside) !== -1) { // draw the title so we know how much room it needs // when we squish the axis. This one only applies to // top or bottom titles, not right side. var x = gs.l + (opts.x + xpadFrac) * gs.w, fontSize = cbAxisOut.titlefont.size, y; if(opts.titleside === 'top') { y = (1 - (yBottomFrac + lenFrac - ypadFrac)) * gs.h + gs.t + 3 + fontSize * 0.75; } else { y = (1 - (yBottomFrac + ypadFrac)) * gs.h + gs.t - 3 - fontSize * 0.25; } drawTitle(cbAxisOut._id + 'title', { attributes: {x: x, y: y, 'text-anchor': 'start'} }); } function drawAxis() { if(['top', 'bottom'].indexOf(opts.titleside) !== -1) { // squish the axis top to make room for the title var titleGroup = container.select('.cbtitle'), titleText = titleGroup.select('text'), titleTrans = [-opts.outlinewidth / 2, opts.outlinewidth / 2], mathJaxNode = titleGroup .select('.h' + cbAxisOut._id + 'title-math-group') .node(), lineSize = 15.6; if(titleText.node()) { lineSize = parseInt(titleText.style('font-size'), 10) * 1.3; } if(mathJaxNode) { titleHeight = Drawing.bBox(mathJaxNode).height; if(titleHeight > lineSize) { // not entirely sure how mathjax is doing // vertical alignment, but this seems to work. titleTrans[1] -= (titleHeight - lineSize) / 2; } } else if(titleText.node() && !titleText.classed('js-placeholder')) { titleHeight = Drawing.bBox( titleGroup.node()).height; } if(titleHeight) { // buffer btwn colorbar and title // TODO: configurable titleHeight += 5; if(opts.titleside === 'top') { cbAxisOut.domain[1] -= titleHeight / gs.h; titleTrans[1] *= -1; } else { cbAxisOut.domain[0] += titleHeight / gs.h; var nlines = Math.max(1, titleText.selectAll('tspan.line').size()); titleTrans[1] += (1 - nlines) * lineSize; } titleGroup.attr('transform', 'translate(' + titleTrans + ')'); cbAxisOut.setScale(); } } container.selectAll('.cbfills,.cblines,.cbaxis') .attr('transform', 'translate(0,' + Math.round(gs.h * (1 - cbAxisOut.domain[1])) + ')'); var fills = container.select('.cbfills') .selectAll('rect.cbfill') .data(filllevels); fills.enter().append('rect') .classed('cbfill', true) .style('stroke', 'none'); fills.exit().remove(); fills.each(function(d, i) { var z = [ (i === 0) ? zrange[0] : (filllevels[i] + filllevels[i - 1]) / 2, (i === filllevels.length - 1) ? zrange[1] : (filllevels[i] + filllevels[i + 1]) / 2 ] .map(cbAxisOut.c2p) .map(Math.round); // offset the side adjoining the next rectangle so they // overlap, to prevent antialiasing gaps if(i !== filllevels.length - 1) { z[1] += (z[1] > z[0]) ? 1 : -1; } // Tinycolor can't handle exponents and // at this scale, removing it makes no difference. var colorString = fillcolormap(d).replace('e-', ''), opaqueColor = tinycolor(colorString).toHexString(); // Colorbar cannot currently support opacities so we // use an opaque fill even when alpha channels present d3.select(this).attr({ x: xLeft, width: Math.max(thickPx, 2), y: d3.min(z), height: Math.max(d3.max(z) - d3.min(z), 2), fill: opaqueColor }); }); var lines = container.select('.cblines') .selectAll('path.cbline') .data(opts.line.color && opts.line.width ? linelevels : []); lines.enter().append('path') .classed('cbline', true); lines.exit().remove(); lines.each(function(d) { d3.select(this) .attr('d', 'M' + xLeft + ',' + (Math.round(cbAxisOut.c2p(d)) + (opts.line.width / 2) % 1) + 'h' + thickPx) .call(Drawing.lineGroupStyle, opts.line.width, linecolormap(d), opts.line.dash); }); // force full redraw of labels and ticks cbAxisOut._axislayer.selectAll('g.' + cbAxisOut._id + 'tick,path') .remove(); cbAxisOut._pos = xLeft + thickPx + (opts.outlinewidth||0) / 2 - (opts.ticks === 'outside' ? 1 : 0); cbAxisOut.side = 'right'; // separate out axis and title drawing, // so we don't need such complicated logic in Titles.draw // if title is on the top or bottom, we've already drawn it // this title call only handles side=right return Lib.syncOrAsync([ function() { return Axes.doTicks(gd, cbAxisOut, true); }, function() { if(['top', 'bottom'].indexOf(opts.titleside) === -1) { var fontSize = cbAxisOut.titlefont.size, y = cbAxisOut._offset + cbAxisOut._length / 2, x = gs.l + (cbAxisOut.position || 0) * gs.w + ((cbAxisOut.side === 'right') ? 10 + fontSize * ((cbAxisOut.showticklabels ? 1 : 0.5)) : -10 - fontSize * ((cbAxisOut.showticklabels ? 0.5 : 0))); // the 'h' + is a hack to get around the fact that // convertToTspans rotates any 'y...' class by 90 degrees. // TODO: find a better way to control this. drawTitle('h' + cbAxisOut._id + 'title', { avoid: { selection: d3.select(gd).selectAll('g.' + cbAxisOut._id + 'tick'), side: opts.titleside, offsetLeft: gs.l, offsetTop: gs.t, maxShift: fullLayout.width }, attributes: {x: x, y: y, 'text-anchor': 'middle'}, transform: {rotate: '-90', offset: 0} }); } }]); } function drawTitle(titleClass, titleOpts) { var trace = getTrace(), propName; if(Registry.traceIs(trace, 'markerColorscale')) { propName = 'marker.colorbar.title'; } else propName = 'colorbar.title'; var dfltTitleOpts = { propContainer: cbAxisOut, propName: propName, traceIndex: trace.index, dfltName: 'colorscale', containerGroup: container.select('.cbtitle') }; // this class-to-rotate thing with convertToTspans is // getting hackier and hackier... delete groups with the // wrong class (in case earlier the colorbar was drawn on // a different side, I think?) var otherClass = titleClass.charAt(0) === 'h' ? titleClass.substr(1) : ('h' + titleClass); container.selectAll('.' + otherClass + ',.' + otherClass + '-math-group') .remove(); Titles.draw(gd, titleClass, extendFlat(dfltTitleOpts, titleOpts || {})); } function positionCB() { // wait for the axis & title to finish rendering before // continuing positioning // TODO: why are we redrawing multiple times now with this? // I guess autoMargin doesn't like being post-promise? var innerWidth = thickPx + opts.outlinewidth / 2 + Drawing.bBox(cbAxisOut._axislayer.node()).width; titleEl = titleCont.select('text'); if(titleEl.node() && !titleEl.classed('js-placeholder')) { var mathJaxNode = titleCont .select('.h' + cbAxisOut._id + 'title-math-group') .node(), titleWidth; if(mathJaxNode && ['top', 'bottom'].indexOf(opts.titleside) !== -1) { titleWidth = Drawing.bBox(mathJaxNode).width; } else { // note: the formula below works for all titlesides, // (except for top/bottom mathjax, above) // but the weird gs.l is because the titleunshift // transform gets removed by Drawing.bBox titleWidth = Drawing.bBox(titleCont.node()).right - xLeft - gs.l; } innerWidth = Math.max(innerWidth, titleWidth); } var outerwidth = 2 * opts.xpad + innerWidth + opts.borderwidth + opts.outlinewidth / 2, outerheight = yBottomPx - yTopPx; container.select('.cbbg').attr({ x: xLeft - opts.xpad - (opts.borderwidth + opts.outlinewidth) / 2, y: yTopPx - yExtraPx, width: Math.max(outerwidth, 2), height: Math.max(outerheight + 2 * yExtraPx, 2) }) .call(Color.fill, opts.bgcolor) .call(Color.stroke, opts.bordercolor) .style({'stroke-width': opts.borderwidth}); container.selectAll('.cboutline').attr({ x: xLeft, y: yTopPx + opts.ypad + (opts.titleside === 'top' ? titleHeight : 0), width: Math.max(thickPx, 2), height: Math.max(outerheight - 2 * opts.ypad - titleHeight, 2) }) .call(Color.stroke, opts.outlinecolor) .style({ fill: 'None', 'stroke-width': opts.outlinewidth }); // fix positioning for xanchor!='left' var xoffset = ({center: 0.5, right: 1}[opts.xanchor] || 0) * outerwidth; container.attr('transform', 'translate(' + (gs.l - xoffset) + ',' + gs.t + ')'); // auto margin adjustment Plots.autoMargin(gd, id, { x: opts.x, y: opts.y, l: outerwidth * ({right: 1, center: 0.5}[opts.xanchor] || 0), r: outerwidth * ({left: 1, center: 0.5}[opts.xanchor] || 0), t: outerheight * ({bottom: 1, middle: 0.5}[opts.yanchor] || 0), b: outerheight * ({top: 1, middle: 0.5}[opts.yanchor] || 0) }); } var cbDone = Lib.syncOrAsync([ Plots.previousPromises, drawAxis, Plots.previousPromises, positionCB ], gd); if(cbDone && cbDone.then) (gd._promises || []).push(cbDone); // dragging... if(gd._context.editable) { var t0, xf, yf; dragElement.init({ element: container.node(), prepFn: function() { t0 = container.attr('transform'); setCursor(container); }, moveFn: function(dx, dy) { container.attr('transform', t0 + ' ' + 'translate(' + dx + ',' + dy + ')'); xf = dragElement.align(xLeftFrac + (dx / gs.w), thickFrac, 0, 1, opts.xanchor); yf = dragElement.align(yBottomFrac - (dy / gs.h), lenFrac, 0, 1, opts.yanchor); var csr = dragElement.getCursor(xf, yf, opts.xanchor, opts.yanchor); setCursor(container, csr); }, doneFn: function(dragged) { setCursor(container); if(dragged && xf !== undefined && yf !== undefined) { Plotly.restyle(gd, {'colorbar.x': xf, 'colorbar.y': yf}, getTrace().index); } } }); } return cbDone; } function getTrace() { var idNum = id.substr(2), i, trace; for(i = 0; i < gd._fullData.length; i++) { trace = gd._fullData[i]; if(trace.uid === idNum) return trace; } } // setter/getters for every item defined in opts Object.keys(opts).forEach(function(name) { component[name] = function(v) { // getter if(!arguments.length) return opts[name]; // setter - for multi-part properties, // set only the parts that are provided opts[name] = Lib.isPlainObject(opts[name]) ? Lib.extendFlat(opts[name], v) : v; return component; }; }); // or use .options to set multiple options at once via a dictionary component.options = function(o) { Object.keys(o).forEach(function(name) { // in case something random comes through // that's not an option, ignore it if(typeof component[name] === 'function') { component[name](o[name]); } }); return component; }; component._opts = opts; return component; }; },{"../../lib":633,"../../lib/extend":626,"../../lib/setcursor":643,"../../plotly":659,"../../plots/cartesian/axes":664,"../../plots/cartesian/axis_defaults":666,"../../plots/cartesian/layout_attributes":673,"../../plots/cartesian/position_defaults":676,"../../plots/plots":724,"../../registry":739,"../color":533,"../dragelement":554,"../drawing":556,"../titles":607,"./attributes":534,"d3":95,"tinycolor2":489}],537:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); module.exports = function hasColorbar(container) { return Lib.isPlainObject(container.colorbar); }; },{"../../lib":633}],538:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { zauto: { valType: 'boolean', dflt: true, }, zmin: { valType: 'number', dflt: null, }, zmax: { valType: 'number', dflt: null, }, colorscale: { valType: 'colorscale', }, autocolorscale: { valType: 'boolean', dflt: true, // gets overrode in 'heatmap' & 'surface' for backwards comp. }, reversescale: { valType: 'boolean', dflt: false, }, showscale: { valType: 'boolean', dflt: true, } }; },{}],539:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var scales = require('./scales'); var flipScale = require('./flip_scale'); module.exports = function calc(trace, vals, containerStr, cLetter) { var container, inputContainer; if(containerStr) { container = Lib.nestedProperty(trace, containerStr).get(); inputContainer = Lib.nestedProperty(trace._input, containerStr).get(); } else { container = trace; inputContainer = trace._input; } var auto = container[cLetter + 'auto'], min = container[cLetter + 'min'], max = container[cLetter + 'max'], scl = container.colorscale; if(auto !== false || min === undefined) { min = Lib.aggNums(Math.min, null, vals); } if(auto !== false || max === undefined) { max = Lib.aggNums(Math.max, null, vals); } if(min === max) { min -= 0.5; max += 0.5; } container[cLetter + 'min'] = min; container[cLetter + 'max'] = max; inputContainer[cLetter + 'min'] = min; inputContainer[cLetter + 'max'] = max; if(container.autocolorscale) { if(min * max < 0) scl = scales.RdBu; else if(min >= 0) scl = scales.Reds; else scl = scales.Blues; // reversescale is handled at the containerOut level inputContainer.colorscale = scl; if(container.reversescale) scl = flipScale(scl); container.colorscale = scl; } }; },{"../../lib":633,"./flip_scale":544,"./scales":551}],540:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorScaleAttributes = require('./attributes'); var extendDeep = require('../../lib/extend').extendDeep; var palettes = require('./scales.js'); module.exports = function makeColorScaleAttributes(context) { return { color: { valType: 'color', arrayOk: true, }, colorscale: extendDeep({}, colorScaleAttributes.colorscale, { }), cauto: extendDeep({}, colorScaleAttributes.zauto, { }), cmax: extendDeep({}, colorScaleAttributes.zmax, { }), cmin: extendDeep({}, colorScaleAttributes.zmin, { }), autocolorscale: extendDeep({}, colorScaleAttributes.autocolorscale, { }), reversescale: extendDeep({}, colorScaleAttributes.reversescale, { }) }; }; },{"../../lib/extend":626,"./attributes":538,"./scales.js":551}],541:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scales = require('./scales'); module.exports = scales.RdBu; },{"./scales":551}],542:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var hasColorbar = require('../colorbar/has_colorbar'); var colorbarDefaults = require('../colorbar/defaults'); var isValidScale = require('./is_valid_scale'); var flipScale = require('./flip_scale'); module.exports = function colorScaleDefaults(traceIn, traceOut, layout, coerce, opts) { var prefix = opts.prefix, cLetter = opts.cLetter, containerStr = prefix.slice(0, prefix.length - 1), containerIn = prefix ? Lib.nestedProperty(traceIn, containerStr).get() || {} : traceIn, containerOut = prefix ? Lib.nestedProperty(traceOut, containerStr).get() || {} : traceOut, minIn = containerIn[cLetter + 'min'], maxIn = containerIn[cLetter + 'max'], sclIn = containerIn.colorscale; var validMinMax = isNumeric(minIn) && isNumeric(maxIn) && (minIn < maxIn); coerce(prefix + cLetter + 'auto', !validMinMax); coerce(prefix + cLetter + 'min'); coerce(prefix + cLetter + 'max'); // handles both the trace case (autocolorscale is false by default) and // the marker and marker.line case (autocolorscale is true by default) var autoColorscaleDftl; if(sclIn !== undefined) autoColorscaleDftl = !isValidScale(sclIn); coerce(prefix + 'autocolorscale', autoColorscaleDftl); var sclOut = coerce(prefix + 'colorscale'); // reversescale is handled at the containerOut level var reverseScale = coerce(prefix + 'reversescale'); if(reverseScale) containerOut.colorscale = flipScale(sclOut); // ... until Scatter.colorbar can handle marker line colorbars if(prefix === 'marker.line.') return; // handle both the trace case where the dflt is listed in attributes and // the marker case where the dflt is determined by hasColorbar var showScaleDftl; if(prefix) showScaleDftl = hasColorbar(containerIn); var showScale = coerce(prefix + 'showscale', showScaleDftl); if(showScale) colorbarDefaults(containerIn, containerOut, layout); }; },{"../../lib":633,"../colorbar/defaults":535,"../colorbar/has_colorbar":537,"./flip_scale":544,"./is_valid_scale":548,"fast-isnumeric":104}],543:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Extract colorscale into numeric domain and color range. * * @param {array} scl colorscale array of arrays * @param {number} cmin minimum color value (used to clamp scale) * @param {number} cmax maximum color value (used to clamp scale) */ module.exports = function extractScale(scl, cmin, cmax) { var N = scl.length, domain = new Array(N), range = new Array(N); for(var i = 0; i < N; i++) { var si = scl[i]; domain[i] = cmin + si[0] * (cmax - cmin); range[i] = si[1]; } return { domain: domain, range: range }; }; },{}],544:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function flipScale(scl) { var N = scl.length, sclNew = new Array(N), si; for(var i = N - 1, j = 0; i >= 0; i--, j++) { si = scl[i]; sclNew[j] = [1 - si[0], si[1]]; } return sclNew; }; },{}],545:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scales = require('./scales'); var defaultScale = require('./default_scale'); var isValidScaleArray = require('./is_valid_scale_array'); module.exports = function getScale(scl, dflt) { if(!dflt) dflt = defaultScale; if(!scl) return dflt; function parseScale() { try { scl = scales[scl] || JSON.parse(scl); } catch(e) { scl = dflt; } } if(typeof scl === 'string') { parseScale(); // occasionally scl is double-JSON encoded... if(typeof scl === 'string') parseScale(); } if(!isValidScaleArray(scl)) return dflt; return scl; }; },{"./default_scale":541,"./is_valid_scale_array":549,"./scales":551}],546:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var isValidScale = require('./is_valid_scale'); module.exports = function hasColorscale(trace, containerStr) { var container = containerStr ? Lib.nestedProperty(trace, containerStr).get() || {} : trace, color = container.color, isArrayWithOneNumber = false; if(Array.isArray(color)) { for(var i = 0; i < color.length; i++) { if(isNumeric(color[i])) { isArrayWithOneNumber = true; break; } } } return ( Lib.isPlainObject(container) && ( isArrayWithOneNumber || container.showscale === true || (isNumeric(container.cmin) && isNumeric(container.cmax)) || isValidScale(container.colorscale) || Lib.isPlainObject(container.colorbar) ) ); }; },{"../../lib":633,"./is_valid_scale":548,"fast-isnumeric":104}],547:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; exports.scales = require('./scales'); exports.defaultScale = require('./default_scale'); exports.attributes = require('./attributes'); exports.handleDefaults = require('./defaults'); exports.calc = require('./calc'); exports.hasColorscale = require('./has_colorscale'); exports.isValidScale = require('./is_valid_scale'); exports.getScale = require('./get_scale'); exports.flipScale = require('./flip_scale'); exports.extractScale = require('./extract_scale'); exports.makeColorScaleFunc = require('./make_color_scale_func'); },{"./attributes":538,"./calc":539,"./default_scale":541,"./defaults":542,"./extract_scale":543,"./flip_scale":544,"./get_scale":545,"./has_colorscale":546,"./is_valid_scale":548,"./make_color_scale_func":550,"./scales":551}],548:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scales = require('./scales'); var isValidScaleArray = require('./is_valid_scale_array'); module.exports = function isValidScale(scl) { if(scales[scl] !== undefined) return true; else return isValidScaleArray(scl); }; },{"./is_valid_scale_array":549,"./scales":551}],549:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var tinycolor = require('tinycolor2'); module.exports = function isValidScaleArray(scl) { var highestVal = 0; if(!Array.isArray(scl) || scl.length < 2) return false; if(!scl[0] || !scl[scl.length - 1]) return false; if(+scl[0][0] !== 0 || +scl[scl.length - 1][0] !== 1) return false; for(var i = 0; i < scl.length; i++) { var si = scl[i]; if(si.length !== 2 || +si[0] < highestVal || !tinycolor(si[1]).isValid()) { return false; } highestVal = +si[0]; } return true; }; },{"tinycolor2":489}],550:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var tinycolor = require('tinycolor2'); var isNumeric = require('fast-isnumeric'); var Color = require('../color'); /** * General colorscale function generator. * * @param {object} specs output of Colorscale.extractScale or precomputed domain, range. * - domain {array} * - range {array} * * @param {object} opts * - noNumericCheck {boolean} if true, scale func bypasses numeric checks * - returnArray {boolean} if true, scale func return 4-item array instead of color strings * * @return {function} */ module.exports = function makeColorScaleFunc(specs, opts) { opts = opts || {}; var domain = specs.domain, range = specs.range, N = range.length, _range = new Array(N); for(var i = 0; i < N; i++) { var rgba = tinycolor(range[i]).toRgb(); _range[i] = [rgba.r, rgba.g, rgba.b, rgba.a]; } var _sclFunc = d3.scale.linear() .domain(domain) .range(_range) .clamp(true); var noNumericCheck = opts.noNumericCheck, returnArray = opts.returnArray, sclFunc; if(noNumericCheck && returnArray) { sclFunc = _sclFunc; } else if(noNumericCheck) { sclFunc = function(v) { return colorArray2rbga(_sclFunc(v)); }; } else if(returnArray) { sclFunc = function(v) { if(isNumeric(v)) return _sclFunc(v); else if(tinycolor(v).isValid()) return v; else return Color.defaultLine; }; } else { sclFunc = function(v) { if(isNumeric(v)) return colorArray2rbga(_sclFunc(v)); else if(tinycolor(v).isValid()) return v; else return Color.defaultLine; }; } // colorbar draw looks into the d3 scale closure for domain and range sclFunc.domain = _sclFunc.domain; sclFunc.range = function() { return range; }; return sclFunc; }; function colorArray2rbga(colorArray) { var colorObj = { r: colorArray[0], g: colorArray[1], b: colorArray[2], a: colorArray[3] }; return tinycolor(colorObj).toRgbString(); } },{"../color":533,"d3":95,"fast-isnumeric":104,"tinycolor2":489}],551:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { 'Greys': [ [0, 'rgb(0,0,0)'], [1, 'rgb(255,255,255)'] ], 'YlGnBu': [ [0, 'rgb(8,29,88)'], [0.125, 'rgb(37,52,148)'], [0.25, 'rgb(34,94,168)'], [0.375, 'rgb(29,145,192)'], [0.5, 'rgb(65,182,196)'], [0.625, 'rgb(127,205,187)'], [0.75, 'rgb(199,233,180)'], [0.875, 'rgb(237,248,217)'], [1, 'rgb(255,255,217)'] ], 'Greens': [ [0, 'rgb(0,68,27)'], [0.125, 'rgb(0,109,44)'], [0.25, 'rgb(35,139,69)'], [0.375, 'rgb(65,171,93)'], [0.5, 'rgb(116,196,118)'], [0.625, 'rgb(161,217,155)'], [0.75, 'rgb(199,233,192)'], [0.875, 'rgb(229,245,224)'], [1, 'rgb(247,252,245)'] ], 'YlOrRd': [ [0, 'rgb(128,0,38)'], [0.125, 'rgb(189,0,38)'], [0.25, 'rgb(227,26,28)'], [0.375, 'rgb(252,78,42)'], [0.5, 'rgb(253,141,60)'], [0.625, 'rgb(254,178,76)'], [0.75, 'rgb(254,217,118)'], [0.875, 'rgb(255,237,160)'], [1, 'rgb(255,255,204)'] ], 'Bluered': [ [0, 'rgb(0,0,255)'], [1, 'rgb(255,0,0)'] ], // modified RdBu based on // www.sandia.gov/~kmorel/documents/ColorMaps/ColorMapsExpanded.pdf 'RdBu': [ [0, 'rgb(5,10,172)'], [0.35, 'rgb(106,137,247)'], [0.5, 'rgb(190,190,190)'], [0.6, 'rgb(220,170,132)'], [0.7, 'rgb(230,145,90)'], [1, 'rgb(178,10,28)'] ], // Scale for non-negative numeric values 'Reds': [ [0, 'rgb(220,220,220)'], [0.2, 'rgb(245,195,157)'], [0.4, 'rgb(245,160,105)'], [1, 'rgb(178,10,28)'] ], // Scale for non-positive numeric values 'Blues': [ [0, 'rgb(5,10,172)'], [0.35, 'rgb(40,60,190)'], [0.5, 'rgb(70,100,245)'], [0.6, 'rgb(90,120,245)'], [0.7, 'rgb(106,137,247)'], [1, 'rgb(220,220,220)'] ], 'Picnic': [ [0, 'rgb(0,0,255)'], [0.1, 'rgb(51,153,255)'], [0.2, 'rgb(102,204,255)'], [0.3, 'rgb(153,204,255)'], [0.4, 'rgb(204,204,255)'], [0.5, 'rgb(255,255,255)'], [0.6, 'rgb(255,204,255)'], [0.7, 'rgb(255,153,255)'], [0.8, 'rgb(255,102,204)'], [0.9, 'rgb(255,102,102)'], [1, 'rgb(255,0,0)'] ], 'Rainbow': [ [0, 'rgb(150,0,90)'], [0.125, 'rgb(0,0,200)'], [0.25, 'rgb(0,25,255)'], [0.375, 'rgb(0,152,255)'], [0.5, 'rgb(44,255,150)'], [0.625, 'rgb(151,255,0)'], [0.75, 'rgb(255,234,0)'], [0.875, 'rgb(255,111,0)'], [1, 'rgb(255,0,0)'] ], 'Portland': [ [0, 'rgb(12,51,131)'], [0.25, 'rgb(10,136,186)'], [0.5, 'rgb(242,211,56)'], [0.75, 'rgb(242,143,56)'], [1, 'rgb(217,30,30)'] ], 'Jet': [ [0, 'rgb(0,0,131)'], [0.125, 'rgb(0,60,170)'], [0.375, 'rgb(5,255,255)'], [0.625, 'rgb(255,255,0)'], [0.875, 'rgb(250,0,0)'], [1, 'rgb(128,0,0)'] ], 'Hot': [ [0, 'rgb(0,0,0)'], [0.3, 'rgb(230,0,0)'], [0.6, 'rgb(255,210,0)'], [1, 'rgb(255,255,255)'] ], 'Blackbody': [ [0, 'rgb(0,0,0)'], [0.2, 'rgb(230,0,0)'], [0.4, 'rgb(230,210,0)'], [0.7, 'rgb(255,255,255)'], [1, 'rgb(160,200,255)'] ], 'Earth': [ [0, 'rgb(0,0,130)'], [0.1, 'rgb(0,180,180)'], [0.2, 'rgb(40,210,40)'], [0.4, 'rgb(230,230,50)'], [0.6, 'rgb(120,70,20)'], [1, 'rgb(255,255,255)'] ], 'Electric': [ [0, 'rgb(0,0,0)'], [0.15, 'rgb(30,0,100)'], [0.4, 'rgb(120,0,100)'], [0.6, 'rgb(160,90,0)'], [0.8, 'rgb(230,200,0)'], [1, 'rgb(255,250,220)'] ], 'Viridis': [ [0, '#440154'], [0.06274509803921569, '#48186a'], [0.12549019607843137, '#472d7b'], [0.18823529411764706, '#424086'], [0.25098039215686274, '#3b528b'], [0.3137254901960784, '#33638d'], [0.3764705882352941, '#2c728e'], [0.4392156862745098, '#26828e'], [0.5019607843137255, '#21918c'], [0.5647058823529412, '#1fa088'], [0.6274509803921569, '#28ae80'], [0.6901960784313725, '#3fbc73'], [0.7529411764705882, '#5ec962'], [0.8156862745098039, '#84d44b'], [0.8784313725490196, '#addc30'], [0.9411764705882353, '#d8e219'], [1, '#fde725'] ] }; },{}],552:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // for automatic alignment on dragging, <1/3 means left align, // >2/3 means right, and between is center. Pick the right fraction // based on where you are, and return the fraction corresponding to // that position on the object module.exports = function align(v, dv, v0, v1, anchor) { var vmin = (v - v0) / (v1 - v0), vmax = vmin + dv / (v1 - v0), vc = (vmin + vmax) / 2; // explicitly specified anchor if(anchor === 'left' || anchor === 'bottom') return vmin; if(anchor === 'center' || anchor === 'middle') return vc; if(anchor === 'right' || anchor === 'top') return vmax; // automatic based on position if(vmin < (2 / 3) - vc) return vmin; if(vmax > (4 / 3) - vc) return vmax; return vc; }; },{}],553:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); // set cursors pointing toward the closest corner/side, // to indicate alignment // x and y are 0-1, fractions of the plot area var cursorset = [ ['sw-resize', 's-resize', 'se-resize'], ['w-resize', 'move', 'e-resize'], ['nw-resize', 'n-resize', 'ne-resize'] ]; module.exports = function getCursor(x, y, xanchor, yanchor) { if(xanchor === 'left') x = 0; else if(xanchor === 'center') x = 1; else if(xanchor === 'right') x = 2; else x = Lib.constrain(Math.floor(x * 3), 0, 2); if(yanchor === 'bottom') y = 0; else if(yanchor === 'middle') y = 1; else if(yanchor === 'top') y = 2; else y = Lib.constrain(Math.floor(y * 3), 0, 2); return cursorset[y][x]; }; },{"../../lib":633}],554:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plotly = require('../../plotly'); var Lib = require('../../lib'); var constants = require('../../plots/cartesian/constants'); var dragElement = module.exports = {}; dragElement.align = require('./align'); dragElement.getCursor = require('./cursor'); var unhover = require('./unhover'); dragElement.unhover = unhover.wrapped; dragElement.unhoverRaw = unhover.raw; /** * Abstracts click & drag interactions * @param {object} options with keys: * element (required) the DOM element to drag * prepFn (optional) function(event, startX, startY) * executed on mousedown * startX and startY are the clientX and clientY pixel position * of the mousedown event * moveFn (optional) function(dx, dy, dragged) * executed on move * dx and dy are the net pixel offset of the drag, * dragged is true/false, has the mouse moved enough to * constitute a drag * doneFn (optional) function(dragged, numClicks) * executed on mouseup, or mouseout of window since * we don't get events after that * dragged is as in moveFn * numClicks is how many clicks we've registered within * a doubleclick time * setCursor (optional) function(event) * executed on mousemove before mousedown * the purpose of this callback is to update the mouse cursor before * the click & drag interaction has been initiated */ dragElement.init = function init(options) { var gd = Lib.getPlotDiv(options.element) || {}, numClicks = 1, DBLCLICKDELAY = constants.DBLCLICKDELAY, startX, startY, newMouseDownTime, dragCover, initialTarget, initialOnMouseMove; if(!gd._mouseDownTime) gd._mouseDownTime = 0; function onStart(e) { // disable call to options.setCursor(evt) options.element.onmousemove = initialOnMouseMove; // make dragging and dragged into properties of gd // so that others can look at and modify them gd._dragged = false; gd._dragging = true; startX = e.clientX; startY = e.clientY; initialTarget = e.target; newMouseDownTime = (new Date()).getTime(); if(newMouseDownTime - gd._mouseDownTime < DBLCLICKDELAY) { // in a click train numClicks += 1; } else { // new click train numClicks = 1; gd._mouseDownTime = newMouseDownTime; } if(options.prepFn) options.prepFn(e, startX, startY); dragCover = coverSlip(); dragCover.onmousemove = onMove; dragCover.onmouseup = onDone; dragCover.onmouseout = onDone; dragCover.style.cursor = window.getComputedStyle(options.element).cursor; return Lib.pauseEvent(e); } function onMove(e) { var dx = e.clientX - startX, dy = e.clientY - startY, minDrag = options.minDrag || constants.MINDRAG; if(Math.abs(dx) < minDrag) dx = 0; if(Math.abs(dy) < minDrag) dy = 0; if(dx || dy) { gd._dragged = true; dragElement.unhover(gd); } if(options.moveFn) options.moveFn(dx, dy, gd._dragged); return Lib.pauseEvent(e); } function onDone(e) { // re-enable call to options.setCursor(evt) initialOnMouseMove = options.element.onmousemove; if(options.setCursor) options.element.onmousemove = options.setCursor; dragCover.onmousemove = null; dragCover.onmouseup = null; dragCover.onmouseout = null; Lib.removeElement(dragCover); if(!gd._dragging) { gd._dragged = false; return; } gd._dragging = false; // don't count as a dblClick unless the mouseUp is also within // the dblclick delay if((new Date()).getTime() - gd._mouseDownTime > DBLCLICKDELAY) { numClicks = Math.max(numClicks - 1, 1); } if(options.doneFn) options.doneFn(gd._dragged, numClicks); if(!gd._dragged) { var e2 = document.createEvent('MouseEvents'); e2.initEvent('click', true, true); initialTarget.dispatchEvent(e2); } finishDrag(gd); gd._dragged = false; return Lib.pauseEvent(e); } // enable call to options.setCursor(evt) initialOnMouseMove = options.element.onmousemove; if(options.setCursor) options.element.onmousemove = options.setCursor; options.element.onmousedown = onStart; options.element.style.pointerEvents = 'all'; }; function coverSlip() { var cover = document.createElement('div'); cover.className = 'dragcover'; var cStyle = cover.style; cStyle.position = 'fixed'; cStyle.left = 0; cStyle.right = 0; cStyle.top = 0; cStyle.bottom = 0; cStyle.zIndex = 999999999; cStyle.background = 'none'; document.body.appendChild(cover); return cover; } dragElement.coverSlip = coverSlip; function finishDrag(gd) { gd._dragging = false; if(gd._replotPending) Plotly.plot(gd); } },{"../../lib":633,"../../plotly":659,"../../plots/cartesian/constants":669,"./align":552,"./cursor":553,"./unhover":555}],555:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Events = require('../../lib/events'); var unhover = module.exports = {}; unhover.wrapped = function(gd, evt, subplot) { if(typeof gd === 'string') gd = document.getElementById(gd); // Important, clear any queued hovers if(gd._hoverTimer) { clearTimeout(gd._hoverTimer); gd._hoverTimer = undefined; } unhover.raw(gd, evt, subplot); }; // remove hover effects on mouse out, and emit unhover event unhover.raw = function unhoverRaw(gd, evt) { var fullLayout = gd._fullLayout; if(!evt) evt = {}; if(evt.target && Events.triggerHandler(gd, 'plotly_beforehover', evt) === false) { return; } fullLayout._hoverlayer.selectAll('g').remove(); if(evt.target && gd._hoverdata) { gd.emit('plotly_unhover', {points: gd._hoverdata}); } gd._hoverdata = undefined; }; },{"../../lib/events":625}],556:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Color = require('../color'); var Colorscale = require('../colorscale'); var Lib = require('../../lib'); var svgTextUtils = require('../../lib/svg_text_utils'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); var subTypes = require('../../traces/scatter/subtypes'); var makeBubbleSizeFn = require('../../traces/scatter/make_bubble_size_func'); var drawing = module.exports = {}; // ----------------------------------------------------- // styling functions for plot elements // ----------------------------------------------------- drawing.font = function(s, family, size, color) { // also allow the form font(s, {family, size, color}) if(family && family.family) { color = family.color; size = family.size; family = family.family; } if(family) s.style('font-family', family); if(size + 1) s.style('font-size', size + 'px'); if(color) s.call(Color.fill, color); }; drawing.setPosition = function(s, x, y) { s.attr('x', x).attr('y', y); }; drawing.setSize = function(s, w, h) { s.attr('width', w).attr('height', h); }; drawing.setRect = function(s, x, y, w, h) { s.call(drawing.setPosition, x, y).call(drawing.setSize, w, h); }; drawing.translatePoint = function(d, sel, xa, ya) { // put xp and yp into d if pixel scaling is already done var x = d.xp || xa.c2p(d.x), y = d.yp || ya.c2p(d.y); if(isNumeric(x) && isNumeric(y)) { // for multiline text this works better if(sel.node().nodeName === 'text') { sel.attr('x', x).attr('y', y); } else { sel.attr('transform', 'translate(' + x + ',' + y + ')'); } } else sel.remove(); }; drawing.translatePoints = function(s, xa, ya, trace) { s.each(function(d) { var sel = d3.select(this); drawing.translatePoint(d, sel, xa, ya, trace); }); }; drawing.getPx = function(s, styleAttr) { // helper to pull out a px value from a style that may contain px units // s is a d3 selection (will pull from the first one) return Number(s.style(styleAttr).replace(/px$/, '')); }; drawing.crispRound = function(gd, lineWidth, dflt) { // for lines that disable antialiasing we want to // make sure the width is an integer, and at least 1 if it's nonzero if(!lineWidth || !isNumeric(lineWidth)) return dflt || 0; // but not for static plots - these don't get antialiased anyway. if(gd._context.staticPlot) return lineWidth; if(lineWidth < 1) return 1; return Math.round(lineWidth); }; drawing.singleLineStyle = function(d, s, lw, lc, ld) { s.style('fill', 'none'); var line = (((d || [])[0] || {}).trace || {}).line || {}, lw1 = lw || line.width||0, dash = ld || line.dash || ''; Color.stroke(s, lc || line.color); drawing.dashLine(s, dash, lw1); }; drawing.lineGroupStyle = function(s, lw, lc, ld) { s.style('fill', 'none') .each(function(d) { var line = (((d || [])[0] || {}).trace || {}).line || {}, lw1 = lw || line.width||0, dash = ld || line.dash || ''; d3.select(this) .call(Color.stroke, lc || line.color) .call(drawing.dashLine, dash, lw1); }); }; drawing.dashLine = function(s, dash, lineWidth) { var dlw = Math.max(lineWidth, 3); if(dash === 'solid') dash = ''; else if(dash === 'dot') dash = dlw + 'px,' + dlw + 'px'; else if(dash === 'dash') dash = (3 * dlw) + 'px,' + (3 * dlw) + 'px'; else if(dash === 'longdash') dash = (5 * dlw) + 'px,' + (5 * dlw) + 'px'; else if(dash === 'dashdot') { dash = (3 * dlw) + 'px,' + dlw + 'px,' + dlw + 'px,' + dlw + 'px'; } else if(dash === 'longdashdot') { dash = (5 * dlw) + 'px,' + (2 * dlw) + 'px,' + dlw + 'px,' + (2 * dlw) + 'px'; } // otherwise user wrote the dasharray themselves - leave it be s.style({ 'stroke-dasharray': dash, 'stroke-width': lineWidth + 'px' }); }; drawing.fillGroupStyle = function(s) { s.style('stroke-width', 0) .each(function(d) { var shape = d3.select(this); try { shape.call(Color.fill, d[0].trace.fillcolor); } catch(e) { Lib.error(e, s); shape.remove(); } }); }; var SYMBOLDEFS = require('./symbol_defs'); drawing.symbolNames = []; drawing.symbolFuncs = []; drawing.symbolNeedLines = {}; drawing.symbolNoDot = {}; drawing.symbolList = []; Object.keys(SYMBOLDEFS).forEach(function(k) { var symDef = SYMBOLDEFS[k]; drawing.symbolList = drawing.symbolList.concat( [symDef.n, k, symDef.n + 100, k + '-open']); drawing.symbolNames[symDef.n] = k; drawing.symbolFuncs[symDef.n] = symDef.f; if(symDef.needLine) { drawing.symbolNeedLines[symDef.n] = true; } if(symDef.noDot) { drawing.symbolNoDot[symDef.n] = true; } else { drawing.symbolList = drawing.symbolList.concat( [symDef.n + 200, k + '-dot', symDef.n + 300, k + '-open-dot']); } }); var MAXSYMBOL = drawing.symbolNames.length, // add a dot in the middle of the symbol DOTPATH = 'M0,0.5L0.5,0L0,-0.5L-0.5,0Z'; drawing.symbolNumber = function(v) { if(typeof v === 'string') { var vbase = 0; if(v.indexOf('-open') > 0) { vbase = 100; v = v.replace('-open', ''); } if(v.indexOf('-dot') > 0) { vbase += 200; v = v.replace('-dot', ''); } v = drawing.symbolNames.indexOf(v); if(v >= 0) { v += vbase; } } if((v % 100 >= MAXSYMBOL) || v >= 400) { return 0; } return Math.floor(Math.max(v, 0)); }; function singlePointStyle(d, sel, trace, markerScale, lineScale, marker, markerLine) { // only scatter & box plots get marker path and opacity // bars, histograms don't if(Registry.traceIs(trace, 'symbols')) { var sizeFn = makeBubbleSizeFn(trace); sel.attr('d', function(d) { var r; // handle multi-trace graph edit case if(d.ms === 'various' || marker.size === 'various') r = 3; else { r = subTypes.isBubble(trace) ? sizeFn(d.ms) : (marker.size || 6) / 2; } // store the calculated size so hover can use it d.mrc = r; // turn the symbol into a sanitized number var x = drawing.symbolNumber(d.mx || marker.symbol) || 0, xBase = x % 100; // save if this marker is open // because that impacts how to handle colors d.om = x % 200 >= 100; return drawing.symbolFuncs[xBase](r) + (x >= 200 ? DOTPATH : ''); }) .style('opacity', function(d) { return (d.mo + 1 || marker.opacity + 1) - 1; }); } // 'so' is suspected outliers, for box plots var fillColor, lineColor, lineWidth; if(d.so) { lineWidth = markerLine.outlierwidth; lineColor = markerLine.outliercolor; fillColor = marker.outliercolor; } else { lineWidth = (d.mlw + 1 || markerLine.width + 1 || // TODO: we need the latter for legends... can we get rid of it? (d.trace ? d.trace.marker.line.width : 0) + 1) - 1; if('mlc' in d) lineColor = d.mlcc = lineScale(d.mlc); // weird case: array wasn't long enough to apply to every point else if(Array.isArray(markerLine.color)) lineColor = Color.defaultLine; else lineColor = markerLine.color; if('mc' in d) fillColor = d.mcc = markerScale(d.mc); else if(Array.isArray(marker.color)) fillColor = Color.defaultLine; else fillColor = marker.color || 'rgba(0,0,0,0)'; } if(d.om) { // open markers can't have zero linewidth, default to 1px, // and use fill color as stroke color sel.call(Color.stroke, fillColor) .style({ 'stroke-width': (lineWidth || 1) + 'px', fill: 'none' }); } else { sel.style('stroke-width', lineWidth + 'px') .call(Color.fill, fillColor); if(lineWidth) { sel.call(Color.stroke, lineColor); } } } drawing.singlePointStyle = function(d, sel, trace) { var marker = trace.marker, markerLine = marker.line; // allow array marker and marker line colors to be // scaled by given max and min to colorscales var markerScale = drawing.tryColorscale(marker, ''), lineScale = drawing.tryColorscale(marker, 'line'); singlePointStyle(d, sel, trace, markerScale, lineScale, marker, markerLine); }; drawing.pointStyle = function(s, trace) { if(!s.size()) return; // allow array marker and marker line colors to be // scaled by given max and min to colorscales var marker = trace.marker; var markerScale = drawing.tryColorscale(marker, ''), lineScale = drawing.tryColorscale(marker, 'line'); s.each(function(d) { drawing.singlePointStyle(d, d3.select(this), trace, markerScale, lineScale); }); }; drawing.tryColorscale = function(marker, prefix) { var cont = prefix ? Lib.nestedProperty(marker, prefix).get() : marker, scl = cont.colorscale, colorArray = cont.color; if(scl && Array.isArray(colorArray)) { return Colorscale.makeColorScaleFunc( Colorscale.extractScale(scl, cont.cmin, cont.cmax) ); } else return Lib.identity; }; // draw text at points var TEXTOFFSETSIGN = {start: 1, end: -1, middle: 0, bottom: 1, top: -1}, LINEEXPAND = 1.3; drawing.textPointStyle = function(s, trace) { s.each(function(d) { var p = d3.select(this), text = d.tx || trace.text; if(!text || Array.isArray(text)) { // isArray test handles the case of (intentionally) missing // or empty text within a text array p.remove(); return; } var pos = d.tp || trace.textposition, v = pos.indexOf('top') !== -1 ? 'top' : pos.indexOf('bottom') !== -1 ? 'bottom' : 'middle', h = pos.indexOf('left') !== -1 ? 'end' : pos.indexOf('right') !== -1 ? 'start' : 'middle', fontSize = d.ts || trace.textfont.size, // if markers are shown, offset a little more than // the nominal marker size // ie 2/1.6 * nominal, bcs some markers are a bit bigger r = d.mrc ? (d.mrc / 0.8 + 1) : 0; fontSize = (isNumeric(fontSize) && fontSize > 0) ? fontSize : 0; p.call(drawing.font, d.tf || trace.textfont.family, fontSize, d.tc || trace.textfont.color) .attr('text-anchor', h) .text(text) .call(svgTextUtils.convertToTspans); var pgroup = d3.select(this.parentNode), tspans = p.selectAll('tspan.line'), numLines = ((tspans[0].length || 1) - 1) * LINEEXPAND + 1, dx = TEXTOFFSETSIGN[h] * r, dy = fontSize * 0.75 + TEXTOFFSETSIGN[v] * r + (TEXTOFFSETSIGN[v] - 1) * numLines * fontSize / 2; // fix the overall text group position pgroup.attr('transform', 'translate(' + dx + ',' + dy + ')'); // then fix multiline text if(numLines > 1) { tspans.attr({ x: p.attr('x'), y: p.attr('y') }); } }); }; // generalized Catmull-Rom splines, per // http://www.cemyuksel.com/research/catmullrom_param/catmullrom.pdf var CatmullRomExp = 0.5; drawing.smoothopen = function(pts, smoothness) { if(pts.length < 3) { return 'M' + pts.join('L');} var path = 'M' + pts[0], tangents = [], i; for(i = 1; i < pts.length - 1; i++) { tangents.push(makeTangent(pts[i - 1], pts[i], pts[i + 1], smoothness)); } path += 'Q' + tangents[0][0] + ' ' + pts[1]; for(i = 2; i < pts.length - 1; i++) { path += 'C' + tangents[i - 2][1] + ' ' + tangents[i - 1][0] + ' ' + pts[i]; } path += 'Q' + tangents[pts.length - 3][1] + ' ' + pts[pts.length - 1]; return path; }; drawing.smoothclosed = function(pts, smoothness) { if(pts.length < 3) { return 'M' + pts.join('L') + 'Z'; } var path = 'M' + pts[0], pLast = pts.length - 1, tangents = [makeTangent(pts[pLast], pts[0], pts[1], smoothness)], i; for(i = 1; i < pLast; i++) { tangents.push(makeTangent(pts[i - 1], pts[i], pts[i + 1], smoothness)); } tangents.push( makeTangent(pts[pLast - 1], pts[pLast], pts[0], smoothness) ); for(i = 1; i <= pLast; i++) { path += 'C' + tangents[i - 1][1] + ' ' + tangents[i][0] + ' ' + pts[i]; } path += 'C' + tangents[pLast][1] + ' ' + tangents[0][0] + ' ' + pts[0] + 'Z'; return path; }; function makeTangent(prevpt, thispt, nextpt, smoothness) { var d1x = prevpt[0] - thispt[0], d1y = prevpt[1] - thispt[1], d2x = nextpt[0] - thispt[0], d2y = nextpt[1] - thispt[1], d1a = Math.pow(d1x * d1x + d1y * d1y, CatmullRomExp / 2), d2a = Math.pow(d2x * d2x + d2y * d2y, CatmullRomExp / 2), numx = (d2a * d2a * d1x - d1a * d1a * d2x) * smoothness, numy = (d2a * d2a * d1y - d1a * d1a * d2y) * smoothness, denom1 = 3 * d2a * (d1a + d2a), denom2 = 3 * d1a * (d1a + d2a); return [ [ d3.round(thispt[0] + (denom1 && numx / denom1), 2), d3.round(thispt[1] + (denom1 && numy / denom1), 2) ], [ d3.round(thispt[0] - (denom2 && numx / denom2), 2), d3.round(thispt[1] - (denom2 && numy / denom2), 2) ] ]; } // step paths - returns a generator function for paths // with the given step shape var STEPPATH = { hv: function(p0, p1) { return 'H' + d3.round(p1[0], 2) + 'V' + d3.round(p1[1], 2); }, vh: function(p0, p1) { return 'V' + d3.round(p1[1], 2) + 'H' + d3.round(p1[0], 2); }, hvh: function(p0, p1) { return 'H' + d3.round((p0[0] + p1[0]) / 2, 2) + 'V' + d3.round(p1[1], 2) + 'H' + d3.round(p1[0], 2); }, vhv: function(p0, p1) { return 'V' + d3.round((p0[1] + p1[1]) / 2, 2) + 'H' + d3.round(p1[0], 2) + 'V' + d3.round(p1[1], 2); } }; var STEPLINEAR = function(p0, p1) { return 'L' + d3.round(p1[0], 2) + ',' + d3.round(p1[1], 2); }; drawing.steps = function(shape) { var onestep = STEPPATH[shape] || STEPLINEAR; return function(pts) { var path = 'M' + d3.round(pts[0][0], 2) + ',' + d3.round(pts[0][1], 2); for(var i = 1; i < pts.length; i++) { path += onestep(pts[i - 1], pts[i]); } return path; }; }; // off-screen svg render testing element, shared by the whole page // uses the id 'js-plotly-tester' and stores it in gd._tester // makes a hash of cached text items in tester.node()._cache // so we can add references to rendered text (including all info // needed to fully determine its bounding rect) drawing.makeTester = function(gd) { var tester = d3.select('body') .selectAll('#js-plotly-tester') .data([0]); tester.enter().append('svg') .attr('id', 'js-plotly-tester') .attr(xmlnsNamespaces.svgAttrs) .style({ position: 'absolute', left: '-10000px', top: '-10000px', width: '9000px', height: '9000px', 'z-index': '1' }); // browsers differ on how they describe the bounding rect of // the svg if its contents spill over... so make a 1x1px // reference point we can measure off of. var testref = tester.selectAll('.js-reference-point').data([0]); testref.enter().append('path') .classed('js-reference-point', true) .attr('d', 'M0,0H1V1H0Z') .style({ 'stroke-width': 0, fill: 'black' }); if(!tester.node()._cache) { tester.node()._cache = {}; } gd._tester = tester; gd._testref = testref; }; // use our offscreen tester to get a clientRect for an element, // in a reference frame where it isn't translated and its anchor // point is at (0,0) // always returns a copy of the bbox, so the caller can modify it safely var savedBBoxes = [], maxSavedBBoxes = 10000; drawing.bBox = function(node) { // cache elements we've already measured so we don't have to // remeasure the same thing many times var saveNum = node.attributes['data-bb']; if(saveNum && saveNum.value) { return Lib.extendFlat({}, savedBBoxes[saveNum.value]); } var test3 = d3.select('#js-plotly-tester'), tester = test3.node(); // copy the node to test into the tester var testNode = node.cloneNode(true); tester.appendChild(testNode); // standardize its position... do we really want to do this? d3.select(testNode).attr({ x: 0, y: 0, transform: '' }); var testRect = testNode.getBoundingClientRect(), refRect = test3.select('.js-reference-point') .node().getBoundingClientRect(); tester.removeChild(testNode); var bb = { height: testRect.height, width: testRect.width, left: testRect.left - refRect.left, top: testRect.top - refRect.top, right: testRect.right - refRect.left, bottom: testRect.bottom - refRect.top }; // make sure we don't have too many saved boxes, // or a long session could overload on memory // by saving boxes for long-gone elements if(savedBBoxes.length >= maxSavedBBoxes) { d3.selectAll('[data-bb]').attr('data-bb', null); savedBBoxes = []; } // cache this bbox node.setAttribute('data-bb', savedBBoxes.length); savedBBoxes.push(bb); return Lib.extendFlat({}, bb); }; /* * make a robust clipPath url from a local id * note! We'd better not be exporting from a page * with a or the svg will not be portable! */ drawing.setClipUrl = function(s, localId) { if(!localId) { s.attr('clip-path', null); return; } var url = '#' + localId, base = d3.select('base'); if(base.size() && base.attr('href')) url = window.location.href + url; s.attr('clip-path', 'url(' + url + ')'); }; },{"../../constants/xmlns_namespaces":618,"../../lib":633,"../../lib/svg_text_utils":647,"../../registry":739,"../../traces/scatter/make_bubble_size_func":861,"../../traces/scatter/subtypes":866,"../color":533,"../colorscale":547,"./symbol_defs":557,"d3":95,"fast-isnumeric":104}],557:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); /** Marker symbol definitions * users can specify markers either by number or name * add 100 (or '-open') and you get an open marker * open markers have no fill and use line color as the stroke color * add 200 (or '-dot') and you get a dot in the middle * add both and you get both */ module.exports = { circle: { n: 0, f: function(r) { var rs = d3.round(r, 2); return 'M' + rs + ',0A' + rs + ',' + rs + ' 0 1,1 0,-' + rs + 'A' + rs + ',' + rs + ' 0 0,1 ' + rs + ',0Z'; } }, square: { n: 1, f: function(r) { var rs = d3.round(r, 2); return 'M' + rs + ',' + rs + 'H-' + rs + 'V-' + rs + 'H' + rs + 'Z'; } }, diamond: { n: 2, f: function(r) { var rd = d3.round(r * 1.3, 2); return 'M' + rd + ',0L0,' + rd + 'L-' + rd + ',0L0,-' + rd + 'Z'; } }, cross: { n: 3, f: function(r) { var rc = d3.round(r * 0.4, 2), rc2 = d3.round(r * 1.2, 2); return 'M' + rc2 + ',' + rc + 'H' + rc + 'V' + rc2 + 'H-' + rc + 'V' + rc + 'H-' + rc2 + 'V-' + rc + 'H-' + rc + 'V-' + rc2 + 'H' + rc + 'V-' + rc + 'H' + rc2 + 'Z'; } }, x: { n: 4, f: function(r) { var rx = d3.round(r * 0.8 / Math.sqrt(2), 2), ne = 'l' + rx + ',' + rx, se = 'l' + rx + ',-' + rx, sw = 'l-' + rx + ',-' + rx, nw = 'l-' + rx + ',' + rx; return 'M0,' + rx + ne + se + sw + se + sw + nw + sw + nw + ne + nw + ne + 'Z'; } }, 'triangle-up': { n: 5, f: function(r) { var rt = d3.round(r * 2 / Math.sqrt(3), 2), r2 = d3.round(r / 2, 2), rs = d3.round(r, 2); return 'M-' + rt + ',' + r2 + 'H' + rt + 'L0,-' + rs + 'Z'; } }, 'triangle-down': { n: 6, f: function(r) { var rt = d3.round(r * 2 / Math.sqrt(3), 2), r2 = d3.round(r / 2, 2), rs = d3.round(r, 2); return 'M-' + rt + ',-' + r2 + 'H' + rt + 'L0,' + rs + 'Z'; } }, 'triangle-left': { n: 7, f: function(r) { var rt = d3.round(r * 2 / Math.sqrt(3), 2), r2 = d3.round(r / 2, 2), rs = d3.round(r, 2); return 'M' + r2 + ',-' + rt + 'V' + rt + 'L-' + rs + ',0Z'; } }, 'triangle-right': { n: 8, f: function(r) { var rt = d3.round(r * 2 / Math.sqrt(3), 2), r2 = d3.round(r / 2, 2), rs = d3.round(r, 2); return 'M-' + r2 + ',-' + rt + 'V' + rt + 'L' + rs + ',0Z'; } }, 'triangle-ne': { n: 9, f: function(r) { var r1 = d3.round(r * 0.6, 2), r2 = d3.round(r * 1.2, 2); return 'M-' + r2 + ',-' + r1 + 'H' + r1 + 'V' + r2 + 'Z'; } }, 'triangle-se': { n: 10, f: function(r) { var r1 = d3.round(r * 0.6, 2), r2 = d3.round(r * 1.2, 2); return 'M' + r1 + ',-' + r2 + 'V' + r1 + 'H-' + r2 + 'Z'; } }, 'triangle-sw': { n: 11, f: function(r) { var r1 = d3.round(r * 0.6, 2), r2 = d3.round(r * 1.2, 2); return 'M' + r2 + ',' + r1 + 'H-' + r1 + 'V-' + r2 + 'Z'; } }, 'triangle-nw': { n: 12, f: function(r) { var r1 = d3.round(r * 0.6, 2), r2 = d3.round(r * 1.2, 2); return 'M-' + r1 + ',' + r2 + 'V-' + r1 + 'H' + r2 + 'Z'; } }, pentagon: { n: 13, f: function(r) { var x1 = d3.round(r * 0.951, 2), x2 = d3.round(r * 0.588, 2), y0 = d3.round(-r, 2), y1 = d3.round(r * -0.309, 2), y2 = d3.round(r * 0.809, 2); return 'M' + x1 + ',' + y1 + 'L' + x2 + ',' + y2 + 'H-' + x2 + 'L-' + x1 + ',' + y1 + 'L0,' + y0 + 'Z'; } }, hexagon: { n: 14, f: function(r) { var y0 = d3.round(r, 2), y1 = d3.round(r / 2, 2), x = d3.round(r * Math.sqrt(3) / 2, 2); return 'M' + x + ',-' + y1 + 'V' + y1 + 'L0,' + y0 + 'L-' + x + ',' + y1 + 'V-' + y1 + 'L0,-' + y0 + 'Z'; } }, hexagon2: { n: 15, f: function(r) { var x0 = d3.round(r, 2), x1 = d3.round(r / 2, 2), y = d3.round(r * Math.sqrt(3) / 2, 2); return 'M-' + x1 + ',' + y + 'H' + x1 + 'L' + x0 + ',0L' + x1 + ',-' + y + 'H-' + x1 + 'L-' + x0 + ',0Z'; } }, octagon: { n: 16, f: function(r) { var a = d3.round(r * 0.924, 2), b = d3.round(r * 0.383, 2); return 'M-' + b + ',-' + a + 'H' + b + 'L' + a + ',-' + b + 'V' + b + 'L' + b + ',' + a + 'H-' + b + 'L-' + a + ',' + b + 'V-' + b + 'Z'; } }, star: { n: 17, f: function(r) { var rs = r * 1.4, x1 = d3.round(rs * 0.225, 2), x2 = d3.round(rs * 0.951, 2), x3 = d3.round(rs * 0.363, 2), x4 = d3.round(rs * 0.588, 2), y0 = d3.round(-rs, 2), y1 = d3.round(rs * -0.309, 2), y3 = d3.round(rs * 0.118, 2), y4 = d3.round(rs * 0.809, 2), y5 = d3.round(rs * 0.382, 2); return 'M' + x1 + ',' + y1 + 'H' + x2 + 'L' + x3 + ',' + y3 + 'L' + x4 + ',' + y4 + 'L0,' + y5 + 'L-' + x4 + ',' + y4 + 'L-' + x3 + ',' + y3 + 'L-' + x2 + ',' + y1 + 'H-' + x1 + 'L0,' + y0 + 'Z'; } }, hexagram: { n: 18, f: function(r) { var y = d3.round(r * 0.66, 2), x1 = d3.round(r * 0.38, 2), x2 = d3.round(r * 0.76, 2); return 'M-' + x2 + ',0l-' + x1 + ',-' + y + 'h' + x2 + 'l' + x1 + ',-' + y + 'l' + x1 + ',' + y + 'h' + x2 + 'l-' + x1 + ',' + y + 'l' + x1 + ',' + y + 'h-' + x2 + 'l-' + x1 + ',' + y + 'l-' + x1 + ',-' + y + 'h-' + x2 + 'Z'; } }, 'star-triangle-up': { n: 19, f: function(r) { var x = d3.round(r * Math.sqrt(3) * 0.8, 2), y1 = d3.round(r * 0.8, 2), y2 = d3.round(r * 1.6, 2), rc = d3.round(r * 4, 2), aPart = 'A ' + rc + ',' + rc + ' 0 0 1 '; return 'M-' + x + ',' + y1 + aPart + x + ',' + y1 + aPart + '0,-' + y2 + aPart + '-' + x + ',' + y1 + 'Z'; } }, 'star-triangle-down': { n: 20, f: function(r) { var x = d3.round(r * Math.sqrt(3) * 0.8, 2), y1 = d3.round(r * 0.8, 2), y2 = d3.round(r * 1.6, 2), rc = d3.round(r * 4, 2), aPart = 'A ' + rc + ',' + rc + ' 0 0 1 '; return 'M' + x + ',-' + y1 + aPart + '-' + x + ',-' + y1 + aPart + '0,' + y2 + aPart + x + ',-' + y1 + 'Z'; } }, 'star-square': { n: 21, f: function(r) { var rp = d3.round(r * 1.1, 2), rc = d3.round(r * 2, 2), aPart = 'A ' + rc + ',' + rc + ' 0 0 1 '; return 'M-' + rp + ',-' + rp + aPart + '-' + rp + ',' + rp + aPart + rp + ',' + rp + aPart + rp + ',-' + rp + aPart + '-' + rp + ',-' + rp + 'Z'; } }, 'star-diamond': { n: 22, f: function(r) { var rp = d3.round(r * 1.4, 2), rc = d3.round(r * 1.9, 2), aPart = 'A ' + rc + ',' + rc + ' 0 0 1 '; return 'M-' + rp + ',0' + aPart + '0,' + rp + aPart + rp + ',0' + aPart + '0,-' + rp + aPart + '-' + rp + ',0' + 'Z'; } }, 'diamond-tall': { n: 23, f: function(r) { var x = d3.round(r * 0.7, 2), y = d3.round(r * 1.4, 2); return 'M0,' + y + 'L' + x + ',0L0,-' + y + 'L-' + x + ',0Z'; } }, 'diamond-wide': { n: 24, f: function(r) { var x = d3.round(r * 1.4, 2), y = d3.round(r * 0.7, 2); return 'M0,' + y + 'L' + x + ',0L0,-' + y + 'L-' + x + ',0Z'; } }, hourglass: { n: 25, f: function(r) { var rs = d3.round(r, 2); return 'M' + rs + ',' + rs + 'H-' + rs + 'L' + rs + ',-' + rs + 'H-' + rs + 'Z'; }, noDot: true }, bowtie: { n: 26, f: function(r) { var rs = d3.round(r, 2); return 'M' + rs + ',' + rs + 'V-' + rs + 'L-' + rs + ',' + rs + 'V-' + rs + 'Z'; }, noDot: true }, 'circle-cross': { n: 27, f: function(r) { var rs = d3.round(r, 2); return 'M0,' + rs + 'V-' + rs + 'M' + rs + ',0H-' + rs + 'M' + rs + ',0A' + rs + ',' + rs + ' 0 1,1 0,-' + rs + 'A' + rs + ',' + rs + ' 0 0,1 ' + rs + ',0Z'; }, needLine: true, noDot: true }, 'circle-x': { n: 28, f: function(r) { var rs = d3.round(r, 2), rc = d3.round(r / Math.sqrt(2), 2); return 'M' + rc + ',' + rc + 'L-' + rc + ',-' + rc + 'M' + rc + ',-' + rc + 'L-' + rc + ',' + rc + 'M' + rs + ',0A' + rs + ',' + rs + ' 0 1,1 0,-' + rs + 'A' + rs + ',' + rs + ' 0 0,1 ' + rs + ',0Z'; }, needLine: true, noDot: true }, 'square-cross': { n: 29, f: function(r) { var rs = d3.round(r, 2); return 'M0,' + rs + 'V-' + rs + 'M' + rs + ',0H-' + rs + 'M' + rs + ',' + rs + 'H-' + rs + 'V-' + rs + 'H' + rs + 'Z'; }, needLine: true, noDot: true }, 'square-x': { n: 30, f: function(r) { var rs = d3.round(r, 2); return 'M' + rs + ',' + rs + 'L-' + rs + ',-' + rs + 'M' + rs + ',-' + rs + 'L-' + rs + ',' + rs + 'M' + rs + ',' + rs + 'H-' + rs + 'V-' + rs + 'H' + rs + 'Z'; }, needLine: true, noDot: true }, 'diamond-cross': { n: 31, f: function(r) { var rd = d3.round(r * 1.3, 2); return 'M' + rd + ',0L0,' + rd + 'L-' + rd + ',0L0,-' + rd + 'Z' + 'M0,-' + rd + 'V' + rd + 'M-' + rd + ',0H' + rd; }, needLine: true, noDot: true }, 'diamond-x': { n: 32, f: function(r) { var rd = d3.round(r * 1.3, 2), r2 = d3.round(r * 0.65, 2); return 'M' + rd + ',0L0,' + rd + 'L-' + rd + ',0L0,-' + rd + 'Z' + 'M-' + r2 + ',-' + r2 + 'L' + r2 + ',' + r2 + 'M-' + r2 + ',' + r2 + 'L' + r2 + ',-' + r2; }, needLine: true, noDot: true }, 'cross-thin': { n: 33, f: function(r) { var rc = d3.round(r * 1.4, 2); return 'M0,' + rc + 'V-' + rc + 'M' + rc + ',0H-' + rc; }, needLine: true, noDot: true }, 'x-thin': { n: 34, f: function(r) { var rx = d3.round(r, 2); return 'M' + rx + ',' + rx + 'L-' + rx + ',-' + rx + 'M' + rx + ',-' + rx + 'L-' + rx + ',' + rx; }, needLine: true, noDot: true }, asterisk: { n: 35, f: function(r) { var rc = d3.round(r * 1.2, 2); var rs = d3.round(r * 0.85, 2); return 'M0,' + rc + 'V-' + rc + 'M' + rc + ',0H-' + rc + 'M' + rs + ',' + rs + 'L-' + rs + ',-' + rs + 'M' + rs + ',-' + rs + 'L-' + rs + ',' + rs; }, needLine: true, noDot: true }, hash: { n: 36, f: function(r) { var r1 = d3.round(r / 2, 2), r2 = d3.round(r, 2); return 'M' + r1 + ',' + r2 + 'V-' + r2 + 'm-' + r2 + ',0V' + r2 + 'M' + r2 + ',' + r1 + 'H-' + r2 + 'm0,-' + r2 + 'H' + r2; }, needLine: true }, 'y-up': { n: 37, f: function(r) { var x = d3.round(r * 1.2, 2), y0 = d3.round(r * 1.6, 2), y1 = d3.round(r * 0.8, 2); return 'M-' + x + ',' + y1 + 'L0,0M' + x + ',' + y1 + 'L0,0M0,-' + y0 + 'L0,0'; }, needLine: true, noDot: true }, 'y-down': { n: 38, f: function(r) { var x = d3.round(r * 1.2, 2), y0 = d3.round(r * 1.6, 2), y1 = d3.round(r * 0.8, 2); return 'M-' + x + ',-' + y1 + 'L0,0M' + x + ',-' + y1 + 'L0,0M0,' + y0 + 'L0,0'; }, needLine: true, noDot: true }, 'y-left': { n: 39, f: function(r) { var y = d3.round(r * 1.2, 2), x0 = d3.round(r * 1.6, 2), x1 = d3.round(r * 0.8, 2); return 'M' + x1 + ',' + y + 'L0,0M' + x1 + ',-' + y + 'L0,0M-' + x0 + ',0L0,0'; }, needLine: true, noDot: true }, 'y-right': { n: 40, f: function(r) { var y = d3.round(r * 1.2, 2), x0 = d3.round(r * 1.6, 2), x1 = d3.round(r * 0.8, 2); return 'M-' + x1 + ',' + y + 'L0,0M-' + x1 + ',-' + y + 'L0,0M' + x0 + ',0L0,0'; }, needLine: true, noDot: true }, 'line-ew': { n: 41, f: function(r) { var rc = d3.round(r * 1.4, 2); return 'M' + rc + ',0H-' + rc; }, needLine: true, noDot: true }, 'line-ns': { n: 42, f: function(r) { var rc = d3.round(r * 1.4, 2); return 'M0,' + rc + 'V-' + rc; }, needLine: true, noDot: true }, 'line-ne': { n: 43, f: function(r) { var rx = d3.round(r, 2); return 'M' + rx + ',-' + rx + 'L-' + rx + ',' + rx; }, needLine: true, noDot: true }, 'line-nw': { n: 44, f: function(r) { var rx = d3.round(r, 2); return 'M' + rx + ',' + rx + 'L-' + rx + ',-' + rx; }, needLine: true, noDot: true } }; },{"d3":95}],558:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { visible: { valType: 'boolean', }, type: { valType: 'enumerated', values: ['percent', 'constant', 'sqrt', 'data'], }, symmetric: { valType: 'boolean', }, array: { valType: 'data_array', }, arrayminus: { valType: 'data_array', }, value: { valType: 'number', min: 0, dflt: 10, }, valueminus: { valType: 'number', min: 0, dflt: 10, }, traceref: { valType: 'integer', min: 0, dflt: 0, }, tracerefminus: { valType: 'integer', min: 0, dflt: 0, }, copy_ystyle: { valType: 'boolean', }, copy_zstyle: { valType: 'boolean', }, color: { valType: 'color', }, thickness: { valType: 'number', min: 0, dflt: 2, }, width: { valType: 'number', min: 0, }, _deprecated: { opacity: { valType: 'number', } } }; },{}],559:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Axes = require('../../plots/cartesian/axes'); var makeComputeError = require('./compute_error'); module.exports = function calc(gd) { var calcdata = gd.calcdata; for(var i = 0; i < calcdata.length; i++) { var calcTrace = calcdata[i], trace = calcTrace[0].trace; if(!Registry.traceIs(trace, 'errorBarsOK')) continue; var xa = Axes.getFromId(gd, trace.xaxis), ya = Axes.getFromId(gd, trace.yaxis); calcOneAxis(calcTrace, trace, xa, 'x'); calcOneAxis(calcTrace, trace, ya, 'y'); } }; function calcOneAxis(calcTrace, trace, axis, coord) { var opts = trace['error_' + coord] || {}, isVisible = (opts.visible && ['linear', 'log'].indexOf(axis.type) !== -1), vals = []; if(!isVisible) return; var computeError = makeComputeError(opts); for(var i = 0; i < calcTrace.length; i++) { var calcPt = calcTrace[i], calcCoord = calcPt[coord]; if(!isNumeric(axis.c2l(calcCoord))) continue; var errors = computeError(calcCoord, i); if(isNumeric(errors[0]) && isNumeric(errors[1])) { var shoe = calcPt[coord + 's'] = calcCoord - errors[0], hat = calcPt[coord + 'h'] = calcCoord + errors[1]; vals.push(shoe, hat); } } Axes.expand(axis, vals, {padded: true}); } },{"../../plots/cartesian/axes":664,"../../registry":739,"./compute_error":560,"fast-isnumeric":104}],560:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Error bar computing function generator * * N.B. The generated function does not clean the dataPt entries. Non-numeric * entries result in undefined error magnitudes. * * @param {object} opts error bar attributes * * @return {function} : * @param {numeric} dataPt data point from where to compute the error magnitude * @param {number} index index of dataPt in its corresponding data array * @return {array} * - error[0] : error magnitude in the negative direction * - error[1] : " " " " positive " */ module.exports = function makeComputeError(opts) { var type = opts.type, symmetric = opts.symmetric; if(type === 'data') { var array = opts.array, arrayminus = opts.arrayminus; if(symmetric || arrayminus === undefined) { return function computeError(dataPt, index) { var val = +(array[index]); return [val, val]; }; } else { return function computeError(dataPt, index) { return [+arrayminus[index], +array[index]]; }; } } else { var computeErrorValue = makeComputeErrorValue(type, opts.value), computeErrorValueMinus = makeComputeErrorValue(type, opts.valueminus); if(symmetric || opts.valueminus === undefined) { return function computeError(dataPt) { var val = computeErrorValue(dataPt); return [val, val]; }; } else { return function computeError(dataPt) { return [ computeErrorValueMinus(dataPt), computeErrorValue(dataPt) ]; }; } } }; /** * Compute error bar magnitude (for all types except data) * * @param {string} type error bar type * @param {numeric} value error bar value * * @return {function} : * @param {numeric} dataPt */ function makeComputeErrorValue(type, value) { if(type === 'percent') { return function(dataPt) { return Math.abs(dataPt * value / 100); }; } if(type === 'constant') { return function() { return Math.abs(value); }; } if(type === 'sqrt') { return function(dataPt) { return Math.sqrt(Math.abs(dataPt)); }; } } },{}],561:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Lib = require('../../lib'); var attributes = require('./attributes'); module.exports = function(traceIn, traceOut, defaultColor, opts) { var objName = 'error_' + opts.axis, containerOut = traceOut[objName] = {}, containerIn = traceIn[objName] || {}; function coerce(attr, dflt) { return Lib.coerce(containerIn, containerOut, attributes, attr, dflt); } var hasErrorBars = ( containerIn.array !== undefined || containerIn.value !== undefined || containerIn.type === 'sqrt' ); var visible = coerce('visible', hasErrorBars); if(visible === false) return; var type = coerce('type', 'array' in containerIn ? 'data' : 'percent'), symmetric = true; if(type !== 'sqrt') { symmetric = coerce('symmetric', !((type === 'data' ? 'arrayminus' : 'valueminus') in containerIn)); } if(type === 'data') { var array = coerce('array'); if(!array) containerOut.array = []; coerce('traceref'); if(!symmetric) { var arrayminus = coerce('arrayminus'); if(!arrayminus) containerOut.arrayminus = []; coerce('tracerefminus'); } } else if(type === 'percent' || type === 'constant') { coerce('value'); if(!symmetric) coerce('valueminus'); } var copyAttr = 'copy_' + opts.inherit + 'style'; if(opts.inherit) { var inheritObj = traceOut['error_' + opts.inherit]; if((inheritObj || {}).visible) { coerce(copyAttr, !(containerIn.color || isNumeric(containerIn.thickness) || isNumeric(containerIn.width))); } } if(!opts.inherit || !containerOut[copyAttr]) { coerce('color', defaultColor); coerce('thickness'); coerce('width', Registry.traceIs(traceOut, 'gl3d') ? 0 : 4); } }; },{"../../lib":633,"../../registry":739,"./attributes":558,"fast-isnumeric":104}],562:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var errorBars = module.exports = {}; errorBars.attributes = require('./attributes'); errorBars.supplyDefaults = require('./defaults'); errorBars.calc = require('./calc'); errorBars.calcFromTrace = function(trace, layout) { var x = trace.x || [], y = trace.y, len = x.length || y.length; var calcdataMock = new Array(len); for(var i = 0; i < len; i++) { calcdataMock[i] = { x: x[i], y: y[i] }; } calcdataMock[0].trace = trace; errorBars.calc({ calcdata: [calcdataMock], _fullLayout: layout }); return calcdataMock; }; errorBars.plot = require('./plot'); errorBars.style = require('./style'); errorBars.hoverInfo = function(calcPoint, trace, hoverPoint) { if((trace.error_y || {}).visible) { hoverPoint.yerr = calcPoint.yh - calcPoint.y; if(!trace.error_y.symmetric) hoverPoint.yerrneg = calcPoint.y - calcPoint.ys; } if((trace.error_x || {}).visible) { hoverPoint.xerr = calcPoint.xh - calcPoint.x; if(!trace.error_x.symmetric) hoverPoint.xerrneg = calcPoint.x - calcPoint.xs; } }; },{"./attributes":558,"./calc":559,"./defaults":561,"./plot":563,"./style":564}],563:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var subTypes = require('../../traces/scatter/subtypes'); module.exports = function plot(traces, plotinfo, transitionOpts) { var isNew; var xa = plotinfo.xaxis, ya = plotinfo.yaxis; var hasAnimation = transitionOpts && transitionOpts.duration > 0; traces.each(function(d) { var trace = d[0].trace, // || {} is in case the trace (specifically scatterternary) // doesn't support error bars at all, but does go through // the scatter.plot mechanics, which calls ErrorBars.plot // internally xObj = trace.error_x || {}, yObj = trace.error_y || {}; var keyFunc; if(trace.ids) { keyFunc = function(d) {return d.id;}; } var sparse = ( subTypes.hasMarkers(trace) && trace.marker.maxdisplayed > 0 ); if(!yObj.visible && !xObj.visible) return; var errorbars = d3.select(this).selectAll('g.errorbar') .data(d, keyFunc); errorbars.exit().remove(); errorbars.style('opacity', 1); var enter = errorbars.enter().append('g') .classed('errorbar', true); if(hasAnimation) { enter.style('opacity', 0).transition() .duration(transitionOpts.duration) .style('opacity', 1); } errorbars.each(function(d) { var errorbar = d3.select(this); var coords = errorCoords(d, xa, ya); if(sparse && !d.vis) return; var path; if(yObj.visible && isNumeric(coords.x) && isNumeric(coords.yh) && isNumeric(coords.ys)) { var yw = yObj.width; path = 'M' + (coords.x - yw) + ',' + coords.yh + 'h' + (2 * yw) + // hat 'm-' + yw + ',0V' + coords.ys; // bar if(!coords.noYS) path += 'm-' + yw + ',0h' + (2 * yw); // shoe var yerror = errorbar.select('path.yerror'); isNew = !yerror.size(); if(isNew) { yerror = errorbar.append('path') .classed('yerror', true); } else if(hasAnimation) { yerror = yerror .transition() .duration(transitionOpts.duration) .ease(transitionOpts.easing); } yerror.attr('d', path); } if(xObj.visible && isNumeric(coords.y) && isNumeric(coords.xh) && isNumeric(coords.xs)) { var xw = (xObj.copy_ystyle ? yObj : xObj).width; path = 'M' + coords.xh + ',' + (coords.y - xw) + 'v' + (2 * xw) + // hat 'm0,-' + xw + 'H' + coords.xs; // bar if(!coords.noXS) path += 'm0,-' + xw + 'v' + (2 * xw); // shoe var xerror = errorbar.select('path.xerror'); isNew = !xerror.size(); if(isNew) { xerror = errorbar.append('path') .classed('xerror', true); } else if(hasAnimation) { xerror = xerror .transition() .duration(transitionOpts.duration) .ease(transitionOpts.easing); } xerror.attr('d', path); } }); }); }; // compute the coordinates of the error-bar objects function errorCoords(d, xa, ya) { var out = { x: xa.c2p(d.x), y: ya.c2p(d.y) }; // calculate the error bar size and hat and shoe locations if(d.yh !== undefined) { out.yh = ya.c2p(d.yh); out.ys = ya.c2p(d.ys); // if the shoes go off-scale (ie log scale, error bars past zero) // clip the bar and hide the shoes if(!isNumeric(out.ys)) { out.noYS = true; out.ys = ya.c2p(d.ys, true); } } if(d.xh !== undefined) { out.xh = xa.c2p(d.xh); out.xs = xa.c2p(d.xs); if(!isNumeric(out.xs)) { out.noXS = true; out.xs = xa.c2p(d.xs, true); } } return out; } },{"../../traces/scatter/subtypes":866,"d3":95,"fast-isnumeric":104}],564:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Color = require('../color'); module.exports = function style(traces) { traces.each(function(d) { var trace = d[0].trace, yObj = trace.error_y || {}, xObj = trace.error_x || {}; var s = d3.select(this); s.selectAll('path.yerror') .style('stroke-width', yObj.thickness + 'px') .call(Color.stroke, yObj.color); if(xObj.copy_ystyle) xObj = yObj; s.selectAll('path.xerror') .style('stroke-width', xObj.thickness + 'px') .call(Color.stroke, xObj.color); }); }; },{"../color":533,"d3":95}],565:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var cartesianConstants = require('../../plots/cartesian/constants'); module.exports = { _isLinkedToArray: 'image', visible: { valType: 'boolean', dflt: true, }, source: { valType: 'string', }, layer: { valType: 'enumerated', values: ['below', 'above'], dflt: 'above', }, sizex: { valType: 'number', dflt: 0, }, sizey: { valType: 'number', dflt: 0, }, sizing: { valType: 'enumerated', values: ['fill', 'contain', 'stretch'], dflt: 'contain', }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, x: { valType: 'any', dflt: 0, }, y: { valType: 'any', dflt: 0, }, xanchor: { valType: 'enumerated', values: ['left', 'center', 'right'], dflt: 'left', }, yanchor: { valType: 'enumerated', values: ['top', 'middle', 'bottom'], dflt: 'top', }, xref: { valType: 'enumerated', values: [ 'paper', cartesianConstants.idRegex.x.toString() ], dflt: 'paper', }, yref: { valType: 'enumerated', values: [ 'paper', cartesianConstants.idRegex.y.toString() ], dflt: 'paper', } }; },{"../../plots/cartesian/constants":669}],566:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var handleArrayContainerDefaults = require('../../plots/array_container_defaults'); var attributes = require('./attributes'); var name = 'images'; module.exports = function supplyLayoutDefaults(layoutIn, layoutOut) { var opts = { name: name, handleItemDefaults: imageDefaults }; handleArrayContainerDefaults(layoutIn, layoutOut, opts); }; function imageDefaults(imageIn, imageOut, fullLayout) { function coerce(attr, dflt) { return Lib.coerce(imageIn, imageOut, attributes, attr, dflt); } var source = coerce('source'); var visible = coerce('visible', !!source); if(!visible) return imageOut; coerce('layer'); coerce('x'); coerce('y'); coerce('xanchor'); coerce('yanchor'); coerce('sizex'); coerce('sizey'); coerce('sizing'); coerce('opacity'); var gdMock = { _fullLayout: fullLayout }, axLetters = ['x', 'y']; for(var i = 0; i < 2; i++) { // 'paper' is the fallback axref Axes.coerceRef(imageIn, imageOut, gdMock, axLetters[i], 'paper'); } return imageOut; } },{"../../lib":633,"../../plots/array_container_defaults":661,"../../plots/cartesian/axes":664,"./attributes":565}],567:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Drawing = require('../drawing'); var Axes = require('../../plots/cartesian/axes'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); module.exports = function draw(gd) { var fullLayout = gd._fullLayout, imageDataAbove = [], imageDataSubplot = [], imageDataBelow = []; // Sort into top, subplot, and bottom layers for(var i = 0; i < fullLayout.images.length; i++) { var img = fullLayout.images[i]; if(img.visible) { if(img.layer === 'below' && img.xref !== 'paper' && img.yref !== 'paper') { imageDataSubplot.push(img); } else if(img.layer === 'above') { imageDataAbove.push(img); } else { imageDataBelow.push(img); } } } var anchors = { x: { left: { sizing: 'xMin', offset: 0 }, center: { sizing: 'xMid', offset: -1 / 2 }, right: { sizing: 'xMax', offset: -1 } }, y: { top: { sizing: 'YMin', offset: 0 }, middle: { sizing: 'YMid', offset: -1 / 2 }, bottom: { sizing: 'YMax', offset: -1 } } }; // Images must be converted to dataURL's for exporting. function setImage(d) { var thisImage = d3.select(this); if(this.img && this.img.src === d.source) { return; } thisImage.attr('xmlns', xmlnsNamespaces.svg); var imagePromise = new Promise(function(resolve) { var img = new Image(); this.img = img; // If not set, a `tainted canvas` error is thrown img.setAttribute('crossOrigin', 'anonymous'); img.onerror = errorHandler; img.onload = function() { var canvas = document.createElement('canvas'); canvas.width = this.width; canvas.height = this.height; var ctx = canvas.getContext('2d'); ctx.drawImage(this, 0, 0); var dataURL = canvas.toDataURL('image/png'); thisImage.attr('xlink:href', dataURL); }; thisImage.on('error', errorHandler); thisImage.on('load', resolve); img.src = d.source; function errorHandler() { thisImage.remove(); resolve(); } }.bind(this)); gd._promises.push(imagePromise); } function applyAttributes(d) { var thisImage = d3.select(this); // Axes if specified var xa = Axes.getFromId(gd, d.xref), ya = Axes.getFromId(gd, d.yref); var size = fullLayout._size, width = xa ? Math.abs(xa.l2p(d.sizex) - xa.l2p(0)) : d.sizex * size.w, height = ya ? Math.abs(ya.l2p(d.sizey) - ya.l2p(0)) : d.sizey * size.h; // Offsets for anchor positioning var xOffset = width * anchors.x[d.xanchor].offset, yOffset = height * anchors.y[d.yanchor].offset; var sizing = anchors.x[d.xanchor].sizing + anchors.y[d.yanchor].sizing; // Final positions var xPos = (xa ? xa.r2p(d.x) + xa._offset : d.x * size.w + size.l) + xOffset, yPos = (ya ? ya.r2p(d.y) + ya._offset : size.h - d.y * size.h + size.t) + yOffset; // Construct the proper aspectRatio attribute switch(d.sizing) { case 'fill': sizing += ' slice'; break; case 'stretch': sizing = 'none'; break; } thisImage.attr({ x: xPos, y: yPos, width: width, height: height, preserveAspectRatio: sizing, opacity: d.opacity }); // Set proper clipping on images var xId = xa ? xa._id : '', yId = ya ? ya._id : '', clipAxes = xId + yId; if(clipAxes) { thisImage.call(Drawing.setClipUrl, 'clip' + fullLayout._uid + clipAxes); } } var imagesBelow = fullLayout._imageLowerLayer.selectAll('image') .data(imageDataBelow), imagesSubplot = fullLayout._imageSubplotLayer.selectAll('image') .data(imageDataSubplot), imagesAbove = fullLayout._imageUpperLayer.selectAll('image') .data(imageDataAbove); imagesBelow.enter().append('image'); imagesSubplot.enter().append('image'); imagesAbove.enter().append('image'); imagesBelow.exit().remove(); imagesSubplot.exit().remove(); imagesAbove.exit().remove(); imagesBelow.each(function(d) { setImage.bind(this)(d); applyAttributes.bind(this)(d); }); imagesSubplot.each(function(d) { setImage.bind(this)(d); applyAttributes.bind(this)(d); }); imagesAbove.each(function(d) { setImage.bind(this)(d); applyAttributes.bind(this)(d); }); }; },{"../../constants/xmlns_namespaces":618,"../../plots/cartesian/axes":664,"../drawing":556,"d3":95}],568:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { moduleType: 'component', name: 'images', layoutAttributes: require('./attributes'), supplyLayoutDefaults: require('./defaults'), draw: require('./draw') }; },{"./attributes":565,"./defaults":566,"./draw":567}],569:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Determine the position anchor property of x/y xanchor/yanchor components. * * - values < 1/3 align the low side at that fraction, * - values [1/3, 2/3] align the center at that fraction, * - values > 2/3 align the right at that fraction. */ exports.isRightAnchor = function isRightAnchor(opts) { return ( opts.xanchor === 'right' || (opts.xanchor === 'auto' && opts.x >= 2 / 3) ); }; exports.isCenterAnchor = function isCenterAnchor(opts) { return ( opts.xanchor === 'center' || (opts.xanchor === 'auto' && opts.x > 1 / 3 && opts.x < 2 / 3) ); }; exports.isBottomAnchor = function isBottomAnchor(opts) { return ( opts.yanchor === 'bottom' || (opts.yanchor === 'auto' && opts.y <= 1 / 3) ); }; exports.isMiddleAnchor = function isMiddleAnchor(opts) { return ( opts.yanchor === 'middle' || (opts.yanchor === 'auto' && opts.y > 1 / 3 && opts.y < 2 / 3) ); }; },{}],570:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var fontAttrs = require('../../plots/font_attributes'); var colorAttrs = require('../color/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { bgcolor: { valType: 'color', }, bordercolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, borderwidth: { valType: 'number', min: 0, dflt: 0, }, font: extendFlat({}, fontAttrs, { }), orientation: { valType: 'enumerated', values: ['v', 'h'], dflt: 'v', }, traceorder: { valType: 'flaglist', flags: ['reversed', 'grouped'], extras: ['normal'], }, tracegroupgap: { valType: 'number', min: 0, dflt: 10, }, x: { valType: 'number', min: -2, max: 3, dflt: 1.02, }, xanchor: { valType: 'enumerated', values: ['auto', 'left', 'center', 'right'], dflt: 'left', }, y: { valType: 'number', min: -2, max: 3, dflt: 1, }, yanchor: { valType: 'enumerated', values: ['auto', 'top', 'middle', 'bottom'], dflt: 'auto', } }; },{"../../lib/extend":626,"../../plots/font_attributes":684,"../color/attributes":532}],571:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { scrollBarWidth: 4, scrollBarHeight: 20, scrollBarColor: '#808BA4', scrollBarMargin: 4 }; },{}],572:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Lib = require('../../lib'); var attributes = require('./attributes'); var basePlotLayoutAttributes = require('../../plots/layout_attributes'); var helpers = require('./helpers'); module.exports = function legendDefaults(layoutIn, layoutOut, fullData) { var containerIn = layoutIn.legend || {}, containerOut = layoutOut.legend = {}; var visibleTraces = 0, defaultOrder = 'normal', defaultX, defaultY, defaultXAnchor, defaultYAnchor; for(var i = 0; i < fullData.length; i++) { var trace = fullData[i]; if(helpers.legendGetsTrace(trace)) { visibleTraces++; // always show the legend by default if there's a pie if(Registry.traceIs(trace, 'pie')) visibleTraces++; } if((Registry.traceIs(trace, 'bar') && layoutOut.barmode === 'stack') || ['tonextx', 'tonexty'].indexOf(trace.fill) !== -1) { defaultOrder = helpers.isGrouped({traceorder: defaultOrder}) ? 'grouped+reversed' : 'reversed'; } if(trace.legendgroup !== undefined && trace.legendgroup !== '') { defaultOrder = helpers.isReversed({traceorder: defaultOrder}) ? 'reversed+grouped' : 'grouped'; } } function coerce(attr, dflt) { return Lib.coerce(containerIn, containerOut, attributes, attr, dflt); } var showLegend = Lib.coerce(layoutIn, layoutOut, basePlotLayoutAttributes, 'showlegend', visibleTraces > 1); if(showLegend === false) return; coerce('bgcolor', layoutOut.paper_bgcolor); coerce('bordercolor'); coerce('borderwidth'); Lib.coerceFont(coerce, 'font', layoutOut.font); coerce('orientation'); if(containerOut.orientation === 'h') { var xaxis = layoutIn.xaxis; if(xaxis && xaxis.rangeslider && xaxis.rangeslider.visible) { defaultX = 0; defaultXAnchor = 'left'; defaultY = 1.1; defaultYAnchor = 'bottom'; } else { defaultX = 0; defaultXAnchor = 'left'; defaultY = -0.1; defaultYAnchor = 'top'; } } coerce('traceorder', defaultOrder); if(helpers.isGrouped(layoutOut.legend)) coerce('tracegroupgap'); coerce('x', defaultX); coerce('xanchor', defaultXAnchor); coerce('y', defaultY); coerce('yanchor', defaultYAnchor); Lib.noneOrAll(containerIn, containerOut, ['x', 'y']); }; },{"../../lib":633,"../../plots/layout_attributes":715,"../../registry":739,"./attributes":570,"./helpers":575}],573:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plotly = require('../../plotly'); var Lib = require('../../lib'); var Plots = require('../../plots/plots'); var Registry = require('../../registry'); var dragElement = require('../dragelement'); var Drawing = require('../drawing'); var Color = require('../color'); var svgTextUtils = require('../../lib/svg_text_utils'); var constants = require('./constants'); var getLegendData = require('./get_legend_data'); var style = require('./style'); var helpers = require('./helpers'); var anchorUtils = require('./anchor_utils'); module.exports = function draw(gd) { var fullLayout = gd._fullLayout; var clipId = 'legend' + fullLayout._uid; if(!fullLayout._infolayer || !gd.calcdata) return; var opts = fullLayout.legend, legendData = fullLayout.showlegend && getLegendData(gd.calcdata, opts), hiddenSlices = fullLayout.hiddenlabels || []; if(!fullLayout.showlegend || !legendData.length) { fullLayout._infolayer.selectAll('.legend').remove(); fullLayout._topdefs.select('#' + clipId).remove(); Plots.autoMargin(gd, 'legend'); return; } var legend = fullLayout._infolayer.selectAll('g.legend') .data([0]); legend.enter().append('g') .attr({ 'class': 'legend', 'pointer-events': 'all' }); var clipPath = fullLayout._topdefs.selectAll('#' + clipId) .data([0]); clipPath.enter().append('clipPath') .attr('id', clipId) .append('rect'); var bg = legend.selectAll('rect.bg') .data([0]); bg.enter().append('rect').attr({ 'class': 'bg', 'shape-rendering': 'crispEdges' }); bg.call(Color.stroke, opts.bordercolor); bg.call(Color.fill, opts.bgcolor); bg.style('stroke-width', opts.borderwidth + 'px'); var scrollBox = legend.selectAll('g.scrollbox') .data([0]); scrollBox.enter().append('g') .attr('class', 'scrollbox'); var scrollBar = legend.selectAll('rect.scrollbar') .data([0]); scrollBar.enter().append('rect') .attr({ 'class': 'scrollbar', 'rx': 20, 'ry': 2, 'width': 0, 'height': 0 }) .call(Color.fill, '#808BA4'); var groups = scrollBox.selectAll('g.groups') .data(legendData); groups.enter().append('g') .attr('class', 'groups'); groups.exit().remove(); var traces = groups.selectAll('g.traces') .data(Lib.identity); traces.enter().append('g').attr('class', 'traces'); traces.exit().remove(); traces.call(style) .style('opacity', function(d) { var trace = d[0].trace; if(Registry.traceIs(trace, 'pie')) { return hiddenSlices.indexOf(d[0].label) !== -1 ? 0.5 : 1; } else { return trace.visible === 'legendonly' ? 0.5 : 1; } }) .each(function() { d3.select(this) .call(drawTexts, gd) .call(setupTraceToggle, gd); }); var firstRender = legend.enter().size() !== 0; if(firstRender) { computeLegendDimensions(gd, groups, traces); expandMargin(gd); } // Position and size the legend var lxMin = 0, lxMax = fullLayout.width, lyMin = 0, lyMax = fullLayout.height; computeLegendDimensions(gd, groups, traces); if(opts.height > lyMax) { // If the legend doesn't fit in the plot area, // do not expand the vertical margins. expandHorizontalMargin(gd); } else { expandMargin(gd); } // Scroll section must be executed after repositionLegend. // It requires the legend width, height, x and y to position the scrollbox // and these values are mutated in repositionLegend. var gs = fullLayout._size, lx = gs.l + gs.w * opts.x, ly = gs.t + gs.h * (1 - opts.y); if(anchorUtils.isRightAnchor(opts)) { lx -= opts.width; } else if(anchorUtils.isCenterAnchor(opts)) { lx -= opts.width / 2; } if(anchorUtils.isBottomAnchor(opts)) { ly -= opts.height; } else if(anchorUtils.isMiddleAnchor(opts)) { ly -= opts.height / 2; } // Make sure the legend left and right sides are visible var legendWidth = opts.width, legendWidthMax = gs.w; if(legendWidth > legendWidthMax) { lx = gs.l; legendWidth = legendWidthMax; } else { if(lx + legendWidth > lxMax) lx = lxMax - legendWidth; if(lx < lxMin) lx = lxMin; legendWidth = Math.min(lxMax - lx, opts.width); } // Make sure the legend top and bottom are visible // (legends with a scroll bar are not allowed to stretch beyond the extended // margins) var legendHeight = opts.height, legendHeightMax = gs.h; if(legendHeight > legendHeightMax) { ly = gs.t; legendHeight = legendHeightMax; } else { if(ly + legendHeight > lyMax) ly = lyMax - legendHeight; if(ly < lyMin) ly = lyMin; legendHeight = Math.min(lyMax - ly, opts.height); } // Set size and position of all the elements that make up a legend: // legend, background and border, scroll box and scroll bar Lib.setTranslate(legend, lx, ly); var scrollBarYMax = legendHeight - constants.scrollBarHeight - 2 * constants.scrollBarMargin, scrollBoxYMax = opts.height - legendHeight, scrollBarY, scrollBoxY; if(opts.height <= legendHeight || gd._context.staticPlot) { // if scrollbar should not be shown. bg.attr({ width: legendWidth - opts.borderwidth, height: legendHeight - opts.borderwidth, x: opts.borderwidth / 2, y: opts.borderwidth / 2 }); Lib.setTranslate(scrollBox, 0, 0); clipPath.select('rect').attr({ width: legendWidth - 2 * opts.borderwidth, height: legendHeight - 2 * opts.borderwidth, x: opts.borderwidth, y: opts.borderwidth }); scrollBox.call(Drawing.setClipUrl, clipId); } else { scrollBarY = constants.scrollBarMargin, scrollBoxY = scrollBox.attr('data-scroll') || 0; // increase the background and clip-path width // by the scrollbar width and margin bg.attr({ width: legendWidth - 2 * opts.borderwidth + constants.scrollBarWidth + constants.scrollBarMargin, height: legendHeight - opts.borderwidth, x: opts.borderwidth / 2, y: opts.borderwidth / 2 }); clipPath.select('rect').attr({ width: legendWidth - 2 * opts.borderwidth + constants.scrollBarWidth + constants.scrollBarMargin, height: legendHeight - 2 * opts.borderwidth, x: opts.borderwidth, y: opts.borderwidth - scrollBoxY }); scrollBox.call(Drawing.setClipUrl, clipId); if(firstRender) scrollHandler(scrollBarY, scrollBoxY); legend.on('wheel', null); // to be safe, remove previous listeners legend.on('wheel', function() { scrollBoxY = Lib.constrain( scrollBox.attr('data-scroll') - d3.event.deltaY / scrollBarYMax * scrollBoxYMax, -scrollBoxYMax, 0); scrollBarY = constants.scrollBarMargin - scrollBoxY / scrollBoxYMax * scrollBarYMax; scrollHandler(scrollBarY, scrollBoxY); d3.event.preventDefault(); }); // to be safe, remove previous listeners scrollBar.on('.drag', null); scrollBox.on('.drag', null); var drag = d3.behavior.drag().on('drag', function() { scrollBarY = Lib.constrain( d3.event.y - constants.scrollBarHeight / 2, constants.scrollBarMargin, constants.scrollBarMargin + scrollBarYMax); scrollBoxY = - (scrollBarY - constants.scrollBarMargin) / scrollBarYMax * scrollBoxYMax; scrollHandler(scrollBarY, scrollBoxY); }); scrollBar.call(drag); scrollBox.call(drag); } function scrollHandler(scrollBarY, scrollBoxY) { scrollBox .attr('data-scroll', scrollBoxY) .call(Lib.setTranslate, 0, scrollBoxY); scrollBar.call( Drawing.setRect, legendWidth, scrollBarY, constants.scrollBarWidth, constants.scrollBarHeight ); clipPath.select('rect').attr({ y: opts.borderwidth - scrollBoxY }); } if(gd._context.editable) { var xf, yf, x0, y0; legend.classed('cursor-move', true); dragElement.init({ element: legend.node(), prepFn: function() { var transform = Lib.getTranslate(legend); x0 = transform.x; y0 = transform.y; }, moveFn: function(dx, dy) { var newX = x0 + dx, newY = y0 + dy; Lib.setTranslate(legend, newX, newY); xf = dragElement.align(newX, 0, gs.l, gs.l + gs.w, opts.xanchor); yf = dragElement.align(newY, 0, gs.t + gs.h, gs.t, opts.yanchor); }, doneFn: function(dragged) { if(dragged && xf !== undefined && yf !== undefined) { Plotly.relayout(gd, {'legend.x': xf, 'legend.y': yf}); } } }); } }; function drawTexts(g, gd) { var legendItem = g.data()[0][0], fullLayout = gd._fullLayout, trace = legendItem.trace, isPie = Registry.traceIs(trace, 'pie'), traceIndex = trace.index, name = isPie ? legendItem.label : trace.name; var text = g.selectAll('text.legendtext') .data([0]); text.enter().append('text').classed('legendtext', true); text.attr({ x: 40, y: 0, 'data-unformatted': name }) .style('text-anchor', 'start') .classed('user-select-none', true) .call(Drawing.font, fullLayout.legend.font) .text(name); function textLayout(s) { svgTextUtils.convertToTspans(s, function() { s.selectAll('tspan.line').attr({x: s.attr('x')}); g.call(computeTextDimensions, gd); }); } if(gd._context.editable && !isPie) { text.call(svgTextUtils.makeEditable) .call(textLayout) .on('edit', function(text) { this.attr({'data-unformatted': text}); this.text(text) .call(textLayout); if(!this.text()) text = ' \u0020\u0020 '; var fullInput = legendItem.trace._fullInput || {}, astr; // N.B. this block isn't super clean, // is unfortunately untested at the moment, // and only works for for 'ohlc' and 'candlestick', // but should be generalized for other one-to-many transforms if(['ohlc', 'candlestick'].indexOf(fullInput.type) !== -1) { var transforms = legendItem.trace.transforms, direction = transforms[transforms.length - 1].direction; astr = direction + '.legenditem.name'; } else astr = 'name'; Plotly.restyle(gd, astr, text, traceIndex); }); } else text.call(textLayout); } function setupTraceToggle(g, gd) { var hiddenSlices = gd._fullLayout.hiddenlabels ? gd._fullLayout.hiddenlabels.slice() : []; var traceToggle = g.selectAll('rect') .data([0]); traceToggle.enter().append('rect') .classed('legendtoggle', true) .style('cursor', 'pointer') .attr('pointer-events', 'all') .call(Color.fill, 'rgba(0,0,0,0)'); traceToggle.on('click', function() { if(gd._dragged) return; var legendItem = g.data()[0][0], fullData = gd._fullData, trace = legendItem.trace, legendgroup = trace.legendgroup, traceIndicesInGroup = [], tracei, newVisible; if(Registry.traceIs(trace, 'pie')) { var thisLabel = legendItem.label, thisLabelIndex = hiddenSlices.indexOf(thisLabel); if(thisLabelIndex === -1) hiddenSlices.push(thisLabel); else hiddenSlices.splice(thisLabelIndex, 1); Plotly.relayout(gd, 'hiddenlabels', hiddenSlices); } else { if(legendgroup === '') { traceIndicesInGroup = [trace.index]; } else { for(var i = 0; i < fullData.length; i++) { tracei = fullData[i]; if(tracei.legendgroup === legendgroup) { traceIndicesInGroup.push(tracei.index); } } } newVisible = trace.visible === true ? 'legendonly' : true; Plotly.restyle(gd, 'visible', newVisible, traceIndicesInGroup); } }); } function computeTextDimensions(g, gd) { var legendItem = g.data()[0][0], mathjaxGroup = g.select('g[class*=math-group]'), opts = gd._fullLayout.legend, lineHeight = opts.font.size * 1.3, height, width; if(!legendItem.trace.showlegend) { g.remove(); return; } if(mathjaxGroup.node()) { var mathjaxBB = Drawing.bBox(mathjaxGroup.node()); height = mathjaxBB.height; width = mathjaxBB.width; Lib.setTranslate(mathjaxGroup, 0, (height / 4)); } else { var text = g.selectAll('.legendtext'), textSpans = g.selectAll('.legendtext>tspan'), textLines = textSpans[0].length || 1; height = lineHeight * textLines; width = text.node() && Drawing.bBox(text.node()).width; // approximation to height offset to center the font // to avoid getBoundingClientRect var textY = lineHeight * (0.3 + (1 - textLines) / 2); text.attr('y', textY); textSpans.attr('y', textY); } height = Math.max(height, 16) + 3; legendItem.height = height; legendItem.width = width; } function computeLegendDimensions(gd, groups, traces) { var fullLayout = gd._fullLayout, opts = fullLayout.legend, borderwidth = opts.borderwidth, isGrouped = helpers.isGrouped(opts); if(helpers.isVertical(opts)) { if(isGrouped) { groups.each(function(d, i) { Lib.setTranslate(this, 0, i * opts.tracegroupgap); }); } opts.width = 0; opts.height = 0; traces.each(function(d) { var legendItem = d[0], textHeight = legendItem.height, textWidth = legendItem.width; Lib.setTranslate(this, borderwidth, (5 + borderwidth + opts.height + textHeight / 2)); opts.height += textHeight; opts.width = Math.max(opts.width, textWidth); }); opts.width += 45 + borderwidth * 2; opts.height += 10 + borderwidth * 2; if(isGrouped) { opts.height += (opts._lgroupsLength - 1) * opts.tracegroupgap; } // make sure we're only getting full pixels opts.width = Math.ceil(opts.width); opts.height = Math.ceil(opts.height); traces.each(function(d) { var legendItem = d[0], bg = d3.select(this).select('.legendtoggle'); bg.call(Drawing.setRect, 0, -legendItem.height / 2, (gd._context.editable ? 0 : opts.width) + 40, legendItem.height ); }); } else if(isGrouped) { opts.width = 0; opts.height = 0; var groupXOffsets = [opts.width], groupData = groups.data(); for(var i = 0, n = groupData.length; i < n; i++) { var textWidths = groupData[i].map(function(legendItemArray) { return legendItemArray[0].width; }); var groupWidth = 40 + Math.max.apply(null, textWidths); opts.width += opts.tracegroupgap + groupWidth; groupXOffsets.push(opts.width); } groups.each(function(d, i) { Lib.setTranslate(this, groupXOffsets[i], 0); }); groups.each(function() { var group = d3.select(this), groupTraces = group.selectAll('g.traces'), groupHeight = 0; groupTraces.each(function(d) { var legendItem = d[0], textHeight = legendItem.height; Lib.setTranslate(this, 0, (5 + borderwidth + groupHeight + textHeight / 2)); groupHeight += textHeight; }); opts.height = Math.max(opts.height, groupHeight); }); opts.height += 10 + borderwidth * 2; opts.width += borderwidth * 2; // make sure we're only getting full pixels opts.width = Math.ceil(opts.width); opts.height = Math.ceil(opts.height); traces.each(function(d) { var legendItem = d[0], bg = d3.select(this).select('.legendtoggle'); bg.call(Drawing.setRect, 0, -legendItem.height / 2, (gd._context.editable ? 0 : opts.width), legendItem.height ); }); } else { opts.width = 0; opts.height = 0; var rowHeight = 0, maxTraceHeight = 0, maxTraceWidth = 0, offsetX = 0; // calculate largest width for traces and use for width of all legend items traces.each(function(d) { maxTraceWidth = Math.max(40 + d[0].width, maxTraceWidth); }); traces.each(function(d) { var legendItem = d[0], traceWidth = maxTraceWidth, traceGap = opts.tracegroupgap || 5; if((borderwidth + offsetX + traceGap + traceWidth) > (fullLayout.width - (fullLayout.margin.r + fullLayout.margin.l))) { offsetX = 0; rowHeight = rowHeight + maxTraceHeight; opts.height = opts.height + maxTraceHeight; // reset for next row maxTraceHeight = 0; } Lib.setTranslate(this, (borderwidth + offsetX), (5 + borderwidth + legendItem.height / 2) + rowHeight); opts.width += traceGap + traceWidth; opts.height = Math.max(opts.height, legendItem.height); // keep track of tallest trace in group offsetX += traceGap + traceWidth; maxTraceHeight = Math.max(legendItem.height, maxTraceHeight); }); opts.width += borderwidth * 2; opts.height += 10 + borderwidth * 2; // make sure we're only getting full pixels opts.width = Math.ceil(opts.width); opts.height = Math.ceil(opts.height); traces.each(function(d) { var legendItem = d[0], bg = d3.select(this).select('.legendtoggle'); bg.call(Drawing.setRect, 0, -legendItem.height / 2, (gd._context.editable ? 0 : opts.width), legendItem.height ); }); } } function expandMargin(gd) { var fullLayout = gd._fullLayout, opts = fullLayout.legend; var xanchor = 'left'; if(anchorUtils.isRightAnchor(opts)) { xanchor = 'right'; } else if(anchorUtils.isCenterAnchor(opts)) { xanchor = 'center'; } var yanchor = 'top'; if(anchorUtils.isBottomAnchor(opts)) { yanchor = 'bottom'; } else if(anchorUtils.isMiddleAnchor(opts)) { yanchor = 'middle'; } // lastly check if the margin auto-expand has changed Plots.autoMargin(gd, 'legend', { x: opts.x, y: opts.y, l: opts.width * ({right: 1, center: 0.5}[xanchor] || 0), r: opts.width * ({left: 1, center: 0.5}[xanchor] || 0), b: opts.height * ({top: 1, middle: 0.5}[yanchor] || 0), t: opts.height * ({bottom: 1, middle: 0.5}[yanchor] || 0) }); } function expandHorizontalMargin(gd) { var fullLayout = gd._fullLayout, opts = fullLayout.legend; var xanchor = 'left'; if(anchorUtils.isRightAnchor(opts)) { xanchor = 'right'; } else if(anchorUtils.isCenterAnchor(opts)) { xanchor = 'center'; } // lastly check if the margin auto-expand has changed Plots.autoMargin(gd, 'legend', { x: opts.x, y: 0.5, l: opts.width * ({right: 1, center: 0.5}[xanchor] || 0), r: opts.width * ({left: 1, center: 0.5}[xanchor] || 0), b: 0, t: 0 }); } },{"../../lib":633,"../../lib/svg_text_utils":647,"../../plotly":659,"../../plots/plots":724,"../../registry":739,"../color":533,"../dragelement":554,"../drawing":556,"./anchor_utils":569,"./constants":571,"./get_legend_data":574,"./helpers":575,"./style":577,"d3":95}],574:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var helpers = require('./helpers'); module.exports = function getLegendData(calcdata, opts) { var lgroupToTraces = {}, lgroups = [], hasOneNonBlankGroup = false, slicesShown = {}, lgroupi = 0; var i, j; function addOneItem(legendGroup, legendItem) { // each '' legend group is treated as a separate group if(legendGroup === '' || !helpers.isGrouped(opts)) { var uniqueGroup = '~~i' + lgroupi; // TODO: check this against fullData legendgroups? lgroups.push(uniqueGroup); lgroupToTraces[uniqueGroup] = [[legendItem]]; lgroupi++; } else if(lgroups.indexOf(legendGroup) === -1) { lgroups.push(legendGroup); hasOneNonBlankGroup = true; lgroupToTraces[legendGroup] = [[legendItem]]; } else lgroupToTraces[legendGroup].push([legendItem]); } // build an { legendgroup: [cd0, cd0], ... } object for(i = 0; i < calcdata.length; i++) { var cd = calcdata[i], cd0 = cd[0], trace = cd0.trace, lgroup = trace.legendgroup; if(!helpers.legendGetsTrace(trace) || !trace.showlegend) continue; if(Registry.traceIs(trace, 'pie')) { if(!slicesShown[lgroup]) slicesShown[lgroup] = {}; for(j = 0; j < cd.length; j++) { var labelj = cd[j].label; if(!slicesShown[lgroup][labelj]) { addOneItem(lgroup, { label: labelj, color: cd[j].color, i: cd[j].i, trace: trace }); slicesShown[lgroup][labelj] = true; } } } else addOneItem(lgroup, cd0); } // won't draw a legend in this case if(!lgroups.length) return []; // rearrange lgroupToTraces into a d3-friendly array of arrays var lgroupsLength = lgroups.length, ltraces, legendData; if(hasOneNonBlankGroup && helpers.isGrouped(opts)) { legendData = new Array(lgroupsLength); for(i = 0; i < lgroupsLength; i++) { ltraces = lgroupToTraces[lgroups[i]]; legendData[i] = helpers.isReversed(opts) ? ltraces.reverse() : ltraces; } } else { // collapse all groups into one if all groups are blank legendData = [new Array(lgroupsLength)]; for(i = 0; i < lgroupsLength; i++) { ltraces = lgroupToTraces[lgroups[i]][0]; legendData[0][helpers.isReversed(opts) ? lgroupsLength - i - 1 : i] = ltraces; } lgroupsLength = 1; } // needed in repositionLegend opts._lgroupsLength = lgroupsLength; return legendData; }; },{"../../registry":739,"./helpers":575}],575:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); exports.legendGetsTrace = function legendGetsTrace(trace) { return trace.visible && Registry.traceIs(trace, 'showLegend'); }; exports.isGrouped = function isGrouped(legendLayout) { return (legendLayout.traceorder || '').indexOf('grouped') !== -1; }; exports.isVertical = function isVertical(legendLayout) { return legendLayout.orientation !== 'h'; }; exports.isReversed = function isReversed(legendLayout) { return (legendLayout.traceorder || '').indexOf('reversed') !== -1; }; },{"../../registry":739}],576:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { moduleType: 'component', name: 'legend', layoutAttributes: require('./attributes'), supplyLayoutDefaults: require('./defaults'), draw: require('./draw'), style: require('./style') }; },{"./attributes":570,"./defaults":572,"./draw":573,"./style":577}],577:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Registry = require('../../registry'); var Lib = require('../../lib'); var Drawing = require('../drawing'); var Color = require('../color'); var subTypes = require('../../traces/scatter/subtypes'); var stylePie = require('../../traces/pie/style_one'); module.exports = function style(s) { s.each(function(d) { var traceGroup = d3.select(this); var fill = traceGroup .selectAll('g.legendfill') .data([d]); fill.enter().append('g') .classed('legendfill', true); var line = traceGroup .selectAll('g.legendlines') .data([d]); line.enter().append('g') .classed('legendlines', true); var symbol = traceGroup .selectAll('g.legendsymbols') .data([d]); symbol.enter().append('g') .classed('legendsymbols', true); symbol.style('opacity', d[0].trace.opacity); symbol.selectAll('g.legendpoints') .data([d]) .enter().append('g') .classed('legendpoints', true); }) .each(styleBars) .each(styleBoxes) .each(stylePies) .each(styleLines) .each(stylePoints); }; function styleLines(d) { var trace = d[0].trace, showFill = trace.visible && trace.fill && trace.fill !== 'none', showLine = subTypes.hasLines(trace); var fill = d3.select(this).select('.legendfill').selectAll('path') .data(showFill ? [d] : []); fill.enter().append('path').classed('js-fill', true); fill.exit().remove(); fill.attr('d', 'M5,0h30v6h-30z') .call(Drawing.fillGroupStyle); var line = d3.select(this).select('.legendlines').selectAll('path') .data(showLine ? [d] : []); line.enter().append('path').classed('js-line', true) .attr('d', 'M5,0h30'); line.exit().remove(); line.call(Drawing.lineGroupStyle); } function stylePoints(d) { var d0 = d[0], trace = d0.trace, showMarkers = subTypes.hasMarkers(trace), showText = subTypes.hasText(trace), showLines = subTypes.hasLines(trace); var dMod, tMod; // 'scatter3d' and 'scattergeo' don't use gd.calcdata yet; // use d0.trace to infer arrayOk attributes function boundVal(attrIn, arrayToValFn, bounds) { var valIn = Lib.nestedProperty(trace, attrIn).get(), valToBound = (Array.isArray(valIn) && arrayToValFn) ? arrayToValFn(valIn) : valIn; if(bounds) { if(valToBound < bounds[0]) return bounds[0]; else if(valToBound > bounds[1]) return bounds[1]; } return valToBound; } function pickFirst(array) { return array[0]; } // constrain text, markers, etc so they'll fit on the legend if(showMarkers || showText || showLines) { var dEdit = {}, tEdit = {}; if(showMarkers) { dEdit.mc = boundVal('marker.color', pickFirst); dEdit.mo = boundVal('marker.opacity', Lib.mean, [0.2, 1]); dEdit.ms = boundVal('marker.size', Lib.mean, [2, 16]); dEdit.mlc = boundVal('marker.line.color', pickFirst); dEdit.mlw = boundVal('marker.line.width', Lib.mean, [0, 5]); tEdit.marker = { sizeref: 1, sizemin: 1, sizemode: 'diameter' }; } if(showLines) { tEdit.line = { width: boundVal('line.width', pickFirst, [0, 10]) }; } if(showText) { dEdit.tx = 'Aa'; dEdit.tp = boundVal('textposition', pickFirst); dEdit.ts = 10; dEdit.tc = boundVal('textfont.color', pickFirst); dEdit.tf = boundVal('textfont.family', pickFirst); } dMod = [Lib.minExtend(d0, dEdit)]; tMod = Lib.minExtend(trace, tEdit); } var ptgroup = d3.select(this).select('g.legendpoints'); var pts = ptgroup.selectAll('path.scatterpts') .data(showMarkers ? dMod : []); pts.enter().append('path').classed('scatterpts', true) .attr('transform', 'translate(20,0)'); pts.exit().remove(); pts.call(Drawing.pointStyle, tMod); // 'mrc' is set in pointStyle and used in textPointStyle: // constrain it here if(showMarkers) dMod[0].mrc = 3; var txt = ptgroup.selectAll('g.pointtext') .data(showText ? dMod : []); txt.enter() .append('g').classed('pointtext', true) .append('text').attr('transform', 'translate(20,0)'); txt.exit().remove(); txt.selectAll('text').call(Drawing.textPointStyle, tMod); } function styleBars(d) { var trace = d[0].trace, marker = trace.marker || {}, markerLine = marker.line || {}, barpath = d3.select(this).select('g.legendpoints') .selectAll('path.legendbar') .data(Registry.traceIs(trace, 'bar') ? [d] : []); barpath.enter().append('path').classed('legendbar', true) .attr('d', 'M6,6H-6V-6H6Z') .attr('transform', 'translate(20,0)'); barpath.exit().remove(); barpath.each(function(d) { var w = (d.mlw + 1 || markerLine.width + 1) - 1, p = d3.select(this); p.style('stroke-width', w + 'px') .call(Color.fill, d.mc || marker.color); if(w) { p.call(Color.stroke, d.mlc || markerLine.color); } }); } function styleBoxes(d) { var trace = d[0].trace, pts = d3.select(this).select('g.legendpoints') .selectAll('path.legendbox') .data(Registry.traceIs(trace, 'box') && trace.visible ? [d] : []); pts.enter().append('path').classed('legendbox', true) // if we want the median bar, prepend M6,0H-6 .attr('d', 'M6,6H-6V-6H6Z') .attr('transform', 'translate(20,0)'); pts.exit().remove(); pts.each(function(d) { var w = (d.lw + 1 || trace.line.width + 1) - 1, p = d3.select(this); p.style('stroke-width', w + 'px') .call(Color.fill, d.fc || trace.fillcolor); if(w) { p.call(Color.stroke, d.lc || trace.line.color); } }); } function stylePies(d) { var trace = d[0].trace, pts = d3.select(this).select('g.legendpoints') .selectAll('path.legendpie') .data(Registry.traceIs(trace, 'pie') && trace.visible ? [d] : []); pts.enter().append('path').classed('legendpie', true) .attr('d', 'M6,6H-6V-6H6Z') .attr('transform', 'translate(20,0)'); pts.exit().remove(); if(pts.size()) pts.call(stylePie, d[0], trace); } },{"../../lib":633,"../../registry":739,"../../traces/pie/style_one":840,"../../traces/scatter/subtypes":866,"../color":533,"../drawing":556,"d3":95}],578:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Axes = require('../../plots/cartesian/axes'); var Lib = require('../../lib'); var downloadImage = require('../../snapshot/download'); var Icons = require('../../../build/ploticon'); var modeBarButtons = module.exports = {}; /** * ModeBar buttons configuration * * @param {string} name * name / id of the buttons (for tracking) * @param {string} title * text that appears while hovering over the button, * enter null, false or '' for no hover text * @param {string} icon * svg icon object associated with the button * can be linked to Plotly.Icons to use the default plotly icons * @param {string} [gravity] * icon positioning * @param {function} click * click handler associated with the button, a function of * 'gd' (the main graph object) and * 'ev' (the event object) * @param {string} [attr] * attribute associated with button, * use this with 'val' to keep track of the state * @param {*} [val] * initial 'attr' value, can be a function of gd * @param {boolean} [toggle] * is the button a toggle button? */ modeBarButtons.toImage = { name: 'toImage', title: 'Download plot as a png', icon: Icons.camera, click: function(gd) { var format = 'png'; Lib.notifier('Taking snapshot - this may take a few seconds', 'long'); if(Lib.isIE()) { Lib.notifier('IE only supports svg. Changing format to svg.', 'long'); format = 'svg'; } downloadImage(gd, {'format': format}) .then(function(filename) { Lib.notifier('Snapshot succeeded - ' + filename, 'long'); }) .catch(function() { Lib.notifier('Sorry there was a problem downloading your snapshot!', 'long'); }); } }; modeBarButtons.sendDataToCloud = { name: 'sendDataToCloud', title: 'Save and edit plot in cloud', icon: Icons.disk, click: function(gd) { Plots.sendDataToCloud(gd); } }; modeBarButtons.zoom2d = { name: 'zoom2d', title: 'Zoom', attr: 'dragmode', val: 'zoom', icon: Icons.zoombox, click: handleCartesian }; modeBarButtons.pan2d = { name: 'pan2d', title: 'Pan', attr: 'dragmode', val: 'pan', icon: Icons.pan, click: handleCartesian }; modeBarButtons.select2d = { name: 'select2d', title: 'Box Select', attr: 'dragmode', val: 'select', icon: Icons.selectbox, click: handleCartesian }; modeBarButtons.lasso2d = { name: 'lasso2d', title: 'Lasso Select', attr: 'dragmode', val: 'lasso', icon: Icons.lasso, click: handleCartesian }; modeBarButtons.zoomIn2d = { name: 'zoomIn2d', title: 'Zoom in', attr: 'zoom', val: 'in', icon: Icons.zoom_plus, click: handleCartesian }; modeBarButtons.zoomOut2d = { name: 'zoomOut2d', title: 'Zoom out', attr: 'zoom', val: 'out', icon: Icons.zoom_minus, click: handleCartesian }; modeBarButtons.autoScale2d = { name: 'autoScale2d', title: 'Autoscale', attr: 'zoom', val: 'auto', icon: Icons.autoscale, click: handleCartesian }; modeBarButtons.resetScale2d = { name: 'resetScale2d', title: 'Reset axes', attr: 'zoom', val: 'reset', icon: Icons.home, click: handleCartesian }; modeBarButtons.hoverClosestCartesian = { name: 'hoverClosestCartesian', title: 'Show closest data on hover', attr: 'hovermode', val: 'closest', icon: Icons.tooltip_basic, gravity: 'ne', click: handleCartesian }; modeBarButtons.hoverCompareCartesian = { name: 'hoverCompareCartesian', title: 'Compare data on hover', attr: 'hovermode', val: function(gd) { return gd._fullLayout._isHoriz ? 'y' : 'x'; }, icon: Icons.tooltip_compare, gravity: 'ne', click: handleCartesian }; function handleCartesian(gd, ev) { var button = ev.currentTarget, astr = button.getAttribute('data-attr'), val = button.getAttribute('data-val') || true, fullLayout = gd._fullLayout, aobj = {}; if(astr === 'zoom') { var mag = (val === 'in') ? 0.5 : 2, r0 = (1 + mag) / 2, r1 = (1 - mag) / 2, axList = Axes.list(gd, null, true); var ax, axName; for(var i = 0; i < axList.length; i++) { ax = axList[i]; if(!ax.fixedrange) { axName = ax._name; if(val === 'auto') aobj[axName + '.autorange'] = true; else if(val === 'reset') { if(ax._rangeInitial === undefined) { aobj[axName + '.autorange'] = true; } else { var rangeInitial = ax._rangeInitial.slice(); aobj[axName + '.range[0]'] = rangeInitial[0]; aobj[axName + '.range[1]'] = rangeInitial[1]; } } else { var rangeNow = [ ax.r2l(ax.range[0]), ax.r2l(ax.range[1]), ]; var rangeNew = [ r0 * rangeNow[0] + r1 * rangeNow[1], r0 * rangeNow[1] + r1 * rangeNow[0] ]; aobj[axName + '.range[0]'] = ax.l2r(rangeNew[0]); aobj[axName + '.range[1]'] = ax.l2r(rangeNew[1]); } } } } else { // if ALL traces have orientation 'h', 'hovermode': 'x' otherwise: 'y' if(astr === 'hovermode' && (val === 'x' || val === 'y')) { val = fullLayout._isHoriz ? 'y' : 'x'; button.setAttribute('data-val', val); } aobj[astr] = val; } Plotly.relayout(gd, aobj); } modeBarButtons.zoom3d = { name: 'zoom3d', title: 'Zoom', attr: 'scene.dragmode', val: 'zoom', icon: Icons.zoombox, click: handleDrag3d }; modeBarButtons.pan3d = { name: 'pan3d', title: 'Pan', attr: 'scene.dragmode', val: 'pan', icon: Icons.pan, click: handleDrag3d }; modeBarButtons.orbitRotation = { name: 'orbitRotation', title: 'orbital rotation', attr: 'scene.dragmode', val: 'orbit', icon: Icons['3d_rotate'], click: handleDrag3d }; modeBarButtons.tableRotation = { name: 'tableRotation', title: 'turntable rotation', attr: 'scene.dragmode', val: 'turntable', icon: Icons['z-axis'], click: handleDrag3d }; function handleDrag3d(gd, ev) { var button = ev.currentTarget, attr = button.getAttribute('data-attr'), val = button.getAttribute('data-val') || true, fullLayout = gd._fullLayout, sceneIds = Plots.getSubplotIds(fullLayout, 'gl3d'), layoutUpdate = {}; var parts = attr.split('.'); for(var i = 0; i < sceneIds.length; i++) { layoutUpdate[sceneIds[i] + '.' + parts[1]] = val; } Plotly.relayout(gd, layoutUpdate); } modeBarButtons.resetCameraDefault3d = { name: 'resetCameraDefault3d', title: 'Reset camera to default', attr: 'resetDefault', icon: Icons.home, click: handleCamera3d }; modeBarButtons.resetCameraLastSave3d = { name: 'resetCameraLastSave3d', title: 'Reset camera to last save', attr: 'resetLastSave', icon: Icons.movie, click: handleCamera3d }; function handleCamera3d(gd, ev) { var button = ev.currentTarget, attr = button.getAttribute('data-attr'), fullLayout = gd._fullLayout, sceneIds = Plots.getSubplotIds(fullLayout, 'gl3d'); for(var i = 0; i < sceneIds.length; i++) { var sceneId = sceneIds[i], fullSceneLayout = fullLayout[sceneId], scene = fullSceneLayout._scene; if(attr === 'resetDefault') scene.setCameraToDefault(); else if(attr === 'resetLastSave') { // This handler looks in the un-updated fullLayout.scene.camera object to reset the camera // to the last saved position. scene.setCamera(fullSceneLayout.camera); } } } modeBarButtons.hoverClosest3d = { name: 'hoverClosest3d', title: 'Toggle show closest data on hover', attr: 'hovermode', val: null, toggle: true, icon: Icons.tooltip_basic, gravity: 'ne', click: handleHover3d }; function handleHover3d(gd, ev) { var button = ev.currentTarget, val = button._previousVal || false, layout = gd.layout, fullLayout = gd._fullLayout, sceneIds = Plots.getSubplotIds(fullLayout, 'gl3d'); var axes = ['xaxis', 'yaxis', 'zaxis'], spikeAttrs = ['showspikes', 'spikesides', 'spikethickness', 'spikecolor']; // initialize 'current spike' object to be stored in the DOM var currentSpikes = {}, axisSpikes = {}, layoutUpdate = {}; if(val) { layoutUpdate = Lib.extendDeep(layout, val); button._previousVal = null; } else { layoutUpdate = { 'allaxes.showspikes': false }; for(var i = 0; i < sceneIds.length; i++) { var sceneId = sceneIds[i], sceneLayout = fullLayout[sceneId], sceneSpikes = currentSpikes[sceneId] = {}; sceneSpikes.hovermode = sceneLayout.hovermode; layoutUpdate[sceneId + '.hovermode'] = false; // copy all the current spike attrs for(var j = 0; j < 3; j++) { var axis = axes[j]; axisSpikes = sceneSpikes[axis] = {}; for(var k = 0; k < spikeAttrs.length; k++) { var spikeAttr = spikeAttrs[k]; axisSpikes[spikeAttr] = sceneLayout[axis][spikeAttr]; } } } button._previousVal = Lib.extendDeep({}, currentSpikes); } Plotly.relayout(gd, layoutUpdate); } modeBarButtons.zoomInGeo = { name: 'zoomInGeo', title: 'Zoom in', attr: 'zoom', val: 'in', icon: Icons.zoom_plus, click: handleGeo }; modeBarButtons.zoomOutGeo = { name: 'zoomOutGeo', title: 'Zoom out', attr: 'zoom', val: 'out', icon: Icons.zoom_minus, click: handleGeo }; modeBarButtons.resetGeo = { name: 'resetGeo', title: 'Reset', attr: 'reset', val: null, icon: Icons.autoscale, click: handleGeo }; modeBarButtons.hoverClosestGeo = { name: 'hoverClosestGeo', title: 'Toggle show closest data on hover', attr: 'hovermode', val: null, toggle: true, icon: Icons.tooltip_basic, gravity: 'ne', click: toggleHover }; function handleGeo(gd, ev) { var button = ev.currentTarget, attr = button.getAttribute('data-attr'), val = button.getAttribute('data-val') || true, fullLayout = gd._fullLayout, geoIds = Plots.getSubplotIds(fullLayout, 'geo'); for(var i = 0; i < geoIds.length; i++) { var geo = fullLayout[geoIds[i]]._subplot; if(attr === 'zoom') { var scale = geo.projection.scale(); var newScale = (val === 'in') ? 2 * scale : 0.5 * scale; geo.projection.scale(newScale); geo.zoom.scale(newScale); geo.render(); } else if(attr === 'reset') geo.zoomReset(); } } modeBarButtons.hoverClosestGl2d = { name: 'hoverClosestGl2d', title: 'Toggle show closest data on hover', attr: 'hovermode', val: null, toggle: true, icon: Icons.tooltip_basic, gravity: 'ne', click: toggleHover }; modeBarButtons.hoverClosestPie = { name: 'hoverClosestPie', title: 'Toggle show closest data on hover', attr: 'hovermode', val: 'closest', icon: Icons.tooltip_basic, gravity: 'ne', click: toggleHover }; function toggleHover(gd) { var fullLayout = gd._fullLayout; var onHoverVal; if(fullLayout._has('cartesian')) { onHoverVal = fullLayout._isHoriz ? 'y' : 'x'; } else onHoverVal = 'closest'; var newHover = gd._fullLayout.hovermode ? false : onHoverVal; Plotly.relayout(gd, 'hovermode', newHover); } // buttons when more then one plot types are present modeBarButtons.toggleHover = { name: 'toggleHover', title: 'Toggle show closest data on hover', attr: 'hovermode', val: null, toggle: true, icon: Icons.tooltip_basic, gravity: 'ne', click: function(gd, ev) { toggleHover(gd); // the 3d hovermode update must come // last so that layout.hovermode update does not // override scene?.hovermode?.layout. handleHover3d(gd, ev); } }; modeBarButtons.resetViews = { name: 'resetViews', title: 'Reset views', icon: Icons.home, click: function(gd, ev) { var button = ev.currentTarget; button.setAttribute('data-attr', 'zoom'); button.setAttribute('data-val', 'reset'); handleCartesian(gd, ev); button.setAttribute('data-attr', 'resetLastSave'); handleCamera3d(gd, ev); // N.B handleCamera3d also triggers a replot for // geo subplots. } }; },{"../../../build/ploticon":2,"../../lib":633,"../../plotly":659,"../../plots/cartesian/axes":664,"../../plots/plots":724,"../../snapshot/download":741}],579:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; exports.manage = require('./manage'); },{"./manage":580}],580:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Axes = require('../../plots/cartesian/axes'); var scatterSubTypes = require('../../traces/scatter/subtypes'); var createModeBar = require('./modebar'); var modeBarButtons = require('./buttons'); /** * ModeBar wrapper around 'create' and 'update', * chooses buttons to pass to ModeBar constructor based on * plot type and plot config. * * @param {object} gd main plot object * */ module.exports = function manageModeBar(gd) { var fullLayout = gd._fullLayout, context = gd._context, modeBar = fullLayout._modeBar; if(!context.displayModeBar) { if(modeBar) { modeBar.destroy(); delete fullLayout._modeBar; } return; } if(!Array.isArray(context.modeBarButtonsToRemove)) { throw new Error([ '*modeBarButtonsToRemove* configuration options', 'must be an array.' ].join(' ')); } if(!Array.isArray(context.modeBarButtonsToAdd)) { throw new Error([ '*modeBarButtonsToAdd* configuration options', 'must be an array.' ].join(' ')); } var customButtons = context.modeBarButtons; var buttonGroups; if(Array.isArray(customButtons) && customButtons.length) { buttonGroups = fillCustomButton(customButtons); } else { buttonGroups = getButtonGroups( gd, context.modeBarButtonsToRemove, context.modeBarButtonsToAdd ); } if(modeBar) modeBar.update(gd, buttonGroups); else fullLayout._modeBar = createModeBar(gd, buttonGroups); }; // logic behind which buttons are displayed by default function getButtonGroups(gd, buttonsToRemove, buttonsToAdd) { var fullLayout = gd._fullLayout, fullData = gd._fullData; var hasCartesian = fullLayout._has('cartesian'), hasGL3D = fullLayout._has('gl3d'), hasGeo = fullLayout._has('geo'), hasPie = fullLayout._has('pie'), hasGL2D = fullLayout._has('gl2d'), hasTernary = fullLayout._has('ternary'); var groups = []; function addGroup(newGroup) { var out = []; for(var i = 0; i < newGroup.length; i++) { var button = newGroup[i]; if(buttonsToRemove.indexOf(button) !== -1) continue; out.push(modeBarButtons[button]); } groups.push(out); } // buttons common to all plot types addGroup(['toImage', 'sendDataToCloud']); // graphs with more than one plot types get 'union buttons' // which reset the view or toggle hover labels across all subplots. if((hasCartesian || hasGL2D || hasPie || hasTernary) + hasGeo + hasGL3D > 1) { addGroup(['resetViews', 'toggleHover']); return appendButtonsToGroups(groups, buttonsToAdd); } if(hasGL3D) { addGroup(['zoom3d', 'pan3d', 'orbitRotation', 'tableRotation']); addGroup(['resetCameraDefault3d', 'resetCameraLastSave3d']); addGroup(['hoverClosest3d']); } if(hasGeo) { addGroup(['zoomInGeo', 'zoomOutGeo', 'resetGeo']); addGroup(['hoverClosestGeo']); } var allAxesFixed = areAllAxesFixed(fullLayout), dragModeGroup = []; if(((hasCartesian || hasGL2D) && !allAxesFixed) || hasTernary) { dragModeGroup = ['zoom2d', 'pan2d']; } if((hasCartesian || hasTernary) && isSelectable(fullData)) { dragModeGroup.push('select2d'); dragModeGroup.push('lasso2d'); } if(dragModeGroup.length) addGroup(dragModeGroup); if((hasCartesian || hasGL2D) && !allAxesFixed && !hasTernary) { addGroup(['zoomIn2d', 'zoomOut2d', 'autoScale2d', 'resetScale2d']); } if(hasCartesian && hasPie) { addGroup(['toggleHover']); } else if(hasGL2D) { addGroup(['hoverClosestGl2d']); } else if(hasCartesian) { addGroup(['hoverClosestCartesian', 'hoverCompareCartesian']); } else if(hasPie) { addGroup(['hoverClosestPie']); } return appendButtonsToGroups(groups, buttonsToAdd); } function areAllAxesFixed(fullLayout) { var axList = Axes.list({_fullLayout: fullLayout}, null, true); var allFixed = true; for(var i = 0; i < axList.length; i++) { if(!axList[i].fixedrange) { allFixed = false; break; } } return allFixed; } // look for traces that support selection // to be updated as we add more selectPoints handlers function isSelectable(fullData) { var selectable = false; for(var i = 0; i < fullData.length; i++) { if(selectable) break; var trace = fullData[i]; if(!trace._module || !trace._module.selectPoints) continue; if(trace.type === 'scatter' || trace.type === 'scatterternary') { if(scatterSubTypes.hasMarkers(trace) || scatterSubTypes.hasText(trace)) { selectable = true; } } // assume that in general if the trace module has selectPoints, // then it's selectable. Scatter is an exception to this because it must // have markers or text, not just be a scatter type. else selectable = true; } return selectable; } function appendButtonsToGroups(groups, buttons) { if(buttons.length) { if(Array.isArray(buttons[0])) { for(var i = 0; i < buttons.length; i++) { groups.push(buttons[i]); } } else groups.push(buttons); } return groups; } // fill in custom buttons referring to default mode bar buttons function fillCustomButton(customButtons) { for(var i = 0; i < customButtons.length; i++) { var buttonGroup = customButtons[i]; for(var j = 0; j < buttonGroup.length; j++) { var button = buttonGroup[j]; if(typeof button === 'string') { if(modeBarButtons[button] !== undefined) { customButtons[i][j] = modeBarButtons[button]; } else { throw new Error([ '*modeBarButtons* configuration options', 'invalid button name' ].join(' ')); } } } } return customButtons; } },{"../../plots/cartesian/axes":664,"../../traces/scatter/subtypes":866,"./buttons":578,"./modebar":581}],581:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Icons = require('../../../build/ploticon'); /** * UI controller for interactive plots * @Class * @Param {object} opts * @Param {object} opts.buttons nested arrays of grouped buttons config objects * @Param {object} opts.container container div to append modeBar * @Param {object} opts.graphInfo primary plot object containing data and layout */ function ModeBar(opts) { this.container = opts.container; this.element = document.createElement('div'); this.update(opts.graphInfo, opts.buttons); this.container.appendChild(this.element); } var proto = ModeBar.prototype; /** * Update modeBar (buttons and logo) * * @param {object} graphInfo primary plot object containing data and layout * @param {array of arrays} buttons nested arrays of grouped buttons to initialize * */ proto.update = function(graphInfo, buttons) { this.graphInfo = graphInfo; var context = this.graphInfo._context; if(context.displayModeBar === 'hover') { this.element.className = 'modebar modebar--hover'; } else this.element.className = 'modebar'; // if buttons or logo have changed, redraw modebar interior var needsNewButtons = !this.hasButtons(buttons), needsNewLogo = (this.hasLogo !== context.displaylogo); if(needsNewButtons || needsNewLogo) { this.removeAllButtons(); this.updateButtons(buttons); if(context.displaylogo) { this.element.appendChild(this.getLogo()); this.hasLogo = true; } } this.updateActiveButton(); }; proto.updateButtons = function(buttons) { var _this = this; this.buttons = buttons; this.buttonElements = []; this.buttonsNames = []; this.buttons.forEach(function(buttonGroup) { var group = _this.createGroup(); buttonGroup.forEach(function(buttonConfig) { var buttonName = buttonConfig.name; if(!buttonName) { throw new Error('must provide button \'name\' in button config'); } if(_this.buttonsNames.indexOf(buttonName) !== -1) { throw new Error('button name \'' + buttonName + '\' is taken'); } _this.buttonsNames.push(buttonName); var button = _this.createButton(buttonConfig); _this.buttonElements.push(button); group.appendChild(button); }); _this.element.appendChild(group); }); }; /** * Empty div for containing a group of buttons * @Return {HTMLelement} */ proto.createGroup = function() { var group = document.createElement('div'); group.className = 'modebar-group'; return group; }; /** * Create a new button div and set constant and configurable attributes * @Param {object} config (see ./buttons.js for more info) * @Return {HTMLelement} */ proto.createButton = function(config) { var _this = this, button = document.createElement('a'); button.setAttribute('rel', 'tooltip'); button.className = 'modebar-btn'; var title = config.title; if(title === undefined) title = config.name; if(title || title === 0) button.setAttribute('data-title', title); if(config.attr !== undefined) button.setAttribute('data-attr', config.attr); var val = config.val; if(val !== undefined) { if(typeof val === 'function') val = val(this.graphInfo); button.setAttribute('data-val', val); } var click = config.click; if(typeof click !== 'function') { throw new Error('must provide button \'click\' function in button config'); } else { button.addEventListener('click', function(ev) { config.click(_this.graphInfo, ev); // only needed for 'hoverClosestGeo' which does not call relayout _this.updateActiveButton(ev.currentTarget); }); } button.setAttribute('data-toggle', config.toggle || false); if(config.toggle) button.classList.add('active'); button.appendChild(this.createIcon(config.icon || Icons.question)); button.setAttribute('data-gravity', config.gravity || 'n'); return button; }; /** * Add an icon to a button * @Param {object} thisIcon * @Param {number} thisIcon.width * @Param {string} thisIcon.path * @Return {HTMLelement} */ proto.createIcon = function(thisIcon) { var iconHeight = thisIcon.ascent - thisIcon.descent, svgNS = 'http://www.w3.org/2000/svg', icon = document.createElementNS(svgNS, 'svg'), path = document.createElementNS(svgNS, 'path'); icon.setAttribute('height', '1em'); icon.setAttribute('width', (thisIcon.width / iconHeight) + 'em'); icon.setAttribute('viewBox', [0, 0, thisIcon.width, iconHeight].join(' ')); path.setAttribute('d', thisIcon.path); path.setAttribute('transform', 'matrix(1 0 0 -1 0 ' + thisIcon.ascent + ')'); icon.appendChild(path); return icon; }; /** * Updates active button with attribute specified in layout * @Param {object} graphInfo plot object containing data and layout * @Return {HTMLelement} */ proto.updateActiveButton = function(buttonClicked) { var fullLayout = this.graphInfo._fullLayout, dataAttrClicked = (buttonClicked !== undefined) ? buttonClicked.getAttribute('data-attr') : null; this.buttonElements.forEach(function(button) { var thisval = button.getAttribute('data-val') || true, dataAttr = button.getAttribute('data-attr'), isToggleButton = (button.getAttribute('data-toggle') === 'true'), button3 = d3.select(button); // Use 'data-toggle' and 'buttonClicked' to toggle buttons // that have no one-to-one equivalent in fullLayout if(isToggleButton) { if(dataAttr === dataAttrClicked) { button3.classed('active', !button3.classed('active')); } } else { var val = (dataAttr === null) ? dataAttr : Lib.nestedProperty(fullLayout, dataAttr).get(); button3.classed('active', val === thisval); } }); }; /** * Check if modeBar is configured as button configuration argument * * @Param {object} buttons 2d array of grouped button config objects * @Return {boolean} */ proto.hasButtons = function(buttons) { var currentButtons = this.buttons; if(!currentButtons) return false; if(buttons.length !== currentButtons.length) return false; for(var i = 0; i < buttons.length; ++i) { if(buttons[i].length !== currentButtons[i].length) return false; for(var j = 0; j < buttons[i].length; j++) { if(buttons[i][j].name !== currentButtons[i][j].name) return false; } } return true; }; /** * @return {HTMLDivElement} The logo image wrapped in a group */ proto.getLogo = function() { var group = this.createGroup(), a = document.createElement('a'); a.href = 'https://plot.ly/'; a.target = '_blank'; a.setAttribute('data-title', 'Produced with Plotly'); a.className = 'modebar-btn plotlyjsicon modebar-btn--logo'; a.appendChild(this.createIcon(Icons.plotlylogo)); group.appendChild(a); return group; }; proto.removeAllButtons = function() { while(this.element.firstChild) { this.element.removeChild(this.element.firstChild); } this.hasLogo = false; }; proto.destroy = function() { Lib.removeElement(this.container.querySelector('.modebar')); }; function createModeBar(gd, buttons) { var fullLayout = gd._fullLayout; var modeBar = new ModeBar({ graphInfo: gd, container: fullLayout._paperdiv.node(), buttons: buttons }); if(fullLayout._privateplot) { d3.select(modeBar.element).append('span') .classed('badge-private float--left', true) .text('PRIVATE'); } return modeBar; } module.exports = createModeBar; },{"../../../build/ploticon":2,"../../lib":633,"d3":95}],582:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var fontAttrs = require('../../plots/font_attributes'); var colorAttrs = require('../color/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var buttonAttrs = require('./button_attributes'); buttonAttrs = extendFlat(buttonAttrs, { _isLinkedToArray: 'button', }); module.exports = { visible: { valType: 'boolean', }, buttons: buttonAttrs, x: { valType: 'number', min: -2, max: 3, }, xanchor: { valType: 'enumerated', values: ['auto', 'left', 'center', 'right'], dflt: 'left', }, y: { valType: 'number', min: -2, max: 3, }, yanchor: { valType: 'enumerated', values: ['auto', 'top', 'middle', 'bottom'], dflt: 'bottom', }, font: extendFlat({}, fontAttrs, { }), bgcolor: { valType: 'color', dflt: colorAttrs.lightLine, }, activecolor: { valType: 'color', }, bordercolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, borderwidth: { valType: 'number', min: 0, dflt: 0, } }; },{"../../lib/extend":626,"../../plots/font_attributes":684,"../color/attributes":532,"./button_attributes":583}],583:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { step: { valType: 'enumerated', values: ['month', 'year', 'day', 'hour', 'minute', 'second', 'all'], dflt: 'month', }, stepmode: { valType: 'enumerated', values: ['backward', 'todate'], dflt: 'backward', }, count: { valType: 'number', min: 0, dflt: 1, }, label: { valType: 'string', } }; },{}],584:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { // 'y' position pad above counter axis domain yPad: 0.02, // minimum button width (regardless of text size) minButtonWidth: 30, // buttons rect radii rx: 3, ry: 3, // light fraction used to compute the 'activecolor' default lightAmount: 25, darkAmount: 10 }; },{}],585:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Color = require('../color'); var attributes = require('./attributes'); var buttonAttrs = require('./button_attributes'); var constants = require('./constants'); module.exports = function handleDefaults(containerIn, containerOut, layout, counterAxes) { var selectorIn = containerIn.rangeselector || {}, selectorOut = containerOut.rangeselector = {}; function coerce(attr, dflt) { return Lib.coerce(selectorIn, selectorOut, attributes, attr, dflt); } var buttons = buttonsDefaults(selectorIn, selectorOut); var visible = coerce('visible', buttons.length > 0); if(!visible) return; var posDflt = getPosDflt(containerOut, layout, counterAxes); coerce('x', posDflt[0]); coerce('y', posDflt[1]); Lib.noneOrAll(containerIn, containerOut, ['x', 'y']); coerce('xanchor'); coerce('yanchor'); Lib.coerceFont(coerce, 'font', layout.font); var bgColor = coerce('bgcolor'); coerce('activecolor', Color.contrast(bgColor, constants.lightAmount, constants.darkAmount)); coerce('bordercolor'); coerce('borderwidth'); }; function buttonsDefaults(containerIn, containerOut) { var buttonsIn = containerIn.buttons || [], buttonsOut = containerOut.buttons = []; var buttonIn, buttonOut; function coerce(attr, dflt) { return Lib.coerce(buttonIn, buttonOut, buttonAttrs, attr, dflt); } for(var i = 0; i < buttonsIn.length; i++) { buttonIn = buttonsIn[i]; buttonOut = {}; if(!Lib.isPlainObject(buttonIn)) continue; var step = coerce('step'); if(step !== 'all') { coerce('stepmode'); coerce('count'); } coerce('label'); buttonOut._index = i; buttonsOut.push(buttonOut); } return buttonsOut; } function getPosDflt(containerOut, layout, counterAxes) { var anchoredList = counterAxes.filter(function(ax) { return layout[ax].anchor === containerOut._id; }); var posY = 0; for(var i = 0; i < anchoredList.length; i++) { var domain = layout[anchoredList[i]].domain; if(domain) posY = Math.max(domain[1], posY); } return [containerOut.domain[0], posY + constants.yPad]; } },{"../../lib":633,"../color":533,"./attributes":582,"./button_attributes":583,"./constants":584}],586:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Color = require('../color'); var Drawing = require('../drawing'); var svgTextUtils = require('../../lib/svg_text_utils'); var axisIds = require('../../plots/cartesian/axis_ids'); var anchorUtils = require('../legend/anchor_utils'); var constants = require('./constants'); var getUpdateObject = require('./get_update_object'); module.exports = function draw(gd) { var fullLayout = gd._fullLayout; var selectors = fullLayout._infolayer.selectAll('.rangeselector') .data(makeSelectorData(gd), selectorKeyFunc); selectors.enter().append('g') .classed('rangeselector', true); selectors.exit().remove(); selectors.style({ cursor: 'pointer', 'pointer-events': 'all' }); selectors.each(function(d) { var selector = d3.select(this), axisLayout = d, selectorLayout = axisLayout.rangeselector; var buttons = selector.selectAll('g.button') .data(selectorLayout.buttons); buttons.enter().append('g') .classed('button', true); buttons.exit().remove(); buttons.each(function(d) { var button = d3.select(this); var update = getUpdateObject(axisLayout, d); d.isActive = isActive(axisLayout, d, update); button.call(drawButtonRect, selectorLayout, d); button.call(drawButtonText, selectorLayout, d); button.on('click', function() { if(gd._dragged) return; Plotly.relayout(gd, update); }); button.on('mouseover', function() { d.isHovered = true; button.call(drawButtonRect, selectorLayout, d); }); button.on('mouseout', function() { d.isHovered = false; button.call(drawButtonRect, selectorLayout, d); }); }); // N.B. this mutates selectorLayout reposition(gd, buttons, selectorLayout, axisLayout._name); selector.attr('transform', 'translate(' + selectorLayout.lx + ',' + selectorLayout.ly + ')'); }); }; function makeSelectorData(gd) { var axes = axisIds.list(gd, 'x', true); var data = []; for(var i = 0; i < axes.length; i++) { var axis = axes[i]; if(axis.rangeselector && axis.rangeselector.visible) { data.push(axis); } } return data; } function selectorKeyFunc(d) { return d._id; } function isActive(axisLayout, opts, update) { if(opts.step === 'all') { return axisLayout.autorange === true; } else { var keys = Object.keys(update); return ( axisLayout.range[0] === update[keys[0]] && axisLayout.range[1] === update[keys[1]] ); } } function drawButtonRect(button, selectorLayout, d) { var rect = button.selectAll('rect') .data([0]); rect.enter().append('rect') .classed('selector-rect', true); rect.attr('shape-rendering', 'crispEdges'); rect.attr({ 'rx': constants.rx, 'ry': constants.ry }); rect.call(Color.stroke, selectorLayout.bordercolor) .call(Color.fill, getFillColor(selectorLayout, d)) .style('stroke-width', selectorLayout.borderwidth + 'px'); } function getFillColor(selectorLayout, d) { return (d.isActive || d.isHovered) ? selectorLayout.activecolor : selectorLayout.bgcolor; } function drawButtonText(button, selectorLayout, d) { function textLayout(s) { svgTextUtils.convertToTspans(s); // TODO do we need anything else here? } var text = button.selectAll('text') .data([0]); text.enter().append('text') .classed('selector-text', true) .classed('user-select-none', true); text.attr('text-anchor', 'middle'); text.call(Drawing.font, selectorLayout.font) .text(getLabel(d)) .call(textLayout); } function getLabel(opts) { if(opts.label) return opts.label; if(opts.step === 'all') return 'all'; return opts.count + opts.step.charAt(0); } function reposition(gd, buttons, opts, axName) { opts.width = 0; opts.height = 0; var borderWidth = opts.borderwidth; buttons.each(function() { var button = d3.select(this), text = button.select('.selector-text'), tspans = text.selectAll('tspan'); var tHeight = opts.font.size * 1.3, tLines = tspans[0].length || 1, hEff = Math.max(tHeight * tLines, 16) + 3; opts.height = Math.max(opts.height, hEff); }); buttons.each(function() { var button = d3.select(this), rect = button.select('.selector-rect'), text = button.select('.selector-text'), tspans = text.selectAll('tspan'); var tWidth = text.node() && Drawing.bBox(text.node()).width, tHeight = opts.font.size * 1.3, tLines = tspans[0].length || 1; var wEff = Math.max(tWidth + 10, constants.minButtonWidth); // TODO add MathJax support // TODO add buttongap attribute button.attr('transform', 'translate(' + (borderWidth + opts.width) + ',' + borderWidth + ')'); rect.attr({ x: 0, y: 0, width: wEff, height: opts.height }); var textAttrs = { x: wEff / 2, y: opts.height / 2 - ((tLines - 1) * tHeight / 2) + 3 }; text.attr(textAttrs); tspans.attr(textAttrs); opts.width += wEff + 5; }); buttons.selectAll('rect').attr('height', opts.height); var graphSize = gd._fullLayout._size; opts.lx = graphSize.l + graphSize.w * opts.x; opts.ly = graphSize.t + graphSize.h * (1 - opts.y); var xanchor = 'left'; if(anchorUtils.isRightAnchor(opts)) { opts.lx -= opts.width; xanchor = 'right'; } if(anchorUtils.isCenterAnchor(opts)) { opts.lx -= opts.width / 2; xanchor = 'center'; } var yanchor = 'top'; if(anchorUtils.isBottomAnchor(opts)) { opts.ly -= opts.height; yanchor = 'bottom'; } if(anchorUtils.isMiddleAnchor(opts)) { opts.ly -= opts.height / 2; yanchor = 'middle'; } opts.width = Math.ceil(opts.width); opts.height = Math.ceil(opts.height); opts.lx = Math.round(opts.lx); opts.ly = Math.round(opts.ly); Plots.autoMargin(gd, axName + '-range-selector', { x: opts.x, y: opts.y, l: opts.width * ({right: 1, center: 0.5}[xanchor] || 0), r: opts.width * ({left: 1, center: 0.5}[xanchor] || 0), b: opts.height * ({top: 1, middle: 0.5}[yanchor] || 0), t: opts.height * ({bottom: 1, middle: 0.5}[yanchor] || 0) }); } },{"../../lib/svg_text_utils":647,"../../plotly":659,"../../plots/cartesian/axis_ids":667,"../../plots/plots":724,"../color":533,"../drawing":556,"../legend/anchor_utils":569,"./constants":584,"./get_update_object":587,"d3":95}],587:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); module.exports = function getUpdateObject(axisLayout, buttonLayout) { var axName = axisLayout._name; var update = {}; if(buttonLayout.step === 'all') { update[axName + '.autorange'] = true; } else { var xrange = getXRange(axisLayout, buttonLayout); update[axName + '.range[0]'] = xrange[0]; update[axName + '.range[1]'] = xrange[1]; } return update; }; function getXRange(axisLayout, buttonLayout) { var currentRange = axisLayout.range; var base = new Date(Lib.dateTime2ms(currentRange[1])); var step = buttonLayout.step, count = buttonLayout.count; var range0; switch(buttonLayout.stepmode) { case 'backward': range0 = Lib.ms2DateTime(+d3.time[step].offset(base, -count)); break; case 'todate': var base2 = d3.time[step].offset(base, -count); range0 = Lib.ms2DateTime(+d3.time[step].ceil(base2)); break; } var range1 = currentRange[1]; return [range0, range1]; } },{"../../lib":633,"d3":95}],588:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { moduleType: 'component', name: 'rangeselector', layoutNodes: ['xaxis.'], layoutAttributes: require('./attributes'), handleDefaults: require('./defaults'), draw: require('./draw') }; },{"./attributes":582,"./defaults":585,"./draw":586}],589:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttributes = require('../color/attributes'); module.exports = { bgcolor: { valType: 'color', dflt: colorAttributes.background, }, bordercolor: { valType: 'color', dflt: colorAttributes.defaultLine, }, borderwidth: { valType: 'integer', dflt: 0, min: 0, }, range: { valType: 'info_array', items: [ {valType: 'any'}, {valType: 'any'} ], }, thickness: { valType: 'number', dflt: 0.15, min: 0, max: 1, }, visible: { valType: 'boolean', dflt: true, } }; },{"../color/attributes":532}],590:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { // attribute container name name: 'rangeslider', // class names containerClassName: 'rangeslider-container', bgClassName: 'rangeslider-bg', rangePlotClassName: 'rangeslider-rangeplot', maskMinClassName: 'rangeslider-mask-min', maskMaxClassName: 'rangeslider-mask-max', slideBoxClassName: 'rangeslider-slidebox', grabberMinClassName: 'rangeslider-grabber-min', grabAreaMinClassName: 'rangeslider-grabarea-min', handleMinClassName: 'rangeslider-handle-min', grabberMaxClassName: 'rangeslider-grabber-max', grabAreaMaxClassName: 'rangeslider-grabarea-max', handleMaxClassName: 'rangeslider-handle-max', // style constants maskColor: 'rgba(0,0,0,0.4)', slideBoxFill: 'transparent', slideBoxCursor: 'ew-resize', grabAreaFill: 'transparent', grabAreaCursor: 'col-resize', grabAreaWidth: 10, grabAreaMinOffset: -6, grabAreaMaxOffset: -2, handleWidth: 2, handleRadius: 1, handleFill: '#fff', handleStroke: '#666', }; },{}],591:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var attributes = require('./attributes'); module.exports = function handleDefaults(layoutIn, layoutOut, axName, counterAxes) { if(!layoutIn[axName].rangeslider) return; // not super proud of this (maybe store _ in axis object instead if(!Lib.isPlainObject(layoutIn[axName].rangeslider)) { layoutIn[axName].rangeslider = {}; } var containerIn = layoutIn[axName].rangeslider, axOut = layoutOut[axName], containerOut = axOut.rangeslider = {}; function coerce(attr, dflt) { return Lib.coerce(containerIn, containerOut, attributes, attr, dflt); } coerce('bgcolor', layoutOut.plot_bgcolor); coerce('bordercolor'); coerce('borderwidth'); coerce('thickness'); coerce('visible'); coerce('range'); // Expand slider range to the axis range if(containerOut.range && !axOut.autorange) { var outRange = containerOut.range, axRange = axOut.range, l2r = axOut.l2r, r2l = axOut.r2l; outRange[0] = l2r(Math.min(r2l(outRange[0]), r2l(axRange[0]))); outRange[1] = l2r(Math.max(r2l(outRange[1]), r2l(axRange[1]))); } else { axOut._needsExpand = true; } if(containerOut.visible) { counterAxes.forEach(function(ax) { var opposing = layoutOut[ax] || {}; opposing.fixedrange = true; layoutOut[ax] = opposing; }); } // to map back range slider (auto) range containerOut._input = containerIn; }; },{"../../lib":633,"./attributes":589}],592:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Lib = require('../../lib'); var Drawing = require('../drawing'); var Color = require('../color'); var Cartesian = require('../../plots/cartesian'); var Axes = require('../../plots/cartesian/axes'); var dragElement = require('../dragelement'); var setCursor = require('../../lib/setcursor'); var constants = require('./constants'); module.exports = function(gd) { var fullLayout = gd._fullLayout, rangeSliderData = makeRangeSliderData(fullLayout); /* * * * < .... range plot /> * * * * * * * * * * * ... */ function keyFunction(axisOpts) { return axisOpts._name; } var rangeSliders = fullLayout._infolayer .selectAll('g.' + constants.containerClassName) .data(rangeSliderData, keyFunction); rangeSliders.enter().append('g') .classed(constants.containerClassName, true) .attr('pointer-events', 'all'); // remove exiting sliders and their corresponding clip paths rangeSliders.exit().each(function(axisOpts) { var rangeSlider = d3.select(this), opts = axisOpts[constants.name]; rangeSlider.remove(); fullLayout._topdefs.select('#' + opts._clipId).remove(); }); // remove push margin object(s) if(rangeSliders.exit().size()) clearPushMargins(gd); // return early if no range slider is visible if(rangeSliderData.length === 0) return; // for all present range sliders rangeSliders.each(function(axisOpts) { var rangeSlider = d3.select(this), opts = axisOpts[constants.name]; // compute new slider range using axis autorange if necessary // copy back range to input range slider container to skip // this step in subsequent draw calls if(!opts.range) { opts._input.range = opts.range = Axes.getAutoRange(axisOpts); } // update range slider dimensions var margin = fullLayout.margin, graphSize = fullLayout._size, domain = axisOpts.domain; opts._id = constants.name + axisOpts._id; opts._clipId = opts._id + '-' + fullLayout._uid; opts._width = graphSize.w * (domain[1] - domain[0]); opts._height = (fullLayout.height - margin.b - margin.t) * opts.thickness; opts._offsetShift = Math.floor(opts.borderwidth / 2); var x = margin.l + (graphSize.w * domain[0]), y = fullLayout.height - opts._height - margin.b; rangeSlider.attr('transform', 'translate(' + x + ',' + y + ')'); // update data <--> pixel coordinate conversion methods var range0 = axisOpts.r2l(opts.range[0]), range1 = axisOpts.r2l(opts.range[1]), dist = range1 - range0; opts.p2d = function(v) { return (v / opts._width) * dist + range0; }; opts.d2p = function(v) { return (v - range0) / dist * opts._width; }; opts._rl = [range0, range1]; // update inner nodes rangeSlider .call(drawBg, gd, axisOpts, opts) .call(addClipPath, gd, axisOpts, opts) .call(drawRangePlot, gd, axisOpts, opts) .call(drawMasks, gd, axisOpts, opts) .call(drawSlideBox, gd, axisOpts, opts) .call(drawGrabbers, gd, axisOpts, opts); // setup drag element setupDragElement(rangeSlider, gd, axisOpts, opts); // update current range setPixelRange(rangeSlider, gd, axisOpts, opts); // update margins var bb = axisOpts._boundingBox ? axisOpts._boundingBox.height : 0; Plots.autoMargin(gd, opts._id, { x: 0, y: 0, l: 0, r: 0, t: 0, b: opts._height + fullLayout.margin.b + bb, pad: 15 + opts._offsetShift * 2 }); }); }; function makeRangeSliderData(fullLayout) { if(!fullLayout.xaxis) return []; if(!fullLayout.xaxis[constants.name]) return []; if(!fullLayout.xaxis[constants.name].visible) return []; if(fullLayout._has('gl2d')) return []; return [fullLayout.xaxis]; } function setupDragElement(rangeSlider, gd, axisOpts, opts) { var slideBox = rangeSlider.select('rect.' + constants.slideBoxClassName).node(), grabAreaMin = rangeSlider.select('rect.' + constants.grabAreaMinClassName).node(), grabAreaMax = rangeSlider.select('rect.' + constants.grabAreaMaxClassName).node(); rangeSlider.on('mousedown', function() { var event = d3.event, target = event.target, startX = event.clientX, offsetX = startX - rangeSlider.node().getBoundingClientRect().left, minVal = opts.d2p(axisOpts._rl[0]), maxVal = opts.d2p(axisOpts._rl[1]); var dragCover = dragElement.coverSlip(); dragCover.addEventListener('mousemove', mouseMove); dragCover.addEventListener('mouseup', mouseUp); function mouseMove(e) { var delta = +e.clientX - startX; var pixelMin, pixelMax, cursor; switch(target) { case slideBox: cursor = 'ew-resize'; pixelMin = minVal + delta; pixelMax = maxVal + delta; break; case grabAreaMin: cursor = 'col-resize'; pixelMin = minVal + delta; pixelMax = maxVal; break; case grabAreaMax: cursor = 'col-resize'; pixelMin = minVal; pixelMax = maxVal + delta; break; default: cursor = 'ew-resize'; pixelMin = offsetX; pixelMax = offsetX + delta; break; } if(pixelMax < pixelMin) { var tmp = pixelMax; pixelMax = pixelMin; pixelMin = tmp; } opts._pixelMin = pixelMin; opts._pixelMax = pixelMax; setCursor(d3.select(dragCover), cursor); setDataRange(rangeSlider, gd, axisOpts, opts); } function mouseUp() { dragCover.removeEventListener('mousemove', mouseMove); dragCover.removeEventListener('mouseup', mouseUp); Lib.removeElement(dragCover); } }); } function setDataRange(rangeSlider, gd, axisOpts, opts) { function clamp(v) { return axisOpts.l2r(Lib.constrain(v, opts._rl[0], opts._rl[1])); } var dataMin = clamp(opts.p2d(opts._pixelMin)), dataMax = clamp(opts.p2d(opts._pixelMax)); window.requestAnimationFrame(function() { Plotly.relayout(gd, 'xaxis.range', [dataMin, dataMax]); }); } function setPixelRange(rangeSlider, gd, axisOpts, opts) { function clamp(v) { return Lib.constrain(v, 0, opts._width); } var pixelMin = clamp(opts.d2p(axisOpts._rl[0])), pixelMax = clamp(opts.d2p(axisOpts._rl[1])); rangeSlider.select('rect.' + constants.slideBoxClassName) .attr('x', pixelMin) .attr('width', pixelMax - pixelMin); rangeSlider.select('rect.' + constants.maskMinClassName) .attr('width', pixelMin); rangeSlider.select('rect.' + constants.maskMaxClassName) .attr('x', pixelMax) .attr('width', opts._width - pixelMax); rangeSlider.select('g.' + constants.grabberMinClassName) .attr('transform', 'translate(' + (pixelMin - constants.handleWidth - 1) + ',0)'); rangeSlider.select('g.' + constants.grabberMaxClassName) .attr('transform', 'translate(' + pixelMax + ',0)'); } function drawBg(rangeSlider, gd, axisOpts, opts) { var bg = rangeSlider.selectAll('rect.' + constants.bgClassName) .data([0]); bg.enter().append('rect') .classed(constants.bgClassName, true) .attr({ x: 0, y: 0, 'shape-rendering': 'crispEdges' }); var borderCorrect = (opts.borderwidth % 2) === 0 ? opts.borderwidth : opts.borderwidth - 1; var offsetShift = -opts._offsetShift; bg.attr({ width: opts._width + borderCorrect, height: opts._height + borderCorrect, transform: 'translate(' + offsetShift + ',' + offsetShift + ')', fill: opts.bgcolor, stroke: opts.bordercolor, 'stroke-width': opts.borderwidth, }); } function addClipPath(rangeSlider, gd, axisOpts, opts) { var fullLayout = gd._fullLayout; var clipPath = fullLayout._topdefs.selectAll('#' + opts._clipId) .data([0]); clipPath.enter().append('clipPath') .attr('id', opts._clipId) .append('rect') .attr({ x: 0, y: 0 }); clipPath.select('rect').attr({ width: opts._width, height: opts._height }); } function drawRangePlot(rangeSlider, gd, axisOpts, opts) { var subplotData = Axes.getSubplots(gd, axisOpts), calcData = gd.calcdata; var rangePlots = rangeSlider.selectAll('g.' + constants.rangePlotClassName) .data(subplotData, Lib.identity); rangePlots.enter().append('g') .attr('class', function(id) { return constants.rangePlotClassName + ' ' + id; }) .call(Drawing.setClipUrl, opts._clipId); rangePlots.order(); rangePlots.exit().remove(); var mainplotinfo; rangePlots.each(function(id, i) { var plotgroup = d3.select(this), isMainPlot = (i === 0); var oppAxisOpts = Axes.getFromId(gd, id, 'y'), oppAxisName = oppAxisOpts._name; var mockFigure = { data: [], layout: { xaxis: { type: axisOpts.type, domain: [0, 1], range: opts.range.slice() }, width: opts._width, height: opts._height, margin: { t: 0, b: 0, l: 0, r: 0 } } }; mockFigure.layout[oppAxisName] = { domain: [0, 1], range: oppAxisOpts.range.slice() }; Plots.supplyDefaults(mockFigure); var xa = mockFigure._fullLayout.xaxis, ya = mockFigure._fullLayout[oppAxisName]; var plotinfo = { id: id, plotgroup: plotgroup, xaxis: xa, yaxis: ya }; if(isMainPlot) mainplotinfo = plotinfo; else { plotinfo.mainplot = 'xy'; plotinfo.mainplotinfo = mainplotinfo; } Cartesian.rangePlot(gd, plotinfo, filterRangePlotCalcData(calcData, id)); if(isMainPlot) plotinfo.bg.call(Color.fill, opts.bgcolor); }); } function filterRangePlotCalcData(calcData, subplotId) { var out = []; for(var i = 0; i < calcData.length; i++) { var calcTrace = calcData[i], trace = calcTrace[0].trace; if(trace.xaxis + trace.yaxis === subplotId) { out.push(calcTrace); } } return out; } function drawMasks(rangeSlider, gd, axisOpts, opts) { var maskMin = rangeSlider.selectAll('rect.' + constants.maskMinClassName) .data([0]); maskMin.enter().append('rect') .classed(constants.maskMinClassName, true) .attr({ x: 0, y: 0 }); maskMin.attr({ height: opts._height, fill: constants.maskColor }); var maskMax = rangeSlider.selectAll('rect.' + constants.maskMaxClassName) .data([0]); maskMax.enter().append('rect') .classed(constants.maskMaxClassName, true) .attr('y', 0); maskMax.attr({ height: opts._height, fill: constants.maskColor }); } function drawSlideBox(rangeSlider, gd, axisOpts, opts) { var slideBox = rangeSlider.selectAll('rect.' + constants.slideBoxClassName) .data([0]); slideBox.enter().append('rect') .classed(constants.slideBoxClassName, true) .attr('y', 0) .attr('cursor', constants.slideBoxCursor); slideBox.attr({ height: opts._height, fill: constants.slideBoxFill }); } function drawGrabbers(rangeSlider, gd, axisOpts, opts) { // var grabberMin = rangeSlider.selectAll('g.' + constants.grabberMinClassName) .data([0]); grabberMin.enter().append('g') .classed(constants.grabberMinClassName, true); var grabberMax = rangeSlider.selectAll('g.' + constants.grabberMaxClassName) .data([0]); grabberMax.enter().append('g') .classed(constants.grabberMaxClassName, true); // var handleFixAttrs = { x: 0, width: constants.handleWidth, rx: constants.handleRadius, fill: constants.handleFill, stroke: constants.handleStroke, 'shape-rendering': 'crispEdges' }; var handleDynamicAttrs = { y: opts._height / 4, height: opts._height / 2, }; var handleMin = grabberMin.selectAll('rect.' + constants.handleMinClassName) .data([0]); handleMin.enter().append('rect') .classed(constants.handleMinClassName, true) .attr(handleFixAttrs); handleMin.attr(handleDynamicAttrs); var handleMax = grabberMax.selectAll('rect.' + constants.handleMaxClassName) .data([0]); handleMax.enter().append('rect') .classed(constants.handleMaxClassName, true) .attr(handleFixAttrs); handleMax.attr(handleDynamicAttrs); // var grabAreaFixAttrs = { width: constants.grabAreaWidth, y: 0, fill: constants.grabAreaFill, cursor: constants.grabAreaCursor }; var grabAreaMin = grabberMin.selectAll('rect.' + constants.grabAreaMinClassName) .data([0]); grabAreaMin.enter().append('rect') .classed(constants.grabAreaMinClassName, true) .attr(grabAreaFixAttrs); grabAreaMin.attr({ x: constants.grabAreaMinOffset, height: opts._height }); var grabAreaMax = grabberMax.selectAll('rect.' + constants.grabAreaMaxClassName) .data([0]); grabAreaMax.enter().append('rect') .classed(constants.grabAreaMaxClassName, true) .attr(grabAreaFixAttrs); grabAreaMax.attr({ x: constants.grabAreaMaxOffset, height: opts._height }); } function clearPushMargins(gd) { var pushMargins = gd._fullLayout._pushmargin || {}, keys = Object.keys(pushMargins); for(var i = 0; i < keys.length; i++) { var k = keys[i]; if(k.indexOf(constants.name) !== -1) { Plots.autoMargin(gd, k); } } } },{"../../lib":633,"../../lib/setcursor":643,"../../plotly":659,"../../plots/cartesian":672,"../../plots/cartesian/axes":664,"../../plots/plots":724,"../color":533,"../dragelement":554,"../drawing":556,"./constants":590,"d3":95}],593:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { moduleType: 'component', name: 'rangeslider', layoutNodes: ['xaxis.'], layoutAttributes: require('./attributes'), handleDefaults: require('./defaults'), draw: require('./draw') }; },{"./attributes":589,"./defaults":591,"./draw":592}],594:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var annAttrs = require('../annotations/attributes'); var scatterAttrs = require('../../traces/scatter/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterLineAttrs = scatterAttrs.line; module.exports = { _isLinkedToArray: 'shape', visible: { valType: 'boolean', dflt: true, }, type: { valType: 'enumerated', values: ['circle', 'rect', 'path', 'line'], }, layer: { valType: 'enumerated', values: ['below', 'above'], dflt: 'above', }, xref: extendFlat({}, annAttrs.xref, { }), x0: { valType: 'any', }, x1: { valType: 'any', }, yref: extendFlat({}, annAttrs.yref, { }), y0: { valType: 'any', }, y1: { valType: 'any', }, path: { valType: 'string', }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, line: { color: scatterLineAttrs.color, width: scatterLineAttrs.width, dash: scatterLineAttrs.dash, }, fillcolor: { valType: 'color', dflt: 'rgba(0,0,0,0)', } }; },{"../../lib/extend":626,"../../traces/scatter/attributes":846,"../annotations/attributes":526}],595:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var constants = require('./constants'); var helpers = require('./helpers'); module.exports = function calcAutorange(gd) { var fullLayout = gd._fullLayout, shapeList = Lib.filterVisible(fullLayout.shapes); if(!shapeList.length || !gd._fullData.length) return; for(var i = 0; i < shapeList.length; i++) { var shape = shapeList[i], ppad = shape.line.width / 2; var ax, bounds; if(shape.xref !== 'paper') { ax = Axes.getFromId(gd, shape.xref); bounds = shapeBounds(ax, shape.x0, shape.x1, shape.path, constants.paramIsX); if(bounds) Axes.expand(ax, bounds, {ppad: ppad}); } if(shape.yref !== 'paper') { ax = Axes.getFromId(gd, shape.yref); bounds = shapeBounds(ax, shape.y0, shape.y1, shape.path, constants.paramIsY); if(bounds) Axes.expand(ax, bounds, {ppad: ppad}); } } }; function shapeBounds(ax, v0, v1, path, paramsToUse) { var convertVal = (ax.type === 'category') ? Number : ax.d2c; if(v0 !== undefined) return [convertVal(v0), convertVal(v1)]; if(!path) return; var min = Infinity, max = -Infinity, segments = path.match(constants.segmentRE), i, segment, drawnParam, params, val; if(ax.type === 'date') convertVal = helpers.decodeDate(convertVal); for(i = 0; i < segments.length; i++) { segment = segments[i]; drawnParam = paramsToUse[segment.charAt(0)].drawn; if(drawnParam === undefined) continue; params = segments[i].substr(1).match(constants.paramRE); if(!params || params.length < drawnParam) continue; val = convertVal(params[drawnParam]); if(val < min) min = val; if(val > max) max = val; } if(max >= min) return [min, max]; } },{"../../lib":633,"../../plots/cartesian/axes":664,"./constants":596,"./helpers":599}],596:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { segmentRE: /[MLHVQCTSZ][^MLHVQCTSZ]*/g, paramRE: /[^\s,]+/g, // which numbers in each path segment are x (or y) values // drawn is which param is a drawn point, as opposed to a // control point (which doesn't count toward autorange. // TODO: this means curved paths could extend beyond the // autorange bounds. This is a bit tricky to get right // unless we revert to bounding boxes, but perhaps there's // a calculation we could do...) paramIsX: { M: {0: true, drawn: 0}, L: {0: true, drawn: 0}, H: {0: true, drawn: 0}, V: {}, Q: {0: true, 2: true, drawn: 2}, C: {0: true, 2: true, 4: true, drawn: 4}, T: {0: true, drawn: 0}, S: {0: true, 2: true, drawn: 2}, // A: {0: true, 5: true}, Z: {} }, paramIsY: { M: {1: true, drawn: 1}, L: {1: true, drawn: 1}, H: {}, V: {0: true, drawn: 0}, Q: {1: true, 3: true, drawn: 3}, C: {1: true, 3: true, 5: true, drawn: 5}, T: {1: true, drawn: 1}, S: {1: true, 3: true, drawn: 5}, // A: {1: true, 6: true}, Z: {} }, numParams: { M: 2, L: 2, H: 1, V: 1, Q: 4, C: 6, T: 2, S: 4, // A: 7, Z: 0 } }; },{}],597:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var handleArrayContainerDefaults = require('../../plots/array_container_defaults'); var handleShapeDefaults = require('./shape_defaults'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut) { var opts = { name: 'shapes', handleItemDefaults: handleShapeDefaults }; handleArrayContainerDefaults(layoutIn, layoutOut, opts); }; },{"../../plots/array_container_defaults":661,"./shape_defaults":601}],598:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Plotly = require('../../plotly'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var Color = require('../color'); var Drawing = require('../drawing'); var dragElement = require('../dragelement'); var setCursor = require('../../lib/setcursor'); var constants = require('./constants'); var helpers = require('./helpers'); var handleShapeDefaults = require('./shape_defaults'); var supplyLayoutDefaults = require('./defaults'); // Shapes are stored in gd.layout.shapes, an array of objects // index can point to one item in this array, // or non-numeric to simply add a new one // or -1 to modify all existing // opt can be the full options object, or one key (to be set to value) // or undefined to simply redraw // if opt is blank, val can be 'add' or a full options object to add a new // annotation at that point in the array, or 'remove' to delete this one module.exports = { draw: draw, drawOne: drawOne }; function draw(gd) { var fullLayout = gd._fullLayout; // Remove previous shapes before drawing new in shapes in fullLayout.shapes fullLayout._shapeUpperLayer.selectAll('path').remove(); fullLayout._shapeLowerLayer.selectAll('path').remove(); fullLayout._shapeSubplotLayer.selectAll('path').remove(); for(var i = 0; i < fullLayout.shapes.length; i++) { if(fullLayout.shapes[i].visible) { drawOne(gd, i); } } // may need to resurrect this if we put text (LaTeX) in shapes // return Plots.previousPromises(gd); } function drawOne(gd, index, opt, value) { if(!isNumeric(index) || index === -1) { // no index provided - we're operating on ALL shapes if(!index && Array.isArray(value)) { replaceAllShapes(gd, value); return; } else if(value === 'remove') { deleteAllShapes(gd); return; } else if(opt && value !== 'add') { updateAllShapes(gd, opt, value); return; } else { // add a new empty annotation index = gd._fullLayout.shapes.length; gd._fullLayout.shapes.push({}); } } if(!opt && value) { if(value === 'remove') { deleteShape(gd, index); return; } else if(value === 'add' || Lib.isPlainObject(value)) { insertShape(gd, index, value); } } updateShape(gd, index, opt, value); } function replaceAllShapes(gd, newShapes) { gd.layout.shapes = newShapes; supplyLayoutDefaults(gd.layout, gd._fullLayout); draw(gd); } function deleteAllShapes(gd) { delete gd.layout.shapes; gd._fullLayout.shapes = []; draw(gd); } function updateAllShapes(gd, opt, value) { for(var i = 0; i < gd._fullLayout.shapes.length; i++) { drawOne(gd, i, opt, value); } } function deleteShape(gd, index) { getShapeLayer(gd, index) .selectAll('[data-index="' + index + '"]') .remove(); gd._fullLayout.shapes.splice(index, 1); gd.layout.shapes.splice(index, 1); for(var i = index; i < gd._fullLayout.shapes.length; i++) { // redraw all shapes past the removed one, // so they bind to the right events getShapeLayer(gd, i) .selectAll('[data-index="' + (i + 1) + '"]') .attr('data-index', i); drawOne(gd, i); } } function insertShape(gd, index, newShape) { gd._fullLayout.shapes.splice(index, 0, {}); var rule = Lib.isPlainObject(newShape) ? Lib.extendFlat({}, newShape) : {text: 'New text'}; if(gd.layout.shapes) { gd.layout.shapes.splice(index, 0, rule); } else { gd.layout.shapes = [rule]; } // there is no need to call shapes.draw(gd, index), // because updateShape() is called from within shapes.draw() for(var i = gd._fullLayout.shapes.length - 1; i > index; i--) { getShapeLayer(gd, i) .selectAll('[data-index="' + (i - 1) + '"]') .attr('data-index', i); drawOne(gd, i); } } function updateShape(gd, index, opt, value) { var i, n; // remove the existing shape if there is one getShapeLayer(gd, index) .selectAll('[data-index="' + index + '"]') .remove(); // remember a few things about what was already there, var optionsIn = gd.layout.shapes[index]; // (from annos...) not sure how we're getting here... but C12 is seeing a bug // where we fail here when they add/remove annotations // TODO: clean this up and remove it. if(!optionsIn) return; // alter the input shape as requested var optionsEdit = {}; if(typeof opt === 'string' && opt) optionsEdit[opt] = value; else if(Lib.isPlainObject(opt)) optionsEdit = opt; var optionKeys = Object.keys(optionsEdit); for(i = 0; i < optionKeys.length; i++) { var k = optionKeys[i]; Lib.nestedProperty(optionsIn, k).set(optionsEdit[k]); } // return early in visible: false updates if(optionsIn.visible === false) return; var oldRef = {xref: optionsIn.xref, yref: optionsIn.yref}, posAttrs = ['x0', 'x1', 'y0', 'y1']; for(i = 0; i < 4; i++) { var posAttr = posAttrs[i]; // if we don't have an explicit position already, // don't set one just because we're changing references // or axis type. // the defaults will be consistent most of the time anyway, // except in log/linear changes if(optionsEdit[posAttr] !== undefined || optionsIn[posAttr] === undefined) { continue; } var axLetter = posAttr.charAt(0), axOld = Axes.getFromId(gd, Axes.coerceRef(oldRef, {}, gd, axLetter, '', 'paper')), axNew = Axes.getFromId(gd, Axes.coerceRef(optionsIn, {}, gd, axLetter, '', 'paper')), position = optionsIn[posAttr], rangePosition; if(optionsEdit[axLetter + 'ref'] !== undefined) { // first convert to fraction of the axis if(axOld) { rangePosition = helpers.shapePositionToRange(axOld)(position); position = axOld.r2fraction(rangePosition); } else { position = (position - axNew.domain[0]) / (axNew.domain[1] - axNew.domain[0]); } if(axNew) { // then convert to new data coordinates at the same fraction rangePosition = axNew.fraction2r(position); position = helpers.rangeToShapePosition(axNew)(rangePosition); } else { // or scale to the whole plot position = axOld.domain[0] + position * (axOld.domain[1] - axOld.domain[0]); } } optionsIn[posAttr] = position; } var options = {}; handleShapeDefaults(optionsIn, options, gd._fullLayout); gd._fullLayout.shapes[index] = options; var clipAxes; if(options.layer !== 'below') { clipAxes = (options.xref + options.yref).replace(/paper/g, ''); drawShape(gd._fullLayout._shapeUpperLayer); } else if(options.xref === 'paper' && options.yref === 'paper') { clipAxes = ''; drawShape(gd._fullLayout._shapeLowerLayer); } else { var plots = gd._fullLayout._plots || {}, subplots = Object.keys(plots), plotinfo; for(i = 0, n = subplots.length; i < n; i++) { plotinfo = plots[subplots[i]]; clipAxes = subplots[i]; if(isShapeInSubplot(gd, options, plotinfo)) { drawShape(plotinfo.shapelayer); } } } function drawShape(shapeLayer) { var attrs = { 'data-index': index, 'fill-rule': 'evenodd', d: getPathString(gd, options) }, lineColor = options.line.width ? options.line.color : 'rgba(0,0,0,0)'; var path = shapeLayer.append('path') .attr(attrs) .style('opacity', options.opacity) .call(Color.stroke, lineColor) .call(Color.fill, options.fillcolor) .call(Drawing.dashLine, options.line.dash, options.line.width); if(clipAxes) { path.call(Drawing.setClipUrl, 'clip' + gd._fullLayout._uid + clipAxes); } if(gd._context.editable) setupDragElement(gd, path, options, index); } } function setupDragElement(gd, shapePath, shapeOptions, index) { var MINWIDTH = 10, MINHEIGHT = 10; var update; var x0, y0, x1, y1, astrX0, astrY0, astrX1, astrY1; var n0, s0, w0, e0, astrN, astrS, astrW, astrE, optN, optS, optW, optE; var pathIn, astrPath; var xa, ya, x2p, y2p, p2x, p2y; var dragOptions = { setCursor: updateDragMode, element: shapePath.node(), prepFn: startDrag, doneFn: endDrag }, dragBBox = dragOptions.element.getBoundingClientRect(), dragMode; dragElement.init(dragOptions); function updateDragMode(evt) { // choose 'move' or 'resize' // based on initial position of cursor within the drag element var w = dragBBox.right - dragBBox.left, h = dragBBox.bottom - dragBBox.top, x = evt.clientX - dragBBox.left, y = evt.clientY - dragBBox.top, cursor = (w > MINWIDTH && h > MINHEIGHT && !evt.shiftKey) ? dragElement.getCursor(x / w, 1 - y / h) : 'move'; setCursor(shapePath, cursor); // possible values 'move', 'sw', 'w', 'se', 'e', 'ne', 'n', 'nw' and 'w' dragMode = cursor.split('-')[0]; } function startDrag(evt) { // setup conversion functions xa = Axes.getFromId(gd, shapeOptions.xref); ya = Axes.getFromId(gd, shapeOptions.yref); x2p = helpers.getDataToPixel(gd, xa); y2p = helpers.getDataToPixel(gd, ya, true); p2x = helpers.getPixelToData(gd, xa); p2y = helpers.getPixelToData(gd, ya, true); // setup update strings and initial values var astr = 'shapes[' + index + ']'; if(shapeOptions.type === 'path') { pathIn = shapeOptions.path; astrPath = astr + '.path'; } else { x0 = x2p(shapeOptions.x0); y0 = y2p(shapeOptions.y0); x1 = x2p(shapeOptions.x1); y1 = y2p(shapeOptions.y1); astrX0 = astr + '.x0'; astrY0 = astr + '.y0'; astrX1 = astr + '.x1'; astrY1 = astr + '.y1'; } if(x0 < x1) { w0 = x0; astrW = astr + '.x0'; optW = 'x0'; e0 = x1; astrE = astr + '.x1'; optE = 'x1'; } else { w0 = x1; astrW = astr + '.x1'; optW = 'x1'; e0 = x0; astrE = astr + '.x0'; optE = 'x0'; } if(y0 < y1) { n0 = y0; astrN = astr + '.y0'; optN = 'y0'; s0 = y1; astrS = astr + '.y1'; optS = 'y1'; } else { n0 = y1; astrN = astr + '.y1'; optN = 'y1'; s0 = y0; astrS = astr + '.y0'; optS = 'y0'; } update = {}; // setup dragMode and the corresponding handler updateDragMode(evt); dragOptions.moveFn = (dragMode === 'move') ? moveShape : resizeShape; } function endDrag(dragged) { setCursor(shapePath); if(dragged) { Plotly.relayout(gd, update); } } function moveShape(dx, dy) { if(shapeOptions.type === 'path') { var moveX = function moveX(x) { return p2x(x2p(x) + dx); }; if(xa && xa.type === 'date') moveX = helpers.encodeDate(moveX); var moveY = function moveY(y) { return p2y(y2p(y) + dy); }; if(ya && ya.type === 'date') moveY = helpers.encodeDate(moveY); shapeOptions.path = movePath(pathIn, moveX, moveY); update[astrPath] = shapeOptions.path; } else { update[astrX0] = shapeOptions.x0 = p2x(x0 + dx); update[astrY0] = shapeOptions.y0 = p2y(y0 + dy); update[astrX1] = shapeOptions.x1 = p2x(x1 + dx); update[astrY1] = shapeOptions.y1 = p2y(y1 + dy); } shapePath.attr('d', getPathString(gd, shapeOptions)); } function resizeShape(dx, dy) { if(shapeOptions.type === 'path') { // TODO: implement path resize var moveX = function moveX(x) { return p2x(x2p(x) + dx); }; if(xa && xa.type === 'date') moveX = helpers.encodeDate(moveX); var moveY = function moveY(y) { return p2y(y2p(y) + dy); }; if(ya && ya.type === 'date') moveY = helpers.encodeDate(moveY); shapeOptions.path = movePath(pathIn, moveX, moveY); update[astrPath] = shapeOptions.path; } else { var newN = (~dragMode.indexOf('n')) ? n0 + dy : n0, newS = (~dragMode.indexOf('s')) ? s0 + dy : s0, newW = (~dragMode.indexOf('w')) ? w0 + dx : w0, newE = (~dragMode.indexOf('e')) ? e0 + dx : e0; if(newS - newN > MINHEIGHT) { update[astrN] = shapeOptions[optN] = p2y(newN); update[astrS] = shapeOptions[optS] = p2y(newS); } if(newE - newW > MINWIDTH) { update[astrW] = shapeOptions[optW] = p2x(newW); update[astrE] = shapeOptions[optE] = p2x(newE); } } shapePath.attr('d', getPathString(gd, shapeOptions)); } } function getShapeLayer(gd, index) { var shape = gd._fullLayout.shapes[index], shapeLayer = gd._fullLayout._shapeUpperLayer; if(!shape) { Lib.log('getShapeLayer: undefined shape: index', index); } else if(shape.layer === 'below') { shapeLayer = (shape.xref === 'paper' && shape.yref === 'paper') ? gd._fullLayout._shapeLowerLayer : gd._fullLayout._shapeSubplotLayer; } return shapeLayer; } function isShapeInSubplot(gd, shape, plotinfo) { var xa = Axes.getFromId(gd, plotinfo.id, 'x')._id, ya = Axes.getFromId(gd, plotinfo.id, 'y')._id, isBelow = shape.layer === 'below', inSuplotAxis = (xa === shape.xref || ya === shape.yref), isNotAnOverlaidSubplot = !!plotinfo.shapelayer; return isBelow && inSuplotAxis && isNotAnOverlaidSubplot; } function getPathString(gd, options) { var type = options.type, xa = Axes.getFromId(gd, options.xref), ya = Axes.getFromId(gd, options.yref), gs = gd._fullLayout._size, x2r, x2p, y2r, y2p; if(xa) { x2r = helpers.shapePositionToRange(xa); x2p = function(v) { return xa._offset + xa.r2p(x2r(v, true)); }; } else { x2p = function(v) { return gs.l + gs.w * v; }; } if(ya) { y2r = helpers.shapePositionToRange(ya); y2p = function(v) { return ya._offset + ya.r2p(y2r(v, true)); }; } else { y2p = function(v) { return gs.t + gs.h * (1 - v); }; } if(type === 'path') { if(xa && xa.type === 'date') x2p = helpers.decodeDate(x2p); if(ya && ya.type === 'date') y2p = helpers.decodeDate(y2p); return convertPath(options.path, x2p, y2p); } var x0 = x2p(options.x0), x1 = x2p(options.x1), y0 = y2p(options.y0), y1 = y2p(options.y1); if(type === 'line') return 'M' + x0 + ',' + y0 + 'L' + x1 + ',' + y1; if(type === 'rect') return 'M' + x0 + ',' + y0 + 'H' + x1 + 'V' + y1 + 'H' + x0 + 'Z'; // circle var cx = (x0 + x1) / 2, cy = (y0 + y1) / 2, rx = Math.abs(cx - x0), ry = Math.abs(cy - y0), rArc = 'A' + rx + ',' + ry, rightPt = (cx + rx) + ',' + cy, topPt = cx + ',' + (cy - ry); return 'M' + rightPt + rArc + ' 0 1,1 ' + topPt + rArc + ' 0 0,1 ' + rightPt + 'Z'; } function convertPath(pathIn, x2p, y2p) { // convert an SVG path string from data units to pixels return pathIn.replace(constants.segmentRE, function(segment) { var paramNumber = 0, segmentType = segment.charAt(0), xParams = constants.paramIsX[segmentType], yParams = constants.paramIsY[segmentType], nParams = constants.numParams[segmentType]; var paramString = segment.substr(1).replace(constants.paramRE, function(param) { if(xParams[paramNumber]) param = x2p(param); else if(yParams[paramNumber]) param = y2p(param); paramNumber++; if(paramNumber > nParams) param = 'X'; return param; }); if(paramNumber > nParams) { paramString = paramString.replace(/[\s,]*X.*/, ''); Lib.log('Ignoring extra params in segment ' + segment); } return segmentType + paramString; }); } function movePath(pathIn, moveX, moveY) { return pathIn.replace(constants.segmentRE, function(segment) { var paramNumber = 0, segmentType = segment.charAt(0), xParams = constants.paramIsX[segmentType], yParams = constants.paramIsY[segmentType], nParams = constants.numParams[segmentType]; var paramString = segment.substr(1).replace(constants.paramRE, function(param) { if(paramNumber >= nParams) return param; if(xParams[paramNumber]) param = moveX(param); else if(yParams[paramNumber]) param = moveY(param); paramNumber++; return param; }); return segmentType + paramString; }); } },{"../../lib":633,"../../lib/setcursor":643,"../../plotly":659,"../../plots/cartesian/axes":664,"../color":533,"../dragelement":554,"../drawing":556,"./constants":596,"./defaults":597,"./helpers":599,"./shape_defaults":601,"fast-isnumeric":104}],599:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // special position conversion functions... category axis positions can't be // specified by their data values, because they don't make a continuous mapping. // so these have to be specified in terms of the category serial numbers, // but can take fractional values. Other axis types we specify position based on // the actual data values. // TODO: in V2.0 (when log axis ranges are in data units) range and shape position // will be identical, so rangeToShapePosition and shapePositionToRange can be // removed entirely. exports.rangeToShapePosition = function(ax) { return (ax.type === 'log') ? ax.r2d : function(v) { return v; }; }; exports.shapePositionToRange = function(ax) { return (ax.type === 'log') ? ax.d2r : function(v) { return v; }; }; exports.decodeDate = function(convertToPx) { return function(v) { if(v.replace) v = v.replace('_', ' '); return convertToPx(v); }; }; exports.encodeDate = function(convertToDate) { return function(v) { return convertToDate(v).replace(' ', '_'); }; }; exports.getDataToPixel = function(gd, axis, isVertical) { var gs = gd._fullLayout._size, dataToPixel; if(axis) { var d2r = exports.shapePositionToRange(axis); dataToPixel = function(v) { return axis._offset + axis.r2p(d2r(v, true)); }; if(axis.type === 'date') dataToPixel = exports.decodeDate(dataToPixel); } else if(isVertical) { dataToPixel = function(v) { return gs.t + gs.h * (1 - v); }; } else { dataToPixel = function(v) { return gs.l + gs.w * v; }; } return dataToPixel; }; exports.getPixelToData = function(gd, axis, isVertical) { var gs = gd._fullLayout._size, pixelToData; if(axis) { var r2d = exports.rangeToShapePosition(axis); pixelToData = function(p) { return r2d(axis.p2r(p - axis._offset)); }; } else if(isVertical) { pixelToData = function(p) { return 1 - (p - gs.t) / gs.h; }; } else { pixelToData = function(p) { return (p - gs.l) / gs.w; }; } return pixelToData; }; },{}],600:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var drawModule = require('./draw'); module.exports = { moduleType: 'component', name: 'shapes', layoutAttributes: require('./attributes'), supplyLayoutDefaults: require('./defaults'), calcAutorange: require('./calc_autorange'), draw: drawModule.draw, drawOne: drawModule.drawOne }; },{"./attributes":594,"./calc_autorange":595,"./defaults":597,"./draw":598}],601:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var attributes = require('./attributes'); var helpers = require('./helpers'); module.exports = function handleShapeDefaults(shapeIn, shapeOut, fullLayout, opts, itemOpts) { opts = opts || {}; itemOpts = itemOpts || {}; function coerce(attr, dflt) { return Lib.coerce(shapeIn, shapeOut, attributes, attr, dflt); } var visible = coerce('visible', !itemOpts.itemIsNotPlainObject); if(!visible) return shapeOut; coerce('layer'); coerce('opacity'); coerce('fillcolor'); coerce('line.color'); coerce('line.width'); coerce('line.dash'); var dfltType = shapeIn.path ? 'path' : 'rect', shapeType = coerce('type', dfltType); // positioning var axLetters = ['x', 'y']; for(var i = 0; i < 2; i++) { var axLetter = axLetters[i], gdMock = {_fullLayout: fullLayout}; // xref, yref var axRef = Axes.coerceRef(shapeIn, shapeOut, gdMock, axLetter, '', 'paper'); if(shapeType !== 'path') { var dflt0 = 0.25, dflt1 = 0.75, ax, pos2r, r2pos; if(axRef !== 'paper') { ax = Axes.getFromId(gdMock, axRef); r2pos = helpers.rangeToShapePosition(ax); pos2r = helpers.shapePositionToRange(ax); } else { pos2r = r2pos = Lib.identity; } // hack until V2.0 when log has regular range behavior - make it look like other // ranges to send to coerce, then put it back after // this is all to give reasonable default position behavior on log axes, which is // a pretty unimportant edge case so we could just ignore this. var attr0 = axLetter + '0', attr1 = axLetter + '1', in0 = shapeIn[attr0], in1 = shapeIn[attr1]; shapeIn[attr0] = pos2r(shapeIn[attr0], true); shapeIn[attr1] = pos2r(shapeIn[attr1], true); // x0, x1 (and y0, y1) Axes.coercePosition(shapeOut, gdMock, coerce, axRef, attr0, dflt0); Axes.coercePosition(shapeOut, gdMock, coerce, axRef, attr1, dflt1); // hack part 2 shapeOut[attr0] = r2pos(shapeOut[attr0]); shapeOut[attr1] = r2pos(shapeOut[attr1]); shapeIn[attr0] = in0; shapeIn[attr1] = in1; } } if(shapeType === 'path') { coerce('path'); } else { Lib.noneOrAll(shapeIn, shapeOut, ['x0', 'x1', 'y0', 'y1']); } return shapeOut; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"./attributes":594,"./helpers":599}],602:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var fontAttrs = require('../../plots/font_attributes'); var padAttrs = require('../../plots/pad_attributes'); var extendFlat = require('../../lib/extend').extendFlat; var extendDeep = require('../../lib/extend').extendDeep; var animationAttrs = require('../../plots/animation_attributes'); var constants = require('./constants'); var stepsAttrs = { _isLinkedToArray: 'step', method: { valType: 'enumerated', values: ['restyle', 'relayout', 'animate', 'update'], dflt: 'restyle', }, args: { valType: 'info_array', freeLength: true, items: [ { valType: 'any' }, { valType: 'any' }, { valType: 'any' } ], }, label: { valType: 'string', }, value: { valType: 'string', } }; module.exports = { _isLinkedToArray: 'slider', visible: { valType: 'boolean', dflt: true, }, active: { valType: 'number', min: 0, dflt: 0, }, steps: stepsAttrs, lenmode: { valType: 'enumerated', values: ['fraction', 'pixels'], dflt: 'fraction', }, len: { valType: 'number', min: 0, dflt: 1, }, x: { valType: 'number', min: -2, max: 3, dflt: 0, }, pad: extendDeep({}, padAttrs, { }, {t: {dflt: 20}}), xanchor: { valType: 'enumerated', values: ['auto', 'left', 'center', 'right'], dflt: 'left', }, y: { valType: 'number', min: -2, max: 3, dflt: 0, }, yanchor: { valType: 'enumerated', values: ['auto', 'top', 'middle', 'bottom'], dflt: 'top', }, transition: { duration: { valType: 'number', min: 0, dflt: 150, }, easing: { valType: 'enumerated', values: animationAttrs.transition.easing.values, dflt: 'cubic-in-out', }, }, currentvalue: { visible: { valType: 'boolean', dflt: true, }, xanchor: { valType: 'enumerated', values: ['left', 'center', 'right'], dflt: 'left', }, offset: { valType: 'number', dflt: 10, }, prefix: { valType: 'string', }, suffix: { valType: 'string', }, font: extendFlat({}, fontAttrs, { }), }, font: extendFlat({}, fontAttrs, { }), activebgcolor: { valType: 'color', dflt: constants.gripBgActiveColor, }, bgcolor: { valType: 'color', dflt: constants.railBgColor, }, bordercolor: { valType: 'color', dflt: constants.railBorderColor, }, borderwidth: { valType: 'number', min: 0, dflt: constants.railBorderWidth, }, ticklen: { valType: 'number', min: 0, dflt: constants.tickLength, }, tickcolor: { valType: 'color', dflt: constants.tickColor, }, tickwidth: { valType: 'number', min: 0, dflt: 1, }, minorticklen: { valType: 'number', min: 0, dflt: constants.minorTickLength, }, }; },{"../../lib/extend":626,"../../plots/animation_attributes":660,"../../plots/font_attributes":684,"../../plots/pad_attributes":723,"./constants":603}],603:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { // layout attribute name name: 'sliders', // class names containerClassName: 'slider-container', groupClassName: 'slider-group', inputAreaClass: 'slider-input-area', railRectClass: 'slider-rail-rect', railTouchRectClass: 'slider-rail-touch-rect', gripRectClass: 'slider-grip-rect', tickRectClass: 'slider-tick-rect', inputProxyClass: 'slider-input-proxy', labelsClass: 'slider-labels', labelGroupClass: 'slider-label-group', labelClass: 'slider-label', currentValueClass: 'slider-current-value', railHeight: 5, // DOM attribute name in button group keeping track // of active update menu menuIndexAttrName: 'slider-active-index', // id root pass to Plots.autoMargin autoMarginIdRoot: 'slider-', // min item width / height minWidth: 30, minHeight: 30, // padding around item text textPadX: 40, // font size to height scale fontSizeToHeight: 1.3, // arrow offset off right edge arrowOffsetX: 4, railRadius: 2, railWidth: 5, railBorder: 4, railBorderWidth: 1, railBorderColor: '#bec8d9', railBgColor: '#f8fafc', // The distance of the rail from the edge of the touchable area // Slightly less than the step inset because of the curved edges // of the rail railInset: 8, // The distance from the extremal tick marks to the edge of the // touchable area. This is basically the same as the grip radius, // but for other styles it wouldn't really need to be. stepInset: 10, gripRadius: 10, gripWidth: 20, gripHeight: 20, gripBorder: 20, gripBorderWidth: 1, gripBorderColor: '#bec8d9', gripBgColor: '#f6f8fa', gripBgActiveColor: '#dbdde0', labelPadding: 8, labelOffset: 0, tickWidth: 1, tickColor: '#333', tickOffset: 25, tickLength: 7, minorTickOffset: 25, minorTickColor: '#333', minorTickLength: 4, // Extra space below the current value label: currentValuePadding: 8, currentValueInset: 0, }; },{}],604:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleArrayContainerDefaults = require('../../plots/array_container_defaults'); var attributes = require('./attributes'); var constants = require('./constants'); var name = constants.name; var stepAttrs = attributes.steps; module.exports = function slidersDefaults(layoutIn, layoutOut) { var opts = { name: name, handleItemDefaults: sliderDefaults }; handleArrayContainerDefaults(layoutIn, layoutOut, opts); }; function sliderDefaults(sliderIn, sliderOut, layoutOut) { function coerce(attr, dflt) { return Lib.coerce(sliderIn, sliderOut, attributes, attr, dflt); } var steps = stepsDefaults(sliderIn, sliderOut); var visible = coerce('visible', steps.length > 0); if(!visible) return; coerce('active'); coerce('x'); coerce('y'); Lib.noneOrAll(sliderIn, sliderOut, ['x', 'y']); coerce('xanchor'); coerce('yanchor'); coerce('len'); coerce('lenmode'); coerce('pad.t'); coerce('pad.r'); coerce('pad.b'); coerce('pad.l'); Lib.coerceFont(coerce, 'font', layoutOut.font); var currentValueIsVisible = coerce('currentvalue.visible'); if(currentValueIsVisible) { coerce('currentvalue.xanchor'); coerce('currentvalue.prefix'); coerce('currentvalue.suffix'); coerce('currentvalue.offset'); Lib.coerceFont(coerce, 'currentvalue.font', sliderOut.font); } coerce('transition.duration'); coerce('transition.easing'); coerce('bgcolor'); coerce('activebgcolor'); coerce('bordercolor'); coerce('borderwidth'); coerce('ticklen'); coerce('tickwidth'); coerce('tickcolor'); coerce('minorticklen'); } function stepsDefaults(sliderIn, sliderOut) { var valuesIn = sliderIn.steps || [], valuesOut = sliderOut.steps = []; var valueIn, valueOut; function coerce(attr, dflt) { return Lib.coerce(valueIn, valueOut, stepAttrs, attr, dflt); } for(var i = 0; i < valuesIn.length; i++) { valueIn = valuesIn[i]; valueOut = {}; if(!Lib.isPlainObject(valueIn) || !Array.isArray(valueIn.args)) { continue; } coerce('method'); coerce('args'); coerce('label', 'step-' + i); coerce('value', valueOut.label); valuesOut.push(valueOut); } return valuesOut; } },{"../../lib":633,"../../plots/array_container_defaults":661,"./attributes":602,"./constants":603}],605:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plots = require('../../plots/plots'); var Lib = require('../../lib'); var Color = require('../color'); var Drawing = require('../drawing'); var svgTextUtils = require('../../lib/svg_text_utils'); var anchorUtils = require('../legend/anchor_utils'); var constants = require('./constants'); module.exports = function draw(gd) { var fullLayout = gd._fullLayout, sliderData = makeSliderData(fullLayout); // draw a container for *all* sliders: var sliders = fullLayout._infolayer .selectAll('g.' + constants.containerClassName) .data(sliderData.length > 0 ? [0] : []); sliders.enter().append('g') .classed(constants.containerClassName, true) .style('cursor', 'ew-resize'); sliders.exit().remove(); // If no more sliders, clear the margisn: if(sliders.exit().size()) clearPushMargins(gd); // Return early if no menus visible: if(sliderData.length === 0) return; var sliderGroups = sliders.selectAll('g.' + constants.groupClassName) .data(sliderData, keyFunction); sliderGroups.enter().append('g') .classed(constants.groupClassName, true); sliderGroups.exit().each(function(sliderOpts) { d3.select(this).remove(); sliderOpts._commandObserver.remove(); delete sliderOpts._commandObserver; Plots.autoMargin(gd, constants.autoMarginIdRoot + sliderOpts._index); }); // Find the dimensions of the sliders: for(var i = 0; i < sliderData.length; i++) { var sliderOpts = sliderData[i]; findDimensions(gd, sliderOpts); } sliderGroups.each(function(sliderOpts) { // If it has fewer than two options, it's not really a slider: if(sliderOpts.steps.length < 2) return; var gSlider = d3.select(this); computeLabelSteps(sliderOpts); Plots.manageCommandObserver(gd, sliderOpts, sliderOpts.steps, function(data) { if(sliderOpts.active === data.index) return; if(sliderOpts._dragging) return; setActive(gd, gSlider, sliderOpts, data.index, false, true); }); drawSlider(gd, d3.select(this), sliderOpts); // makeInputProxy(gd, d3.select(this), sliderOpts); }); }; /* function makeInputProxy(gd, sliderGroup, sliderOpts) { sliderOpts.inputProxy = gd._fullLayout._paperdiv.selectAll('input.' + constants.inputProxyClass) .data([0]); }*/ // This really only just filters by visibility: function makeSliderData(fullLayout) { var contOpts = fullLayout[constants.name], sliderData = []; for(var i = 0; i < contOpts.length; i++) { var item = contOpts[i]; if(!item.visible || !item.steps.length) continue; sliderData.push(item); } return sliderData; } // This is set in the defaults step: function keyFunction(opts) { return opts._index; } // Compute the dimensions (mutates sliderOpts): function findDimensions(gd, sliderOpts) { var sliderLabels = gd._tester.selectAll('g.' + constants.labelGroupClass) .data(sliderOpts.steps); sliderLabels.enter().append('g') .classed(constants.labelGroupClass, true); // loop over fake buttons to find width / height var maxLabelWidth = 0; var labelHeight = 0; sliderLabels.each(function(stepOpts) { var labelGroup = d3.select(this); var text = drawLabel(labelGroup, {step: stepOpts}, sliderOpts); var tWidth = (text.node() && Drawing.bBox(text.node()).width) || 0; // This just overwrites with the last. Which is fine as long as // the bounding box (probably incorrectly) measures the text *on // a single line*: labelHeight = (text.node() && Drawing.bBox(text.node()).height) || 0; maxLabelWidth = Math.max(maxLabelWidth, tWidth); }); sliderLabels.remove(); sliderOpts.inputAreaWidth = Math.max( constants.railWidth, constants.gripHeight ); sliderOpts.currentValueMaxWidth = 0; sliderOpts.currentValueHeight = 0; sliderOpts.currentValueTotalHeight = 0; if(sliderOpts.currentvalue.visible) { // Get the dimensions of the current value label: var dummyGroup = gd._tester.append('g'); sliderLabels.each(function(stepOpts) { var curValPrefix = drawCurrentValue(dummyGroup, sliderOpts, stepOpts.label); var curValSize = (curValPrefix.node() && Drawing.bBox(curValPrefix.node())) || {width: 0, height: 0}; sliderOpts.currentValueMaxWidth = Math.max(sliderOpts.currentValueMaxWidth, Math.ceil(curValSize.width)); sliderOpts.currentValueHeight = Math.max(sliderOpts.currentValueHeight, Math.ceil(curValSize.height)); }); sliderOpts.currentValueTotalHeight = sliderOpts.currentValueHeight + sliderOpts.currentvalue.offset; dummyGroup.remove(); } var graphSize = gd._fullLayout._size; sliderOpts.lx = graphSize.l + graphSize.w * sliderOpts.x; sliderOpts.ly = graphSize.t + graphSize.h * (1 - sliderOpts.y); if(sliderOpts.lenmode === 'fraction') { // fraction: sliderOpts.outerLength = Math.round(graphSize.w * sliderOpts.len); } else { // pixels: sliderOpts.outerLength = sliderOpts.len; } // Set the length-wise padding so that the grip ends up *on* the end of // the bar when at either extreme sliderOpts.lenPad = Math.round(constants.gripWidth * 0.5); // The length of the rail, *excluding* padding on either end: sliderOpts.inputAreaStart = 0; sliderOpts.inputAreaLength = Math.round(sliderOpts.outerLength - sliderOpts.pad.l - sliderOpts.pad.r); var textableInputLength = sliderOpts.inputAreaLength - 2 * constants.stepInset; var availableSpacePerLabel = textableInputLength / (sliderOpts.steps.length - 1); var computedSpacePerLabel = maxLabelWidth + constants.labelPadding; sliderOpts.labelStride = Math.max(1, Math.ceil(computedSpacePerLabel / availableSpacePerLabel)); sliderOpts.labelHeight = labelHeight; sliderOpts.height = sliderOpts.currentValueTotalHeight + constants.tickOffset + sliderOpts.ticklen + constants.labelOffset + sliderOpts.labelHeight + sliderOpts.pad.t + sliderOpts.pad.b; var xanchor = 'left'; if(anchorUtils.isRightAnchor(sliderOpts)) { sliderOpts.lx -= sliderOpts.outerLength; xanchor = 'right'; } if(anchorUtils.isCenterAnchor(sliderOpts)) { sliderOpts.lx -= sliderOpts.outerLength / 2; xanchor = 'center'; } var yanchor = 'top'; if(anchorUtils.isBottomAnchor(sliderOpts)) { sliderOpts.ly -= sliderOpts.height; yanchor = 'bottom'; } if(anchorUtils.isMiddleAnchor(sliderOpts)) { sliderOpts.ly -= sliderOpts.height / 2; yanchor = 'middle'; } sliderOpts.outerLength = Math.ceil(sliderOpts.outerLength); sliderOpts.height = Math.ceil(sliderOpts.height); sliderOpts.lx = Math.round(sliderOpts.lx); sliderOpts.ly = Math.round(sliderOpts.ly); Plots.autoMargin(gd, constants.autoMarginIdRoot + sliderOpts._index, { x: sliderOpts.x, y: sliderOpts.y, l: sliderOpts.outerLength * ({right: 1, center: 0.5}[xanchor] || 0), r: sliderOpts.outerLength * ({left: 1, center: 0.5}[xanchor] || 0), b: sliderOpts.height * ({top: 1, middle: 0.5}[yanchor] || 0), t: sliderOpts.height * ({bottom: 1, middle: 0.5}[yanchor] || 0) }); } function drawSlider(gd, sliderGroup, sliderOpts) { // These are carefully ordered for proper z-ordering: sliderGroup .call(drawCurrentValue, sliderOpts) .call(drawRail, sliderOpts) .call(drawLabelGroup, sliderOpts) .call(drawTicks, sliderOpts) .call(drawTouchRect, gd, sliderOpts) .call(drawGrip, gd, sliderOpts); // Position the rectangle: Lib.setTranslate(sliderGroup, sliderOpts.lx + sliderOpts.pad.l, sliderOpts.ly + sliderOpts.pad.t); sliderGroup.call(setGripPosition, sliderOpts, sliderOpts.active / (sliderOpts.steps.length - 1), false); sliderGroup.call(drawCurrentValue, sliderOpts); } function drawCurrentValue(sliderGroup, sliderOpts, valueOverride) { if(!sliderOpts.currentvalue.visible) return; var x0, textAnchor; var text = sliderGroup.selectAll('text') .data([0]); switch(sliderOpts.currentvalue.xanchor) { case 'right': // This is anchored left and adjusted by the width of the longest label // so that the prefix doesn't move. The goal of this is to emphasize // what's actually changing and make the update less distracting. x0 = sliderOpts.inputAreaLength - constants.currentValueInset - sliderOpts.currentValueMaxWidth; textAnchor = 'left'; break; case 'center': x0 = sliderOpts.inputAreaLength * 0.5; textAnchor = 'middle'; break; default: x0 = constants.currentValueInset; textAnchor = 'left'; } text.enter().append('text') .classed(constants.labelClass, true) .classed('user-select-none', true) .attr('text-anchor', textAnchor); var str = sliderOpts.currentvalue.prefix ? sliderOpts.currentvalue.prefix : ''; if(typeof valueOverride === 'string') { str += valueOverride; } else { var curVal = sliderOpts.steps[sliderOpts.active].label; str += curVal; } if(sliderOpts.currentvalue.suffix) { str += sliderOpts.currentvalue.suffix; } text.call(Drawing.font, sliderOpts.currentvalue.font) .text(str) .call(svgTextUtils.convertToTspans); Lib.setTranslate(text, x0, sliderOpts.currentValueHeight); return text; } function drawGrip(sliderGroup, gd, sliderOpts) { var grip = sliderGroup.selectAll('rect.' + constants.gripRectClass) .data([0]); grip.enter().append('rect') .classed(constants.gripRectClass, true) .call(attachGripEvents, gd, sliderGroup, sliderOpts) .style('pointer-events', 'all'); grip.attr({ width: constants.gripWidth, height: constants.gripHeight, rx: constants.gripRadius, ry: constants.gripRadius, }) .call(Color.stroke, sliderOpts.bordercolor) .call(Color.fill, sliderOpts.bgcolor) .style('stroke-width', sliderOpts.borderwidth + 'px'); } function drawLabel(item, data, sliderOpts) { var text = item.selectAll('text') .data([0]); text.enter().append('text') .classed(constants.labelClass, true) .classed('user-select-none', true) .attr('text-anchor', 'middle'); text.call(Drawing.font, sliderOpts.font) .text(data.step.label) .call(svgTextUtils.convertToTspans); return text; } function drawLabelGroup(sliderGroup, sliderOpts) { var labels = sliderGroup.selectAll('g.' + constants.labelsClass) .data([0]); labels.enter().append('g') .classed(constants.labelsClass, true); var labelItems = labels.selectAll('g.' + constants.labelGroupClass) .data(sliderOpts.labelSteps); labelItems.enter().append('g') .classed(constants.labelGroupClass, true); labelItems.exit().remove(); labelItems.each(function(d) { var item = d3.select(this); item.call(drawLabel, d, sliderOpts); Lib.setTranslate(item, normalizedValueToPosition(sliderOpts, d.fraction), constants.tickOffset + sliderOpts.ticklen + sliderOpts.labelHeight + constants.labelOffset + sliderOpts.currentValueTotalHeight ); }); } function handleInput(gd, sliderGroup, sliderOpts, normalizedPosition, doTransition) { var quantizedPosition = Math.round(normalizedPosition * (sliderOpts.steps.length - 1)); if(quantizedPosition !== sliderOpts.active) { setActive(gd, sliderGroup, sliderOpts, quantizedPosition, true, doTransition); } } function setActive(gd, sliderGroup, sliderOpts, index, doCallback, doTransition) { var previousActive = sliderOpts.active; sliderOpts._input.active = sliderOpts.active = index; var step = sliderOpts.steps[sliderOpts.active]; sliderGroup.call(setGripPosition, sliderOpts, sliderOpts.active / (sliderOpts.steps.length - 1), doTransition); sliderGroup.call(drawCurrentValue, sliderOpts); gd.emit('plotly_sliderchange', { slider: sliderOpts, step: sliderOpts.steps[sliderOpts.active], interaction: doCallback, previousActive: previousActive }); if(step && step.method && doCallback) { if(sliderGroup._nextMethod) { // If we've already queued up an update, just overwrite it with the most recent: sliderGroup._nextMethod.step = step; sliderGroup._nextMethod.doCallback = doCallback; sliderGroup._nextMethod.doTransition = doTransition; } else { sliderGroup._nextMethod = {step: step, doCallback: doCallback, doTransition: doTransition}; sliderGroup._nextMethodRaf = window.requestAnimationFrame(function() { var _step = sliderGroup._nextMethod.step; if(!_step.method) return; Plots.executeAPICommand(gd, _step.method, _step.args); sliderGroup._nextMethod = null; sliderGroup._nextMethodRaf = null; }); } } } function attachGripEvents(item, gd, sliderGroup, sliderOpts) { var node = sliderGroup.node(); var $gd = d3.select(gd); item.on('mousedown', function() { gd.emit('plotly_sliderstart', {slider: sliderOpts}); var grip = sliderGroup.select('.' + constants.gripRectClass); d3.event.stopPropagation(); d3.event.preventDefault(); grip.call(Color.fill, sliderOpts.activebgcolor); var normalizedPosition = positionToNormalizedValue(sliderOpts, d3.mouse(node)[0]); handleInput(gd, sliderGroup, sliderOpts, normalizedPosition, true); sliderOpts._dragging = true; $gd.on('mousemove', function() { var normalizedPosition = positionToNormalizedValue(sliderOpts, d3.mouse(node)[0]); handleInput(gd, sliderGroup, sliderOpts, normalizedPosition, false); }); $gd.on('mouseup', function() { sliderOpts._dragging = false; grip.call(Color.fill, sliderOpts.bgcolor); $gd.on('mouseup', null); $gd.on('mousemove', null); gd.emit('plotly_sliderend', { slider: sliderOpts, step: sliderOpts.steps[sliderOpts.active] }); }); }); } function drawTicks(sliderGroup, sliderOpts) { var tick = sliderGroup.selectAll('rect.' + constants.tickRectClass) .data(sliderOpts.steps); tick.enter().append('rect') .classed(constants.tickRectClass, true); tick.exit().remove(); tick.attr({ width: sliderOpts.tickwidth + 'px', 'shape-rendering': 'crispEdges' }); tick.each(function(d, i) { var isMajor = i % sliderOpts.labelStride === 0; var item = d3.select(this); item .attr({height: isMajor ? sliderOpts.ticklen : sliderOpts.minorticklen}) .call(Color.fill, isMajor ? sliderOpts.tickcolor : sliderOpts.tickcolor); Lib.setTranslate(item, normalizedValueToPosition(sliderOpts, i / (sliderOpts.steps.length - 1)) - 0.5 * sliderOpts.tickwidth, (isMajor ? constants.tickOffset : constants.minorTickOffset) + sliderOpts.currentValueTotalHeight ); }); } function computeLabelSteps(sliderOpts) { sliderOpts.labelSteps = []; var i0 = 0; var nsteps = sliderOpts.steps.length; for(var i = i0; i < nsteps; i += sliderOpts.labelStride) { sliderOpts.labelSteps.push({ fraction: i / (nsteps - 1), step: sliderOpts.steps[i] }); } } function setGripPosition(sliderGroup, sliderOpts, position, doTransition) { var grip = sliderGroup.select('rect.' + constants.gripRectClass); var x = normalizedValueToPosition(sliderOpts, position); // If this is true, then *this component* is already invoking its own command // and has triggered its own animation. if(sliderOpts._invokingCommand) return; var el = grip; if(doTransition && sliderOpts.transition.duration > 0) { el = el.transition() .duration(sliderOpts.transition.duration) .ease(sliderOpts.transition.easing); } // Lib.setTranslate doesn't work here becasue of the transition duck-typing. // It's also not necessary because there are no other transitions to preserve. el.attr('transform', 'translate(' + (x - constants.gripWidth * 0.5) + ',' + (sliderOpts.currentValueTotalHeight) + ')'); } // Convert a number from [0-1] to a pixel position relative to the slider group container: function normalizedValueToPosition(sliderOpts, normalizedPosition) { return sliderOpts.inputAreaStart + constants.stepInset + (sliderOpts.inputAreaLength - 2 * constants.stepInset) * Math.min(1, Math.max(0, normalizedPosition)); } // Convert a position relative to the slider group to a nubmer in [0, 1] function positionToNormalizedValue(sliderOpts, position) { return Math.min(1, Math.max(0, (position - constants.stepInset - sliderOpts.inputAreaStart) / (sliderOpts.inputAreaLength - 2 * constants.stepInset - 2 * sliderOpts.inputAreaStart))); } function drawTouchRect(sliderGroup, gd, sliderOpts) { var rect = sliderGroup.selectAll('rect.' + constants.railTouchRectClass) .data([0]); rect.enter().append('rect') .classed(constants.railTouchRectClass, true) .call(attachGripEvents, gd, sliderGroup, sliderOpts) .style('pointer-events', 'all'); rect.attr({ width: sliderOpts.inputAreaLength, height: Math.max(sliderOpts.inputAreaWidth, constants.tickOffset + sliderOpts.ticklen + sliderOpts.labelHeight) }) .call(Color.fill, sliderOpts.bgcolor) .attr('opacity', 0); Lib.setTranslate(rect, 0, sliderOpts.currentValueTotalHeight); } function drawRail(sliderGroup, sliderOpts) { var rect = sliderGroup.selectAll('rect.' + constants.railRectClass) .data([0]); rect.enter().append('rect') .classed(constants.railRectClass, true); var computedLength = sliderOpts.inputAreaLength - constants.railInset * 2; rect.attr({ width: computedLength, height: constants.railWidth, rx: constants.railRadius, ry: constants.railRadius, 'shape-rendering': 'crispEdges' }) .call(Color.stroke, sliderOpts.bordercolor) .call(Color.fill, sliderOpts.bgcolor) .style('stroke-width', sliderOpts.borderwidth + 'px'); Lib.setTranslate(rect, constants.railInset, (sliderOpts.inputAreaWidth - constants.railWidth) * 0.5 + sliderOpts.currentValueTotalHeight ); } function clearPushMargins(gd) { var pushMargins = gd._fullLayout._pushmargin || {}, keys = Object.keys(pushMargins); for(var i = 0; i < keys.length; i++) { var k = keys[i]; if(k.indexOf(constants.autoMarginIdRoot) !== -1) { Plots.autoMargin(gd, k); } } } },{"../../lib":633,"../../lib/svg_text_utils":647,"../../plots/plots":724,"../color":533,"../drawing":556,"../legend/anchor_utils":569,"./constants":603,"d3":95}],606:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var constants = require('./constants'); module.exports = { moduleType: 'component', name: constants.name, layoutAttributes: require('./attributes'), supplyLayoutDefaults: require('./defaults'), draw: require('./draw') }; },{"./attributes":602,"./constants":603,"./defaults":604,"./draw":605}],607:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Plotly = require('../../plotly'); var Plots = require('../../plots/plots'); var Lib = require('../../lib'); var Drawing = require('../drawing'); var Color = require('../color'); var svgTextUtils = require('../../lib/svg_text_utils'); var Titles = module.exports = {}; /** * Titles - (re)draw titles on the axes and plot: * @param {DOM element} gd - the graphDiv * @param {string} titleClass - the css class of this title * @param {object} options - how and what to draw * propContainer - the layout object containing `title` and `titlefont` * attributes that apply to this title * propName - the full name of the title property (for Plotly.relayout) * [traceIndex] - include only if this property applies to one trace * (such as a colorbar title) - then editing pipes to Plotly.restyle * instead of Plotly.relayout * dfltName - the name of the title in placeholder text * [avoid] {object} - include if this title should move to avoid other elements * selection - d3 selection of elements to avoid * side - which direction to move if there is a conflict * [offsetLeft] - if these elements are subject to a translation * wrt the title element * [offsetTop] * attributes {object} - position and alignment attributes * x - pixels * y - pixels * text-anchor - start|middle|end * transform {object} - how to transform the title after positioning * rotate - degrees * offset - shift up/down in the rotated frame (unused?) * containerGroup - if an svg element already exists to hold this * title, include here. Otherwise it will go in fullLayout._infolayer */ Titles.draw = function(gd, titleClass, options) { var cont = options.propContainer, prop = options.propName, traceIndex = options.traceIndex, name = options.dfltName, avoid = options.avoid || {}, attributes = options.attributes, transform = options.transform, group = options.containerGroup, fullLayout = gd._fullLayout, font = cont.titlefont.family, fontSize = cont.titlefont.size, fontColor = cont.titlefont.color, opacity = 1, isplaceholder = false, txt = cont.title.trim(); if(txt === '') opacity = 0; if(txt.match(/Click to enter .+ title/)) { opacity = 0.2; isplaceholder = true; } if(!group) { group = fullLayout._infolayer.selectAll('.g-' + titleClass) .data([0]); group.enter().append('g') .classed('g-' + titleClass, true); } var el = group.selectAll('text') .data([0]); el.enter().append('text'); el.text(txt) // this is hacky, but convertToTspans uses the class // to determine whether to rotate mathJax... // so we need to clear out any old class and put the // correct one (only relevant for colorbars, at least // for now) - ie don't use .classed .attr('class', titleClass); function titleLayout(titleEl) { Lib.syncOrAsync([drawTitle, scootTitle], titleEl); } function drawTitle(titleEl) { titleEl.attr('transform', transform ? 'rotate(' + [transform.rotate, attributes.x, attributes.y] + ') translate(0, ' + transform.offset + ')' : null); titleEl.style({ 'font-family': font, 'font-size': d3.round(fontSize, 2) + 'px', fill: Color.rgb(fontColor), opacity: opacity * Color.opacity(fontColor), 'font-weight': Plots.fontWeight }) .attr(attributes) .call(svgTextUtils.convertToTspans) .attr(attributes); titleEl.selectAll('tspan.line') .attr(attributes); return Plots.previousPromises(gd); } function scootTitle(titleElIn) { var titleGroup = d3.select(titleElIn.node().parentNode); if(avoid && avoid.selection && avoid.side && txt) { titleGroup.attr('transform', null); // move toward avoid.side (= left, right, top, bottom) if needed // can include pad (pixels, default 2) var shift = 0, backside = { left: 'right', right: 'left', top: 'bottom', bottom: 'top' }[avoid.side], shiftSign = (['left', 'top'].indexOf(avoid.side) !== -1) ? -1 : 1, pad = isNumeric(avoid.pad) ? avoid.pad : 2, titlebb = Drawing.bBox(titleGroup.node()), paperbb = { left: 0, top: 0, right: fullLayout.width, bottom: fullLayout.height }, maxshift = avoid.maxShift || ( (paperbb[avoid.side] - titlebb[avoid.side]) * ((avoid.side === 'left' || avoid.side === 'top') ? -1 : 1)); // Prevent the title going off the paper if(maxshift < 0) shift = maxshift; else { // so we don't have to offset each avoided element, // give the title the opposite offset titlebb.left -= avoid.offsetLeft; titlebb.right -= avoid.offsetLeft; titlebb.top -= avoid.offsetTop; titlebb.bottom -= avoid.offsetTop; // iterate over a set of elements (avoid.selection) // to avoid collisions with avoid.selection.each(function() { var avoidbb = Drawing.bBox(this); if(Lib.bBoxIntersect(titlebb, avoidbb, pad)) { shift = Math.max(shift, shiftSign * ( avoidbb[avoid.side] - titlebb[backside]) + pad); } }); shift = Math.min(maxshift, shift); } if(shift > 0 || maxshift < 0) { var shiftTemplate = { left: [-shift, 0], right: [shift, 0], top: [0, -shift], bottom: [0, shift] }[avoid.side]; titleGroup.attr('transform', 'translate(' + shiftTemplate + ')'); } } } el.attr({'data-unformatted': txt}) .call(titleLayout); var placeholderText = 'Click to enter ' + name + ' title'; function setPlaceholder() { opacity = 0; isplaceholder = true; txt = placeholderText; fullLayout._infolayer.select('.' + titleClass) .attr({'data-unformatted': txt}) .text(txt) .on('mouseover.opacity', function() { d3.select(this).transition() .duration(100).style('opacity', 1); }) .on('mouseout.opacity', function() { d3.select(this).transition() .duration(1000).style('opacity', 0); }); } if(gd._context.editable) { if(!txt) setPlaceholder(); el.call(svgTextUtils.makeEditable) .on('edit', function(text) { if(traceIndex !== undefined) Plotly.restyle(gd, prop, text, traceIndex); else Plotly.relayout(gd, prop, text); }) .on('cancel', function() { this.text(this.attr('data-unformatted')) .call(titleLayout); }) .on('input', function(d) { this.text(d || ' ').attr(attributes) .selectAll('tspan.line') .attr(attributes); }); } else if(!txt || txt.match(/Click to enter .+ title/)) { el.remove(); } el.classed('js-placeholder', isplaceholder); }; },{"../../lib":633,"../../lib/svg_text_utils":647,"../../plotly":659,"../../plots/plots":724,"../color":533,"../drawing":556,"d3":95,"fast-isnumeric":104}],608:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var fontAttrs = require('../../plots/font_attributes'); var colorAttrs = require('../color/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var padAttrs = require('../../plots/pad_attributes'); var buttonsAttrs = { _isLinkedToArray: 'button', method: { valType: 'enumerated', values: ['restyle', 'relayout', 'animate', 'update'], dflt: 'restyle', }, args: { valType: 'info_array', freeLength: true, items: [ { valType: 'any' }, { valType: 'any' }, { valType: 'any' } ], }, label: { valType: 'string', dflt: '', } }; module.exports = { _isLinkedToArray: 'updatemenu', visible: { valType: 'boolean', }, type: { valType: 'enumerated', values: ['dropdown', 'buttons'], dflt: 'dropdown', }, direction: { valType: 'enumerated', values: ['left', 'right', 'up', 'down'], dflt: 'down', }, active: { valType: 'integer', min: -1, dflt: 0, }, showactive: { valType: 'boolean', dflt: true, }, buttons: buttonsAttrs, x: { valType: 'number', min: -2, max: 3, dflt: -0.05, }, xanchor: { valType: 'enumerated', values: ['auto', 'left', 'center', 'right'], dflt: 'right', }, y: { valType: 'number', min: -2, max: 3, dflt: 1, }, yanchor: { valType: 'enumerated', values: ['auto', 'top', 'middle', 'bottom'], dflt: 'top', }, pad: extendFlat({}, padAttrs, { }), font: extendFlat({}, fontAttrs, { }), bgcolor: { valType: 'color', }, bordercolor: { valType: 'color', dflt: colorAttrs.borderLine, }, borderwidth: { valType: 'number', min: 0, dflt: 1, } }; },{"../../lib/extend":626,"../../plots/font_attributes":684,"../../plots/pad_attributes":723,"../color/attributes":532}],609:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { // layout attribute name name: 'updatemenus', // class names containerClassName: 'updatemenu-container', headerGroupClassName: 'updatemenu-header-group', headerClassName: 'updatemenu-header', headerArrowClassName: 'updatemenu-header-arrow', dropdownButtonGroupClassName: 'updatemenu-dropdown-button-group', dropdownButtonClassName: 'updatemenu-dropdown-button', buttonClassName: 'updatemenu-button', itemRectClassName: 'updatemenu-item-rect', itemTextClassName: 'updatemenu-item-text', // DOM attribute name in button group keeping track // of active update menu menuIndexAttrName: 'updatemenu-active-index', // id root pass to Plots.autoMargin autoMarginIdRoot: 'updatemenu-', // options when 'active: -1' blankHeaderOpts: { label: ' ' }, // min item width / height minWidth: 30, minHeight: 30, // padding around item text textPadX: 24, arrowPadX: 16, // font size to height scale fontSizeToHeight: 1.3, // item rect radii rx: 2, ry: 2, // item text x offset off left edge textOffsetX: 12, // item text y offset (w.r.t. middle) textOffsetY: 3, // arrow offset off right edge arrowOffsetX: 4, // gap between header and buttons gapButtonHeader: 5, // gap between between buttons gapButton: 2, // color given to active buttons activeColor: '#F4FAFF', // color given to hovered buttons hoverColor: '#F4FAFF' }; },{}],610:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleArrayContainerDefaults = require('../../plots/array_container_defaults'); var attributes = require('./attributes'); var constants = require('./constants'); var name = constants.name; var buttonAttrs = attributes.buttons; module.exports = function updateMenusDefaults(layoutIn, layoutOut) { var opts = { name: name, handleItemDefaults: menuDefaults }; handleArrayContainerDefaults(layoutIn, layoutOut, opts); }; function menuDefaults(menuIn, menuOut, layoutOut) { function coerce(attr, dflt) { return Lib.coerce(menuIn, menuOut, attributes, attr, dflt); } var buttons = buttonsDefaults(menuIn, menuOut); var visible = coerce('visible', buttons.length > 0); if(!visible) return; coerce('active'); coerce('direction'); coerce('type'); coerce('showactive'); coerce('x'); coerce('y'); Lib.noneOrAll(menuIn, menuOut, ['x', 'y']); coerce('xanchor'); coerce('yanchor'); coerce('pad.t'); coerce('pad.r'); coerce('pad.b'); coerce('pad.l'); Lib.coerceFont(coerce, 'font', layoutOut.font); coerce('bgcolor', layoutOut.paper_bgcolor); coerce('bordercolor'); coerce('borderwidth'); } function buttonsDefaults(menuIn, menuOut) { var buttonsIn = menuIn.buttons || [], buttonsOut = menuOut.buttons = []; var buttonIn, buttonOut; function coerce(attr, dflt) { return Lib.coerce(buttonIn, buttonOut, buttonAttrs, attr, dflt); } for(var i = 0; i < buttonsIn.length; i++) { buttonIn = buttonsIn[i]; buttonOut = {}; if(!Lib.isPlainObject(buttonIn) || !Array.isArray(buttonIn.args)) { continue; } coerce('method'); coerce('args'); coerce('label'); buttonOut._index = i; buttonsOut.push(buttonOut); } return buttonsOut; } },{"../../lib":633,"../../plots/array_container_defaults":661,"./attributes":608,"./constants":609}],611:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plots = require('../../plots/plots'); var Lib = require('../../lib'); var Color = require('../color'); var Drawing = require('../drawing'); var svgTextUtils = require('../../lib/svg_text_utils'); var anchorUtils = require('../legend/anchor_utils'); var constants = require('./constants'); module.exports = function draw(gd) { var fullLayout = gd._fullLayout, menuData = makeMenuData(fullLayout); /* Update menu data is bound to the header-group. * The items in the header group are always present. * * Upon clicking on a header its corresponding button * data is bound to the button-group. * * We draw all headers in one group before all buttons * so that the buttons *always* appear above the headers. * * Note that only one set of buttons are visible at once. * * * * * * * * * * ... * * * * * ... */ // draw update menu container var menus = fullLayout._infolayer .selectAll('g.' + constants.containerClassName) .data(menuData.length > 0 ? [0] : []); menus.enter().append('g') .classed(constants.containerClassName, true) .style('cursor', 'pointer'); menus.exit().remove(); // remove push margin object(s) if(menus.exit().size()) clearPushMargins(gd); // return early if no update menus are visible if(menuData.length === 0) return; // join header group var headerGroups = menus.selectAll('g.' + constants.headerGroupClassName) .data(menuData, keyFunction); headerGroups.enter().append('g') .classed(constants.headerGroupClassName, true); // draw dropdown button container var gButton = menus.selectAll('g.' + constants.dropdownButtonGroupClassName) .data([0]); gButton.enter().append('g') .classed(constants.dropdownButtonGroupClassName, true) .style('pointer-events', 'all'); // whenever we add new menu, attach 'state' variable to node // to keep track of the active menu ('-1' means no menu is active) // and remove all dropped buttons (if any) if(headerGroups.enter().size()) { gButton .call(removeAllButtons) .attr(constants.menuIndexAttrName, '-1'); } // remove exiting header, remove dropped buttons and reset margins headerGroups.exit().each(function(menuOpts) { d3.select(this).remove(); gButton .call(removeAllButtons) .attr(constants.menuIndexAttrName, '-1'); Plots.autoMargin(gd, constants.autoMarginIdRoot + menuOpts._index); }); // find dimensions before plotting anything (this mutates menuOpts) for(var i = 0; i < menuData.length; i++) { var menuOpts = menuData[i]; findDimensions(gd, menuOpts); } // draw headers! headerGroups.each(function(menuOpts) { var gHeader = d3.select(this); var _gButton = menuOpts.type === 'dropdown' ? gButton : null; Plots.manageCommandObserver(gd, menuOpts, menuOpts.buttons, function(data) { setActive(gd, menuOpts, menuOpts.buttons[data.index], gHeader, _gButton, data.index, true); }); if(menuOpts.type === 'dropdown') { drawHeader(gd, gHeader, gButton, menuOpts); // update buttons if they are dropped if(areMenuButtonsDropped(gButton, menuOpts)) { drawButtons(gd, gHeader, gButton, menuOpts); } } else { drawButtons(gd, gHeader, null, menuOpts); } }); }; function makeMenuData(fullLayout) { var contOpts = fullLayout[constants.name], menuData = []; // Filter visible dropdowns and attach '_index' to each // fullLayout options object to be used for 'object constancy' // in the data join key function. for(var i = 0; i < contOpts.length; i++) { var item = contOpts[i]; if(item.visible) menuData.push(item); } return menuData; } // Note that '_index' is set at the default step, // it corresponds to the menu index in the user layout update menu container. // This is a more 'consistent' field than e.g. the index in the menuData. function keyFunction(opts) { return opts._index; } function areMenuButtonsDropped(gButton, menuOpts) { var droppedIndex = +gButton.attr(constants.menuIndexAttrName); return droppedIndex === menuOpts._index; } function drawHeader(gd, gHeader, gButton, menuOpts) { var header = gHeader.selectAll('g.' + constants.headerClassName) .data([0]); header.enter().append('g') .classed(constants.headerClassName, true) .style('pointer-events', 'all'); var active = menuOpts.active, headerOpts = menuOpts.buttons[active] || constants.blankHeaderOpts, posOpts = { y: menuOpts.pad.t, yPad: 0, x: menuOpts.pad.l, xPad: 0, index: 0 }, positionOverrides = { width: menuOpts.headerWidth, height: menuOpts.headerHeight }; header .call(drawItem, menuOpts, headerOpts) .call(setItemPosition, menuOpts, posOpts, positionOverrides); // draw drop arrow at the right edge var arrow = gHeader.selectAll('text.' + constants.headerArrowClassName) .data([0]); arrow.enter().append('text') .classed(constants.headerArrowClassName, true) .classed('user-select-none', true) .attr('text-anchor', 'end') .call(Drawing.font, menuOpts.font) .text('▼'); arrow.attr({ x: menuOpts.headerWidth - constants.arrowOffsetX + menuOpts.pad.l, y: menuOpts.headerHeight / 2 + constants.textOffsetY + menuOpts.pad.t }); header.on('click', function() { gButton.call(removeAllButtons); // if clicked index is same as dropped index => fold // otherwise => drop buttons associated with header gButton.attr( constants.menuIndexAttrName, areMenuButtonsDropped(gButton, menuOpts) ? '-1' : String(menuOpts._index) ); drawButtons(gd, gHeader, gButton, menuOpts); }); header.on('mouseover', function() { header.call(styleOnMouseOver); }); header.on('mouseout', function() { header.call(styleOnMouseOut, menuOpts); }); // translate header group Lib.setTranslate(gHeader, menuOpts.lx, menuOpts.ly); } function drawButtons(gd, gHeader, gButton, menuOpts) { // If this is a set of buttons, set pointer events = all since we play // some minor games with which container is which in order to simplify // the drawing of *either* buttons or menus if(!gButton) { gButton = gHeader; gButton.attr('pointer-events', 'all'); } var buttonData = (gButton.attr(constants.menuIndexAttrName) !== '-1' || menuOpts.type === 'buttons') ? menuOpts.buttons : []; var klass = menuOpts.type === 'dropdown' ? constants.dropdownButtonClassName : constants.buttonClassName; var buttons = gButton.selectAll('g.' + klass) .data(buttonData); var enter = buttons.enter().append('g') .classed(klass, true); var exit = buttons.exit(); if(menuOpts.type === 'dropdown') { enter.attr('opacity', '0') .transition() .attr('opacity', '1'); exit.transition() .attr('opacity', '0') .remove(); } else { exit.remove(); } var x0 = 0; var y0 = 0; var isVertical = ['up', 'down'].indexOf(menuOpts.direction) !== -1; if(menuOpts.type === 'dropdown') { if(isVertical) { y0 = menuOpts.headerHeight + constants.gapButtonHeader; } else { x0 = menuOpts.headerWidth + constants.gapButtonHeader; } } if(menuOpts.type === 'dropdown' && menuOpts.direction === 'up') { y0 = -constants.gapButtonHeader + constants.gapButton - menuOpts.openHeight; } if(menuOpts.type === 'dropdown' && menuOpts.direction === 'left') { x0 = -constants.gapButtonHeader + constants.gapButton - menuOpts.openWidth; } var posOpts = { x: x0 + menuOpts.pad.l, y: y0 + menuOpts.pad.t, yPad: constants.gapButton, xPad: constants.gapButton, index: 0, }; buttons.each(function(buttonOpts, buttonIndex) { var button = d3.select(this); button .call(drawItem, menuOpts, buttonOpts) .call(setItemPosition, menuOpts, posOpts); button.on('click', function() { setActive(gd, menuOpts, buttonOpts, gHeader, gButton, buttonIndex); Plots.executeAPICommand(gd, buttonOpts.method, buttonOpts.args); gd.emit('plotly_buttonclicked', {menu: menuOpts, button: buttonOpts, active: menuOpts.active}); }); button.on('mouseover', function() { button.call(styleOnMouseOver); }); button.on('mouseout', function() { button.call(styleOnMouseOut, menuOpts); buttons.call(styleButtons, menuOpts); }); }); buttons.call(styleButtons, menuOpts); // translate button group Lib.setTranslate(gButton, menuOpts.lx, menuOpts.ly); } function setActive(gd, menuOpts, buttonOpts, gHeader, gButton, buttonIndex, isSilentUpdate) { // update 'active' attribute in menuOpts menuOpts._input.active = menuOpts.active = buttonIndex; if(menuOpts.type === 'dropdown') { // fold up buttons and redraw header gButton.attr(constants.menuIndexAttrName, '-1'); drawHeader(gd, gHeader, gButton, menuOpts); } if(!isSilentUpdate || menuOpts.type === 'buttons') { drawButtons(gd, gHeader, gButton, menuOpts); } } function drawItem(item, menuOpts, itemOpts) { item.call(drawItemRect, menuOpts) .call(drawItemText, menuOpts, itemOpts); } function drawItemRect(item, menuOpts) { var rect = item.selectAll('rect') .data([0]); rect.enter().append('rect') .classed(constants.itemRectClassName, true) .attr({ rx: constants.rx, ry: constants.ry, 'shape-rendering': 'crispEdges' }); rect.call(Color.stroke, menuOpts.bordercolor) .call(Color.fill, menuOpts.bgcolor) .style('stroke-width', menuOpts.borderwidth + 'px'); } function drawItemText(item, menuOpts, itemOpts) { var text = item.selectAll('text') .data([0]); text.enter().append('text') .classed(constants.itemTextClassName, true) .classed('user-select-none', true) .attr('text-anchor', 'start'); text.call(Drawing.font, menuOpts.font) .text(itemOpts.label) .call(svgTextUtils.convertToTspans); } function styleButtons(buttons, menuOpts) { var active = menuOpts.active; buttons.each(function(buttonOpts, i) { var button = d3.select(this); if(i === active && menuOpts.showactive) { button.select('rect.' + constants.itemRectClassName) .call(Color.fill, constants.activeColor); } }); } function styleOnMouseOver(item) { item.select('rect.' + constants.itemRectClassName) .call(Color.fill, constants.hoverColor); } function styleOnMouseOut(item, menuOpts) { item.select('rect.' + constants.itemRectClassName) .call(Color.fill, menuOpts.bgcolor); } // find item dimensions (this mutates menuOpts) function findDimensions(gd, menuOpts) { menuOpts.width1 = 0; menuOpts.height1 = 0; menuOpts.heights = []; menuOpts.widths = []; menuOpts.totalWidth = 0; menuOpts.totalHeight = 0; menuOpts.openWidth = 0; menuOpts.openHeight = 0; menuOpts.lx = 0; menuOpts.ly = 0; var fakeButtons = gd._tester.selectAll('g.' + constants.dropdownButtonClassName) .data(menuOpts.buttons); fakeButtons.enter().append('g') .classed(constants.dropdownButtonClassName, true); var isVertical = ['up', 'down'].indexOf(menuOpts.direction) !== -1; // loop over fake buttons to find width / height fakeButtons.each(function(buttonOpts, i) { var button = d3.select(this); button.call(drawItem, menuOpts, buttonOpts); var text = button.select('.' + constants.itemTextClassName), tspans = text.selectAll('tspan'); // width is given by max width of all buttons var tWidth = text.node() && Drawing.bBox(text.node()).width, wEff = Math.max(tWidth + constants.textPadX, constants.minWidth); // height is determined by item text var tHeight = menuOpts.font.size * constants.fontSizeToHeight, tLines = tspans[0].length || 1, hEff = Math.max(tHeight * tLines, constants.minHeight) + constants.textOffsetY; hEff = Math.ceil(hEff); wEff = Math.ceil(wEff); // Store per-item sizes since a row of horizontal buttons, for example, // don't all need to be the same width: menuOpts.widths[i] = wEff; menuOpts.heights[i] = hEff; // Height and width of individual element: menuOpts.height1 = Math.max(menuOpts.height1, hEff); menuOpts.width1 = Math.max(menuOpts.width1, wEff); if(isVertical) { menuOpts.totalWidth = Math.max(menuOpts.totalWidth, wEff); menuOpts.openWidth = menuOpts.totalWidth; menuOpts.totalHeight += hEff + constants.gapButton; menuOpts.openHeight += hEff + constants.gapButton; } else { menuOpts.totalWidth += wEff + constants.gapButton; menuOpts.openWidth += wEff + constants.gapButton; menuOpts.totalHeight = Math.max(menuOpts.totalHeight, hEff); menuOpts.openHeight = menuOpts.totalHeight; } }); if(isVertical) { menuOpts.totalHeight -= constants.gapButton; } else { menuOpts.totalWidth -= constants.gapButton; } menuOpts.headerWidth = menuOpts.width1 + constants.arrowPadX; menuOpts.headerHeight = menuOpts.height1; if(menuOpts.type === 'dropdown') { if(isVertical) { menuOpts.width1 += constants.arrowPadX; menuOpts.totalHeight = menuOpts.height1; } else { menuOpts.totalWidth = menuOpts.width1; } menuOpts.totalWidth += constants.arrowPadX; } fakeButtons.remove(); var paddedWidth = menuOpts.totalWidth + menuOpts.pad.l + menuOpts.pad.r; var paddedHeight = menuOpts.totalHeight + menuOpts.pad.t + menuOpts.pad.b; var graphSize = gd._fullLayout._size; menuOpts.lx = graphSize.l + graphSize.w * menuOpts.x; menuOpts.ly = graphSize.t + graphSize.h * (1 - menuOpts.y); var xanchor = 'left'; if(anchorUtils.isRightAnchor(menuOpts)) { menuOpts.lx -= paddedWidth; xanchor = 'right'; } if(anchorUtils.isCenterAnchor(menuOpts)) { menuOpts.lx -= paddedWidth / 2; xanchor = 'center'; } var yanchor = 'top'; if(anchorUtils.isBottomAnchor(menuOpts)) { menuOpts.ly -= paddedHeight; yanchor = 'bottom'; } if(anchorUtils.isMiddleAnchor(menuOpts)) { menuOpts.ly -= paddedHeight / 2; yanchor = 'middle'; } menuOpts.totalWidth = Math.ceil(menuOpts.totalWidth); menuOpts.totalHeight = Math.ceil(menuOpts.totalHeight); menuOpts.lx = Math.round(menuOpts.lx); menuOpts.ly = Math.round(menuOpts.ly); Plots.autoMargin(gd, constants.autoMarginIdRoot + menuOpts._index, { x: menuOpts.x, y: menuOpts.y, l: paddedWidth * ({right: 1, center: 0.5}[xanchor] || 0), r: paddedWidth * ({left: 1, center: 0.5}[xanchor] || 0), b: paddedHeight * ({top: 1, middle: 0.5}[yanchor] || 0), t: paddedHeight * ({bottom: 1, middle: 0.5}[yanchor] || 0) }); } // set item positions (mutates posOpts) function setItemPosition(item, menuOpts, posOpts, overrideOpts) { overrideOpts = overrideOpts || {}; var rect = item.select('.' + constants.itemRectClassName), text = item.select('.' + constants.itemTextClassName), tspans = text.selectAll('tspan'), borderWidth = menuOpts.borderwidth, index = posOpts.index; Lib.setTranslate(item, borderWidth + posOpts.x, borderWidth + posOpts.y); var isVertical = ['up', 'down'].indexOf(menuOpts.direction) !== -1; rect.attr({ x: 0, y: 0, width: overrideOpts.width || (isVertical ? menuOpts.width1 : menuOpts.widths[index]), height: overrideOpts.height || (isVertical ? menuOpts.heights[index] : menuOpts.height1) }); var tHeight = menuOpts.font.size * constants.fontSizeToHeight, tLines = tspans[0].length || 1, spanOffset = ((tLines - 1) * tHeight / 4); var textAttrs = { x: constants.textOffsetX, y: menuOpts.heights[index] / 2 - spanOffset + constants.textOffsetY }; text.attr(textAttrs); tspans.attr(textAttrs); if(isVertical) { posOpts.y += menuOpts.heights[index] + posOpts.yPad; } else { posOpts.x += menuOpts.widths[index] + posOpts.xPad; } posOpts.index++; } function removeAllButtons(gButton) { gButton.selectAll('g.' + constants.dropdownButtonClassName).remove(); } function clearPushMargins(gd) { var pushMargins = gd._fullLayout._pushmargin || {}, keys = Object.keys(pushMargins); for(var i = 0; i < keys.length; i++) { var k = keys[i]; if(k.indexOf(constants.autoMarginIdRoot) !== -1) { Plots.autoMargin(gd, k); } } } },{"../../lib":633,"../../lib/svg_text_utils":647,"../../plots/plots":724,"../color":533,"../drawing":556,"../legend/anchor_utils":569,"./constants":609,"d3":95}],612:[function(require,module,exports){ arguments[4][606][0].apply(exports,arguments) },{"./attributes":608,"./constants":609,"./defaults":610,"./draw":611,"dup":606}],613:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { solid: [1], dot: [1, 1], dash: [4, 1], longdash: [8, 1], dashdot: [4, 1, 1, 1], longdashdot: [8, 1, 1, 1] }; },{}],614:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { solid: [[], 0], dot: [[0.5, 1], 200], dash: [[0.5, 1], 50], longdash: [[0.5, 1], 10], dashdot: [[0.5, 0.625, 0.875, 1], 50], longdashdot: [[0.5, 0.7, 0.8, 1], 10] }; },{}],615:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { circle: '●', 'circle-open': '○', square: '■', 'square-open': '□', diamond: '◆', 'diamond-open': '◇', cross: '+', x: '❌' }; },{}],616:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { /** * Standardize all missing data in calcdata to use undefined * never null or NaN. * That way we can use !==undefined, or !== BADNUM, * to test for real data */ BADNUM: undefined, /* * Limit certain operations to well below floating point max value * to avoid glitches: Make sure that even when you multiply it by the * number of pixels on a giant screen it still works */ FP_SAFE: Number.MAX_VALUE / 10000, /* * conversion of date units to milliseconds * year and month constants are marked "AVG" * to remind us that not all years and months * have the same length */ ONEAVGYEAR: 31557600000, // 365.25 days ONEAVGMONTH: 2629800000, // 1/12 of ONEAVGYEAR ONEDAY: 86400000, ONEHOUR: 3600000, ONEMIN: 60000, ONESEC: 1000 }; },{}],617:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // N.B. HTML entities are listed without the leading '&' and trailing ';' module.exports = { entityToUnicode: { 'mu': 'μ', 'amp': '&', 'lt': '<', 'gt': '>', 'nbsp': ' ', 'times': '×', 'plusmn': '±', 'deg': '°' }, unicodeToEntity: { '&': 'amp', '<': 'lt', '>': 'gt', '"': 'quot', '\'': '#x27', '\/': '#x2F' } }; },{}],618:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; exports.xmlns = 'http://www.w3.org/2000/xmlns/'; exports.svg = 'http://www.w3.org/2000/svg'; exports.xlink = 'http://www.w3.org/1999/xlink'; // the 'old' d3 quirk got fix in v3.5.7 // https://github.com/mbostock/d3/commit/a6f66e9dd37f764403fc7c1f26be09ab4af24fed exports.svgAttrs = { xmlns: exports.svg, 'xmlns:xlink': exports.xlink }; },{}],619:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* * Export the plotly.js API methods. */ var Plotly = require('./plotly'); // package version injected by `npm run preprocess` exports.version = '1.20.5'; // inject promise polyfill require('es6-promise').polyfill(); // inject plot css require('../build/plotcss'); // inject default MathJax config require('./fonts/mathjax_config'); // plot api exports.plot = Plotly.plot; exports.newPlot = Plotly.newPlot; exports.restyle = Plotly.restyle; exports.relayout = Plotly.relayout; exports.redraw = Plotly.redraw; exports.update = Plotly.update; exports.extendTraces = Plotly.extendTraces; exports.prependTraces = Plotly.prependTraces; exports.addTraces = Plotly.addTraces; exports.deleteTraces = Plotly.deleteTraces; exports.moveTraces = Plotly.moveTraces; exports.purge = Plotly.purge; exports.setPlotConfig = require('./plot_api/set_plot_config'); exports.register = require('./plot_api/register'); exports.toImage = require('./plot_api/to_image'); exports.downloadImage = require('./snapshot/download'); exports.validate = require('./plot_api/validate'); exports.addFrames = Plotly.addFrames; exports.deleteFrames = Plotly.deleteFrames; exports.animate = Plotly.animate; // scatter is the only trace included by default exports.register(require('./traces/scatter')); // register all registrable components modules exports.register([ require('./components/legend'), require('./components/annotations'), require('./components/shapes'), require('./components/images'), require('./components/updatemenus'), require('./components/sliders'), require('./components/rangeslider'), require('./components/rangeselector') ]); // plot icons exports.Icons = require('../build/ploticon'); // unofficial 'beta' plot methods, use at your own risk exports.Plots = Plotly.Plots; exports.Fx = Plotly.Fx; exports.Snapshot = require('./snapshot'); exports.PlotSchema = require('./plot_api/plot_schema'); exports.Queue = require('./lib/queue'); // export d3 used in the bundle exports.d3 = require('d3'); },{"../build/plotcss":1,"../build/ploticon":2,"./components/annotations":531,"./components/images":568,"./components/legend":576,"./components/rangeselector":588,"./components/rangeslider":593,"./components/shapes":600,"./components/sliders":606,"./components/updatemenus":612,"./fonts/mathjax_config":620,"./lib/queue":641,"./plot_api/plot_schema":653,"./plot_api/register":654,"./plot_api/set_plot_config":655,"./plot_api/to_image":657,"./plot_api/validate":658,"./plotly":659,"./snapshot":744,"./snapshot/download":741,"./traces/scatter":856,"d3":95,"es6-promise":101}],620:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* global MathJax:false */ /** * Check and configure MathJax */ if(typeof MathJax !== 'undefined') { exports.MathJax = true; MathJax.Hub.Config({ messageStyle: 'none', skipStartupTypeset: true, displayAlign: 'left', tex2jax: { inlineMath: [['$', '$'], ['\\(', '\\)']] } }); MathJax.Hub.Configured(); } else { exports.MathJax = false; } },{}],621:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // similar to Lib.mergeArray, but using inside a loop module.exports = function arrayToCalcItem(traceAttr, calcItem, calcAttr, i) { if(Array.isArray(traceAttr)) calcItem[calcAttr] = traceAttr[i]; }; },{}],622:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var BADNUM = require('../constants/numerical').BADNUM; // precompile for speed var JUNK = /^['"%,$#\s']+|[, ]|['"%,$#\s']+$/g; /** * cleanNumber: remove common leading and trailing cruft * Always returns either a number or BADNUM. */ module.exports = function cleanNumber(v) { if(typeof v === 'string') { v = v.replace(JUNK, ''); } if(isNumeric(v)) return Number(v); return BADNUM; }; },{"../constants/numerical":616,"fast-isnumeric":104}],623:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var tinycolor = require('tinycolor2'); var getColorscale = require('../components/colorscale/get_scale'); var colorscaleNames = Object.keys(require('../components/colorscale/scales')); var nestedProperty = require('./nested_property'); var ID_REGEX = /^([2-9]|[1-9][0-9]+)$/; exports.valObjects = { data_array: { // You can use *dflt=[] to force said array to exist though. coerceFunction: function(v, propOut, dflt) { if(Array.isArray(v)) propOut.set(v); else if(dflt !== undefined) propOut.set(dflt); } }, enumerated: { coerceFunction: function(v, propOut, dflt, opts) { if(opts.coerceNumber) v = +v; if(opts.values.indexOf(v) === -1) propOut.set(dflt); else propOut.set(v); } }, 'boolean': { coerceFunction: function(v, propOut, dflt) { if(v === true || v === false) propOut.set(v); else propOut.set(dflt); } }, number: { coerceFunction: function(v, propOut, dflt, opts) { if(!isNumeric(v) || (opts.min !== undefined && v < opts.min) || (opts.max !== undefined && v > opts.max)) { propOut.set(dflt); } else propOut.set(+v); } }, integer: { coerceFunction: function(v, propOut, dflt, opts) { if(v % 1 || !isNumeric(v) || (opts.min !== undefined && v < opts.min) || (opts.max !== undefined && v > opts.max)) { propOut.set(dflt); } else propOut.set(+v); } }, string: { // TODO 'values shouldn't be in there (edge case: 'dash' in Scatter) coerceFunction: function(v, propOut, dflt, opts) { if(typeof v !== 'string') { var okToCoerce = (typeof v === 'number'); if(opts.strict === true || !okToCoerce) propOut.set(dflt); else propOut.set(String(v)); } else if(opts.noBlank && !v) propOut.set(dflt); else propOut.set(v); } }, color: { coerceFunction: function(v, propOut, dflt) { if(tinycolor(v).isValid()) propOut.set(v); else propOut.set(dflt); } }, colorscale: { coerceFunction: function(v, propOut, dflt) { propOut.set(getColorscale(v, dflt)); } }, angle: { coerceFunction: function(v, propOut, dflt) { if(v === 'auto') propOut.set('auto'); else if(!isNumeric(v)) propOut.set(dflt); else { if(Math.abs(v) > 180) v -= Math.round(v / 360) * 360; propOut.set(+v); } } }, subplotid: { coerceFunction: function(v, propOut, dflt) { var dlen = dflt.length; if(typeof v === 'string' && v.substr(0, dlen) === dflt && ID_REGEX.test(v.substr(dlen))) { propOut.set(v); return; } propOut.set(dflt); }, validateFunction: function(v, opts) { var dflt = opts.dflt, dlen = dflt.length; if(v === dflt) return true; if(typeof v !== 'string') return false; if(v.substr(0, dlen) === dflt && ID_REGEX.test(v.substr(dlen))) { return true; } return false; } }, flaglist: { coerceFunction: function(v, propOut, dflt, opts) { if(typeof v !== 'string') { propOut.set(dflt); return; } if((opts.extras || []).indexOf(v) !== -1) { propOut.set(v); return; } var vParts = v.split('+'), i = 0; while(i < vParts.length) { var vi = vParts[i]; if(opts.flags.indexOf(vi) === -1 || vParts.indexOf(vi) < i) { vParts.splice(i, 1); } else i++; } if(!vParts.length) propOut.set(dflt); else propOut.set(vParts.join('+')); } }, any: { coerceFunction: function(v, propOut, dflt) { if(v === undefined) propOut.set(dflt); else propOut.set(v); } }, info_array: { coerceFunction: function(v, propOut, dflt, opts) { if(!Array.isArray(v)) { propOut.set(dflt); return; } var items = opts.items, vOut = []; dflt = Array.isArray(dflt) ? dflt : []; for(var i = 0; i < items.length; i++) { exports.coerce(v, vOut, items, '[' + i + ']', dflt[i]); } propOut.set(vOut); }, validateFunction: function(v, opts) { if(!Array.isArray(v)) return false; var items = opts.items; // when free length is off, input and declared lengths must match if(!opts.freeLength && v.length !== items.length) return false; // valid when all input items are valid for(var i = 0; i < v.length; i++) { var isItemValid = exports.validate(v[i], opts.items[i]); if(!isItemValid) return false; } return true; } } }; /** * Ensures that container[attribute] has a valid value. * * attributes[attribute] is an object with possible keys: * - valType: data_array, enumerated, boolean, ... as in valObjects * - values: (enumerated only) array of allowed vals * - min, max: (number, integer only) inclusive bounds on allowed vals * either or both may be omitted * - dflt: if attribute is invalid or missing, use this default * if dflt is provided as an argument to lib.coerce it takes precedence * as a convenience, returns the value it finally set */ exports.coerce = function(containerIn, containerOut, attributes, attribute, dflt) { var opts = nestedProperty(attributes, attribute).get(), propIn = nestedProperty(containerIn, attribute), propOut = nestedProperty(containerOut, attribute), v = propIn.get(); if(dflt === undefined) dflt = opts.dflt; /** * arrayOk: value MAY be an array, then we do no value checking * at this point, because it can be more complicated than the * individual form (eg. some array vals can be numbers, even if the * single values must be color strings) */ if(opts.arrayOk && Array.isArray(v)) { propOut.set(v); return v; } exports.valObjects[opts.valType].coerceFunction(v, propOut, dflt, opts); return propOut.get(); }; /** * Variation on coerce * * Uses coerce to get attribute value if user input is valid, * returns attribute default if user input it not valid or * returns false if there is no user input. */ exports.coerce2 = function(containerIn, containerOut, attributes, attribute, dflt) { var propIn = nestedProperty(containerIn, attribute), propOut = exports.coerce(containerIn, containerOut, attributes, attribute, dflt); return propIn.get() ? propOut : false; }; /* * Shortcut to coerce the three font attributes * * 'coerce' is a lib.coerce wrapper with implied first three arguments */ exports.coerceFont = function(coerce, attr, dfltObj) { var out = {}; dfltObj = dfltObj || {}; out.family = coerce(attr + '.family', dfltObj.family); out.size = coerce(attr + '.size', dfltObj.size); out.color = coerce(attr + '.color', dfltObj.color); return out; }; exports.validate = function(value, opts) { var valObject = exports.valObjects[opts.valType]; if(opts.arrayOk && Array.isArray(value)) return true; if(valObject.validateFunction) { return valObject.validateFunction(value, opts); } var failed = {}, out = failed, propMock = { set: function(v) { out = v; } }; // 'failed' just something mutable that won't be === anything else valObject.coerceFunction(value, propMock, failed, opts); return out !== failed; }; },{"../components/colorscale/get_scale":545,"../components/colorscale/scales":551,"./nested_property":638,"fast-isnumeric":104,"tinycolor2":489}],624:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var logError = require('./loggers').error; var constants = require('../constants/numerical'); var BADNUM = constants.BADNUM; var ONEDAY = constants.ONEDAY; var ONEHOUR = constants.ONEHOUR; var ONEMIN = constants.ONEMIN; var ONESEC = constants.ONESEC; // is an object a javascript date? exports.isJSDate = function(v) { return typeof v === 'object' && v !== null && typeof v.getTime === 'function'; }; // The absolute limits of our date-time system // This is a little weird: we use MIN_MS and MAX_MS in dateTime2ms // but we use dateTime2ms to calculate them (after defining it!) var MIN_MS, MAX_MS; /** * dateTime2ms - turn a date object or string s of the form * YYYY-mm-dd HH:MM:SS.sss into milliseconds (relative to 1970-01-01, * per javascript standard) * may truncate after any full field, and sss can be any length * even >3 digits, though javascript dates truncate to milliseconds * returns BADNUM if it doesn't find a date * * Expanded to support negative years to -9999 but you must always * give 4 digits, except for 2-digit positive years which we assume are * near the present time. * Note that we follow ISO 8601:2004: there *is* a year 0, which * is 1BC/BCE, and -1===2BC etc. * * 2-digit to 4-digit year conversion, where to cut off? * from http://support.microsoft.com/kb/244664: * 1930-2029 (the most retro of all...) * but in my mac chrome from eg. d=new Date(Date.parse('8/19/50')): * 1950-2049 * by Java, from http://stackoverflow.com/questions/2024273/: * now-80 - now+19 * or FileMaker Pro, from * http://www.filemaker.com/12help/html/add_view_data.4.21.html: * now-70 - now+29 * but python strptime etc, via * http://docs.python.org/py3k/library/time.html: * 1969-2068 (super forward-looking, but static, not sliding!) * * lets go with now-70 to now+29, and if anyone runs into this problem * they can learn the hard way not to use 2-digit years, as no choice we * make now will cover all possibilities. mostly this will all be taken * care of in initial parsing, should only be an issue for hand-entered data * currently (2016) this range is: * 1946-2045 */ exports.dateTime2ms = function(s) { // first check if s is a date object if(exports.isJSDate(s)) { s = Number(s); if(s >= MIN_MS && s <= MAX_MS) return s; return BADNUM; } // otherwise only accept strings and numbers if(typeof s !== 'string' && typeof s !== 'number') return BADNUM; var y, m, d, h; // split date and time parts // TODO: we strip leading/trailing whitespace but not other // characters like we do for numbers - do we want to? var datetime = String(s).trim().split(' '); if(datetime.length > 2) return BADNUM; var p = datetime[0].split('-'); // date part var CE = true; // common era, ie positive year if(p[0] === '') { // first part is blank: year starts with a minus sign CE = false; p.splice(0, 1); } var plen = p.length; if(plen > 3 || (plen !== 3 && datetime[1]) || !plen) return BADNUM; // year if(p[0].length === 4) y = Number(p[0]); else if(p[0].length === 2) { if(!CE) return BADNUM; var yNow = new Date().getFullYear(); y = ((Number(p[0]) - yNow + 70) % 100 + 200) % 100 + yNow - 70; } else return BADNUM; if(!isNumeric(y)) return BADNUM; // javascript takes new Date(0..99,m,d) to mean 1900-1999, so // to support years 0-99 we need to use setFullYear explicitly var baseDate = new Date(0, 0, 1); baseDate.setFullYear(CE ? y : -y); if(p.length > 1) { // month - may be 1 or 2 digits m = Number(p[1]) - 1; // new Date() uses zero-based months if(p[1].length > 2 || !(m >= 0 && m <= 11)) return BADNUM; baseDate.setMonth(m); if(p.length > 2) { // day - may be 1 or 2 digits d = Number(p[2]); if(p[2].length > 2 || !(d >= 1 && d <= 31)) return BADNUM; baseDate.setDate(d); // does that date exist in this month? if(baseDate.getDate() !== d) return BADNUM; if(datetime[1]) { p = datetime[1].split(':'); if(p.length > 3) return BADNUM; // hour - may be 1 or 2 digits h = Number(p[0]); if(p[0].length > 2 || !p[0].length || !(h >= 0 && h <= 23)) return BADNUM; baseDate.setHours(h); // does that hour exist in this day? (Daylight time!) // (TODO: remove this check when we move to UTC) if(baseDate.getHours() !== h) return BADNUM; if(p.length > 1) { d = baseDate.getTime(); // minute - must be 2 digits m = Number(p[1]); if(p[1].length !== 2 || !(m >= 0 && m <= 59)) return BADNUM; d += ONEMIN * m; if(p.length === 2) return d; // second (and milliseconds) - must have 2-digit seconds if(p[2].split('.')[0].length !== 2) return BADNUM; s = Number(p[2]); if(!(s >= 0 && s < 60)) return BADNUM; return d + s * ONESEC; } } } } return baseDate.getTime(); }; MIN_MS = exports.MIN_MS = exports.dateTime2ms('-9999'); MAX_MS = exports.MAX_MS = exports.dateTime2ms('9999-12-31 23:59:59.9999'); // is string s a date? (see above) exports.isDateTime = function(s) { return (exports.dateTime2ms(s) !== BADNUM); }; // pad a number with zeroes, to given # of digits before the decimal point function lpad(val, digits) { return String(val + Math.pow(10, digits)).substr(1); } /** * Turn ms into string of the form YYYY-mm-dd HH:MM:SS.ssss * Crop any trailing zeros in time, except never stop right after hours * (we could choose to crop '-01' from date too but for now we always * show the whole date) * Optional range r is the data range that applies, also in ms. * If rng is big, the later parts of time will be omitted */ var NINETYDAYS = 90 * ONEDAY; var THREEHOURS = 3 * ONEHOUR; var FIVEMIN = 5 * ONEMIN; exports.ms2DateTime = function(ms, r) { if(typeof ms !== 'number' || !(ms >= MIN_MS && ms <= MAX_MS)) return BADNUM; if(!r) r = 0; var d = new Date(Math.floor(ms)), dateStr = d3.time.format('%Y-%m-%d')(d), // <90 days: add hours and minutes - never *only* add hours h = (r < NINETYDAYS) ? d.getHours() : 0, m = (r < NINETYDAYS) ? d.getMinutes() : 0, // <3 hours: add seconds s = (r < THREEHOURS) ? d.getSeconds() : 0, // <5 minutes: add ms (plus one extra digit, this is msec*10) msec10 = (r < FIVEMIN) ? Math.round((d.getMilliseconds() + (((ms % 1) + 1) % 1)) * 10) : 0; // include each part that has nonzero data in or after it if(h || m || s || msec10) { dateStr += ' ' + lpad(h, 2) + ':' + lpad(m, 2); if(s || msec10) { dateStr += ':' + lpad(s, 2); if(msec10) { var digits = 4; while(msec10 % 10 === 0) { digits -= 1; msec10 /= 10; } dateStr += '.' + lpad(msec10, digits); } } } return dateStr; }; // normalize date format to date string, in case it starts as // a Date object or milliseconds // optional dflt is the return value if cleaning fails exports.cleanDate = function(v, dflt) { if(exports.isJSDate(v) || typeof v === 'number') { // NOTE: if someone puts in a year as a number rather than a string, // this will mistakenly convert it thinking it's milliseconds from 1970 // that is: '2012' -> Jan. 1, 2012, but 2012 -> 2012 epoch milliseconds v = exports.ms2DateTime(+v); if(!v && dflt !== undefined) return dflt; } else if(!exports.isDateTime(v)) { logError('unrecognized date', v); return dflt; } return v; }; },{"../constants/numerical":616,"./loggers":636,"d3":95,"fast-isnumeric":104}],625:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* global jQuery:false */ var EventEmitter = require('events').EventEmitter; var Events = { init: function(plotObj) { /* * If we have already instantiated an emitter for this plot * return early. */ if(plotObj._ev instanceof EventEmitter) return plotObj; var ev = new EventEmitter(); var internalEv = new EventEmitter(); /* * Assign to plot._ev while we still live in a land * where plot is a DOM element with stuff attached to it. * In the future we can make plot the event emitter itself. */ plotObj._ev = ev; /* * Create a second event handler that will manage events *internally*. * This allows parts of plotly to respond to thing like relayout without * having to use the user-facing event handler. They cannot peacefully * coexist on the same handler because a user invoking * plotObj.removeAllListeners() would detach internal events, breaking * plotly. */ plotObj._internalEv = internalEv; /* * Assign bound methods from the ev to the plot object. These methods * will reference the 'this' of plot._ev even though they are methods * of plot. This will keep the event machinery away from the plot object * which currently is often a DOM element but presents an API that will * continue to function when plot becomes an emitter. Not all EventEmitter * methods have been bound to `plot` as some do not currently add value to * the Plotly event API. */ plotObj.on = ev.on.bind(ev); plotObj.once = ev.once.bind(ev); plotObj.removeListener = ev.removeListener.bind(ev); plotObj.removeAllListeners = ev.removeAllListeners.bind(ev); /* * Create funtions for managing internal events. These are *only* triggered * by the mirroring of external events via the emit function. */ plotObj._internalOn = internalEv.on.bind(internalEv); plotObj._internalOnce = internalEv.once.bind(internalEv); plotObj._removeInternalListener = internalEv.removeListener.bind(internalEv); plotObj._removeAllInternalListeners = internalEv.removeAllListeners.bind(internalEv); /* * We must wrap emit to continue to support JQuery events. The idea * is to check to see if the user is using JQuery events, if they are * we emit JQuery events to trigger user handlers as well as the EventEmitter * events. */ plotObj.emit = function(event, data) { if(typeof jQuery !== 'undefined') { jQuery(plotObj).trigger(event, data); } ev.emit(event, data); internalEv.emit(event, data); }; return plotObj; }, /* * This function behaves like jQueries triggerHandler. It calls * all handlers for a particular event and returns the return value * of the LAST handler. This function also triggers jQuery's * triggerHandler for backwards compatibility. * * Note: triggerHandler has been recommended for deprecation in v2.0.0, * so the additional behavior of triggerHandler triggering internal events * is deliberate excluded in order to avoid reinforcing more usage. */ triggerHandler: function(plotObj, event, data) { var jQueryHandlerValue; var nodeEventHandlerValue; /* * If Jquery exists run all its handlers for this event and * collect the return value of the LAST handler function */ if(typeof jQuery !== 'undefined') { jQueryHandlerValue = jQuery(plotObj).triggerHandler(event, data); } /* * Now run all the node style event handlers */ var ev = plotObj._ev; if(!ev) return jQueryHandlerValue; var handlers = ev._events[event]; if(!handlers) return jQueryHandlerValue; /* * handlers can be function or an array of functions */ if(typeof handlers === 'function') handlers = [handlers]; var lastHandler = handlers.pop(); /* * Call all the handlers except the last one. */ for(var i = 0; i < handlers.length; i++) { handlers[i](data); } /* * Now call the final handler and collect its value */ nodeEventHandlerValue = lastHandler(data); /* * Return either the jquery handler value if it exists or the * nodeEventHandler value. Jquery event value superceeds nodejs * events for backwards compatability reasons. */ return jQueryHandlerValue !== undefined ? jQueryHandlerValue : nodeEventHandlerValue; }, purge: function(plotObj) { delete plotObj._ev; delete plotObj.on; delete plotObj.once; delete plotObj.removeListener; delete plotObj.removeAllListeners; delete plotObj.emit; delete plotObj._ev; delete plotObj._internalEv; delete plotObj._internalOn; delete plotObj._internalOnce; delete plotObj._removeInternalListener; delete plotObj._removeAllInternalListeners; return plotObj; } }; module.exports = Events; },{"events":102}],626:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isPlainObject = require('./is_plain_object.js'); var isArray = Array.isArray; function primitivesLoopSplice(source, target) { var i, value; for(i = 0; i < source.length; i++) { value = source[i]; if(value !== null && typeof(value) === 'object') { return false; } if(value !== void(0)) { target[i] = value; } } return true; } exports.extendFlat = function() { return _extend(arguments, false, false, false); }; exports.extendDeep = function() { return _extend(arguments, true, false, false); }; exports.extendDeepAll = function() { return _extend(arguments, true, true, false); }; exports.extendDeepNoArrays = function() { return _extend(arguments, true, false, true); }; /* * Inspired by https://github.com/justmoon/node-extend/blob/master/index.js * All credit to the jQuery authors for perfecting this amazing utility. * * API difference with jQuery version: * - No optional boolean (true -> deep extend) first argument, * use `extendFlat` for first-level only extend and * use `extendDeep` for a deep extend. * * Other differences with jQuery version: * - Uses a modern (and faster) isPlainObject routine. * - Expected to work with object {} and array [] arguments only. * - Does not check for circular structure. * FYI: jQuery only does a check across one level. * Warning: this might result in infinite loops. * */ function _extend(inputs, isDeep, keepAllKeys, noArrayCopies) { var target = inputs[0], length = inputs.length; var input, key, src, copy, copyIsArray, clone, allPrimitives; if(length === 2 && isArray(target) && isArray(inputs[1]) && target.length === 0) { allPrimitives = primitivesLoopSplice(inputs[1], target); if(allPrimitives) { return target; } else { target.splice(0, target.length); // reset target and continue to next block } } for(var i = 1; i < length; i++) { input = inputs[i]; for(key in input) { src = target[key]; copy = input[key]; // Stop early and just transfer the array if array copies are disallowed: if(noArrayCopies && isArray(copy)) { target[key] = copy; } // recurse if we're merging plain objects or arrays else if(isDeep && copy && (isPlainObject(copy) || (copyIsArray = isArray(copy)))) { if(copyIsArray) { copyIsArray = false; clone = src && isArray(src) ? src : []; } else { clone = src && isPlainObject(src) ? src : {}; } // never move original objects, clone them target[key] = _extend([clone, copy], isDeep, keepAllKeys, noArrayCopies); } // don't bring in undefined values, except for extendDeepAll else if(typeof copy !== 'undefined' || keepAllKeys) { target[key] = copy; } } } return target; } },{"./is_plain_object.js":635}],627:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Return news array containing only the unique items * found in input array. * * IMPORTANT: Note that items are considered unique * if `String({})` is unique. For example; * * Lib.filterUnique([ { a: 1 }, { b: 2 } ]) * * returns [{ a: 1 }] * * and * * Lib.filterUnique([ '1', 1 ]) * * returns ['1'] * * * @param {array} array base array * @return {array} new filtered array */ module.exports = function filterUnique(array) { var seen = {}, out = [], j = 0; for(var i = 0; i < array.length; i++) { var item = array[i]; if(seen[item] !== 1) { seen[item] = 1; out[j++] = item; } } return out; }; },{}],628:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** Filter out object items with visible !== true * insider array container. * * @param {array of objects} container * @return {array of objects} of length <= container * */ module.exports = function filterVisible(container) { var out = []; for(var i = 0; i < container.length; i++) { var item = container[i]; if(item.visible === true) out.push(item); } return out; }; },{}],629:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var countryRegex = require('country-regex'); var Lib = require('../lib'); // make list of all country iso3 ids from at runtime var countryIds = Object.keys(countryRegex); var locationmodeToIdFinder = { 'ISO-3': Lib.identity, 'USA-states': Lib.identity, 'country names': countryNameToISO3 }; exports.locationToFeature = function(locationmode, location, features) { var locationId = getLocationId(locationmode, location); if(locationId) { for(var i = 0; i < features.length; i++) { var feature = features[i]; if(feature.id === locationId) return feature; } Lib.warn([ 'Location with id', locationId, 'does not have a matching topojson feature at this resolution.' ].join(' ')); } return false; }; function getLocationId(locationmode, location) { var idFinder = locationmodeToIdFinder[locationmode]; return idFinder(location); } function countryNameToISO3(countryName) { for(var i = 0; i < countryIds.length; i++) { var iso3 = countryIds[i], regex = new RegExp(countryRegex[iso3]); if(regex.test(countryName.toLowerCase())) return iso3; } Lib.warn('Unrecognized country name: ' + countryName + '.'); return false; } },{"../lib":633,"country-regex":88}],630:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Convert calcTrace to GeoJSON 'MultiLineString' coordinate arrays * * @param {object} calcTrace * gd.calcdata item. * Note that calcTrace[i].lonlat is assumed to be defined * * @return {array} * return line coords array (or array of arrays) * */ exports.calcTraceToLineCoords = function(calcTrace) { var trace = calcTrace[0].trace, connectgaps = trace.connectgaps; var coords = [], lineString = []; for(var i = 0; i < calcTrace.length; i++) { var calcPt = calcTrace[i]; lineString.push(calcPt.lonlat); if(!connectgaps && calcPt.gapAfter && lineString.length > 0) { coords.push(lineString); lineString = []; } } coords.push(lineString); return coords; }; /** * Make line ('LineString' or 'MultiLineString') GeoJSON * * @param {array} coords * results form calcTraceToLineCoords * @param {object} trace * (optional) full trace object to be added on to output * * @return {object} out * GeoJSON object * */ exports.makeLine = function(coords, trace) { var out = {}; if(coords.length === 1) { out = { type: 'LineString', coordinates: coords[0] }; } else { out = { type: 'MultiLineString', coordinates: coords }; } if(trace) out.trace = trace; return out; }; /** * Make polygon ('Polygon' or 'MultiPolygon') GeoJSON * * @param {array} coords * results form calcTraceToLineCoords * @param {object} trace * (optional) full trace object to be added on to output * * @return {object} out * GeoJSON object */ exports.makePolygon = function(coords, trace) { var out = {}; if(coords.length === 1) { out = { type: 'Polygon', coordinates: coords }; } else { var _coords = new Array(coords.length); for(var i = 0; i < coords.length; i++) { _coords[i] = [coords[i]]; } out = { type: 'MultiPolygon', coordinates: _coords }; } if(trace) out.trace = trace; return out; }; /** * Make blank GeoJSON * * @return {object} * Blank GeoJSON object * */ exports.makeBlank = function() { return { type: 'Point', coordinates: [] }; }; },{}],631:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var tinycolor = require('tinycolor2'); var isNumeric = require('fast-isnumeric'); var Colorscale = require('../components/colorscale'); var colorDflt = require('../components/color/attributes').defaultLine; var str2RgbaArray = require('./str2rgbarray'); var opacityDflt = 1; function calculateColor(colorIn, opacityIn) { var colorOut = str2RgbaArray(colorIn); colorOut[3] *= opacityIn; return colorOut; } function validateColor(colorIn) { return tinycolor(colorIn).isValid() ? colorIn : colorDflt; } function validateOpacity(opacityIn) { return isNumeric(opacityIn) ? opacityIn : opacityDflt; } function formatColor(containerIn, opacityIn, len) { var colorIn = containerIn.color, isArrayColorIn = Array.isArray(colorIn), isArrayOpacityIn = Array.isArray(opacityIn), colorOut = []; var sclFunc, getColor, getOpacity, colori, opacityi; if(containerIn.colorscale !== undefined) { sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( containerIn.colorscale, containerIn.cmin, containerIn.cmax ) ); } else sclFunc = validateColor; if(isArrayColorIn) { getColor = function(c, i) { return c[i] === undefined ? colorDflt : sclFunc(c[i]); }; } else getColor = validateColor; if(isArrayOpacityIn) { getOpacity = function(o, i) { return o[i] === undefined ? opacityDflt : validateOpacity(o[i]); }; } else getOpacity = validateOpacity; if(isArrayColorIn || isArrayOpacityIn) { for(var i = 0; i < len; i++) { colori = getColor(colorIn, i); opacityi = getOpacity(opacityIn, i); colorOut[i] = calculateColor(colori, opacityi); } } else colorOut = calculateColor(colorIn, opacityIn); return colorOut; } module.exports = formatColor; },{"../components/color/attributes":532,"../components/colorscale":547,"./str2rgbarray":646,"fast-isnumeric":104,"tinycolor2":489}],632:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var toSuperScript = require('superscript-text'); var stringMappings = require('../constants/string_mappings'); function fixSuperScript(x) { var idx = 0; while((idx = x.indexOf('', idx)) >= 0) { var nidx = x.indexOf('', idx); if(nidx < idx) break; x = x.slice(0, idx) + toSuperScript(x.slice(idx + 5, nidx)) + x.slice(nidx + 6); } return x; } function fixBR(x) { return x.replace(/\/g, '\n'); } function stripTags(x) { return x.replace(/\<.*\>/g, ''); } function fixEntities(x) { var entityToUnicode = stringMappings.entityToUnicode; var idx = 0; while((idx = x.indexOf('&', idx)) >= 0) { var nidx = x.indexOf(';', idx); if(nidx < idx) { idx += 1; continue; } var entity = entityToUnicode[x.slice(idx + 1, nidx)]; if(entity) { x = x.slice(0, idx) + entity + x.slice(nidx + 1); } else { x = x.slice(0, idx) + x.slice(nidx + 1); } } return x; } function convertHTMLToUnicode(html) { return '' + fixEntities( stripTags( fixSuperScript( fixBR( html)))); } module.exports = convertHTMLToUnicode; },{"../constants/string_mappings":617,"superscript-text":486}],633:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var lib = module.exports = {}; lib.nestedProperty = require('./nested_property'); lib.isPlainObject = require('./is_plain_object'); lib.isArray = require('./is_array'); var coerceModule = require('./coerce'); lib.valObjects = coerceModule.valObjects; lib.coerce = coerceModule.coerce; lib.coerce2 = coerceModule.coerce2; lib.coerceFont = coerceModule.coerceFont; lib.validate = coerceModule.validate; var datesModule = require('./dates'); lib.dateTime2ms = datesModule.dateTime2ms; lib.isDateTime = datesModule.isDateTime; lib.ms2DateTime = datesModule.ms2DateTime; lib.cleanDate = datesModule.cleanDate; lib.isJSDate = datesModule.isJSDate; lib.MIN_MS = datesModule.MIN_MS; lib.MAX_MS = datesModule.MAX_MS; var searchModule = require('./search'); lib.findBin = searchModule.findBin; lib.sorterAsc = searchModule.sorterAsc; lib.sorterDes = searchModule.sorterDes; lib.distinctVals = searchModule.distinctVals; lib.roundUp = searchModule.roundUp; var statsModule = require('./stats'); lib.aggNums = statsModule.aggNums; lib.len = statsModule.len; lib.mean = statsModule.mean; lib.variance = statsModule.variance; lib.stdev = statsModule.stdev; lib.interp = statsModule.interp; var matrixModule = require('./matrix'); lib.init2dArray = matrixModule.init2dArray; lib.transposeRagged = matrixModule.transposeRagged; lib.dot = matrixModule.dot; lib.translationMatrix = matrixModule.translationMatrix; lib.rotationMatrix = matrixModule.rotationMatrix; lib.rotationXYMatrix = matrixModule.rotationXYMatrix; lib.apply2DTransform = matrixModule.apply2DTransform; lib.apply2DTransform2 = matrixModule.apply2DTransform2; var extendModule = require('./extend'); lib.extendFlat = extendModule.extendFlat; lib.extendDeep = extendModule.extendDeep; lib.extendDeepAll = extendModule.extendDeepAll; lib.extendDeepNoArrays = extendModule.extendDeepNoArrays; var loggersModule = require('./loggers'); lib.log = loggersModule.log; lib.warn = loggersModule.warn; lib.error = loggersModule.error; lib.notifier = require('./notifier'); lib.filterUnique = require('./filter_unique'); lib.filterVisible = require('./filter_visible'); lib.cleanNumber = require('./clean_number'); /** * swap x and y of the same attribute in container cont * specify attr with a ? in place of x/y * you can also swap other things than x/y by providing part1 and part2 */ lib.swapAttrs = function(cont, attrList, part1, part2) { if(!part1) part1 = 'x'; if(!part2) part2 = 'y'; for(var i = 0; i < attrList.length; i++) { var attr = attrList[i], xp = lib.nestedProperty(cont, attr.replace('?', part1)), yp = lib.nestedProperty(cont, attr.replace('?', part2)), temp = xp.get(); xp.set(yp.get()); yp.set(temp); } }; /** * to prevent event bubbling, in particular text selection during drag. * see http://stackoverflow.com/questions/5429827/ * how-can-i-prevent-text-element-selection-with-cursor-drag * for maximum effect use: * return pauseEvent(e); */ lib.pauseEvent = function(e) { if(e.stopPropagation) e.stopPropagation(); if(e.preventDefault) e.preventDefault(); e.cancelBubble = true; return false; }; // constrain - restrict a number v to be between v0 and v1 lib.constrain = function(v, v0, v1) { if(v0 > v1) return Math.max(v1, Math.min(v0, v)); return Math.max(v0, Math.min(v1, v)); }; /** * do two bounding boxes from getBoundingClientRect, * ie {left,right,top,bottom,width,height}, overlap? * takes optional padding pixels */ lib.bBoxIntersect = function(a, b, pad) { pad = pad || 0; return (a.left <= b.right + pad && b.left <= a.right + pad && a.top <= b.bottom + pad && b.top <= a.bottom + pad); }; // minor convenience/performance booster for d3... lib.identity = function(d) { return d; }; // minor convenience helper lib.noop = function() {}; // random string generator lib.randstr = function randstr(existing, bits, base) { /* * Include number of bits, the base of the string you want * and an optional array of existing strings to avoid. */ if(!base) base = 16; if(bits === undefined) bits = 24; if(bits <= 0) return '0'; var digits = Math.log(Math.pow(2, bits)) / Math.log(base), res = '', i, b, x; for(i = 2; digits === Infinity; i *= 2) { digits = Math.log(Math.pow(2, bits / i)) / Math.log(base) * i; } var rem = digits - Math.floor(digits); for(i = 0; i < Math.floor(digits); i++) { x = Math.floor(Math.random() * base).toString(base); res = x + res; } if(rem) { b = Math.pow(base, rem); x = Math.floor(Math.random() * b).toString(base); res = x + res; } var parsed = parseInt(res, base); if((existing && (existing.indexOf(res) > -1)) || (parsed !== Infinity && parsed >= Math.pow(2, bits))) { return randstr(existing, bits, base); } else return res; }; lib.OptionControl = function(opt, optname) { /* * An environment to contain all option setters and * getters that collectively modify opts. * * You can call up opts from any function in new object * as this.optname || this.opt * * See FitOpts for example of usage */ if(!opt) opt = {}; if(!optname) optname = 'opt'; var self = {}; self.optionList = []; self._newoption = function(optObj) { optObj[optname] = opt; self[optObj.name] = optObj; self.optionList.push(optObj); }; self['_' + optname] = opt; return self; }; /** * lib.smooth: smooth arrayIn by convolving with * a hann window with given full width at half max * bounce the ends in, so the output has the same length as the input */ lib.smooth = function(arrayIn, FWHM) { FWHM = Math.round(FWHM) || 0; // only makes sense for integers if(FWHM < 2) return arrayIn; var alen = arrayIn.length, alen2 = 2 * alen, wlen = 2 * FWHM - 1, w = new Array(wlen), arrayOut = new Array(alen), i, j, k, v; // first make the window array for(i = 0; i < wlen; i++) { w[i] = (1 - Math.cos(Math.PI * (i + 1) / FWHM)) / (2 * FWHM); } // now do the convolution for(i = 0; i < alen; i++) { v = 0; for(j = 0; j < wlen; j++) { k = i + j + 1 - FWHM; // multibounce if(k < -alen) k -= alen2 * Math.round(k / alen2); else if(k >= alen2) k -= alen2 * Math.floor(k / alen2); // single bounce if(k < 0) k = - 1 - k; else if(k >= alen) k = alen2 - 1 - k; v += arrayIn[k] * w[j]; } arrayOut[i] = v; } return arrayOut; }; /** * syncOrAsync: run a sequence of functions synchronously * as long as its returns are not promises (ie have no .then) * includes one argument arg to send to all functions... * this is mainly just to prevent us having to make wrapper functions * when the only purpose of the wrapper is to reference gd * and a final step to be executed at the end * TODO: if there's an error and everything is sync, * this doesn't happen yet because we want to make sure * that it gets reported */ lib.syncOrAsync = function(sequence, arg, finalStep) { var ret, fni; function continueAsync() { return lib.syncOrAsync(sequence, arg, finalStep); } while(sequence.length) { fni = sequence.splice(0, 1)[0]; ret = fni(arg); if(ret && ret.then) { return ret.then(continueAsync) .then(undefined, lib.promiseError); } } return finalStep && finalStep(arg); }; /** * Helper to strip trailing slash, from * http://stackoverflow.com/questions/6680825/return-string-without-trailing-slash */ lib.stripTrailingSlash = function(str) { if(str.substr(-1) === '/') return str.substr(0, str.length - 1); return str; }; lib.noneOrAll = function(containerIn, containerOut, attrList) { /** * some attributes come together, so if you have one of them * in the input, you should copy the default values of the others * to the input as well. */ if(!containerIn) return; var hasAny = false, hasAll = true, i, val; for(i = 0; i < attrList.length; i++) { val = containerIn[attrList[i]]; if(val !== undefined && val !== null) hasAny = true; else hasAll = false; } if(hasAny && !hasAll) { for(i = 0; i < attrList.length; i++) { containerIn[attrList[i]] = containerOut[attrList[i]]; } } }; /** * Push array with unique items * * @param {array} array * array to be filled * @param {any} item * item to be or not to be inserted * @return {array} * ref to array (now possibly containing one more item) * */ lib.pushUnique = function(array, item) { if(item && array.indexOf(item) === -1) array.push(item); return array; }; lib.mergeArray = function(traceAttr, cd, cdAttr) { if(Array.isArray(traceAttr)) { var imax = Math.min(traceAttr.length, cd.length); for(var i = 0; i < imax; i++) cd[i][cdAttr] = traceAttr[i]; } }; /** * modified version of jQuery's extend to strip out private objs and functions, * and cut arrays down to first or 1 elements * because extend-like algorithms are hella slow * obj2 is assumed to already be clean of these things (including no arrays) */ lib.minExtend = function(obj1, obj2) { var objOut = {}; if(typeof obj2 !== 'object') obj2 = {}; var arrayLen = 3, keys = Object.keys(obj1), i, k, v; for(i = 0; i < keys.length; i++) { k = keys[i]; v = obj1[k]; if(k.charAt(0) === '_' || typeof v === 'function') continue; else if(k === 'module') objOut[k] = v; else if(Array.isArray(v)) objOut[k] = v.slice(0, arrayLen); else if(v && (typeof v === 'object')) objOut[k] = lib.minExtend(obj1[k], obj2[k]); else objOut[k] = v; } keys = Object.keys(obj2); for(i = 0; i < keys.length; i++) { k = keys[i]; v = obj2[k]; if(typeof v !== 'object' || !(k in objOut) || typeof objOut[k] !== 'object') { objOut[k] = v; } } return objOut; }; lib.titleCase = function(s) { return s.charAt(0).toUpperCase() + s.substr(1); }; lib.containsAny = function(s, fragments) { for(var i = 0; i < fragments.length; i++) { if(s.indexOf(fragments[i]) !== -1) return true; } return false; }; // get the parent Plotly plot of any element. Whoo jquery-free tree climbing! lib.getPlotDiv = function(el) { for(; el && el.removeAttribute; el = el.parentNode) { if(lib.isPlotDiv(el)) return el; } }; lib.isPlotDiv = function(el) { var el3 = d3.select(el); return el3.node() instanceof HTMLElement && el3.size() && el3.classed('js-plotly-plot'); }; lib.removeElement = function(el) { var elParent = el && el.parentNode; if(elParent) elParent.removeChild(el); }; /** * for dynamically adding style rules * makes one stylesheet that contains all rules added * by all calls to this function */ lib.addStyleRule = function(selector, styleString) { if(!lib.styleSheet) { var style = document.createElement('style'); // WebKit hack :( style.appendChild(document.createTextNode('')); document.head.appendChild(style); lib.styleSheet = style.sheet; } var styleSheet = lib.styleSheet; if(styleSheet.insertRule) { styleSheet.insertRule(selector + '{' + styleString + '}', 0); } else if(styleSheet.addRule) { styleSheet.addRule(selector, styleString, 0); } else lib.warn('addStyleRule failed'); }; lib.getTranslate = function(element) { var re = /.*\btranslate\((\d*\.?\d*)[^\d]*(\d*\.?\d*)[^\d].*/, getter = element.attr ? 'attr' : 'getAttribute', transform = element[getter]('transform') || ''; var translate = transform.replace(re, function(match, p1, p2) { return [p1, p2].join(' '); }) .split(' '); return { x: +translate[0] || 0, y: +translate[1] || 0 }; }; lib.setTranslate = function(element, x, y) { var re = /(\btranslate\(.*?\);?)/, getter = element.attr ? 'attr' : 'getAttribute', setter = element.attr ? 'attr' : 'setAttribute', transform = element[getter]('transform') || ''; x = x || 0; y = y || 0; transform = transform.replace(re, '').trim(); transform += ' translate(' + x + ', ' + y + ')'; transform = transform.trim(); element[setter]('transform', transform); return transform; }; lib.getScale = function(element) { var re = /.*\bscale\((\d*\.?\d*)[^\d]*(\d*\.?\d*)[^\d].*/, getter = element.attr ? 'attr' : 'getAttribute', transform = element[getter]('transform') || ''; var translate = transform.replace(re, function(match, p1, p2) { return [p1, p2].join(' '); }) .split(' '); return { x: +translate[0] || 1, y: +translate[1] || 1 }; }; lib.setScale = function(element, x, y) { var re = /(\bscale\(.*?\);?)/, getter = element.attr ? 'attr' : 'getAttribute', setter = element.attr ? 'attr' : 'setAttribute', transform = element[getter]('transform') || ''; x = x || 1; y = y || 1; transform = transform.replace(re, '').trim(); transform += ' scale(' + x + ', ' + y + ')'; transform = transform.trim(); element[setter]('transform', transform); return transform; }; lib.setPointGroupScale = function(selection, x, y) { var t, scale, re; x = x || 1; y = y || 1; if(x === 1 && y === 1) { scale = ''; } else { // The same scale transform for every point: scale = ' scale(' + x + ',' + y + ')'; } // A regex to strip any existing scale: re = /\s*sc.*/; selection.each(function() { // Get the transform: t = (this.getAttribute('transform') || '').replace(re, ''); t += scale; t = t.trim(); // Append the scale transform this.setAttribute('transform', t); }); return scale; }; lib.isIE = function() { return typeof window.navigator.msSaveBlob !== 'undefined'; }; /** * Converts a string path to an object. * * When given a string containing an array element, it will create a `null` * filled array of the given size. * * @example * lib.objectFromPath('nested.test[2].path', 'value'); * // returns { nested: { test: [null, null, { path: 'value' }]} * * @param {string} path to nested value * @param {*} any value to be set * * @return {Object} the constructed object with a full nested path */ lib.objectFromPath = function(path, value) { var keys = path.split('.'), tmpObj, obj = tmpObj = {}; for(var i = 0; i < keys.length; i++) { var key = keys[i]; var el = null; var parts = keys[i].match(/(.*)\[([0-9]+)\]/); if(parts) { key = parts[1]; el = parts[2]; tmpObj = tmpObj[key] = []; if(i === keys.length - 1) { tmpObj[el] = value; } else { tmpObj[el] = {}; } tmpObj = tmpObj[el]; } else { if(i === keys.length - 1) { tmpObj[key] = value; } else { tmpObj[key] = {}; } tmpObj = tmpObj[key]; } } return obj; }; /** * Iterate through an object in-place, converting dotted properties to objects. * * Examples: * * lib.expandObjectPaths({'nested.test.path': 'value'}); * => { nested: { test: {path: 'value'}}} * * It also handles array notation, e.g.: * * lib.expandObjectPaths({'foo[1].bar': 'value'}); * => { foo: [null, {bar: value}] } * * It handles merges the results when two properties are specified in parallel: * * lib.expandObjectPaths({'foo[1].bar': 10, 'foo[0].bar': 20}); * => { foo: [{bar: 10}, {bar: 20}] } * * It does NOT, however, merge mulitple mutliply-nested arrays:: * * lib.expandObjectPaths({'marker[1].range[1]': 5, 'marker[1].range[0]': 4}) * => { marker: [null, {range: 4}] } */ // Store this to avoid recompiling regex on *every* prop since this may happen many // many times for animations. Could maybe be inside the function. Not sure about // scoping vs. recompilation tradeoff, but at least it's not just inlining it into // the inner loop. var dottedPropertyRegex = /^([^\[\.]+)\.(.+)?/; var indexedPropertyRegex = /^([^\.]+)\[([0-9]+)\](\.)?(.+)?/; lib.expandObjectPaths = function(data) { var match, key, prop, datum, idx, dest, trailingPath; if(typeof data === 'object' && !Array.isArray(data)) { for(key in data) { if(data.hasOwnProperty(key)) { if((match = key.match(dottedPropertyRegex))) { datum = data[key]; prop = match[1]; delete data[key]; data[prop] = lib.extendDeepNoArrays(data[prop] || {}, lib.objectFromPath(key, lib.expandObjectPaths(datum))[prop]); } else if((match = key.match(indexedPropertyRegex))) { datum = data[key]; prop = match[1]; idx = parseInt(match[2]); delete data[key]; data[prop] = data[prop] || []; if(match[3] === '.') { // This is the case where theere are subsequent properties into which // we must recurse, e.g. transforms[0].value trailingPath = match[4]; dest = data[prop][idx] = data[prop][idx] || {}; // NB: Extend deep no arrays prevents this from working on multiple // nested properties in the same object, e.g. // // { // foo[0].bar[1].range // foo[0].bar[0].range // } // // In this case, the extendDeepNoArrays will overwrite one array with // the other, so that both properties *will not* be present in the // result. Fixing this would require a more intelligent tracking // of changes and merging than extendDeepNoArrays currently accomplishes. lib.extendDeepNoArrays(dest, lib.objectFromPath(trailingPath, lib.expandObjectPaths(datum))); } else { // This is the case where this property is the end of the line, // e.g. xaxis.range[0] data[prop][idx] = lib.expandObjectPaths(datum); } } else { data[key] = lib.expandObjectPaths(data[key]); } } } } return data; }; /** * Converts value to string separated by the provided separators. * * @example * lib.numSeparate(2016, '.,'); * // returns '2016' * * @example * lib.numSeparate(3000, '.,', true); * // returns '3,000' * * @example * lib.numSeparate(1234.56, '|,') * // returns '1,234|56' * * @param {string|number} value the value to be converted * @param {string} separators string of decimal, then thousands separators * @param {boolean} separatethousands boolean, 4-digit integers are separated if true * * @return {string} the value that has been separated */ lib.numSeparate = function(value, separators, separatethousands) { if(!separatethousands) separatethousands = false; if(typeof separators !== 'string' || separators.length === 0) { throw new Error('Separator string required for formatting!'); } if(typeof value === 'number') { value = String(value); } var thousandsRe = /(\d+)(\d{3})/, decimalSep = separators.charAt(0), thouSep = separators.charAt(1); var x = value.split('.'), x1 = x[0], x2 = x.length > 1 ? decimalSep + x[1] : ''; // Years are ignored for thousands separators if(thouSep && (x.length > 1 || x1.length > 4 || separatethousands)) { while(thousandsRe.test(x1)) { x1 = x1.replace(thousandsRe, '$1' + thouSep + '$2'); } } return x1 + x2; }; },{"./clean_number":622,"./coerce":623,"./dates":624,"./extend":626,"./filter_unique":627,"./filter_visible":628,"./is_array":634,"./is_plain_object":635,"./loggers":636,"./matrix":637,"./nested_property":638,"./notifier":639,"./search":642,"./stats":645,"d3":95}],634:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Return true for arrays, whether they're untyped or not. */ module.exports = function isArray(a) { return Array.isArray(a) || ArrayBuffer.isView(a); }; },{}],635:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // more info: http://stackoverflow.com/questions/18531624/isplainobject-thing module.exports = function isPlainObject(obj) { // We need to be a little less strict in the `imagetest` container because // of how async image requests are handled. // // N.B. isPlainObject(new Constructor()) will return true in `imagetest` if(window && window.process && window.process.versions) { return Object.prototype.toString.call(obj) === '[object Object]'; } return ( Object.prototype.toString.call(obj) === '[object Object]' && Object.getPrototypeOf(obj) === Object.prototype ); }; },{}],636:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* eslint-disable no-console */ var config = require('../plot_api/plot_config'); var loggers = module.exports = {}; /** * ------------------------------------------ * debugging tools * ------------------------------------------ */ loggers.log = function() { if(config.logging > 1) { var messages = ['LOG:']; for(var i = 0; i < arguments.length; i++) { messages.push(arguments[i]); } if(console.trace) { console.trace.apply(console, messages); } else { console.log.apply(console, messages); } } }; loggers.warn = function() { if(config.logging > 0) { var messages = ['WARN:']; for(var i = 0; i < arguments.length; i++) { messages.push(arguments[i]); } if(console.trace) { console.trace.apply(console, messages); } else { console.log.apply(console, messages); } } }; loggers.error = function() { if(config.logging > 0) { var messages = ['ERROR:']; for(var i = 0; i < arguments.length; i++) { messages.push(arguments[i]); } console.error.apply(console, arguments); } }; },{"../plot_api/plot_config":652}],637:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; exports.init2dArray = function(rowLength, colLength) { var array = new Array(rowLength); for(var i = 0; i < rowLength; i++) array[i] = new Array(colLength); return array; }; /** * transpose a (possibly ragged) 2d array z. inspired by * http://stackoverflow.com/questions/17428587/ * transposing-a-2d-array-in-javascript */ exports.transposeRagged = function(z) { var maxlen = 0, zlen = z.length, i, j; // Maximum row length: for(i = 0; i < zlen; i++) maxlen = Math.max(maxlen, z[i].length); var t = new Array(maxlen); for(i = 0; i < maxlen; i++) { t[i] = new Array(zlen); for(j = 0; j < zlen; j++) t[i][j] = z[j][i]; } return t; }; // our own dot function so that we don't need to include numeric exports.dot = function(x, y) { if(!(x.length && y.length) || x.length !== y.length) return null; var len = x.length, out, i; if(x[0].length) { // mat-vec or mat-mat out = new Array(len); for(i = 0; i < len; i++) out[i] = exports.dot(x[i], y); } else if(y[0].length) { // vec-mat var yTranspose = exports.transposeRagged(y); out = new Array(yTranspose.length); for(i = 0; i < yTranspose.length; i++) out[i] = exports.dot(x, yTranspose[i]); } else { // vec-vec out = 0; for(i = 0; i < len; i++) out += x[i] * y[i]; } return out; }; // translate by (x,y) exports.translationMatrix = function(x, y) { return [[1, 0, x], [0, 1, y], [0, 0, 1]]; }; // rotate by alpha around (0,0) exports.rotationMatrix = function(alpha) { var a = alpha * Math.PI / 180; return [[Math.cos(a), -Math.sin(a), 0], [Math.sin(a), Math.cos(a), 0], [0, 0, 1]]; }; // rotate by alpha around (x,y) exports.rotationXYMatrix = function(a, x, y) { return exports.dot( exports.dot(exports.translationMatrix(x, y), exports.rotationMatrix(a)), exports.translationMatrix(-x, -y)); }; // applies a 2D transformation matrix to either x and y params or an [x,y] array exports.apply2DTransform = function(transform) { return function() { var args = arguments; if(args.length === 3) { args = args[0]; }// from map var xy = arguments.length === 1 ? args[0] : [args[0], args[1]]; return exports.dot(transform, [xy[0], xy[1], 1]).slice(0, 2); }; }; // applies a 2D transformation matrix to an [x1,y1,x2,y2] array (to transform a segment) exports.apply2DTransform2 = function(transform) { var at = exports.apply2DTransform(transform); return function(xys) { return at(xys.slice(0, 2)).concat(at(xys.slice(2, 4))); }; }; },{}],638:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var isArray = require('./is_array'); /** * convert a string s (such as 'xaxis.range[0]') * representing a property of nested object into set and get methods * also return the string and object so we don't have to keep track of them * allows [-1] for an array index, to set a property inside all elements * of an array * eg if obj = {arr: [{a: 1}, {a: 2}]} * you can do p = nestedProperty(obj, 'arr[-1].a') * but you cannot set the array itself this way, to do that * just set the whole array. * eg if obj = {arr: [1, 2, 3]} * you can't do nestedProperty(obj, 'arr[-1]').set(5) * but you can do nestedProperty(obj, 'arr').set([5, 5, 5]) */ module.exports = function nestedProperty(container, propStr) { if(isNumeric(propStr)) propStr = String(propStr); else if(typeof propStr !== 'string' || propStr.substr(propStr.length - 4) === '[-1]') { throw 'bad property string'; } var j = 0, propParts = propStr.split('.'), indexed, indices, i; // check for parts of the nesting hierarchy that are numbers (ie array elements) while(j < propParts.length) { // look for non-bracket chars, then any number of [##] blocks indexed = String(propParts[j]).match(/^([^\[\]]*)((\[\-?[0-9]*\])+)$/); if(indexed) { if(indexed[1]) propParts[j] = indexed[1]; // allow propStr to start with bracketed array indices else if(j === 0) propParts.splice(0, 1); else throw 'bad property string'; indices = indexed[2] .substr(1, indexed[2].length - 2) .split(']['); for(i = 0; i < indices.length; i++) { j++; propParts.splice(j, 0, Number(indices[i])); } } j++; } if(typeof container !== 'object') { return badContainer(container, propStr, propParts); } return { set: npSet(container, propParts), get: npGet(container, propParts), astr: propStr, parts: propParts, obj: container }; }; function npGet(cont, parts) { return function() { var curCont = cont, curPart, allSame, out, i, j; for(i = 0; i < parts.length - 1; i++) { curPart = parts[i]; if(curPart === -1) { allSame = true; out = []; for(j = 0; j < curCont.length; j++) { out[j] = npGet(curCont[j], parts.slice(i + 1))(); if(out[j] !== out[0]) allSame = false; } return allSame ? out[0] : out; } if(typeof curPart === 'number' && !isArray(curCont)) { return undefined; } curCont = curCont[curPart]; if(typeof curCont !== 'object' || curCont === null) { return undefined; } } // only hit this if parts.length === 1 if(typeof curCont !== 'object' || curCont === null) return undefined; out = curCont[parts[i]]; if(out === null) return undefined; return out; }; } /* * Check known non-data-array arrays (containers). Data arrays only contain scalars, * so parts[end] values, such as -1 or n, indicate we are not dealing with a dataArray. * The ONLY case we are looking for is where the entire array is selected, parts[end] === 'x' * AND the replacement value is an array. */ function isDataArray(val, key) { var containers = ['annotations', 'shapes', 'range', 'domain', 'buttons'], isNotAContainer = containers.indexOf(key) === -1; return isArray(val) && isNotAContainer; } function npSet(cont, parts) { return function(val) { var curCont = cont, containerLevels = [cont], toDelete = emptyObj(val) && !isDataArray(val, parts[parts.length - 1]), curPart, i; for(i = 0; i < parts.length - 1; i++) { curPart = parts[i]; if(typeof curPart === 'number' && !isArray(curCont)) { throw 'array index but container is not an array'; } // handle special -1 array index if(curPart === -1) { toDelete = !setArrayAll(curCont, parts.slice(i + 1), val); if(toDelete) break; else return; } if(!checkNewContainer(curCont, curPart, parts[i + 1], toDelete)) { break; } curCont = curCont[curPart]; if(typeof curCont !== 'object' || curCont === null) { throw 'container is not an object'; } containerLevels.push(curCont); } if(toDelete) { if(i === parts.length - 1) delete curCont[parts[i]]; pruneContainers(containerLevels); } else curCont[parts[i]] = val; }; } // handle special -1 array index function setArrayAll(containerArray, innerParts, val) { var arrayVal = isArray(val), allSet = true, thisVal = val, deleteThis = arrayVal ? false : emptyObj(val), firstPart = innerParts[0], i; for(i = 0; i < containerArray.length; i++) { if(arrayVal) { thisVal = val[i % val.length]; deleteThis = emptyObj(thisVal); } if(deleteThis) allSet = false; if(!checkNewContainer(containerArray, i, firstPart, deleteThis)) { continue; } npSet(containerArray[i], innerParts)(thisVal); } return allSet; } /** * make new sub-container as needed. * returns false if there's no container and none is needed * because we're only deleting an attribute */ function checkNewContainer(container, part, nextPart, toDelete) { if(container[part] === undefined) { if(toDelete) return false; if(typeof nextPart === 'number') container[part] = []; else container[part] = {}; } return true; } function pruneContainers(containerLevels) { var i, j, curCont, keys, remainingKeys; for(i = containerLevels.length - 1; i >= 0; i--) { curCont = containerLevels[i]; remainingKeys = false; if(isArray(curCont)) { for(j = curCont.length - 1; j >= 0; j--) { if(emptyObj(curCont[j])) { if(remainingKeys) curCont[j] = undefined; else curCont.pop(); } else remainingKeys = true; } } else if(typeof curCont === 'object' && curCont !== null) { keys = Object.keys(curCont); remainingKeys = false; for(j = keys.length - 1; j >= 0; j--) { if(emptyObj(curCont[keys[j]]) && !isDataArray(curCont[keys[j]], keys[j])) delete curCont[keys[j]]; else remainingKeys = true; } } if(remainingKeys) return; } } function emptyObj(obj) { if(obj === undefined || obj === null) return true; if(typeof obj !== 'object') return false; // any plain value if(isArray(obj)) return !obj.length; // [] return !Object.keys(obj).length; // {} } function badContainer(container, propStr, propParts) { return { set: function() { throw 'bad container'; }, get: function() {}, astr: propStr, parts: propParts, obj: container }; } },{"./is_array":634,"fast-isnumeric":104}],639:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var NOTEDATA = []; /** * notifier * @param {String} text The person's user name * @param {Number} [delay=1000] The delay time in milliseconds * or 'long' which provides 2000 ms delay time. * @return {undefined} this function does not return a value */ module.exports = function(text, displayLength) { if(NOTEDATA.indexOf(text) !== -1) return; NOTEDATA.push(text); var ts = 1000; if(isNumeric(displayLength)) ts = displayLength; else if(displayLength === 'long') ts = 3000; var notifierContainer = d3.select('body') .selectAll('.plotly-notifier') .data([0]); notifierContainer.enter() .append('div') .classed('plotly-notifier', true); var notes = notifierContainer.selectAll('.notifier-note').data(NOTEDATA); function killNote(transition) { transition .duration(700) .style('opacity', 0) .each('end', function(thisText) { var thisIndex = NOTEDATA.indexOf(thisText); if(thisIndex !== -1) NOTEDATA.splice(thisIndex, 1); d3.select(this).remove(); }); } notes.enter().append('div') .classed('notifier-note', true) .style('opacity', 0) .each(function(thisText) { var note = d3.select(this); note.append('button') .classed('notifier-close', true) .html('×') .on('click', function() { note.transition().call(killNote); }); note.append('p').html(thisText); note.transition() .duration(700) .style('opacity', 1) .transition() .delay(ts) .call(killNote); }); }; },{"d3":95,"fast-isnumeric":104}],640:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var dot = require('./matrix').dot; var polygon = module.exports = {}; /** * Turn an array of [x, y] pairs into a polygon object * that can test if points are inside it * * @param ptsIn Array of [x, y] pairs * * @returns polygon Object {xmin, xmax, ymin, ymax, pts, contains} * (x|y)(min|max) are the bounding rect of the polygon * pts is the original array, with the first pair repeated at the end * contains is a function: (pt, omitFirstEdge) * pt is the [x, y] pair to test * omitFirstEdge truthy means points exactly on the first edge don't * count. This is for use adding one polygon to another so we * don't double-count the edge where they meet. * returns boolean: is pt inside the polygon (including on its edges) */ polygon.tester = function tester(ptsIn) { var pts = ptsIn.slice(), xmin = pts[0][0], xmax = xmin, ymin = pts[0][1], ymax = ymin; pts.push(pts[0]); for(var i = 1; i < pts.length; i++) { xmin = Math.min(xmin, pts[i][0]); xmax = Math.max(xmax, pts[i][0]); ymin = Math.min(ymin, pts[i][1]); ymax = Math.max(ymax, pts[i][1]); } // do we have a rectangle? Handle this here, so we can use the same // tester for the rectangular case without sacrificing speed var isRect = false, rectFirstEdgeTest; if(pts.length === 5) { if(pts[0][0] === pts[1][0]) { // vert, horz, vert, horz if(pts[2][0] === pts[3][0] && pts[0][1] === pts[3][1] && pts[1][1] === pts[2][1]) { isRect = true; rectFirstEdgeTest = function(pt) { return pt[0] === pts[0][0]; }; } } else if(pts[0][1] === pts[1][1]) { // horz, vert, horz, vert if(pts[2][1] === pts[3][1] && pts[0][0] === pts[3][0] && pts[1][0] === pts[2][0]) { isRect = true; rectFirstEdgeTest = function(pt) { return pt[1] === pts[0][1]; }; } } } function rectContains(pt, omitFirstEdge) { var x = pt[0], y = pt[1]; if(x < xmin || x > xmax || y < ymin || y > ymax) { // pt is outside the bounding box of polygon return false; } if(omitFirstEdge && rectFirstEdgeTest(pt)) return false; return true; } function contains(pt, omitFirstEdge) { var x = pt[0], y = pt[1]; if(x < xmin || x > xmax || y < ymin || y > ymax) { // pt is outside the bounding box of polygon return false; } var imax = pts.length, x1 = pts[0][0], y1 = pts[0][1], crossings = 0, i, x0, y0, xmini, ycross; for(i = 1; i < imax; i++) { // find all crossings of a vertical line upward from pt with // polygon segments // crossings exactly at xmax don't count, unless the point is // exactly on the segment, then it counts as inside. x0 = x1; y0 = y1; x1 = pts[i][0]; y1 = pts[i][1]; xmini = Math.min(x0, x1); // outside the bounding box of this segment, it's only a crossing // if it's below the box. if(x < xmini || x > Math.max(x0, x1) || y > Math.max(y0, y1)) { continue; } else if(y < Math.min(y0, y1)) { // don't count the left-most point of the segment as a crossing // because we don't want to double-count adjacent crossings // UNLESS the polygon turns past vertical at exactly this x // Note that this is repeated below, but we can't factor it out // because if(x !== xmini) crossings++; } // inside the bounding box, check the actual line intercept else { // vertical segment - we know already that the point is exactly // on the segment, so mark the crossing as exactly at the point. if(x1 === x0) ycross = y; // any other angle else ycross = y0 + (x - x0) * (y1 - y0) / (x1 - x0); // exactly on the edge: counts as inside the polygon, unless it's the // first edge and we're omitting it. if(y === ycross) { if(i === 1 && omitFirstEdge) return false; return true; } if(y <= ycross && x !== xmini) crossings++; } } // if we've gotten this far, odd crossings means inside, even is outside return crossings % 2 === 1; } return { xmin: xmin, xmax: xmax, ymin: ymin, ymax: ymax, pts: pts, contains: isRect ? rectContains : contains, isRect: isRect }; }; /** * Test if a segment of a points array is bent or straight * * @param pts Array of [x, y] pairs * @param start the index of the proposed start of the straight section * @param end the index of the proposed end point * @param tolerance the max distance off the line connecting start and end * before the line counts as bent * @returns boolean: true means this segment is bent, false means straight */ var isBent = polygon.isSegmentBent = function isBent(pts, start, end, tolerance) { var startPt = pts[start], segment = [pts[end][0] - startPt[0], pts[end][1] - startPt[1]], segmentSquared = dot(segment, segment), segmentLen = Math.sqrt(segmentSquared), unitPerp = [-segment[1] / segmentLen, segment[0] / segmentLen], i, part, partParallel; for(i = start + 1; i < end; i++) { part = [pts[i][0] - startPt[0], pts[i][1] - startPt[1]]; partParallel = dot(part, segment); if(partParallel < 0 || partParallel > segmentSquared || Math.abs(dot(part, unitPerp)) > tolerance) return true; } return false; }; /** * Make a filtering polygon, to minimize the number of segments * * @param pts Array of [x, y] pairs (must start with at least 1 pair) * @param tolerance the maximum deviation from straight allowed for * removing points to simplify the polygon * * @returns Object {addPt, raw, filtered} * addPt is a function(pt: [x, y] pair) to add a raw point and * continue filtering * raw is all the input points * filtered is the resulting filtered Array of [x, y] pairs */ polygon.filter = function filter(pts, tolerance) { var ptsFiltered = [pts[0]], doneRawIndex = 0, doneFilteredIndex = 0; function addPt(pt) { pts.push(pt); var prevFilterLen = ptsFiltered.length, iLast = doneRawIndex; ptsFiltered.splice(doneFilteredIndex + 1); for(var i = iLast + 1; i < pts.length; i++) { if(i === pts.length - 1 || isBent(pts, iLast, i + 1, tolerance)) { ptsFiltered.push(pts[i]); if(ptsFiltered.length < prevFilterLen - 2) { doneRawIndex = i; doneFilteredIndex = ptsFiltered.length - 1; } iLast = i; } } } if(pts.length > 1) { var lastPt = pts.pop(); addPt(lastPt); } return { addPt: addPt, raw: pts, filtered: ptsFiltered }; }; },{"./matrix":637}],641:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var config = require('../plot_api/plot_config'); /** * Copy arg array *without* removing `undefined` values from objects. * * @param gd * @param args * @returns {Array} */ function copyArgArray(gd, args) { var copy = []; var arg; for(var i = 0; i < args.length; i++) { arg = args[i]; if(arg === gd) copy[i] = arg; else if(typeof arg === 'object') { copy[i] = Array.isArray(arg) ? Lib.extendDeep([], arg) : Lib.extendDeepAll({}, arg); } else copy[i] = arg; } return copy; } // ----------------------------------------------------- // Undo/Redo queue for plots // ----------------------------------------------------- var queue = {}; // TODO: disable/enable undo and redo buttons appropriately /** * Add an item to the undoQueue for a graphDiv * * @param gd * @param undoFunc Function undo this operation * @param undoArgs Args to supply undoFunc with * @param redoFunc Function to redo this operation * @param redoArgs Args to supply redoFunc with */ queue.add = function(gd, undoFunc, undoArgs, redoFunc, redoArgs) { var queueObj, queueIndex; // make sure we have the queue and our position in it gd.undoQueue = gd.undoQueue || {index: 0, queue: [], sequence: false}; queueIndex = gd.undoQueue.index; // if we're already playing an undo or redo, or if this is an auto operation // (like pane resize... any others?) then we don't save this to the undo queue if(gd.autoplay) { if(!gd.undoQueue.inSequence) gd.autoplay = false; return; } // if we're not in a sequence or are just starting, we need a new queue item if(!gd.undoQueue.sequence || gd.undoQueue.beginSequence) { queueObj = {undo: {calls: [], args: []}, redo: {calls: [], args: []}}; gd.undoQueue.queue.splice(queueIndex, gd.undoQueue.queue.length - queueIndex, queueObj); gd.undoQueue.index += 1; } else { queueObj = gd.undoQueue.queue[queueIndex - 1]; } gd.undoQueue.beginSequence = false; // we unshift to handle calls for undo in a forward for loop later if(queueObj) { queueObj.undo.calls.unshift(undoFunc); queueObj.undo.args.unshift(undoArgs); queueObj.redo.calls.push(redoFunc); queueObj.redo.args.push(redoArgs); } if(gd.undoQueue.queue.length > config.queueLength) { gd.undoQueue.queue.shift(); gd.undoQueue.index--; } }; /** * Begin a sequence of undoQueue changes * * @param gd */ queue.startSequence = function(gd) { gd.undoQueue = gd.undoQueue || {index: 0, queue: [], sequence: false}; gd.undoQueue.sequence = true; gd.undoQueue.beginSequence = true; }; /** * Stop a sequence of undoQueue changes * * Call this *after* you're sure your undo chain has ended * * @param gd */ queue.stopSequence = function(gd) { gd.undoQueue = gd.undoQueue || {index: 0, queue: [], sequence: false}; gd.undoQueue.sequence = false; gd.undoQueue.beginSequence = false; }; /** * Move one step back in the undo queue, and undo the object there. * * @param gd */ queue.undo = function undo(gd) { var queueObj, i; if(gd.framework && gd.framework.isPolar) { gd.framework.undo(); return; } if(gd.undoQueue === undefined || isNaN(gd.undoQueue.index) || gd.undoQueue.index <= 0) { return; } // index is pointing to next *forward* queueObj, point to the one we're undoing gd.undoQueue.index--; // get the queueObj for instructions on how to undo queueObj = gd.undoQueue.queue[gd.undoQueue.index]; // this sequence keeps things from adding to the queue during undo/redo gd.undoQueue.inSequence = true; for(i = 0; i < queueObj.undo.calls.length; i++) { queue.plotDo(gd, queueObj.undo.calls[i], queueObj.undo.args[i]); } gd.undoQueue.inSequence = false; gd.autoplay = false; }; /** * Redo the current object in the undo, then move forward in the queue. * * @param gd */ queue.redo = function redo(gd) { var queueObj, i; if(gd.framework && gd.framework.isPolar) { gd.framework.redo(); return; } if(gd.undoQueue === undefined || isNaN(gd.undoQueue.index) || gd.undoQueue.index >= gd.undoQueue.queue.length) { return; } // get the queueObj for instructions on how to undo queueObj = gd.undoQueue.queue[gd.undoQueue.index]; // this sequence keeps things from adding to the queue during undo/redo gd.undoQueue.inSequence = true; for(i = 0; i < queueObj.redo.calls.length; i++) { queue.plotDo(gd, queueObj.redo.calls[i], queueObj.redo.args[i]); } gd.undoQueue.inSequence = false; gd.autoplay = false; // index is pointing to the thing we just redid, move it gd.undoQueue.index++; }; /** * Called by undo/redo to make the actual changes. * * Not meant to be called publically, but included for mocking out in tests. * * @param gd * @param func * @param args */ queue.plotDo = function(gd, func, args) { gd.autoplay = true; // this *won't* copy gd and it preserves `undefined` properties! args = copyArgArray(gd, args); // call the supplied function func.apply(null, args); }; module.exports = queue; },{"../lib":633,"../plot_api/plot_config":652}],642:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var loggers = require('./loggers'); /** * findBin - find the bin for val - note that it can return outside the * bin range any pos. or neg. integer for linear bins, or -1 or * bins.length-1 for explicit. * bins is either an object {start,size,end} or an array length #bins+1 * bins can be either increasing or decreasing but must be monotonic * for linear bins, we can just calculate. For listed bins, run a binary * search linelow (truthy) says the bin boundary should be attributed to * the lower bin rather than the default upper bin */ exports.findBin = function(val, bins, linelow) { if(isNumeric(bins.start)) { return linelow ? Math.ceil((val - bins.start) / bins.size) - 1 : Math.floor((val - bins.start) / bins.size); } else { var n1 = 0, n2 = bins.length, c = 0, n, test; if(bins[bins.length - 1] >= bins[0]) { test = linelow ? lessThan : lessOrEqual; } else { test = linelow ? greaterOrEqual : greaterThan; } // c is just to avoid infinite loops if there's an error while(n1 < n2 && c++ < 100) { n = Math.floor((n1 + n2) / 2); if(test(bins[n], val)) n1 = n + 1; else n2 = n; } if(c > 90) loggers.log('Long binary search...'); return n1 - 1; } }; function lessThan(a, b) { return a < b; } function lessOrEqual(a, b) { return a <= b; } function greaterThan(a, b) { return a > b; } function greaterOrEqual(a, b) { return a >= b; } exports.sorterAsc = function(a, b) { return a - b; }; exports.sorterDes = function(a, b) { return b - a; }; /** * find distinct values in an array, lumping together ones that appear to * just be off by a rounding error * return the distinct values and the minimum difference between any two */ exports.distinctVals = function(valsIn) { var vals = valsIn.slice(); // otherwise we sort the original array... vals.sort(exports.sorterAsc); var l = vals.length - 1, minDiff = (vals[l] - vals[0]) || 1, errDiff = minDiff / (l || 1) / 10000, v2 = [vals[0]]; for(var i = 0; i < l; i++) { // make sure values aren't just off by a rounding error if(vals[i + 1] > vals[i] + errDiff) { minDiff = Math.min(minDiff, vals[i + 1] - vals[i]); v2.push(vals[i + 1]); } } return {vals: v2, minDiff: minDiff}; }; /** * return the smallest element from (sorted) array arrayIn that's bigger than val, * or (reverse) the largest element smaller than val * used to find the best tick given the minimum (non-rounded) tick * particularly useful for date/time where things are not powers of 10 * binary search is probably overkill here... */ exports.roundUp = function(val, arrayIn, reverse) { var low = 0, high = arrayIn.length - 1, mid, c = 0, dlow = reverse ? 0 : 1, dhigh = reverse ? 1 : 0, rounded = reverse ? Math.ceil : Math.floor; // c is just to avoid infinite loops if there's an error while(low < high && c++ < 100) { mid = rounded((low + high) / 2); if(arrayIn[mid] <= val) low = mid + dlow; else high = mid - dhigh; } return arrayIn[low]; }; },{"./loggers":636,"fast-isnumeric":104}],643:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // works with our CSS cursor classes (see css/_cursor.scss) // to apply cursors to d3 single-element selections. // omit cursor to revert to the default. module.exports = function setCursor(el3, csr) { (el3.attr('class') || '').split(' ').forEach(function(cls) { if(cls.indexOf('cursor-') === 0) el3.classed(cls, false); }); if(csr) el3.classed('cursor-' + csr, true); }; },{}],644:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../components/color'); var noop = function() {}; /** * Prints a no webgl error message into the scene container * @param {scene instance} scene * * Expects 'scene' to have property 'container' * */ module.exports = function showWebGlMsg(scene) { for(var prop in scene) { if(typeof scene[prop] === 'function') scene[prop] = noop; } scene.destroy = function() { scene.container.parentNode.removeChild(scene.container); }; var div = document.createElement('div'); div.textContent = 'Webgl is not supported by your browser - visit http://get.webgl.org for more info'; div.style.cursor = 'pointer'; div.style.fontSize = '24px'; div.style.color = Color.defaults[0]; scene.container.appendChild(div); scene.container.style.background = '#FFFFFF'; scene.container.onclick = function() { window.open('http://get.webgl.org'); }; // return before setting up camera and onrender methods return false; }; },{"../components/color":533}],645:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); /** * aggNums() returns the result of an aggregate function applied to an array of * values, where non-numerical values have been tossed out. * * @param {function} f - aggregation function (e.g., Math.min) * @param {Number} v - initial value (continuing from previous calls) * if there's no continuing value, use null for selector-type * functions (max,min), or 0 for summations * @param {Array} a - array to aggregate (may be nested, we will recurse, * but all elements must have the same dimension) * @param {Number} len - maximum length of a to aggregate * @return {Number} - result of f applied to a starting from v */ exports.aggNums = function(f, v, a, len) { var i, b; if(!len) len = a.length; if(!isNumeric(v)) v = false; if(Array.isArray(a[0])) { b = new Array(len); for(i = 0; i < len; i++) b[i] = exports.aggNums(f, v, a[i]); a = b; } for(i = 0; i < len; i++) { if(!isNumeric(v)) v = a[i]; else if(isNumeric(a[i])) v = f(+v, +a[i]); } return v; }; /** * mean & std dev functions using aggNums, so it handles non-numerics nicely * even need to use aggNums instead of .length, to toss out non-numerics */ exports.len = function(data) { return exports.aggNums(function(a) { return a + 1; }, 0, data); }; exports.mean = function(data, len) { if(!len) len = exports.len(data); return exports.aggNums(function(a, b) { return a + b; }, 0, data) / len; }; exports.variance = function(data, len, mean) { if(!len) len = exports.len(data); if(!isNumeric(mean)) mean = exports.mean(data, len); return exports.aggNums(function(a, b) { return a + Math.pow(b - mean, 2); }, 0, data) / len; }; exports.stdev = function(data, len, mean) { return Math.sqrt(exports.variance(data, len, mean)); }; /** * interp() computes a percentile (quantile) for a given distribution. * We interpolate the distribution (to compute quantiles, we follow method #10 here: * http://www.amstat.org/publications/jse/v14n3/langford.html). * Typically the index or rank (n * arr.length) may be non-integer. * For reference: ends are clipped to the extreme values in the array; * For box plots: index you get is half a point too high (see * http://en.wikipedia.org/wiki/Percentile#Nearest_rank) but note that this definition * indexes from 1 rather than 0, so we subtract 1/2 (instead of add). * * @param {Array} arr - This array contains the values that make up the distribution. * @param {Number} n - Between 0 and 1, n = p/100 is such that we compute the p^th percentile. * For example, the 50th percentile (or median) corresponds to n = 0.5 * @return {Number} - percentile */ exports.interp = function(arr, n) { if(!isNumeric(n)) throw 'n should be a finite number'; n = n * arr.length - 0.5; if(n < 0) return arr[0]; if(n > arr.length - 1) return arr[arr.length - 1]; var frac = n % 1; return frac * arr[Math.ceil(n)] + (1 - frac) * arr[Math.floor(n)]; }; },{"fast-isnumeric":104}],646:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var tinycolor = require('tinycolor2'); var arrtools = require('arraytools'); function str2RgbaArray(color) { color = tinycolor(color); return arrtools.str2RgbaArray(color.toRgbString()); } module.exports = str2RgbaArray; },{"arraytools":33,"tinycolor2":489}],647:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* global MathJax:false */ var d3 = require('d3'); var Lib = require('../lib'); var xmlnsNamespaces = require('../constants/xmlns_namespaces'); var stringMappings = require('../constants/string_mappings'); // Append SVG d3.selection.prototype.appendSVG = function(_svgString) { var skeleton = [ '', _svgString, '' ].join(''); var dom = new DOMParser().parseFromString(skeleton, 'application/xml'), childNode = dom.documentElement.firstChild; while(childNode) { this.node().appendChild(this.node().ownerDocument.importNode(childNode, true)); childNode = childNode.nextSibling; } if(dom.querySelector('parsererror')) { Lib.log(dom.querySelector('parsererror div').textContent); return null; } return d3.select(this.node().lastChild); }; // Text utilities exports.html_entity_decode = function(s) { var hiddenDiv = d3.select('body').append('div').style({display: 'none'}).html(''); var replaced = s.replace(/(&[^;]*;)/gi, function(d) { if(d === '<') { return '<'; } // special handling for brackets if(d === '&rt;') { return '>'; } return hiddenDiv.html(d).text(); // everything else, let the browser decode it to unicode }); hiddenDiv.remove(); return replaced; }; exports.xml_entity_encode = function(str) { return str.replace(/&(?!\w+;|\#[0-9]+;| \#x[0-9A-F]+;)/g, '&'); }; // text converter function getSize(_selection, _dimension) { return _selection.node().getBoundingClientRect()[_dimension]; } exports.convertToTspans = function(_context, _callback) { var str = _context.text(); var converted = convertToSVG(str); var that = _context; // Until we get tex integrated more fully (so it can be used along with non-tex) // allow some elements to prohibit it by attaching 'data-notex' to the original var tex = (!that.attr('data-notex')) && converted.match(/([^$]*)([$]+[^$]*[$]+)([^$]*)/); var result = str; var parent = d3.select(that.node().parentNode); if(parent.empty()) return; var svgClass = (that.attr('class')) ? that.attr('class').split(' ')[0] : 'text'; svgClass += '-math'; parent.selectAll('svg.' + svgClass).remove(); parent.selectAll('g.' + svgClass + '-group').remove(); _context.style({visibility: null}); for(var up = _context.node(); up && up.removeAttribute; up = up.parentNode) { up.removeAttribute('data-bb'); } function showText() { if(!parent.empty()) { svgClass = that.attr('class') + '-math'; parent.select('svg.' + svgClass).remove(); } _context.text('') .style({ visibility: 'inherit', 'white-space': 'pre' }); result = _context.appendSVG(converted); if(!result) _context.text(str); if(_context.select('a').size()) { // at least in Chrome, pointer-events does not seem // to be honored in children of elements // so if we have an anchor, we have to make the // whole element respond _context.style('pointer-events', 'all'); } if(_callback) _callback.call(that); } if(tex) { var gd = Lib.getPlotDiv(that.node()); ((gd && gd._promises) || []).push(new Promise(function(resolve) { that.style({visibility: 'hidden'}); var config = {fontSize: parseInt(that.style('font-size'), 10)}; texToSVG(tex[2], config, function(_svgEl, _glyphDefs, _svgBBox) { parent.selectAll('svg.' + svgClass).remove(); parent.selectAll('g.' + svgClass + '-group').remove(); var newSvg = _svgEl && _svgEl.select('svg'); if(!newSvg || !newSvg.node()) { showText(); resolve(); return; } var mathjaxGroup = parent.append('g') .classed(svgClass + '-group', true) .attr({'pointer-events': 'none'}); mathjaxGroup.node().appendChild(newSvg.node()); // stitch the glyph defs if(_glyphDefs && _glyphDefs.node()) { newSvg.node().insertBefore(_glyphDefs.node().cloneNode(true), newSvg.node().firstChild); } newSvg.attr({ 'class': svgClass, height: _svgBBox.height, preserveAspectRatio: 'xMinYMin meet' }) .style({overflow: 'visible', 'pointer-events': 'none'}); var fill = that.style('fill') || 'black'; newSvg.select('g').attr({fill: fill, stroke: fill}); var newSvgW = getSize(newSvg, 'width'), newSvgH = getSize(newSvg, 'height'), newX = +that.attr('x') - newSvgW * {start: 0, middle: 0.5, end: 1}[that.attr('text-anchor') || 'start'], // font baseline is about 1/4 fontSize below centerline textHeight = parseInt(that.style('font-size'), 10) || getSize(that, 'height'), dy = -textHeight / 4; if(svgClass[0] === 'y') { mathjaxGroup.attr({ transform: 'rotate(' + [-90, +that.attr('x'), +that.attr('y')] + ') translate(' + [-newSvgW / 2, dy - newSvgH / 2] + ')' }); newSvg.attr({x: +that.attr('x'), y: +that.attr('y')}); } else if(svgClass[0] === 'l') { newSvg.attr({x: that.attr('x'), y: dy - (newSvgH / 2)}); } else if(svgClass[0] === 'a') { newSvg.attr({x: 0, y: dy}); } else { newSvg.attr({x: newX, y: (+that.attr('y') + dy - newSvgH / 2)}); } if(_callback) _callback.call(that, mathjaxGroup); resolve(mathjaxGroup); }); })); } else showText(); return _context; }; // MathJax function cleanEscapesForTex(s) { return s.replace(/(<|<|<)/g, '\\lt ') .replace(/(>|>|>)/g, '\\gt '); } function texToSVG(_texString, _config, _callback) { var randomID = 'math-output-' + Lib.randstr([], 64); var tmpDiv = d3.select('body').append('div') .attr({id: randomID}) .style({visibility: 'hidden', position: 'absolute'}) .style({'font-size': _config.fontSize + 'px'}) .text(cleanEscapesForTex(_texString)); MathJax.Hub.Queue(['Typeset', MathJax.Hub, tmpDiv.node()], function() { var glyphDefs = d3.select('body').select('#MathJax_SVG_glyphs'); if(tmpDiv.select('.MathJax_SVG').empty() || !tmpDiv.select('svg').node()) { Lib.log('There was an error in the tex syntax.', _texString); _callback(); } else { var svgBBox = tmpDiv.select('svg').node().getBoundingClientRect(); _callback(tmpDiv.select('.MathJax_SVG'), glyphDefs, svgBBox); } tmpDiv.remove(); }); } var TAG_STYLES = { // would like to use baseline-shift but FF doesn't support it yet // so we need to use dy along with the uber hacky shift-back-to // baseline below sup: 'font-size:70%" dy="-0.6em', sub: 'font-size:70%" dy="0.3em', b: 'font-weight:bold', i: 'font-style:italic', a: '', span: '', br: '', em: 'font-style:italic;font-weight:bold' }; var PROTOCOLS = ['http:', 'https:', 'mailto:']; var STRIP_TAGS = new RegExp(']*)?/?>', 'g'); var ENTITY_TO_UNICODE = Object.keys(stringMappings.entityToUnicode).map(function(k) { return { regExp: new RegExp('&' + k + ';', 'g'), sub: stringMappings.entityToUnicode[k] }; }); var UNICODE_TO_ENTITY = Object.keys(stringMappings.unicodeToEntity).map(function(k) { return { regExp: new RegExp(k, 'g'), sub: '&' + stringMappings.unicodeToEntity[k] + ';' }; }); exports.plainText = function(_str) { // strip out our pseudo-html so we have a readable // version to put into text fields return (_str || '').replace(STRIP_TAGS, ' '); }; function replaceFromMapObject(_str, list) { var out = _str || ''; for(var i = 0; i < list.length; i++) { var item = list[i]; out = out.replace(item.regExp, item.sub); } return out; } function convertEntities(_str) { return replaceFromMapObject(_str, ENTITY_TO_UNICODE); } function encodeForHTML(_str) { return replaceFromMapObject(_str, UNICODE_TO_ENTITY); } function convertToSVG(_str) { _str = convertEntities(_str); var result = _str .split(/(<[^<>]*>)/).map(function(d) { var match = d.match(/<(\/?)([^ >]*)\s*(.*)>/i), tag = match && match[2].toLowerCase(), style = TAG_STYLES[tag]; if(style !== undefined) { var close = match[1], extra = match[3], /** * extraStyle: any random extra css (that's supported by svg) * use this like to change font in the middle * * at one point we supported but as this isn't even * valid HTML anymore and we dropped it accidentally for many months, we will not * resurrect it. */ extraStyle = extra.match(/^style\s*=\s*"([^"]+)"\s*/i); // anchor and br are the only ones that don't turn into a tspan if(tag === 'a') { if(close) return ''; else if(extra.substr(0, 4).toLowerCase() !== 'href') return ''; else { // remove quotes, leading '=', replace '&' with '&' var href = extra.substr(4) .replace(/["']/g, '') .replace(/=/, ''); // check protocol var dummyAnchor = document.createElement('a'); dummyAnchor.href = href; if(PROTOCOLS.indexOf(dummyAnchor.protocol) === -1) return ''; return ''; } } else if(tag === 'br') return '
'; else if(close) { // closing tag // sub/sup: extra tspan with zero-width space to get back to the right baseline if(tag === 'sup') return ''; if(tag === 'sub') return ''; else return ''; } else { var tspanStart = ''; } } else { return exports.xml_entity_encode(d).replace(/'); index > 0; index = result.indexOf('
', index + 1)) { indices.push(index); } var count = 0; indices.forEach(function(d) { var brIndex = d + count; var search = result.slice(0, brIndex); var previousOpenTag = ''; for(var i2 = search.length - 1; i2 >= 0; i2--) { var isTag = search[i2].match(/<(\/?).*>/i); if(isTag && search[i2] !== '
') { if(!isTag[1]) previousOpenTag = search[i2]; break; } } if(previousOpenTag) { result.splice(brIndex + 1, 0, previousOpenTag); result.splice(brIndex, 0, ''); count += 2; } }); var joined = result.join(''); var splitted = joined.split(/
/gi); if(splitted.length > 1) { result = splitted.map(function(d, i) { // TODO: figure out max font size of this line and alter dy // this requires either: // 1) bringing the base font size into convertToTspans, or // 2) only allowing relative percentage font sizes. // I think #2 is the way to go return '' + d + ''; }); } return result.join(''); } function alignHTMLWith(_base, container, options) { var alignH = options.horizontalAlign, alignV = options.verticalAlign || 'top', bRect = _base.node().getBoundingClientRect(), cRect = container.node().getBoundingClientRect(), thisRect, getTop, getLeft; if(alignV === 'bottom') { getTop = function() { return bRect.bottom - thisRect.height; }; } else if(alignV === 'middle') { getTop = function() { return bRect.top + (bRect.height - thisRect.height) / 2; }; } else { // default: top getTop = function() { return bRect.top; }; } if(alignH === 'right') { getLeft = function() { return bRect.right - thisRect.width; }; } else if(alignH === 'center') { getLeft = function() { return bRect.left + (bRect.width - thisRect.width) / 2; }; } else { // default: left getLeft = function() { return bRect.left; }; } return function() { thisRect = this.node().getBoundingClientRect(); this.style({ top: (getTop() - cRect.top) + 'px', left: (getLeft() - cRect.left) + 'px', 'z-index': 1000 }); return this; }; } // Editable title exports.makeEditable = function(context, _delegate, options) { if(!options) options = {}; var that = this; var dispatch = d3.dispatch('edit', 'input', 'cancel'); var textSelection = d3.select(this.node()) .style({'pointer-events': 'all'}); var handlerElement = _delegate || textSelection; if(_delegate) textSelection.style({'pointer-events': 'none'}); function handleClick() { appendEditable(); that.style({opacity: 0}); // also hide any mathjax svg var svgClass = handlerElement.attr('class'), mathjaxClass; if(svgClass) mathjaxClass = '.' + svgClass.split(' ')[0] + '-math-group'; else mathjaxClass = '[class*=-math-group]'; if(mathjaxClass) { d3.select(that.node().parentNode).select(mathjaxClass).style({opacity: 0}); } } function selectElementContents(_el) { var el = _el.node(); var range = document.createRange(); range.selectNodeContents(el); var sel = window.getSelection(); sel.removeAllRanges(); sel.addRange(range); el.focus(); } function appendEditable() { var plotDiv = d3.select(Lib.getPlotDiv(that.node())), container = plotDiv.select('.svg-container'), div = container.append('div'); div.classed('plugin-editable editable', true) .style({ position: 'absolute', 'font-family': that.style('font-family') || 'Arial', 'font-size': that.style('font-size') || 12, color: options.fill || that.style('fill') || 'black', opacity: 1, 'background-color': options.background || 'transparent', outline: '#ffffff33 1px solid', margin: [-parseFloat(that.style('font-size')) / 8 + 1, 0, 0, -1].join('px ') + 'px', padding: '0', 'box-sizing': 'border-box' }) .attr({contenteditable: true}) .text(options.text || that.attr('data-unformatted')) .call(alignHTMLWith(that, container, options)) .on('blur', function() { that.text(this.textContent) .style({opacity: 1}); var svgClass = d3.select(this).attr('class'), mathjaxClass; if(svgClass) mathjaxClass = '.' + svgClass.split(' ')[0] + '-math-group'; else mathjaxClass = '[class*=-math-group]'; if(mathjaxClass) { d3.select(that.node().parentNode).select(mathjaxClass).style({opacity: 0}); } var text = this.textContent; d3.select(this).transition().duration(0).remove(); d3.select(document).on('mouseup', null); dispatch.edit.call(that, text); }) .on('focus', function() { var context = this; d3.select(document).on('mouseup', function() { if(d3.event.target === context) return false; if(document.activeElement === div.node()) div.node().blur(); }); }) .on('keyup', function() { if(d3.event.which === 27) { that.style({opacity: 1}); d3.select(this) .style({opacity: 0}) .on('blur', function() { return false; }) .transition().remove(); dispatch.cancel.call(that, this.textContent); } else { dispatch.input.call(that, this.textContent); d3.select(this).call(alignHTMLWith(that, container, options)); } }) .on('keydown', function() { if(d3.event.which === 13) this.blur(); }) .call(selectElementContents); } if(options.immediate) handleClick(); else handlerElement.on('click', handleClick); return d3.rebind(this, dispatch, 'on'); }; },{"../constants/string_mappings":617,"../constants/xmlns_namespaces":618,"../lib":633,"d3":95}],648:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var topojsonUtils = module.exports = {}; var locationmodeToLayer = require('../plots/geo/constants').locationmodeToLayer; var topojsonFeature = require('topojson-client').feature; topojsonUtils.getTopojsonName = function(geoLayout) { return [ geoLayout.scope.replace(/ /g, '-'), '_', geoLayout.resolution.toString(), 'm' ].join(''); }; topojsonUtils.getTopojsonPath = function(topojsonURL, topojsonName) { return topojsonURL + topojsonName + '.json'; }; topojsonUtils.getTopojsonFeatures = function(trace, topojson) { var layer = locationmodeToLayer[trace.locationmode], obj = topojson.objects[layer]; return topojsonFeature(topojson, obj).features; }; },{"../plots/geo/constants":686,"topojson-client":491}],649:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; function truncateFloat32(arrayIn, len) { var arrayOut = new Float32Array(len); for(var i = 0; i < len; i++) arrayOut[i] = arrayIn[i]; return arrayOut; } function truncateFloat64(arrayIn, len) { var arrayOut = new Float64Array(len); for(var i = 0; i < len; i++) arrayOut[i] = arrayIn[i]; return arrayOut; } /** * Truncate a typed array to some length. * For some reason, ES2015 Float32Array.prototype.slice takes * 2x as long, therefore we aren't checking for its existence */ module.exports = function truncate(arrayIn, len) { if(arrayIn instanceof Float32Array) return truncateFloat32(arrayIn, len); if(arrayIn instanceof Float64Array) return truncateFloat64(arrayIn, len); throw new Error('This array type is not yet supported by `truncate`.'); }; },{}],650:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var m4FromQuat = require('gl-mat4/fromQuat'); var Registry = require('../registry'); var Lib = require('../lib'); var Plots = require('../plots/plots'); var Axes = require('../plots/cartesian/axes'); var Color = require('../components/color'); // Get the container div: we store all variables for this plot as // properties of this div // some callers send this in by DOM element, others by id (string) exports.getGraphDiv = function(gd) { var gdElement; if(typeof gd === 'string') { gdElement = document.getElementById(gd); if(gdElement === null) { throw new Error('No DOM element with id \'' + gd + '\' exists on the page.'); } return gdElement; } else if(gd === null || gd === undefined) { throw new Error('DOM element provided is null or undefined'); } return gd; // otherwise assume that gd is a DOM element }; // clear the promise queue if one of them got rejected exports.clearPromiseQueue = function(gd) { if(Array.isArray(gd._promises) && gd._promises.length > 0) { Lib.log('Clearing previous rejected promises from queue.'); } gd._promises = []; }; // make a few changes to the layout right away // before it gets used for anything // backward compatibility and cleanup of nonstandard options exports.cleanLayout = function(layout) { var i, j; if(!layout) layout = {}; // cannot have (x|y)axis1, numbering goes axis, axis2, axis3... if(layout.xaxis1) { if(!layout.xaxis) layout.xaxis = layout.xaxis1; delete layout.xaxis1; } if(layout.yaxis1) { if(!layout.yaxis) layout.yaxis = layout.yaxis1; delete layout.yaxis1; } var axList = Axes.list({_fullLayout: layout}); for(i = 0; i < axList.length; i++) { var ax = axList[i]; if(ax.anchor && ax.anchor !== 'free') { ax.anchor = Axes.cleanId(ax.anchor); } if(ax.overlaying) ax.overlaying = Axes.cleanId(ax.overlaying); // old method of axis type - isdate and islog (before category existed) if(!ax.type) { if(ax.isdate) ax.type = 'date'; else if(ax.islog) ax.type = 'log'; else if(ax.isdate === false && ax.islog === false) ax.type = 'linear'; } if(ax.autorange === 'withzero' || ax.autorange === 'tozero') { ax.autorange = true; ax.rangemode = 'tozero'; } delete ax.islog; delete ax.isdate; delete ax.categories; // replaced by _categories // prune empty domain arrays made before the new nestedProperty if(emptyContainer(ax, 'domain')) delete ax.domain; // autotick -> tickmode if(ax.autotick !== undefined) { if(ax.tickmode === undefined) { ax.tickmode = ax.autotick ? 'auto' : 'linear'; } delete ax.autotick; } } var annotationsLen = Array.isArray(layout.annotations) ? layout.annotations.length : 0; for(i = 0; i < annotationsLen; i++) { var ann = layout.annotations[i]; if(!Lib.isPlainObject(ann)) continue; if(ann.ref) { if(ann.ref === 'paper') { ann.xref = 'paper'; ann.yref = 'paper'; } else if(ann.ref === 'data') { ann.xref = 'x'; ann.yref = 'y'; } delete ann.ref; } cleanAxRef(ann, 'xref'); cleanAxRef(ann, 'yref'); } var shapesLen = Array.isArray(layout.shapes) ? layout.shapes.length : 0; for(i = 0; i < shapesLen; i++) { var shape = layout.shapes[i]; if(!Lib.isPlainObject(shape)) continue; cleanAxRef(shape, 'xref'); cleanAxRef(shape, 'yref'); } var legend = layout.legend; if(legend) { // check for old-style legend positioning (x or y is +/- 100) if(legend.x > 3) { legend.x = 1.02; legend.xanchor = 'left'; } else if(legend.x < -2) { legend.x = -0.02; legend.xanchor = 'right'; } if(legend.y > 3) { legend.y = 1.02; legend.yanchor = 'bottom'; } else if(legend.y < -2) { legend.y = -0.02; legend.yanchor = 'top'; } } /* * Moved from rotate -> orbit for dragmode */ if(layout.dragmode === 'rotate') layout.dragmode = 'orbit'; // cannot have scene1, numbering goes scene, scene2, scene3... if(layout.scene1) { if(!layout.scene) layout.scene = layout.scene1; delete layout.scene1; } /* * Clean up Scene layouts */ var sceneIds = Plots.getSubplotIds(layout, 'gl3d'); for(i = 0; i < sceneIds.length; i++) { var scene = layout[sceneIds[i]]; // clean old Camera coords var cameraposition = scene.cameraposition; if(Array.isArray(cameraposition) && cameraposition[0].length === 4) { var rotation = cameraposition[0], center = cameraposition[1], radius = cameraposition[2], mat = m4FromQuat([], rotation), eye = []; for(j = 0; j < 3; ++j) { eye[j] = center[i] + radius * mat[2 + 4 * j]; } scene.camera = { eye: {x: eye[0], y: eye[1], z: eye[2]}, center: {x: center[0], y: center[1], z: center[2]}, up: {x: mat[1], y: mat[5], z: mat[9]} }; delete scene.cameraposition; } } // sanitize rgb(fractions) and rgba(fractions) that old tinycolor // supported, but new tinycolor does not because they're not valid css Color.clean(layout); return layout; }; function cleanAxRef(container, attr) { var valIn = container[attr], axLetter = attr.charAt(0); if(valIn && valIn !== 'paper') { container[attr] = Axes.cleanId(valIn, axLetter); } } // Make a few changes to the data right away // before it gets used for anything exports.cleanData = function(data, existingData) { // Enforce unique IDs var suids = [], // seen uids --- so we can weed out incoming repeats uids = data.concat(Array.isArray(existingData) ? existingData : []) .filter(function(trace) { return 'uid' in trace; }) .map(function(trace) { return trace.uid; }); for(var tracei = 0; tracei < data.length; tracei++) { var trace = data[tracei]; var i; // assign uids to each trace and detect collisions. if(!('uid' in trace) || suids.indexOf(trace.uid) !== -1) { var newUid; for(i = 0; i < 100; i++) { newUid = Lib.randstr(uids); if(suids.indexOf(newUid) === -1) break; } trace.uid = Lib.randstr(uids); uids.push(trace.uid); } // keep track of already seen uids, so that if there are // doubles we force the trace with a repeat uid to // acquire a new one suids.push(trace.uid); // BACKWARD COMPATIBILITY FIXES // use xbins to bin data in x, and ybins to bin data in y if(trace.type === 'histogramy' && 'xbins' in trace && !('ybins' in trace)) { trace.ybins = trace.xbins; delete trace.xbins; } // error_y.opacity is obsolete - merge into color if(trace.error_y && 'opacity' in trace.error_y) { var dc = Color.defaults, yeColor = trace.error_y.color || (Registry.traceIs(trace, 'bar') ? Color.defaultLine : dc[tracei % dc.length]); trace.error_y.color = Color.addOpacity( Color.rgb(yeColor), Color.opacity(yeColor) * trace.error_y.opacity); delete trace.error_y.opacity; } // convert bardir to orientation, and put the data into // the axes it's eventually going to be used with if('bardir' in trace) { if(trace.bardir === 'h' && (Registry.traceIs(trace, 'bar') || trace.type.substr(0, 9) === 'histogram')) { trace.orientation = 'h'; exports.swapXYData(trace); } delete trace.bardir; } // now we have only one 1D histogram type, and whether // it uses x or y data depends on trace.orientation if(trace.type === 'histogramy') exports.swapXYData(trace); if(trace.type === 'histogramx' || trace.type === 'histogramy') { trace.type = 'histogram'; } // scl->scale, reversescl->reversescale if('scl' in trace) { trace.colorscale = trace.scl; delete trace.scl; } if('reversescl' in trace) { trace.reversescale = trace.reversescl; delete trace.reversescl; } // axis ids x1 -> x, y1-> y if(trace.xaxis) trace.xaxis = Axes.cleanId(trace.xaxis, 'x'); if(trace.yaxis) trace.yaxis = Axes.cleanId(trace.yaxis, 'y'); // scene ids scene1 -> scene if(Registry.traceIs(trace, 'gl3d') && trace.scene) { trace.scene = Plots.subplotsRegistry.gl3d.cleanId(trace.scene); } if(!Registry.traceIs(trace, 'pie')) { if(Array.isArray(trace.textposition)) { trace.textposition = trace.textposition.map(cleanTextPosition); } else if(trace.textposition) { trace.textposition = cleanTextPosition(trace.textposition); } } // fix typo in colorscale definition if(Registry.traceIs(trace, '2dMap')) { if(trace.colorscale === 'YIGnBu') trace.colorscale = 'YlGnBu'; if(trace.colorscale === 'YIOrRd') trace.colorscale = 'YlOrRd'; } if(Registry.traceIs(trace, 'markerColorscale') && trace.marker) { var cont = trace.marker; if(cont.colorscale === 'YIGnBu') cont.colorscale = 'YlGnBu'; if(cont.colorscale === 'YIOrRd') cont.colorscale = 'YlOrRd'; } // fix typo in surface 'highlight*' definitions if(trace.type === 'surface' && Lib.isPlainObject(trace.contours)) { var dims = ['x', 'y', 'z']; for(i = 0; i < dims.length; i++) { var opts = trace.contours[dims[i]]; if(!Lib.isPlainObject(opts)) continue; if(opts.highlightColor) { opts.highlightcolor = opts.highlightColor; delete opts.highlightColor; } if(opts.highlightWidth) { opts.highlightwidth = opts.highlightWidth; delete opts.highlightWidth; } } } // transforms backward compatibility fixes if(Array.isArray(trace.transforms)) { var transforms = trace.transforms; for(i = 0; i < transforms.length; i++) { var transform = transforms[i]; if(!Lib.isPlainObject(transform)) continue; if(transform.type === 'filter') { if(transform.filtersrc) { transform.target = transform.filtersrc; delete transform.filtersrc; } } } } // prune empty containers made before the new nestedProperty if(emptyContainer(trace, 'line')) delete trace.line; if('marker' in trace) { if(emptyContainer(trace.marker, 'line')) delete trace.marker.line; if(emptyContainer(trace, 'marker')) delete trace.marker; } // sanitize rgb(fractions) and rgba(fractions) that old tinycolor // supported, but new tinycolor does not because they're not valid css Color.clean(trace); } }; // textposition - support partial attributes (ie just 'top') // and incorrect use of middle / center etc. function cleanTextPosition(textposition) { var posY = 'middle', posX = 'center'; if(textposition.indexOf('top') !== -1) posY = 'top'; else if(textposition.indexOf('bottom') !== -1) posY = 'bottom'; if(textposition.indexOf('left') !== -1) posX = 'left'; else if(textposition.indexOf('right') !== -1) posX = 'right'; return posY + ' ' + posX; } function emptyContainer(outer, innerStr) { return (innerStr in outer) && (typeof outer[innerStr] === 'object') && (Object.keys(outer[innerStr]).length === 0); } // swap all the data and data attributes associated with x and y exports.swapXYData = function(trace) { var i; Lib.swapAttrs(trace, ['?', '?0', 'd?', '?bins', 'nbins?', 'autobin?', '?src', 'error_?']); if(Array.isArray(trace.z) && Array.isArray(trace.z[0])) { if(trace.transpose) delete trace.transpose; else trace.transpose = true; } if(trace.error_x && trace.error_y) { var errorY = trace.error_y, copyYstyle = ('copy_ystyle' in errorY) ? errorY.copy_ystyle : !(errorY.color || errorY.thickness || errorY.width); Lib.swapAttrs(trace, ['error_?.copy_ystyle']); if(copyYstyle) { Lib.swapAttrs(trace, ['error_?.color', 'error_?.thickness', 'error_?.width']); } } if(trace.hoverinfo) { var hoverInfoParts = trace.hoverinfo.split('+'); for(i = 0; i < hoverInfoParts.length; i++) { if(hoverInfoParts[i] === 'x') hoverInfoParts[i] = 'y'; else if(hoverInfoParts[i] === 'y') hoverInfoParts[i] = 'x'; } trace.hoverinfo = hoverInfoParts.join('+'); } }; // coerce traceIndices input to array of trace indices exports.coerceTraceIndices = function(gd, traceIndices) { if(isNumeric(traceIndices)) { return [traceIndices]; } else if(!Array.isArray(traceIndices) || !traceIndices.length) { return gd.data.map(function(_, i) { return i; }); } return traceIndices; }; /** * Manages logic around array container item creation / deletion / update * that nested property along can't handle. * * @param {Object} np * nested property of update attribute string about trace or layout object * @param {*} newVal * update value passed to restyle / relayout / update * @param {Object} undoit * undo hash (N.B. undoit may be mutated here). * */ exports.manageArrayContainers = function(np, newVal, undoit) { var obj = np.obj, parts = np.parts, pLength = parts.length, pLast = parts[pLength - 1]; var pLastIsNumber = isNumeric(pLast); // delete item if(pLastIsNumber && newVal === null) { // Clear item in array container when new value is null var contPath = parts.slice(0, pLength - 1).join('.'), cont = Lib.nestedProperty(obj, contPath).get(); cont.splice(pLast, 1); // Note that nested property clears null / undefined at end of // array container, but not within them. } // create item else if(pLastIsNumber && np.get() === undefined) { // When adding a new item, make sure undo command will remove it if(np.get() === undefined) undoit[np.astr] = null; np.set(newVal); } // update item else { // If the last part of attribute string isn't a number, // np.set is all we need. np.set(newVal); } }; },{"../components/color":533,"../lib":633,"../plots/cartesian/axes":664,"../plots/plots":724,"../registry":739,"fast-isnumeric":104,"gl-mat4/fromQuat":146}],651:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Plotly = require('../plotly'); var Lib = require('../lib'); var Events = require('../lib/events'); var Queue = require('../lib/queue'); var Registry = require('../registry'); var Plots = require('../plots/plots'); var Fx = require('../plots/cartesian/graph_interact'); var Polar = require('../plots/polar'); var Drawing = require('../components/drawing'); var ErrorBars = require('../components/errorbars'); var xmlnsNamespaces = require('../constants/xmlns_namespaces'); var svgTextUtils = require('../lib/svg_text_utils'); var helpers = require('./helpers'); var subroutines = require('./subroutines'); /** * Main plot-creation function * * @param {string id or DOM element} gd * the id or DOM element of the graph container div * @param {array of objects} data * array of traces, containing the data and display information for each trace * @param {object} layout * object describing the overall display of the plot, * all the stuff that doesn't pertain to any individual trace * @param {object} config * configuration options (see ./plot_config.js for more info) * */ Plotly.plot = function(gd, data, layout, config) { var frames; gd = helpers.getGraphDiv(gd); // Events.init is idempotent and bails early if gd has already been init'd Events.init(gd); if(Lib.isPlainObject(data)) { var obj = data; data = obj.data; layout = obj.layout; config = obj.config; frames = obj.frames; } var okToPlot = Events.triggerHandler(gd, 'plotly_beforeplot', [data, layout, config]); if(okToPlot === false) return Promise.reject(); // if there's no data or layout, and this isn't yet a plotly plot // container, log a warning to help plotly.js users debug if(!data && !layout && !Lib.isPlotDiv(gd)) { Lib.warn('Calling Plotly.plot as if redrawing ' + 'but this container doesn\'t yet have a plot.', gd); } function addFrames() { if(frames) { return Plotly.addFrames(gd, frames); } } // transfer configuration options to gd until we move over to // a more OO like model setPlotContext(gd, config); if(!layout) layout = {}; // hook class for plots main container (in case of plotly.js // this won't be #embedded-graph or .js-tab-contents) d3.select(gd).classed('js-plotly-plot', true); // off-screen getBoundingClientRect testing space, // in #js-plotly-tester (and stored as gd._tester) // so we can share cached text across tabs Drawing.makeTester(gd); // collect promises for any async actions during plotting // any part of the plotting code can push to gd._promises, then // before we move to the next step, we check that they're all // complete, and empty out the promise list again. gd._promises = []; var graphWasEmpty = ((gd.data || []).length === 0 && Array.isArray(data)); // if there is already data on the graph, append the new data // if you only want to redraw, pass a non-array for data if(Array.isArray(data)) { helpers.cleanData(data, gd.data); if(graphWasEmpty) gd.data = data; else gd.data.push.apply(gd.data, data); // for routines outside graph_obj that want a clean tab // (rather than appending to an existing one) gd.empty // is used to determine whether to make a new tab gd.empty = false; } if(!gd.layout || graphWasEmpty) gd.layout = helpers.cleanLayout(layout); // if the user is trying to drag the axes, allow new data and layout // to come in but don't allow a replot. if(gd._dragging && !gd._transitioning) { // signal to drag handler that after everything else is done // we need to replot, because something has changed gd._replotPending = true; return Promise.reject(); } else { // we're going ahead with a replot now gd._replotPending = false; } Plots.supplyDefaults(gd); // Polar plots if(data && data[0] && data[0].r) return plotPolar(gd, data, layout); // so we don't try to re-call Plotly.plot from inside // legend and colorbar, if margins changed gd._replotting = true; // make or remake the framework if we need to if(graphWasEmpty) makePlotFramework(gd); // polar need a different framework if(gd.framework !== makePlotFramework) { gd.framework = makePlotFramework; makePlotFramework(gd); } // save initial axis range once per graph if(graphWasEmpty) Plotly.Axes.saveRangeInitial(gd); var fullLayout = gd._fullLayout; // prepare the data and find the autorange // generate calcdata, if we need to // to force redoing calcdata, just delete it before calling Plotly.plot var recalc = !gd.calcdata || gd.calcdata.length !== (gd._fullData || []).length; if(recalc) Plots.doCalcdata(gd); // in case it has changed, attach fullData traces to calcdata for(var i = 0; i < gd.calcdata.length; i++) { gd.calcdata[i][0].trace = gd._fullData[i]; } /* * start async-friendly code - now we're actually drawing things */ var oldmargins = JSON.stringify(fullLayout._size); // draw framework first so that margin-pushing // components can position themselves correctly function drawFramework() { var basePlotModules = fullLayout._basePlotModules; for(var i = 0; i < basePlotModules.length; i++) { if(basePlotModules[i].drawFramework) { basePlotModules[i].drawFramework(gd); } } return Lib.syncOrAsync([ subroutines.layoutStyles, drawAxes, Fx.init ], gd); } // draw anything that can affect margins. // currently this is legend and colorbars function marginPushers() { var calcdata = gd.calcdata; var i, cd, trace; Registry.getComponentMethod('legend', 'draw')(gd); Registry.getComponentMethod('rangeselector', 'draw')(gd); Registry.getComponentMethod('updatemenus', 'draw')(gd); Registry.getComponentMethod('sliders', 'draw')(gd); for(i = 0; i < calcdata.length; i++) { cd = calcdata[i]; trace = cd[0].trace; if(trace.visible !== true || !trace._module.colorbar) { Plots.autoMargin(gd, 'cb' + trace.uid); } else trace._module.colorbar(gd, cd); } Plots.doAutoMargin(gd); return Plots.previousPromises(gd); } // in case the margins changed, draw margin pushers again function marginPushersAgain() { var seq = JSON.stringify(fullLayout._size) === oldmargins ? [] : [marginPushers, subroutines.layoutStyles]; // re-initialize cartesian interaction, // which are sometimes cleared during marginPushers seq = seq.concat(Fx.init); return Lib.syncOrAsync(seq, gd); } function positionAndAutorange() { if(!recalc) return; var subplots = Plots.getSubplotIds(fullLayout, 'cartesian'), modules = fullLayout._modules; // position and range calculations for traces that // depend on each other ie bars (stacked or grouped) // and boxes (grouped) push each other out of the way var subplotInfo, _module; for(var i = 0; i < subplots.length; i++) { subplotInfo = fullLayout._plots[subplots[i]]; for(var j = 0; j < modules.length; j++) { _module = modules[j]; if(_module.setPositions) _module.setPositions(gd, subplotInfo); } } // calc and autorange for errorbars ErrorBars.calc(gd); // TODO: autosize extra for text markers return Lib.syncOrAsync([ Registry.getComponentMethod('shapes', 'calcAutorange'), Registry.getComponentMethod('annotations', 'calcAutorange'), doAutoRange ], gd); } function doAutoRange() { if(gd._transitioning) return; var axList = Plotly.Axes.list(gd, '', true); for(var i = 0; i < axList.length; i++) { Plotly.Axes.doAutoRange(axList[i]); } } // draw ticks, titles, and calculate axis scaling (._b, ._m) function drawAxes() { return Plotly.Axes.doTicks(gd, 'redraw'); } // Now plot the data function drawData() { var calcdata = gd.calcdata, i; // in case of traces that were heatmaps or contour maps // previously, remove them and their colorbars explicitly for(i = 0; i < calcdata.length; i++) { var trace = calcdata[i][0].trace, isVisible = (trace.visible === true), uid = trace.uid; if(!isVisible || !Registry.traceIs(trace, '2dMap')) { fullLayout._paper.selectAll( '.hm' + uid + ',.contour' + uid + ',#clip' + uid ).remove(); } if(!isVisible || !trace._module.colorbar) { fullLayout._infolayer.selectAll('.cb' + uid).remove(); } } // loop over the base plot modules present on graph var basePlotModules = fullLayout._basePlotModules; for(i = 0; i < basePlotModules.length; i++) { basePlotModules[i].plot(gd); } // keep reference to shape layers in subplots var layerSubplot = fullLayout._paper.selectAll('.layer-subplot'); fullLayout._imageSubplotLayer = layerSubplot.selectAll('.imagelayer'); fullLayout._shapeSubplotLayer = layerSubplot.selectAll('.shapelayer'); // styling separate from drawing Plots.style(gd); // show annotations and shapes Registry.getComponentMethod('shapes', 'draw')(gd); Registry.getComponentMethod('annoations', 'draw')(gd); // source links Plots.addLinks(gd); // Mark the first render as complete gd._replotting = false; return Plots.previousPromises(gd); } // An initial paint must be completed before these components can be // correctly sized and the whole plot re-margined. gd._replotting must // be set to false before these will work properly. function finalDraw() { Registry.getComponentMethod('shapes', 'draw')(gd); Registry.getComponentMethod('images', 'draw')(gd); Registry.getComponentMethod('annotations', 'draw')(gd); Registry.getComponentMethod('legend', 'draw')(gd); Registry.getComponentMethod('rangeslider', 'draw')(gd); Registry.getComponentMethod('rangeselector', 'draw')(gd); Registry.getComponentMethod('updatemenus', 'draw')(gd); Registry.getComponentMethod('sliders', 'draw')(gd); } function cleanUp() { // now we're REALLY TRULY done plotting... // so mark it as done and let other procedures call a replot gd.emit('plotly_afterplot'); } Lib.syncOrAsync([ Plots.previousPromises, addFrames, drawFramework, marginPushers, marginPushersAgain, positionAndAutorange, subroutines.layoutStyles, drawAxes, drawData, finalDraw ], gd, cleanUp); // even if everything we did was synchronous, return a promise // so that the caller doesn't care which route we took return Promise.all(gd._promises).then(function() { return gd; }); }; function opaqueSetBackground(gd, bgColor) { gd._fullLayout._paperdiv.style('background', 'white'); Plotly.defaultConfig.setBackground(gd, bgColor); } function setPlotContext(gd, config) { if(!gd._context) gd._context = Lib.extendFlat({}, Plotly.defaultConfig); var context = gd._context; if(config) { Object.keys(config).forEach(function(key) { if(key in context) { if(key === 'setBackground' && config[key] === 'opaque') { context[key] = opaqueSetBackground; } else context[key] = config[key]; } }); // map plot3dPixelRatio to plotGlPixelRatio for backward compatibility if(config.plot3dPixelRatio && !context.plotGlPixelRatio) { context.plotGlPixelRatio = context.plot3dPixelRatio; } } // staticPlot forces a bunch of others: if(context.staticPlot) { context.editable = false; context.autosizable = false; context.scrollZoom = false; context.doubleClick = false; context.showTips = false; context.showLink = false; context.displayModeBar = false; } } function plotPolar(gd, data, layout) { // build or reuse the container skeleton var plotContainer = d3.select(gd).selectAll('.plot-container') .data([0]); plotContainer.enter() .insert('div', ':first-child') .classed('plot-container plotly', true); var paperDiv = plotContainer.selectAll('.svg-container') .data([0]); paperDiv.enter().append('div') .classed('svg-container', true) .style('position', 'relative'); // empty it everytime for now paperDiv.html(''); // fulfill gd requirements if(data) gd.data = data; if(layout) gd.layout = layout; Polar.manager.fillLayout(gd); // resize canvas paperDiv.style({ width: gd._fullLayout.width + 'px', height: gd._fullLayout.height + 'px' }); // instantiate framework gd.framework = Polar.manager.framework(gd); // plot gd.framework({data: gd.data, layout: gd.layout}, paperDiv.node()); // set undo point gd.framework.setUndoPoint(); // get the resulting svg for extending it var polarPlotSVG = gd.framework.svg(); // editable title var opacity = 1; var txt = gd._fullLayout.title; if(txt === '' || !txt) opacity = 0; var placeholderText = 'Click to enter title'; var titleLayout = function() { this.call(svgTextUtils.convertToTspans); // TODO: html/mathjax // TODO: center title }; var title = polarPlotSVG.select('.title-group text') .call(titleLayout); if(gd._context.editable) { title.attr({'data-unformatted': txt}); if(!txt || txt === placeholderText) { opacity = 0.2; title.attr({'data-unformatted': placeholderText}) .text(placeholderText) .style({opacity: opacity}) .on('mouseover.opacity', function() { d3.select(this).transition().duration(100) .style('opacity', 1); }) .on('mouseout.opacity', function() { d3.select(this).transition().duration(1000) .style('opacity', 0); }); } var setContenteditable = function() { this.call(svgTextUtils.makeEditable) .on('edit', function(text) { gd.framework({layout: {title: text}}); this.attr({'data-unformatted': text}) .text(text) .call(titleLayout); this.call(setContenteditable); }) .on('cancel', function() { var txt = this.attr('data-unformatted'); this.text(txt).call(titleLayout); }); }; title.call(setContenteditable); } gd._context.setBackground(gd, gd._fullLayout.paper_bgcolor); Plots.addLinks(gd); return Promise.resolve(); } // convenience function to force a full redraw, mostly for use by plotly.js Plotly.redraw = function(gd) { gd = helpers.getGraphDiv(gd); if(!Lib.isPlotDiv(gd)) { throw new Error('This element is not a Plotly plot: ' + gd); } helpers.cleanData(gd.data, gd.data); helpers.cleanLayout(gd.layout); gd.calcdata = undefined; return Plotly.plot(gd).then(function() { gd.emit('plotly_redraw'); return gd; }); }; /** * Convenience function to make idempotent plot option obvious to users. * * @param gd * @param {Object[]} data * @param {Object} layout * @param {Object} config */ Plotly.newPlot = function(gd, data, layout, config) { gd = helpers.getGraphDiv(gd); // remove gl contexts Plots.cleanPlot([], {}, gd._fullData || {}, gd._fullLayout || {}); Plots.purge(gd); return Plotly.plot(gd, data, layout, config); }; /** * Wrap negative indicies to their positive counterparts. * * @param {Number[]} indices An array of indices * @param {Number} maxIndex The maximum index allowable (arr.length - 1) */ function positivifyIndices(indices, maxIndex) { var parentLength = maxIndex + 1, positiveIndices = [], i, index; for(i = 0; i < indices.length; i++) { index = indices[i]; if(index < 0) { positiveIndices.push(parentLength + index); } else { positiveIndices.push(index); } } return positiveIndices; } /** * Ensures that an index array for manipulating gd.data is valid. * * Intended for use with addTraces, deleteTraces, and moveTraces. * * @param gd * @param indices * @param arrayName */ function assertIndexArray(gd, indices, arrayName) { var i, index; for(i = 0; i < indices.length; i++) { index = indices[i]; // validate that indices are indeed integers if(index !== parseInt(index, 10)) { throw new Error('all values in ' + arrayName + ' must be integers'); } // check that all indices are in bounds for given gd.data array length if(index >= gd.data.length || index < -gd.data.length) { throw new Error(arrayName + ' must be valid indices for gd.data.'); } // check that indices aren't repeated if(indices.indexOf(index, i + 1) > -1 || index >= 0 && indices.indexOf(-gd.data.length + index) > -1 || index < 0 && indices.indexOf(gd.data.length + index) > -1) { throw new Error('each index in ' + arrayName + ' must be unique.'); } } } /** * Private function used by Plotly.moveTraces to check input args * * @param gd * @param currentIndices * @param newIndices */ function checkMoveTracesArgs(gd, currentIndices, newIndices) { // check that gd has attribute 'data' and 'data' is array if(!Array.isArray(gd.data)) { throw new Error('gd.data must be an array.'); } // validate currentIndices array if(typeof currentIndices === 'undefined') { throw new Error('currentIndices is a required argument.'); } else if(!Array.isArray(currentIndices)) { currentIndices = [currentIndices]; } assertIndexArray(gd, currentIndices, 'currentIndices'); // validate newIndices array if it exists if(typeof newIndices !== 'undefined' && !Array.isArray(newIndices)) { newIndices = [newIndices]; } if(typeof newIndices !== 'undefined') { assertIndexArray(gd, newIndices, 'newIndices'); } // check currentIndices and newIndices are the same length if newIdices exists if(typeof newIndices !== 'undefined' && currentIndices.length !== newIndices.length) { throw new Error('current and new indices must be of equal length.'); } } /** * A private function to reduce the type checking clutter in addTraces. * * @param gd * @param traces * @param newIndices */ function checkAddTracesArgs(gd, traces, newIndices) { var i, value; // check that gd has attribute 'data' and 'data' is array if(!Array.isArray(gd.data)) { throw new Error('gd.data must be an array.'); } // make sure traces exists if(typeof traces === 'undefined') { throw new Error('traces must be defined.'); } // make sure traces is an array if(!Array.isArray(traces)) { traces = [traces]; } // make sure each value in traces is an object for(i = 0; i < traces.length; i++) { value = traces[i]; if(typeof value !== 'object' || (Array.isArray(value) || value === null)) { throw new Error('all values in traces array must be non-array objects'); } } // make sure we have an index for each trace if(typeof newIndices !== 'undefined' && !Array.isArray(newIndices)) { newIndices = [newIndices]; } if(typeof newIndices !== 'undefined' && newIndices.length !== traces.length) { throw new Error( 'if indices is specified, traces.length must equal indices.length' ); } } /** * A private function to reduce the type checking clutter in spliceTraces. * Get all update Properties from gd.data. Validate inputs and outputs. * Used by prependTrace and extendTraces * * @param gd * @param update * @param indices * @param maxPoints */ function assertExtendTracesArgs(gd, update, indices, maxPoints) { var maxPointsIsObject = Lib.isPlainObject(maxPoints); if(!Array.isArray(gd.data)) { throw new Error('gd.data must be an array'); } if(!Lib.isPlainObject(update)) { throw new Error('update must be a key:value object'); } if(typeof indices === 'undefined') { throw new Error('indices must be an integer or array of integers'); } assertIndexArray(gd, indices, 'indices'); for(var key in update) { /* * Verify that the attribute to be updated contains as many trace updates * as indices. Failure must result in throw and no-op */ if(!Array.isArray(update[key]) || update[key].length !== indices.length) { throw new Error('attribute ' + key + ' must be an array of length equal to indices array length'); } /* * if maxPoints is an object it must match keys and array lengths of 'update' 1:1 */ if(maxPointsIsObject && (!(key in maxPoints) || !Array.isArray(maxPoints[key]) || maxPoints[key].length !== update[key].length)) { throw new Error('when maxPoints is set as a key:value object it must contain a 1:1 ' + 'corrispondence with the keys and number of traces in the update object'); } } } /** * A private function to reduce the type checking clutter in spliceTraces. * * @param {Object|HTMLDivElement} gd * @param {Object} update * @param {Number[]} indices * @param {Number||Object} maxPoints * @return {Object[]} */ function getExtendProperties(gd, update, indices, maxPoints) { var maxPointsIsObject = Lib.isPlainObject(maxPoints), updateProps = []; var trace, target, prop, insert, maxp; // allow scalar index to represent a single trace position if(!Array.isArray(indices)) indices = [indices]; // negative indices are wrapped around to their positive value. Equivalent to python indexing. indices = positivifyIndices(indices, gd.data.length - 1); // loop through all update keys and traces and harvest validated data. for(var key in update) { for(var j = 0; j < indices.length; j++) { /* * Choose the trace indexed by the indices map argument and get the prop setter-getter * instance that references the key and value for this particular trace. */ trace = gd.data[indices[j]]; prop = Lib.nestedProperty(trace, key); /* * Target is the existing gd.data.trace.dataArray value like "x" or "marker.size" * Target must exist as an Array to allow the extend operation to be performed. */ target = prop.get(); insert = update[key][j]; if(!Array.isArray(insert)) { throw new Error('attribute: ' + key + ' index: ' + j + ' must be an array'); } if(!Array.isArray(target)) { throw new Error('cannot extend missing or non-array attribute: ' + key); } /* * maxPoints may be an object map or a scalar. If object select the key:value, else * Use the scalar maxPoints for all key and trace combinations. */ maxp = maxPointsIsObject ? maxPoints[key][j] : maxPoints; // could have chosen null here, -1 just tells us to not take a window if(!isNumeric(maxp)) maxp = -1; /* * Wrap the nestedProperty in an object containing required data * for lengthening and windowing this particular trace - key combination. * Flooring maxp mirrors the behaviour of floats in the Array.slice JSnative function. */ updateProps.push({ prop: prop, target: target, insert: insert, maxp: Math.floor(maxp) }); } } // all target and insertion data now validated return updateProps; } /** * A private function to key Extend and Prepend traces DRY * * @param {Object|HTMLDivElement} gd * @param {Object} update * @param {Number[]} indices * @param {Number||Object} maxPoints * @param {Function} lengthenArray * @param {Function} spliceArray * @return {Object} */ function spliceTraces(gd, update, indices, maxPoints, lengthenArray, spliceArray) { assertExtendTracesArgs(gd, update, indices, maxPoints); var updateProps = getExtendProperties(gd, update, indices, maxPoints), remainder = [], undoUpdate = {}, undoPoints = {}; var target, prop, maxp; for(var i = 0; i < updateProps.length; i++) { /* * prop is the object returned by Lib.nestedProperties */ prop = updateProps[i].prop; maxp = updateProps[i].maxp; target = lengthenArray(updateProps[i].target, updateProps[i].insert); /* * If maxp is set within post-extension trace.length, splice to maxp length. * Otherwise skip function call as splice op will have no effect anyway. */ if(maxp >= 0 && maxp < target.length) remainder = spliceArray(target, maxp); /* * to reverse this operation we need the size of the original trace as the reverse * operation will need to window out any lengthening operation performed in this pass. */ maxp = updateProps[i].target.length; /* * Magic happens here! update gd.data.trace[key] with new array data. */ prop.set(target); if(!Array.isArray(undoUpdate[prop.astr])) undoUpdate[prop.astr] = []; if(!Array.isArray(undoPoints[prop.astr])) undoPoints[prop.astr] = []; /* * build the inverse update object for the undo operation */ undoUpdate[prop.astr].push(remainder); /* * build the matching maxPoints undo object containing original trace lengths. */ undoPoints[prop.astr].push(maxp); } return {update: undoUpdate, maxPoints: undoPoints}; } /** * extend && prepend traces at indices with update arrays, window trace lengths to maxPoints * * Extend and Prepend have identical APIs. Prepend inserts an array at the head while Extend * inserts an array off the tail. Prepend truncates the tail of the array - counting maxPoints * from the head, whereas Extend truncates the head of the array, counting backward maxPoints * from the tail. * * If maxPoints is undefined, nonNumeric, negative or greater than extended trace length no * truncation / windowing will be performed. If its zero, well the whole trace is truncated. * * @param {Object|HTMLDivElement} gd The graph div * @param {Object} update The key:array map of target attributes to extend * @param {Number|Number[]} indices The locations of traces to be extended * @param {Number|Object} [maxPoints] Number of points for trace window after lengthening. * */ Plotly.extendTraces = function extendTraces(gd, update, indices, maxPoints) { gd = helpers.getGraphDiv(gd); var undo = spliceTraces(gd, update, indices, maxPoints, /* * The Lengthen operation extends trace from end with insert */ function(target, insert) { return target.concat(insert); }, /* * Window the trace keeping maxPoints, counting back from the end */ function(target, maxPoints) { return target.splice(0, target.length - maxPoints); }); var promise = Plotly.redraw(gd); var undoArgs = [gd, undo.update, indices, undo.maxPoints]; Queue.add(gd, Plotly.prependTraces, undoArgs, extendTraces, arguments); return promise; }; Plotly.prependTraces = function prependTraces(gd, update, indices, maxPoints) { gd = helpers.getGraphDiv(gd); var undo = spliceTraces(gd, update, indices, maxPoints, /* * The Lengthen operation extends trace by appending insert to start */ function(target, insert) { return insert.concat(target); }, /* * Window the trace keeping maxPoints, counting forward from the start */ function(target, maxPoints) { return target.splice(maxPoints, target.length); }); var promise = Plotly.redraw(gd); var undoArgs = [gd, undo.update, indices, undo.maxPoints]; Queue.add(gd, Plotly.extendTraces, undoArgs, prependTraces, arguments); return promise; }; /** * Add data traces to an existing graph div. * * @param {Object|HTMLDivElement} gd The graph div * @param {Object[]} gd.data The array of traces we're adding to * @param {Object[]|Object} traces The object or array of objects to add * @param {Number[]|Number} [newIndices=[gd.data.length]] Locations to add traces * */ Plotly.addTraces = function addTraces(gd, traces, newIndices) { gd = helpers.getGraphDiv(gd); var currentIndices = [], undoFunc = Plotly.deleteTraces, redoFunc = addTraces, undoArgs = [gd, currentIndices], redoArgs = [gd, traces], // no newIndices here i, promise; // all validation is done elsewhere to remove clutter here checkAddTracesArgs(gd, traces, newIndices); // make sure traces is an array if(!Array.isArray(traces)) { traces = [traces]; } // make sure traces do not repeat existing ones traces = traces.map(function(trace) { return Lib.extendFlat({}, trace); }); helpers.cleanData(traces, gd.data); // add the traces to gd.data (no redrawing yet!) for(i = 0; i < traces.length; i++) { gd.data.push(traces[i]); } // to continue, we need to call moveTraces which requires currentIndices for(i = 0; i < traces.length; i++) { currentIndices.push(-traces.length + i); } // if the user didn't define newIndices, they just want the traces appended // i.e., we can simply redraw and be done if(typeof newIndices === 'undefined') { promise = Plotly.redraw(gd); Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); return promise; } // make sure indices is property defined if(!Array.isArray(newIndices)) { newIndices = [newIndices]; } try { // this is redundant, but necessary to not catch later possible errors! checkMoveTracesArgs(gd, currentIndices, newIndices); } catch(error) { // something went wrong, reset gd to be safe and rethrow error gd.data.splice(gd.data.length - traces.length, traces.length); throw error; } // if we're here, the user has defined specific places to place the new traces // this requires some extra work that moveTraces will do Queue.startSequence(gd); Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); promise = Plotly.moveTraces(gd, currentIndices, newIndices); Queue.stopSequence(gd); return promise; }; /** * Delete traces at `indices` from gd.data array. * * @param {Object|HTMLDivElement} gd The graph div * @param {Object[]} gd.data The array of traces we're removing from * @param {Number|Number[]} indices The indices */ Plotly.deleteTraces = function deleteTraces(gd, indices) { gd = helpers.getGraphDiv(gd); var traces = [], undoFunc = Plotly.addTraces, redoFunc = deleteTraces, undoArgs = [gd, traces, indices], redoArgs = [gd, indices], i, deletedTrace; // make sure indices are defined if(typeof indices === 'undefined') { throw new Error('indices must be an integer or array of integers.'); } else if(!Array.isArray(indices)) { indices = [indices]; } assertIndexArray(gd, indices, 'indices'); // convert negative indices to positive indices indices = positivifyIndices(indices, gd.data.length - 1); // we want descending here so that splicing later doesn't affect indexing indices.sort(Lib.sorterDes); for(i = 0; i < indices.length; i += 1) { deletedTrace = gd.data.splice(indices[i], 1)[0]; traces.push(deletedTrace); } var promise = Plotly.redraw(gd); Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); return promise; }; /** * Move traces at currentIndices array to locations in newIndices array. * * If newIndices is omitted, currentIndices will be moved to the end. E.g., * these are equivalent: * * Plotly.moveTraces(gd, [1, 2, 3], [-3, -2, -1]) * Plotly.moveTraces(gd, [1, 2, 3]) * * @param {Object|HTMLDivElement} gd The graph div * @param {Object[]} gd.data The array of traces we're removing from * @param {Number|Number[]} currentIndices The locations of traces to be moved * @param {Number|Number[]} [newIndices] The locations to move traces to * * Example calls: * * // move trace i to location x * Plotly.moveTraces(gd, i, x) * * // move trace i to end of array * Plotly.moveTraces(gd, i) * * // move traces i, j, k to end of array (i != j != k) * Plotly.moveTraces(gd, [i, j, k]) * * // move traces [i, j, k] to [x, y, z] (i != j != k) (x != y != z) * Plotly.moveTraces(gd, [i, j, k], [x, y, z]) * * // reorder all traces (assume there are 5--a, b, c, d, e) * Plotly.moveTraces(gd, [b, d, e, a, c]) // same as 'move to end' */ Plotly.moveTraces = function moveTraces(gd, currentIndices, newIndices) { gd = helpers.getGraphDiv(gd); var newData = [], movingTraceMap = [], undoFunc = moveTraces, redoFunc = moveTraces, undoArgs = [gd, newIndices, currentIndices], redoArgs = [gd, currentIndices, newIndices], i; // to reduce complexity here, check args elsewhere // this throws errors where appropriate checkMoveTracesArgs(gd, currentIndices, newIndices); // make sure currentIndices is an array currentIndices = Array.isArray(currentIndices) ? currentIndices : [currentIndices]; // if undefined, define newIndices to point to the end of gd.data array if(typeof newIndices === 'undefined') { newIndices = []; for(i = 0; i < currentIndices.length; i++) { newIndices.push(-currentIndices.length + i); } } // make sure newIndices is an array if it's user-defined newIndices = Array.isArray(newIndices) ? newIndices : [newIndices]; // convert negative indices to positive indices (they're the same length) currentIndices = positivifyIndices(currentIndices, gd.data.length - 1); newIndices = positivifyIndices(newIndices, gd.data.length - 1); // at this point, we've coerced the index arrays into predictable forms // get the traces that aren't being moved around for(i = 0; i < gd.data.length; i++) { // if index isn't in currentIndices, include it in ignored! if(currentIndices.indexOf(i) === -1) { newData.push(gd.data[i]); } } // get a mapping of indices to moving traces for(i = 0; i < currentIndices.length; i++) { movingTraceMap.push({newIndex: newIndices[i], trace: gd.data[currentIndices[i]]}); } // reorder this mapping by newIndex, ascending movingTraceMap.sort(function(a, b) { return a.newIndex - b.newIndex; }); // now, add the moving traces back in, in order! for(i = 0; i < movingTraceMap.length; i += 1) { newData.splice(movingTraceMap[i].newIndex, 0, movingTraceMap[i].trace); } gd.data = newData; var promise = Plotly.redraw(gd); Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); return promise; }; /** * restyle: update trace attributes of an existing plot * * Can be called two ways. * * Signature 1: * @param {String | HTMLDivElement} gd * the id or DOM element of the graph container div * @param {String} astr * attribute string (like `'marker.symbol'`) to update * @param {*} val * value to give this attribute * @param {Number[] | Number} [traces] * integer or array of integers for the traces to alter (all if omitted) * * Signature 2: * @param {String | HTMLDivElement} gd * (as in signature 1) * @param {Object} aobj * attribute object `{astr1: val1, astr2: val2 ...}` * allows setting multiple attributes simultaneously * @param {Number[] | Number} [traces] * (as in signature 1) * * `val` (or `val1`, `val2` ... in the object form) can be an array, * to apply different values to each trace. * * If the array is too short, it will wrap around (useful for * style files that want to specify cyclical default values). */ Plotly.restyle = function restyle(gd, astr, val, traces) { gd = helpers.getGraphDiv(gd); helpers.clearPromiseQueue(gd); var aobj = {}; if(typeof astr === 'string') aobj[astr] = val; else if(Lib.isPlainObject(astr)) { // the 3-arg form aobj = astr; if(traces === undefined) traces = val; } else { Lib.warn('Restyle fail.', astr, val, traces); return Promise.reject(); } if(Object.keys(aobj).length) gd.changed = true; var specs = _restyle(gd, aobj, traces), flags = specs.flags; // clear calcdata if required if(flags.clearCalc) gd.calcdata = undefined; // fill in redraw sequence var seq = []; if(flags.fullReplot) { seq.push(Plotly.plot); } else { seq.push(Plots.previousPromises); Plots.supplyDefaults(gd); if(flags.dostyle) seq.push(subroutines.doTraceStyle); if(flags.docolorbars) seq.push(subroutines.doColorBars); } Queue.add(gd, restyle, [gd, specs.undoit, specs.traces], restyle, [gd, specs.redoit, specs.traces] ); var plotDone = Lib.syncOrAsync(seq, gd); if(!plotDone || !plotDone.then) plotDone = Promise.resolve(); return plotDone.then(function() { gd.emit('plotly_restyle', specs.eventData); return gd; }); }; function _restyle(gd, aobj, _traces) { var fullLayout = gd._fullLayout, fullData = gd._fullData, data = gd.data, i; var traces = helpers.coerceTraceIndices(gd, _traces); // initialize flags var flags = { docalc: false, docalcAutorange: false, doplot: false, dostyle: false, docolorbars: false, autorangeOn: false, clearCalc: false, fullReplot: false }; // copies of the change (and previous values of anything affected) // for the undo / redo queue var redoit = {}, undoit = {}, axlist, flagAxForDelete = {}; // recalcAttrs attributes need a full regeneration of calcdata // as well as a replot, because the right objects may not exist, // or autorange may need recalculating // in principle we generally shouldn't need to redo ALL traces... that's // harder though. var recalcAttrs = [ 'mode', 'visible', 'type', 'orientation', 'fill', 'histfunc', 'histnorm', 'text', 'x', 'y', 'z', 'a', 'b', 'c', 'open', 'high', 'low', 'close', 'base', 'width', 'offset', 'xtype', 'x0', 'dx', 'ytype', 'y0', 'dy', 'xaxis', 'yaxis', 'line.width', 'connectgaps', 'transpose', 'zsmooth', 'showscale', 'marker.showscale', 'zauto', 'marker.cauto', 'autocolorscale', 'marker.autocolorscale', 'colorscale', 'marker.colorscale', 'reversescale', 'marker.reversescale', 'autobinx', 'nbinsx', 'xbins', 'xbins.start', 'xbins.end', 'xbins.size', 'autobiny', 'nbinsy', 'ybins', 'ybins.start', 'ybins.end', 'ybins.size', 'autocontour', 'ncontours', 'contours', 'contours.coloring', 'error_y', 'error_y.visible', 'error_y.value', 'error_y.type', 'error_y.traceref', 'error_y.array', 'error_y.symmetric', 'error_y.arrayminus', 'error_y.valueminus', 'error_y.tracerefminus', 'error_x', 'error_x.visible', 'error_x.value', 'error_x.type', 'error_x.traceref', 'error_x.array', 'error_x.symmetric', 'error_x.arrayminus', 'error_x.valueminus', 'error_x.tracerefminus', 'swapxy', 'swapxyaxes', 'orientationaxes', 'marker.colors', 'values', 'labels', 'label0', 'dlabel', 'sort', 'textinfo', 'textposition', 'textfont.size', 'textfont.family', 'textfont.color', 'insidetextfont.size', 'insidetextfont.family', 'insidetextfont.color', 'outsidetextfont.size', 'outsidetextfont.family', 'outsidetextfont.color', 'hole', 'scalegroup', 'domain', 'domain.x', 'domain.y', 'domain.x[0]', 'domain.x[1]', 'domain.y[0]', 'domain.y[1]', 'tilt', 'tiltaxis', 'depth', 'direction', 'rotation', 'pull', 'line.showscale', 'line.cauto', 'line.autocolorscale', 'line.reversescale', 'marker.line.showscale', 'marker.line.cauto', 'marker.line.autocolorscale', 'marker.line.reversescale' ]; for(i = 0; i < traces.length; i++) { if(Registry.traceIs(fullData[traces[i]], 'box')) { recalcAttrs.push('name'); break; } } // autorangeAttrs attributes need a full redo of calcdata // only if an axis is autoranged, // because .calc() is where the autorange gets determined // TODO: could we break this out as well? var autorangeAttrs = [ 'marker', 'marker.size', 'textfont', 'boxpoints', 'jitter', 'pointpos', 'whiskerwidth', 'boxmean', 'tickwidth' ]; // replotAttrs attributes need a replot (because different // objects need to be made) but not a recalc var replotAttrs = [ 'zmin', 'zmax', 'zauto', 'xgap', 'ygap', 'marker.cmin', 'marker.cmax', 'marker.cauto', 'line.cmin', 'line.cmax', 'marker.line.cmin', 'marker.line.cmax', 'contours.start', 'contours.end', 'contours.size', 'contours.showlines', 'line', 'line.smoothing', 'line.shape', 'error_y.width', 'error_x.width', 'error_x.copy_ystyle', 'marker.maxdisplayed' ]; // these ones may alter the axis type // (at least if the first trace is involved) var axtypeAttrs = [ 'type', 'x', 'y', 'x0', 'y0', 'orientation', 'xaxis', 'yaxis' ]; var zscl = ['zmin', 'zmax'], xbins = ['xbins.start', 'xbins.end', 'xbins.size'], ybins = ['ybins.start', 'ybins.end', 'ybins.size'], contourAttrs = ['contours.start', 'contours.end', 'contours.size']; // At the moment, only cartesian, pie and ternary plot types can afford // to not go through a full replot var doPlotWhiteList = ['cartesian', 'pie', 'ternary']; fullLayout._basePlotModules.forEach(function(_module) { if(doPlotWhiteList.indexOf(_module.name) === -1) flags.docalc = true; }); // make a new empty vals array for undoit function a0() { return traces.map(function() { return undefined; }); } // for autoranging multiple axes function addToAxlist(axid) { var axName = Plotly.Axes.id2name(axid); if(axlist.indexOf(axName) === -1) axlist.push(axName); } function autorangeAttr(axName) { return 'LAYOUT' + axName + '.autorange'; } function rangeAttr(axName) { return 'LAYOUT' + axName + '.range'; } // for attrs that interact (like scales & autoscales), save the // old vals before making the change // val=undefined will not set a value, just record what the value was. // val=null will delete the attribute // attr can be an array to set several at once (all to the same val) function doextra(attr, val, i) { if(Array.isArray(attr)) { attr.forEach(function(a) { doextra(a, val, i); }); return; } // quit if explicitly setting this elsewhere if(attr in aobj) return; var extraparam; if(attr.substr(0, 6) === 'LAYOUT') { extraparam = Lib.nestedProperty(gd.layout, attr.replace('LAYOUT', '')); } else { extraparam = Lib.nestedProperty(data[traces[i]], attr); } if(!(attr in undoit)) { undoit[attr] = a0(); } if(undoit[attr][i] === undefined) { undoit[attr][i] = extraparam.get(); } if(val !== undefined) { extraparam.set(val); } } // now make the changes to gd.data (and occasionally gd.layout) // and figure out what kind of graphics update we need to do for(var ai in aobj) { var vi = aobj[ai], cont, contFull, param, oldVal, newVal; redoit[ai] = vi; if(ai.substr(0, 6) === 'LAYOUT') { param = Lib.nestedProperty(gd.layout, ai.replace('LAYOUT', '')); undoit[ai] = [param.get()]; // since we're allowing val to be an array, allow it here too, // even though that's meaningless param.set(Array.isArray(vi) ? vi[0] : vi); // ironically, the layout attrs in restyle only require replot, // not relayout flags.docalc = true; continue; } // set attribute in gd.data undoit[ai] = a0(); for(i = 0; i < traces.length; i++) { cont = data[traces[i]]; contFull = fullData[traces[i]]; param = Lib.nestedProperty(cont, ai); oldVal = param.get(); newVal = Array.isArray(vi) ? vi[i % vi.length] : vi; if(newVal === undefined) continue; // setting bin or z settings should turn off auto // and setting auto should save bin or z settings if(zscl.indexOf(ai) !== -1) { doextra('zauto', false, i); } else if(ai === 'colorscale') { doextra('autocolorscale', false, i); } else if(ai === 'autocolorscale') { doextra('colorscale', undefined, i); } else if(ai === 'marker.colorscale') { doextra('marker.autocolorscale', false, i); } else if(ai === 'marker.autocolorscale') { doextra('marker.colorscale', undefined, i); } else if(ai === 'zauto') { doextra(zscl, undefined, i); } else if(xbins.indexOf(ai) !== -1) { doextra('autobinx', false, i); } else if(ai === 'autobinx') { doextra(xbins, undefined, i); } else if(ybins.indexOf(ai) !== -1) { doextra('autobiny', false, i); } else if(ai === 'autobiny') { doextra(ybins, undefined, i); } else if(contourAttrs.indexOf(ai) !== -1) { doextra('autocontour', false, i); } else if(ai === 'autocontour') { doextra(contourAttrs, undefined, i); } // heatmaps: setting x0 or dx, y0 or dy, // should turn xtype/ytype to 'scaled' if 'array' else if(['x0', 'dx'].indexOf(ai) !== -1 && contFull.x && contFull.xtype !== 'scaled') { doextra('xtype', 'scaled', i); } else if(['y0', 'dy'].indexOf(ai) !== -1 && contFull.y && contFull.ytype !== 'scaled') { doextra('ytype', 'scaled', i); } // changing colorbar size modes, // make the resulting size not change // note that colorbar fractional sizing is based on the // original plot size, before anything (like a colorbar) // increases the margins else if(ai === 'colorbar.thicknessmode' && param.get() !== newVal && ['fraction', 'pixels'].indexOf(newVal) !== -1 && contFull.colorbar) { var thicknorm = ['top', 'bottom'].indexOf(contFull.colorbar.orient) !== -1 ? (fullLayout.height - fullLayout.margin.t - fullLayout.margin.b) : (fullLayout.width - fullLayout.margin.l - fullLayout.margin.r); doextra('colorbar.thickness', contFull.colorbar.thickness * (newVal === 'fraction' ? 1 / thicknorm : thicknorm), i); } else if(ai === 'colorbar.lenmode' && param.get() !== newVal && ['fraction', 'pixels'].indexOf(newVal) !== -1 && contFull.colorbar) { var lennorm = ['top', 'bottom'].indexOf(contFull.colorbar.orient) !== -1 ? (fullLayout.width - fullLayout.margin.l - fullLayout.margin.r) : (fullLayout.height - fullLayout.margin.t - fullLayout.margin.b); doextra('colorbar.len', contFull.colorbar.len * (newVal === 'fraction' ? 1 / lennorm : lennorm), i); } else if(ai === 'colorbar.tick0' || ai === 'colorbar.dtick') { doextra('colorbar.tickmode', 'linear', i); } else if(ai === 'colorbar.tickmode') { doextra(['colorbar.tick0', 'colorbar.dtick'], undefined, i); } if(ai === 'type' && (newVal === 'pie') !== (oldVal === 'pie')) { var labelsTo = 'x', valuesTo = 'y'; if((newVal === 'bar' || oldVal === 'bar') && cont.orientation === 'h') { labelsTo = 'y'; valuesTo = 'x'; } Lib.swapAttrs(cont, ['?', '?src'], 'labels', labelsTo); Lib.swapAttrs(cont, ['d?', '?0'], 'label', labelsTo); Lib.swapAttrs(cont, ['?', '?src'], 'values', valuesTo); if(oldVal === 'pie') { Lib.nestedProperty(cont, 'marker.color') .set(Lib.nestedProperty(cont, 'marker.colors').get()); // super kludgy - but if all pies are gone we won't remove them otherwise fullLayout._pielayer.selectAll('g.trace').remove(); } else if(Registry.traceIs(cont, 'cartesian')) { Lib.nestedProperty(cont, 'marker.colors') .set(Lib.nestedProperty(cont, 'marker.color').get()); // look for axes that are no longer in use and delete them flagAxForDelete[cont.xaxis || 'x'] = true; flagAxForDelete[cont.yaxis || 'y'] = true; } } undoit[ai][i] = oldVal; // set the new value - if val is an array, it's one el per trace // first check for attributes that get more complex alterations var swapAttrs = [ 'swapxy', 'swapxyaxes', 'orientation', 'orientationaxes' ]; if(swapAttrs.indexOf(ai) !== -1) { // setting an orientation: make sure it's changing // before we swap everything else if(ai === 'orientation') { param.set(newVal); if(param.get() === undoit[ai][i]) continue; } // orientationaxes has no value, // it flips everything and the axes else if(ai === 'orientationaxes') { cont.orientation = {v: 'h', h: 'v'}[contFull.orientation]; } helpers.swapXYData(cont); } else if(Plots.dataArrayContainers.indexOf(param.parts[0]) !== -1) { helpers.manageArrayContainers(param, newVal, undoit); flags.docalc = true; } // all the other ones, just modify that one attribute else param.set(newVal); } // swap the data attributes of the relevant x and y axes? if(['swapxyaxes', 'orientationaxes'].indexOf(ai) !== -1) { Plotly.Axes.swap(gd, traces); } // swap hovermode if set to "compare x/y data" if(ai === 'orientationaxes') { var hovermode = Lib.nestedProperty(gd.layout, 'hovermode'); if(hovermode.get() === 'x') { hovermode.set('y'); } else if(hovermode.get() === 'y') { hovermode.set('x'); } } // check if we need to call axis type if((traces.indexOf(0) !== -1) && (axtypeAttrs.indexOf(ai) !== -1)) { Plotly.Axes.clearTypes(gd, traces); flags.docalc = true; } // switching from auto to manual binning or z scaling doesn't // actually do anything but change what you see in the styling // box. everything else at least needs to apply styles if((['autobinx', 'autobiny', 'zauto'].indexOf(ai) === -1) || newVal !== false) { flags.dostyle = true; } if(['colorbar', 'line'].indexOf(param.parts[0]) !== -1 || param.parts[0] === 'marker' && param.parts[1] === 'colorbar') { flags.docolorbars = true; } if(recalcAttrs.indexOf(ai) !== -1) { // major enough changes deserve autoscale, autobin, and // non-reversed axes so people don't get confused if(['orientation', 'type'].indexOf(ai) !== -1) { axlist = []; for(i = 0; i < traces.length; i++) { var trace = data[traces[i]]; if(Registry.traceIs(trace, 'cartesian')) { addToAxlist(trace.xaxis || 'x'); addToAxlist(trace.yaxis || 'y'); if(ai === 'type') { doextra(['autobinx', 'autobiny'], true, i); } } } doextra(axlist.map(autorangeAttr), true, 0); doextra(axlist.map(rangeAttr), [0, 1], 0); } flags.docalc = true; } else if(replotAttrs.indexOf(ai) !== -1) flags.doplot = true; else if(autorangeAttrs.indexOf(ai) !== -1) flags.docalcAutorange = true; } // do we need to force a recalc? Plotly.Axes.list(gd).forEach(function(ax) { if(ax.autorange) flags.autorangeOn = true; }); // check axes we've flagged for possible deletion // flagAxForDelete is a hash so we can make sure we only get each axis once var axListForDelete = Object.keys(flagAxForDelete); axisLoop: for(i = 0; i < axListForDelete.length; i++) { var axId = axListForDelete[i], axLetter = axId.charAt(0), axAttr = axLetter + 'axis'; for(var j = 0; j < data.length; j++) { if(Registry.traceIs(data[j], 'cartesian') && (data[j][axAttr] || axLetter) === axId) { continue axisLoop; } } // no data on this axis - delete it. doextra('LAYOUT' + Plotly.Axes.id2name(axId), null, 0); } // combine a few flags together; if(flags.docalc || (flags.docalcAutorange && flags.autorangeOn)) { flags.clearCalc = true; } if(flags.docalc || flags.doplot || flags.docalcAutorange) { flags.fullReplot = true; } return { flags: flags, undoit: undoit, redoit: redoit, traces: traces, eventData: Lib.extendDeepNoArrays([], [redoit, traces]) }; } /** * relayout: update layout attributes of an existing plot * * Can be called two ways: * * Signature 1: * @param {String | HTMLDivElement} gd * the id or dom element of the graph container div * @param {String} astr * attribute string (like `'xaxis.range[0]'`) to update * @param {*} val * value to give this attribute * * Signature 2: * @param {String | HTMLDivElement} gd * (as in signature 1) * @param {Object} aobj * attribute object `{astr1: val1, astr2: val2 ...}` * allows setting multiple attributes simultaneously */ Plotly.relayout = function relayout(gd, astr, val) { gd = helpers.getGraphDiv(gd); helpers.clearPromiseQueue(gd); if(gd.framework && gd.framework.isPolar) { return Promise.resolve(gd); } var aobj = {}; if(typeof astr === 'string') aobj[astr] = val; else if(Lib.isPlainObject(astr)) aobj = astr; else { Lib.warn('Relayout fail.', astr, val); return Promise.reject(); } if(Object.keys(aobj).length) gd.changed = true; var specs = _relayout(gd, aobj), flags = specs.flags; // clear calcdata if required if(flags.docalc) gd.calcdata = undefined; // fill in redraw sequence var seq = []; if(flags.layoutReplot) { seq.push(subroutines.layoutReplot); } else if(Object.keys(aobj).length) { seq.push(Plots.previousPromises); Plots.supplyDefaults(gd); if(flags.dolegend) seq.push(subroutines.doLegend); if(flags.dolayoutstyle) seq.push(subroutines.layoutStyles); if(flags.doticks) seq.push(subroutines.doTicksRelayout); if(flags.domodebar) seq.push(subroutines.doModeBar); } Queue.add(gd, relayout, [gd, specs.undoit], relayout, [gd, specs.redoit] ); var plotDone = Lib.syncOrAsync(seq, gd); if(!plotDone || !plotDone.then) plotDone = Promise.resolve(gd); return plotDone.then(function() { gd.emit('plotly_relayout', specs.eventData); return gd; }); }; function _relayout(gd, aobj) { var layout = gd.layout, fullLayout = gd._fullLayout, keys = Object.keys(aobj), axes = Plotly.Axes.list(gd), i; // look for 'allaxes', split out into all axes // in case of 3D the axis are nested within a scene which is held in _id for(i = 0; i < keys.length; i++) { if(keys[i].indexOf('allaxes') === 0) { for(var j = 0; j < axes.length; j++) { var scene = axes[j]._id.substr(1), axisAttr = (scene.indexOf('scene') !== -1) ? (scene + '.') : '', newkey = keys[i].replace('allaxes', axisAttr + axes[j]._name); if(!aobj[newkey]) aobj[newkey] = aobj[keys[i]]; } delete aobj[keys[i]]; } } // initialize flags var flags = { dolegend: false, doticks: false, dolayoutstyle: false, doplot: false, docalc: false, domodebar: false, layoutReplot: false }; // copies of the change (and previous values of anything affected) // for the undo / redo queue var redoit = {}, undoit = {}; // for attrs that interact (like scales & autoscales), save the // old vals before making the change // val=undefined will not set a value, just record what the value was. // attr can be an array to set several at once (all to the same val) function doextra(attr, val) { if(Array.isArray(attr)) { attr.forEach(function(a) { doextra(a, val); }); return; } // quit if explicitly setting this elsewhere if(attr in aobj) return; var p = Lib.nestedProperty(layout, attr); if(!(attr in undoit)) undoit[attr] = p.get(); if(val !== undefined) p.set(val); } // for editing annotations or shapes - is it on autoscaled axes? function refAutorange(obj, axletter) { var axName = Plotly.Axes.id2name(obj[axletter + 'ref'] || axletter); return (fullLayout[axName] || {}).autorange; } // alter gd.layout for(var ai in aobj) { var p = Lib.nestedProperty(layout, ai), vi = aobj[ai], plen = p.parts.length, // p.parts may end with an index integer if the property is an array pend = typeof p.parts[plen - 1] === 'string' ? (plen - 1) : (plen - 2), // last property in chain (leaf node) pleaf = p.parts[pend], // leaf plus immediate parent pleafPlus = p.parts[pend - 1] + '.' + pleaf, // trunk nodes (everything except the leaf) ptrunk = p.parts.slice(0, pend).join('.'), parentIn = Lib.nestedProperty(gd.layout, ptrunk).get(), parentFull = Lib.nestedProperty(fullLayout, ptrunk).get(); if(vi === undefined) continue; redoit[ai] = vi; // axis reverse is special - it is its own inverse // op and has no flag. undoit[ai] = (pleaf === 'reverse') ? vi : p.get(); // Setting width or height to null must reset the graph's width / height // back to its initial value as computed during the first pass in Plots.plotAutoSize. // // To do so, we must manually set them back here using the _initialAutoSize cache. if(['width', 'height'].indexOf(ai) !== -1 && vi === null) { gd._fullLayout[ai] = gd._initialAutoSize[ai]; } // check autorange vs range else if(pleafPlus.match(/^[xyz]axis[0-9]*\.range(\[[0|1]\])?$/)) { doextra(ptrunk + '.autorange', false); } else if(pleafPlus.match(/^[xyz]axis[0-9]*\.autorange$/)) { doextra([ptrunk + '.range[0]', ptrunk + '.range[1]'], undefined); } else if(pleafPlus.match(/^aspectratio\.[xyz]$/)) { doextra(p.parts[0] + '.aspectmode', 'manual'); } else if(pleafPlus.match(/^aspectmode$/)) { doextra([ptrunk + '.x', ptrunk + '.y', ptrunk + '.z'], undefined); } else if(pleaf === 'tick0' || pleaf === 'dtick') { doextra(ptrunk + '.tickmode', 'linear'); } else if(pleaf === 'tickmode') { doextra([ptrunk + '.tick0', ptrunk + '.dtick'], undefined); } else if(/[xy]axis[0-9]*?$/.test(pleaf) && !Object.keys(vi || {}).length) { flags.docalc = true; } else if(/[xy]axis[0-9]*\.categoryorder$/.test(pleafPlus)) { flags.docalc = true; } else if(/[xy]axis[0-9]*\.categoryarray/.test(pleafPlus)) { flags.docalc = true; } if(pleafPlus.indexOf('rangeslider') !== -1) { flags.docalc = true; } // toggling log without autorange: need to also recalculate ranges // logical XOR (ie are we toggling log) if(pleaf === 'type' && ((parentFull.type === 'log') !== (vi === 'log'))) { var ax = parentIn; if(!ax || !ax.range) { doextra(ptrunk + '.autorange', true); } else if(!parentFull.autorange) { var r0 = ax.range[0], r1 = ax.range[1]; if(vi === 'log') { // if both limits are negative, autorange if(r0 <= 0 && r1 <= 0) { doextra(ptrunk + '.autorange', true); } // if one is negative, set it 6 orders below the other. if(r0 <= 0) r0 = r1 / 1e6; else if(r1 <= 0) r1 = r0 / 1e6; // now set the range values as appropriate doextra(ptrunk + '.range[0]', Math.log(r0) / Math.LN10); doextra(ptrunk + '.range[1]', Math.log(r1) / Math.LN10); } else { doextra(ptrunk + '.range[0]', Math.pow(10, r0)); doextra(ptrunk + '.range[1]', Math.pow(10, r1)); } } else if(vi === 'log') { // just make sure the range is positive and in the right // order, it'll get recalculated later ax.range = (ax.range[1] > ax.range[0]) ? [1, 2] : [2, 1]; } } // handle axis reversal explicitly, as there's no 'reverse' flag if(pleaf === 'reverse') { if(parentIn.range) parentIn.range.reverse(); else { doextra(ptrunk + '.autorange', true); parentIn.range = [1, 0]; } if(parentFull.autorange) flags.docalc = true; else flags.doplot = true; } // send annotation and shape mods one-by-one through Annotations.draw(), // don't set via nestedProperty // that's because add and remove are special else if(p.parts[0] === 'annotations' || p.parts[0] === 'shapes') { var objNum = p.parts[1], objType = p.parts[0], objList = layout[objType] || [], obji = objList[objNum] || {}; // if p.parts is just an annotation number, and val is either // 'add' or an entire annotation to add, the undo is 'remove' // if val is 'remove' then undo is the whole annotation object if(p.parts.length === 2) { // new API, remove annotation / shape with `null` if(vi === null) aobj[ai] = 'remove'; if(aobj[ai] === 'add' || Lib.isPlainObject(aobj[ai])) { undoit[ai] = 'remove'; } else if(aobj[ai] === 'remove') { if(objNum === -1) { undoit[objType] = objList; delete undoit[ai]; } else undoit[ai] = obji; } else Lib.log('???', aobj); } if((refAutorange(obji, 'x') || refAutorange(obji, 'y')) && !Lib.containsAny(ai, ['color', 'opacity', 'align', 'dash'])) { flags.docalc = true; } // TODO: combine all edits to a given annotation / shape into one call // as it is we get separate calls for x and y (or ax and ay) on move var drawOne = Registry.getComponentMethod(objType, 'drawOne'); drawOne(gd, objNum, p.parts.slice(2).join('.'), aobj[ai]); delete aobj[ai]; } else if( Plots.layoutArrayContainers.indexOf(p.parts[0]) !== -1 || (p.parts[0] === 'mapbox' && p.parts[1] === 'layers') ) { helpers.manageArrayContainers(p, vi, undoit); flags.doplot = true; } // alter gd.layout else { var pp1 = String(p.parts[1] || ''); // check whether we can short-circuit a full redraw // 3d or geo at this point just needs to redraw. if(p.parts[0].indexOf('scene') === 0) flags.doplot = true; else if(p.parts[0].indexOf('geo') === 0) flags.doplot = true; else if(p.parts[0].indexOf('ternary') === 0) flags.doplot = true; else if(ai === 'paper_bgcolor') flags.doplot = true; else if(fullLayout._has('gl2d') && (ai.indexOf('axis') !== -1 || p.parts[0] === 'plot_bgcolor') ) flags.doplot = true; else if(ai === 'hiddenlabels') flags.docalc = true; else if(p.parts[0].indexOf('legend') !== -1) flags.dolegend = true; else if(ai.indexOf('title') !== -1) flags.doticks = true; else if(p.parts[0].indexOf('bgcolor') !== -1) flags.dolayoutstyle = true; else if(p.parts.length > 1 && Lib.containsAny(pp1, ['tick', 'exponent', 'grid', 'zeroline'])) { flags.doticks = true; } else if(ai.indexOf('.linewidth') !== -1 && ai.indexOf('axis') !== -1) { flags.doticks = flags.dolayoutstyle = true; } else if(p.parts.length > 1 && pp1.indexOf('line') !== -1) { flags.dolayoutstyle = true; } else if(p.parts.length > 1 && pp1 === 'mirror') { flags.doticks = flags.dolayoutstyle = true; } else if(ai === 'margin.pad') { flags.doticks = flags.dolayoutstyle = true; } else if(p.parts[0] === 'margin' || p.parts[1] === 'autorange' || p.parts[1] === 'rangemode' || p.parts[1] === 'type' || p.parts[1] === 'domain' || ai.match(/^(bar|box|font)/)) { flags.docalc = true; } /* * hovermode and dragmode don't need any redrawing, since they just * affect reaction to user input, everything else, assume full replot. * height, width, autosize get dealt with below. Except for the case of * of subplots - scenes - which require scene.updateFx to be called. */ else if(['hovermode', 'dragmode'].indexOf(ai) !== -1) flags.domodebar = true; else if(['hovermode', 'dragmode', 'height', 'width', 'autosize'].indexOf(ai) === -1) { flags.doplot = true; } p.set(vi); } } var oldWidth = gd._fullLayout.width, oldHeight = gd._fullLayout.height; // coerce the updated layout Plots.supplyDefaults(gd); // calculate autosizing if(gd.layout.autosize) Plots.plotAutoSize(gd, gd.layout, gd._fullLayout); // avoid unnecessary redraws var hasSizechanged = aobj.height || aobj.width || (gd._fullLayout.width !== oldWidth) || (gd._fullLayout.height !== oldHeight); if(hasSizechanged) flags.docalc = true; if(flags.doplot || flags.docalc) { flags.layoutReplot = true; } // now all attribute mods are done, as are // redo and undo so we can save them return { flags: flags, undoit: undoit, redoit: redoit, eventData: Lib.extendDeep({}, redoit) }; } /** * update: update trace and layout attributes of an existing plot * * @param {String | HTMLDivElement} gd * the id or DOM element of the graph container div * @param {Object} traceUpdate * attribute object `{astr1: val1, astr2: val2 ...}` * corresponding to updates in the plot's traces * @param {Object} layoutUpdate * attribute object `{astr1: val1, astr2: val2 ...}` * corresponding to updates in the plot's layout * @param {Number[] | Number} [traces] * integer or array of integers for the traces to alter (all if omitted) * */ Plotly.update = function update(gd, traceUpdate, layoutUpdate, traces) { gd = helpers.getGraphDiv(gd); helpers.clearPromiseQueue(gd); if(gd.framework && gd.framework.isPolar) { return Promise.resolve(gd); } if(!Lib.isPlainObject(traceUpdate)) traceUpdate = {}; if(!Lib.isPlainObject(layoutUpdate)) layoutUpdate = {}; if(Object.keys(traceUpdate).length) gd.changed = true; if(Object.keys(layoutUpdate).length) gd.changed = true; var restyleSpecs = _restyle(gd, traceUpdate, traces), restyleFlags = restyleSpecs.flags; var relayoutSpecs = _relayout(gd, layoutUpdate), relayoutFlags = relayoutSpecs.flags; // clear calcdata if required if(restyleFlags.clearCalc || relayoutFlags.docalc) gd.calcdata = undefined; // fill in redraw sequence var seq = []; if(restyleFlags.fullReplot && relayoutFlags.layoutReplot) { var data = gd.data, layout = gd.layout; // clear existing data/layout on gd // so that Plotly.plot doesn't try to extend them gd.data = undefined; gd.layout = undefined; seq.push(function() { return Plotly.plot(gd, data, layout); }); } else if(restyleFlags.fullReplot) { seq.push(Plotly.plot); } else if(relayoutFlags.layoutReplot) { seq.push(subroutines.layoutReplot); } else { seq.push(Plots.previousPromises); Plots.supplyDefaults(gd); if(restyleFlags.dostyle) seq.push(subroutines.doTraceStyle); if(restyleFlags.docolorbars) seq.push(subroutines.doColorBars); if(relayoutFlags.dolegend) seq.push(subroutines.doLegend); if(relayoutFlags.dolayoutstyle) seq.push(subroutines.layoutStyles); if(relayoutFlags.doticks) seq.push(subroutines.doTicksRelayout); if(relayoutFlags.domodebar) seq.push(subroutines.doModeBar); } Queue.add(gd, update, [gd, restyleSpecs.undoit, relayoutSpecs.undoit, restyleSpecs.traces], update, [gd, restyleSpecs.redoit, relayoutSpecs.redoit, restyleSpecs.traces] ); var plotDone = Lib.syncOrAsync(seq, gd); if(!plotDone || !plotDone.then) plotDone = Promise.resolve(gd); return plotDone.then(function() { gd.emit('plotly_update', { data: restyleSpecs.eventData, layout: relayoutSpecs.eventData }); return gd; }); }; /** * Animate to a frame, sequence of frame, frame group, or frame definition * * @param {string id or DOM element} gd * the id or DOM element of the graph container div * * @param {string or object or array of strings or array of objects} frameOrGroupNameOrFrameList * a single frame, array of frames, or group to which to animate. The intent is * inferred by the type of the input. Valid inputs are: * * - string, e.g. 'groupname': animate all frames of a given `group` in the order * in which they are defined via `Plotly.addFrames`. * * - array of strings, e.g. ['frame1', frame2']: a list of frames by name to which * to animate in sequence * * - object: {data: ...}: a frame definition to which to animate. The frame is not * and does not need to be added via `Plotly.addFrames`. It may contain any of * the properties of a frame, including `data`, `layout`, and `traces`. The * frame is used as provided and does not use the `baseframe` property. * * - array of objects, e.g. [{data: ...}, {data: ...}]: a list of frame objects, * each following the same rules as a single `object`. * * @param {object} animationOpts * configuration for the animation */ Plotly.animate = function(gd, frameOrGroupNameOrFrameList, animationOpts) { gd = helpers.getGraphDiv(gd); if(!Lib.isPlotDiv(gd)) { throw new Error( 'This element is not a Plotly plot: ' + gd + '. It\'s likely that you\'ve failed ' + 'to create a plot before animating it. For more details, see ' + 'https://plot.ly/javascript/animations/' ); } var trans = gd._transitionData; // This is the queue of frames that will be animated as soon as possible. They // are popped immediately upon the *start* of a transition: if(!trans._frameQueue) { trans._frameQueue = []; } animationOpts = Plots.supplyAnimationDefaults(animationOpts); var transitionOpts = animationOpts.transition; var frameOpts = animationOpts.frame; // Since frames are popped immediately, an empty queue only means all frames have // *started* to transition, not that the animation is complete. To solve that, // track a separate counter that increments at the same time as frames are added // to the queue, but decrements only when the transition is complete. if(trans._frameWaitingCnt === undefined) { trans._frameWaitingCnt = 0; } function getTransitionOpts(i) { if(Array.isArray(transitionOpts)) { if(i >= transitionOpts.length) { return transitionOpts[0]; } else { return transitionOpts[i]; } } else { return transitionOpts; } } function getFrameOpts(i) { if(Array.isArray(frameOpts)) { if(i >= frameOpts.length) { return frameOpts[0]; } else { return frameOpts[i]; } } else { return frameOpts; } } // Execute a callback after the wrapper function has been called n times. // This is used to defer the resolution until a transition has resovled *and* // the frame has completed. If it's not done this way, then we get a race // condition in which the animation might resolve before a transition is complete // or vice versa. function callbackOnNthTime(cb, n) { var cnt = 0; return function() { if(cb && ++cnt === n) { return cb(); } }; } return new Promise(function(resolve, reject) { function discardExistingFrames() { if(trans._frameQueue.length === 0) { return; } while(trans._frameQueue.length) { var next = trans._frameQueue.pop(); if(next.onInterrupt) { next.onInterrupt(); } } gd.emit('plotly_animationinterrupted', []); } function queueFrames(frameList) { if(frameList.length === 0) return; for(var i = 0; i < frameList.length; i++) { var computedFrame; if(frameList[i].type === 'byname') { // If it's a named frame, compute it: computedFrame = Plots.computeFrame(gd, frameList[i].name); } else { // Otherwise we must have been given a simple object, so treat // the input itself as the computed frame. computedFrame = frameList[i].data; } var frameOpts = getFrameOpts(i); var transitionOpts = getTransitionOpts(i); // It doesn't make much sense for the transition duration to be greater than // the frame duration, so limit it: transitionOpts.duration = Math.min(transitionOpts.duration, frameOpts.duration); var nextFrame = { frame: computedFrame, name: frameList[i].name, frameOpts: frameOpts, transitionOpts: transitionOpts, }; if(i === frameList.length - 1) { // The last frame in this .animate call stores the promise resolve // and reject callbacks. This is how we ensure that the animation // loop (which may exist as a result of a *different* .animate call) // still resolves or rejecdts this .animate call's promise. once it's // complete. nextFrame.onComplete = callbackOnNthTime(resolve, 2); nextFrame.onInterrupt = reject; } trans._frameQueue.push(nextFrame); } // Set it as never having transitioned to a frame. This will cause the animation // loop to immediately transition to the next frame (which, for immediate mode, // is the first frame in the list since all others would have been discarded // below) if(animationOpts.mode === 'immediate') { trans._lastFrameAt = -Infinity; } // Only it's not already running, start a RAF loop. This could be avoided in the // case that there's only one frame, but it significantly complicated the logic // and only sped things up by about 5% or so for a lorenz attractor simulation. // It would be a fine thing to implement, but the benefit of that optimization // doesn't seem worth the extra complexity. if(!trans._animationRaf) { beginAnimationLoop(); } } function stopAnimationLoop() { gd.emit('plotly_animated'); // Be sure to unset also since it's how we know whether a loop is already running: window.cancelAnimationFrame(trans._animationRaf); trans._animationRaf = null; } function nextFrame() { if(trans._currentFrame && trans._currentFrame.onComplete) { // Execute the callback and unset it to ensure it doesn't // accidentally get called twice trans._currentFrame.onComplete(); } var newFrame = trans._currentFrame = trans._frameQueue.shift(); if(newFrame) { gd._fullLayout._currentFrame = newFrame.name; trans._lastFrameAt = Date.now(); trans._timeToNext = newFrame.frameOpts.duration; // This is simply called and it's left to .transition to decide how to manage // interrupting current transitions. That means we don't need to worry about // how it resolves or what happens after this: Plots.transition(gd, newFrame.frame.data, newFrame.frame.layout, helpers.coerceTraceIndices(gd, newFrame.frame.traces), newFrame.frameOpts, newFrame.transitionOpts ).then(function() { if(newFrame.onComplete) { newFrame.onComplete(); } }); gd.emit('plotly_animatingframe', { name: newFrame.name, frame: newFrame.frame, animation: { frame: newFrame.frameOpts, transition: newFrame.transitionOpts, } }); } else { // If there are no more frames, then stop the RAF loop: stopAnimationLoop(); } } function beginAnimationLoop() { gd.emit('plotly_animating'); // If no timer is running, then set last frame = long ago so that the next // frame is immediately transitioned: trans._lastFrameAt = -Infinity; trans._timeToNext = 0; trans._runningTransitions = 0; trans._currentFrame = null; var doFrame = function() { // This *must* be requested before nextFrame since nextFrame may decide // to cancel it if there's nothing more to animated: trans._animationRaf = window.requestAnimationFrame(doFrame); // Check if we're ready for a new frame: if(Date.now() - trans._lastFrameAt > trans._timeToNext) { nextFrame(); } }; doFrame(); } // This is an animate-local counter that helps match up option input list // items with the particular frame. var configCounter = 0; function setTransitionConfig(frame) { if(Array.isArray(transitionOpts)) { if(configCounter >= transitionOpts.length) { frame.transitionOpts = transitionOpts[configCounter]; } else { frame.transitionOpts = transitionOpts[0]; } } else { frame.transitionOpts = transitionOpts; } configCounter++; return frame; } // Disambiguate what's sort of frames have been received var i, frame; var frameList = []; var allFrames = frameOrGroupNameOrFrameList === undefined || frameOrGroupNameOrFrameList === null; var isFrameArray = Array.isArray(frameOrGroupNameOrFrameList); var isSingleFrame = !allFrames && !isFrameArray && Lib.isPlainObject(frameOrGroupNameOrFrameList); if(isSingleFrame) { // In this case, a simple object has been passed to animate. frameList.push({ type: 'object', data: setTransitionConfig(Lib.extendFlat({}, frameOrGroupNameOrFrameList)) }); } else if(allFrames || typeof frameOrGroupNameOrFrameList === 'string') { // In this case, null or undefined has been passed so that we want to // animate *all* currently defined frames for(i = 0; i < trans._frames.length; i++) { frame = trans._frames[i]; if(!frame) continue; if(allFrames || frame.group === frameOrGroupNameOrFrameList) { frameList.push({ type: 'byname', name: frame.name, data: setTransitionConfig({name: frame.name}) }); } } } else if(isFrameArray) { for(i = 0; i < frameOrGroupNameOrFrameList.length; i++) { var frameOrName = frameOrGroupNameOrFrameList[i]; if(['number', 'string'].indexOf(typeof frameOrName) !== -1) { frameOrName = String(frameOrName); // In this case, there's an array and this frame is a string name: frameList.push({ type: 'byname', name: frameOrName, data: setTransitionConfig({name: frameOrName}) }); } else if(Lib.isPlainObject(frameOrName)) { frameList.push({ type: 'object', data: setTransitionConfig(Lib.extendFlat({}, frameOrName)) }); } } } // Verify that all of these frames actually exist; return and reject if not: for(i = 0; i < frameList.length; i++) { frame = frameList[i]; if(frame.type === 'byname' && !trans._frameHash[frame.data.name]) { Lib.warn('animate failure: frame not found: "' + frame.data.name + '"'); reject(); return; } } // If the mode is either next or immediate, then all currently queued frames must // be dumped and the corresponding .animate promises rejected. if(['next', 'immediate'].indexOf(animationOpts.mode) !== -1) { discardExistingFrames(); } if(animationOpts.direction === 'reverse') { frameList.reverse(); } var currentFrame = gd._fullLayout._currentFrame; if(currentFrame && animationOpts.fromcurrent) { var idx = -1; for(i = 0; i < frameList.length; i++) { frame = frameList[i]; if(frame.type === 'byname' && frame.name === currentFrame) { idx = i; break; } } if(idx > 0 && idx < frameList.length - 1) { var filteredFrameList = []; for(i = 0; i < frameList.length; i++) { frame = frameList[i]; if(frameList[i].type !== 'byname' || i > idx) { filteredFrameList.push(frame); } } frameList = filteredFrameList; } } if(frameList.length > 0) { queueFrames(frameList); } else { // This is the case where there were simply no frames. It's a little strange // since there's not much to do: gd.emit('plotly_animated'); resolve(); } }); }; /** * Register new frames * * @param {string id or DOM element} gd * the id or DOM element of the graph container div * * @param {array of objects} frameList * list of frame definitions, in which each object includes any of: * - name: {string} name of frame to add * - data: {array of objects} trace data * - layout {object} layout definition * - traces {array} trace indices * - baseframe {string} name of frame from which this frame gets defaults * * @param {array of integers) indices * an array of integer indices matching the respective frames in `frameList`. If not * provided, an index will be provided in serial order. If already used, the frame * will be overwritten. */ Plotly.addFrames = function(gd, frameList, indices) { gd = helpers.getGraphDiv(gd); if(frameList === null || frameList === undefined) { return Promise.resolve(); } if(!Lib.isPlotDiv(gd)) { throw new Error( 'This element is not a Plotly plot: ' + gd + '. It\'s likely that you\'ve failed ' + 'to create a plot before adding frames. For more details, see ' + 'https://plot.ly/javascript/animations/' ); } var i, frame, j, idx; var _frames = gd._transitionData._frames; var _hash = gd._transitionData._frameHash; if(!Array.isArray(frameList)) { throw new Error('addFrames failure: frameList must be an Array of frame definitions' + frameList); } // Create a sorted list of insertions since we run into lots of problems if these // aren't in ascending order of index: // // Strictly for sorting. Make sure this is guaranteed to never collide with any // already-exisisting indices: var bigIndex = _frames.length + frameList.length * 2; var insertions = []; for(i = frameList.length - 1; i >= 0; i--) { insertions.push({ frame: Plots.supplyFrameDefaults(frameList[i]), index: (indices && indices[i] !== undefined && indices[i] !== null) ? indices[i] : bigIndex + i }); } // Sort this, taking note that undefined insertions end up at the end: insertions.sort(function(a, b) { if(a.index > b.index) return -1; if(a.index < b.index) return 1; return 0; }); var ops = []; var revops = []; var frameCount = _frames.length; for(i = insertions.length - 1; i >= 0; i--) { frame = insertions[i].frame; if(!frame.name) { // Repeatedly assign a default name, incrementing the counter each time until // we get a name that's not in the hashed lookup table: while(_hash[(frame.name = 'frame ' + gd._transitionData._counter++)]); } if(_hash[frame.name]) { // If frame is present, overwrite its definition: for(j = 0; j < _frames.length; j++) { if((_frames[j] || {}).name === frame.name) break; } ops.push({type: 'replace', index: j, value: frame}); revops.unshift({type: 'replace', index: j, value: _frames[j]}); } else { // Otherwise insert it at the end of the list: idx = Math.max(0, Math.min(insertions[i].index, frameCount)); ops.push({type: 'insert', index: idx, value: frame}); revops.unshift({type: 'delete', index: idx}); frameCount++; } } var undoFunc = Plots.modifyFrames, redoFunc = Plots.modifyFrames, undoArgs = [gd, revops], redoArgs = [gd, ops]; if(Queue) Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); return Plots.modifyFrames(gd, ops); }; /** * Delete frame * * @param {string id or DOM element} gd * the id or DOM element of the graph container div * * @param {array of integers} frameList * list of integer indices of frames to be deleted */ Plotly.deleteFrames = function(gd, frameList) { gd = helpers.getGraphDiv(gd); if(!Lib.isPlotDiv(gd)) { throw new Error('This element is not a Plotly plot: ' + gd); } var i, idx; var _frames = gd._transitionData._frames; var ops = []; var revops = []; frameList = frameList.slice(0); frameList.sort(); for(i = frameList.length - 1; i >= 0; i--) { idx = frameList[i]; ops.push({type: 'delete', index: idx}); revops.unshift({type: 'insert', index: idx, value: _frames[idx]}); } var undoFunc = Plots.modifyFrames, redoFunc = Plots.modifyFrames, undoArgs = [gd, revops], redoArgs = [gd, ops]; if(Queue) Queue.add(gd, undoFunc, undoArgs, redoFunc, redoArgs); return Plots.modifyFrames(gd, ops); }; /** * Purge a graph container div back to its initial pre-Plotly.plot state * * @param {string id or DOM element} gd * the id or DOM element of the graph container div */ Plotly.purge = function purge(gd) { gd = helpers.getGraphDiv(gd); var fullLayout = gd._fullLayout || {}, fullData = gd._fullData || []; // remove gl contexts Plots.cleanPlot([], {}, fullData, fullLayout); // purge properties Plots.purge(gd); // purge event emitter methods Events.purge(gd); // remove plot container if(fullLayout._container) fullLayout._container.remove(); delete gd._context; delete gd._replotPending; delete gd._mouseDownTime; delete gd._hmpixcount; delete gd._hmlumcount; return gd; }; // ------------------------------------------------------- // makePlotFramework: Create the plot container and axes // ------------------------------------------------------- function makePlotFramework(gd) { var gd3 = d3.select(gd), fullLayout = gd._fullLayout; // Plot container fullLayout._container = gd3.selectAll('.plot-container').data([0]); fullLayout._container.enter().insert('div', ':first-child') .classed('plot-container', true) .classed('plotly', true); // Make the svg container fullLayout._paperdiv = fullLayout._container.selectAll('.svg-container').data([0]); fullLayout._paperdiv.enter().append('div') .classed('svg-container', true) .style('position', 'relative'); // Make the graph containers // start fresh each time we get here, so we know the order comes out // right, rather than enter/exit which can muck up the order // TODO: sort out all the ordering so we don't have to // explicitly delete anything fullLayout._glcontainer = fullLayout._paperdiv.selectAll('.gl-container') .data([0]); fullLayout._glcontainer.enter().append('div') .classed('gl-container', true); fullLayout._geocontainer = fullLayout._paperdiv.selectAll('.geo-container') .data([0]); fullLayout._geocontainer.enter().append('div') .classed('geo-container', true); fullLayout._paperdiv.selectAll('.main-svg').remove(); fullLayout._paper = fullLayout._paperdiv.insert('svg', ':first-child') .classed('main-svg', true); fullLayout._toppaper = fullLayout._paperdiv.append('svg') .classed('main-svg', true); if(!fullLayout._uid) { var otherUids = []; d3.selectAll('defs').each(function() { if(this.id) otherUids.push(this.id.split('-')[1]); }); fullLayout._uid = Lib.randstr(otherUids); } fullLayout._paperdiv.selectAll('.main-svg') .attr(xmlnsNamespaces.svgAttrs); fullLayout._defs = fullLayout._paper.append('defs') .attr('id', 'defs-' + fullLayout._uid); fullLayout._topdefs = fullLayout._toppaper.append('defs') .attr('id', 'topdefs-' + fullLayout._uid); fullLayout._draggers = fullLayout._paper.append('g') .classed('draglayer', true); // lower shape layer // (only for shapes to be drawn below the whole plot) var layerBelow = fullLayout._paper.append('g') .classed('layer-below', true); fullLayout._imageLowerLayer = layerBelow.append('g') .classed('imagelayer', true); fullLayout._shapeLowerLayer = layerBelow.append('g') .classed('shapelayer', true); // single cartesian layer for the whole plot fullLayout._cartesianlayer = fullLayout._paper.append('g').classed('cartesianlayer', true); // single ternary layer for the whole plot fullLayout._ternarylayer = fullLayout._paper.append('g').classed('ternarylayer', true); // upper shape layer // (only for shapes to be drawn above the whole plot, including subplots) var layerAbove = fullLayout._paper.append('g') .classed('layer-above', true); fullLayout._imageUpperLayer = layerAbove.append('g') .classed('imagelayer', true); fullLayout._shapeUpperLayer = layerAbove.append('g') .classed('shapelayer', true); // single pie layer for the whole plot fullLayout._pielayer = fullLayout._paper.append('g').classed('pielayer', true); // fill in image server scrape-svg fullLayout._glimages = fullLayout._paper.append('g').classed('glimages', true); fullLayout._geoimages = fullLayout._paper.append('g').classed('geoimages', true); // lastly info (legend, annotations) and hover layers go on top // these are in a different svg element normally, but get collapsed into a single // svg when exporting (after inserting 3D) fullLayout._infolayer = fullLayout._toppaper.append('g').classed('infolayer', true); fullLayout._zoomlayer = fullLayout._toppaper.append('g').classed('zoomlayer', true); fullLayout._hoverlayer = fullLayout._toppaper.append('g').classed('hoverlayer', true); gd.emit('plotly_framework'); } },{"../components/drawing":556,"../components/errorbars":562,"../constants/xmlns_namespaces":618,"../lib":633,"../lib/events":625,"../lib/queue":641,"../lib/svg_text_utils":647,"../plotly":659,"../plots/cartesian/graph_interact":671,"../plots/plots":724,"../plots/polar":727,"../registry":739,"./helpers":650,"./subroutines":656,"d3":95,"fast-isnumeric":104}],652:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* eslint-disable no-console */ /** * This will be transferred over to gd and overridden by * config args to Plotly.plot. * * The defaults are the appropriate settings for plotly.js, * so we get the right experience without any config argument. */ module.exports = { // no interactivity, for export or image generation staticPlot: false, // we can edit titles, move annotations, etc editable: false, // DO autosize once regardless of layout.autosize // (use default width or height values otherwise) autosizable: false, // set the length of the undo/redo queue queueLength: 0, // if we DO autosize, do we fill the container or the screen? fillFrame: false, // if we DO autosize, set the frame margins in percents of plot size frameMargins: 0, // mousewheel or two-finger scroll zooms the plot scrollZoom: false, // double click interaction (false, 'reset', 'autosize' or 'reset+autosize') doubleClick: 'reset+autosize', // new users see some hints about interactivity showTips: true, // link to open this plot in plotly showLink: false, // if we show a link, does it contain data or just link to a plotly file? sendData: true, // text appearing in the sendData link linkText: 'Edit chart', // false or function adding source(s) to linkText showSources: false, // display the mode bar (true, false, or 'hover') displayModeBar: 'hover', // remove mode bar button by name // (see ./components/modebar/buttons.js for the list of names) modeBarButtonsToRemove: [], // add mode bar button using config objects // (see ./components/modebar/buttons.js for list of arguments) modeBarButtonsToAdd: [], // fully custom mode bar buttons as nested array, // where the outer arrays represents button groups, and // the inner arrays have buttons config objects or names of default buttons // (see ./components/modebar/buttons.js for more info) modeBarButtons: false, // add the plotly logo on the end of the mode bar displaylogo: true, // increase the pixel ratio for Gl plot images plotGlPixelRatio: 2, // function to add the background color to a different container // or 'opaque' to ensure there's white behind it setBackground: defaultSetBackground, // URL to topojson files used in geo charts topojsonURL: 'https://cdn.plot.ly/', // Mapbox access token (required to plot mapbox trace types) // If using an Mapbox Atlas server, set this option to '', // so that plotly.js won't attempt to authenticate to the public Mapbox server. mapboxAccessToken: null, // Turn all console logging on or off (errors will be thrown) // This should ONLY be set via Plotly.setPlotConfig logging: false, // Set global transform to be applied to all traces with no // specification needed globalTransforms: [] }; // where and how the background gets set can be overridden by context // so we define the default (plotly.js) behavior here function defaultSetBackground(gd, bgColor) { try { gd._fullLayout._paper.style('background', bgColor); } catch(e) { if(module.exports.logging > 0) { console.error(e); } } } },{}],653:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../registry'); var Lib = require('../lib'); var baseAttributes = require('../plots/attributes'); var baseLayoutAttributes = require('../plots/layout_attributes'); var frameAttributes = require('../plots/frame_attributes'); var animationAttributes = require('../plots/animation_attributes'); // polar attributes are not part of the Registry yet var polarAreaAttrs = require('../plots/polar/area_attributes'); var polarAxisAttrs = require('../plots/polar/axis_attributes'); var extendFlat = Lib.extendFlat; var extendDeep = Lib.extendDeep; var IS_SUBPLOT_OBJ = '_isSubplotObj'; var IS_LINKED_TO_ARRAY = '_isLinkedToArray'; var DEPRECATED = '_deprecated'; var UNDERSCORE_ATTRS = [IS_SUBPLOT_OBJ, IS_LINKED_TO_ARRAY, DEPRECATED]; exports.IS_SUBPLOT_OBJ = IS_SUBPLOT_OBJ; exports.IS_LINKED_TO_ARRAY = IS_LINKED_TO_ARRAY; exports.DEPRECATED = DEPRECATED; exports.UNDERSCORE_ATTRS = UNDERSCORE_ATTRS; /** Outputs the full plotly.js plot schema * * @return {object} * - defs * - traces * - layout * - transforms * - frames * - animations * - config (coming soon ...) */ exports.get = function() { var traces = {}; Registry.allTypes.concat('area').forEach(function(type) { traces[type] = getTraceAttributes(type); }); var transforms = {}; Object.keys(Registry.transformsRegistry).forEach(function(type) { transforms[type] = getTransformAttributes(type); }); return { defs: { valObjects: Lib.valObjects, metaKeys: UNDERSCORE_ATTRS.concat(['description', 'role']) }, traces: traces, layout: getLayoutAttributes(), transforms: transforms, frames: formatAttributes(frameAttributes), animation: formatAttributes(animationAttributes) }; }; /** * Crawl the attribute tree, recursively calling a callback function * * @param {object} attrs * The node of the attribute tree (e.g. the root) from which recursion originates * @param {Function} callback * A callback function with the signature: * @callback callback * @param {object} attr an attribute * @param {String} attrName name string * @param {object[]} attrs all the attributes * @param {Number} level the recursion level, 0 at the root * @param {Number} [specifiedLevel] * The level in the tree, in order to let the callback function detect descend or backtrack, * typically unsupplied (implied 0), just used by the self-recursive call. * The necessity arises because the tree traversal is not controlled by callback return values. * The decision to not use callback return values for controlling tree pruning arose from * the goal of keeping the crawler backwards compatible. Observe that one of the pruning conditions * precedes the callback call. * * @return {object} transformOut * copy of transformIn that contains attribute defaults */ exports.crawl = function(attrs, callback, specifiedLevel) { var level = specifiedLevel || 0; Object.keys(attrs).forEach(function(attrName) { var attr = attrs[attrName]; if(UNDERSCORE_ATTRS.indexOf(attrName) !== -1) return; callback(attr, attrName, attrs, level); if(exports.isValObject(attr)) return; if(Lib.isPlainObject(attr)) exports.crawl(attr, callback, level + 1); }); }; /** Is object a value object (or a container object)? * * @param {object} obj * @return {boolean} * returns true for a valid value object and * false for tree nodes in the attribute hierarchy */ exports.isValObject = function(obj) { return obj && obj.valType !== undefined; }; /** * Find all data array attributes in a given trace object - including * `arrayOk` attributes. * * @param {object} trace * full trace object that contains a reference to `_module.attributes` * * @return {array} arrayAttributes * list of array attributes for the given trace */ exports.findArrayAttributes = function(trace) { var arrayAttributes = [], stack = []; function callback(attr, attrName, attrs, level) { stack = stack.slice(0, level).concat([attrName]); var splittableAttr = attr.valType === 'data_array' || attr.arrayOk === true; if(!splittableAttr) return; var astr = toAttrString(stack); var val = Lib.nestedProperty(trace, astr).get(); if(!Array.isArray(val)) return; arrayAttributes.push(astr); } function toAttrString(stack) { return stack.join('.'); } exports.crawl(trace._module.attributes, callback); if(trace.transforms) { var transforms = trace.transforms; for(var i = 0; i < transforms.length; i++) { var transform = transforms[i]; stack = ['transforms[' + i + ']']; exports.crawl(transform._module.attributes, callback, 1); } } // Look into the fullInput module attributes for array attributes // to make sure that 'custom' array attributes are detected. // // At the moment, we need this block to make sure that // ohlc and candlestick 'open', 'high', 'low', 'close' can be // used with filter ang groupby transforms. if(trace._fullInput) { exports.crawl(trace._fullInput._module.attributes, callback); arrayAttributes = Lib.filterUnique(arrayAttributes); } return arrayAttributes; }; function getTraceAttributes(type) { var _module, basePlotModule; if(type === 'area') { _module = { attributes: polarAreaAttrs }; basePlotModule = {}; } else { _module = Registry.modules[type]._module, basePlotModule = _module.basePlotModule; } var attributes = {}; // make 'type' the first attribute in the object attributes.type = null; // base attributes (same for all trace types) extendDeep(attributes, baseAttributes); // module attributes extendDeep(attributes, _module.attributes); // subplot attributes if(basePlotModule.attributes) { extendDeep(attributes, basePlotModule.attributes); } // 'type' gets overwritten by baseAttributes; reset it here attributes.type = type; var out = { meta: _module.meta || {}, attributes: formatAttributes(attributes), }; // trace-specific layout attributes if(_module.layoutAttributes) { var layoutAttributes = {}; extendDeep(layoutAttributes, _module.layoutAttributes); out.layoutAttributes = formatAttributes(layoutAttributes); } return out; } function getLayoutAttributes() { var layoutAttributes = {}; // global layout attributes extendDeep(layoutAttributes, baseLayoutAttributes); // add base plot module layout attributes Object.keys(Registry.subplotsRegistry).forEach(function(k) { var _module = Registry.subplotsRegistry[k]; if(!_module.layoutAttributes) return; if(_module.name === 'cartesian') { handleBasePlotModule(layoutAttributes, _module, 'xaxis'); handleBasePlotModule(layoutAttributes, _module, 'yaxis'); } else { var astr = _module.attr === 'subplot' ? _module.name : _module.attr; handleBasePlotModule(layoutAttributes, _module, astr); } }); // polar layout attributes layoutAttributes = assignPolarLayoutAttrs(layoutAttributes); // add registered components layout attribute Object.keys(Registry.componentsRegistry).forEach(function(k) { var _module = Registry.componentsRegistry[k]; if(!_module.layoutAttributes) return; if(Array.isArray(_module.layoutNodes)) { _module.layoutNodes.forEach(function(v) { handleRegisteredComponent(layoutAttributes, _module, v + _module.name); }); } else { handleRegisteredComponent(layoutAttributes, _module, _module.name); } }); return { layoutAttributes: formatAttributes(layoutAttributes) }; } function getTransformAttributes(type) { var _module = Registry.transformsRegistry[type]; return { attributes: formatAttributes(_module.attributes) }; } function formatAttributes(attrs) { mergeValTypeAndRole(attrs); formatArrayContainers(attrs); return attrs; } function mergeValTypeAndRole(attrs) { function makeSrcAttr(attrName) { return { valType: 'string', }; } function callback(attr, attrName, attrs) { if(exports.isValObject(attr)) { if(attr.valType === 'data_array') { // all 'data_array' attrs have role 'data' attr.role = 'data'; // all 'data_array' attrs have a corresponding 'src' attr attrs[attrName + 'src'] = makeSrcAttr(attrName); } else if(attr.arrayOk === true) { // all 'arrayOk' attrs have a corresponding 'src' attr attrs[attrName + 'src'] = makeSrcAttr(attrName); } } else if(Lib.isPlainObject(attr)) { // all attrs container objects get role 'object' attr.role = 'object'; } } exports.crawl(attrs, callback); } function formatArrayContainers(attrs) { function callback(attr, attrName, attrs) { if(!attr) return; var itemName = attr[IS_LINKED_TO_ARRAY]; if(!itemName) return; delete attr[IS_LINKED_TO_ARRAY]; attrs[attrName] = { items: {} }; attrs[attrName].items[itemName] = attr; attrs[attrName].role = 'object'; } exports.crawl(attrs, callback); } function assignPolarLayoutAttrs(layoutAttributes) { extendFlat(layoutAttributes, { radialaxis: polarAxisAttrs.radialaxis, angularaxis: polarAxisAttrs.angularaxis }); extendFlat(layoutAttributes, polarAxisAttrs.layout); return layoutAttributes; } function handleBasePlotModule(layoutAttributes, _module, astr) { var np = Lib.nestedProperty(layoutAttributes, astr), attrs = extendDeep({}, _module.layoutAttributes); attrs[IS_SUBPLOT_OBJ] = true; np.set(attrs); } function handleRegisteredComponent(layoutAttributes, _module, astr) { var np = Lib.nestedProperty(layoutAttributes, astr), attrs = extendDeep(np.get() || {}, _module.layoutAttributes); np.set(attrs); } },{"../lib":633,"../plots/animation_attributes":660,"../plots/attributes":662,"../plots/frame_attributes":685,"../plots/layout_attributes":715,"../plots/polar/area_attributes":725,"../plots/polar/axis_attributes":726,"../registry":739}],654:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../registry'); var Lib = require('../lib'); module.exports = function register(_modules) { if(!_modules) { throw new Error('No argument passed to Plotly.register.'); } else if(_modules && !Array.isArray(_modules)) { _modules = [_modules]; } for(var i = 0; i < _modules.length; i++) { var newModule = _modules[i]; if(!newModule) { throw new Error('Invalid module was attempted to be registered!'); } switch(newModule.moduleType) { case 'trace': registerTraceModule(newModule); break; case 'transform': registerTransformModule(newModule); break; case 'component': registerComponentModule(newModule); break; default: throw new Error('Invalid module was attempted to be registered!'); } } }; function registerTraceModule(newModule) { Registry.register(newModule, newModule.name, newModule.categories, newModule.meta); if(!Registry.subplotsRegistry[newModule.basePlotModule.name]) { Registry.registerSubplot(newModule.basePlotModule); } } function registerTransformModule(newModule) { if(typeof newModule.name !== 'string') { throw new Error('Transform module *name* must be a string.'); } var prefix = 'Transform module ' + newModule.name; var hasTransform = typeof newModule.transform === 'function', hasCalcTransform = typeof newModule.calcTransform === 'function'; if(!hasTransform && !hasCalcTransform) { throw new Error(prefix + ' is missing a *transform* or *calcTransform* method.'); } if(hasTransform && hasCalcTransform) { Lib.log([ prefix + ' has both a *transform* and *calcTransform* methods.', 'Please note that all *transform* methods are executed', 'before all *calcTransform* methods.' ].join(' ')); } if(!Lib.isPlainObject(newModule.attributes)) { Lib.log(prefix + ' registered without an *attributes* object.'); } if(typeof newModule.supplyDefaults !== 'function') { Lib.log(prefix + ' registered without a *supplyDefaults* method.'); } Registry.transformsRegistry[newModule.name] = newModule; } function registerComponentModule(newModule) { if(typeof newModule.name !== 'string') { throw new Error('Component module *name* must be a string.'); } Registry.registerComponent(newModule); } },{"../lib":633,"../registry":739}],655:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plotly = require('../plotly'); var Lib = require('../lib'); /** * Extends the plot config * * @param {object} configObj partial plot configuration object * to extend the current plot configuration. * */ module.exports = function setPlotConfig(configObj) { return Lib.extendFlat(Plotly.defaultConfig, configObj); }; },{"../lib":633,"../plotly":659}],656:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plotly = require('../plotly'); var Registry = require('../registry'); var Plots = require('../plots/plots'); var Lib = require('../lib'); var Color = require('../components/color'); var Drawing = require('../components/drawing'); var Titles = require('../components/titles'); var ModeBar = require('../components/modebar'); exports.layoutStyles = function(gd) { return Lib.syncOrAsync([Plots.doAutoMargin, exports.lsInner], gd); }; exports.lsInner = function(gd) { var fullLayout = gd._fullLayout, gs = fullLayout._size, axList = Plotly.Axes.list(gd), i; // clear axis line positions, to be set in the subplot loop below for(i = 0; i < axList.length; i++) axList[i]._linepositions = {}; fullLayout._paperdiv .style({ width: fullLayout.width + 'px', height: fullLayout.height + 'px' }) .selectAll('.main-svg') .call(Drawing.setSize, fullLayout.width, fullLayout.height); gd._context.setBackground(gd, fullLayout.paper_bgcolor); var freefinished = []; fullLayout._paper.selectAll('g.subplot').each(function(subplot) { var plotinfo = fullLayout._plots[subplot], xa = Plotly.Axes.getFromId(gd, subplot, 'x'), ya = Plotly.Axes.getFromId(gd, subplot, 'y'); xa.setScale(); // this may already be done... not sure ya.setScale(); if(plotinfo.bg) { plotinfo.bg .call(Drawing.setRect, xa._offset - gs.p, ya._offset - gs.p, xa._length + 2 * gs.p, ya._length + 2 * gs.p) .call(Color.fill, fullLayout.plot_bgcolor); } // Clip so that data only shows up on the plot area. plotinfo.clipId = 'clip' + fullLayout._uid + subplot + 'plot'; var plotClip = fullLayout._defs.selectAll('g.clips') .selectAll('#' + plotinfo.clipId) .data([0]); plotClip.enter().append('clipPath') .attr({ 'class': 'plotclip', 'id': plotinfo.clipId }) .append('rect'); plotClip.selectAll('rect') .attr({ 'width': xa._length, 'height': ya._length }); plotinfo.plot.call(Lib.setTranslate, xa._offset, ya._offset); plotinfo.plot.call(Drawing.setClipUrl, plotinfo.clipId); var xlw = Drawing.crispRound(gd, xa.linewidth, 1), ylw = Drawing.crispRound(gd, ya.linewidth, 1), xp = gs.p + ylw, xpathPrefix = 'M' + (-xp) + ',', xpathSuffix = 'h' + (xa._length + 2 * xp), showfreex = xa.anchor === 'free' && freefinished.indexOf(xa._id) === -1, freeposx = gs.h * (1 - (xa.position||0)) + ((xlw / 2) % 1), showbottom = (xa.anchor === ya._id && (xa.mirror || xa.side !== 'top')) || xa.mirror === 'all' || xa.mirror === 'allticks' || (xa.mirrors && xa.mirrors[ya._id + 'bottom']), bottompos = ya._length + gs.p + xlw / 2, showtop = (xa.anchor === ya._id && (xa.mirror || xa.side === 'top')) || xa.mirror === 'all' || xa.mirror === 'allticks' || (xa.mirrors && xa.mirrors[ya._id + 'top']), toppos = -gs.p - xlw / 2, // shorten y axis lines so they don't overlap x axis lines yp = gs.p, // except where there's no x line // TODO: this gets more complicated with multiple x and y axes ypbottom = showbottom ? 0 : xlw, yptop = showtop ? 0 : xlw, ypathSuffix = ',' + (-yp - yptop) + 'v' + (ya._length + 2 * yp + yptop + ypbottom), showfreey = ya.anchor === 'free' && freefinished.indexOf(ya._id) === -1, freeposy = gs.w * (ya.position||0) + ((ylw / 2) % 1), showleft = (ya.anchor === xa._id && (ya.mirror || ya.side !== 'right')) || ya.mirror === 'all' || ya.mirror === 'allticks' || (ya.mirrors && ya.mirrors[xa._id + 'left']), leftpos = -gs.p - ylw / 2, showright = (ya.anchor === xa._id && (ya.mirror || ya.side === 'right')) || ya.mirror === 'all' || ya.mirror === 'allticks' || (ya.mirrors && ya.mirrors[xa._id + 'right']), rightpos = xa._length + gs.p + ylw / 2; // save axis line positions for ticks, draggers, etc to reference // each subplot gets an entry: // [left or bottom, right or top, free, main] // main is the position at which to draw labels and draggers, if any xa._linepositions[subplot] = [ showbottom ? bottompos : undefined, showtop ? toppos : undefined, showfreex ? freeposx : undefined ]; if(xa.anchor === ya._id) { xa._linepositions[subplot][3] = xa.side === 'top' ? toppos : bottompos; } else if(showfreex) { xa._linepositions[subplot][3] = freeposx; } ya._linepositions[subplot] = [ showleft ? leftpos : undefined, showright ? rightpos : undefined, showfreey ? freeposy : undefined ]; if(ya.anchor === xa._id) { ya._linepositions[subplot][3] = ya.side === 'right' ? rightpos : leftpos; } else if(showfreey) { ya._linepositions[subplot][3] = freeposy; } // translate all the extra stuff to have the // same origin as the plot area or axes var origin = 'translate(' + xa._offset + ',' + ya._offset + ')', originx = origin, originy = origin; if(showfreex) { originx = 'translate(' + xa._offset + ',' + gs.t + ')'; toppos += ya._offset - gs.t; bottompos += ya._offset - gs.t; } if(showfreey) { originy = 'translate(' + gs.l + ',' + ya._offset + ')'; leftpos += xa._offset - gs.l; rightpos += xa._offset - gs.l; } plotinfo.xlines .attr('transform', originx) .attr('d', ( (showbottom ? (xpathPrefix + bottompos + xpathSuffix) : '') + (showtop ? (xpathPrefix + toppos + xpathSuffix) : '') + (showfreex ? (xpathPrefix + freeposx + xpathSuffix) : '')) || // so it doesn't barf with no lines shown 'M0,0') .style('stroke-width', xlw + 'px') .call(Color.stroke, xa.showline ? xa.linecolor : 'rgba(0,0,0,0)'); plotinfo.ylines .attr('transform', originy) .attr('d', ( (showleft ? ('M' + leftpos + ypathSuffix) : '') + (showright ? ('M' + rightpos + ypathSuffix) : '') + (showfreey ? ('M' + freeposy + ypathSuffix) : '')) || 'M0,0') .attr('stroke-width', ylw + 'px') .call(Color.stroke, ya.showline ? ya.linecolor : 'rgba(0,0,0,0)'); plotinfo.xaxislayer.attr('transform', originx); plotinfo.yaxislayer.attr('transform', originy); plotinfo.gridlayer.attr('transform', origin); plotinfo.zerolinelayer.attr('transform', origin); plotinfo.draglayer.attr('transform', origin); // mark free axes as displayed, so we don't draw them again if(showfreex) { freefinished.push(xa._id); } if(showfreey) { freefinished.push(ya._id); } }); Plotly.Axes.makeClipPaths(gd); exports.drawMainTitle(gd); ModeBar.manage(gd); return gd._promises.length && Promise.all(gd._promises); }; exports.drawMainTitle = function(gd) { var fullLayout = gd._fullLayout; Titles.draw(gd, 'gtitle', { propContainer: fullLayout, propName: 'title', dfltName: 'Plot', attributes: { x: fullLayout.width / 2, y: fullLayout._size.t / 2, 'text-anchor': 'middle' } }); }; // First, see if we need to do arraysToCalcdata // call it regardless of what change we made, in case // supplyDefaults brought in an array that was already // in gd.data but not in gd._fullData previously exports.doTraceStyle = function(gd) { for(var i = 0; i < gd.calcdata.length; i++) { var cdi = gd.calcdata[i], _module = ((cdi[0] || {}).trace || {})._module || {}, arraysToCalcdata = _module.arraysToCalcdata; if(arraysToCalcdata) arraysToCalcdata(cdi); } Plots.style(gd); Registry.getComponentMethod('legend', 'draw')(gd); return Plots.previousPromises(gd); }; exports.doColorBars = function(gd) { for(var i = 0; i < gd.calcdata.length; i++) { var cdi0 = gd.calcdata[i][0]; if((cdi0.t || {}).cb) { var trace = cdi0.trace, cb = cdi0.t.cb; if(Registry.traceIs(trace, 'contour')) { cb.line({ width: trace.contours.showlines !== false ? trace.line.width : 0, dash: trace.line.dash, color: trace.contours.coloring === 'line' ? cb._opts.line.color : trace.line.color }); } if(Registry.traceIs(trace, 'markerColorscale')) { cb.options(trace.marker.colorbar)(); } else cb.options(trace.colorbar)(); } } return Plots.previousPromises(gd); }; // force plot() to redo the layout and replot with the modified layout exports.layoutReplot = function(gd) { var layout = gd.layout; gd.layout = undefined; return Plotly.plot(gd, '', layout); }; exports.doLegend = function(gd) { Registry.getComponentMethod('legend', 'draw')(gd); return Plots.previousPromises(gd); }; exports.doTicksRelayout = function(gd) { Plotly.Axes.doTicks(gd, 'redraw'); exports.drawMainTitle(gd); return Plots.previousPromises(gd); }; exports.doModeBar = function(gd) { var fullLayout = gd._fullLayout; var subplotIds, i; ModeBar.manage(gd); Plotly.Fx.supplyLayoutDefaults(gd.layout, gd._fullLayout, gd._fullData); Plotly.Fx.init(gd); subplotIds = Plots.getSubplotIds(fullLayout, 'gl3d'); for(i = 0; i < subplotIds.length; i++) { var scene = fullLayout[subplotIds[i]]._scene; scene.updateFx(fullLayout.dragmode, fullLayout.hovermode); } subplotIds = Plots.getSubplotIds(fullLayout, 'gl2d'); for(i = 0; i < subplotIds.length; i++) { var scene2d = fullLayout._plots[subplotIds[i]]._scene2d; scene2d.updateFx(fullLayout); } subplotIds = Plots.getSubplotIds(fullLayout, 'geo'); for(i = 0; i < subplotIds.length; i++) { var geo = fullLayout[subplotIds[i]]._subplot; geo.updateFx(fullLayout.hovermode); } return Plots.previousPromises(gd); }; },{"../components/color":533,"../components/drawing":556,"../components/modebar":579,"../components/titles":607,"../lib":633,"../plotly":659,"../plots/plots":724,"../registry":739}],657:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Plotly = require('../plotly'); var Lib = require('../lib'); var helpers = require('../snapshot/helpers'); var clonePlot = require('../snapshot/cloneplot'); var toSVG = require('../snapshot/tosvg'); var svgToImg = require('../snapshot/svgtoimg'); /** * @param {object} gd figure Object * @param {object} opts option object * @param opts.format 'jpeg' | 'png' | 'webp' | 'svg' * @param opts.width width of snapshot in px * @param opts.height height of snapshot in px */ function toImage(gd, opts) { var promise = new Promise(function(resolve, reject) { // check for undefined opts opts = opts || {}; // default to png opts.format = opts.format || 'png'; var isSizeGood = function(size) { // undefined and null are valid options if(size === undefined || size === null) { return true; } if(isNumeric(size) && size > 1) { return true; } return false; }; if(!isSizeGood(opts.width) || !isSizeGood(opts.height)) { reject(new Error('Height and width should be pixel values.')); } // first clone the GD so we can operate in a clean environment var clone = clonePlot(gd, {format: 'png', height: opts.height, width: opts.width}); var clonedGd = clone.gd; // put the cloned div somewhere off screen before attaching to DOM clonedGd.style.position = 'absolute'; clonedGd.style.left = '-5000px'; document.body.appendChild(clonedGd); function wait() { var delay = helpers.getDelay(clonedGd._fullLayout); return new Promise(function(resolve, reject) { setTimeout(function() { var svg = toSVG(clonedGd); var canvas = document.createElement('canvas'); canvas.id = Lib.randstr(); svgToImg({ format: opts.format, width: clonedGd._fullLayout.width, height: clonedGd._fullLayout.height, canvas: canvas, svg: svg, // ask svgToImg to return a Promise // rather than EventEmitter // leave EventEmitter for backward // compatibility promise: true }).then(function(url) { if(clonedGd) document.body.removeChild(clonedGd); resolve(url); }).catch(function(err) { reject(err); }); }, delay); }); } var redrawFunc = helpers.getRedrawFunc(clonedGd); Plotly.plot(clonedGd, clone.data, clone.layout, clone.config) .then(redrawFunc) .then(wait) .then(function(url) { resolve(url); }) .catch(function(err) { reject(err); }); }); return promise; } module.exports = toImage; },{"../lib":633,"../plotly":659,"../snapshot/cloneplot":740,"../snapshot/helpers":743,"../snapshot/svgtoimg":745,"../snapshot/tosvg":747,"fast-isnumeric":104}],658:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var Plots = require('../plots/plots'); var PlotSchema = require('./plot_schema'); var isPlainObject = Lib.isPlainObject; var isArray = Array.isArray; /** * Validate a data array and layout object. * * @param {array} data * @param {object} layout * * @return {array} array of error objects each containing: * - {string} code * error code ('object', 'array', 'schema', 'unused', 'invisible' or 'value') * - {string} container * container where the error occurs ('data' or 'layout') * - {number} trace * trace index of the 'data' container where the error occurs * - {array} path * nested path to the key that causes the error * - {string} astr * attribute string variant of 'path' compatible with Plotly.restyle and * Plotly.relayout. * - {string} msg * error message (shown in console in logger config argument is enable) */ module.exports = function valiate(data, layout) { var schema = PlotSchema.get(), errorList = [], gd = {}; var dataIn, layoutIn; if(isArray(data)) { gd.data = Lib.extendDeep([], data); dataIn = data; } else { gd.data = []; dataIn = []; errorList.push(format('array', 'data')); } if(isPlainObject(layout)) { gd.layout = Lib.extendDeep({}, layout); layoutIn = layout; } else { gd.layout = {}; layoutIn = {}; if(arguments.length > 1) { errorList.push(format('object', 'layout')); } } // N.B. dataIn and layoutIn are in general not the same as // gd.data and gd.layout after supplyDefaults as some attributes // in gd.data and gd.layout (still) get mutated during this step. Plots.supplyDefaults(gd); var dataOut = gd._fullData, len = dataIn.length; for(var i = 0; i < len; i++) { var traceIn = dataIn[i], base = ['data', i]; if(!isPlainObject(traceIn)) { errorList.push(format('object', base)); continue; } var traceOut = dataOut[i], traceType = traceOut.type, traceSchema = schema.traces[traceType].attributes; // PlotSchema does something fancy with trace 'type', reset it here // to make the trace schema compatible with Lib.validate. traceSchema.type = { valType: 'enumerated', values: [traceType] }; if(traceOut.visible === false && traceIn.visible !== false) { errorList.push(format('invisible', base)); } crawl(traceIn, traceOut, traceSchema, errorList, base); var transformsIn = traceIn.transforms, transformsOut = traceOut.transforms; if(transformsIn) { if(!isArray(transformsIn)) { errorList.push(format('array', base, ['transforms'])); } base.push('transforms'); for(var j = 0; j < transformsIn.length; j++) { var path = ['transforms', j], transformType = transformsIn[j].type; if(!isPlainObject(transformsIn[j])) { errorList.push(format('object', base, path)); continue; } var transformSchema = schema.transforms[transformType] ? schema.transforms[transformType].attributes : {}; // add 'type' to transform schema to validate the transform type transformSchema.type = { valType: 'enumerated', values: Object.keys(schema.transforms) }; crawl(transformsIn[j], transformsOut[j], transformSchema, errorList, base, path); } } } var layoutOut = gd._fullLayout, layoutSchema = fillLayoutSchema(schema, dataOut); crawl(layoutIn, layoutOut, layoutSchema, errorList, 'layout'); // return undefined if no validation errors were found return (errorList.length === 0) ? void(0) : errorList; }; function crawl(objIn, objOut, schema, list, base, path) { path = path || []; var keys = Object.keys(objIn); for(var i = 0; i < keys.length; i++) { var k = keys[i]; // transforms are handled separately if(k === 'transforms') continue; var p = path.slice(); p.push(k); var valIn = objIn[k], valOut = objOut[k]; var nestedSchema = getNestedSchema(schema, k), isInfoArray = (nestedSchema || {}).valType === 'info_array'; if(!isInSchema(schema, k)) { list.push(format('schema', base, p)); } else if(isPlainObject(valIn) && isPlainObject(valOut)) { crawl(valIn, valOut, nestedSchema, list, base, p); } else if(nestedSchema.items && !isInfoArray && isArray(valIn)) { var items = nestedSchema.items, _nestedSchema = items[Object.keys(items)[0]], indexList = []; var j, _p; // loop over valOut items while keeping track of their // corresponding input container index (given by _index) for(j = 0; j < valOut.length; j++) { var _index = valOut[j]._index || j; _p = p.slice(); _p.push(_index); if(isPlainObject(valIn[_index]) && isPlainObject(valOut[j])) { indexList.push(_index); crawl(valIn[_index], valOut[j], _nestedSchema, list, base, _p); } } // loop over valIn to determine where it went wrong for some items for(j = 0; j < valIn.length; j++) { _p = p.slice(); _p.push(j); if(!isPlainObject(valIn[j])) { list.push(format('object', base, _p, valIn[j])); } else if(indexList.indexOf(j) === -1) { list.push(format('unused', base, _p)); } } } else if(!isPlainObject(valIn) && isPlainObject(valOut)) { list.push(format('object', base, p, valIn)); } else if(!isArray(valIn) && isArray(valOut) && !isInfoArray) { list.push(format('array', base, p, valIn)); } else if(!(k in objOut)) { list.push(format('unused', base, p, valIn)); } else if(!Lib.validate(valIn, nestedSchema)) { list.push(format('value', base, p, valIn)); } } return list; } // the 'full' layout schema depends on the traces types presents function fillLayoutSchema(schema, dataOut) { for(var i = 0; i < dataOut.length; i++) { var traceType = dataOut[i].type, traceLayoutAttr = schema.traces[traceType].layoutAttributes; if(traceLayoutAttr) { Lib.extendFlat(schema.layout.layoutAttributes, traceLayoutAttr); } } return schema.layout.layoutAttributes; } // validation error codes var code2msgFunc = { object: function(base, astr) { var prefix; if(base === 'layout' && astr === '') prefix = 'The layout argument'; else if(base[0] === 'data' && astr === '') { prefix = 'Trace ' + base[1] + ' in the data argument'; } else prefix = inBase(base) + 'key ' + astr; return prefix + ' must be linked to an object container'; }, array: function(base, astr) { var prefix; if(base === 'data') prefix = 'The data argument'; else prefix = inBase(base) + 'key ' + astr; return prefix + ' must be linked to an array container'; }, schema: function(base, astr) { return inBase(base) + 'key ' + astr + ' is not part of the schema'; }, unused: function(base, astr, valIn) { var target = isPlainObject(valIn) ? 'container' : 'key'; return inBase(base) + target + ' ' + astr + ' did not get coerced'; }, invisible: function(base) { return 'Trace ' + base[1] + ' got defaulted to be not visible'; }, value: function(base, astr, valIn) { return [ inBase(base) + 'key ' + astr, 'is set to an invalid value (' + valIn + ')' ].join(' '); } }; function inBase(base) { if(isArray(base)) return 'In data trace ' + base[1] + ', '; return 'In ' + base + ', '; } function format(code, base, path, valIn) { path = path || ''; var container, trace; // container is either 'data' or 'layout // trace is the trace index if 'data', null otherwise if(isArray(base)) { container = base[0]; trace = base[1]; } else { container = base; trace = null; } var astr = convertPathToAttributeString(path), msg = code2msgFunc[code](base, astr, valIn); // log to console if logger config option is enabled Lib.log(msg); return { code: code, container: container, trace: trace, path: path, astr: astr, msg: msg }; } function isInSchema(schema, key) { var parts = splitKey(key), keyMinusId = parts.keyMinusId, id = parts.id; if((keyMinusId in schema) && schema[keyMinusId]._isSubplotObj && id) { return true; } return (key in schema); } function getNestedSchema(schema, key) { var parts = splitKey(key); return schema[parts.keyMinusId]; } function splitKey(key) { var idRegex = /([2-9]|[1-9][0-9]+)$/; var keyMinusId = key.split(idRegex)[0], id = key.substr(keyMinusId.length, key.length); return { keyMinusId: keyMinusId, id: id }; } function convertPathToAttributeString(path) { if(!isArray(path)) return String(path); var astr = ''; for(var i = 0; i < path.length; i++) { var p = path[i]; if(typeof p === 'number') { astr = astr.substr(0, astr.length - 1) + '[' + p + ']'; } else { astr += p; } if(i < path.length - 1) astr += '.'; } return astr; } },{"../lib":633,"../plots/plots":724,"./plot_schema":653}],659:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* * Pack internal modules unto an object. * * This object is require'ed in as 'Plotly' in numerous src and test files. * Require'ing 'Plotly' bypasses circular dependencies. * * Future development should move away from this pattern. * */ // configuration exports.defaultConfig = require('./plot_api/plot_config'); // plots exports.Plots = require('./plots/plots'); exports.Axes = require('./plots/cartesian/axes'); exports.Fx = require('./plots/cartesian/graph_interact'); exports.ModeBar = require('./components/modebar'); // plot api require('./plot_api/plot_api'); },{"./components/modebar":579,"./plot_api/plot_api":651,"./plot_api/plot_config":652,"./plots/cartesian/axes":664,"./plots/cartesian/graph_interact":671,"./plots/plots":724}],660:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { mode: { valType: 'enumerated', dflt: 'afterall', values: ['immediate', 'next', 'afterall'], }, direction: { valType: 'enumerated', values: ['forward', 'reverse'], dflt: 'forward', }, fromcurrent: { valType: 'boolean', dflt: false, }, frame: { duration: { valType: 'number', min: 0, dflt: 500, }, redraw: { valType: 'boolean', dflt: true, }, }, transition: { duration: { valType: 'number', min: 0, dflt: 500, }, easing: { valType: 'enumerated', dflt: 'cubic-in-out', values: [ 'linear', 'quad', 'cubic', 'sin', 'exp', 'circle', 'elastic', 'back', 'bounce', 'linear-in', 'quad-in', 'cubic-in', 'sin-in', 'exp-in', 'circle-in', 'elastic-in', 'back-in', 'bounce-in', 'linear-out', 'quad-out', 'cubic-out', 'sin-out', 'exp-out', 'circle-out', 'elastic-out', 'back-out', 'bounce-out', 'linear-in-out', 'quad-in-out', 'cubic-in-out', 'sin-in-out', 'exp-in-out', 'circle-in-out', 'elastic-in-out', 'back-in-out', 'bounce-in-out' ], }, } }; },{}],661:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); /** Convenience wrapper for making array container logic DRY and consistent * * @param {object} parentObjIn * user input object where the container in question is linked * (i.e. either a user trace object or the user layout object) * * @param {object} parentObjOut * full object where the coerced container will be linked * (i.e. either a full trace object or the full layout object) * * @param {object} opts * options object: * - name {string} * name of the key linking the container in question * - handleItemDefaults {function} * defaults method to be called on each item in the array container in question * * Its arguments are: * - itemIn {object} item in user layout * - itemOut {object} item in full layout * - parentObj {object} (as in closure) * - opts {object} (as in closure) * - itemOpts {object} * - itemIsNotPlainObject {boolean} * N.B. * * - opts is passed to handleItemDefaults so it can also store * links to supplementary data (e.g. fullData for layout components) * */ module.exports = function handleArrayContainerDefaults(parentObjIn, parentObjOut, opts) { var name = opts.name; var contIn = Array.isArray(parentObjIn[name]) ? parentObjIn[name] : [], contOut = parentObjOut[name] = []; for(var i = 0; i < contIn.length; i++) { var itemIn = contIn[i], itemOut = {}, itemOpts = {}; if(!Lib.isPlainObject(itemIn)) { itemOpts.itemIsNotPlainObject = true; itemIn = {}; } opts.handleItemDefaults(itemIn, itemOut, parentObjOut, opts, itemOpts); itemOut._input = itemIn; itemOut._index = i; contOut.push(itemOut); } }; },{"../lib":633}],662:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { type: { valType: 'enumerated', values: [], // listed dynamically dflt: 'scatter' }, visible: { valType: 'enumerated', values: [true, false, 'legendonly'], dflt: true, }, showlegend: { valType: 'boolean', dflt: true, }, legendgroup: { valType: 'string', dflt: '', }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, name: { valType: 'string', }, uid: { valType: 'string', dflt: '' }, hoverinfo: { valType: 'flaglist', flags: ['x', 'y', 'z', 'text', 'name'], extras: ['all', 'none', 'skip'], dflt: 'all', }, stream: { token: { valType: 'string', noBlank: true, strict: true, }, maxpoints: { valType: 'number', min: 0, max: 10000, dflt: 500, } } }; },{}],663:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { xaxis: { valType: 'subplotid', dflt: 'x', }, yaxis: { valType: 'subplotid', dflt: 'y', } }; },{}],664:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Lib = require('../../lib'); var svgTextUtils = require('../../lib/svg_text_utils'); var Titles = require('../../components/titles'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var constants = require('../../constants/numerical'); var FP_SAFE = constants.FP_SAFE; var ONEAVGYEAR = constants.ONEAVGYEAR; var ONEAVGMONTH = constants.ONEAVGMONTH; var ONEDAY = constants.ONEDAY; var ONEHOUR = constants.ONEHOUR; var ONEMIN = constants.ONEMIN; var ONESEC = constants.ONESEC; var axes = module.exports = {}; axes.layoutAttributes = require('./layout_attributes'); axes.supplyLayoutDefaults = require('./layout_defaults'); axes.setConvert = require('./set_convert'); var axisIds = require('./axis_ids'); axes.id2name = axisIds.id2name; axes.cleanId = axisIds.cleanId; axes.list = axisIds.list; axes.listIds = axisIds.listIds; axes.getFromId = axisIds.getFromId; axes.getFromTrace = axisIds.getFromTrace; /* * find the list of possible axes to reference with an xref or yref attribute * and coerce it to that list * * attr: the attribute we're generating a reference for. Should end in 'x' or 'y' * but can be prefixed, like 'ax' for annotation's arrow x * dflt: the default to coerce to, or blank to use the first axis (falling back on * extraOption if there is no axis) * extraOption: aside from existing axes with this letter, what non-axis value is allowed? * Only required if it's different from `dflt` */ axes.coerceRef = function(containerIn, containerOut, gd, attr, dflt, extraOption) { var axLetter = attr.charAt(attr.length - 1), axlist = gd._fullLayout._has('gl2d') ? [] : axes.listIds(gd, axLetter), refAttr = attr + 'ref', attrDef = {}; if(!dflt) dflt = axlist[0] || extraOption; if(!extraOption) extraOption = dflt; // data-ref annotations are not supported in gl2d yet attrDef[refAttr] = { valType: 'enumerated', values: axlist.concat(extraOption ? [extraOption] : []), dflt: dflt }; // xref, yref return Lib.coerce(containerIn, containerOut, attrDef, refAttr); }; /* * coerce position attributes (range-type) that can be either on axes or absolute * (paper or pixel) referenced. The biggest complication here is that we don't know * before looking at the axis whether the value must be a number or not (it may be * a date string), so we can't use the regular valType='number' machinery * * axRef (string): the axis this position is referenced to, or: * paper: fraction of the plot area * pixel: pixels relative to some starting position * attr (string): the attribute in containerOut we are coercing * dflt (number): the default position, as a fraction or pixels. If the attribute * is to be axis-referenced, this will be converted to an axis data value * * Also cleans the values, since the attribute definition itself has to say * valType: 'any' to handle date axes. This allows us to accept: * - for category axes: category names, and convert them here into serial numbers. * Note that this will NOT work for axis range endpoints, because we don't know * the category list yet (it's set by ax.makeCalcdata during calc) * but it works for component (note, shape, images) positions. * - for date axes: JS Dates or milliseconds, and convert to date strings * - for other types: coerce them to numbers */ axes.coercePosition = function(containerOut, gd, coerce, axRef, attr, dflt) { var pos, newPos; if(axRef === 'paper' || axRef === 'pixel') { pos = coerce(attr, dflt); } else { var ax = axes.getFromId(gd, axRef); dflt = ax.fraction2r(dflt); pos = coerce(attr, dflt); if(ax.type === 'category') { // if position is given as a category name, convert it to a number if(typeof pos === 'string' && (ax._categories || []).length) { newPos = ax._categories.indexOf(pos); containerOut[attr] = (newPos === -1) ? dflt : newPos; return; } } else if(ax.type === 'date') { containerOut[attr] = Lib.cleanDate(pos); return; } } // finally make sure we have a number (unless date type already returned a string) containerOut[attr] = isNumeric(pos) ? Number(pos) : dflt; }; // empty out types for all axes containing these traces // so we auto-set them again axes.clearTypes = function(gd, traces) { if(!Array.isArray(traces) || !traces.length) { traces = (gd._fullData).map(function(d, i) { return i; }); } traces.forEach(function(tracenum) { var trace = gd.data[tracenum]; delete (axes.getFromId(gd, trace.xaxis) || {}).type; delete (axes.getFromId(gd, trace.yaxis) || {}).type; }); }; // get counteraxis letter for this axis (name or id) // this can also be used as the id for default counter axis axes.counterLetter = function(id) { var axLetter = id.charAt(0); if(axLetter === 'x') return 'y'; if(axLetter === 'y') return 'x'; }; // incorporate a new minimum difference and first tick into // forced // note that _forceTick0 is linearized, so needs to be turned into // a range value for setting tick0 axes.minDtick = function(ax, newDiff, newFirst, allow) { // doesn't make sense to do forced min dTick on log or category axes, // and the plot itself may decide to cancel (ie non-grouped bars) if(['log', 'category'].indexOf(ax.type) !== -1 || !allow) { ax._minDtick = 0; } // undefined means there's nothing there yet else if(ax._minDtick === undefined) { ax._minDtick = newDiff; ax._forceTick0 = newFirst; } else if(ax._minDtick) { // existing minDtick is an integer multiple of newDiff // (within rounding err) // and forceTick0 can be shifted to newFirst if((ax._minDtick / newDiff + 1e-6) % 1 < 2e-6 && (((newFirst - ax._forceTick0) / newDiff % 1) + 1.000001) % 1 < 2e-6) { ax._minDtick = newDiff; ax._forceTick0 = newFirst; } // if the converse is true (newDiff is a multiple of minDtick and // newFirst can be shifted to forceTick0) then do nothing - same // forcing stands. Otherwise, cancel forced minimum else if((newDiff / ax._minDtick + 1e-6) % 1 > 2e-6 || (((newFirst - ax._forceTick0) / ax._minDtick % 1) + 1.000001) % 1 > 2e-6) { ax._minDtick = 0; } } }; // Find the autorange for this axis // // assumes ax._min and ax._max have already been set by calling axes.expand // using calcdata from all traces. These are arrays of: // {val: calcdata value, pad: extra pixels beyond this value} // // Returns an array of [min, max]. These are calcdata for log and category axes // and data for linear and date axes. // // TODO: we want to change log to data as well, but it's hard to do this // maintaining backward compatibility. category will always have to use calcdata // though, because otherwise values between categories (or outside all categories) // would be impossible. axes.getAutoRange = function(ax) { var newRange = []; var minmin = ax._min[0].val, maxmax = ax._max[0].val, i; for(i = 1; i < ax._min.length; i++) { if(minmin !== maxmax) break; minmin = Math.min(minmin, ax._min[i].val); } for(i = 1; i < ax._max.length; i++) { if(minmin !== maxmax) break; maxmax = Math.max(maxmax, ax._max[i].val); } var j, minpt, maxpt, minbest, maxbest, dp, dv, mbest = 0, axReverse = false; if(ax.range) { var rng = ax.range.map(ax.r2l); axReverse = rng[1] < rng[0]; } // one-time setting to easily reverse the axis // when plotting from code if(ax.autorange === 'reversed') { axReverse = true; ax.autorange = true; } for(i = 0; i < ax._min.length; i++) { minpt = ax._min[i]; for(j = 0; j < ax._max.length; j++) { maxpt = ax._max[j]; dv = maxpt.val - minpt.val; dp = ax._length - minpt.pad - maxpt.pad; if(dv > 0 && dp > 0 && dv / dp > mbest) { minbest = minpt; maxbest = maxpt; mbest = dv / dp; } } } if(minmin === maxmax) { var lower = minmin - 1; var upper = minmin + 1; if(ax.rangemode === 'tozero') { newRange = minmin < 0 ? [lower, 0] : [0, upper]; } else if(ax.rangemode === 'nonnegative') { newRange = [Math.max(0, lower), Math.max(0, upper)]; } else { newRange = [lower, upper]; } } else if(mbest) { if(ax.type === 'linear' || ax.type === '-') { if(ax.rangemode === 'tozero') { if(minbest.val >= 0) { minbest = {val: 0, pad: 0}; } if(maxbest.val <= 0) { maxbest = {val: 0, pad: 0}; } } else if(ax.rangemode === 'nonnegative') { if(minbest.val - mbest * minbest.pad < 0) { minbest = {val: 0, pad: 0}; } if(maxbest.val < 0) { maxbest = {val: 1, pad: 0}; } } // in case it changed again... mbest = (maxbest.val - minbest.val) / (ax._length - minbest.pad - maxbest.pad); } newRange = [ minbest.val - mbest * minbest.pad, maxbest.val + mbest * maxbest.pad ]; } // don't let axis have zero size, while still respecting tozero and nonnegative if(newRange[0] === newRange[1]) { if(ax.rangemode === 'tozero') { if(newRange[0] < 0) { newRange = [newRange[0], 0]; } else if(newRange[0] > 0) { newRange = [0, newRange[0]]; } else { newRange = [0, 1]; } } else { newRange = [newRange[0] - 1, newRange[0] + 1]; if(ax.rangemode === 'nonnegative') { newRange[0] = Math.max(0, newRange[0]); } } } // maintain reversal if(axReverse) newRange.reverse(); return newRange.map(ax.l2r || Number); }; axes.doAutoRange = function(ax) { if(!ax._length) ax.setScale(); // TODO do we really need this? var hasDeps = (ax._min && ax._max && ax._min.length && ax._max.length); if(ax.autorange && hasDeps) { ax.range = axes.getAutoRange(ax); // doAutoRange will get called on fullLayout, // but we want to report its results back to layout var axIn = ax._gd.layout[ax._name]; if(!axIn) ax._gd.layout[ax._name] = axIn = {}; if(axIn !== ax) { axIn.range = ax.range.slice(); axIn.autorange = ax.autorange; } } }; // save a copy of the initial axis ranges in fullLayout // use them in mode bar and dblclick events axes.saveRangeInitial = function(gd, overwrite) { var axList = axes.list(gd, '', true), hasOneAxisChanged = false; for(var i = 0; i < axList.length; i++) { var ax = axList[i]; var isNew = (ax._rangeInitial === undefined); var hasChanged = ( isNew || !( ax.range[0] === ax._rangeInitial[0] && ax.range[1] === ax._rangeInitial[1] ) ); if((isNew && ax.autorange === false) || (overwrite && hasChanged)) { ax._rangeInitial = ax.range.slice(); hasOneAxisChanged = true; } } return hasOneAxisChanged; }; // axes.expand: if autoranging, include new data in the outer limits // for this axis // data is an array of numbers (ie already run through ax.d2c) // available options: // vpad: (number or number array) pad values (data value +-vpad) // ppad: (number or number array) pad pixels (pixel location +-ppad) // ppadplus, ppadminus, vpadplus, vpadminus: // separate padding for each side, overrides symmetric // padded: (boolean) add 5% padding to both ends // (unless one end is overridden by tozero) // tozero: (boolean) make sure to include zero if axis is linear, // and make it a tight bound if possible axes.expand = function(ax, data, options) { if(!(ax.autorange || ax._needsExpand) || !data) return; if(!ax._min) ax._min = []; if(!ax._max) ax._max = []; if(!options) options = {}; if(!ax._m) ax.setScale(); var len = data.length, extrappad = options.padded ? ax._length * 0.05 : 0, tozero = options.tozero && (ax.type === 'linear' || ax.type === '-'), i, j, v, di, dmin, dmax, ppadiplus, ppadiminus, includeThis, vmin, vmax; function getPad(item) { if(Array.isArray(item)) { return function(i) { return Math.max(Number(item[i]||0), 0); }; } else { var v = Math.max(Number(item||0), 0); return function() { return v; }; } } var ppadplus = getPad((ax._m > 0 ? options.ppadplus : options.ppadminus) || options.ppad || 0), ppadminus = getPad((ax._m > 0 ? options.ppadminus : options.ppadplus) || options.ppad || 0), vpadplus = getPad(options.vpadplus || options.vpad), vpadminus = getPad(options.vpadminus || options.vpad); function addItem(i) { di = data[i]; if(!isNumeric(di)) return; ppadiplus = ppadplus(i) + extrappad; ppadiminus = ppadminus(i) + extrappad; vmin = di - vpadminus(i); vmax = di + vpadplus(i); // special case for log axes: if vpad makes this object span // more than an order of mag, clip it to one order. This is so // we don't have non-positive errors or absurdly large lower // range due to rounding errors if(ax.type === 'log' && vmin < vmax / 10) { vmin = vmax / 10; } dmin = ax.c2l(vmin); dmax = ax.c2l(vmax); if(tozero) { dmin = Math.min(0, dmin); dmax = Math.max(0, dmax); } // In order to stop overflow errors, don't consider points // too close to the limits of js floating point function goodNumber(v) { return isNumeric(v) && Math.abs(v) < FP_SAFE; } if(goodNumber(dmin)) { includeThis = true; // take items v from ax._min and compare them to the // presently active point: // - if the item supercedes the new point, set includethis false // - if the new pt supercedes the item, delete it from ax._min for(j = 0; j < ax._min.length && includeThis; j++) { v = ax._min[j]; if(v.val <= dmin && v.pad >= ppadiminus) { includeThis = false; } else if(v.val >= dmin && v.pad <= ppadiminus) { ax._min.splice(j, 1); j--; } } if(includeThis) { ax._min.push({ val: dmin, pad: (tozero && dmin === 0) ? 0 : ppadiminus }); } } if(goodNumber(dmax)) { includeThis = true; for(j = 0; j < ax._max.length && includeThis; j++) { v = ax._max[j]; if(v.val >= dmax && v.pad >= ppadiplus) { includeThis = false; } else if(v.val <= dmax && v.pad <= ppadiplus) { ax._max.splice(j, 1); j--; } } if(includeThis) { ax._max.push({ val: dmax, pad: (tozero && dmax === 0) ? 0 : ppadiplus }); } } } // For efficiency covering monotonic or near-monotonic data, // check a few points at both ends first and then sweep // through the middle for(i = 0; i < 6; i++) addItem(i); for(i = len - 1; i > 5; i--) addItem(i); }; axes.autoBin = function(data, ax, nbins, is2d) { var datamin = Lib.aggNums(Math.min, null, data), datamax = Lib.aggNums(Math.max, null, data); if(ax.type === 'category') { return { start: datamin - 0.5, end: datamax + 0.5, size: 1 }; } var size0; if(nbins) size0 = ((datamax - datamin) / nbins); else { // totally auto: scale off std deviation so the highest bin is // somewhat taller than the total number of bins, but don't let // the size get smaller than the 'nice' rounded down minimum // difference between values var distinctData = Lib.distinctVals(data), msexp = Math.pow(10, Math.floor( Math.log(distinctData.minDiff) / Math.LN10)), // TODO: there are some date cases where this will fail... minSize = msexp * Lib.roundUp( distinctData.minDiff / msexp, [0.9, 1.9, 4.9, 9.9], true); size0 = Math.max(minSize, 2 * Lib.stdev(data) / Math.pow(data.length, is2d ? 0.25 : 0.4)); } // piggyback off autotick code to make "nice" bin sizes var dummyax; if(ax.type === 'log') { dummyax = { type: 'linear', range: [datamin, datamax], r2l: Number }; } else { dummyax = { type: ax.type, // conversion below would be ax.c2r but that's only different from l2r // for log, and this is the only place (so far?) we would want c2r. range: [datamin, datamax].map(ax.l2r), r2l: ax.r2l }; } axes.autoTicks(dummyax, size0); var binstart = axes.tickIncrement( axes.tickFirst(dummyax), dummyax.dtick, 'reverse'), binend; function nearEdge(v) { // is a value within 1% of a bin edge? return (1 + (v - binstart) * 100 / dummyax.dtick) % 100 < 2; } // check for too many data points right at the edges of bins // (>50% within 1% of bin edges) or all data points integral // and offset the bins accordingly if(typeof dummyax.dtick === 'number') { var edgecount = 0, midcount = 0, intcount = 0, blankcount = 0; for(var i = 0; i < data.length; i++) { if(data[i] % 1 === 0) intcount++; else if(!isNumeric(data[i])) blankcount++; if(nearEdge(data[i])) edgecount++; if(nearEdge(data[i] + dummyax.dtick / 2)) midcount++; } var datacount = data.length - blankcount; if(intcount === datacount && ax.type !== 'date') { // all integers: if bin size is <1, it's because // that was specifically requested (large nbins) // so respect that... but center the bins containing // integers on those integers if(dummyax.dtick < 1) { binstart = datamin - 0.5 * dummyax.dtick; } // otherwise start half an integer down regardless of // the bin size, just enough to clear up endpoint // ambiguity about which integers are in which bins. else binstart -= 0.5; } else if(midcount < datacount * 0.1) { if(edgecount > datacount * 0.3 || nearEdge(datamin) || nearEdge(datamax)) { // lots of points at the edge, not many in the middle // shift half a bin var binshift = dummyax.dtick / 2; binstart += (binstart + binshift < datamin) ? binshift : -binshift; } } var bincount = 1 + Math.floor((datamax - binstart) / dummyax.dtick); binend = binstart + bincount * dummyax.dtick; } else { // calculate the endpoint for nonlinear ticks - you have to // just increment until you're done binend = binstart; while(binend <= datamax) { binend = axes.tickIncrement(binend, dummyax.dtick); } } return { start: ax.c2r(binstart), end: ax.c2r(binend), size: dummyax.dtick }; }; // ---------------------------------------------------- // Ticks and grids // ---------------------------------------------------- // calculate the ticks: text, values, positioning // if ticks are set to automatic, determine the right values (tick0,dtick) // in any case, set tickround to # of digits to round tick labels to, // or codes to this effect for log and date scales axes.calcTicks = function calcTicks(ax) { var rng = ax.range.map(ax.r2l); // calculate max number of (auto) ticks to display based on plot size if(ax.tickmode === 'auto' || !ax.dtick) { var nt = ax.nticks, minPx; if(!nt) { if(ax.type === 'category') { minPx = ax.tickfont ? (ax.tickfont.size || 12) * 1.2 : 15; nt = ax._length / minPx; } else { minPx = ax._id.charAt(0) === 'y' ? 40 : 80; nt = Lib.constrain(ax._length / minPx, 4, 9) + 1; } } // add a couple of extra digits for filling in ticks when we // have explicit tickvals without tick text if(ax.tickmode === 'array') nt *= 100; axes.autoTicks(ax, Math.abs(rng[1] - rng[0]) / nt); // check for a forced minimum dtick if(ax._minDtick > 0 && ax.dtick < ax._minDtick * 2) { ax.dtick = ax._minDtick; ax.tick0 = ax.l2r(ax._forceTick0); } } // check for missing tick0 if(!ax.tick0) { ax.tick0 = (ax.type === 'date') ? '2000-01-01' : 0; } // now figure out rounding of tick values autoTickRound(ax); // now that we've figured out the auto values for formatting // in case we're missing some ticktext, we can break out for array ticks if(ax.tickmode === 'array') return arrayTicks(ax); // find the first tick ax._tmin = axes.tickFirst(ax); // check for reversed axis var axrev = (rng[1] < rng[0]); // return the full set of tick vals var vals = [], // add a tiny bit so we get ticks which may have rounded out endtick = rng[1] * 1.0001 - rng[0] * 0.0001; if(ax.type === 'category') { endtick = (axrev) ? Math.max(-0.5, endtick) : Math.min(ax._categories.length - 0.5, endtick); } for(var x = ax._tmin; (axrev) ? (x >= endtick) : (x <= endtick); x = axes.tickIncrement(x, ax.dtick, axrev)) { vals.push(x); // prevent infinite loops if(vals.length > 1000) break; } // save the last tick as well as first, so we can // show the exponent only on the last one ax._tmax = vals[vals.length - 1]; // for showing the rest of a date when the main tick label is only the // latter part: ax._prevDateHead holds what we showed most recently. // Start with it cleared and mark that we're in calcTicks (ie calculating a // whole string of these so we should care what the previous date head was!) ax._prevDateHead = ''; ax._inCalcTicks = true; var ticksOut = new Array(vals.length); for(var i = 0; i < vals.length; i++) ticksOut[i] = axes.tickText(ax, vals[i]); ax._inCalcTicks = false; return ticksOut; }; function arrayTicks(ax) { var vals = ax.tickvals, text = ax.ticktext, ticksOut = new Array(vals.length), rng = ax.range.map(ax.r2l), r0expanded = rng[0] * 1.0001 - rng[1] * 0.0001, r1expanded = rng[1] * 1.0001 - rng[0] * 0.0001, tickMin = Math.min(r0expanded, r1expanded), tickMax = Math.max(r0expanded, r1expanded), vali, i, j = 0; // without a text array, just format the given values as any other ticks // except with more precision to the numbers if(!Array.isArray(text)) text = []; // make sure showing ticks doesn't accidentally add new categories var tickVal2l = ax.type === 'category' ? ax.d2l_noadd : ax.d2l; // array ticks on log axes always show the full number // (if no explicit ticktext overrides it) if(ax.type === 'log' && String(ax.dtick).charAt(0) !== 'L') { ax.dtick = 'L' + Math.pow(10, Math.floor(Math.min(ax.range[0], ax.range[1])) - 1); } for(i = 0; i < vals.length; i++) { vali = tickVal2l(vals[i]); if(vali > tickMin && vali < tickMax) { if(text[i] === undefined) ticksOut[j] = axes.tickText(ax, vali); else ticksOut[j] = tickTextObj(ax, vali, String(text[i])); j++; } } if(j < vals.length) ticksOut.splice(j, vals.length - j); return ticksOut; } var roundBase10 = [2, 5, 10], roundBase24 = [1, 2, 3, 6, 12], roundBase60 = [1, 2, 5, 10, 15, 30], // 2&3 day ticks are weird, but need something btwn 1&7 roundDays = [1, 2, 3, 7, 14], // approx. tick positions for log axes, showing all (1) and just 1, 2, 5 (2) // these don't have to be exact, just close enough to round to the right value roundLog1 = [-0.046, 0, 0.301, 0.477, 0.602, 0.699, 0.778, 0.845, 0.903, 0.954, 1], roundLog2 = [-0.301, 0, 0.301, 0.699, 1]; function roundDTick(roughDTick, base, roundingSet) { return base * Lib.roundUp(roughDTick / base, roundingSet); } // autoTicks: calculate best guess at pleasant ticks for this axis // inputs: // ax - an axis object // roughDTick - rough tick spacing (to be turned into a nice round number) // outputs (into ax): // tick0: starting point for ticks (not necessarily on the graph) // usually 0 for numeric (=10^0=1 for log) or jan 1, 2000 for dates // dtick: the actual, nice round tick spacing, usually a little larger than roughDTick // if the ticks are spaced linearly (linear scale, categories, // log with only full powers, date ticks < month), // this will just be a number // months: M# // years: M# where # is 12*number of years // log with linear ticks: L# where # is the linear tick spacing // log showing powers plus some intermediates: // D1 shows all digits, D2 shows 2 and 5 axes.autoTicks = function(ax, roughDTick) { var base; if(ax.type === 'date') { ax.tick0 = '2000-01-01'; // the criteria below are all based on the rough spacing we calculate // being > half of the final unit - so precalculate twice the rough val var roughX2 = 2 * roughDTick; if(roughX2 > ONEAVGYEAR) { roughDTick /= ONEAVGYEAR; base = Math.pow(10, Math.floor(Math.log(roughDTick) / Math.LN10)); ax.dtick = 'M' + (12 * roundDTick(roughDTick, base, roundBase10)); } else if(roughX2 > ONEAVGMONTH) { roughDTick /= ONEAVGMONTH; ax.dtick = 'M' + roundDTick(roughDTick, 1, roundBase24); } else if(roughX2 > ONEDAY) { ax.dtick = roundDTick(roughDTick, ONEDAY, roundDays); // get week ticks on sunday // this will also move the base tick off 2000-01-01 if dtick is // 2 or 3 days... but that's a weird enough case that we'll ignore it. ax.tick0 = '2000-01-02'; } else if(roughX2 > ONEHOUR) { ax.dtick = roundDTick(roughDTick, ONEHOUR, roundBase24); } else if(roughX2 > ONEMIN) { ax.dtick = roundDTick(roughDTick, ONEMIN, roundBase60); } else if(roughX2 > ONESEC) { ax.dtick = roundDTick(roughDTick, ONESEC, roundBase60); } else { // milliseconds base = Math.pow(10, Math.floor(Math.log(roughDTick) / Math.LN10)); ax.dtick = roundDTick(roughDTick, base, roundBase10); } } else if(ax.type === 'log') { ax.tick0 = 0; var rng = ax.range.map(ax.r2l); if(roughDTick > 0.7) { // only show powers of 10 ax.dtick = Math.ceil(roughDTick); } else if(Math.abs(rng[1] - rng[0]) < 1) { // span is less than one power of 10 var nt = 1.5 * Math.abs((rng[1] - rng[0]) / roughDTick); // ticks on a linear scale, labeled fully roughDTick = Math.abs(Math.pow(10, rng[1]) - Math.pow(10, rng[0])) / nt; base = Math.pow(10, Math.floor(Math.log(roughDTick) / Math.LN10)); ax.dtick = 'L' + roundDTick(roughDTick, base, roundBase10); } else { // include intermediates between powers of 10, // labeled with small digits // ax.dtick = "D2" (show 2 and 5) or "D1" (show all digits) ax.dtick = (roughDTick > 0.3) ? 'D2' : 'D1'; } } else if(ax.type === 'category') { ax.tick0 = 0; ax.dtick = Math.ceil(Math.max(roughDTick, 1)); } else { // auto ticks always start at 0 ax.tick0 = 0; base = Math.pow(10, Math.floor(Math.log(roughDTick) / Math.LN10)); ax.dtick = roundDTick(roughDTick, base, roundBase10); } // prevent infinite loops if(ax.dtick === 0) ax.dtick = 1; // TODO: this is from log axis histograms with autorange off if(!isNumeric(ax.dtick) && typeof ax.dtick !== 'string') { var olddtick = ax.dtick; ax.dtick = 1; throw 'ax.dtick error: ' + String(olddtick); } }; // after dtick is already known, find tickround = precision // to display in tick labels // for numeric ticks, integer # digits after . to round to // for date ticks, the last date part to show (y,m,d,H,M,S) // or an integer # digits past seconds function autoTickRound(ax) { var dtick = ax.dtick; ax._tickexponent = 0; if(!isNumeric(dtick) && typeof dtick !== 'string') { dtick = 1; } if(ax.type === 'category') { ax._tickround = null; } if(ax.type === 'date') { // If tick0 is unusual, give tickround a bit more information // not necessarily *all* the information in tick0 though, if it's really odd // minimal string length for tick0: 'd' is 10, 'M' is 16, 'S' is 19 // take off a leading minus (year < 0 so length is consistent) var tick0ms = Lib.dateTime2ms(ax.tick0), tick0str = Lib.ms2DateTime(tick0ms).replace(/^-/, ''), tick0len = tick0str.length; if(String(dtick).charAt(0) === 'M') { // any tick0 more specific than a year: alway show the full date if(tick0len > 10 || tick0str.substr(5) !== '01-01') ax._tickround = 'd'; // show the month unless ticks are full multiples of a year else ax._tickround = (+(dtick.substr(1)) % 12 === 0) ? 'y' : 'm'; } else if((dtick >= ONEDAY && tick0len <= 10) || (dtick >= ONEDAY * 15)) ax._tickround = 'd'; else if((dtick >= ONEMIN && tick0len <= 16) || (dtick >= ONEHOUR)) ax._tickround = 'M'; else if((dtick >= ONESEC && tick0len <= 19) || (dtick >= ONEMIN)) ax._tickround = 'S'; else { // of any two adjacent ticks, at least one will have the maximum fractional digits // of all possible ticks - so take the max. length of tick0 and the next one var tick1len = Lib.ms2DateTime(tick0ms + dtick).replace(/^-/, '').length; ax._tickround = Math.max(tick0len, tick1len) - 20; } } else if(isNumeric(dtick) || dtick.charAt(0) === 'L') { // linear or log (except D1, D2) var rng = ax.range.map(ax.r2d || Number); if(!isNumeric(dtick)) dtick = Number(dtick.substr(1)); // 2 digits past largest digit of dtick ax._tickround = 2 - Math.floor(Math.log(dtick) / Math.LN10 + 0.01); var maxend = Math.max(Math.abs(rng[0]), Math.abs(rng[1])); var rangeexp = Math.floor(Math.log(maxend) / Math.LN10 + 0.01); if(Math.abs(rangeexp) > 3) { if(ax.exponentformat === 'SI' || ax.exponentformat === 'B') { ax._tickexponent = 3 * Math.round((rangeexp - 1) / 3); } else ax._tickexponent = rangeexp; } } // D1 or D2 (log) else ax._tickround = null; } // months and years don't have constant millisecond values // (but a year is always 12 months so we only need months) // log-scale ticks are also not consistently spaced, except // for pure powers of 10 // numeric ticks always have constant differences, other datetime ticks // can all be calculated as constant number of milliseconds axes.tickIncrement = function(x, dtick, axrev) { var axSign = axrev ? -1 : 1; // includes all dates smaller than month, and pure 10^n in log if(isNumeric(dtick)) return x + axSign * dtick; var tType = dtick.charAt(0), dtSigned = axSign * Number(dtick.substr(1)); // Dates: months (or years) if(tType === 'M') { var y = new Date(x); // is this browser consistent? setMonth edits a date but // returns that date's milliseconds return y.setMonth(y.getMonth() + dtSigned); } // Log scales: Linear, Digits else if(tType === 'L') return Math.log(Math.pow(10, x) + dtSigned) / Math.LN10; // log10 of 2,5,10, or all digits (logs just have to be // close enough to round) else if(tType === 'D') { var tickset = (dtick === 'D2') ? roundLog2 : roundLog1, x2 = x + axSign * 0.01, frac = Lib.roundUp(mod(x2, 1), tickset, axrev); return Math.floor(x2) + Math.log(d3.round(Math.pow(10, frac), 1)) / Math.LN10; } else throw 'unrecognized dtick ' + String(dtick); }; // calculate the first tick on an axis axes.tickFirst = function(ax) { var r2l = ax.r2l || Number, rng = ax.range.map(r2l), axrev = rng[1] < rng[0], sRound = axrev ? Math.floor : Math.ceil, // add a tiny extra bit to make sure we get ticks // that may have been rounded out r0 = rng[0] * 1.0001 - rng[1] * 0.0001, dtick = ax.dtick, tick0 = r2l(ax.tick0); if(isNumeric(dtick)) { var tmin = sRound((r0 - tick0) / dtick) * dtick + tick0; // make sure no ticks outside the category list if(ax.type === 'category') { tmin = Lib.constrain(tmin, 0, ax._categories.length - 1); } return tmin; } var tType = dtick.charAt(0), dtNum = Number(dtick.substr(1)), t0, mdif, t1; // Dates: months (or years) if(tType === 'M') { t0 = new Date(tick0); r0 = new Date(r0); mdif = (r0.getFullYear() - t0.getFullYear()) * 12 + r0.getMonth() - t0.getMonth(); t1 = t0.setMonth(t0.getMonth() + (Math.round(mdif / dtNum) + (axrev ? 1 : -1)) * dtNum); while(axrev ? t1 > r0 : t1 < r0) { t1 = axes.tickIncrement(t1, dtick, axrev); } return t1; } // Log scales: Linear, Digits else if(tType === 'L') { return Math.log(sRound( (Math.pow(10, r0) - tick0) / dtNum) * dtNum + tick0) / Math.LN10; } else if(tType === 'D') { var tickset = (dtick === 'D2') ? roundLog2 : roundLog1, frac = Lib.roundUp(mod(r0, 1), tickset, axrev); return Math.floor(r0) + Math.log(d3.round(Math.pow(10, frac), 1)) / Math.LN10; } else throw 'unrecognized dtick ' + String(dtick); }; var yearFormat = d3.time.format('%Y'), monthFormat = d3.time.format('%b %Y'), dayFormat = d3.time.format('%b %-d'), yearMonthDayFormat = d3.time.format('%b %-d, %Y'), minuteFormat = d3.time.format('%H:%M'), secondFormat = d3.time.format(':%S'); // add one item to d3's vocabulary: // %{n}f where n is the max number of digits // of fractional seconds var fracMatch = /%(\d?)f/g; function modDateFormat(fmt, x) { var fm = fmt.match(fracMatch), d = new Date(x); if(fm) { var digits = Math.min(+fm[1] || 6, 6), fracSecs = String((x / 1000 % 1) + 2.0000005) .substr(2, digits).replace(/0+$/, '') || '0'; return d3.time.format(fmt.replace(fracMatch, fracSecs))(d); } else { return d3.time.format(fmt)(d); } } // draw the text for one tick. // px,py are the location on gd.paper // prefix is there so the x axis ticks can be dropped a line // ax is the axis layout, x is the tick value // hover is a (truthy) flag for whether to show numbers with a bit // more precision for hovertext axes.tickText = function(ax, x, hover) { var out = tickTextObj(ax, x), hideexp, arrayMode = ax.tickmode === 'array', extraPrecision = hover || arrayMode, i, tickVal2l = ax.type === 'category' ? ax.d2l_noadd : ax.d2l; if(arrayMode && Array.isArray(ax.ticktext)) { var rng = ax.range.map(ax.r2l), minDiff = Math.abs(rng[1] - rng[0]) / 10000; for(i = 0; i < ax.ticktext.length; i++) { if(Math.abs(x - tickVal2l(ax.tickvals[i])) < minDiff) break; } if(i < ax.ticktext.length) { out.text = String(ax.ticktext[i]); return out; } } function isHidden(showAttr) { var first_or_last; if(showAttr === undefined) return true; if(hover) return showAttr === 'none'; first_or_last = { first: ax._tmin, last: ax._tmax }[showAttr]; return showAttr !== 'all' && x !== first_or_last; } hideexp = ax.exponentformat !== 'none' && isHidden(ax.showexponent) ? 'hide' : ''; if(ax.type === 'date') formatDate(ax, out, hover, extraPrecision); else if(ax.type === 'log') formatLog(ax, out, hover, extraPrecision, hideexp); else if(ax.type === 'category') formatCategory(ax, out); else formatLinear(ax, out, hover, extraPrecision, hideexp); // add prefix and suffix if(ax.tickprefix && !isHidden(ax.showtickprefix)) out.text = ax.tickprefix + out.text; if(ax.ticksuffix && !isHidden(ax.showticksuffix)) out.text += ax.ticksuffix; return out; }; function tickTextObj(ax, x, text) { var tf = ax.tickfont || ax._gd._fullLayout.font; return { x: x, dx: 0, dy: 0, text: text || '', fontSize: tf.size, font: tf.family, fontColor: tf.color }; } function formatDate(ax, out, hover, extraPrecision) { var x = out.x, tr = ax._tickround, d = new Date(x), // headPart completes the full date info, to be included // with only the first tick or if any info before what's // shown has changed headPart, tt; if(hover && ax.hoverformat) { tt = modDateFormat(ax.hoverformat, x); } else if(ax.tickformat) { tt = modDateFormat(ax.tickformat, x); // TODO: potentially hunt for ways to automatically add more // precision to the hover text? } else { if(extraPrecision) { if(isNumeric(tr)) tr += 2; else tr = {y: 'm', m: 'd', d: 'M', M: 'S', S: 2}[tr]; } if(tr === 'y') tt = yearFormat(d); else if(tr === 'm') tt = monthFormat(d); else { if(tr === 'd') { headPart = yearFormat(d); tt = dayFormat(d); } else { headPart = yearMonthDayFormat(d); tt = minuteFormat(d); if(tr !== 'M') { tt += secondFormat(d); if(tr !== 'S') { tt += numFormat(d3.round(mod(x / 1000, 1), 4), ax, 'none', hover) .substr(1); } } } } } if(hover || ax.tickmode === 'array') { // we get extra precision in array mode or hover, // but it may be useless, strip it off if(tt === '00:00:00' || tt === '00:00') { tt = headPart; headPart = ''; } else if(tt.length === 8) { // strip off seconds if they're zero (zero fractional seconds // are already omitted) tt = tt.replace(/:00$/, ''); } } if(headPart) { if(hover) { // hover puts it all on one line, so headPart works best up front // except for year headPart: turn this into "Jan 1, 2000" etc. if(tr === 'd') tt += ', ' + headPart; else tt = headPart + (tt ? ', ' + tt : ''); } else if(!ax._inCalcTicks || (headPart !== ax._prevDateHead)) { tt += '
' + headPart; ax._prevDateHead = headPart; } } out.text = tt; } function formatLog(ax, out, hover, extraPrecision, hideexp) { var dtick = ax.dtick, x = out.x; if(extraPrecision && ((typeof dtick !== 'string') || dtick.charAt(0) !== 'L')) dtick = 'L3'; if(ax.tickformat || (typeof dtick === 'string' && dtick.charAt(0) === 'L')) { out.text = numFormat(Math.pow(10, x), ax, hideexp, extraPrecision); } else if(isNumeric(dtick) || ((dtick.charAt(0) === 'D') && (mod(x + 0.01, 1) < 0.1))) { if(['e', 'E', 'power'].indexOf(ax.exponentformat) !== -1) { var p = Math.round(x); if(p === 0) out.text = 1; else if(p === 1) out.text = '10'; else if(p > 1) out.text = '10' + p + ''; else out.text = '10\u2212' + -p + ''; out.fontSize *= 1.25; } else { out.text = numFormat(Math.pow(10, x), ax, '', 'fakehover'); if(dtick === 'D1' && ax._id.charAt(0) === 'y') { out.dy -= out.fontSize / 6; } } } else if(dtick.charAt(0) === 'D') { out.text = String(Math.round(Math.pow(10, mod(x, 1)))); out.fontSize *= 0.75; } else throw 'unrecognized dtick ' + String(dtick); // if 9's are printed on log scale, move the 10's away a bit if(ax.dtick === 'D1') { var firstChar = String(out.text).charAt(0); if(firstChar === '0' || firstChar === '1') { if(ax._id.charAt(0) === 'y') { out.dx -= out.fontSize / 4; } else { out.dy += out.fontSize / 2; out.dx += (ax.range[1] > ax.range[0] ? 1 : -1) * out.fontSize * (x < 0 ? 0.5 : 0.25); } } } } function formatCategory(ax, out) { var tt = ax._categories[Math.round(out.x)]; if(tt === undefined) tt = ''; out.text = String(tt); } function formatLinear(ax, out, hover, extraPrecision, hideexp) { // don't add an exponent to zero if we're showing all exponents // so the only reason you'd show an exponent on zero is if it's the // ONLY tick to get an exponent (first or last) if(ax.showexponent === 'all' && Math.abs(out.x / ax.dtick) < 1e-6) { hideexp = 'hide'; } out.text = numFormat(out.x, ax, hideexp, extraPrecision); } // format a number (tick value) according to the axis settings // new, more reliable procedure than d3.round or similar: // add half the rounding increment, then stringify and truncate // also automatically switch to sci. notation var SIPREFIXES = ['f', 'p', 'n', 'μ', 'm', '', 'k', 'M', 'G', 'T']; function numFormat(v, ax, fmtoverride, hover) { // negative? var isNeg = v < 0, // max number of digits past decimal point to show tickRound = ax._tickround, exponentFormat = fmtoverride || ax.exponentformat || 'B', exponent = ax._tickexponent, tickformat = ax.tickformat, separatethousands = ax.separatethousands; // special case for hover: set exponent just for this value, and // add a couple more digits of precision over tick labels if(hover) { // make a dummy axis obj to get the auto rounding and exponent var ah = { exponentformat: ax.exponentformat, dtick: ax.showexponent === 'none' ? ax.dtick : (isNumeric(v) ? Math.abs(v) || 1 : 1), // if not showing any exponents, don't change the exponent // from what we calculate range: ax.showexponent === 'none' ? ax.range.map(ax.r2d) : [0, v || 1] }; autoTickRound(ah); tickRound = (Number(ah._tickround) || 0) + 4; exponent = ah._tickexponent; if(ax.hoverformat) tickformat = ax.hoverformat; } if(tickformat) return d3.format(tickformat)(v).replace(/-/g, '\u2212'); // 'epsilon' - rounding increment var e = Math.pow(10, -tickRound) / 2; // exponentFormat codes: // 'e' (1.2e+6, default) // 'E' (1.2E+6) // 'SI' (1.2M) // 'B' (same as SI except 10^9=B not G) // 'none' (1200000) // 'power' (1.2x10^6) // 'hide' (1.2, use 3rd argument=='hide' to eg // only show exponent on last tick) if(exponentFormat === 'none') exponent = 0; // take the sign out, put it back manually at the end // - makes cases easier v = Math.abs(v); if(v < e) { // 0 is just 0, but may get exponent if it's the last tick v = '0'; isNeg = false; } else { v += e; // take out a common exponent, if any if(exponent) { v *= Math.pow(10, -exponent); tickRound += exponent; } // round the mantissa if(tickRound === 0) v = String(Math.floor(v)); else if(tickRound < 0) { v = String(Math.round(v)); v = v.substr(0, v.length + tickRound); for(var i = tickRound; i < 0; i++) v += '0'; } else { v = String(v); var dp = v.indexOf('.') + 1; if(dp) v = v.substr(0, dp + tickRound).replace(/\.?0+$/, ''); } // insert appropriate decimal point and thousands separator v = Lib.numSeparate(v, ax._gd._fullLayout.separators, separatethousands); } // add exponent if(exponent && exponentFormat !== 'hide') { var signedExponent; if(exponent < 0) signedExponent = '\u2212' + -exponent; else if(exponentFormat !== 'power') signedExponent = '+' + exponent; else signedExponent = String(exponent); if(exponentFormat === 'e' || ((exponentFormat === 'SI' || exponentFormat === 'B') && (exponent > 12 || exponent < -15))) { v += 'e' + signedExponent; } else if(exponentFormat === 'E') { v += 'E' + signedExponent; } else if(exponentFormat === 'power') { v += '×10' + signedExponent + ''; } else if(exponentFormat === 'B' && exponent === 9) { v += 'B'; } else if(exponentFormat === 'SI' || exponentFormat === 'B') { v += SIPREFIXES[exponent / 3 + 5]; } } // put sign back in and return // replace standard minus character (which is technically a hyphen) // with a true minus sign if(isNeg) return '\u2212' + v; return v; } axes.subplotMatch = /^x([0-9]*)y([0-9]*)$/; // getSubplots - extract all combinations of axes we need to make plots for // as an array of items like 'xy', 'x2y', 'x2y2'... // sorted by x (x,x2,x3...) then y // optionally restrict to only subplots containing axis object ax // looks both for combinations of x and y found in the data // and at axes and their anchors axes.getSubplots = function(gd, ax) { var subplots = []; var i, j, sp; // look for subplots in the data var data = gd._fullData || gd.data || []; for(i = 0; i < data.length; i++) { var trace = data[i]; if(trace.visible === false || trace.visible === 'legendonly' || !(Registry.traceIs(trace, 'cartesian') || Registry.traceIs(trace, 'gl2d')) ) continue; var xId = trace.xaxis || 'x', yId = trace.yaxis || 'y'; sp = xId + yId; if(subplots.indexOf(sp) === -1) subplots.push(sp); } // look for subplots in the axes/anchors, so that we at least draw all axes var axesList = axes.list(gd, '', true); function hasAx2(sp, ax2) { return sp.indexOf(ax2._id) !== -1; } for(i = 0; i < axesList.length; i++) { var ax2 = axesList[i], ax2Letter = ax2._id.charAt(0), ax3Id = (ax2.anchor === 'free') ? ((ax2Letter === 'x') ? 'y' : 'x') : ax2.anchor, ax3 = axes.getFromId(gd, ax3Id); // look if ax2 is already represented in the data var foundAx2 = false; for(j = 0; j < subplots.length; j++) { if(hasAx2(subplots[j], ax2)) { foundAx2 = true; break; } } // ignore free axes that already represented in the data if(ax2.anchor === 'free' && foundAx2) continue; // ignore anchor-less axes if(!ax3) continue; sp = (ax2Letter === 'x') ? ax2._id + ax3._id : ax3._id + ax2._id; if(subplots.indexOf(sp) === -1) subplots.push(sp); } // filter invalid subplots var spMatch = axes.subplotMatch, allSubplots = []; for(i = 0; i < subplots.length; i++) { sp = subplots[i]; if(spMatch.test(sp)) allSubplots.push(sp); } // sort the subplot ids allSubplots.sort(function(a, b) { var aMatch = a.match(spMatch), bMatch = b.match(spMatch); if(aMatch[1] === bMatch[1]) { return +(aMatch[2] || 1) - (bMatch[2] || 1); } return +(aMatch[1]||0) - (bMatch[1]||0); }); if(ax) return axes.findSubplotsWithAxis(allSubplots, ax); return allSubplots; }; // find all subplots with axis 'ax' axes.findSubplotsWithAxis = function(subplots, ax) { var axMatch = new RegExp( (ax._id.charAt(0) === 'x') ? ('^' + ax._id + 'y') : (ax._id + '$') ); var subplotsWithAxis = []; for(var i = 0; i < subplots.length; i++) { var sp = subplots[i]; if(axMatch.test(sp)) subplotsWithAxis.push(sp); } return subplotsWithAxis; }; // makeClipPaths: prepare clipPaths for all single axes and all possible xy pairings axes.makeClipPaths = function(gd) { var fullLayout = gd._fullLayout, defs = fullLayout._defs, fullWidth = {_offset: 0, _length: fullLayout.width, _id: ''}, fullHeight = {_offset: 0, _length: fullLayout.height, _id: ''}, xaList = axes.list(gd, 'x', true), yaList = axes.list(gd, 'y', true), clipList = [], i, j; for(i = 0; i < xaList.length; i++) { clipList.push({x: xaList[i], y: fullHeight}); for(j = 0; j < yaList.length; j++) { if(i === 0) clipList.push({x: fullWidth, y: yaList[j]}); clipList.push({x: xaList[i], y: yaList[j]}); } } var defGroup = defs.selectAll('g.clips') .data([0]); defGroup.enter().append('g') .classed('clips', true); // selectors don't work right with camelCase tags, // have to use class instead // https://groups.google.com/forum/#!topic/d3-js/6EpAzQ2gU9I var axClips = defGroup.selectAll('.axesclip') .data(clipList, function(d) { return d.x._id + d.y._id; }); axClips.enter().append('clipPath') .classed('axesclip', true) .attr('id', function(d) { return 'clip' + fullLayout._uid + d.x._id + d.y._id; }) .append('rect'); axClips.exit().remove(); axClips.each(function(d) { d3.select(this).select('rect').attr({ x: d.x._offset || 0, y: d.y._offset || 0, width: d.x._length || 1, height: d.y._length || 1 }); }); }; // doTicks: draw ticks, grids, and tick labels // axid: 'x', 'y', 'x2' etc, // blank to do all, // 'redraw' to force full redraw, and reset: // ax._r (stored range for use by zoom/pan) // ax._rl (stored linearized range for use by zoom/pan) // or can pass in an axis object directly axes.doTicks = function(gd, axid, skipTitle) { var fullLayout = gd._fullLayout, ax, independent = false; // allow passing an independent axis object instead of id if(typeof axid === 'object') { ax = axid; axid = ax._id; independent = true; } else { ax = axes.getFromId(gd, axid); if(axid === 'redraw') { fullLayout._paper.selectAll('g.subplot').each(function(subplot) { var plotinfo = fullLayout._plots[subplot], xa = plotinfo.xaxis, ya = plotinfo.yaxis; plotinfo.xaxislayer .selectAll('.' + xa._id + 'tick').remove(); plotinfo.yaxislayer .selectAll('.' + ya._id + 'tick').remove(); plotinfo.gridlayer .selectAll('path').remove(); plotinfo.zerolinelayer .selectAll('path').remove(); }); } if(!axid || axid === 'redraw') { return Lib.syncOrAsync(axes.list(gd, '', true).map(function(ax) { return function() { if(!ax._id) return; var axDone = axes.doTicks(gd, ax._id); if(axid === 'redraw') { ax._r = ax.range.slice(); ax._rl = ax._r.map(ax.r2l); } return axDone; }; })); } } // make sure we only have allowed options for exponents // (others can make confusing errors) if(!ax.tickformat) { if(['none', 'e', 'E', 'power', 'SI', 'B'].indexOf(ax.exponentformat) === -1) { ax.exponentformat = 'e'; } if(['all', 'first', 'last', 'none'].indexOf(ax.showexponent) === -1) { ax.showexponent = 'all'; } } // set scaling to pixels ax.setScale(); var axletter = axid.charAt(0), counterLetter = axes.counterLetter(axid), vals = axes.calcTicks(ax), datafn = function(d) { return d.text + d.x + ax.mirror; }, tcls = axid + 'tick', gcls = axid + 'grid', zcls = axid + 'zl', pad = (ax.linewidth || 1) / 2, labelStandoff = (ax.ticks === 'outside' ? ax.ticklen : 1) + (ax.linewidth || 0), labelShift = 0, gridWidth = Drawing.crispRound(gd, ax.gridwidth, 1), zeroLineWidth = Drawing.crispRound(gd, ax.zerolinewidth, gridWidth), tickWidth = Drawing.crispRound(gd, ax.tickwidth, 1), sides, transfn, tickpathfn, i; if(ax._counterangle && ax.ticks === 'outside') { var caRad = ax._counterangle * Math.PI / 180; labelStandoff = ax.ticklen * Math.cos(caRad) + (ax.linewidth || 0); labelShift = ax.ticklen * Math.sin(caRad); } // positioning arguments for x vs y axes if(axletter === 'x') { sides = ['bottom', 'top']; transfn = function(d) { return 'translate(' + ax.l2p(d.x) + ',0)'; }; tickpathfn = function(shift, len) { if(ax._counterangle) { var caRad = ax._counterangle * Math.PI / 180; return 'M0,' + shift + 'l' + (Math.sin(caRad) * len) + ',' + (Math.cos(caRad) * len); } else return 'M0,' + shift + 'v' + len; }; } else if(axletter === 'y') { sides = ['left', 'right']; transfn = function(d) { return 'translate(0,' + ax.l2p(d.x) + ')'; }; tickpathfn = function(shift, len) { if(ax._counterangle) { var caRad = ax._counterangle * Math.PI / 180; return 'M' + shift + ',0l' + (Math.cos(caRad) * len) + ',' + (-Math.sin(caRad) * len); } else return 'M' + shift + ',0h' + len; }; } else { Lib.warn('Unrecognized doTicks axis:', axid); return; } var axside = ax.side || sides[0], // which direction do the side[0], side[1], and free ticks go? // then we flip if outside XOR y axis ticksign = [-1, 1, axside === sides[1] ? 1 : -1]; if((ax.ticks !== 'inside') === (axletter === 'x')) { ticksign = ticksign.map(function(v) { return -v; }); } // remove zero lines, grid lines, and inside ticks if they're within // 1 pixel of the end // The key case here is removing zero lines when the axis bound is zero. function clipEnds(d) { var p = ax.l2p(d.x); return (p > 1 && p < ax._length - 1); } var valsClipped = vals.filter(clipEnds); function drawTicks(container, tickpath) { var ticks = container.selectAll('path.' + tcls) .data(ax.ticks === 'inside' ? valsClipped : vals, datafn); if(tickpath && ax.ticks) { ticks.enter().append('path').classed(tcls, 1).classed('ticks', 1) .classed('crisp', 1) .call(Color.stroke, ax.tickcolor) .style('stroke-width', tickWidth + 'px') .attr('d', tickpath); ticks.attr('transform', transfn); ticks.exit().remove(); } else ticks.remove(); } function drawLabels(container, position) { // tick labels - for now just the main labels. // TODO: mirror labels, esp for subplots var tickLabels = container.selectAll('g.' + tcls).data(vals, datafn); if(!ax.showticklabels || !isNumeric(position)) { tickLabels.remove(); drawAxTitle(axid); return; } var labelx, labely, labelanchor, labelpos0, flipit; if(axletter === 'x') { flipit = (axside === 'bottom') ? 1 : -1; labelx = function(d) { return d.dx + labelShift * flipit; }; labelpos0 = position + (labelStandoff + pad) * flipit; labely = function(d) { return d.dy + labelpos0 + d.fontSize * ((axside === 'bottom') ? 1 : -0.5); }; labelanchor = function(angle) { if(!isNumeric(angle) || angle === 0 || angle === 180) { return 'middle'; } return (angle * flipit < 0) ? 'end' : 'start'; }; } else { flipit = (axside === 'right') ? 1 : -1; labely = function(d) { return d.dy + d.fontSize / 2 - labelShift * flipit; }; labelx = function(d) { return d.dx + position + (labelStandoff + pad + ((Math.abs(ax.tickangle) === 90) ? d.fontSize / 2 : 0)) * flipit; }; labelanchor = function(angle) { if(isNumeric(angle) && Math.abs(angle) === 90) { return 'middle'; } return axside === 'right' ? 'start' : 'end'; }; } var maxFontSize = 0, autoangle = 0, labelsReady = []; tickLabels.enter().append('g').classed(tcls, 1) .append('text') // only so tex has predictable alignment that we can // alter later .attr('text-anchor', 'middle') .each(function(d) { var thisLabel = d3.select(this), newPromise = gd._promises.length; thisLabel .call(Drawing.setPosition, labelx(d), labely(d)) .call(Drawing.font, d.font, d.fontSize, d.fontColor) .text(d.text) .call(svgTextUtils.convertToTspans); newPromise = gd._promises[newPromise]; if(newPromise) { // if we have an async label, we'll deal with that // all here so take it out of gd._promises and // instead position the label and promise this in // labelsReady labelsReady.push(gd._promises.pop().then(function() { positionLabels(thisLabel, ax.tickangle); })); } else { // sync label: just position it now. positionLabels(thisLabel, ax.tickangle); } }); tickLabels.exit().remove(); tickLabels.each(function(d) { maxFontSize = Math.max(maxFontSize, d.fontSize); }); function positionLabels(s, angle) { s.each(function(d) { var anchor = labelanchor(angle); var thisLabel = d3.select(this), mathjaxGroup = thisLabel.select('.text-math-group'), transform = transfn(d) + ((isNumeric(angle) && +angle !== 0) ? (' rotate(' + angle + ',' + labelx(d) + ',' + (labely(d) - d.fontSize / 2) + ')') : ''); if(mathjaxGroup.empty()) { var txt = thisLabel.select('text').attr({ transform: transform, 'text-anchor': anchor }); if(!txt.empty()) { txt.selectAll('tspan.line').attr({ x: txt.attr('x'), y: txt.attr('y') }); } } else { var mjShift = Drawing.bBox(mathjaxGroup.node()).width * {end: -0.5, start: 0.5}[anchor]; mathjaxGroup.attr('transform', transform + (mjShift ? 'translate(' + mjShift + ',0)' : '')); } }); } // make sure all labels are correctly positioned at their base angle // the positionLabels call above is only for newly drawn labels. // do this without waiting, using the last calculated angle to // minimize flicker, then do it again when we know all labels are // there, putting back the prescribed angle to check for overlaps. positionLabels(tickLabels, ax._lastangle || ax.tickangle); function allLabelsReady() { return labelsReady.length && Promise.all(labelsReady); } function fixLabelOverlaps() { positionLabels(tickLabels, ax.tickangle); // check for auto-angling if x labels overlap // don't auto-angle at all for log axes with // base and digit format if(axletter === 'x' && !isNumeric(ax.tickangle) && (ax.type !== 'log' || String(ax.dtick).charAt(0) !== 'D')) { var lbbArray = []; tickLabels.each(function(d) { var s = d3.select(this), thisLabel = s.select('.text-math-group'), x = ax.l2p(d.x); if(thisLabel.empty()) thisLabel = s.select('text'); var bb = Drawing.bBox(thisLabel.node()); lbbArray.push({ // ignore about y, just deal with x overlaps top: 0, bottom: 10, height: 10, left: x - bb.width / 2, // impose a 2px gap right: x + bb.width / 2 + 2, width: bb.width + 2 }); }); for(i = 0; i < lbbArray.length - 1; i++) { if(Lib.bBoxIntersect(lbbArray[i], lbbArray[i + 1])) { // any overlap at all - set 30 degrees autoangle = 30; break; } } if(autoangle) { var tickspacing = Math.abs( (vals[vals.length - 1].x - vals[0].x) * ax._m ) / (vals.length - 1); if(tickspacing < maxFontSize * 2.5) { autoangle = 90; } positionLabels(tickLabels, autoangle); } ax._lastangle = autoangle; } // update the axis title // (so it can move out of the way if needed) // TODO: separate out scoot so we don't need to do // a full redraw of the title (mostly relevant for MathJax) drawAxTitle(axid); return axid + ' done'; } function calcBoundingBox() { ax._boundingBox = container.node().getBoundingClientRect(); } var done = Lib.syncOrAsync([ allLabelsReady, fixLabelOverlaps, calcBoundingBox ]); if(done && done.then) gd._promises.push(done); return done; } function drawAxTitle(axid) { if(skipTitle) return; // now this only applies to regular cartesian axes; colorbars and // others ALWAYS call doTicks with skipTitle=true so they can // configure their own titles. var ax = axisIds.getFromId(gd, axid), avoidSelection = d3.select(gd).selectAll('g.' + axid + 'tick'), avoid = { selection: avoidSelection, side: ax.side }, axLetter = axid.charAt(0), gs = gd._fullLayout._size, offsetBase = 1.5, fontSize = ax.titlefont.size, transform, counterAxis, x, y; if(avoidSelection.size()) { var avoidTransform = d3.select(avoidSelection.node().parentNode) .attr('transform') .match(/translate\(([-\.\d]+),([-\.\d]+)\)/); if(avoidTransform) { avoid.offsetLeft = +avoidTransform[1]; avoid.offsetTop = +avoidTransform[2]; } } if(axLetter === 'x') { counterAxis = (ax.anchor === 'free') ? {_offset: gs.t + (1 - (ax.position || 0)) * gs.h, _length: 0} : axisIds.getFromId(gd, ax.anchor); x = ax._offset + ax._length / 2; y = counterAxis._offset + ((ax.side === 'top') ? -10 - fontSize * (offsetBase + (ax.showticklabels ? 1 : 0)) : counterAxis._length + 10 + fontSize * (offsetBase + (ax.showticklabels ? 1.5 : 0.5))); if(ax.rangeslider && ax.rangeslider.visible && ax._boundingBox) { y += (fullLayout.height - fullLayout.margin.b - fullLayout.margin.t) * ax.rangeslider.thickness + ax._boundingBox.height; } if(!avoid.side) avoid.side = 'bottom'; } else { counterAxis = (ax.anchor === 'free') ? {_offset: gs.l + (ax.position || 0) * gs.w, _length: 0} : axisIds.getFromId(gd, ax.anchor); y = ax._offset + ax._length / 2; x = counterAxis._offset + ((ax.side === 'right') ? counterAxis._length + 10 + fontSize * (offsetBase + (ax.showticklabels ? 1 : 0.5)) : -10 - fontSize * (offsetBase + (ax.showticklabels ? 0.5 : 0))); transform = {rotate: '-90', offset: 0}; if(!avoid.side) avoid.side = 'left'; } Titles.draw(gd, axid + 'title', { propContainer: ax, propName: ax._name + '.title', dfltName: axLetter.toUpperCase() + ' axis', avoid: avoid, transform: transform, attributes: {x: x, y: y, 'text-anchor': 'middle'} }); } function traceHasBarsOrFill(trace, subplot) { if(trace.visible !== true || trace.xaxis + trace.yaxis !== subplot) return false; if(Registry.traceIs(trace, 'bar') && trace.orientation === {x: 'h', y: 'v'}[axletter]) return true; return trace.fill && trace.fill.charAt(trace.fill.length - 1) === axletter; } function drawGrid(plotinfo, counteraxis, subplot) { var gridcontainer = plotinfo.gridlayer, zlcontainer = plotinfo.zerolinelayer, gridvals = plotinfo['hidegrid' + axletter] ? [] : valsClipped, gridpath = ax._gridpath || 'M0,0' + ((axletter === 'x') ? 'v' : 'h') + counteraxis._length, grid = gridcontainer.selectAll('path.' + gcls) .data((ax.showgrid === false) ? [] : gridvals, datafn); grid.enter().append('path').classed(gcls, 1) .classed('crisp', 1) .attr('d', gridpath) .each(function(d) { if(ax.zeroline && (ax.type === 'linear' || ax.type === '-') && Math.abs(d.x) < ax.dtick / 100) { d3.select(this).remove(); } }); grid.attr('transform', transfn) .call(Color.stroke, ax.gridcolor || '#ddd') .style('stroke-width', gridWidth + 'px'); grid.exit().remove(); // zero line if(zlcontainer) { var hasBarsOrFill = false; for(var i = 0; i < gd._fullData.length; i++) { if(traceHasBarsOrFill(gd._fullData[i], subplot)) { hasBarsOrFill = true; break; } } var rng = ax.range.map(ax.r2l), showZl = (rng[0] * rng[1] <= 0) && ax.zeroline && (ax.type === 'linear' || ax.type === '-') && gridvals.length && (hasBarsOrFill || clipEnds({x: 0}) || !ax.showline); var zl = zlcontainer.selectAll('path.' + zcls) .data(showZl ? [{x: 0}] : []); zl.enter().append('path').classed(zcls, 1).classed('zl', 1) .classed('crisp', 1) .attr('d', gridpath); zl.attr('transform', transfn) .call(Color.stroke, ax.zerolinecolor || Color.defaultLine) .style('stroke-width', zeroLineWidth + 'px'); zl.exit().remove(); } } if(independent) { drawTicks(ax._axislayer, tickpathfn(ax._pos + pad * ticksign[2], ticksign[2] * ax.ticklen)); if(ax._counteraxis) { var fictionalPlotinfo = { gridlayer: ax._gridlayer, zerolinelayer: ax._zerolinelayer }; drawGrid(fictionalPlotinfo, ax._counteraxis); } return drawLabels(ax._axislayer, ax._pos); } else { var alldone = axes.getSubplots(gd, ax).map(function(subplot) { var plotinfo = fullLayout._plots[subplot]; if(!fullLayout._has('cartesian')) return; var container = plotinfo[axletter + 'axislayer'], // [bottom or left, top or right, free, main] linepositions = ax._linepositions[subplot] || [], counteraxis = plotinfo[counterLetter + 'axis'], mainSubplot = counteraxis._id === ax.anchor, ticksides = [false, false, false], tickpath = ''; // ticks if(ax.mirror === 'allticks') ticksides = [true, true, false]; else if(mainSubplot) { if(ax.mirror === 'ticks') ticksides = [true, true, false]; else ticksides[sides.indexOf(axside)] = true; } if(ax.mirrors) { for(i = 0; i < 2; i++) { var thisMirror = ax.mirrors[counteraxis._id + sides[i]]; if(thisMirror === 'ticks' || thisMirror === 'labels') { ticksides[i] = true; } } } // free axis ticks if(linepositions[2] !== undefined) ticksides[2] = true; ticksides.forEach(function(showside, sidei) { var pos = linepositions[sidei], tsign = ticksign[sidei]; if(showside && isNumeric(pos)) { tickpath += tickpathfn(pos + pad * tsign, tsign * ax.ticklen); } }); drawTicks(container, tickpath); drawGrid(plotinfo, counteraxis, subplot); return drawLabels(container, linepositions[3]); }).filter(function(onedone) { return onedone && onedone.then; }); return alldone.length ? Promise.all(alldone) : 0; } }; // swap all the presentation attributes of the axes showing these traces axes.swap = function(gd, traces) { var axGroups = makeAxisGroups(gd, traces); for(var i = 0; i < axGroups.length; i++) { swapAxisGroup(gd, axGroups[i].x, axGroups[i].y); } }; function makeAxisGroups(gd, traces) { var groups = [], i, j; for(i = 0; i < traces.length; i++) { var groupsi = [], xi = gd._fullData[traces[i]].xaxis, yi = gd._fullData[traces[i]].yaxis; if(!xi || !yi) continue; // not a 2D cartesian trace? for(j = 0; j < groups.length; j++) { if(groups[j].x.indexOf(xi) !== -1 || groups[j].y.indexOf(yi) !== -1) { groupsi.push(j); } } if(!groupsi.length) { groups.push({x: [xi], y: [yi]}); continue; } var group0 = groups[groupsi[0]], groupj; if(groupsi.length > 1) { for(j = 1; j < groupsi.length; j++) { groupj = groups[groupsi[j]]; mergeAxisGroups(group0.x, groupj.x); mergeAxisGroups(group0.y, groupj.y); } } mergeAxisGroups(group0.x, [xi]); mergeAxisGroups(group0.y, [yi]); } return groups; } function mergeAxisGroups(intoSet, fromSet) { for(var i = 0; i < fromSet.length; i++) { if(intoSet.indexOf(fromSet[i]) === -1) intoSet.push(fromSet[i]); } } function swapAxisGroup(gd, xIds, yIds) { var i, j, xFullAxes = [], yFullAxes = [], layout = gd.layout; for(i = 0; i < xIds.length; i++) xFullAxes.push(axes.getFromId(gd, xIds[i])); for(i = 0; i < yIds.length; i++) yFullAxes.push(axes.getFromId(gd, yIds[i])); var allAxKeys = Object.keys(xFullAxes[0]), noSwapAttrs = [ 'anchor', 'domain', 'overlaying', 'position', 'side', 'tickangle' ], numericTypes = ['linear', 'log']; for(i = 0; i < allAxKeys.length; i++) { var keyi = allAxKeys[i], xVal = xFullAxes[0][keyi], yVal = yFullAxes[0][keyi], allEqual = true, coerceLinearX = false, coerceLinearY = false; if(keyi.charAt(0) === '_' || typeof xVal === 'function' || noSwapAttrs.indexOf(keyi) !== -1) { continue; } for(j = 1; j < xFullAxes.length && allEqual; j++) { var xVali = xFullAxes[j][keyi]; if(keyi === 'type' && numericTypes.indexOf(xVal) !== -1 && numericTypes.indexOf(xVali) !== -1 && xVal !== xVali) { // type is special - if we find a mixture of linear and log, // coerce them all to linear on flipping coerceLinearX = true; } else if(xVali !== xVal) allEqual = false; } for(j = 1; j < yFullAxes.length && allEqual; j++) { var yVali = yFullAxes[j][keyi]; if(keyi === 'type' && numericTypes.indexOf(yVal) !== -1 && numericTypes.indexOf(yVali) !== -1 && yVal !== yVali) { // type is special - if we find a mixture of linear and log, // coerce them all to linear on flipping coerceLinearY = true; } else if(yFullAxes[j][keyi] !== yVal) allEqual = false; } if(allEqual) { if(coerceLinearX) layout[xFullAxes[0]._name].type = 'linear'; if(coerceLinearY) layout[yFullAxes[0]._name].type = 'linear'; swapAxisAttrs(layout, keyi, xFullAxes, yFullAxes); } } // now swap x&y for any annotations anchored to these x & y for(i = 0; i < gd._fullLayout.annotations.length; i++) { var ann = gd._fullLayout.annotations[i]; if(xIds.indexOf(ann.xref) !== -1 && yIds.indexOf(ann.yref) !== -1) { Lib.swapAttrs(layout.annotations[i], ['?']); } } } function swapAxisAttrs(layout, key, xFullAxes, yFullAxes) { // in case the value is the default for either axis, // look at the first axis in each list and see if // this key's value is undefined var np = Lib.nestedProperty, xVal = np(layout[xFullAxes[0]._name], key).get(), yVal = np(layout[yFullAxes[0]._name], key).get(), i; if(key === 'title') { // special handling of placeholder titles if(xVal === 'Click to enter X axis title') { xVal = 'Click to enter Y axis title'; } if(yVal === 'Click to enter Y axis title') { yVal = 'Click to enter X axis title'; } } for(i = 0; i < xFullAxes.length; i++) { np(layout, xFullAxes[i]._name + '.' + key).set(yVal); } for(i = 0; i < yFullAxes.length; i++) { np(layout, yFullAxes[i]._name + '.' + key).set(xVal); } } // mod - version of modulus that always restricts to [0,divisor) // rather than built-in % which gives a negative value for negative v function mod(v, d) { return ((v % d) + d) % d; } },{"../../components/color":533,"../../components/drawing":556,"../../components/titles":607,"../../constants/numerical":616,"../../lib":633,"../../lib/svg_text_utils":647,"../../registry":739,"./axis_ids":667,"./layout_attributes":673,"./layout_defaults":674,"./set_convert":678,"d3":95,"fast-isnumeric":104}],665:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var BADNUM = require('../../constants/numerical').BADNUM; module.exports = function autoType(array) { if(moreDates(array)) return 'date'; if(category(array)) return 'category'; if(linearOK(array)) return 'linear'; else return '-'; }; // is there at least one number in array? If not, we should leave // ax.type empty so it can be autoset later function linearOK(array) { if(!array) return false; for(var i = 0; i < array.length; i++) { if(isNumeric(array[i])) return true; } return false; } // does the array a have mostly dates rather than numbers? // note: some values can be neither (such as blanks, text) // 2- or 4-digit integers can be both, so require twice as many // dates as non-dates, to exclude cases with mostly 2 & 4 digit // numbers and a few dates function moreDates(a) { var dcnt = 0, ncnt = 0, // test at most 1000 points, evenly spaced inc = Math.max(1, (a.length - 1) / 1000), ai; for(var i = 0; i < a.length; i += inc) { ai = a[Math.round(i)]; if(Lib.isDateTime(ai)) dcnt += 1; if(isNumeric(ai)) ncnt += 1; } return (dcnt > ncnt * 2); } // are the (x,y)-values in gd.data mostly text? // require twice as many categories as numbers function category(a) { // test at most 1000 points var inc = Math.max(1, (a.length - 1) / 1000), curvenums = 0, curvecats = 0, ai; for(var i = 0; i < a.length; i += inc) { ai = a[Math.round(i)]; if(Lib.cleanNumber(ai) !== BADNUM) curvenums++; else if(typeof ai === 'string' && ai !== '' && ai !== 'None') curvecats++; } return curvecats > curvenums * 2; } },{"../../constants/numerical":616,"../../lib":633,"fast-isnumeric":104}],666:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var colorMix = require('tinycolor2').mix; var Registry = require('../../registry'); var Lib = require('../../lib'); var lightFraction = require('../../components/color/attributes').lightFraction; var layoutAttributes = require('./layout_attributes'); var handleTickValueDefaults = require('./tick_value_defaults'); var handleTickMarkDefaults = require('./tick_mark_defaults'); var handleTickLabelDefaults = require('./tick_label_defaults'); var handleCategoryOrderDefaults = require('./category_order_defaults'); var setConvert = require('./set_convert'); var orderedCategories = require('./ordered_categories'); var axisIds = require('./axis_ids'); var autoType = require('./axis_autotype'); /** * options: object containing: * * letter: 'x' or 'y' * title: name of the axis (ie 'Colorbar') to go in default title * name: axis object name (ie 'xaxis') if one should be stored * font: the default font to inherit * outerTicks: boolean, should ticks default to outside? * showGrid: boolean, should gridlines be shown by default? * noHover: boolean, this axis doesn't support hover effects? * data: the plot data to use in choosing auto type * bgColor: the plot background color, to calculate default gridline colors */ module.exports = function handleAxisDefaults(containerIn, containerOut, coerce, options) { var letter = options.letter, font = options.font || {}, defaultTitle = 'Click to enter ' + (options.title || (letter.toUpperCase() + ' axis')) + ' title'; function coerce2(attr, dflt) { return Lib.coerce2(containerIn, containerOut, layoutAttributes, attr, dflt); } // set up some private properties if(options.name) { containerOut._name = options.name; containerOut._id = axisIds.name2id(options.name); } // now figure out type and do some more initialization var axType = coerce('type'); if(axType === '-') { setAutoType(containerOut, options.data); if(containerOut.type === '-') { containerOut.type = 'linear'; } else { // copy autoType back to input axis // note that if this object didn't exist // in the input layout, we have to put it in // this happens in the main supplyDefaults function axType = containerIn.type = containerOut.type; } } setConvert(containerOut); var dfltColor = coerce('color'); // if axis.color was provided, use it for fonts too; otherwise, // inherit from global font color in case that was provided. var dfltFontColor = (dfltColor === containerIn.color) ? dfltColor : font.color; coerce('title', defaultTitle); Lib.coerceFont(coerce, 'titlefont', { family: font.family, size: Math.round(font.size * 1.2), color: dfltFontColor }); var validRange = ( (containerIn.range || []).length === 2 && isNumeric(containerOut.r2l(containerIn.range[0])) && isNumeric(containerOut.r2l(containerIn.range[1])) ); var autoRange = coerce('autorange', !validRange); if(autoRange) coerce('rangemode'); coerce('range'); containerOut.cleanRange(); coerce('fixedrange'); handleTickValueDefaults(containerIn, containerOut, coerce, axType); handleTickLabelDefaults(containerIn, containerOut, coerce, axType, options); handleTickMarkDefaults(containerIn, containerOut, coerce, options); handleCategoryOrderDefaults(containerIn, containerOut, coerce); var lineColor = coerce2('linecolor', dfltColor), lineWidth = coerce2('linewidth'), showLine = coerce('showline', !!lineColor || !!lineWidth); if(!showLine) { delete containerOut.linecolor; delete containerOut.linewidth; } if(showLine || containerOut.ticks) coerce('mirror'); var gridColor = coerce2('gridcolor', colorMix(dfltColor, options.bgColor, lightFraction).toRgbString()), gridWidth = coerce2('gridwidth'), showGridLines = coerce('showgrid', options.showGrid || !!gridColor || !!gridWidth); if(!showGridLines) { delete containerOut.gridcolor; delete containerOut.gridwidth; } var zeroLineColor = coerce2('zerolinecolor', dfltColor), zeroLineWidth = coerce2('zerolinewidth'), showZeroLine = coerce('zeroline', options.showGrid || !!zeroLineColor || !!zeroLineWidth); if(!showZeroLine) { delete containerOut.zerolinecolor; delete containerOut.zerolinewidth; } // fill in categories containerOut._initialCategories = axType === 'category' ? orderedCategories(letter, containerOut.categoryorder, containerOut.categoryarray, options.data) : []; return containerOut; }; function setAutoType(ax, data) { // new logic: let people specify any type they want, // only autotype if type is '-' if(ax.type !== '-') return; var id = ax._id, axLetter = id.charAt(0); // support 3d if(id.indexOf('scene') !== -1) id = axLetter; var d0 = getFirstNonEmptyTrace(data, id, axLetter); if(!d0) return; // first check for histograms, as the count direction // should always default to a linear axis if(d0.type === 'histogram' && axLetter === {v: 'y', h: 'x'}[d0.orientation || 'v']) { ax.type = 'linear'; return; } // check all boxes on this x axis to see // if they're dates, numbers, or categories if(isBoxWithoutPositionCoords(d0, axLetter)) { var posLetter = getBoxPosLetter(d0), boxPositions = [], trace; for(var i = 0; i < data.length; i++) { trace = data[i]; if(!Registry.traceIs(trace, 'box') || (trace[axLetter + 'axis'] || axLetter) !== id) continue; if(trace[posLetter] !== undefined) boxPositions.push(trace[posLetter][0]); else if(trace.name !== undefined) boxPositions.push(trace.name); else boxPositions.push('text'); } ax.type = autoType(boxPositions); } else { ax.type = autoType(d0[axLetter] || [d0[axLetter + '0']]); } } function getBoxPosLetter(trace) { return {v: 'x', h: 'y'}[trace.orientation || 'v']; } function isBoxWithoutPositionCoords(trace, axLetter) { var posLetter = getBoxPosLetter(trace); return ( Registry.traceIs(trace, 'box') && axLetter === posLetter && trace[posLetter] === undefined && trace[posLetter + '0'] === undefined ); } function getFirstNonEmptyTrace(data, id, axLetter) { for(var i = 0; i < data.length; i++) { var trace = data[i]; if((trace[axLetter + 'axis'] || axLetter) === id) { if(isBoxWithoutPositionCoords(trace, axLetter)) { return trace; } else if((trace[axLetter] || []).length || trace[axLetter + '0']) { return trace; } } } } },{"../../components/color/attributes":532,"../../lib":633,"../../registry":739,"./axis_autotype":665,"./axis_ids":667,"./category_order_defaults":668,"./layout_attributes":673,"./ordered_categories":675,"./set_convert":678,"./tick_label_defaults":679,"./tick_mark_defaults":680,"./tick_value_defaults":681,"fast-isnumeric":104,"tinycolor2":489}],667:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Plots = require('../plots'); var Lib = require('../../lib'); var constants = require('./constants'); // convert between axis names (xaxis, xaxis2, etc, elements of gd.layout) // and axis id's (x, x2, etc). Would probably have ditched 'xaxis' // completely in favor of just 'x' if it weren't ingrained in the API etc. exports.id2name = function id2name(id) { if(typeof id !== 'string' || !id.match(constants.AX_ID_PATTERN)) return; var axNum = id.substr(1); if(axNum === '1') axNum = ''; return id.charAt(0) + 'axis' + axNum; }; exports.name2id = function name2id(name) { if(!name.match(constants.AX_NAME_PATTERN)) return; var axNum = name.substr(5); if(axNum === '1') axNum = ''; return name.charAt(0) + axNum; }; exports.cleanId = function cleanId(id, axLetter) { if(!id.match(constants.AX_ID_PATTERN)) return; if(axLetter && id.charAt(0) !== axLetter) return; var axNum = id.substr(1).replace(/^0+/, ''); if(axNum === '1') axNum = ''; return id.charAt(0) + axNum; }; // get all axis object names // optionally restricted to only x or y or z by string axLetter // and optionally 2D axes only, not those inside 3D scenes function listNames(gd, axLetter, only2d) { var fullLayout = gd._fullLayout; if(!fullLayout) return []; function filterAxis(obj, extra) { var keys = Object.keys(obj), axMatch = /^[xyz]axis[0-9]*/, out = []; for(var i = 0; i < keys.length; i++) { var k = keys[i]; if(axLetter && k.charAt(0) !== axLetter) continue; if(axMatch.test(k)) out.push(extra + k); } return out.sort(); } var names = filterAxis(fullLayout, ''); if(only2d) return names; var sceneIds3D = Plots.getSubplotIds(fullLayout, 'gl3d') || []; for(var i = 0; i < sceneIds3D.length; i++) { var sceneId = sceneIds3D[i]; names = names.concat( filterAxis(fullLayout[sceneId], sceneId + '.') ); } return names; } // get all axis objects, as restricted in listNames exports.list = function(gd, axletter, only2d) { return listNames(gd, axletter, only2d) .map(function(axName) { return Lib.nestedProperty(gd._fullLayout, axName).get(); }); }; // get all axis ids, optionally restricted by letter // this only makes sense for 2d axes exports.listIds = function(gd, axletter) { return listNames(gd, axletter, true).map(exports.name2id); }; // get an axis object from its id 'x','x2' etc // optionally, id can be a subplot (ie 'x2y3') and type gets x or y from it exports.getFromId = function(gd, id, type) { var fullLayout = gd._fullLayout; if(type === 'x') id = id.replace(/y[0-9]*/, ''); else if(type === 'y') id = id.replace(/x[0-9]*/, ''); return fullLayout[exports.id2name(id)]; }; // get an axis object of specified type from the containing trace exports.getFromTrace = function(gd, fullTrace, type) { var fullLayout = gd._fullLayout; var ax = null; if(Registry.traceIs(fullTrace, 'gl3d')) { var scene = fullTrace.scene; if(scene.substr(0, 5) === 'scene') { ax = fullLayout[scene][type + 'axis']; } } else { ax = exports.getFromId(gd, fullTrace[type + 'axis'] || type); } return ax; }; },{"../../lib":633,"../../registry":739,"../plots":724,"./constants":669}],668:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function handleCategoryOrderDefaults(containerIn, containerOut, coerce) { if(containerOut.type !== 'category') return; var arrayIn = containerIn.categoryarray, orderDefault; var isValidArray = (Array.isArray(arrayIn) && arrayIn.length > 0); // override default 'categoryorder' value when non-empty array is supplied if(isValidArray) orderDefault = 'array'; var order = coerce('categoryorder', orderDefault); // coerce 'categoryarray' only in array order case if(order === 'array') coerce('categoryarray'); // cannot set 'categoryorder' to 'array' with an invalid 'categoryarray' if(!isValidArray && order === 'array') { containerOut.categoryorder = 'trace'; } }; },{}],669:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { idRegex: { x: /^x([2-9]|[1-9][0-9]+)?$/, y: /^y([2-9]|[1-9][0-9]+)?$/ }, attrRegex: { x: /^xaxis([2-9]|[1-9][0-9]+)?$/, y: /^yaxis([2-9]|[1-9][0-9]+)?$/ }, // axis match regular expression xAxisMatch: /^xaxis[0-9]*$/, yAxisMatch: /^yaxis[0-9]*$/, // pattern matching axis ids and names AX_ID_PATTERN: /^[xyz][0-9]*$/, AX_NAME_PATTERN: /^[xyz]axis[0-9]*$/, // ms between first mousedown and 2nd mouseup to constitute dblclick... // we don't seem to have access to the system setting DBLCLICKDELAY: 300, // pixels to move mouse before you stop clamping to starting point MINDRAG: 8, // smallest dimension allowed for a select box MINSELECT: 12, // smallest dimension allowed for a zoombox MINZOOM: 20, // width of axis drag regions DRAGGERSIZE: 20, // max pixels away from mouse to allow a point to highlight MAXDIST: 20, // hover labels for multiple horizontal bars get tilted by this angle YANGLE: 60, // size and display constants for hover text HOVERARROWSIZE: 6, // pixel size of hover arrows HOVERTEXTPAD: 3, // pixels padding around text HOVERFONTSIZE: 13, HOVERFONT: 'Arial, sans-serif', // minimum time (msec) between hover calls HOVERMINTIME: 50, // max pixels off straight before a lasso select line counts as bent BENDPX: 1.5, // delay before a redraw (relayout) after smooth panning and zooming REDRAWDELAY: 50, // last resort axis ranges for x, y, and date axes if we have no data DFLTRANGEX: [-1, 6], DFLTRANGEY: [-1, 4], DFLTRANGEDATE: ['2000-01-01', '2001-01-01'], }; },{}],670:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var tinycolor = require('tinycolor2'); var Plotly = require('../../plotly'); var Registry = require('../../registry'); var Lib = require('../../lib'); var svgTextUtils = require('../../lib/svg_text_utils'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var setCursor = require('../../lib/setcursor'); var dragElement = require('../../components/dragelement'); var Axes = require('./axes'); var prepSelect = require('./select'); var constants = require('./constants'); // flag for showing "doubleclick to zoom out" only at the beginning var SHOWZOOMOUTTIP = true; // dragBox: create an element to drag one or more axis ends // inputs: // plotinfo - which subplot are we making dragboxes on? // x,y,w,h - left, top, width, height of the box // ns - how does this drag the vertical axis? // 'n' - top only // 's' - bottom only // 'ns' - top and bottom together, difference unchanged // ew - same for horizontal axis module.exports = function dragBox(gd, plotinfo, x, y, w, h, ns, ew) { // mouseDown stores ms of first mousedown event in the last // DBLCLICKDELAY ms on the drag bars // numClicks stores how many mousedowns have been seen // within DBLCLICKDELAY so we can check for click or doubleclick events // dragged stores whether a drag has occurred, so we don't have to // redraw unnecessarily, ie if no move bigger than MINDRAG or MINZOOM px var fullLayout = gd._fullLayout, // if we're dragging two axes at once, also drag overlays subplots = [plotinfo].concat((ns && ew) ? plotinfo.overlays : []), xa = [plotinfo.xaxis], ya = [plotinfo.yaxis], pw = xa[0]._length, ph = ya[0]._length, MINDRAG = constants.MINDRAG, MINZOOM = constants.MINZOOM, isMainDrag = (ns + ew === 'nsew'); for(var i = 1; i < subplots.length; i++) { var subplotXa = subplots[i].xaxis, subplotYa = subplots[i].yaxis; if(xa.indexOf(subplotXa) === -1) xa.push(subplotXa); if(ya.indexOf(subplotYa) === -1) ya.push(subplotYa); } function isDirectionActive(axList, activeVal) { for(var i = 0; i < axList.length; i++) { if(!axList[i].fixedrange) return activeVal; } return ''; } var allaxes = xa.concat(ya), xActive = isDirectionActive(xa, ew), yActive = isDirectionActive(ya, ns), cursor = getDragCursor(yActive + xActive, fullLayout.dragmode), dragClass = ns + ew + 'drag'; var dragger3 = plotinfo.draglayer.selectAll('.' + dragClass).data([0]); dragger3.enter().append('rect') .classed('drag', true) .classed(dragClass, true) .style({fill: 'transparent', 'stroke-width': 0}) .attr('data-subplot', plotinfo.id); dragger3.call(Drawing.setRect, x, y, w, h) .call(setCursor, cursor); var dragger = dragger3.node(); // still need to make the element if the axes are disabled // but nuke its events (except for maindrag which needs them for hover) // and stop there if(!yActive && !xActive && !isSelectOrLasso(fullLayout.dragmode)) { dragger.onmousedown = null; dragger.style.pointerEvents = isMainDrag ? 'all' : 'none'; return dragger; } var dragOptions = { element: dragger, gd: gd, plotinfo: plotinfo, xaxes: xa, yaxes: ya, doubleclick: doubleClick, prepFn: function(e, startX, startY) { var dragModeNow = gd._fullLayout.dragmode; if(isMainDrag) { // main dragger handles all drag modes, and changes // to pan (or to zoom if it already is pan) on shift if(e.shiftKey) { if(dragModeNow === 'pan') dragModeNow = 'zoom'; else dragModeNow = 'pan'; } } // all other draggers just pan else dragModeNow = 'pan'; if(dragModeNow === 'lasso') dragOptions.minDrag = 1; else dragOptions.minDrag = undefined; if(dragModeNow === 'zoom') { dragOptions.moveFn = zoomMove; dragOptions.doneFn = zoomDone; zoomPrep(e, startX, startY); } else if(dragModeNow === 'pan') { dragOptions.moveFn = plotDrag; dragOptions.doneFn = dragDone; clearSelect(); } else if(isSelectOrLasso(dragModeNow)) { prepSelect(e, startX, startY, dragOptions, dragModeNow); } } }; dragElement.init(dragOptions); var zoomlayer = gd._fullLayout._zoomlayer, xs = plotinfo.xaxis._offset, ys = plotinfo.yaxis._offset, x0, y0, box, lum, path0, dimmed, zoomMode, zb, corners; function recomputeAxisLists() { xa = [plotinfo.xaxis]; ya = [plotinfo.yaxis]; pw = xa[0]._length; ph = ya[0]._length; for(var i = 1; i < subplots.length; i++) { var subplotXa = subplots[i].xaxis, subplotYa = subplots[i].yaxis; if(xa.indexOf(subplotXa) === -1) xa.push(subplotXa); if(ya.indexOf(subplotYa) === -1) ya.push(subplotYa); } allaxes = xa.concat(ya); xActive = isDirectionActive(xa, ew); yActive = isDirectionActive(ya, ns); cursor = getDragCursor(yActive + xActive, fullLayout.dragmode); xs = plotinfo.xaxis._offset; ys = plotinfo.yaxis._offset; dragOptions.xa = xa; dragOptions.ya = ya; } function zoomPrep(e, startX, startY) { var dragBBox = dragger.getBoundingClientRect(); x0 = startX - dragBBox.left; y0 = startY - dragBBox.top; box = {l: x0, r: x0, w: 0, t: y0, b: y0, h: 0}; lum = gd._hmpixcount ? (gd._hmlumcount / gd._hmpixcount) : tinycolor(gd._fullLayout.plot_bgcolor).getLuminance(); path0 = 'M0,0H' + pw + 'V' + ph + 'H0V0'; dimmed = false; zoomMode = 'xy'; zb = zoomlayer.append('path') .attr('class', 'zoombox') .style({ 'fill': lum > 0.2 ? 'rgba(0,0,0,0)' : 'rgba(255,255,255,0)', 'stroke-width': 0 }) .attr('transform', 'translate(' + xs + ', ' + ys + ')') .attr('d', path0 + 'Z'); corners = zoomlayer.append('path') .attr('class', 'zoombox-corners') .style({ fill: Color.background, stroke: Color.defaultLine, 'stroke-width': 1, opacity: 0 }) .attr('transform', 'translate(' + xs + ', ' + ys + ')') .attr('d', 'M0,0Z'); clearSelect(); } function clearSelect() { // until we get around to persistent selections, remove the outline // here. The selection itself will be removed when the plot redraws // at the end. zoomlayer.selectAll('.select-outline').remove(); } function zoomMove(dx0, dy0) { if(gd._transitioningWithDuration) { return false; } var x1 = Math.max(0, Math.min(pw, dx0 + x0)), y1 = Math.max(0, Math.min(ph, dy0 + y0)), dx = Math.abs(x1 - x0), dy = Math.abs(y1 - y0), clen = Math.floor(Math.min(dy, dx, MINZOOM) / 2); box.l = Math.min(x0, x1); box.r = Math.max(x0, x1); box.t = Math.min(y0, y1); box.b = Math.max(y0, y1); // look for small drags in one direction or the other, // and only drag the other axis if(!yActive || dy < Math.min(Math.max(dx * 0.6, MINDRAG), MINZOOM)) { if(dx < MINDRAG) { zoomMode = ''; box.r = box.l; box.t = box.b; corners.attr('d', 'M0,0Z'); } else { box.t = 0; box.b = ph; zoomMode = 'x'; corners.attr('d', 'M' + (box.l - 0.5) + ',' + (y0 - MINZOOM - 0.5) + 'h-3v' + (2 * MINZOOM + 1) + 'h3ZM' + (box.r + 0.5) + ',' + (y0 - MINZOOM - 0.5) + 'h3v' + (2 * MINZOOM + 1) + 'h-3Z'); } } else if(!xActive || dx < Math.min(dy * 0.6, MINZOOM)) { box.l = 0; box.r = pw; zoomMode = 'y'; corners.attr('d', 'M' + (x0 - MINZOOM - 0.5) + ',' + (box.t - 0.5) + 'v-3h' + (2 * MINZOOM + 1) + 'v3ZM' + (x0 - MINZOOM - 0.5) + ',' + (box.b + 0.5) + 'v3h' + (2 * MINZOOM + 1) + 'v-3Z'); } else { zoomMode = 'xy'; corners.attr('d', 'M' + (box.l - 3.5) + ',' + (box.t - 0.5 + clen) + 'h3v' + (-clen) + 'h' + clen + 'v-3h-' + (clen + 3) + 'ZM' + (box.r + 3.5) + ',' + (box.t - 0.5 + clen) + 'h-3v' + (-clen) + 'h' + (-clen) + 'v-3h' + (clen + 3) + 'ZM' + (box.r + 3.5) + ',' + (box.b + 0.5 - clen) + 'h-3v' + clen + 'h' + (-clen) + 'v3h' + (clen + 3) + 'ZM' + (box.l - 3.5) + ',' + (box.b + 0.5 - clen) + 'h3v' + clen + 'h' + clen + 'v3h-' + (clen + 3) + 'Z'); } box.w = box.r - box.l; box.h = box.b - box.t; // Not sure about the addition of window.scrollX/Y... // seems to work but doesn't seem robust. zb.attr('d', path0 + 'M' + (box.l) + ',' + (box.t) + 'v' + (box.h) + 'h' + (box.w) + 'v-' + (box.h) + 'h-' + (box.w) + 'Z'); if(!dimmed) { zb.transition() .style('fill', lum > 0.2 ? 'rgba(0,0,0,0.4)' : 'rgba(255,255,255,0.3)') .duration(200); corners.transition() .style('opacity', 1) .duration(200); dimmed = true; } } function zoomAxRanges(axList, r0Fraction, r1Fraction) { var i, axi, axRangeLinear; for(i = 0; i < axList.length; i++) { axi = axList[i]; if(axi.fixedrange) continue; axRangeLinear = axi.range.map(axi.r2l); axi.range = [ axi.l2r(axRangeLinear[0] + (axRangeLinear[1] - axRangeLinear[0]) * r0Fraction), axi.l2r(axRangeLinear[0] + (axRangeLinear[1] - axRangeLinear[0]) * r1Fraction) ]; } } function zoomDone(dragged, numClicks) { if(Math.min(box.h, box.w) < MINDRAG * 2) { if(numClicks === 2) doubleClick(); return removeZoombox(gd); } if(zoomMode === 'xy' || zoomMode === 'x') zoomAxRanges(xa, box.l / pw, box.r / pw); if(zoomMode === 'xy' || zoomMode === 'y') zoomAxRanges(ya, (ph - box.b) / ph, (ph - box.t) / ph); removeZoombox(gd); dragTail(zoomMode); if(SHOWZOOMOUTTIP && gd.data && gd._context.showTips) { Lib.notifier('Double-click to
zoom back out', 'long'); SHOWZOOMOUTTIP = false; } } function dragDone(dragged, numClicks) { var singleEnd = (ns + ew).length === 1; if(dragged) dragTail(); else if(numClicks === 2 && !singleEnd) doubleClick(); else if(numClicks === 1 && singleEnd) { var ax = ns ? ya[0] : xa[0], end = (ns === 's' || ew === 'w') ? 0 : 1, attrStr = ax._name + '.range[' + end + ']', initialText = getEndText(ax, end), hAlign = 'left', vAlign = 'middle'; if(ax.fixedrange) return; if(ns) { vAlign = (ns === 'n') ? 'top' : 'bottom'; if(ax.side === 'right') hAlign = 'right'; } else if(ew === 'e') hAlign = 'right'; dragger3 .call(svgTextUtils.makeEditable, null, { immediate: true, background: fullLayout.paper_bgcolor, text: String(initialText), fill: ax.tickfont ? ax.tickfont.color : '#444', horizontalAlign: hAlign, verticalAlign: vAlign }) .on('edit', function(text) { var v = ax.d2r(text); if(v !== undefined) { Plotly.relayout(gd, attrStr, v); } }); } } // scroll zoom, on all draggers except corners var scrollViewBox = [0, 0, pw, ph], // wait a little after scrolling before redrawing redrawTimer = null, REDRAWDELAY = constants.REDRAWDELAY, mainplot = plotinfo.mainplot ? fullLayout._plots[plotinfo.mainplot] : plotinfo; function zoomWheel(e) { // deactivate mousewheel scrolling on embedded graphs // devs can override this with layout._enablescrollzoom, // but _ ensures this setting won't leave their page if(!gd._context.scrollZoom && !fullLayout._enablescrollzoom) { return; } // If a transition is in progress, then disable any behavior: if(gd._transitioningWithDuration) { return Lib.pauseEvent(e); } var pc = gd.querySelector('.plotly'); recomputeAxisLists(); // if the plot has scrollbars (more than a tiny excess) // disable scrollzoom too. if(pc.scrollHeight - pc.clientHeight > 10 || pc.scrollWidth - pc.clientWidth > 10) { return; } clearTimeout(redrawTimer); var wheelDelta = -e.deltaY; if(!isFinite(wheelDelta)) wheelDelta = e.wheelDelta / 10; if(!isFinite(wheelDelta)) { Lib.log('Did not find wheel motion attributes: ', e); return; } var zoom = Math.exp(-Math.min(Math.max(wheelDelta, -20), 20) / 100), gbb = mainplot.draglayer.select('.nsewdrag') .node().getBoundingClientRect(), xfrac = (e.clientX - gbb.left) / gbb.width, vbx0 = scrollViewBox[0] + scrollViewBox[2] * xfrac, yfrac = (gbb.bottom - e.clientY) / gbb.height, vby0 = scrollViewBox[1] + scrollViewBox[3] * (1 - yfrac), i; function zoomWheelOneAxis(ax, centerFraction, zoom) { if(ax.fixedrange) return; var axRange = ax.range.map(ax.r2l), v0 = axRange[0] + (axRange[1] - axRange[0]) * centerFraction; function doZoom(v) { return ax.l2r(v0 + (v - v0) * zoom); } ax.range = axRange.map(doZoom); } if(ew) { for(i = 0; i < xa.length; i++) zoomWheelOneAxis(xa[i], xfrac, zoom); scrollViewBox[2] *= zoom; scrollViewBox[0] = vbx0 - scrollViewBox[2] * xfrac; } if(ns) { for(i = 0; i < ya.length; i++) zoomWheelOneAxis(ya[i], yfrac, zoom); scrollViewBox[3] *= zoom; scrollViewBox[1] = vby0 - scrollViewBox[3] * (1 - yfrac); } // viewbox redraw at first updateSubplots(scrollViewBox); ticksAndAnnotations(ns, ew); // then replot after a delay to make sure // no more scrolling is coming redrawTimer = setTimeout(function() { scrollViewBox = [0, 0, pw, ph]; dragTail(); }, REDRAWDELAY); return Lib.pauseEvent(e); } // everything but the corners gets wheel zoom if(ns.length * ew.length !== 1) { // still seems to be some confusion about onwheel vs onmousewheel... if(dragger.onwheel !== undefined) dragger.onwheel = zoomWheel; else if(dragger.onmousewheel !== undefined) dragger.onmousewheel = zoomWheel; } // plotDrag: move the plot in response to a drag function plotDrag(dx, dy) { // If a transition is in progress, then disable any behavior: if(gd._transitioningWithDuration) { return; } recomputeAxisLists(); function dragAxList(axList, pix) { for(var i = 0; i < axList.length; i++) { var axi = axList[i]; if(!axi.fixedrange) { axi.range = [ axi.l2r(axi._rl[0] - pix / axi._m), axi.l2r(axi._rl[1] - pix / axi._m) ]; } } } if(xActive === 'ew' || yActive === 'ns') { if(xActive) dragAxList(xa, dx); if(yActive) dragAxList(ya, dy); updateSubplots([xActive ? -dx : 0, yActive ? -dy : 0, pw, ph]); ticksAndAnnotations(yActive, xActive); return; } // common transform for dragging one end of an axis // d>0 is compressing scale (cursor is over the plot, // the axis end should move with the cursor) // d<0 is expanding (cursor is off the plot, axis end moves // nonlinearly so you can expand far) function dZoom(d) { return 1 - ((d >= 0) ? Math.min(d, 0.9) : 1 / (1 / Math.max(d, -0.3) + 3.222)); } // dz: set a new value for one end (0 or 1) of an axis array axArray, // and return a pixel shift for that end for the viewbox // based on pixel drag distance d // TODO: this makes (generally non-fatal) errors when you get // near floating point limits function dz(axArray, end, d) { var otherEnd = 1 - end, movedAx, newLinearizedEnd; for(var i = 0; i < axArray.length; i++) { var axi = axArray[i]; if(axi.fixedrange) continue; movedAx = axi; newLinearizedEnd = axi._rl[otherEnd] + (axi._rl[end] - axi._rl[otherEnd]) / dZoom(d / axi._length); var newEnd = axi.l2r(newLinearizedEnd); // if l2r comes back false or undefined, it means we've dragged off // the end of valid ranges - so stop. if(newEnd !== false && newEnd !== undefined) axi.range[end] = newEnd; } return movedAx._length * (movedAx._rl[end] - newLinearizedEnd) / (movedAx._rl[end] - movedAx._rl[otherEnd]); } if(xActive === 'w') dx = dz(xa, 0, dx); else if(xActive === 'e') dx = dz(xa, 1, -dx); else if(!xActive) dx = 0; if(yActive === 'n') dy = dz(ya, 1, dy); else if(yActive === 's') dy = dz(ya, 0, -dy); else if(!yActive) dy = 0; updateSubplots([ (xActive === 'w') ? dx : 0, (yActive === 'n') ? dy : 0, pw - dx, ph - dy ]); ticksAndAnnotations(yActive, xActive); } function ticksAndAnnotations(ns, ew) { var activeAxIds = [], i; function pushActiveAxIds(axList) { for(i = 0; i < axList.length; i++) { if(!axList[i].fixedrange) activeAxIds.push(axList[i]._id); } } if(ew) pushActiveAxIds(xa); if(ns) pushActiveAxIds(ya); for(i = 0; i < activeAxIds.length; i++) { Axes.doTicks(gd, activeAxIds[i], true); } function redrawObjs(objArray, method) { for(i = 0; i < objArray.length; i++) { var obji = objArray[i]; if((ew && activeAxIds.indexOf(obji.xref) !== -1) || (ns && activeAxIds.indexOf(obji.yref) !== -1)) { method(gd, i); } } } // annotations and shapes 'draw' method is slow, // use the finer-grained 'drawOne' method instead redrawObjs(fullLayout.annotations || [], Registry.getComponentMethod('annotations', 'drawOne')); redrawObjs(fullLayout.shapes || [], Registry.getComponentMethod('shapes', 'drawOne')); redrawObjs(fullLayout.images || [], Registry.getComponentMethod('images', 'draw')); } function doubleClick() { if(gd._transitioningWithDuration) return; var doubleClickConfig = gd._context.doubleClick, axList = (xActive ? xa : []).concat(yActive ? ya : []), attrs = {}; var ax, i, rangeInitial; if(doubleClickConfig === 'autosize') { for(i = 0; i < axList.length; i++) { ax = axList[i]; if(!ax.fixedrange) attrs[ax._name + '.autorange'] = true; } } else if(doubleClickConfig === 'reset') { for(i = 0; i < axList.length; i++) { ax = axList[i]; if(!ax._rangeInitial) { attrs[ax._name + '.autorange'] = true; } else { rangeInitial = ax._rangeInitial.slice(); attrs[ax._name + '.range[0]'] = rangeInitial[0]; attrs[ax._name + '.range[1]'] = rangeInitial[1]; } } } else if(doubleClickConfig === 'reset+autosize') { for(i = 0; i < axList.length; i++) { ax = axList[i]; if(ax.fixedrange) continue; if(ax._rangeInitial === undefined || ax.range[0] === ax._rangeInitial[0] && ax.range[1] === ax._rangeInitial[1] ) { attrs[ax._name + '.autorange'] = true; } else { rangeInitial = ax._rangeInitial.slice(); attrs[ax._name + '.range[0]'] = rangeInitial[0]; attrs[ax._name + '.range[1]'] = rangeInitial[1]; } } } gd.emit('plotly_doubleclick', null); Plotly.relayout(gd, attrs); } // dragTail - finish a drag event with a redraw function dragTail(zoommode) { var attrs = {}; // revert to the previous axis settings, then apply the new ones // through relayout - this lets relayout manage undo/redo for(var i = 0; i < allaxes.length; i++) { var axi = allaxes[i]; if(zoommode && zoommode.indexOf(axi._id.charAt(0)) === -1) { continue; } if(axi._r[0] !== axi.range[0]) attrs[axi._name + '.range[0]'] = axi.range[0]; if(axi._r[1] !== axi.range[1]) attrs[axi._name + '.range[1]'] = axi.range[1]; axi.range = axi._r.slice(); } updateSubplots([0, 0, pw, ph]); Plotly.relayout(gd, attrs); } // updateSubplots - find all plot viewboxes that should be // affected by this drag, and update them. look for all plots // sharing an affected axis (including the one being dragged) function updateSubplots(viewBox) { var j; var plotinfos = fullLayout._plots, subplots = Object.keys(plotinfos); for(var i = 0; i < subplots.length; i++) { var subplot = plotinfos[subplots[i]], xa2 = subplot.xaxis, ya2 = subplot.yaxis, editX = ew && !xa2.fixedrange, editY = ns && !ya2.fixedrange; if(editX) { var isInX = false; for(j = 0; j < xa.length; j++) { if(xa[j]._id === xa2._id) { isInX = true; break; } } editX = editX && isInX; } if(editY) { var isInY = false; for(j = 0; j < ya.length; j++) { if(ya[j]._id === ya2._id) { isInY = true; break; } } editY = editY && isInY; } var xScaleFactor = editX ? xa2._length / viewBox[2] : 1, yScaleFactor = editY ? ya2._length / viewBox[3] : 1; var clipDx = editX ? viewBox[0] : 0, clipDy = editY ? viewBox[1] : 0; var fracDx = editX ? (viewBox[0] / viewBox[2] * xa2._length) : 0, fracDy = editY ? (viewBox[1] / viewBox[3] * ya2._length) : 0; var plotDx = xa2._offset - fracDx, plotDy = ya2._offset - fracDy; fullLayout._defs.selectAll('#' + subplot.clipId) .call(Lib.setTranslate, clipDx, clipDy) .call(Lib.setScale, 1 / xScaleFactor, 1 / yScaleFactor); subplot.plot .call(Lib.setTranslate, plotDx, plotDy) .call(Lib.setScale, xScaleFactor, yScaleFactor) // This is specifically directed at scatter traces, applying an inverse // scale to individual points to counteract the scale of the trace // as a whole: .selectAll('.points').selectAll('.point') .call(Lib.setPointGroupScale, 1 / xScaleFactor, 1 / yScaleFactor); } } return dragger; }; function getEndText(ax, end) { var initialVal = ax.range[end], diff = Math.abs(initialVal - ax.range[1 - end]), dig; // TODO: this should basically be ax.r2d but we're doing extra // rounding here... can we clean up at all? if(ax.type === 'date') { return initialVal; } else if(ax.type === 'log') { dig = Math.ceil(Math.max(0, -Math.log(diff) / Math.LN10)) + 3; return d3.format('.' + dig + 'g')(Math.pow(10, initialVal)); } else { // linear numeric (or category... but just show numbers here) dig = Math.floor(Math.log(Math.abs(initialVal)) / Math.LN10) - Math.floor(Math.log(diff) / Math.LN10) + 4; return d3.format('.' + String(dig) + 'g')(initialVal); } } function getDragCursor(nsew, dragmode) { if(!nsew) return 'pointer'; if(nsew === 'nsew') { if(dragmode === 'pan') return 'move'; return 'crosshair'; } return nsew.toLowerCase() + '-resize'; } function removeZoombox(gd) { d3.select(gd) .selectAll('.zoombox,.js-zoombox-backdrop,.js-zoombox-menu,.zoombox-corners') .remove(); } function isSelectOrLasso(dragmode) { var modes = ['lasso', 'select']; return modes.indexOf(dragmode) !== -1; } },{"../../components/color":533,"../../components/dragelement":554,"../../components/drawing":556,"../../lib":633,"../../lib/setcursor":643,"../../lib/svg_text_utils":647,"../../plotly":659,"../../registry":739,"./axes":664,"./constants":669,"./select":677,"d3":95,"tinycolor2":489}],671:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var tinycolor = require('tinycolor2'); var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Events = require('../../lib/events'); var svgTextUtils = require('../../lib/svg_text_utils'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var dragElement = require('../../components/dragelement'); var Axes = require('./axes'); var constants = require('./constants'); var dragBox = require('./dragbox'); var layoutAttributes = require('../layout_attributes'); var fx = module.exports = {}; // TODO remove this in version 2.0 // copy on Fx for backward compatible fx.unhover = dragElement.unhover; fx.layoutAttributes = { }; fx.supplyLayoutDefaults = function(layoutIn, layoutOut, fullData) { function coerce(attr, dflt) { return Lib.coerce(layoutIn, layoutOut, layoutAttributes, attr, dflt); } coerce('dragmode'); var hovermodeDflt; if(layoutOut._has('cartesian')) { // flag for 'horizontal' plots: // determines the state of the mode bar 'compare' hovermode button var isHoriz = layoutOut._isHoriz = fx.isHoriz(fullData); hovermodeDflt = isHoriz ? 'y' : 'x'; } else hovermodeDflt = 'closest'; coerce('hovermode', hovermodeDflt); }; fx.isHoriz = function(fullData) { var isHoriz = true; for(var i = 0; i < fullData.length; i++) { var trace = fullData[i]; if(trace.orientation !== 'h') { isHoriz = false; break; } } return isHoriz; }; fx.init = function(gd) { var fullLayout = gd._fullLayout; if(!fullLayout._has('cartesian') || gd._context.staticPlot) return; var subplots = Object.keys(fullLayout._plots || {}).sort(function(a, b) { // sort overlays last, then by x axis number, then y axis number if((fullLayout._plots[a].mainplot && true) === (fullLayout._plots[b].mainplot && true)) { var aParts = a.split('y'), bParts = b.split('y'); return (aParts[0] === bParts[0]) ? (Number(aParts[1] || 1) - Number(bParts[1] || 1)) : (Number(aParts[0] || 1) - Number(bParts[0] || 1)); } return fullLayout._plots[a].mainplot ? 1 : -1; }); subplots.forEach(function(subplot) { var plotinfo = fullLayout._plots[subplot]; if(!fullLayout._has('cartesian')) return; var xa = plotinfo.xaxis, ya = plotinfo.yaxis, // the y position of the main x axis line y0 = (xa._linepositions[subplot] || [])[3], // the x position of the main y axis line x0 = (ya._linepositions[subplot] || [])[3]; var DRAGGERSIZE = constants.DRAGGERSIZE; if(isNumeric(y0) && xa.side === 'top') y0 -= DRAGGERSIZE; if(isNumeric(x0) && ya.side !== 'right') x0 -= DRAGGERSIZE; // main and corner draggers need not be repeated for // overlaid subplots - these draggers drag them all if(!plotinfo.mainplot) { // main dragger goes over the grids and data, so we use its // mousemove events for all data hover effects var maindrag = dragBox(gd, plotinfo, 0, 0, xa._length, ya._length, 'ns', 'ew'); maindrag.onmousemove = function(evt) { fx.hover(gd, evt, subplot); fullLayout._lasthover = maindrag; fullLayout._hoversubplot = subplot; }; /* * IMPORTANT: * We must check for the presence of the drag cover here. * If we don't, a 'mouseout' event is triggered on the * maindrag before each 'click' event, which has the effect * of clearing the hoverdata; thus, cancelling the click event. */ maindrag.onmouseout = function(evt) { if(gd._dragging) return; dragElement.unhover(gd, evt); }; maindrag.onclick = function(evt) { fx.click(gd, evt); }; // corner draggers dragBox(gd, plotinfo, -DRAGGERSIZE, -DRAGGERSIZE, DRAGGERSIZE, DRAGGERSIZE, 'n', 'w'); dragBox(gd, plotinfo, xa._length, -DRAGGERSIZE, DRAGGERSIZE, DRAGGERSIZE, 'n', 'e'); dragBox(gd, plotinfo, -DRAGGERSIZE, ya._length, DRAGGERSIZE, DRAGGERSIZE, 's', 'w'); dragBox(gd, plotinfo, xa._length, ya._length, DRAGGERSIZE, DRAGGERSIZE, 's', 'e'); } // x axis draggers - if you have overlaid plots, // these drag each axis separately if(isNumeric(y0)) { if(xa.anchor === 'free') y0 -= fullLayout._size.h * (1 - ya.domain[1]); dragBox(gd, plotinfo, xa._length * 0.1, y0, xa._length * 0.8, DRAGGERSIZE, '', 'ew'); dragBox(gd, plotinfo, 0, y0, xa._length * 0.1, DRAGGERSIZE, '', 'w'); dragBox(gd, plotinfo, xa._length * 0.9, y0, xa._length * 0.1, DRAGGERSIZE, '', 'e'); } // y axis draggers if(isNumeric(x0)) { if(ya.anchor === 'free') x0 -= fullLayout._size.w * xa.domain[0]; dragBox(gd, plotinfo, x0, ya._length * 0.1, DRAGGERSIZE, ya._length * 0.8, 'ns', ''); dragBox(gd, plotinfo, x0, ya._length * 0.9, DRAGGERSIZE, ya._length * 0.1, 's', ''); dragBox(gd, plotinfo, x0, 0, DRAGGERSIZE, ya._length * 0.1, 'n', ''); } }); // In case you mousemove over some hovertext, send it to fx.hover too // we do this so that we can put the hover text in front of everything, // but still be able to interact with everything as if it isn't there var hoverLayer = fullLayout._hoverlayer.node(); hoverLayer.onmousemove = function(evt) { evt.target = fullLayout._lasthover; fx.hover(gd, evt, fullLayout._hoversubplot); }; hoverLayer.onclick = function(evt) { evt.target = fullLayout._lasthover; fx.click(gd, evt); }; // also delegate mousedowns... TODO: does this actually work? hoverLayer.onmousedown = function(evt) { fullLayout._lasthover.onmousedown(evt); }; }; // hover labels for multiple horizontal bars get tilted by some angle, // then need to be offset differently if they overlap var YANGLE = constants.YANGLE, YA_RADIANS = Math.PI * YANGLE / 180, // expansion of projected height YFACTOR = 1 / Math.sin(YA_RADIANS), // to make the appropriate post-rotation x offset, // you need both x and y offsets YSHIFTX = Math.cos(YA_RADIANS), YSHIFTY = Math.sin(YA_RADIANS); // convenience functions for mapping all relevant axes function flat(subplots, v) { var out = []; for(var i = subplots.length; i > 0; i--) out.push(v); return out; } function p2c(axArray, v) { var out = []; for(var i = 0; i < axArray.length; i++) out.push(axArray[i].p2c(v)); return out; } function quadrature(dx, dy) { return function(di) { var x = dx(di), y = dy(di); return Math.sqrt(x * x + y * y); }; } // size and display constants for hover text var HOVERARROWSIZE = constants.HOVERARROWSIZE, HOVERTEXTPAD = constants.HOVERTEXTPAD, HOVERFONTSIZE = constants.HOVERFONTSIZE, HOVERFONT = constants.HOVERFONT; // fx.hover: highlight data on hover // evt can be a mousemove event, or an object with data about what points // to hover on // {xpx,ypx[,hovermode]} - pixel locations from top left // (with optional overriding hovermode) // {xval,yval[,hovermode]} - data values // [{curveNumber,(pointNumber|xval and/or yval)}] - // array of specific points to highlight // pointNumber is a single integer if gd.data[curveNumber] is 1D, // or a two-element array if it's 2D // xval and yval are data values, // 1D data may specify either or both, // 2D data must specify both // subplot is an id string (default "xy") // makes use of gl.hovermode, which can be: // x (find the points with the closest x values, ie a column), // closest (find the single closest point) // internally there are two more that occasionally get used: // y (pick out a row - only used for multiple horizontal bar charts) // array (used when the user specifies an explicit // array of points to hover on) // // We wrap the hovers in a timer, to limit their frequency. // The actual rendering is done by private functions // hover() and unhover(). fx.hover = function(gd, evt, subplot) { if(typeof gd === 'string') gd = document.getElementById(gd); if(gd._lastHoverTime === undefined) gd._lastHoverTime = 0; // If we have an update queued, discard it now if(gd._hoverTimer !== undefined) { clearTimeout(gd._hoverTimer); gd._hoverTimer = undefined; } // Is it more than 100ms since the last update? If so, force // an update now (synchronously) and exit if(Date.now() > gd._lastHoverTime + constants.HOVERMINTIME) { hover(gd, evt, subplot); gd._lastHoverTime = Date.now(); return; } // Queue up the next hover for 100ms from now (if no further events) gd._hoverTimer = setTimeout(function() { hover(gd, evt, subplot); gd._lastHoverTime = Date.now(); gd._hoverTimer = undefined; }, constants.HOVERMINTIME); }; // The actual implementation is here: function hover(gd, evt, subplot) { if(subplot === 'pie') { gd.emit('plotly_hover', { points: [evt] }); return; } if(!subplot) subplot = 'xy'; // if the user passed in an array of subplots, // use those instead of finding overlayed plots var subplots = Array.isArray(subplot) ? subplot : [subplot]; var fullLayout = gd._fullLayout, plots = fullLayout._plots || [], plotinfo = plots[subplot]; // list of all overlaid subplots to look at if(plotinfo) { var overlayedSubplots = plotinfo.overlays.map(function(pi) { return pi.id; }); subplots = subplots.concat(overlayedSubplots); } var len = subplots.length, xaArray = new Array(len), yaArray = new Array(len); for(var i = 0; i < len; i++) { var spId = subplots[i]; // 'cartesian' case var plotObj = plots[spId]; if(plotObj) { // TODO make sure that fullLayout_plots axis refs // get updated properly so that we don't have // to use Axes.getFromId in general. xaArray[i] = Axes.getFromId(gd, plotObj.xaxis._id); yaArray[i] = Axes.getFromId(gd, plotObj.yaxis._id); continue; } // other subplot types var _subplot = fullLayout[spId]._subplot; xaArray[i] = _subplot.xaxis; yaArray[i] = _subplot.yaxis; } var hovermode = evt.hovermode || fullLayout.hovermode; if(['x', 'y', 'closest'].indexOf(hovermode) === -1 || !gd.calcdata || gd.querySelector('.zoombox') || gd._dragging) { return dragElement.unhoverRaw(gd, evt); } // hoverData: the set of candidate points we've found to highlight var hoverData = [], // searchData: the data to search in. Mostly this is just a copy of // gd.calcdata, filtered to the subplot and overlays we're on // but if a point array is supplied it will be a mapping // of indicated curves searchData = [], // [x|y]valArray: the axis values of the hover event // mapped onto each of the currently selected overlaid subplots xvalArray, yvalArray, // used in loops itemnum, curvenum, cd, trace, subplotId, subploti, mode, xval, yval, pointData, closedataPreviousLength; // Figure out what we're hovering on: // mouse location or user-supplied data if(Array.isArray(evt)) { // user specified an array of points to highlight hovermode = 'array'; for(itemnum = 0; itemnum < evt.length; itemnum++) { cd = gd.calcdata[evt[itemnum].curveNumber||0]; if(cd[0].trace.hoverinfo !== 'skip') { searchData.push(cd); } } } else { for(curvenum = 0; curvenum < gd.calcdata.length; curvenum++) { cd = gd.calcdata[curvenum]; trace = cd[0].trace; if(trace.hoverinfo !== 'skip' && subplots.indexOf(getSubplot(trace)) !== -1) { searchData.push(cd); } } // [x|y]px: the pixels (from top left) of the mouse location // on the currently selected plot area var xpx, ypx; // mouse event? ie is there a target element with // clientX and clientY values? if(evt.target && ('clientX' in evt) && ('clientY' in evt)) { // fire the beforehover event and quit if it returns false // note that we're only calling this on real mouse events, so // manual calls to fx.hover will always run. if(Events.triggerHandler(gd, 'plotly_beforehover', evt) === false) { return; } var dbb = evt.target.getBoundingClientRect(); xpx = evt.clientX - dbb.left; ypx = evt.clientY - dbb.top; // in case hover was called from mouseout into hovertext, // it's possible you're not actually over the plot anymore if(xpx < 0 || xpx > dbb.width || ypx < 0 || ypx > dbb.height) { return dragElement.unhoverRaw(gd, evt); } } else { if('xpx' in evt) xpx = evt.xpx; else xpx = xaArray[0]._length / 2; if('ypx' in evt) ypx = evt.ypx; else ypx = yaArray[0]._length / 2; } if('xval' in evt) xvalArray = flat(subplots, evt.xval); else xvalArray = p2c(xaArray, xpx); if('yval' in evt) yvalArray = flat(subplots, evt.yval); else yvalArray = p2c(yaArray, ypx); if(!isNumeric(xvalArray[0]) || !isNumeric(yvalArray[0])) { Lib.warn('Fx.hover failed', evt, gd); return dragElement.unhoverRaw(gd, evt); } } // the pixel distance to beat as a matching point // in 'x' or 'y' mode this resets for each trace var distance = Infinity; // find the closest point in each trace // this is minimum dx and/or dy, depending on mode // and the pixel position for the label (labelXpx, labelYpx) for(curvenum = 0; curvenum < searchData.length; curvenum++) { cd = searchData[curvenum]; // filter out invisible or broken data if(!cd || !cd[0] || !cd[0].trace || cd[0].trace.visible !== true) continue; trace = cd[0].trace; subplotId = getSubplot(trace); subploti = subplots.indexOf(subplotId); // within one trace mode can sometimes be overridden mode = hovermode; // container for new point, also used to pass info into module.hoverPoints pointData = { // trace properties cd: cd, trace: trace, xa: xaArray[subploti], ya: yaArray[subploti], name: (gd.data.length > 1 || trace.hoverinfo.indexOf('name') !== -1) ? trace.name : undefined, // point properties - override all of these index: false, // point index in trace - only used by plotly.js hoverdata consumers distance: Math.min(distance, constants.MAXDIST), // pixel distance or pseudo-distance color: Color.defaultLine, // trace color x0: undefined, x1: undefined, y0: undefined, y1: undefined, xLabelVal: undefined, yLabelVal: undefined, zLabelVal: undefined, text: undefined }; // add ref to subplot object (non-cartesian case) if(fullLayout[subplotId]) { pointData.subplot = fullLayout[subplotId]._subplot; } closedataPreviousLength = hoverData.length; // for a highlighting array, figure out what // we're searching for with this element if(mode === 'array') { var selection = evt[curvenum]; if('pointNumber' in selection) { pointData.index = selection.pointNumber; mode = 'closest'; } else { mode = ''; if('xval' in selection) { xval = selection.xval; mode = 'x'; } if('yval' in selection) { yval = selection.yval; mode = mode ? 'closest' : 'y'; } } } else { xval = xvalArray[subploti]; yval = yvalArray[subploti]; } // Now find the points. if(trace._module && trace._module.hoverPoints) { var newPoints = trace._module.hoverPoints(pointData, xval, yval, mode); if(newPoints) { var newPoint; for(var newPointNum = 0; newPointNum < newPoints.length; newPointNum++) { newPoint = newPoints[newPointNum]; if(isNumeric(newPoint.x0) && isNumeric(newPoint.y0)) { hoverData.push(cleanPoint(newPoint, hovermode)); } } } } else { Lib.log('Unrecognized trace type in hover:', trace); } // in closest mode, remove any existing (farther) points // and don't look any farther than this latest point (or points, if boxes) if(hovermode === 'closest' && hoverData.length > closedataPreviousLength) { hoverData.splice(0, closedataPreviousLength); distance = hoverData[0].distance; } } // nothing left: remove all labels and quit if(hoverData.length === 0) return dragElement.unhoverRaw(gd, evt); // if there's more than one horz bar trace, // rotate the labels so they don't overlap var rotateLabels = hovermode === 'y' && searchData.length > 1; hoverData.sort(function(d1, d2) { return d1.distance - d2.distance; }); var bgColor = Color.combine( fullLayout.plot_bgcolor || Color.background, fullLayout.paper_bgcolor ); var labelOpts = { hovermode: hovermode, rotateLabels: rotateLabels, bgColor: bgColor, container: fullLayout._hoverlayer, outerContainer: fullLayout._paperdiv }; var hoverLabels = createHoverText(hoverData, labelOpts); hoverAvoidOverlaps(hoverData, rotateLabels ? 'xa' : 'ya'); alignHoverText(hoverLabels, rotateLabels); // lastly, emit custom hover/unhover events var oldhoverdata = gd._hoverdata, newhoverdata = []; // pull out just the data that's useful to // other people and send it to the event for(itemnum = 0; itemnum < hoverData.length; itemnum++) { var pt = hoverData[itemnum]; var out = { data: pt.trace._input, fullData: pt.trace, curveNumber: pt.trace.index, pointNumber: pt.index }; if(pt.trace._module.eventData) out = pt.trace._module.eventData(out, pt); else { out.x = pt.xVal; out.y = pt.yVal; out.xaxis = pt.xa; out.yaxis = pt.ya; if(pt.zLabelVal !== undefined) out.z = pt.zLabelVal; } newhoverdata.push(out); } gd._hoverdata = newhoverdata; if(!hoverChanged(gd, evt, oldhoverdata)) return; if(oldhoverdata) { gd.emit('plotly_unhover', { points: oldhoverdata }); } gd.emit('plotly_hover', { points: gd._hoverdata, xaxes: xaArray, yaxes: yaArray, xvals: xvalArray, yvals: yvalArray }); } // look for either .subplot (currently just ternary) // or xaxis and yaxis attributes function getSubplot(trace) { return trace.subplot || (trace.xaxis + trace.yaxis) || trace.geo; } fx.getDistanceFunction = function(mode, dx, dy, dxy) { if(mode === 'closest') return dxy || quadrature(dx, dy); return mode === 'x' ? dx : dy; }; fx.getClosest = function(cd, distfn, pointData) { // do we already have a point number? (array mode only) if(pointData.index !== false) { if(pointData.index >= 0 && pointData.index < cd.length) { pointData.distance = 0; } else pointData.index = false; } else { // apply the distance function to each data point // this is the longest loop... if this bogs down, we may need // to create pre-sorted data (by x or y), not sure how to // do this for 'closest' for(var i = 0; i < cd.length; i++) { var newDistance = distfn(cd[i]); if(newDistance <= pointData.distance) { pointData.index = i; pointData.distance = newDistance; } } } return pointData; }; function cleanPoint(d, hovermode) { d.posref = hovermode === 'y' ? (d.x0 + d.x1) / 2 : (d.y0 + d.y1) / 2; // then constrain all the positions to be on the plot d.x0 = Lib.constrain(d.x0, 0, d.xa._length); d.x1 = Lib.constrain(d.x1, 0, d.xa._length); d.y0 = Lib.constrain(d.y0, 0, d.ya._length); d.y1 = Lib.constrain(d.y1, 0, d.ya._length); // and convert the x and y label values into objects // formatted as text, with font info var logOffScale; if(d.xLabelVal !== undefined) { logOffScale = (d.xa.type === 'log' && d.xLabelVal <= 0); var xLabelObj = Axes.tickText(d.xa, d.xa.c2l(logOffScale ? -d.xLabelVal : d.xLabelVal), 'hover'); if(logOffScale) { if(d.xLabelVal === 0) d.xLabel = '0'; else d.xLabel = '-' + xLabelObj.text; } else d.xLabel = xLabelObj.text; d.xVal = d.xa.c2d(d.xLabelVal); } if(d.yLabelVal !== undefined) { logOffScale = (d.ya.type === 'log' && d.yLabelVal <= 0); var yLabelObj = Axes.tickText(d.ya, d.ya.c2l(logOffScale ? -d.yLabelVal : d.yLabelVal), 'hover'); if(logOffScale) { if(d.yLabelVal === 0) d.yLabel = '0'; else d.yLabel = '-' + yLabelObj.text; } else d.yLabel = yLabelObj.text; d.yVal = d.ya.c2d(d.yLabelVal); } if(d.zLabelVal !== undefined) d.zLabel = String(d.zLabelVal); // for box means and error bars, add the range to the label if(!isNaN(d.xerr) && !(d.xa.type === 'log' && d.xerr <= 0)) { var xeText = Axes.tickText(d.xa, d.xa.c2l(d.xerr), 'hover').text; if(d.xerrneg !== undefined) { d.xLabel += ' +' + xeText + ' / -' + Axes.tickText(d.xa, d.xa.c2l(d.xerrneg), 'hover').text; } else d.xLabel += ' ± ' + xeText; // small distance penalty for error bars, so that if there are // traces with errors and some without, the error bar label will // hoist up to the point if(hovermode === 'x') d.distance += 1; } if(!isNaN(d.yerr) && !(d.ya.type === 'log' && d.yerr <= 0)) { var yeText = Axes.tickText(d.ya, d.ya.c2l(d.yerr), 'hover').text; if(d.yerrneg !== undefined) { d.yLabel += ' +' + yeText + ' / -' + Axes.tickText(d.ya, d.ya.c2l(d.yerrneg), 'hover').text; } else d.yLabel += ' ± ' + yeText; if(hovermode === 'y') d.distance += 1; } var infomode = d.trace.hoverinfo; if(infomode !== 'all') { infomode = infomode.split('+'); if(infomode.indexOf('x') === -1) d.xLabel = undefined; if(infomode.indexOf('y') === -1) d.yLabel = undefined; if(infomode.indexOf('z') === -1) d.zLabel = undefined; if(infomode.indexOf('text') === -1) d.text = undefined; if(infomode.indexOf('name') === -1) d.name = undefined; } return d; } fx.loneHover = function(hoverItem, opts) { // draw a single hover item in a pre-existing svg container somewhere // hoverItem should have keys: // - x and y (or x0, x1, y0, and y1): // the pixel position to mark, relative to opts.container // - xLabel, yLabel, zLabel, text, and name: // info to go in the label // - color: // the background color for the label. text & outline color will // be chosen black or white to contrast with this // opts should have keys: // - bgColor: // the background color this is against, used if the trace is // non-opaque, and for the name, which goes outside the box // - container: // a dom element - must be big enough to contain the whole // hover label var pointData = { color: hoverItem.color || Color.defaultLine, x0: hoverItem.x0 || hoverItem.x || 0, x1: hoverItem.x1 || hoverItem.x || 0, y0: hoverItem.y0 || hoverItem.y || 0, y1: hoverItem.y1 || hoverItem.y || 0, xLabel: hoverItem.xLabel, yLabel: hoverItem.yLabel, zLabel: hoverItem.zLabel, text: hoverItem.text, name: hoverItem.name, idealAlign: hoverItem.idealAlign, // filler to make createHoverText happy trace: { index: 0, hoverinfo: '' }, xa: {_offset: 0}, ya: {_offset: 0}, index: 0 }; var container3 = d3.select(opts.container), outerContainer3 = opts.outerContainer ? d3.select(opts.outerContainer) : container3; var fullOpts = { hovermode: 'closest', rotateLabels: false, bgColor: opts.bgColor || Color.background, container: container3, outerContainer: outerContainer3 }; var hoverLabel = createHoverText([pointData], fullOpts); alignHoverText(hoverLabel, fullOpts.rotateLabels); return hoverLabel.node(); }; fx.loneUnhover = function(containerOrSelection) { var selection = containerOrSelection instanceof d3.selection ? containerOrSelection : d3.select(containerOrSelection); selection.selectAll('g.hovertext').remove(); }; function createHoverText(hoverData, opts) { var hovermode = opts.hovermode, rotateLabels = opts.rotateLabels, bgColor = opts.bgColor, container = opts.container, outerContainer = opts.outerContainer, c0 = hoverData[0], xa = c0.xa, ya = c0.ya, commonAttr = hovermode === 'y' ? 'yLabel' : 'xLabel', t0 = c0[commonAttr], t00 = (String(t0) || '').split(' ')[0], outerContainerBB = outerContainer.node().getBoundingClientRect(), outerTop = outerContainerBB.top, outerWidth = outerContainerBB.width, outerHeight = outerContainerBB.height; // show the common label, if any, on the axis // never show a common label in array mode, // even if sometimes there could be one var showCommonLabel = c0.distance <= constants.MAXDIST && (hovermode === 'x' || hovermode === 'y'); // all hover traces hoverinfo must contain the hovermode // to have common labels var i, traceHoverinfo; for(i = 0; i < hoverData.length; i++) { traceHoverinfo = hoverData[i].trace.hoverinfo; var parts = traceHoverinfo.split('+'); if(parts.indexOf('all') === -1 && parts.indexOf(hovermode) === -1) { showCommonLabel = false; break; } } var commonLabel = container.selectAll('g.axistext') .data(showCommonLabel ? [0] : []); commonLabel.enter().append('g') .classed('axistext', true); commonLabel.exit().remove(); commonLabel.each(function() { var label = d3.select(this), lpath = label.selectAll('path').data([0]), ltext = label.selectAll('text').data([0]); lpath.enter().append('path') .style({fill: Color.defaultLine, 'stroke-width': '1px', stroke: Color.background}); ltext.enter().append('text') .call(Drawing.font, HOVERFONT, HOVERFONTSIZE, Color.background) // prohibit tex interpretation until we can handle // tex and regular text together .attr('data-notex', 1); ltext.text(t0) .call(svgTextUtils.convertToTspans) .call(Drawing.setPosition, 0, 0) .selectAll('tspan.line') .call(Drawing.setPosition, 0, 0); label.attr('transform', ''); var tbb = ltext.node().getBoundingClientRect(); if(hovermode === 'x') { ltext.attr('text-anchor', 'middle') .call(Drawing.setPosition, 0, (xa.side === 'top' ? (outerTop - tbb.bottom - HOVERARROWSIZE - HOVERTEXTPAD) : (outerTop - tbb.top + HOVERARROWSIZE + HOVERTEXTPAD))) .selectAll('tspan.line') .attr({ x: ltext.attr('x'), y: ltext.attr('y') }); var topsign = xa.side === 'top' ? '-' : ''; lpath.attr('d', 'M0,0' + 'L' + HOVERARROWSIZE + ',' + topsign + HOVERARROWSIZE + 'H' + (HOVERTEXTPAD + tbb.width / 2) + 'v' + topsign + (HOVERTEXTPAD * 2 + tbb.height) + 'H-' + (HOVERTEXTPAD + tbb.width / 2) + 'V' + topsign + HOVERARROWSIZE + 'H-' + HOVERARROWSIZE + 'Z'); label.attr('transform', 'translate(' + (xa._offset + (c0.x0 + c0.x1) / 2) + ',' + (ya._offset + (xa.side === 'top' ? 0 : ya._length)) + ')'); } else { ltext.attr('text-anchor', ya.side === 'right' ? 'start' : 'end') .call(Drawing.setPosition, (ya.side === 'right' ? 1 : -1) * (HOVERTEXTPAD + HOVERARROWSIZE), outerTop - tbb.top - tbb.height / 2) .selectAll('tspan.line') .attr({ x: ltext.attr('x'), y: ltext.attr('y') }); var leftsign = ya.side === 'right' ? '' : '-'; lpath.attr('d', 'M0,0' + 'L' + leftsign + HOVERARROWSIZE + ',' + HOVERARROWSIZE + 'V' + (HOVERTEXTPAD + tbb.height / 2) + 'h' + leftsign + (HOVERTEXTPAD * 2 + tbb.width) + 'V-' + (HOVERTEXTPAD + tbb.height / 2) + 'H' + leftsign + HOVERARROWSIZE + 'V-' + HOVERARROWSIZE + 'Z'); label.attr('transform', 'translate(' + (xa._offset + (ya.side === 'right' ? xa._length : 0)) + ',' + (ya._offset + (c0.y0 + c0.y1) / 2) + ')'); } // remove the "close but not quite" points // because of error bars, only take up to a space hoverData = hoverData.filter(function(d) { return (d.zLabelVal !== undefined) || (d[commonAttr] || '').split(' ')[0] === t00; }); }); // show all the individual labels // first create the objects var hoverLabels = container.selectAll('g.hovertext') .data(hoverData, function(d) { return [d.trace.index, d.index, d.x0, d.y0, d.name, d.attr, d.xa, d.ya || ''].join(','); }); hoverLabels.enter().append('g') .classed('hovertext', true) .each(function() { var g = d3.select(this); // trace name label (rect and text.name) g.append('rect') .call(Color.fill, Color.addOpacity(bgColor, 0.8)); g.append('text').classed('name', true) .call(Drawing.font, HOVERFONT, HOVERFONTSIZE); // trace data label (path and text.nums) g.append('path') .style('stroke-width', '1px'); g.append('text').classed('nums', true) .call(Drawing.font, HOVERFONT, HOVERFONTSIZE); }); hoverLabels.exit().remove(); // then put the text in, position the pointer to the data, // and figure out sizes hoverLabels.each(function(d) { var g = d3.select(this).attr('transform', ''), name = '', text = '', // combine possible non-opaque trace color with bgColor baseColor = Color.opacity(d.color) ? d.color : Color.defaultLine, traceColor = Color.combine(baseColor, bgColor), // find a contrasting color for border and text contrastColor = tinycolor(traceColor).getBrightness() > 128 ? '#000' : Color.background; if(d.name && d.zLabelVal === undefined) { // strip out any html elements from d.name (if it exists at all) // Note that this isn't an XSS vector, only because it never gets // attached to the DOM var tmp = document.createElement('p'); tmp.innerHTML = d.name; name = tmp.textContent || ''; if(name.length > 15) name = name.substr(0, 12) + '...'; } // used by other modules (initially just ternary) that // manage their own hoverinfo independent of cleanPoint // the rest of this will still apply, so such modules // can still put things in (x|y|z)Label, text, and name // and hoverinfo will still determine their visibility if(d.extraText !== undefined) text += d.extraText; if(d.zLabel !== undefined) { if(d.xLabel !== undefined) text += 'x: ' + d.xLabel + '
'; if(d.yLabel !== undefined) text += 'y: ' + d.yLabel + '
'; text += (text ? 'z: ' : '') + d.zLabel; } else if(showCommonLabel && d[hovermode + 'Label'] === t0) { text = d[(hovermode === 'x' ? 'y' : 'x') + 'Label'] || ''; } else if(d.xLabel === undefined) { if(d.yLabel !== undefined) text = d.yLabel; } else if(d.yLabel === undefined) text = d.xLabel; else text = '(' + d.xLabel + ', ' + d.yLabel + ')'; if(d.text && !Array.isArray(d.text)) text += (text ? '
' : '') + d.text; // if 'text' is empty at this point, // put 'name' in main label and don't show secondary label if(text === '') { // if 'name' is also empty, remove entire label if(name === '') g.remove(); text = name; } // main label var tx = g.select('text.nums') .style('fill', contrastColor) .call(Drawing.setPosition, 0, 0) .text(text) .attr('data-notex', 1) .call(svgTextUtils.convertToTspans); tx.selectAll('tspan.line') .call(Drawing.setPosition, 0, 0); var tx2 = g.select('text.name'), tx2width = 0; // secondary label for non-empty 'name' if(name && name !== text) { tx2.style('fill', traceColor) .text(name) .call(Drawing.setPosition, 0, 0) .attr('data-notex', 1) .call(svgTextUtils.convertToTspans); tx2.selectAll('tspan.line') .call(Drawing.setPosition, 0, 0); tx2width = tx2.node().getBoundingClientRect().width + 2 * HOVERTEXTPAD; } else { tx2.remove(); g.select('rect').remove(); } g.select('path') .style({ fill: traceColor, stroke: contrastColor }); var tbb = tx.node().getBoundingClientRect(), htx = d.xa._offset + (d.x0 + d.x1) / 2, hty = d.ya._offset + (d.y0 + d.y1) / 2, dx = Math.abs(d.x1 - d.x0), dy = Math.abs(d.y1 - d.y0), txTotalWidth = tbb.width + HOVERARROWSIZE + HOVERTEXTPAD + tx2width, anchorStartOK, anchorEndOK; d.ty0 = outerTop - tbb.top; d.bx = tbb.width + 2 * HOVERTEXTPAD; d.by = tbb.height + 2 * HOVERTEXTPAD; d.anchor = 'start'; d.txwidth = tbb.width; d.tx2width = tx2width; d.offset = 0; if(rotateLabels) { d.pos = htx; anchorStartOK = hty + dy / 2 + txTotalWidth <= outerHeight; anchorEndOK = hty - dy / 2 - txTotalWidth >= 0; if((d.idealAlign === 'top' || !anchorStartOK) && anchorEndOK) { hty -= dy / 2; d.anchor = 'end'; } else if(anchorStartOK) { hty += dy / 2; d.anchor = 'start'; } else d.anchor = 'middle'; } else { d.pos = hty; anchorStartOK = htx + dx / 2 + txTotalWidth <= outerWidth; anchorEndOK = htx - dx / 2 - txTotalWidth >= 0; if((d.idealAlign === 'left' || !anchorStartOK) && anchorEndOK) { htx -= dx / 2; d.anchor = 'end'; } else if(anchorStartOK) { htx += dx / 2; d.anchor = 'start'; } else d.anchor = 'middle'; } tx.attr('text-anchor', d.anchor); if(tx2width) tx2.attr('text-anchor', d.anchor); g.attr('transform', 'translate(' + htx + ',' + hty + ')' + (rotateLabels ? 'rotate(' + YANGLE + ')' : '')); }); return hoverLabels; } // Make groups of touching points, and within each group // move each point so that no labels overlap, but the average // label position is the same as it was before moving. Indicentally, // this is equivalent to saying all the labels are on equal linear // springs about their initial position. Initially, each point is // its own group, but as we find overlaps we will clump the points. // // Also, there are hard constraints at the edges of the graphs, // that push all groups to the middle so they are visible. I don't // know what happens if the group spans all the way from one edge to // the other, though it hardly matters - there's just too much // information then. function hoverAvoidOverlaps(hoverData, ax) { var nummoves = 0, // make groups of touching points pointgroups = hoverData .map(function(d, i) { var axis = d[ax]; return [{ i: i, dp: 0, pos: d.pos, posref: d.posref, size: d.by * (axis._id.charAt(0) === 'x' ? YFACTOR : 1) / 2, pmin: axis._offset, pmax: axis._offset + axis._length }]; }) .sort(function(a, b) { return a[0].posref - b[0].posref; }), donepositioning, topOverlap, bottomOverlap, i, j, pti, sumdp; function constrainGroup(grp) { var minPt = grp[0], maxPt = grp[grp.length - 1]; // overlap with the top - positive vals are overlaps topOverlap = minPt.pmin - minPt.pos - minPt.dp + minPt.size; // overlap with the bottom - positive vals are overlaps bottomOverlap = maxPt.pos + maxPt.dp + maxPt.size - minPt.pmax; // check for min overlap first, so that we always // see the largest labels // allow for .01px overlap, so we don't get an // infinite loop from rounding errors if(topOverlap > 0.01) { for(j = grp.length - 1; j >= 0; j--) grp[j].dp += topOverlap; donepositioning = false; } if(bottomOverlap < 0.01) return; if(topOverlap < -0.01) { // make sure we're not pushing back and forth for(j = grp.length - 1; j >= 0; j--) grp[j].dp -= bottomOverlap; donepositioning = false; } if(!donepositioning) return; // no room to fix positioning, delete off-screen points // first see how many points we need to delete var deleteCount = 0; for(i = 0; i < grp.length; i++) { pti = grp[i]; if(pti.pos + pti.dp + pti.size > minPt.pmax) deleteCount++; } // start by deleting points whose data is off screen for(i = grp.length - 1; i >= 0; i--) { if(deleteCount <= 0) break; pti = grp[i]; // pos has already been constrained to [pmin,pmax] // so look for points close to that to delete if(pti.pos > minPt.pmax - 1) { pti.del = true; deleteCount--; } } for(i = 0; i < grp.length; i++) { if(deleteCount <= 0) break; pti = grp[i]; // pos has already been constrained to [pmin,pmax] // so look for points close to that to delete if(pti.pos < minPt.pmin + 1) { pti.del = true; deleteCount--; // shift the whole group minus into this new space bottomOverlap = pti.size * 2; for(j = grp.length - 1; j >= 0; j--) grp[j].dp -= bottomOverlap; } } // then delete points that go off the bottom for(i = grp.length - 1; i >= 0; i--) { if(deleteCount <= 0) break; pti = grp[i]; if(pti.pos + pti.dp + pti.size > minPt.pmax) { pti.del = true; deleteCount--; } } } // loop through groups, combining them if they overlap, // until nothing moves while(!donepositioning && nummoves <= hoverData.length) { // to avoid infinite loops, don't move more times // than there are traces nummoves++; // assume nothing will move in this iteration, // reverse this if it does donepositioning = true; i = 0; while(i < pointgroups.length - 1) { // the higher (g0) and lower (g1) point group var g0 = pointgroups[i], g1 = pointgroups[i + 1], // the lowest point in the higher group (p0) // the highest point in the lower group (p1) p0 = g0[g0.length - 1], p1 = g1[0]; topOverlap = p0.pos + p0.dp + p0.size - p1.pos - p1.dp + p1.size; // Only group points that lie on the same axes if(topOverlap > 0.01 && (p0.pmin === p1.pmin) && (p0.pmax === p1.pmax)) { // push the new point(s) added to this group out of the way for(j = g1.length - 1; j >= 0; j--) g1[j].dp += topOverlap; // add them to the group g0.push.apply(g0, g1); pointgroups.splice(i + 1, 1); // adjust for minimum average movement sumdp = 0; for(j = g0.length - 1; j >= 0; j--) sumdp += g0[j].dp; bottomOverlap = sumdp / g0.length; for(j = g0.length - 1; j >= 0; j--) g0[j].dp -= bottomOverlap; donepositioning = false; } else i++; } // check if we're going off the plot on either side and fix pointgroups.forEach(constrainGroup); } // now put these offsets into hoverData for(i = pointgroups.length - 1; i >= 0; i--) { var grp = pointgroups[i]; for(j = grp.length - 1; j >= 0; j--) { var pt = grp[j], hoverPt = hoverData[pt.i]; hoverPt.offset = pt.dp; hoverPt.del = pt.del; } } } function alignHoverText(hoverLabels, rotateLabels) { // finally set the text positioning relative to the data and draw the // box around it hoverLabels.each(function(d) { var g = d3.select(this); if(d.del) { g.remove(); return; } var horzSign = d.anchor === 'end' ? -1 : 1, tx = g.select('text.nums'), alignShift = {start: 1, end: -1, middle: 0}[d.anchor], txx = alignShift * (HOVERARROWSIZE + HOVERTEXTPAD), tx2x = txx + alignShift * (d.txwidth + HOVERTEXTPAD), offsetX = 0, offsetY = d.offset; if(d.anchor === 'middle') { txx -= d.tx2width / 2; tx2x -= d.tx2width / 2; } if(rotateLabels) { offsetY *= -YSHIFTY; offsetX = d.offset * YSHIFTX; } g.select('path').attr('d', d.anchor === 'middle' ? // middle aligned: rect centered on data ('M-' + (d.bx / 2) + ',-' + (d.by / 2) + 'h' + d.bx + 'v' + d.by + 'h-' + d.bx + 'Z') : // left or right aligned: side rect with arrow to data ('M0,0L' + (horzSign * HOVERARROWSIZE + offsetX) + ',' + (HOVERARROWSIZE + offsetY) + 'v' + (d.by / 2 - HOVERARROWSIZE) + 'h' + (horzSign * d.bx) + 'v-' + d.by + 'H' + (horzSign * HOVERARROWSIZE + offsetX) + 'V' + (offsetY - HOVERARROWSIZE) + 'Z')); tx.call(Drawing.setPosition, txx + offsetX, offsetY + d.ty0 - d.by / 2 + HOVERTEXTPAD) .selectAll('tspan.line') .attr({ x: tx.attr('x'), y: tx.attr('y') }); if(d.tx2width) { g.select('text.name, text.name tspan.line') .call(Drawing.setPosition, tx2x + alignShift * HOVERTEXTPAD + offsetX, offsetY + d.ty0 - d.by / 2 + HOVERTEXTPAD); g.select('rect') .call(Drawing.setRect, tx2x + (alignShift - 1) * d.tx2width / 2 + offsetX, offsetY - d.by / 2 - 1, d.tx2width, d.by + 2); } }); } function hoverChanged(gd, evt, oldhoverdata) { // don't emit any events if nothing changed or // if fx.hover was called manually if(!evt.target) return false; if(!oldhoverdata || oldhoverdata.length !== gd._hoverdata.length) return true; for(var i = oldhoverdata.length - 1; i >= 0; i--) { var oldPt = oldhoverdata[i], newPt = gd._hoverdata[i]; if(oldPt.curveNumber !== newPt.curveNumber || String(oldPt.pointNumber) !== String(newPt.pointNumber)) { return true; } } return false; } // on click fx.click = function(gd, evt) { if(gd._hoverdata && evt && evt.target) { gd.emit('plotly_click', {points: gd._hoverdata}); // why do we get a double event without this??? if(evt.stopImmediatePropagation) evt.stopImmediatePropagation(); } }; // for bar charts and others with finite-size objects: you must be inside // it to see its hover info, so distance is infinite outside. // But make distance inside be at least 1/4 MAXDIST, and a little bigger // for bigger bars, to prioritize scatter and smaller bars over big bars // note that for closest mode, two inbox's will get added in quadrature // args are (signed) difference from the two opposite edges // count one edge as in, so that over continuous ranges you never get a gap fx.inbox = function(v0, v1) { if(v0 * v1 < 0 || v0 === 0) { return constants.MAXDIST * (0.6 - 0.3 / Math.max(3, Math.abs(v0 - v1))); } return Infinity; }; },{"../../components/color":533,"../../components/dragelement":554,"../../components/drawing":556,"../../lib":633,"../../lib/events":625,"../../lib/svg_text_utils":647,"../layout_attributes":715,"./axes":664,"./constants":669,"./dragbox":670,"d3":95,"fast-isnumeric":104,"tinycolor2":489}],672:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Plots = require('../plots'); var Axes = require('./axes'); var constants = require('./constants'); exports.name = 'cartesian'; exports.attr = ['xaxis', 'yaxis']; exports.idRoot = ['x', 'y']; exports.idRegex = constants.idRegex; exports.attrRegex = constants.attrRegex; exports.attributes = require('./attributes'); exports.layoutAttributes = require('./layout_attributes'); exports.transitionAxes = require('./transition_axes'); exports.plot = function(gd, traces, transitionOpts, makeOnCompleteCallback) { var fullLayout = gd._fullLayout, subplots = Plots.getSubplotIds(fullLayout, 'cartesian'), calcdata = gd.calcdata, i; // If traces is not provided, then it's a complete replot and missing // traces are removed if(!Array.isArray(traces)) { traces = []; for(i = 0; i < calcdata.length; i++) { traces.push(i); } } for(i = 0; i < subplots.length; i++) { var subplot = subplots[i], subplotInfo = fullLayout._plots[subplot]; // Get all calcdata for this subplot: var cdSubplot = []; var pcd; for(var j = 0; j < calcdata.length; j++) { var cd = calcdata[j], trace = cd[0].trace; // Skip trace if whitelist provided and it's not whitelisted: // if (Array.isArray(traces) && traces.indexOf(i) === -1) continue; if(trace.xaxis + trace.yaxis === subplot) { // If this trace is specifically requested, add it to the list: if(traces.indexOf(trace.index) !== -1) { // Okay, so example: traces 0, 1, and 2 have fill = tonext. You animate // traces 0 and 2. Trace 1 also needs to be updated, otherwise its fill // is outdated. So this retroactively adds the previous trace if the // traces are interdependent. if(pcd && ['tonextx', 'tonexty', 'tonext'].indexOf(trace.fill) !== -1 && cdSubplot.indexOf(pcd) === -1) { cdSubplot.push(pcd); } cdSubplot.push(cd); } // Track the previous trace on this subplot for the retroactive-add step // above: pcd = cd; } } plotOne(gd, subplotInfo, cdSubplot, transitionOpts, makeOnCompleteCallback); } }; function plotOne(gd, plotinfo, cdSubplot, transitionOpts, makeOnCompleteCallback) { var fullLayout = gd._fullLayout, modules = fullLayout._modules; // remove old traces, then redraw everything // // TODO: scatterlayer is manually excluded from this since it knows how // to update instead of fully removing and redrawing every time. The // remaining plot traces should also be able to do this. Once implemented, // we won't need this - which should sometimes be a big speedup. if(plotinfo.plot) { plotinfo.plot.selectAll('g:not(.scatterlayer)').selectAll('g.trace').remove(); } // plot all traces for each module at once for(var j = 0; j < modules.length; j++) { var _module = modules[j]; // skip over non-cartesian trace modules if(_module.basePlotModule.name !== 'cartesian') continue; // plot all traces of this type on this subplot at once var cdModule = []; for(var k = 0; k < cdSubplot.length; k++) { var cd = cdSubplot[k], trace = cd[0].trace; if((trace._module === _module) && (trace.visible === true)) { cdModule.push(cd); } } _module.plot(gd, plotinfo, cdModule, transitionOpts, makeOnCompleteCallback); } } exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldModules = oldFullLayout._modules || [], newModules = newFullLayout._modules || []; var hadScatter, hasScatter, i; for(i = 0; i < oldModules.length; i++) { if(oldModules[i].name === 'scatter') { hadScatter = true; break; } } for(i = 0; i < newModules.length; i++) { if(newModules[i].name === 'scatter') { hasScatter = true; break; } } if(hadScatter && !hasScatter) { var oldPlots = oldFullLayout._plots, ids = Object.keys(oldPlots || {}); for(i = 0; i < ids.length; i++) { var subplotInfo = oldPlots[ids[i]]; if(subplotInfo.plot) { subplotInfo.plot.select('g.scatterlayer') .selectAll('g.trace') .remove(); } } } var hadCartesian = (oldFullLayout._has && oldFullLayout._has('cartesian')); var hasCartesian = (newFullLayout._has && newFullLayout._has('cartesian')); if(hadCartesian && !hasCartesian) { var subplotLayers = oldFullLayout._cartesianlayer.selectAll('.subplot'); subplotLayers.call(purgeSubplotLayers, oldFullLayout); oldFullLayout._defs.selectAll('.axesclip').remove(); } }; exports.drawFramework = function(gd) { var fullLayout = gd._fullLayout, subplotData = makeSubplotData(gd); var subplotLayers = fullLayout._cartesianlayer.selectAll('.subplot') .data(subplotData, Lib.identity); subplotLayers.enter().append('g') .attr('class', function(name) { return 'subplot ' + name; }); subplotLayers.order(); subplotLayers.exit() .call(purgeSubplotLayers, fullLayout); subplotLayers.each(function(name) { var plotinfo = fullLayout._plots[name]; // keep ref to plot group plotinfo.plotgroup = d3.select(this); // initialize list of overlay subplots plotinfo.overlays = []; makeSubplotLayer(plotinfo); // fill in list of overlay subplots if(plotinfo.mainplot) { var mainplot = fullLayout._plots[plotinfo.mainplot]; mainplot.overlays.push(plotinfo); } // make separate drag layers for each subplot, // but append them to paper rather than the plot groups, // so they end up on top of the rest plotinfo.draglayer = joinLayer(fullLayout._draggers, 'g', name); }); }; exports.rangePlot = function(gd, plotinfo, cdSubplot) { makeSubplotLayer(plotinfo); plotOne(gd, plotinfo, cdSubplot); Plots.style(gd); }; function makeSubplotData(gd) { var fullLayout = gd._fullLayout, subplots = Object.keys(fullLayout._plots); var subplotData = [], overlays = []; for(var i = 0; i < subplots.length; i++) { var subplot = subplots[i], plotinfo = fullLayout._plots[subplot]; var xa = plotinfo.xaxis, ya = plotinfo.yaxis; // is this subplot overlaid on another? // ax.overlaying is the id of another axis of the same // dimension that this one overlays to be an overlaid subplot, // the main plot must exist make sure we're not trying to // overlay on an axis that's already overlaying another var xa2 = Axes.getFromId(gd, xa.overlaying) || xa; if(xa2 !== xa && xa2.overlaying) { xa2 = xa; xa.overlaying = false; } var ya2 = Axes.getFromId(gd, ya.overlaying) || ya; if(ya2 !== ya && ya2.overlaying) { ya2 = ya; ya.overlaying = false; } var mainplot = xa2._id + ya2._id; if(mainplot !== subplot && subplots.indexOf(mainplot) !== -1) { plotinfo.mainplot = mainplot; plotinfo.mainplotinfo = fullLayout._plots[mainplot]; overlays.push(subplot); // for now force overlays to overlay completely... so they // can drag together correctly and share backgrounds. // Later perhaps we make separate axis domain and // tick/line domain or something, so they can still share // the (possibly larger) dragger and background but don't // have to both be drawn over that whole domain xa.domain = xa2.domain.slice(); ya.domain = ya2.domain.slice(); } else { subplotData.push(subplot); } } // main subplots before overlays subplotData = subplotData.concat(overlays); return subplotData; } function makeSubplotLayer(plotinfo) { var plotgroup = plotinfo.plotgroup, id = plotinfo.id; // Layers to keep plot types in the right order. // from back to front: // 1. heatmaps, 2D histos and contour maps // 2. bars / 1D histos // 3. errorbars for bars and scatter // 4. scatter // 5. box plots function joinPlotLayers(parent) { joinLayer(parent, 'g', 'imagelayer'); joinLayer(parent, 'g', 'maplayer'); joinLayer(parent, 'g', 'barlayer'); joinLayer(parent, 'g', 'boxlayer'); joinLayer(parent, 'g', 'scatterlayer'); } if(!plotinfo.mainplot) { plotinfo.bg = joinLayer(plotgroup, 'rect', 'bg'); plotinfo.bg.style('stroke-width', 0); var backLayer = joinLayer(plotgroup, 'g', 'layer-subplot'); plotinfo.shapelayer = joinLayer(backLayer, 'g', 'shapelayer'); plotinfo.imagelayer = joinLayer(backLayer, 'g', 'imagelayer'); plotinfo.gridlayer = joinLayer(plotgroup, 'g', 'gridlayer'); plotinfo.overgrid = joinLayer(plotgroup, 'g', 'overgrid'); plotinfo.zerolinelayer = joinLayer(plotgroup, 'g', 'zerolinelayer'); plotinfo.overzero = joinLayer(plotgroup, 'g', 'overzero'); plotinfo.plot = joinLayer(plotgroup, 'g', 'plot'); plotinfo.overplot = joinLayer(plotgroup, 'g', 'overplot'); plotinfo.xlines = joinLayer(plotgroup, 'path', 'xlines'); plotinfo.ylines = joinLayer(plotgroup, 'path', 'ylines'); plotinfo.overlines = joinLayer(plotgroup, 'g', 'overlines'); plotinfo.xaxislayer = joinLayer(plotgroup, 'g', 'xaxislayer'); plotinfo.yaxislayer = joinLayer(plotgroup, 'g', 'yaxislayer'); plotinfo.overaxes = joinLayer(plotgroup, 'g', 'overaxes'); } else { var mainplotinfo = plotinfo.mainplotinfo; // now make the components of overlaid subplots // overlays don't have backgrounds, and append all // their other components to the corresponding // extra groups of their main plots. plotinfo.gridlayer = joinLayer(mainplotinfo.overgrid, 'g', id); plotinfo.zerolinelayer = joinLayer(mainplotinfo.overzero, 'g', id); plotinfo.plot = joinLayer(mainplotinfo.overplot, 'g', id); plotinfo.xlines = joinLayer(mainplotinfo.overlines, 'path', id); plotinfo.ylines = joinLayer(mainplotinfo.overlines, 'path', id); plotinfo.xaxislayer = joinLayer(mainplotinfo.overaxes, 'g', id); plotinfo.yaxislayer = joinLayer(mainplotinfo.overaxes, 'g', id); } // common attributes for all subplots, overlays or not plotinfo.plot.call(joinPlotLayers); plotinfo.xlines .style('fill', 'none') .classed('crisp', true); plotinfo.ylines .style('fill', 'none') .classed('crisp', true); } function purgeSubplotLayers(layers, fullLayout) { if(!layers) return; layers.each(function(subplot) { var plotgroup = d3.select(this), clipId = 'clip' + fullLayout._uid + subplot + 'plot'; plotgroup.remove(); fullLayout._draggers.selectAll('g.' + subplot).remove(); fullLayout._defs.select('#' + clipId).remove(); // do not remove individual axis s here // as other subplots may need them }); } function joinLayer(parent, nodeType, className) { var layer = parent.selectAll('.' + className) .data([0]); layer.enter().append(nodeType) .classed(className, true); return layer; } },{"../../lib":633,"../plots":724,"./attributes":663,"./axes":664,"./constants":669,"./layout_attributes":673,"./transition_axes":682,"d3":95}],673:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var fontAttrs = require('../font_attributes'); var colorAttrs = require('../../components/color/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var constants = require('./constants'); module.exports = { color: { valType: 'color', dflt: colorAttrs.defaultLine, }, title: { valType: 'string', }, titlefont: extendFlat({}, fontAttrs, { }), type: { valType: 'enumerated', // '-' means we haven't yet run autotype or couldn't find any data // it gets turned into linear in gd._fullLayout but not copied back // to gd.data like the others are. values: ['-', 'linear', 'log', 'date', 'category'], dflt: '-', }, autorange: { valType: 'enumerated', values: [true, false, 'reversed'], dflt: true, }, rangemode: { valType: 'enumerated', values: ['normal', 'tozero', 'nonnegative'], dflt: 'normal', }, range: { valType: 'info_array', items: [ {valType: 'any'}, {valType: 'any'} ], }, fixedrange: { valType: 'boolean', dflt: false, }, // ticks tickmode: { valType: 'enumerated', values: ['auto', 'linear', 'array'], }, nticks: { valType: 'integer', min: 0, dflt: 0, }, tick0: { valType: 'any', }, dtick: { valType: 'any', }, tickvals: { valType: 'data_array', }, ticktext: { valType: 'data_array', }, ticks: { valType: 'enumerated', values: ['outside', 'inside', ''], }, mirror: { valType: 'enumerated', values: [true, 'ticks', false, 'all', 'allticks'], dflt: false, }, ticklen: { valType: 'number', min: 0, dflt: 5, }, tickwidth: { valType: 'number', min: 0, dflt: 1, }, tickcolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, showticklabels: { valType: 'boolean', dflt: true, }, tickfont: extendFlat({}, fontAttrs, { }), tickangle: { valType: 'angle', dflt: 'auto', }, tickprefix: { valType: 'string', dflt: '', }, showtickprefix: { valType: 'enumerated', values: ['all', 'first', 'last', 'none'], dflt: 'all', }, ticksuffix: { valType: 'string', dflt: '', }, showticksuffix: { valType: 'enumerated', values: ['all', 'first', 'last', 'none'], dflt: 'all', }, showexponent: { valType: 'enumerated', values: ['all', 'first', 'last', 'none'], dflt: 'all', }, exponentformat: { valType: 'enumerated', values: ['none', 'e', 'E', 'power', 'SI', 'B'], dflt: 'B', }, separatethousands: { valType: 'boolean', dflt: false, }, tickformat: { valType: 'string', dflt: '', }, hoverformat: { valType: 'string', dflt: '', }, // lines and grids showline: { valType: 'boolean', dflt: false, }, linecolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, linewidth: { valType: 'number', min: 0, dflt: 1, }, showgrid: { valType: 'boolean', }, gridcolor: { valType: 'color', dflt: colorAttrs.lightLine, }, gridwidth: { valType: 'number', min: 0, dflt: 1, }, zeroline: { valType: 'boolean', }, zerolinecolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, zerolinewidth: { valType: 'number', dflt: 1, }, // positioning attributes // anchor: not used directly, just put here for reference // values are any opposite-letter axis id anchor: { valType: 'enumerated', values: [ 'free', constants.idRegex.x.toString(), constants.idRegex.y.toString() ], }, // side: not used directly, as values depend on direction // values are top, bottom for x axes, and left, right for y side: { valType: 'enumerated', values: ['top', 'bottom', 'left', 'right'], }, // overlaying: not used directly, just put here for reference // values are false and any other same-letter axis id that's not // itself overlaying anything overlaying: { valType: 'enumerated', values: [ 'free', constants.idRegex.x.toString(), constants.idRegex.y.toString() ], }, domain: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, position: { valType: 'number', min: 0, max: 1, dflt: 0, }, categoryorder: { valType: 'enumerated', values: [ 'trace', 'category ascending', 'category descending', 'array' /* , 'value ascending', 'value descending'*/ // value ascending / descending to be implemented later ], dflt: 'trace', }, categoryarray: { valType: 'data_array', }, _deprecated: { autotick: { valType: 'boolean', } } }; },{"../../components/color/attributes":532,"../../lib/extend":626,"../font_attributes":684,"./constants":669}],674:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Lib = require('../../lib'); var Color = require('../../components/color'); var basePlotLayoutAttributes = require('../layout_attributes'); var constants = require('./constants'); var layoutAttributes = require('./layout_attributes'); var handleAxisDefaults = require('./axis_defaults'); var handlePositionDefaults = require('./position_defaults'); var axisIds = require('./axis_ids'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { var layoutKeys = Object.keys(layoutIn), xaListCartesian = [], yaListCartesian = [], xaListGl2d = [], yaListGl2d = [], outerTicks = {}, noGrids = {}, i; // look for axes in the data for(i = 0; i < fullData.length; i++) { var trace = fullData[i]; var listX, listY; if(Registry.traceIs(trace, 'cartesian')) { listX = xaListCartesian; listY = yaListCartesian; } else if(Registry.traceIs(trace, 'gl2d')) { listX = xaListGl2d; listY = yaListGl2d; } else continue; var xaName = axisIds.id2name(trace.xaxis), yaName = axisIds.id2name(trace.yaxis); // add axes implied by traces if(xaName && listX.indexOf(xaName) === -1) listX.push(xaName); if(yaName && listY.indexOf(yaName) === -1) listY.push(yaName); // check for default formatting tweaks if(Registry.traceIs(trace, '2dMap')) { outerTicks[xaName] = true; outerTicks[yaName] = true; } if(Registry.traceIs(trace, 'oriented')) { var positionAxis = trace.orientation === 'h' ? yaName : xaName; noGrids[positionAxis] = true; } } // N.B. Ignore orphan axes (i.e. axes that have no data attached to them) // if gl3d or geo is present on graph. This is retain backward compatible. // // TODO drop this in version 2.0 var ignoreOrphan = (layoutOut._has('gl3d') || layoutOut._has('geo')); if(!ignoreOrphan) { for(i = 0; i < layoutKeys.length; i++) { var key = layoutKeys[i]; // orphan layout axes are considered cartesian subplots if(xaListGl2d.indexOf(key) === -1 && xaListCartesian.indexOf(key) === -1 && constants.xAxisMatch.test(key)) { xaListCartesian.push(key); } else if(yaListGl2d.indexOf(key) === -1 && yaListCartesian.indexOf(key) === -1 && constants.yAxisMatch.test(key)) { yaListCartesian.push(key); } } } // make sure that plots with orphan cartesian axes // are considered 'cartesian' if(xaListCartesian.length && yaListCartesian.length) { Lib.pushUnique(layoutOut._basePlotModules, Registry.subplotsRegistry.cartesian); } function axSort(a, b) { var aNum = Number(a.substr(5) || 1), bNum = Number(b.substr(5) || 1); return aNum - bNum; } var xaList = xaListCartesian.concat(xaListGl2d).sort(axSort), yaList = yaListCartesian.concat(yaListGl2d).sort(axSort), axesList = xaList.concat(yaList); // plot_bgcolor only makes sense if there's a (2D) plot! // TODO: bgcolor for each subplot, to inherit from the main one var plot_bgcolor = Color.background; if(xaList.length && yaList.length) { plot_bgcolor = Lib.coerce(layoutIn, layoutOut, basePlotLayoutAttributes, 'plot_bgcolor'); } var bgColor = Color.combine(plot_bgcolor, layoutOut.paper_bgcolor); axesList.forEach(function(axName) { var axLetter = axName.charAt(0), axLayoutIn = layoutIn[axName] || {}, axLayoutOut = {}, defaultOptions = { letter: axLetter, font: layoutOut.font, outerTicks: outerTicks[axName], showGrid: !noGrids[axName], name: axName, data: fullData, bgColor: bgColor }, positioningOptions = { letter: axLetter, counterAxes: {x: yaList, y: xaList}[axLetter].map(axisIds.name2id), overlayableAxes: {x: xaList, y: yaList}[axLetter].filter(function(axName2) { return axName2 !== axName && !(layoutIn[axName2] || {}).overlaying; }).map(axisIds.name2id) }; function coerce(attr, dflt) { return Lib.coerce(axLayoutIn, axLayoutOut, layoutAttributes, attr, dflt); } handleAxisDefaults(axLayoutIn, axLayoutOut, coerce, defaultOptions); handlePositionDefaults(axLayoutIn, axLayoutOut, coerce, positioningOptions); layoutOut[axName] = axLayoutOut; // so we don't have to repeat autotype unnecessarily, // copy an autotype back to layoutIn if(!layoutIn[axName] && axLayoutIn.type !== '-') { layoutIn[axName] = {type: axLayoutIn.type}; } }); // quick second pass for range slider and selector defaults var rangeSliderDefaults = Registry.getComponentMethod('rangeslider', 'handleDefaults'), rangeSelectorDefaults = Registry.getComponentMethod('rangeselector', 'handleDefaults'); axesList.forEach(function(axName) { var axLetter = axName.charAt(0), axLayoutIn = layoutIn[axName], axLayoutOut = layoutOut[axName], counterAxes = {x: yaList, y: xaList}[axLetter]; rangeSliderDefaults(layoutIn, layoutOut, axName, counterAxes); if(axLetter === 'x' && axLayoutOut.type === 'date') { rangeSelectorDefaults(axLayoutIn, axLayoutOut, layoutOut, counterAxes); } }); }; },{"../../components/color":533,"../../lib":633,"../../registry":739,"../layout_attributes":715,"./axis_defaults":666,"./axis_ids":667,"./constants":669,"./layout_attributes":673,"./position_defaults":676}],675:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); // flattenUniqueSort :: String -> Function -> [[String]] -> [String] function flattenUniqueSort(axisLetter, sortFunction, data) { // Bisection based insertion sort of distinct values for logarithmic time complexity. // Can't use a hashmap, which is O(1), because ES5 maps coerce keys to strings. If it ever becomes a bottleneck, // code can be separated: a hashmap (JS object) based version if all values encountered are strings; and // downgrading to this O(log(n)) array on the first encounter of a non-string value. var categoryArray = []; var traceLines = data.map(function(d) {return d[axisLetter];}); var i, j, tracePoints, category, insertionIndex; var bisector = d3.bisector(sortFunction).left; for(i = 0; i < traceLines.length; i++) { tracePoints = traceLines[i]; for(j = 0; j < tracePoints.length; j++) { category = tracePoints[j]; // skip loop: ignore null and undefined categories if(category === null || category === undefined) continue; insertionIndex = bisector(categoryArray, category); // skip loop on already encountered values if(insertionIndex < categoryArray.length && categoryArray[insertionIndex] === category) continue; // insert value categoryArray.splice(insertionIndex, 0, category); } } return categoryArray; } /** * This pure function returns the ordered categories for specified axisLetter, categoryorder, categoryarray and data. * * If categoryorder is 'array', the result is a fresh copy of categoryarray, or if unspecified, an empty array. * * If categoryorder is 'category ascending' or 'category descending', the result is an array of ascending or descending * order of the unique categories encountered in the data for specified axisLetter. * * See cartesian/layout_attributes.js for the definition of categoryorder and categoryarray * */ // orderedCategories :: String -> String -> [String] -> [[String]] -> [String] module.exports = function orderedCategories(axisLetter, categoryorder, categoryarray, data) { switch(categoryorder) { case 'array': return Array.isArray(categoryarray) ? categoryarray.slice() : []; case 'category ascending': return flattenUniqueSort(axisLetter, d3.ascending, data); case 'category descending': return flattenUniqueSort(axisLetter, d3.descending, data); case 'trace': return []; default: return []; } }; },{"d3":95}],676:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); module.exports = function handlePositionDefaults(containerIn, containerOut, coerce, options) { var counterAxes = options.counterAxes || [], overlayableAxes = options.overlayableAxes || [], letter = options.letter; var anchor = Lib.coerce(containerIn, containerOut, { anchor: { valType: 'enumerated', values: ['free'].concat(counterAxes), dflt: isNumeric(containerIn.position) ? 'free' : (counterAxes[0] || 'free') } }, 'anchor'); if(anchor === 'free') coerce('position'); Lib.coerce(containerIn, containerOut, { side: { valType: 'enumerated', values: letter === 'x' ? ['bottom', 'top'] : ['left', 'right'], dflt: letter === 'x' ? 'bottom' : 'left' } }, 'side'); var overlaying = false; if(overlayableAxes.length) { overlaying = Lib.coerce(containerIn, containerOut, { overlaying: { valType: 'enumerated', values: [false].concat(overlayableAxes), dflt: false } }, 'overlaying'); } if(!overlaying) { // TODO: right now I'm copying this domain over to overlaying axes // in ax.setscale()... but this means we still need (imperfect) logic // in the axes popover to hide domain for the overlaying axis. // perhaps I should make a private version _domain that all axes get??? var domain = coerce('domain'); if(domain[0] > domain[1] - 0.01) containerOut.domain = [0, 1]; Lib.noneOrAll(containerIn.domain, containerOut.domain, [0, 1]); } return containerOut; }; },{"../../lib":633,"fast-isnumeric":104}],677:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var polygon = require('../../lib/polygon'); var color = require('../../components/color'); var axes = require('./axes'); var constants = require('./constants'); var filteredPolygon = polygon.filter; var polygonTester = polygon.tester; var MINSELECT = constants.MINSELECT; function getAxId(ax) { return ax._id; } module.exports = function prepSelect(e, startX, startY, dragOptions, mode) { var plot = dragOptions.gd._fullLayout._zoomlayer, dragBBox = dragOptions.element.getBoundingClientRect(), xs = dragOptions.plotinfo.xaxis._offset, ys = dragOptions.plotinfo.yaxis._offset, x0 = startX - dragBBox.left, y0 = startY - dragBBox.top, x1 = x0, y1 = y0, path0 = 'M' + x0 + ',' + y0, pw = dragOptions.xaxes[0]._length, ph = dragOptions.yaxes[0]._length, xAxisIds = dragOptions.xaxes.map(getAxId), yAxisIds = dragOptions.yaxes.map(getAxId), allAxes = dragOptions.xaxes.concat(dragOptions.yaxes), pts; if(mode === 'lasso') { pts = filteredPolygon([[x0, y0]], constants.BENDPX); } var outlines = plot.selectAll('path.select-outline').data([1, 2]); outlines.enter() .append('path') .attr('class', function(d) { return 'select-outline select-outline-' + d; }) .attr('transform', 'translate(' + xs + ', ' + ys + ')') .attr('d', path0 + 'Z'); var corners = plot.append('path') .attr('class', 'zoombox-corners') .style({ fill: color.background, stroke: color.defaultLine, 'stroke-width': 1 }) .attr('transform', 'translate(' + xs + ', ' + ys + ')') .attr('d', 'M0,0Z'); // find the traces to search for selection points var searchTraces = [], gd = dragOptions.gd, i, cd, trace, searchInfo, selection = [], eventData; for(i = 0; i < gd.calcdata.length; i++) { cd = gd.calcdata[i]; trace = cd[0].trace; if(!trace._module || !trace._module.selectPoints) continue; if(dragOptions.subplot) { if(trace.subplot !== dragOptions.subplot) continue; searchTraces.push({ selectPoints: trace._module.selectPoints, cd: cd, xaxis: dragOptions.xaxes[0], yaxis: dragOptions.yaxes[0] }); } else { if(xAxisIds.indexOf(trace.xaxis) === -1) continue; if(yAxisIds.indexOf(trace.yaxis) === -1) continue; searchTraces.push({ selectPoints: trace._module.selectPoints, cd: cd, xaxis: axes.getFromId(gd, trace.xaxis), yaxis: axes.getFromId(gd, trace.yaxis) }); } } function axValue(ax) { var index = (ax._id.charAt(0) === 'y') ? 1 : 0; return function(v) { return ax.p2d(v[index]); }; } function ascending(a, b) { return a - b; } dragOptions.moveFn = function(dx0, dy0) { var poly, ax; x1 = Math.max(0, Math.min(pw, dx0 + x0)); y1 = Math.max(0, Math.min(ph, dy0 + y0)); var dx = Math.abs(x1 - x0), dy = Math.abs(y1 - y0); if(mode === 'select') { if(dy < Math.min(dx * 0.6, MINSELECT)) { // horizontal motion: make a vertical box poly = polygonTester([[x0, 0], [x0, ph], [x1, ph], [x1, 0]]); // extras to guide users in keeping a straight selection corners.attr('d', 'M' + poly.xmin + ',' + (y0 - MINSELECT) + 'h-4v' + (2 * MINSELECT) + 'h4Z' + 'M' + (poly.xmax - 1) + ',' + (y0 - MINSELECT) + 'h4v' + (2 * MINSELECT) + 'h-4Z'); } else if(dx < Math.min(dy * 0.6, MINSELECT)) { // vertical motion: make a horizontal box poly = polygonTester([[0, y0], [0, y1], [pw, y1], [pw, y0]]); corners.attr('d', 'M' + (x0 - MINSELECT) + ',' + poly.ymin + 'v-4h' + (2 * MINSELECT) + 'v4Z' + 'M' + (x0 - MINSELECT) + ',' + (poly.ymax - 1) + 'v4h' + (2 * MINSELECT) + 'v-4Z'); } else { // diagonal motion poly = polygonTester([[x0, y0], [x0, y1], [x1, y1], [x1, y0]]); corners.attr('d', 'M0,0Z'); } outlines.attr('d', 'M' + poly.xmin + ',' + poly.ymin + 'H' + (poly.xmax - 1) + 'V' + (poly.ymax - 1) + 'H' + poly.xmin + 'Z'); } else if(mode === 'lasso') { pts.addPt([x1, y1]); poly = polygonTester(pts.filtered); outlines.attr('d', 'M' + pts.filtered.join('L') + 'Z'); } selection = []; for(i = 0; i < searchTraces.length; i++) { searchInfo = searchTraces[i]; [].push.apply(selection, searchInfo.selectPoints(searchInfo, poly)); } eventData = {points: selection}; if(mode === 'select') { var ranges = eventData.range = {}, axLetter; for(i = 0; i < allAxes.length; i++) { ax = allAxes[i]; axLetter = ax._id.charAt(0); ranges[ax._id] = [ ax.p2d(poly[axLetter + 'min']), ax.p2d(poly[axLetter + 'max'])].sort(ascending); } } else { var dataPts = eventData.lassoPoints = {}; for(i = 0; i < allAxes.length; i++) { ax = allAxes[i]; dataPts[ax._id] = pts.filtered.map(axValue(ax)); } } dragOptions.gd.emit('plotly_selecting', eventData); }; dragOptions.doneFn = function(dragged, numclicks) { corners.remove(); if(!dragged && numclicks === 2) { // clear selection on doubleclick outlines.remove(); for(i = 0; i < searchTraces.length; i++) { searchInfo = searchTraces[i]; searchInfo.selectPoints(searchInfo, false); } gd.emit('plotly_deselect', null); } else { dragOptions.gd.emit('plotly_selected', eventData); } }; }; },{"../../components/color":533,"../../lib/polygon":640,"./axes":664,"./constants":669}],678:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var numConstants = require('../../constants/numerical'); var FP_SAFE = numConstants.FP_SAFE; var BADNUM = numConstants.BADNUM; var constants = require('./constants'); var axisIds = require('./axis_ids'); /** * Define the conversion functions for an axis data is used in 5 ways: * * d: data, in whatever form it's provided * c: calcdata: turned into numbers, but not linearized * l: linearized - same as c except for log axes (and other nonlinear * mappings later?) this is used when we need to know if it's * *possible* to show some data on this axis, without caring about * the current range * p: pixel value - mapped to the screen with current size and zoom * r: ranges, tick0, and annotation positions match one of the above * but are handled differently for different types: * - linear and date: data format (d) * - category: calcdata format (c), and will stay that way because * the data format has no continuous mapping * - log: linearized (l) format * TODO: in v2.0 we plan to change it to data format. At that point * shapes will work the same way as ranges, tick0, and annotations * so they can use this conversion too. * * Creates/updates these conversion functions, as well as cleaner functions: * ax.d2d and ax.clean2r * also clears the autorange bounds ._min and ._max * and the autotick constraints ._minDtick, ._forceTick0 */ module.exports = function setConvert(ax) { // clipMult: how many axis lengths past the edge do we render? // for panning, 1-2 would suffice, but for zooming more is nice. // also, clipping can affect the direction of lines off the edge... var clipMult = 10; function toLog(v, clip) { if(v > 0) return Math.log(v) / Math.LN10; else if(v <= 0 && clip && ax.range && ax.range.length === 2) { // clip NaN (ie past negative infinity) to clipMult axis // length past the negative edge var r0 = ax.range[0], r1 = ax.range[1]; return 0.5 * (r0 + r1 - 3 * clipMult * Math.abs(r0 - r1)); } else return BADNUM; } function fromLog(v) { return Math.pow(10, v); } function num(v) { if(!isNumeric(v)) return BADNUM; v = Number(v); if(v < -FP_SAFE || v > FP_SAFE) return BADNUM; return isNumeric(v) ? Number(v) : BADNUM; } ax.c2l = (ax.type === 'log') ? toLog : num; ax.l2c = (ax.type === 'log') ? fromLog : num; ax.l2d = function(v) { return ax.c2d(ax.l2c(v)); }; ax.p2d = function(v) { return ax.l2d(ax.p2l(v)); }; /* * fn to make sure range is a couplet of valid & distinct values * keep numbers away from the limits of floating point numbers, * and dates away from the ends of our date system (+/- 9999 years) * * optional param rangeAttr: operate on a different attribute, like * ax._r, rather than ax.range */ ax.cleanRange = function(rangeAttr) { if(!rangeAttr) rangeAttr = 'range'; var range = ax[rangeAttr], axLetter = (ax._id || 'x').charAt(0), i, dflt; if(ax.type === 'date') dflt = constants.DFLTRANGEDATE; else if(axLetter === 'y') dflt = constants.DFLTRANGEY; else dflt = constants.DFLTRANGEX; // make sure we don't later mutate the defaults dflt = dflt.slice(); if(!range || range.length !== 2) { ax[rangeAttr] = dflt; return; } if(ax.type === 'date') { // check if milliseconds or js date objects are provided for range // and convert to date strings range[0] = Lib.cleanDate(range[0]); range[1] = Lib.cleanDate(range[1]); } for(i = 0; i < 2; i++) { if(ax.type === 'date') { if(!Lib.isDateTime(range[i])) { ax[rangeAttr] = dflt; break; } if(range[i] < Lib.MIN_MS) range[i] = Lib.MIN_MS; if(range[i] > Lib.MAX_MS) range[i] = Lib.MAX_MS; if(ax.r2l(range[0]) === ax.r2l(range[1])) { // split by +/- 1 second var linCenter = Lib.constrain(ax.r2l(range[0]), Lib.MIN_MS + 1000, Lib.MAX_MS - 1000); range[0] = ax.l2r(linCenter - 1000); range[1] = ax.l2r(linCenter + 1000); break; } } else { if(!isNumeric(range[i])) { if(isNumeric(range[1 - i])) { range[i] = range[1 - i] * (i ? 10 : 0.1); } else { ax[rangeAttr] = dflt; break; } } if(range[i] < -FP_SAFE) range[i] = -FP_SAFE; else if(range[i] > FP_SAFE) range[i] = FP_SAFE; if(range[0] === range[1]) { // somewhat arbitrary: split by 1 or 1ppm, whichever is bigger var inc = Math.max(1, Math.abs(range[0] * 1e-6)); range[0] -= inc; range[1] += inc; } } } }; // find the range value at the specified (linear) fraction of the axis ax.fraction2r = function(v) { var rl0 = ax.r2l(ax.range[0]), rl1 = ax.r2l(ax.range[1]); return ax.l2r(rl0 + v * (rl1 - rl0)); }; // find the fraction of the range at the specified range value ax.r2fraction = function(v) { var rl0 = ax.r2l(ax.range[0]), rl1 = ax.r2l(ax.range[1]); return (ax.r2l(v) - rl0) / (rl1 - rl0); }; // set scaling to pixels ax.setScale = function(usePrivateRange) { var gs = ax._gd._fullLayout._size, axLetter = ax._id.charAt(0); // TODO cleaner way to handle this case if(!ax._categories) ax._categories = []; // make sure we have a domain (pull it in from the axis // this one is overlaying if necessary) if(ax.overlaying) { var ax2 = axisIds.getFromId(ax._gd, ax.overlaying); ax.domain = ax2.domain; } // While transitions are occuring, occurring, we get a double-transform // issue if we transform the drawn layer *and* use the new axis range to // draw the data. This allows us to construct setConvert using the pre- // interaction values of the range: var rangeAttr = (usePrivateRange && ax._r) ? '_r' : 'range'; ax.cleanRange(rangeAttr); var rl0 = ax.r2l(ax[rangeAttr][0]), rl1 = ax.r2l(ax[rangeAttr][1]); if(axLetter === 'y') { ax._offset = gs.t + (1 - ax.domain[1]) * gs.h; ax._length = gs.h * (ax.domain[1] - ax.domain[0]); ax._m = ax._length / (rl0 - rl1); ax._b = -ax._m * rl1; } else { ax._offset = gs.l + ax.domain[0] * gs.w; ax._length = gs.w * (ax.domain[1] - ax.domain[0]); ax._m = ax._length / (rl1 - rl0); ax._b = -ax._m * rl0; } if(!isFinite(ax._m) || !isFinite(ax._b)) { Lib.notifier( 'Something went wrong with axis scaling', 'long'); ax._gd._replotting = false; throw new Error('axis scaling'); } }; ax.l2p = function(v) { if(!isNumeric(v)) return BADNUM; // include 2 fractional digits on pixel, for PDF zooming etc return d3.round(ax._b + ax._m * v, 2); }; ax.p2l = function(px) { return (px - ax._b) / ax._m; }; ax.c2p = function(v, clip) { return ax.l2p(ax.c2l(v, clip)); }; ax.p2c = function(px) { return ax.l2c(ax.p2l(px)); }; // clip doesn't do anything here yet, but in v2.0 when log axes get // refactored it will... so including it now so we don't forget. ax.r2p = function(v, clip) { return ax.l2p(ax.r2l(v, clip)); }; ax.p2r = function(px) { return ax.l2r(ax.p2l(px)); }; ax.r2c = function(v) { return ax.l2c(ax.r2l(v)); }; ax.c2r = function(v) { return ax.l2r(ax.c2l(v)); }; if(['linear', 'log', '-'].indexOf(ax.type) !== -1) { ax.c2d = num; ax.d2c = Lib.cleanNumber; if(ax.type === 'log') { ax.d2l = function(v, clip) { return ax.c2l(ax.d2c(v), clip); }; ax.d2r = ax.d2l; ax.r2d = ax.l2d; } else { ax.d2l = Lib.cleanNumber; ax.d2r = Lib.cleanNumber; ax.r2d = num; } ax.r2l = num; ax.l2r = num; } else if(ax.type === 'date') { ax.c2d = Lib.ms2DateTime; ax.d2c = function(v) { // NOTE: Changed this behavior: previously we took any numeric value // to be a ms, even if it was a string that could be a bare year. // Now we convert it as a date if at all possible, and only try // as ms if that fails. var ms = Lib.dateTime2ms(v); if(ms === BADNUM) { if(isNumeric(v)) ms = Number(v); else return BADNUM; } return Lib.constrain(ms, Lib.MIN_MS, Lib.MAX_MS); }; ax.d2l = ax.d2c; ax.r2l = ax.d2c; ax.l2r = ax.c2d; ax.d2r = Lib.identity; ax.r2d = Lib.identity; ax.cleanr = function(v) { /* * If v is already a date string this is a noop, but running it * through d2c and back validates the value: * normalizes Date objects, milliseconds, and out-of-bounds dates * so we always end up with either a clean date string or BADNUM */ return ax.c2d(ax.d2c(v)); }; } else if(ax.type === 'category') { ax.c2d = function(v) { return ax._categories[Math.round(v)]; }; ax.d2c = function(v) { // create the category list // this will enter the categories in the order it // encounters them, ie all the categories from the // first data set, then all the ones from the second // that aren't in the first etc. // it is assumed that this function is being invoked in the // already sorted category order; otherwise there would be // a disconnect between the array and the index returned if(v !== null && v !== undefined && ax._categories.indexOf(v) === -1) { ax._categories.push(v); } var c = ax._categories.indexOf(v); return c === -1 ? BADNUM : c; }; ax.d2l_noadd = function(v) { // d2c variant that that won't add categories but will also // allow numbers to be mapped to the linearized axis positions var index = ax._categories.indexOf(v); if(index !== -1) return index; if(typeof v === 'number') return v; }; ax.d2l = ax.d2c; ax.r2l = num; ax.l2r = num; ax.d2r = ax.d2c; ax.r2d = ax.c2d; } // makeCalcdata: takes an x or y array and converts it // to a position on the axis object "ax" // inputs: // trace - a data object from gd.data // axLetter - a string, either 'x' or 'y', for which item // to convert (TODO: is this now always the same as // the first letter of ax._id?) // in case the expected data isn't there, make a list of // integers based on the opposite data ax.makeCalcdata = function(trace, axLetter) { var arrayIn, arrayOut, i; if(axLetter in trace) { arrayIn = trace[axLetter]; arrayOut = new Array(arrayIn.length); for(i = 0; i < arrayIn.length; i++) arrayOut[i] = ax.d2c(arrayIn[i]); } else { var v0 = ((axLetter + '0') in trace) ? ax.d2c(trace[axLetter + '0']) : 0, dv = (trace['d' + axLetter]) ? Number(trace['d' + axLetter]) : 1; // the opposing data, for size if we have x and dx etc arrayIn = trace[{x: 'y', y: 'x'}[axLetter]]; arrayOut = new Array(arrayIn.length); for(i = 0; i < arrayIn.length; i++) arrayOut[i] = v0 + i * dv; } return arrayOut; }; // for autoranging: arrays of objects: // {val: axis value, pad: pixel padding} // on the low and high sides ax._min = []; ax._max = []; // and for bar charts and box plots: reset forced minimum tick spacing delete ax._minDtick; delete ax._forceTick0; }; },{"../../constants/numerical":616,"../../lib":633,"./axis_ids":667,"./constants":669,"d3":95,"fast-isnumeric":104}],679:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); /** * options: inherits font, outerTicks, noHover from axes.handleAxisDefaults */ module.exports = function handleTickLabelDefaults(containerIn, containerOut, coerce, axType, options) { var showAttrDflt = getShowAttrDflt(containerIn); var tickPrefix = coerce('tickprefix'); if(tickPrefix) coerce('showtickprefix', showAttrDflt); var tickSuffix = coerce('ticksuffix'); if(tickSuffix) coerce('showticksuffix', showAttrDflt); var showTickLabels = coerce('showticklabels'); if(showTickLabels) { var font = options.font || {}; // as with titlefont.color, inherit axis.color only if one was // explicitly provided var dfltFontColor = (containerOut.color === containerIn.color) ? containerOut.color : font.color; Lib.coerceFont(coerce, 'tickfont', { family: font.family, size: font.size, color: dfltFontColor }); coerce('tickangle'); if(axType !== 'category') { var tickFormat = coerce('tickformat'); if(!tickFormat && axType !== 'date') { coerce('showexponent', showAttrDflt); coerce('exponentformat'); coerce('separatethousands'); } } } if(axType !== 'category' && !options.noHover) coerce('hoverformat'); }; /* * Attributes 'showexponent', 'showtickprefix' and 'showticksuffix' * share values. * * If only 1 attribute is set, * the remaining attributes inherit that value. * * If 2 attributes are set to the same value, * the remaining attribute inherits that value. * * If 2 attributes are set to different values, * the remaining is set to its dflt value. * */ function getShowAttrDflt(containerIn) { var showAttrsAll = ['showexponent', 'showtickprefix', 'showticksuffix'], showAttrs = showAttrsAll.filter(function(a) { return containerIn[a] !== undefined; }), sameVal = function(a) { return containerIn[a] === containerIn[showAttrs[0]]; }; if(showAttrs.every(sameVal) || showAttrs.length === 1) { return containerIn[showAttrs[0]]; } } },{"../../lib":633}],680:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var layoutAttributes = require('./layout_attributes'); /** * options: inherits outerTicks from axes.handleAxisDefaults */ module.exports = function handleTickDefaults(containerIn, containerOut, coerce, options) { var tickLen = Lib.coerce2(containerIn, containerOut, layoutAttributes, 'ticklen'), tickWidth = Lib.coerce2(containerIn, containerOut, layoutAttributes, 'tickwidth'), tickColor = Lib.coerce2(containerIn, containerOut, layoutAttributes, 'tickcolor', containerOut.color), showTicks = coerce('ticks', (options.outerTicks || tickLen || tickWidth || tickColor) ? 'outside' : ''); if(!showTicks) { delete containerOut.ticklen; delete containerOut.tickwidth; delete containerOut.tickcolor; } }; },{"../../lib":633,"./layout_attributes":673}],681:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var ONEDAY = require('../../constants/numerical').ONEDAY; module.exports = function handleTickValueDefaults(containerIn, containerOut, coerce, axType) { var tickmodeDefault = 'auto'; if(containerIn.tickmode === 'array' && (axType === 'log' || axType === 'date')) { containerIn.tickmode = 'auto'; } if(Array.isArray(containerIn.tickvals)) tickmodeDefault = 'array'; else if(containerIn.dtick) { tickmodeDefault = 'linear'; } var tickmode = coerce('tickmode', tickmodeDefault); if(tickmode === 'auto') coerce('nticks'); else if(tickmode === 'linear') { // dtick is usually a positive number, but there are some // special strings available for log or date axes // default is 1 day for dates, otherwise 1 var dtickDflt = (axType === 'date') ? ONEDAY : 1; var dtick = coerce('dtick', dtickDflt); if(isNumeric(dtick)) { containerOut.dtick = (dtick > 0) ? Number(dtick) : dtickDflt; } else if(typeof dtick !== 'string') { containerOut.dtick = dtickDflt; } else { // date and log special cases are all one character plus a number var prefix = dtick.charAt(0), dtickNum = dtick.substr(1); dtickNum = isNumeric(dtickNum) ? Number(dtickNum) : 0; if((dtickNum <= 0) || !( // "M" gives ticks every (integer) n months (axType === 'date' && prefix === 'M' && dtickNum === Math.round(dtickNum)) || // "L" gives ticks linearly spaced in data (not in position) every (float) f (axType === 'log' && prefix === 'L') || // "D1" gives powers of 10 with all small digits between, "D2" gives only 2 and 5 (axType === 'log' && prefix === 'D' && (dtickNum === 1 || dtickNum === 2)) )) { containerOut.dtick = dtickDflt; } } // tick0 can have different valType for different axis types, so // validate that now. Also for dates, change milliseconds to date strings var tick0Dflt = (axType === 'date') ? '2000-01-01' : 0; var tick0 = coerce('tick0', tick0Dflt); if(axType === 'date') { containerOut.tick0 = Lib.cleanDate(tick0, tick0Dflt); } // Aside from date axes, dtick must be numeric; D1 and D2 modes ignore tick0 entirely else if(isNumeric(tick0) && dtick !== 'D1' && dtick !== 'D2') { containerOut.tick0 = Number(tick0); } else { containerOut.tick0 = tick0Dflt; } } else { var tickvals = coerce('tickvals'); if(tickvals === undefined) containerOut.tickmode = 'auto'; else coerce('ticktext'); } }; },{"../../constants/numerical":616,"../../lib":633,"fast-isnumeric":104}],682:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Plotly = require('../../plotly'); var Registry = require('../../registry'); var Lib = require('../../lib'); var Axes = require('./axes'); var axisRegex = /((x|y)([2-9]|[1-9][0-9]+)?)axis$/; module.exports = function transitionAxes(gd, newLayout, transitionOpts, makeOnCompleteCallback) { var fullLayout = gd._fullLayout; var axes = []; function computeUpdates(layout) { var ai, attrList, match, axis, update; var updates = {}; for(ai in layout) { attrList = ai.split('.'); match = attrList[0].match(axisRegex); if(match) { var axisLetter = match[1]; var axisName = axisLetter + 'axis'; axis = fullLayout[axisName]; update = {}; if(Array.isArray(layout[ai])) { update.to = layout[ai].slice(0); } else { if(Array.isArray(layout[ai].range)) { update.to = layout[ai].range.slice(0); } } if(!update.to) continue; update.axisName = axisName; update.length = axis._length; axes.push(axisLetter); updates[axisLetter] = update; } } return updates; } function computeAffectedSubplots(fullLayout, updatedAxisIds, updates) { var plotName; var plotinfos = fullLayout._plots; var affectedSubplots = []; var toX, toY; for(plotName in plotinfos) { var plotinfo = plotinfos[plotName]; if(affectedSubplots.indexOf(plotinfo) !== -1) continue; var x = plotinfo.xaxis._id; var y = plotinfo.yaxis._id; var fromX = plotinfo.xaxis.range; var fromY = plotinfo.yaxis.range; // Store the initial range at the beginning of this transition: plotinfo.xaxis._r = plotinfo.xaxis.range.slice(); plotinfo.yaxis._r = plotinfo.yaxis.range.slice(); if(updates[x]) { toX = updates[x].to; } else { toX = fromX; } if(updates[y]) { toY = updates[y].to; } else { toY = fromY; } if(fromX[0] === toX[0] && fromX[1] === toX[1] && fromY[0] === toY[0] && fromY[1] === toY[1]) continue; if(updatedAxisIds.indexOf(x) !== -1 || updatedAxisIds.indexOf(y) !== -1) { affectedSubplots.push(plotinfo); } } return affectedSubplots; } var updates = computeUpdates(newLayout); var updatedAxisIds = Object.keys(updates); var affectedSubplots = computeAffectedSubplots(fullLayout, updatedAxisIds, updates); if(!affectedSubplots.length) { return false; } function ticksAndAnnotations(xa, ya) { var activeAxIds = [], i; activeAxIds = [xa._id, ya._id]; for(i = 0; i < activeAxIds.length; i++) { Axes.doTicks(gd, activeAxIds[i], true); } function redrawObjs(objArray, method) { for(i = 0; i < objArray.length; i++) { var obji = objArray[i]; if((activeAxIds.indexOf(obji.xref) !== -1) || (activeAxIds.indexOf(obji.yref) !== -1)) { method(gd, i); } } } // annotations and shapes 'draw' method is slow, // use the finer-grained 'drawOne' method instead redrawObjs(fullLayout.annotations || [], Registry.getComponentMethod('annotations', 'drawOne')); redrawObjs(fullLayout.shapes || [], Registry.getComponentMethod('shapes', 'drawOne')); redrawObjs(fullLayout.images || [], Registry.getComponentMethod('images', 'draw')); } function unsetSubplotTransform(subplot) { var xa2 = subplot.xaxis; var ya2 = subplot.yaxis; fullLayout._defs.selectAll('#' + subplot.clipId) .call(Lib.setTranslate, 0, 0) .call(Lib.setScale, 1, 1); subplot.plot .call(Lib.setTranslate, xa2._offset, ya2._offset) .call(Lib.setScale, 1, 1) // This is specifically directed at scatter traces, applying an inverse // scale to individual points to counteract the scale of the trace // as a whole: .selectAll('.points').selectAll('.point') .call(Lib.setPointGroupScale, 1, 1); } function updateSubplot(subplot, progress) { var axis, r0, r1; var xUpdate = updates[subplot.xaxis._id]; var yUpdate = updates[subplot.yaxis._id]; var viewBox = []; if(xUpdate) { axis = gd._fullLayout[xUpdate.axisName]; r0 = axis._r; r1 = xUpdate.to; viewBox[0] = (r0[0] * (1 - progress) + progress * r1[0] - r0[0]) / (r0[1] - r0[0]) * subplot.xaxis._length; var dx1 = r0[1] - r0[0]; var dx2 = r1[1] - r1[0]; axis.range[0] = r0[0] * (1 - progress) + progress * r1[0]; axis.range[1] = r0[1] * (1 - progress) + progress * r1[1]; viewBox[2] = subplot.xaxis._length * ((1 - progress) + progress * dx2 / dx1); } else { viewBox[0] = 0; viewBox[2] = subplot.xaxis._length; } if(yUpdate) { axis = gd._fullLayout[yUpdate.axisName]; r0 = axis._r; r1 = yUpdate.to; viewBox[1] = (r0[1] * (1 - progress) + progress * r1[1] - r0[1]) / (r0[0] - r0[1]) * subplot.yaxis._length; var dy1 = r0[1] - r0[0]; var dy2 = r1[1] - r1[0]; axis.range[0] = r0[0] * (1 - progress) + progress * r1[0]; axis.range[1] = r0[1] * (1 - progress) + progress * r1[1]; viewBox[3] = subplot.yaxis._length * ((1 - progress) + progress * dy2 / dy1); } else { viewBox[1] = 0; viewBox[3] = subplot.yaxis._length; } ticksAndAnnotations(subplot.xaxis, subplot.yaxis); var xa2 = subplot.xaxis; var ya2 = subplot.yaxis; var editX = !!xUpdate; var editY = !!yUpdate; var xScaleFactor = editX ? xa2._length / viewBox[2] : 1, yScaleFactor = editY ? ya2._length / viewBox[3] : 1; var clipDx = editX ? viewBox[0] : 0, clipDy = editY ? viewBox[1] : 0; var fracDx = editX ? (viewBox[0] / viewBox[2] * xa2._length) : 0, fracDy = editY ? (viewBox[1] / viewBox[3] * ya2._length) : 0; var plotDx = xa2._offset - fracDx, plotDy = ya2._offset - fracDy; fullLayout._defs.selectAll('#' + subplot.clipId) .call(Lib.setTranslate, clipDx, clipDy) .call(Lib.setScale, 1 / xScaleFactor, 1 / yScaleFactor); subplot.plot .call(Lib.setTranslate, plotDx, plotDy) .call(Lib.setScale, xScaleFactor, yScaleFactor) // This is specifically directed at scatter traces, applying an inverse // scale to individual points to counteract the scale of the trace // as a whole: .selectAll('.points').selectAll('.point') .call(Lib.setPointGroupScale, 1 / xScaleFactor, 1 / yScaleFactor); } var onComplete; if(makeOnCompleteCallback) { // This module makes the choice whether or not it notifies Plotly.transition // about completion: onComplete = makeOnCompleteCallback(); } function transitionComplete() { var aobj = {}; for(var i = 0; i < updatedAxisIds.length; i++) { var axi = gd._fullLayout[updates[updatedAxisIds[i]].axisName]; var to = updates[updatedAxisIds[i]].to; aobj[axi._name + '.range[0]'] = to[0]; aobj[axi._name + '.range[1]'] = to[1]; axi.range = to.slice(); } // Signal that this transition has completed: onComplete && onComplete(); return Plotly.relayout(gd, aobj).then(function() { for(var i = 0; i < affectedSubplots.length; i++) { unsetSubplotTransform(affectedSubplots[i]); } }); } function transitionInterrupt() { var aobj = {}; for(var i = 0; i < updatedAxisIds.length; i++) { var axi = gd._fullLayout[updatedAxisIds[i] + 'axis']; aobj[axi._name + '.range[0]'] = axi.range[0]; aobj[axi._name + '.range[1]'] = axi.range[1]; axi.range = axi._r.slice(); } return Plotly.relayout(gd, aobj).then(function() { for(var i = 0; i < affectedSubplots.length; i++) { unsetSubplotTransform(affectedSubplots[i]); } }); } var t1, t2, raf; var easeFn = d3.ease(transitionOpts.easing); gd._transitionData._interruptCallbacks.push(function() { window.cancelAnimationFrame(raf); raf = null; return transitionInterrupt(); }); function doFrame() { t2 = Date.now(); var tInterp = Math.min(1, (t2 - t1) / transitionOpts.duration); var progress = easeFn(tInterp); for(var i = 0; i < affectedSubplots.length; i++) { updateSubplot(affectedSubplots[i], progress); } if(t2 - t1 > transitionOpts.duration) { transitionComplete(); raf = window.cancelAnimationFrame(doFrame); } else { raf = window.requestAnimationFrame(doFrame); } } t1 = Date.now(); raf = window.requestAnimationFrame(doFrame); return Promise.resolve(); }; },{"../../lib":633,"../../plotly":659,"../../registry":739,"./axes":664,"d3":95}],683:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plotly = require('../plotly'); var Lib = require('../lib'); /* * Create or update an observer. This function is designed to be * idempotent so that it can be called over and over as the component * updates, and will attach and detach listeners as needed. * * @param {optional object} container * An object on which the observer is stored. This is the mechanism * by which it is idempotent. If it already exists, another won't be * added. Each time it's called, the value lookup table is updated. * @param {array} commandList * An array of commands, following either `buttons` of `updatemenus` * or `steps` of `sliders`. * @param {function} onchange * A listener called when the value is changed. Receives data object * with information about the new state. */ exports.manageCommandObserver = function(gd, container, commandList, onchange) { var ret = {}; var enabled = true; if(container && container._commandObserver) { ret = container._commandObserver; } if(!ret.cache) { ret.cache = {}; } // Either create or just recompute this: ret.lookupTable = {}; var binding = exports.hasSimpleAPICommandBindings(gd, commandList, ret.lookupTable); if(container && container._commandObserver) { if(!binding) { // If container exists and there are no longer any bindings, // remove existing: if(container._commandObserver.remove) { container._commandObserver.remove(); container._commandObserver = null; return ret; } } else { // If container exists and there *are* bindings, then the lookup // table should have been updated and check is already attached, // so there's nothing to be done: return ret; } } // Determine whether there's anything to do for this binding: if(binding) { // Build the cache: bindingValueHasChanged(gd, binding, ret.cache); ret.check = function check() { if(!enabled) return; var update = bindingValueHasChanged(gd, binding, ret.cache); if(update.changed && onchange) { // Disable checks for the duration of this command in order to avoid // infinite loops: if(ret.lookupTable[update.value] !== undefined) { ret.disable(); Promise.resolve(onchange({ value: update.value, type: binding.type, prop: binding.prop, traces: binding.traces, index: ret.lookupTable[update.value] })).then(ret.enable, ret.enable); } } return update.changed; }; var checkEvents = [ 'plotly_relayout', 'plotly_redraw', 'plotly_restyle', 'plotly_update', 'plotly_animatingframe', 'plotly_afterplot' ]; for(var i = 0; i < checkEvents.length; i++) { gd._internalOn(checkEvents[i], ret.check); } ret.remove = function() { for(var i = 0; i < checkEvents.length; i++) { gd._removeInternalListener(checkEvents[i], ret.check); } }; } else { // TODO: It'd be really neat to actually give a *reason* for this, but at least a warning // is a start Lib.warn('Unable to automatically bind plot updates to API command'); ret.lookupTable = {}; ret.remove = function() {}; } ret.disable = function disable() { enabled = false; }; ret.enable = function enable() { enabled = true; }; if(container) { container._commandObserver = ret; } return ret; }; /* * This function checks to see if an array of objects containing * method and args properties is compatible with automatic two-way * binding. The criteria right now are that * * 1. multiple traces may be affected * 2. only one property may be affected * 3. the same property must be affected by all commands */ exports.hasSimpleAPICommandBindings = function(gd, commandList, bindingsByValue) { var i; var n = commandList.length; var refBinding; for(i = 0; i < n; i++) { var binding; var command = commandList[i]; var method = command.method; var args = command.args; // If any command has no method, refuse to bind: if(!method) { return false; } var bindings = exports.computeAPICommandBindings(gd, method, args); // Right now, handle one and *only* one property being set: if(bindings.length !== 1) { return false; } if(!refBinding) { refBinding = bindings[0]; if(Array.isArray(refBinding.traces)) { refBinding.traces.sort(); } } else { binding = bindings[0]; if(binding.type !== refBinding.type) { return false; } if(binding.prop !== refBinding.prop) { return false; } if(Array.isArray(refBinding.traces)) { if(Array.isArray(binding.traces)) { binding.traces.sort(); for(var j = 0; j < refBinding.traces.length; j++) { if(refBinding.traces[j] !== binding.traces[j]) { return false; } } } else { return false; } } else { if(binding.prop !== refBinding.prop) { return false; } } } binding = bindings[0]; var value = binding.value; if(Array.isArray(value)) { if(value.length === 1) { value = value[0]; } else { return false; } } if(bindingsByValue) { bindingsByValue[value] = i; } } return refBinding; }; function bindingValueHasChanged(gd, binding, cache) { var container, value, obj; var changed = false; if(binding.type === 'data') { // If it's data, we need to get a trace. Based on the limited scope // of what we cover, we can just take the first trace from the list, // or otherwise just the first trace: container = gd._fullData[binding.traces !== null ? binding.traces[0] : 0]; } else if(binding.type === 'layout') { container = gd._fullLayout; } else { return false; } value = Lib.nestedProperty(container, binding.prop).get(); obj = cache[binding.type] = cache[binding.type] || {}; if(obj.hasOwnProperty(binding.prop)) { if(obj[binding.prop] !== value) { changed = true; } } obj[binding.prop] = value; return { changed: changed, value: value }; } /* * Execute an API command. There's really not much to this; it just provides * a common hook so that implementations don't need to be synchronized across * multiple components with the ability to invoke API commands. * * @param {string} method * The name of the plotly command to execute. Must be one of 'animate', * 'restyle', 'relayout', 'update'. * @param {array} args * A list of arguments passed to the API command */ exports.executeAPICommand = function(gd, method, args) { var apiMethod = Plotly[method]; var allArgs = [gd]; for(var i = 0; i < args.length; i++) { allArgs.push(args[i]); } return apiMethod.apply(null, allArgs).catch(function(err) { Lib.warn('API call to Plotly.' + method + ' rejected.', err); return Promise.reject(err); }); }; exports.computeAPICommandBindings = function(gd, method, args) { var bindings; switch(method) { case 'restyle': bindings = computeDataBindings(gd, args); break; case 'relayout': bindings = computeLayoutBindings(gd, args); break; case 'update': bindings = computeDataBindings(gd, [args[0], args[2]]) .concat(computeLayoutBindings(gd, [args[1]])); break; case 'animate': bindings = computeAnimateBindings(gd, args); break; default: // This is the case where intelligent logic about what affects // this command is not implemented. It causes no ill effects. // For example, addFrames simply won't bind to a control component. bindings = []; } return bindings; }; function computeAnimateBindings(gd, args) { // We'll assume that the only relevant modification an animation // makes that's meaningfully tracked is the frame: if(Array.isArray(args[0]) && args[0].length === 1 && typeof args[0][0] === 'string') { return [{type: 'layout', prop: '_currentFrame', value: args[0][0]}]; } else { return []; } } function computeLayoutBindings(gd, args) { var bindings = []; var astr = args[0]; var aobj = {}; if(typeof astr === 'string') { aobj[astr] = args[1]; } else if(Lib.isPlainObject(astr)) { aobj = astr; } else { return bindings; } crawl(aobj, function(path, attrName, attr) { bindings.push({type: 'layout', prop: path, value: attr}); }, '', 0); return bindings; } function computeDataBindings(gd, args) { var traces, astr, val, aobj; var bindings = []; // Logic copied from Plotly.restyle: astr = args[0]; val = args[1]; traces = args[2]; aobj = {}; if(typeof astr === 'string') { aobj[astr] = val; } else if(Lib.isPlainObject(astr)) { // the 3-arg form aobj = astr; if(traces === undefined) { traces = val; } } else { return bindings; } if(traces === undefined) { // Explicitly assign this to null instead of undefined: traces = null; } crawl(aobj, function(path, attrName, attr) { var thisTraces; if(Array.isArray(attr)) { var nAttr = Math.min(attr.length, gd.data.length); if(traces) { nAttr = Math.min(nAttr, traces.length); } thisTraces = []; for(var j = 0; j < nAttr; j++) { thisTraces[j] = traces ? traces[j] : j; } } else { thisTraces = traces ? traces.slice(0) : null; } // Convert [7] to just 7 when traces is null: if(thisTraces === null) { if(Array.isArray(attr)) { attr = attr[0]; } } else if(Array.isArray(thisTraces)) { if(!Array.isArray(attr)) { var tmp = attr; attr = []; for(var i = 0; i < thisTraces.length; i++) { attr[i] = tmp; } } attr.length = Math.min(thisTraces.length, attr.length); } bindings.push({ type: 'data', prop: path, traces: thisTraces, value: attr }); }, '', 0); return bindings; } function crawl(attrs, callback, path, depth) { Object.keys(attrs).forEach(function(attrName) { var attr = attrs[attrName]; if(attrName[0] === '_') return; var thisPath = path + (depth > 0 ? '.' : '') + attrName; if(Lib.isPlainObject(attr)) { crawl(attr, callback, thisPath, depth + 1); } else { // Only execute the callback on leaf nodes: callback(thisPath, attrName, attr); } }); } },{"../lib":633,"../plotly":659}],684:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { family: { valType: 'string', noBlank: true, strict: true, }, size: { valType: 'number', min: 1 }, color: { valType: 'color', } }; },{}],685:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { group: { valType: 'string', }, name: { valType: 'string', }, traces: { valType: 'data_array', }, baseframe: { valType: 'string', }, data: { valType: 'data_array', }, layout: { valType: 'any', } }; },{}],686:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var params = module.exports = {}; // projection names to d3 function name params.projNames = { // d3.geo.projection 'equirectangular': 'equirectangular', 'mercator': 'mercator', 'orthographic': 'orthographic', 'natural earth': 'naturalEarth', 'kavrayskiy7': 'kavrayskiy7', 'miller': 'miller', 'robinson': 'robinson', 'eckert4': 'eckert4', 'azimuthal equal area': 'azimuthalEqualArea', 'azimuthal equidistant': 'azimuthalEquidistant', 'conic equal area': 'conicEqualArea', 'conic conformal': 'conicConformal', 'conic equidistant': 'conicEquidistant', 'gnomonic': 'gnomonic', 'stereographic': 'stereographic', 'mollweide': 'mollweide', 'hammer': 'hammer', 'transverse mercator': 'transverseMercator', 'albers usa': 'albersUsa', 'winkel tripel': 'winkel3' }; // name of the axes params.axesNames = ['lonaxis', 'lataxis']; // max longitudinal angular span (EXPERIMENTAL) params.lonaxisSpan = { 'orthographic': 180, 'azimuthal equal area': 360, 'azimuthal equidistant': 360, 'conic conformal': 180, 'gnomonic': 160, 'stereographic': 180, 'transverse mercator': 180, '*': 360 }; // max latitudinal angular span (EXPERIMENTAL) params.lataxisSpan = { 'conic conformal': 150, 'stereographic': 179.5, '*': 180 }; // defaults for each scope params.scopeDefaults = { world: { lonaxisRange: [-180, 180], lataxisRange: [-90, 90], projType: 'equirectangular', projRotate: [0, 0, 0] }, usa: { lonaxisRange: [-180, -50], lataxisRange: [15, 80], projType: 'albers usa' }, europe: { lonaxisRange: [-30, 60], lataxisRange: [30, 80], projType: 'conic conformal', projRotate: [15, 0, 0], projParallels: [0, 60] }, asia: { lonaxisRange: [22, 160], lataxisRange: [-15, 55], projType: 'mercator', projRotate: [0, 0, 0] }, africa: { lonaxisRange: [-30, 60], lataxisRange: [-40, 40], projType: 'mercator', projRotate: [0, 0, 0] }, 'north america': { lonaxisRange: [-180, -45], lataxisRange: [5, 85], projType: 'conic conformal', projRotate: [-100, 0, 0], projParallels: [29.5, 45.5] }, 'south america': { lonaxisRange: [-100, -30], lataxisRange: [-60, 15], projType: 'mercator', projRotate: [0, 0, 0] } }; // angular pad to avoid rounding error around clip angles params.clipPad = 1e-3; // map projection precision params.precision = 0.1; // default land and water fill colors params.landColor = '#F0DC82'; params.waterColor = '#3399FF'; // locationmode to layer name params.locationmodeToLayer = { 'ISO-3': 'countries', 'USA-states': 'subunits', 'country names': 'countries' }; // SVG element for a sphere (use to frame maps) params.sphereSVG = {type: 'Sphere'}; // N.B. base layer names must be the same as in the topojson files // base layer with a fill color params.fillLayers = ['ocean', 'land', 'lakes']; // base layer with a only a line color params.lineLayers = ['subunits', 'countries', 'coastlines', 'rivers', 'frame']; // all base layers - in order params.baseLayers = [ 'ocean', 'land', 'lakes', 'subunits', 'countries', 'coastlines', 'rivers', 'lataxis', 'lonaxis', 'frame' ]; params.layerNameToAdjective = { ocean: 'ocean', land: 'land', lakes: 'lake', subunits: 'subunit', countries: 'country', coastlines: 'coastline', rivers: 'river', frame: 'frame' }; // base layers drawn over choropleth params.baseLayersOverChoropleth = ['rivers', 'lakes']; },{}],687:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /* global PlotlyGeoAssets:false */ var d3 = require('d3'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var Axes = require('../../plots/cartesian/axes'); var Fx = require('../../plots/cartesian/graph_interact'); var addProjectionsToD3 = require('./projections'); var createGeoScale = require('./set_scale'); var createGeoZoom = require('./zoom'); var createGeoZoomReset = require('./zoom_reset'); var constants = require('./constants'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); var topojsonUtils = require('../../lib/topojson_utils'); var topojsonFeature = require('topojson-client').feature; // add a few projection types to d3.geo addProjectionsToD3(d3); function Geo(options, fullLayout) { this.id = options.id; this.graphDiv = options.graphDiv; this.container = options.container; this.topojsonURL = options.topojsonURL; this.hoverContainer = null; this.topojsonName = null; this.topojson = null; this.projectionType = null; this.projection = null; this.clipAngle = null; this.setScale = null; this.path = null; this.zoom = null; this.zoomReset = null; this.xaxis = null; this.yaxis = null; this.makeFramework(); this.updateFx(fullLayout.hovermode); this.traceHash = {}; } module.exports = Geo; var proto = Geo.prototype; proto.plot = function(geoCalcData, fullLayout, promises) { var _this = this, geoLayout = fullLayout[_this.id], graphSize = fullLayout._size; var topojsonNameNew, topojsonPath; // N.B. 'geoLayout' is unambiguous, no need for 'user' geo layout here // TODO don't reset projection on all graph edits _this.projection = null; _this.setScale = createGeoScale(geoLayout, graphSize); _this.makeProjection(geoLayout); _this.makePath(); _this.adjustLayout(geoLayout, graphSize); _this.zoom = createGeoZoom(_this, geoLayout); _this.zoomReset = createGeoZoomReset(_this, geoLayout); _this.mockAxis = createMockAxis(fullLayout); _this.framework .call(_this.zoom) .on('dblclick.zoom', _this.zoomReset); _this.framework.on('mousemove', function() { var mouse = d3.mouse(this), lonlat = _this.projection.invert(mouse); if(isNaN(lonlat[0]) || isNaN(lonlat[1])) return; var evt = { target: true, xpx: mouse[0], ypx: mouse[1] }; _this.xaxis.c2p = function() { return mouse[0]; }; _this.xaxis.p2c = function() { return lonlat[0]; }; _this.yaxis.c2p = function() { return mouse[1]; }; _this.yaxis.p2c = function() { return lonlat[1]; }; Fx.hover(_this.graphDiv, evt, _this.id); }); _this.framework.on('mouseout', function() { Fx.loneUnhover(fullLayout._toppaper); }); _this.framework.on('click', function() { Fx.click(_this.graphDiv, { target: true }); }); topojsonNameNew = topojsonUtils.getTopojsonName(geoLayout); if(_this.topojson === null || topojsonNameNew !== _this.topojsonName) { _this.topojsonName = topojsonNameNew; if(PlotlyGeoAssets.topojson[_this.topojsonName] !== undefined) { _this.topojson = PlotlyGeoAssets.topojson[_this.topojsonName]; _this.onceTopojsonIsLoaded(geoCalcData, geoLayout); } else { topojsonPath = topojsonUtils.getTopojsonPath( _this.topojsonURL, _this.topojsonName ); promises.push(new Promise(function(resolve, reject) { d3.json(topojsonPath, function(error, topojson) { if(error) { if(error.status === 404) { reject(new Error([ 'plotly.js could not find topojson file at', topojsonPath, '.', 'Make sure the *topojsonURL* plot config option', 'is set properly.' ].join(' '))); } else { reject(new Error([ 'unexpected error while fetching topojson file at', topojsonPath ].join(' '))); } return; } _this.topojson = topojson; PlotlyGeoAssets.topojson[_this.topojsonName] = topojson; _this.onceTopojsonIsLoaded(geoCalcData, geoLayout); resolve(); }); })); } } else _this.onceTopojsonIsLoaded(geoCalcData, geoLayout); // TODO handle topojson-is-loading case // to avoid making multiple request while streaming }; proto.onceTopojsonIsLoaded = function(geoCalcData, geoLayout) { var i; this.drawLayout(geoLayout); var traceHashOld = this.traceHash; var traceHash = {}; for(i = 0; i < geoCalcData.length; i++) { var calcData = geoCalcData[i], trace = calcData[0].trace; traceHash[trace.type] = traceHash[trace.type] || []; traceHash[trace.type].push(calcData); } var moduleNamesOld = Object.keys(traceHashOld); var moduleNames = Object.keys(traceHash); // when a trace gets deleted, make sure that its module's // plot method is called so that it is properly // removed from the DOM. for(i = 0; i < moduleNamesOld.length; i++) { var moduleName = moduleNamesOld[i]; if(moduleNames.indexOf(moduleName) === -1) { var fakeCalcTrace = traceHashOld[moduleName][0], fakeTrace = fakeCalcTrace[0].trace; fakeTrace.visible = false; traceHash[moduleName] = [fakeCalcTrace]; } } moduleNames = Object.keys(traceHash); for(i = 0; i < moduleNames.length; i++) { var moduleCalcData = traceHash[moduleNames[i]], _module = moduleCalcData[0][0].trace._module; _module.plot(this, filterVisible(moduleCalcData), geoLayout); } this.traceHash = traceHash; this.render(); }; function filterVisible(calcDataIn) { var calcDataOut = []; for(var i = 0; i < calcDataIn.length; i++) { var calcTrace = calcDataIn[i], trace = calcTrace[0].trace; if(trace.visible === true) calcDataOut.push(calcTrace); } return calcDataOut; } proto.updateFx = function(hovermode) { this.showHover = (hovermode !== false); // TODO should more strict, any layout.hovermode other // then false will make all geo subplot display hover text. // Instead each geo should have its own geo.hovermode // to control hover visibility independently of other subplots. }; proto.makeProjection = function(geoLayout) { var projLayout = geoLayout.projection, projType = projLayout.type, isNew = this.projection === null || projType !== this.projectionType, projection; if(isNew) { this.projectionType = projType; projection = this.projection = d3.geo[constants.projNames[projType]](); } else projection = this.projection; projection .translate(projLayout._translate0) .precision(constants.precision); if(!geoLayout._isAlbersUsa) { projection .rotate(projLayout._rotate) .center(projLayout._center); } if(geoLayout._clipAngle) { this.clipAngle = geoLayout._clipAngle; // needed in proto.render projection .clipAngle(geoLayout._clipAngle - constants.clipPad); } else this.clipAngle = null; // for graph edits if(projLayout.parallels) { projection .parallels(projLayout.parallels); } if(isNew) this.setScale(projection); projection .translate(projLayout._translate) .scale(projLayout._scale); }; proto.makePath = function() { this.path = d3.geo.path().projection(this.projection); }; /* *

*
* * */ proto.makeFramework = function() { var geoDiv = this.geoDiv = d3.select(this.container).append('div'); geoDiv .attr('id', this.id) .style('position', 'absolute'); // only choropleth traces use this, // scattergeo traces use Fx.hover and fullLayout._hoverlayer var hoverContainer = this.hoverContainer = geoDiv.append('svg'); hoverContainer .attr(xmlnsNamespaces.svgAttrs) .style({ 'position': 'absolute', 'z-index': 20, 'pointer-events': 'none' }); var framework = this.framework = geoDiv.append('svg'); framework .attr(xmlnsNamespaces.svgAttrs) .attr({ 'position': 'absolute', 'preserveAspectRatio': 'none' }); framework.append('g').attr('class', 'bglayer') .append('rect'); framework.append('g').attr('class', 'baselayer'); framework.append('g').attr('class', 'choroplethlayer'); framework.append('g').attr('class', 'baselayeroverchoropleth'); framework.append('g').attr('class', 'scattergeolayer'); // N.B. disable dblclick zoom default framework.on('dblclick.zoom', null); // TODO use clip paths instead of nested SVG this.xaxis = { _id: 'x' }; this.yaxis = { _id: 'y' }; }; proto.adjustLayout = function(geoLayout, graphSize) { var domain = geoLayout.domain; var left = graphSize.l + graphSize.w * domain.x[0] + geoLayout._marginX, top = graphSize.t + graphSize.h * (1 - domain.y[1]) + geoLayout._marginY; this.geoDiv.style({ left: left + 'px', top: top + 'px', width: geoLayout._width + 'px', height: geoLayout._height + 'px' }); this.hoverContainer.attr({ width: geoLayout._width, height: geoLayout._height }); this.framework.attr({ width: geoLayout._width, height: geoLayout._height }); this.framework.select('.bglayer').select('rect') .attr({ width: geoLayout._width, height: geoLayout._height }) .call(Color.fill, geoLayout.bgcolor); this.xaxis._offset = left; this.xaxis._length = geoLayout._width; this.yaxis._offset = top; this.yaxis._length = geoLayout._height; }; proto.drawTopo = function(selection, layerName, geoLayout) { if(geoLayout['show' + layerName] !== true) return; var topojson = this.topojson, datum = layerName === 'frame' ? constants.sphereSVG : topojsonFeature(topojson, topojson.objects[layerName]); selection.append('g') .datum(datum) .attr('class', layerName) .append('path') .attr('class', 'basepath'); }; function makeGraticule(lonaxisRange, lataxisRange, step) { return d3.geo.graticule() .extent([ [lonaxisRange[0], lataxisRange[0]], [lonaxisRange[1], lataxisRange[1]] ]) .step(step); } proto.drawGraticule = function(selection, axisName, geoLayout) { var axisLayout = geoLayout[axisName]; if(axisLayout.showgrid !== true) return; var scopeDefaults = constants.scopeDefaults[geoLayout.scope], lonaxisRange = scopeDefaults.lonaxisRange, lataxisRange = scopeDefaults.lataxisRange, step = axisName === 'lonaxis' ? [axisLayout.dtick] : [0, axisLayout.dtick], graticule = makeGraticule(lonaxisRange, lataxisRange, step); selection.append('g') .datum(graticule) .attr('class', axisName + 'graticule') .append('path') .attr('class', 'graticulepath'); }; proto.drawLayout = function(geoLayout) { var gBaseLayer = this.framework.select('g.baselayer'), baseLayers = constants.baseLayers, axesNames = constants.axesNames, layerName; // TODO move to more d3-idiomatic pattern (that's work on replot) // N.B. html('') does not work in IE11 gBaseLayer.selectAll('*').remove(); for(var i = 0; i < baseLayers.length; i++) { layerName = baseLayers[i]; if(axesNames.indexOf(layerName) !== -1) { this.drawGraticule(gBaseLayer, layerName, geoLayout); } else this.drawTopo(gBaseLayer, layerName, geoLayout); } this.styleLayout(geoLayout); }; function styleFillLayer(selection, layerName, geoLayout) { var layerAdj = constants.layerNameToAdjective[layerName]; selection.select('.' + layerName) .selectAll('path') .attr('stroke', 'none') .call(Color.fill, geoLayout[layerAdj + 'color']); } function styleLineLayer(selection, layerName, geoLayout) { var layerAdj = constants.layerNameToAdjective[layerName]; selection.select('.' + layerName) .selectAll('path') .attr('fill', 'none') .call(Color.stroke, geoLayout[layerAdj + 'color']) .call(Drawing.dashLine, '', geoLayout[layerAdj + 'width']); } function styleGraticule(selection, axisName, geoLayout) { selection.select('.' + axisName + 'graticule') .selectAll('path') .attr('fill', 'none') .call(Color.stroke, geoLayout[axisName].gridcolor) .call(Drawing.dashLine, '', geoLayout[axisName].gridwidth); } proto.styleLayer = function(selection, layerName, geoLayout) { var fillLayers = constants.fillLayers, lineLayers = constants.lineLayers; if(fillLayers.indexOf(layerName) !== -1) { styleFillLayer(selection, layerName, geoLayout); } else if(lineLayers.indexOf(layerName) !== -1) { styleLineLayer(selection, layerName, geoLayout); } }; proto.styleLayout = function(geoLayout) { var gBaseLayer = this.framework.select('g.baselayer'), baseLayers = constants.baseLayers, axesNames = constants.axesNames, layerName; for(var i = 0; i < baseLayers.length; i++) { layerName = baseLayers[i]; if(axesNames.indexOf(layerName) !== -1) { styleGraticule(gBaseLayer, layerName, geoLayout); } else this.styleLayer(gBaseLayer, layerName, geoLayout); } }; proto.isLonLatOverEdges = function(lonlat) { var clipAngle = this.clipAngle; if(clipAngle === null) return false; var p = this.projection.rotate(), angle = d3.geo.distance(lonlat, [-p[0], -p[1]]), maxAngle = clipAngle * Math.PI / 180; return angle > maxAngle; }; // [hot code path] (re)draw all paths which depend on the projection proto.render = function() { var _this = this, framework = _this.framework, gChoropleth = framework.select('g.choroplethlayer'), gScatterGeo = framework.select('g.scattergeolayer'), path = _this.path; function translatePoints(d) { var lonlatPx = _this.projection(d.lonlat); if(!lonlatPx) return null; return 'translate(' + lonlatPx[0] + ',' + lonlatPx[1] + ')'; } // hide paths over edges of clipped projections function hideShowPoints(d) { return _this.isLonLatOverEdges(d.lonlat) ? '0' : '1.0'; } framework.selectAll('path.basepath').attr('d', path); framework.selectAll('path.graticulepath').attr('d', path); gChoropleth.selectAll('path.choroplethlocation').attr('d', path); gChoropleth.selectAll('path.basepath').attr('d', path); gScatterGeo.selectAll('path.js-line').attr('d', path); if(_this.clipAngle !== null) { gScatterGeo.selectAll('path.point') .style('opacity', hideShowPoints) .attr('transform', translatePoints); gScatterGeo.selectAll('text') .style('opacity', hideShowPoints) .attr('transform', translatePoints); } else { gScatterGeo.selectAll('path.point') .attr('transform', translatePoints); gScatterGeo.selectAll('text') .attr('transform', translatePoints); } }; // create a mock axis used to format hover text function createMockAxis(fullLayout) { var mockAxis = { type: 'linear', showexponent: 'all', exponentformat: Axes.layoutAttributes.exponentformat.dflt, _gd: { _fullLayout: fullLayout } }; Axes.setConvert(mockAxis); return mockAxis; } },{"../../components/color":533,"../../components/drawing":556,"../../constants/xmlns_namespaces":618,"../../lib/topojson_utils":648,"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671,"./constants":686,"./projections":694,"./set_scale":695,"./zoom":696,"./zoom_reset":697,"d3":95,"topojson-client":491}],688:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Geo = require('./geo'); var Plots = require('../../plots/plots'); exports.name = 'geo'; exports.attr = 'geo'; exports.idRoot = 'geo'; exports.idRegex = /^geo([2-9]|[1-9][0-9]+)?$/; exports.attrRegex = /^geo([2-9]|[1-9][0-9]+)?$/; exports.attributes = require('./layout/attributes'); exports.layoutAttributes = require('./layout/layout_attributes'); exports.supplyLayoutDefaults = require('./layout/defaults'); exports.plot = function plotGeo(gd) { var fullLayout = gd._fullLayout, calcData = gd.calcdata, geoIds = Plots.getSubplotIds(fullLayout, 'geo'); /** * If 'plotly-geo-assets.js' is not included, * initialize object to keep reference to every loaded topojson */ if(window.PlotlyGeoAssets === undefined) { window.PlotlyGeoAssets = { topojson: {} }; } for(var i = 0; i < geoIds.length; i++) { var geoId = geoIds[i], geoCalcData = getSubplotCalcData(calcData, geoId), geo = fullLayout[geoId]._subplot; // If geo is not instantiated, create one! if(geo === undefined) { geo = new Geo({ id: geoId, graphDiv: gd, container: fullLayout._geocontainer.node(), topojsonURL: gd._context.topojsonURL }, fullLayout ); fullLayout[geoId]._subplot = geo; } geo.plot(geoCalcData, fullLayout, gd._promises); } }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldGeoKeys = Plots.getSubplotIds(oldFullLayout, 'geo'); for(var i = 0; i < oldGeoKeys.length; i++) { var oldGeoKey = oldGeoKeys[i]; var oldGeo = oldFullLayout[oldGeoKey]._subplot; if(!newFullLayout[oldGeoKey] && !!oldGeo) { oldGeo.geoDiv.remove(); } } }; exports.toSVG = function(gd) { var fullLayout = gd._fullLayout, geoIds = Plots.getSubplotIds(fullLayout, 'geo'), size = fullLayout._size; for(var i = 0; i < geoIds.length; i++) { var geoLayout = fullLayout[geoIds[i]], domain = geoLayout.domain, geoFramework = geoLayout._subplot.framework; geoFramework.attr('style', null); geoFramework .attr({ x: size.l + size.w * domain.x[0] + geoLayout._marginX, y: size.t + size.h * (1 - domain.y[1]) + geoLayout._marginY, width: geoLayout._width, height: geoLayout._height }); fullLayout._geoimages.node() .appendChild(geoFramework.node()); } }; function getSubplotCalcData(calcData, id) { var subplotCalcData = []; for(var i = 0; i < calcData.length; i++) { var calcTrace = calcData[i], trace = calcTrace[0].trace; if(trace.geo === id) subplotCalcData.push(calcTrace); } return subplotCalcData; } },{"../../plots/plots":724,"./geo":687,"./layout/attributes":689,"./layout/defaults":692,"./layout/layout_attributes":693}],689:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { geo: { valType: 'subplotid', dflt: 'geo', } }; },{}],690:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttrs = require('../../../components/color/attributes'); module.exports = { range: { valType: 'info_array', items: [ {valType: 'number'}, {valType: 'number'} ], }, showgrid: { valType: 'boolean', dflt: false, }, tick0: { valType: 'number', }, dtick: { valType: 'number', }, gridcolor: { valType: 'color', dflt: colorAttrs.lightLine, }, gridwidth: { valType: 'number', min: 0, dflt: 1, } }; },{"../../../components/color/attributes":532}],691:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../../lib'); var constants = require('../constants'); var axisAttributes = require('./axis_attributes'); module.exports = function supplyGeoAxisLayoutDefaults(geoLayoutIn, geoLayoutOut) { var axesNames = constants.axesNames; var axisIn, axisOut; function coerce(attr, dflt) { return Lib.coerce(axisIn, axisOut, axisAttributes, attr, dflt); } function getRangeDflt(axisName) { var scope = geoLayoutOut.scope; var projLayout, projType, projRotation, rotateAngle, dfltSpans, halfSpan; if(scope === 'world') { projLayout = geoLayoutOut.projection; projType = projLayout.type; projRotation = projLayout.rotation; dfltSpans = constants[axisName + 'Span']; halfSpan = dfltSpans[projType] !== undefined ? dfltSpans[projType] / 2 : dfltSpans['*'] / 2; rotateAngle = axisName === 'lonaxis' ? projRotation.lon : projRotation.lat; return [rotateAngle - halfSpan, rotateAngle + halfSpan]; } else return constants.scopeDefaults[scope][axisName + 'Range']; } for(var i = 0; i < axesNames.length; i++) { var axisName = axesNames[i]; axisIn = geoLayoutIn[axisName] || {}; axisOut = {}; var rangeDflt = getRangeDflt(axisName); var range = coerce('range', rangeDflt); Lib.noneOrAll(axisIn.range, axisOut.range, [0, 1]); coerce('tick0', range[0]); coerce('dtick', axisName === 'lonaxis' ? 30 : 10); var show = coerce('showgrid'); if(show) { coerce('gridcolor'); coerce('gridwidth'); } geoLayoutOut[axisName] = axisOut; geoLayoutOut[axisName]._fullRange = rangeDflt; } }; },{"../../../lib":633,"../constants":686,"./axis_attributes":690}],692:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var handleSubplotDefaults = require('../../subplot_defaults'); var constants = require('../constants'); var layoutAttributes = require('./layout_attributes'); var supplyGeoAxisLayoutDefaults = require('./axis_defaults'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { handleSubplotDefaults(layoutIn, layoutOut, fullData, { type: 'geo', attributes: layoutAttributes, handleDefaults: handleGeoDefaults, partition: 'y' }); }; function handleGeoDefaults(geoLayoutIn, geoLayoutOut, coerce) { var show; var scope = coerce('scope'); var isScoped = (scope !== 'world'); var scopeParams = constants.scopeDefaults[scope]; var resolution = coerce('resolution'); var projType = coerce('projection.type', scopeParams.projType); var isAlbersUsa = projType === 'albers usa'; var isConic = projType.indexOf('conic') !== -1; if(isConic) { var dfltProjParallels = scopeParams.projParallels || [0, 60]; coerce('projection.parallels', dfltProjParallels); } if(!isAlbersUsa) { var dfltProjRotate = scopeParams.projRotate || [0, 0, 0]; coerce('projection.rotation.lon', dfltProjRotate[0]); coerce('projection.rotation.lat', dfltProjRotate[1]); coerce('projection.rotation.roll', dfltProjRotate[2]); show = coerce('showcoastlines', !isScoped); if(show) { coerce('coastlinecolor'); coerce('coastlinewidth'); } show = coerce('showocean'); if(show) coerce('oceancolor'); } else geoLayoutOut.scope = 'usa'; coerce('projection.scale'); show = coerce('showland'); if(show) coerce('landcolor'); show = coerce('showlakes'); if(show) coerce('lakecolor'); show = coerce('showrivers'); if(show) { coerce('rivercolor'); coerce('riverwidth'); } show = coerce('showcountries', isScoped && scope !== 'usa'); if(show) { coerce('countrycolor'); coerce('countrywidth'); } if(scope === 'usa' || (scope === 'north america' && resolution === 50)) { // Only works for: // USA states at 110m // USA states + Canada provinces at 50m coerce('showsubunits', true); coerce('subunitcolor'); coerce('subunitwidth'); } if(!isScoped) { // Does not work in non-world scopes show = coerce('showframe', true); if(show) { coerce('framecolor'); coerce('framewidth'); } } coerce('bgcolor'); supplyGeoAxisLayoutDefaults(geoLayoutIn, geoLayoutOut); // bind a few helper variables geoLayoutOut._isHighRes = resolution === 50; geoLayoutOut._clipAngle = constants.lonaxisSpan[projType] / 2; geoLayoutOut._isAlbersUsa = isAlbersUsa; geoLayoutOut._isConic = isConic; geoLayoutOut._isScoped = isScoped; var rotation = geoLayoutOut.projection.rotation || {}; geoLayoutOut.projection._rotate = [ -rotation.lon || 0, -rotation.lat || 0, rotation.roll || 0 ]; } },{"../../subplot_defaults":731,"../constants":686,"./axis_defaults":691,"./layout_attributes":693}],693:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttrs = require('../../../components/color/attributes'); var constants = require('../constants'); var geoAxesAttrs = require('./axis_attributes'); module.exports = { domain: { x: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, y: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], } }, resolution: { valType: 'enumerated', values: [110, 50], dflt: 110, coerceNumber: true, }, scope: { valType: 'enumerated', values: Object.keys(constants.scopeDefaults), dflt: 'world', }, projection: { type: { valType: 'enumerated', values: Object.keys(constants.projNames), }, rotation: { lon: { valType: 'number', }, lat: { valType: 'number', }, roll: { valType: 'number', } }, parallels: { valType: 'info_array', items: [ {valType: 'number'}, {valType: 'number'} ], }, scale: { valType: 'number', min: 0, max: 10, dflt: 1, } }, showcoastlines: { valType: 'boolean', }, coastlinecolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, coastlinewidth: { valType: 'number', min: 0, dflt: 1, }, showland: { valType: 'boolean', dflt: false, }, landcolor: { valType: 'color', dflt: constants.landColor, }, showocean: { valType: 'boolean', dflt: false, }, oceancolor: { valType: 'color', dflt: constants.waterColor, }, showlakes: { valType: 'boolean', dflt: false, }, lakecolor: { valType: 'color', dflt: constants.waterColor, }, showrivers: { valType: 'boolean', dflt: false, }, rivercolor: { valType: 'color', dflt: constants.waterColor, }, riverwidth: { valType: 'number', min: 0, dflt: 1, }, showcountries: { valType: 'boolean', }, countrycolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, countrywidth: { valType: 'number', min: 0, dflt: 1, }, showsubunits: { valType: 'boolean', }, subunitcolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, subunitwidth: { valType: 'number', min: 0, dflt: 1, }, showframe: { valType: 'boolean', }, framecolor: { valType: 'color', dflt: colorAttrs.defaultLine, }, framewidth: { valType: 'number', min: 0, dflt: 1, }, bgcolor: { valType: 'color', dflt: colorAttrs.background, }, lonaxis: geoAxesAttrs, lataxis: geoAxesAttrs }; },{"../../../components/color/attributes":532,"../constants":686,"./axis_attributes":690}],694:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ /* * Generated by https://github.com/etpinard/d3-geo-projection-picker * * which is hand-picks projection from https://github.com/d3/d3-geo-projection * * into a CommonJS require-able module. */ 'use strict'; /* eslint-disable */ function addProjectionsToD3(d3) { d3.geo.project = function(object, projection) { var stream = projection.stream; if (!stream) throw new Error("not yet supported"); return (object && d3_geo_projectObjectType.hasOwnProperty(object.type) ? d3_geo_projectObjectType[object.type] : d3_geo_projectGeometry)(object, stream); }; function d3_geo_projectFeature(object, stream) { return { type: "Feature", id: object.id, properties: object.properties, geometry: d3_geo_projectGeometry(object.geometry, stream) }; } function d3_geo_projectGeometry(geometry, stream) { if (!geometry) return null; if (geometry.type === "GeometryCollection") return { type: "GeometryCollection", geometries: object.geometries.map(function(geometry) { return d3_geo_projectGeometry(geometry, stream); }) }; if (!d3_geo_projectGeometryType.hasOwnProperty(geometry.type)) return null; var sink = d3_geo_projectGeometryType[geometry.type]; d3.geo.stream(geometry, stream(sink)); return sink.result(); } var d3_geo_projectObjectType = { Feature: d3_geo_projectFeature, FeatureCollection: function(object, stream) { return { type: "FeatureCollection", features: object.features.map(function(feature) { return d3_geo_projectFeature(feature, stream); }) }; } }; var d3_geo_projectPoints = [], d3_geo_projectLines = []; var d3_geo_projectPoint = { point: function(x, y) { d3_geo_projectPoints.push([ x, y ]); }, result: function() { var result = !d3_geo_projectPoints.length ? null : d3_geo_projectPoints.length < 2 ? { type: "Point", coordinates: d3_geo_projectPoints[0] } : { type: "MultiPoint", coordinates: d3_geo_projectPoints }; d3_geo_projectPoints = []; return result; } }; var d3_geo_projectLine = { lineStart: d3_geo_projectNoop, point: function(x, y) { d3_geo_projectPoints.push([ x, y ]); }, lineEnd: function() { if (d3_geo_projectPoints.length) d3_geo_projectLines.push(d3_geo_projectPoints), d3_geo_projectPoints = []; }, result: function() { var result = !d3_geo_projectLines.length ? null : d3_geo_projectLines.length < 2 ? { type: "LineString", coordinates: d3_geo_projectLines[0] } : { type: "MultiLineString", coordinates: d3_geo_projectLines }; d3_geo_projectLines = []; return result; } }; var d3_geo_projectPolygon = { polygonStart: d3_geo_projectNoop, lineStart: d3_geo_projectNoop, point: function(x, y) { d3_geo_projectPoints.push([ x, y ]); }, lineEnd: function() { var n = d3_geo_projectPoints.length; if (n) { do d3_geo_projectPoints.push(d3_geo_projectPoints[0].slice()); while (++n < 4); d3_geo_projectLines.push(d3_geo_projectPoints), d3_geo_projectPoints = []; } }, polygonEnd: d3_geo_projectNoop, result: function() { if (!d3_geo_projectLines.length) return null; var polygons = [], holes = []; d3_geo_projectLines.forEach(function(ring) { if (d3_geo_projectClockwise(ring)) polygons.push([ ring ]); else holes.push(ring); }); holes.forEach(function(hole) { var point = hole[0]; polygons.some(function(polygon) { if (d3_geo_projectContains(polygon[0], point)) { polygon.push(hole); return true; } }) || polygons.push([ hole ]); }); d3_geo_projectLines = []; return !polygons.length ? null : polygons.length > 1 ? { type: "MultiPolygon", coordinates: polygons } : { type: "Polygon", coordinates: polygons[0] }; } }; var d3_geo_projectGeometryType = { Point: d3_geo_projectPoint, MultiPoint: d3_geo_projectPoint, LineString: d3_geo_projectLine, MultiLineString: d3_geo_projectLine, Polygon: d3_geo_projectPolygon, MultiPolygon: d3_geo_projectPolygon, Sphere: d3_geo_projectPolygon }; function d3_geo_projectNoop() {} function d3_geo_projectClockwise(ring) { if ((n = ring.length) < 4) return false; var i = 0, n, area = ring[n - 1][1] * ring[0][0] - ring[n - 1][0] * ring[0][1]; while (++i < n) area += ring[i - 1][1] * ring[i][0] - ring[i - 1][0] * ring[i][1]; return area <= 0; } function d3_geo_projectContains(ring, point) { var x = point[0], y = point[1], contains = false; for (var i = 0, n = ring.length, j = n - 1; i < n; j = i++) { var pi = ring[i], xi = pi[0], yi = pi[1], pj = ring[j], xj = pj[0], yj = pj[1]; if (yi > y ^ yj > y && x < (xj - xi) * (y - yi) / (yj - yi) + xi) contains = !contains; } return contains; } var ε = 1e-6, ε2 = ε * ε, π = Math.PI, halfπ = π / 2, sqrtπ = Math.sqrt(π), radians = π / 180, degrees = 180 / π; function sinci(x) { return x ? x / Math.sin(x) : 1; } function sgn(x) { return x > 0 ? 1 : x < 0 ? -1 : 0; } function asin(x) { return x > 1 ? halfπ : x < -1 ? -halfπ : Math.asin(x); } function acos(x) { return x > 1 ? 0 : x < -1 ? π : Math.acos(x); } function asqrt(x) { return x > 0 ? Math.sqrt(x) : 0; } var projection = d3.geo.projection, projectionMutator = d3.geo.projectionMutator; d3.geo.interrupt = function(project) { var lobes = [ [ [ [ -π, 0 ], [ 0, halfπ ], [ π, 0 ] ] ], [ [ [ -π, 0 ], [ 0, -halfπ ], [ π, 0 ] ] ] ]; var bounds; function forward(λ, φ) { var sign = φ < 0 ? -1 : +1, hemilobes = lobes[+(φ < 0)]; for (var i = 0, n = hemilobes.length - 1; i < n && λ > hemilobes[i][2][0]; ++i) ; var coordinates = project(λ - hemilobes[i][1][0], φ); coordinates[0] += project(hemilobes[i][1][0], sign * φ > sign * hemilobes[i][0][1] ? hemilobes[i][0][1] : φ)[0]; return coordinates; } function reset() { bounds = lobes.map(function(hemilobes) { return hemilobes.map(function(lobe) { var x0 = project(lobe[0][0], lobe[0][1])[0], x1 = project(lobe[2][0], lobe[2][1])[0], y0 = project(lobe[1][0], lobe[0][1])[1], y1 = project(lobe[1][0], lobe[1][1])[1], t; if (y0 > y1) t = y0, y0 = y1, y1 = t; return [ [ x0, y0 ], [ x1, y1 ] ]; }); }); } if (project.invert) forward.invert = function(x, y) { var hemibounds = bounds[+(y < 0)], hemilobes = lobes[+(y < 0)]; for (var i = 0, n = hemibounds.length; i < n; ++i) { var b = hemibounds[i]; if (b[0][0] <= x && x < b[1][0] && b[0][1] <= y && y < b[1][1]) { var coordinates = project.invert(x - project(hemilobes[i][1][0], 0)[0], y); coordinates[0] += hemilobes[i][1][0]; return pointEqual(forward(coordinates[0], coordinates[1]), [ x, y ]) ? coordinates : null; } } }; var projection = d3.geo.projection(forward), stream_ = projection.stream; projection.stream = function(stream) { var rotate = projection.rotate(), rotateStream = stream_(stream), sphereStream = (projection.rotate([ 0, 0 ]), stream_(stream)); projection.rotate(rotate); rotateStream.sphere = function() { d3.geo.stream(sphere(), sphereStream); }; return rotateStream; }; projection.lobes = function(_) { if (!arguments.length) return lobes.map(function(lobes) { return lobes.map(function(lobe) { return [ [ lobe[0][0] * 180 / π, lobe[0][1] * 180 / π ], [ lobe[1][0] * 180 / π, lobe[1][1] * 180 / π ], [ lobe[2][0] * 180 / π, lobe[2][1] * 180 / π ] ]; }); }); lobes = _.map(function(lobes) { return lobes.map(function(lobe) { return [ [ lobe[0][0] * π / 180, lobe[0][1] * π / 180 ], [ lobe[1][0] * π / 180, lobe[1][1] * π / 180 ], [ lobe[2][0] * π / 180, lobe[2][1] * π / 180 ] ]; }); }); reset(); return projection; }; function sphere() { var ε = 1e-6, coordinates = []; for (var i = 0, n = lobes[0].length; i < n; ++i) { var lobe = lobes[0][i], λ0 = lobe[0][0] * 180 / π, φ0 = lobe[0][1] * 180 / π, φ1 = lobe[1][1] * 180 / π, λ2 = lobe[2][0] * 180 / π, φ2 = lobe[2][1] * 180 / π; coordinates.push(resample([ [ λ0 + ε, φ0 + ε ], [ λ0 + ε, φ1 - ε ], [ λ2 - ε, φ1 - ε ], [ λ2 - ε, φ2 + ε ] ], 30)); } for (var i = lobes[1].length - 1; i >= 0; --i) { var lobe = lobes[1][i], λ0 = lobe[0][0] * 180 / π, φ0 = lobe[0][1] * 180 / π, φ1 = lobe[1][1] * 180 / π, λ2 = lobe[2][0] * 180 / π, φ2 = lobe[2][1] * 180 / π; coordinates.push(resample([ [ λ2 - ε, φ2 - ε ], [ λ2 - ε, φ1 + ε ], [ λ0 + ε, φ1 + ε ], [ λ0 + ε, φ0 - ε ] ], 30)); } return { type: "Polygon", coordinates: [ d3.merge(coordinates) ] }; } function resample(coordinates, m) { var i = -1, n = coordinates.length, p0 = coordinates[0], p1, dx, dy, resampled = []; while (++i < n) { p1 = coordinates[i]; dx = (p1[0] - p0[0]) / m; dy = (p1[1] - p0[1]) / m; for (var j = 0; j < m; ++j) resampled.push([ p0[0] + j * dx, p0[1] + j * dy ]); p0 = p1; } resampled.push(p1); return resampled; } function pointEqual(a, b) { return Math.abs(a[0] - b[0]) < ε && Math.abs(a[1] - b[1]) < ε; } return projection; }; function eckert4(λ, φ) { var k = (2 + halfπ) * Math.sin(φ); φ /= 2; for (var i = 0, δ = Infinity; i < 10 && Math.abs(δ) > ε; i++) { var cosφ = Math.cos(φ); φ -= δ = (φ + Math.sin(φ) * (cosφ + 2) - k) / (2 * cosφ * (1 + cosφ)); } return [ 2 / Math.sqrt(π * (4 + π)) * λ * (1 + Math.cos(φ)), 2 * Math.sqrt(π / (4 + π)) * Math.sin(φ) ]; } eckert4.invert = function(x, y) { var A = .5 * y * Math.sqrt((4 + π) / π), k = asin(A), c = Math.cos(k); return [ x / (2 / Math.sqrt(π * (4 + π)) * (1 + c)), asin((k + A * (c + 2)) / (2 + halfπ)) ]; }; (d3.geo.eckert4 = function() { return projection(eckert4); }).raw = eckert4; var hammerAzimuthalEqualArea = d3.geo.azimuthalEqualArea.raw; function hammer(A, B) { if (arguments.length < 2) B = A; if (B === 1) return hammerAzimuthalEqualArea; if (B === Infinity) return hammerQuarticAuthalic; function forward(λ, φ) { var coordinates = hammerAzimuthalEqualArea(λ / B, φ); coordinates[0] *= A; return coordinates; } forward.invert = function(x, y) { var coordinates = hammerAzimuthalEqualArea.invert(x / A, y); coordinates[0] *= B; return coordinates; }; return forward; } function hammerProjection() { var B = 2, m = projectionMutator(hammer), p = m(B); p.coefficient = function(_) { if (!arguments.length) return B; return m(B = +_); }; return p; } function hammerQuarticAuthalic(λ, φ) { return [ λ * Math.cos(φ) / Math.cos(φ /= 2), 2 * Math.sin(φ) ]; } hammerQuarticAuthalic.invert = function(x, y) { var φ = 2 * asin(y / 2); return [ x * Math.cos(φ / 2) / Math.cos(φ), φ ]; }; (d3.geo.hammer = hammerProjection).raw = hammer; function kavrayskiy7(λ, φ) { return [ 3 * λ / (2 * π) * Math.sqrt(π * π / 3 - φ * φ), φ ]; } kavrayskiy7.invert = function(x, y) { return [ 2 / 3 * π * x / Math.sqrt(π * π / 3 - y * y), y ]; }; (d3.geo.kavrayskiy7 = function() { return projection(kavrayskiy7); }).raw = kavrayskiy7; function miller(λ, φ) { return [ λ, 1.25 * Math.log(Math.tan(π / 4 + .4 * φ)) ]; } miller.invert = function(x, y) { return [ x, 2.5 * Math.atan(Math.exp(.8 * y)) - .625 * π ]; }; (d3.geo.miller = function() { return projection(miller); }).raw = miller; function mollweideBromleyθ(Cp) { return function(θ) { var Cpsinθ = Cp * Math.sin(θ), i = 30, δ; do θ -= δ = (θ + Math.sin(θ) - Cpsinθ) / (1 + Math.cos(θ)); while (Math.abs(δ) > ε && --i > 0); return θ / 2; }; } function mollweideBromley(Cx, Cy, Cp) { var θ = mollweideBromleyθ(Cp); function forward(λ, φ) { return [ Cx * λ * Math.cos(φ = θ(φ)), Cy * Math.sin(φ) ]; } forward.invert = function(x, y) { var θ = asin(y / Cy); return [ x / (Cx * Math.cos(θ)), asin((2 * θ + Math.sin(2 * θ)) / Cp) ]; }; return forward; } var mollweideθ = mollweideBromleyθ(π), mollweide = mollweideBromley(Math.SQRT2 / halfπ, Math.SQRT2, π); (d3.geo.mollweide = function() { return projection(mollweide); }).raw = mollweide; function naturalEarth(λ, φ) { var φ2 = φ * φ, φ4 = φ2 * φ2; return [ λ * (.8707 - .131979 * φ2 + φ4 * (-.013791 + φ4 * (.003971 * φ2 - .001529 * φ4))), φ * (1.007226 + φ2 * (.015085 + φ4 * (-.044475 + .028874 * φ2 - .005916 * φ4))) ]; } naturalEarth.invert = function(x, y) { var φ = y, i = 25, δ; do { var φ2 = φ * φ, φ4 = φ2 * φ2; φ -= δ = (φ * (1.007226 + φ2 * (.015085 + φ4 * (-.044475 + .028874 * φ2 - .005916 * φ4))) - y) / (1.007226 + φ2 * (.015085 * 3 + φ4 * (-.044475 * 7 + .028874 * 9 * φ2 - .005916 * 11 * φ4))); } while (Math.abs(δ) > ε && --i > 0); return [ x / (.8707 + (φ2 = φ * φ) * (-.131979 + φ2 * (-.013791 + φ2 * φ2 * φ2 * (.003971 - .001529 * φ2)))), φ ]; }; (d3.geo.naturalEarth = function() { return projection(naturalEarth); }).raw = naturalEarth; var robinsonConstants = [ [ .9986, -.062 ], [ 1, 0 ], [ .9986, .062 ], [ .9954, .124 ], [ .99, .186 ], [ .9822, .248 ], [ .973, .31 ], [ .96, .372 ], [ .9427, .434 ], [ .9216, .4958 ], [ .8962, .5571 ], [ .8679, .6176 ], [ .835, .6769 ], [ .7986, .7346 ], [ .7597, .7903 ], [ .7186, .8435 ], [ .6732, .8936 ], [ .6213, .9394 ], [ .5722, .9761 ], [ .5322, 1 ] ]; robinsonConstants.forEach(function(d) { d[1] *= 1.0144; }); function robinson(λ, φ) { var i = Math.min(18, Math.abs(φ) * 36 / π), i0 = Math.floor(i), di = i - i0, ax = (k = robinsonConstants[i0])[0], ay = k[1], bx = (k = robinsonConstants[++i0])[0], by = k[1], cx = (k = robinsonConstants[Math.min(19, ++i0)])[0], cy = k[1], k; return [ λ * (bx + di * (cx - ax) / 2 + di * di * (cx - 2 * bx + ax) / 2), (φ > 0 ? halfπ : -halfπ) * (by + di * (cy - ay) / 2 + di * di * (cy - 2 * by + ay) / 2) ]; } robinson.invert = function(x, y) { var yy = y / halfπ, φ = yy * 90, i = Math.min(18, Math.abs(φ / 5)), i0 = Math.max(0, Math.floor(i)); do { var ay = robinsonConstants[i0][1], by = robinsonConstants[i0 + 1][1], cy = robinsonConstants[Math.min(19, i0 + 2)][1], u = cy - ay, v = cy - 2 * by + ay, t = 2 * (Math.abs(yy) - by) / u, c = v / u, di = t * (1 - c * t * (1 - 2 * c * t)); if (di >= 0 || i0 === 1) { φ = (y >= 0 ? 5 : -5) * (di + i); var j = 50, δ; do { i = Math.min(18, Math.abs(φ) / 5); i0 = Math.floor(i); di = i - i0; ay = robinsonConstants[i0][1]; by = robinsonConstants[i0 + 1][1]; cy = robinsonConstants[Math.min(19, i0 + 2)][1]; φ -= (δ = (y >= 0 ? halfπ : -halfπ) * (by + di * (cy - ay) / 2 + di * di * (cy - 2 * by + ay) / 2) - y) * degrees; } while (Math.abs(δ) > ε2 && --j > 0); break; } } while (--i0 >= 0); var ax = robinsonConstants[i0][0], bx = robinsonConstants[i0 + 1][0], cx = robinsonConstants[Math.min(19, i0 + 2)][0]; return [ x / (bx + di * (cx - ax) / 2 + di * di * (cx - 2 * bx + ax) / 2), φ * radians ]; }; (d3.geo.robinson = function() { return projection(robinson); }).raw = robinson; function sinusoidal(λ, φ) { return [ λ * Math.cos(φ), φ ]; } sinusoidal.invert = function(x, y) { return [ x / Math.cos(y), y ]; }; (d3.geo.sinusoidal = function() { return projection(sinusoidal); }).raw = sinusoidal; function aitoff(λ, φ) { var cosφ = Math.cos(φ), sinciα = sinci(acos(cosφ * Math.cos(λ /= 2))); return [ 2 * cosφ * Math.sin(λ) * sinciα, Math.sin(φ) * sinciα ]; } aitoff.invert = function(x, y) { if (x * x + 4 * y * y > π * π + ε) return; var λ = x, φ = y, i = 25; do { var sinλ = Math.sin(λ), sinλ_2 = Math.sin(λ / 2), cosλ_2 = Math.cos(λ / 2), sinφ = Math.sin(φ), cosφ = Math.cos(φ), sin_2φ = Math.sin(2 * φ), sin2φ = sinφ * sinφ, cos2φ = cosφ * cosφ, sin2λ_2 = sinλ_2 * sinλ_2, C = 1 - cos2φ * cosλ_2 * cosλ_2, E = C ? acos(cosφ * cosλ_2) * Math.sqrt(F = 1 / C) : F = 0, F, fx = 2 * E * cosφ * sinλ_2 - x, fy = E * sinφ - y, δxδλ = F * (cos2φ * sin2λ_2 + E * cosφ * cosλ_2 * sin2φ), δxδφ = F * (.5 * sinλ * sin_2φ - E * 2 * sinφ * sinλ_2), δyδλ = F * .25 * (sin_2φ * sinλ_2 - E * sinφ * cos2φ * sinλ), δyδφ = F * (sin2φ * cosλ_2 + E * sin2λ_2 * cosφ), denominator = δxδφ * δyδλ - δyδφ * δxδλ; if (!denominator) break; var δλ = (fy * δxδφ - fx * δyδφ) / denominator, δφ = (fx * δyδλ - fy * δxδλ) / denominator; λ -= δλ, φ -= δφ; } while ((Math.abs(δλ) > ε || Math.abs(δφ) > ε) && --i > 0); return [ λ, φ ]; }; (d3.geo.aitoff = function() { return projection(aitoff); }).raw = aitoff; function winkel3(λ, φ) { var coordinates = aitoff(λ, φ); return [ (coordinates[0] + λ / halfπ) / 2, (coordinates[1] + φ) / 2 ]; } winkel3.invert = function(x, y) { var λ = x, φ = y, i = 25; do { var cosφ = Math.cos(φ), sinφ = Math.sin(φ), sin_2φ = Math.sin(2 * φ), sin2φ = sinφ * sinφ, cos2φ = cosφ * cosφ, sinλ = Math.sin(λ), cosλ_2 = Math.cos(λ / 2), sinλ_2 = Math.sin(λ / 2), sin2λ_2 = sinλ_2 * sinλ_2, C = 1 - cos2φ * cosλ_2 * cosλ_2, E = C ? acos(cosφ * cosλ_2) * Math.sqrt(F = 1 / C) : F = 0, F, fx = .5 * (2 * E * cosφ * sinλ_2 + λ / halfπ) - x, fy = .5 * (E * sinφ + φ) - y, δxδλ = .5 * F * (cos2φ * sin2λ_2 + E * cosφ * cosλ_2 * sin2φ) + .5 / halfπ, δxδφ = F * (sinλ * sin_2φ / 4 - E * sinφ * sinλ_2), δyδλ = .125 * F * (sin_2φ * sinλ_2 - E * sinφ * cos2φ * sinλ), δyδφ = .5 * F * (sin2φ * cosλ_2 + E * sin2λ_2 * cosφ) + .5, denominator = δxδφ * δyδλ - δyδφ * δxδλ, δλ = (fy * δxδφ - fx * δyδφ) / denominator, δφ = (fx * δyδλ - fy * δxδλ) / denominator; λ -= δλ, φ -= δφ; } while ((Math.abs(δλ) > ε || Math.abs(δφ) > ε) && --i > 0); return [ λ, φ ]; }; (d3.geo.winkel3 = function() { return projection(winkel3); }).raw = winkel3; } module.exports = addProjectionsToD3; },{}],695:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var clipPad = require('./constants').clipPad; function createGeoScale(geoLayout, graphSize) { var projLayout = geoLayout.projection, lonaxisLayout = geoLayout.lonaxis, lataxisLayout = geoLayout.lataxis, geoDomain = geoLayout.domain, frameWidth = geoLayout.framewidth || 0; // width & height the geo div var geoWidth = graphSize.w * (geoDomain.x[1] - geoDomain.x[0]), geoHeight = graphSize.h * (geoDomain.y[1] - geoDomain.y[0]); // add padding around range to avoid aliasing var lon0 = lonaxisLayout.range[0] + clipPad, lon1 = lonaxisLayout.range[1] - clipPad, lat0 = lataxisLayout.range[0] + clipPad, lat1 = lataxisLayout.range[1] - clipPad, lonfull0 = lonaxisLayout._fullRange[0] + clipPad, lonfull1 = lonaxisLayout._fullRange[1] - clipPad, latfull0 = lataxisLayout._fullRange[0] + clipPad, latfull1 = lataxisLayout._fullRange[1] - clipPad; // initial translation (makes the math easier) projLayout._translate0 = [ graphSize.l + geoWidth / 2, graphSize.t + geoHeight / 2 ]; // center of the projection is given by // the lon/lat ranges and the rotate angle var dlon = lon1 - lon0, dlat = lat1 - lat0, c0 = [lon0 + dlon / 2, lat0 + dlat / 2], r = projLayout._rotate; projLayout._center = [c0[0] + r[0], c0[1] + r[1]]; // needs a initial projection; it is called from makeProjection var setScale = function(projection) { var scale0 = projection.scale(), translate0 = projLayout._translate0, rangeBox = makeRangeBox(lon0, lat0, lon1, lat1), fullRangeBox = makeRangeBox(lonfull0, latfull0, lonfull1, latfull1); var scale, translate, bounds, fullBounds; // Inspired by: http://stackoverflow.com/a/14654988/4068492 // using the path determine the bounds of the current map and use // these to determine better values for the scale and translation function getScale(bounds) { return Math.min( scale0 * geoWidth / (bounds[1][0] - bounds[0][0]), scale0 * geoHeight / (bounds[1][1] - bounds[0][1]) ); } // scale projection given how range box get deformed // by the projection bounds = getBounds(projection, rangeBox); scale = getScale(bounds); // similarly, get scale at full range fullBounds = getBounds(projection, fullRangeBox); projLayout._fullScale = getScale(fullBounds); projection.scale(scale); // translate the projection so that the top-left corner // of the range box is at the top-left corner of the viewbox bounds = getBounds(projection, rangeBox); translate = [ translate0[0] - bounds[0][0] + frameWidth, translate0[1] - bounds[0][1] + frameWidth ]; projLayout._translate = translate; projection.translate(translate); // clip regions out of the range box // (these are clipping along horizontal/vertical lines) bounds = getBounds(projection, rangeBox); if(!geoLayout._isAlbersUsa) projection.clipExtent(bounds); // adjust scale one more time with the 'scale' attribute scale = projLayout.scale * scale; // set projection scale and save it projLayout._scale = scale; // save the effective width & height of the geo framework geoLayout._width = Math.round(bounds[1][0]) + frameWidth; geoLayout._height = Math.round(bounds[1][1]) + frameWidth; // save the margin length induced by the map scaling geoLayout._marginX = (geoWidth - Math.round(bounds[1][0])) / 2; geoLayout._marginY = (geoHeight - Math.round(bounds[1][1])) / 2; }; return setScale; } module.exports = createGeoScale; // polygon GeoJSON corresponding to lon/lat range box // with well-defined direction function makeRangeBox(lon0, lat0, lon1, lat1) { var dlon4 = (lon1 - lon0) / 4; // TODO is this enough to handle ALL cases? // -- this makes scaling less precise than using d3.geo.graticule // as great circles can overshoot the boundary // (that's not a big deal I think) return { type: 'Polygon', coordinates: [ [ [lon0, lat0], [lon0, lat1], [lon0 + dlon4, lat1], [lon0 + 2 * dlon4, lat1], [lon0 + 3 * dlon4, lat1], [lon1, lat1], [lon1, lat0], [lon1 - dlon4, lat0], [lon1 - 2 * dlon4, lat0], [lon1 - 3 * dlon4, lat0], [lon0, lat0] ] ] }; } // bounds array [[top, left], [bottom, right]] // of the lon/lat range box function getBounds(projection, rangeBox) { return d3.geo.path().projection(projection).bounds(rangeBox); } },{"./constants":686,"d3":95}],696:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var radians = Math.PI / 180, degrees = 180 / Math.PI, zoomstartStyle = { cursor: 'pointer' }, zoomendStyle = { cursor: 'auto' }; function createGeoZoom(geo, geoLayout) { var zoomConstructor; if(geoLayout._isScoped) zoomConstructor = zoomScoped; else if(geoLayout._clipAngle) zoomConstructor = zoomClipped; else zoomConstructor = zoomNonClipped; // TODO add a conic-specific zoom return zoomConstructor(geo, geoLayout.projection); } module.exports = createGeoZoom; // common to all zoom types function initZoom(projection, projLayout) { var fullScale = projLayout._fullScale; return d3.behavior.zoom() .translate(projection.translate()) .scale(projection.scale()) .scaleExtent([0.5 * fullScale, 100 * fullScale]); } // zoom for scoped projections function zoomScoped(geo, projLayout) { var projection = geo.projection, zoom = initZoom(projection, projLayout); function handleZoomstart() { d3.select(this).style(zoomstartStyle); } function handleZoom() { projection .scale(d3.event.scale) .translate(d3.event.translate); geo.render(); } function handleZoomend() { d3.select(this).style(zoomendStyle); } zoom .on('zoomstart', handleZoomstart) .on('zoom', handleZoom) .on('zoomend', handleZoomend); return zoom; } // zoom for non-clipped projections function zoomNonClipped(geo, projLayout) { var projection = geo.projection, zoom = initZoom(projection, projLayout); var INSIDETOLORANCEPXS = 2; var mouse0, rotate0, translate0, lastRotate, zoomPoint, mouse1, rotate1, point1; function position(x) { return projection.invert(x); } function outside(x) { var pt = projection(position(x)); return (Math.abs(pt[0] - x[0]) > INSIDETOLORANCEPXS || Math.abs(pt[1] - x[1]) > INSIDETOLORANCEPXS); } function handleZoomstart() { d3.select(this).style(zoomstartStyle); mouse0 = d3.mouse(this); rotate0 = projection.rotate(); translate0 = projection.translate(); lastRotate = rotate0; zoomPoint = position(mouse0); } function handleZoom() { mouse1 = d3.mouse(this); if(outside(mouse0)) { zoom.scale(projection.scale()); zoom.translate(projection.translate()); return; } projection.scale(d3.event.scale); projection.translate([translate0[0], d3.event.translate[1]]); if(!zoomPoint) { mouse0 = mouse1; zoomPoint = position(mouse0); } else if(position(mouse1)) { point1 = position(mouse1); rotate1 = [lastRotate[0] + (point1[0] - zoomPoint[0]), rotate0[1], rotate0[2]]; projection.rotate(rotate1); lastRotate = rotate1; } geo.render(); } function handleZoomend() { d3.select(this).style(zoomendStyle); // or something like // http://www.jasondavies.com/maps/gilbert/ // ... a little harder with multiple base layers } zoom .on('zoomstart', handleZoomstart) .on('zoom', handleZoom) .on('zoomend', handleZoomend); return zoom; } // zoom for clipped projections // inspired by https://www.jasondavies.com/maps/d3.geo.zoom.js function zoomClipped(geo, projLayout) { var projection = geo.projection, view = {r: projection.rotate(), k: projection.scale()}, zoom = initZoom(projection, projLayout), event = d3_eventDispatch(zoom, 'zoomstart', 'zoom', 'zoomend'), zooming = 0, zoomOn = zoom.on; var zoomPoint; zoom.on('zoomstart', function() { d3.select(this).style(zoomstartStyle); var mouse0 = d3.mouse(this), rotate0 = projection.rotate(), lastRotate = rotate0, translate0 = projection.translate(), q = quaternionFromEuler(rotate0); zoomPoint = position(projection, mouse0); zoomOn.call(zoom, 'zoom', function() { var mouse1 = d3.mouse(this); projection.scale(view.k = d3.event.scale); if(!zoomPoint) { // if no zoomPoint, the mouse wasn't over the actual geography yet // maybe this point is the start... we'll find out next time! mouse0 = mouse1; zoomPoint = position(projection, mouse0); } // check if the point is on the map // if not, don't do anything new but scale // if it is, then we can assume between will exist below // so we don't need the 'bank' function, whatever that is. // TODO: is this right? else if(position(projection, mouse1)) { // go back to original projection temporarily // except for scale... that's kind of independent? projection .rotate(rotate0) .translate(translate0); // calculate the new params var point1 = position(projection, mouse1), between = rotateBetween(zoomPoint, point1), newEuler = eulerFromQuaternion(multiply(q, between)), rotateAngles = view.r = unRoll(newEuler, zoomPoint, lastRotate); if(!isFinite(rotateAngles[0]) || !isFinite(rotateAngles[1]) || !isFinite(rotateAngles[2])) { rotateAngles = lastRotate; } // update the projection projection.rotate(rotateAngles); lastRotate = rotateAngles; } zoomed(event.of(this, arguments)); }); zoomstarted(event.of(this, arguments)); }) .on('zoomend', function() { d3.select(this).style(zoomendStyle); zoomOn.call(zoom, 'zoom', null); zoomended(event.of(this, arguments)); }) .on('zoom.redraw', function() { geo.render(); }); function zoomstarted(dispatch) { if(!zooming++) dispatch({type: 'zoomstart'}); } function zoomed(dispatch) { dispatch({type: 'zoom'}); } function zoomended(dispatch) { if(!--zooming) dispatch({type: 'zoomend'}); } return d3.rebind(zoom, event, 'on'); } // -- helper functions for zoomClipped function position(projection, point) { var spherical = projection.invert(point); return spherical && isFinite(spherical[0]) && isFinite(spherical[1]) && cartesian(spherical); } function quaternionFromEuler(euler) { var lambda = 0.5 * euler[0] * radians, phi = 0.5 * euler[1] * radians, gamma = 0.5 * euler[2] * radians, sinLambda = Math.sin(lambda), cosLambda = Math.cos(lambda), sinPhi = Math.sin(phi), cosPhi = Math.cos(phi), sinGamma = Math.sin(gamma), cosGamma = Math.cos(gamma); return [ cosLambda * cosPhi * cosGamma + sinLambda * sinPhi * sinGamma, sinLambda * cosPhi * cosGamma - cosLambda * sinPhi * sinGamma, cosLambda * sinPhi * cosGamma + sinLambda * cosPhi * sinGamma, cosLambda * cosPhi * sinGamma - sinLambda * sinPhi * cosGamma ]; } function multiply(a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; return [ a0 * b0 - a1 * b1 - a2 * b2 - a3 * b3, a0 * b1 + a1 * b0 + a2 * b3 - a3 * b2, a0 * b2 - a1 * b3 + a2 * b0 + a3 * b1, a0 * b3 + a1 * b2 - a2 * b1 + a3 * b0 ]; } function rotateBetween(a, b) { if(!a || !b) return; var axis = cross(a, b), norm = Math.sqrt(dot(axis, axis)), halfgamma = 0.5 * Math.acos(Math.max(-1, Math.min(1, dot(a, b)))), k = Math.sin(halfgamma) / norm; return norm && [Math.cos(halfgamma), axis[2] * k, -axis[1] * k, axis[0] * k]; } // input: // rotateAngles: a calculated set of Euler angles // pt: a point (cartesian in 3-space) to keep fixed // roll0: an initial roll, to be preserved // output: // a set of Euler angles that preserve the projection of pt // but set roll (output[2]) equal to roll0 // note that this doesn't depend on the particular projection, // just on the rotation angles function unRoll(rotateAngles, pt, lastRotate) { // calculate the fixed point transformed by these Euler angles // but with the desired roll undone var ptRotated = rotateCartesian(pt, 2, rotateAngles[0]); ptRotated = rotateCartesian(ptRotated, 1, rotateAngles[1]); ptRotated = rotateCartesian(ptRotated, 0, rotateAngles[2] - lastRotate[2]); var x = pt[0], y = pt[1], z = pt[2], f = ptRotated[0], g = ptRotated[1], h = ptRotated[2], // the following essentially solves: // ptRotated = rotateCartesian(rotateCartesian(pt, 2, newYaw), 1, newPitch) // for newYaw and newPitch, as best it can theta = Math.atan2(y, x) * degrees, a = Math.sqrt(x * x + y * y), b, newYaw1; if(Math.abs(g) > a) { newYaw1 = (g > 0 ? 90 : -90) - theta; b = 0; } else { newYaw1 = Math.asin(g / a) * degrees - theta; b = Math.sqrt(a * a - g * g); } var newYaw2 = 180 - newYaw1 - 2 * theta, newPitch1 = (Math.atan2(h, f) - Math.atan2(z, b)) * degrees, newPitch2 = (Math.atan2(h, f) - Math.atan2(z, -b)) * degrees; // which is closest to lastRotate[0,1]: newYaw/Pitch or newYaw2/Pitch2? var dist1 = angleDistance(lastRotate[0], lastRotate[1], newYaw1, newPitch1), dist2 = angleDistance(lastRotate[0], lastRotate[1], newYaw2, newPitch2); if(dist1 <= dist2) return [newYaw1, newPitch1, lastRotate[2]]; else return [newYaw2, newPitch2, lastRotate[2]]; } function angleDistance(yaw0, pitch0, yaw1, pitch1) { var dYaw = angleMod(yaw1 - yaw0), dPitch = angleMod(pitch1 - pitch0); return Math.sqrt(dYaw * dYaw + dPitch * dPitch); } // reduce an angle in degrees to [-180,180] function angleMod(angle) { return (angle % 360 + 540) % 360 - 180; } // rotate a cartesian vector // axis is 0 (x), 1 (y), or 2 (z) // angle is in degrees function rotateCartesian(vector, axis, angle) { var angleRads = angle * radians, vectorOut = vector.slice(), ax1 = (axis === 0) ? 1 : 0, ax2 = (axis === 2) ? 1 : 2, cosa = Math.cos(angleRads), sina = Math.sin(angleRads); vectorOut[ax1] = vector[ax1] * cosa - vector[ax2] * sina; vectorOut[ax2] = vector[ax2] * cosa + vector[ax1] * sina; return vectorOut; } function eulerFromQuaternion(q) { return [ Math.atan2(2 * (q[0] * q[1] + q[2] * q[3]), 1 - 2 * (q[1] * q[1] + q[2] * q[2])) * degrees, Math.asin(Math.max(-1, Math.min(1, 2 * (q[0] * q[2] - q[3] * q[1])))) * degrees, Math.atan2(2 * (q[0] * q[3] + q[1] * q[2]), 1 - 2 * (q[2] * q[2] + q[3] * q[3])) * degrees ]; } function cartesian(spherical) { var lambda = spherical[0] * radians, phi = spherical[1] * radians, cosPhi = Math.cos(phi); return [ cosPhi * Math.cos(lambda), cosPhi * Math.sin(lambda), Math.sin(phi) ]; } function dot(a, b) { var s = 0; for(var i = 0, n = a.length; i < n; ++i) s += a[i] * b[i]; return s; } function cross(a, b) { return [ a[1] * b[2] - a[2] * b[1], a[2] * b[0] - a[0] * b[2], a[0] * b[1] - a[1] * b[0] ]; } // Like d3.dispatch, but for custom events abstracting native UI events. These // events have a target component (such as a brush), a target element (such as // the svg:g element containing the brush) and the standard arguments `d` (the // target element's data) and `i` (the selection index of the target element). function d3_eventDispatch(target) { var i = 0, n = arguments.length, argumentz = []; while(++i < n) argumentz.push(arguments[i]); var dispatch = d3.dispatch.apply(null, argumentz); // Creates a dispatch context for the specified `thiz` (typically, the target // DOM element that received the source event) and `argumentz` (typically, the // data `d` and index `i` of the target element). The returned function can be // used to dispatch an event to any registered listeners; the function takes a // single argument as input, being the event to dispatch. The event must have // a "type" attribute which corresponds to a type registered in the // constructor. This context will automatically populate the "sourceEvent" and // "target" attributes of the event, as well as setting the `d3.event` global // for the duration of the notification. dispatch.of = function(thiz, argumentz) { return function(e1) { var e0; try { e0 = e1.sourceEvent = d3.event; e1.target = target; d3.event = e1; dispatch[e1.type].apply(thiz, argumentz); } finally { d3.event = e0; } }; }; return dispatch; } },{"d3":95}],697:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Fx = require('../cartesian/graph_interact'); function createGeoZoomReset(geo, geoLayout) { var projection = geo.projection, zoom = geo.zoom; var zoomReset = function() { geo.makeProjection(geoLayout); geo.makePath(); zoom.scale(projection.scale()); zoom.translate(projection.translate()); Fx.loneUnhover(geo.hoverContainer); geo.render(); }; return zoomReset; } module.exports = createGeoZoomReset; },{"../cartesian/graph_interact":671}],698:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var mouseChange = require('mouse-change'); var mouseWheel = require('mouse-wheel'); module.exports = createCamera; function Camera2D(element, plot) { this.element = element; this.plot = plot; this.mouseListener = null; this.wheelListener = null; this.lastInputTime = Date.now(); this.lastPos = [0, 0]; this.boxEnabled = false; this.boxStart = [0, 0]; this.boxEnd = [0, 0]; } function createCamera(scene) { var element = scene.mouseContainer, plot = scene.glplot, result = new Camera2D(element, plot); function unSetAutoRange() { scene.xaxis.autorange = false; scene.yaxis.autorange = false; } result.mouseListener = mouseChange(element, function(buttons, x, y) { var dataBox = scene.calcDataBox(), viewBox = plot.viewBox; var lastX = result.lastPos[0], lastY = result.lastPos[1]; x *= plot.pixelRatio; y *= plot.pixelRatio; // mouseChange gives y about top; convert to about bottom y = (viewBox[3] - viewBox[1]) - y; function updateRange(i0, start, end) { var range0 = Math.min(start, end), range1 = Math.max(start, end); if(range0 !== range1) { dataBox[i0] = range0; dataBox[i0 + 2] = range1; result.dataBox = dataBox; scene.setRanges(dataBox); } else { scene.selectBox.selectBox = [0, 0, 1, 1]; scene.glplot.setDirty(); } } switch(scene.fullLayout.dragmode) { case 'zoom': if(buttons) { var dataX = x / (viewBox[2] - viewBox[0]) * (dataBox[2] - dataBox[0]) + dataBox[0]; var dataY = y / (viewBox[3] - viewBox[1]) * (dataBox[3] - dataBox[1]) + dataBox[1]; if(!result.boxEnabled) { result.boxStart[0] = dataX; result.boxStart[1] = dataY; } result.boxEnd[0] = dataX; result.boxEnd[1] = dataY; result.boxEnabled = true; } else if(result.boxEnabled) { updateRange(0, result.boxStart[0], result.boxEnd[0]); updateRange(1, result.boxStart[1], result.boxEnd[1]); unSetAutoRange(); result.boxEnabled = false; } break; case 'pan': result.boxEnabled = false; if(buttons) { var dx = (lastX - x) * (dataBox[2] - dataBox[0]) / (plot.viewBox[2] - plot.viewBox[0]); var dy = (lastY - y) * (dataBox[3] - dataBox[1]) / (plot.viewBox[3] - plot.viewBox[1]); dataBox[0] += dx; dataBox[2] += dx; dataBox[1] += dy; dataBox[3] += dy; scene.setRanges(dataBox); result.lastInputTime = Date.now(); unSetAutoRange(); scene.cameraChanged(); } break; } result.lastPos[0] = x; result.lastPos[1] = y; }); result.wheelListener = mouseWheel(element, function(dx, dy) { var dataBox = scene.calcDataBox(), viewBox = plot.viewBox; var lastX = result.lastPos[0], lastY = result.lastPos[1]; switch(scene.fullLayout.dragmode) { case 'zoom': break; case 'pan': var scale = Math.exp(0.1 * dy / (viewBox[3] - viewBox[1])); var cx = lastX / (viewBox[2] - viewBox[0]) * (dataBox[2] - dataBox[0]) + dataBox[0]; var cy = lastY / (viewBox[3] - viewBox[1]) * (dataBox[3] - dataBox[1]) + dataBox[1]; dataBox[0] = (dataBox[0] - cx) * scale + cx; dataBox[2] = (dataBox[2] - cx) * scale + cx; dataBox[1] = (dataBox[1] - cy) * scale + cy; dataBox[3] = (dataBox[3] - cy) * scale + cy; scene.setRanges(dataBox); result.lastInputTime = Date.now(); unSetAutoRange(); scene.cameraChanged(); break; } return true; }); return result; } },{"mouse-change":413,"mouse-wheel":415}],699:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plots = require('../plots'); var Axes = require('../cartesian/axes'); var convertHTMLToUnicode = require('../../lib/html2unicode'); var str2RGBArray = require('../../lib/str2rgbarray'); function Axes2DOptions(scene) { this.scene = scene; this.gl = scene.gl; this.pixelRatio = scene.pixelRatio; this.screenBox = [0, 0, 1, 1]; this.viewBox = [0, 0, 1, 1]; this.dataBox = [-1, -1, 1, 1]; this.borderLineEnable = [false, false, false, false]; this.borderLineWidth = [1, 1, 1, 1]; this.borderLineColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.ticks = [[], []]; this.tickEnable = [true, true, false, false]; this.tickPad = [15, 15, 15, 15]; this.tickAngle = [0, 0, 0, 0]; this.tickColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.tickMarkLength = [0, 0, 0, 0]; this.tickMarkWidth = [0, 0, 0, 0]; this.tickMarkColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.labels = ['x', 'y']; this.labelEnable = [true, true, false, false]; this.labelAngle = [0, Math.PI / 2, 0, 3.0 * Math.PI / 2]; this.labelPad = [15, 15, 15, 15]; this.labelSize = [12, 12]; this.labelFont = ['sans-serif', 'sans-serif']; this.labelColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.title = ''; this.titleEnable = true; this.titleCenter = [0, 0, 0, 0]; this.titleAngle = 0; this.titleColor = [0, 0, 0, 1]; this.titleFont = 'sans-serif'; this.titleSize = 18; this.gridLineEnable = [true, true]; this.gridLineColor = [ [0, 0, 0, 0.5], [0, 0, 0, 0.5] ]; this.gridLineWidth = [1, 1]; this.zeroLineEnable = [true, true]; this.zeroLineWidth = [1, 1]; this.zeroLineColor = [ [0, 0, 0, 1], [0, 0, 0, 1] ]; this.borderColor = [0, 0, 0, 0]; this.backgroundColor = [0, 0, 0, 0]; this.static = this.scene.staticPlot; } var proto = Axes2DOptions.prototype; var AXES = ['xaxis', 'yaxis']; proto.merge = function(options) { // titles are rendered in SVG this.titleEnable = false; this.backgroundColor = str2RGBArray(options.plot_bgcolor); var axisName, ax, axTitle, axMirror; var hasAxisInDfltPos, hasAxisInAltrPos, hasSharedAxis, mirrorLines, mirrorTicks; var i, j; for(i = 0; i < 2; ++i) { axisName = AXES[i]; // get options relevant to this subplot, // '_name' is e.g. xaxis, xaxis2, yaxis, yaxis4 ... ax = options[this.scene[axisName]._name]; axTitle = /Click to enter .+ title/.test(ax.title) ? '' : ax.title; for(j = 0; j <= 2; j += 2) { this.labelEnable[i + j] = false; this.labels[i + j] = convertHTMLToUnicode(axTitle); this.labelColor[i + j] = str2RGBArray(ax.titlefont.color); this.labelFont[i + j] = ax.titlefont.family; this.labelSize[i + j] = ax.titlefont.size; this.labelPad[i + j] = this.getLabelPad(axisName, ax); this.tickEnable[i + j] = false; this.tickColor[i + j] = str2RGBArray((ax.tickfont || {}).color); this.tickAngle[i + j] = (ax.tickangle === 'auto') ? 0 : Math.PI * -ax.tickangle / 180; this.tickPad[i + j] = this.getTickPad(ax); this.tickMarkLength[i + j] = 0; this.tickMarkWidth[i + j] = ax.tickwidth || 0; this.tickMarkColor[i + j] = str2RGBArray(ax.tickcolor); this.borderLineEnable[i + j] = false; this.borderLineColor[i + j] = str2RGBArray(ax.linecolor); this.borderLineWidth[i + j] = ax.linewidth || 0; } hasSharedAxis = this.hasSharedAxis(ax); hasAxisInDfltPos = this.hasAxisInDfltPos(axisName, ax) && !hasSharedAxis; hasAxisInAltrPos = this.hasAxisInAltrPos(axisName, ax) && !hasSharedAxis; axMirror = ax.mirror || false; mirrorLines = hasSharedAxis ? (String(axMirror).indexOf('all') !== -1) : // 'all' or 'allticks' !!axMirror; // all but false mirrorTicks = hasSharedAxis ? (axMirror === 'allticks') : (String(axMirror).indexOf('ticks') !== -1); // 'ticks' or 'allticks' // Axis titles and tick labels can only appear of one side of the scene // and are never show on subplots that share existing axes. if(hasAxisInDfltPos) this.labelEnable[i] = true; else if(hasAxisInAltrPos) this.labelEnable[i + 2] = true; if(hasAxisInDfltPos) this.tickEnable[i] = ax.showticklabels; else if(hasAxisInAltrPos) this.tickEnable[i + 2] = ax.showticklabels; // Grid lines and ticks can appear on both sides of the scene // and can appear on subplot that share existing axes via `ax.mirror`. if(hasAxisInDfltPos || mirrorLines) this.borderLineEnable[i] = ax.showline; if(hasAxisInAltrPos || mirrorLines) this.borderLineEnable[i + 2] = ax.showline; if(hasAxisInDfltPos || mirrorTicks) this.tickMarkLength[i] = this.getTickMarkLength(ax); if(hasAxisInAltrPos || mirrorTicks) this.tickMarkLength[i + 2] = this.getTickMarkLength(ax); this.gridLineEnable[i] = ax.showgrid; this.gridLineColor[i] = str2RGBArray(ax.gridcolor); this.gridLineWidth[i] = ax.gridwidth; this.zeroLineEnable[i] = ax.zeroline; this.zeroLineColor[i] = str2RGBArray(ax.zerolinecolor); this.zeroLineWidth[i] = ax.zerolinewidth; } }; // is an axis shared with an already-drawn subplot ? proto.hasSharedAxis = function(ax) { var scene = this.scene, subplotIds = Plots.getSubplotIds(scene.fullLayout, 'gl2d'), list = Axes.findSubplotsWithAxis(subplotIds, ax); // if index === 0, then the subplot is already drawn as subplots // are drawn in order. return (list.indexOf(scene.id) !== 0); }; // has an axis in default position (i.e. bottom/left) ? proto.hasAxisInDfltPos = function(axisName, ax) { var axSide = ax.side; if(axisName === 'xaxis') return (axSide === 'bottom'); else if(axisName === 'yaxis') return (axSide === 'left'); }; // has an axis in alternate position (i.e. top/right) ? proto.hasAxisInAltrPos = function(axisName, ax) { var axSide = ax.side; if(axisName === 'xaxis') return (axSide === 'top'); else if(axisName === 'yaxis') return (axSide === 'right'); }; proto.getLabelPad = function(axisName, ax) { var offsetBase = 1.5, fontSize = ax.titlefont.size, showticklabels = ax.showticklabels; if(axisName === 'xaxis') { return (ax.side === 'top') ? -10 + fontSize * (offsetBase + (showticklabels ? 1 : 0)) : -10 + fontSize * (offsetBase + (showticklabels ? 0.5 : 0)); } else if(axisName === 'yaxis') { return (ax.side === 'right') ? 10 + fontSize * (offsetBase + (showticklabels ? 1 : 0.5)) : 10 + fontSize * (offsetBase + (showticklabels ? 0.5 : 0)); } }; proto.getTickPad = function(ax) { return (ax.ticks === 'outside') ? 10 + ax.ticklen : 15; }; proto.getTickMarkLength = function(ax) { if(!ax.ticks) return 0; var ticklen = ax.ticklen; return (ax.ticks === 'inside') ? -ticklen : ticklen; }; function createAxes2D(scene) { return new Axes2DOptions(scene); } module.exports = createAxes2D; },{"../../lib/html2unicode":632,"../../lib/str2rgbarray":646,"../cartesian/axes":664,"../plots":724}],700:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Scene2D = require('./scene2d'); var Plots = require('../plots'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); exports.name = 'gl2d'; exports.attr = ['xaxis', 'yaxis']; exports.idRoot = ['x', 'y']; exports.idRegex = { x: /^x([2-9]|[1-9][0-9]+)?$/, y: /^y([2-9]|[1-9][0-9]+)?$/ }; exports.attrRegex = { x: /^xaxis([2-9]|[1-9][0-9]+)?$/, y: /^yaxis([2-9]|[1-9][0-9]+)?$/ }; exports.attributes = require('../cartesian/attributes'); exports.plot = function plotGl2d(gd) { var fullLayout = gd._fullLayout, fullData = gd._fullData, subplotIds = Plots.getSubplotIds(fullLayout, 'gl2d'); for(var i = 0; i < subplotIds.length; i++) { var subplotId = subplotIds[i], subplotObj = fullLayout._plots[subplotId], fullSubplotData = Plots.getSubplotData(fullData, 'gl2d', subplotId); // ref. to corresp. Scene instance var scene = subplotObj._scene2d; // If Scene is not instantiated, create one! if(scene === undefined) { scene = new Scene2D({ id: subplotId, graphDiv: gd, container: gd.querySelector('.gl-container'), staticPlot: gd._context.staticPlot, plotGlPixelRatio: gd._context.plotGlPixelRatio }, fullLayout ); // set ref to Scene instance subplotObj._scene2d = scene; } scene.plot(fullSubplotData, gd.calcdata, fullLayout, gd.layout); } }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldSceneKeys = Plots.getSubplotIds(oldFullLayout, 'gl2d'); for(var i = 0; i < oldSceneKeys.length; i++) { var id = oldSceneKeys[i], oldSubplot = oldFullLayout._plots[id]; // old subplot wasn't gl2d; nothing to do if(!oldSubplot._scene2d) continue; // if no traces are present, delete gl2d subplot var subplotData = Plots.getSubplotData(newFullData, 'gl2d', id); if(subplotData.length === 0) { oldSubplot._scene2d.destroy(); delete oldFullLayout._plots[id]; } } }; exports.toSVG = function(gd) { var fullLayout = gd._fullLayout, subplotIds = Plots.getSubplotIds(fullLayout, 'gl2d'); for(var i = 0; i < subplotIds.length; i++) { var subplot = fullLayout._plots[subplotIds[i]], scene = subplot._scene2d; var imageData = scene.toImage('png'); var image = fullLayout._glimages.append('svg:image'); image.attr({ xmlns: xmlnsNamespaces.svg, 'xlink:href': imageData, x: 0, y: 0, width: '100%', height: '100%', preserveAspectRatio: 'none' }); scene.destroy(); } }; },{"../../constants/xmlns_namespaces":618,"../cartesian/attributes":663,"../plots":724,"./scene2d":701}],701:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Axes = require('../../plots/cartesian/axes'); var Fx = require('../../plots/cartesian/graph_interact'); var createPlot2D = require('gl-plot2d'); var createSpikes = require('gl-spikes2d'); var createSelectBox = require('gl-select-box'); var getContext = require('webgl-context'); var createOptions = require('./convert'); var createCamera = require('./camera'); var convertHTMLToUnicode = require('../../lib/html2unicode'); var showNoWebGlMsg = require('../../lib/show_no_webgl_msg'); var AXES = ['xaxis', 'yaxis']; var STATIC_CANVAS, STATIC_CONTEXT; function Scene2D(options, fullLayout) { this.container = options.container; this.graphDiv = options.graphDiv; this.pixelRatio = options.plotGlPixelRatio || window.devicePixelRatio; this.id = options.id; this.staticPlot = !!options.staticPlot; this.fullLayout = fullLayout; this.fullData = null; this.updateAxes(fullLayout); this.makeFramework(); // update options this.glplotOptions = createOptions(this); this.glplotOptions.merge(fullLayout); // create the plot this.glplot = createPlot2D(this.glplotOptions); // create camera this.camera = createCamera(this); // trace set this.traces = {}; this._inputs = {}; // create axes spikes this.spikes = createSpikes(this.glplot); this.selectBox = createSelectBox(this.glplot, { innerFill: false, outerFill: true }); // last button state this.lastButtonState = 0; // last pick result this.pickResult = null; this.bounds = [Infinity, Infinity, -Infinity, -Infinity]; // flag to stop render loop this.stopped = false; // redraw the plot this.redraw = this.draw.bind(this); this.redraw(); } module.exports = Scene2D; var proto = Scene2D.prototype; proto.makeFramework = function() { // create canvas and gl context if(this.staticPlot) { if(!STATIC_CONTEXT) { STATIC_CANVAS = document.createElement('canvas'); STATIC_CONTEXT = getContext({ canvas: STATIC_CANVAS, preserveDrawingBuffer: false, premultipliedAlpha: true, antialias: true }); if(!STATIC_CONTEXT) { throw new Error('Error creating static canvas/context for image server'); } } this.canvas = STATIC_CANVAS; this.gl = STATIC_CONTEXT; } else { var liveCanvas = document.createElement('canvas'); var gl = getContext({ canvas: liveCanvas, premultipliedAlpha: true }); if(!gl) showNoWebGlMsg(this); this.canvas = liveCanvas; this.gl = gl; } // position the canvas var canvas = this.canvas; canvas.style.width = '100%'; canvas.style.height = '100%'; canvas.style.position = 'absolute'; canvas.style.top = '0px'; canvas.style.left = '0px'; canvas.style['pointer-events'] = 'none'; this.updateSize(canvas); // disabling user select on the canvas // sanitizes double-clicks interactions // ref: https://github.com/plotly/plotly.js/issues/744 canvas.className += 'user-select-none'; // create SVG container for hover text var svgContainer = this.svgContainer = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg'); svgContainer.style.position = 'absolute'; svgContainer.style.top = svgContainer.style.left = '0px'; svgContainer.style.width = svgContainer.style.height = '100%'; svgContainer.style['z-index'] = 20; svgContainer.style['pointer-events'] = 'none'; // create div to catch the mouse event var mouseContainer = this.mouseContainer = document.createElement('div'); mouseContainer.style.position = 'absolute'; // append canvas, hover svg and mouse div to container var container = this.container; container.appendChild(canvas); container.appendChild(svgContainer); container.appendChild(mouseContainer); }; proto.toImage = function(format) { if(!format) format = 'png'; this.stopped = true; if(this.staticPlot) this.container.appendChild(STATIC_CANVAS); // update canvas size this.updateSize(this.canvas); // force redraw this.glplot.setDirty(); this.glplot.draw(); // grab context and yank out pixels var gl = this.glplot.gl, w = gl.drawingBufferWidth, h = gl.drawingBufferHeight; gl.bindFramebuffer(gl.FRAMEBUFFER, null); var pixels = new Uint8Array(w * h * 4); gl.readPixels(0, 0, w, h, gl.RGBA, gl.UNSIGNED_BYTE, pixels); // flip pixels for(var j = 0, k = h - 1; j < k; ++j, --k) { for(var i = 0; i < w; ++i) { for(var l = 0; l < 4; ++l) { var tmp = pixels[4 * (w * j + i) + l]; pixels[4 * (w * j + i) + l] = pixels[4 * (w * k + i) + l]; pixels[4 * (w * k + i) + l] = tmp; } } } var canvas = document.createElement('canvas'); canvas.width = w; canvas.height = h; var context = canvas.getContext('2d'); var imageData = context.createImageData(w, h); imageData.data.set(pixels); context.putImageData(imageData, 0, 0); var dataURL; switch(format) { case 'jpeg': dataURL = canvas.toDataURL('image/jpeg'); break; case 'webp': dataURL = canvas.toDataURL('image/webp'); break; default: dataURL = canvas.toDataURL('image/png'); } if(this.staticPlot) this.container.removeChild(STATIC_CANVAS); return dataURL; }; proto.updateSize = function(canvas) { if(!canvas) canvas = this.canvas; var pixelRatio = this.pixelRatio, fullLayout = this.fullLayout; var width = fullLayout.width, height = fullLayout.height, pixelWidth = Math.ceil(pixelRatio * width) |0, pixelHeight = Math.ceil(pixelRatio * height) |0; // check for resize if(canvas.width !== pixelWidth || canvas.height !== pixelHeight) { canvas.width = pixelWidth; canvas.height = pixelHeight; } return canvas; }; proto.computeTickMarks = function() { this.xaxis._length = this.glplot.viewBox[2] - this.glplot.viewBox[0]; this.yaxis._length = this.glplot.viewBox[3] - this.glplot.viewBox[1]; var nextTicks = [ Axes.calcTicks(this.xaxis), Axes.calcTicks(this.yaxis) ]; for(var j = 0; j < 2; ++j) { for(var i = 0; i < nextTicks[j].length; ++i) { // coercing tick value (may not be a string) to a string nextTicks[j][i].text = convertHTMLToUnicode(nextTicks[j][i].text + ''); } } return nextTicks; }; function compareTicks(a, b) { for(var i = 0; i < 2; ++i) { var aticks = a[i], bticks = b[i]; if(aticks.length !== bticks.length) return true; for(var j = 0; j < aticks.length; ++j) { if(aticks[j].x !== bticks[j].x) return true; } } return false; } proto.updateAxes = function(options) { var spmatch = Axes.subplotMatch, xaxisName = 'xaxis' + this.id.match(spmatch)[1], yaxisName = 'yaxis' + this.id.match(spmatch)[2]; this.xaxis = options[xaxisName]; this.yaxis = options[yaxisName]; }; proto.updateFx = function(options) { var fullLayout = this.fullLayout; fullLayout.dragmode = options.dragmode; fullLayout.hovermode = options.hovermode; }; var relayoutCallback = function(scene) { var xrange = scene.xaxis.range, yrange = scene.yaxis.range; // Update the layout on the DIV scene.graphDiv.layout.xaxis.autorange = scene.xaxis.autorange; scene.graphDiv.layout.xaxis.range = xrange.slice(0); scene.graphDiv.layout.yaxis.autorange = scene.yaxis.autorange; scene.graphDiv.layout.yaxis.range = yrange.slice(0); // Make a meaningful value to be passed on to the possible 'plotly_relayout' subscriber(s) var update = { // scene.camera has no many useful projection or scale information lastInputTime: scene.camera.lastInputTime // helps determine which one is the latest input (if async) }; update[scene.xaxis._name] = xrange.slice(); update[scene.yaxis._name] = yrange.slice(); scene.graphDiv.emit('plotly_relayout', update); }; proto.cameraChanged = function() { var camera = this.camera; this.glplot.setDataBox(this.calcDataBox()); var nextTicks = this.computeTickMarks(); var curTicks = this.glplotOptions.ticks; if(compareTicks(nextTicks, curTicks)) { this.glplotOptions.ticks = nextTicks; this.glplotOptions.dataBox = camera.dataBox; this.glplot.update(this.glplotOptions); relayoutCallback(this); } }; proto.destroy = function() { var traces = this.traces; if(traces) { Object.keys(traces).map(function(key) { traces[key].dispose(); delete traces[key]; }); } this.glplot.dispose(); if(!this.staticPlot) this.container.removeChild(this.canvas); this.container.removeChild(this.svgContainer); this.container.removeChild(this.mouseContainer); this.fullData = null; this._inputs = null; this.glplot = null; this.stopped = true; }; proto.plot = function(fullData, calcData, fullLayout) { var glplot = this.glplot; this.fullLayout = fullLayout; this.updateAxes(fullLayout); this.updateTraces(fullData, calcData); var width = fullLayout.width, height = fullLayout.height; this.updateSize(this.canvas); var options = this.glplotOptions; options.merge(fullLayout); options.screenBox = [0, 0, width, height]; var size = fullLayout._size, domainX = this.xaxis.domain, domainY = this.yaxis.domain; options.viewBox = [ size.l + domainX[0] * size.w, size.b + domainY[0] * size.h, (width - size.r) - (1 - domainX[1]) * size.w, (height - size.t) - (1 - domainY[1]) * size.h ]; this.mouseContainer.style.width = size.w * (domainX[1] - domainX[0]) + 'px'; this.mouseContainer.style.height = size.h * (domainY[1] - domainY[0]) + 'px'; this.mouseContainer.height = size.h * (domainY[1] - domainY[0]); this.mouseContainer.style.left = size.l + domainX[0] * size.w + 'px'; this.mouseContainer.style.top = size.t + (1 - domainY[1]) * size.h + 'px'; var bounds = this.bounds; bounds[0] = bounds[1] = Infinity; bounds[2] = bounds[3] = -Infinity; var traceIds = Object.keys(this.traces); var ax, i; for(i = 0; i < traceIds.length; ++i) { var traceObj = this.traces[traceIds[i]]; for(var k = 0; k < 2; ++k) { bounds[k] = Math.min(bounds[k], traceObj.bounds[k]); bounds[k + 2] = Math.max(bounds[k + 2], traceObj.bounds[k + 2]); } } for(i = 0; i < 2; ++i) { if(bounds[i] > bounds[i + 2]) { bounds[i] = -1; bounds[i + 2] = 1; } ax = this[AXES[i]]; ax._length = options.viewBox[i + 2] - options.viewBox[i]; Axes.doAutoRange(ax); } options.ticks = this.computeTickMarks(); options.dataBox = this.calcDataBox(); options.merge(fullLayout); glplot.update(options); // force redraw so that promise is returned when rendering is completed this.glplot.draw(); }; proto.calcDataBox = function() { var xaxis = this.xaxis, yaxis = this.yaxis, xrange = xaxis.range, yrange = yaxis.range, xr2l = xaxis.r2l, yr2l = yaxis.r2l; return [xr2l(xrange[0]), yr2l(yrange[0]), xr2l(xrange[1]), yr2l(yrange[1])]; }; proto.setRanges = function(dataBox) { var xaxis = this.xaxis, yaxis = this.yaxis, xl2r = xaxis.l2r, yl2r = yaxis.l2r; xaxis.range = [xl2r(dataBox[0]), xl2r(dataBox[2])]; yaxis.range = [yl2r(dataBox[1]), yl2r(dataBox[3])]; }; proto.updateTraces = function(fullData, calcData) { var traceIds = Object.keys(this.traces); var i, j, fullTrace; this.fullData = fullData; // remove empty traces trace_id_loop: for(i = 0; i < traceIds.length; i++) { var oldUid = traceIds[i], oldTrace = this.traces[oldUid]; for(j = 0; j < fullData.length; j++) { fullTrace = fullData[j]; if(fullTrace.uid === oldUid && fullTrace.type === oldTrace.type) { continue trace_id_loop; } } oldTrace.dispose(); delete this.traces[oldUid]; } // update / create trace objects for(i = 0; i < fullData.length; i++) { fullTrace = fullData[i]; this._inputs[fullTrace.uid] = i; var calcTrace = calcData[i], traceObj = this.traces[fullTrace.uid]; if(traceObj) traceObj.update(fullTrace, calcTrace); else { traceObj = fullTrace._module.plot(this, fullTrace, calcTrace); this.traces[fullTrace.uid] = traceObj; } } }; proto.emitPointAction = function(nextSelection, eventType) { var curveIndex = this._inputs[nextSelection.trace.uid]; this.graphDiv.emit(eventType, { points: [{ x: nextSelection.traceCoord[0], y: nextSelection.traceCoord[1], curveNumber: curveIndex, pointNumber: nextSelection.pointIndex, data: this.fullData[curveIndex]._input, fullData: this.fullData, xaxis: this.xaxis, yaxis: this.yaxis }] }); }; proto.draw = function() { if(this.stopped) return; requestAnimationFrame(this.redraw); var glplot = this.glplot, camera = this.camera, mouseListener = camera.mouseListener, mouseUp = this.lastButtonState === 1 && mouseListener.buttons === 0, fullLayout = this.fullLayout; this.lastButtonState = mouseListener.buttons; this.cameraChanged(); var x = mouseListener.x * glplot.pixelRatio; var y = this.canvas.height - glplot.pixelRatio * mouseListener.y; if(camera.boxEnabled && fullLayout.dragmode === 'zoom') { this.selectBox.enabled = true; this.selectBox.selectBox = [ Math.min(camera.boxStart[0], camera.boxEnd[0]), Math.min(camera.boxStart[1], camera.boxEnd[1]), Math.max(camera.boxStart[0], camera.boxEnd[0]), Math.max(camera.boxStart[1], camera.boxEnd[1]) ]; glplot.setDirty(); } else { this.selectBox.enabled = false; var size = fullLayout._size, domainX = this.xaxis.domain, domainY = this.yaxis.domain; var result = glplot.pick( (x / glplot.pixelRatio) + size.l + domainX[0] * size.w, (y / glplot.pixelRatio) - (size.t + (1 - domainY[1]) * size.h) ); var nextSelection = result && result.object._trace.handlePick(result); if(nextSelection && mouseUp) { this.emitPointAction(nextSelection, 'plotly_click'); } if(result && result.object._trace.hoverinfo !== 'skip' && fullLayout.hovermode) { if(nextSelection && ( !this.lastPickResult || this.lastPickResult.traceUid !== nextSelection.trace.uid || this.lastPickResult.dataCoord[0] !== nextSelection.dataCoord[0] || this.lastPickResult.dataCoord[1] !== nextSelection.dataCoord[1]) ) { var selection = nextSelection; this.lastPickResult = { traceUid: nextSelection.trace ? nextSelection.trace.uid : null, dataCoord: nextSelection.dataCoord.slice() }; this.spikes.update({ center: result.dataCoord }); selection.screenCoord = [ ((glplot.viewBox[2] - glplot.viewBox[0]) * (result.dataCoord[0] - glplot.dataBox[0]) / (glplot.dataBox[2] - glplot.dataBox[0]) + glplot.viewBox[0]) / glplot.pixelRatio, (this.canvas.height - (glplot.viewBox[3] - glplot.viewBox[1]) * (result.dataCoord[1] - glplot.dataBox[1]) / (glplot.dataBox[3] - glplot.dataBox[1]) - glplot.viewBox[1]) / glplot.pixelRatio ]; // this needs to happen before the next block that deletes traceCoord data // also it's important to copy, otherwise data is lost by the time event data is read this.emitPointAction(nextSelection, 'plotly_hover'); var hoverinfo = selection.hoverinfo; if(hoverinfo !== 'all') { var parts = hoverinfo.split('+'); if(parts.indexOf('x') === -1) selection.traceCoord[0] = undefined; if(parts.indexOf('y') === -1) selection.traceCoord[1] = undefined; if(parts.indexOf('z') === -1) selection.traceCoord[2] = undefined; if(parts.indexOf('text') === -1) selection.textLabel = undefined; if(parts.indexOf('name') === -1) selection.name = undefined; } Fx.loneHover({ x: selection.screenCoord[0], y: selection.screenCoord[1], xLabel: this.hoverFormatter('xaxis', selection.traceCoord[0]), yLabel: this.hoverFormatter('yaxis', selection.traceCoord[1]), zLabel: selection.traceCoord[2], text: selection.textLabel, name: selection.name, color: selection.color }, { container: this.svgContainer }); } } else if(!result && this.lastPickResult) { this.spikes.update({}); this.lastPickResult = null; this.graphDiv.emit('plotly_unhover'); Fx.loneUnhover(this.svgContainer); } } glplot.draw(); }; proto.hoverFormatter = function(axisName, val) { if(val === undefined) return undefined; var axis = this[axisName]; return Axes.tickText(axis, axis.c2l(val), 'hover').text; }; },{"../../lib/html2unicode":632,"../../lib/show_no_webgl_msg":644,"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671,"./camera":698,"./convert":699,"gl-plot2d":187,"gl-select-box":218,"gl-spikes2d":227,"webgl-context":518}],702:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = createCamera; var now = require('right-now'); var createView = require('3d-view'); var mouseChange = require('mouse-change'); var mouseWheel = require('mouse-wheel'); function createCamera(element, options) { element = element || document.body; options = options || {}; var limits = [ 0.01, Infinity ]; if('distanceLimits' in options) { limits[0] = options.distanceLimits[0]; limits[1] = options.distanceLimits[1]; } if('zoomMin' in options) { limits[0] = options.zoomMin; } if('zoomMax' in options) { limits[1] = options.zoomMax; } var view = createView({ center: options.center || [0, 0, 0], up: options.up || [0, 1, 0], eye: options.eye || [0, 0, 10], mode: options.mode || 'orbit', distanceLimits: limits }); var pmatrix = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; var distance = 0.0; var width = element.clientWidth; var height = element.clientHeight; var camera = { keyBindingMode: 'rotate', view: view, element: element, delay: options.delay || 16, rotateSpeed: options.rotateSpeed || 1, zoomSpeed: options.zoomSpeed || 1, translateSpeed: options.translateSpeed || 1, flipX: !!options.flipX, flipY: !!options.flipY, modes: view.modes, tick: function() { var t = now(); var delay = this.delay; var ctime = t - 2 * delay; view.idle(t - delay); view.recalcMatrix(ctime); view.flush(t - (100 + delay * 2)); var allEqual = true; var matrix = view.computedMatrix; for(var i = 0; i < 16; ++i) { allEqual = allEqual && (pmatrix[i] === matrix[i]); pmatrix[i] = matrix[i]; } var sizeChanged = element.clientWidth === width && element.clientHeight === height; width = element.clientWidth; height = element.clientHeight; if(allEqual) return !sizeChanged; distance = Math.exp(view.computedRadius[0]); return true; }, lookAt: function(center, eye, up) { view.lookAt(view.lastT(), center, eye, up); }, rotate: function(pitch, yaw, roll) { view.rotate(view.lastT(), pitch, yaw, roll); }, pan: function(dx, dy, dz) { view.pan(view.lastT(), dx, dy, dz); }, translate: function(dx, dy, dz) { view.translate(view.lastT(), dx, dy, dz); } }; Object.defineProperties(camera, { matrix: { get: function() { return view.computedMatrix; }, set: function(mat) { view.setMatrix(view.lastT(), mat); return view.computedMatrix; }, enumerable: true }, mode: { get: function() { return view.getMode(); }, set: function(mode) { var curUp = view.computedUp.slice(); var curEye = view.computedEye.slice(); var curCenter = view.computedCenter.slice(); view.setMode(mode); if(mode === 'turntable') { // Hacky time warping stuff to generate smooth animation var t0 = now(); view._active.lookAt(t0, curEye, curCenter, curUp); view._active.lookAt(t0 + 500, curEye, curCenter, [0, 0, 1]); view._active.flush(t0); } return view.getMode(); }, enumerable: true }, center: { get: function() { return view.computedCenter; }, set: function(ncenter) { view.lookAt(view.lastT(), null, ncenter); return view.computedCenter; }, enumerable: true }, eye: { get: function() { return view.computedEye; }, set: function(neye) { view.lookAt(view.lastT(), neye); return view.computedEye; }, enumerable: true }, up: { get: function() { return view.computedUp; }, set: function(nup) { view.lookAt(view.lastT(), null, null, nup); return view.computedUp; }, enumerable: true }, distance: { get: function() { return distance; }, set: function(d) { view.setDistance(view.lastT(), d); return d; }, enumerable: true }, distanceLimits: { get: function() { return view.getDistanceLimits(limits); }, set: function(v) { view.setDistanceLimits(v); return v; }, enumerable: true } }); element.addEventListener('contextmenu', function(ev) { ev.preventDefault(); return false; }); var lastX = 0, lastY = 0; mouseChange(element, function(buttons, x, y, mods) { var rotate = camera.keyBindingMode === 'rotate'; var pan = camera.keyBindingMode === 'pan'; var zoom = camera.keyBindingMode === 'zoom'; var ctrl = !!mods.control; var alt = !!mods.alt; var shift = !!mods.shift; var left = !!(buttons & 1); var right = !!(buttons & 2); var middle = !!(buttons & 4); var scale = 1.0 / element.clientHeight; var dx = scale * (x - lastX); var dy = scale * (y - lastY); var flipX = camera.flipX ? 1 : -1; var flipY = camera.flipY ? 1 : -1; var t = now(); var drot = Math.PI * camera.rotateSpeed; if((rotate && left && !ctrl && !alt && !shift) || (left && !ctrl && !alt && shift)) { // Rotate view.rotate(t, flipX * drot * dx, -flipY * drot * dy, 0); } if((pan && left && !ctrl && !alt && !shift) || right || (left && ctrl && !alt && !shift)) { // Pan view.pan(t, -camera.translateSpeed * dx * distance, camera.translateSpeed * dy * distance, 0); } if((zoom && left && !ctrl && !alt && !shift) || middle || (left && !ctrl && alt && !shift)) { // Zoom var kzoom = -camera.zoomSpeed * dy / window.innerHeight * (t - view.lastT()) * 100; view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1)); } lastX = x; lastY = y; return true; }); mouseWheel(element, function(dx, dy) { var flipX = camera.flipX ? 1 : -1; var flipY = camera.flipY ? 1 : -1; var t = now(); if(Math.abs(dx) > Math.abs(dy)) { view.rotate(t, 0, 0, -dx * flipX * Math.PI * camera.rotateSpeed / window.innerWidth); } else { var kzoom = -camera.zoomSpeed * flipY * dy / window.innerHeight * (t - view.lastT()) / 100.0; view.pan(t, 0, 0, distance * (Math.exp(kzoom) - 1)); } }, true); return camera; } },{"3d-view":27,"mouse-change":413,"mouse-wheel":415,"right-now":459}],703:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Scene = require('./scene'); var Plots = require('../plots'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); var axesNames = ['xaxis', 'yaxis', 'zaxis']; exports.name = 'gl3d'; exports.attr = 'scene'; exports.idRoot = 'scene'; exports.idRegex = /^scene([2-9]|[1-9][0-9]+)?$/; exports.attrRegex = /^scene([2-9]|[1-9][0-9]+)?$/; exports.attributes = require('./layout/attributes'); exports.layoutAttributes = require('./layout/layout_attributes'); exports.supplyLayoutDefaults = require('./layout/defaults'); exports.plot = function plotGl3d(gd) { var fullLayout = gd._fullLayout, fullData = gd._fullData, sceneIds = Plots.getSubplotIds(fullLayout, 'gl3d'); fullLayout._paperdiv.style({ width: fullLayout.width + 'px', height: fullLayout.height + 'px' }); gd._context.setBackground(gd, fullLayout.paper_bgcolor); for(var i = 0; i < sceneIds.length; i++) { var sceneId = sceneIds[i], fullSceneData = Plots.getSubplotData(fullData, 'gl3d', sceneId), sceneLayout = fullLayout[sceneId], scene = sceneLayout._scene; // If Scene is not instantiated, create one! if(scene === undefined) { initAxes(gd, sceneLayout); scene = new Scene({ id: sceneId, graphDiv: gd, container: gd.querySelector('.gl-container'), staticPlot: gd._context.staticPlot, plotGlPixelRatio: gd._context.plotGlPixelRatio }, fullLayout ); // set ref to Scene instance sceneLayout._scene = scene; } scene.plot(fullSceneData, fullLayout, gd.layout); } }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldSceneKeys = Plots.getSubplotIds(oldFullLayout, 'gl3d'); for(var i = 0; i < oldSceneKeys.length; i++) { var oldSceneKey = oldSceneKeys[i]; if(!newFullLayout[oldSceneKey] && !!oldFullLayout[oldSceneKey]._scene) { oldFullLayout[oldSceneKey]._scene.destroy(); } } }; exports.toSVG = function(gd) { var fullLayout = gd._fullLayout, sceneIds = Plots.getSubplotIds(fullLayout, 'gl3d'), size = fullLayout._size; for(var i = 0; i < sceneIds.length; i++) { var sceneLayout = fullLayout[sceneIds[i]], domain = sceneLayout.domain, scene = sceneLayout._scene; var imageData = scene.toImage('png'); var image = fullLayout._glimages.append('svg:image'); image.attr({ xmlns: xmlnsNamespaces.svg, 'xlink:href': imageData, x: size.l + size.w * domain.x[0], y: size.t + size.h * (1 - domain.y[1]), width: size.w * (domain.x[1] - domain.x[0]), height: size.h * (domain.y[1] - domain.y[0]), preserveAspectRatio: 'none' }); scene.destroy(); } }; // clean scene ids, 'scene1' -> 'scene' exports.cleanId = function cleanId(id) { if(!id.match(/^scene[0-9]*$/)) return; var sceneNum = id.substr(5); if(sceneNum === '1') sceneNum = ''; return 'scene' + sceneNum; }; exports.setConvert = require('./set_convert'); function initAxes(gd, sceneLayout) { for(var j = 0; j < 3; ++j) { var axisName = axesNames[j]; sceneLayout[axisName]._gd = gd; } } },{"../../constants/xmlns_namespaces":618,"../plots":724,"./layout/attributes":704,"./layout/defaults":708,"./layout/layout_attributes":709,"./scene":713,"./set_convert":714}],704:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { scene: { valType: 'subplotid', dflt: 'scene', } }; },{}],705:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../../components/color'); var axesAttrs = require('../../cartesian/layout_attributes'); var extendFlat = require('../../../lib/extend').extendFlat; module.exports = { showspikes: { valType: 'boolean', dflt: true, }, spikesides: { valType: 'boolean', dflt: true, }, spikethickness: { valType: 'number', min: 0, dflt: 2, }, spikecolor: { valType: 'color', dflt: Color.defaultLine, }, showbackground: { valType: 'boolean', dflt: false, }, backgroundcolor: { valType: 'color', dflt: 'rgba(204, 204, 204, 0.5)', }, showaxeslabels: { valType: 'boolean', dflt: true, }, color: axesAttrs.color, categoryorder: axesAttrs.categoryorder, categoryarray: axesAttrs.categoryarray, title: axesAttrs.title, titlefont: axesAttrs.titlefont, type: axesAttrs.type, autorange: axesAttrs.autorange, rangemode: axesAttrs.rangemode, range: axesAttrs.range, fixedrange: axesAttrs.fixedrange, // ticks tickmode: axesAttrs.tickmode, nticks: axesAttrs.nticks, tick0: axesAttrs.tick0, dtick: axesAttrs.dtick, tickvals: axesAttrs.tickvals, ticktext: axesAttrs.ticktext, ticks: axesAttrs.ticks, mirror: axesAttrs.mirror, ticklen: axesAttrs.ticklen, tickwidth: axesAttrs.tickwidth, tickcolor: axesAttrs.tickcolor, showticklabels: axesAttrs.showticklabels, tickfont: axesAttrs.tickfont, tickangle: axesAttrs.tickangle, tickprefix: axesAttrs.tickprefix, showtickprefix: axesAttrs.showtickprefix, ticksuffix: axesAttrs.ticksuffix, showticksuffix: axesAttrs.showticksuffix, showexponent: axesAttrs.showexponent, exponentformat: axesAttrs.exponentformat, separatethousands: axesAttrs.separatethousands, tickformat: axesAttrs.tickformat, hoverformat: axesAttrs.hoverformat, // lines and grids showline: axesAttrs.showline, linecolor: axesAttrs.linecolor, linewidth: axesAttrs.linewidth, showgrid: axesAttrs.showgrid, gridcolor: extendFlat({}, axesAttrs.gridcolor, // shouldn't this be on-par with 2D? {dflt: 'rgb(204, 204, 204)'}), gridwidth: axesAttrs.gridwidth, zeroline: axesAttrs.zeroline, zerolinecolor: axesAttrs.zerolinecolor, zerolinewidth: axesAttrs.zerolinewidth }; },{"../../../components/color":533,"../../../lib/extend":626,"../../cartesian/layout_attributes":673}],706:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorMix = require('tinycolor2').mix; var Lib = require('../../../lib'); var layoutAttributes = require('./axis_attributes'); var handleAxisDefaults = require('../../cartesian/axis_defaults'); var axesNames = ['xaxis', 'yaxis', 'zaxis']; // TODO: hard-coded lightness fraction based on gridline default colors // that differ from other subplot types. var gridLightness = 100 * (204 - 0x44) / (255 - 0x44); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, options) { var containerIn, containerOut; function coerce(attr, dflt) { return Lib.coerce(containerIn, containerOut, layoutAttributes, attr, dflt); } for(var j = 0; j < axesNames.length; j++) { var axName = axesNames[j]; containerIn = layoutIn[axName] || {}; containerOut = { _id: axName[0] + options.scene, _name: axName }; layoutOut[axName] = containerOut = handleAxisDefaults( containerIn, containerOut, coerce, { font: options.font, letter: axName[0], data: options.data, showGrid: true, bgColor: options.bgColor }); coerce('gridcolor', colorMix(containerOut.color, options.bgColor, gridLightness).toRgbString()); coerce('title', axName[0]); // shouldn't this be on-par with 2D? containerOut.setScale = Lib.noop; if(coerce('showspikes')) { coerce('spikesides'); coerce('spikethickness'); coerce('spikecolor', containerOut.color); } coerce('showaxeslabels'); if(coerce('showbackground')) coerce('backgroundcolor'); } }; },{"../../../lib":633,"../../cartesian/axis_defaults":666,"./axis_attributes":705,"tinycolor2":489}],707:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var arrtools = require('arraytools'); var convertHTMLToUnicode = require('../../../lib/html2unicode'); var str2RgbaArray = require('../../../lib/str2rgbarray'); var arrayCopy1D = arrtools.copy1D; var AXES_NAMES = ['xaxis', 'yaxis', 'zaxis']; function AxesOptions() { this.bounds = [ [-10, -10, -10], [10, 10, 10] ]; this.ticks = [ [], [], [] ]; this.tickEnable = [ true, true, true ]; this.tickFont = [ 'sans-serif', 'sans-serif', 'sans-serif' ]; this.tickSize = [ 12, 12, 12 ]; this.tickAngle = [ 0, 0, 0 ]; this.tickColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.tickPad = [ 18, 18, 18 ]; this.labels = [ 'x', 'y', 'z' ]; this.labelEnable = [ true, true, true ]; this.labelFont = ['Open Sans', 'Open Sans', 'Open Sans']; this.labelSize = [ 20, 20, 20 ]; this.labelAngle = [ 0, 0, 0 ]; this.labelColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.labelPad = [ 30, 30, 30 ]; this.lineEnable = [ true, true, true ]; this.lineMirror = [ false, false, false ]; this.lineWidth = [ 1, 1, 1 ]; this.lineColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.lineTickEnable = [ true, true, true ]; this.lineTickMirror = [ false, false, false ]; this.lineTickLength = [ 10, 10, 10 ]; this.lineTickWidth = [ 1, 1, 1 ]; this.lineTickColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.gridEnable = [ true, true, true ]; this.gridWidth = [ 1, 1, 1 ]; this.gridColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.zeroEnable = [ true, true, true ]; this.zeroLineColor = [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1] ]; this.zeroLineWidth = [ 2, 2, 2 ]; this.backgroundEnable = [ true, true, true ]; this.backgroundColor = [ [0.8, 0.8, 0.8, 0.5], [0.8, 0.8, 0.8, 0.5], [0.8, 0.8, 0.8, 0.5] ]; // some default values are stored for applying model transforms this._defaultTickPad = arrayCopy1D(this.tickPad); this._defaultLabelPad = arrayCopy1D(this.labelPad); this._defaultLineTickLength = arrayCopy1D(this.lineTickLength); } var proto = AxesOptions.prototype; proto.merge = function(sceneLayout) { var opts = this; for(var i = 0; i < 3; ++i) { var axes = sceneLayout[AXES_NAMES[i]]; // Axes labels opts.labels[i] = convertHTMLToUnicode(axes.title); if('titlefont' in axes) { if(axes.titlefont.color) opts.labelColor[i] = str2RgbaArray(axes.titlefont.color); if(axes.titlefont.family) opts.labelFont[i] = axes.titlefont.family; if(axes.titlefont.size) opts.labelSize[i] = axes.titlefont.size; } // Lines if('showline' in axes) opts.lineEnable[i] = axes.showline; if('linecolor' in axes) opts.lineColor[i] = str2RgbaArray(axes.linecolor); if('linewidth' in axes) opts.lineWidth[i] = axes.linewidth; if('showgrid' in axes) opts.gridEnable[i] = axes.showgrid; if('gridcolor' in axes) opts.gridColor[i] = str2RgbaArray(axes.gridcolor); if('gridwidth' in axes) opts.gridWidth[i] = axes.gridwidth; // Remove zeroline if axis type is log // otherwise the zeroline is incorrectly drawn at 1 on log axes if(axes.type === 'log') opts.zeroEnable[i] = false; else if('zeroline' in axes) opts.zeroEnable[i] = axes.zeroline; if('zerolinecolor' in axes) opts.zeroLineColor[i] = str2RgbaArray(axes.zerolinecolor); if('zerolinewidth' in axes) opts.zeroLineWidth[i] = axes.zerolinewidth; // tick lines if('ticks' in axes && !!axes.ticks) opts.lineTickEnable[i] = true; else opts.lineTickEnable[i] = false; if('ticklen' in axes) { opts.lineTickLength[i] = opts._defaultLineTickLength[i] = axes.ticklen; } if('tickcolor' in axes) opts.lineTickColor[i] = str2RgbaArray(axes.tickcolor); if('tickwidth' in axes) opts.lineTickWidth[i] = axes.tickwidth; if('tickangle' in axes) { opts.tickAngle[i] = (axes.tickangle === 'auto') ? 0 : Math.PI * -axes.tickangle / 180; } // tick labels if('showticklabels' in axes) opts.tickEnable[i] = axes.showticklabels; if('tickfont' in axes) { if(axes.tickfont.color) opts.tickColor[i] = str2RgbaArray(axes.tickfont.color); if(axes.tickfont.family) opts.tickFont[i] = axes.tickfont.family; if(axes.tickfont.size) opts.tickSize[i] = axes.tickfont.size; } if('mirror' in axes) { if(['ticks', 'all', 'allticks'].indexOf(axes.mirror) !== -1) { opts.lineTickMirror[i] = true; opts.lineMirror[i] = true; } else if(axes.mirror === true) { opts.lineTickMirror[i] = false; opts.lineMirror[i] = true; } else { opts.lineTickMirror[i] = false; opts.lineMirror[i] = false; } } else opts.lineMirror[i] = false; // grid background if('showbackground' in axes && axes.showbackground !== false) { opts.backgroundEnable[i] = true; opts.backgroundColor[i] = str2RgbaArray(axes.backgroundcolor); } else opts.backgroundEnable[i] = false; } }; function createAxesOptions(plotlyOptions) { var result = new AxesOptions(); result.merge(plotlyOptions); return result; } module.exports = createAxesOptions; },{"../../../lib/html2unicode":632,"../../../lib/str2rgbarray":646,"arraytools":33}],708:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../../components/color'); var handleSubplotDefaults = require('../../subplot_defaults'); var layoutAttributes = require('./layout_attributes'); var supplyGl3dAxisLayoutDefaults = require('./axis_defaults'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { var hasNon3D = ( layoutOut._has('cartesian') || layoutOut._has('geo') || layoutOut._has('gl2d') || layoutOut._has('pie') || layoutOut._has('ternary') ); // some layout-wide attribute are used in all scenes // if 3D is the only visible plot type function getDfltFromLayout(attr) { if(hasNon3D) return; var isValid = layoutAttributes[attr].values.indexOf(layoutIn[attr]) !== -1; if(isValid) return layoutIn[attr]; } handleSubplotDefaults(layoutIn, layoutOut, fullData, { type: 'gl3d', attributes: layoutAttributes, handleDefaults: handleGl3dDefaults, font: layoutOut.font, fullData: fullData, getDfltFromLayout: getDfltFromLayout, paper_bgcolor: layoutOut.paper_bgcolor }); }; function handleGl3dDefaults(sceneLayoutIn, sceneLayoutOut, coerce, opts) { /* * Scene numbering proceeds as follows * scene * scene2 * scene3 * * and d.scene will be undefined or some number or number string * * Also write back a blank scene object to user layout so that some * attributes like aspectratio can be written back dynamically. */ var bgcolor = coerce('bgcolor'), bgColorCombined = Color.combine(bgcolor, opts.paper_bgcolor); var cameraKeys = Object.keys(layoutAttributes.camera); for(var j = 0; j < cameraKeys.length; j++) { coerce('camera.' + cameraKeys[j] + '.x'); coerce('camera.' + cameraKeys[j] + '.y'); coerce('camera.' + cameraKeys[j] + '.z'); } /* * coerce to positive number (min 0) but also do not accept 0 (>0 not >=0) * note that 0's go false with the !! call */ var hasAspect = !!coerce('aspectratio.x') && !!coerce('aspectratio.y') && !!coerce('aspectratio.z'); var defaultAspectMode = hasAspect ? 'manual' : 'auto'; var aspectMode = coerce('aspectmode', defaultAspectMode); /* * We need aspectratio object in all the Layouts as it is dynamically set * in the calculation steps, ie, we cant set the correct data now, it happens later. * We must also account for the case the user sends bad ratio data with 'manual' set * for the mode. In this case we must force change it here as the default coerce * misses it above. */ if(!hasAspect) { sceneLayoutIn.aspectratio = sceneLayoutOut.aspectratio = {x: 1, y: 1, z: 1}; if(aspectMode === 'manual') sceneLayoutOut.aspectmode = 'auto'; } supplyGl3dAxisLayoutDefaults(sceneLayoutIn, sceneLayoutOut, { font: opts.font, scene: opts.id, data: opts.fullData, bgColor: bgColorCombined }); coerce('dragmode', opts.getDfltFromLayout('dragmode')); coerce('hovermode', opts.getDfltFromLayout('hovermode')); } },{"../../../components/color":533,"../../subplot_defaults":731,"./axis_defaults":706,"./layout_attributes":709}],709:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var gl3dAxisAttrs = require('./axis_attributes'); var extendFlat = require('../../../lib/extend').extendFlat; function makeVector(x, y, z) { return { x: { valType: 'number', dflt: x }, y: { valType: 'number', dflt: y }, z: { valType: 'number', dflt: z } }; } module.exports = { bgcolor: { valType: 'color', dflt: 'rgba(0,0,0,0)' }, camera: { up: extendFlat(makeVector(0, 0, 1), { }), center: extendFlat(makeVector(0, 0, 0), { }), eye: extendFlat(makeVector(1.25, 1.25, 1.25), { }) }, domain: { x: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, y: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], } }, aspectmode: { valType: 'enumerated', values: ['auto', 'cube', 'data', 'manual'], dflt: 'auto', }, aspectratio: { // must be positive (0's are coerced to 1) x: { valType: 'number', min: 0 }, y: { valType: 'number', min: 0 }, z: { valType: 'number', min: 0 }, }, xaxis: gl3dAxisAttrs, yaxis: gl3dAxisAttrs, zaxis: gl3dAxisAttrs, dragmode: { valType: 'enumerated', values: ['orbit', 'turntable', 'zoom', 'pan'], dflt: 'turntable', }, hovermode: { valType: 'enumerated', values: ['closest', false], dflt: 'closest', }, _deprecated: { cameraposition: { valType: 'info_array', } } }; },{"../../../lib/extend":626,"./axis_attributes":705}],710:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var str2RGBArray = require('../../../lib/str2rgbarray'); var AXES_NAMES = ['xaxis', 'yaxis', 'zaxis']; function SpikeOptions() { this.enabled = [true, true, true]; this.colors = [[0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1]]; this.drawSides = [true, true, true]; this.lineWidth = [1, 1, 1]; } var proto = SpikeOptions.prototype; proto.merge = function(sceneLayout) { for(var i = 0; i < 3; ++i) { var axes = sceneLayout[AXES_NAMES[i]]; this.enabled[i] = axes.showspikes; this.colors[i] = str2RGBArray(axes.spikecolor); this.drawSides[i] = axes.spikesides; this.lineWidth[i] = axes.spikethickness; } }; function createSpikeOptions(layout) { var result = new SpikeOptions(); result.merge(layout); return result; } module.exports = createSpikeOptions; },{"../../../lib/str2rgbarray":646}],711:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ /* eslint block-scoped-var: 0*/ /* eslint no-redeclare: 0*/ 'use strict'; module.exports = computeTickMarks; var Axes = require('../../cartesian/axes'); var Lib = require('../../../lib'); var convertHTMLToUnicode = require('../../../lib/html2unicode'); var AXES_NAMES = ['xaxis', 'yaxis', 'zaxis']; var centerPoint = [0, 0, 0]; function contourLevelsFromTicks(ticks) { var result = new Array(3); for(var i = 0; i < 3; ++i) { var tlevel = ticks[i]; var clevel = new Array(tlevel.length); for(var j = 0; j < tlevel.length; ++j) { clevel[j] = tlevel[j].x; } result[i] = clevel; } return result; } function computeTickMarks(scene) { var axesOptions = scene.axesOptions; var glRange = scene.glplot.axesPixels; var sceneLayout = scene.fullSceneLayout; var ticks = [[], [], []]; for(var i = 0; i < 3; ++i) { var axes = sceneLayout[AXES_NAMES[i]]; axes._length = (glRange[i].hi - glRange[i].lo) * glRange[i].pixelsPerDataUnit / scene.dataScale[i]; if(Math.abs(axes._length) === Infinity) { ticks[i] = []; } else { axes.range[0] = (glRange[i].lo) / scene.dataScale[i]; axes.range[1] = (glRange[i].hi) / scene.dataScale[i]; axes._m = 1.0 / (scene.dataScale[i] * glRange[i].pixelsPerDataUnit); if(axes.range[0] === axes.range[1]) { axes.range[0] -= 1; axes.range[1] += 1; } // this is necessary to short-circuit the 'y' handling // in autotick part of calcTicks... Treating all axes as 'y' in this case // running the autoticks here, then setting // autoticks to false to get around the 2D handling in calcTicks. var tickModeCached = axes.tickmode; if(axes.tickmode === 'auto') { axes.tickmode = 'linear'; var nticks = axes.nticks || Lib.constrain((axes._length / 40), 4, 9); Axes.autoTicks(axes, Math.abs(axes.range[1] - axes.range[0]) / nticks); } var dataTicks = Axes.calcTicks(axes); for(var j = 0; j < dataTicks.length; ++j) { dataTicks[j].x = dataTicks[j].x * scene.dataScale[i]; dataTicks[j].text = convertHTMLToUnicode(dataTicks[j].text); } ticks[i] = dataTicks; axes.tickmode = tickModeCached; } } axesOptions.ticks = ticks; // Calculate tick lengths dynamically for(var i = 0; i < 3; ++i) { centerPoint[i] = 0.5 * (scene.glplot.bounds[0][i] + scene.glplot.bounds[1][i]); for(var j = 0; j < 2; ++j) { axesOptions.bounds[j][i] = scene.glplot.bounds[j][i]; } } scene.contourLevels = contourLevelsFromTicks(ticks); } },{"../../../lib":633,"../../../lib/html2unicode":632,"../../cartesian/axes":664}],712:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; function xformMatrix(m, v) { var out = [0, 0, 0, 0]; var i, j; for(i = 0; i < 4; ++i) { for(j = 0; j < 4; ++j) { out[j] += m[4 * i + j] * v[i]; } } return out; } function project(camera, v) { var p = xformMatrix(camera.projection, xformMatrix(camera.view, xformMatrix(camera.model, [v[0], v[1], v[2], 1]))); return p; } module.exports = project; },{}],713:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createPlot = require('gl-plot3d'); var getContext = require('webgl-context'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var Fx = require('../../plots/cartesian/graph_interact'); var str2RGBAarray = require('../../lib/str2rgbarray'); var showNoWebGlMsg = require('../../lib/show_no_webgl_msg'); var createCamera = require('./camera'); var project = require('./project'); var setConvert = require('./set_convert'); var createAxesOptions = require('./layout/convert'); var createSpikeOptions = require('./layout/spikes'); var computeTickMarks = require('./layout/tick_marks'); var STATIC_CANVAS, STATIC_CONTEXT; function render(scene) { var trace; // update size of svg container var svgContainer = scene.svgContainer; var clientRect = scene.container.getBoundingClientRect(); var width = clientRect.width, height = clientRect.height; svgContainer.setAttributeNS(null, 'viewBox', '0 0 ' + width + ' ' + height); svgContainer.setAttributeNS(null, 'width', width); svgContainer.setAttributeNS(null, 'height', height); computeTickMarks(scene); scene.glplot.axes.update(scene.axesOptions); // check if pick has changed var keys = Object.keys(scene.traces); var lastPicked = null; var selection = scene.glplot.selection; for(var i = 0; i < keys.length; ++i) { trace = scene.traces[keys[i]]; if(trace.data.hoverinfo !== 'skip' && trace.handlePick(selection)) { lastPicked = trace; } if(trace.setContourLevels) trace.setContourLevels(); } function formatter(axisName, val) { if(typeof val === 'string') return val; var axis = scene.fullSceneLayout[axisName]; return Axes.tickText(axis, axis.c2l(val), 'hover').text; } var oldEventData; if(lastPicked !== null) { var pdata = project(scene.glplot.cameraParams, selection.dataCoordinate); trace = lastPicked.data; var hoverinfo = trace.hoverinfo; var xVal = formatter('xaxis', selection.traceCoordinate[0]), yVal = formatter('yaxis', selection.traceCoordinate[1]), zVal = formatter('zaxis', selection.traceCoordinate[2]); if(hoverinfo !== 'all') { var hoverinfoParts = hoverinfo.split('+'); if(hoverinfoParts.indexOf('x') === -1) xVal = undefined; if(hoverinfoParts.indexOf('y') === -1) yVal = undefined; if(hoverinfoParts.indexOf('z') === -1) zVal = undefined; if(hoverinfoParts.indexOf('text') === -1) selection.textLabel = undefined; if(hoverinfoParts.indexOf('name') === -1) lastPicked.name = undefined; } if(scene.fullSceneLayout.hovermode) { Fx.loneHover({ x: (0.5 + 0.5 * pdata[0] / pdata[3]) * width, y: (0.5 - 0.5 * pdata[1] / pdata[3]) * height, xLabel: xVal, yLabel: yVal, zLabel: zVal, text: selection.textLabel, name: lastPicked.name, color: lastPicked.color }, { container: svgContainer }); } var eventData = { points: [{ x: xVal, y: yVal, z: zVal, data: trace._input, fullData: trace, curveNumber: trace.index, pointNumber: selection.data.index }] }; if(selection.buttons && selection.distance < 5) { scene.graphDiv.emit('plotly_click', eventData); } else { scene.graphDiv.emit('plotly_hover', eventData); } oldEventData = eventData; } else { Fx.loneUnhover(svgContainer); scene.graphDiv.emit('plotly_unhover', oldEventData); } } function initializeGLPlot(scene, fullLayout, canvas, gl) { var glplotOptions = { canvas: canvas, gl: gl, container: scene.container, axes: scene.axesOptions, spikes: scene.spikeOptions, pickRadius: 10, snapToData: true, autoScale: true, autoBounds: false }; // for static plots, we reuse the WebGL context // as WebKit doesn't collect them reliably if(scene.staticMode) { if(!STATIC_CONTEXT) { STATIC_CANVAS = document.createElement('canvas'); STATIC_CONTEXT = getContext({ canvas: STATIC_CANVAS, preserveDrawingBuffer: true, premultipliedAlpha: true, antialias: true }); if(!STATIC_CONTEXT) { throw new Error('error creating static canvas/context for image server'); } } glplotOptions.pixelRatio = scene.pixelRatio; glplotOptions.gl = STATIC_CONTEXT; glplotOptions.canvas = STATIC_CANVAS; } try { scene.glplot = createPlot(glplotOptions); } catch(e) { /* * createPlot will throw when webgl is not enabled in the client. * Lets return an instance of the module with all functions noop'd. * The destroy method - which will remove the container from the DOM * is overridden with a function that removes the container only. */ showNoWebGlMsg(scene); } var relayoutCallback = function(scene) { var update = {}; update[scene.id] = getLayoutCamera(scene.camera); scene.saveCamera(scene.graphDiv.layout); scene.graphDiv.emit('plotly_relayout', update); }; scene.glplot.canvas.addEventListener('mouseup', relayoutCallback.bind(null, scene)); scene.glplot.canvas.addEventListener('wheel', relayoutCallback.bind(null, scene)); if(!scene.staticMode) { scene.glplot.canvas.addEventListener('webglcontextlost', function(ev) { Lib.warn('Lost WebGL context.'); ev.preventDefault(); }); } if(!scene.camera) { var cameraData = scene.fullSceneLayout.camera; scene.camera = createCamera(scene.container, { center: [cameraData.center.x, cameraData.center.y, cameraData.center.z], eye: [cameraData.eye.x, cameraData.eye.y, cameraData.eye.z], up: [cameraData.up.x, cameraData.up.y, cameraData.up.z], zoomMin: 0.1, zoomMax: 100, mode: 'orbit' }); } scene.glplot.mouseListener.enabled = false; scene.glplot.camera = scene.camera; scene.glplot.oncontextloss = function() { scene.recoverContext(); }; scene.glplot.onrender = render.bind(null, scene); // List of scene objects scene.traces = {}; return true; } function Scene(options, fullLayout) { // create sub container for plot var sceneContainer = document.createElement('div'); var plotContainer = options.container; // keep a ref to the graph div to fire hover+click events this.graphDiv = options.graphDiv; // create SVG container for hover text var svgContainer = document.createElementNS( 'http://www.w3.org/2000/svg', 'svg'); svgContainer.style.position = 'absolute'; svgContainer.style.top = svgContainer.style.left = '0px'; svgContainer.style.width = svgContainer.style.height = '100%'; svgContainer.style['z-index'] = 20; svgContainer.style['pointer-events'] = 'none'; sceneContainer.appendChild(svgContainer); this.svgContainer = svgContainer; // Tag the container with the sceneID sceneContainer.id = options.id; sceneContainer.style.position = 'absolute'; sceneContainer.style.top = sceneContainer.style.left = '0px'; sceneContainer.style.width = sceneContainer.style.height = '100%'; plotContainer.appendChild(sceneContainer); this.fullLayout = fullLayout; this.id = options.id || 'scene'; this.fullSceneLayout = fullLayout[this.id]; // Saved from last call to plot() this.plotArgs = [ [], {}, {} ]; /* * Move this to calc step? Why does it work here? */ this.axesOptions = createAxesOptions(fullLayout[this.id]); this.spikeOptions = createSpikeOptions(fullLayout[this.id]); this.container = sceneContainer; this.staticMode = !!options.staticPlot; this.pixelRatio = options.plotGlPixelRatio || 2; // Coordinate rescaling this.dataScale = [1, 1, 1]; this.contourLevels = [ [], [], [] ]; if(!initializeGLPlot(this, fullLayout)) return; // todo check the necessity for this line } var proto = Scene.prototype; proto.recoverContext = function() { var scene = this; var gl = this.glplot.gl; var canvas = this.glplot.canvas; this.glplot.dispose(); function tryRecover() { if(gl.isContextLost()) { requestAnimationFrame(tryRecover); return; } if(!initializeGLPlot(scene, scene.fullLayout, canvas, gl)) { Lib.error('Catastrophic and unrecoverable WebGL error. Context lost.'); return; } scene.plot.apply(scene, scene.plotArgs); } requestAnimationFrame(tryRecover); }; var axisProperties = [ 'xaxis', 'yaxis', 'zaxis' ]; function coordinateBound(axis, coord, d, bounds) { var x; for(var i = 0; i < coord.length; ++i) { if(Array.isArray(coord[i])) { for(var j = 0; j < coord[i].length; ++j) { x = axis.d2l(coord[i][j]); if(!isNaN(x) && isFinite(x)) { bounds[0][d] = Math.min(bounds[0][d], x); bounds[1][d] = Math.max(bounds[1][d], x); } } } else { x = axis.d2l(coord[i]); if(!isNaN(x) && isFinite(x)) { bounds[0][d] = Math.min(bounds[0][d], x); bounds[1][d] = Math.max(bounds[1][d], x); } } } } function computeTraceBounds(scene, trace, bounds) { var sceneLayout = scene.fullSceneLayout; coordinateBound(sceneLayout.xaxis, trace.x, 0, bounds); coordinateBound(sceneLayout.yaxis, trace.y, 1, bounds); coordinateBound(sceneLayout.zaxis, trace.z, 2, bounds); } proto.plot = function(sceneData, fullLayout, layout) { // Save parameters this.plotArgs = [sceneData, fullLayout, layout]; if(this.glplot.contextLost) return; var data, trace; var i, j, axis, axisType; var fullSceneLayout = fullLayout[this.id]; var sceneLayout = layout[this.id]; if(fullSceneLayout.bgcolor) this.glplot.clearColor = str2RGBAarray(fullSceneLayout.bgcolor); else this.glplot.clearColor = [0, 0, 0, 0]; this.glplot.snapToData = true; // Update layout this.fullSceneLayout = fullSceneLayout; this.glplotLayout = fullSceneLayout; this.axesOptions.merge(fullSceneLayout); this.spikeOptions.merge(fullSceneLayout); // Update camera mode this.updateFx(fullSceneLayout.dragmode, fullSceneLayout.hovermode); // Update scene this.glplot.update({}); // Update axes functions BEFORE updating traces for(i = 0; i < 3; ++i) { axis = fullSceneLayout[axisProperties[i]]; setConvert(axis); } // Convert scene data if(!sceneData) sceneData = []; else if(!Array.isArray(sceneData)) sceneData = [sceneData]; // Compute trace bounding box var dataBounds = [ [Infinity, Infinity, Infinity], [-Infinity, -Infinity, -Infinity] ]; for(i = 0; i < sceneData.length; ++i) { data = sceneData[i]; if(data.visible !== true) continue; computeTraceBounds(this, data, dataBounds); } var dataScale = [1, 1, 1]; for(j = 0; j < 3; ++j) { if(dataBounds[0][j] > dataBounds[1][j]) { dataScale[j] = 1.0; } else { if(dataBounds[1][j] === dataBounds[0][j]) { dataScale[j] = 1.0; } else { dataScale[j] = 1.0 / (dataBounds[1][j] - dataBounds[0][j]); } } } // Save scale this.dataScale = dataScale; // Update traces for(i = 0; i < sceneData.length; ++i) { data = sceneData[i]; if(data.visible !== true) { continue; } trace = this.traces[data.uid]; if(trace) { trace.update(data); } else { trace = data._module.plot(this, data); this.traces[data.uid] = trace; } trace.name = data.name; } // Remove empty traces var traceIds = Object.keys(this.traces); trace_id_loop: for(i = 0; i < traceIds.length; ++i) { for(j = 0; j < sceneData.length; ++j) { if(sceneData[j].uid === traceIds[i] && sceneData[j].visible === true) { continue trace_id_loop; } } trace = this.traces[traceIds[i]]; trace.dispose(); delete this.traces[traceIds[i]]; } // Update ranges (needs to be called *after* objects are added due to updates) var sceneBounds = [[0, 0, 0], [0, 0, 0]], axisDataRange = [], axisTypeRatios = {}; for(i = 0; i < 3; ++i) { axis = fullSceneLayout[axisProperties[i]]; axisType = axis.type; if(axisType in axisTypeRatios) { axisTypeRatios[axisType].acc *= dataScale[i]; axisTypeRatios[axisType].count += 1; } else { axisTypeRatios[axisType] = { acc: dataScale[i], count: 1 }; } if(axis.autorange) { sceneBounds[0][i] = Infinity; sceneBounds[1][i] = -Infinity; for(j = 0; j < this.glplot.objects.length; ++j) { var objBounds = this.glplot.objects[j].bounds; sceneBounds[0][i] = Math.min(sceneBounds[0][i], objBounds[0][i] / dataScale[i]); sceneBounds[1][i] = Math.max(sceneBounds[1][i], objBounds[1][i] / dataScale[i]); } if('rangemode' in axis && axis.rangemode === 'tozero') { sceneBounds[0][i] = Math.min(sceneBounds[0][i], 0); sceneBounds[1][i] = Math.max(sceneBounds[1][i], 0); } if(sceneBounds[0][i] > sceneBounds[1][i]) { sceneBounds[0][i] = -1; sceneBounds[1][i] = 1; } else { var d = sceneBounds[1][i] - sceneBounds[0][i]; sceneBounds[0][i] -= d / 32.0; sceneBounds[1][i] += d / 32.0; } } else { var range = fullSceneLayout[axisProperties[i]].range; sceneBounds[0][i] = range[0]; sceneBounds[1][i] = range[1]; } if(sceneBounds[0][i] === sceneBounds[1][i]) { sceneBounds[0][i] -= 1; sceneBounds[1][i] += 1; } axisDataRange[i] = sceneBounds[1][i] - sceneBounds[0][i]; // Update plot bounds this.glplot.bounds[0][i] = sceneBounds[0][i] * dataScale[i]; this.glplot.bounds[1][i] = sceneBounds[1][i] * dataScale[i]; } var axesScaleRatio = [1, 1, 1]; // Compute axis scale per category for(i = 0; i < 3; ++i) { axis = fullSceneLayout[axisProperties[i]]; axisType = axis.type; var axisRatio = axisTypeRatios[axisType]; axesScaleRatio[i] = Math.pow(axisRatio.acc, 1.0 / axisRatio.count) / dataScale[i]; } /* * Dynamically set the aspect ratio depending on the users aspect settings */ var axisAutoScaleFactor = 4; var aspectRatio; if(fullSceneLayout.aspectmode === 'auto') { if(Math.max.apply(null, axesScaleRatio) / Math.min.apply(null, axesScaleRatio) <= axisAutoScaleFactor) { /* * USE DATA MODE WHEN AXIS RANGE DIMENSIONS ARE RELATIVELY EQUAL */ aspectRatio = axesScaleRatio; } else { /* * USE EQUAL MODE WHEN AXIS RANGE DIMENSIONS ARE HIGHLY UNEQUAL */ aspectRatio = [1, 1, 1]; } } else if(fullSceneLayout.aspectmode === 'cube') { aspectRatio = [1, 1, 1]; } else if(fullSceneLayout.aspectmode === 'data') { aspectRatio = axesScaleRatio; } else if(fullSceneLayout.aspectmode === 'manual') { var userRatio = fullSceneLayout.aspectratio; aspectRatio = [userRatio.x, userRatio.y, userRatio.z]; } else { throw new Error('scene.js aspectRatio was not one of the enumerated types'); } /* * Write aspect Ratio back to user data and fullLayout so that it is modifies as user * manipulates the aspectmode settings and the fullLayout is up-to-date. */ fullSceneLayout.aspectratio.x = sceneLayout.aspectratio.x = aspectRatio[0]; fullSceneLayout.aspectratio.y = sceneLayout.aspectratio.y = aspectRatio[1]; fullSceneLayout.aspectratio.z = sceneLayout.aspectratio.z = aspectRatio[2]; /* * Finally assign the computed aspecratio to the glplot module. This will have an effect * on the next render cycle. */ this.glplot.aspect = aspectRatio; // Update frame position for multi plots var domain = fullSceneLayout.domain || null, size = fullLayout._size || null; if(domain && size) { var containerStyle = this.container.style; containerStyle.position = 'absolute'; containerStyle.left = (size.l + domain.x[0] * size.w) + 'px'; containerStyle.top = (size.t + (1 - domain.y[1]) * size.h) + 'px'; containerStyle.width = (size.w * (domain.x[1] - domain.x[0])) + 'px'; containerStyle.height = (size.h * (domain.y[1] - domain.y[0])) + 'px'; } // force redraw so that promise is returned when rendering is completed this.glplot.redraw(); }; proto.destroy = function() { this.glplot.dispose(); this.container.parentNode.removeChild(this.container); // Remove reference to glplot this.glplot = null; }; // for reset camera button in mode bar proto.setCameraToDefault = function setCameraToDefault() { // as in Gl3d.layoutAttributes this.setCamera({ eye: { x: 1.25, y: 1.25, z: 1.25 }, center: { x: 0, y: 0, z: 0 }, up: { x: 0, y: 0, z: 1 } }); }; // getOrbitCamera :: plotly_coords -> orbit_camera_coords // inverse of getLayoutCamera function getOrbitCamera(camera) { return [ [camera.eye.x, camera.eye.y, camera.eye.z], [camera.center.x, camera.center.y, camera.center.z], [camera.up.x, camera.up.y, camera.up.z] ]; } // getLayoutCamera :: orbit_camera_coords -> plotly_coords // inverse of getOrbitCamera function getLayoutCamera(camera) { return { up: {x: camera.up[0], y: camera.up[1], z: camera.up[2]}, center: {x: camera.center[0], y: camera.center[1], z: camera.center[2]}, eye: {x: camera.eye[0], y: camera.eye[1], z: camera.eye[2]} }; } // get camera position in plotly coords from 'orbit-camera' coords proto.getCamera = function getCamera() { this.glplot.camera.view.recalcMatrix(this.camera.view.lastT()); return getLayoutCamera(this.glplot.camera); }; // set camera position with a set of plotly coords proto.setCamera = function setCamera(cameraData) { var update = {}; update[this.id] = cameraData; this.glplot.camera.lookAt.apply(this, getOrbitCamera(cameraData)); this.graphDiv.emit('plotly_relayout', update); }; // save camera to user layout (i.e. gd.layout) proto.saveCamera = function saveCamera(layout) { var cameraData = this.getCamera(), cameraNestedProp = Lib.nestedProperty(layout, this.id + '.camera'), cameraDataLastSave = cameraNestedProp.get(), hasChanged = false; function same(x, y, i, j) { var vectors = ['up', 'center', 'eye'], components = ['x', 'y', 'z']; return y[vectors[i]] && (x[vectors[i]][components[j]] === y[vectors[i]][components[j]]); } if(cameraDataLastSave === undefined) hasChanged = true; else { for(var i = 0; i < 3; i++) { for(var j = 0; j < 3; j++) { if(!same(cameraData, cameraDataLastSave, i, j)) { hasChanged = true; break; } } } } if(hasChanged) cameraNestedProp.set(cameraData); return hasChanged; }; proto.updateFx = function(dragmode, hovermode) { var camera = this.camera; if(camera) { // rotate and orbital are synonymous if(dragmode === 'orbit') { camera.mode = 'orbit'; camera.keyBindingMode = 'rotate'; } else if(dragmode === 'turntable') { camera.up = [0, 0, 1]; camera.mode = 'turntable'; camera.keyBindingMode = 'rotate'; } else { // none rotation modes [pan or zoom] camera.keyBindingMode = dragmode; } } // to put dragmode and hovermode on the same grounds from relayout this.fullSceneLayout.hovermode = hovermode; }; proto.toImage = function(format) { if(!format) format = 'png'; if(this.staticMode) this.container.appendChild(STATIC_CANVAS); // Force redraw this.glplot.redraw(); // Grab context and yank out pixels var gl = this.glplot.gl; var w = gl.drawingBufferWidth; var h = gl.drawingBufferHeight; gl.bindFramebuffer(gl.FRAMEBUFFER, null); var pixels = new Uint8Array(w * h * 4); gl.readPixels(0, 0, w, h, gl.RGBA, gl.UNSIGNED_BYTE, pixels); // Flip pixels for(var j = 0, k = h - 1; j < k; ++j, --k) { for(var i = 0; i < w; ++i) { for(var l = 0; l < 4; ++l) { var tmp = pixels[4 * (w * j + i) + l]; pixels[4 * (w * j + i) + l] = pixels[4 * (w * k + i) + l]; pixels[4 * (w * k + i) + l] = tmp; } } } var canvas = document.createElement('canvas'); canvas.width = w; canvas.height = h; var context = canvas.getContext('2d'); var imageData = context.createImageData(w, h); imageData.data.set(pixels); context.putImageData(imageData, 0, 0); var dataURL; switch(format) { case 'jpeg': dataURL = canvas.toDataURL('image/jpeg'); break; case 'webp': dataURL = canvas.toDataURL('image/webp'); break; default: dataURL = canvas.toDataURL('image/png'); } if(this.staticMode) this.container.removeChild(STATIC_CANVAS); return dataURL; }; module.exports = Scene; },{"../../lib":633,"../../lib/show_no_webgl_msg":644,"../../lib/str2rgbarray":646,"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671,"./camera":702,"./layout/convert":707,"./layout/spikes":710,"./layout/tick_marks":711,"./project":712,"./set_convert":714,"gl-plot3d":189,"webgl-context":518}],714:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../cartesian/axes'); module.exports = function setConvert(containerOut) { Axes.setConvert(containerOut); containerOut.setScale = Lib.noop; }; },{"../../lib":633,"../cartesian/axes":664}],715:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var extendFlat = Lib.extendFlat; var fontAttrs = require('./font_attributes'); var colorAttrs = require('../components/color/attributes'); module.exports = { font: { family: extendFlat({}, fontAttrs.family, { dflt: '"Open Sans", verdana, arial, sans-serif' }), size: extendFlat({}, fontAttrs.size, { dflt: 12 }), color: extendFlat({}, fontAttrs.color, { dflt: colorAttrs.defaultLine }), }, title: { valType: 'string', dflt: 'Click to enter Plot title', }, titlefont: extendFlat({}, fontAttrs, { }), autosize: { valType: 'boolean', dflt: false, }, width: { valType: 'number', min: 10, dflt: 700, }, height: { valType: 'number', min: 10, dflt: 450, }, margin: { l: { valType: 'number', min: 0, dflt: 80, }, r: { valType: 'number', min: 0, dflt: 80, }, t: { valType: 'number', min: 0, dflt: 100, }, b: { valType: 'number', min: 0, dflt: 80, }, pad: { valType: 'number', min: 0, dflt: 0, }, autoexpand: { valType: 'boolean', dflt: true } }, paper_bgcolor: { valType: 'color', dflt: colorAttrs.background, }, plot_bgcolor: { // defined here, but set in Axes.supplyLayoutDefaults // because it needs to know if there are (2D) axes or not valType: 'color', dflt: colorAttrs.background, }, separators: { valType: 'string', dflt: '.,', }, hidesources: { valType: 'boolean', dflt: false, }, smith: { // will become a boolean if/when we implement this valType: 'enumerated', values: [false], dflt: false }, showlegend: { // handled in legend.supplyLayoutDefaults // but included here because it's not in the legend object valType: 'boolean', }, dragmode: { valType: 'enumerated', values: ['zoom', 'pan', 'select', 'lasso', 'orbit', 'turntable'], dflt: 'zoom', }, hovermode: { valType: 'enumerated', values: ['x', 'y', 'closest', false], } }; },{"../components/color/attributes":532,"../lib":633,"./font_attributes":684}],716:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { styleUrlPrefix: 'mapbox://styles/mapbox/', styleUrlSuffix: 'v9', controlContainerClassName: 'mapboxgl-control-container', noAccessTokenErrorMsg: [ 'Missing Mapbox access token.', 'Mapbox trace type require a Mapbox access token to be registered.', 'For example:', ' Plotly.plot(gd, data, layout, { mapboxAccessToken: \'my-access-token\' });', 'More info here: https://www.mapbox.com/help/define-access-token/' ].join('\n'), mapOnErrorMsg: 'Mapbox error.' }; },{}],717:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); /** * Convert plotly.js 'textposition' to mapbox-gl 'anchor' and 'offset' * (with the help of the icon size). * * @param {string} textpostion : plotly.js textposition value * @param {number} iconSize : plotly.js icon size (e.g. marker.size for traces) * * @return {object} * - anchor * - offset */ module.exports = function convertTextOpts(textposition, iconSize) { var parts = textposition.split(' '), vPos = parts[0], hPos = parts[1]; // ballpack values var factor = Array.isArray(iconSize) ? Lib.mean(iconSize) : iconSize, xInc = 0.5 + (factor / 100), yInc = 1.5 + (factor / 100); var anchorVals = ['', ''], offset = [0, 0]; switch(vPos) { case 'top': anchorVals[0] = 'top'; offset[1] = -yInc; break; case 'bottom': anchorVals[0] = 'bottom'; offset[1] = yInc; break; } switch(hPos) { case 'left': anchorVals[1] = 'right'; offset[0] = -xInc; break; case 'right': anchorVals[1] = 'left'; offset[0] = xInc; break; } // Mapbox text-anchor must be one of: // center, left, right, top, bottom, // top-left, top-right, bottom-left, bottom-right var anchor; if(anchorVals[0] && anchorVals[1]) anchor = anchorVals.join('-'); else if(anchorVals[0]) anchor = anchorVals[0]; else if(anchorVals[1]) anchor = anchorVals[1]; else anchor = 'center'; return { anchor: anchor, offset: offset }; }; },{"../../lib":633}],718:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var mapboxgl = require('mapbox-gl'); var Plots = require('../plots'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); var createMapbox = require('./mapbox'); var constants = require('./constants'); exports.name = 'mapbox'; exports.attr = 'subplot'; exports.idRoot = 'mapbox'; exports.idRegex = /^mapbox([2-9]|[1-9][0-9]+)?$/; exports.attrRegex = /^mapbox([2-9]|[1-9][0-9]+)?$/; exports.attributes = { subplot: { valType: 'subplotid', dflt: 'mapbox', } }; exports.layoutAttributes = require('./layout_attributes'); exports.supplyLayoutDefaults = require('./layout_defaults'); exports.plot = function plotMapbox(gd) { var fullLayout = gd._fullLayout, calcData = gd.calcdata, mapboxIds = Plots.getSubplotIds(fullLayout, 'mapbox'); var accessToken = findAccessToken(gd, mapboxIds); mapboxgl.accessToken = accessToken; for(var i = 0; i < mapboxIds.length; i++) { var id = mapboxIds[i], subplotCalcData = getSubplotCalcData(calcData, id), opts = fullLayout[id], mapbox = opts._subplot; // copy access token to fullLayout (to handle the context case) opts.accesstoken = accessToken; if(!mapbox) { mapbox = createMapbox({ gd: gd, container: fullLayout._glcontainer.node(), id: id, fullLayout: fullLayout, staticPlot: gd._context.staticPlot }); fullLayout[id]._subplot = mapbox; } mapbox.plot(subplotCalcData, fullLayout, gd._promises); } }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldMapboxKeys = Plots.getSubplotIds(oldFullLayout, 'mapbox'); for(var i = 0; i < oldMapboxKeys.length; i++) { var oldMapboxKey = oldMapboxKeys[i]; if(!newFullLayout[oldMapboxKey] && !!oldFullLayout[oldMapboxKey]._subplot) { oldFullLayout[oldMapboxKey]._subplot.destroy(); } } }; exports.toSVG = function(gd) { var fullLayout = gd._fullLayout, subplotIds = Plots.getSubplotIds(fullLayout, 'mapbox'), size = fullLayout._size; for(var i = 0; i < subplotIds.length; i++) { var opts = fullLayout[subplotIds[i]], domain = opts.domain, mapbox = opts._subplot; var imageData = mapbox.toImage('png'); var image = fullLayout._glimages.append('svg:image'); image.attr({ xmlns: xmlnsNamespaces.svg, 'xlink:href': imageData, x: size.l + size.w * domain.x[0], y: size.t + size.h * (1 - domain.y[1]), width: size.w * (domain.x[1] - domain.x[0]), height: size.h * (domain.y[1] - domain.y[0]), preserveAspectRatio: 'none' }); mapbox.destroy(); } }; function getSubplotCalcData(calcData, id) { var subplotCalcData = []; for(var i = 0; i < calcData.length; i++) { var calcTrace = calcData[i], trace = calcTrace[0].trace; if(trace.subplot === id) subplotCalcData.push(calcTrace); } return subplotCalcData; } function findAccessToken(gd, mapboxIds) { var fullLayout = gd._fullLayout, context = gd._context; // special case for Mapbox Atlas users if(context.mapboxAccessToken === '') return ''; // first look for access token in context var accessToken = context.mapboxAccessToken; // allow mapbox layout options to override it for(var i = 0; i < mapboxIds.length; i++) { var opts = fullLayout[mapboxIds[i]]; if(opts.accesstoken) { accessToken = opts.accesstoken; break; } } if(!accessToken) { throw new Error(constants.noAccessTokenErrorMsg); } return accessToken; } },{"../../constants/xmlns_namespaces":618,"../plots":724,"./constants":716,"./layout_attributes":720,"./layout_defaults":721,"./mapbox":722,"mapbox-gl":304}],719:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var convertTextOpts = require('./convert_text_opts'); function MapboxLayer(mapbox, index) { this.mapbox = mapbox; this.map = mapbox.map; this.uid = mapbox.uid + '-' + 'layer' + index; this.idSource = this.uid + '-source'; this.idLayer = this.uid + '-layer'; // some state variable to check if a remove/add step is needed this.sourceType = null; this.source = null; this.layerType = null; this.below = null; // is layer currently visible this.visible = false; } var proto = MapboxLayer.prototype; proto.update = function update(opts) { if(!this.visible) { // IMPORTANT: must create source before layer to not cause errors this.updateSource(opts); this.updateLayer(opts); } else if(this.needsNewSource(opts)) { // IMPORTANT: must delete layer before source to not cause errors this.updateLayer(opts); this.updateSource(opts); } else if(this.needsNewLayer(opts)) { this.updateLayer(opts); } this.updateStyle(opts); this.visible = isVisible(opts); }; proto.needsNewSource = function(opts) { // for some reason changing layer to 'fill' or 'symbol' // w/o changing the source throws an exception in mapbox-gl 0.18 ; // stay safe and make new source on type changes return ( this.sourceType !== opts.sourcetype || this.source !== opts.source || this.layerType !== opts.type ); }; proto.needsNewLayer = function(opts) { return ( this.layerType !== opts.type || this.below !== opts.below ); }; proto.updateSource = function(opts) { var map = this.map; if(map.getSource(this.idSource)) map.removeSource(this.idSource); this.sourceType = opts.sourcetype; this.source = opts.source; if(!isVisible(opts)) return; var sourceOpts = convertSourceOpts(opts); map.addSource(this.idSource, sourceOpts); }; proto.updateLayer = function(opts) { var map = this.map; if(map.getLayer(this.idLayer)) map.removeLayer(this.idLayer); this.layerType = opts.type; if(!isVisible(opts)) return; map.addLayer({ id: this.idLayer, source: this.idSource, 'source-layer': opts.sourcelayer || '', type: opts.type }, opts.below); // the only way to make a layer invisible is to remove it var layoutOpts = { visibility: 'visible' }; this.mapbox.setOptions(this.idLayer, 'setLayoutProperty', layoutOpts); }; proto.updateStyle = function(opts) { var convertedOpts = convertOpts(opts); if(isVisible(opts)) { this.mapbox.setOptions(this.idLayer, 'setLayoutProperty', convertedOpts.layout); this.mapbox.setOptions(this.idLayer, 'setPaintProperty', convertedOpts.paint); } }; proto.dispose = function dispose() { var map = this.map; map.removeLayer(this.idLayer); map.removeSource(this.idSource); }; function isVisible(opts) { var source = opts.source; return ( Lib.isPlainObject(source) || (typeof source === 'string' && source.length > 0) ); } function convertOpts(opts) { var layout = {}, paint = {}; switch(opts.type) { case 'circle': Lib.extendFlat(paint, { 'circle-radius': opts.circle.radius, 'circle-color': opts.color, 'circle-opacity': opts.opacity }); break; case 'line': Lib.extendFlat(paint, { 'line-width': opts.line.width, 'line-color': opts.color, 'line-opacity': opts.opacity }); break; case 'fill': Lib.extendFlat(paint, { 'fill-color': opts.color, 'fill-outline-color': opts.fill.outlinecolor, 'fill-opacity': opts.opacity // no way to pass specify outline width at the moment }); break; case 'symbol': var symbol = opts.symbol, textOpts = convertTextOpts(symbol.textposition, symbol.iconsize); Lib.extendFlat(layout, { 'icon-image': symbol.icon + '-15', 'icon-size': symbol.iconsize / 10, 'text-field': symbol.text, 'text-size': symbol.textfont.size, 'text-anchor': textOpts.anchor, 'text-offset': textOpts.offset // TODO font family // 'text-font': symbol.textfont.family.split(', '), }); Lib.extendFlat(paint, { 'icon-color': opts.color, 'text-color': symbol.textfont.color, 'text-opacity': opts.opacity }); break; } return { layout: layout, paint: paint }; } function convertSourceOpts(opts) { var sourceType = opts.sourcetype, source = opts.source, sourceOpts = { type: sourceType }, isSourceAString = (typeof source === 'string'), field; if(sourceType === 'geojson') field = 'data'; else if(sourceType === 'vector') { field = isSourceAString ? 'url' : 'tiles'; } sourceOpts[field] = source; return sourceOpts; } module.exports = function createMapboxLayer(mapbox, index, opts) { var mapboxLayer = new MapboxLayer(mapbox, index); mapboxLayer.update(opts); return mapboxLayer; }; },{"../../lib":633,"./convert_text_opts":717}],720:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var defaultLine = require('../../components/color').defaultLine; var fontAttrs = require('../font_attributes'); var textposition = require('../../traces/scatter/attributes').textposition; module.exports = { domain: { x: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, y: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], } }, accesstoken: { valType: 'string', noBlank: true, strict: true, }, style: { valType: 'any', values: ['basic', 'streets', 'outdoors', 'light', 'dark', 'satellite', 'satellite-streets'], dflt: 'basic', }, center: { lon: { valType: 'number', dflt: 0, }, lat: { valType: 'number', dflt: 0, } }, zoom: { valType: 'number', dflt: 1, }, bearing: { valType: 'number', dflt: 0, }, pitch: { valType: 'number', dflt: 0, }, layers: { _isLinkedToArray: 'layer', sourcetype: { valType: 'enumerated', values: ['geojson', 'vector'], dflt: 'geojson', }, source: { valType: 'any', }, sourcelayer: { valType: 'string', dflt: '', }, type: { valType: 'enumerated', values: ['circle', 'line', 'fill', 'symbol'], dflt: 'circle', }, // attributes shared between all types below: { valType: 'string', dflt: '', }, color: { valType: 'color', dflt: defaultLine, }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, // type-specific style attributes circle: { radius: { valType: 'number', dflt: 15, } }, line: { width: { valType: 'number', dflt: 2, } }, fill: { outlinecolor: { valType: 'color', dflt: defaultLine, } }, symbol: { icon: { valType: 'string', dflt: 'marker', }, iconsize: { valType: 'number', dflt: 10, }, text: { valType: 'string', dflt: '', }, textfont: Lib.extendDeep({}, fontAttrs, { family: { dflt: 'Open Sans Regular, Arial Unicode MS Regular' } }), textposition: Lib.extendFlat({}, textposition, { arrayOk: false }) } } }; },{"../../components/color":533,"../../lib":633,"../../traces/scatter/attributes":846,"../font_attributes":684}],721:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleSubplotDefaults = require('../subplot_defaults'); var layoutAttributes = require('./layout_attributes'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { handleSubplotDefaults(layoutIn, layoutOut, fullData, { type: 'mapbox', attributes: layoutAttributes, handleDefaults: handleDefaults, partition: 'y' }); }; function handleDefaults(containerIn, containerOut, coerce) { coerce('accesstoken'); coerce('style'); coerce('center.lon'); coerce('center.lat'); coerce('zoom'); coerce('bearing'); coerce('pitch'); handleLayerDefaults(containerIn, containerOut); // copy ref to input container to update 'center' and 'zoom' on map move containerOut._input = containerIn; } function handleLayerDefaults(containerIn, containerOut) { var layersIn = containerIn.layers || [], layersOut = containerOut.layers = []; var layerIn, layerOut; function coerce(attr, dflt) { return Lib.coerce(layerIn, layerOut, layoutAttributes.layers, attr, dflt); } for(var i = 0; i < layersIn.length; i++) { layerIn = layersIn[i]; layerOut = {}; if(!Lib.isPlainObject(layerIn)) continue; var sourceType = coerce('sourcetype'); coerce('source'); if(sourceType === 'vector') coerce('sourcelayer'); // maybe add smart default based off GeoJSON geometry? var type = coerce('type'); coerce('below'); coerce('color'); coerce('opacity'); if(type === 'circle') { coerce('circle.radius'); } if(type === 'line') { coerce('line.width'); } if(type === 'fill') { coerce('fill.outlinecolor'); } if(type === 'symbol') { coerce('symbol.icon'); coerce('symbol.iconsize'); coerce('symbol.text'); Lib.coerceFont(coerce, 'symbol.textfont'); coerce('symbol.textposition'); } layerOut._index = i; layersOut.push(layerOut); } } },{"../../lib":633,"../subplot_defaults":731,"./layout_attributes":720}],722:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var mapboxgl = require('mapbox-gl'); var Fx = require('../cartesian/graph_interact'); var Lib = require('../../lib'); var constants = require('./constants'); var layoutAttributes = require('./layout_attributes'); var createMapboxLayer = require('./layers'); function Mapbox(opts) { this.id = opts.id; this.gd = opts.gd; this.container = opts.container; this.isStatic = opts.staticPlot; var fullLayout = opts.fullLayout; // unique id for this Mapbox instance this.uid = fullLayout._uid + '-' + this.id; // full mapbox options (N.B. needs to be updated on every updates) this.opts = fullLayout[this.id]; // create framework on instantiation for a smoother first plot call this.div = null; this.xaxis = null; this.yaxis = null; this.createFramework(fullLayout); // state variables used to infer how and what to update this.map = null; this.accessToken = null; this.styleObj = null; this.traceHash = {}; this.layerList = []; } var proto = Mapbox.prototype; module.exports = function createMapbox(opts) { var mapbox = new Mapbox(opts); return mapbox; }; proto.plot = function(calcData, fullLayout, promises) { var self = this; // feed in new mapbox options var opts = self.opts = fullLayout[this.id]; // remove map and create a new map if access token has change if(self.map && (opts.accesstoken !== self.accessToken)) { self.map.remove(); self.map = null; self.styleObj = null; self.traceHash = []; self.layerList = {}; } var promise; if(!self.map) { promise = new Promise(function(resolve, reject) { self.createMap(calcData, fullLayout, resolve, reject); }); } else { promise = new Promise(function(resolve, reject) { self.updateMap(calcData, fullLayout, resolve, reject); }); } promises.push(promise); }; proto.createMap = function(calcData, fullLayout, resolve, reject) { var self = this, gd = self.gd, opts = self.opts; // store style id and URL or object var styleObj = self.styleObj = getStyleObj(opts.style); // store access token associated with this map self.accessToken = opts.accesstoken; // create the map! var map = self.map = new mapboxgl.Map({ container: self.div, style: styleObj.style, center: convertCenter(opts.center), zoom: opts.zoom, bearing: opts.bearing, pitch: opts.pitch, interactive: !self.isStatic, preserveDrawingBuffer: self.isStatic }); // clear navigation container var className = constants.controlContainerClassName, controlContainer = self.div.getElementsByClassName(className)[0]; self.div.removeChild(controlContainer); self.rejectOnError(reject); map.once('load', function() { self.updateData(calcData); self.updateLayout(fullLayout); self.resolveOnRender(resolve); }); // keep track of pan / zoom in user layout and emit relayout event map.on('moveend', function(eventData) { var view = self.getView(); opts._input.center = opts.center = view.center; opts._input.zoom = opts.zoom = view.zoom; opts._input.bearing = opts.bearing = view.bearing; opts._input.pitch = opts.pitch = view.pitch; // 'moveend' gets triggered by map.setCenter, map.setZoom, // map.setBearing and map.setPitch. // // Here, we make sure that 'plotly_relayout' is // triggered here only when the 'moveend' originates from a // mouse target (filtering out API calls) to not // duplicate 'plotly_relayout' events. if(eventData.originalEvent) { var update = {}; update[self.id] = Lib.extendFlat({}, view); gd.emit('plotly_relayout', update); } }); map.on('mousemove', function(evt) { var bb = self.div.getBoundingClientRect(); // some hackery to get Fx.hover to work evt.clientX = evt.point.x + bb.left; evt.clientY = evt.point.y + bb.top; evt.target.getBoundingClientRect = function() { return bb; }; self.xaxis.p2c = function() { return evt.lngLat.lng; }; self.yaxis.p2c = function() { return evt.lngLat.lat; }; Fx.hover(gd, evt, self.id); }); map.on('click', function() { Fx.click(gd, { target: true }); }); function unhover() { Fx.loneUnhover(fullLayout._toppaper); } map.on('dragstart', unhover); map.on('zoomstart', unhover); }; proto.updateMap = function(calcData, fullLayout, resolve, reject) { var self = this, map = self.map; self.rejectOnError(reject); var styleObj = getStyleObj(self.opts.style); if(self.styleObj.id !== styleObj.id) { self.styleObj = styleObj; map.setStyle(styleObj.style); map.style.once('load', function() { // need to rebuild trace layers on reload // to avoid 'lost event' errors self.traceHash = {}; self.updateData(calcData); self.updateLayout(fullLayout); self.resolveOnRender(resolve); }); } else { self.updateData(calcData); self.updateLayout(fullLayout); self.resolveOnRender(resolve); } }; proto.updateData = function(calcData) { var traceHash = this.traceHash; var traceObj, trace, i, j; // update or create trace objects for(i = 0; i < calcData.length; i++) { var calcTrace = calcData[i]; trace = calcTrace[0].trace; traceObj = traceHash[trace.uid]; if(traceObj) traceObj.update(calcTrace); else if(trace._module) { traceHash[trace.uid] = trace._module.plot(this, calcTrace); } } // remove empty trace objects var ids = Object.keys(traceHash); id_loop: for(i = 0; i < ids.length; i++) { var id = ids[i]; for(j = 0; j < calcData.length; j++) { trace = calcData[j][0].trace; if(id === trace.uid) continue id_loop; } traceObj = traceHash[id]; traceObj.dispose(); delete traceHash[id]; } }; proto.updateLayout = function(fullLayout) { var map = this.map, opts = this.opts; map.setCenter(convertCenter(opts.center)); map.setZoom(opts.zoom); map.setBearing(opts.bearing); map.setPitch(opts.pitch); this.updateLayers(); this.updateFramework(fullLayout); this.map.resize(); }; proto.resolveOnRender = function(resolve) { var map = this.map; map.on('render', function onRender() { if(map.loaded()) { map.off('render', onRender); resolve(); } }); }; proto.rejectOnError = function(reject) { var map = this.map; function handler() { reject(new Error(constants.mapOnErrorMsg)); } map.once('error', handler); map.once('style.error', handler); map.once('source.error', handler); map.once('tile.error', handler); map.once('layer.error', handler); }; proto.createFramework = function(fullLayout) { var self = this; var div = self.div = document.createElement('div'); div.id = self.uid; div.style.position = 'absolute'; self.container.appendChild(div); // create mock x/y axes for hover routine self.xaxis = { _id: 'x', c2p: function(v) { return self.project(v).x; } }; self.yaxis = { _id: 'y', c2p: function(v) { return self.project(v).y; } }; self.updateFramework(fullLayout); }; proto.updateFramework = function(fullLayout) { var domain = fullLayout[this.id].domain, size = fullLayout._size; var style = this.div.style; // TODO Is this correct? It seems to get the map zoom level wrong? style.width = size.w * (domain.x[1] - domain.x[0]) + 'px'; style.height = size.h * (domain.y[1] - domain.y[0]) + 'px'; style.left = size.l + domain.x[0] * size.w + 'px'; style.top = size.t + (1 - domain.y[1]) * size.h + 'px'; this.xaxis._offset = size.l + domain.x[0] * size.w; this.xaxis._length = size.w * (domain.x[1] - domain.x[0]); this.yaxis._offset = size.t + (1 - domain.y[1]) * size.h; this.yaxis._length = size.h * (domain.y[1] - domain.y[0]); }; proto.updateLayers = function() { var opts = this.opts, layers = opts.layers, layerList = this.layerList, i; // if the layer arrays don't match, // don't try to be smart, // delete them all, and start all over. if(layers.length !== layerList.length) { for(i = 0; i < layerList.length; i++) { layerList[i].dispose(); } layerList = this.layerList = []; for(i = 0; i < layers.length; i++) { layerList.push(createMapboxLayer(this, i, layers[i])); } } else { for(i = 0; i < layers.length; i++) { layerList[i].update(layers[i]); } } }; proto.destroy = function() { if(this.map) this.map.remove(); this.container.removeChild(this.div); }; proto.toImage = function() { return this.map.getCanvas().toDataURL(); }; // convenience wrapper to create blank GeoJSON sources // and avoid 'invalid GeoJSON' errors proto.initSource = function(idSource) { var blank = { type: 'geojson', data: { type: 'Feature', geometry: { type: 'Point', coordinates: [] } } }; return this.map.addSource(idSource, blank); }; // convenience wrapper to set data of GeoJSON sources proto.setSourceData = function(idSource, data) { this.map.getSource(idSource).setData(data); }; // convenience wrapper to create set multiple layer // 'layout' or 'paint options at once. proto.setOptions = function(id, methodName, opts) { var map = this.map, keys = Object.keys(opts); for(var i = 0; i < keys.length; i++) { var key = keys[i]; map[methodName](id, key, opts[key]); } }; // convenience method to project a [lon, lat] array to pixel coords proto.project = function(v) { return this.map.project(new mapboxgl.LngLat(v[0], v[1])); }; // get map's current view values in plotly.js notation proto.getView = function() { var map = this.map; var mapCenter = map.getCenter(), center = { lon: mapCenter.lng, lat: mapCenter.lat }; return { center: center, zoom: map.getZoom(), bearing: map.getBearing(), pitch: map.getPitch() }; }; function getStyleObj(val) { var styleValues = layoutAttributes.style.values, styleDflt = layoutAttributes.style.dflt, styleObj = {}; if(Lib.isPlainObject(val)) { styleObj.id = val.id; styleObj.style = val; } else if(typeof val === 'string') { styleObj.id = val; styleObj.style = (styleValues.indexOf(val) !== -1) ? convertStyleVal(val) : val; } else { styleObj.id = styleDflt; styleObj.style = convertStyleVal(styleDflt); } return styleObj; } // if style is part of the 'official' mapbox values, add URL prefix and suffix function convertStyleVal(val) { return constants.styleUrlPrefix + val + '-' + constants.styleUrlSuffix; } function convertCenter(center) { return [center.lon, center.lat]; } },{"../../lib":633,"../cartesian/graph_interact":671,"./constants":716,"./layers":719,"./layout_attributes":720,"mapbox-gl":304}],723:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { t: { valType: 'number', dflt: 0, }, r: { valType: 'number', dflt: 0, }, b: { valType: 'number', dflt: 0, }, l: { valType: 'number', dflt: 0, } }; },{}],724:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Plotly = require('../plotly'); var Registry = require('../registry'); var Lib = require('../lib'); var Color = require('../components/color'); var plots = module.exports = {}; var animationAttrs = require('./animation_attributes'); var frameAttrs = require('./frame_attributes'); // Expose registry methods on Plots for backward-compatibility Lib.extendFlat(plots, Registry); plots.attributes = require('./attributes'); plots.attributes.type.values = plots.allTypes; plots.fontAttrs = require('./font_attributes'); plots.layoutAttributes = require('./layout_attributes'); // TODO make this a plot attribute? plots.fontWeight = 'normal'; var subplotsRegistry = plots.subplotsRegistry; var transformsRegistry = plots.transformsRegistry; var ErrorBars = require('../components/errorbars'); var commandModule = require('./command'); plots.executeAPICommand = commandModule.executeAPICommand; plots.computeAPICommandBindings = commandModule.computeAPICommandBindings; plots.manageCommandObserver = commandModule.manageCommandObserver; plots.hasSimpleAPICommandBindings = commandModule.hasSimpleAPICommandBindings; /** * Find subplot ids in data. * Meant to be used in the defaults step. * * Use plots.getSubplotIds to grab the current * subplot ids later on in Plotly.plot. * * @param {array} data plotly data array * (intended to be _fullData, but does not have to be). * @param {string} type subplot type to look for. * * @return {array} list of subplot ids (strings). * N.B. these ids possibly un-ordered. * * TODO incorporate cartesian/gl2d axis finders in this paradigm. */ plots.findSubplotIds = function findSubplotIds(data, type) { var subplotIds = []; if(plots.subplotsRegistry[type] === undefined) return subplotIds; var attr = plots.subplotsRegistry[type].attr; for(var i = 0; i < data.length; i++) { var trace = data[i]; if(plots.traceIs(trace, type) && subplotIds.indexOf(trace[attr]) === -1) { subplotIds.push(trace[attr]); } } return subplotIds; }; /** * Get the ids of the current subplots. * * @param {object} layout plotly full layout object. * @param {string} type subplot type to look for. * * @return {array} list of ordered subplot ids (strings). * */ plots.getSubplotIds = function getSubplotIds(layout, type) { var _module = plots.subplotsRegistry[type]; if(_module === undefined) return []; // layout must be 'fullLayout' here if(type === 'cartesian' && (!layout._has || !layout._has('cartesian'))) return []; if(type === 'gl2d' && (!layout._has || !layout._has('gl2d'))) return []; if(type === 'cartesian' || type === 'gl2d') { return Object.keys(layout._plots || {}); } var idRegex = _module.idRegex, layoutKeys = Object.keys(layout), subplotIds = []; for(var i = 0; i < layoutKeys.length; i++) { var layoutKey = layoutKeys[i]; if(idRegex.test(layoutKey)) subplotIds.push(layoutKey); } // order the ids var idLen = _module.idRoot.length; subplotIds.sort(function(a, b) { var aNum = +(a.substr(idLen) || 1), bNum = +(b.substr(idLen) || 1); return aNum - bNum; }); return subplotIds; }; /** * Get the data trace(s) associated with a given subplot. * * @param {array} data plotly full data array. * @param {object} layout plotly full layout object. * @param {string} subplotId subplot ids to look for. * * @return {array} list of trace objects. * */ plots.getSubplotData = function getSubplotData(data, type, subplotId) { if(plots.subplotsRegistry[type] === undefined) return []; var attr = plots.subplotsRegistry[type].attr, subplotData = [], trace; for(var i = 0; i < data.length; i++) { trace = data[i]; if(type === 'gl2d' && plots.traceIs(trace, 'gl2d')) { var spmatch = Plotly.Axes.subplotMatch, subplotX = 'x' + subplotId.match(spmatch)[1], subplotY = 'y' + subplotId.match(spmatch)[2]; if(trace[attr[0]] === subplotX && trace[attr[1]] === subplotY) { subplotData.push(trace); } } else { if(trace[attr] === subplotId) subplotData.push(trace); } } return subplotData; }; // in some cases the browser doesn't seem to know how big // the text is at first, so it needs to draw it, // then wait a little, then draw it again plots.redrawText = function(gd) { // do not work if polar is present if((gd.data && gd.data[0] && gd.data[0].r)) return; return new Promise(function(resolve) { setTimeout(function() { Registry.getComponentMethod('annotations', 'draw')(gd); Registry.getComponentMethod('legend', 'draw')(gd); (gd.calcdata || []).forEach(function(d) { if(d[0] && d[0].t && d[0].t.cb) d[0].t.cb(); }); resolve(plots.previousPromises(gd)); }, 300); }); }; // resize plot about the container size plots.resize = function(gd) { return new Promise(function(resolve, reject) { if(!gd || d3.select(gd).style('display') === 'none') { reject(new Error('Resize must be passed a plot div element.')); } if(gd._redrawTimer) clearTimeout(gd._redrawTimer); gd._redrawTimer = setTimeout(function() { // return if there is nothing to resize if(gd.layout.width && gd.layout.height) { resolve(gd); return; } delete gd.layout.width; delete gd.layout.height; // autosizing doesn't count as a change that needs saving var oldchanged = gd.changed; // nor should it be included in the undo queue gd.autoplay = true; Plotly.relayout(gd, { autosize: true }).then(function() { gd.changed = oldchanged; resolve(gd); }); }, 100); }); }; // for use in Lib.syncOrAsync, check if there are any // pending promises in this plot and wait for them plots.previousPromises = function(gd) { if((gd._promises || []).length) { return Promise.all(gd._promises) .then(function() { gd._promises = []; }); } }; /** * Adds the 'Edit chart' link. * Note that now Plotly.plot() calls this so it can regenerate whenever it replots * * Add source links to your graph inside the 'showSources' config argument. */ plots.addLinks = function(gd) { var fullLayout = gd._fullLayout; var linkContainer = fullLayout._paper .selectAll('text.js-plot-link-container').data([0]); linkContainer.enter().append('text') .classed('js-plot-link-container', true) .style({ 'font-family': '"Open Sans", Arial, sans-serif', 'font-size': '12px', 'fill': Color.defaultLine, 'pointer-events': 'all' }) .each(function() { var links = d3.select(this); links.append('tspan').classed('js-link-to-tool', true); links.append('tspan').classed('js-link-spacer', true); links.append('tspan').classed('js-sourcelinks', true); }); // The text node inside svg var text = linkContainer.node(), attrs = { y: fullLayout._paper.attr('height') - 9 }; // If text's width is bigger than the layout // Check that text is a child node or document.body // because otherwise IE/Edge might throw an exception // when calling getComputedTextLength(). // Apparently offsetParent is null for invisibles. if(document.body.contains(text) && text.getComputedTextLength() >= (fullLayout.width - 20)) { // Align the text at the left attrs['text-anchor'] = 'start'; attrs.x = 5; } else { // Align the text at the right attrs['text-anchor'] = 'end'; attrs.x = fullLayout._paper.attr('width') - 7; } linkContainer.attr(attrs); var toolspan = linkContainer.select('.js-link-to-tool'), spacespan = linkContainer.select('.js-link-spacer'), sourcespan = linkContainer.select('.js-sourcelinks'); if(gd._context.showSources) gd._context.showSources(gd); // 'view in plotly' link for embedded plots if(gd._context.showLink) positionPlayWithData(gd, toolspan); // separator if we have both sources and tool link spacespan.text((toolspan.text() && sourcespan.text()) ? ' - ' : ''); }; // note that now this function is only adding the brand in // iframes and 3rd-party apps function positionPlayWithData(gd, container) { container.text(''); var link = container.append('a') .attr({ 'xlink:xlink:href': '#', 'class': 'link--impt link--embedview', 'font-weight': 'bold' }) .text(gd._context.linkText + ' ' + String.fromCharCode(187)); if(gd._context.sendData) { link.on('click', function() { plots.sendDataToCloud(gd); }); } else { var path = window.location.pathname.split('/'); var query = window.location.search; link.attr({ 'xlink:xlink:show': 'new', 'xlink:xlink:href': '/' + path[2].split('.')[0] + '/' + path[1] + query }); } } plots.sendDataToCloud = function(gd) { gd.emit('plotly_beforeexport'); var baseUrl = (window.PLOTLYENV && window.PLOTLYENV.BASE_URL) || 'https://plot.ly'; var hiddenformDiv = d3.select(gd) .append('div') .attr('id', 'hiddenform') .style('display', 'none'); var hiddenform = hiddenformDiv .append('form') .attr({ action: baseUrl + '/external', method: 'post', target: '_blank' }); var hiddenformInput = hiddenform .append('input') .attr({ type: 'text', name: 'data' }); hiddenformInput.node().value = plots.graphJson(gd, false, 'keepdata'); hiddenform.node().submit(); hiddenformDiv.remove(); gd.emit('plotly_afterexport'); return false; }; // Fill in default values: // // gd.data, gd.layout: // are precisely what the user specified, // these fields shouldn't be modified nor used directly // after the supply defaults step. // // gd._fullData, gd._fullLayout: // are complete descriptions of how to draw the plot, // use these fields in all required computations. // // gd._fullLayout._modules // is a list of all the trace modules required to draw the plot. // // gd._fullLayout._basePlotModules // is a list of all the plot modules required to draw the plot. // // gd._fullLayout._transformModules // is a list of all the transform modules invoked. // plots.supplyDefaults = function(gd) { var oldFullLayout = gd._fullLayout || {}, newFullLayout = gd._fullLayout = {}, newLayout = gd.layout || {}; var oldFullData = gd._fullData || [], newFullData = gd._fullData = [], newData = gd.data || []; var i; // Create all the storage space for frames, but only if doesn't already exist if(!gd._transitionData) plots.createTransitionData(gd); // first fill in what we can of layout without looking at data // because fullData needs a few things from layout if(oldFullLayout._initialAutoSizeIsDone) { // coerce the updated layout while preserving width and height var oldWidth = oldFullLayout.width, oldHeight = oldFullLayout.height; plots.supplyLayoutGlobalDefaults(newLayout, newFullLayout); if(!newLayout.width) newFullLayout.width = oldWidth; if(!newLayout.height) newFullLayout.height = oldHeight; } else { // coerce the updated layout and autosize if needed plots.supplyLayoutGlobalDefaults(newLayout, newFullLayout); var missingWidthOrHeight = (!newLayout.width || !newLayout.height), autosize = newFullLayout.autosize, autosizable = gd._context && gd._context.autosizable, initialAutoSize = missingWidthOrHeight && (autosize || autosizable); if(initialAutoSize) plots.plotAutoSize(gd, newLayout, newFullLayout); else if(missingWidthOrHeight) plots.sanitizeMargins(gd); // for backwards-compatibility with Plotly v1.x.x if(!autosize && missingWidthOrHeight) { newLayout.width = newFullLayout.width; newLayout.height = newFullLayout.height; } } newFullLayout._initialAutoSizeIsDone = true; // keep track of how many traces are inputted newFullLayout._dataLength = newData.length; // then do the data newFullLayout._globalTransforms = (gd._context || {}).globalTransforms; plots.supplyDataDefaults(newData, newFullData, newLayout, newFullLayout); // attach helper method to check whether a plot type is present on graph newFullLayout._has = plots._hasPlotType.bind(newFullLayout); // special cases that introduce interactions between traces var _modules = newFullLayout._modules; for(i = 0; i < _modules.length; i++) { var _module = _modules[i]; if(_module.cleanData) _module.cleanData(newFullData); } if(oldFullData.length === newData.length) { for(i = 0; i < newFullData.length; i++) { relinkPrivateKeys(newFullData[i], oldFullData[i]); } } // finally, fill in the pieces of layout that may need to look at data plots.supplyLayoutModuleDefaults(newLayout, newFullLayout, newFullData, gd._transitionData); // TODO remove in v2.0.0 // add has-plot-type refs to fullLayout for backward compatibility newFullLayout._hasCartesian = newFullLayout._has('cartesian'); newFullLayout._hasGeo = newFullLayout._has('geo'); newFullLayout._hasGL3D = newFullLayout._has('gl3d'); newFullLayout._hasGL2D = newFullLayout._has('gl2d'); newFullLayout._hasTernary = newFullLayout._has('ternary'); newFullLayout._hasPie = newFullLayout._has('pie'); // clean subplots and other artifacts from previous plot calls plots.cleanPlot(newFullData, newFullLayout, oldFullData, oldFullLayout); // relink / initialize subplot axis objects plots.linkSubplots(newFullData, newFullLayout, oldFullData, oldFullLayout); // relink functions and _ attributes to promote consistency between plots relinkPrivateKeys(newFullLayout, oldFullLayout); // TODO may return a promise plots.doAutoMargin(gd); // can't quite figure out how to get rid of this... each axis needs // a reference back to the DOM object for just a few purposes var axList = Plotly.Axes.list(gd); for(i = 0; i < axList.length; i++) { var ax = axList[i]; ax._gd = gd; ax.setScale(); } // update object references in calcdata if((gd.calcdata || []).length === newFullData.length) { for(i = 0; i < newFullData.length; i++) { var trace = newFullData[i]; (gd.calcdata[i][0] || {}).trace = trace; } } }; // Create storage for all of the data related to frames and transitions: plots.createTransitionData = function(gd) { // Set up the default keyframe if it doesn't exist: if(!gd._transitionData) { gd._transitionData = {}; } if(!gd._transitionData._frames) { gd._transitionData._frames = []; } if(!gd._transitionData._frameHash) { gd._transitionData._frameHash = {}; } if(!gd._transitionData._counter) { gd._transitionData._counter = 0; } if(!gd._transitionData._interruptCallbacks) { gd._transitionData._interruptCallbacks = []; } }; // helper function to be bound to fullLayout to check // whether a certain plot type is present on plot plots._hasPlotType = function(category) { var basePlotModules = this._basePlotModules || []; for(var i = 0; i < basePlotModules.length; i++) { var _module = basePlotModules[i]; if(_module.name === category) return true; } return false; }; plots.cleanPlot = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var i, j; var basePlotModules = oldFullLayout._basePlotModules || []; for(i = 0; i < basePlotModules.length; i++) { var _module = basePlotModules[i]; if(_module.clean) { _module.clean(newFullData, newFullLayout, oldFullData, oldFullLayout); } } var hasPaper = !!oldFullLayout._paper; var hasInfoLayer = !!oldFullLayout._infolayer; oldLoop: for(i = 0; i < oldFullData.length; i++) { var oldTrace = oldFullData[i], oldUid = oldTrace.uid; for(j = 0; j < newFullData.length; j++) { var newTrace = newFullData[j]; if(oldUid === newTrace.uid) continue oldLoop; } // clean old heatmap, contour, and scatter traces // // Note: This is also how scatter traces (cartesian and scatterternary) get // removed since otherwise the scatter module is not called (and so the join // doesn't register the removal) if scatter traces disappear entirely. if(hasPaper) { oldFullLayout._paper.selectAll( '.hm' + oldUid + ',.contour' + oldUid + ',#clip' + oldUid + ',.trace' + oldUid ).remove(); } // clean old colorbars if(hasInfoLayer) { oldFullLayout._infolayer.selectAll('.cb' + oldUid).remove(); } } }; /** * Relink private _keys and keys with a function value from one container * to the new container. * Relink means copying if object is pass-by-value and adding a reference * if object is pass-by-ref. * This prevents deepCopying massive structures like a webgl context. */ function relinkPrivateKeys(toContainer, fromContainer) { var isPlainObject = Lib.isPlainObject, isArray = Array.isArray; var keys = Object.keys(fromContainer || {}); for(var i = 0; i < keys.length; i++) { var k = keys[i], fromVal = fromContainer[k], toVal = toContainer[k]; if(k.charAt(0) === '_' || typeof fromVal === 'function') { // if it already exists at this point, it's something // that we recreate each time around, so ignore it if(k in toContainer) continue; toContainer[k] = fromVal; } else if(isArray(fromVal) && isArray(toVal) && isPlainObject(fromVal[0])) { // recurse into arrays containers for(var j = 0; j < fromVal.length; j++) { if(isPlainObject(fromVal[j]) && isPlainObject(toVal[j])) { relinkPrivateKeys(toVal[j], fromVal[j]); } } } else if(isPlainObject(fromVal) && isPlainObject(toVal)) { // recurse into objects, but only if they still exist relinkPrivateKeys(toVal, fromVal); if(!Object.keys(toVal).length) delete toContainer[k]; } } } plots.linkSubplots = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldSubplots = oldFullLayout._plots || {}, newSubplots = newFullLayout._plots = {}; var mockGd = { _fullData: newFullData, _fullLayout: newFullLayout }; var ids = Plotly.Axes.getSubplots(mockGd); for(var i = 0; i < ids.length; i++) { var id = ids[i], oldSubplot = oldSubplots[id], plotinfo; if(oldSubplot) { plotinfo = newSubplots[id] = oldSubplot; } else { plotinfo = newSubplots[id] = {}; plotinfo.id = id; } plotinfo.xaxis = Plotly.Axes.getFromId(mockGd, id, 'x'); plotinfo.yaxis = Plotly.Axes.getFromId(mockGd, id, 'y'); } }; plots.supplyDataDefaults = function(dataIn, dataOut, layout, fullLayout) { var modules = fullLayout._modules = [], basePlotModules = fullLayout._basePlotModules = [], cnt = 0; fullLayout._transformModules = []; function pushModule(fullTrace) { dataOut.push(fullTrace); var _module = fullTrace._module; if(!_module) return; Lib.pushUnique(modules, _module); Lib.pushUnique(basePlotModules, fullTrace._module.basePlotModule); cnt++; } for(var i = 0; i < dataIn.length; i++) { var trace = dataIn[i], fullTrace = plots.supplyTraceDefaults(trace, cnt, fullLayout, i); fullTrace.index = i; fullTrace._input = trace; fullTrace._expandedIndex = cnt; if(fullTrace.transforms && fullTrace.transforms.length) { var expandedTraces = applyTransforms(fullTrace, dataOut, layout, fullLayout); for(var j = 0; j < expandedTraces.length; j++) { var expandedTrace = expandedTraces[j], fullExpandedTrace = plots.supplyTraceDefaults(expandedTrace, cnt, fullLayout, i); // mutate uid here using parent uid and expanded index // to promote consistency between update calls expandedTrace.uid = fullExpandedTrace.uid = fullTrace.uid + j; // add info about parent data trace fullExpandedTrace.index = i; fullExpandedTrace._input = trace; fullExpandedTrace._fullInput = fullTrace; // add info about the expanded data fullExpandedTrace._expandedIndex = cnt; fullExpandedTrace._expandedInput = expandedTrace; pushModule(fullExpandedTrace); } } else { // add identify refs for consistency with transformed traces fullTrace._fullInput = fullTrace; fullTrace._expandedInput = fullTrace; pushModule(fullTrace); } } }; plots.supplyAnimationDefaults = function(opts) { opts = opts || {}; var i; var optsOut = {}; function coerce(attr, dflt) { return Lib.coerce(opts || {}, optsOut, animationAttrs, attr, dflt); } coerce('mode'); coerce('direction'); coerce('fromcurrent'); if(Array.isArray(opts.frame)) { optsOut.frame = []; for(i = 0; i < opts.frame.length; i++) { optsOut.frame[i] = plots.supplyAnimationFrameDefaults(opts.frame[i] || {}); } } else { optsOut.frame = plots.supplyAnimationFrameDefaults(opts.frame || {}); } if(Array.isArray(opts.transition)) { optsOut.transition = []; for(i = 0; i < opts.transition.length; i++) { optsOut.transition[i] = plots.supplyAnimationTransitionDefaults(opts.transition[i] || {}); } } else { optsOut.transition = plots.supplyAnimationTransitionDefaults(opts.transition || {}); } return optsOut; }; plots.supplyAnimationFrameDefaults = function(opts) { var optsOut = {}; function coerce(attr, dflt) { return Lib.coerce(opts || {}, optsOut, animationAttrs.frame, attr, dflt); } coerce('duration'); coerce('redraw'); return optsOut; }; plots.supplyAnimationTransitionDefaults = function(opts) { var optsOut = {}; function coerce(attr, dflt) { return Lib.coerce(opts || {}, optsOut, animationAttrs.transition, attr, dflt); } coerce('duration'); coerce('easing'); return optsOut; }; plots.supplyFrameDefaults = function(frameIn) { var frameOut = {}; function coerce(attr, dflt) { return Lib.coerce(frameIn, frameOut, frameAttrs, attr, dflt); } coerce('group'); coerce('name'); coerce('traces'); coerce('baseframe'); coerce('data'); coerce('layout'); return frameOut; }; plots.supplyTraceDefaults = function(traceIn, traceOutIndex, layout, traceInIndex) { var traceOut = {}, defaultColor = Color.defaults[traceOutIndex % Color.defaults.length]; function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, plots.attributes, attr, dflt); } function coerceSubplotAttr(subplotType, subplotAttr) { if(!plots.traceIs(traceOut, subplotType)) return; return Lib.coerce(traceIn, traceOut, plots.subplotsRegistry[subplotType].attributes, subplotAttr); } var visible = coerce('visible'); coerce('type'); coerce('uid'); coerce('name', 'trace ' + traceInIndex); // coerce subplot attributes of all registered subplot types var subplotTypes = Object.keys(subplotsRegistry); for(var i = 0; i < subplotTypes.length; i++) { var subplotType = subplotTypes[i]; // done below (only when visible is true) // TODO unified this pattern if(['cartesian', 'gl2d'].indexOf(subplotType) !== -1) continue; var attr = subplotsRegistry[subplotType].attr; if(attr) coerceSubplotAttr(subplotType, attr); } if(visible) { var _module = plots.getModule(traceOut); traceOut._module = _module; // gets overwritten in pie, geo and ternary modules coerce('hoverinfo', (layout._dataLength === 1) ? 'x+y+z+text' : undefined); // TODO add per-base-plot-module trace defaults step if(_module) _module.supplyDefaults(traceIn, traceOut, defaultColor, layout); if(!plots.traceIs(traceOut, 'noOpacity')) coerce('opacity'); coerceSubplotAttr('cartesian', 'xaxis'); coerceSubplotAttr('cartesian', 'yaxis'); coerceSubplotAttr('gl2d', 'xaxis'); coerceSubplotAttr('gl2d', 'yaxis'); if(plots.traceIs(traceOut, 'showLegend')) { coerce('showlegend'); coerce('legendgroup'); } supplyTransformDefaults(traceIn, traceOut, layout); } return traceOut; }; function supplyTransformDefaults(traceIn, traceOut, layout) { var globalTransforms = layout._globalTransforms || []; if(!Array.isArray(traceIn.transforms) && globalTransforms.length === 0) return; var containerIn = traceIn.transforms || [], transformList = globalTransforms.concat(containerIn), containerOut = traceOut.transforms = []; for(var i = 0; i < transformList.length; i++) { var transformIn = transformList[i], type = transformIn.type, _module = transformsRegistry[type], transformOut; if(!_module) Lib.warn('Unrecognized transform type ' + type + '.'); if(_module && _module.supplyDefaults) { transformOut = _module.supplyDefaults(transformIn, traceOut, layout, traceIn); transformOut.type = type; transformOut._module = _module; Lib.pushUnique(layout._transformModules, _module); } else { transformOut = Lib.extendFlat({}, transformIn); } containerOut.push(transformOut); } } function applyTransforms(fullTrace, fullData, layout, fullLayout) { var container = fullTrace.transforms, dataOut = [fullTrace]; for(var i = 0; i < container.length; i++) { var transform = container[i], _module = transformsRegistry[transform.type]; if(_module && _module.transform) { dataOut = _module.transform(dataOut, { transform: transform, fullTrace: fullTrace, fullData: fullData, layout: layout, fullLayout: fullLayout, transformIndex: i }); } } return dataOut; } plots.supplyLayoutGlobalDefaults = function(layoutIn, layoutOut) { function coerce(attr, dflt) { return Lib.coerce(layoutIn, layoutOut, plots.layoutAttributes, attr, dflt); } var globalFont = Lib.coerceFont(coerce, 'font'); coerce('title'); Lib.coerceFont(coerce, 'titlefont', { family: globalFont.family, size: Math.round(globalFont.size * 1.4), color: globalFont.color }); // Make sure that autosize is defaulted to *true* // on layouts with no set width and height for backward compatibly, // in particular https://plot.ly/javascript/responsive-fluid-layout/ // // Before https://github.com/plotly/plotly.js/pull/635 , // layouts with no set width and height were set temporary set to 'initial' // to pass through the autosize routine // // This behavior is subject to change in v2. coerce('autosize', !(layoutIn.width && layoutIn.height)); coerce('width'); coerce('height'); coerce('margin.l'); coerce('margin.r'); coerce('margin.t'); coerce('margin.b'); coerce('margin.pad'); coerce('margin.autoexpand'); if(layoutIn.width && layoutIn.height) plots.sanitizeMargins(layoutOut); coerce('paper_bgcolor'); coerce('separators'); coerce('hidesources'); coerce('smith'); }; plots.plotAutoSize = function plotAutoSize(gd, layout, fullLayout) { var context = gd._context || {}, frameMargins = context.frameMargins, newWidth, newHeight; var isPlotDiv = Lib.isPlotDiv(gd); if(isPlotDiv) gd.emit('plotly_autosize'); // embedded in an iframe - just take the full iframe size // if we get to this point, with no aspect ratio restrictions if(context.fillFrame) { newWidth = window.innerWidth; newHeight = window.innerHeight; // somehow we get a few extra px height sometimes... // just hide it document.body.style.overflow = 'hidden'; } else if(isNumeric(frameMargins) && frameMargins > 0) { var reservedMargins = calculateReservedMargins(gd._boundingBoxMargins), reservedWidth = reservedMargins.left + reservedMargins.right, reservedHeight = reservedMargins.bottom + reservedMargins.top, factor = 1 - 2 * frameMargins; var gdBB = fullLayout._container && fullLayout._container.node ? fullLayout._container.node().getBoundingClientRect() : { width: fullLayout.width, height: fullLayout.height }; newWidth = Math.round(factor * (gdBB.width - reservedWidth)); newHeight = Math.round(factor * (gdBB.height - reservedHeight)); } else { // plotly.js - let the developers do what they want, either // provide height and width for the container div, // specify size in layout, or take the defaults, // but don't enforce any ratio restrictions var computedStyle = isPlotDiv ? window.getComputedStyle(gd) : {}; newWidth = parseFloat(computedStyle.width) || fullLayout.width; newHeight = parseFloat(computedStyle.height) || fullLayout.height; } var minWidth = plots.layoutAttributes.width.min, minHeight = plots.layoutAttributes.height.min; if(newWidth < minWidth) newWidth = minWidth; if(newHeight < minHeight) newHeight = minHeight; var widthHasChanged = !layout.width && (Math.abs(fullLayout.width - newWidth) > 1), heightHasChanged = !layout.height && (Math.abs(fullLayout.height - newHeight) > 1); if(heightHasChanged || widthHasChanged) { if(widthHasChanged) fullLayout.width = newWidth; if(heightHasChanged) fullLayout.height = newHeight; } // cache initial autosize value, used in relayout when // width or height values are set to null if(!gd._initialAutoSize) { gd._initialAutoSize = { width: newWidth, height: newHeight }; } plots.sanitizeMargins(fullLayout); }; /** * Reduce all reserved margin objects to a single required margin reservation. * * @param {Object} margins * @returns {{left: number, right: number, bottom: number, top: number}} */ function calculateReservedMargins(margins) { var resultingMargin = {left: 0, right: 0, bottom: 0, top: 0}, marginName; if(margins) { for(marginName in margins) { if(margins.hasOwnProperty(marginName)) { resultingMargin.left += margins[marginName].left || 0; resultingMargin.right += margins[marginName].right || 0; resultingMargin.bottom += margins[marginName].bottom || 0; resultingMargin.top += margins[marginName].top || 0; } } } return resultingMargin; } plots.supplyLayoutModuleDefaults = function(layoutIn, layoutOut, fullData, transitionData) { var i, _module; // can't be be part of basePlotModules loop // in order to handle the orphan axes case Plotly.Axes.supplyLayoutDefaults(layoutIn, layoutOut, fullData); // base plot module layout defaults var basePlotModules = layoutOut._basePlotModules; for(i = 0; i < basePlotModules.length; i++) { _module = basePlotModules[i]; // done above already if(_module.name === 'cartesian') continue; // e.g. gl2d does not have a layout-defaults step if(_module.supplyLayoutDefaults) { _module.supplyLayoutDefaults(layoutIn, layoutOut, fullData); } } // trace module layout defaults var modules = layoutOut._modules; for(i = 0; i < modules.length; i++) { _module = modules[i]; if(_module.supplyLayoutDefaults) { _module.supplyLayoutDefaults(layoutIn, layoutOut, fullData); } } // transform module layout defaults var transformModules = layoutOut._transformModules; for(i = 0; i < transformModules.length; i++) { _module = transformModules[i]; if(_module.supplyLayoutDefaults) { _module.supplyLayoutDefaults(layoutIn, layoutOut, fullData, transitionData); } } // should FX be a component? Plotly.Fx.supplyLayoutDefaults(layoutIn, layoutOut, fullData); var components = Object.keys(Registry.componentsRegistry); for(i = 0; i < components.length; i++) { _module = Registry.componentsRegistry[components[i]]; if(_module.supplyLayoutDefaults) { _module.supplyLayoutDefaults(layoutIn, layoutOut, fullData); } } }; // Remove all plotly attributes from a div so it can be replotted fresh // TODO: these really need to be encapsulated into a much smaller set... plots.purge = function(gd) { // note: we DO NOT remove _context because it doesn't change when we insert // a new plot, and may have been set outside of our scope. var fullLayout = gd._fullLayout || {}; if(fullLayout._glcontainer !== undefined) fullLayout._glcontainer.remove(); if(fullLayout._geocontainer !== undefined) fullLayout._geocontainer.remove(); // remove modebar if(fullLayout._modeBar) fullLayout._modeBar.destroy(); if(gd._transitionData) { // Ensure any dangling callbacks are simply dropped if the plot is purged. // This is more or less only actually important for testing. if(gd._transitionData._interruptCallbacks) { gd._transitionData._interruptCallbacks.length = 0; } if(gd._transitionData._animationRaf) { window.cancelAnimationFrame(gd._transitionData._animationRaf); } } // data and layout delete gd.data; delete gd.layout; delete gd._fullData; delete gd._fullLayout; delete gd.calcdata; delete gd.framework; delete gd.empty; delete gd.fid; delete gd.undoqueue; // action queue delete gd.undonum; delete gd.autoplay; // are we doing an action that doesn't go in undo queue? delete gd.changed; // these get recreated on Plotly.plot anyway, but just to be safe // (and to have a record of them...) delete gd._tester; delete gd._testref; delete gd._promises; delete gd._redrawTimer; delete gd._replotting; delete gd.firstscatter; delete gd.hmlumcount; delete gd.hmpixcount; delete gd.numboxes; delete gd._hoverTimer; delete gd._lastHoverTime; delete gd._transitionData; delete gd._transitioning; delete gd._initialAutoSize; // remove all event listeners if(gd.removeAllListeners) gd.removeAllListeners(); }; plots.style = function(gd) { var _modules = gd._fullLayout._modules; for(var i = 0; i < _modules.length; i++) { var _module = _modules[i]; if(_module.style) _module.style(gd); } }; plots.sanitizeMargins = function(fullLayout) { // polar doesn't do margins... if(!fullLayout || !fullLayout.margin) return; var width = fullLayout.width, height = fullLayout.height, margin = fullLayout.margin, plotWidth = width - (margin.l + margin.r), plotHeight = height - (margin.t + margin.b), correction; // if margin.l + margin.r = 0 then plotWidth > 0 // as width >= 10 by supplyDefaults // similarly for margin.t + margin.b if(plotWidth < 0) { correction = (width - 1) / (margin.l + margin.r); margin.l = Math.floor(correction * margin.l); margin.r = Math.floor(correction * margin.r); } if(plotHeight < 0) { correction = (height - 1) / (margin.t + margin.b); margin.t = Math.floor(correction * margin.t); margin.b = Math.floor(correction * margin.b); } }; // called by legend and colorbar routines to see if we need to // expand the margins to show them // o is {x,l,r,y,t,b} where x and y are plot fractions, // the rest are pixels in each direction // or leave o out to delete this entry (like if it's hidden) plots.autoMargin = function(gd, id, o) { var fullLayout = gd._fullLayout; if(!fullLayout._pushmargin) fullLayout._pushmargin = {}; if(fullLayout.margin.autoexpand !== false) { if(!o) delete fullLayout._pushmargin[id]; else { var pad = o.pad === undefined ? 12 : o.pad; // if the item is too big, just give it enough automargin to // make sure you can still grab it and bring it back if(o.l + o.r > fullLayout.width * 0.5) o.l = o.r = 0; if(o.b + o.t > fullLayout.height * 0.5) o.b = o.t = 0; fullLayout._pushmargin[id] = { l: {val: o.x, size: o.l + pad}, r: {val: o.x, size: o.r + pad}, b: {val: o.y, size: o.b + pad}, t: {val: o.y, size: o.t + pad} }; } if(!gd._replotting) plots.doAutoMargin(gd); } }; plots.doAutoMargin = function(gd) { var fullLayout = gd._fullLayout; if(!fullLayout._size) fullLayout._size = {}; if(!fullLayout._pushmargin) fullLayout._pushmargin = {}; var gs = fullLayout._size, oldmargins = JSON.stringify(gs); // adjust margins for outside legends and colorbars // fullLayout.margin is the requested margin, // fullLayout._size has margins and plotsize after adjustment var ml = Math.max(fullLayout.margin.l || 0, 0), mr = Math.max(fullLayout.margin.r || 0, 0), mt = Math.max(fullLayout.margin.t || 0, 0), mb = Math.max(fullLayout.margin.b || 0, 0), pm = fullLayout._pushmargin; if(fullLayout.margin.autoexpand !== false) { // fill in the requested margins pm.base = { l: {val: 0, size: ml}, r: {val: 1, size: mr}, t: {val: 1, size: mt}, b: {val: 0, size: mb} }; // now cycle through all the combinations of l and r // (and t and b) to find the required margins Object.keys(pm).forEach(function(k1) { var pushleft = pm[k1].l || {}, pushbottom = pm[k1].b || {}, fl = pushleft.val, pl = pushleft.size, fb = pushbottom.val, pb = pushbottom.size; Object.keys(pm).forEach(function(k2) { if(isNumeric(pl) && pm[k2].r) { var fr = pm[k2].r.val, pr = pm[k2].r.size; if(fr > fl) { var newl = (pl * fr + (pr - fullLayout.width) * fl) / (fr - fl), newr = (pr * (1 - fl) + (pl - fullLayout.width) * (1 - fr)) / (fr - fl); if(newl >= 0 && newr >= 0 && newl + newr > ml + mr) { ml = newl; mr = newr; } } } if(isNumeric(pb) && pm[k2].t) { var ft = pm[k2].t.val, pt = pm[k2].t.size; if(ft > fb) { var newb = (pb * ft + (pt - fullLayout.height) * fb) / (ft - fb), newt = (pt * (1 - fb) + (pb - fullLayout.height) * (1 - ft)) / (ft - fb); if(newb >= 0 && newt >= 0 && newb + newt > mb + mt) { mb = newb; mt = newt; } } } }); }); } gs.l = Math.round(ml); gs.r = Math.round(mr); gs.t = Math.round(mt); gs.b = Math.round(mb); gs.p = Math.round(fullLayout.margin.pad); gs.w = Math.round(fullLayout.width) - gs.l - gs.r; gs.h = Math.round(fullLayout.height) - gs.t - gs.b; // if things changed and we're not already redrawing, trigger a redraw if(!gd._replotting && oldmargins !== '{}' && oldmargins !== JSON.stringify(fullLayout._size)) { return Plotly.plot(gd); } }; /** * JSONify the graph data and layout * * This function needs to recurse because some src can be inside * sub-objects. * * It also strips out functions and private (starts with _) elements. * Therefore, we can add temporary things to data and layout that don't * get saved. * * @param gd The graphDiv * @param {Boolean} dataonly If true, don't return layout. * @param {'keepref'|'keepdata'|'keepall'} [mode='keepref'] Filter what's kept * keepref: remove data for which there's a src present * eg if there's xsrc present (and xsrc is well-formed, * ie has : and some chars before it), strip out x * keepdata: remove all src tags, don't remove the data itself * keepall: keep data and src * @param {String} output If you specify 'object', the result will not be stringified * @param {Boolean} useDefaults If truthy, use _fullLayout and _fullData * @returns {Object|String} */ plots.graphJson = function(gd, dataonly, mode, output, useDefaults) { // if the defaults aren't supplied yet, we need to do that... if((useDefaults && dataonly && !gd._fullData) || (useDefaults && !dataonly && !gd._fullLayout)) { plots.supplyDefaults(gd); } var data = (useDefaults) ? gd._fullData : gd.data, layout = (useDefaults) ? gd._fullLayout : gd.layout; function stripObj(d) { if(typeof d === 'function') { return null; } if(Lib.isPlainObject(d)) { var o = {}, v, src; for(v in d) { // remove private elements and functions // _ is for private, [ is a mistake ie [object Object] if(typeof d[v] === 'function' || ['_', '['].indexOf(v.charAt(0)) !== -1) { continue; } // look for src/data matches and remove the appropriate one if(mode === 'keepdata') { // keepdata: remove all ...src tags if(v.substr(v.length - 3) === 'src') { continue; } } else if(mode === 'keepstream') { // keep sourced data if it's being streamed. // similar to keepref, but if the 'stream' object exists // in a trace, we will keep the data array. src = d[v + 'src']; if(typeof src === 'string' && src.indexOf(':') > 0) { if(!Lib.isPlainObject(d.stream)) { continue; } } } else if(mode !== 'keepall') { // keepref: remove sourced data but only // if the source tag is well-formed src = d[v + 'src']; if(typeof src === 'string' && src.indexOf(':') > 0) { continue; } } // OK, we're including this... recurse into it o[v] = stripObj(d[v]); } return o; } if(Array.isArray(d)) { return d.map(stripObj); } // convert native dates to date strings... // mostly for external users exporting to plotly if(Lib.isJSDate(d)) return Lib.ms2DateTime(+d); return d; } var obj = { data: (data || []).map(function(v) { var d = stripObj(v); // fit has some little arrays in it that don't contain data, // just fit params and meta if(dataonly) { delete d.fit; } return d; }) }; if(!dataonly) { obj.layout = stripObj(layout); } if(gd.framework && gd.framework.isPolar) obj = gd.framework.getConfig(); return (output === 'object') ? obj : JSON.stringify(obj); }; /** * Modify a keyframe using a list of operations: * * @param {array of objects} operations * Sequence of operations to be performed on the keyframes */ plots.modifyFrames = function(gd, operations) { var i, op, frame; var _frames = gd._transitionData._frames; var _hash = gd._transitionData._frameHash; for(i = 0; i < operations.length; i++) { op = operations[i]; switch(op.type) { // No reason this couldn't exist, but is currently unused/untested: /* case 'rename': frame = _frames[op.index]; delete _hash[frame.name]; _hash[op.name] = frame; frame.name = op.name; break;*/ case 'replace': frame = op.value; var oldName = (_frames[op.index] || {}).name; var newName = frame.name; _frames[op.index] = _hash[newName] = frame; if(newName !== oldName) { // If name has changed in addition to replacement, then update // the lookup table: delete _hash[oldName]; _hash[newName] = frame; } break; case 'insert': frame = op.value; _hash[frame.name] = frame; _frames.splice(op.index, 0, frame); break; case 'delete': frame = _frames[op.index]; delete _hash[frame.name]; _frames.splice(op.index, 1); break; } } return Promise.resolve(); }; /* * Compute a keyframe. Merge a keyframe into its base frame(s) and * expand properties. * * @param {object} frameLookup * An object containing frames keyed by name (i.e. gd._transitionData._frameHash) * @param {string} frame * The name of the keyframe to be computed * * Returns: a new object with the merged content */ plots.computeFrame = function(gd, frameName) { var frameLookup = gd._transitionData._frameHash; var i, traceIndices, traceIndex, destIndex; var framePtr = frameLookup[frameName]; // Return false if the name is invalid: if(!framePtr) { return false; } var frameStack = [framePtr]; var frameNameStack = [framePtr.name]; // Follow frame pointers: while((framePtr = frameLookup[framePtr.baseframe])) { // Avoid infinite loops: if(frameNameStack.indexOf(framePtr.name) !== -1) break; frameStack.push(framePtr); frameNameStack.push(framePtr.name); } // A new object for the merged result: var result = {}; // Merge, starting with the last and ending with the desired frame: while((framePtr = frameStack.pop())) { if(framePtr.layout) { result.layout = plots.extendLayout(result.layout, framePtr.layout); } if(framePtr.data) { if(!result.data) { result.data = []; } traceIndices = framePtr.traces; if(!traceIndices) { // If not defined, assume serial order starting at zero traceIndices = []; for(i = 0; i < framePtr.data.length; i++) { traceIndices[i] = i; } } if(!result.traces) { result.traces = []; } for(i = 0; i < framePtr.data.length; i++) { // Loop through this frames data, find out where it should go, // and merge it! traceIndex = traceIndices[i]; if(traceIndex === undefined || traceIndex === null) { continue; } destIndex = result.traces.indexOf(traceIndex); if(destIndex === -1) { destIndex = result.data.length; result.traces[destIndex] = traceIndex; } result.data[destIndex] = plots.extendTrace(result.data[destIndex], framePtr.data[i]); } } } return result; }; /** * Extend an object, treating container arrays very differently by extracting * their contents and merging them separately. * * This exists so that we can extendDeepNoArrays and avoid stepping into data * arrays without knowledge of the plot schema, but so that we may also manually * recurse into known container arrays, such as transforms. * * See extendTrace and extendLayout below for usage. */ plots.extendObjectWithContainers = function(dest, src, containerPaths) { var containerProp, containerVal, i, j, srcProp, destProp, srcContainer, destContainer; var copy = Lib.extendDeepNoArrays({}, src || {}); var expandedObj = Lib.expandObjectPaths(copy); var containerObj = {}; // Step through and extract any container properties. Otherwise extendDeepNoArrays // will clobber any existing properties with an empty array and then supplyDefaults // will reset everything to defaults. if(containerPaths && containerPaths.length) { for(i = 0; i < containerPaths.length; i++) { containerProp = Lib.nestedProperty(expandedObj, containerPaths[i]); containerVal = containerProp.get(); if(containerVal === undefined) { Lib.nestedProperty(containerObj, containerPaths[i]).set(null); } else { containerProp.set(null); Lib.nestedProperty(containerObj, containerPaths[i]).set(containerVal); } } } dest = Lib.extendDeepNoArrays(dest || {}, expandedObj); if(containerPaths && containerPaths.length) { for(i = 0; i < containerPaths.length; i++) { srcProp = Lib.nestedProperty(containerObj, containerPaths[i]); srcContainer = srcProp.get(); if(!srcContainer) continue; destProp = Lib.nestedProperty(dest, containerPaths[i]); destContainer = destProp.get(); if(!Array.isArray(destContainer)) { destContainer = []; destProp.set(destContainer); } for(j = 0; j < srcContainer.length; j++) { var srcObj = srcContainer[j]; if(srcObj === null) destContainer[j] = null; else { destContainer[j] = plots.extendObjectWithContainers(destContainer[j], srcObj); } } destProp.set(destContainer); } } return dest; }; plots.dataArrayContainers = ['transforms']; plots.layoutArrayContainers = Registry.layoutArrayContainers; /* * Extend a trace definition. This method: * * 1. directly transfers any array references * 2. manually recurses into container arrays like transforms * * The result is the original object reference with the new contents merged in. */ plots.extendTrace = function(destTrace, srcTrace) { return plots.extendObjectWithContainers(destTrace, srcTrace, plots.dataArrayContainers); }; /* * Extend a layout definition. This method: * * 1. directly transfers any array references (not critically important for * layout since there aren't really data arrays) * 2. manually recurses into container arrays like annotations * * The result is the original object reference with the new contents merged in. */ plots.extendLayout = function(destLayout, srcLayout) { return plots.extendObjectWithContainers(destLayout, srcLayout, plots.layoutArrayContainers); }; /** * Transition to a set of new data and layout properties * * @param {DOM element} gd * the DOM element of the graph container div * @param {Object[]} data * an array of data objects following the normal Plotly data definition format * @param {Object} layout * a layout object, following normal Plotly layout format * @param {Number[]} traces * indices of the corresponding traces specified in `data` * @param {Object} frameOpts * options for the frame (i.e. whether to redraw post-transition) * @param {Object} transitionOpts * options for the transition */ plots.transition = function(gd, data, layout, traces, frameOpts, transitionOpts) { var i, traceIdx; var dataLength = Array.isArray(data) ? data.length : 0; var traceIndices = traces.slice(0, dataLength); var transitionedTraces = []; function prepareTransitions() { var i; for(i = 0; i < traceIndices.length; i++) { var traceIdx = traceIndices[i]; var trace = gd._fullData[traceIdx]; var module = trace._module; // There's nothing to do if this module is not defined: if(!module) continue; // Don't register the trace as transitioned if it doens't know what to do. // If it *is* registered, it will receive a callback that it's responsible // for calling in order to register the transition as having completed. if(module.animatable) { transitionedTraces.push(traceIdx); } gd.data[traceIndices[i]] = plots.extendTrace(gd.data[traceIndices[i]], data[i]); } // Follow the same procedure. Clone it so we don't mangle the input, then // expand any object paths so we can merge deep into gd.layout: var layoutUpdate = Lib.expandObjectPaths(Lib.extendDeepNoArrays({}, layout)); // Before merging though, we need to modify the incoming layout. We only // know how to *transition* layout ranges, so it's imperative that a new // range not be sent to the layout before the transition has started. So // we must remove the things we can transition: var axisAttrRe = /^[xy]axis[0-9]*$/; for(var attr in layoutUpdate) { if(!axisAttrRe.test(attr)) continue; delete layoutUpdate[attr].range; } plots.extendLayout(gd.layout, layoutUpdate); // Supply defaults after applying the incoming properties. Note that any attempt // to simplify this step and reduce the amount of work resulted in the reconstruction // of essentially the whole supplyDefaults step, so that it seems sensible to just use // supplyDefaults even though it's heavier than would otherwise be desired for // transitions: plots.supplyDefaults(gd); plots.doCalcdata(gd); ErrorBars.calc(gd); return Promise.resolve(); } function executeCallbacks(list) { var p = Promise.resolve(); if(!list) return p; while(list.length) { p = p.then((list.shift())); } return p; } function flushCallbacks(list) { if(!list) return; while(list.length) { list.shift(); } } var aborted = false; function executeTransitions() { gd.emit('plotly_transitioning', []); return new Promise(function(resolve) { // This flag is used to disabled things like autorange: gd._transitioning = true; // When instantaneous updates are coming through quickly, it's too much to simply disable // all interaction, so store this flag so we can disambiguate whether mouse interactions // should be fully disabled or not: if(transitionOpts.duration > 0) { gd._transitioningWithDuration = true; } // If another transition is triggered, this callback will be executed simply because it's // in the interruptCallbacks queue. If this transition completes, it will instead flush // that queue and forget about this callback. gd._transitionData._interruptCallbacks.push(function() { aborted = true; }); if(frameOpts.redraw) { gd._transitionData._interruptCallbacks.push(function() { return Plotly.redraw(gd); }); } // Emit this and make sure it happens last: gd._transitionData._interruptCallbacks.push(function() { gd.emit('plotly_transitioninterrupted', []); }); // Construct callbacks that are executed on transition end. This ensures the d3 transitions // are *complete* before anything else is done. var numCallbacks = 0; var numCompleted = 0; function makeCallback() { numCallbacks++; return function() { numCompleted++; // When all are complete, perform a redraw: if(!aborted && numCompleted === numCallbacks) { completeTransition(resolve); } }; } var traceTransitionOpts; var j; var basePlotModules = gd._fullLayout._basePlotModules; var hasAxisTransition = false; if(layout) { for(j = 0; j < basePlotModules.length; j++) { if(basePlotModules[j].transitionAxes) { var newLayout = Lib.expandObjectPaths(layout); hasAxisTransition = basePlotModules[j].transitionAxes(gd, newLayout, transitionOpts, makeCallback) || hasAxisTransition; } } } // Here handle the exception that we refuse to animate scales and axes at the same // time. In other words, if there's an axis transition, then set the data transition // to instantaneous. if(hasAxisTransition) { traceTransitionOpts = Lib.extendFlat({}, transitionOpts); traceTransitionOpts.duration = 0; } else { traceTransitionOpts = transitionOpts; } for(j = 0; j < basePlotModules.length; j++) { // Note that we pass a callback to *create* the callback that must be invoked on completion. // This is since not all traces know about transitions, so it greatly simplifies matters if // the trace is responsible for creating a callback, if needed, and then executing it when // the time is right. basePlotModules[j].plot(gd, transitionedTraces, traceTransitionOpts, makeCallback); } // If nothing else creates a callback, then this will trigger the completion in the next tick: setTimeout(makeCallback()); }); } function completeTransition(callback) { // This a simple workaround for tests which purge the graph before animations // have completed. That's not a very common case, so this is the simplest // fix. if(!gd._transitionData) return; flushCallbacks(gd._transitionData._interruptCallbacks); return Promise.resolve().then(function() { if(frameOpts.redraw) { return Plotly.redraw(gd); } }).then(function() { // Set transitioning false again once the redraw has occurred. This is used, for example, // to prevent the trailing redraw from autoranging: gd._transitioning = false; gd._transitioningWithDuration = false; gd.emit('plotly_transitioned', []); }).then(callback); } function interruptPreviousTransitions() { // Fail-safe against purged plot: if(!gd._transitionData) return; // If a transition is interrupted, set this to false. At the moment, the only thing that would // interrupt a transition is another transition, so that it will momentarily be set to true // again, but this determines whether autorange or dragbox work, so it's for the sake of // cleanliness: gd._transitioning = false; return executeCallbacks(gd._transitionData._interruptCallbacks); } for(i = 0; i < traceIndices.length; i++) { traceIdx = traceIndices[i]; var contFull = gd._fullData[traceIdx]; var module = contFull._module; if(!module) continue; if(!module.animatable) { var thisUpdate = {}; for(var ai in data[i]) { thisUpdate[ai] = [data[i][ai]]; } } } var seq = [plots.previousPromises, interruptPreviousTransitions, prepareTransitions, executeTransitions]; var transitionStarting = Lib.syncOrAsync(seq, gd); if(!transitionStarting || !transitionStarting.then) { transitionStarting = Promise.resolve(); } return transitionStarting.then(function() { return gd; }); }; plots.doCalcdata = function(gd, traces) { var axList = Plotly.Axes.list(gd), fullData = gd._fullData, fullLayout = gd._fullLayout, i, j; // XXX: Is this correct? Needs a closer look so that *some* traces can be recomputed without // *all* needing doCalcdata: var calcdata = new Array(fullData.length); var oldCalcdata = (gd.calcdata || []).slice(0); gd.calcdata = calcdata; // extra helper variables // firstscatter: fill-to-next on the first trace goes to zero gd.firstscatter = true; // how many box plots do we have (in case they're grouped) gd.numboxes = 0; // for calculating avg luminosity of heatmaps gd._hmpixcount = 0; gd._hmlumcount = 0; // for sharing colors across pies (and for legend) fullLayout._piecolormap = {}; fullLayout._piedefaultcolorcount = 0; // initialize the category list, if there is one, so we start over // to be filled in later by ax.d2c for(i = 0; i < axList.length; i++) { axList[i]._categories = axList[i]._initialCategories.slice(); } for(i = 0; i < fullData.length; i++) { // If traces were specified and this trace was not included, then transfer it over from // the old calcdata: if(Array.isArray(traces) && traces.indexOf(i) === -1) { calcdata[i] = oldCalcdata[i]; continue; } var trace = fullData[i], cd = []; // If traces were specified and this trace was not included, then transfer it over from // the old calcdata: if(Array.isArray(traces) && traces.indexOf(i) === -1) { calcdata[i] = oldCalcdata[i]; continue; } var _module; if(trace.visible === true) { // call calcTransform method if any if(trace.transforms) { // we need one round of trace module calc before // the calc transform to 'fill in' the categories list // used for example in the data-to-coordinate method _module = trace._module; if(_module && _module.calc) _module.calc(gd, trace); for(j = 0; j < trace.transforms.length; j++) { var transform = trace.transforms[j]; _module = transformsRegistry[transform.type]; if(_module && _module.calcTransform) { _module.calcTransform(gd, trace, transform); } } } _module = trace._module; if(_module && _module.calc) cd = _module.calc(gd, trace); } // Make sure there is a first point. // // This ensures there is a calcdata item for every trace, // even if cartesian logic doesn't handle it (for things like legends). // // Tag this artificial calc point with 'placeholder: true', // to make it easier to skip over them in during the plot and hover step. if(!Array.isArray(cd) || !cd[0]) { cd = [{x: false, y: false, placeholder: true}]; } // add the trace-wide properties to the first point, // per point properties to every point // t is the holder for trace-wide properties if(!cd[0].t) cd[0].t = {}; cd[0].trace = trace; calcdata[i] = cd; } }; },{"../components/color":533,"../components/errorbars":562,"../lib":633,"../plotly":659,"../registry":739,"./animation_attributes":660,"./attributes":662,"./command":683,"./font_attributes":684,"./frame_attributes":685,"./layout_attributes":715,"d3":95,"fast-isnumeric":104}],725:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../../traces/scatter/attributes'); var scatterMarkerAttrs = scatterAttrs.marker; module.exports = { r: scatterAttrs.r, t: scatterAttrs.t, marker: { color: scatterMarkerAttrs.color, size: scatterMarkerAttrs.size, symbol: scatterMarkerAttrs.symbol, opacity: scatterMarkerAttrs.opacity } }; },{"../../traces/scatter/attributes":846}],726:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var axesAttrs = require('../cartesian/layout_attributes'); var extendFlat = require('../../lib/extend').extendFlat; var domainAttr = extendFlat({}, axesAttrs.domain, { }); function mergeAttrs(axisName, nonCommonAttrs) { var commonAttrs = { showline: { valType: 'boolean', }, showticklabels: { valType: 'boolean', }, tickorientation: { valType: 'enumerated', values: ['horizontal', 'vertical'], }, ticklen: { valType: 'number', min: 0, }, tickcolor: { valType: 'color', }, ticksuffix: { valType: 'string', }, endpadding: { valType: 'number', }, visible: { valType: 'boolean', } }; return extendFlat({}, nonCommonAttrs, commonAttrs); } module.exports = { radialaxis: mergeAttrs('radial', { range: { valType: 'info_array', items: [ { valType: 'number' }, { valType: 'number' } ], }, domain: domainAttr, orientation: { valType: 'number', } }), angularaxis: mergeAttrs('angular', { range: { valType: 'info_array', items: [ { valType: 'number', dflt: 0 }, { valType: 'number', dflt: 360 } ], }, domain: domainAttr }), // attributes that appear at layout root layout: { direction: { valType: 'enumerated', values: ['clockwise', 'counterclockwise'], }, orientation: { valType: 'angle', } } }; },{"../../lib/extend":626,"../cartesian/layout_attributes":673}],727:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Polar = module.exports = require('./micropolar'); Polar.manager = require('./micropolar_manager'); },{"./micropolar":728,"./micropolar_manager":729}],728:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ var d3 = require('d3'); var Lib = require('../../lib'); var extendDeepAll = Lib.extendDeepAll; var µ = module.exports = { version: '0.2.2' }; µ.Axis = function module() { var config = { data: [], layout: {} }, inputConfig = {}, liveConfig = {}; var svg, container, dispatch = d3.dispatch('hover'), radialScale, angularScale; var exports = {}; function render(_container) { container = _container || container; var data = config.data; var axisConfig = config.layout; if (typeof container == 'string' || container.nodeName) container = d3.select(container); container.datum(data).each(function(_data, _index) { var dataOriginal = _data.slice(); liveConfig = { data: µ.util.cloneJson(dataOriginal), layout: µ.util.cloneJson(axisConfig) }; var colorIndex = 0; dataOriginal.forEach(function(d, i) { if (!d.color) { d.color = axisConfig.defaultColorRange[colorIndex]; colorIndex = (colorIndex + 1) % axisConfig.defaultColorRange.length; } if (!d.strokeColor) { d.strokeColor = d.geometry === 'LinePlot' ? d.color : d3.rgb(d.color).darker().toString(); } liveConfig.data[i].color = d.color; liveConfig.data[i].strokeColor = d.strokeColor; liveConfig.data[i].strokeDash = d.strokeDash; liveConfig.data[i].strokeSize = d.strokeSize; }); var data = dataOriginal.filter(function(d, i) { var visible = d.visible; return typeof visible === 'undefined' || visible === true; }); var isStacked = false; var dataWithGroupId = data.map(function(d, i) { isStacked = isStacked || typeof d.groupId !== 'undefined'; return d; }); if (isStacked) { var grouped = d3.nest().key(function(d, i) { return typeof d.groupId != 'undefined' ? d.groupId : 'unstacked'; }).entries(dataWithGroupId); var dataYStack = []; var stacked = grouped.map(function(d, i) { if (d.key === 'unstacked') return d.values; else { var prevArray = d.values[0].r.map(function(d, i) { return 0; }); d.values.forEach(function(d, i, a) { d.yStack = [ prevArray ]; dataYStack.push(prevArray); prevArray = µ.util.sumArrays(d.r, prevArray); }); return d.values; } }); data = d3.merge(stacked); } data.forEach(function(d, i) { d.t = Array.isArray(d.t[0]) ? d.t : [ d.t ]; d.r = Array.isArray(d.r[0]) ? d.r : [ d.r ]; }); var radius = Math.min(axisConfig.width - axisConfig.margin.left - axisConfig.margin.right, axisConfig.height - axisConfig.margin.top - axisConfig.margin.bottom) / 2; radius = Math.max(10, radius); var chartCenter = [ axisConfig.margin.left + radius, axisConfig.margin.top + radius ]; var extent; if (isStacked) { var highestStackedValue = d3.max(µ.util.sumArrays(µ.util.arrayLast(data).r[0], µ.util.arrayLast(dataYStack))); extent = [ 0, highestStackedValue ]; } else extent = d3.extent(µ.util.flattenArray(data.map(function(d, i) { return d.r; }))); if (axisConfig.radialAxis.domain != µ.DATAEXTENT) extent[0] = 0; radialScale = d3.scale.linear().domain(axisConfig.radialAxis.domain != µ.DATAEXTENT && axisConfig.radialAxis.domain ? axisConfig.radialAxis.domain : extent).range([ 0, radius ]); liveConfig.layout.radialAxis.domain = radialScale.domain(); var angularDataMerged = µ.util.flattenArray(data.map(function(d, i) { return d.t; })); var isOrdinal = typeof angularDataMerged[0] === 'string'; var ticks; if (isOrdinal) { angularDataMerged = µ.util.deduplicate(angularDataMerged); ticks = angularDataMerged.slice(); angularDataMerged = d3.range(angularDataMerged.length); data = data.map(function(d, i) { var result = d; d.t = [ angularDataMerged ]; if (isStacked) result.yStack = d.yStack; return result; }); } var hasOnlyLineOrDotPlot = data.filter(function(d, i) { return d.geometry === 'LinePlot' || d.geometry === 'DotPlot'; }).length === data.length; var needsEndSpacing = axisConfig.needsEndSpacing === null ? isOrdinal || !hasOnlyLineOrDotPlot : axisConfig.needsEndSpacing; var useProvidedDomain = axisConfig.angularAxis.domain && axisConfig.angularAxis.domain != µ.DATAEXTENT && !isOrdinal && axisConfig.angularAxis.domain[0] >= 0; var angularDomain = useProvidedDomain ? axisConfig.angularAxis.domain : d3.extent(angularDataMerged); var angularDomainStep = Math.abs(angularDataMerged[1] - angularDataMerged[0]); if (hasOnlyLineOrDotPlot && !isOrdinal) angularDomainStep = 0; var angularDomainWithPadding = angularDomain.slice(); if (needsEndSpacing && isOrdinal) angularDomainWithPadding[1] += angularDomainStep; var tickCount = axisConfig.angularAxis.ticksCount || 4; if (tickCount > 8) tickCount = tickCount / (tickCount / 8) + tickCount % 8; if (axisConfig.angularAxis.ticksStep) { tickCount = (angularDomainWithPadding[1] - angularDomainWithPadding[0]) / tickCount; } var angularTicksStep = axisConfig.angularAxis.ticksStep || (angularDomainWithPadding[1] - angularDomainWithPadding[0]) / (tickCount * (axisConfig.minorTicks + 1)); if (ticks) angularTicksStep = Math.max(Math.round(angularTicksStep), 1); if (!angularDomainWithPadding[2]) angularDomainWithPadding[2] = angularTicksStep; var angularAxisRange = d3.range.apply(this, angularDomainWithPadding); angularAxisRange = angularAxisRange.map(function(d, i) { return parseFloat(d.toPrecision(12)); }); angularScale = d3.scale.linear().domain(angularDomainWithPadding.slice(0, 2)).range(axisConfig.direction === 'clockwise' ? [ 0, 360 ] : [ 360, 0 ]); liveConfig.layout.angularAxis.domain = angularScale.domain(); liveConfig.layout.angularAxis.endPadding = needsEndSpacing ? angularDomainStep : 0; svg = d3.select(this).select('svg.chart-root'); if (typeof svg === 'undefined' || svg.empty()) { var skeleton = "' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '' + '"; var doc = new DOMParser().parseFromString(skeleton, 'application/xml'); var newSvg = this.appendChild(this.ownerDocument.importNode(doc.documentElement, true)); svg = d3.select(newSvg); } svg.select('.guides-group').style({ 'pointer-events': 'none' }); svg.select('.angular.axis-group').style({ 'pointer-events': 'none' }); svg.select('.radial.axis-group').style({ 'pointer-events': 'none' }); var chartGroup = svg.select('.chart-group'); var lineStyle = { fill: 'none', stroke: axisConfig.tickColor }; var fontStyle = { 'font-size': axisConfig.font.size, 'font-family': axisConfig.font.family, fill: axisConfig.font.color, 'text-shadow': [ '-1px 0px', '1px -1px', '-1px 1px', '1px 1px' ].map(function(d, i) { return ' ' + d + ' 0 ' + axisConfig.font.outlineColor; }).join(',') }; var legendContainer; if (axisConfig.showLegend) { legendContainer = svg.select('.legend-group').attr({ transform: 'translate(' + [ radius, axisConfig.margin.top ] + ')' }).style({ display: 'block' }); var elements = data.map(function(d, i) { var datumClone = µ.util.cloneJson(d); datumClone.symbol = d.geometry === 'DotPlot' ? d.dotType || 'circle' : d.geometry != 'LinePlot' ? 'square' : 'line'; datumClone.visibleInLegend = typeof d.visibleInLegend === 'undefined' || d.visibleInLegend; datumClone.color = d.geometry === 'LinePlot' ? d.strokeColor : d.color; return datumClone; }); µ.Legend().config({ data: data.map(function(d, i) { return d.name || 'Element' + i; }), legendConfig: extendDeepAll({}, µ.Legend.defaultConfig().legendConfig, { container: legendContainer, elements: elements, reverseOrder: axisConfig.legend.reverseOrder } ) })(); var legendBBox = legendContainer.node().getBBox(); radius = Math.min(axisConfig.width - legendBBox.width - axisConfig.margin.left - axisConfig.margin.right, axisConfig.height - axisConfig.margin.top - axisConfig.margin.bottom) / 2; radius = Math.max(10, radius); chartCenter = [ axisConfig.margin.left + radius, axisConfig.margin.top + radius ]; radialScale.range([ 0, radius ]); liveConfig.layout.radialAxis.domain = radialScale.domain(); legendContainer.attr('transform', 'translate(' + [ chartCenter[0] + radius, chartCenter[1] - radius ] + ')'); } else { legendContainer = svg.select('.legend-group').style({ display: 'none' }); } svg.attr({ width: axisConfig.width, height: axisConfig.height }).style({ opacity: axisConfig.opacity }); chartGroup.attr('transform', 'translate(' + chartCenter + ')').style({ cursor: 'crosshair' }); var centeringOffset = [ (axisConfig.width - (axisConfig.margin.left + axisConfig.margin.right + radius * 2 + (legendBBox ? legendBBox.width : 0))) / 2, (axisConfig.height - (axisConfig.margin.top + axisConfig.margin.bottom + radius * 2)) / 2 ]; centeringOffset[0] = Math.max(0, centeringOffset[0]); centeringOffset[1] = Math.max(0, centeringOffset[1]); svg.select('.outer-group').attr('transform', 'translate(' + centeringOffset + ')'); if (axisConfig.title) { var title = svg.select('g.title-group text').style(fontStyle).text(axisConfig.title); var titleBBox = title.node().getBBox(); title.attr({ x: chartCenter[0] - titleBBox.width / 2, y: chartCenter[1] - radius - 20 }); } var radialAxis = svg.select('.radial.axis-group'); if (axisConfig.radialAxis.gridLinesVisible) { var gridCircles = radialAxis.selectAll('circle.grid-circle').data(radialScale.ticks(5)); gridCircles.enter().append('circle').attr({ 'class': 'grid-circle' }).style(lineStyle); gridCircles.attr('r', radialScale); gridCircles.exit().remove(); } radialAxis.select('circle.outside-circle').attr({ r: radius }).style(lineStyle); var backgroundCircle = svg.select('circle.background-circle').attr({ r: radius }).style({ fill: axisConfig.backgroundColor, stroke: axisConfig.stroke }); function currentAngle(d, i) { return angularScale(d) % 360 + axisConfig.orientation; } if (axisConfig.radialAxis.visible) { var axis = d3.svg.axis().scale(radialScale).ticks(5).tickSize(5); radialAxis.call(axis).attr({ transform: 'rotate(' + axisConfig.radialAxis.orientation + ')' }); radialAxis.selectAll('.domain').style(lineStyle); radialAxis.selectAll('g>text').text(function(d, i) { return this.textContent + axisConfig.radialAxis.ticksSuffix; }).style(fontStyle).style({ 'text-anchor': 'start' }).attr({ x: 0, y: 0, dx: 0, dy: 0, transform: function(d, i) { if (axisConfig.radialAxis.tickOrientation === 'horizontal') { return 'rotate(' + -axisConfig.radialAxis.orientation + ') translate(' + [ 0, fontStyle['font-size'] ] + ')'; } else return 'translate(' + [ 0, fontStyle['font-size'] ] + ')'; } }); radialAxis.selectAll('g>line').style({ stroke: 'black' }); } var angularAxis = svg.select('.angular.axis-group').selectAll('g.angular-tick').data(angularAxisRange); var angularAxisEnter = angularAxis.enter().append('g').classed('angular-tick', true); angularAxis.attr({ transform: function(d, i) { return 'rotate(' + currentAngle(d, i) + ')'; } }).style({ display: axisConfig.angularAxis.visible ? 'block' : 'none' }); angularAxis.exit().remove(); angularAxisEnter.append('line').classed('grid-line', true).classed('major', function(d, i) { return i % (axisConfig.minorTicks + 1) == 0; }).classed('minor', function(d, i) { return !(i % (axisConfig.minorTicks + 1) == 0); }).style(lineStyle); angularAxisEnter.selectAll('.minor').style({ stroke: axisConfig.minorTickColor }); angularAxis.select('line.grid-line').attr({ x1: axisConfig.tickLength ? radius - axisConfig.tickLength : 0, x2: radius }).style({ display: axisConfig.angularAxis.gridLinesVisible ? 'block' : 'none' }); angularAxisEnter.append('text').classed('axis-text', true).style(fontStyle); var ticksText = angularAxis.select('text.axis-text').attr({ x: radius + axisConfig.labelOffset, dy: '.35em', transform: function(d, i) { var angle = currentAngle(d, i); var rad = radius + axisConfig.labelOffset; var orient = axisConfig.angularAxis.tickOrientation; if (orient == 'horizontal') return 'rotate(' + -angle + ' ' + rad + ' 0)'; else if (orient == 'radial') return angle < 270 && angle > 90 ? 'rotate(180 ' + rad + ' 0)' : null; else return 'rotate(' + (angle <= 180 && angle > 0 ? -90 : 90) + ' ' + rad + ' 0)'; } }).style({ 'text-anchor': 'middle', display: axisConfig.angularAxis.labelsVisible ? 'block' : 'none' }).text(function(d, i) { if (i % (axisConfig.minorTicks + 1) != 0) return ''; if (ticks) { return ticks[d] + axisConfig.angularAxis.ticksSuffix; } else return d + axisConfig.angularAxis.ticksSuffix; }).style(fontStyle); if (axisConfig.angularAxis.rewriteTicks) ticksText.text(function(d, i) { if (i % (axisConfig.minorTicks + 1) != 0) return ''; return axisConfig.angularAxis.rewriteTicks(this.textContent, i); }); var rightmostTickEndX = d3.max(chartGroup.selectAll('.angular-tick text')[0].map(function(d, i) { return d.getCTM().e + d.getBBox().width; })); legendContainer.attr({ transform: 'translate(' + [ radius + rightmostTickEndX, axisConfig.margin.top ] + ')' }); var hasGeometry = svg.select('g.geometry-group').selectAll('g').size() > 0; var geometryContainer = svg.select('g.geometry-group').selectAll('g.geometry').data(data); geometryContainer.enter().append('g').attr({ 'class': function(d, i) { return 'geometry geometry' + i; } }); geometryContainer.exit().remove(); if (data[0] || hasGeometry) { var geometryConfigs = []; data.forEach(function(d, i) { var geometryConfig = {}; geometryConfig.radialScale = radialScale; geometryConfig.angularScale = angularScale; geometryConfig.container = geometryContainer.filter(function(dB, iB) { return iB == i; }); geometryConfig.geometry = d.geometry; geometryConfig.orientation = axisConfig.orientation; geometryConfig.direction = axisConfig.direction; geometryConfig.index = i; geometryConfigs.push({ data: d, geometryConfig: geometryConfig }); }); var geometryConfigsGrouped = d3.nest().key(function(d, i) { return typeof d.data.groupId != 'undefined' || 'unstacked'; }).entries(geometryConfigs); var geometryConfigsGrouped2 = []; geometryConfigsGrouped.forEach(function(d, i) { if (d.key === 'unstacked') geometryConfigsGrouped2 = geometryConfigsGrouped2.concat(d.values.map(function(d, i) { return [ d ]; })); else geometryConfigsGrouped2.push(d.values); }); geometryConfigsGrouped2.forEach(function(d, i) { var geometry; if (Array.isArray(d)) geometry = d[0].geometryConfig.geometry; else geometry = d.geometryConfig.geometry; var finalGeometryConfig = d.map(function(dB, iB) { return extendDeepAll(µ[geometry].defaultConfig(), dB); }); µ[geometry]().config(finalGeometryConfig)(); }); } var guides = svg.select('.guides-group'); var tooltipContainer = svg.select('.tooltips-group'); var angularTooltip = µ.tooltipPanel().config({ container: tooltipContainer, fontSize: 8 })(); var radialTooltip = µ.tooltipPanel().config({ container: tooltipContainer, fontSize: 8 })(); var geometryTooltip = µ.tooltipPanel().config({ container: tooltipContainer, hasTick: true })(); var angularValue, radialValue; if (!isOrdinal) { var angularGuideLine = guides.select('line').attr({ x1: 0, y1: 0, y2: 0 }).style({ stroke: 'grey', 'pointer-events': 'none' }); chartGroup.on('mousemove.angular-guide', function(d, i) { var mouseAngle = µ.util.getMousePos(backgroundCircle).angle; angularGuideLine.attr({ x2: -radius, transform: 'rotate(' + mouseAngle + ')' }).style({ opacity: .5 }); var angleWithOriginOffset = (mouseAngle + 180 + 360 - axisConfig.orientation) % 360; angularValue = angularScale.invert(angleWithOriginOffset); var pos = µ.util.convertToCartesian(radius + 12, mouseAngle + 180); angularTooltip.text(µ.util.round(angularValue)).move([ pos[0] + chartCenter[0], pos[1] + chartCenter[1] ]); }).on('mouseout.angular-guide', function(d, i) { guides.select('line').style({ opacity: 0 }); }); } var angularGuideCircle = guides.select('circle').style({ stroke: 'grey', fill: 'none' }); chartGroup.on('mousemove.radial-guide', function(d, i) { var r = µ.util.getMousePos(backgroundCircle).radius; angularGuideCircle.attr({ r: r }).style({ opacity: .5 }); radialValue = radialScale.invert(µ.util.getMousePos(backgroundCircle).radius); var pos = µ.util.convertToCartesian(r, axisConfig.radialAxis.orientation); radialTooltip.text(µ.util.round(radialValue)).move([ pos[0] + chartCenter[0], pos[1] + chartCenter[1] ]); }).on('mouseout.radial-guide', function(d, i) { angularGuideCircle.style({ opacity: 0 }); geometryTooltip.hide(); angularTooltip.hide(); radialTooltip.hide(); }); svg.selectAll('.geometry-group .mark').on('mouseover.tooltip', function(d, i) { var el = d3.select(this); var color = el.style('fill'); var newColor = 'black'; var opacity = el.style('opacity') || 1; el.attr({ 'data-opacity': opacity }); if (color != 'none') { el.attr({ 'data-fill': color }); newColor = d3.hsl(color).darker().toString(); el.style({ fill: newColor, opacity: 1 }); var textData = { t: µ.util.round(d[0]), r: µ.util.round(d[1]) }; if (isOrdinal) textData.t = ticks[d[0]]; var text = 't: ' + textData.t + ', r: ' + textData.r; var bbox = this.getBoundingClientRect(); var svgBBox = svg.node().getBoundingClientRect(); var pos = [ bbox.left + bbox.width / 2 - centeringOffset[0] - svgBBox.left, bbox.top + bbox.height / 2 - centeringOffset[1] - svgBBox.top ]; geometryTooltip.config({ color: newColor }).text(text); geometryTooltip.move(pos); } else { color = el.style('stroke'); el.attr({ 'data-stroke': color }); newColor = d3.hsl(color).darker().toString(); el.style({ stroke: newColor, opacity: 1 }); } }).on('mousemove.tooltip', function(d, i) { if (d3.event.which != 0) return false; if (d3.select(this).attr('data-fill')) geometryTooltip.show(); }).on('mouseout.tooltip', function(d, i) { geometryTooltip.hide(); var el = d3.select(this); var fillColor = el.attr('data-fill'); if (fillColor) el.style({ fill: fillColor, opacity: el.attr('data-opacity') }); else el.style({ stroke: el.attr('data-stroke'), opacity: el.attr('data-opacity') }); }); }); return exports; } exports.render = function(_container) { render(_container); return this; }; exports.config = function(_x) { if (!arguments.length) return config; var xClone = µ.util.cloneJson(_x); xClone.data.forEach(function(d, i) { if (!config.data[i]) config.data[i] = {}; extendDeepAll(config.data[i], µ.Axis.defaultConfig().data[0]); extendDeepAll(config.data[i], d); }); extendDeepAll(config.layout, µ.Axis.defaultConfig().layout); extendDeepAll(config.layout, xClone.layout); return this; }; exports.getLiveConfig = function() { return liveConfig; }; exports.getinputConfig = function() { return inputConfig; }; exports.radialScale = function(_x) { return radialScale; }; exports.angularScale = function(_x) { return angularScale; }; exports.svg = function() { return svg; }; d3.rebind(exports, dispatch, 'on'); return exports; }; µ.Axis.defaultConfig = function(d, i) { var config = { data: [ { t: [ 1, 2, 3, 4 ], r: [ 10, 11, 12, 13 ], name: 'Line1', geometry: 'LinePlot', color: null, strokeDash: 'solid', strokeColor: null, strokeSize: '1', visibleInLegend: true, opacity: 1 } ], layout: { defaultColorRange: d3.scale.category10().range(), title: null, height: 450, width: 500, margin: { top: 40, right: 40, bottom: 40, left: 40 }, font: { size: 12, color: 'gray', outlineColor: 'white', family: 'Tahoma, sans-serif' }, direction: 'clockwise', orientation: 0, labelOffset: 10, radialAxis: { domain: null, orientation: -45, ticksSuffix: '', visible: true, gridLinesVisible: true, tickOrientation: 'horizontal', rewriteTicks: null }, angularAxis: { domain: [ 0, 360 ], ticksSuffix: '', visible: true, gridLinesVisible: true, labelsVisible: true, tickOrientation: 'horizontal', rewriteTicks: null, ticksCount: null, ticksStep: null }, minorTicks: 0, tickLength: null, tickColor: 'silver', minorTickColor: '#eee', backgroundColor: 'none', needsEndSpacing: null, showLegend: true, legend: { reverseOrder: false }, opacity: 1 } }; return config; }; µ.util = {}; µ.DATAEXTENT = 'dataExtent'; µ.AREA = 'AreaChart'; µ.LINE = 'LinePlot'; µ.DOT = 'DotPlot'; µ.BAR = 'BarChart'; µ.util._override = function(_objA, _objB) { for (var x in _objA) if (x in _objB) _objB[x] = _objA[x]; }; µ.util._extend = function(_objA, _objB) { for (var x in _objA) _objB[x] = _objA[x]; }; µ.util._rndSnd = function() { return Math.random() * 2 - 1 + (Math.random() * 2 - 1) + (Math.random() * 2 - 1); }; µ.util.dataFromEquation2 = function(_equation, _step) { var step = _step || 6; var data = d3.range(0, 360 + step, step).map(function(deg, index) { var theta = deg * Math.PI / 180; var radius = _equation(theta); return [ deg, radius ]; }); return data; }; µ.util.dataFromEquation = function(_equation, _step, _name) { var step = _step || 6; var t = [], r = []; d3.range(0, 360 + step, step).forEach(function(deg, index) { var theta = deg * Math.PI / 180; var radius = _equation(theta); t.push(deg); r.push(radius); }); var result = { t: t, r: r }; if (_name) result.name = _name; return result; }; µ.util.ensureArray = function(_val, _count) { if (typeof _val === 'undefined') return null; var arr = [].concat(_val); return d3.range(_count).map(function(d, i) { return arr[i] || arr[0]; }); }; µ.util.fillArrays = function(_obj, _valueNames, _count) { _valueNames.forEach(function(d, i) { _obj[d] = µ.util.ensureArray(_obj[d], _count); }); return _obj; }; µ.util.cloneJson = function(json) { return JSON.parse(JSON.stringify(json)); }; µ.util.validateKeys = function(obj, keys) { if (typeof keys === 'string') keys = keys.split('.'); var next = keys.shift(); return obj[next] && (!keys.length || objHasKeys(obj[next], keys)); }; µ.util.sumArrays = function(a, b) { return d3.zip(a, b).map(function(d, i) { return d3.sum(d); }); }; µ.util.arrayLast = function(a) { return a[a.length - 1]; }; µ.util.arrayEqual = function(a, b) { var i = Math.max(a.length, b.length, 1); while (i-- >= 0 && a[i] === b[i]) ; return i === -2; }; µ.util.flattenArray = function(arr) { var r = []; while (!µ.util.arrayEqual(r, arr)) { r = arr; arr = [].concat.apply([], arr); } return arr; }; µ.util.deduplicate = function(arr) { return arr.filter(function(v, i, a) { return a.indexOf(v) == i; }); }; µ.util.convertToCartesian = function(radius, theta) { var thetaRadians = theta * Math.PI / 180; var x = radius * Math.cos(thetaRadians); var y = radius * Math.sin(thetaRadians); return [ x, y ]; }; µ.util.round = function(_value, _digits) { var digits = _digits || 2; var mult = Math.pow(10, digits); return Math.round(_value * mult) / mult; }; µ.util.getMousePos = function(_referenceElement) { var mousePos = d3.mouse(_referenceElement.node()); var mouseX = mousePos[0]; var mouseY = mousePos[1]; var mouse = {}; mouse.x = mouseX; mouse.y = mouseY; mouse.pos = mousePos; mouse.angle = (Math.atan2(mouseY, mouseX) + Math.PI) * 180 / Math.PI; mouse.radius = Math.sqrt(mouseX * mouseX + mouseY * mouseY); return mouse; }; µ.util.duplicatesCount = function(arr) { var uniques = {}, val; var dups = {}; for (var i = 0, len = arr.length; i < len; i++) { val = arr[i]; if (val in uniques) { uniques[val]++; dups[val] = uniques[val]; } else { uniques[val] = 1; } } return dups; }; µ.util.duplicates = function(arr) { return Object.keys(µ.util.duplicatesCount(arr)); }; µ.util.translator = function(obj, sourceBranch, targetBranch, reverse) { if (reverse) { var targetBranchCopy = targetBranch.slice(); targetBranch = sourceBranch; sourceBranch = targetBranchCopy; } var value = sourceBranch.reduce(function(previousValue, currentValue) { if (typeof previousValue != 'undefined') return previousValue[currentValue]; }, obj); if (typeof value === 'undefined') return; sourceBranch.reduce(function(previousValue, currentValue, index) { if (typeof previousValue == 'undefined') return; if (index === sourceBranch.length - 1) delete previousValue[currentValue]; return previousValue[currentValue]; }, obj); targetBranch.reduce(function(previousValue, currentValue, index) { if (typeof previousValue[currentValue] === 'undefined') previousValue[currentValue] = {}; if (index === targetBranch.length - 1) previousValue[currentValue] = value; return previousValue[currentValue]; }, obj); }; µ.PolyChart = function module() { var config = [ µ.PolyChart.defaultConfig() ]; var dispatch = d3.dispatch('hover'); var dashArray = { solid: 'none', dash: [ 5, 2 ], dot: [ 2, 5 ] }; var colorScale; function exports() { var geometryConfig = config[0].geometryConfig; var container = geometryConfig.container; if (typeof container == 'string') container = d3.select(container); container.datum(config).each(function(_config, _index) { var isStack = !!_config[0].data.yStack; var data = _config.map(function(d, i) { if (isStack) return d3.zip(d.data.t[0], d.data.r[0], d.data.yStack[0]); else return d3.zip(d.data.t[0], d.data.r[0]); }); var angularScale = geometryConfig.angularScale; var domainMin = geometryConfig.radialScale.domain()[0]; var generator = {}; generator.bar = function(d, i, pI) { var dataConfig = _config[pI].data; var h = geometryConfig.radialScale(d[1]) - geometryConfig.radialScale(0); var stackTop = geometryConfig.radialScale(d[2] || 0); var w = dataConfig.barWidth; d3.select(this).attr({ 'class': 'mark bar', d: 'M' + [ [ h + stackTop, -w / 2 ], [ h + stackTop, w / 2 ], [ stackTop, w / 2 ], [ stackTop, -w / 2 ] ].join('L') + 'Z', transform: function(d, i) { return 'rotate(' + (geometryConfig.orientation + angularScale(d[0])) + ')'; } }); }; generator.dot = function(d, i, pI) { var stackedData = d[2] ? [ d[0], d[1] + d[2] ] : d; var symbol = d3.svg.symbol().size(_config[pI].data.dotSize).type(_config[pI].data.dotType)(d, i); d3.select(this).attr({ 'class': 'mark dot', d: symbol, transform: function(d, i) { var coord = convertToCartesian(getPolarCoordinates(stackedData)); return 'translate(' + [ coord.x, coord.y ] + ')'; } }); }; var line = d3.svg.line.radial().interpolate(_config[0].data.lineInterpolation).radius(function(d) { return geometryConfig.radialScale(d[1]); }).angle(function(d) { return geometryConfig.angularScale(d[0]) * Math.PI / 180; }); generator.line = function(d, i, pI) { var lineData = d[2] ? data[pI].map(function(d, i) { return [ d[0], d[1] + d[2] ]; }) : data[pI]; d3.select(this).each(generator['dot']).style({ opacity: function(dB, iB) { return +_config[pI].data.dotVisible; }, fill: markStyle.stroke(d, i, pI) }).attr({ 'class': 'mark dot' }); if (i > 0) return; var lineSelection = d3.select(this.parentNode).selectAll('path.line').data([ 0 ]); lineSelection.enter().insert('path'); lineSelection.attr({ 'class': 'line', d: line(lineData), transform: function(dB, iB) { return 'rotate(' + (geometryConfig.orientation + 90) + ')'; }, 'pointer-events': 'none' }).style({ fill: function(dB, iB) { return markStyle.fill(d, i, pI); }, 'fill-opacity': 0, stroke: function(dB, iB) { return markStyle.stroke(d, i, pI); }, 'stroke-width': function(dB, iB) { return markStyle['stroke-width'](d, i, pI); }, 'stroke-dasharray': function(dB, iB) { return markStyle['stroke-dasharray'](d, i, pI); }, opacity: function(dB, iB) { return markStyle.opacity(d, i, pI); }, display: function(dB, iB) { return markStyle.display(d, i, pI); } }); }; var angularRange = geometryConfig.angularScale.range(); var triangleAngle = Math.abs(angularRange[1] - angularRange[0]) / data[0].length * Math.PI / 180; var arc = d3.svg.arc().startAngle(function(d) { return -triangleAngle / 2; }).endAngle(function(d) { return triangleAngle / 2; }).innerRadius(function(d) { return geometryConfig.radialScale(domainMin + (d[2] || 0)); }).outerRadius(function(d) { return geometryConfig.radialScale(domainMin + (d[2] || 0)) + geometryConfig.radialScale(d[1]); }); generator.arc = function(d, i, pI) { d3.select(this).attr({ 'class': 'mark arc', d: arc, transform: function(d, i) { return 'rotate(' + (geometryConfig.orientation + angularScale(d[0]) + 90) + ')'; } }); }; var markStyle = { fill: function(d, i, pI) { return _config[pI].data.color; }, stroke: function(d, i, pI) { return _config[pI].data.strokeColor; }, 'stroke-width': function(d, i, pI) { return _config[pI].data.strokeSize + 'px'; }, 'stroke-dasharray': function(d, i, pI) { return dashArray[_config[pI].data.strokeDash]; }, opacity: function(d, i, pI) { return _config[pI].data.opacity; }, display: function(d, i, pI) { return typeof _config[pI].data.visible === 'undefined' || _config[pI].data.visible ? 'block' : 'none'; } }; var geometryLayer = d3.select(this).selectAll('g.layer').data(data); geometryLayer.enter().append('g').attr({ 'class': 'layer' }); var geometry = geometryLayer.selectAll('path.mark').data(function(d, i) { return d; }); geometry.enter().append('path').attr({ 'class': 'mark' }); geometry.style(markStyle).each(generator[geometryConfig.geometryType]); geometry.exit().remove(); geometryLayer.exit().remove(); function getPolarCoordinates(d, i) { var r = geometryConfig.radialScale(d[1]); var t = (geometryConfig.angularScale(d[0]) + geometryConfig.orientation) * Math.PI / 180; return { r: r, t: t }; } function convertToCartesian(polarCoordinates) { var x = polarCoordinates.r * Math.cos(polarCoordinates.t); var y = polarCoordinates.r * Math.sin(polarCoordinates.t); return { x: x, y: y }; } }); } exports.config = function(_x) { if (!arguments.length) return config; _x.forEach(function(d, i) { if (!config[i]) config[i] = {}; extendDeepAll(config[i], µ.PolyChart.defaultConfig()); extendDeepAll(config[i], d); }); return this; }; exports.getColorScale = function() { return colorScale; }; d3.rebind(exports, dispatch, 'on'); return exports; }; µ.PolyChart.defaultConfig = function() { var config = { data: { name: 'geom1', t: [ [ 1, 2, 3, 4 ] ], r: [ [ 1, 2, 3, 4 ] ], dotType: 'circle', dotSize: 64, dotVisible: false, barWidth: 20, color: '#ffa500', strokeSize: 1, strokeColor: 'silver', strokeDash: 'solid', opacity: 1, index: 0, visible: true, visibleInLegend: true }, geometryConfig: { geometry: 'LinePlot', geometryType: 'arc', direction: 'clockwise', orientation: 0, container: 'body', radialScale: null, angularScale: null, colorScale: d3.scale.category20() } }; return config; }; µ.BarChart = function module() { return µ.PolyChart(); }; µ.BarChart.defaultConfig = function() { var config = { geometryConfig: { geometryType: 'bar' } }; return config; }; µ.AreaChart = function module() { return µ.PolyChart(); }; µ.AreaChart.defaultConfig = function() { var config = { geometryConfig: { geometryType: 'arc' } }; return config; }; µ.DotPlot = function module() { return µ.PolyChart(); }; µ.DotPlot.defaultConfig = function() { var config = { geometryConfig: { geometryType: 'dot', dotType: 'circle' } }; return config; }; µ.LinePlot = function module() { return µ.PolyChart(); }; µ.LinePlot.defaultConfig = function() { var config = { geometryConfig: { geometryType: 'line' } }; return config; }; µ.Legend = function module() { var config = µ.Legend.defaultConfig(); var dispatch = d3.dispatch('hover'); function exports() { var legendConfig = config.legendConfig; var flattenData = config.data.map(function(d, i) { return [].concat(d).map(function(dB, iB) { var element = extendDeepAll({}, legendConfig.elements[i]); element.name = dB; element.color = [].concat(legendConfig.elements[i].color)[iB]; return element; }); }); var data = d3.merge(flattenData); data = data.filter(function(d, i) { return legendConfig.elements[i] && (legendConfig.elements[i].visibleInLegend || typeof legendConfig.elements[i].visibleInLegend === 'undefined'); }); if (legendConfig.reverseOrder) data = data.reverse(); var container = legendConfig.container; if (typeof container == 'string' || container.nodeName) container = d3.select(container); var colors = data.map(function(d, i) { return d.color; }); var lineHeight = legendConfig.fontSize; var isContinuous = legendConfig.isContinuous == null ? typeof data[0] === 'number' : legendConfig.isContinuous; var height = isContinuous ? legendConfig.height : lineHeight * data.length; var legendContainerGroup = container.classed('legend-group', true); var svg = legendContainerGroup.selectAll('svg').data([ 0 ]); var svgEnter = svg.enter().append('svg').attr({ width: 300, height: height + lineHeight, xmlns: 'http://www.w3.org/2000/svg', 'xmlns:xlink': 'http://www.w3.org/1999/xlink', version: '1.1' }); svgEnter.append('g').classed('legend-axis', true); svgEnter.append('g').classed('legend-marks', true); var dataNumbered = d3.range(data.length); var colorScale = d3.scale[isContinuous ? 'linear' : 'ordinal']().domain(dataNumbered).range(colors); var dataScale = d3.scale[isContinuous ? 'linear' : 'ordinal']().domain(dataNumbered)[isContinuous ? 'range' : 'rangePoints']([ 0, height ]); var shapeGenerator = function(_type, _size) { var squareSize = _size * 3; if (_type === 'line') { return 'M' + [ [ -_size / 2, -_size / 12 ], [ _size / 2, -_size / 12 ], [ _size / 2, _size / 12 ], [ -_size / 2, _size / 12 ] ] + 'Z'; } else if (d3.svg.symbolTypes.indexOf(_type) != -1) return d3.svg.symbol().type(_type).size(squareSize)(); else return d3.svg.symbol().type('square').size(squareSize)(); }; if (isContinuous) { var gradient = svg.select('.legend-marks').append('defs').append('linearGradient').attr({ id: 'grad1', x1: '0%', y1: '0%', x2: '0%', y2: '100%' }).selectAll('stop').data(colors); gradient.enter().append('stop'); gradient.attr({ offset: function(d, i) { return i / (colors.length - 1) * 100 + '%'; } }).style({ 'stop-color': function(d, i) { return d; } }); svg.append('rect').classed('legend-mark', true).attr({ height: legendConfig.height, width: legendConfig.colorBandWidth, fill: 'url(#grad1)' }); } else { var legendElement = svg.select('.legend-marks').selectAll('path.legend-mark').data(data); legendElement.enter().append('path').classed('legend-mark', true); legendElement.attr({ transform: function(d, i) { return 'translate(' + [ lineHeight / 2, dataScale(i) + lineHeight / 2 ] + ')'; }, d: function(d, i) { var symbolType = d.symbol; return shapeGenerator(symbolType, lineHeight); }, fill: function(d, i) { return colorScale(i); } }); legendElement.exit().remove(); } var legendAxis = d3.svg.axis().scale(dataScale).orient('right'); var axis = svg.select('g.legend-axis').attr({ transform: 'translate(' + [ isContinuous ? legendConfig.colorBandWidth : lineHeight, lineHeight / 2 ] + ')' }).call(legendAxis); axis.selectAll('.domain').style({ fill: 'none', stroke: 'none' }); axis.selectAll('line').style({ fill: 'none', stroke: isContinuous ? legendConfig.textColor : 'none' }); axis.selectAll('text').style({ fill: legendConfig.textColor, 'font-size': legendConfig.fontSize }).text(function(d, i) { return data[i].name; }); return exports; } exports.config = function(_x) { if (!arguments.length) return config; extendDeepAll(config, _x); return this; }; d3.rebind(exports, dispatch, 'on'); return exports; }; µ.Legend.defaultConfig = function(d, i) { var config = { data: [ 'a', 'b', 'c' ], legendConfig: { elements: [ { symbol: 'line', color: 'red' }, { symbol: 'square', color: 'yellow' }, { symbol: 'diamond', color: 'limegreen' } ], height: 150, colorBandWidth: 30, fontSize: 12, container: 'body', isContinuous: null, textColor: 'grey', reverseOrder: false } }; return config; }; µ.tooltipPanel = function() { var tooltipEl, tooltipTextEl, backgroundEl; var config = { container: null, hasTick: false, fontSize: 12, color: 'white', padding: 5 }; var id = 'tooltip-' + µ.tooltipPanel.uid++; var tickSize = 10; var exports = function() { tooltipEl = config.container.selectAll('g.' + id).data([ 0 ]); var tooltipEnter = tooltipEl.enter().append('g').classed(id, true).style({ 'pointer-events': 'none', display: 'none' }); backgroundEl = tooltipEnter.append('path').style({ fill: 'white', 'fill-opacity': .9 }).attr({ d: 'M0 0' }); tooltipTextEl = tooltipEnter.append('text').attr({ dx: config.padding + tickSize, dy: +config.fontSize * .3 }); return exports; }; exports.text = function(_text) { var l = d3.hsl(config.color).l; var strokeColor = l >= .5 ? '#aaa' : 'white'; var fillColor = l >= .5 ? 'black' : 'white'; var text = _text || ''; tooltipTextEl.style({ fill: fillColor, 'font-size': config.fontSize + 'px' }).text(text); var padding = config.padding; var bbox = tooltipTextEl.node().getBBox(); var boxStyle = { fill: config.color, stroke: strokeColor, 'stroke-width': '2px' }; var backGroundW = bbox.width + padding * 2 + tickSize; var backGroundH = bbox.height + padding * 2; backgroundEl.attr({ d: 'M' + [ [ tickSize, -backGroundH / 2 ], [ tickSize, -backGroundH / 4 ], [ config.hasTick ? 0 : tickSize, 0 ], [ tickSize, backGroundH / 4 ], [ tickSize, backGroundH / 2 ], [ backGroundW, backGroundH / 2 ], [ backGroundW, -backGroundH / 2 ] ].join('L') + 'Z' }).style(boxStyle); tooltipEl.attr({ transform: 'translate(' + [ tickSize, -backGroundH / 2 + padding * 2 ] + ')' }); tooltipEl.style({ display: 'block' }); return exports; }; exports.move = function(_pos) { if (!tooltipEl) return; tooltipEl.attr({ transform: 'translate(' + [ _pos[0], _pos[1] ] + ')' }).style({ display: 'block' }); return exports; }; exports.hide = function() { if (!tooltipEl) return; tooltipEl.style({ display: 'none' }); return exports; }; exports.show = function() { if (!tooltipEl) return; tooltipEl.style({ display: 'block' }); return exports; }; exports.config = function(_x) { extendDeepAll(config, _x); return exports; }; return exports; }; µ.tooltipPanel.uid = 1; µ.adapter = {}; µ.adapter.plotly = function module() { var exports = {}; exports.convert = function(_inputConfig, reverse) { var outputConfig = {}; if (_inputConfig.data) { outputConfig.data = _inputConfig.data.map(function(d, i) { var r = extendDeepAll({}, d); var toTranslate = [ [ r, [ 'marker', 'color' ], [ 'color' ] ], [ r, [ 'marker', 'opacity' ], [ 'opacity' ] ], [ r, [ 'marker', 'line', 'color' ], [ 'strokeColor' ] ], [ r, [ 'marker', 'line', 'dash' ], [ 'strokeDash' ] ], [ r, [ 'marker', 'line', 'width' ], [ 'strokeSize' ] ], [ r, [ 'marker', 'symbol' ], [ 'dotType' ] ], [ r, [ 'marker', 'size' ], [ 'dotSize' ] ], [ r, [ 'marker', 'barWidth' ], [ 'barWidth' ] ], [ r, [ 'line', 'interpolation' ], [ 'lineInterpolation' ] ], [ r, [ 'showlegend' ], [ 'visibleInLegend' ] ] ]; toTranslate.forEach(function(d, i) { µ.util.translator.apply(null, d.concat(reverse)); }); if (!reverse) delete r.marker; if (reverse) delete r.groupId; if (!reverse) { if (r.type === 'scatter') { if (r.mode === 'lines') r.geometry = 'LinePlot'; else if (r.mode === 'markers') r.geometry = 'DotPlot'; else if (r.mode === 'lines+markers') { r.geometry = 'LinePlot'; r.dotVisible = true; } } else if (r.type === 'area') r.geometry = 'AreaChart'; else if (r.type === 'bar') r.geometry = 'BarChart'; delete r.mode; delete r.type; } else { if (r.geometry === 'LinePlot') { r.type = 'scatter'; if (r.dotVisible === true) { delete r.dotVisible; r.mode = 'lines+markers'; } else r.mode = 'lines'; } else if (r.geometry === 'DotPlot') { r.type = 'scatter'; r.mode = 'markers'; } else if (r.geometry === 'AreaChart') r.type = 'area'; else if (r.geometry === 'BarChart') r.type = 'bar'; delete r.geometry; } return r; }); if (!reverse && _inputConfig.layout && _inputConfig.layout.barmode === 'stack') { var duplicates = µ.util.duplicates(outputConfig.data.map(function(d, i) { return d.geometry; })); outputConfig.data.forEach(function(d, i) { var idx = duplicates.indexOf(d.geometry); if (idx != -1) outputConfig.data[i].groupId = idx; }); } } if (_inputConfig.layout) { var r = extendDeepAll({}, _inputConfig.layout); var toTranslate = [ [ r, [ 'plot_bgcolor' ], [ 'backgroundColor' ] ], [ r, [ 'showlegend' ], [ 'showLegend' ] ], [ r, [ 'radialaxis' ], [ 'radialAxis' ] ], [ r, [ 'angularaxis' ], [ 'angularAxis' ] ], [ r.angularaxis, [ 'showline' ], [ 'gridLinesVisible' ] ], [ r.angularaxis, [ 'showticklabels' ], [ 'labelsVisible' ] ], [ r.angularaxis, [ 'nticks' ], [ 'ticksCount' ] ], [ r.angularaxis, [ 'tickorientation' ], [ 'tickOrientation' ] ], [ r.angularaxis, [ 'ticksuffix' ], [ 'ticksSuffix' ] ], [ r.angularaxis, [ 'range' ], [ 'domain' ] ], [ r.angularaxis, [ 'endpadding' ], [ 'endPadding' ] ], [ r.radialaxis, [ 'showline' ], [ 'gridLinesVisible' ] ], [ r.radialaxis, [ 'tickorientation' ], [ 'tickOrientation' ] ], [ r.radialaxis, [ 'ticksuffix' ], [ 'ticksSuffix' ] ], [ r.radialaxis, [ 'range' ], [ 'domain' ] ], [ r.angularAxis, [ 'showline' ], [ 'gridLinesVisible' ] ], [ r.angularAxis, [ 'showticklabels' ], [ 'labelsVisible' ] ], [ r.angularAxis, [ 'nticks' ], [ 'ticksCount' ] ], [ r.angularAxis, [ 'tickorientation' ], [ 'tickOrientation' ] ], [ r.angularAxis, [ 'ticksuffix' ], [ 'ticksSuffix' ] ], [ r.angularAxis, [ 'range' ], [ 'domain' ] ], [ r.angularAxis, [ 'endpadding' ], [ 'endPadding' ] ], [ r.radialAxis, [ 'showline' ], [ 'gridLinesVisible' ] ], [ r.radialAxis, [ 'tickorientation' ], [ 'tickOrientation' ] ], [ r.radialAxis, [ 'ticksuffix' ], [ 'ticksSuffix' ] ], [ r.radialAxis, [ 'range' ], [ 'domain' ] ], [ r.font, [ 'outlinecolor' ], [ 'outlineColor' ] ], [ r.legend, [ 'traceorder' ], [ 'reverseOrder' ] ], [ r, [ 'labeloffset' ], [ 'labelOffset' ] ], [ r, [ 'defaultcolorrange' ], [ 'defaultColorRange' ] ] ]; toTranslate.forEach(function(d, i) { µ.util.translator.apply(null, d.concat(reverse)); }); if (!reverse) { if (r.angularAxis && typeof r.angularAxis.ticklen !== 'undefined') r.tickLength = r.angularAxis.ticklen; if (r.angularAxis && typeof r.angularAxis.tickcolor !== 'undefined') r.tickColor = r.angularAxis.tickcolor; } else { if (typeof r.tickLength !== 'undefined') { r.angularaxis.ticklen = r.tickLength; delete r.tickLength; } if (r.tickColor) { r.angularaxis.tickcolor = r.tickColor; delete r.tickColor; } } if (r.legend && typeof r.legend.reverseOrder != 'boolean') { r.legend.reverseOrder = r.legend.reverseOrder != 'normal'; } if (r.legend && typeof r.legend.traceorder == 'boolean') { r.legend.traceorder = r.legend.traceorder ? 'reversed' : 'normal'; delete r.legend.reverseOrder; } if (r.margin && typeof r.margin.t != 'undefined') { var source = [ 't', 'r', 'b', 'l', 'pad' ]; var target = [ 'top', 'right', 'bottom', 'left', 'pad' ]; var margin = {}; d3.entries(r.margin).forEach(function(dB, iB) { margin[target[source.indexOf(dB.key)]] = dB.value; }); r.margin = margin; } if (reverse) { delete r.needsEndSpacing; delete r.minorTickColor; delete r.minorTicks; delete r.angularaxis.ticksCount; delete r.angularaxis.ticksCount; delete r.angularaxis.ticksStep; delete r.angularaxis.rewriteTicks; delete r.angularaxis.nticks; delete r.radialaxis.ticksCount; delete r.radialaxis.ticksCount; delete r.radialaxis.ticksStep; delete r.radialaxis.rewriteTicks; delete r.radialaxis.nticks; } outputConfig.layout = r; } return outputConfig; }; return exports; }; },{"../../lib":633,"d3":95}],729:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ /* eslint-disable new-cap */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Color = require('../../components/color'); var micropolar = require('./micropolar'); var UndoManager = require('./undo_manager'); var extendDeepAll = Lib.extendDeepAll; var manager = module.exports = {}; manager.framework = function(_gd) { var config, previousConfigClone, plot, convertedInput, container; var undoManager = new UndoManager(); function exports(_inputConfig, _container) { if(_container) container = _container; d3.select(d3.select(container).node().parentNode).selectAll('.svg-container>*:not(.chart-root)').remove(); config = (!config) ? _inputConfig : extendDeepAll(config, _inputConfig); if(!plot) plot = micropolar.Axis(); convertedInput = micropolar.adapter.plotly().convert(config); plot.config(convertedInput).render(container); _gd.data = config.data; _gd.layout = config.layout; manager.fillLayout(_gd); return config; } exports.isPolar = true; exports.svg = function() { return plot.svg(); }; exports.getConfig = function() { return config; }; exports.getLiveConfig = function() { return micropolar.adapter.plotly().convert(plot.getLiveConfig(), true); }; exports.getLiveScales = function() { return {t: plot.angularScale(), r: plot.radialScale()}; }; exports.setUndoPoint = function() { var that = this; var configClone = micropolar.util.cloneJson(config); (function(_configClone, _previousConfigClone) { undoManager.add({ undo: function() { if(_previousConfigClone) that(_previousConfigClone); }, redo: function() { that(_configClone); } }); })(configClone, previousConfigClone); previousConfigClone = micropolar.util.cloneJson(configClone); }; exports.undo = function() { undoManager.undo(); }; exports.redo = function() { undoManager.redo(); }; return exports; }; manager.fillLayout = function(_gd) { var container = d3.select(_gd).selectAll('.plot-container'), paperDiv = container.selectAll('.svg-container'), paper = _gd.framework && _gd.framework.svg && _gd.framework.svg(), dflts = { width: 800, height: 600, paper_bgcolor: Color.background, _container: container, _paperdiv: paperDiv, _paper: paper }; _gd._fullLayout = extendDeepAll(dflts, _gd.layout); }; },{"../../components/color":533,"../../lib":633,"./micropolar":728,"./undo_manager":730,"d3":95}],730:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // Modified from https://github.com/ArthurClemens/Javascript-Undo-Manager // Copyright (c) 2010-2013 Arthur Clemens, arthur@visiblearea.com module.exports = function UndoManager() { var undoCommands = [], index = -1, isExecuting = false, callback; function execute(command, action) { if(!command) return this; isExecuting = true; command[action](); isExecuting = false; return this; } return { add: function(command) { if(isExecuting) return this; undoCommands.splice(index + 1, undoCommands.length - index); undoCommands.push(command); index = undoCommands.length - 1; return this; }, setCallback: function(callbackFunc) { callback = callbackFunc; }, undo: function() { var command = undoCommands[index]; if(!command) return this; execute(command, 'undo'); index -= 1; if(callback) callback(command.undo); return this; }, redo: function() { var command = undoCommands[index + 1]; if(!command) return this; execute(command, 'redo'); index += 1; if(callback) callback(command.redo); return this; }, clear: function() { undoCommands = []; index = -1; }, hasUndo: function() { return index !== -1; }, hasRedo: function() { return index < (undoCommands.length - 1); }, getCommands: function() { return undoCommands; }, getPreviousCommand: function() { return undoCommands[index - 1]; }, getIndex: function() { return index; } }; }; },{}],731:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var Plots = require('./plots'); /** * Find and supply defaults to all subplots of a given type * This handles subplots that are contained within one container - so * gl3d, geo, ternary... but not 2d axes which have separate x and y axes * finds subplots, coerces their `domain` attributes, then calls the * given handleDefaults function to fill in everything else. * * layoutIn: the complete user-supplied input layout * layoutOut: the complete finished layout * fullData: the finished data array, used only to find subplots * opts: { * type: subplot type string * attributes: subplot attributes object * partition: 'x' or 'y', which direction to divide domain space by default * (default 'x', ie side-by-side subplots) * TODO: this option is only here because 3D and geo made opposite * choices in this regard previously and I didn't want to change it. * Instead we should do: * - something consistent * - something more square (4 cuts 2x2, 5/6 cuts 2x3, etc.) * - something that includes all subplot types in one arrangement, * now that we can have them together! * handleDefaults: function of (subplotLayoutIn, subplotLayoutOut, coerce, opts) * this opts object is passed through to handleDefaults, so attach any * additional items needed by this function here as well * } */ module.exports = function handleSubplotDefaults(layoutIn, layoutOut, fullData, opts) { var subplotType = opts.type, subplotAttributes = opts.attributes, handleDefaults = opts.handleDefaults, partition = opts.partition || 'x'; var ids = Plots.findSubplotIds(fullData, subplotType), idsLength = ids.length; var subplotLayoutIn, subplotLayoutOut; function coerce(attr, dflt) { return Lib.coerce(subplotLayoutIn, subplotLayoutOut, subplotAttributes, attr, dflt); } for(var i = 0; i < idsLength; i++) { var id = ids[i]; // ternary traces get a layout ternary for free! if(layoutIn[id]) subplotLayoutIn = layoutIn[id]; else subplotLayoutIn = layoutIn[id] = {}; layoutOut[id] = subplotLayoutOut = {}; coerce('domain.' + partition, [i / idsLength, (i + 1) / idsLength]); coerce('domain.' + {x: 'y', y: 'x'}[partition]); opts.id = id; handleDefaults(subplotLayoutIn, subplotLayoutOut, coerce, opts); } }; },{"../lib":633,"./plots":724}],732:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Ternary = require('./ternary'); var Plots = require('../../plots/plots'); exports.name = 'ternary'; exports.attr = 'subplot'; exports.idRoot = 'ternary'; exports.idRegex = /^ternary([2-9]|[1-9][0-9]+)?$/; exports.attrRegex = /^ternary([2-9]|[1-9][0-9]+)?$/; exports.attributes = require('./layout/attributes'); exports.layoutAttributes = require('./layout/layout_attributes'); exports.supplyLayoutDefaults = require('./layout/defaults'); exports.plot = function plotTernary(gd) { var fullLayout = gd._fullLayout, fullData = gd._fullData, ternaryIds = Plots.getSubplotIds(fullLayout, 'ternary'); for(var i = 0; i < ternaryIds.length; i++) { var ternaryId = ternaryIds[i], fullTernaryData = Plots.getSubplotData(fullData, 'ternary', ternaryId), ternary = fullLayout[ternaryId]._subplot; // If ternary is not instantiated, create one! if(ternary === undefined) { ternary = new Ternary({ id: ternaryId, graphDiv: gd, container: fullLayout._ternarylayer.node() }, fullLayout ); fullLayout[ternaryId]._subplot = ternary; } ternary.plot(fullTernaryData, fullLayout, gd._promises); } }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var oldTernaryKeys = Plots.getSubplotIds(oldFullLayout, 'ternary'); for(var i = 0; i < oldTernaryKeys.length; i++) { var oldTernaryKey = oldTernaryKeys[i]; var oldTernary = oldFullLayout[oldTernaryKey]._subplot; if(!newFullLayout[oldTernaryKey] && !!oldTernary) { oldTernary.plotContainer.remove(); oldTernary.clipDef.remove(); } } }; },{"../../plots/plots":724,"./layout/attributes":733,"./layout/defaults":736,"./layout/layout_attributes":737,"./ternary":738}],733:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { subplot: { valType: 'subplotid', dflt: 'ternary', } }; },{}],734:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var axesAttrs = require('../../cartesian/layout_attributes'); var extendFlat = require('../../../lib/extend').extendFlat; module.exports = { title: axesAttrs.title, titlefont: axesAttrs.titlefont, color: axesAttrs.color, // ticks tickmode: axesAttrs.tickmode, nticks: extendFlat({}, axesAttrs.nticks, {dflt: 6, min: 1}), tick0: axesAttrs.tick0, dtick: axesAttrs.dtick, tickvals: axesAttrs.tickvals, ticktext: axesAttrs.ticktext, ticks: axesAttrs.ticks, ticklen: axesAttrs.ticklen, tickwidth: axesAttrs.tickwidth, tickcolor: axesAttrs.tickcolor, showticklabels: axesAttrs.showticklabels, showtickprefix: axesAttrs.showtickprefix, tickprefix: axesAttrs.tickprefix, showticksuffix: axesAttrs.showticksuffix, ticksuffix: axesAttrs.ticksuffix, showexponent: axesAttrs.showexponent, exponentformat: axesAttrs.exponentformat, separatethousands: axesAttrs.separatethousands, tickfont: axesAttrs.tickfont, tickangle: axesAttrs.tickangle, tickformat: axesAttrs.tickformat, hoverformat: axesAttrs.hoverformat, // lines and grids showline: extendFlat({}, axesAttrs.showline, {dflt: true}), linecolor: axesAttrs.linecolor, linewidth: axesAttrs.linewidth, showgrid: extendFlat({}, axesAttrs.showgrid, {dflt: true}), gridcolor: axesAttrs.gridcolor, gridwidth: axesAttrs.gridwidth, // range min: { valType: 'number', dflt: 0, min: 0, } }; },{"../../../lib/extend":626,"../../cartesian/layout_attributes":673}],735:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorMix = require('tinycolor2').mix; var Lib = require('../../../lib'); var layoutAttributes = require('./axis_attributes'); var handleTickLabelDefaults = require('../../cartesian/tick_label_defaults'); var handleTickMarkDefaults = require('../../cartesian/tick_mark_defaults'); var handleTickValueDefaults = require('../../cartesian/tick_value_defaults'); module.exports = function supplyLayoutDefaults(containerIn, containerOut, options) { function coerce(attr, dflt) { return Lib.coerce(containerIn, containerOut, layoutAttributes, attr, dflt); } containerOut.type = 'linear'; // no other types allowed for ternary var dfltColor = coerce('color'); // if axis.color was provided, use it for fonts too; otherwise, // inherit from global font color in case that was provided. var dfltFontColor = (dfltColor === containerIn.color) ? dfltColor : options.font.color; var axName = containerOut._name, letterUpper = axName.charAt(0).toUpperCase(), dfltTitle = 'Component ' + letterUpper; var title = coerce('title', dfltTitle); containerOut._hovertitle = title === dfltTitle ? title : letterUpper; Lib.coerceFont(coerce, 'titlefont', { family: options.font.family, size: Math.round(options.font.size * 1.2), color: dfltFontColor }); // range is just set by 'min' - max is determined by the other axes mins coerce('min'); handleTickValueDefaults(containerIn, containerOut, coerce, 'linear'); handleTickLabelDefaults(containerIn, containerOut, coerce, 'linear', { noHover: false }); handleTickMarkDefaults(containerIn, containerOut, coerce, { outerTicks: true }); var showTickLabels = coerce('showticklabels'); if(showTickLabels) { Lib.coerceFont(coerce, 'tickfont', { family: options.font.family, size: options.font.size, color: dfltFontColor }); coerce('tickangle'); coerce('tickformat'); } coerce('hoverformat'); var showLine = coerce('showline'); if(showLine) { coerce('linecolor', dfltColor); coerce('linewidth'); } var showGridLines = coerce('showgrid'); if(showGridLines) { // default grid color is darker here (60%, vs cartesian default ~91%) // because the grid is not square so the eye needs heavier cues to follow coerce('gridcolor', colorMix(dfltColor, options.bgColor, 60).toRgbString()); coerce('gridwidth'); } }; },{"../../../lib":633,"../../cartesian/tick_label_defaults":679,"../../cartesian/tick_mark_defaults":680,"../../cartesian/tick_value_defaults":681,"./axis_attributes":734,"tinycolor2":489}],736:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../../components/color'); var handleSubplotDefaults = require('../../subplot_defaults'); var layoutAttributes = require('./layout_attributes'); var handleAxisDefaults = require('./axis_defaults'); var axesNames = ['aaxis', 'baxis', 'caxis']; module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { handleSubplotDefaults(layoutIn, layoutOut, fullData, { type: 'ternary', attributes: layoutAttributes, handleDefaults: handleTernaryDefaults, font: layoutOut.font, paper_bgcolor: layoutOut.paper_bgcolor }); }; function handleTernaryDefaults(ternaryLayoutIn, ternaryLayoutOut, coerce, options) { var bgColor = coerce('bgcolor'); var sum = coerce('sum'); options.bgColor = Color.combine(bgColor, options.paper_bgcolor); var axName, containerIn, containerOut; // TODO: allow most (if not all) axis attributes to be set // in the outer container and used as defaults in the individual axes? for(var j = 0; j < axesNames.length; j++) { axName = axesNames[j]; containerIn = ternaryLayoutIn[axName] || {}; containerOut = ternaryLayoutOut[axName] = {_name: axName}; handleAxisDefaults(containerIn, containerOut, options); } // if the min values contradict each other, set them all to default (0) // and delete *all* the inputs so the user doesn't get confused later by // changing one and having them all change. var aaxis = ternaryLayoutOut.aaxis, baxis = ternaryLayoutOut.baxis, caxis = ternaryLayoutOut.caxis; if(aaxis.min + baxis.min + caxis.min >= sum) { aaxis.min = 0; baxis.min = 0; caxis.min = 0; if(ternaryLayoutIn.aaxis) delete ternaryLayoutIn.aaxis.min; if(ternaryLayoutIn.baxis) delete ternaryLayoutIn.baxis.min; if(ternaryLayoutIn.caxis) delete ternaryLayoutIn.caxis.min; } } },{"../../../components/color":533,"../../subplot_defaults":731,"./axis_defaults":735,"./layout_attributes":737}],737:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttrs = require('../../../components/color/attributes'); var ternaryAxesAttrs = require('./axis_attributes'); module.exports = { domain: { x: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, y: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], } }, bgcolor: { valType: 'color', dflt: colorAttrs.background, }, sum: { valType: 'number', dflt: 1, min: 0, }, aaxis: ternaryAxesAttrs, baxis: ternaryAxesAttrs, caxis: ternaryAxesAttrs }; },{"../../../components/color/attributes":532,"./axis_attributes":734}],738:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var tinycolor = require('tinycolor2'); var Plotly = require('../../plotly'); var Lib = require('../../lib'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var setConvert = require('../cartesian/set_convert'); var extendFlat = require('../../lib/extend').extendFlat; var Axes = require('../cartesian/axes'); var dragElement = require('../../components/dragelement'); var Titles = require('../../components/titles'); var prepSelect = require('../cartesian/select'); var constants = require('../cartesian/constants'); var fx = require('../cartesian/graph_interact'); function Ternary(options, fullLayout) { this.id = options.id; this.graphDiv = options.graphDiv; this.init(fullLayout); this.makeFramework(); } module.exports = Ternary; var proto = Ternary.prototype; proto.init = function(fullLayout) { this.container = fullLayout._ternarylayer; this.defs = fullLayout._defs; this.layoutId = fullLayout._uid; this.traceHash = {}; }; proto.plot = function(ternaryData, fullLayout) { var _this = this, ternaryLayout = fullLayout[_this.id], graphSize = fullLayout._size, i; if(Lib.getPlotDiv(_this.plotContainer.node()) !== _this.graphDiv) { // someone deleted the framework - remake it // TODO: this is getting deleted in (cartesian) makePlotFramework // turn that into idiomatic d3 (enter/exit, the piece I didn't know // before was ordering selections) so we don't need this. _this.init(_this.graphDiv._fullLayout); _this.makeFramework(); } _this.adjustLayout(ternaryLayout, graphSize); var traceHashOld = _this.traceHash; var traceHash = {}; for(i = 0; i < ternaryData.length; i++) { var trace = ternaryData[i]; traceHash[trace.type] = traceHash[trace.type] || []; traceHash[trace.type].push(trace); } var moduleNamesOld = Object.keys(traceHashOld); var moduleNames = Object.keys(traceHash); // when a trace gets deleted, make sure that its module's // plot method is called so that it is properly // removed from the DOM. for(i = 0; i < moduleNamesOld.length; i++) { var moduleName = moduleNamesOld[i]; if(moduleNames.indexOf(moduleName) === -1) { var fakeModule = traceHashOld[moduleName][0]; fakeModule.visible = false; traceHash[moduleName] = [fakeModule]; } } moduleNames = Object.keys(traceHash); for(i = 0; i < moduleNames.length; i++) { var moduleData = traceHash[moduleNames[i]]; var _module = moduleData[0]._module; _module.plot(_this, Lib.filterVisible(moduleData), ternaryLayout); } _this.traceHash = traceHash; _this.layers.plotbg.select('path').call(Color.fill, ternaryLayout.bgcolor); }; proto.makeFramework = function() { var _this = this; var defGroup = _this.defs.selectAll('g.clips') .data([0]); defGroup.enter().append('g') .classed('clips', true); // clippath for this ternary subplot var clipId = 'clip' + _this.layoutId + _this.id; _this.clipDef = defGroup.selectAll('#' + clipId) .data([0]); _this.clipDef.enter().append('clipPath').attr('id', clipId) .append('path').attr('d', 'M0,0Z'); // container for everything in this ternary subplot _this.plotContainer = _this.container.selectAll('g.' + _this.id) .data([0]); _this.plotContainer.enter().append('g') .classed(_this.id, true); _this.layers = {}; // inside that container, we have one container for the data, and // one each for the three axes around it. var plotLayers = [ 'draglayer', 'plotbg', 'backplot', 'grids', 'frontplot', 'zoom', 'aaxis', 'baxis', 'caxis', 'axlines' ]; var toplevel = _this.plotContainer.selectAll('g.toplevel') .data(plotLayers); toplevel.enter().append('g') .attr('class', function(d) { return 'toplevel ' + d; }) .each(function(d) { var s = d3.select(this); _this.layers[d] = s; // containers for different trace types. // NOTE - this is different from cartesian, where all traces // are in front of grids. Here I'm putting maps behind the grids // so the grids will always be visible if they're requested. // Perhaps we want that for cartesian too? if(d === 'frontplot') s.append('g').classed('scatterlayer', true); else if(d === 'backplot') s.append('g').classed('maplayer', true); else if(d === 'plotbg') s.append('path').attr('d', 'M0,0Z'); else if(d === 'axlines') { s.selectAll('path').data(['aline', 'bline', 'cline']) .enter().append('path').each(function(d) { d3.select(this).classed(d, true); }); } }); var grids = _this.plotContainer.select('.grids').selectAll('g.grid') .data(['agrid', 'bgrid', 'cgrid']); grids.enter().append('g') .attr('class', function(d) { return 'grid ' + d; }) .each(function(d) { _this.layers[d] = d3.select(this); }); _this.plotContainer.selectAll('.backplot,.frontplot,.grids') .call(Drawing.setClipUrl, clipId); if(!_this.graphDiv._context.staticPlot) { _this.initInteractions(); } }; var w_over_h = Math.sqrt(4 / 3); proto.adjustLayout = function(ternaryLayout, graphSize) { var _this = this, domain = ternaryLayout.domain, xDomainCenter = (domain.x[0] + domain.x[1]) / 2, yDomainCenter = (domain.y[0] + domain.y[1]) / 2, xDomain = domain.x[1] - domain.x[0], yDomain = domain.y[1] - domain.y[0], wmax = xDomain * graphSize.w, hmax = yDomain * graphSize.h, sum = ternaryLayout.sum, amin = ternaryLayout.aaxis.min, bmin = ternaryLayout.baxis.min, cmin = ternaryLayout.caxis.min; var x0, y0, w, h, xDomainFinal, yDomainFinal; if(wmax > w_over_h * hmax) { h = hmax; w = h * w_over_h; } else { w = wmax; h = w / w_over_h; } xDomainFinal = xDomain * w / wmax; yDomainFinal = yDomain * h / hmax; x0 = graphSize.l + graphSize.w * xDomainCenter - w / 2; y0 = graphSize.t + graphSize.h * (1 - yDomainCenter) - h / 2; _this.x0 = x0; _this.y0 = y0; _this.w = w; _this.h = h; _this.sum = sum; // set up the x and y axis objects we'll use to lay out the points _this.xaxis = { type: 'linear', range: [amin + 2 * cmin - sum, sum - amin - 2 * bmin], domain: [ xDomainCenter - xDomainFinal / 2, xDomainCenter + xDomainFinal / 2 ], _id: 'x', _gd: _this.graphDiv }; setConvert(_this.xaxis); _this.xaxis.setScale(); _this.yaxis = { type: 'linear', range: [amin, sum - bmin - cmin], domain: [ yDomainCenter - yDomainFinal / 2, yDomainCenter + yDomainFinal / 2 ], _id: 'y', _gd: _this.graphDiv }; setConvert(_this.yaxis); _this.yaxis.setScale(); // set up the modified axes for tick drawing var yDomain0 = _this.yaxis.domain[0]; // aaxis goes up the left side. Set it up as a y axis, but with // fictitious angles and domain, but then rotate and translate // it into place at the end var aaxis = _this.aaxis = extendFlat({}, ternaryLayout.aaxis, { range: [amin, sum - bmin - cmin], side: 'left', _counterangle: 30, // tickangle = 'auto' means 0 anyway for a y axis, need to coerce to 0 here // so we can shift by 30. tickangle: (+ternaryLayout.aaxis.tickangle || 0) - 30, domain: [yDomain0, yDomain0 + yDomainFinal * w_over_h], _axislayer: _this.layers.aaxis, _gridlayer: _this.layers.agrid, _pos: 0, // _this.xaxis.domain[0] * graphSize.w, _gd: _this.graphDiv, _id: 'y', _length: w, _gridpath: 'M0,0l' + h + ',-' + (w / 2) }); setConvert(aaxis); // baxis goes across the bottom (backward). We can set it up as an x axis // without any enclosing transformation. var baxis = _this.baxis = extendFlat({}, ternaryLayout.baxis, { range: [sum - amin - cmin, bmin], side: 'bottom', _counterangle: 30, domain: _this.xaxis.domain, _axislayer: _this.layers.baxis, _gridlayer: _this.layers.bgrid, _counteraxis: _this.aaxis, _pos: 0, // (1 - yDomain0) * graphSize.h, _gd: _this.graphDiv, _id: 'x', _length: w, _gridpath: 'M0,0l-' + (w / 2) + ',-' + h }); setConvert(baxis); aaxis._counteraxis = baxis; // caxis goes down the right side. Set it up as a y axis, with // post-transformation similar to aaxis var caxis = _this.caxis = extendFlat({}, ternaryLayout.caxis, { range: [sum - amin - bmin, cmin], side: 'right', _counterangle: 30, tickangle: (+ternaryLayout.caxis.tickangle || 0) + 30, domain: [yDomain0, yDomain0 + yDomainFinal * w_over_h], _axislayer: _this.layers.caxis, _gridlayer: _this.layers.cgrid, _counteraxis: _this.baxis, _pos: 0, // _this.xaxis.domain[1] * graphSize.w, _gd: _this.graphDiv, _id: 'y', _length: w, _gridpath: 'M0,0l-' + h + ',' + (w / 2) }); setConvert(caxis); var triangleClip = 'M' + x0 + ',' + (y0 + h) + 'h' + w + 'l-' + (w / 2) + ',-' + h + 'Z'; _this.clipDef.select('path').attr('d', triangleClip); _this.layers.plotbg.select('path').attr('d', triangleClip); var plotTransform = 'translate(' + x0 + ',' + y0 + ')'; _this.plotContainer.selectAll('.scatterlayer,.maplayer,.zoom') .attr('transform', plotTransform); // TODO: shift axes to accommodate linewidth*sin(30) tick mark angle var bTransform = 'translate(' + x0 + ',' + (y0 + h) + ')'; _this.layers.baxis.attr('transform', bTransform); _this.layers.bgrid.attr('transform', bTransform); var aTransform = 'translate(' + (x0 + w / 2) + ',' + y0 + ')rotate(30)'; _this.layers.aaxis.attr('transform', aTransform); _this.layers.agrid.attr('transform', aTransform); var cTransform = 'translate(' + (x0 + w / 2) + ',' + y0 + ')rotate(-30)'; _this.layers.caxis.attr('transform', cTransform); _this.layers.cgrid.attr('transform', cTransform); _this.drawAxes(true); // remove crispEdges - all the off-square angles in ternary plots // make these counterproductive. _this.plotContainer.selectAll('.crisp').classed('crisp', false); var axlines = _this.layers.axlines; axlines.select('.aline') .attr('d', aaxis.showline ? 'M' + x0 + ',' + (y0 + h) + 'l' + (w / 2) + ',-' + h : 'M0,0') .call(Color.stroke, aaxis.linecolor || '#000') .style('stroke-width', (aaxis.linewidth || 0) + 'px'); axlines.select('.bline') .attr('d', baxis.showline ? 'M' + x0 + ',' + (y0 + h) + 'h' + w : 'M0,0') .call(Color.stroke, baxis.linecolor || '#000') .style('stroke-width', (baxis.linewidth || 0) + 'px'); axlines.select('.cline') .attr('d', caxis.showline ? 'M' + (x0 + w / 2) + ',' + y0 + 'l' + (w / 2) + ',' + h : 'M0,0') .call(Color.stroke, caxis.linecolor || '#000') .style('stroke-width', (caxis.linewidth || 0) + 'px'); }; proto.drawAxes = function(doTitles) { var _this = this, gd = _this.graphDiv, titlesuffix = _this.id.substr(7) + 'title', aaxis = _this.aaxis, baxis = _this.baxis, caxis = _this.caxis; // 3rd arg true below skips titles, so we can configure them // correctly later on. Axes.doTicks(gd, aaxis, true); Axes.doTicks(gd, baxis, true); Axes.doTicks(gd, caxis, true); if(doTitles) { var apad = Math.max(aaxis.showticklabels ? aaxis.tickfont.size / 2 : 0, (caxis.showticklabels ? caxis.tickfont.size * 0.75 : 0) + (caxis.ticks === 'outside' ? caxis.ticklen * 0.87 : 0)); Titles.draw(gd, 'a' + titlesuffix, { propContainer: aaxis, propName: _this.id + '.aaxis.title', dfltName: 'Component A', attributes: { x: _this.x0 + _this.w / 2, y: _this.y0 - aaxis.titlefont.size / 3 - apad, 'text-anchor': 'middle' } }); var bpad = (baxis.showticklabels ? baxis.tickfont.size : 0) + (baxis.ticks === 'outside' ? baxis.ticklen : 0) + 3; Titles.draw(gd, 'b' + titlesuffix, { propContainer: baxis, propName: _this.id + '.baxis.title', dfltName: 'Component B', attributes: { x: _this.x0 - bpad, y: _this.y0 + _this.h + baxis.titlefont.size * 0.83 + bpad, 'text-anchor': 'middle' } }); Titles.draw(gd, 'c' + titlesuffix, { propContainer: caxis, propName: _this.id + '.caxis.title', dfltName: 'Component C', attributes: { x: _this.x0 + _this.w + bpad, y: _this.y0 + _this.h + caxis.titlefont.size * 0.83 + bpad, 'text-anchor': 'middle' } }); } }; // hard coded paths for zoom corners // uses the same sizing as cartesian, length is MINZOOM/2, width is 3px var CLEN = constants.MINZOOM / 2 + 0.87; var BLPATH = 'm-0.87,.5h' + CLEN + 'v3h-' + (CLEN + 5.2) + 'l' + (CLEN / 2 + 2.6) + ',-' + (CLEN * 0.87 + 4.5) + 'l2.6,1.5l-' + (CLEN / 2) + ',' + (CLEN * 0.87) + 'Z'; var BRPATH = 'm0.87,.5h-' + CLEN + 'v3h' + (CLEN + 5.2) + 'l-' + (CLEN / 2 + 2.6) + ',-' + (CLEN * 0.87 + 4.5) + 'l-2.6,1.5l' + (CLEN / 2) + ',' + (CLEN * 0.87) + 'Z'; var TOPPATH = 'm0,1l' + (CLEN / 2) + ',' + (CLEN * 0.87) + 'l2.6,-1.5l-' + (CLEN / 2 + 2.6) + ',-' + (CLEN * 0.87 + 4.5) + 'l-' + (CLEN / 2 + 2.6) + ',' + (CLEN * 0.87 + 4.5) + 'l2.6,1.5l' + (CLEN / 2) + ',-' + (CLEN * 0.87) + 'Z'; var STARTMARKER = 'm0.5,0.5h5v-2h-5v-5h-2v5h-5v2h5v5h2Z'; // I guess this could be shared with cartesian... but for now it's separate. var SHOWZOOMOUTTIP = true; proto.initInteractions = function() { var _this = this, dragger = _this.layers.plotbg.select('path').node(), gd = _this.graphDiv, zoomContainer = _this.layers.zoom; // use plotbg for the main interactions var dragOptions = { element: dragger, gd: gd, plotinfo: {plot: zoomContainer}, doubleclick: doubleClick, subplot: _this.id, prepFn: function(e, startX, startY) { // these aren't available yet when initInteractions // is called dragOptions.xaxes = [_this.xaxis]; dragOptions.yaxes = [_this.yaxis]; var dragModeNow = gd._fullLayout.dragmode; if(e.shiftKey) { if(dragModeNow === 'pan') dragModeNow = 'zoom'; else dragModeNow = 'pan'; } if(dragModeNow === 'lasso') dragOptions.minDrag = 1; else dragOptions.minDrag = undefined; if(dragModeNow === 'zoom') { dragOptions.moveFn = zoomMove; dragOptions.doneFn = zoomDone; zoomPrep(e, startX, startY); } else if(dragModeNow === 'pan') { dragOptions.moveFn = plotDrag; dragOptions.doneFn = dragDone; panPrep(); clearSelect(); } else if(dragModeNow === 'select' || dragModeNow === 'lasso') { prepSelect(e, startX, startY, dragOptions, dragModeNow); } } }; var x0, y0, mins0, span0, mins, lum, path0, dimmed, zb, corners; function zoomPrep(e, startX, startY) { var dragBBox = dragger.getBoundingClientRect(); x0 = startX - dragBBox.left; y0 = startY - dragBBox.top; mins0 = { a: _this.aaxis.range[0], b: _this.baxis.range[1], c: _this.caxis.range[1] }; mins = mins0; span0 = _this.aaxis.range[1] - mins0.a; lum = tinycolor(_this.graphDiv._fullLayout[_this.id].bgcolor).getLuminance(); path0 = 'M0,' + _this.h + 'L' + (_this.w / 2) + ', 0L' + _this.w + ',' + _this.h + 'Z'; dimmed = false; zb = zoomContainer.append('path') .attr('class', 'zoombox') .style({ 'fill': lum > 0.2 ? 'rgba(0,0,0,0)' : 'rgba(255,255,255,0)', 'stroke-width': 0 }) .attr('d', path0); corners = zoomContainer.append('path') .attr('class', 'zoombox-corners') .style({ fill: Color.background, stroke: Color.defaultLine, 'stroke-width': 1, opacity: 0 }) .attr('d', 'M0,0Z'); clearSelect(); } function getAFrac(x, y) { return 1 - (y / _this.h); } function getBFrac(x, y) { return 1 - ((x + (_this.h - y) / Math.sqrt(3)) / _this.w); } function getCFrac(x, y) { return ((x - (_this.h - y) / Math.sqrt(3)) / _this.w); } function zoomMove(dx0, dy0) { var x1 = x0 + dx0, y1 = y0 + dy0, afrac = Math.max(0, Math.min(1, getAFrac(x0, y0), getAFrac(x1, y1))), bfrac = Math.max(0, Math.min(1, getBFrac(x0, y0), getBFrac(x1, y1))), cfrac = Math.max(0, Math.min(1, getCFrac(x0, y0), getCFrac(x1, y1))), xLeft = ((afrac / 2) + cfrac) * _this.w, xRight = (1 - (afrac / 2) - bfrac) * _this.w, xCenter = (xLeft + xRight) / 2, xSpan = xRight - xLeft, yBottom = (1 - afrac) * _this.h, yTop = yBottom - xSpan / w_over_h; if(xSpan < constants.MINZOOM) { mins = mins0; zb.attr('d', path0); corners.attr('d', 'M0,0Z'); } else { mins = { a: mins0.a + afrac * span0, b: mins0.b + bfrac * span0, c: mins0.c + cfrac * span0 }; zb.attr('d', path0 + 'M' + xLeft + ',' + yBottom + 'H' + xRight + 'L' + xCenter + ',' + yTop + 'L' + xLeft + ',' + yBottom + 'Z'); corners.attr('d', 'M' + x0 + ',' + y0 + STARTMARKER + 'M' + xLeft + ',' + yBottom + BLPATH + 'M' + xRight + ',' + yBottom + BRPATH + 'M' + xCenter + ',' + yTop + TOPPATH); } if(!dimmed) { zb.transition() .style('fill', lum > 0.2 ? 'rgba(0,0,0,0.4)' : 'rgba(255,255,255,0.3)') .duration(200); corners.transition() .style('opacity', 1) .duration(200); dimmed = true; } } function zoomDone(dragged, numClicks) { if(mins === mins0) { if(numClicks === 2) doubleClick(); return removeZoombox(gd); } removeZoombox(gd); var attrs = {}; attrs[_this.id + '.aaxis.min'] = mins.a; attrs[_this.id + '.baxis.min'] = mins.b; attrs[_this.id + '.caxis.min'] = mins.c; Plotly.relayout(gd, attrs); if(SHOWZOOMOUTTIP && gd.data && gd._context.showTips) { Lib.notifier('Double-click to
zoom back out', 'long'); SHOWZOOMOUTTIP = false; } } function panPrep() { mins0 = { a: _this.aaxis.range[0], b: _this.baxis.range[1], c: _this.caxis.range[1] }; mins = mins0; } function plotDrag(dx, dy) { var dxScaled = dx / _this.xaxis._m, dyScaled = dy / _this.yaxis._m; mins = { a: mins0.a - dyScaled, b: mins0.b + (dxScaled + dyScaled) / 2, c: mins0.c - (dxScaled - dyScaled) / 2 }; var minsorted = [mins.a, mins.b, mins.c].sort(), minindices = { a: minsorted.indexOf(mins.a), b: minsorted.indexOf(mins.b), c: minsorted.indexOf(mins.c) }; if(minsorted[0] < 0) { if(minsorted[1] + minsorted[0] / 2 < 0) { minsorted[2] += minsorted[0] + minsorted[1]; minsorted[0] = minsorted[1] = 0; } else { minsorted[2] += minsorted[0] / 2; minsorted[1] += minsorted[0] / 2; minsorted[0] = 0; } mins = { a: minsorted[minindices.a], b: minsorted[minindices.b], c: minsorted[minindices.c] }; dy = (mins0.a - mins.a) * _this.yaxis._m; dx = (mins0.c - mins.c - mins0.b + mins.b) * _this.xaxis._m; } // move the data (translate, don't redraw) var plotTransform = 'translate(' + (_this.x0 + dx) + ',' + (_this.y0 + dy) + ')'; _this.plotContainer.selectAll('.scatterlayer,.maplayer') .attr('transform', plotTransform); // move the ticks _this.aaxis.range = [mins.a, _this.sum - mins.b - mins.c]; _this.baxis.range = [_this.sum - mins.a - mins.c, mins.b]; _this.caxis.range = [_this.sum - mins.a - mins.b, mins.c]; _this.drawAxes(false); _this.plotContainer.selectAll('.crisp').classed('crisp', false); } function dragDone(dragged, numClicks) { if(dragged) { var attrs = {}; attrs[_this.id + '.aaxis.min'] = mins.a; attrs[_this.id + '.baxis.min'] = mins.b; attrs[_this.id + '.caxis.min'] = mins.c; Plotly.relayout(gd, attrs); } else if(numClicks === 2) doubleClick(); } function clearSelect() { // until we get around to persistent selections, remove the outline // here. The selection itself will be removed when the plot redraws // at the end. _this.plotContainer.selectAll('.select-outline').remove(); } function doubleClick() { var attrs = {}; attrs[_this.id + '.aaxis.min'] = 0; attrs[_this.id + '.baxis.min'] = 0; attrs[_this.id + '.caxis.min'] = 0; gd.emit('plotly_doubleclick', null); Plotly.relayout(gd, attrs); } // finally, set up hover and click // these event handlers must already be set before dragElement.init // so it can stash them and override them. dragger.onmousemove = function(evt) { fx.hover(gd, evt, _this.id); gd._fullLayout._lasthover = dragger; gd._fullLayout._hoversubplot = _this.id; }; dragger.onmouseout = function(evt) { if(gd._dragging) return; dragElement.unhover(gd, evt); }; dragger.onclick = function(evt) { fx.click(gd, evt); }; dragElement.init(dragOptions); }; function removeZoombox(gd) { d3.select(gd) .selectAll('.zoombox,.js-zoombox-backdrop,.js-zoombox-menu,.zoombox-corners') .remove(); } },{"../../components/color":533,"../../components/dragelement":554,"../../components/drawing":556,"../../components/titles":607,"../../lib":633,"../../lib/extend":626,"../../plotly":659,"../cartesian/axes":664,"../cartesian/constants":669,"../cartesian/graph_interact":671,"../cartesian/select":677,"../cartesian/set_convert":678,"d3":95,"tinycolor2":489}],739:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('./lib'); var basePlotAttributes = require('./plots/attributes'); exports.modules = {}; exports.allCategories = {}; exports.allTypes = []; exports.subplotsRegistry = {}; exports.transformsRegistry = {}; exports.componentsRegistry = {}; exports.layoutArrayContainers = []; /** * register a module as the handler for a trace type * * @param {object} _module the module that will handle plotting this trace type * @param {string} thisType * @param {array of strings} categoriesIn all the categories this type is in, * tested by calls: traceIs(trace, oneCategory) * @param {object} meta meta information about the trace type */ exports.register = function(_module, thisType, categoriesIn, meta) { if(exports.modules[thisType]) { Lib.log('Type ' + thisType + ' already registered'); return; } var categoryObj = {}; for(var i = 0; i < categoriesIn.length; i++) { categoryObj[categoriesIn[i]] = true; exports.allCategories[categoriesIn[i]] = true; } exports.modules[thisType] = { _module: _module, categories: categoryObj }; if(meta && Object.keys(meta).length) { exports.modules[thisType].meta = meta; } exports.allTypes.push(thisType); }; /** * register a subplot type * * @param {object} _module subplot module: * * @param {string or array of strings} attr * attribute name in traces and layout * @param {string or array of strings} idRoot * root of id (setting the possible value for attrName) * @param {object} attributes * attribute(s) for traces of this subplot type * * In trace objects `attr` is the object key taking a valid `id` as value * (the set of all valid ids is generated below and stored in idRegex). * * In the layout object, a or several valid `attr` name(s) can be keys linked * to a nested attribute objects * (the set of all valid attr names is generated below and stored in attrRegex). */ exports.registerSubplot = function(_module) { var plotType = _module.name; if(exports.subplotsRegistry[plotType]) { Lib.log('Plot type ' + plotType + ' already registered.'); return; } // not sure what's best for the 'cartesian' type at this point exports.subplotsRegistry[plotType] = _module; }; exports.registerComponent = function(_module) { var name = _module.name; exports.componentsRegistry[name] = _module; if(_module.layoutAttributes && _module.layoutAttributes._isLinkedToArray) { Lib.pushUnique(exports.layoutArrayContainers, name); } }; /** * Get registered module using trace object or trace type * * @param {object||string} trace * trace object with prop 'type' or trace type as a string * @return {object} * module object corresponding to trace type */ exports.getModule = function(trace) { if(trace.r !== undefined) { Lib.warn('Tried to put a polar trace ' + 'on an incompatible graph of cartesian ' + 'data. Ignoring this dataset.', trace ); return false; } var _module = exports.modules[getTraceType(trace)]; if(!_module) return false; return _module._module; }; /** * Determine if this trace type is in a given category * * @param {object||string} traceType * a trace (object) or trace type (string) * @param {string} category * category in question * @return {boolean} */ exports.traceIs = function(traceType, category) { traceType = getTraceType(traceType); // old plot.ly workspace hack, nothing to see here if(traceType === 'various') return false; var _module = exports.modules[traceType]; if(!_module) { if(traceType && traceType !== 'area') { Lib.log('Unrecognized trace type ' + traceType + '.'); } _module = exports.modules[basePlotAttributes.type.dflt]; } return !!_module.categories[category]; }; /** * Retrieve component module method * * @param {string} name * name of component (as declared in component module) * @param {string} method * name of component module method * @return {function} */ exports.getComponentMethod = function(name, method) { var _module = exports.componentsRegistry[name]; if(!_module) return Lib.noop; return _module[method]; }; function getTraceType(traceType) { if(typeof traceType === 'object') traceType = traceType.type; return traceType; } },{"./lib":633,"./plots/attributes":662}],740:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var Plots = require('../plots/plots'); var extendFlat = Lib.extendFlat; var extendDeep = Lib.extendDeep; // Put default plotTile layouts here function cloneLayoutOverride(tileClass) { var override; switch(tileClass) { case 'themes__thumb': override = { autosize: true, width: 150, height: 150, title: '', showlegend: false, margin: {l: 5, r: 5, t: 5, b: 5, pad: 0}, annotations: [] }; break; case 'thumbnail': override = { title: '', hidesources: true, showlegend: false, borderwidth: 0, bordercolor: '', margin: {l: 1, r: 1, t: 1, b: 1, pad: 0}, annotations: [] }; break; default: override = {}; } return override; } function keyIsAxis(keyName) { var types = ['xaxis', 'yaxis', 'zaxis']; return (types.indexOf(keyName.slice(0, 5)) > -1); } module.exports = function clonePlot(graphObj, options) { // Polar plot compatibility if(graphObj.framework && graphObj.framework.isPolar) { graphObj = graphObj.framework.getConfig(); } var i; var oldData = graphObj.data; var oldLayout = graphObj.layout; var newData = extendDeep([], oldData); var newLayout = extendDeep({}, oldLayout, cloneLayoutOverride(options.tileClass)); if(options.width) newLayout.width = options.width; if(options.height) newLayout.height = options.height; if(options.tileClass === 'thumbnail' || options.tileClass === 'themes__thumb') { // kill annotations newLayout.annotations = []; var keys = Object.keys(newLayout); for(i = 0; i < keys.length; i++) { if(keyIsAxis(keys[i])) { newLayout[keys[i]].title = ''; } } // kill colorbar and pie labels for(i = 0; i < newData.length; i++) { var trace = newData[i]; trace.showscale = false; if(trace.marker) trace.marker.showscale = false; if(trace.type === 'pie') trace.textposition = 'none'; } } if(Array.isArray(options.annotations)) { for(i = 0; i < options.annotations.length; i++) { newLayout.annotations.push(options.annotations[i]); } } var sceneIds = Plots.getSubplotIds(newLayout, 'gl3d'); if(sceneIds.length) { var axesImageOverride = {}; if(options.tileClass === 'thumbnail') { axesImageOverride = { title: '', showaxeslabels: false, showticklabels: false, linetickenable: false }; } for(i = 0; i < sceneIds.length; i++) { var sceneId = sceneIds[i]; extendFlat(newLayout[sceneId].xaxis, axesImageOverride); extendFlat(newLayout[sceneId].yaxis, axesImageOverride); extendFlat(newLayout[sceneId].zaxis, axesImageOverride); // TODO what does this do? newLayout[sceneId]._scene = null; } } var gd = document.createElement('div'); if(options.tileClass) gd.className = options.tileClass; var plotTile = { gd: gd, td: gd, // for external (image server) compatibility layout: newLayout, data: newData, config: { staticPlot: (options.staticPlot === undefined) ? true : options.staticPlot, plotGlPixelRatio: (options.plotGlPixelRatio === undefined) ? 2 : options.plotGlPixelRatio, displaylogo: options.displaylogo || false, showLink: options.showLink || false, showTips: options.showTips || false } }; if(options.setBackground !== 'transparent') { plotTile.config.setBackground = options.setBackground || 'opaque'; } // attaching the default Layout the gd, so you can grab it later plotTile.gd.defaultLayout = cloneLayoutOverride(options.tileClass); return plotTile; }; },{"../lib":633,"../plots/plots":724}],741:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var toImage = require('../plot_api/to_image'); var Lib = require('../lib'); // for isIE var fileSaver = require('./filesaver'); /** * @param {object} gd figure Object * @param {object} opts option object * @param opts.format 'jpeg' | 'png' | 'webp' | 'svg' * @param opts.width width of snapshot in px * @param opts.height height of snapshot in px * @param opts.filename name of file excluding extension */ function downloadImage(gd, opts) { // check for undefined opts opts = opts || {}; // default to png opts.format = opts.format || 'png'; return new Promise(function(resolve, reject) { if(gd._snapshotInProgress) { reject(new Error('Snapshotting already in progress.')); } // see comments within svgtoimg for additional // discussion of problems with IE // can now draw to canvas, but CORS tainted canvas // does not allow toDataURL // svg format will work though if(Lib.isIE() && opts.format !== 'svg') { reject(new Error('Sorry IE does not support downloading from canvas. Try {format:\'svg\'} instead.')); } gd._snapshotInProgress = true; var promise = toImage(gd, opts); var filename = opts.filename || gd.fn || 'newplot'; filename += '.' + opts.format; promise.then(function(result) { gd._snapshotInProgress = false; return fileSaver(result, filename); }).then(function(name) { resolve(name); }).catch(function(err) { gd._snapshotInProgress = false; reject(err); }); }); } module.exports = downloadImage; },{"../lib":633,"../plot_api/to_image":657,"./filesaver":742}],742:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ /* * substantial portions of this code from FileSaver.js * https://github.com/eligrey/FileSaver.js * License: https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md * FileSaver.js * A saveAs() FileSaver implementation. * 1.1.20160328 * * By Eli Grey, http://eligrey.com * License: MIT * See https://github.com/eligrey/FileSaver.js/blob/master/LICENSE.md */ 'use strict'; var fileSaver = function(url, name) { var saveLink = document.createElement('a'); var canUseSaveLink = 'download' in saveLink; var isSafari = /Version\/[\d\.]+.*Safari/.test(navigator.userAgent); var promise = new Promise(function(resolve, reject) { // IE <10 is explicitly unsupported if(typeof navigator !== 'undefined' && /MSIE [1-9]\./.test(navigator.userAgent)) { reject(new Error('IE < 10 unsupported')); } // First try a.download, then web filesystem, then object URLs if(isSafari) { // Safari doesn't allow downloading of blob urls document.location.href = 'data:application/octet-stream' + url.slice(url.search(/[,;]/)); resolve(name); } if(!name) { name = 'download'; } if(canUseSaveLink) { saveLink.href = url; saveLink.download = name; document.body.appendChild(saveLink); saveLink.click(); document.body.removeChild(saveLink); resolve(name); } // IE 10+ (native saveAs) if(typeof navigator !== 'undefined' && navigator.msSaveBlob) { navigator.msSaveBlob(new Blob([url]), name); resolve(name); } reject(new Error('download error')); }); return promise; }; module.exports = fileSaver; },{}],743:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; exports.getDelay = function(fullLayout) { // polar clears fullLayout._has for some reason if(!fullLayout._has) return 0; // maybe we should add a 'gl' (and 'svg') layoutCategory ?? return (fullLayout._has('gl3d') || fullLayout._has('gl2d')) ? 500 : 0; }; exports.getRedrawFunc = function(gd) { // do not work if polar is present if((gd.data && gd.data[0] && gd.data[0].r)) return; return function() { (gd.calcdata || []).forEach(function(d) { if(d[0] && d[0].t && d[0].t.cb) d[0].t.cb(); }); }; }; },{}],744:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var helpers = require('./helpers'); var Snapshot = { getDelay: helpers.getDelay, getRedrawFunc: helpers.getRedrawFunc, clone: require('./cloneplot'), toSVG: require('./tosvg'), svgToImg: require('./svgtoimg'), toImage: require('./toimage'), downloadImage: require('./download') }; module.exports = Snapshot; },{"./cloneplot":740,"./download":741,"./helpers":743,"./svgtoimg":745,"./toimage":746,"./tosvg":747}],745:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var EventEmitter = require('events').EventEmitter; function svgToImg(opts) { var ev = opts.emitter || new EventEmitter(); var promise = new Promise(function(resolve, reject) { var Image = window.Image; var svg = opts.svg; var format = opts.format || 'png'; // IE is very strict, so we will need to clean // svg with the following regex // yes this is messy, but do not know a better way // Even with this IE will not work due to tainted canvas // see https://github.com/kangax/fabric.js/issues/1957 // http://stackoverflow.com/questions/18112047/canvas-todataurl-working-in-all-browsers-except-ie10 // Leave here just in case the CORS/tainted IE issue gets resolved if(Lib.isIE()) { // replace double quote with single quote svg = svg.replace(/"/gi, '\''); // url in svg are single quoted // since we changed double to single // we'll need to change these to double-quoted svg = svg.replace(/(\('#)(.*)('\))/gi, '(\"$2\")'); // font names with spaces will be escaped single-quoted // we'll need to change these to double-quoted svg = svg.replace(/(\\')/gi, '\"'); // IE only support svg if(format !== 'svg') { var ieSvgError = new Error('Sorry IE does not support downloading from canvas. Try {format:\'svg\'} instead.'); reject(ieSvgError); // eventually remove the ev // in favor of promises if(!opts.promise) { return ev.emit('error', ieSvgError); } else { return promise; } } } var canvas = opts.canvas; var ctx = canvas.getContext('2d'); var img = new Image(); // for Safari support, eliminate createObjectURL // this decision could cause problems if content // is not restricted to svg var url = 'data:image/svg+xml,' + encodeURIComponent(svg); canvas.height = opts.height || 150; canvas.width = opts.width || 300; img.onload = function() { var imgData; // don't need to draw to canvas if svg // save some time and also avoid failure on IE if(format !== 'svg') { ctx.drawImage(img, 0, 0); } switch(format) { case 'jpeg': imgData = canvas.toDataURL('image/jpeg'); break; case 'png': imgData = canvas.toDataURL('image/png'); break; case 'webp': imgData = canvas.toDataURL('image/webp'); break; case 'svg': imgData = url; break; default: reject(new Error('Image format is not jpeg, png or svg')); // eventually remove the ev // in favor of promises if(!opts.promise) { return ev.emit('error', 'Image format is not jpeg, png or svg'); } } resolve(imgData); // eventually remove the ev // in favor of promises if(!opts.promise) { ev.emit('success', imgData); } }; img.onerror = function(err) { reject(err); // eventually remove the ev // in favor of promises if(!opts.promise) { return ev.emit('error', err); } }; img.src = url; }); // temporary for backward compatibility // move to only Promise in 2.0.0 // and eliminate the EventEmitter if(opts.promise) { return promise; } return ev; } module.exports = svgToImg; },{"../lib":633,"events":102}],746:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var EventEmitter = require('events').EventEmitter; var Plotly = require('../plotly'); var Lib = require('../lib'); var helpers = require('./helpers'); var clonePlot = require('./cloneplot'); var toSVG = require('./tosvg'); var svgToImg = require('./svgtoimg'); /** * @param {object} gd figure Object * @param {object} opts option object * @param opts.format 'jpeg' | 'png' | 'webp' | 'svg' */ function toImage(gd, opts) { // first clone the GD so we can operate in a clean environment var ev = new EventEmitter(); var clone = clonePlot(gd, {format: 'png'}); var clonedGd = clone.gd; // put the cloned div somewhere off screen before attaching to DOM clonedGd.style.position = 'absolute'; clonedGd.style.left = '-5000px'; document.body.appendChild(clonedGd); function wait() { var delay = helpers.getDelay(clonedGd._fullLayout); setTimeout(function() { var svg = toSVG(clonedGd); var canvas = document.createElement('canvas'); canvas.id = Lib.randstr(); ev = svgToImg({ format: opts.format, width: clonedGd._fullLayout.width, height: clonedGd._fullLayout.height, canvas: canvas, emitter: ev, svg: svg }); ev.clean = function() { if(clonedGd) document.body.removeChild(clonedGd); }; }, delay); } var redrawFunc = helpers.getRedrawFunc(clonedGd); Plotly.plot(clonedGd, clone.data, clone.layout, clone.config) .then(redrawFunc) .then(wait) .catch(function(err) { ev.emit('error', err); }); return ev; } module.exports = toImage; },{"../lib":633,"../plotly":659,"./cloneplot":740,"./helpers":743,"./svgtoimg":745,"./tosvg":747,"events":102}],747:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var svgTextUtils = require('../lib/svg_text_utils'); var Drawing = require('../components/drawing'); var Color = require('../components/color'); var xmlnsNamespaces = require('../constants/xmlns_namespaces'); module.exports = function toSVG(gd, format) { var fullLayout = gd._fullLayout, svg = fullLayout._paper, toppaper = fullLayout._toppaper, i; // make background color a rect in the svg, then revert after scraping // all other alterations have been dealt with by properly preparing the svg // in the first place... like setting cursors with css classes so we don't // have to remove them, and providing the right namespaces in the svg to // begin with svg.insert('rect', ':first-child') .call(Drawing.setRect, 0, 0, fullLayout.width, fullLayout.height) .call(Color.fill, fullLayout.paper_bgcolor); // subplot-specific to-SVG methods // which notably add the contents of the gl-container // into the main svg node var basePlotModules = fullLayout._basePlotModules || []; for(i = 0; i < basePlotModules.length; i++) { var _module = basePlotModules[i]; if(_module.toSVG) _module.toSVG(gd); } // add top items above them assumes everything in toppaper is either // a group or a defs, and if it's empty (like hoverlayer) we can ignore it. if(toppaper) { var nodes = toppaper.node().childNodes; // make copy of nodes as childNodes prop gets mutated in loop below var topGroups = Array.prototype.slice.call(nodes); for(i = 0; i < topGroups.length; i++) { var topGroup = topGroups[i]; if(topGroup.childNodes.length) svg.node().appendChild(topGroup); } } // remove draglayer for Adobe Illustrator compatibility if(fullLayout._draggers) { fullLayout._draggers.remove(); } // in case the svg element had an explicit background color, remove this // we want the rect to get the color so it's the right size; svg bg will // fill whatever container it's displayed in regardless of plot size. svg.node().style.background = ''; svg.selectAll('text') .attr('data-unformatted', null) .each(function() { var txt = d3.select(this); // hidden text is pre-formatting mathjax, // the browser ignores it but it can still confuse batik if(txt.style('visibility') === 'hidden') { txt.remove(); return; } else { // force other visibility value to export as visible // to not potentially confuse non-browser SVG implementations txt.style('visibility', 'visible'); } // Font family styles break things because of quotation marks, // so we must remove them *after* the SVG DOM has been serialized // to a string (browsers convert singles back) var ff = txt.style('font-family'); if(ff && ff.indexOf('"') !== -1) { txt.style('font-family', ff.replace(/"/g, 'TOBESTRIPPED')); } }); if(format === 'pdf' || format === 'eps') { // these formats make the extra line MathJax adds around symbols look super thick in some cases // it looks better if this is removed entirely. svg.selectAll('#MathJax_SVG_glyphs path') .attr('stroke-width', 0); } // fix for IE namespacing quirk? // http://stackoverflow.com/questions/19610089/unwanted-namespaces-on-svg-markup-when-using-xmlserializer-in-javascript-with-ie svg.node().setAttributeNS(xmlnsNamespaces.xmlns, 'xmlns', xmlnsNamespaces.svg); svg.node().setAttributeNS(xmlnsNamespaces.xmlns, 'xmlns:xlink', xmlnsNamespaces.xlink); var s = new window.XMLSerializer().serializeToString(svg.node()); s = svgTextUtils.html_entity_decode(s); s = svgTextUtils.xml_entity_encode(s); // Fix quotations around font strings s = s.replace(/("TOBESTRIPPED)|(TOBESTRIPPED")/g, '\''); return s; }; },{"../components/color":533,"../components/drawing":556,"../constants/xmlns_namespaces":618,"../lib/svg_text_utils":647,"d3":95}],748:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var mergeArray = require('../../lib').mergeArray; // arrayOk attributes, merge them into calcdata array module.exports = function arraysToCalcdata(cd) { var trace = cd[0].trace, marker = trace.marker; mergeArray(trace.text, cd, 'tx'); if(marker && marker.line) { var markerLine = marker.line; mergeArray(marker.opacity, cd, 'mo'); mergeArray(marker.color, cd, 'mc'); mergeArray(markerLine.color, cd, 'mlc'); mergeArray(markerLine.width, cd, 'mlw'); } }; },{"../../lib":633}],749:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var colorAttributes = require('../../components/colorscale/color_attributes'); var errorBarAttrs = require('../../components/errorbars/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterMarkerAttrs = scatterAttrs.marker; var scatterMarkerLineAttrs = scatterMarkerAttrs.line; var markerLineWidth = extendFlat({}, scatterMarkerLineAttrs.width, { dflt: 0 }); var markerLine = extendFlat({}, { width: markerLineWidth }, colorAttributes('marker.line')); var marker = extendFlat({}, { line: markerLine }, colorAttributes('marker'), { showscale: scatterMarkerAttrs.showscale, colorbar: colorbarAttrs }); module.exports = { x: scatterAttrs.x, x0: scatterAttrs.x0, dx: scatterAttrs.dx, y: scatterAttrs.y, y0: scatterAttrs.y0, dy: scatterAttrs.dy, text: scatterAttrs.text, orientation: { valType: 'enumerated', values: ['v', 'h'], }, base: { valType: 'any', dflt: null, arrayOk: true, }, offset: { valType: 'number', dflt: null, arrayOk: true, }, width: { valType: 'number', dflt: null, min: 0, arrayOk: true, }, marker: marker, r: scatterAttrs.r, t: scatterAttrs.t, error_y: errorBarAttrs, error_x: errorBarAttrs, _deprecated: { bardir: { valType: 'enumerated', values: ['v', 'h'], } } }; },{"../../components/colorbar/attributes":534,"../../components/colorscale/color_attributes":540,"../../components/errorbars/attributes":558,"../../lib/extend":626,"../scatter/attributes":846}],750:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Axes = require('../../plots/cartesian/axes'); var hasColorscale = require('../../components/colorscale/has_colorscale'); var colorscaleCalc = require('../../components/colorscale/calc'); module.exports = function calc(gd, trace) { // depending on bar direction, set position and size axes // and data ranges // note: this logic for choosing orientation is // duplicated in graph_obj->setstyles var xa = Axes.getFromId(gd, trace.xaxis || 'x'), ya = Axes.getFromId(gd, trace.yaxis || 'y'), orientation = trace.orientation || ((trace.x && !trace.y) ? 'h' : 'v'), sa, pos, size, i; if(orientation === 'h') { sa = xa; size = xa.makeCalcdata(trace, 'x'); pos = ya.makeCalcdata(trace, 'y'); } else { sa = ya; size = ya.makeCalcdata(trace, 'y'); pos = xa.makeCalcdata(trace, 'x'); } // create the "calculated data" to plot var serieslen = Math.min(pos.length, size.length), cd = []; // set position for(i = 0; i < serieslen; i++) { // add bars with non-numeric sizes to calcdata // so that ensure that traces with gaps are // plotted in the correct order if(isNumeric(pos[i])) { cd.push({p: pos[i]}); } } // set base var base = trace.base, b; if(Array.isArray(base)) { for(i = 0; i < Math.min(base.length, cd.length); i++) { b = sa.d2c(base[i]); cd[i].b = (isNumeric(b)) ? b : 0; } for(; i < cd.length; i++) { cd[i].b = 0; } } else { b = sa.d2c(base); b = (isNumeric(b)) ? b : 0; for(i = 0; i < cd.length; i++) { cd[i].b = b; } } // set size for(i = 0; i < cd.length; i++) { if(isNumeric(size[i])) { cd[i].s = size[i]; } } // auto-z and autocolorscale if applicable if(hasColorscale(trace, 'marker')) { colorscaleCalc(trace, trace.marker.color, 'marker', 'c'); } if(hasColorscale(trace, 'marker.line')) { colorscaleCalc(trace, trace.marker.line.color, 'marker.line', 'c'); } return cd; }; },{"../../components/colorscale/calc":539,"../../components/colorscale/has_colorscale":546,"../../plots/cartesian/axes":664,"fast-isnumeric":104}],751:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Color = require('../../components/color'); var handleXYDefaults = require('../scatter/xy_defaults'); var handleStyleDefaults = require('../bar/style_defaults'); var errorBarsSupplyDefaults = require('../../components/errorbars/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('orientation', (traceOut.x && !traceOut.y) ? 'h' : 'v'); coerce('base'); coerce('offset'); coerce('width'); coerce('text'); handleStyleDefaults(traceIn, traceOut, coerce, defaultColor, layout); // override defaultColor for error bars with defaultLine errorBarsSupplyDefaults(traceIn, traceOut, Color.defaultLine, {axis: 'y'}); errorBarsSupplyDefaults(traceIn, traceOut, Color.defaultLine, {axis: 'x', inherit: 'y'}); }; },{"../../components/color":533,"../../components/errorbars/defaults":561,"../../lib":633,"../bar/style_defaults":760,"../scatter/xy_defaults":868,"./attributes":749}],752:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Fx = require('../../plots/cartesian/graph_interact'); var ErrorBars = require('../../components/errorbars'); var Color = require('../../components/color'); module.exports = function hoverPoints(pointData, xval, yval, hovermode) { var cd = pointData.cd, trace = cd[0].trace, t = cd[0].t, xa = pointData.xa, ya = pointData.ya, barDelta = (hovermode === 'closest') ? t.barwidth / 2 : t.bargroupwidth / 2, barPos; if(hovermode !== 'closest') barPos = function(di) { return di.p; }; else if(trace.orientation === 'h') barPos = function(di) { return di.y; }; else barPos = function(di) { return di.x; }; var dx, dy; if(trace.orientation === 'h') { dx = function(di) { // add a gradient so hovering near the end of a // bar makes it a little closer match return Fx.inbox(di.b - xval, di.x - xval) + (di.x - xval) / (di.x - di.b); }; dy = function(di) { var centerPos = barPos(di) - yval; return Fx.inbox(centerPos - barDelta, centerPos + barDelta); }; } else { dy = function(di) { return Fx.inbox(di.b - yval, di.y - yval) + (di.y - yval) / (di.y - di.b); }; dx = function(di) { var centerPos = barPos(di) - xval; return Fx.inbox(centerPos - barDelta, centerPos + barDelta); }; } var distfn = Fx.getDistanceFunction(hovermode, dx, dy); Fx.getClosest(cd, distfn, pointData); // skip the rest (for this trace) if we didn't find a close point if(pointData.index === false) return; // the closest data point var di = cd[pointData.index], mc = di.mcc || trace.marker.color, mlc = di.mlcc || trace.marker.line.color, mlw = di.mlw || trace.marker.line.width; if(Color.opacity(mc)) pointData.color = mc; else if(Color.opacity(mlc) && mlw) pointData.color = mlc; var size = (trace.base) ? di.b + di.s : di.s; if(trace.orientation === 'h') { pointData.x0 = pointData.x1 = xa.c2p(di.x, true); pointData.xLabelVal = size; pointData.y0 = ya.c2p(barPos(di) - barDelta, true); pointData.y1 = ya.c2p(barPos(di) + barDelta, true); pointData.yLabelVal = di.p; } else { pointData.y0 = pointData.y1 = ya.c2p(di.y, true); pointData.yLabelVal = size; pointData.x0 = xa.c2p(barPos(di) - barDelta, true); pointData.x1 = xa.c2p(barPos(di) + barDelta, true); pointData.xLabelVal = di.p; } if(di.tx) pointData.text = di.tx; ErrorBars.hoverInfo(di, trace, pointData); return [pointData]; }; },{"../../components/color":533,"../../components/errorbars":562,"../../plots/cartesian/graph_interact":671}],753:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Bar = {}; Bar.attributes = require('./attributes'); Bar.layoutAttributes = require('./layout_attributes'); Bar.supplyDefaults = require('./defaults'); Bar.supplyLayoutDefaults = require('./layout_defaults'); Bar.calc = require('./calc'); Bar.setPositions = require('./set_positions'); Bar.colorbar = require('../scatter/colorbar'); Bar.arraysToCalcdata = require('./arrays_to_calcdata'); Bar.plot = require('./plot'); Bar.style = require('./style'); Bar.hoverPoints = require('./hover'); Bar.moduleType = 'trace'; Bar.name = 'bar'; Bar.basePlotModule = require('../../plots/cartesian'); Bar.categories = ['cartesian', 'bar', 'oriented', 'markerColorscale', 'errorBarsOK', 'showLegend']; Bar.meta = { }; module.exports = Bar; },{"../../plots/cartesian":672,"../scatter/colorbar":849,"./arrays_to_calcdata":748,"./attributes":749,"./calc":750,"./defaults":751,"./hover":752,"./layout_attributes":754,"./layout_defaults":755,"./plot":756,"./set_positions":757,"./style":759}],754:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { barmode: { valType: 'enumerated', values: ['stack', 'group', 'overlay', 'relative'], dflt: 'group', }, barnorm: { valType: 'enumerated', values: ['', 'fraction', 'percent'], dflt: '', }, bargap: { valType: 'number', min: 0, max: 1, }, bargroupgap: { valType: 'number', min: 0, max: 1, dflt: 0, } }; },{}],755:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Axes = require('../../plots/cartesian/axes'); var Lib = require('../../lib'); var layoutAttributes = require('./layout_attributes'); module.exports = function(layoutIn, layoutOut, fullData) { function coerce(attr, dflt) { return Lib.coerce(layoutIn, layoutOut, layoutAttributes, attr, dflt); } var hasBars = false, shouldBeGapless = false, gappedAnyway = false, usedSubplots = {}; for(var i = 0; i < fullData.length; i++) { var trace = fullData[i]; if(Registry.traceIs(trace, 'bar')) hasBars = true; else continue; // if we have at least 2 grouped bar traces on the same subplot, // we should default to a gap anyway, even if the data is histograms if(layoutIn.barmode !== 'overlay' && layoutIn.barmode !== 'stack') { var subploti = trace.xaxis + trace.yaxis; if(usedSubplots[subploti]) gappedAnyway = true; usedSubplots[subploti] = true; } if(trace.visible && trace.type === 'histogram') { var pa = Axes.getFromId({_fullLayout: layoutOut}, trace[trace.orientation === 'v' ? 'xaxis' : 'yaxis']); if(pa.type !== 'category') shouldBeGapless = true; } } if(!hasBars) return; var mode = coerce('barmode'); if(mode !== 'overlay') coerce('barnorm'); coerce('bargap', (shouldBeGapless && !gappedAnyway) ? 0 : 0.2); coerce('bargroupgap'); }; },{"../../lib":633,"../../plots/cartesian/axes":664,"../../registry":739,"./layout_attributes":754}],756:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Color = require('../../components/color'); var ErrorBars = require('../../components/errorbars'); var arraysToCalcdata = require('./arrays_to_calcdata'); module.exports = function plot(gd, plotinfo, cdbar) { var xa = plotinfo.xaxis, ya = plotinfo.yaxis, fullLayout = gd._fullLayout; var bartraces = plotinfo.plot.select('.barlayer') .selectAll('g.trace.bars') .data(cdbar) .enter().append('g') .attr('class', 'trace bars'); bartraces.append('g') .attr('class', 'points') .each(function(d) { var t = d[0].t, trace = d[0].trace, poffset = t.poffset, poffsetIsArray = Array.isArray(poffset), barwidth = t.barwidth, barwidthIsArray = Array.isArray(barwidth); arraysToCalcdata(d); d3.select(this).selectAll('path') .data(Lib.identity) .enter().append('path') .each(function(di, i) { // now display the bar // clipped xf/yf (2nd arg true): non-positive // log values go off-screen by plotwidth // so you see them continue if you drag the plot var p0 = di.p + ((poffsetIsArray) ? poffset[i] : poffset), p1 = p0 + ((barwidthIsArray) ? barwidth[i] : barwidth), s0 = di.b, s1 = s0 + di.s; var x0, x1, y0, y1; if(trace.orientation === 'h') { y0 = ya.c2p(p0, true); y1 = ya.c2p(p1, true); x0 = xa.c2p(s0, true); x1 = xa.c2p(s1, true); } else { x0 = xa.c2p(p0, true); x1 = xa.c2p(p1, true); y0 = ya.c2p(s0, true); y1 = ya.c2p(s1, true); } if(!isNumeric(x0) || !isNumeric(x1) || !isNumeric(y0) || !isNumeric(y1) || x0 === x1 || y0 === y1) { d3.select(this).remove(); return; } var lw = (di.mlw + 1 || trace.marker.line.width + 1 || (di.trace ? di.trace.marker.line.width : 0) + 1) - 1, offset = d3.round((lw / 2) % 1, 2); function roundWithLine(v) { // if there are explicit gaps, don't round, // it can make the gaps look crappy return (fullLayout.bargap === 0 && fullLayout.bargroupgap === 0) ? d3.round(Math.round(v) - offset, 2) : v; } function expandToVisible(v, vc) { // if it's not in danger of disappearing entirely, // round more precisely return Math.abs(v - vc) >= 2 ? roundWithLine(v) : // but if it's very thin, expand it so it's // necessarily visible, even if it might overlap // its neighbor (v > vc ? Math.ceil(v) : Math.floor(v)); } if(!gd._context.staticPlot) { // if bars are not fully opaque or they have a line // around them, round to integer pixels, mainly for // safari so we prevent overlaps from its expansive // pixelation. if the bars ARE fully opaque and have // no line, expand to a full pixel to make sure we // can see them var op = Color.opacity(di.mc || trace.marker.color), fixpx = (op < 1 || lw > 0.01) ? roundWithLine : expandToVisible; x0 = fixpx(x0, x1); x1 = fixpx(x1, x0); y0 = fixpx(y0, y1); y1 = fixpx(y1, y0); } d3.select(this).attr('d', 'M' + x0 + ',' + y0 + 'V' + y1 + 'H' + x1 + 'V' + y0 + 'Z'); }); }); // error bars are on the top bartraces.call(ErrorBars.plot, plotinfo); }; },{"../../components/color":533,"../../components/errorbars":562,"../../lib":633,"./arrays_to_calcdata":748,"d3":95,"fast-isnumeric":104}],757:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Axes = require('../../plots/cartesian/axes'); var Sieve = require('./sieve.js'); /* * Bar chart stacking/grouping positioning and autoscaling calculations * for each direction separately calculate the ranges and positions * note that this handles histograms too * now doing this one subplot at a time */ module.exports = function setPositions(gd, plotinfo) { var xa = plotinfo.xaxis, ya = plotinfo.yaxis; var fullTraces = gd._fullData, calcTraces = gd.calcdata, calcTracesHorizontal = [], calcTracesVertical = [], i; for(i = 0; i < fullTraces.length; i++) { var fullTrace = fullTraces[i]; if( fullTrace.visible === true && Registry.traceIs(fullTrace, 'bar') && fullTrace.xaxis === xa._id && fullTrace.yaxis === ya._id ) { if(fullTrace.orientation === 'h') { calcTracesHorizontal.push(calcTraces[i]); } else { calcTracesVertical.push(calcTraces[i]); } } } setGroupPositions(gd, xa, ya, calcTracesVertical); setGroupPositions(gd, ya, xa, calcTracesHorizontal); }; function setGroupPositions(gd, pa, sa, calcTraces) { if(!calcTraces.length) return; var barmode = gd._fullLayout.barmode, overlay = (barmode === 'overlay'), group = (barmode === 'group'), excluded, included, i, calcTrace, fullTrace; if(overlay) { setGroupPositionsInOverlayMode(gd, pa, sa, calcTraces); } else if(group) { // exclude from the group those traces for which the user set an offset excluded = []; included = []; for(i = 0; i < calcTraces.length; i++) { calcTrace = calcTraces[i]; fullTrace = calcTrace[0].trace; if(fullTrace.offset === undefined) included.push(calcTrace); else excluded.push(calcTrace); } if(included.length) { setGroupPositionsInGroupMode(gd, pa, sa, included); } if(excluded.length) { setGroupPositionsInOverlayMode(gd, pa, sa, excluded); } } else { // exclude from the stack those traces for which the user set a base excluded = []; included = []; for(i = 0; i < calcTraces.length; i++) { calcTrace = calcTraces[i]; fullTrace = calcTrace[0].trace; if(fullTrace.base === undefined) included.push(calcTrace); else excluded.push(calcTrace); } if(included.length) { setGroupPositionsInStackOrRelativeMode(gd, pa, sa, included); } if(excluded.length) { setGroupPositionsInOverlayMode(gd, pa, sa, excluded); } } } function setGroupPositionsInOverlayMode(gd, pa, sa, calcTraces) { var barnorm = gd._fullLayout.barnorm, separateNegativeValues = false, dontMergeOverlappingData = !barnorm; // update position axis and set bar offsets and widths for(var i = 0; i < calcTraces.length; i++) { var calcTrace = calcTraces[i]; var sieve = new Sieve( [calcTrace], separateNegativeValues, dontMergeOverlappingData ); // set bar offsets and widths, and update position axis setOffsetAndWidth(gd, pa, sieve); // set bar bases and sizes, and update size axis // // (note that `setGroupPositionsInOverlayMode` handles the case barnorm // is defined, because this function is also invoked for traces that // can't be grouped or stacked) if(barnorm) { sieveBars(gd, sa, sieve); normalizeBars(gd, sa, sieve); } else { setBaseAndTop(gd, sa, sieve); } } } function setGroupPositionsInGroupMode(gd, pa, sa, calcTraces) { var fullLayout = gd._fullLayout, barnorm = fullLayout.barnorm, separateNegativeValues = false, dontMergeOverlappingData = !barnorm, sieve = new Sieve( calcTraces, separateNegativeValues, dontMergeOverlappingData ); // set bar offsets and widths, and update position axis setOffsetAndWidthInGroupMode(gd, pa, sieve); // set bar bases and sizes, and update size axis if(barnorm) { sieveBars(gd, sa, sieve); normalizeBars(gd, sa, sieve); } else { setBaseAndTop(gd, sa, sieve); } } function setGroupPositionsInStackOrRelativeMode(gd, pa, sa, calcTraces) { var fullLayout = gd._fullLayout, barmode = fullLayout.barmode, stack = (barmode === 'stack'), relative = (barmode === 'relative'), barnorm = gd._fullLayout.barnorm, separateNegativeValues = relative, dontMergeOverlappingData = !(barnorm || stack || relative), sieve = new Sieve( calcTraces, separateNegativeValues, dontMergeOverlappingData ); // set bar offsets and widths, and update position axis setOffsetAndWidth(gd, pa, sieve); // set bar bases and sizes, and update size axis stackBars(gd, sa, sieve); } function setOffsetAndWidth(gd, pa, sieve) { var fullLayout = gd._fullLayout, bargap = fullLayout.bargap, bargroupgap = fullLayout.bargroupgap, minDiff = sieve.minDiff, calcTraces = sieve.traces, i, calcTrace, calcTrace0, t; // set bar offsets and widths var barGroupWidth = minDiff * (1 - bargap), barWidthPlusGap = barGroupWidth, barWidth = barWidthPlusGap * (1 - bargroupgap); // computer bar group center and bar offset var offsetFromCenter = -barWidth / 2; for(i = 0; i < calcTraces.length; i++) { calcTrace = calcTraces[i]; calcTrace0 = calcTrace[0]; // store bar width and offset for this trace t = calcTrace0.t; t.barwidth = barWidth; t.poffset = offsetFromCenter; t.bargroupwidth = barGroupWidth; } // stack bars that only differ by rounding sieve.binWidth = calcTraces[0][0].t.barwidth / 100; // if defined, apply trace offset and width applyAttributes(sieve); // store the bar center in each calcdata item setBarCenter(gd, pa, sieve); // update position axes updatePositionAxis(gd, pa, sieve); } function setOffsetAndWidthInGroupMode(gd, pa, sieve) { var fullLayout = gd._fullLayout, bargap = fullLayout.bargap, bargroupgap = fullLayout.bargroupgap, positions = sieve.positions, distinctPositions = sieve.distinctPositions, minDiff = sieve.minDiff, calcTraces = sieve.traces, i, calcTrace, calcTrace0, t; // if there aren't any overlapping positions, // let them have full width even if mode is group var overlap = (positions.length !== distinctPositions.length); var nTraces = calcTraces.length, barGroupWidth = minDiff * (1 - bargap), barWidthPlusGap = (overlap) ? barGroupWidth / nTraces : barGroupWidth, barWidth = barWidthPlusGap * (1 - bargroupgap); for(i = 0; i < nTraces; i++) { calcTrace = calcTraces[i]; calcTrace0 = calcTrace[0]; // computer bar group center and bar offset var offsetFromCenter = (overlap) ? ((2 * i + 1 - nTraces) * barWidthPlusGap - barWidth) / 2 : -barWidth / 2; // store bar width and offset for this trace t = calcTrace0.t; t.barwidth = barWidth; t.poffset = offsetFromCenter; t.bargroupwidth = barGroupWidth; } // stack bars that only differ by rounding sieve.binWidth = calcTraces[0][0].t.barwidth / 100; // if defined, apply trace width applyAttributes(sieve); // store the bar center in each calcdata item setBarCenter(gd, pa, sieve); // update position axes updatePositionAxis(gd, pa, sieve, overlap); } function applyAttributes(sieve) { var calcTraces = sieve.traces, i, calcTrace, calcTrace0, fullTrace, j, t; for(i = 0; i < calcTraces.length; i++) { calcTrace = calcTraces[i]; calcTrace0 = calcTrace[0]; fullTrace = calcTrace0.trace; t = calcTrace0.t; var offset = fullTrace.offset, initialPoffset = t.poffset, newPoffset; if(Array.isArray(offset)) { // if offset is an array, then clone it into t.poffset. newPoffset = offset.slice(0, calcTrace.length); // guard against non-numeric items for(j = 0; j < newPoffset.length; j++) { if(!isNumeric(newPoffset[j])) { newPoffset[j] = initialPoffset; } } // if the length of the array is too short, // then extend it with the initial value of t.poffset for(j = newPoffset.length; j < calcTrace.length; j++) { newPoffset.push(initialPoffset); } t.poffset = newPoffset; } else if(offset !== undefined) { t.poffset = offset; } var width = fullTrace.width, initialBarwidth = t.barwidth; if(Array.isArray(width)) { // if width is an array, then clone it into t.barwidth. var newBarwidth = width.slice(0, calcTrace.length); // guard against non-numeric items for(j = 0; j < newBarwidth.length; j++) { if(!isNumeric(newBarwidth[j])) newBarwidth[j] = initialBarwidth; } // if the length of the array is too short, // then extend it with the initial value of t.barwidth for(j = newBarwidth.length; j < calcTrace.length; j++) { newBarwidth.push(initialBarwidth); } t.barwidth = newBarwidth; // if user didn't set offset, // then correct t.poffset to ensure bars remain centered if(offset === undefined) { newPoffset = []; for(j = 0; j < calcTrace.length; j++) { newPoffset.push( initialPoffset + (initialBarwidth - newBarwidth[j]) / 2 ); } t.poffset = newPoffset; } } else if(width !== undefined) { t.barwidth = width; // if user didn't set offset, // then correct t.poffset to ensure bars remain centered if(offset === undefined) { t.poffset = initialPoffset + (initialBarwidth - width) / 2; } } } } function setBarCenter(gd, pa, sieve) { var calcTraces = sieve.traces, pLetter = getAxisLetter(pa); for(var i = 0; i < calcTraces.length; i++) { var calcTrace = calcTraces[i], t = calcTrace[0].t, poffset = t.poffset, poffsetIsArray = Array.isArray(poffset), barwidth = t.barwidth, barwidthIsArray = Array.isArray(barwidth); for(var j = 0; j < calcTrace.length; j++) { var calcBar = calcTrace[j]; calcBar[pLetter] = calcBar.p + ((poffsetIsArray) ? poffset[j] : poffset) + ((barwidthIsArray) ? barwidth[j] : barwidth) / 2; } } } function updatePositionAxis(gd, pa, sieve, allowMinDtick) { var calcTraces = sieve.traces, distinctPositions = sieve.distinctPositions, distinctPositions0 = distinctPositions[0], minDiff = sieve.minDiff, vpad = minDiff / 2; Axes.minDtick(pa, minDiff, distinctPositions0, allowMinDtick); // If the user set the bar width or the offset, // then bars can be shifted away from their positions // and widths can be larger than minDiff. // // Here, we compute pMin and pMax to expand the position axis, // so that all bars are fully within the axis range. var pMin = Math.min.apply(Math, distinctPositions) - vpad, pMax = Math.max.apply(Math, distinctPositions) + vpad; for(var i = 0; i < calcTraces.length; i++) { var calcTrace = calcTraces[i], calcTrace0 = calcTrace[0], fullTrace = calcTrace0.trace; if(fullTrace.width === undefined && fullTrace.offset === undefined) { continue; } var t = calcTrace0.t, poffset = t.poffset, barwidth = t.barwidth, poffsetIsArray = Array.isArray(poffset), barwidthIsArray = Array.isArray(barwidth); for(var j = 0; j < calcTrace.length; j++) { var calcBar = calcTrace[j], calcBarOffset = (poffsetIsArray) ? poffset[j] : poffset, calcBarWidth = (barwidthIsArray) ? barwidth[j] : barwidth, p = calcBar.p, l = p + calcBarOffset, r = l + calcBarWidth; pMin = Math.min(pMin, l); pMax = Math.max(pMax, r); } } Axes.expand(pa, [pMin, pMax], {padded: false}); } function setBaseAndTop(gd, sa, sieve) { // store these bar bases and tops in calcdata // and make sure the size axis includes zero, // along with the bases and tops of each bar. var traces = sieve.traces, sLetter = getAxisLetter(sa), sMax = sa.l2c(sa.c2l(0)), sMin = sMax; for(var i = 0; i < traces.length; i++) { var trace = traces[i]; for(var j = 0; j < trace.length; j++) { var bar = trace[j], barBase = bar.b, barTop = barBase + bar.s; bar[sLetter] = barTop; if(isNumeric(sa.c2l(barTop))) { sMax = Math.max(sMax, barTop); sMin = Math.min(sMin, barTop); } if(isNumeric(sa.c2l(barBase))) { sMax = Math.max(sMax, barBase); sMin = Math.min(sMin, barBase); } } } Axes.expand(sa, [sMin, sMax], {tozero: true, padded: true}); } function stackBars(gd, sa, sieve) { var fullLayout = gd._fullLayout, barnorm = fullLayout.barnorm, sLetter = getAxisLetter(sa), traces = sieve.traces, i, trace, j, bar; var sMax = sa.l2c(sa.c2l(0)), sMin = sMax; for(i = 0; i < traces.length; i++) { trace = traces[i]; for(j = 0; j < trace.length; j++) { bar = trace[j]; if(!isNumeric(bar.s)) continue; // stack current bar and get previous sum var barBase = sieve.put(bar.p, bar.b + bar.s), barTop = barBase + bar.b + bar.s; // store the bar base and top in each calcdata item bar.b = barBase; bar[sLetter] = barTop; if(!barnorm) { if(isNumeric(sa.c2l(barTop))) { sMax = Math.max(sMax, barTop); sMin = Math.min(sMin, barTop); } if(isNumeric(sa.c2l(barBase))) { sMax = Math.max(sMax, barBase); sMin = Math.min(sMin, barBase); } } } } // if barnorm is set, let normalizeBars update the axis range if(barnorm) { normalizeBars(gd, sa, sieve); } else { Axes.expand(sa, [sMin, sMax], {tozero: true, padded: true}); } } function sieveBars(gd, sa, sieve) { var traces = sieve.traces; for(var i = 0; i < traces.length; i++) { var trace = traces[i]; for(var j = 0; j < trace.length; j++) { var bar = trace[j]; if(isNumeric(bar.s)) sieve.put(bar.p, bar.b + bar.s); } } } function normalizeBars(gd, sa, sieve) { // Note: // // normalizeBars requires that either sieveBars or stackBars has been // previously invoked. var traces = sieve.traces, sLetter = getAxisLetter(sa), sTop = (gd._fullLayout.barnorm === 'fraction') ? 1 : 100, sTiny = sTop / 1e9, // in case of rounding error in sum sMin = 0, sMax = (gd._fullLayout.barmode === 'stack') ? sTop : 0, padded = false; for(var i = 0; i < traces.length; i++) { var trace = traces[i]; for(var j = 0; j < trace.length; j++) { var bar = trace[j]; if(!isNumeric(bar.s)) continue; var scale = Math.abs(sTop / sieve.get(bar.p, bar.s)); bar.b *= scale; bar.s *= scale; var barBase = bar.b, barTop = barBase + bar.s; bar[sLetter] = barTop; if(isNumeric(sa.c2l(barTop))) { if(barTop < sMin - sTiny) { padded = true; sMin = barTop; } if(barTop > sMax + sTiny) { padded = true; sMax = barTop; } } if(isNumeric(sa.c2l(barBase))) { if(barBase < sMin - sTiny) { padded = true; sMin = barBase; } if(barBase > sMax + sTiny) { padded = true; sMax = barBase; } } } } // update range of size axis Axes.expand(sa, [sMin, sMax], {tozero: true, padded: padded}); } function getAxisLetter(ax) { return ax._id.charAt(0); } },{"../../plots/cartesian/axes":664,"../../registry":739,"./sieve.js":758,"fast-isnumeric":104}],758:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = Sieve; var Lib = require('../../lib'); /** * Helper class to sieve data from traces into bins * * @class * @param {Array} traces * Array of calculated traces * @param {boolean} [separateNegativeValues] * If true, then split data at the same position into a bar * for positive values and another for negative values * @param {boolean} [dontMergeOverlappingData] * If true, then don't merge overlapping bars into a single bar */ function Sieve(traces, separateNegativeValues, dontMergeOverlappingData) { this.traces = traces; this.separateNegativeValues = separateNegativeValues; this.dontMergeOverlappingData = dontMergeOverlappingData; var positions = []; for(var i = 0; i < traces.length; i++) { var trace = traces[i]; for(var j = 0; j < trace.length; j++) { var bar = trace[j]; positions.push(bar.p); } } this.positions = positions; var dv = Lib.distinctVals(this.positions); this.distinctPositions = dv.vals; this.minDiff = dv.minDiff; this.binWidth = this.minDiff; this.bins = {}; } /** * Sieve datum * * @method * @param {number} position * @param {number} value * @returns {number} Previous bin value */ Sieve.prototype.put = function put(position, value) { var label = this.getLabel(position, value), oldValue = this.bins[label] || 0; this.bins[label] = oldValue + value; return oldValue; }; /** * Get current bin value for a given datum * * @method * @param {number} position Position of datum * @param {number} [value] Value of datum * (required if this.separateNegativeValues is true) * @returns {number} Current bin value */ Sieve.prototype.get = function put(position, value) { var label = this.getLabel(position, value); return this.bins[label] || 0; }; /** * Get bin label for a given datum * * @method * @param {number} position Position of datum * @param {number} [value] Value of datum * (required if this.separateNegativeValues is true) * @returns {string} Bin label * (prefixed with a 'v' if value is negative and this.separateNegativeValues is * true; otherwise prefixed with '^') */ Sieve.prototype.getLabel = function getLabel(position, value) { var prefix = (value < 0 && this.separateNegativeValues) ? 'v' : '^', label = (this.dontMergeOverlappingData) ? position : Math.round(position / this.binWidth); return prefix + label; }; },{"../../lib":633}],759:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var ErrorBars = require('../../components/errorbars'); module.exports = function style(gd) { var s = d3.select(gd).selectAll('g.trace.bars'), barcount = s.size(), fullLayout = gd._fullLayout; // trace styling s.style('opacity', function(d) { return d[0].trace.opacity; }) // for gapless (either stacked or neighboring grouped) bars use // crispEdges to turn off antialiasing so an artificial gap // isn't introduced. .each(function(d) { if((fullLayout.barmode === 'stack' && barcount > 1) || (fullLayout.bargap === 0 && fullLayout.bargroupgap === 0 && !d[0].trace.marker.line.width)) { d3.select(this).attr('shape-rendering', 'crispEdges'); } }); // then style the individual bars s.selectAll('g.points').each(function(d) { var trace = d[0].trace, marker = trace.marker, markerLine = marker.line, markerScale = Drawing.tryColorscale(marker, ''), lineScale = Drawing.tryColorscale(marker, 'line'); d3.select(this).selectAll('path').each(function(d) { // allow all marker and marker line colors to be scaled // by given max and min to colorscales var fillColor, lineColor, lineWidth = (d.mlw + 1 || markerLine.width + 1) - 1, p = d3.select(this); if('mc' in d) fillColor = d.mcc = markerScale(d.mc); else if(Array.isArray(marker.color)) fillColor = Color.defaultLine; else fillColor = marker.color; p.style('stroke-width', lineWidth + 'px') .call(Color.fill, fillColor); if(lineWidth) { if('mlc' in d) lineColor = d.mlcc = lineScale(d.mlc); // weird case: array wasn't long enough to apply to every point else if(Array.isArray(markerLine.color)) lineColor = Color.defaultLine; else lineColor = markerLine.color; p.call(Color.stroke, lineColor); } }); // TODO: text markers on bars, either extra text or just bar values // d3.select(this).selectAll('text') // .call(Drawing.textPointStyle,d.t||d[0].t); }); s.call(ErrorBars.style); }; },{"../../components/color":533,"../../components/drawing":556,"../../components/errorbars":562,"d3":95}],760:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); var hasColorscale = require('../../components/colorscale/has_colorscale'); var colorscaleDefaults = require('../../components/colorscale/defaults'); module.exports = function handleStyleDefaults(traceIn, traceOut, coerce, defaultColor, layout) { coerce('marker.color', defaultColor); if(hasColorscale(traceIn, 'marker')) { colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: 'marker.', cLetter: 'c'} ); } coerce('marker.line.color', Color.defaultLine); if(hasColorscale(traceIn, 'marker.line')) { colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: 'marker.line.', cLetter: 'c'} ); } coerce('marker.line.width'); }; },{"../../components/color":533,"../../components/colorscale/defaults":542,"../../components/colorscale/has_colorscale":546}],761:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var colorAttrs = require('../../components/color/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterMarkerAttrs = scatterAttrs.marker, scatterMarkerLineAttrs = scatterMarkerAttrs.line; module.exports = { y: { valType: 'data_array', }, x: { valType: 'data_array', }, x0: { valType: 'any', }, y0: { valType: 'any', }, whiskerwidth: { valType: 'number', min: 0, max: 1, dflt: 0.5, }, boxpoints: { valType: 'enumerated', values: ['all', 'outliers', 'suspectedoutliers', false], dflt: 'outliers', }, boxmean: { valType: 'enumerated', values: [true, 'sd', false], dflt: false, }, jitter: { valType: 'number', min: 0, max: 1, }, pointpos: { valType: 'number', min: -2, max: 2, }, orientation: { valType: 'enumerated', values: ['v', 'h'], }, marker: { outliercolor: { valType: 'color', dflt: 'rgba(0, 0, 0, 0)', }, symbol: extendFlat({}, scatterMarkerAttrs.symbol, {arrayOk: false}), opacity: extendFlat({}, scatterMarkerAttrs.opacity, {arrayOk: false, dflt: 1}), size: extendFlat({}, scatterMarkerAttrs.size, {arrayOk: false}), color: extendFlat({}, scatterMarkerAttrs.color, {arrayOk: false}), line: { color: extendFlat({}, scatterMarkerLineAttrs.color, {arrayOk: false, dflt: colorAttrs.defaultLine}), width: extendFlat({}, scatterMarkerLineAttrs.width, {arrayOk: false, dflt: 0}), outliercolor: { valType: 'color', }, outlierwidth: { valType: 'number', min: 0, dflt: 1, } } }, line: { color: { valType: 'color', }, width: { valType: 'number', min: 0, dflt: 2, } }, fillcolor: scatterAttrs.fillcolor }; },{"../../components/color/attributes":532,"../../lib/extend":626,"../scatter/attributes":846}],762:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); // outlier definition based on http://www.physics.csbsju.edu/stats/box2.html module.exports = function calc(gd, trace) { var xa = Axes.getFromId(gd, trace.xaxis || 'x'), ya = Axes.getFromId(gd, trace.yaxis || 'y'), orientation = trace.orientation, cd = [], valAxis, valLetter, val, valBinned, posAxis, posLetter, pos, posDistinct, dPos; // Set value (val) and position (pos) keys via orientation if(orientation === 'h') { valAxis = xa; valLetter = 'x'; posAxis = ya; posLetter = 'y'; } else { valAxis = ya; valLetter = 'y'; posAxis = xa; posLetter = 'x'; } val = valAxis.makeCalcdata(trace, valLetter); // get val // size autorange based on all source points // position happens afterward when we know all the pos Axes.expand(valAxis, val, {padded: true}); // In vertical (horizontal) box plots: // if no x (y) data, use x0 (y0), or name // so if you want one box // per trace, set x0 (y0) to the x (y) value or category for this trace // (or set x (y) to a constant array matching y (x)) function getPos(gd, trace, posLetter, posAxis, val) { var pos0; if(posLetter in trace) pos = posAxis.makeCalcdata(trace, posLetter); else { if(posLetter + '0' in trace) pos0 = trace[posLetter + '0']; else if('name' in trace && ( posAxis.type === 'category' || (isNumeric(trace.name) && ['linear', 'log'].indexOf(posAxis.type) !== -1) || (Lib.isDateTime(trace.name) && posAxis.type === 'date') )) { pos0 = trace.name; } else pos0 = gd.numboxes; pos0 = posAxis.d2c(pos0); pos = val.map(function() { return pos0; }); } return pos; } pos = getPos(gd, trace, posLetter, posAxis, val); // get distinct positions and min difference var dv = Lib.distinctVals(pos); posDistinct = dv.vals; dPos = dv.minDiff / 2; function binVal(cd, val, pos, posDistinct, dPos) { var posDistinctLength = posDistinct.length, valLength = val.length, valBinned = [], bins = [], i, p, n, v; // store distinct pos in cd, find bins, init. valBinned for(i = 0; i < posDistinctLength; ++i) { p = posDistinct[i]; cd[i] = {pos: p}; bins[i] = p - dPos; valBinned[i] = []; } bins.push(posDistinct[posDistinctLength - 1] + dPos); // bin the values for(i = 0; i < valLength; ++i) { v = val[i]; if(!isNumeric(v)) continue; n = Lib.findBin(pos[i], bins); if(n >= 0 && n < valLength) valBinned[n].push(v); } return valBinned; } valBinned = binVal(cd, val, pos, posDistinct, dPos); // sort the bins and calculate the stats function calculateStats(cd, valBinned) { var v, l, cdi, i; for(i = 0; i < valBinned.length; ++i) { v = valBinned[i].sort(Lib.sorterAsc); l = v.length; cdi = cd[i]; cdi.val = v; // put all values into calcdata cdi.min = v[0]; cdi.max = v[l - 1]; cdi.mean = Lib.mean(v, l); cdi.sd = Lib.stdev(v, l, cdi.mean); cdi.q1 = Lib.interp(v, 0.25); // first quartile cdi.med = Lib.interp(v, 0.5); // median cdi.q3 = Lib.interp(v, 0.75); // third quartile // lower and upper fences - last point inside // 1.5 interquartile ranges from quartiles cdi.lf = Math.min(cdi.q1, v[ Math.min(Lib.findBin(2.5 * cdi.q1 - 1.5 * cdi.q3, v, true) + 1, l - 1)]); cdi.uf = Math.max(cdi.q3, v[ Math.max(Lib.findBin(2.5 * cdi.q3 - 1.5 * cdi.q1, v), 0)]); // lower and upper outliers - 3 IQR out (don't clip to max/min, // this is only for discriminating suspected & far outliers) cdi.lo = 4 * cdi.q1 - 3 * cdi.q3; cdi.uo = 4 * cdi.q3 - 3 * cdi.q1; } } calculateStats(cd, valBinned); // remove empty bins cd = cd.filter(function(cdi) { return cdi.val && cdi.val.length; }); if(!cd.length) return [{t: {emptybox: true}}]; // add numboxes and dPos to cd cd[0].t = {boxnum: gd.numboxes, dPos: dPos}; gd.numboxes++; return cd; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"fast-isnumeric":104}],763:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Color = require('../../components/color'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var y = coerce('y'), x = coerce('x'), defaultOrientation; if(y && y.length) { defaultOrientation = 'v'; if(!x) coerce('x0'); } else if(x && x.length) { defaultOrientation = 'h'; coerce('y0'); } else { traceOut.visible = false; return; } coerce('orientation', defaultOrientation); coerce('line.color', (traceIn.marker || {}).color || defaultColor); coerce('line.width', 2); coerce('fillcolor', Color.addOpacity(traceOut.line.color, 0.5)); coerce('whiskerwidth'); coerce('boxmean'); var outlierColorDflt = Lib.coerce2(traceIn, traceOut, attributes, 'marker.outliercolor'), lineoutliercolor = coerce('marker.line.outliercolor'), boxpoints = outlierColorDflt || lineoutliercolor ? coerce('boxpoints', 'suspectedoutliers') : coerce('boxpoints'); if(boxpoints) { coerce('jitter', boxpoints === 'all' ? 0.3 : 0); coerce('pointpos', boxpoints === 'all' ? -1.5 : 0); coerce('marker.symbol'); coerce('marker.opacity'); coerce('marker.size'); coerce('marker.color', traceOut.line.color); coerce('marker.line.color'); coerce('marker.line.width'); if(boxpoints === 'suspectedoutliers') { coerce('marker.line.outliercolor', traceOut.marker.color); coerce('marker.line.outlierwidth'); } } }; },{"../../components/color":533,"../../lib":633,"./attributes":761}],764:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Axes = require('../../plots/cartesian/axes'); var Fx = require('../../plots/cartesian/graph_interact'); var Lib = require('../../lib'); var Color = require('../../components/color'); module.exports = function hoverPoints(pointData, xval, yval, hovermode) { // closest mode: handicap box plots a little relative to others var cd = pointData.cd, trace = cd[0].trace, t = cd[0].t, xa = pointData.xa, ya = pointData.ya, closeData = [], dx, dy, distfn, boxDelta, posLetter, posAxis, val, valLetter, valAxis; // adjust inbox w.r.t. to calculate box size boxDelta = (hovermode === 'closest') ? 2.5 * t.bdPos : t.bdPos; if(trace.orientation === 'h') { dx = function(di) { return Fx.inbox(di.min - xval, di.max - xval); }; dy = function(di) { var pos = di.pos + t.bPos - yval; return Fx.inbox(pos - boxDelta, pos + boxDelta); }; posLetter = 'y'; posAxis = ya; valLetter = 'x'; valAxis = xa; } else { dx = function(di) { var pos = di.pos + t.bPos - xval; return Fx.inbox(pos - boxDelta, pos + boxDelta); }; dy = function(di) { return Fx.inbox(di.min - yval, di.max - yval); }; posLetter = 'x'; posAxis = xa; valLetter = 'y'; valAxis = ya; } distfn = Fx.getDistanceFunction(hovermode, dx, dy); Fx.getClosest(cd, distfn, pointData); // skip the rest (for this trace) if we didn't find a close point if(pointData.index === false) return; // create the item(s) in closedata for this point // the closest data point var di = cd[pointData.index], lc = trace.line.color, mc = (trace.marker || {}).color; if(Color.opacity(lc) && trace.line.width) pointData.color = lc; else if(Color.opacity(mc) && trace.boxpoints) pointData.color = mc; else pointData.color = trace.fillcolor; pointData[posLetter + '0'] = posAxis.c2p(di.pos + t.bPos - t.bdPos, true); pointData[posLetter + '1'] = posAxis.c2p(di.pos + t.bPos + t.bdPos, true); Axes.tickText(posAxis, posAxis.c2l(di.pos), 'hover').text; pointData[posLetter + 'LabelVal'] = di.pos; // box plots: each "point" gets many labels var usedVals = {}, attrs = ['med', 'min', 'q1', 'q3', 'max'], attr, pointData2; if(trace.boxmean) attrs.push('mean'); if(trace.boxpoints) [].push.apply(attrs, ['lf', 'uf']); for(var i = 0; i < attrs.length; i++) { attr = attrs[i]; if(!(attr in di) || (di[attr] in usedVals)) continue; usedVals[di[attr]] = true; // copy out to a new object for each value to label val = valAxis.c2p(di[attr], true); pointData2 = Lib.extendFlat({}, pointData); pointData2[valLetter + '0'] = pointData2[valLetter + '1'] = val; pointData2[valLetter + 'LabelVal'] = di[attr]; pointData2.attr = attr; if(attr === 'mean' && ('sd' in di) && trace.boxmean === 'sd') { pointData2[valLetter + 'err'] = di.sd; } pointData.name = ''; // only keep name on the first item (median) closeData.push(pointData2); } return closeData; }; },{"../../components/color":533,"../../lib":633,"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671}],765:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Box = {}; Box.attributes = require('./attributes'); Box.layoutAttributes = require('./layout_attributes'); Box.supplyDefaults = require('./defaults'); Box.supplyLayoutDefaults = require('./layout_defaults'); Box.calc = require('./calc'); Box.setPositions = require('./set_positions'); Box.plot = require('./plot'); Box.style = require('./style'); Box.hoverPoints = require('./hover'); Box.moduleType = 'trace'; Box.name = 'box'; Box.basePlotModule = require('../../plots/cartesian'); Box.categories = ['cartesian', 'symbols', 'oriented', 'box', 'showLegend']; Box.meta = { }; module.exports = Box; },{"../../plots/cartesian":672,"./attributes":761,"./calc":762,"./defaults":763,"./hover":764,"./layout_attributes":766,"./layout_defaults":767,"./plot":768,"./set_positions":769,"./style":770}],766:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { boxmode: { valType: 'enumerated', values: ['group', 'overlay'], dflt: 'overlay', }, boxgap: { valType: 'number', min: 0, max: 1, dflt: 0.3, }, boxgroupgap: { valType: 'number', min: 0, max: 1, dflt: 0.3, } }; },{}],767:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Lib = require('../../lib'); var layoutAttributes = require('./layout_attributes'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut, fullData) { function coerce(attr, dflt) { return Lib.coerce(layoutIn, layoutOut, layoutAttributes, attr, dflt); } var hasBoxes; for(var i = 0; i < fullData.length; i++) { if(Registry.traceIs(fullData[i], 'box')) { hasBoxes = true; break; } } if(!hasBoxes) return; coerce('boxmode'); coerce('boxgap'); coerce('boxgroupgap'); }; },{"../../lib":633,"../../registry":739,"./layout_attributes":766}],768:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Drawing = require('../../components/drawing'); // repeatable pseudorandom generator var randSeed = 2000000000; function seed() { randSeed = 2000000000; } function rand() { var lastVal = randSeed; randSeed = (69069 * randSeed + 1) % 4294967296; // don't let consecutive vals be too close together // gets away from really trying to be random, in favor of better local uniformity if(Math.abs(randSeed - lastVal) < 429496729) return rand(); return randSeed / 4294967296; } // constants for dynamic jitter (ie less jitter for sparser points) var JITTERCOUNT = 5, // points either side of this to include JITTERSPREAD = 0.01; // fraction of IQR to count as "dense" module.exports = function plot(gd, plotinfo, cdbox) { var fullLayout = gd._fullLayout, xa = plotinfo.xaxis, ya = plotinfo.yaxis, posAxis, valAxis; var boxtraces = plotinfo.plot.select('.boxlayer') .selectAll('g.trace.boxes') .data(cdbox) .enter().append('g') .attr('class', 'trace boxes'); boxtraces.each(function(d) { var t = d[0].t, trace = d[0].trace, group = (fullLayout.boxmode === 'group' && gd.numboxes > 1), // box half width bdPos = t.dPos * (1 - fullLayout.boxgap) * (1 - fullLayout.boxgroupgap) / (group ? gd.numboxes : 1), // box center offset bPos = group ? 2 * t.dPos * (-0.5 + (t.boxnum + 0.5) / gd.numboxes) * (1 - fullLayout.boxgap) : 0, // whisker width wdPos = bdPos * trace.whiskerwidth; if(trace.visible !== true || t.emptybox) { d3.select(this).remove(); return; } // set axis via orientation if(trace.orientation === 'h') { posAxis = ya; valAxis = xa; } else { posAxis = xa; valAxis = ya; } // save the box size and box position for use by hover t.bPos = bPos; t.bdPos = bdPos; // repeatable pseudorandom number generator seed(); // boxes and whiskers d3.select(this).selectAll('path.box') .data(Lib.identity) .enter().append('path') .attr('class', 'box') .each(function(d) { var posc = posAxis.c2p(d.pos + bPos, true), pos0 = posAxis.c2p(d.pos + bPos - bdPos, true), pos1 = posAxis.c2p(d.pos + bPos + bdPos, true), posw0 = posAxis.c2p(d.pos + bPos - wdPos, true), posw1 = posAxis.c2p(d.pos + bPos + wdPos, true), q1 = valAxis.c2p(d.q1, true), q3 = valAxis.c2p(d.q3, true), // make sure median isn't identical to either of the // quartiles, so we can see it m = Lib.constrain(valAxis.c2p(d.med, true), Math.min(q1, q3) + 1, Math.max(q1, q3) - 1), lf = valAxis.c2p(trace.boxpoints === false ? d.min : d.lf, true), uf = valAxis.c2p(trace.boxpoints === false ? d.max : d.uf, true); if(trace.orientation === 'h') { d3.select(this).attr('d', 'M' + m + ',' + pos0 + 'V' + pos1 + // median line 'M' + q1 + ',' + pos0 + 'V' + pos1 + 'H' + q3 + 'V' + pos0 + 'Z' + // box 'M' + q1 + ',' + posc + 'H' + lf + 'M' + q3 + ',' + posc + 'H' + uf + // whiskers ((trace.whiskerwidth === 0) ? '' : // whisker caps 'M' + lf + ',' + posw0 + 'V' + posw1 + 'M' + uf + ',' + posw0 + 'V' + posw1)); } else { d3.select(this).attr('d', 'M' + pos0 + ',' + m + 'H' + pos1 + // median line 'M' + pos0 + ',' + q1 + 'H' + pos1 + 'V' + q3 + 'H' + pos0 + 'Z' + // box 'M' + posc + ',' + q1 + 'V' + lf + 'M' + posc + ',' + q3 + 'V' + uf + // whiskers ((trace.whiskerwidth === 0) ? '' : // whisker caps 'M' + posw0 + ',' + lf + 'H' + posw1 + 'M' + posw0 + ',' + uf + 'H' + posw1)); } }); // draw points, if desired if(trace.boxpoints) { d3.select(this).selectAll('g.points') // since box plot points get an extra level of nesting, each // box needs the trace styling info .data(function(d) { d.forEach(function(v) { v.t = t; v.trace = trace; }); return d; }) .enter().append('g') .attr('class', 'points') .selectAll('path') .data(function(d) { var pts = (trace.boxpoints === 'all') ? d.val : d.val.filter(function(v) { return (v < d.lf || v > d.uf); }), // normally use IQR, but if this is 0 or too small, use max-min typicalSpread = Math.max((d.max - d.min) / 10, d.q3 - d.q1), minSpread = typicalSpread * 1e-9, spreadLimit = typicalSpread * JITTERSPREAD, jitterFactors = [], maxJitterFactor = 0, i, i0, i1, pmin, pmax, jitterFactor, newJitter; // dynamic jitter if(trace.jitter) { if(typicalSpread === 0) { // edge case of no spread at all: fall back to max jitter maxJitterFactor = 1; jitterFactors = new Array(pts.length); for(i = 0; i < pts.length; i++) { jitterFactors[i] = 1; } } else { for(i = 0; i < pts.length; i++) { i0 = Math.max(0, i - JITTERCOUNT); pmin = pts[i0]; i1 = Math.min(pts.length - 1, i + JITTERCOUNT); pmax = pts[i1]; if(trace.boxpoints !== 'all') { if(pts[i] < d.lf) pmax = Math.min(pmax, d.lf); else pmin = Math.max(pmin, d.uf); } jitterFactor = Math.sqrt(spreadLimit * (i1 - i0) / (pmax - pmin + minSpread)) || 0; jitterFactor = Lib.constrain(Math.abs(jitterFactor), 0, 1); jitterFactors.push(jitterFactor); maxJitterFactor = Math.max(jitterFactor, maxJitterFactor); } } newJitter = trace.jitter * 2 / maxJitterFactor; } return pts.map(function(v, i) { var posOffset = trace.pointpos, p; if(trace.jitter) { posOffset += newJitter * jitterFactors[i] * (rand() - 0.5); } if(trace.orientation === 'h') { p = { y: d.pos + posOffset * bdPos + bPos, x: v }; } else { p = { x: d.pos + posOffset * bdPos + bPos, y: v }; } // tag suspected outliers if(trace.boxpoints === 'suspectedoutliers' && v < d.uo && v > d.lo) { p.so = true; } return p; }); }) .enter().append('path') .call(Drawing.translatePoints, xa, ya); } // draw mean (and stdev diamond) if desired if(trace.boxmean) { d3.select(this).selectAll('path.mean') .data(Lib.identity) .enter().append('path') .attr('class', 'mean') .style('fill', 'none') .each(function(d) { var posc = posAxis.c2p(d.pos + bPos, true), pos0 = posAxis.c2p(d.pos + bPos - bdPos, true), pos1 = posAxis.c2p(d.pos + bPos + bdPos, true), m = valAxis.c2p(d.mean, true), sl = valAxis.c2p(d.mean - d.sd, true), sh = valAxis.c2p(d.mean + d.sd, true); if(trace.orientation === 'h') { d3.select(this).attr('d', 'M' + m + ',' + pos0 + 'V' + pos1 + ((trace.boxmean !== 'sd') ? '' : 'm0,0L' + sl + ',' + posc + 'L' + m + ',' + pos0 + 'L' + sh + ',' + posc + 'Z')); } else { d3.select(this).attr('d', 'M' + pos0 + ',' + m + 'H' + pos1 + ((trace.boxmean !== 'sd') ? '' : 'm0,0L' + posc + ',' + sl + 'L' + pos0 + ',' + m + 'L' + posc + ',' + sh + 'Z')); } }); } }); }; },{"../../components/drawing":556,"../../lib":633,"d3":95}],769:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); var Axes = require('../../plots/cartesian/axes'); var Lib = require('../../lib'); module.exports = function setPositions(gd, plotinfo) { var fullLayout = gd._fullLayout, xa = plotinfo.xaxis, ya = plotinfo.yaxis, orientations = ['v', 'h']; var posAxis, i, j, k; for(i = 0; i < orientations.length; ++i) { var orientation = orientations[i], boxlist = [], boxpointlist = [], minPad = 0, maxPad = 0, cd, t, trace; // set axis via orientation if(orientation === 'h') posAxis = ya; else posAxis = xa; // make list of boxes for(j = 0; j < gd.calcdata.length; ++j) { cd = gd.calcdata[j]; t = cd[0].t; trace = cd[0].trace; if(trace.visible === true && Registry.traceIs(trace, 'box') && !t.emptybox && trace.orientation === orientation && trace.xaxis === xa._id && trace.yaxis === ya._id) { boxlist.push(j); if(trace.boxpoints !== false) { minPad = Math.max(minPad, trace.jitter - trace.pointpos - 1); maxPad = Math.max(maxPad, trace.jitter + trace.pointpos - 1); } } } // make list of box points for(j = 0; j < boxlist.length; j++) { cd = gd.calcdata[boxlist[j]]; for(k = 0; k < cd.length; k++) boxpointlist.push(cd[k].pos); } if(!boxpointlist.length) continue; // box plots - update dPos based on multiple traces // and then use for posAxis autorange var boxdv = Lib.distinctVals(boxpointlist), dPos = boxdv.minDiff / 2; // if there's no duplication of x points, // disable 'group' mode by setting numboxes=1 if(boxpointlist.length === boxdv.vals.length) gd.numboxes = 1; // check for forced minimum dtick Axes.minDtick(posAxis, boxdv.minDiff, boxdv.vals[0], true); // set the width of all boxes for(i = 0; i < boxlist.length; i++) { var boxListIndex = boxlist[i]; gd.calcdata[boxListIndex][0].t.dPos = dPos; } // autoscale the x axis - including space for points if they're off the side // TODO: this will overdo it if the outermost boxes don't have // their points as far out as the other boxes var padfactor = (1 - fullLayout.boxgap) * (1 - fullLayout.boxgroupgap) * dPos / gd.numboxes; Axes.expand(posAxis, boxdv.vals, { vpadminus: dPos + minPad * padfactor, vpadplus: dPos + maxPad * padfactor }); } }; },{"../../lib":633,"../../plots/cartesian/axes":664,"../../registry":739}],770:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); module.exports = function style(gd) { var s = d3.select(gd).selectAll('g.trace.boxes'); s.style('opacity', function(d) { return d[0].trace.opacity; }) .each(function(d) { var trace = d[0].trace, lineWidth = trace.line.width; d3.select(this).selectAll('path.box') .style('stroke-width', lineWidth + 'px') .call(Color.stroke, trace.line.color) .call(Color.fill, trace.fillcolor); d3.select(this).selectAll('path.mean') .style({ 'stroke-width': lineWidth, 'stroke-dasharray': (2 * lineWidth) + 'px,' + lineWidth + 'px' }) .call(Color.stroke, trace.line.color); d3.select(this).selectAll('g.points path') .call(Drawing.pointStyle, trace); }); }; },{"../../components/color":533,"../../components/drawing":556,"d3":95}],771:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var OHLCattrs = require('../ohlc/attributes'); var boxAttrs = require('../box/attributes'); var directionAttrs = { name: OHLCattrs.increasing.name, showlegend: OHLCattrs.increasing.showlegend, line: { color: Lib.extendFlat({}, boxAttrs.line.color), width: Lib.extendFlat({}, boxAttrs.line.width) }, fillcolor: Lib.extendFlat({}, boxAttrs.fillcolor), }; module.exports = { x: OHLCattrs.x, open: OHLCattrs.open, high: OHLCattrs.high, low: OHLCattrs.low, close: OHLCattrs.close, line: { width: Lib.extendFlat({}, boxAttrs.line.width, { }) }, increasing: Lib.extendDeep({}, directionAttrs, { line: { color: { dflt: OHLCattrs.increasing.line.color.dflt } } }), decreasing: Lib.extendDeep({}, directionAttrs, { line: { color: { dflt: OHLCattrs.decreasing.line.color.dflt } } }), text: OHLCattrs.text, whiskerwidth: Lib.extendFlat({}, boxAttrs.whiskerwidth, { dflt: 0 }) }; },{"../../lib":633,"../box/attributes":761,"../ohlc/attributes":823}],772:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleOHLC = require('../ohlc/ohlc_defaults'); var handleDirectionDefaults = require('../ohlc/direction_defaults'); var helpers = require('../ohlc/helpers'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut) { helpers.pushDummyTransformOpts(traceIn, traceOut); function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleOHLC(traceIn, traceOut, coerce); if(len === 0) { traceOut.visible = false; return; } coerce('line.width'); handleDirection(traceIn, traceOut, coerce, 'increasing'); handleDirection(traceIn, traceOut, coerce, 'decreasing'); coerce('text'); coerce('whiskerwidth'); }; function handleDirection(traceIn, traceOut, coerce, direction) { handleDirectionDefaults(traceIn, traceOut, coerce, direction); coerce(direction + '.line.color'); coerce(direction + '.line.width', traceOut.line.width); coerce(direction + '.fillcolor'); } },{"../../lib":633,"../ohlc/direction_defaults":825,"../ohlc/helpers":826,"../ohlc/ohlc_defaults":828,"./attributes":771}],773:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var register = require('../../plot_api/register'); module.exports = { moduleType: 'trace', name: 'candlestick', basePlotModule: require('../../plots/cartesian'), categories: ['cartesian', 'showLegend'], meta: { }, attributes: require('./attributes'), supplyDefaults: require('./defaults'), }; register(require('../box')); register(require('./transform')); },{"../../plot_api/register":654,"../../plots/cartesian":672,"../box":765,"./attributes":771,"./defaults":772,"./transform":774}],774:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var helpers = require('../ohlc/helpers'); exports.moduleType = 'transform'; exports.name = 'candlestick'; exports.attributes = {}; exports.supplyDefaults = function(transformIn, traceOut, layout, traceIn) { helpers.clearEphemeralTransformOpts(traceIn); helpers.copyOHLC(transformIn, traceOut); return transformIn; }; exports.transform = function transform(dataIn, state) { var dataOut = []; for(var i = 0; i < dataIn.length; i++) { var traceIn = dataIn[i]; if(traceIn.type !== 'candlestick') { dataOut.push(traceIn); continue; } dataOut.push( makeTrace(traceIn, state, 'increasing'), makeTrace(traceIn, state, 'decreasing') ); } helpers.addRangeSlider(state.layout); return dataOut; }; function makeTrace(traceIn, state, direction) { var traceOut = { type: 'box', boxpoints: false, visible: traceIn.visible, hoverinfo: traceIn.hoverinfo, opacity: traceIn.opacity, xaxis: traceIn.xaxis, yaxis: traceIn.yaxis, transforms: helpers.makeTransform(traceIn, state, direction) }; // the rest of below may not have been coerced var directionOpts = traceIn[direction]; if(directionOpts) { Lib.extendFlat(traceOut, { // to make autotype catch date axes soon!! x: traceIn.x || [0], // concat low and high to get correct autorange y: [].concat(traceIn.low).concat(traceIn.high), whiskerwidth: traceIn.whiskerwidth, text: traceIn.text, name: directionOpts.name, showlegend: directionOpts.showlegend, line: directionOpts.line, fillcolor: directionOpts.fillcolor }); } return traceOut; } exports.calcTransform = function calcTransform(gd, trace, opts) { var direction = opts.direction, filterFn = helpers.getFilterFn(direction); var open = trace.open, high = trace.high, low = trace.low, close = trace.close; var len = open.length, x = [], y = []; var appendX = trace._fullInput.x ? function(i) { var v = trace.x[i]; x.push(v, v, v, v, v, v); } : function(i) { x.push(i, i, i, i, i, i); }; var appendY = function(o, h, l, c) { y.push(l, o, c, c, c, h); }; for(var i = 0; i < len; i++) { if(filterFn(open[i], close[i])) { appendX(i); appendY(open[i], high[i], low[i], close[i]); } } trace.x = x; trace.y = y; }; },{"../../lib":633,"../ohlc/helpers":826}],775:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ScatterGeoAttrs = require('../scattergeo/attributes'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var plotAttrs = require('../../plots/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var ScatterGeoMarkerLineAttrs = ScatterGeoAttrs.marker.line; module.exports = extendFlat({}, { locations: { valType: 'data_array', }, locationmode: ScatterGeoAttrs.locationmode, z: { valType: 'data_array', }, text: { valType: 'data_array', }, marker: { line: { color: ScatterGeoMarkerLineAttrs.color, width: ScatterGeoMarkerLineAttrs.width } }, hoverinfo: extendFlat({}, plotAttrs.hoverinfo, { flags: ['location', 'z', 'text', 'name'] }), }, colorscaleAttrs, { colorbar: colorbarAttrs } ); },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../../plots/attributes":662,"../scattergeo/attributes":875}],776:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorscaleCalc = require('../../components/colorscale/calc'); module.exports = function calc(gd, trace) { colorscaleCalc(trace, trace.z, '', 'z'); }; },{"../../components/colorscale/calc":539}],777:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var colorscaleDefaults = require('../../components/colorscale/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var locations = coerce('locations'); var len; if(locations) len = locations.length; if(!locations || !len) { traceOut.visible = false; return; } var z = coerce('z'); if(!Array.isArray(z)) { traceOut.visible = false; return; } if(z.length > len) traceOut.z = z.slice(0, len); coerce('locationmode'); coerce('text'); coerce('marker.line.color'); coerce('marker.line.width'); colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: '', cLetter: 'z'} ); coerce('hoverinfo', (layout._dataLength === 1) ? 'location+z+text' : undefined); }; },{"../../components/colorscale/defaults":542,"../../lib":633,"./attributes":775}],778:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Choropleth = {}; Choropleth.attributes = require('./attributes'); Choropleth.supplyDefaults = require('./defaults'); Choropleth.colorbar = require('../heatmap/colorbar'); Choropleth.calc = require('./calc'); Choropleth.plot = require('./plot').plot; // add dummy hover handler to skip Fx.hover w/o warnings Choropleth.hoverPoints = function() {}; Choropleth.moduleType = 'trace'; Choropleth.name = 'choropleth'; Choropleth.basePlotModule = require('../../plots/geo'); Choropleth.categories = ['geo', 'noOpacity']; Choropleth.meta = { }; module.exports = Choropleth; },{"../../plots/geo":688,"../heatmap/colorbar":792,"./attributes":775,"./calc":776,"./defaults":777,"./plot":779}],779:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Axes = require('../../plots/cartesian/axes'); var Fx = require('../../plots/cartesian/graph_interact'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var Colorscale = require('../../components/colorscale'); var getTopojsonFeatures = require('../../lib/topojson_utils').getTopojsonFeatures; var locationToFeature = require('../../lib/geo_location_utils').locationToFeature; var arrayToCalcItem = require('../../lib/array_to_calc_item'); var constants = require('../../plots/geo/constants'); var attributes = require('./attributes'); var plotChoropleth = module.exports = {}; plotChoropleth.calcGeoJSON = function(trace, topojson) { var cdi = [], locations = trace.locations, len = locations.length, features = getTopojsonFeatures(trace, topojson), markerLine = (trace.marker || {}).line || {}; var feature; for(var i = 0; i < len; i++) { feature = locationToFeature(trace.locationmode, locations[i], features); if(!feature) continue; // filter the blank features here // 'data_array' attributes feature.z = trace.z[i]; if(trace.text !== undefined) feature.tx = trace.text[i]; // 'arrayOk' attributes arrayToCalcItem(markerLine.color, feature, 'mlc', i); arrayToCalcItem(markerLine.width, feature, 'mlw', i); cdi.push(feature); } if(cdi.length > 0) cdi[0].trace = trace; return cdi; }; plotChoropleth.plot = function(geo, calcData, geoLayout) { function keyFunc(d) { return d[0].trace.uid; } var framework = geo.framework, gChoropleth = framework.select('g.choroplethlayer'), gBaseLayer = framework.select('g.baselayer'), gBaseLayerOverChoropleth = framework.select('g.baselayeroverchoropleth'), baseLayersOverChoropleth = constants.baseLayersOverChoropleth, layerName; var gChoroplethTraces = gChoropleth .selectAll('g.trace.choropleth') .data(calcData, keyFunc); gChoroplethTraces.enter().append('g') .attr('class', 'trace choropleth'); gChoroplethTraces.exit().remove(); gChoroplethTraces.each(function(calcTrace) { var trace = calcTrace[0].trace, cdi = plotChoropleth.calcGeoJSON(trace, geo.topojson), cleanHoverLabelsFunc = makeCleanHoverLabelsFunc(geo, trace), eventDataFunc = makeEventDataFunc(trace); // keep ref to event data in this scope for plotly_unhover var eventData = null; function handleMouseOver(pt, ptIndex) { if(!geo.showHover) return; var xy = geo.projection(pt.properties.ct); cleanHoverLabelsFunc(pt); Fx.loneHover({ x: xy[0], y: xy[1], name: pt.nameLabel, text: pt.textLabel }, { container: geo.hoverContainer.node() }); eventData = eventDataFunc(pt, ptIndex); geo.graphDiv.emit('plotly_hover', eventData); } function handleClick(pt, ptIndex) { geo.graphDiv.emit('plotly_click', eventDataFunc(pt, ptIndex)); } var paths = d3.select(this).selectAll('path.choroplethlocation') .data(cdi); paths.enter().append('path') .classed('choroplethlocation', true) .on('mouseover', handleMouseOver) .on('click', handleClick) .on('mouseout', function() { Fx.loneUnhover(geo.hoverContainer); geo.graphDiv.emit('plotly_unhover', eventData); }) .on('mousedown', function() { // to simulate the 'zoomon' event Fx.loneUnhover(geo.hoverContainer); }) .on('mouseup', handleMouseOver); // ~ 'zoomend' paths.exit().remove(); }); // some baselayers are drawn over choropleth gBaseLayerOverChoropleth.selectAll('*').remove(); for(var i = 0; i < baseLayersOverChoropleth.length; i++) { layerName = baseLayersOverChoropleth[i]; gBaseLayer.select('g.' + layerName).remove(); geo.drawTopo(gBaseLayerOverChoropleth, layerName, geoLayout); geo.styleLayer(gBaseLayerOverChoropleth, layerName, geoLayout); } plotChoropleth.style(geo); }; plotChoropleth.style = function(geo) { geo.framework.selectAll('g.trace.choropleth') .each(function(calcTrace) { var trace = calcTrace[0].trace, s = d3.select(this), marker = trace.marker || {}, markerLine = marker.line || {}; var sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( trace.colorscale, trace.zmin, trace.zmax ) ); s.selectAll('path.choroplethlocation') .each(function(pt) { d3.select(this) .attr('fill', function(pt) { return sclFunc(pt.z); }) .call(Color.stroke, pt.mlc || markerLine.color) .call(Drawing.dashLine, '', pt.mlw || markerLine.width); }); }); }; function makeCleanHoverLabelsFunc(geo, trace) { var hoverinfo = trace.hoverinfo; if(hoverinfo === 'none' || hoverinfo === 'skip') { return function cleanHoverLabelsFunc(pt) { delete pt.nameLabel; delete pt.textLabel; }; } var hoverinfoParts = (hoverinfo === 'all') ? attributes.hoverinfo.flags : hoverinfo.split('+'); var hasName = (hoverinfoParts.indexOf('name') !== -1), hasLocation = (hoverinfoParts.indexOf('location') !== -1), hasZ = (hoverinfoParts.indexOf('z') !== -1), hasText = (hoverinfoParts.indexOf('text') !== -1), hasIdAsNameLabel = !hasName && hasLocation; function formatter(val) { var axis = geo.mockAxis; return Axes.tickText(axis, axis.c2l(val), 'hover').text; } return function cleanHoverLabelsFunc(pt) { // put location id in name label container // if name isn't part of hoverinfo var thisText = []; if(hasIdAsNameLabel) pt.nameLabel = pt.id; else { if(hasName) pt.nameLabel = trace.name; if(hasLocation) thisText.push(pt.id); } if(hasZ) thisText.push(formatter(pt.z)); if(hasText) thisText.push(pt.tx); pt.textLabel = thisText.join('
'); }; } function makeEventDataFunc(trace) { return function(pt, ptIndex) { return {points: [{ data: trace._input, fullData: trace, curveNumber: trace.index, pointNumber: ptIndex, location: pt.id, z: pt.z }]}; }; } },{"../../components/color":533,"../../components/colorscale":547,"../../components/drawing":556,"../../lib/array_to_calc_item":621,"../../lib/geo_location_utils":629,"../../lib/topojson_utils":648,"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671,"../../plots/geo/constants":686,"./attributes":775,"d3":95}],780:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var heatmapAttrs = require('../heatmap/attributes'); var scatterAttrs = require('../scatter/attributes'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterLineAttrs = scatterAttrs.line; module.exports = extendFlat({}, { z: heatmapAttrs.z, x: heatmapAttrs.x, x0: heatmapAttrs.x0, dx: heatmapAttrs.dx, y: heatmapAttrs.y, y0: heatmapAttrs.y0, dy: heatmapAttrs.dy, text: heatmapAttrs.text, transpose: heatmapAttrs.transpose, xtype: heatmapAttrs.xtype, ytype: heatmapAttrs.ytype, connectgaps: heatmapAttrs.connectgaps, autocontour: { valType: 'boolean', dflt: true, }, ncontours: { valType: 'integer', dflt: 0, }, contours: { start: { valType: 'number', dflt: null, }, end: { valType: 'number', dflt: null, }, size: { valType: 'number', dflt: null, }, coloring: { valType: 'enumerated', values: ['fill', 'heatmap', 'lines', 'none'], dflt: 'fill', }, showlines: { valType: 'boolean', dflt: true, } }, line: { color: extendFlat({}, scatterLineAttrs.color, { }), width: scatterLineAttrs.width, dash: scatterLineAttrs.dash, smoothing: extendFlat({}, scatterLineAttrs.smoothing, { }) } }, colorscaleAttrs, { autocolorscale: extendFlat({}, colorscaleAttrs.autocolorscale, {dflt: false}) }, { colorbar: colorbarAttrs } ); },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../heatmap/attributes":790,"../scatter/attributes":846}],781:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Axes = require('../../plots/cartesian/axes'); var heatmapCalc = require('../heatmap/calc'); // most is the same as heatmap calc, then adjust it // though a few things inside heatmap calc still look for // contour maps, because the makeBoundArray calls are too entangled module.exports = function calc(gd, trace) { var cd = heatmapCalc(gd, trace), contours = trace.contours; // check if we need to auto-choose contour levels if(trace.autocontour !== false) { var dummyAx = { type: 'linear', range: [trace.zmin, trace.zmax] }; Axes.autoTicks( dummyAx, (trace.zmax - trace.zmin) / (trace.ncontours || 15) ); contours.start = Axes.tickFirst(dummyAx); contours.size = dummyAx.dtick; dummyAx.range.reverse(); contours.end = Axes.tickFirst(dummyAx); if(contours.start === trace.zmin) contours.start += contours.size; if(contours.end === trace.zmax) contours.end -= contours.size; // so rounding errors don't cause us to miss the last contour contours.end += contours.size / 100; // copy auto-contour info back to the source data. trace._input.contours = contours; } return cd; }; },{"../../plots/cartesian/axes":664,"../heatmap/calc":791}],782:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Plots = require('../../plots/plots'); var drawColorbar = require('../../components/colorbar/draw'); var makeColorMap = require('./make_color_map'); module.exports = function colorbar(gd, cd) { var trace = cd[0].trace, cbId = 'cb' + trace.uid; gd._fullLayout._infolayer.selectAll('.' + cbId).remove(); if(trace.showscale === false) { Plots.autoMargin(gd, cbId); return; } var cb = drawColorbar(gd, cbId); cd[0].t.cb = cb; var contours = trace.contours, line = trace.line, cs = contours.size || 1, coloring = contours.coloring; var colorMap = makeColorMap(trace, {isColorbar: true}); if(coloring === 'heatmap') { cb.filllevels({ start: trace.zmin, end: trace.zmax, size: (trace.zmax - trace.zmin) / 254 }); } cb.fillcolor((coloring === 'fill' || coloring === 'heatmap') ? colorMap : '') .line({ color: coloring === 'lines' ? colorMap : line.color, width: contours.showlines !== false ? line.width : 0, dash: line.dash }) .levels({ start: contours.start, end: contours.end, size: cs }) .options(trace.colorbar)(); }; },{"../../components/colorbar/draw":536,"../../plots/plots":724,"./make_color_map":786}],783:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var hasColumns = require('../heatmap/has_columns'); var handleXYZDefaults = require('../heatmap/xyz_defaults'); var handleStyleDefaults = require('../contour/style_defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYZDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('connectgaps', hasColumns(traceOut)); var contourStart = Lib.coerce2(traceIn, traceOut, attributes, 'contours.start'), contourEnd = Lib.coerce2(traceIn, traceOut, attributes, 'contours.end'), autocontour = coerce('autocontour', !(contourStart && contourEnd)); if(autocontour) coerce('ncontours'); else coerce('contours.size'); handleStyleDefaults(traceIn, traceOut, coerce, layout); }; },{"../../lib":633,"../contour/style_defaults":789,"../heatmap/has_columns":795,"../heatmap/xyz_defaults":801,"./attributes":780}],784:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var heatmapHoverPoints = require('../heatmap/hover'); module.exports = function hoverPoints(pointData, xval, yval, hovermode) { return heatmapHoverPoints(pointData, xval, yval, hovermode, true); }; },{"../heatmap/hover":796}],785:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Contour = {}; Contour.attributes = require('./attributes'); Contour.supplyDefaults = require('./defaults'); Contour.calc = require('./calc'); Contour.plot = require('./plot'); Contour.style = require('./style'); Contour.colorbar = require('./colorbar'); Contour.hoverPoints = require('./hover'); Contour.moduleType = 'trace'; Contour.name = 'contour'; Contour.basePlotModule = require('../../plots/cartesian'); Contour.categories = ['cartesian', '2dMap', 'contour']; Contour.meta = { }; module.exports = Contour; },{"../../plots/cartesian":672,"./attributes":780,"./calc":781,"./colorbar":782,"./defaults":783,"./hover":784,"./plot":787,"./style":788}],786:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Colorscale = require('../../components/colorscale'); module.exports = function makeColorMap(trace) { var contours = trace.contours, start = contours.start, end = contours.end, cs = contours.size || 1, nc = Math.floor((end + cs / 10 - start) / cs) + 1, extra = contours.coloring === 'lines' ? 0 : 1; var scl = trace.colorscale, len = scl.length; var domain = new Array(len), range = new Array(len); var si, i; if(contours.coloring === 'heatmap') { if(trace.zauto && trace.autocontour === false) { trace.zmin = start - cs / 2; trace.zmax = trace.zmin + nc * cs; } for(i = 0; i < len; i++) { si = scl[i]; domain[i] = si[0] * (trace.zmax - trace.zmin) + trace.zmin; range[i] = si[1]; } // do the contours extend beyond the colorscale? // if so, extend the colorscale with constants var zRange = d3.extent([trace.zmin, trace.zmax, contours.start, contours.start + cs * (nc - 1)]), zmin = zRange[trace.zmin < trace.zmax ? 0 : 1], zmax = zRange[trace.zmin < trace.zmax ? 1 : 0]; if(zmin !== trace.zmin) { domain.splice(0, 0, zmin); range.splice(0, 0, Range[0]); } if(zmax !== trace.zmax) { domain.push(zmax); range.push(range[range.length - 1]); } } else { for(i = 0; i < len; i++) { si = scl[i]; domain[i] = (si[0] * (nc + extra - 1) - (extra / 2)) * cs + start; range[i] = si[1]; } } return Colorscale.makeColorScaleFunc({ domain: domain, range: range, }, { noNumericCheck: true }); }; },{"../../components/colorscale":547,"d3":95}],787:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Drawing = require('../../components/drawing'); var heatmapPlot = require('../heatmap/plot'); module.exports = function plot(gd, plotinfo, cdcontours) { for(var i = 0; i < cdcontours.length; i++) { plotOne(gd, plotinfo, cdcontours[i]); } }; // some constants to help with marching squares algorithm // where does the path start for each index? var BOTTOMSTART = [1, 9, 13, 104, 713], TOPSTART = [4, 6, 7, 104, 713], LEFTSTART = [8, 12, 14, 208, 1114], RIGHTSTART = [2, 3, 11, 208, 1114], // which way [dx,dy] do we leave a given index? // saddles are already disambiguated NEWDELTA = [ null, [-1, 0], [0, -1], [-1, 0], [1, 0], null, [0, -1], [-1, 0], [0, 1], [0, 1], null, [0, 1], [1, 0], [1, 0], [0, -1] ], // for each saddle, the first index here is used // for dx||dy<0, the second for dx||dy>0 CHOOSESADDLE = { 104: [4, 1], 208: [2, 8], 713: [7, 13], 1114: [11, 14] }, // after one index has been used for a saddle, which do we // substitute to be used up later? SADDLEREMAINDER = {1: 4, 2: 8, 4: 1, 7: 13, 8: 2, 11: 14, 13: 7, 14: 11}; function plotOne(gd, plotinfo, cd) { var trace = cd[0].trace, x = cd[0].x, y = cd[0].y, contours = trace.contours, uid = trace.uid, xa = plotinfo.xaxis, ya = plotinfo.yaxis, fullLayout = gd._fullLayout, id = 'contour' + uid, pathinfo = emptyPathinfo(contours, plotinfo, cd[0]); if(trace.visible !== true) { fullLayout._paper.selectAll('.' + id + ',.hm' + uid).remove(); fullLayout._infolayer.selectAll('.cb' + uid).remove(); return; } // use a heatmap to fill - draw it behind the lines if(contours.coloring === 'heatmap') { if(trace.zauto && (trace.autocontour === false)) { trace._input.zmin = trace.zmin = contours.start - contours.size / 2; trace._input.zmax = trace.zmax = trace.zmin + pathinfo.length * contours.size; } heatmapPlot(gd, plotinfo, [cd]); } // in case this used to be a heatmap (or have heatmap fill) else fullLayout._paper.selectAll('.hm' + uid).remove(); makeCrossings(pathinfo); findAllPaths(pathinfo); var leftedge = xa.c2p(x[0], true), rightedge = xa.c2p(x[x.length - 1], true), bottomedge = ya.c2p(y[0], true), topedge = ya.c2p(y[y.length - 1], true), perimeter = [ [leftedge, topedge], [rightedge, topedge], [rightedge, bottomedge], [leftedge, bottomedge] ]; // draw everything var plotGroup = makeContourGroup(plotinfo, cd, id); makeBackground(plotGroup, perimeter, contours); makeFills(plotGroup, pathinfo, perimeter, contours); makeLines(plotGroup, pathinfo, contours); clipGaps(plotGroup, plotinfo, cd[0], perimeter); } function emptyPathinfo(contours, plotinfo, cd0) { var cs = contours.size || 1, pathinfo = []; for(var ci = contours.start; ci < contours.end + cs / 10; ci += cs) { pathinfo.push({ level: ci, // all the cells with nontrivial marching index crossings: {}, // starting points on the edges of the lattice for each contour starts: [], // all unclosed paths (may have less items than starts, // if a path is closed by rounding) edgepaths: [], // all closed paths paths: [], // store axes so we can convert to px xaxis: plotinfo.xaxis, yaxis: plotinfo.yaxis, // full data arrays to use for interpolation x: cd0.x, y: cd0.y, z: cd0.z, smoothing: cd0.trace.line.smoothing }); } return pathinfo; } // modified marching squares algorithm, // so we disambiguate the saddle points from the start // and we ignore the cases with no crossings // the index I'm using is based on: // http://en.wikipedia.org/wiki/Marching_squares // except that the saddles bifurcate and I represent them // as the decimal combination of the two appropriate // non-saddle indices function getMarchingIndex(val, corners) { var mi = (corners[0][0] > val ? 0 : 1) + (corners[0][1] > val ? 0 : 2) + (corners[1][1] > val ? 0 : 4) + (corners[1][0] > val ? 0 : 8); if(mi === 5 || mi === 10) { var avg = (corners[0][0] + corners[0][1] + corners[1][0] + corners[1][1]) / 4; // two peaks with a big valley if(val > avg) return (mi === 5) ? 713 : 1114; // two valleys with a big ridge return (mi === 5) ? 104 : 208; } return (mi === 15) ? 0 : mi; } // Calculate all the marching indices, for ALL levels at once. // since we want to be exhaustive we'll check for contour crossings // at every intersection, rather than just following a path // TODO: shorten the inner loop to only the relevant levels function makeCrossings(pathinfo) { var z = pathinfo[0].z, m = z.length, n = z[0].length, // we already made sure z isn't ragged in interp2d twoWide = m === 2 || n === 2, xi, yi, startIndices, ystartIndices, label, corners, mi, pi, i; for(yi = 0; yi < m - 1; yi++) { ystartIndices = []; if(yi === 0) ystartIndices = ystartIndices.concat(BOTTOMSTART); if(yi === m - 2) ystartIndices = ystartIndices.concat(TOPSTART); for(xi = 0; xi < n - 1; xi++) { startIndices = ystartIndices.slice(); if(xi === 0) startIndices = startIndices.concat(LEFTSTART); if(xi === n - 2) startIndices = startIndices.concat(RIGHTSTART); label = xi + ',' + yi; corners = [[z[yi][xi], z[yi][xi + 1]], [z[yi + 1][xi], z[yi + 1][xi + 1]]]; for(i = 0; i < pathinfo.length; i++) { pi = pathinfo[i]; mi = getMarchingIndex(pi.level, corners); if(!mi) continue; pi.crossings[label] = mi; if(startIndices.indexOf(mi) !== -1) { pi.starts.push([xi, yi]); if(twoWide && startIndices.indexOf(mi, startIndices.indexOf(mi) + 1) !== -1) { // the same square has starts from opposite sides // it's not possible to have starts on opposite edges // of a corner, only a start and an end... // but if the array is only two points wide (either way) // you can have starts on opposite sides. pi.starts.push([xi, yi]); } } } } } } function makePath(pi, loc, edgeflag) { var startLocStr = loc.join(','), locStr = startLocStr, mi = pi.crossings[locStr], marchStep = startStep(mi, edgeflag, loc), // start by going backward a half step and finding the crossing point pts = [getInterpPx(pi, loc, [-marchStep[0], -marchStep[1]])], startStepStr = marchStep.join(','), m = pi.z.length, n = pi.z[0].length, cnt; // now follow the path for(cnt = 0; cnt < 10000; cnt++) { // just to avoid infinite loops if(mi > 20) { mi = CHOOSESADDLE[mi][(marchStep[0] || marchStep[1]) < 0 ? 0 : 1]; pi.crossings[locStr] = SADDLEREMAINDER[mi]; } else { delete pi.crossings[locStr]; } marchStep = NEWDELTA[mi]; if(!marchStep) { Lib.log('Found bad marching index:', mi, loc, pi.level); break; } // find the crossing a half step forward, and then take the full step pts.push(getInterpPx(pi, loc, marchStep)); loc[0] += marchStep[0]; loc[1] += marchStep[1]; // don't include the same point multiple times if(equalPts(pts[pts.length - 1], pts[pts.length - 2])) pts.pop(); locStr = loc.join(','); // have we completed a loop, or reached an edge? if((locStr === startLocStr && marchStep.join(',') === startStepStr) || (edgeflag && ( (marchStep[0] && (loc[0] < 0 || loc[0] > n - 2)) || (marchStep[1] && (loc[1] < 0 || loc[1] > m - 2))))) { break; } mi = pi.crossings[locStr]; } if(cnt === 10000) { Lib.log('Infinite loop in contour?'); } var closedpath = equalPts(pts[0], pts[pts.length - 1]), totaldist = 0, distThresholdFactor = 0.2 * pi.smoothing, alldists = [], cropstart = 0, distgroup, cnt2, cnt3, newpt, ptcnt, ptavg, thisdist; // check for points that are too close together (<1/5 the average dist, // less if less smoothed) and just take the center (or avg of center 2) // this cuts down on funny behavior when a point is very close to a contour level for(cnt = 1; cnt < pts.length; cnt++) { thisdist = ptDist(pts[cnt], pts[cnt - 1]); totaldist += thisdist; alldists.push(thisdist); } var distThreshold = totaldist / alldists.length * distThresholdFactor; function getpt(i) { return pts[i % pts.length]; } for(cnt = pts.length - 2; cnt >= cropstart; cnt--) { distgroup = alldists[cnt]; if(distgroup < distThreshold) { cnt3 = 0; for(cnt2 = cnt - 1; cnt2 >= cropstart; cnt2--) { if(distgroup + alldists[cnt2] < distThreshold) { distgroup += alldists[cnt2]; } else break; } // closed path with close points wrapping around the boundary? if(closedpath && cnt === pts.length - 2) { for(cnt3 = 0; cnt3 < cnt2; cnt3++) { if(distgroup + alldists[cnt3] < distThreshold) { distgroup += alldists[cnt3]; } else break; } } ptcnt = cnt - cnt2 + cnt3 + 1; ptavg = Math.floor((cnt + cnt2 + cnt3 + 2) / 2); // either endpoint included: keep the endpoint if(!closedpath && cnt === pts.length - 2) newpt = pts[pts.length - 1]; else if(!closedpath && cnt2 === -1) newpt = pts[0]; // odd # of points - just take the central one else if(ptcnt % 2) newpt = getpt(ptavg); // even # of pts - average central two else { newpt = [(getpt(ptavg)[0] + getpt(ptavg + 1)[0]) / 2, (getpt(ptavg)[1] + getpt(ptavg + 1)[1]) / 2]; } pts.splice(cnt2 + 1, cnt - cnt2 + 1, newpt); cnt = cnt2 + 1; if(cnt3) cropstart = cnt3; if(closedpath) { if(cnt === pts.length - 2) pts[cnt3] = pts[pts.length - 1]; else if(cnt === 0) pts[pts.length - 1] = pts[0]; } } } pts.splice(0, cropstart); // don't return single-point paths (ie all points were the same // so they got deleted?) if(pts.length < 2) return; else if(closedpath) { pts.pop(); pi.paths.push(pts); } else { if(!edgeflag) { Lib.log('Unclosed interior contour?', pi.level, startLocStr, pts.join('L')); } // edge path - does it start where an existing edge path ends, or vice versa? var merged = false; pi.edgepaths.forEach(function(edgepath, edgei) { if(!merged && equalPts(edgepath[0], pts[pts.length - 1])) { pts.pop(); merged = true; // now does it ALSO meet the end of another (or the same) path? var doublemerged = false; pi.edgepaths.forEach(function(edgepath2, edgei2) { if(!doublemerged && equalPts( edgepath2[edgepath2.length - 1], pts[0])) { doublemerged = true; pts.splice(0, 1); pi.edgepaths.splice(edgei, 1); if(edgei2 === edgei) { // the path is now closed pi.paths.push(pts.concat(edgepath2)); } else { pi.edgepaths[edgei2] = pi.edgepaths[edgei2].concat(pts, edgepath2); } } }); if(!doublemerged) { pi.edgepaths[edgei] = pts.concat(edgepath); } } }); pi.edgepaths.forEach(function(edgepath, edgei) { if(!merged && equalPts(edgepath[edgepath.length - 1], pts[0])) { pts.splice(0, 1); pi.edgepaths[edgei] = edgepath.concat(pts); merged = true; } }); if(!merged) pi.edgepaths.push(pts); } } function findAllPaths(pathinfo) { var cnt, startLoc, i, pi, j; for(i = 0; i < pathinfo.length; i++) { pi = pathinfo[i]; for(j = 0; j < pi.starts.length; j++) { startLoc = pi.starts[j]; makePath(pi, startLoc, 'edge'); } cnt = 0; while(Object.keys(pi.crossings).length && cnt < 10000) { cnt++; startLoc = Object.keys(pi.crossings)[0].split(',').map(Number); makePath(pi, startLoc); } if(cnt === 10000) Lib.log('Infinite loop in contour?'); } } // special function to get the marching step of the // first point in the path (leading to loc) function startStep(mi, edgeflag, loc) { var dx = 0, dy = 0; if(mi > 20 && edgeflag) { // these saddles start at +/- x if(mi === 208 || mi === 1114) { // if we're starting at the left side, we must be going right dx = loc[0] === 0 ? 1 : -1; } else { // if we're starting at the bottom, we must be going up dy = loc[1] === 0 ? 1 : -1; } } else if(BOTTOMSTART.indexOf(mi) !== -1) dy = 1; else if(LEFTSTART.indexOf(mi) !== -1) dx = 1; else if(TOPSTART.indexOf(mi) !== -1) dy = -1; else dx = -1; return [dx, dy]; } function equalPts(pt1, pt2) { return Math.abs(pt1[0] - pt2[0]) < 0.01 && Math.abs(pt1[1] - pt2[1]) < 0.01; } function ptDist(pt1, pt2) { var dx = pt1[0] - pt2[0], dy = pt1[1] - pt2[1]; return Math.sqrt(dx * dx + dy * dy); } function getInterpPx(pi, loc, step) { var locx = loc[0] + Math.max(step[0], 0), locy = loc[1] + Math.max(step[1], 0), zxy = pi.z[locy][locx], xa = pi.xaxis, ya = pi.yaxis; if(step[1]) { var dx = (pi.level - zxy) / (pi.z[locy][locx + 1] - zxy); return [xa.c2p((1 - dx) * pi.x[locx] + dx * pi.x[locx + 1], true), ya.c2p(pi.y[locy], true)]; } else { var dy = (pi.level - zxy) / (pi.z[locy + 1][locx] - zxy); return [xa.c2p(pi.x[locx], true), ya.c2p((1 - dy) * pi.y[locy] + dy * pi.y[locy + 1], true)]; } } function makeContourGroup(plotinfo, cd, id) { var plotgroup = plotinfo.plot.select('.maplayer') .selectAll('g.contour.' + id) .data(cd); plotgroup.enter().append('g') .classed('contour', true) .classed(id, true); plotgroup.exit().remove(); return plotgroup; } function makeBackground(plotgroup, perimeter, contours) { var bggroup = plotgroup.selectAll('g.contourbg').data([0]); bggroup.enter().append('g').classed('contourbg', true); var bgfill = bggroup.selectAll('path') .data(contours.coloring === 'fill' ? [0] : []); bgfill.enter().append('path'); bgfill.exit().remove(); bgfill .attr('d', 'M' + perimeter.join('L') + 'Z') .style('stroke', 'none'); } function makeFills(plotgroup, pathinfo, perimeter, contours) { var fillgroup = plotgroup.selectAll('g.contourfill') .data([0]); fillgroup.enter().append('g') .classed('contourfill', true); var fillitems = fillgroup.selectAll('path') .data(contours.coloring === 'fill' ? pathinfo : []); fillitems.enter().append('path'); fillitems.exit().remove(); fillitems.each(function(pi) { // join all paths for this level together into a single path // first follow clockwise around the perimeter to close any open paths // if the whole perimeter is above this level, start with a path // enclosing the whole thing. With all that, the parity should mean // that we always fill everything above the contour, nothing below var fullpath = joinAllPaths(pi, perimeter); if(!fullpath) d3.select(this).remove(); else d3.select(this).attr('d', fullpath).style('stroke', 'none'); }); } function joinAllPaths(pi, perimeter) { var fullpath = (pi.edgepaths.length || pi.z[0][0] < pi.level) ? '' : ('M' + perimeter.join('L') + 'Z'), i = 0, startsleft = pi.edgepaths.map(function(v, i) { return i; }), newloop = true, endpt, newendpt, cnt, nexti, possiblei, addpath; function istop(pt) { return Math.abs(pt[1] - perimeter[0][1]) < 0.01; } function isbottom(pt) { return Math.abs(pt[1] - perimeter[2][1]) < 0.01; } function isleft(pt) { return Math.abs(pt[0] - perimeter[0][0]) < 0.01; } function isright(pt) { return Math.abs(pt[0] - perimeter[2][0]) < 0.01; } while(startsleft.length) { addpath = Drawing.smoothopen(pi.edgepaths[i], pi.smoothing); fullpath += newloop ? addpath : addpath.replace(/^M/, 'L'); startsleft.splice(startsleft.indexOf(i), 1); endpt = pi.edgepaths[i][pi.edgepaths[i].length - 1]; nexti = -1; // now loop through sides, moving our endpoint until we find a new start for(cnt = 0; cnt < 4; cnt++) { // just to prevent infinite loops if(!endpt) { Lib.log('Missing end?', i, pi); break; } if(istop(endpt) && !isright(endpt)) newendpt = perimeter[1]; // right top else if(isleft(endpt)) newendpt = perimeter[0]; // left top else if(isbottom(endpt)) newendpt = perimeter[3]; // right bottom else if(isright(endpt)) newendpt = perimeter[2]; // left bottom for(possiblei = 0; possiblei < pi.edgepaths.length; possiblei++) { var ptNew = pi.edgepaths[possiblei][0]; // is ptNew on the (horz. or vert.) segment from endpt to newendpt? if(Math.abs(endpt[0] - newendpt[0]) < 0.01) { if(Math.abs(endpt[0] - ptNew[0]) < 0.01 && (ptNew[1] - endpt[1]) * (newendpt[1] - ptNew[1]) >= 0) { newendpt = ptNew; nexti = possiblei; } } else if(Math.abs(endpt[1] - newendpt[1]) < 0.01) { if(Math.abs(endpt[1] - ptNew[1]) < 0.01 && (ptNew[0] - endpt[0]) * (newendpt[0] - ptNew[0]) >= 0) { newendpt = ptNew; nexti = possiblei; } } else { Lib.log('endpt to newendpt is not vert. or horz.', endpt, newendpt, ptNew); } } endpt = newendpt; if(nexti >= 0) break; fullpath += 'L' + newendpt; } if(nexti === pi.edgepaths.length) { Lib.log('unclosed perimeter path'); break; } i = nexti; // if we closed back on a loop we already included, // close it and start a new loop newloop = (startsleft.indexOf(i) === -1); if(newloop) { i = startsleft[0]; fullpath += 'Z'; } } // finally add the interior paths for(i = 0; i < pi.paths.length; i++) { fullpath += Drawing.smoothclosed(pi.paths[i], pi.smoothing); } return fullpath; } function makeLines(plotgroup, pathinfo, contours) { var smoothing = pathinfo[0].smoothing; var linegroup = plotgroup.selectAll('g.contourlevel') .data(contours.showlines === false ? [] : pathinfo); linegroup.enter().append('g') .classed('contourlevel', true); linegroup.exit().remove(); var opencontourlines = linegroup.selectAll('path.openline') .data(function(d) { return d.edgepaths; }); opencontourlines.enter().append('path') .classed('openline', true); opencontourlines.exit().remove(); opencontourlines .attr('d', function(d) { return Drawing.smoothopen(d, smoothing); }) .style('stroke-miterlimit', 1); var closedcontourlines = linegroup.selectAll('path.closedline') .data(function(d) { return d.paths; }); closedcontourlines.enter().append('path') .classed('closedline', true); closedcontourlines.exit().remove(); closedcontourlines .attr('d', function(d) { return Drawing.smoothclosed(d, smoothing); }) .style('stroke-miterlimit', 1); } function clipGaps(plotGroup, plotinfo, cd0, perimeter) { var clipId = 'clip' + cd0.trace.uid; var defs = plotinfo.plot.selectAll('defs') .data([0]); defs.enter().append('defs'); var clipPath = defs.selectAll('#' + clipId) .data(cd0.trace.connectgaps ? [] : [0]); clipPath.enter().append('clipPath').attr('id', clipId); clipPath.exit().remove(); if(cd0.trace.connectgaps === false) { var clipPathInfo = { // fraction of the way from missing to present point // to draw the boundary. // if you make this 1 (or 1-epsilon) then a point in // a sea of missing data will disappear entirely. level: 0.9, crossings: {}, starts: [], edgepaths: [], paths: [], xaxis: plotinfo.xaxis, yaxis: plotinfo.yaxis, x: cd0.x, y: cd0.y, // 0 = no data, 1 = data z: makeClipMask(cd0), smoothing: 0 }; makeCrossings([clipPathInfo]); findAllPaths([clipPathInfo]); var fullpath = joinAllPaths(clipPathInfo, perimeter); var path = clipPath.selectAll('path') .data([0]); path.enter().append('path'); path.attr('d', fullpath); } else clipId = null; plotGroup.call(Drawing.setClipUrl, clipId); plotinfo.plot.selectAll('.hm' + cd0.trace.uid) .call(Drawing.setClipUrl, clipId); } function makeClipMask(cd0) { var empties = cd0.trace._emptypoints, z = [], m = cd0.z.length, n = cd0.z[0].length, i, row = [], emptyPoint; for(i = 0; i < n; i++) row.push(1); for(i = 0; i < m; i++) z.push(row.slice()); for(i = 0; i < empties.length; i++) { emptyPoint = empties[i]; z[emptyPoint[0]][emptyPoint[1]] = 0; } // save this mask to determine whether to show this data in hover cd0.zmask = z; return z; } },{"../../components/drawing":556,"../../lib":633,"../heatmap/plot":799,"d3":95}],788:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Drawing = require('../../components/drawing'); var heatmapStyle = require('../heatmap/style'); var makeColorMap = require('./make_color_map'); module.exports = function style(gd) { var contours = d3.select(gd).selectAll('g.contour'); contours.style('opacity', function(d) { return d.trace.opacity; }); contours.each(function(d) { var c = d3.select(this), trace = d.trace, contours = trace.contours, line = trace.line, cs = contours.size || 1, start = contours.start; var colorMap = makeColorMap(trace); c.selectAll('g.contourlevel').each(function(d, i) { d3.select(this).selectAll('path') .call(Drawing.lineGroupStyle, line.width, contours.coloring === 'lines' ? colorMap(start + i * cs) : line.color, line.dash); }); c.selectAll('g.contourbg path') .style('fill', colorMap(start - cs / 2)); c.selectAll('g.contourfill path') .style('fill', function(d, i) { return colorMap(start + (i + 0.5) * cs); }); }); heatmapStyle(gd); }; },{"../../components/drawing":556,"../heatmap/style":800,"./make_color_map":786,"d3":95}],789:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorscaleDefaults = require('../../components/colorscale/defaults'); module.exports = function handleStyleDefaults(traceIn, traceOut, coerce, layout) { var coloring = coerce('contours.coloring'); var showLines; if(coloring === 'fill') showLines = coerce('contours.showlines'); if(showLines !== false) { if(coloring !== 'lines') coerce('line.color', '#000'); coerce('line.width', 0.5); coerce('line.dash'); } coerce('line.smoothing'); if((traceOut.contours || {}).coloring !== 'none') { colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: '', cLetter: 'z'} ); } }; },{"../../components/colorscale/defaults":542}],790:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = extendFlat({}, { z: { valType: 'data_array', }, x: scatterAttrs.x, x0: scatterAttrs.x0, dx: scatterAttrs.dx, y: scatterAttrs.y, y0: scatterAttrs.y0, dy: scatterAttrs.dy, text: { valType: 'data_array', }, transpose: { valType: 'boolean', dflt: false, }, xtype: { valType: 'enumerated', values: ['array', 'scaled'], }, ytype: { valType: 'enumerated', values: ['array', 'scaled'], }, zsmooth: { valType: 'enumerated', values: ['fast', 'best', false], dflt: false, }, connectgaps: { valType: 'boolean', dflt: false, }, xgap: { valType: 'number', dflt: 0, min: 0, }, ygap: { valType: 'number', dflt: 0, min: 0, }, }, colorscaleAttrs, { autocolorscale: extendFlat({}, colorscaleAttrs.autocolorscale, {dflt: false}) }, { colorbar: colorbarAttrs } ); },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../scatter/attributes":846}],791:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Registry = require('../../registry'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var histogram2dCalc = require('../histogram2d/calc'); var colorscaleCalc = require('../../components/colorscale/calc'); var hasColumns = require('./has_columns'); var convertColumnXYZ = require('./convert_column_xyz'); var maxRowLength = require('./max_row_length'); module.exports = function calc(gd, trace) { // prepare the raw data // run makeCalcdata on x and y even for heatmaps, in case of category mappings var xa = Axes.getFromId(gd, trace.xaxis || 'x'), ya = Axes.getFromId(gd, trace.yaxis || 'y'), isContour = Registry.traceIs(trace, 'contour'), isHist = Registry.traceIs(trace, 'histogram'), isGL2D = Registry.traceIs(trace, 'gl2d'), zsmooth = isContour ? 'best' : trace.zsmooth, x, x0, dx, y, y0, dy, z, i; // cancel minimum tick spacings (only applies to bars and boxes) xa._minDtick = 0; ya._minDtick = 0; if(isHist) { var binned = histogram2dCalc(gd, trace); x = binned.x; x0 = binned.x0; dx = binned.dx; y = binned.y; y0 = binned.y0; dy = binned.dy; z = binned.z; } else { if(hasColumns(trace)) convertColumnXYZ(trace, xa, ya); x = trace.x ? xa.makeCalcdata(trace, 'x') : []; y = trace.y ? ya.makeCalcdata(trace, 'y') : []; x0 = trace.x0 || 0; dx = trace.dx || 1; y0 = trace.y0 || 0; dy = trace.dy || 1; z = cleanZ(trace); if(isContour || trace.connectgaps) { trace._emptypoints = findEmpties(z); trace._interpz = interp2d(z, trace._emptypoints, trace._interpz); } } function noZsmooth(msg) { zsmooth = trace._input.zsmooth = trace.zsmooth = false; Lib.notifier('cannot fast-zsmooth: ' + msg); } // check whether we really can smooth (ie all boxes are about the same size) if(zsmooth === 'fast') { if(xa.type === 'log' || ya.type === 'log') { noZsmooth('log axis found'); } else if(!isHist) { if(x.length) { var avgdx = (x[x.length - 1] - x[0]) / (x.length - 1), maxErrX = Math.abs(avgdx / 100); for(i = 0; i < x.length - 1; i++) { if(Math.abs(x[i + 1] - x[i] - avgdx) > maxErrX) { noZsmooth('x scale is not linear'); break; } } } if(y.length && zsmooth === 'fast') { var avgdy = (y[y.length - 1] - y[0]) / (y.length - 1), maxErrY = Math.abs(avgdy / 100); for(i = 0; i < y.length - 1; i++) { if(Math.abs(y[i + 1] - y[i] - avgdy) > maxErrY) { noZsmooth('y scale is not linear'); break; } } } } } // create arrays of brick boundaries, to be used by autorange and heatmap.plot var xlen = maxRowLength(z), xIn = trace.xtype === 'scaled' ? '' : x, xArray = makeBoundArray(trace, xIn, x0, dx, xlen, xa), yIn = trace.ytype === 'scaled' ? '' : y, yArray = makeBoundArray(trace, yIn, y0, dy, z.length, ya); // handled in gl2d convert step if(!isGL2D) { Axes.expand(xa, xArray); Axes.expand(ya, yArray); } var cd0 = {x: xArray, y: yArray, z: z}; // auto-z and autocolorscale if applicable colorscaleCalc(trace, z, '', 'z'); if(isContour && trace.contours && trace.contours.coloring === 'heatmap') { var hmType = trace.type === 'contour' ? 'heatmap' : 'histogram2d'; cd0.xfill = makeBoundArray(hmType, xIn, x0, dx, xlen, xa); cd0.yfill = makeBoundArray(hmType, yIn, y0, dy, z.length, ya); } return [cd0]; }; function cleanZ(trace) { var zOld = trace.z; var rowlen, collen, getCollen, old2new, i, j; function cleanZvalue(v) { if(!isNumeric(v)) return undefined; return +v; } if(trace.transpose) { rowlen = 0; for(i = 0; i < zOld.length; i++) rowlen = Math.max(rowlen, zOld[i].length); if(rowlen === 0) return false; getCollen = function(zOld) { return zOld.length; }; old2new = function(zOld, i, j) { return zOld[j][i]; }; } else { rowlen = zOld.length; getCollen = function(zOld, i) { return zOld[i].length; }; old2new = function(zOld, i, j) { return zOld[i][j]; }; } var zNew = new Array(rowlen); for(i = 0; i < rowlen; i++) { collen = getCollen(zOld, i); zNew[i] = new Array(collen); for(j = 0; j < collen; j++) zNew[i][j] = cleanZvalue(old2new(zOld, i, j)); } return zNew; } function makeBoundArray(trace, arrayIn, v0In, dvIn, numbricks, ax) { var arrayOut = [], isContour = Registry.traceIs(trace, 'contour'), isHist = Registry.traceIs(trace, 'histogram'), isGL2D = Registry.traceIs(trace, 'gl2d'), v0, dv, i; var isArrayOfTwoItemsOrMore = Array.isArray(arrayIn) && arrayIn.length > 1; if(isArrayOfTwoItemsOrMore && !isHist && (ax.type !== 'category')) { var len = arrayIn.length; // given vals are brick centers // hopefully length === numbricks, but use this method even if too few are supplied // and extend it linearly based on the last two points if(len <= numbricks) { // contour plots only want the centers if(isContour || isGL2D) arrayOut = arrayIn.slice(0, numbricks); else if(numbricks === 1) { arrayOut = [arrayIn[0] - 0.5, arrayIn[0] + 0.5]; } else { arrayOut = [1.5 * arrayIn[0] - 0.5 * arrayIn[1]]; for(i = 1; i < len; i++) { arrayOut.push((arrayIn[i - 1] + arrayIn[i]) * 0.5); } arrayOut.push(1.5 * arrayIn[len - 1] - 0.5 * arrayIn[len - 2]); } if(len < numbricks) { var lastPt = arrayOut[arrayOut.length - 1], delta = lastPt - arrayOut[arrayOut.length - 2]; for(i = len; i < numbricks; i++) { lastPt += delta; arrayOut.push(lastPt); } } } else { // hopefully length === numbricks+1, but do something regardless: // given vals are brick boundaries return isContour ? arrayIn.slice(0, numbricks) : // we must be strict for contours arrayIn.slice(0, numbricks + 1); } } else { dv = dvIn || 1; if(isHist || ax.type === 'category') v0 = ax.r2c(v0In) || 0; else if(Array.isArray(arrayIn) && arrayIn.length === 1) v0 = arrayIn[0]; else if(v0In === undefined) v0 = 0; else v0 = ax.d2c(v0In); for(i = (isContour || isGL2D) ? 0 : -0.5; i < numbricks; i++) { arrayOut.push(v0 + dv * i); } } return arrayOut; } var INTERPTHRESHOLD = 1e-2, NEIGHBORSHIFTS = [[-1, 0], [1, 0], [0, -1], [0, 1]]; function correctionOvershoot(maxFractionalChange) { // start with less overshoot, until we know it's converging, // then ramp up the overshoot for faster convergence return 0.5 - 0.25 * Math.min(1, maxFractionalChange * 0.5); } function interp2d(z, emptyPoints, savedInterpZ) { // fill in any missing data in 2D array z using an iterative // poisson equation solver with zero-derivative BC at edges // amazingly, this just amounts to repeatedly averaging all the existing // nearest neighbors (at least if we don't take x/y scaling into account) var maxFractionalChange = 1, i, thisPt; if(Array.isArray(savedInterpZ)) { for(i = 0; i < emptyPoints.length; i++) { thisPt = emptyPoints[i]; z[thisPt[0]][thisPt[1]] = savedInterpZ[thisPt[0]][thisPt[1]]; } } else { // one pass to fill in a starting value for all the empties iterateInterp2d(z, emptyPoints); } // we're don't need to iterate lone empties - remove them for(i = 0; i < emptyPoints.length; i++) { if(emptyPoints[i][2] < 4) break; } // but don't remove these points from the original array, // we'll use them for masking, so make a copy. emptyPoints = emptyPoints.slice(i); for(i = 0; i < 100 && maxFractionalChange > INTERPTHRESHOLD; i++) { maxFractionalChange = iterateInterp2d(z, emptyPoints, correctionOvershoot(maxFractionalChange)); } if(maxFractionalChange > INTERPTHRESHOLD) { Lib.log('interp2d didn\'t converge quickly', maxFractionalChange); } return z; } function findEmpties(z) { // return a list of empty points in 2D array z // each empty point z[i][j] gives an array [i, j, neighborCount] // neighborCount is the count of 4 nearest neighbors that DO exist // this is to give us an order of points to evaluate for interpolation. // if no neighbors exist, we iteratively look for neighbors that HAVE // neighbors, and add a fractional neighborCount var empties = [], neighborHash = {}, noNeighborList = [], nextRow = z[0], row = [], blank = [0, 0, 0], rowLength = maxRowLength(z), prevRow, i, j, thisPt, p, neighborCount, newNeighborHash, foundNewNeighbors; for(i = 0; i < z.length; i++) { prevRow = row; row = nextRow; nextRow = z[i + 1] || []; for(j = 0; j < rowLength; j++) { if(row[j] === undefined) { neighborCount = (row[j - 1] !== undefined ? 1 : 0) + (row[j + 1] !== undefined ? 1 : 0) + (prevRow[j] !== undefined ? 1 : 0) + (nextRow[j] !== undefined ? 1 : 0); if(neighborCount) { // for this purpose, don't count off-the-edge points // as undefined neighbors if(i === 0) neighborCount++; if(j === 0) neighborCount++; if(i === z.length - 1) neighborCount++; if(j === row.length - 1) neighborCount++; // if all neighbors that could exist do, we don't // need this for finding farther neighbors if(neighborCount < 4) { neighborHash[[i, j]] = [i, j, neighborCount]; } empties.push([i, j, neighborCount]); } else noNeighborList.push([i, j]); } } } while(noNeighborList.length) { newNeighborHash = {}; foundNewNeighbors = false; // look for cells that now have neighbors but didn't before for(p = noNeighborList.length - 1; p >= 0; p--) { thisPt = noNeighborList[p]; i = thisPt[0]; j = thisPt[1]; neighborCount = ((neighborHash[[i - 1, j]] || blank)[2] + (neighborHash[[i + 1, j]] || blank)[2] + (neighborHash[[i, j - 1]] || blank)[2] + (neighborHash[[i, j + 1]] || blank)[2]) / 20; if(neighborCount) { newNeighborHash[thisPt] = [i, j, neighborCount]; noNeighborList.splice(p, 1); foundNewNeighbors = true; } } if(!foundNewNeighbors) { throw 'findEmpties iterated with no new neighbors'; } // put these new cells into the main neighbor list for(thisPt in newNeighborHash) { neighborHash[thisPt] = newNeighborHash[thisPt]; empties.push(newNeighborHash[thisPt]); } } // sort the full list in descending order of neighbor count return empties.sort(function(a, b) { return b[2] - a[2]; }); } function iterateInterp2d(z, emptyPoints, overshoot) { var maxFractionalChange = 0, thisPt, i, j, p, q, neighborShift, neighborRow, neighborVal, neighborCount, neighborSum, initialVal, minNeighbor, maxNeighbor; for(p = 0; p < emptyPoints.length; p++) { thisPt = emptyPoints[p]; i = thisPt[0]; j = thisPt[1]; initialVal = z[i][j]; neighborSum = 0; neighborCount = 0; for(q = 0; q < 4; q++) { neighborShift = NEIGHBORSHIFTS[q]; neighborRow = z[i + neighborShift[0]]; if(!neighborRow) continue; neighborVal = neighborRow[j + neighborShift[1]]; if(neighborVal !== undefined) { if(neighborSum === 0) { minNeighbor = maxNeighbor = neighborVal; } else { minNeighbor = Math.min(minNeighbor, neighborVal); maxNeighbor = Math.max(maxNeighbor, neighborVal); } neighborCount++; neighborSum += neighborVal; } } if(neighborCount === 0) { throw 'iterateInterp2d order is wrong: no defined neighbors'; } // this is the laplace equation interpolation: // each point is just the average of its neighbors // note that this ignores differential x/y scaling // which I think is the right approach, since we // don't know what that scaling means z[i][j] = neighborSum / neighborCount; if(initialVal === undefined) { if(neighborCount < 4) maxFractionalChange = 1; } else { // we can make large empty regions converge faster // if we overshoot the change vs the previous value z[i][j] = (1 + overshoot) * z[i][j] - overshoot * initialVal; if(maxNeighbor > minNeighbor) { maxFractionalChange = Math.max(maxFractionalChange, Math.abs(z[i][j] - initialVal) / (maxNeighbor - minNeighbor)); } } } return maxFractionalChange; } },{"../../components/colorscale/calc":539,"../../lib":633,"../../plots/cartesian/axes":664,"../../registry":739,"../histogram2d/calc":812,"./convert_column_xyz":793,"./has_columns":795,"./max_row_length":798,"fast-isnumeric":104}],792:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Plots = require('../../plots/plots'); var Colorscale = require('../../components/colorscale'); var drawColorbar = require('../../components/colorbar/draw'); module.exports = function colorbar(gd, cd) { var trace = cd[0].trace, cbId = 'cb' + trace.uid, zmin = trace.zmin, zmax = trace.zmax; if(!isNumeric(zmin)) zmin = Lib.aggNums(Math.min, null, trace.z); if(!isNumeric(zmax)) zmax = Lib.aggNums(Math.max, null, trace.z); gd._fullLayout._infolayer.selectAll('.' + cbId).remove(); if(!trace.showscale) { Plots.autoMargin(gd, cbId); return; } var cb = cd[0].t.cb = drawColorbar(gd, cbId); var sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( trace.colorscale, zmin, zmax ), { noNumericCheck: true } ); cb.fillcolor(sclFunc) .filllevels({start: zmin, end: zmax, size: (zmax - zmin) / 254}) .options(trace.colorbar)(); }; },{"../../components/colorbar/draw":536,"../../components/colorscale":547,"../../lib":633,"../../plots/plots":724,"fast-isnumeric":104}],793:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); module.exports = function convertColumnXYZ(trace, xa, ya) { var xCol = trace.x.slice(), yCol = trace.y.slice(), zCol = trace.z, textCol = trace.text, colLen = Math.min(xCol.length, yCol.length, zCol.length), hasColumnText = (textCol !== undefined && !Array.isArray(textCol[0])); var i; if(colLen < xCol.length) xCol = xCol.slice(0, colLen); if(colLen < yCol.length) yCol = yCol.slice(0, colLen); for(i = 0; i < colLen; i++) { xCol[i] = xa.d2c(xCol[i]); yCol[i] = ya.d2c(yCol[i]); } var xColdv = Lib.distinctVals(xCol), x = xColdv.vals, yColdv = Lib.distinctVals(yCol), y = yColdv.vals, z = Lib.init2dArray(y.length, x.length); var ix, iy, text; if(hasColumnText) text = Lib.init2dArray(y.length, x.length); for(i = 0; i < colLen; i++) { ix = Lib.findBin(xCol[i] + xColdv.minDiff / 2, x); iy = Lib.findBin(yCol[i] + yColdv.minDiff / 2, y); z[iy][ix] = zCol[i]; if(hasColumnText) text[iy][ix] = textCol[i]; } trace.x = x; trace.y = y; trace.z = z; if(hasColumnText) trace.text = text; }; },{"../../lib":633}],794:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var hasColumns = require('./has_columns'); var handleXYZDefaults = require('./xyz_defaults'); var colorscaleDefaults = require('../../components/colorscale/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYZDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); var zsmooth = coerce('zsmooth'); if(zsmooth === false) { // ensure that xgap and ygap are coerced only when zsmooth allows them to have an effect. coerce('xgap'); coerce('ygap'); } coerce('connectgaps', hasColumns(traceOut) && (traceOut.zsmooth !== false)); colorscaleDefaults(traceIn, traceOut, layout, coerce, {prefix: '', cLetter: 'z'}); }; },{"../../components/colorscale/defaults":542,"../../lib":633,"./attributes":790,"./has_columns":795,"./xyz_defaults":801}],795:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function(trace) { return !Array.isArray(trace.z[0]); }; },{}],796:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Fx = require('../../plots/cartesian/graph_interact'); var Lib = require('../../lib'); var MAXDIST = require('../../plots/cartesian/constants').MAXDIST; module.exports = function hoverPoints(pointData, xval, yval, hovermode, contour) { // never let a heatmap override another type as closest point if(pointData.distance < MAXDIST) return; var cd0 = pointData.cd[0], trace = cd0.trace, xa = pointData.xa, ya = pointData.ya, x = cd0.x, y = cd0.y, z = cd0.z, zmask = cd0.zmask, x2 = x, y2 = y, xl, yl, nx, ny; if(pointData.index !== false) { try { nx = Math.round(pointData.index[1]); ny = Math.round(pointData.index[0]); } catch(e) { Lib.error('Error hovering on heatmap, ' + 'pointNumber must be [row,col], found:', pointData.index); return; } if(nx < 0 || nx >= z[0].length || ny < 0 || ny > z.length) { return; } } else if(Fx.inbox(xval - x[0], xval - x[x.length - 1]) > MAXDIST || Fx.inbox(yval - y[0], yval - y[y.length - 1]) > MAXDIST) { return; } else { if(contour) { var i2; x2 = [2 * x[0] - x[1]]; for(i2 = 1; i2 < x.length; i2++) { x2.push((x[i2] + x[i2 - 1]) / 2); } x2.push([2 * x[x.length - 1] - x[x.length - 2]]); y2 = [2 * y[0] - y[1]]; for(i2 = 1; i2 < y.length; i2++) { y2.push((y[i2] + y[i2 - 1]) / 2); } y2.push([2 * y[y.length - 1] - y[y.length - 2]]); } nx = Math.max(0, Math.min(x2.length - 2, Lib.findBin(xval, x2))); ny = Math.max(0, Math.min(y2.length - 2, Lib.findBin(yval, y2))); } var x0 = xa.c2p(x[nx]), x1 = xa.c2p(x[nx + 1]), y0 = ya.c2p(y[ny]), y1 = ya.c2p(y[ny + 1]); if(contour) { x1 = x0; xl = x[nx]; y1 = y0; yl = y[ny]; } else { xl = (x[nx] + x[nx + 1]) / 2; yl = (y[ny] + y[ny + 1]) / 2; if(trace.zsmooth) { x0 = x1 = (x0 + x1) / 2; y0 = y1 = (y0 + y1) / 2; } } var zVal = z[ny][nx]; if(zmask && !zmask[ny][nx]) zVal = undefined; var text; if(Array.isArray(trace.text) && Array.isArray(trace.text[ny])) { text = trace.text[ny][nx]; } return [Lib.extendFlat(pointData, { index: [ny, nx], // never let a 2D override 1D type as closest point distance: MAXDIST + 10, x0: x0, x1: x1, y0: y0, y1: y1, xLabelVal: xl, yLabelVal: yl, zLabelVal: zVal, text: text })]; }; },{"../../lib":633,"../../plots/cartesian/constants":669,"../../plots/cartesian/graph_interact":671}],797:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Heatmap = {}; Heatmap.attributes = require('./attributes'); Heatmap.supplyDefaults = require('./defaults'); Heatmap.calc = require('./calc'); Heatmap.plot = require('./plot'); Heatmap.colorbar = require('./colorbar'); Heatmap.style = require('./style'); Heatmap.hoverPoints = require('./hover'); Heatmap.moduleType = 'trace'; Heatmap.name = 'heatmap'; Heatmap.basePlotModule = require('../../plots/cartesian'); Heatmap.categories = ['cartesian', '2dMap']; Heatmap.meta = { }; module.exports = Heatmap; },{"../../plots/cartesian":672,"./attributes":790,"./calc":791,"./colorbar":792,"./defaults":794,"./hover":796,"./plot":799,"./style":800}],798:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function maxRowLength(z) { var len = 0; for(var i = 0; i < z.length; i++) { len = Math.max(len, z[i].length); } return len; }; },{}],799:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var tinycolor = require('tinycolor2'); var Registry = require('../../registry'); var Lib = require('../../lib'); var Colorscale = require('../../components/colorscale'); var xmlnsNamespaces = require('../../constants/xmlns_namespaces'); var maxRowLength = require('./max_row_length'); module.exports = function(gd, plotinfo, cdheatmaps) { for(var i = 0; i < cdheatmaps.length; i++) { plotOne(gd, plotinfo, cdheatmaps[i]); } }; // From http://www.xarg.org/2010/03/generate-client-side-png-files-using-javascript/ function plotOne(gd, plotinfo, cd) { var trace = cd[0].trace, uid = trace.uid, xa = plotinfo.xaxis, ya = plotinfo.yaxis, fullLayout = gd._fullLayout, id = 'hm' + uid; // in case this used to be a contour map fullLayout._paper.selectAll('.contour' + uid).remove(); if(trace.visible !== true) { fullLayout._paper.selectAll('.' + id).remove(); fullLayout._infolayer.selectAll('.cb' + uid).remove(); return; } var z = cd[0].z, x = cd[0].x, y = cd[0].y, isContour = Registry.traceIs(trace, 'contour'), zsmooth = isContour ? 'best' : trace.zsmooth, // get z dims m = z.length, n = maxRowLength(z), xrev = false, left, right, temp, yrev = false, top, bottom, i; // TODO: if there are multiple overlapping categorical heatmaps, // or if we allow category sorting, then the categories may not be // sequential... may need to reorder and/or expand z // Get edges of png in pixels (xa.c2p() maps axes coordinates to pixel coordinates) // figure out if either axis is reversed (y is usually reversed, in pixel coords) // also clip the image to maximum 50% outside the visible plot area // bigger image lets you pan more naturally, but slows performance. // TODO: use low-resolution images outside the visible plot for panning // these while loops find the first and last brick bounds that are defined // (in case of log of a negative) i = 0; while(left === undefined && i < x.length - 1) { left = xa.c2p(x[i]); i++; } i = x.length - 1; while(right === undefined && i > 0) { right = xa.c2p(x[i]); i--; } if(right < left) { temp = right; right = left; left = temp; xrev = true; } i = 0; while(top === undefined && i < y.length - 1) { top = ya.c2p(y[i]); i++; } i = y.length - 1; while(bottom === undefined && i > 0) { bottom = ya.c2p(y[i]); i--; } if(bottom < top) { temp = top; top = bottom; bottom = temp; yrev = true; } // for contours with heatmap fill, we generate the boundaries based on // brick centers but then use the brick edges for drawing the bricks if(isContour) { // TODO: for 'best' smoothing, we really should use the given brick // centers as well as brick bounds in calculating values, in case of // nonuniform brick sizes x = cd[0].xfill; y = cd[0].yfill; } // make an image that goes at most half a screen off either side, to keep // time reasonable when you zoom in. if zsmooth is true/fast, don't worry // about this, because zooming doesn't increase number of pixels // if zsmooth is best, don't include anything off screen because it takes too long if(zsmooth !== 'fast') { var extra = zsmooth === 'best' ? 0 : 0.5; left = Math.max(-extra * xa._length, left); right = Math.min((1 + extra) * xa._length, right); top = Math.max(-extra * ya._length, top); bottom = Math.min((1 + extra) * ya._length, bottom); } var imageWidth = Math.round(right - left), imageHeight = Math.round(bottom - top); // setup image nodes // if image is entirely off-screen, don't even draw it var isOffScreen = (imageWidth <= 0 || imageHeight <= 0); var plotgroup = plotinfo.plot.select('.imagelayer') .selectAll('g.hm.' + id) .data(isOffScreen ? [] : [0]); plotgroup.enter().append('g') .classed('hm', true) .classed(id, true); plotgroup.exit().remove(); if(isOffScreen) return; // generate image data var canvasW, canvasH; if(zsmooth === 'fast') { canvasW = n; canvasH = m; } else { canvasW = imageWidth; canvasH = imageHeight; } var canvas = document.createElement('canvas'); canvas.width = canvasW; canvas.height = canvasH; var context = canvas.getContext('2d'); var sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( trace.colorscale, trace.zmin, trace.zmax ), { noNumericCheck: true, returnArray: true } ); // map brick boundaries to image pixels var xpx, ypx; if(zsmooth === 'fast') { xpx = xrev ? function(index) { return n - 1 - index; } : Lib.identity; ypx = yrev ? function(index) { return m - 1 - index; } : Lib.identity; } else { xpx = function(index) { return Lib.constrain(Math.round(xa.c2p(x[index]) - left), 0, imageWidth); }; ypx = function(index) { return Lib.constrain(Math.round(ya.c2p(y[index]) - top), 0, imageHeight); }; } // get interpolated bin value. Returns {bin0:closest bin, frac:fractional dist to next, bin1:next bin} function findInterp(pixel, pixArray) { var maxbin = pixArray.length - 2, bin = Lib.constrain(Lib.findBin(pixel, pixArray), 0, maxbin), pix0 = pixArray[bin], pix1 = pixArray[bin + 1], interp = Lib.constrain(bin + (pixel - pix0) / (pix1 - pix0) - 0.5, 0, maxbin), bin0 = Math.round(interp), frac = Math.abs(interp - bin0); if(!interp || interp === maxbin || !frac) { return { bin0: bin0, bin1: bin0, frac: 0 }; } return { bin0: bin0, frac: frac, bin1: Math.round(bin0 + frac / (interp - bin0)) }; } // build the pixel map brick-by-brick // cruise through z-matrix row-by-row // build a brick at each z-matrix value var yi = ypx(0), yb = [yi, yi], xbi = xrev ? 0 : 1, ybi = yrev ? 0 : 1, // for collecting an average luminosity of the heatmap pixcount = 0, rcount = 0, gcount = 0, bcount = 0, brickWithPadding, xb, j, xi, v, row, c; function applyBrickPadding(trace, x0, x1, y0, y1, xIndex, xLength, yIndex, yLength) { var padding = { x0: x0, x1: x1, y0: y0, y1: y1 }, xEdgeGap = trace.xgap * 2 / 3, yEdgeGap = trace.ygap * 2 / 3, xCenterGap = trace.xgap / 3, yCenterGap = trace.ygap / 3; if(yIndex === yLength - 1) { // top edge brick padding.y1 = y1 - yEdgeGap; } if(xIndex === xLength - 1) { // right edge brick padding.x0 = x0 + xEdgeGap; } if(yIndex === 0) { // bottom edge brick padding.y0 = y0 + yEdgeGap; } if(xIndex === 0) { // left edge brick padding.x1 = x1 - xEdgeGap; } if(xIndex > 0 && xIndex < xLength - 1) { // brick in the center along x padding.x0 = x0 + xCenterGap; padding.x1 = x1 - xCenterGap; } if(yIndex > 0 && yIndex < yLength - 1) { // brick in the center along y padding.y0 = y0 + yCenterGap; padding.y1 = y1 - yCenterGap; } return padding; } function setColor(v, pixsize) { if(v !== undefined) { var c = sclFunc(v); c[0] = Math.round(c[0]); c[1] = Math.round(c[1]); c[2] = Math.round(c[2]); pixcount += pixsize; rcount += c[0] * pixsize; gcount += c[1] * pixsize; bcount += c[2] * pixsize; return c; } return [0, 0, 0, 0]; } function putColor(pixels, pxIndex, c) { pixels[pxIndex] = c[0]; pixels[pxIndex + 1] = c[1]; pixels[pxIndex + 2] = c[2]; pixels[pxIndex + 3] = Math.round(c[3] * 255); } function interpColor(r0, r1, xinterp, yinterp) { var z00 = r0[xinterp.bin0]; if(z00 === undefined) return setColor(undefined, 1); var z01 = r0[xinterp.bin1], z10 = r1[xinterp.bin0], z11 = r1[xinterp.bin1], dx = (z01 - z00) || 0, dy = (z10 - z00) || 0, dxy; // the bilinear interpolation term needs different calculations // for all the different permutations of missing data // among the neighbors of the main point, to ensure // continuity across brick boundaries. if(z01 === undefined) { if(z11 === undefined) dxy = 0; else if(z10 === undefined) dxy = 2 * (z11 - z00); else dxy = (2 * z11 - z10 - z00) * 2 / 3; } else if(z11 === undefined) { if(z10 === undefined) dxy = 0; else dxy = (2 * z00 - z01 - z10) * 2 / 3; } else if(z10 === undefined) dxy = (2 * z11 - z01 - z00) * 2 / 3; else dxy = (z11 + z00 - z01 - z10); return setColor(z00 + xinterp.frac * dx + yinterp.frac * (dy + xinterp.frac * dxy)); } if(zsmooth) { // best or fast, works fastest with imageData var pxIndex = 0, pixels = new Uint8Array(imageWidth * imageHeight * 4); if(zsmooth === 'best') { var xPixArray = new Array(x.length), yPixArray = new Array(y.length), xinterpArray = new Array(imageWidth), yinterp, r0, r1; // first make arrays of x and y pixel locations of brick boundaries for(i = 0; i < x.length; i++) xPixArray[i] = Math.round(xa.c2p(x[i]) - left); for(i = 0; i < y.length; i++) yPixArray[i] = Math.round(ya.c2p(y[i]) - top); // then make arrays of interpolations // (bin0=closest, bin1=next, frac=fractional dist.) for(i = 0; i < imageWidth; i++) xinterpArray[i] = findInterp(i, xPixArray); // now do the interpolations and fill the png for(j = 0; j < imageHeight; j++) { yinterp = findInterp(j, yPixArray); r0 = z[yinterp.bin0]; r1 = z[yinterp.bin1]; for(i = 0; i < imageWidth; i++, pxIndex += 4) { c = interpColor(r0, r1, xinterpArray[i], yinterp); putColor(pixels, pxIndex, c); } } } else { // zsmooth = fast for(j = 0; j < m; j++) { row = z[j]; yb = ypx(j); for(i = 0; i < imageWidth; i++) { c = setColor(row[i], 1); pxIndex = (yb * imageWidth + xpx(i)) * 4; putColor(pixels, pxIndex, c); } } } var imageData = context.createImageData(imageWidth, imageHeight); imageData.data.set(pixels); context.putImageData(imageData, 0, 0); } else { // zsmooth = false -> filling potentially large bricks works fastest with fillRect for(j = 0; j < m; j++) { row = z[j]; yb.reverse(); yb[ybi] = ypx(j + 1); if(yb[0] === yb[1] || yb[0] === undefined || yb[1] === undefined) { continue; } xi = xpx(0); xb = [xi, xi]; for(i = 0; i < n; i++) { // build one color brick! xb.reverse(); xb[xbi] = xpx(i + 1); if(xb[0] === xb[1] || xb[0] === undefined || xb[1] === undefined) { continue; } v = row[i]; c = setColor(v, (xb[1] - xb[0]) * (yb[1] - yb[0])); context.fillStyle = 'rgba(' + c.join(',') + ')'; brickWithPadding = applyBrickPadding(trace, xb[0], xb[1], yb[0], yb[1], i, n, j, m); context.fillRect(brickWithPadding.x0, brickWithPadding.y0, (brickWithPadding.x1 - brickWithPadding.x0), (brickWithPadding.y1 - brickWithPadding.y0)); } } } rcount = Math.round(rcount / pixcount); gcount = Math.round(gcount / pixcount); bcount = Math.round(bcount / pixcount); var avgColor = tinycolor('rgb(' + rcount + ',' + gcount + ',' + bcount + ')'); gd._hmpixcount = (gd._hmpixcount||0) + pixcount; gd._hmlumcount = (gd._hmlumcount||0) + pixcount * avgColor.getLuminance(); var image3 = plotgroup.selectAll('image') .data(cd); image3.enter().append('svg:image').attr({ xmlns: xmlnsNamespaces.svg, preserveAspectRatio: 'none' }); image3.attr({ height: imageHeight, width: imageWidth, x: left, y: top, 'xlink:href': canvas.toDataURL('image/png') }); image3.exit().remove(); } },{"../../components/colorscale":547,"../../constants/xmlns_namespaces":618,"../../lib":633,"../../registry":739,"./max_row_length":798,"tinycolor2":489}],800:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); module.exports = function style(gd) { d3.select(gd).selectAll('.hm image') .style('opacity', function(d) { return d.trace.opacity; }); }; },{"d3":95}],801:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var hasColumns = require('./has_columns'); module.exports = function handleXYZDefaults(traceIn, traceOut, coerce) { var z = coerce('z'); var x, y; if(z === undefined || !z.length) return 0; if(hasColumns(traceIn)) { x = coerce('x'); y = coerce('y'); // column z must be accompanied by 'x' and 'y' arrays if(!x || !y) return 0; } else { x = coordDefaults('x', coerce); y = coordDefaults('y', coerce); // TODO put z validation elsewhere if(!isValidZ(z)) return 0; coerce('transpose'); } return traceOut.z.length; }; function coordDefaults(coordStr, coerce) { var coord = coerce(coordStr), coordType = coord ? coerce(coordStr + 'type', 'array') : 'scaled'; if(coordType === 'scaled') { coerce(coordStr + '0'); coerce('d' + coordStr); } return coord; } function isValidZ(z) { var allRowsAreArrays = true, oneRowIsFilled = false, hasOneNumber = false, zi; /* * Without this step: * * hasOneNumber = false breaks contour but not heatmap * allRowsAreArrays = false breaks contour but not heatmap * oneRowIsFilled = false breaks both */ for(var i = 0; i < z.length; i++) { zi = z[i]; if(!Array.isArray(zi)) { allRowsAreArrays = false; break; } if(zi.length > 0) oneRowIsFilled = true; for(var j = 0; j < zi.length; j++) { if(isNumeric(zi[j])) { hasOneNumber = true; break; } } } return (allRowsAreArrays && oneRowIsFilled && hasOneNumber); } },{"./has_columns":795,"fast-isnumeric":104}],802:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var barAttrs = require('../bar/attributes'); module.exports = { x: { valType: 'data_array', }, y: { valType: 'data_array', }, text: barAttrs.text, orientation: barAttrs.orientation, histfunc: { valType: 'enumerated', values: ['count', 'sum', 'avg', 'min', 'max'], dflt: 'count', }, histnorm: { valType: 'enumerated', values: ['', 'percent', 'probability', 'density', 'probability density'], dflt: '', }, autobinx: { valType: 'boolean', dflt: null, }, nbinsx: { valType: 'integer', min: 0, dflt: 0, }, xbins: makeBinsAttr('x'), autobiny: { valType: 'boolean', dflt: null, }, nbinsy: { valType: 'integer', min: 0, dflt: 0, }, ybins: makeBinsAttr('y'), marker: barAttrs.marker, error_y: barAttrs.error_y, error_x: barAttrs.error_x, _deprecated: { bardir: barAttrs._deprecated.bardir } }; function makeBinsAttr(axLetter) { return { start: { valType: 'any', // for date axes dflt: null, }, end: { valType: 'any', // for date axes dflt: null, }, size: { valType: 'any', // for date axes dflt: null, } }; } },{"../bar/attributes":749}],803:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function doAvg(size, counts) { var nMax = size.length, total = 0; for(var i = 0; i < nMax; i++) { if(counts[i]) { size[i] /= counts[i]; total += size[i]; } else size[i] = null; } return total; }; },{}],804:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function handleBinDefaults(traceIn, traceOut, coerce, binDirections) { coerce('histnorm'); binDirections.forEach(function(binDirection) { /* * Because date axes have string values for start and end, * and string options for size, we cannot validate these attributes * now. We will do this during calc (immediately prior to binning) * in ./clean_bins, and push the cleaned values back to _fullData. */ coerce(binDirection + 'bins.start'); coerce(binDirection + 'bins.end'); coerce(binDirection + 'bins.size'); coerce('autobin' + binDirection); coerce('nbins' + binDirection); }); return traceOut; }; },{}],805:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); module.exports = { count: function(n, i, size) { size[n]++; return 1; }, sum: function(n, i, size, counterData) { var v = counterData[i]; if(isNumeric(v)) { v = Number(v); size[n] += v; return v; } return 0; }, avg: function(n, i, size, counterData, counts) { var v = counterData[i]; if(isNumeric(v)) { v = Number(v); size[n] += v; counts[n]++; } return 0; }, min: function(n, i, size, counterData) { var v = counterData[i]; if(isNumeric(v)) { v = Number(v); if(!isNumeric(size[n])) { size[n] = v; return v; } else if(size[n] > v) { size[n] = v; return v - size[n]; } } return 0; }, max: function(n, i, size, counterData) { var v = counterData[i]; if(isNumeric(v)) { v = Number(v); if(!isNumeric(size[n])) { size[n] = v; return v; } else if(size[n] < v) { size[n] = v; return v - size[n]; } } return 0; } }; },{"fast-isnumeric":104}],806:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var binFunctions = require('./bin_functions'); var normFunctions = require('./norm_functions'); var doAvg = require('./average'); var cleanBins = require('./clean_bins'); module.exports = function calc(gd, trace) { // ignore as much processing as possible (and including in autorange) if bar is not visible if(trace.visible !== true) return; // depending on orientation, set position and size axes and data ranges // note: this logic for choosing orientation is duplicated in graph_obj->setstyles var pos = [], size = [], i, pa = Axes.getFromId(gd, trace.orientation === 'h' ? (trace.yaxis || 'y') : (trace.xaxis || 'x')), maindata = trace.orientation === 'h' ? 'y' : 'x', counterdata = {x: 'y', y: 'x'}[maindata]; cleanBins(trace, pa, maindata); // prepare the raw data var pos0 = pa.makeCalcdata(trace, maindata); // calculate the bins if((trace['autobin' + maindata] !== false) || !(maindata + 'bins' in trace)) { trace[maindata + 'bins'] = Axes.autoBin(pos0, pa, trace['nbins' + maindata]); // copy bin info back to the source data. trace._input[maindata + 'bins'] = trace[maindata + 'bins']; } var binspec = trace[maindata + 'bins'], nonuniformBins = typeof binspec.size === 'string', bins = nonuniformBins ? [] : binspec, // make the empty bin array i2, binend, n, inc = [], counts = [], total = 0, norm = trace.histnorm, func = trace.histfunc, densitynorm = norm.indexOf('density') !== -1, extremefunc = func === 'max' || func === 'min', sizeinit = extremefunc ? null : 0, binfunc = binFunctions.count, normfunc = normFunctions[norm], doavg = false, rawCounterData; if(Array.isArray(trace[counterdata]) && func !== 'count') { rawCounterData = trace[counterdata]; doavg = func === 'avg'; binfunc = binFunctions[func]; } // create the bins (and any extra arrays needed) // assume more than 5000 bins is an error, so we don't crash the browser i = pa.r2c(binspec.start); // decrease end a little in case of rounding errors binend = pa.r2c(binspec.end) + (i - Axes.tickIncrement(i, binspec.size)) / 1e6; while(i < binend && pos.length < 5000) { i2 = Axes.tickIncrement(i, binspec.size); pos.push((i + i2) / 2); size.push(sizeinit); // nonuniform bins (like months) we need to search, // rather than straight calculate the bin we're in if(nonuniformBins) bins.push(i); // nonuniform bins also need nonuniform normalization factors if(densitynorm) inc.push(1 / (i2 - i)); if(doavg) counts.push(0); i = i2; } // for date axes we need bin bounds to be calcdata. For nonuniform bins // we already have this, but uniform with start/end/size they're still strings. if(!nonuniformBins && pa.type === 'date') { bins = { start: pa.r2c(bins.start), end: pa.r2c(bins.end), size: bins.size }; } var nMax = size.length; // bin the data for(i = 0; i < pos0.length; i++) { n = Lib.findBin(pos0[i], bins); if(n >= 0 && n < nMax) total += binfunc(n, i, size, rawCounterData, counts); } // average and/or normalize the data, if needed if(doavg) total = doAvg(size, counts); if(normfunc) normfunc(size, total, inc); var serieslen = Math.min(pos.length, size.length), cd = [], firstNonzero = 0, lastNonzero = serieslen - 1; // look for empty bins at the ends to remove, so autoscale omits them for(i = 0; i < serieslen; i++) { if(size[i]) { firstNonzero = i; break; } } for(i = serieslen - 1; i > firstNonzero; i--) { if(size[i]) { lastNonzero = i; break; } } // create the "calculated data" to plot for(i = firstNonzero; i <= lastNonzero; i++) { if((isNumeric(pos[i]) && isNumeric(size[i]))) { cd.push({p: pos[i], s: size[i], b: 0}); } } return cd; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"./average":803,"./bin_functions":805,"./clean_bins":807,"./norm_functions":810,"fast-isnumeric":104}],807:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var cleanDate = require('../../lib').cleanDate; var ONEDAY = require('../../constants/numerical').ONEDAY; /* * cleanBins: validate attributes autobin[xy] and [xy]bins.(start, end, size) * Mutates trace so all these attributes are valid. * * Normally this kind of thing would happen during supplyDefaults, but * in this case we need to know the axis type, and axis type isn't set until * after trace supplyDefaults are completed. So this gets called during the * calc step, when data are inserted into bins. */ module.exports = function cleanBins(trace, ax, binDirection) { var axType = ax.type, binAttr = binDirection + 'bins', bins = trace[binAttr]; if(!bins) bins = trace[binAttr] = {}; var cleanBound = (axType === 'date') ? function(v) { return (v || v === 0) ? cleanDate(v) : null; } : function(v) { return isNumeric(v) ? Number(v) : null; }; bins.start = cleanBound(bins.start); bins.end = cleanBound(bins.end); // logic for bin size is very similar to dtick (cartesian/tick_value_defaults) // but without the extra string options for log axes // ie the only strings we accept are M for months var sizeDflt = (axType === 'date') ? ONEDAY : 1, binSize = bins.size; if(isNumeric(binSize)) { bins.size = (binSize > 0) ? Number(binSize) : sizeDflt; } else if(typeof binSize !== 'string') { bins.size = sizeDflt; } else { // date special case: "M" gives bins every (integer) n months var prefix = binSize.charAt(0), sizeNum = binSize.substr(1); sizeNum = isNumeric(sizeNum) ? Number(sizeNum) : 0; if((sizeNum <= 0) || !( axType === 'date' && prefix === 'M' && sizeNum === Math.round(sizeNum) )) { bins.size = sizeDflt; } } var autoBinAttr = 'autobin' + binDirection; if(typeof trace[autoBinAttr] !== 'boolean') { trace[autoBinAttr] = !( (bins.start || bins.start === 0) && (bins.end || bins.end === 0) ); } if(!trace[autoBinAttr]) delete trace['nbins' + binDirection]; }; },{"../../constants/numerical":616,"../../lib":633,"fast-isnumeric":104}],808:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Color = require('../../components/color'); var handleBinDefaults = require('./bin_defaults'); var handleStyleDefaults = require('../bar/style_defaults'); var errorBarsSupplyDefaults = require('../../components/errorbars/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var x = coerce('x'), y = coerce('y'); coerce('text'); var orientation = coerce('orientation', (y && !x) ? 'h' : 'v'), sample = traceOut[orientation === 'v' ? 'x' : 'y']; if(!(sample && sample.length)) { traceOut.visible = false; return; } var hasAggregationData = traceOut[orientation === 'h' ? 'x' : 'y']; if(hasAggregationData) coerce('histfunc'); var binDirections = (orientation === 'h') ? ['y'] : ['x']; handleBinDefaults(traceIn, traceOut, coerce, binDirections); handleStyleDefaults(traceIn, traceOut, coerce, defaultColor, layout); // override defaultColor for error bars with defaultLine errorBarsSupplyDefaults(traceIn, traceOut, Color.defaultLine, {axis: 'y'}); errorBarsSupplyDefaults(traceIn, traceOut, Color.defaultLine, {axis: 'x', inherit: 'y'}); }; },{"../../components/color":533,"../../components/errorbars/defaults":561,"../../lib":633,"../bar/style_defaults":760,"./attributes":802,"./bin_defaults":804}],809:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; /** * Histogram has its own attribute, defaults and calc steps, * but uses bar's plot to display * and bar's setPositions for stacking and grouping */ /** * histogram errorBarsOK is debatable, but it's put in for backward compat. * there are use cases for it - sqrt for a simple histogram works right now, * constant and % work but they're not so meaningful. I guess it could be cool * to allow quadrature combination of errors in summed histograms... */ var Histogram = {}; Histogram.attributes = require('./attributes'); Histogram.layoutAttributes = require('../bar/layout_attributes'); Histogram.supplyDefaults = require('./defaults'); Histogram.supplyLayoutDefaults = require('../bar/layout_defaults'); Histogram.calc = require('./calc'); Histogram.setPositions = require('../bar/set_positions'); Histogram.plot = require('../bar/plot'); Histogram.style = require('../bar/style'); Histogram.colorbar = require('../scatter/colorbar'); Histogram.hoverPoints = require('../bar/hover'); Histogram.moduleType = 'trace'; Histogram.name = 'histogram'; Histogram.basePlotModule = require('../../plots/cartesian'); Histogram.categories = ['cartesian', 'bar', 'histogram', 'oriented', 'errorBarsOK', 'showLegend']; Histogram.meta = { }; module.exports = Histogram; },{"../../plots/cartesian":672,"../bar/hover":752,"../bar/layout_attributes":754,"../bar/layout_defaults":755,"../bar/plot":756,"../bar/set_positions":757,"../bar/style":759,"../scatter/colorbar":849,"./attributes":802,"./calc":806,"./defaults":808}],810:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { percent: function(size, total) { var nMax = size.length, norm = 100 / total; for(var n = 0; n < nMax; n++) size[n] *= norm; }, probability: function(size, total) { var nMax = size.length; for(var n = 0; n < nMax; n++) size[n] /= total; }, density: function(size, total, inc, yinc) { var nMax = size.length; yinc = yinc || 1; for(var n = 0; n < nMax; n++) size[n] *= inc[n] * yinc; }, 'probability density': function(size, total, inc, yinc) { var nMax = size.length; if(yinc) total /= yinc; for(var n = 0; n < nMax; n++) size[n] *= inc[n] / total; } }; },{}],811:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var histogramAttrs = require('../histogram/attributes'); var heatmapAttrs = require('../heatmap/attributes'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = extendFlat({}, { x: histogramAttrs.x, y: histogramAttrs.y, z: { valType: 'data_array', }, marker: { color: { valType: 'data_array', } }, histnorm: histogramAttrs.histnorm, histfunc: histogramAttrs.histfunc, autobinx: histogramAttrs.autobinx, nbinsx: histogramAttrs.nbinsx, xbins: histogramAttrs.xbins, autobiny: histogramAttrs.autobiny, nbinsy: histogramAttrs.nbinsy, ybins: histogramAttrs.ybins, xgap: heatmapAttrs.xgap, ygap: heatmapAttrs.ygap, zsmooth: heatmapAttrs.zsmooth }, colorscaleAttrs, { autocolorscale: extendFlat({}, colorscaleAttrs.autocolorscale, {dflt: false}) }, { colorbar: colorbarAttrs } ); },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../heatmap/attributes":790,"../histogram/attributes":802}],812:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var binFunctions = require('../histogram/bin_functions'); var normFunctions = require('../histogram/norm_functions'); var doAvg = require('../histogram/average'); var cleanBins = require('../histogram/clean_bins'); module.exports = function calc(gd, trace) { var xa = Axes.getFromId(gd, trace.xaxis || 'x'), x = trace.x ? xa.makeCalcdata(trace, 'x') : [], ya = Axes.getFromId(gd, trace.yaxis || 'y'), y = trace.y ? ya.makeCalcdata(trace, 'y') : [], x0, dx, y0, dy, z, i; cleanBins(trace, xa, 'x'); cleanBins(trace, ya, 'y'); var serieslen = Math.min(x.length, y.length); if(x.length > serieslen) x.splice(serieslen, x.length - serieslen); if(y.length > serieslen) y.splice(serieslen, y.length - serieslen); // calculate the bins if(trace.autobinx || !('xbins' in trace)) { trace.xbins = Axes.autoBin(x, xa, trace.nbinsx, '2d'); if(trace.type === 'histogram2dcontour') { // the "true" last argument reverses the tick direction (which we can't // just do with a minus sign because of month bins) trace.xbins.start = xa.c2r(Axes.tickIncrement(xa.r2c(trace.xbins.start), trace.xbins.size, true)); trace.xbins.end = xa.c2r(Axes.tickIncrement(xa.r2c(trace.xbins.end), trace.xbins.size)); } // copy bin info back to the source data. trace._input.xbins = trace.xbins; } if(trace.autobiny || !('ybins' in trace)) { trace.ybins = Axes.autoBin(y, ya, trace.nbinsy, '2d'); if(trace.type === 'histogram2dcontour') { trace.ybins.start = ya.c2r(Axes.tickIncrement(ya.r2c(trace.ybins.start), trace.ybins.size, true)); trace.ybins.end = ya.c2r(Axes.tickIncrement(ya.r2c(trace.ybins.end), trace.ybins.size)); } trace._input.ybins = trace.ybins; } // make the empty bin array & scale the map z = []; var onecol = [], zerocol = [], nonuniformBinsX = (typeof(trace.xbins.size) === 'string'), nonuniformBinsY = (typeof(trace.ybins.size) === 'string'), xbins = nonuniformBinsX ? [] : trace.xbins, ybins = nonuniformBinsY ? [] : trace.ybins, total = 0, n, m, counts = [], norm = trace.histnorm, func = trace.histfunc, densitynorm = (norm.indexOf('density') !== -1), extremefunc = (func === 'max' || func === 'min'), sizeinit = (extremefunc ? null : 0), binfunc = binFunctions.count, normfunc = normFunctions[norm], doavg = false, xinc = [], yinc = []; // set a binning function other than count? // for binning functions: check first for 'z', // then 'mc' in case we had a colored scatter plot // and want to transfer these colors to the 2D histo // TODO: this is why we need a data picker in the popover... var rawCounterData = ('z' in trace) ? trace.z : (('marker' in trace && Array.isArray(trace.marker.color)) ? trace.marker.color : ''); if(rawCounterData && func !== 'count') { doavg = func === 'avg'; binfunc = binFunctions[func]; } // decrease end a little in case of rounding errors var binspec = trace.xbins, binStart = xa.r2c(binspec.start), binEnd = xa.r2c(binspec.end) + (binStart - Axes.tickIncrement(binStart, binspec.size)) / 1e6; for(i = binStart; i < binEnd; i = Axes.tickIncrement(i, binspec.size)) { onecol.push(sizeinit); if(nonuniformBinsX) xbins.push(i); if(doavg) zerocol.push(0); } if(nonuniformBinsX) xbins.push(i); var nx = onecol.length; x0 = trace.xbins.start; var x0c = xa.r2c(x0); dx = (i - x0c) / nx; x0 = xa.c2r(x0c + dx / 2); binspec = trace.ybins; binStart = ya.r2c(binspec.start); binEnd = ya.r2c(binspec.end) + (binStart - Axes.tickIncrement(binStart, binspec.size)) / 1e6; for(i = binStart; i < binEnd; i = Axes.tickIncrement(i, binspec.size)) { z.push(onecol.concat()); if(nonuniformBinsY) ybins.push(i); if(doavg) counts.push(zerocol.concat()); } if(nonuniformBinsY) ybins.push(i); var ny = z.length; y0 = trace.ybins.start; var y0c = ya.r2c(y0); dy = (i - y0c) / ny; y0 = ya.c2r(y0c + dy / 2); if(densitynorm) { xinc = onecol.map(function(v, i) { if(nonuniformBinsX) return 1 / (xbins[i + 1] - xbins[i]); return 1 / dx; }); yinc = z.map(function(v, i) { if(nonuniformBinsY) return 1 / (ybins[i + 1] - ybins[i]); return 1 / dy; }); } // for date axes we need bin bounds to be calcdata. For nonuniform bins // we already have this, but uniform with start/end/size they're still strings. if(!nonuniformBinsX && xa.type === 'date') { xbins = { start: xa.r2c(xbins.start), end: xa.r2c(xbins.end), size: xbins.size }; } if(!nonuniformBinsY && ya.type === 'date') { ybins = { start: ya.r2c(ybins.start), end: ya.r2c(ybins.end), size: ybins.size }; } // put data into bins for(i = 0; i < serieslen; i++) { n = Lib.findBin(x[i], xbins); m = Lib.findBin(y[i], ybins); if(n >= 0 && n < nx && m >= 0 && m < ny) { total += binfunc(n, i, z[m], rawCounterData, counts[m]); } } // normalize, if needed if(doavg) { for(m = 0; m < ny; m++) total += doAvg(z[m], counts[m]); } if(normfunc) { for(m = 0; m < ny; m++) normfunc(z[m], total, xinc, yinc[m]); } return { x: x, x0: x0, dx: dx, y: y, y0: y0, dy: dy, z: z }; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"../histogram/average":803,"../histogram/bin_functions":805,"../histogram/clean_bins":807,"../histogram/norm_functions":810}],813:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleSampleDefaults = require('./sample_defaults'); var colorscaleDefaults = require('../../components/colorscale/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } handleSampleDefaults(traceIn, traceOut, coerce); var zsmooth = coerce('zsmooth'); if(zsmooth === false) { // ensure that xgap and ygap are coerced only when zsmooth allows them to have an effect. coerce('xgap'); coerce('ygap'); } colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: '', cLetter: 'z'} ); }; },{"../../components/colorscale/defaults":542,"../../lib":633,"./attributes":811,"./sample_defaults":815}],814:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Histogram2D = {}; Histogram2D.attributes = require('./attributes'); Histogram2D.supplyDefaults = require('./defaults'); Histogram2D.calc = require('../heatmap/calc'); Histogram2D.plot = require('../heatmap/plot'); Histogram2D.colorbar = require('../heatmap/colorbar'); Histogram2D.style = require('../heatmap/style'); Histogram2D.hoverPoints = require('../heatmap/hover'); Histogram2D.moduleType = 'trace'; Histogram2D.name = 'histogram2d'; Histogram2D.basePlotModule = require('../../plots/cartesian'); Histogram2D.categories = ['cartesian', '2dMap', 'histogram']; Histogram2D.meta = { }; module.exports = Histogram2D; },{"../../plots/cartesian":672,"../heatmap/calc":791,"../heatmap/colorbar":792,"../heatmap/hover":796,"../heatmap/plot":799,"../heatmap/style":800,"./attributes":811,"./defaults":813}],815:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var handleBinDefaults = require('../histogram/bin_defaults'); module.exports = function handleSampleDefaults(traceIn, traceOut, coerce) { var x = coerce('x'), y = coerce('y'); // we could try to accept x0 and dx, etc... // but that's a pretty weird use case. // for now require both x and y explicitly specified. if(!(x && x.length && y && y.length)) { traceOut.visible = false; return; } // if marker.color is an array, we can use it in aggregation instead of z var hasAggregationData = coerce('z') || coerce('marker.color'); if(hasAggregationData) coerce('histfunc'); var binDirections = ['x', 'y']; handleBinDefaults(traceIn, traceOut, coerce, binDirections); }; },{"../histogram/bin_defaults":804}],816:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var histogram2dAttrs = require('../histogram2d/attributes'); var contourAttrs = require('../contour/attributes'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = extendFlat({}, { x: histogram2dAttrs.x, y: histogram2dAttrs.y, z: histogram2dAttrs.z, marker: histogram2dAttrs.marker, histnorm: histogram2dAttrs.histnorm, histfunc: histogram2dAttrs.histfunc, autobinx: histogram2dAttrs.autobinx, nbinsx: histogram2dAttrs.nbinsx, xbins: histogram2dAttrs.xbins, autobiny: histogram2dAttrs.autobiny, nbinsy: histogram2dAttrs.nbinsy, ybins: histogram2dAttrs.ybins, autocontour: contourAttrs.autocontour, ncontours: contourAttrs.ncontours, contours: contourAttrs.contours, line: contourAttrs.line }, colorscaleAttrs, { colorbar: colorbarAttrs } ); },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../contour/attributes":780,"../histogram2d/attributes":811}],817:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleSampleDefaults = require('../histogram2d/sample_defaults'); var handleStyleDefaults = require('../contour/style_defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } handleSampleDefaults(traceIn, traceOut, coerce); var contourStart = Lib.coerce2(traceIn, traceOut, attributes, 'contours.start'), contourEnd = Lib.coerce2(traceIn, traceOut, attributes, 'contours.end'), autocontour = coerce('autocontour', !(contourStart && contourEnd)); if(autocontour) coerce('ncontours'); else coerce('contours.size'); handleStyleDefaults(traceIn, traceOut, coerce, layout); }; },{"../../lib":633,"../contour/style_defaults":789,"../histogram2d/sample_defaults":815,"./attributes":816}],818:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Histogram2dContour = {}; Histogram2dContour.attributes = require('./attributes'); Histogram2dContour.supplyDefaults = require('./defaults'); Histogram2dContour.calc = require('../contour/calc'); Histogram2dContour.plot = require('../contour/plot'); Histogram2dContour.style = require('../contour/style'); Histogram2dContour.colorbar = require('../contour/colorbar'); Histogram2dContour.hoverPoints = require('../contour/hover'); Histogram2dContour.moduleType = 'trace'; Histogram2dContour.name = 'histogram2dcontour'; Histogram2dContour.basePlotModule = require('../../plots/cartesian'); Histogram2dContour.categories = ['cartesian', '2dMap', 'contour', 'histogram']; Histogram2dContour.meta = { }; module.exports = Histogram2dContour; },{"../../plots/cartesian":672,"../contour/calc":781,"../contour/colorbar":782,"../contour/hover":784,"../contour/plot":787,"../contour/style":788,"./attributes":816,"./defaults":817}],819:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var surfaceAtts = require('../surface/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { x: { valType: 'data_array', }, y: { valType: 'data_array', }, z: { valType: 'data_array', }, i: { valType: 'data_array', }, j: { valType: 'data_array', }, k: { valType: 'data_array', }, delaunayaxis: { valType: 'enumerated', values: [ 'x', 'y', 'z' ], dflt: 'z', }, alphahull: { valType: 'number', dflt: -1, }, intensity: { valType: 'data_array', }, // Color field color: { valType: 'color', }, vertexcolor: { valType: 'data_array', // FIXME: this should be a color array }, facecolor: { valType: 'data_array', }, // Opacity opacity: extendFlat({}, surfaceAtts.opacity), // Flat shaded mode flatshading: { valType: 'boolean', dflt: false, }, contour: { show: extendFlat({}, surfaceAtts.contours.x.show, { }), color: extendFlat({}, surfaceAtts.contours.x.color), width: extendFlat({}, surfaceAtts.contours.x.width) }, colorscale: colorscaleAttrs.colorscale, reversescale: colorscaleAttrs.reversescale, showscale: colorscaleAttrs.showscale, colorbar: colorbarAttrs, lightposition: { 'x': extendFlat({}, surfaceAtts.lightposition.x, {dflt: 1e5}), 'y': extendFlat({}, surfaceAtts.lightposition.y, {dflt: 1e5}), 'z': extendFlat({}, surfaceAtts.lightposition.z, {dflt: 0}) }, lighting: extendFlat({}, { vertexnormalsepsilon: { valType: 'number', min: 0.00, max: 1, dflt: 1e-12, // otherwise finely tessellated things eg. the brain will have no specular light reflection }, facenormalsepsilon: { valType: 'number', min: 0.00, max: 1, dflt: 1e-6, // even the brain model doesn't appear to need finer than this } }, surfaceAtts.lighting) }; },{"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626,"../surface/attributes":902}],820:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createMesh = require('gl-mesh3d'); var tinycolor = require('tinycolor2'); var triangulate = require('delaunay-triangulate'); var alphaShape = require('alpha-shape'); var convexHull = require('convex-hull'); var str2RgbaArray = require('../../lib/str2rgbarray'); function Mesh3DTrace(scene, mesh, uid) { this.scene = scene; this.uid = uid; this.mesh = mesh; this.name = ''; this.color = '#fff'; this.data = null; this.showContour = false; } var proto = Mesh3DTrace.prototype; proto.handlePick = function(selection) { if(selection.object === this.mesh) { var selectIndex = selection.data.index; selection.traceCoordinate = [ this.data.x[selectIndex], this.data.y[selectIndex], this.data.z[selectIndex] ]; return true; } }; function parseColorScale(colorscale) { return colorscale.map(function(elem) { var index = elem[0]; var color = tinycolor(elem[1]); var rgb = color.toRgb(); return { index: index, rgb: [rgb.r, rgb.g, rgb.b, 1] }; }); } function parseColorArray(colors) { return colors.map(str2RgbaArray); } function zip3(x, y, z) { var result = new Array(x.length); for(var i = 0; i < x.length; ++i) { result[i] = [x[i], y[i], z[i]]; } return result; } proto.update = function(data) { var scene = this.scene, layout = scene.fullSceneLayout; this.data = data; // Unpack position data function toDataCoords(axis, coord, scale) { return coord.map(function(x) { return axis.d2l(x) * scale; }); } var positions = zip3( toDataCoords(layout.xaxis, data.x, scene.dataScale[0]), toDataCoords(layout.yaxis, data.y, scene.dataScale[1]), toDataCoords(layout.zaxis, data.z, scene.dataScale[2])); var cells; if(data.i && data.j && data.k) { cells = zip3(data.i, data.j, data.k); } else if(data.alphahull === 0) { cells = convexHull(positions); } else if(data.alphahull > 0) { cells = alphaShape(data.alphahull, positions); } else { var d = ['x', 'y', 'z'].indexOf(data.delaunayaxis); cells = triangulate(positions.map(function(c) { return [c[(d + 1) % 3], c[(d + 2) % 3]]; })); } var config = { positions: positions, cells: cells, lightPosition: [data.lightposition.x, data.lightposition.y, data.lightposition.z], ambient: data.lighting.ambient, diffuse: data.lighting.diffuse, specular: data.lighting.specular, roughness: data.lighting.roughness, fresnel: data.lighting.fresnel, vertexNormalsEpsilon: data.lighting.vertexnormalsepsilon, faceNormalsEpsilon: data.lighting.facenormalsepsilon, opacity: data.opacity, contourEnable: data.contour.show, contourColor: str2RgbaArray(data.contour.color).slice(0, 3), contourWidth: data.contour.width, useFacetNormals: data.flatshading }; if(data.intensity) { this.color = '#fff'; config.vertexIntensity = data.intensity; config.colormap = parseColorScale(data.colorscale); } else if(data.vertexcolor) { this.color = data.vertexcolors[0]; config.vertexColors = parseColorArray(data.vertexcolor); } else if(data.facecolor) { this.color = data.facecolor[0]; config.cellColors = parseColorArray(data.facecolor); } else { this.color = data.color; config.meshColor = str2RgbaArray(data.color); } // Update mesh this.mesh.update(config); }; proto.dispose = function() { this.scene.glplot.remove(this.mesh); this.mesh.dispose(); }; function createMesh3DTrace(scene, data) { var gl = scene.glplot.gl; var mesh = createMesh({gl: gl}); var result = new Mesh3DTrace(scene, mesh, data.uid); result.update(data); scene.glplot.add(mesh); return result; } module.exports = createMesh3DTrace; },{"../../lib/str2rgbarray":646,"alpha-shape":32,"convex-hull":84,"delaunay-triangulate":96,"gl-mesh3d":173,"tinycolor2":489}],821:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var colorbarDefaults = require('../../components/colorbar/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } // read in face/vertex properties function readComponents(array) { var ret = array.map(function(attr) { var result = coerce(attr); if(result && Array.isArray(result)) return result; return null; }); return ret.every(function(x) { return x && x.length === ret[0].length; }) && ret; } var coords = readComponents(['x', 'y', 'z']); var indices = readComponents(['i', 'j', 'k']); if(!coords) { traceOut.visible = false; return; } if(indices) { // otherwise, convert all face indices to ints indices.forEach(function(index) { for(var i = 0; i < index.length; ++i) index[i] |= 0; }); } // Coerce remaining properties [ 'lighting.ambient', 'lighting.diffuse', 'lighting.specular', 'lighting.roughness', 'lighting.fresnel', 'lighting.vertexnormalsepsilon', 'lighting.facenormalsepsilon', 'lightposition.x', 'lightposition.y', 'lightposition.z', 'contour.show', 'contour.color', 'contour.width', 'colorscale', 'reversescale', 'flatshading', 'alphahull', 'delaunayaxis', 'opacity' ].forEach(function(x) { coerce(x); }); if('intensity' in traceIn) { coerce('intensity'); coerce('showscale', true); } else { traceOut.showscale = false; if('vertexcolor' in traceIn) coerce('vertexcolor'); else if('facecolor' in traceIn) coerce('facecolor'); else coerce('color', defaultColor); } if(traceOut.reversescale) { traceOut.colorscale = traceOut.colorscale.map(function(si) { return [1 - si[0], si[1]]; }).reverse(); } if(traceOut.showscale) { colorbarDefaults(traceIn, traceOut, layout); } }; },{"../../components/colorbar/defaults":535,"../../lib":633,"./attributes":819}],822:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Mesh3D = {}; Mesh3D.attributes = require('./attributes'); Mesh3D.supplyDefaults = require('./defaults'); Mesh3D.colorbar = require('../heatmap/colorbar'); Mesh3D.plot = require('./convert'); Mesh3D.moduleType = 'trace'; Mesh3D.name = 'mesh3d', Mesh3D.basePlotModule = require('../../plots/gl3d'); Mesh3D.categories = ['gl3d']; Mesh3D.meta = { }; module.exports = Mesh3D; },{"../../plots/gl3d":703,"../heatmap/colorbar":792,"./attributes":819,"./convert":820,"./defaults":821}],823:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var scatterAttrs = require('../scatter/attributes'); var INCREASING_COLOR = '#3D9970'; var DECREASING_COLOR = '#FF4136'; var lineAttrs = scatterAttrs.line; var directionAttrs = { name: { valType: 'string', }, showlegend: { valType: 'boolean', dflt: true, }, line: { color: Lib.extendFlat({}, lineAttrs.color), width: Lib.extendFlat({}, lineAttrs.width), dash: Lib.extendFlat({}, lineAttrs.dash), } }; module.exports = { x: { valType: 'data_array', }, open: { valType: 'data_array', dflt: [], }, high: { valType: 'data_array', dflt: [], }, low: { valType: 'data_array', dflt: [], }, close: { valType: 'data_array', dflt: [], }, line: { width: Lib.extendFlat({}, lineAttrs.width, { }), dash: Lib.extendFlat({}, lineAttrs.dash, { }), }, increasing: Lib.extendDeep({}, directionAttrs, { line: { color: { dflt: INCREASING_COLOR } } }), decreasing: Lib.extendDeep({}, directionAttrs, { line: { color: { dflt: DECREASING_COLOR } } }), text: { valType: 'string', dflt: '', arrayOk: true, }, tickwidth: { valType: 'number', min: 0, max: 0.5, dflt: 0.3, } }; },{"../../lib":633,"../scatter/attributes":846}],824:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var handleOHLC = require('./ohlc_defaults'); var handleDirectionDefaults = require('./direction_defaults'); var attributes = require('./attributes'); var helpers = require('./helpers'); module.exports = function supplyDefaults(traceIn, traceOut) { helpers.pushDummyTransformOpts(traceIn, traceOut); function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleOHLC(traceIn, traceOut, coerce); if(len === 0) { traceOut.visible = false; return; } coerce('line.width'); coerce('line.dash'); handleDirection(traceIn, traceOut, coerce, 'increasing'); handleDirection(traceIn, traceOut, coerce, 'decreasing'); coerce('text'); coerce('tickwidth'); }; function handleDirection(traceIn, traceOut, coerce, direction) { handleDirectionDefaults(traceIn, traceOut, coerce, direction); coerce(direction + '.line.color'); coerce(direction + '.line.width', traceOut.line.width); coerce(direction + '.line.dash', traceOut.line.dash); } },{"../../lib":633,"./attributes":823,"./direction_defaults":825,"./helpers":826,"./ohlc_defaults":828}],825:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function handleDirectionDefaults(traceIn, traceOut, coerce, direction) { coerce(direction + '.showlegend'); // trace-wide *showlegend* overrides direction *showlegend* if(traceIn.showlegend === false) { traceOut[direction].showlegend = false; } var nameDflt = traceOut.name + ' - ' + direction; coerce(direction + '.name', nameDflt); }; },{}],826:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); // This routine gets called during the trace supply-defaults step. // // This is a hacky way to make 'ohlc' and 'candlestick' trace types // go through the transform machinery. // // Note that, we must mutate user data (here traceIn) as opposed // to full data (here traceOut) as - at the moment - transform // defaults (which are called after trace defaults) start // from a clear transforms container. The mutations inflicted are // cleared in exports.clearEphemeralTransformOpts. exports.pushDummyTransformOpts = function(traceIn, traceOut) { var transformOpts = { // give dummy transform the same type as trace type: traceOut.type, // track ephemeral transforms in user data _ephemeral: true }; if(Array.isArray(traceIn.transforms)) { traceIn.transforms.push(transformOpts); } else { traceIn.transforms = [transformOpts]; } }; // This routine gets called during the transform supply-defaults step // where it clears ephemeral transform opts in user data // and effectively put back user date in its pre-supplyDefaults state. exports.clearEphemeralTransformOpts = function(traceIn) { var transformsIn = traceIn.transforms; if(!Array.isArray(transformsIn)) return; for(var i = 0; i < transformsIn.length; i++) { if(transformsIn[i]._ephemeral) transformsIn.splice(i, 1); } if(transformsIn.length === 0) delete traceIn.transforms; }; // This routine gets called during the transform supply-defaults step // where it passes 'ohlc' and 'candlestick' attributes // (found the transform container via exports.makeTransform) // to the traceOut container such that they can // be compatible with filter and groupby transforms. // // Note that this routine only has an effect during the // second round of transform defaults done on generated traces exports.copyOHLC = function(container, traceOut) { if(container.open) traceOut.open = container.open; if(container.high) traceOut.high = container.high; if(container.low) traceOut.low = container.low; if(container.close) traceOut.close = container.close; }; // This routine gets called during the applyTransform step. // // We need to track trace attributes and which direction // ('increasing' or 'decreasing') // the generated correspond to for the calcTransform step. // // To make sure that the attributes reach the calcTransform, // store it in the transform opts object. exports.makeTransform = function(traceIn, state, direction) { var out = Lib.extendFlat([], traceIn.transforms); out[state.transformIndex] = { type: traceIn.type, direction: direction, // these are copied to traceOut during exports.copyOHLC open: traceIn.open, high: traceIn.high, low: traceIn.low, close: traceIn.close }; return out; }; exports.getFilterFn = function(direction) { switch(direction) { case 'increasing': return function(o, c) { return o <= c; }; case 'decreasing': return function(o, c) { return o > c; }; } }; exports.addRangeSlider = function(layout) { if(!layout.xaxis) layout.xaxis = {}; if(!layout.xaxis.rangeslider) layout.xaxis.rangeslider = {}; }; },{"../../lib":633}],827:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var register = require('../../plot_api/register'); module.exports = { moduleType: 'trace', name: 'ohlc', basePlotModule: require('../../plots/cartesian'), categories: ['cartesian', 'showLegend'], meta: { }, attributes: require('./attributes'), supplyDefaults: require('./defaults'), }; register(require('../scatter')); register(require('./transform')); },{"../../plot_api/register":654,"../../plots/cartesian":672,"../scatter":856,"./attributes":823,"./defaults":824,"./transform":829}],828:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function handleOHLC(traceIn, traceOut, coerce) { var len; var x = coerce('x'), open = coerce('open'), high = coerce('high'), low = coerce('low'), close = coerce('close'); len = Math.min(open.length, high.length, low.length, close.length); if(x) { len = Math.min(len, x.length); if(len < x.length) traceOut.x = x.slice(0, len); } if(len < open.length) traceOut.open = open.slice(0, len); if(len < high.length) traceOut.high = high.slice(0, len); if(len < low.length) traceOut.low = low.slice(0, len); if(len < close.length) traceOut.close = close.slice(0, len); return len; }; },{}],829:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var helpers = require('./helpers'); var Axes = require('../../plots/cartesian/axes'); var axisIds = require('../../plots/cartesian/axis_ids'); exports.moduleType = 'transform'; exports.name = 'ohlc'; exports.attributes = {}; exports.supplyDefaults = function(transformIn, traceOut, layout, traceIn) { helpers.clearEphemeralTransformOpts(traceIn); helpers.copyOHLC(transformIn, traceOut); return transformIn; }; exports.transform = function transform(dataIn, state) { var dataOut = []; for(var i = 0; i < dataIn.length; i++) { var traceIn = dataIn[i]; if(traceIn.type !== 'ohlc') { dataOut.push(traceIn); continue; } dataOut.push( makeTrace(traceIn, state, 'increasing'), makeTrace(traceIn, state, 'decreasing') ); } helpers.addRangeSlider(state.layout); return dataOut; }; function makeTrace(traceIn, state, direction) { var traceOut = { type: 'scatter', mode: 'lines', connectgaps: false, visible: traceIn.visible, opacity: traceIn.opacity, xaxis: traceIn.xaxis, yaxis: traceIn.yaxis, hoverinfo: makeHoverInfo(traceIn), transforms: helpers.makeTransform(traceIn, state, direction) }; // the rest of below may not have been coerced var directionOpts = traceIn[direction]; if(directionOpts) { Lib.extendFlat(traceOut, { // to make autotype catch date axes soon!! x: traceIn.x || [0], // concat low and high to get correct autorange y: [].concat(traceIn.low).concat(traceIn.high), text: traceIn.text, name: directionOpts.name, showlegend: directionOpts.showlegend, line: directionOpts.line }); } return traceOut; } // Let scatter hoverPoint format 'x' coordinates, if desired. // // Note that, this solution isn't perfect: it shows open and close // values at slightly different 'x' coordinates then the rest of the // segments, but is for more robust than calling `Axes.tickText` during // calcTransform. // // A future iteration should perhaps try to add a hook for transforms in // the hoverPoints handlers. function makeHoverInfo(traceIn) { var hoverinfo = traceIn.hoverinfo; if(hoverinfo === 'all') return 'x+text+name'; var parts = hoverinfo.split('+'), indexOfY = parts.indexOf('y'), indexOfText = parts.indexOf('text'); if(indexOfY !== -1) { parts.splice(indexOfY, 1); if(indexOfText === -1) parts.push('text'); } return parts.join('+'); } exports.calcTransform = function calcTransform(gd, trace, opts) { var direction = opts.direction, filterFn = helpers.getFilterFn(direction); var xa = axisIds.getFromTrace(gd, trace, 'x'), ya = axisIds.getFromTrace(gd, trace, 'y'), tickWidth = convertTickWidth(gd, xa, trace); var open = trace.open, high = trace.high, low = trace.low, close = trace.close, textIn = trace.text; var len = open.length, x = [], y = [], textOut = []; var appendX; if(trace._fullInput.x) { appendX = function(i) { var xi = trace.x[i], xcalc = xa.d2c(xi); x.push( xa.c2d(xcalc - tickWidth), xi, xi, xi, xi, xa.c2d(xcalc + tickWidth), null); }; } else { appendX = function(i) { x.push( i - tickWidth, i, i, i, i, i + tickWidth, null); }; } var appendY = function(o, h, l, c) { y.push(o, o, h, l, c, c, null); }; var format = function(ax, val) { return Axes.tickText(ax, ax.c2l(val), 'hover').text; }; var hoverinfo = trace._fullInput.hoverinfo, hoverParts = hoverinfo.split('+'), hasAll = hoverinfo === 'all', hasY = hasAll || hoverParts.indexOf('y') !== -1, hasText = hasAll || hoverParts.indexOf('text') !== -1; var getTextItem = Array.isArray(textIn) ? function(i) { return textIn[i] || ''; } : function() { return textIn; }; var appendText = function(i, o, h, l, c) { var t = []; if(hasY) { t.push('Open: ' + format(ya, o)); t.push('High: ' + format(ya, h)); t.push('Low: ' + format(ya, l)); t.push('Close: ' + format(ya, c)); } if(hasText) t.push(getTextItem(i)); var _t = t.join('
'); textOut.push(_t, _t, _t, _t, _t, _t, null); }; for(var i = 0; i < len; i++) { if(filterFn(open[i], close[i])) { appendX(i); appendY(open[i], high[i], low[i], close[i]); appendText(i, open[i], high[i], low[i], close[i]); } } trace.x = x; trace.y = y; trace.text = textOut; }; function convertTickWidth(gd, xa, trace) { var fullInput = trace._fullInput, tickWidth = fullInput.tickwidth, minDiff = fullInput._minDiff; if(!minDiff) { var fullData = gd._fullData, ohlcTracesOnThisXaxis = []; minDiff = Infinity; // find min x-coordinates difference of all traces // attached to this x-axis and stash the result var i; for(i = 0; i < fullData.length; i++) { var _trace = fullData[i]._fullInput; if(_trace.type === 'ohlc' && _trace.visible === true && _trace.xaxis === xa._id ) { ohlcTracesOnThisXaxis.push(_trace); // - _trace.x may be undefined here, // it is filled later in calcTransform // // - handle trace of length 1 separately. if(_trace.x && _trace.x.length > 1) { var _minDiff = Lib.distinctVals(_trace.x.map(xa.d2c)).minDiff; minDiff = Math.min(minDiff, _minDiff); } } } // if minDiff is still Infinity here, set it to 1 if(minDiff === Infinity) minDiff = 1; for(i = 0; i < ohlcTracesOnThisXaxis.length; i++) { ohlcTracesOnThisXaxis[i]._minDiff = minDiff; } } return minDiff * tickWidth; } },{"../../lib":633,"../../plots/cartesian/axes":664,"../../plots/cartesian/axis_ids":667,"./helpers":826}],830:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttrs = require('../../components/color/attributes'); var fontAttrs = require('../../plots/font_attributes'); var plotAttrs = require('../../plots/attributes'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { labels: { valType: 'data_array', }, // equivalent of x0 and dx, if label is missing label0: { valType: 'number', dflt: 0, }, dlabel: { valType: 'number', dflt: 1, }, values: { valType: 'data_array', }, marker: { colors: { valType: 'data_array', // TODO 'color_array' ? }, line: { color: { valType: 'color', dflt: colorAttrs.defaultLine, arrayOk: true, }, width: { valType: 'number', min: 0, dflt: 0, arrayOk: true, } } }, text: { valType: 'data_array', }, // 'see eg:' // 'https://www.e-education.psu.edu/natureofgeoinfo/sites/www.e-education.psu.edu.natureofgeoinfo/files/image/hisp_pies.gif', // '(this example involves a map too - may someday be a whole trace type', // 'of its own. but the point is the size of the whole pie is important.)' scalegroup: { valType: 'string', dflt: '', }, // labels (legend is handled by plots.attributes.showlegend and layout.hiddenlabels) textinfo: { valType: 'flaglist', flags: ['label', 'text', 'value', 'percent'], extras: ['none'], }, hoverinfo: extendFlat({}, plotAttrs.hoverinfo, { flags: ['label', 'text', 'value', 'percent', 'name'] }), textposition: { valType: 'enumerated', values: ['inside', 'outside', 'auto', 'none'], dflt: 'auto', arrayOk: true, }, // TODO make those arrayOk? textfont: extendFlat({}, fontAttrs, { }), insidetextfont: extendFlat({}, fontAttrs, { }), outsidetextfont: extendFlat({}, fontAttrs, { }), // position and shape domain: { x: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], }, y: { valType: 'info_array', items: [ {valType: 'number', min: 0, max: 1}, {valType: 'number', min: 0, max: 1} ], dflt: [0, 1], } }, hole: { valType: 'number', min: 0, max: 1, dflt: 0, }, // ordering and direction sort: { valType: 'boolean', dflt: true, }, direction: { /** * there are two common conventions, both of which place the first * (largest, if sorted) slice with its left edge at 12 o'clock but * succeeding slices follow either cw or ccw from there. * * see http://visage.co/data-visualization-101-pie-charts/ */ valType: 'enumerated', values: ['clockwise', 'counterclockwise'], dflt: 'counterclockwise', }, rotation: { valType: 'number', min: -360, max: 360, dflt: 0, }, pull: { valType: 'number', min: 0, max: 1, dflt: 0, arrayOk: true, } }; },{"../../components/color/attributes":532,"../../lib/extend":626,"../../plots/attributes":662,"../../plots/font_attributes":684}],831:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Registry = require('../../registry'); exports.name = 'pie'; exports.plot = function(gd) { var Pie = Registry.getModule('pie'); var cdPie = getCdModule(gd.calcdata, Pie); if(cdPie.length) Pie.plot(gd, cdPie); }; exports.clean = function(newFullData, newFullLayout, oldFullData, oldFullLayout) { var hadPie = (oldFullLayout._has && oldFullLayout._has('pie')); var hasPie = (newFullLayout._has && newFullLayout._has('pie')); if(hadPie && !hasPie) { oldFullLayout._pielayer.selectAll('g.trace').remove(); } }; function getCdModule(calcdata, _module) { var cdModule = []; for(var i = 0; i < calcdata.length; i++) { var cd = calcdata[i]; var trace = cd[0].trace; if((trace._module === _module) && (trace.visible === true)) { cdModule.push(cd); } } return cdModule; } },{"../../registry":739}],832:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var tinycolor = require('tinycolor2'); var Color = require('../../components/color'); var helpers = require('./helpers'); module.exports = function calc(gd, trace) { var vals = trace.values, labels = trace.labels, cd = [], fullLayout = gd._fullLayout, colorMap = fullLayout._piecolormap, allThisTraceLabels = {}, needDefaults = false, vTotal = 0, hiddenLabels = fullLayout.hiddenlabels || [], i, v, label, color, hidden, pt; if(trace.dlabel) { labels = new Array(vals.length); for(i = 0; i < vals.length; i++) { labels[i] = String(trace.label0 + i * trace.dlabel); } } for(i = 0; i < vals.length; i++) { v = vals[i]; if(!isNumeric(v)) continue; v = +v; if(v < 0) continue; label = labels[i]; if(label === undefined || label === '') label = i; label = String(label); // only take the first occurrence of any given label. // TODO: perhaps (optionally?) sum values for a repeated label? if(allThisTraceLabels[label] === undefined) allThisTraceLabels[label] = true; else continue; color = tinycolor(trace.marker.colors[i]); if(color.isValid()) { color = Color.addOpacity(color, color.getAlpha()); if(!colorMap[label]) { colorMap[label] = color; } } // have we seen this label and assigned a color to it in a previous trace? else if(colorMap[label]) color = colorMap[label]; // color needs a default - mark it false, come back after sorting else { color = false; needDefaults = true; } hidden = hiddenLabels.indexOf(label) !== -1; if(!hidden) vTotal += v; cd.push({ v: v, label: label, color: color, i: i, hidden: hidden }); } if(trace.sort) cd.sort(function(a, b) { return b.v - a.v; }); /** * now go back and fill in colors we're still missing * this is done after sorting, so we pick defaults * in the order slices will be displayed */ if(needDefaults) { for(i = 0; i < cd.length; i++) { pt = cd[i]; if(pt.color === false) { colorMap[pt.label] = pt.color = nextDefaultColor(fullLayout._piedefaultcolorcount); fullLayout._piedefaultcolorcount++; } } } // include the sum of all values in the first point if(cd[0]) cd[0].vTotal = vTotal; // now insert text if(trace.textinfo && trace.textinfo !== 'none') { var hasLabel = trace.textinfo.indexOf('label') !== -1, hasText = trace.textinfo.indexOf('text') !== -1, hasValue = trace.textinfo.indexOf('value') !== -1, hasPercent = trace.textinfo.indexOf('percent') !== -1, separators = fullLayout.separators, thisText; for(i = 0; i < cd.length; i++) { pt = cd[i]; thisText = hasLabel ? [pt.label] : []; if(hasText && trace.text[pt.i]) thisText.push(trace.text[pt.i]); if(hasValue) thisText.push(helpers.formatPieValue(pt.v, separators)); if(hasPercent) thisText.push(helpers.formatPiePercent(pt.v / vTotal, separators)); pt.text = thisText.join('
'); } } return cd; }; /** * pick a default color from the main default set, augmented by * itself lighter then darker before repeating */ var pieDefaultColors; function nextDefaultColor(index) { if(!pieDefaultColors) { // generate this default set on demand (but then it gets saved in the module) var mainDefaults = Color.defaults; pieDefaultColors = mainDefaults.slice(); var i; for(i = 0; i < mainDefaults.length; i++) { pieDefaultColors.push(tinycolor(mainDefaults[i]).lighten(20).toHexString()); } for(i = 0; i < Color.defaults.length; i++) { pieDefaultColors.push(tinycolor(mainDefaults[i]).darken(20).toHexString()); } } return pieDefaultColors[index % pieDefaultColors.length]; } },{"../../components/color":533,"./helpers":834,"fast-isnumeric":104,"tinycolor2":489}],833:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var coerceFont = Lib.coerceFont; var vals = coerce('values'); if(!Array.isArray(vals) || !vals.length) { traceOut.visible = false; return; } var labels = coerce('labels'); if(!Array.isArray(labels)) { coerce('label0'); coerce('dlabel'); } var lineWidth = coerce('marker.line.width'); if(lineWidth) coerce('marker.line.color'); var colors = coerce('marker.colors'); if(!Array.isArray(colors)) traceOut.marker.colors = []; // later this will get padded with default colors coerce('scalegroup'); // TODO: tilt, depth, and hole all need to be coerced to the same values within a scaleegroup // (ideally actually, depth would get set the same *after* scaling, ie the same absolute depth) // and if colors aren't specified we should match these up - potentially even if separate pies // are NOT in the same sharegroup var textData = coerce('text'); var textInfo = coerce('textinfo', Array.isArray(textData) ? 'text+percent' : 'percent'); coerce('hoverinfo', (layout._dataLength === 1) ? 'label+text+value+percent' : undefined); if(textInfo && textInfo !== 'none') { var textPosition = coerce('textposition'), hasBoth = Array.isArray(textPosition) || textPosition === 'auto', hasInside = hasBoth || textPosition === 'inside', hasOutside = hasBoth || textPosition === 'outside'; if(hasInside || hasOutside) { var dfltFont = coerceFont(coerce, 'textfont', layout.font); if(hasInside) coerceFont(coerce, 'insidetextfont', dfltFont); if(hasOutside) coerceFont(coerce, 'outsidetextfont', dfltFont); } } coerce('domain.x'); coerce('domain.y'); // 3D attributes commented out until I finish them in a later PR // var tilt = coerce('tilt'); // if(tilt) { // coerce('tiltaxis'); // coerce('depth'); // coerce('shading'); // } coerce('hole'); coerce('sort'); coerce('direction'); coerce('rotation'); coerce('pull'); }; },{"../../lib":633,"./attributes":830}],834:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); exports.formatPiePercent = function formatPiePercent(v, separators) { var vRounded = (v * 100).toPrecision(3); if(vRounded.lastIndexOf('.') !== -1) { vRounded = vRounded.replace(/[.]?0+$/, ''); } return Lib.numSeparate(vRounded, separators) + '%'; }; exports.formatPieValue = function formatPieValue(v, separators) { var vRounded = v.toPrecision(10); if(vRounded.lastIndexOf('.') !== -1) { vRounded = vRounded.replace(/[.]?0+$/, ''); } return Lib.numSeparate(vRounded, separators); }; },{"../../lib":633}],835:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Pie = {}; Pie.attributes = require('./attributes'); Pie.supplyDefaults = require('./defaults'); Pie.supplyLayoutDefaults = require('./layout_defaults'); Pie.layoutAttributes = require('./layout_attributes'); Pie.calc = require('./calc'); Pie.plot = require('./plot'); Pie.style = require('./style'); Pie.styleOne = require('./style_one'); Pie.moduleType = 'trace'; Pie.name = 'pie'; Pie.basePlotModule = require('./base_plot'); Pie.categories = ['pie', 'showLegend']; Pie.meta = { }; module.exports = Pie; },{"./attributes":830,"./base_plot":831,"./calc":832,"./defaults":833,"./layout_attributes":836,"./layout_defaults":837,"./plot":838,"./style":839,"./style_one":840}],836:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { /** * hiddenlabels is the pie chart analog of visible:'legendonly' * but it can contain many labels, and can hide slices * from several pies simultaneously */ hiddenlabels: {valType: 'data_array'} }; },{}],837:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var layoutAttributes = require('./layout_attributes'); module.exports = function supplyLayoutDefaults(layoutIn, layoutOut) { function coerce(attr, dflt) { return Lib.coerce(layoutIn, layoutOut, layoutAttributes, attr, dflt); } coerce('hiddenlabels'); }; },{"../../lib":633,"./layout_attributes":836}],838:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Fx = require('../../plots/cartesian/graph_interact'); var Color = require('../../components/color'); var Drawing = require('../../components/drawing'); var svgTextUtils = require('../../lib/svg_text_utils'); var helpers = require('./helpers'); module.exports = function plot(gd, cdpie) { var fullLayout = gd._fullLayout; scalePies(cdpie, fullLayout._size); var pieGroups = fullLayout._pielayer.selectAll('g.trace').data(cdpie); pieGroups.enter().append('g') .attr({ 'stroke-linejoin': 'round', // TODO: miter might look better but can sometimes cause problems // maybe miter with a small-ish stroke-miterlimit? 'class': 'trace' }); pieGroups.exit().remove(); pieGroups.order(); pieGroups.each(function(cd) { var pieGroup = d3.select(this), cd0 = cd[0], trace = cd0.trace, tiltRads = 0, // trace.tilt * Math.PI / 180, depthLength = (trace.depth||0) * cd0.r * Math.sin(tiltRads) / 2, tiltAxis = trace.tiltaxis || 0, tiltAxisRads = tiltAxis * Math.PI / 180, depthVector = [ depthLength * Math.sin(tiltAxisRads), depthLength * Math.cos(tiltAxisRads) ], rSmall = cd0.r * Math.cos(tiltRads); var pieParts = pieGroup.selectAll('g.part') .data(trace.tilt ? ['top', 'sides'] : ['top']); pieParts.enter().append('g').attr('class', function(d) { return d + ' part'; }); pieParts.exit().remove(); pieParts.order(); setCoords(cd); pieGroup.selectAll('.top').each(function() { var slices = d3.select(this).selectAll('g.slice').data(cd); slices.enter().append('g') .classed('slice', true); slices.exit().remove(); var quadrants = [ [[], []], // y<0: x<0, x>=0 [[], []] // y>=0: x<0, x>=0 ], hasOutsideText = false; slices.each(function(pt) { if(pt.hidden) { d3.select(this).selectAll('path,g').remove(); return; } quadrants[pt.pxmid[1] < 0 ? 0 : 1][pt.pxmid[0] < 0 ? 0 : 1].push(pt); var cx = cd0.cx + depthVector[0], cy = cd0.cy + depthVector[1], sliceTop = d3.select(this), slicePath = sliceTop.selectAll('path.surface').data([pt]), hasHoverData = false; function handleMouseOver(evt) { // in case fullLayout or fullData has changed without a replot var fullLayout2 = gd._fullLayout, trace2 = gd._fullData[trace.index], hoverinfo = trace2.hoverinfo; if(hoverinfo === 'all') hoverinfo = 'label+text+value+percent+name'; // in case we dragged over the pie from another subplot, // or if hover is turned off if(gd._dragging || fullLayout2.hovermode === false || hoverinfo === 'none' || hoverinfo === 'skip' || !hoverinfo) { return; } var rInscribed = getInscribedRadiusFraction(pt, cd0), hoverCenterX = cx + pt.pxmid[0] * (1 - rInscribed), hoverCenterY = cy + pt.pxmid[1] * (1 - rInscribed), separators = fullLayout.separators, thisText = []; if(hoverinfo.indexOf('label') !== -1) thisText.push(pt.label); if(trace2.text && trace2.text[pt.i] && hoverinfo.indexOf('text') !== -1) { thisText.push(trace2.text[pt.i]); } if(hoverinfo.indexOf('value') !== -1) thisText.push(helpers.formatPieValue(pt.v, separators)); if(hoverinfo.indexOf('percent') !== -1) thisText.push(helpers.formatPiePercent(pt.v / cd0.vTotal, separators)); Fx.loneHover({ x0: hoverCenterX - rInscribed * cd0.r, x1: hoverCenterX + rInscribed * cd0.r, y: hoverCenterY, text: thisText.join('
'), name: hoverinfo.indexOf('name') !== -1 ? trace2.name : undefined, color: pt.color, idealAlign: pt.pxmid[0] < 0 ? 'left' : 'right' }, { container: fullLayout2._hoverlayer.node(), outerContainer: fullLayout2._paper.node() }); Fx.hover(gd, evt, 'pie'); hasHoverData = true; } function handleMouseOut(evt) { gd.emit('plotly_unhover', { points: [evt] }); if(hasHoverData) { Fx.loneUnhover(fullLayout._hoverlayer.node()); hasHoverData = false; } } function handleClick() { gd._hoverdata = [pt]; gd._hoverdata.trace = cd.trace; Fx.click(gd, { target: true }); } slicePath.enter().append('path') .classed('surface', true) .style({'pointer-events': 'all'}); sliceTop.select('path.textline').remove(); sliceTop .on('mouseover', handleMouseOver) .on('mouseout', handleMouseOut) .on('click', handleClick); if(trace.pull) { var pull = +(Array.isArray(trace.pull) ? trace.pull[pt.i] : trace.pull) || 0; if(pull > 0) { cx += pull * pt.pxmid[0]; cy += pull * pt.pxmid[1]; } } pt.cxFinal = cx; pt.cyFinal = cy; function arc(start, finish, cw, scale) { return 'a' + (scale * cd0.r) + ',' + (scale * rSmall) + ' ' + tiltAxis + ' ' + pt.largeArc + (cw ? ' 1 ' : ' 0 ') + (scale * (finish[0] - start[0])) + ',' + (scale * (finish[1] - start[1])); } var hole = trace.hole; if(pt.v === cd0.vTotal) { // 100% fails bcs arc start and end are identical var outerCircle = 'M' + (cx + pt.px0[0]) + ',' + (cy + pt.px0[1]) + arc(pt.px0, pt.pxmid, true, 1) + arc(pt.pxmid, pt.px0, true, 1) + 'Z'; if(hole) { slicePath.attr('d', 'M' + (cx + hole * pt.px0[0]) + ',' + (cy + hole * pt.px0[1]) + arc(pt.px0, pt.pxmid, false, hole) + arc(pt.pxmid, pt.px0, false, hole) + 'Z' + outerCircle); } else slicePath.attr('d', outerCircle); } else { var outerArc = arc(pt.px0, pt.px1, true, 1); if(hole) { var rim = 1 - hole; slicePath.attr('d', 'M' + (cx + hole * pt.px1[0]) + ',' + (cy + hole * pt.px1[1]) + arc(pt.px1, pt.px0, false, hole) + 'l' + (rim * pt.px0[0]) + ',' + (rim * pt.px0[1]) + outerArc + 'Z'); } else { slicePath.attr('d', 'M' + cx + ',' + cy + 'l' + pt.px0[0] + ',' + pt.px0[1] + outerArc + 'Z'); } } // add text var textPosition = Array.isArray(trace.textposition) ? trace.textposition[pt.i] : trace.textposition, sliceTextGroup = sliceTop.selectAll('g.slicetext') .data(pt.text && (textPosition !== 'none') ? [0] : []); sliceTextGroup.enter().append('g') .classed('slicetext', true); sliceTextGroup.exit().remove(); sliceTextGroup.each(function() { var sliceText = d3.select(this).selectAll('text').data([0]); sliceText.enter().append('text') // prohibit tex interpretation until we can handle // tex and regular text together .attr('data-notex', 1); sliceText.exit().remove(); sliceText.text(pt.text) .attr({ 'class': 'slicetext', transform: '', 'data-bb': '', 'text-anchor': 'middle', x: 0, y: 0 }) .call(Drawing.font, textPosition === 'outside' ? trace.outsidetextfont : trace.insidetextfont) .call(svgTextUtils.convertToTspans); sliceText.selectAll('tspan.line').attr({x: 0, y: 0}); // position the text relative to the slice // TODO: so far this only accounts for flat var textBB = Drawing.bBox(sliceText.node()), transform; if(textPosition === 'outside') { transform = transformOutsideText(textBB, pt); } else { transform = transformInsideText(textBB, pt, cd0); if(textPosition === 'auto' && transform.scale < 1) { sliceText.call(Drawing.font, trace.outsidetextfont); if(trace.outsidetextfont.family !== trace.insidetextfont.family || trace.outsidetextfont.size !== trace.insidetextfont.size) { sliceText.attr({'data-bb': ''}); textBB = Drawing.bBox(sliceText.node()); } transform = transformOutsideText(textBB, pt); } } var translateX = cx + pt.pxmid[0] * transform.rCenter + (transform.x || 0), translateY = cy + pt.pxmid[1] * transform.rCenter + (transform.y || 0); // save some stuff to use later ensure no labels overlap if(transform.outside) { pt.yLabelMin = translateY - textBB.height / 2; pt.yLabelMid = translateY; pt.yLabelMax = translateY + textBB.height / 2; pt.labelExtraX = 0; pt.labelExtraY = 0; hasOutsideText = true; } sliceText.attr('transform', 'translate(' + translateX + ',' + translateY + ')' + (transform.scale < 1 ? ('scale(' + transform.scale + ')') : '') + (transform.rotate ? ('rotate(' + transform.rotate + ')') : '') + 'translate(' + (-(textBB.left + textBB.right) / 2) + ',' + (-(textBB.top + textBB.bottom) / 2) + ')'); }); }); // now make sure no labels overlap (at least within one pie) if(hasOutsideText) scootLabels(quadrants, trace); slices.each(function(pt) { if(pt.labelExtraX || pt.labelExtraY) { // first move the text to its new location var sliceTop = d3.select(this), sliceText = sliceTop.select('g.slicetext text'); sliceText.attr('transform', 'translate(' + pt.labelExtraX + ',' + pt.labelExtraY + ')' + sliceText.attr('transform')); // then add a line to the new location var lineStartX = pt.cxFinal + pt.pxmid[0], lineStartY = pt.cyFinal + pt.pxmid[1], textLinePath = 'M' + lineStartX + ',' + lineStartY, finalX = (pt.yLabelMax - pt.yLabelMin) * (pt.pxmid[0] < 0 ? -1 : 1) / 4; if(pt.labelExtraX) { var yFromX = pt.labelExtraX * pt.pxmid[1] / pt.pxmid[0], yNet = pt.yLabelMid + pt.labelExtraY - (pt.cyFinal + pt.pxmid[1]); if(Math.abs(yFromX) > Math.abs(yNet)) { textLinePath += 'l' + (yNet * pt.pxmid[0] / pt.pxmid[1]) + ',' + yNet + 'H' + (lineStartX + pt.labelExtraX + finalX); } else { textLinePath += 'l' + pt.labelExtraX + ',' + yFromX + 'v' + (yNet - yFromX) + 'h' + finalX; } } else { textLinePath += 'V' + (pt.yLabelMid + pt.labelExtraY) + 'h' + finalX; } sliceTop.append('path') .classed('textline', true) .call(Color.stroke, trace.outsidetextfont.color) .attr({ 'stroke-width': Math.min(2, trace.outsidetextfont.size / 8), d: textLinePath, fill: 'none' }); } }); }); }); // This is for a bug in Chrome (as of 2015-07-22, and does not affect FF) // if insidetextfont and outsidetextfont are different sizes, sometimes the size // of an "em" gets taken from the wrong element at first so lines are // spaced wrong. You just have to tell it to try again later and it gets fixed. // I have no idea why we haven't seen this in other contexts. Also, sometimes // it gets the initial draw correct but on redraw it gets confused. setTimeout(function() { pieGroups.selectAll('tspan').each(function() { var s = d3.select(this); if(s.attr('dy')) s.attr('dy', s.attr('dy')); }); }, 0); }; function transformInsideText(textBB, pt, cd0) { var textDiameter = Math.sqrt(textBB.width * textBB.width + textBB.height * textBB.height), textAspect = textBB.width / textBB.height, halfAngle = Math.PI * Math.min(pt.v / cd0.vTotal, 0.5), ring = 1 - cd0.trace.hole, rInscribed = getInscribedRadiusFraction(pt, cd0), // max size text can be inserted inside without rotating it // this inscribes the text rectangle in a circle, which is then inscribed // in the slice, so it will be an underestimate, which some day we may want // to improve so this case can get more use transform = { scale: rInscribed * cd0.r * 2 / textDiameter, // and the center position and rotation in this case rCenter: 1 - rInscribed, rotate: 0 }; if(transform.scale >= 1) return transform; // max size if text is rotated radially var Qr = textAspect + 1 / (2 * Math.tan(halfAngle)), maxHalfHeightRotRadial = cd0.r * Math.min( 1 / (Math.sqrt(Qr * Qr + 0.5) + Qr), ring / (Math.sqrt(textAspect * textAspect + ring / 2) + textAspect) ), radialTransform = { scale: maxHalfHeightRotRadial * 2 / textBB.height, rCenter: Math.cos(maxHalfHeightRotRadial / cd0.r) - maxHalfHeightRotRadial * textAspect / cd0.r, rotate: (180 / Math.PI * pt.midangle + 720) % 180 - 90 }, // max size if text is rotated tangentially aspectInv = 1 / textAspect, Qt = aspectInv + 1 / (2 * Math.tan(halfAngle)), maxHalfWidthTangential = cd0.r * Math.min( 1 / (Math.sqrt(Qt * Qt + 0.5) + Qt), ring / (Math.sqrt(aspectInv * aspectInv + ring / 2) + aspectInv) ), tangentialTransform = { scale: maxHalfWidthTangential * 2 / textBB.width, rCenter: Math.cos(maxHalfWidthTangential / cd0.r) - maxHalfWidthTangential / textAspect / cd0.r, rotate: (180 / Math.PI * pt.midangle + 810) % 180 - 90 }, // if we need a rotated transform, pick the biggest one // even if both are bigger than 1 rotatedTransform = tangentialTransform.scale > radialTransform.scale ? tangentialTransform : radialTransform; if(transform.scale < 1 && rotatedTransform.scale > transform.scale) return rotatedTransform; return transform; } function getInscribedRadiusFraction(pt, cd0) { if(pt.v === cd0.vTotal && !cd0.trace.hole) return 1;// special case of 100% with no hole var halfAngle = Math.PI * Math.min(pt.v / cd0.vTotal, 0.5); return Math.min(1 / (1 + 1 / Math.sin(halfAngle)), (1 - cd0.trace.hole) / 2); } function transformOutsideText(textBB, pt) { var x = pt.pxmid[0], y = pt.pxmid[1], dx = textBB.width / 2, dy = textBB.height / 2; if(x < 0) dx *= -1; if(y < 0) dy *= -1; return { scale: 1, rCenter: 1, rotate: 0, x: dx + Math.abs(dy) * (dx > 0 ? 1 : -1) / 2, y: dy / (1 + x * x / (y * y)), outside: true }; } function scootLabels(quadrants, trace) { var xHalf, yHalf, equatorFirst, farthestX, farthestY, xDiffSign, yDiffSign, thisQuad, oppositeQuad, wholeSide, i, thisQuadOutside, firstOppositeOutsidePt; function topFirst(a, b) { return a.pxmid[1] - b.pxmid[1]; } function bottomFirst(a, b) { return b.pxmid[1] - a.pxmid[1]; } function scootOneLabel(thisPt, prevPt) { if(!prevPt) prevPt = {}; var prevOuterY = prevPt.labelExtraY + (yHalf ? prevPt.yLabelMax : prevPt.yLabelMin), thisInnerY = yHalf ? thisPt.yLabelMin : thisPt.yLabelMax, thisOuterY = yHalf ? thisPt.yLabelMax : thisPt.yLabelMin, thisSliceOuterY = thisPt.cyFinal + farthestY(thisPt.px0[1], thisPt.px1[1]), newExtraY = prevOuterY - thisInnerY, xBuffer, i, otherPt, otherOuterY, otherOuterX, newExtraX; // make sure this label doesn't overlap other labels // this *only* has us move these labels vertically if(newExtraY * yDiffSign > 0) thisPt.labelExtraY = newExtraY; // make sure this label doesn't overlap any slices if(!Array.isArray(trace.pull)) return; // this can only happen with array pulls for(i = 0; i < wholeSide.length; i++) { otherPt = wholeSide[i]; // overlap can only happen if the other point is pulled more than this one if(otherPt === thisPt || ((trace.pull[thisPt.i] || 0) >= trace.pull[otherPt.i] || 0)) continue; if((thisPt.pxmid[1] - otherPt.pxmid[1]) * yDiffSign > 0) { // closer to the equator - by construction all of these happen first // move the text vertically to get away from these slices otherOuterY = otherPt.cyFinal + farthestY(otherPt.px0[1], otherPt.px1[1]); newExtraY = otherOuterY - thisInnerY - thisPt.labelExtraY; if(newExtraY * yDiffSign > 0) thisPt.labelExtraY += newExtraY; } else if((thisOuterY + thisPt.labelExtraY - thisSliceOuterY) * yDiffSign > 0) { // farther from the equator - happens after we've done all the // vertical moving we're going to do // move horizontally to get away from these more polar slices // if we're moving horz. based on a slice that's several slices away from this one // then we need some extra space for the lines to labels between them xBuffer = 3 * xDiffSign * Math.abs(i - wholeSide.indexOf(thisPt)); otherOuterX = otherPt.cxFinal + farthestX(otherPt.px0[0], otherPt.px1[0]); newExtraX = otherOuterX + xBuffer - (thisPt.cxFinal + thisPt.pxmid[0]) - thisPt.labelExtraX; if(newExtraX * xDiffSign > 0) thisPt.labelExtraX += newExtraX; } } } for(yHalf = 0; yHalf < 2; yHalf++) { equatorFirst = yHalf ? topFirst : bottomFirst; farthestY = yHalf ? Math.max : Math.min; yDiffSign = yHalf ? 1 : -1; for(xHalf = 0; xHalf < 2; xHalf++) { farthestX = xHalf ? Math.max : Math.min; xDiffSign = xHalf ? 1 : -1; // first sort the array // note this is a copy of cd, so cd itself doesn't get sorted // but we can still modify points in place. thisQuad = quadrants[yHalf][xHalf]; thisQuad.sort(equatorFirst); oppositeQuad = quadrants[1 - yHalf][xHalf]; wholeSide = oppositeQuad.concat(thisQuad); thisQuadOutside = []; for(i = 0; i < thisQuad.length; i++) { if(thisQuad[i].yLabelMid !== undefined) thisQuadOutside.push(thisQuad[i]); } firstOppositeOutsidePt = false; for(i = 0; yHalf && i < oppositeQuad.length; i++) { if(oppositeQuad[i].yLabelMid !== undefined) { firstOppositeOutsidePt = oppositeQuad[i]; break; } } // each needs to avoid the previous for(i = 0; i < thisQuadOutside.length; i++) { var prevPt = i && thisQuadOutside[i - 1]; // bottom half needs to avoid the first label of the top half // top half we still need to call scootOneLabel on the first slice // so we can avoid other slices, but we don't pass a prevPt if(firstOppositeOutsidePt && !i) prevPt = firstOppositeOutsidePt; scootOneLabel(thisQuadOutside[i], prevPt); } } } } function scalePies(cdpie, plotSize) { var pieBoxWidth, pieBoxHeight, i, j, cd0, trace, tiltAxisRads, maxPull, scaleGroups = [], scaleGroup, minPxPerValUnit; // first figure out the center and maximum radius for each pie for(i = 0; i < cdpie.length; i++) { cd0 = cdpie[i][0]; trace = cd0.trace; pieBoxWidth = plotSize.w * (trace.domain.x[1] - trace.domain.x[0]); pieBoxHeight = plotSize.h * (trace.domain.y[1] - trace.domain.y[0]); tiltAxisRads = trace.tiltaxis * Math.PI / 180; maxPull = trace.pull; if(Array.isArray(maxPull)) { maxPull = 0; for(j = 0; j < trace.pull.length; j++) { if(trace.pull[j] > maxPull) maxPull = trace.pull[j]; } } cd0.r = Math.min( pieBoxWidth / maxExtent(trace.tilt, Math.sin(tiltAxisRads), trace.depth), pieBoxHeight / maxExtent(trace.tilt, Math.cos(tiltAxisRads), trace.depth) ) / (2 + 2 * maxPull); cd0.cx = plotSize.l + plotSize.w * (trace.domain.x[1] + trace.domain.x[0]) / 2; cd0.cy = plotSize.t + plotSize.h * (2 - trace.domain.y[1] - trace.domain.y[0]) / 2; if(trace.scalegroup && scaleGroups.indexOf(trace.scalegroup) === -1) { scaleGroups.push(trace.scalegroup); } } // Then scale any pies that are grouped for(j = 0; j < scaleGroups.length; j++) { minPxPerValUnit = Infinity; scaleGroup = scaleGroups[j]; for(i = 0; i < cdpie.length; i++) { cd0 = cdpie[i][0]; if(cd0.trace.scalegroup === scaleGroup) { minPxPerValUnit = Math.min(minPxPerValUnit, cd0.r * cd0.r / cd0.vTotal); } } for(i = 0; i < cdpie.length; i++) { cd0 = cdpie[i][0]; if(cd0.trace.scalegroup === scaleGroup) { cd0.r = Math.sqrt(minPxPerValUnit * cd0.vTotal); } } } } function setCoords(cd) { var cd0 = cd[0], trace = cd0.trace, tilt = trace.tilt, tiltAxisRads, tiltAxisSin, tiltAxisCos, tiltRads, crossTilt, inPlane, currentAngle = trace.rotation * Math.PI / 180, angleFactor = 2 * Math.PI / cd0.vTotal, firstPt = 'px0', lastPt = 'px1', i, cdi, currentCoords; if(trace.direction === 'counterclockwise') { for(i = 0; i < cd.length; i++) { if(!cd[i].hidden) break; // find the first non-hidden slice } if(i === cd.length) return; // all slices hidden currentAngle += angleFactor * cd[i].v; angleFactor *= -1; firstPt = 'px1'; lastPt = 'px0'; } if(tilt) { tiltRads = tilt * Math.PI / 180; tiltAxisRads = trace.tiltaxis * Math.PI / 180; crossTilt = Math.sin(tiltAxisRads) * Math.cos(tiltAxisRads); inPlane = 1 - Math.cos(tiltRads); tiltAxisSin = Math.sin(tiltAxisRads); tiltAxisCos = Math.cos(tiltAxisRads); } function getCoords(angle) { var xFlat = cd0.r * Math.sin(angle), yFlat = -cd0.r * Math.cos(angle); if(!tilt) return [xFlat, yFlat]; return [ xFlat * (1 - inPlane * tiltAxisSin * tiltAxisSin) + yFlat * crossTilt * inPlane, xFlat * crossTilt * inPlane + yFlat * (1 - inPlane * tiltAxisCos * tiltAxisCos), Math.sin(tiltRads) * (yFlat * tiltAxisCos - xFlat * tiltAxisSin) ]; } currentCoords = getCoords(currentAngle); for(i = 0; i < cd.length; i++) { cdi = cd[i]; if(cdi.hidden) continue; cdi[firstPt] = currentCoords; currentAngle += angleFactor * cdi.v / 2; cdi.pxmid = getCoords(currentAngle); cdi.midangle = currentAngle; currentAngle += angleFactor * cdi.v / 2; currentCoords = getCoords(currentAngle); cdi[lastPt] = currentCoords; cdi.largeArc = (cdi.v > cd0.vTotal / 2) ? 1 : 0; } } function maxExtent(tilt, tiltAxisFraction, depth) { if(!tilt) return 1; var sinTilt = Math.sin(tilt * Math.PI / 180); return Math.max(0.01, // don't let it go crazy if you tilt the pie totally on its side depth * sinTilt * Math.abs(tiltAxisFraction) + 2 * Math.sqrt(1 - sinTilt * sinTilt * tiltAxisFraction * tiltAxisFraction)); } },{"../../components/color":533,"../../components/drawing":556,"../../lib/svg_text_utils":647,"../../plots/cartesian/graph_interact":671,"./helpers":834,"d3":95}],839:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var styleOne = require('./style_one'); module.exports = function style(gd) { gd._fullLayout._pielayer.selectAll('.trace').each(function(cd) { var cd0 = cd[0], trace = cd0.trace, traceSelection = d3.select(this); traceSelection.style({opacity: trace.opacity}); traceSelection.selectAll('.top path.surface').each(function(pt) { d3.select(this).call(styleOne, pt, trace); }); }); }; },{"./style_one":840,"d3":95}],840:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); module.exports = function styleOne(s, pt, trace) { var lineColor = trace.marker.line.color; if(Array.isArray(lineColor)) lineColor = lineColor[pt.i] || Color.defaultLine; var lineWidth = trace.marker.line.width || 0; if(Array.isArray(lineWidth)) lineWidth = lineWidth[pt.i] || 0; s.style({ 'stroke-width': lineWidth, fill: pt.color }) .call(Color.stroke, lineColor); }; },{"../../components/color":533}],841:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterglAttrs = require('../scattergl/attributes'); module.exports = { x: scatterglAttrs.x, y: scatterglAttrs.y, xy: { valType: 'data_array', }, indices: { valType: 'data_array', }, xbounds: { valType: 'data_array', }, ybounds: { valType: 'data_array', }, text: scatterglAttrs.text, marker: { color: { valType: 'color', arrayOk: false, }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, arrayOk: false, }, blend: { valType: 'boolean', dflt: null, }, sizemin: { valType: 'number', min: 0.1, max: 2, dflt: 0.5, }, sizemax: { valType: 'number', min: 0.1, dflt: 20, }, border: { color: { valType: 'color', arrayOk: false, }, arearatio: { valType: 'number', min: 0, max: 1, dflt: 0, } } } }; },{"../scattergl/attributes":882}],842:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createPointCloudRenderer = require('gl-pointcloud2d'); var str2RGBArray = require('../../lib/str2rgbarray'); var getTraceColor = require('../scatter/get_trace_color'); var AXES = ['xaxis', 'yaxis']; function Pointcloud(scene, uid) { this.scene = scene; this.uid = uid; this.type = 'pointcloud'; this.pickXData = []; this.pickYData = []; this.xData = []; this.yData = []; this.textLabels = []; this.color = 'rgb(0, 0, 0)'; this.name = ''; this.hoverinfo = 'all'; this.idToIndex = new Int32Array(0); this.bounds = [0, 0, 0, 0]; this.pointcloudOptions = { positions: new Float32Array(0), idToIndex: this.idToIndex, sizemin: 0.5, sizemax: 12, color: [0, 0, 0, 1], areaRatio: 1, borderColor: [0, 0, 0, 1] }; this.pointcloud = createPointCloudRenderer(scene.glplot, this.pointcloudOptions); this.pointcloud._trace = this; // scene2d requires this prop } var proto = Pointcloud.prototype; proto.handlePick = function(pickResult) { var index = this.idToIndex[pickResult.pointId]; // prefer the readout from XY, if present return { trace: this, dataCoord: pickResult.dataCoord, traceCoord: this.pickXYData ? [this.pickXYData[index * 2], this.pickXYData[index * 2 + 1]] : [this.pickXData[index], this.pickYData[index]], textLabel: Array.isArray(this.textLabels) ? this.textLabels[index] : this.textLabels, color: this.color, name: this.name, pointIndex: index, hoverinfo: this.hoverinfo }; }; proto.update = function(options) { this.textLabels = options.text; this.name = options.name; this.hoverinfo = options.hoverinfo; this.bounds = [Infinity, Infinity, -Infinity, -Infinity]; this.updateFast(options); this.color = getTraceColor(options, {}); }; proto.updateFast = function(options) { var x = this.xData = this.pickXData = options.x; var y = this.yData = this.pickYData = options.y; var xy = this.pickXYData = options.xy; var userBounds = options.xbounds && options.ybounds; var index = options.indices; var len, idToIndex, positions, bounds = this.bounds; var xx, yy, i; if(xy) { positions = xy; // dividing xy.length by 2 and truncating to integer if xy.length was not even len = xy.length >>> 1; if(userBounds) { bounds[0] = options.xbounds[0]; bounds[2] = options.xbounds[1]; bounds[1] = options.ybounds[0]; bounds[3] = options.ybounds[1]; } else { for(i = 0; i < len; i++) { xx = positions[i * 2]; yy = positions[i * 2 + 1]; if(xx < bounds[0]) bounds[0] = xx; if(xx > bounds[2]) bounds[2] = xx; if(yy < bounds[1]) bounds[1] = yy; if(yy > bounds[3]) bounds[3] = yy; } } if(index) { idToIndex = index; } else { idToIndex = new Int32Array(len); for(i = 0; i < len; i++) { idToIndex[i] = i; } } } else { len = x.length; positions = new Float32Array(2 * len); idToIndex = new Int32Array(len); for(i = 0; i < len; i++) { xx = x[i]; yy = y[i]; idToIndex[i] = i; positions[i * 2] = xx; positions[i * 2 + 1] = yy; if(xx < bounds[0]) bounds[0] = xx; if(xx > bounds[2]) bounds[2] = xx; if(yy < bounds[1]) bounds[1] = yy; if(yy > bounds[3]) bounds[3] = yy; } } this.idToIndex = idToIndex; this.pointcloudOptions.idToIndex = idToIndex; this.pointcloudOptions.positions = positions; var markerColor = str2RGBArray(options.marker.color), borderColor = str2RGBArray(options.marker.border.color), opacity = options.opacity * options.marker.opacity; markerColor[3] *= opacity; this.pointcloudOptions.color = markerColor; // detect blending from the number of points, if undefined // because large data with blending hits performance var blend = options.marker.blend; if(blend === null) { var maxPoints = 100; blend = x.length < maxPoints || y.length < maxPoints; } this.pointcloudOptions.blend = blend; borderColor[3] *= opacity; this.pointcloudOptions.borderColor = borderColor; var markerSizeMin = options.marker.sizemin; var markerSizeMax = Math.max(options.marker.sizemax, options.marker.sizemin); this.pointcloudOptions.sizeMin = markerSizeMin; this.pointcloudOptions.sizeMax = markerSizeMax; this.pointcloudOptions.areaRatio = options.marker.border.arearatio; this.pointcloud.update(this.pointcloudOptions); // add item for autorange routine this.expandAxesFast(bounds, markerSizeMax / 2); // avoid axis reexpand just because of the adaptive point size }; proto.expandAxesFast = function(bounds, markerSize) { var pad = markerSize || 0.5; var ax, min, max; for(var i = 0; i < 2; i++) { ax = this.scene[AXES[i]]; min = ax._min; if(!min) min = []; min.push({ val: bounds[i], pad: pad }); max = ax._max; if(!max) max = []; max.push({ val: bounds[i + 2], pad: pad }); } }; proto.dispose = function() { this.pointcloud.dispose(); }; function createPointcloud(scene, data) { var plot = new Pointcloud(scene, data.uid); plot.update(data); return plot; } module.exports = createPointcloud; },{"../../lib/str2rgbarray":646,"../scatter/get_trace_color":854,"gl-pointcloud2d":198}],843:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } coerce('x'); coerce('y'); coerce('xbounds'); coerce('ybounds'); if(traceIn.xy && traceIn.xy instanceof Float32Array) { traceOut.xy = traceIn.xy; } if(traceIn.indices && traceIn.indices instanceof Int32Array) { traceOut.indices = traceIn.indices; } coerce('text'); coerce('marker.color', defaultColor); coerce('marker.opacity'); coerce('marker.blend'); coerce('marker.sizemin'); coerce('marker.sizemax'); coerce('marker.border.color', defaultColor); coerce('marker.border.arearatio'); }; },{"../../lib":633,"./attributes":841}],844:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var pointcloud = {}; pointcloud.attributes = require('./attributes'); pointcloud.supplyDefaults = require('./defaults'); // reuse the Scatter3D 'dummy' calc step so that legends know what to do pointcloud.calc = require('../scatter3d/calc'); pointcloud.plot = require('./convert'); pointcloud.moduleType = 'trace'; pointcloud.name = 'pointcloud'; pointcloud.basePlotModule = require('../../plots/gl2d'); pointcloud.categories = ['gl2d', 'showLegend']; pointcloud.meta = { }; module.exports = pointcloud; },{"../../plots/gl2d":700,"../scatter3d/calc":870,"./attributes":841,"./convert":842,"./defaults":843}],845:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); // arrayOk attributes, merge them into calcdata array module.exports = function arraysToCalcdata(cd) { var trace = cd[0].trace, marker = trace.marker; Lib.mergeArray(trace.text, cd, 'tx'); Lib.mergeArray(trace.textposition, cd, 'tp'); if(trace.textfont) { Lib.mergeArray(trace.textfont.size, cd, 'ts'); Lib.mergeArray(trace.textfont.color, cd, 'tc'); Lib.mergeArray(trace.textfont.family, cd, 'tf'); } if(marker && marker.line) { var markerLine = marker.line; Lib.mergeArray(marker.opacity, cd, 'mo'); Lib.mergeArray(marker.symbol, cd, 'mx'); Lib.mergeArray(marker.color, cd, 'mc'); Lib.mergeArray(markerLine.color, cd, 'mlc'); Lib.mergeArray(markerLine.width, cd, 'mlw'); } }; },{"../../lib":633}],846:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorAttributes = require('../../components/colorscale/color_attributes'); var errorBarAttrs = require('../../components/errorbars/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var Drawing = require('../../components/drawing'); var constants = require('./constants'); var extendFlat = require('../../lib/extend').extendFlat; module.exports = { x: { valType: 'data_array', }, x0: { valType: 'any', dflt: 0, }, dx: { valType: 'number', dflt: 1, }, y: { valType: 'data_array', }, y0: { valType: 'any', dflt: 0, }, dy: { valType: 'number', dflt: 1, }, ids: { valType: 'data_array', }, text: { valType: 'string', dflt: '', arrayOk: true, }, mode: { valType: 'flaglist', flags: ['lines', 'markers', 'text'], extras: ['none'], }, hoveron: { valType: 'flaglist', flags: ['points', 'fills'], }, line: { color: { valType: 'color', }, width: { valType: 'number', min: 0, dflt: 2, }, shape: { valType: 'enumerated', values: ['linear', 'spline', 'hv', 'vh', 'hvh', 'vhv'], dflt: 'linear', }, smoothing: { valType: 'number', min: 0, max: 1.3, dflt: 1, }, dash: { valType: 'string', // string type usually doesn't take values... this one should really be // a special type or at least a special coercion function, from the GUI // you only get these values but elsewhere the user can supply a list of // dash lengths in px, and it will be honored values: ['solid', 'dot', 'dash', 'longdash', 'dashdot', 'longdashdot'], dflt: 'solid', }, simplify: { valType: 'boolean', dflt: true, } }, connectgaps: { valType: 'boolean', dflt: false, }, fill: { valType: 'enumerated', values: ['none', 'tozeroy', 'tozerox', 'tonexty', 'tonextx', 'toself', 'tonext'], dflt: 'none', }, fillcolor: { valType: 'color', }, marker: extendFlat({}, { symbol: { valType: 'enumerated', values: Drawing.symbolList, dflt: 'circle', arrayOk: true, }, opacity: { valType: 'number', min: 0, max: 1, arrayOk: true, }, size: { valType: 'number', min: 0, dflt: 6, arrayOk: true, }, maxdisplayed: { valType: 'number', min: 0, dflt: 0, }, sizeref: { valType: 'number', dflt: 1, }, sizemin: { valType: 'number', min: 0, dflt: 0, }, sizemode: { valType: 'enumerated', values: ['diameter', 'area'], dflt: 'diameter', }, showscale: { valType: 'boolean', dflt: false, }, colorbar: colorbarAttrs, line: extendFlat({}, { width: { valType: 'number', min: 0, arrayOk: true, } }, colorAttributes('marker.line') ) }, colorAttributes('marker') ), textposition: { valType: 'enumerated', values: [ 'top left', 'top center', 'top right', 'middle left', 'middle center', 'middle right', 'bottom left', 'bottom center', 'bottom right' ], dflt: 'middle center', arrayOk: true, }, textfont: { family: { valType: 'string', noBlank: true, strict: true, arrayOk: true }, size: { valType: 'number', min: 1, arrayOk: true }, color: { valType: 'color', arrayOk: true }, }, r: { valType: 'data_array', }, t: { valType: 'data_array', }, error_y: errorBarAttrs, error_x: errorBarAttrs }; },{"../../components/colorbar/attributes":534,"../../components/colorscale/color_attributes":540,"../../components/drawing":556,"../../components/errorbars/attributes":558,"../../lib/extend":626,"./constants":851}],847:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Axes = require('../../plots/cartesian/axes'); var Lib = require('../../lib'); var subTypes = require('./subtypes'); var calcColorscale = require('./colorscale_calc'); module.exports = function calc(gd, trace) { var xa = Axes.getFromId(gd, trace.xaxis || 'x'), ya = Axes.getFromId(gd, trace.yaxis || 'y'); var x = xa.makeCalcdata(trace, 'x'), y = ya.makeCalcdata(trace, 'y'); var serieslen = Math.min(x.length, y.length), marker, s, i; // cancel minimum tick spacings (only applies to bars and boxes) xa._minDtick = 0; ya._minDtick = 0; if(x.length > serieslen) x.splice(serieslen, x.length - serieslen); if(y.length > serieslen) y.splice(serieslen, y.length - serieslen); // check whether bounds should be tight, padded, extended to zero... // most cases both should be padded on both ends, so start with that. var xOptions = {padded: true}, yOptions = {padded: true}; if(subTypes.hasMarkers(trace)) { // Treat size like x or y arrays --- Run d2c // this needs to go before ppad computation marker = trace.marker; s = marker.size; if(Array.isArray(s)) { // I tried auto-type but category and dates dont make much sense. var ax = {type: 'linear'}; Axes.setConvert(ax); s = ax.makeCalcdata(trace.marker, 'size'); if(s.length > serieslen) s.splice(serieslen, s.length - serieslen); } var sizeref = 1.6 * (trace.marker.sizeref || 1), markerTrans; if(trace.marker.sizemode === 'area') { markerTrans = function(v) { return Math.max(Math.sqrt((v || 0) / sizeref), 3); }; } else { markerTrans = function(v) { return Math.max((v || 0) / sizeref, 3); }; } xOptions.ppad = yOptions.ppad = Array.isArray(s) ? s.map(markerTrans) : markerTrans(s); } calcColorscale(trace); // TODO: text size // include zero (tight) and extremes (padded) if fill to zero // (unless the shape is closed, then it's just filling the shape regardless) if(((trace.fill === 'tozerox') || ((trace.fill === 'tonextx') && gd.firstscatter)) && ((x[0] !== x[serieslen - 1]) || (y[0] !== y[serieslen - 1]))) { xOptions.tozero = true; } // if no error bars, markers or text, or fill to y=0 remove x padding else if(!trace.error_y.visible && ( ['tonexty', 'tozeroy'].indexOf(trace.fill) !== -1 || (!subTypes.hasMarkers(trace) && !subTypes.hasText(trace)) )) { xOptions.padded = false; xOptions.ppad = 0; } // now check for y - rather different logic, though still mostly padded both ends // include zero (tight) and extremes (padded) if fill to zero // (unless the shape is closed, then it's just filling the shape regardless) if(((trace.fill === 'tozeroy') || ((trace.fill === 'tonexty') && gd.firstscatter)) && ((x[0] !== x[serieslen - 1]) || (y[0] !== y[serieslen - 1]))) { yOptions.tozero = true; } // tight y: any x fill else if(['tonextx', 'tozerox'].indexOf(trace.fill) !== -1) { yOptions.padded = false; } Axes.expand(xa, x, xOptions); Axes.expand(ya, y, yOptions); // create the "calculated data" to plot var cd = new Array(serieslen); for(i = 0; i < serieslen; i++) { cd[i] = (isNumeric(x[i]) && isNumeric(y[i])) ? {x: x[i], y: y[i]} : {x: false, y: false}; if(trace.ids) { cd[i].id = String(trace.ids[i]); } } // this has migrated up from arraysToCalcdata as we have a reference to 's' here if(typeof s !== 'undefined') Lib.mergeArray(s, cd, 'ms'); gd.firstscatter = false; return cd; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"./colorscale_calc":850,"./subtypes":866,"fast-isnumeric":104}],848:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // remove opacity for any trace that has a fill or is filled to module.exports = function cleanData(fullData) { for(var i = 0; i < fullData.length; i++) { var tracei = fullData[i]; if(tracei.type !== 'scatter') continue; var filli = tracei.fill; if(filli === 'none' || filli === 'toself') continue; tracei.opacity = undefined; if(filli === 'tonexty' || filli === 'tonextx') { for(var j = i - 1; j >= 0; j--) { var tracej = fullData[j]; if((tracej.type === 'scatter') && (tracej.xaxis === tracei.xaxis) && (tracej.yaxis === tracei.yaxis)) { tracej.opacity = undefined; break; } } } } }; },{}],849:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Plots = require('../../plots/plots'); var Colorscale = require('../../components/colorscale'); var drawColorbar = require('../../components/colorbar/draw'); module.exports = function colorbar(gd, cd) { var trace = cd[0].trace, marker = trace.marker, cbId = 'cb' + trace.uid; gd._fullLayout._infolayer.selectAll('.' + cbId).remove(); // TODO unify scatter and heatmap colorbar // TODO make Colorbar.draw support multiple colorbar per trace if((marker === undefined) || !marker.showscale) { Plots.autoMargin(gd, cbId); return; } var vals = marker.color, cmin = marker.cmin, cmax = marker.cmax; if(!isNumeric(cmin)) cmin = Lib.aggNums(Math.min, null, vals); if(!isNumeric(cmax)) cmax = Lib.aggNums(Math.max, null, vals); var cb = cd[0].t.cb = drawColorbar(gd, cbId); var sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( marker.colorscale, cmin, cmax ), { noNumericCheck: true } ); cb.fillcolor(sclFunc) .filllevels({start: cmin, end: cmax, size: (cmax - cmin) / 254}) .options(marker.colorbar)(); }; },{"../../components/colorbar/draw":536,"../../components/colorscale":547,"../../lib":633,"../../plots/plots":724,"fast-isnumeric":104}],850:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var hasColorscale = require('../../components/colorscale/has_colorscale'); var calcColorscale = require('../../components/colorscale/calc'); var subTypes = require('./subtypes'); module.exports = function calcMarkerColorscale(trace) { if(subTypes.hasLines(trace) && hasColorscale(trace, 'line')) { calcColorscale(trace, trace.line.color, 'line', 'c'); } if(subTypes.hasMarkers(trace)) { if(hasColorscale(trace, 'marker')) { calcColorscale(trace, trace.marker.color, 'marker', 'c'); } if(hasColorscale(trace, 'marker.line')) { calcColorscale(trace, trace.marker.line.color, 'marker.line', 'c'); } } }; },{"../../components/colorscale/calc":539,"../../components/colorscale/has_colorscale":546,"./subtypes":866}],851:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = { PTS_LINESONLY: 20 }; },{}],852:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var attributes = require('./attributes'); var constants = require('./constants'); var subTypes = require('./subtypes'); var handleXYDefaults = require('./xy_defaults'); var handleMarkerDefaults = require('./marker_defaults'); var handleLineDefaults = require('./line_defaults'); var handleLineShapeDefaults = require('./line_shape_defaults'); var handleTextDefaults = require('./text_defaults'); var handleFillColorDefaults = require('./fillcolor_defaults'); var errorBarsSupplyDefaults = require('../../components/errorbars/defaults'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYDefaults(traceIn, traceOut, coerce), // TODO: default mode by orphan points... defaultMode = len < constants.PTS_LINESONLY ? 'lines+markers' : 'lines'; if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('mode', defaultMode); coerce('ids'); if(subTypes.hasLines(traceOut)) { handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); handleLineShapeDefaults(traceIn, traceOut, coerce); coerce('connectgaps'); coerce('line.simplify'); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasText(traceOut)) { handleTextDefaults(traceIn, traceOut, layout, coerce); } var dfltHoverOn = []; if(subTypes.hasMarkers(traceOut) || subTypes.hasText(traceOut)) { coerce('marker.maxdisplayed'); dfltHoverOn.push('points'); } coerce('fill'); if(traceOut.fill !== 'none') { handleFillColorDefaults(traceIn, traceOut, defaultColor, coerce); if(!subTypes.hasLines(traceOut)) handleLineShapeDefaults(traceIn, traceOut, coerce); } if(traceOut.fill === 'tonext' || traceOut.fill === 'toself') { dfltHoverOn.push('fills'); } coerce('hoveron', dfltHoverOn.join('+') || 'points'); errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'y'}); errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'x', inherit: 'y'}); }; },{"../../components/errorbars/defaults":561,"../../lib":633,"./attributes":846,"./constants":851,"./fillcolor_defaults":853,"./line_defaults":857,"./line_shape_defaults":859,"./marker_defaults":862,"./subtypes":866,"./text_defaults":867,"./xy_defaults":868}],853:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); module.exports = function fillColorDefaults(traceIn, traceOut, defaultColor, coerce) { var inheritColorFromMarker = false; if(traceOut.marker) { // don't try to inherit a color array var markerColor = traceOut.marker.color, markerLineColor = (traceOut.marker.line || {}).color; if(markerColor && !Array.isArray(markerColor)) { inheritColorFromMarker = markerColor; } else if(markerLineColor && !Array.isArray(markerLineColor)) { inheritColorFromMarker = markerLineColor; } } coerce('fillcolor', Color.addOpacity( (traceOut.line || {}).color || inheritColorFromMarker || defaultColor, 0.5 )); }; },{"../../components/color":533}],854:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); var subtypes = require('./subtypes'); module.exports = function getTraceColor(trace, di) { var lc, tc; // TODO: text modes if(trace.mode === 'lines') { lc = trace.line.color; return (lc && Color.opacity(lc)) ? lc : trace.fillcolor; } else if(trace.mode === 'none') { return trace.fill ? trace.fillcolor : ''; } else { var mc = di.mcc || (trace.marker || {}).color, mlc = di.mlcc || ((trace.marker || {}).line || {}).color; tc = (mc && Color.opacity(mc)) ? mc : (mlc && Color.opacity(mlc) && (di.mlw || ((trace.marker || {}).line || {}).width)) ? mlc : ''; if(tc) { // make sure the points aren't TOO transparent if(Color.opacity(tc) < 0.3) { return Color.addOpacity(tc, 0.3); } else return tc; } else { lc = (trace.line || {}).color; return (lc && Color.opacity(lc) && subtypes.hasLines(trace) && trace.line.width) ? lc : trace.fillcolor; } } }; },{"../../components/color":533,"./subtypes":866}],855:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var Fx = require('../../plots/cartesian/graph_interact'); var constants = require('../../plots/cartesian/constants'); var ErrorBars = require('../../components/errorbars'); var getTraceColor = require('./get_trace_color'); var Color = require('../../components/color'); module.exports = function hoverPoints(pointData, xval, yval, hovermode) { var cd = pointData.cd, trace = cd[0].trace, xa = pointData.xa, ya = pointData.ya, xpx = xa.c2p(xval), ypx = ya.c2p(yval), pt = [xpx, ypx]; // look for points to hover on first, then take fills only if we // didn't find a point if(trace.hoveron.indexOf('points') !== -1) { var dx = function(di) { // scatter points: d.mrc is the calculated marker radius // adjust the distance so if you're inside the marker it // always will show up regardless of point size, but // prioritize smaller points var rad = Math.max(3, di.mrc || 0); return Math.max(Math.abs(xa.c2p(di.x) - xpx) - rad, 1 - 3 / rad); }, dy = function(di) { var rad = Math.max(3, di.mrc || 0); return Math.max(Math.abs(ya.c2p(di.y) - ypx) - rad, 1 - 3 / rad); }, dxy = function(di) { var rad = Math.max(3, di.mrc || 0), dx = xa.c2p(di.x) - xpx, dy = ya.c2p(di.y) - ypx; return Math.max(Math.sqrt(dx * dx + dy * dy) - rad, 1 - 3 / rad); }, distfn = Fx.getDistanceFunction(hovermode, dx, dy, dxy); Fx.getClosest(cd, distfn, pointData); // skip the rest (for this trace) if we didn't find a close point if(pointData.index !== false) { // the closest data point var di = cd[pointData.index], xc = xa.c2p(di.x, true), yc = ya.c2p(di.y, true), rad = di.mrc || 1; Lib.extendFlat(pointData, { color: getTraceColor(trace, di), x0: xc - rad, x1: xc + rad, xLabelVal: di.x, y0: yc - rad, y1: yc + rad, yLabelVal: di.y }); if(di.tx) pointData.text = di.tx; else if(trace.text) pointData.text = trace.text; ErrorBars.hoverInfo(di, trace, pointData); return [pointData]; } } // even if hoveron is 'fills', only use it if we have polygons too if(trace.hoveron.indexOf('fills') !== -1 && trace._polygons) { var polygons = trace._polygons, polygonsIn = [], inside = false, xmin = Infinity, xmax = -Infinity, ymin = Infinity, ymax = -Infinity, i, j, polygon, pts, xCross, x0, x1, y0, y1; for(i = 0; i < polygons.length; i++) { polygon = polygons[i]; // TODO: this is not going to work right for curved edges, it will // act as though they're straight. That's probably going to need // the elements themselves to capture the events. Worth it? if(polygon.contains(pt)) { inside = !inside; // TODO: need better than just the overall bounding box polygonsIn.push(polygon); ymin = Math.min(ymin, polygon.ymin); ymax = Math.max(ymax, polygon.ymax); } } if(inside) { // constrain ymin/max to the visible plot, so the label goes // at the middle of the piece you can see ymin = Math.max(ymin, 0); ymax = Math.min(ymax, ya._length); // find the overall left-most and right-most points of the // polygon(s) we're inside at their combined vertical midpoint. // This is where we will draw the hover label. // Note that this might not be the vertical midpoint of the // whole trace, if it's disjoint. var yAvg = (ymin + ymax) / 2; for(i = 0; i < polygonsIn.length; i++) { pts = polygonsIn[i].pts; for(j = 1; j < pts.length; j++) { y0 = pts[j - 1][1]; y1 = pts[j][1]; if((y0 > yAvg) !== (y1 >= yAvg)) { x0 = pts[j - 1][0]; x1 = pts[j][0]; xCross = x0 + (x1 - x0) * (yAvg - y0) / (y1 - y0); xmin = Math.min(xmin, xCross); xmax = Math.max(xmax, xCross); } } } // constrain xmin/max to the visible plot now too xmin = Math.max(xmin, 0); xmax = Math.min(xmax, xa._length); // get only fill or line color for the hover color var color = Color.defaultLine; if(Color.opacity(trace.fillcolor)) color = trace.fillcolor; else if(Color.opacity((trace.line || {}).color)) { color = trace.line.color; } Lib.extendFlat(pointData, { // never let a 2D override 1D type as closest point distance: constants.MAXDIST + 10, x0: xmin, x1: xmax, y0: yAvg, y1: yAvg, color: color }); delete pointData.index; if(trace.text && !Array.isArray(trace.text)) { pointData.text = String(trace.text); } else pointData.text = trace.name; return [pointData]; } } }; },{"../../components/color":533,"../../components/errorbars":562,"../../lib":633,"../../plots/cartesian/constants":669,"../../plots/cartesian/graph_interact":671,"./get_trace_color":854}],856:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Scatter = {}; var subtypes = require('./subtypes'); Scatter.hasLines = subtypes.hasLines; Scatter.hasMarkers = subtypes.hasMarkers; Scatter.hasText = subtypes.hasText; Scatter.isBubble = subtypes.isBubble; // traces with < this many points are by default shown // with points and lines, > just get lines Scatter.attributes = require('./attributes'); Scatter.supplyDefaults = require('./defaults'); Scatter.cleanData = require('./clean_data'); Scatter.calc = require('./calc'); Scatter.arraysToCalcdata = require('./arrays_to_calcdata'); Scatter.plot = require('./plot'); Scatter.colorbar = require('./colorbar'); Scatter.style = require('./style'); Scatter.hoverPoints = require('./hover'); Scatter.selectPoints = require('./select'); Scatter.animatable = true; Scatter.moduleType = 'trace'; Scatter.name = 'scatter'; Scatter.basePlotModule = require('../../plots/cartesian'); Scatter.categories = ['cartesian', 'symbols', 'markerColorscale', 'errorBarsOK', 'showLegend']; Scatter.meta = { }; module.exports = Scatter; },{"../../plots/cartesian":672,"./arrays_to_calcdata":845,"./attributes":846,"./calc":847,"./clean_data":848,"./colorbar":849,"./defaults":852,"./hover":855,"./plot":863,"./select":864,"./style":865,"./subtypes":866}],857:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var hasColorscale = require('../../components/colorscale/has_colorscale'); var colorscaleDefaults = require('../../components/colorscale/defaults'); module.exports = function lineDefaults(traceIn, traceOut, defaultColor, layout, coerce) { var markerColor = (traceIn.marker || {}).color; coerce('line.color', defaultColor); if(hasColorscale(traceIn, 'line')) { colorscaleDefaults(traceIn, traceOut, layout, coerce, {prefix: 'line.', cLetter: 'c'}); } else { var lineColorDflt = (Array.isArray(markerColor) ? false : markerColor) || defaultColor; coerce('line.color', lineColorDflt); } coerce('line.width'); coerce('line.dash'); }; },{"../../components/colorscale/defaults":542,"../../components/colorscale/has_colorscale":546}],858:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var BADNUM = require('../../constants/numerical').BADNUM; module.exports = function linePoints(d, opts) { var xa = opts.xaxis, ya = opts.yaxis, simplify = opts.simplify, connectGaps = opts.connectGaps, baseTolerance = opts.baseTolerance, linear = opts.linear, segments = [], minTolerance = 0.2, // fraction of tolerance "so close we don't even consider it a new point" pts = new Array(d.length), pti = 0, i, // pt variables are pixel coordinates [x,y] of one point clusterStartPt, // these four are the outputs of clustering on a line clusterEndPt, clusterHighPt, clusterLowPt, thisPt, // "this" is the next point we're considering adding to the cluster clusterRefDist, clusterHighFirst, // did we encounter the high point first, then a low point, or vice versa? clusterUnitVector, // the first two points in the cluster determine its unit vector // so the second is always in the "High" direction thisVector, // the pixel delta from clusterStartPt // val variables are (signed) pixel distances along the cluster vector clusterHighVal, clusterLowVal, thisVal, // deviation variables are (signed) pixel distances normal to the cluster vector clusterMinDeviation, clusterMaxDeviation, thisDeviation; if(!simplify) { baseTolerance = minTolerance = -1; } // turn one calcdata point into pixel coordinates function getPt(index) { var x = xa.c2p(d[index].x), y = ya.c2p(d[index].y); if(x === BADNUM || y === BADNUM) return false; return [x, y]; } // if we're off-screen, increase tolerance over baseTolerance function getTolerance(pt) { var xFrac = pt[0] / xa._length, yFrac = pt[1] / ya._length; return (1 + 10 * Math.max(0, -xFrac, xFrac - 1, -yFrac, yFrac - 1)) * baseTolerance; } function ptDist(pt1, pt2) { var dx = pt1[0] - pt2[0], dy = pt1[1] - pt2[1]; return Math.sqrt(dx * dx + dy * dy); } // loop over ALL points in this trace for(i = 0; i < d.length; i++) { clusterStartPt = getPt(i); if(!clusterStartPt) continue; pti = 0; pts[pti++] = clusterStartPt; // loop over one segment of the trace for(i++; i < d.length; i++) { clusterHighPt = getPt(i); if(!clusterHighPt) { if(connectGaps) continue; else break; } // can't decimate if nonlinear line shape // TODO: we *could* decimate [hv]{2,3} shapes if we restricted clusters to horz or vert again // but spline would be verrry awkward to decimate if(!linear) { pts[pti++] = clusterHighPt; continue; } clusterRefDist = ptDist(clusterHighPt, clusterStartPt); if(clusterRefDist < getTolerance(clusterHighPt) * minTolerance) continue; clusterUnitVector = [ (clusterHighPt[0] - clusterStartPt[0]) / clusterRefDist, (clusterHighPt[1] - clusterStartPt[1]) / clusterRefDist ]; clusterLowPt = clusterStartPt; clusterHighVal = clusterRefDist; clusterLowVal = clusterMinDeviation = clusterMaxDeviation = 0; clusterHighFirst = false; clusterEndPt = clusterHighPt; // loop over one cluster of points that collapse onto one line for(i++; i < d.length; i++) { thisPt = getPt(i); if(!thisPt) { if(connectGaps) continue; else break; } thisVector = [ thisPt[0] - clusterStartPt[0], thisPt[1] - clusterStartPt[1] ]; // cross product (or dot with normal to the cluster vector) thisDeviation = thisVector[0] * clusterUnitVector[1] - thisVector[1] * clusterUnitVector[0]; clusterMinDeviation = Math.min(clusterMinDeviation, thisDeviation); clusterMaxDeviation = Math.max(clusterMaxDeviation, thisDeviation); if(clusterMaxDeviation - clusterMinDeviation > getTolerance(thisPt)) break; clusterEndPt = thisPt; thisVal = thisVector[0] * clusterUnitVector[0] + thisVector[1] * clusterUnitVector[1]; if(thisVal > clusterHighVal) { clusterHighVal = thisVal; clusterHighPt = thisPt; clusterHighFirst = false; } else if(thisVal < clusterLowVal) { clusterLowVal = thisVal; clusterLowPt = thisPt; clusterHighFirst = true; } } // insert this cluster into pts // we've already inserted the start pt, now check if we have high and low pts if(clusterHighFirst) { pts[pti++] = clusterHighPt; if(clusterEndPt !== clusterLowPt) pts[pti++] = clusterLowPt; } else { if(clusterLowPt !== clusterStartPt) pts[pti++] = clusterLowPt; if(clusterEndPt !== clusterHighPt) pts[pti++] = clusterHighPt; } // and finally insert the end pt pts[pti++] = clusterEndPt; // have we reached the end of this segment? if(i >= d.length || !thisPt) break; // otherwise we have an out-of-cluster point to insert as next clusterStartPt pts[pti++] = thisPt; clusterStartPt = thisPt; } segments.push(pts.slice(0, pti)); } return segments; }; },{"../../constants/numerical":616}],859:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; // common to 'scatter' and 'scatterternary' module.exports = function handleLineShapeDefaults(traceIn, traceOut, coerce) { var shape = coerce('line.shape'); if(shape === 'spline') coerce('line.smoothing'); }; },{}],860:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function linkTraces(gd, plotinfo, cdscatter) { var cd, trace; var prevtrace = null; for(var i = 0; i < cdscatter.length; ++i) { cd = cdscatter[i]; trace = cd[0].trace; // Note: The check which ensures all cdscatter here are for the same axis and // are either cartesian or scatterternary has been removed. This code assumes // the passed scattertraces have been filtered to the proper plot types and // the proper subplots. if(trace.visible === true) { trace._nexttrace = null; if(['tonextx', 'tonexty', 'tonext'].indexOf(trace.fill) !== -1) { trace._prevtrace = prevtrace; if(prevtrace) { prevtrace._nexttrace = trace; } } prevtrace = trace; } else { trace._prevtrace = trace._nexttrace = null; } } }; },{}],861:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); // used in the drawing step for 'scatter' and 'scattegeo' and // in the convert step for 'scatter3d' module.exports = function makeBubbleSizeFn(trace) { var marker = trace.marker, sizeRef = marker.sizeref || 1, sizeMin = marker.sizemin || 0; // for bubble charts, allow scaling the provided value linearly // and by area or diameter. // Note this only applies to the array-value sizes var baseFn = (marker.sizemode === 'area') ? function(v) { return Math.sqrt(v / sizeRef); } : function(v) { return v / sizeRef; }; // TODO add support for position/negative bubbles? // TODO add 'sizeoffset' attribute? return function(v) { var baseSize = baseFn(v / 2); // don't show non-numeric and negative sizes return (isNumeric(baseSize) && (baseSize > 0)) ? Math.max(baseSize, sizeMin) : 0; }; }; },{"fast-isnumeric":104}],862:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); var hasColorscale = require('../../components/colorscale/has_colorscale'); var colorscaleDefaults = require('../../components/colorscale/defaults'); var subTypes = require('./subtypes'); module.exports = function markerDefaults(traceIn, traceOut, defaultColor, layout, coerce) { var isBubble = subTypes.isBubble(traceIn), lineColor = (traceIn.line || {}).color, defaultMLC; // marker.color inherit from line.color (even if line.color is an array) if(lineColor) defaultColor = lineColor; coerce('marker.symbol'); coerce('marker.opacity', isBubble ? 0.7 : 1); coerce('marker.size'); coerce('marker.color', defaultColor); if(hasColorscale(traceIn, 'marker')) { colorscaleDefaults(traceIn, traceOut, layout, coerce, {prefix: 'marker.', cLetter: 'c'}); } // if there's a line with a different color than the marker, use // that line color as the default marker line color // (except when it's an array) // mostly this is for transparent markers to behave nicely if(lineColor && !Array.isArray(lineColor) && (traceOut.marker.color !== lineColor)) { defaultMLC = lineColor; } else if(isBubble) defaultMLC = Color.background; else defaultMLC = Color.defaultLine; coerce('marker.line.color', defaultMLC); if(hasColorscale(traceIn, 'marker.line')) { colorscaleDefaults(traceIn, traceOut, layout, coerce, {prefix: 'marker.line.', cLetter: 'c'}); } coerce('marker.line.width', isBubble ? 1 : 0); if(isBubble) { coerce('marker.sizeref'); coerce('marker.sizemin'); coerce('marker.sizemode'); } }; },{"../../components/color":533,"../../components/colorscale/defaults":542,"../../components/colorscale/has_colorscale":546,"./subtypes":866}],863:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Lib = require('../../lib'); var Drawing = require('../../components/drawing'); var ErrorBars = require('../../components/errorbars'); var subTypes = require('./subtypes'); var arraysToCalcdata = require('./arrays_to_calcdata'); var linePoints = require('./line_points'); var linkTraces = require('./link_traces'); var polygonTester = require('../../lib/polygon').tester; module.exports = function plot(gd, plotinfo, cdscatter, transitionOpts, makeOnCompleteCallback) { var i, uids, selection, join, onComplete; var scatterlayer = plotinfo.plot.select('g.scatterlayer'); // If transition config is provided, then it is only a partial replot and traces not // updated are removed. var isFullReplot = !transitionOpts; var hasTransition = !!transitionOpts && transitionOpts.duration > 0; selection = scatterlayer.selectAll('g.trace'); join = selection.data(cdscatter, function(d) { return d[0].trace.uid; }); // Append new traces: join.enter().append('g') .attr('class', function(d) { return 'trace scatter trace' + d[0].trace.uid; }) .style('stroke-miterlimit', 2); // After the elements are created but before they've been draw, we have to perform // this extra step of linking the traces. This allows appending of fill layers so that // the z-order of fill layers is correct. linkTraces(gd, plotinfo, cdscatter); createFills(gd, scatterlayer); // Sort the traces, once created, so that the ordering is preserved even when traces // are shown and hidden. This is needed since we're not just wiping everything out // and recreating on every update. for(i = 0, uids = []; i < cdscatter.length; i++) { uids[i] = cdscatter[i][0].trace.uid; } scatterlayer.selectAll('g.trace').sort(function(a, b) { var idx1 = uids.indexOf(a[0].trace.uid); var idx2 = uids.indexOf(b[0].trace.uid); return idx1 > idx2 ? 1 : -1; }); if(hasTransition) { if(makeOnCompleteCallback) { // If it was passed a callback to register completion, make a callback. If // this is created, then it must be executed on completion, otherwise the // pos-transition redraw will not execute: onComplete = makeOnCompleteCallback(); } var transition = d3.transition() .duration(transitionOpts.duration) .ease(transitionOpts.easing) .each('end', function() { onComplete && onComplete(); }) .each('interrupt', function() { onComplete && onComplete(); }); transition.each(function() { // Must run the selection again since otherwise enters/updates get grouped together // and these get executed out of order. Except we need them in order! scatterlayer.selectAll('g.trace').each(function(d, i) { plotOne(gd, i, plotinfo, d, cdscatter, this, transitionOpts); }); }); } else { scatterlayer.selectAll('g.trace').each(function(d, i) { plotOne(gd, i, plotinfo, d, cdscatter, this, transitionOpts); }); } if(isFullReplot) { join.exit().remove(); } // remove paths that didn't get used scatterlayer.selectAll('path:not([d])').remove(); }; function createFills(gd, scatterlayer) { var trace; scatterlayer.selectAll('g.trace').each(function(d) { var tr = d3.select(this); // Loop only over the traces being redrawn: trace = d[0].trace; // make the fill-to-next path now for the NEXT trace, so it shows // behind both lines. if(trace._nexttrace) { trace._nextFill = tr.select('.js-fill.js-tonext'); if(!trace._nextFill.size()) { // If there is an existing tozero fill, we must insert this *after* that fill: var loc = ':first-child'; if(tr.select('.js-fill.js-tozero').size()) { loc += ' + *'; } trace._nextFill = tr.insert('path', loc).attr('class', 'js-fill js-tonext'); } } else { tr.selectAll('.js-fill.js-tonext').remove(); trace._nextFill = null; } if(trace.fill && (trace.fill.substr(0, 6) === 'tozero' || trace.fill === 'toself' || (trace.fill.substr(0, 2) === 'to' && !trace._prevtrace))) { trace._ownFill = tr.select('.js-fill.js-tozero'); if(!trace._ownFill.size()) { trace._ownFill = tr.insert('path', ':first-child').attr('class', 'js-fill js-tozero'); } } else { tr.selectAll('.js-fill.js-tozero').remove(); trace._ownFill = null; } }); } function plotOne(gd, idx, plotinfo, cdscatter, cdscatterAll, element, transitionOpts) { var join, i; // Since this has been reorganized and we're executing this on individual traces, // we need to pass it the full list of cdscatter as well as this trace's index (idx) // since it does an internal n^2 loop over comparisons with other traces: selectMarkers(gd, idx, plotinfo, cdscatter, cdscatterAll); var hasTransition = !!transitionOpts && transitionOpts.duration > 0; function transition(selection) { return hasTransition ? selection.transition() : selection; } var xa = plotinfo.xaxis, ya = plotinfo.yaxis; var trace = cdscatter[0].trace, line = trace.line, tr = d3.select(element); // (so error bars can find them along with bars) // error bars are at the bottom tr.call(ErrorBars.plot, plotinfo, transitionOpts); if(trace.visible !== true) return; transition(tr).style('opacity', trace.opacity); // BUILD LINES AND FILLS var ownFillEl3, tonext; var ownFillDir = trace.fill.charAt(trace.fill.length - 1); if(ownFillDir !== 'x' && ownFillDir !== 'y') ownFillDir = ''; // store node for tweaking by selectPoints cdscatter[0].node3 = tr; arraysToCalcdata(cdscatter); var prevRevpath = ''; var prevPolygons = []; var prevtrace = trace._prevtrace; if(prevtrace) { prevRevpath = prevtrace._prevRevpath || ''; tonext = prevtrace._nextFill; prevPolygons = prevtrace._polygons; } var thispath, thisrevpath, // fullpath is all paths for this curve, joined together straight // across gaps, for filling fullpath = '', // revpath is fullpath reversed, for fill-to-next revpath = '', // functions for converting a point array to a path pathfn, revpathbase, revpathfn, // variables used before and after the data join pt0, lastSegment, pt1, thisPolygons; // initialize line join data / method var segments = [], lineSegments = [], makeUpdate = Lib.noop; ownFillEl3 = trace._ownFill; if(subTypes.hasLines(trace) || trace.fill !== 'none') { if(tonext) { // This tells .style which trace to use for fill information: tonext.datum(cdscatter); } if(['hv', 'vh', 'hvh', 'vhv'].indexOf(line.shape) !== -1) { pathfn = Drawing.steps(line.shape); revpathbase = Drawing.steps( line.shape.split('').reverse().join('') ); } else if(line.shape === 'spline') { pathfn = revpathbase = function(pts) { var pLast = pts[pts.length - 1]; if(pts[0][0] === pLast[0] && pts[0][1] === pLast[1]) { // identical start and end points: treat it as a // closed curve so we don't get a kink return Drawing.smoothclosed(pts.slice(1), line.smoothing); } else { return Drawing.smoothopen(pts, line.smoothing); } }; } else { pathfn = revpathbase = function(pts) { return 'M' + pts.join('L'); }; } revpathfn = function(pts) { // note: this is destructive (reverses pts in place) so can't use pts after this return revpathbase(pts.reverse()); }; segments = linePoints(cdscatter, { xaxis: xa, yaxis: ya, connectGaps: trace.connectgaps, baseTolerance: Math.max(line.width || 1, 3) / 4, linear: line.shape === 'linear', simplify: line.simplify }); // since we already have the pixel segments here, use them to make // polygons for hover on fill // TODO: can we skip this if hoveron!=fills? That would mean we // need to redraw when you change hoveron... thisPolygons = trace._polygons = new Array(segments.length); for(i = 0; i < segments.length; i++) { trace._polygons[i] = polygonTester(segments[i]); } if(segments.length) { pt0 = segments[0][0]; lastSegment = segments[segments.length - 1]; pt1 = lastSegment[lastSegment.length - 1]; } lineSegments = segments.filter(function(s) { return s.length > 1; }); makeUpdate = function(isEnter) { return function(pts) { thispath = pathfn(pts); thisrevpath = revpathfn(pts); if(!fullpath) { fullpath = thispath; revpath = thisrevpath; } else if(ownFillDir) { fullpath += 'L' + thispath.substr(1); revpath = thisrevpath + ('L' + revpath.substr(1)); } else { fullpath += 'Z' + thispath; revpath = thisrevpath + 'Z' + revpath; } if(subTypes.hasLines(trace) && pts.length > 1) { var el = d3.select(this); // This makes the coloring work correctly: el.datum(cdscatter); if(isEnter) { transition(el.style('opacity', 0) .attr('d', thispath) .call(Drawing.lineGroupStyle)) .style('opacity', 1); } else { var sel = transition(el); sel.attr('d', thispath); Drawing.singleLineStyle(cdscatter, sel); } } }; }; } var lineJoin = tr.selectAll('.js-line').data(lineSegments); transition(lineJoin.exit()) .style('opacity', 0) .remove(); lineJoin.each(makeUpdate(false)); lineJoin.enter().append('path') .classed('js-line', true) .style('vector-effect', 'non-scaling-stroke') .call(Drawing.lineGroupStyle) .each(makeUpdate(true)); if(segments.length) { if(ownFillEl3) { if(pt0 && pt1) { if(ownFillDir) { if(ownFillDir === 'y') { pt0[1] = pt1[1] = ya.c2p(0, true); } else if(ownFillDir === 'x') { pt0[0] = pt1[0] = xa.c2p(0, true); } // fill to zero: full trace path, plus extension of // the endpoints to the appropriate axis // For the sake of animations, wrap the points around so that // the points on the axes are the first two points. Otherwise // animations get a little crazy if the number of points changes. transition(ownFillEl3).attr('d', 'M' + pt1 + 'L' + pt0 + 'L' + fullpath.substr(1)); } else { // fill to self: just join the path to itself transition(ownFillEl3).attr('d', fullpath + 'Z'); } } } else if(trace.fill.substr(0, 6) === 'tonext' && fullpath && prevRevpath) { // fill to next: full trace path, plus the previous path reversed if(trace.fill === 'tonext') { // tonext: for use by concentric shapes, like manually constructed // contours, we just add the two paths closed on themselves. // This makes strange results if one path is *not* entirely // inside the other, but then that is a strange usage. transition(tonext).attr('d', fullpath + 'Z' + prevRevpath + 'Z'); } else { // tonextx/y: for now just connect endpoints with lines. This is // the correct behavior if the endpoints are at the same value of // y/x, but if they *aren't*, we should ideally do more complicated // things depending on whether the new endpoint projects onto the // existing curve or off the end of it transition(tonext).attr('d', fullpath + 'L' + prevRevpath.substr(1) + 'Z'); } trace._polygons = trace._polygons.concat(prevPolygons); } trace._prevRevpath = revpath; trace._prevPolygons = thisPolygons; } function visFilter(d) { return d.filter(function(v) { return v.vis; }); } function keyFunc(d) { return d.id; } // Returns a function if the trace is keyed, otherwise returns undefined function getKeyFunc(trace) { if(trace.ids) { return keyFunc; } } function hideFilter() { return false; } function makePoints(d) { var join, selection; var trace = d[0].trace, s = d3.select(this), showMarkers = subTypes.hasMarkers(trace), showText = subTypes.hasText(trace); var keyFunc = getKeyFunc(trace), markerFilter = hideFilter, textFilter = hideFilter; if(showMarkers) { markerFilter = trace.marker.maxdisplayed ? visFilter : Lib.identity; } if(showText) { textFilter = trace.marker.maxdisplayed ? visFilter : Lib.identity; } // marker points selection = s.selectAll('path.point'); join = selection.data(markerFilter, keyFunc); var enter = join.enter().append('path') .classed('point', true); enter.call(Drawing.pointStyle, trace) .call(Drawing.translatePoints, xa, ya, trace); if(hasTransition) { enter.style('opacity', 0).transition() .style('opacity', 1); } join.each(function(d) { var sel = transition(d3.select(this)); Drawing.translatePoint(d, sel, xa, ya); Drawing.singlePointStyle(d, sel, trace); }); if(hasTransition) { join.exit().transition() .style('opacity', 0) .remove(); } else { join.exit().remove(); } // text points selection = s.selectAll('g'); join = selection.data(textFilter, keyFunc); // each text needs to go in its own 'g' in case // it gets converted to mathjax join.enter().append('g').append('text'); join.each(function(d) { var sel = transition(d3.select(this).select('text')); Drawing.translatePoint(d, sel, xa, ya); }); join.selectAll('text') .call(Drawing.textPointStyle, trace) .each(function(d) { // This just *has* to be totally custom becuase of SVG text positioning :( // It's obviously copied from translatePoint; we just can't use that // // put xp and yp into d if pixel scaling is already done var x = d.xp || xa.c2p(d.x), y = d.yp || ya.c2p(d.y); d3.select(this).selectAll('tspan').each(function() { transition(d3.select(this)).attr({x: x, y: y}); }); }); join.exit().remove(); } // NB: selectAll is evaluated on instantiation: var pointSelection = tr.selectAll('.points'); // Join with new data join = pointSelection.data([cdscatter]); // Transition existing, but don't defer this to an async .transition since // there's no timing involved: pointSelection.each(makePoints); join.enter().append('g') .classed('points', true) .each(makePoints); join.exit().remove(); } function selectMarkers(gd, idx, plotinfo, cdscatter, cdscatterAll) { var xa = plotinfo.xaxis, ya = plotinfo.yaxis, xr = d3.extent(xa.range.map(xa.r2l).map(xa.l2c)), yr = d3.extent(ya.range.map(ya.r2l).map(ya.l2c)); var trace = cdscatter[0].trace; if(!subTypes.hasMarkers(trace)) return; // if marker.maxdisplayed is used, select a maximum of // mnum markers to show, from the set that are in the viewport var mnum = trace.marker.maxdisplayed; // TODO: remove some as we get away from the viewport? if(mnum === 0) return; var cd = cdscatter.filter(function(v) { return v.x >= xr[0] && v.x <= xr[1] && v.y >= yr[0] && v.y <= yr[1]; }), inc = Math.ceil(cd.length / mnum), tnum = 0; cdscatterAll.forEach(function(cdj, j) { var tracei = cdj[0].trace; if(subTypes.hasMarkers(tracei) && tracei.marker.maxdisplayed > 0 && j < idx) { tnum++; } }); // if multiple traces use maxdisplayed, stagger which markers we // display this formula offsets successive traces by 1/3 of the // increment, adding an extra small amount after each triplet so // it's not quite periodic var i0 = Math.round(tnum * inc / 3 + Math.floor(tnum / 3) * inc / 7.1); // for error bars: save in cd which markers to show // so we don't have to repeat this cdscatter.forEach(function(v) { delete v.vis; }); cd.forEach(function(v, i) { if(Math.round((i + i0) % inc) === 0) v.vis = true; }); } },{"../../components/drawing":556,"../../components/errorbars":562,"../../lib":633,"../../lib/polygon":640,"./arrays_to_calcdata":845,"./line_points":858,"./link_traces":860,"./subtypes":866,"d3":95}],864:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var subtypes = require('./subtypes'); var DESELECTDIM = 0.2; module.exports = function selectPoints(searchInfo, polygon) { var cd = searchInfo.cd, xa = searchInfo.xaxis, ya = searchInfo.yaxis, selection = [], trace = cd[0].trace, curveNumber = trace.index, marker = trace.marker, i, di, x, y; // TODO: include lines? that would require per-segment line properties var hasOnlyLines = (!subtypes.hasMarkers(trace) && !subtypes.hasText(trace)); if(trace.visible !== true || hasOnlyLines) return; var opacity = Array.isArray(marker.opacity) ? 1 : marker.opacity; if(polygon === false) { // clear selection for(i = 0; i < cd.length; i++) cd[i].dim = 0; } else { for(i = 0; i < cd.length; i++) { di = cd[i]; x = xa.c2p(di.x); y = ya.c2p(di.y); if(polygon.contains([x, y])) { selection.push({ curveNumber: curveNumber, pointNumber: i, x: di.x, y: di.y, id: di.id }); di.dim = 0; } else di.dim = 1; } } // do the dimming here, as well as returning the selection // The logic here duplicates Drawing.pointStyle, but I don't want // d.dim in pointStyle in case something goes wrong with selection. cd[0].node3.selectAll('path.point') .style('opacity', function(d) { return ((d.mo + 1 || opacity + 1) - 1) * (d.dim ? DESELECTDIM : 1); }); cd[0].node3.selectAll('text') .style('opacity', function(d) { return d.dim ? DESELECTDIM : 1; }); return selection; }; },{"./subtypes":866}],865:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Drawing = require('../../components/drawing'); var ErrorBars = require('../../components/errorbars'); module.exports = function style(gd) { var s = d3.select(gd).selectAll('g.trace.scatter'); s.style('opacity', function(d) { return d[0].trace.opacity; }); s.selectAll('g.points') .each(function(d) { d3.select(this).selectAll('path.point') .call(Drawing.pointStyle, d.trace || d[0].trace); d3.select(this).selectAll('text') .call(Drawing.textPointStyle, d.trace || d[0].trace); }); s.selectAll('g.trace path.js-line') .call(Drawing.lineGroupStyle); s.selectAll('g.trace path.js-fill') .call(Drawing.fillGroupStyle); s.call(ErrorBars.style); }; },{"../../components/drawing":556,"../../components/errorbars":562,"d3":95}],866:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); module.exports = { hasLines: function(trace) { return trace.visible && trace.mode && trace.mode.indexOf('lines') !== -1; }, hasMarkers: function(trace) { return trace.visible && trace.mode && trace.mode.indexOf('markers') !== -1; }, hasText: function(trace) { return trace.visible && trace.mode && trace.mode.indexOf('text') !== -1; }, isBubble: function(trace) { return Lib.isPlainObject(trace.marker) && Array.isArray(trace.marker.size); } }; },{"../../lib":633}],867:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); // common to 'scatter', 'scatter3d' and 'scattergeo' module.exports = function(traceIn, traceOut, layout, coerce) { coerce('textposition'); Lib.coerceFont(coerce, 'textfont', layout.font); }; },{"../../lib":633}],868:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function handleXYDefaults(traceIn, traceOut, coerce) { var len, x = coerce('x'), y = coerce('y'); if(x) { if(y) { len = Math.min(x.length, y.length); // TODO: not sure we should do this here... but I think // the way it works in calc is wrong, because it'll delete data // which could be a problem eg in streaming / editing if x and y // come in at different times // so we need to revisit calc before taking this out if(len < x.length) traceOut.x = x.slice(0, len); if(len < y.length) traceOut.y = y.slice(0, len); } else { len = x.length; coerce('y0'); coerce('dy'); } } else { if(!y) return 0; len = traceOut.y.length; coerce('x0'); coerce('dx'); } return len; }; },{}],869:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var colorAttributes = require('../../components/colorscale/color_attributes'); var errorBarAttrs = require('../../components/errorbars/attributes'); var MARKER_SYMBOLS = require('../../constants/gl_markers'); var extendFlat = require('../../lib/extend').extendFlat; var scatterLineAttrs = scatterAttrs.line, scatterMarkerAttrs = scatterAttrs.marker, scatterMarkerLineAttrs = scatterMarkerAttrs.line; function makeProjectionAttr(axLetter) { return { show: { valType: 'boolean', dflt: false, }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, scale: { valType: 'number', min: 0, max: 10, dflt: 2 / 3, } }; } module.exports = { x: { valType: 'data_array', }, y: { valType: 'data_array', }, z: { valType: 'data_array', }, text: extendFlat({}, scatterAttrs.text, { }), mode: extendFlat({}, scatterAttrs.mode, // shouldn't this be on-par with 2D? {dflt: 'lines+markers'}), surfaceaxis: { valType: 'enumerated', values: [-1, 0, 1, 2], dflt: -1, }, surfacecolor: { valType: 'color', }, projection: { x: makeProjectionAttr('x'), y: makeProjectionAttr('y'), z: makeProjectionAttr('z') }, connectgaps: scatterAttrs.connectgaps, line: extendFlat({}, { width: scatterLineAttrs.width, dash: scatterLineAttrs.dash, showscale: { valType: 'boolean', dflt: false, } }, colorAttributes('line') ), marker: extendFlat({}, { // Parity with scatter.js? symbol: { valType: 'enumerated', values: Object.keys(MARKER_SYMBOLS), dflt: 'circle', arrayOk: true, }, size: extendFlat({}, scatterMarkerAttrs.size, {dflt: 8}), sizeref: scatterMarkerAttrs.sizeref, sizemin: scatterMarkerAttrs.sizemin, sizemode: scatterMarkerAttrs.sizemode, opacity: extendFlat({}, scatterMarkerAttrs.opacity, { arrayOk: false, }), showscale: scatterMarkerAttrs.showscale, colorbar: scatterMarkerAttrs.colorbar, line: extendFlat({}, {width: extendFlat({}, scatterMarkerLineAttrs.width, {arrayOk: false})}, colorAttributes('marker.line') ) }, colorAttributes('marker') ), textposition: extendFlat({}, scatterAttrs.textposition, {dflt: 'top center'}), textfont: scatterAttrs.textfont, error_x: errorBarAttrs, error_y: errorBarAttrs, error_z: errorBarAttrs, }; },{"../../components/colorscale/color_attributes":540,"../../components/errorbars/attributes":558,"../../constants/gl_markers":615,"../../lib/extend":626,"../scatter/attributes":846}],870:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var arraysToCalcdata = require('../scatter/arrays_to_calcdata'); var calcColorscales = require('../scatter/colorscale_calc'); /** * This is a kludge to put the array attributes into * calcdata the way Scatter.plot does, so that legends and * popovers know what to do with them. */ module.exports = function calc(gd, trace) { var cd = [{x: false, y: false, trace: trace, t: {}}]; arraysToCalcdata(cd); calcColorscales(trace); return cd; }; },{"../scatter/arrays_to_calcdata":845,"../scatter/colorscale_calc":850}],871:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var makeComputeError = require('../../components/errorbars/compute_error'); function calculateAxisErrors(data, params, scaleFactor) { if(!params || !params.visible) return null; var computeError = makeComputeError(params); var result = new Array(data.length); for(var i = 0; i < data.length; i++) { var errors = computeError(+data[i], i); result[i] = [ -errors[0] * scaleFactor, errors[1] * scaleFactor ]; } return result; } function dataLength(array) { for(var i = 0; i < array.length; i++) { if(array[i]) return array[i].length; } return 0; } function calculateErrors(data, scaleFactor) { var errors = [ calculateAxisErrors(data.x, data.error_x, scaleFactor[0]), calculateAxisErrors(data.y, data.error_y, scaleFactor[1]), calculateAxisErrors(data.z, data.error_z, scaleFactor[2]) ]; var n = dataLength(errors); if(n === 0) return null; var errorBounds = new Array(n); for(var i = 0; i < n; i++) { var bound = [[0, 0, 0], [0, 0, 0]]; for(var j = 0; j < 3; j++) { if(errors[j]) { for(var k = 0; k < 2; k++) { bound[k][j] = errors[j][i][k]; } } } errorBounds[i] = bound; } return errorBounds; } module.exports = calculateErrors; },{"../../components/errorbars/compute_error":560}],872:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createLinePlot = require('gl-line3d'); var createScatterPlot = require('gl-scatter3d'); var createErrorBars = require('gl-error3d'); var createMesh = require('gl-mesh3d'); var triangulate = require('delaunay-triangulate'); var Lib = require('../../lib'); var str2RgbaArray = require('../../lib/str2rgbarray'); var formatColor = require('../../lib/gl_format_color'); var makeBubbleSizeFn = require('../scatter/make_bubble_size_func'); var DASH_PATTERNS = require('../../constants/gl3d_dashes'); var MARKER_SYMBOLS = require('../../constants/gl_markers'); var calculateError = require('./calc_errors'); function LineWithMarkers(scene, uid) { this.scene = scene; this.uid = uid; this.linePlot = null; this.scatterPlot = null; this.errorBars = null; this.textMarkers = null; this.delaunayMesh = null; this.color = null; this.mode = ''; this.dataPoints = []; this.axesBounds = [ [-Infinity, -Infinity, -Infinity], [Infinity, Infinity, Infinity] ]; this.textLabels = null; this.data = null; } var proto = LineWithMarkers.prototype; proto.handlePick = function(selection) { if(selection.object && (selection.object === this.linePlot || selection.object === this.delaunayMesh || selection.object === this.textMarkers || selection.object === this.scatterPlot)) { if(selection.object.highlight) { selection.object.highlight(null); } if(this.scatterPlot) { selection.object = this.scatterPlot; this.scatterPlot.highlight(selection.data); } if(this.textLabels && this.textLabels[selection.data.index] !== undefined) { selection.textLabel = this.textLabels[selection.data.index]; } else selection.textLabel = ''; var selectIndex = selection.data.index; selection.traceCoordinate = [ this.data.x[selectIndex], this.data.y[selectIndex], this.data.z[selectIndex] ]; return true; } }; function constructDelaunay(points, color, axis) { var u = (axis + 1) % 3; var v = (axis + 2) % 3; var filteredPoints = []; var filteredIds = []; var i; for(i = 0; i < points.length; ++i) { var p = points[i]; if(isNaN(p[u]) || !isFinite(p[u]) || isNaN(p[v]) || !isFinite(p[v])) { continue; } filteredPoints.push([p[u], p[v]]); filteredIds.push(i); } var cells = triangulate(filteredPoints); for(i = 0; i < cells.length; ++i) { var c = cells[i]; for(var j = 0; j < c.length; ++j) { c[j] = filteredIds[c[j]]; } } return { positions: points, cells: cells, meshColor: color }; } function calculateErrorParams(errors) { var capSize = [0.0, 0.0, 0.0], color = [[0, 0, 0], [0, 0, 0], [0, 0, 0]], lineWidth = [0.0, 0.0, 0.0]; for(var i = 0; i < 3; i++) { var e = errors[i]; if(e && e.copy_zstyle !== false) e = errors[2]; if(!e) continue; capSize[i] = e.width / 2; // ballpark rescaling color[i] = str2RgbaArray(e.color); lineWidth = e.thickness; } return {capSize: capSize, color: color, lineWidth: lineWidth}; } function calculateTextOffset(tp) { // Read out text properties var textOffset = [0, 0]; if(Array.isArray(tp)) return [0, -1]; if(tp.indexOf('bottom') >= 0) textOffset[1] += 1; if(tp.indexOf('top') >= 0) textOffset[1] -= 1; if(tp.indexOf('left') >= 0) textOffset[0] -= 1; if(tp.indexOf('right') >= 0) textOffset[0] += 1; return textOffset; } function calculateSize(sizeIn, sizeFn) { // rough parity with Plotly 2D markers return sizeFn(sizeIn * 4); } function calculateSymbol(symbolIn) { return MARKER_SYMBOLS[symbolIn]; } function formatParam(paramIn, len, calculate, dflt, extraFn) { var paramOut = null; if(Array.isArray(paramIn)) { paramOut = []; for(var i = 0; i < len; i++) { if(paramIn[i] === undefined) paramOut[i] = dflt; else paramOut[i] = calculate(paramIn[i], extraFn); } } else paramOut = calculate(paramIn, Lib.identity); return paramOut; } function convertPlotlyOptions(scene, data) { var params, i, points = [], sceneLayout = scene.fullSceneLayout, scaleFactor = scene.dataScale, xaxis = sceneLayout.xaxis, yaxis = sceneLayout.yaxis, zaxis = sceneLayout.zaxis, marker = data.marker, line = data.line, xc, x = data.x || [], yc, y = data.y || [], zc, z = data.z || [], len = x.length, text; // Convert points for(i = 0; i < len; i++) { // sanitize numbers and apply transforms based on axes.type xc = xaxis.d2l(x[i]) * scaleFactor[0]; yc = yaxis.d2l(y[i]) * scaleFactor[1]; zc = zaxis.d2l(z[i]) * scaleFactor[2]; points[i] = [xc, yc, zc]; } // convert text if(Array.isArray(data.text)) text = data.text; else if(data.text !== undefined) { text = new Array(len); for(i = 0; i < len; i++) text[i] = data.text; } // Build object parameters params = { position: points, mode: data.mode, text: text }; if('line' in data) { params.lineColor = formatColor(line, 1, len); params.lineWidth = line.width; params.lineDashes = line.dash; } if('marker' in data) { var sizeFn = makeBubbleSizeFn(data); params.scatterColor = formatColor(marker, 1, len); params.scatterSize = formatParam(marker.size, len, calculateSize, 20, sizeFn); params.scatterMarker = formatParam(marker.symbol, len, calculateSymbol, '●'); params.scatterLineWidth = marker.line.width; // arrayOk === false params.scatterLineColor = formatColor(marker.line, 1, len); params.scatterAngle = 0; } if('textposition' in data) { params.textOffset = calculateTextOffset(data.textposition); // arrayOk === false params.textColor = formatColor(data.textfont, 1, len); params.textSize = formatParam(data.textfont.size, len, Lib.identity, 12); params.textFont = data.textfont.family; // arrayOk === false params.textAngle = 0; } var dims = ['x', 'y', 'z']; params.project = [false, false, false]; params.projectScale = [1, 1, 1]; params.projectOpacity = [1, 1, 1]; for(i = 0; i < 3; ++i) { var projection = data.projection[dims[i]]; if((params.project[i] = projection.show)) { params.projectOpacity[i] = projection.opacity; params.projectScale[i] = projection.scale; } } params.errorBounds = calculateError(data, scaleFactor); var errorParams = calculateErrorParams([data.error_x, data.error_y, data.error_z]); params.errorColor = errorParams.color; params.errorLineWidth = errorParams.lineWidth; params.errorCapSize = errorParams.capSize; params.delaunayAxis = data.surfaceaxis; params.delaunayColor = str2RgbaArray(data.surfacecolor); return params; } function arrayToColor(color) { if(Array.isArray(color)) { var c = color[0]; if(Array.isArray(c)) color = c; return 'rgb(' + color.slice(0, 3).map(function(x) { return Math.round(x * 255); }) + ')'; } return null; } proto.update = function(data) { var gl = this.scene.glplot.gl, lineOptions, scatterOptions, errorOptions, textOptions, dashPattern = DASH_PATTERNS.solid; // Save data this.data = data; // Run data conversion var options = convertPlotlyOptions(this.scene, data); if('mode' in options) { this.mode = options.mode; } if('lineDashes' in options) { if(options.lineDashes in DASH_PATTERNS) { dashPattern = DASH_PATTERNS[options.lineDashes]; } } this.color = arrayToColor(options.scatterColor) || arrayToColor(options.lineColor); // Save data points this.dataPoints = options.position; lineOptions = { gl: gl, position: options.position, color: options.lineColor, lineWidth: options.lineWidth || 1, dashes: dashPattern[0], dashScale: dashPattern[1], opacity: data.opacity, connectGaps: data.connectgaps }; if(this.mode.indexOf('lines') !== -1) { if(this.linePlot) this.linePlot.update(lineOptions); else { this.linePlot = createLinePlot(lineOptions); this.scene.glplot.add(this.linePlot); } } else if(this.linePlot) { this.scene.glplot.remove(this.linePlot); this.linePlot.dispose(); this.linePlot = null; } // N.B. marker.opacity must be a scalar for performance var scatterOpacity = data.opacity; if(data.marker && data.marker.opacity) scatterOpacity *= data.marker.opacity; scatterOptions = { gl: gl, position: options.position, color: options.scatterColor, size: options.scatterSize, glyph: options.scatterMarker, opacity: scatterOpacity, orthographic: true, lineWidth: options.scatterLineWidth, lineColor: options.scatterLineColor, project: options.project, projectScale: options.projectScale, projectOpacity: options.projectOpacity }; if(this.mode.indexOf('markers') !== -1) { if(this.scatterPlot) this.scatterPlot.update(scatterOptions); else { this.scatterPlot = createScatterPlot(scatterOptions); this.scatterPlot.highlightScale = 1; this.scene.glplot.add(this.scatterPlot); } } else if(this.scatterPlot) { this.scene.glplot.remove(this.scatterPlot); this.scatterPlot.dispose(); this.scatterPlot = null; } textOptions = { gl: gl, position: options.position, glyph: options.text, color: options.textColor, size: options.textSize, angle: options.textAngle, alignment: options.textOffset, font: options.textFont, orthographic: true, lineWidth: 0, project: false, opacity: data.opacity }; this.textLabels = options.text; if(this.mode.indexOf('text') !== -1) { if(this.textMarkers) this.textMarkers.update(textOptions); else { this.textMarkers = createScatterPlot(textOptions); this.textMarkers.highlightScale = 1; this.scene.glplot.add(this.textMarkers); } } else if(this.textMarkers) { this.scene.glplot.remove(this.textMarkers); this.textMarkers.dispose(); this.textMarkers = null; } errorOptions = { gl: gl, position: options.position, color: options.errorColor, error: options.errorBounds, lineWidth: options.errorLineWidth, capSize: options.errorCapSize, opacity: data.opacity }; if(this.errorBars) { if(options.errorBounds) { this.errorBars.update(errorOptions); } else { this.scene.glplot.remove(this.errorBars); this.errorBars.dispose(); this.errorBars = null; } } else if(options.errorBounds) { this.errorBars = createErrorBars(errorOptions); this.scene.glplot.add(this.errorBars); } if(options.delaunayAxis >= 0) { var delaunayOptions = constructDelaunay( options.position, options.delaunayColor, options.delaunayAxis ); delaunayOptions.opacity = data.opacity; if(this.delaunayMesh) { this.delaunayMesh.update(delaunayOptions); } else { delaunayOptions.gl = gl; this.delaunayMesh = createMesh(delaunayOptions); this.scene.glplot.add(this.delaunayMesh); } } else if(this.delaunayMesh) { this.scene.glplot.remove(this.delaunayMesh); this.delaunayMesh.dispose(); this.delaunayMesh = null; } }; proto.dispose = function() { if(this.linePlot) { this.scene.glplot.remove(this.linePlot); this.linePlot.dispose(); } if(this.scatterPlot) { this.scene.glplot.remove(this.scatterPlot); this.scatterPlot.dispose(); } if(this.errorBars) { this.scene.glplot.remove(this.errorBars); this.errorBars.dispose(); } if(this.textMarkers) { this.scene.glplot.remove(this.textMarkers); this.textMarkers.dispose(); } if(this.delaunayMesh) { this.scene.glplot.remove(this.delaunayMesh); this.delaunayMesh.dispose(); } }; function createLineWithMarkers(scene, data) { var plot = new LineWithMarkers(scene, data.uid); plot.update(data); return plot; } module.exports = createLineWithMarkers; },{"../../constants/gl3d_dashes":614,"../../constants/gl_markers":615,"../../lib":633,"../../lib/gl_format_color":631,"../../lib/str2rgbarray":646,"../scatter/make_bubble_size_func":861,"./calc_errors":871,"delaunay-triangulate":96,"gl-error3d":133,"gl-line3d":140,"gl-mesh3d":173,"gl-scatter3d":216}],873:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var subTypes = require('../scatter/subtypes'); var handleMarkerDefaults = require('../scatter/marker_defaults'); var handleLineDefaults = require('../scatter/line_defaults'); var handleTextDefaults = require('../scatter/text_defaults'); var errorBarsSupplyDefaults = require('../../components/errorbars/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYZDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('mode'); if(subTypes.hasLines(traceOut)) { coerce('connectgaps'); handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasText(traceOut)) { handleTextDefaults(traceIn, traceOut, layout, coerce); } var lineColor = (traceOut.line || {}).color, markerColor = (traceOut.marker || {}).color; if(coerce('surfaceaxis') >= 0) coerce('surfacecolor', lineColor || markerColor); var dims = ['x', 'y', 'z']; for(var i = 0; i < 3; ++i) { var projection = 'projection.' + dims[i]; if(coerce(projection + '.show')) { coerce(projection + '.opacity'); coerce(projection + '.scale'); } } errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'z'}); errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'y', inherit: 'z'}); errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'x', inherit: 'z'}); }; function handleXYZDefaults(traceIn, traceOut, coerce) { var len = 0, x = coerce('x'), y = coerce('y'), z = coerce('z'); if(x && y && z) { len = Math.min(x.length, y.length, z.length); if(len < x.length) traceOut.x = x.slice(0, len); if(len < y.length) traceOut.y = y.slice(0, len); if(len < z.length) traceOut.z = z.slice(0, len); } return len; } },{"../../components/errorbars/defaults":561,"../../lib":633,"../scatter/line_defaults":857,"../scatter/marker_defaults":862,"../scatter/subtypes":866,"../scatter/text_defaults":867,"./attributes":869}],874:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Scatter3D = {}; Scatter3D.plot = require('./convert'); Scatter3D.attributes = require('./attributes'); Scatter3D.markerSymbols = require('../../constants/gl_markers'); Scatter3D.supplyDefaults = require('./defaults'); Scatter3D.colorbar = require('../scatter/colorbar'); Scatter3D.calc = require('./calc'); Scatter3D.moduleType = 'trace'; Scatter3D.name = 'scatter3d'; Scatter3D.basePlotModule = require('../../plots/gl3d'); Scatter3D.categories = ['gl3d', 'symbols', 'markerColorscale', 'showLegend']; Scatter3D.meta = { }; module.exports = Scatter3D; },{"../../constants/gl_markers":615,"../../plots/gl3d":703,"../scatter/colorbar":849,"./attributes":869,"./calc":870,"./convert":872,"./defaults":873}],875:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var plotAttrs = require('../../plots/attributes'); var colorAttributes = require('../../components/colorscale/color_attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterMarkerAttrs = scatterAttrs.marker, scatterLineAttrs = scatterAttrs.line, scatterMarkerLineAttrs = scatterMarkerAttrs.line; module.exports = { lon: { valType: 'data_array', }, lat: { valType: 'data_array', }, locations: { valType: 'data_array', }, locationmode: { valType: 'enumerated', values: ['ISO-3', 'USA-states', 'country names'], dflt: 'ISO-3', }, mode: extendFlat({}, scatterAttrs.mode, {dflt: 'markers'}), text: extendFlat({}, scatterAttrs.text, { }), textfont: scatterAttrs.textfont, textposition: scatterAttrs.textposition, line: { color: scatterLineAttrs.color, width: scatterLineAttrs.width, dash: scatterLineAttrs.dash }, connectgaps: scatterAttrs.connectgaps, marker: extendFlat({}, { symbol: scatterMarkerAttrs.symbol, opacity: scatterMarkerAttrs.opacity, size: scatterMarkerAttrs.size, sizeref: scatterMarkerAttrs.sizeref, sizemin: scatterMarkerAttrs.sizemin, sizemode: scatterMarkerAttrs.sizemode, showscale: scatterMarkerAttrs.showscale, colorbar: scatterMarkerAttrs.colorbar, line: extendFlat({}, {width: scatterMarkerLineAttrs.width}, colorAttributes('marker.line') ) }, colorAttributes('marker') ), fill: { valType: 'enumerated', values: ['none', 'toself'], dflt: 'none', }, fillcolor: scatterAttrs.fillcolor, hoverinfo: extendFlat({}, plotAttrs.hoverinfo, { flags: ['lon', 'lat', 'location', 'text', 'name'] }) }; },{"../../components/colorscale/color_attributes":540,"../../lib/extend":626,"../../plots/attributes":662,"../scatter/attributes":846}],876:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var calcMarkerColorscale = require('../scatter/colorscale_calc'); module.exports = function calc(gd, trace) { var hasLocationData = Array.isArray(trace.locations), len = hasLocationData ? trace.locations.length : trace.lon.length; var calcTrace = [], cnt = 0; for(var i = 0; i < len; i++) { var calcPt = {}, skip; if(hasLocationData) { var loc = trace.locations[i]; calcPt.loc = loc; skip = (typeof loc !== 'string'); } else { var lon = trace.lon[i], lat = trace.lat[i]; calcPt.lonlat = [+lon, +lat]; skip = (!isNumeric(lon) || !isNumeric(lat)); } if(skip) { if(cnt > 0) calcTrace[cnt - 1].gapAfter = true; continue; } cnt++; calcTrace.push(calcPt); } calcMarkerColorscale(trace); return calcTrace; }; },{"../scatter/colorscale_calc":850,"fast-isnumeric":104}],877:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var subTypes = require('../scatter/subtypes'); var handleMarkerDefaults = require('../scatter/marker_defaults'); var handleLineDefaults = require('../scatter/line_defaults'); var handleTextDefaults = require('../scatter/text_defaults'); var handleFillColorDefaults = require('../scatter/fillcolor_defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleLonLatLocDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('mode'); if(subTypes.hasLines(traceOut)) { handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); coerce('connectgaps'); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasText(traceOut)) { handleTextDefaults(traceIn, traceOut, layout, coerce); } coerce('fill'); if(traceOut.fill !== 'none') { handleFillColorDefaults(traceIn, traceOut, defaultColor, coerce); } coerce('hoverinfo', (layout._dataLength === 1) ? 'lon+lat+location+text' : undefined); }; function handleLonLatLocDefaults(traceIn, traceOut, coerce) { var len = 0, locations = coerce('locations'); var lon, lat; if(locations) { coerce('locationmode'); len = locations.length; return len; } lon = coerce('lon') || []; lat = coerce('lat') || []; len = Math.min(lon.length, lat.length); if(len < lon.length) traceOut.lon = lon.slice(0, len); if(len < lat.length) traceOut.lat = lat.slice(0, len); return len; } },{"../../lib":633,"../scatter/fillcolor_defaults":853,"../scatter/line_defaults":857,"../scatter/marker_defaults":862,"../scatter/subtypes":866,"../scatter/text_defaults":867,"./attributes":875}],878:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function eventData(out, pt) { out.lon = pt.lon; out.lat = pt.lat; out.location = pt.lon ? pt.lon : null; return out; }; },{}],879:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Fx = require('../../plots/cartesian/graph_interact'); var Axes = require('../../plots/cartesian/axes'); var getTraceColor = require('../scatter/get_trace_color'); var attributes = require('./attributes'); module.exports = function hoverPoints(pointData) { var cd = pointData.cd, trace = cd[0].trace, xa = pointData.xa, ya = pointData.ya, geo = pointData.subplot; if(cd[0].placeholder) return; function c2p(lonlat) { return geo.projection(lonlat); } function distFn(d) { var lonlat = d.lonlat; // this handles the not-found location feature case if(lonlat[0] === null || lonlat[1] === null) return Infinity; if(geo.isLonLatOverEdges(lonlat)) return Infinity; var pos = c2p(lonlat); var xPx = xa.c2p(), yPx = ya.c2p(); var dx = Math.abs(xPx - pos[0]), dy = Math.abs(yPx - pos[1]), rad = Math.max(3, d.mrc || 0); // N.B. d.mrc is the calculated marker radius // which is only set for trace with 'markers' mode. return Math.max(Math.sqrt(dx * dx + dy * dy) - rad, 1 - 3 / rad); } Fx.getClosest(cd, distFn, pointData); // skip the rest (for this trace) if we didn't find a close point if(pointData.index === false) return; var di = cd[pointData.index], lonlat = di.lonlat, pos = c2p(lonlat), rad = di.mrc || 1; pointData.x0 = pos[0] - rad; pointData.x1 = pos[0] + rad; pointData.y0 = pos[1] - rad; pointData.y1 = pos[1] + rad; pointData.loc = di.loc; pointData.lat = lonlat[0]; pointData.lon = lonlat[1]; pointData.color = getTraceColor(trace, di); pointData.extraText = getExtraText(trace, di, geo.mockAxis); return [pointData]; }; function getExtraText(trace, pt, axis) { var hoverinfo = trace.hoverinfo; var parts = (hoverinfo === 'all') ? attributes.hoverinfo.flags : hoverinfo.split('+'); var hasLocation = parts.indexOf('location') !== -1 && Array.isArray(trace.locations), hasLon = (parts.indexOf('lon') !== -1), hasLat = (parts.indexOf('lat') !== -1), hasText = (parts.indexOf('text') !== -1); var text = []; function format(val) { return Axes.tickText(axis, axis.c2l(val), 'hover').text + '\u00B0'; } if(hasLocation) text.push(pt.loc); else if(hasLon && hasLat) { text.push('(' + format(pt.lonlat[0]) + ', ' + format(pt.lonlat[1]) + ')'); } else if(hasLon) text.push('lon: ' + format(pt.lonlat[0])); else if(hasLat) text.push('lat: ' + format(pt.lonlat[1])); if(hasText) text.push(pt.tx || trace.text); return text.join('
'); } },{"../../plots/cartesian/axes":664,"../../plots/cartesian/graph_interact":671,"../scatter/get_trace_color":854,"./attributes":875}],880:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ScatterGeo = {}; ScatterGeo.attributes = require('./attributes'); ScatterGeo.supplyDefaults = require('./defaults'); ScatterGeo.colorbar = require('../scatter/colorbar'); ScatterGeo.calc = require('./calc'); ScatterGeo.plot = require('./plot'); ScatterGeo.hoverPoints = require('./hover'); ScatterGeo.eventData = require('./event_data'); ScatterGeo.moduleType = 'trace'; ScatterGeo.name = 'scattergeo'; ScatterGeo.basePlotModule = require('../../plots/geo'); ScatterGeo.categories = ['geo', 'symbols', 'markerColorscale', 'showLegend']; ScatterGeo.meta = { }; module.exports = ScatterGeo; },{"../../plots/geo":688,"../scatter/colorbar":849,"./attributes":875,"./calc":876,"./defaults":877,"./event_data":878,"./hover":879,"./plot":881}],881:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var d3 = require('d3'); var Drawing = require('../../components/drawing'); var Color = require('../../components/color'); var Lib = require('../../lib'); var getTopojsonFeatures = require('../../lib/topojson_utils').getTopojsonFeatures; var locationToFeature = require('../../lib/geo_location_utils').locationToFeature; var geoJsonUtils = require('../../lib/geojson_utils'); var arrayToCalcItem = require('../../lib/array_to_calc_item'); var subTypes = require('../scatter/subtypes'); module.exports = function plot(geo, calcData) { function keyFunc(d) { return d[0].trace.uid; } var gScatterGeoTraces = geo.framework.select('.scattergeolayer') .selectAll('g.trace.scattergeo') .data(calcData, keyFunc); gScatterGeoTraces.enter().append('g') .attr('class', 'trace scattergeo'); gScatterGeoTraces.exit().remove(); // TODO find a way to order the inner nodes on update gScatterGeoTraces.selectAll('*').remove(); gScatterGeoTraces.each(function(calcTrace) { var s = d3.select(this), trace = calcTrace[0].trace, convertToLonLatFn = makeConvertToLonLatFn(trace, geo.topojson); // skip over placeholder traces if(calcTrace[0].placeholder) s.remove(); // just like calcTrace but w/o not-found location datum var _calcTrace = []; for(var i = 0; i < calcTrace.length; i++) { var _calcPt = convertToLonLatFn(calcTrace[i]); if(_calcPt) { arrayItemToCalcdata(trace, calcTrace[i], i); _calcTrace.push(_calcPt); } } if(subTypes.hasLines(trace) || trace.fill !== 'none') { var lineCoords = geoJsonUtils.calcTraceToLineCoords(_calcTrace); var lineData = (trace.fill !== 'none') ? geoJsonUtils.makePolygon(lineCoords, trace) : geoJsonUtils.makeLine(lineCoords, trace); s.selectAll('path.js-line') .data([lineData]) .enter().append('path') .classed('js-line', true); } if(subTypes.hasMarkers(trace)) { s.selectAll('path.point').data(_calcTrace) .enter().append('path') .classed('point', true); } if(subTypes.hasText(trace)) { s.selectAll('g').data(_calcTrace) .enter().append('g') .append('text'); } }); // call style here within topojson request callback style(geo); }; function makeConvertToLonLatFn(trace, topojson) { if(!Array.isArray(trace.locations)) return Lib.identity; var features = getTopojsonFeatures(trace, topojson), locationmode = trace.locationmode; return function(calcPt) { var feature = locationToFeature(locationmode, calcPt.loc, features); if(feature) { calcPt.lonlat = feature.properties.ct; return calcPt; } else { // mutate gd.calcdata so that hoverPoints knows to skip this datum calcPt.lonlat = [null, null]; return false; } }; } function arrayItemToCalcdata(trace, calcItem, i) { var marker = trace.marker; function merge(traceAttr, calcAttr) { arrayToCalcItem(traceAttr, calcItem, calcAttr, i); } merge(trace.text, 'tx'); merge(trace.textposition, 'tp'); if(trace.textfont) { merge(trace.textfont.size, 'ts'); merge(trace.textfont.color, 'tc'); merge(trace.textfont.family, 'tf'); } if(marker && marker.line) { var markerLine = marker.line; merge(marker.opacity, 'mo'); merge(marker.symbol, 'mx'); merge(marker.color, 'mc'); merge(marker.size, 'ms'); merge(markerLine.color, 'mlc'); merge(markerLine.width, 'mlw'); } } function style(geo) { var selection = geo.framework.selectAll('g.trace.scattergeo'); selection.style('opacity', function(calcTrace) { return calcTrace[0].trace.opacity; }); selection.each(function(calcTrace) { var trace = calcTrace[0].trace, group = d3.select(this); group.selectAll('path.point') .call(Drawing.pointStyle, trace); group.selectAll('text') .call(Drawing.textPointStyle, trace); }); // this part is incompatible with Drawing.lineGroupStyle selection.selectAll('path.js-line') .style('fill', 'none') .each(function(d) { var path = d3.select(this), trace = d.trace, line = trace.line || {}; path.call(Color.stroke, line.color) .call(Drawing.dashLine, line.dash || '', line.width || 0); if(trace.fill !== 'none') { path.call(Color.fill, trace.fillcolor); } }); } },{"../../components/color":533,"../../components/drawing":556,"../../lib":633,"../../lib/array_to_calc_item":621,"../../lib/geo_location_utils":629,"../../lib/geojson_utils":630,"../../lib/topojson_utils":648,"../scatter/subtypes":866,"d3":95}],882:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var colorAttributes = require('../../components/colorscale/color_attributes'); var DASHES = require('../../constants/gl2d_dashes'); var MARKERS = require('../../constants/gl_markers'); var extendFlat = require('../../lib/extend').extendFlat; var extendDeep = require('../../lib/extend').extendDeep; var scatterLineAttrs = scatterAttrs.line, scatterMarkerAttrs = scatterAttrs.marker, scatterMarkerLineAttrs = scatterMarkerAttrs.line; module.exports = { x: scatterAttrs.x, x0: scatterAttrs.x0, dx: scatterAttrs.dx, y: scatterAttrs.y, y0: scatterAttrs.y0, dy: scatterAttrs.dy, text: extendFlat({}, scatterAttrs.text, { }), mode: { valType: 'flaglist', flags: ['lines', 'markers'], extras: ['none'], }, line: { color: scatterLineAttrs.color, width: scatterLineAttrs.width, dash: { valType: 'enumerated', values: Object.keys(DASHES), dflt: 'solid', } }, marker: extendDeep({}, colorAttributes('marker'), { symbol: { valType: 'enumerated', values: Object.keys(MARKERS), dflt: 'circle', arrayOk: true, }, size: scatterMarkerAttrs.size, sizeref: scatterMarkerAttrs.sizeref, sizemin: scatterMarkerAttrs.sizemin, sizemode: scatterMarkerAttrs.sizemode, opacity: scatterMarkerAttrs.opacity, showscale: scatterMarkerAttrs.showscale, colorbar: scatterMarkerAttrs.colorbar, line: extendDeep({}, colorAttributes('marker.line'), { width: scatterMarkerLineAttrs.width }) }), connectgaps: scatterAttrs.connectgaps, fill: extendFlat({}, scatterAttrs.fill, { values: ['none', 'tozeroy', 'tozerox'] }), fillcolor: scatterAttrs.fillcolor, error_y: scatterAttrs.error_y, error_x: scatterAttrs.error_x }; },{"../../components/colorscale/color_attributes":540,"../../constants/gl2d_dashes":613,"../../constants/gl_markers":615,"../../lib/extend":626,"../scatter/attributes":846}],883:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createScatter = require('gl-scatter2d'); var createFancyScatter = require('gl-scatter2d-fancy'); var createLine = require('gl-line2d'); var createError = require('gl-error2d'); var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Axes = require('../../plots/cartesian/axes'); var autoType = require('../../plots/cartesian/axis_autotype'); var ErrorBars = require('../../components/errorbars'); var str2RGBArray = require('../../lib/str2rgbarray'); var truncate = require('../../lib/typed_array_truncate'); var formatColor = require('../../lib/gl_format_color'); var subTypes = require('../scatter/subtypes'); var makeBubbleSizeFn = require('../scatter/make_bubble_size_func'); var getTraceColor = require('../scatter/get_trace_color'); var MARKER_SYMBOLS = require('../../constants/gl_markers'); var DASHES = require('../../constants/gl2d_dashes'); var AXES = ['xaxis', 'yaxis']; function LineWithMarkers(scene, uid) { this.scene = scene; this.uid = uid; this.type = 'scattergl'; this.pickXData = []; this.pickYData = []; this.xData = []; this.yData = []; this.textLabels = []; this.color = 'rgb(0, 0, 0)'; this.name = ''; this.hoverinfo = 'all'; this.connectgaps = true; this.idToIndex = []; this.bounds = [0, 0, 0, 0]; this.hasLines = false; this.lineOptions = { positions: new Float64Array(0), color: [0, 0, 0, 1], width: 1, fill: [false, false, false, false], fillColor: [ [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1], [0, 0, 0, 1]], dashes: [1] }; this.line = createLine(scene.glplot, this.lineOptions); this.line._trace = this; this.hasErrorX = false; this.errorXOptions = { positions: new Float64Array(0), errors: new Float64Array(0), lineWidth: 1, capSize: 0, color: [0, 0, 0, 1] }; this.errorX = createError(scene.glplot, this.errorXOptions); this.errorX._trace = this; this.hasErrorY = false; this.errorYOptions = { positions: new Float64Array(0), errors: new Float64Array(0), lineWidth: 1, capSize: 0, color: [0, 0, 0, 1] }; this.errorY = createError(scene.glplot, this.errorYOptions); this.errorY._trace = this; this.hasMarkers = false; this.scatterOptions = { positions: new Float64Array(0), sizes: [], colors: [], glyphs: [], borderWidths: [], borderColors: [], size: 12, color: [0, 0, 0, 1], borderSize: 1, borderColor: [0, 0, 0, 1] }; this.scatter = createScatter(scene.glplot, this.scatterOptions); this.scatter._trace = this; this.fancyScatter = createFancyScatter(scene.glplot, this.scatterOptions); this.fancyScatter._trace = this; } var proto = LineWithMarkers.prototype; proto.handlePick = function(pickResult) { var index = pickResult.pointId; if(pickResult.object !== this.line || this.connectgaps) { index = this.idToIndex[pickResult.pointId]; } var x = this.pickXData[index]; return { trace: this, dataCoord: pickResult.dataCoord, traceCoord: [ isNumeric(x) || !Lib.isDateTime(x) ? x : Lib.dateTime2ms(x), this.pickYData[index] ], textLabel: Array.isArray(this.textLabels) ? this.textLabels[index] : this.textLabels, color: Array.isArray(this.color) ? this.color[index] : this.color, name: this.name, pointIndex: index, hoverinfo: this.hoverinfo }; }; // check if trace is fancy proto.isFancy = function(options) { if(this.scene.xaxis.type !== 'linear' && this.scene.xaxis.type !== 'date') return true; if(this.scene.yaxis.type !== 'linear') return true; if(!options.x || !options.y) return true; if(this.hasMarkers) { var marker = options.marker || {}; if(Array.isArray(marker.symbol) || marker.symbol !== 'circle' || Array.isArray(marker.size) || Array.isArray(marker.color) || Array.isArray(marker.line.width) || Array.isArray(marker.line.color) || Array.isArray(marker.opacity) ) return true; } if(this.hasLines && !this.connectgaps) return true; if(this.hasErrorX) return true; if(this.hasErrorY) return true; return false; }; // handle the situation where values can be array-like or not array like function convertArray(convert, data, count) { if(!Array.isArray(data)) data = [data]; return _convertArray(convert, data, count); } function _convertArray(convert, data, count) { var result = new Array(count), data0 = data[0]; for(var i = 0; i < count; ++i) { result[i] = (i >= data.length) ? convert(data0) : convert(data[i]); } return result; } var convertNumber = convertArray.bind(null, function(x) { return +x; }); var convertColorBase = convertArray.bind(null, str2RGBArray); var convertSymbol = convertArray.bind(null, function(x) { return MARKER_SYMBOLS[x] || '●'; }); function convertColor(color, opacity, count) { return _convertColor( convertColorBase(color, count), convertNumber(opacity, count), count ); } function convertColorScale(containerIn, markerOpacity, traceOpacity, count) { var colors = formatColor(containerIn, markerOpacity, count); colors = Array.isArray(colors[0]) ? colors : _convertArray(Lib.identity, [colors], count); return _convertColor( colors, convertNumber(traceOpacity, count), count ); } function _convertColor(colors, opacities, count) { var result = new Array(4 * count); for(var i = 0; i < count; ++i) { for(var j = 0; j < 3; ++j) result[4 * i + j] = colors[i][j]; result[4 * i + 3] = colors[i][3] * opacities[i]; } return result; } /* Order is important here to get the correct laying: * - lines * - errorX * - errorY * - markers */ proto.update = function(options) { if(options.visible !== true) { this.hasLines = false; this.hasErrorX = false; this.hasErrorY = false; this.hasMarkers = false; } else { this.hasLines = subTypes.hasLines(options); this.hasErrorX = options.error_x.visible === true; this.hasErrorY = options.error_y.visible === true; this.hasMarkers = subTypes.hasMarkers(options); } this.textLabels = options.text; this.name = options.name; this.hoverinfo = options.hoverinfo; this.bounds = [Infinity, Infinity, -Infinity, -Infinity]; this.connectgaps = !!options.connectgaps; if(this.isFancy(options)) { this.updateFancy(options); } else { this.updateFast(options); } // not quite on-par with 'scatter', but close enough for now // does not handle the colorscale case this.color = getTraceColor(options, {}); }; // We'd ideally know that all values are of fast types; sampling gives no certainty but faster // (for the future, typed arrays can guarantee it, and Date values can be done with // representing the epoch milliseconds in a typed array; // also, perhaps the Python / R interfaces take care of String->Date conversions // such that there's no need to check for string dates in plotly.js) // Patterned from axis_defaults.js:moreDates // Code DRYing is not done to preserve the most direct compilation possible for speed; // also, there are quite a few differences function allFastTypesLikely(a) { var len = a.length, inc = Math.max(1, (len - 1) / Math.min(Math.max(len, 1), 1000)), ai; for(var i = 0; i < len; i += inc) { ai = a[Math.floor(i)]; if(!isNumeric(ai) && !(ai instanceof Date)) { return false; } } return true; } proto.updateFast = function(options) { var x = this.xData = this.pickXData = options.x; var y = this.yData = this.pickYData = options.y; var len = x.length, idToIndex = new Array(len), positions = new Float64Array(2 * len), bounds = this.bounds, pId = 0, ptr = 0; var xx, yy; var fastType = allFastTypesLikely(x); var isDateTime = !fastType && autoType(x) === 'date'; // TODO add 'very fast' mode that bypasses this loop // TODO bypass this on modebar +/- zoom if(fastType || isDateTime) { for(var i = 0; i < len; ++i) { xx = x[i]; yy = y[i]; if(isNumeric(yy)) { if(!fastType) { xx = Lib.dateTime2ms(xx); } idToIndex[pId++] = i; positions[ptr++] = xx; positions[ptr++] = yy; bounds[0] = Math.min(bounds[0], xx); bounds[1] = Math.min(bounds[1], yy); bounds[2] = Math.max(bounds[2], xx); bounds[3] = Math.max(bounds[3], yy); } } } positions = truncate(positions, ptr); this.idToIndex = idToIndex; this.updateLines(options, positions); this.updateError('X', options); this.updateError('Y', options); var markerSize; if(this.hasMarkers) { this.scatterOptions.positions = positions; var markerColor = str2RGBArray(options.marker.color), borderColor = str2RGBArray(options.marker.line.color), opacity = (options.opacity) * (options.marker.opacity); markerColor[3] *= opacity; this.scatterOptions.color = markerColor; borderColor[3] *= opacity; this.scatterOptions.borderColor = borderColor; markerSize = options.marker.size; this.scatterOptions.size = markerSize; this.scatterOptions.borderSize = options.marker.line.width; this.scatter.update(this.scatterOptions); } else { this.scatterOptions.positions = new Float64Array(0); this.scatterOptions.glyphs = []; this.scatter.update(this.scatterOptions); } // turn off fancy scatter plot this.scatterOptions.positions = new Float64Array(0); this.scatterOptions.glyphs = []; this.fancyScatter.update(this.scatterOptions); // add item for autorange routine this.expandAxesFast(bounds, markerSize); }; proto.updateFancy = function(options) { var scene = this.scene, xaxis = scene.xaxis, yaxis = scene.yaxis, bounds = this.bounds; // makeCalcdata runs d2c (data-to-coordinate) on every point var x = this.pickXData = xaxis.makeCalcdata(options, 'x').slice(); var y = this.pickYData = yaxis.makeCalcdata(options, 'y').slice(); this.xData = x.slice(); this.yData = y.slice(); // get error values var errorVals = ErrorBars.calcFromTrace(options, scene.fullLayout); var len = x.length, idToIndex = new Array(len), positions = new Float64Array(2 * len), errorsX = new Float64Array(4 * len), errorsY = new Float64Array(4 * len), pId = 0, ptr = 0, ptrX = 0, ptrY = 0; var getX = (xaxis.type === 'log') ? function(x) { return xaxis.d2l(x); } : function(x) { return x; }; var getY = (yaxis.type === 'log') ? function(y) { return yaxis.d2l(y); } : function(y) { return y; }; var i, j, xx, yy, ex0, ex1, ey0, ey1; for(i = 0; i < len; ++i) { this.xData[i] = xx = getX(x[i]); this.yData[i] = yy = getY(y[i]); if(isNaN(xx) || isNaN(yy)) continue; idToIndex[pId++] = i; positions[ptr++] = xx; positions[ptr++] = yy; ex0 = errorsX[ptrX++] = xx - errorVals[i].xs || 0; ex1 = errorsX[ptrX++] = errorVals[i].xh - xx || 0; errorsX[ptrX++] = 0; errorsX[ptrX++] = 0; errorsY[ptrY++] = 0; errorsY[ptrY++] = 0; ey0 = errorsY[ptrY++] = yy - errorVals[i].ys || 0; ey1 = errorsY[ptrY++] = errorVals[i].yh - yy || 0; bounds[0] = Math.min(bounds[0], xx - ex0); bounds[1] = Math.min(bounds[1], yy - ey0); bounds[2] = Math.max(bounds[2], xx + ex1); bounds[3] = Math.max(bounds[3], yy + ey1); } positions = truncate(positions, ptr); this.idToIndex = idToIndex; this.updateLines(options, positions); this.updateError('X', options, positions, errorsX); this.updateError('Y', options, positions, errorsY); var sizes; if(this.hasMarkers) { this.scatterOptions.positions = positions; // TODO rewrite convert function so that // we don't have to loop through the data another time this.scatterOptions.sizes = new Array(pId); this.scatterOptions.glyphs = new Array(pId); this.scatterOptions.borderWidths = new Array(pId); this.scatterOptions.colors = new Array(pId * 4); this.scatterOptions.borderColors = new Array(pId * 4); var markerSizeFunc = makeBubbleSizeFn(options), markerOpts = options.marker, markerOpacity = markerOpts.opacity, traceOpacity = options.opacity, colors = convertColorScale(markerOpts, markerOpacity, traceOpacity, len), glyphs = convertSymbol(markerOpts.symbol, len), borderWidths = convertNumber(markerOpts.line.width, len), borderColors = convertColorScale(markerOpts.line, markerOpacity, traceOpacity, len), index; sizes = convertArray(markerSizeFunc, markerOpts.size, len); for(i = 0; i < pId; ++i) { index = idToIndex[i]; this.scatterOptions.sizes[i] = 4.0 * sizes[index]; this.scatterOptions.glyphs[i] = glyphs[index]; this.scatterOptions.borderWidths[i] = 0.5 * borderWidths[index]; for(j = 0; j < 4; ++j) { this.scatterOptions.colors[4 * i + j] = colors[4 * index + j]; this.scatterOptions.borderColors[4 * i + j] = borderColors[4 * index + j]; } } this.fancyScatter.update(this.scatterOptions); } else { this.scatterOptions.positions = new Float64Array(0); this.scatterOptions.glyphs = []; this.fancyScatter.update(this.scatterOptions); } // turn off fast scatter plot this.scatterOptions.positions = new Float64Array(0); this.scatterOptions.glyphs = []; this.scatter.update(this.scatterOptions); // add item for autorange routine this.expandAxesFancy(x, y, sizes); }; proto.updateLines = function(options, positions) { var i; if(this.hasLines) { var linePositions = positions; if(!options.connectgaps) { var p = 0; var x = this.xData; var y = this.yData; linePositions = new Float64Array(2 * x.length); for(i = 0; i < x.length; ++i) { linePositions[p++] = x[i]; linePositions[p++] = y[i]; } } this.lineOptions.positions = linePositions; var lineColor = convertColor(options.line.color, options.opacity, 1), lineWidth = Math.round(0.5 * this.lineOptions.width), dashes = (DASHES[options.line.dash] || [1]).slice(); for(i = 0; i < dashes.length; ++i) dashes[i] *= lineWidth; switch(options.fill) { case 'tozeroy': this.lineOptions.fill = [false, true, false, false]; break; case 'tozerox': this.lineOptions.fill = [true, false, false, false]; break; default: this.lineOptions.fill = [false, false, false, false]; break; } var fillColor = str2RGBArray(options.fillcolor); this.lineOptions.color = lineColor; this.lineOptions.width = 2.0 * options.line.width; this.lineOptions.dashes = dashes; this.lineOptions.fillColor = [fillColor, fillColor, fillColor, fillColor]; } else { this.lineOptions.positions = new Float64Array(0); } this.line.update(this.lineOptions); }; proto.updateError = function(axLetter, options, positions, errors) { var errorObj = this['error' + axLetter], errorOptions = options['error_' + axLetter.toLowerCase()], errorObjOptions = this['error' + axLetter + 'Options']; if(axLetter.toLowerCase() === 'x' && errorOptions.copy_ystyle) { errorOptions = options.error_y; } if(this['hasError' + axLetter]) { errorObjOptions.positions = positions; errorObjOptions.errors = errors; errorObjOptions.capSize = errorOptions.width; errorObjOptions.lineWidth = errorOptions.thickness / 2; // ballpark rescaling errorObjOptions.color = convertColor(errorOptions.color, 1, 1); } else { errorObjOptions.positions = new Float64Array(0); } errorObj.update(errorObjOptions); }; proto.expandAxesFast = function(bounds, markerSize) { var pad = markerSize || 10; var ax, min, max; for(var i = 0; i < 2; i++) { ax = this.scene[AXES[i]]; min = ax._min; if(!min) min = []; min.push({ val: bounds[i], pad: pad }); max = ax._max; if(!max) max = []; max.push({ val: bounds[i + 2], pad: pad }); } }; // not quite on-par with 'scatter' (scatter fill in several other expand options) // but close enough for now proto.expandAxesFancy = function(x, y, ppad) { var scene = this.scene, expandOpts = { padded: true, ppad: ppad }; Axes.expand(scene.xaxis, x, expandOpts); Axes.expand(scene.yaxis, y, expandOpts); }; proto.dispose = function() { this.line.dispose(); this.errorX.dispose(); this.errorY.dispose(); this.scatter.dispose(); this.fancyScatter.dispose(); }; function createLineWithMarkers(scene, data) { var plot = new LineWithMarkers(scene, data.uid); plot.update(data); return plot; } module.exports = createLineWithMarkers; },{"../../components/errorbars":562,"../../constants/gl2d_dashes":613,"../../constants/gl_markers":615,"../../lib":633,"../../lib/gl_format_color":631,"../../lib/str2rgbarray":646,"../../lib/typed_array_truncate":649,"../../plots/cartesian/axes":664,"../../plots/cartesian/axis_autotype":665,"../scatter/get_trace_color":854,"../scatter/make_bubble_size_func":861,"../scatter/subtypes":866,"fast-isnumeric":104,"gl-error2d":131,"gl-line2d":138,"gl-scatter2d":213,"gl-scatter2d-fancy":208}],884:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var constants = require('../scatter/constants'); var subTypes = require('../scatter/subtypes'); var handleXYDefaults = require('../scatter/xy_defaults'); var handleMarkerDefaults = require('../scatter/marker_defaults'); var handleLineDefaults = require('../scatter/line_defaults'); var handleFillColorDefaults = require('../scatter/fillcolor_defaults'); var errorBarsSupplyDefaults = require('../../components/errorbars/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var len = handleXYDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('mode', len < constants.PTS_LINESONLY ? 'lines+markers' : 'lines'); if(subTypes.hasLines(traceOut)) { coerce('connectgaps'); handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerce); } coerce('fill'); if(traceOut.fill !== 'none') { handleFillColorDefaults(traceIn, traceOut, defaultColor, coerce); } errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'y'}); errorBarsSupplyDefaults(traceIn, traceOut, defaultColor, {axis: 'x', inherit: 'y'}); }; },{"../../components/errorbars/defaults":561,"../../lib":633,"../scatter/constants":851,"../scatter/fillcolor_defaults":853,"../scatter/line_defaults":857,"../scatter/marker_defaults":862,"../scatter/subtypes":866,"../scatter/xy_defaults":868,"./attributes":882}],885:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ScatterGl = {}; ScatterGl.attributes = require('./attributes'); ScatterGl.supplyDefaults = require('./defaults'); ScatterGl.colorbar = require('../scatter/colorbar'); // reuse the Scatter3D 'dummy' calc step so that legends know what to do ScatterGl.calc = require('../scatter3d/calc'); ScatterGl.plot = require('./convert'); ScatterGl.moduleType = 'trace'; ScatterGl.name = 'scattergl'; ScatterGl.basePlotModule = require('../../plots/gl2d'); ScatterGl.categories = ['gl2d', 'symbols', 'errorBarsOK', 'markerColorscale', 'showLegend']; ScatterGl.meta = { }; module.exports = ScatterGl; },{"../../plots/gl2d":700,"../scatter/colorbar":849,"../scatter3d/calc":870,"./attributes":882,"./convert":883,"./defaults":884}],886:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterGeoAttrs = require('../scattergeo/attributes'); var scatterAttrs = require('../scatter/attributes'); var mapboxAttrs = require('../../plots/mapbox/layout_attributes'); var plotAttrs = require('../../plots/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var lineAttrs = scatterGeoAttrs.line; var markerAttrs = scatterGeoAttrs.marker; module.exports = { lon: scatterGeoAttrs.lon, lat: scatterGeoAttrs.lat, // locations // locationmode mode: { valType: 'flaglist', flags: ['lines', 'markers', 'text'], dflt: 'markers', extras: ['none'], }, text: extendFlat({}, scatterAttrs.text, { }), line: { color: lineAttrs.color, width: lineAttrs.width, // TODO dash: lineAttrs.dash }, connectgaps: scatterAttrs.connectgaps, marker: { symbol: { valType: 'string', dflt: 'circle', arrayOk: true, }, opacity: extendFlat({}, markerAttrs.opacity, { arrayOk: false }), size: markerAttrs.size, sizeref: markerAttrs.sizeref, sizemin: markerAttrs.sizemin, sizemode: markerAttrs.sizemode, color: markerAttrs.color, colorscale: markerAttrs.colorscale, cauto: markerAttrs.cauto, cmax: markerAttrs.cmax, cmin: markerAttrs.cmin, autocolorscale: markerAttrs.autocolorscale, reversescale: markerAttrs.reversescale, showscale: markerAttrs.showscale, colorbar: colorbarAttrs // line }, fill: scatterGeoAttrs.fill, fillcolor: scatterAttrs.fillcolor, textfont: mapboxAttrs.layers.symbol.textfont, textposition: mapboxAttrs.layers.symbol.textposition, hoverinfo: extendFlat({}, plotAttrs.hoverinfo, { flags: ['lon', 'lat', 'text', 'name'] }), }; },{"../../components/colorbar/attributes":534,"../../lib/extend":626,"../../plots/attributes":662,"../../plots/mapbox/layout_attributes":720,"../scatter/attributes":846,"../scattergeo/attributes":875}],887:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Colorscale = require('../../components/colorscale'); var subtypes = require('../scatter/subtypes'); var calcMarkerColorscale = require('../scatter/colorscale_calc'); var makeBubbleSizeFn = require('../scatter/make_bubble_size_func'); module.exports = function calc(gd, trace) { var len = trace.lon.length, marker = trace.marker; var hasMarkers = subtypes.hasMarkers(trace), hasColorArray = (hasMarkers && Array.isArray(marker.color)), hasSizeArray = (hasMarkers && Array.isArray(marker.size)), hasSymbolArray = (hasMarkers && Array.isArray(marker.symbol)), hasTextArray = Array.isArray(trace.text); calcMarkerColorscale(trace); var colorFn = Colorscale.hasColorscale(trace, 'marker') ? Colorscale.makeColorScaleFunc( Colorscale.extractScale( marker.colorscale, marker.cmin, marker.cmax ) ) : Lib.identity; var sizeFn = subtypes.isBubble(trace) ? makeBubbleSizeFn(trace) : Lib.identity; var calcTrace = [], cnt = 0; // Different than cartesian calc step // as skip over non-numeric lon, lat pairs. // This makes the hover and convert calculations simpler. for(var i = 0; i < len; i++) { var lon = trace.lon[i], lat = trace.lat[i]; if(!isNumeric(lon) || !isNumeric(lat)) { if(cnt > 0) calcTrace[cnt - 1].gapAfter = true; continue; } var calcPt = {}; cnt++; // coerce numeric strings into numbers calcPt.lonlat = [+lon, +lat]; if(hasMarkers) { if(hasColorArray) { var mc = marker.color[i]; calcPt.mc = mc; calcPt.mcc = colorFn(mc); } if(hasSizeArray) { var ms = marker.size[i]; calcPt.ms = ms; calcPt.mrc = sizeFn(ms); } if(hasSymbolArray) { var mx = marker.symbol[i]; calcPt.mx = (typeof mx === 'string') ? mx : 'circle'; } } if(hasTextArray) { var tx = trace.text[i]; calcPt.tx = (typeof tx === 'string') ? tx : ''; } calcTrace.push(calcPt); } return calcTrace; }; },{"../../components/colorscale":547,"../../lib":633,"../scatter/colorscale_calc":850,"../scatter/make_bubble_size_func":861,"../scatter/subtypes":866,"fast-isnumeric":104}],888:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var geoJsonUtils = require('../../lib/geojson_utils'); var subTypes = require('../scatter/subtypes'); var convertTextOpts = require('../../plots/mapbox/convert_text_opts'); var COLOR_PROP = 'circle-color'; var SIZE_PROP = 'circle-radius'; module.exports = function convert(calcTrace) { var trace = calcTrace[0].trace; var isVisible = (trace.visible === true), hasFill = (trace.fill !== 'none'), hasLines = subTypes.hasLines(trace), hasMarkers = subTypes.hasMarkers(trace), hasText = subTypes.hasText(trace), hasCircles = (hasMarkers && trace.marker.symbol === 'circle'), hasSymbols = (hasMarkers && trace.marker.symbol !== 'circle'); var fill = initContainer(), line = initContainer(), circle = initContainer(), symbol = initContainer(); var opts = { fill: fill, line: line, circle: circle, symbol: symbol }; // early return if not visible or placeholder if(!isVisible || calcTrace[0].placeholder) return opts; // fill layer and line layer use the same coords var coords; if(hasFill || hasLines) { coords = geoJsonUtils.calcTraceToLineCoords(calcTrace); } if(hasFill) { fill.geojson = geoJsonUtils.makePolygon(coords); fill.layout.visibility = 'visible'; Lib.extendFlat(fill.paint, { 'fill-color': trace.fillcolor }); } if(hasLines) { line.geojson = geoJsonUtils.makeLine(coords); line.layout.visibility = 'visible'; Lib.extendFlat(line.paint, { 'line-width': trace.line.width, 'line-color': trace.line.color, 'line-opacity': trace.opacity }); // TODO convert line.dash into line-dasharray } if(hasCircles) { var hash = {}; hash[COLOR_PROP] = {}; hash[SIZE_PROP] = {}; circle.geojson = makeCircleGeoJSON(calcTrace, hash); circle.layout.visibility = 'visible'; Lib.extendFlat(circle.paint, { 'circle-opacity': trace.opacity * trace.marker.opacity, 'circle-color': calcCircleColor(trace, hash), 'circle-radius': calcCircleRadius(trace, hash) }); } if(hasSymbols || hasText) { symbol.geojson = makeSymbolGeoJSON(calcTrace); Lib.extendFlat(symbol.layout, { visibility: 'visible', 'icon-image': '{symbol}-15', 'text-field': '{text}' }); if(hasSymbols) { Lib.extendFlat(symbol.layout, { 'icon-size': trace.marker.size / 10 }); Lib.extendFlat(symbol.paint, { 'icon-opacity': trace.opacity * trace.marker.opacity, // TODO does not work ?? 'icon-color': trace.marker.color }); } if(hasText) { var iconSize = (trace.marker || {}).size, textOpts = convertTextOpts(trace.textposition, iconSize); Lib.extendFlat(symbol.layout, { 'text-size': trace.textfont.size, 'text-anchor': textOpts.anchor, 'text-offset': textOpts.offset // TODO font family // 'text-font': symbol.textfont.family.split(', '), }); Lib.extendFlat(symbol.paint, { 'text-color': trace.textfont.color, 'text-opacity': trace.opacity }); } } return opts; }; function initContainer() { return { geojson: geoJsonUtils.makeBlank(), layout: { visibility: 'none' }, paint: {} }; } // N.B. `hash` is mutated here // // The `hash` object contains mapping between values // (e.g. calculated marker.size and marker.color items) // and their index in the input arrayOk attributes. // // GeoJSON features have their 'data-driven' properties set to // the index of the first value found in the data. // // The `hash` object is then converted to mapbox `stops` arrays // mapping index to value. // // The solution prove to be more robust than trying to generate // `stops` arrays from scale functions. function makeCircleGeoJSON(calcTrace, hash) { var trace = calcTrace[0].trace; var marker = trace.marker, hasColorArray = Array.isArray(marker.color), hasSizeArray = Array.isArray(marker.size); // Translate vals in trace arrayOk containers // into a val-to-index hash object function translate(props, key, val, index) { if(hash[key][val] === undefined) hash[key][val] = index; props[key] = hash[key][val]; } var features = []; for(var i = 0; i < calcTrace.length; i++) { var calcPt = calcTrace[i]; var props = {}; if(hasColorArray) translate(props, COLOR_PROP, calcPt.mcc, i); if(hasSizeArray) translate(props, SIZE_PROP, calcPt.mrc, i); features.push({ type: 'Feature', geometry: { type: 'Point', coordinates: calcPt.lonlat }, properties: props }); } return { type: 'FeatureCollection', features: features }; } function makeSymbolGeoJSON(calcTrace) { var trace = calcTrace[0].trace; var marker = trace.marker || {}, symbol = marker.symbol, text = trace.text; var fillSymbol = (symbol !== 'circle') ? getFillFunc(symbol) : blankFillFunc; var fillText = subTypes.hasText(trace) ? getFillFunc(text) : blankFillFunc; var features = []; for(var i = 0; i < calcTrace.length; i++) { var calcPt = calcTrace[i]; features.push({ type: 'Feature', geometry: { type: 'Point', coordinates: calcPt.lonlat }, properties: { symbol: fillSymbol(calcPt.mx), text: fillText(calcPt.tx) } }); } return { type: 'FeatureCollection', features: features }; } function calcCircleColor(trace, hash) { var marker = trace.marker, out; if(Array.isArray(marker.color)) { var vals = Object.keys(hash[COLOR_PROP]), stops = []; for(var i = 0; i < vals.length; i++) { var val = vals[i]; stops.push([ hash[COLOR_PROP][val], val ]); } out = { property: COLOR_PROP, stops: stops }; } else { out = marker.color; } return out; } function calcCircleRadius(trace, hash) { var marker = trace.marker, out; if(Array.isArray(marker.size)) { var vals = Object.keys(hash[SIZE_PROP]), stops = []; for(var i = 0; i < vals.length; i++) { var val = vals[i]; stops.push([ hash[SIZE_PROP][val], +val ]); } // stops indices must be sorted stops.sort(function(a, b) { return a[0] - b[0]; }); out = { property: SIZE_PROP, stops: stops }; } else { out = marker.size / 2; } return out; } function getFillFunc(attr) { if(Array.isArray(attr)) { return function(v) { return v; }; } else if(attr) { return function() { return attr; }; } else { return blankFillFunc; } } function blankFillFunc() { return ''; } },{"../../lib":633,"../../lib/geojson_utils":630,"../../plots/mapbox/convert_text_opts":717,"../scatter/subtypes":866}],889:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var subTypes = require('../scatter/subtypes'); var handleMarkerDefaults = require('../scatter/marker_defaults'); var handleLineDefaults = require('../scatter/line_defaults'); var handleTextDefaults = require('../scatter/text_defaults'); var handleFillColorDefaults = require('../scatter/fillcolor_defaults'); var attributes = require('./attributes'); var scatterAttrs = require('../scatter/attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } function coerceMarker(attr, dflt) { var attrs = (attr.indexOf('.line') === -1) ? attributes : scatterAttrs; // use 'scatter' attributes for 'marker.line.' attr, // so that we can reuse the scatter marker defaults return Lib.coerce(traceIn, traceOut, attrs, attr, dflt); } var len = handleLonLatDefaults(traceIn, traceOut, coerce); if(!len) { traceOut.visible = false; return; } coerce('text'); coerce('mode'); if(subTypes.hasLines(traceOut)) { handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); coerce('connectgaps'); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerceMarker); // array marker.size and marker.color are only supported with circles var marker = traceOut.marker; if(marker.symbol !== 'circle') { if(Array.isArray(marker.size)) marker.size = marker.size[0]; if(Array.isArray(marker.color)) marker.color = marker.color[0]; } } if(subTypes.hasText(traceOut)) { handleTextDefaults(traceIn, traceOut, layout, coerce); } coerce('fill'); if(traceOut.fill !== 'none') { handleFillColorDefaults(traceIn, traceOut, defaultColor, coerce); } coerce('hoverinfo', (layout._dataLength === 1) ? 'lon+lat+text' : undefined); }; function handleLonLatDefaults(traceIn, traceOut, coerce) { var lon = coerce('lon') || []; var lat = coerce('lat') || []; var len = Math.min(lon.length, lat.length); if(len < lon.length) traceOut.lon = lon.slice(0, len); if(len < lat.length) traceOut.lat = lat.slice(0, len); return len; } },{"../../lib":633,"../scatter/attributes":846,"../scatter/fillcolor_defaults":853,"../scatter/line_defaults":857,"../scatter/marker_defaults":862,"../scatter/subtypes":866,"../scatter/text_defaults":867,"./attributes":886}],890:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; module.exports = function eventData(out, pt) { out.lon = pt.lon; out.lat = pt.lat; return out; }; },{}],891:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Fx = require('../../plots/cartesian/graph_interact'); var getTraceColor = require('../scatter/get_trace_color'); module.exports = function hoverPoints(pointData, xval, yval) { var cd = pointData.cd, trace = cd[0].trace, xa = pointData.xa, ya = pointData.ya; if(cd[0].placeholder) return; // compute winding number about [-180, 180] globe var winding = (xval >= 0) ? Math.floor((xval + 180) / 360) : Math.ceil((xval - 180) / 360); // shift longitude to [-180, 180] to determine closest point var lonShift = winding * 360; var xval2 = xval - lonShift; function distFn(d) { var lonlat = d.lonlat, dx = Math.abs(xa.c2p(lonlat) - xa.c2p([xval2, lonlat[1]])), dy = Math.abs(ya.c2p(lonlat) - ya.c2p([lonlat[0], yval])), rad = Math.max(3, d.mrc || 0); return Math.max(Math.sqrt(dx * dx + dy * dy) - rad, 1 - 3 / rad); } Fx.getClosest(cd, distFn, pointData); // skip the rest (for this trace) if we didn't find a close point if(pointData.index === false) return; var di = cd[pointData.index], lonlat = di.lonlat, lonlatShifted = [lonlat[0] + lonShift, lonlat[1]]; // shift labels back to original winded globe var xc = xa.c2p(lonlatShifted), yc = ya.c2p(lonlatShifted), rad = di.mrc || 1; pointData.x0 = xc - rad; pointData.x1 = xc + rad; pointData.y0 = yc - rad; pointData.y1 = yc + rad; pointData.color = getTraceColor(trace, di); pointData.extraText = getExtraText(trace, di); return [pointData]; }; function getExtraText(trace, di) { var hoverinfo = trace.hoverinfo.split('+'), isAll = (hoverinfo.indexOf('all') !== -1), hasLon = (hoverinfo.indexOf('lon') !== -1), hasLat = (hoverinfo.indexOf('lat') !== -1); var lonlat = di.lonlat, text = []; // TODO should we use a mock axis to format hover? // If so, we'll need to make precision be zoom-level dependent function format(v) { return v + '\u00B0'; } if(isAll || (hasLon && hasLat)) { text.push('(' + format(lonlat[0]) + ', ' + format(lonlat[1]) + ')'); } else if(hasLon) text.push('lon: ' + format(lonlat[0])); else if(hasLat) text.push('lat: ' + format(lonlat[1])); if(isAll || hoverinfo.indexOf('text') !== -1) { text.push(di.tx || trace.text); } return text.join('
'); } },{"../../plots/cartesian/graph_interact":671,"../scatter/get_trace_color":854}],892:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ScatterMapbox = {}; ScatterMapbox.attributes = require('./attributes'); ScatterMapbox.supplyDefaults = require('./defaults'); ScatterMapbox.colorbar = require('../scatter/colorbar'); ScatterMapbox.calc = require('./calc'); ScatterMapbox.hoverPoints = require('./hover'); ScatterMapbox.eventData = require('./event_data'); ScatterMapbox.plot = require('./plot'); ScatterMapbox.moduleType = 'trace'; ScatterMapbox.name = 'scattermapbox'; ScatterMapbox.basePlotModule = require('../../plots/mapbox'); ScatterMapbox.categories = ['mapbox', 'gl', 'symbols', 'markerColorscale', 'showLegend']; ScatterMapbox.meta = { }; module.exports = ScatterMapbox; },{"../../plots/mapbox":718,"../scatter/colorbar":849,"./attributes":886,"./calc":887,"./defaults":889,"./event_data":890,"./hover":891,"./plot":893}],893:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var convert = require('./convert'); function ScatterMapbox(mapbox, uid) { this.mapbox = mapbox; this.map = mapbox.map; this.uid = uid; this.idSourceFill = uid + '-source-fill'; this.idSourceLine = uid + '-source-line'; this.idSourceCircle = uid + '-source-circle'; this.idSourceSymbol = uid + '-source-symbol'; this.idLayerFill = uid + '-layer-fill'; this.idLayerLine = uid + '-layer-line'; this.idLayerCircle = uid + '-layer-circle'; this.idLayerSymbol = uid + '-layer-symbol'; this.mapbox.initSource(this.idSourceFill); this.mapbox.initSource(this.idSourceLine); this.mapbox.initSource(this.idSourceCircle); this.mapbox.initSource(this.idSourceSymbol); this.map.addLayer({ id: this.idLayerFill, source: this.idSourceFill, type: 'fill' }); this.map.addLayer({ id: this.idLayerLine, source: this.idSourceLine, type: 'line' }); this.map.addLayer({ id: this.idLayerCircle, source: this.idSourceCircle, type: 'circle' }); this.map.addLayer({ id: this.idLayerSymbol, source: this.idSourceSymbol, type: 'symbol' }); // We could merge the 'fill' source with the 'line' source and // the 'circle' source with the 'symbol' source if ever having // for up-to 4 sources per 'scattermapbox' traces becomes a problem. } var proto = ScatterMapbox.prototype; proto.update = function update(calcTrace) { var mapbox = this.mapbox; var opts = convert(calcTrace); mapbox.setOptions(this.idLayerFill, 'setLayoutProperty', opts.fill.layout); mapbox.setOptions(this.idLayerLine, 'setLayoutProperty', opts.line.layout); mapbox.setOptions(this.idLayerCircle, 'setLayoutProperty', opts.circle.layout); mapbox.setOptions(this.idLayerSymbol, 'setLayoutProperty', opts.symbol.layout); if(isVisible(opts.fill)) { mapbox.setSourceData(this.idSourceFill, opts.fill.geojson); mapbox.setOptions(this.idLayerFill, 'setPaintProperty', opts.fill.paint); } if(isVisible(opts.line)) { mapbox.setSourceData(this.idSourceLine, opts.line.geojson); mapbox.setOptions(this.idLayerLine, 'setPaintProperty', opts.line.paint); } if(isVisible(opts.circle)) { mapbox.setSourceData(this.idSourceCircle, opts.circle.geojson); mapbox.setOptions(this.idLayerCircle, 'setPaintProperty', opts.circle.paint); } if(isVisible(opts.symbol)) { mapbox.setSourceData(this.idSourceSymbol, opts.symbol.geojson); mapbox.setOptions(this.idLayerSymbol, 'setPaintProperty', opts.symbol.paint); } }; proto.dispose = function dispose() { var map = this.map; map.removeLayer(this.idLayerFill); map.removeLayer(this.idLayerLine); map.removeLayer(this.idLayerCircle); map.removeLayer(this.idLayerSymbol); map.removeSource(this.idSourceFill); map.removeSource(this.idSourceLine); map.removeSource(this.idSourceCircle); map.removeSource(this.idSourceSymbol); }; function isVisible(layerOpts) { return layerOpts.layout.visibility === 'visible'; } module.exports = function createScatterMapbox(mapbox, calcTrace) { var trace = calcTrace[0].trace; var scatterMapbox = new ScatterMapbox(mapbox, trace.uid); scatterMapbox.update(calcTrace); return scatterMapbox; }; },{"./convert":888}],894:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterAttrs = require('../scatter/attributes'); var plotAttrs = require('../../plots/attributes'); var colorAttributes = require('../../components/colorscale/color_attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; var scatterMarkerAttrs = scatterAttrs.marker, scatterLineAttrs = scatterAttrs.line, scatterMarkerLineAttrs = scatterMarkerAttrs.line; module.exports = { a: { valType: 'data_array', }, b: { valType: 'data_array', }, c: { valType: 'data_array', }, sum: { valType: 'number', dflt: 0, min: 0, }, mode: extendFlat({}, scatterAttrs.mode, {dflt: 'markers'}), text: extendFlat({}, scatterAttrs.text, { }), line: { color: scatterLineAttrs.color, width: scatterLineAttrs.width, dash: scatterLineAttrs.dash, shape: extendFlat({}, scatterLineAttrs.shape, {values: ['linear', 'spline']}), smoothing: scatterLineAttrs.smoothing }, connectgaps: scatterAttrs.connectgaps, fill: extendFlat({}, scatterAttrs.fill, { values: ['none', 'toself', 'tonext'], }), fillcolor: scatterAttrs.fillcolor, marker: extendFlat({}, { symbol: scatterMarkerAttrs.symbol, opacity: scatterMarkerAttrs.opacity, maxdisplayed: scatterMarkerAttrs.maxdisplayed, size: scatterMarkerAttrs.size, sizeref: scatterMarkerAttrs.sizeref, sizemin: scatterMarkerAttrs.sizemin, sizemode: scatterMarkerAttrs.sizemode, line: extendFlat({}, {width: scatterMarkerLineAttrs.width}, colorAttributes('marker'.line) ) }, colorAttributes('marker'), { showscale: scatterMarkerAttrs.showscale, colorbar: colorbarAttrs }), textfont: scatterAttrs.textfont, textposition: scatterAttrs.textposition, hoverinfo: extendFlat({}, plotAttrs.hoverinfo, { flags: ['a', 'b', 'c', 'text', 'name'] }), hoveron: scatterAttrs.hoveron, }; },{"../../components/colorbar/attributes":534,"../../components/colorscale/color_attributes":540,"../../lib/extend":626,"../../plots/attributes":662,"../scatter/attributes":846}],895:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Axes = require('../../plots/cartesian/axes'); var Lib = require('../../lib'); var subTypes = require('../scatter/subtypes'); var calcColorscale = require('../scatter/colorscale_calc'); var dataArrays = ['a', 'b', 'c']; var arraysToFill = {a: ['b', 'c'], b: ['a', 'c'], c: ['a', 'b']}; module.exports = function calc(gd, trace) { var ternary = gd._fullLayout[trace.subplot], displaySum = ternary.sum, normSum = trace.sum || displaySum; var i, j, dataArray, newArray, fillArray1, fillArray2; // fill in one missing component for(i = 0; i < dataArrays.length; i++) { dataArray = dataArrays[i]; if(trace[dataArray]) continue; fillArray1 = trace[arraysToFill[dataArray][0]]; fillArray2 = trace[arraysToFill[dataArray][1]]; newArray = new Array(fillArray1.length); for(j = 0; j < fillArray1.length; j++) { newArray[j] = normSum - fillArray1[j] - fillArray2[j]; } trace[dataArray] = newArray; } // make the calcdata array var serieslen = trace.a.length; var cd = new Array(serieslen); var a, b, c, norm, x, y; for(i = 0; i < serieslen; i++) { a = trace.a[i]; b = trace.b[i]; c = trace.c[i]; if(isNumeric(a) && isNumeric(b) && isNumeric(c)) { a = +a; b = +b; c = +c; norm = displaySum / (a + b + c); if(norm !== 1) { a *= norm; b *= norm; c *= norm; } // map a, b, c onto x and y where the full scale of y // is [0, sum], and x is [-sum, sum] // TODO: this makes `a` always the top, `b` the bottom left, // and `c` the bottom right. Do we want options to rearrange // these? y = a; x = c - b; cd[i] = {x: x, y: y, a: a, b: b, c: c}; } else cd[i] = {x: false, y: false}; } // fill in some extras var marker, s; if(subTypes.hasMarkers(trace)) { // Treat size like x or y arrays --- Run d2c // this needs to go before ppad computation marker = trace.marker; s = marker.size; if(Array.isArray(s)) { var ax = {type: 'linear'}; Axes.setConvert(ax); s = ax.makeCalcdata(trace.marker, 'size'); if(s.length > serieslen) s.splice(serieslen, s.length - serieslen); } } calcColorscale(trace); // this has migrated up from arraysToCalcdata as we have a reference to 's' here if(typeof s !== 'undefined') Lib.mergeArray(s, cd, 'ms'); return cd; }; },{"../../lib":633,"../../plots/cartesian/axes":664,"../scatter/colorscale_calc":850,"../scatter/subtypes":866,"fast-isnumeric":104}],896:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var constants = require('../scatter/constants'); var subTypes = require('../scatter/subtypes'); var handleMarkerDefaults = require('../scatter/marker_defaults'); var handleLineDefaults = require('../scatter/line_defaults'); var handleLineShapeDefaults = require('../scatter/line_shape_defaults'); var handleTextDefaults = require('../scatter/text_defaults'); var handleFillColorDefaults = require('../scatter/fillcolor_defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var a = coerce('a'), b = coerce('b'), c = coerce('c'), len; // allow any one array to be missing, len is the minimum length of those // present. Note that after coerce data_array's are either Arrays (which // are truthy even if empty) or undefined. As in scatter, an empty array // is different from undefined, because it can signify that this data is // not known yet but expected in the future if(a) { len = a.length; if(b) { len = Math.min(len, b.length); if(c) len = Math.min(len, c.length); } else if(c) len = Math.min(len, c.length); else len = 0; } else if(b && c) { len = Math.min(b.length, c.length); } if(!len) { traceOut.visible = false; return; } // cut all data arrays down to same length if(a && len < a.length) traceOut.a = a.slice(0, len); if(b && len < b.length) traceOut.b = b.slice(0, len); if(c && len < c.length) traceOut.c = c.slice(0, len); coerce('sum'); coerce('text'); var defaultMode = len < constants.PTS_LINESONLY ? 'lines+markers' : 'lines'; coerce('mode', defaultMode); if(subTypes.hasLines(traceOut)) { handleLineDefaults(traceIn, traceOut, defaultColor, layout, coerce); handleLineShapeDefaults(traceIn, traceOut, coerce); coerce('connectgaps'); } if(subTypes.hasMarkers(traceOut)) { handleMarkerDefaults(traceIn, traceOut, defaultColor, layout, coerce); } if(subTypes.hasText(traceOut)) { handleTextDefaults(traceIn, traceOut, layout, coerce); } var dfltHoverOn = []; if(subTypes.hasMarkers(traceOut) || subTypes.hasText(traceOut)) { coerce('marker.maxdisplayed'); dfltHoverOn.push('points'); } coerce('fill'); if(traceOut.fill !== 'none') { handleFillColorDefaults(traceIn, traceOut, defaultColor, coerce); if(!subTypes.hasLines(traceOut)) handleLineShapeDefaults(traceIn, traceOut, coerce); } coerce('hoverinfo', (layout._dataLength === 1) ? 'a+b+c+text' : undefined); if(traceOut.fill === 'tonext' || traceOut.fill === 'toself') { dfltHoverOn.push('fills'); } coerce('hoveron', dfltHoverOn.join('+') || 'points'); }; },{"../../lib":633,"../scatter/constants":851,"../scatter/fillcolor_defaults":853,"../scatter/line_defaults":857,"../scatter/line_shape_defaults":859,"../scatter/marker_defaults":862,"../scatter/subtypes":866,"../scatter/text_defaults":867,"./attributes":894}],897:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterHover = require('../scatter/hover'); var Axes = require('../../plots/cartesian/axes'); module.exports = function hoverPoints(pointData, xval, yval, hovermode) { var scatterPointData = scatterHover(pointData, xval, yval, hovermode); if(!scatterPointData || scatterPointData[0].index === false) return; var newPointData = scatterPointData[0]; // if hovering on a fill, we don't show any point data so the label is // unchanged from what scatter gives us - except that it needs to // be constrained to the trianglular plot area, not just the rectangular // area defined by the synthetic x and y axes // TODO: in some cases the vertical middle of the shape is not within // the triangular viewport at all, so the label can become disconnected // from the shape entirely. But calculating what portion of the shape // is actually visible, as constrained by the diagonal axis lines, is not // so easy and anyway we lost the information we would have needed to do // this inside scatterHover. if(newPointData.index === undefined) { var yFracUp = 1 - (newPointData.y0 / pointData.ya._length), xLen = pointData.xa._length, xMin = xLen * yFracUp / 2, xMax = xLen - xMin; newPointData.x0 = Math.max(Math.min(newPointData.x0, xMax), xMin); newPointData.x1 = Math.max(Math.min(newPointData.x1, xMax), xMin); return scatterPointData; } var cdi = newPointData.cd[newPointData.index]; newPointData.a = cdi.a; newPointData.b = cdi.b; newPointData.c = cdi.c; newPointData.xLabelVal = undefined; newPointData.yLabelVal = undefined; // TODO: nice formatting, and label by axis title, for a, b, and c? var trace = newPointData.trace, ternary = trace._ternary, hoverinfo = trace.hoverinfo.split('+'), text = []; function textPart(ax, val) { text.push(ax._hovertitle + ': ' + Axes.tickText(ax, val, 'hover').text); } if(hoverinfo.indexOf('all') !== -1) hoverinfo = ['a', 'b', 'c']; if(hoverinfo.indexOf('a') !== -1) textPart(ternary.aaxis, cdi.a); if(hoverinfo.indexOf('b') !== -1) textPart(ternary.baxis, cdi.b); if(hoverinfo.indexOf('c') !== -1) textPart(ternary.caxis, cdi.c); newPointData.extraText = text.join('
'); return scatterPointData; }; },{"../../plots/cartesian/axes":664,"../scatter/hover":855}],898:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var ScatterTernary = {}; ScatterTernary.attributes = require('./attributes'); ScatterTernary.supplyDefaults = require('./defaults'); ScatterTernary.colorbar = require('../scatter/colorbar'); ScatterTernary.calc = require('./calc'); ScatterTernary.plot = require('./plot'); ScatterTernary.style = require('./style'); ScatterTernary.hoverPoints = require('./hover'); ScatterTernary.selectPoints = require('./select'); ScatterTernary.moduleType = 'trace'; ScatterTernary.name = 'scatterternary'; ScatterTernary.basePlotModule = require('../../plots/ternary'); ScatterTernary.categories = ['ternary', 'symbols', 'markerColorscale', 'showLegend']; ScatterTernary.meta = { }; module.exports = ScatterTernary; },{"../../plots/ternary":732,"../scatter/colorbar":849,"./attributes":894,"./calc":895,"./defaults":896,"./hover":897,"./plot":899,"./select":900,"./style":901}],899:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterPlot = require('../scatter/plot'); module.exports = function plot(ternary, data) { var plotContainer = ternary.plotContainer; // remove all nodes inside the scatter layer plotContainer.select('.scatterlayer').selectAll('*').remove(); // mimic cartesian plotinfo var plotinfo = { xaxis: ternary.xaxis, yaxis: ternary.yaxis, plot: plotContainer }; var calcdata = new Array(data.length), fullCalcdata = ternary.graphDiv.calcdata; for(var i = 0; i < fullCalcdata.length; i++) { var j = data.indexOf(fullCalcdata[i][0].trace); if(j === -1) continue; calcdata[j] = fullCalcdata[i]; // while we're here and have references to both the Ternary object // and fullData, connect the two (for use by hover) data[j]._ternary = ternary; } scatterPlot(ternary.graphDiv, plotinfo, calcdata); }; },{"../scatter/plot":863}],900:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterSelect = require('../scatter/select'); module.exports = function selectPoints(searchInfo, polygon) { var selection = scatterSelect(searchInfo, polygon); if(!selection) return; var cd = searchInfo.cd, pt, cdi, i; for(i = 0; i < selection.length; i++) { pt = selection[i]; cdi = cd[pt.pointNumber]; pt.a = cdi.a; pt.b = cdi.b; pt.c = cdi.c; delete pt.x; delete pt.y; } return selection; }; },{"../scatter/select":864}],901:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var scatterStyle = require('../scatter/style'); module.exports = function style(gd) { var modules = gd._fullLayout._modules; // we're just going to call scatter style... if we already // called it, don't need to redo. // Later though we may want differences, or we may make style // more specific in its scope, then we can remove this. for(var i = 0; i < modules.length; i++) { if(modules[i].name === 'scatter') return; } scatterStyle(gd); }; },{"../scatter/style":865}],902:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Color = require('../../components/color'); var colorscaleAttrs = require('../../components/colorscale/attributes'); var colorbarAttrs = require('../../components/colorbar/attributes'); var extendFlat = require('../../lib/extend').extendFlat; function makeContourProjAttr(axLetter) { return { valType: 'boolean', dflt: false, }; } function makeContourAttr(axLetter) { return { show: { valType: 'boolean', dflt: false, }, project: { x: makeContourProjAttr('x'), y: makeContourProjAttr('y'), z: makeContourProjAttr('z') }, color: { valType: 'color', dflt: Color.defaultLine, }, usecolormap: { valType: 'boolean', dflt: false, }, width: { valType: 'number', min: 1, max: 16, dflt: 2, }, highlight: { valType: 'boolean', dflt: true, }, highlightcolor: { valType: 'color', dflt: Color.defaultLine, }, highlightwidth: { valType: 'number', min: 1, max: 16, dflt: 2, } }; } module.exports = { z: { valType: 'data_array', }, x: { valType: 'data_array', }, y: { valType: 'data_array', }, text: { valType: 'data_array', }, surfacecolor: { valType: 'data_array', }, // Todo this block has a structure of colorscale/attributes.js but with colorscale/color_attributes.js names cauto: colorscaleAttrs.zauto, cmin: colorscaleAttrs.zmin, cmax: colorscaleAttrs.zmax, colorscale: colorscaleAttrs.colorscale, autocolorscale: extendFlat({}, colorscaleAttrs.autocolorscale, {dflt: false}), reversescale: colorscaleAttrs.reversescale, showscale: colorscaleAttrs.showscale, colorbar: colorbarAttrs, contours: { x: makeContourAttr('x'), y: makeContourAttr('y'), z: makeContourAttr('z') }, hidesurface: { valType: 'boolean', dflt: false, }, lightposition: { x: { valType: 'number', min: -1e5, max: 1e5, dflt: 10, }, y: { valType: 'number', min: -1e5, max: 1e5, dflt: 1e4, }, z: { valType: 'number', min: -1e5, max: 1e5, dflt: 0, } }, lighting: { ambient: { valType: 'number', min: 0.00, max: 1.0, dflt: 0.8, }, diffuse: { valType: 'number', min: 0.00, max: 1.00, dflt: 0.8, }, specular: { valType: 'number', min: 0.00, max: 2.00, dflt: 0.05, }, roughness: { valType: 'number', min: 0.00, max: 1.00, dflt: 0.5, }, fresnel: { valType: 'number', min: 0.00, max: 5.00, dflt: 0.2, } }, opacity: { valType: 'number', min: 0, max: 1, dflt: 1, }, _deprecated: { zauto: extendFlat({}, colorscaleAttrs.zauto, { }), zmin: extendFlat({}, colorscaleAttrs.zmin, { }), zmax: extendFlat({}, colorscaleAttrs.zmax, { }) } }; },{"../../components/color":533,"../../components/colorbar/attributes":534,"../../components/colorscale/attributes":538,"../../lib/extend":626}],903:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var colorscaleCalc = require('../../components/colorscale/calc'); // Compute auto-z and autocolorscale if applicable module.exports = function calc(gd, trace) { if(trace.surfacecolor) { colorscaleCalc(trace, trace.surfacecolor, '', 'c'); } else { colorscaleCalc(trace, trace.z, '', 'c'); } }; },{"../../components/colorscale/calc":539}],904:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var isNumeric = require('fast-isnumeric'); var Lib = require('../../lib'); var Plots = require('../../plots/plots'); var Colorscale = require('../../components/colorscale'); var drawColorbar = require('../../components/colorbar/draw'); module.exports = function colorbar(gd, cd) { var trace = cd[0].trace, cbId = 'cb' + trace.uid, cmin = trace.cmin, cmax = trace.cmax, vals = trace.surfacecolor || trace.z; if(!isNumeric(cmin)) cmin = Lib.aggNums(Math.min, null, vals); if(!isNumeric(cmax)) cmax = Lib.aggNums(Math.max, null, vals); gd._fullLayout._infolayer.selectAll('.' + cbId).remove(); if(!trace.showscale) { Plots.autoMargin(gd, cbId); return; } var cb = cd[0].t.cb = drawColorbar(gd, cbId); var sclFunc = Colorscale.makeColorScaleFunc( Colorscale.extractScale( trace.colorscale, cmin, cmax ), { noNumericCheck: true } ); cb.fillcolor(sclFunc) .filllevels({start: cmin, end: cmax, size: (cmax - cmin) / 254}) .options(trace.colorbar)(); }; },{"../../components/colorbar/draw":536,"../../components/colorscale":547,"../../lib":633,"../../plots/plots":724,"fast-isnumeric":104}],905:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var createSurface = require('gl-surface3d'); var ndarray = require('ndarray'); var homography = require('ndarray-homography'); var fill = require('ndarray-fill'); var ops = require('ndarray-ops'); var tinycolor = require('tinycolor2'); var str2RgbaArray = require('../../lib/str2rgbarray'); var MIN_RESOLUTION = 128; function SurfaceTrace(scene, surface, uid) { this.scene = scene; this.uid = uid; this.surface = surface; this.data = null; this.showContour = [false, false, false]; this.dataScale = 1.0; } var proto = SurfaceTrace.prototype; proto.handlePick = function(selection) { if(selection.object === this.surface) { var selectIndex = [ Math.min( Math.round(selection.data.index[0] / this.dataScale - 1)|0, this.data.z[0].length - 1 ), Math.min( Math.round(selection.data.index[1] / this.dataScale - 1)|0, this.data.z.length - 1 ) ]; var traceCoordinate = [0, 0, 0]; if(Array.isArray(this.data.x[0])) { traceCoordinate[0] = this.data.x[selectIndex[1]][selectIndex[0]]; } else { traceCoordinate[0] = this.data.x[selectIndex[0]]; } if(Array.isArray(this.data.y[0])) { traceCoordinate[1] = this.data.y[selectIndex[1]][selectIndex[0]]; } else { traceCoordinate[1] = this.data.y[selectIndex[1]]; } traceCoordinate[2] = this.data.z[selectIndex[1]][selectIndex[0]]; selection.traceCoordinate = traceCoordinate; var sceneLayout = this.scene.fullSceneLayout; selection.dataCoordinate = [ sceneLayout.xaxis.d2l(traceCoordinate[0]) * this.scene.dataScale[0], sceneLayout.yaxis.d2l(traceCoordinate[1]) * this.scene.dataScale[1], sceneLayout.zaxis.d2l(traceCoordinate[2]) * this.scene.dataScale[2] ]; var text = this.data.text; if(text && text[selectIndex[1]] && text[selectIndex[1]][selectIndex[0]] !== undefined) { selection.textLabel = text[selectIndex[1]][selectIndex[0]]; } else selection.textLabel = ''; selection.data.dataCoordinate = selection.dataCoordinate.slice(); this.surface.highlight(selection.data); // Snap spikes to data coordinate this.scene.glplot.spikes.position = selection.dataCoordinate; return true; } }; function parseColorScale(colorscale, alpha) { if(alpha === undefined) alpha = 1; return colorscale.map(function(elem) { var index = elem[0]; var color = tinycolor(elem[1]); var rgb = color.toRgb(); return { index: index, rgb: [rgb.r, rgb.g, rgb.b, alpha] }; }); } function isColormapCircular(colormap) { var first = colormap[0].rgb, last = colormap[colormap.length - 1].rgb; return ( first[0] === last[0] && first[1] === last[1] && first[2] === last[2] && first[3] === last[3] ); } // Pad coords by +1 function padField(field) { var shape = field.shape; var nshape = [shape[0] + 2, shape[1] + 2]; var nfield = ndarray(new Float32Array(nshape[0] * nshape[1]), nshape); // Center ops.assign(nfield.lo(1, 1).hi(shape[0], shape[1]), field); // Edges ops.assign(nfield.lo(1).hi(shape[0], 1), field.hi(shape[0], 1)); ops.assign(nfield.lo(1, nshape[1] - 1).hi(shape[0], 1), field.lo(0, shape[1] - 1).hi(shape[0], 1)); ops.assign(nfield.lo(0, 1).hi(1, shape[1]), field.hi(1)); ops.assign(nfield.lo(nshape[0] - 1, 1).hi(1, shape[1]), field.lo(shape[0] - 1)); // Corners nfield.set(0, 0, field.get(0, 0)); nfield.set(0, nshape[1] - 1, field.get(0, shape[1] - 1)); nfield.set(nshape[0] - 1, 0, field.get(shape[0] - 1, 0)); nfield.set(nshape[0] - 1, nshape[1] - 1, field.get(shape[0] - 1, shape[1] - 1)); return nfield; } function refine(coords) { var minScale = Math.max(coords[0].shape[0], coords[0].shape[1]); if(minScale < MIN_RESOLUTION) { var scaleF = MIN_RESOLUTION / minScale; var nshape = [ Math.floor((coords[0].shape[0]) * scaleF + 1)|0, Math.floor((coords[0].shape[1]) * scaleF + 1)|0 ]; var nsize = nshape[0] * nshape[1]; for(var i = 0; i < coords.length; ++i) { var padImg = padField(coords[i]); var scaledImg = ndarray(new Float32Array(nsize), nshape); homography(scaledImg, padImg, [scaleF, 0, 0, 0, scaleF, 0, 0, 0, 1]); coords[i] = scaledImg; } return scaleF; } return 1.0; } proto.setContourLevels = function() { var nlevels = [[], [], []]; var needsUpdate = false; for(var i = 0; i < 3; ++i) { if(this.showContour[i]) { needsUpdate = true; nlevels[i] = this.scene.contourLevels[i]; } } if(needsUpdate) { this.surface.update({ levels: nlevels }); } }; proto.update = function(data) { var i, scene = this.scene, sceneLayout = scene.fullSceneLayout, surface = this.surface, alpha = data.opacity, colormap = parseColorScale(data.colorscale, alpha), z = data.z, x = data.x, y = data.y, xaxis = sceneLayout.xaxis, yaxis = sceneLayout.yaxis, zaxis = sceneLayout.zaxis, scaleFactor = scene.dataScale, xlen = z[0].length, ylen = z.length, coords = [ ndarray(new Float32Array(xlen * ylen), [xlen, ylen]), ndarray(new Float32Array(xlen * ylen), [xlen, ylen]), ndarray(new Float32Array(xlen * ylen), [xlen, ylen]) ], xc = coords[0], yc = coords[1], contourLevels = scene.contourLevels; // Save data this.data = data; /* * Fill and transpose zdata. * Consistent with 'heatmap' and 'contour', plotly 'surface' * 'z' are such that sub-arrays correspond to y-coords * and that the sub-array entries correspond to a x-coords, * which is the transpose of 'gl-surface-plot'. */ fill(coords[2], function(row, col) { return zaxis.d2l(z[col][row]) * scaleFactor[2]; }); // coords x if(Array.isArray(x[0])) { fill(xc, function(row, col) { return xaxis.d2l(x[col][row]) * scaleFactor[0]; }); } else { // ticks x fill(xc, function(row) { return xaxis.d2l(x[row]) * scaleFactor[0]; }); } // coords y if(Array.isArray(y[0])) { fill(yc, function(row, col) { return yaxis.d2l(y[col][row]) * scaleFactor[1]; }); } else { // ticks y fill(yc, function(row, col) { return yaxis.d2l(y[col]) * scaleFactor[1]; }); } var params = { colormap: colormap, levels: [[], [], []], showContour: [true, true, true], showSurface: !data.hidesurface, contourProject: [ [false, false, false], [false, false, false], [false, false, false] ], contourWidth: [1, 1, 1], contourColor: [[1, 1, 1, 1], [1, 1, 1, 1], [1, 1, 1, 1]], contourTint: [1, 1, 1], dynamicColor: [[1, 1, 1, 1], [1, 1, 1, 1], [1, 1, 1, 1]], dynamicWidth: [1, 1, 1], dynamicTint: [1, 1, 1], opacity: 1 }; params.intensityBounds = [data.cmin, data.cmax]; // Refine if necessary if(data.surfacecolor) { var intensity = ndarray(new Float32Array(xlen * ylen), [xlen, ylen]); fill(intensity, function(row, col) { return data.surfacecolor[col][row]; }); coords.push(intensity); } else { // when 'z' is used as 'intensity', // we must scale its value params.intensityBounds[0] *= scaleFactor[2]; params.intensityBounds[1] *= scaleFactor[2]; } this.dataScale = refine(coords); if(data.surfacecolor) { params.intensity = coords.pop(); } if('opacity' in data) { if(data.opacity < 1) { params.opacity = 0.25 * data.opacity; } } var highlightEnable = [true, true, true]; var axis = ['x', 'y', 'z']; for(i = 0; i < 3; ++i) { var contourParams = data.contours[axis[i]]; highlightEnable[i] = contourParams.highlight; params.showContour[i] = contourParams.show || contourParams.highlight; if(!params.showContour[i]) continue; params.contourProject[i] = [ contourParams.project.x, contourParams.project.y, contourParams.project.z ]; if(contourParams.show) { this.showContour[i] = true; params.levels[i] = contourLevels[i]; surface.highlightColor[i] = params.contourColor[i] = str2RgbaArray(contourParams.color); if(contourParams.usecolormap) { surface.highlightTint[i] = params.contourTint[i] = 0; } else { surface.highlightTint[i] = params.contourTint[i] = 1; } params.contourWidth[i] = contourParams.width; } else { this.showContour[i] = false; } if(contourParams.highlight) { params.dynamicColor[i] = str2RgbaArray(contourParams.highlightcolor); params.dynamicWidth[i] = contourParams.highlightwidth; } } // see https://github.com/plotly/plotly.js/issues/940 if(isColormapCircular(colormap)) { params.vertexColor = true; } params.coords = coords; surface.update(params); surface.visible = data.visible; surface.enableDynamic = highlightEnable; surface.snapToData = true; if('lighting' in data) { surface.ambientLight = data.lighting.ambient; surface.diffuseLight = data.lighting.diffuse; surface.specularLight = data.lighting.specular; surface.roughness = data.lighting.roughness; surface.fresnel = data.lighting.fresnel; } if('lightposition' in data) { surface.lightPosition = [data.lightposition.x, data.lightposition.y, data.lightposition.z]; } if(alpha && alpha < 1) { surface.supportsTransparency = true; } }; proto.dispose = function() { this.scene.glplot.remove(this.surface); this.surface.dispose(); }; function createSurfaceTrace(scene, data) { var gl = scene.glplot.gl; var surface = createSurface({ gl: gl }); var result = new SurfaceTrace(scene, surface, data.uid); result.update(data); scene.glplot.add(surface); return result; } module.exports = createSurfaceTrace; },{"../../lib/str2rgbarray":646,"gl-surface3d":231,"ndarray":427,"ndarray-fill":417,"ndarray-homography":419,"ndarray-ops":421,"tinycolor2":489}],906:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../../lib'); var colorscaleDefaults = require('../../components/colorscale/defaults'); var attributes = require('./attributes'); module.exports = function supplyDefaults(traceIn, traceOut, defaultColor, layout) { var i, j; function coerce(attr, dflt) { return Lib.coerce(traceIn, traceOut, attributes, attr, dflt); } var z = coerce('z'); if(!z) { traceOut.visible = false; return; } var xlen = z[0].length; var ylen = z.length; coerce('x'); coerce('y'); if(!Array.isArray(traceOut.x)) { // build a linearly scaled x traceOut.x = []; for(i = 0; i < xlen; ++i) { traceOut.x[i] = i; } } coerce('text'); if(!Array.isArray(traceOut.y)) { traceOut.y = []; for(i = 0; i < ylen; ++i) { traceOut.y[i] = i; } } // Coerce remaining properties [ 'lighting.ambient', 'lighting.diffuse', 'lighting.specular', 'lighting.roughness', 'lighting.fresnel', 'lightposition.x', 'lightposition.y', 'lightposition.z', 'hidesurface', 'opacity' ].forEach(function(x) { coerce(x); }); var surfaceColor = coerce('surfacecolor'); coerce('colorscale'); var dims = ['x', 'y', 'z']; for(i = 0; i < 3; ++i) { var contourDim = 'contours.' + dims[i]; var show = coerce(contourDim + '.show'); var highlight = coerce(contourDim + '.highlight'); if(show || highlight) { for(j = 0; j < 3; ++j) { coerce(contourDim + '.project.' + dims[j]); } } if(show) { coerce(contourDim + '.color'); coerce(contourDim + '.width'); coerce(contourDim + '.usecolormap'); } if(highlight) { coerce(contourDim + '.highlightcolor'); coerce(contourDim + '.highlightwidth'); } } // backward compatibility block if(!surfaceColor) { mapLegacy(traceIn, 'zmin', 'cmin'); mapLegacy(traceIn, 'zmax', 'cmax'); mapLegacy(traceIn, 'zauto', 'cauto'); } // TODO if contours.?.usecolormap are false and hidesurface is true // the colorbar shouldn't be shown by default colorscaleDefaults( traceIn, traceOut, layout, coerce, {prefix: '', cLetter: 'c'} ); }; function mapLegacy(traceIn, oldAttr, newAttr) { if(oldAttr in traceIn && !(newAttr in traceIn)) { traceIn[newAttr] = traceIn[oldAttr]; } } },{"../../components/colorscale/defaults":542,"../../lib":633,"./attributes":902}],907:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Surface = {}; Surface.attributes = require('./attributes'); Surface.supplyDefaults = require('./defaults'); Surface.colorbar = require('./colorbar'); Surface.calc = require('./calc'); Surface.plot = require('./convert'); Surface.moduleType = 'trace'; Surface.name = 'surface'; Surface.basePlotModule = require('../../plots/gl3d'); Surface.categories = ['gl3d', 'noOpacity']; Surface.meta = { }; module.exports = Surface; },{"../../plots/gl3d":703,"./attributes":902,"./calc":903,"./colorbar":904,"./convert":905,"./defaults":906}],908:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var PlotSchema = require('../plot_api/plot_schema'); var axisIds = require('../plots/cartesian/axis_ids'); var autoType = require('../plots/cartesian/axis_autotype'); var setConvert = require('../plots/cartesian/set_convert'); var INEQUALITY_OPS = ['=', '<', '>=', '>', '<=']; var INTERVAL_OPS = ['[]', '()', '[)', '(]', '][', ')(', '](', ')[']; var SET_OPS = ['{}', '}{']; exports.moduleType = 'transform'; exports.name = 'filter'; exports.attributes = { enabled: { valType: 'boolean', dflt: true, }, target: { valType: 'string', strict: true, noBlank: true, arrayOk: true, dflt: 'x', }, operation: { valType: 'enumerated', values: [].concat(INEQUALITY_OPS).concat(INTERVAL_OPS).concat(SET_OPS), dflt: '=', }, value: { valType: 'any', dflt: 0, } }; exports.supplyDefaults = function(transformIn) { var transformOut = {}; function coerce(attr, dflt) { return Lib.coerce(transformIn, transformOut, exports.attributes, attr, dflt); } var enabled = coerce('enabled'); if(enabled) { coerce('operation'); coerce('value'); coerce('target'); } return transformOut; }; exports.calcTransform = function(gd, trace, opts) { if(!opts.enabled) return; var target = opts.target, filterArray = getFilterArray(trace, target), len = filterArray.length; if(!len) return; var dataToCoord = getDataToCoordFunc(gd, trace, target), filterFunc = getFilterFunc(opts, dataToCoord), arrayAttrs = PlotSchema.findArrayAttributes(trace), originalArrays = {}; // copy all original array attribute values, // and clear arrays in trace for(var k = 0; k < arrayAttrs.length; k++) { var attr = arrayAttrs[k], np = Lib.nestedProperty(trace, attr); originalArrays[attr] = Lib.extendDeep([], np.get()); np.set([]); } function fill(attr, i) { var oldArr = originalArrays[attr], newArr = Lib.nestedProperty(trace, attr).get(); newArr.push(oldArr[i]); } for(var i = 0; i < len; i++) { var v = filterArray[i]; if(!filterFunc(v)) continue; for(var j = 0; j < arrayAttrs.length; j++) { fill(arrayAttrs[j], i); } } }; function getFilterArray(trace, target) { if(typeof target === 'string' && target) { var array = Lib.nestedProperty(trace, target).get(); return Array.isArray(array) ? array : []; } else if(Array.isArray(target)) return target.slice(); return false; } function getDataToCoordFunc(gd, trace, target) { var ax; // In the case of an array target, make a mock data array // and call supplyDefaults to the data type and // setup the data-to-calc method. if(Array.isArray(target)) { ax = { type: autoType(target), _categories: [] }; setConvert(ax); // build up ax._categories (usually done during ax.makeCalcdata() for(var i = 0; i < target.length; i++) { ax.d2c(target[i]); } } else { ax = axisIds.getFromTrace(gd, trace, target); } // if 'target' has corresponding axis // -> use setConvert method if(ax) return ax.d2c; // special case for 'ids' // -> cast to String if(target === 'ids') return function(v) { return String(v); }; // otherwise (e.g. numeric-array of 'marker.color' or 'marker.size') // -> cast to Number return function(v) { return +v; }; } function getFilterFunc(opts, d2c) { var operation = opts.operation, value = opts.value, hasArrayValue = Array.isArray(value); function isOperationIn(array) { return array.indexOf(operation) !== -1; } var coercedValue; if(isOperationIn(INEQUALITY_OPS)) { coercedValue = hasArrayValue ? d2c(value[0]) : d2c(value); } else if(isOperationIn(INTERVAL_OPS)) { coercedValue = hasArrayValue ? [d2c(value[0]), d2c(value[1])] : [d2c(value), d2c(value)]; } else if(isOperationIn(SET_OPS)) { coercedValue = hasArrayValue ? value.map(d2c) : [d2c(value)]; } switch(operation) { case '=': return function(v) { return d2c(v) === coercedValue; }; case '<': return function(v) { return d2c(v) < coercedValue; }; case '<=': return function(v) { return d2c(v) <= coercedValue; }; case '>': return function(v) { return d2c(v) > coercedValue; }; case '>=': return function(v) { return d2c(v) >= coercedValue; }; case '[]': return function(v) { var cv = d2c(v); return cv >= coercedValue[0] && cv <= coercedValue[1]; }; case '()': return function(v) { var cv = d2c(v); return cv > coercedValue[0] && cv < coercedValue[1]; }; case '[)': return function(v) { var cv = d2c(v); return cv >= coercedValue[0] && cv < coercedValue[1]; }; case '(]': return function(v) { var cv = d2c(v); return cv > coercedValue[0] && cv <= coercedValue[1]; }; case '][': return function(v) { var cv = d2c(v); return cv <= coercedValue[0] || cv >= coercedValue[1]; }; case ')(': return function(v) { var cv = d2c(v); return cv < coercedValue[0] || cv > coercedValue[1]; }; case '](': return function(v) { var cv = d2c(v); return cv <= coercedValue[0] || cv > coercedValue[1]; }; case ')[': return function(v) { var cv = d2c(v); return cv < coercedValue[0] || cv >= coercedValue[1]; }; case '{}': return function(v) { return coercedValue.indexOf(d2c(v)) !== -1; }; case '}{': return function(v) { return coercedValue.indexOf(d2c(v)) === -1; }; } } },{"../lib":633,"../plot_api/plot_schema":653,"../plots/cartesian/axis_autotype":665,"../plots/cartesian/axis_ids":667,"../plots/cartesian/set_convert":678}],909:[function(require,module,exports){ /** * Copyright 2012-2016, Plotly, Inc. * All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Lib = require('../lib'); var PlotSchema = require('../plot_api/plot_schema'); exports.moduleType = 'transform'; exports.name = 'groupby'; exports.attributes = { enabled: { valType: 'boolean', dflt: true, }, groups: { valType: 'data_array', dflt: [], }, style: { valType: 'any', dflt: {}, } }; /** * Supply transform attributes defaults * * @param {object} transformIn * object linked to trace.transforms[i] with 'type' set to exports.name * @param {object} fullData * the plot's full data * @param {object} layout * the plot's (not-so-full) layout * * @return {object} transformOut * copy of transformIn that contains attribute defaults */ exports.supplyDefaults = function(transformIn) { var transformOut = {}; function coerce(attr, dflt) { return Lib.coerce(transformIn, transformOut, exports.attributes, attr, dflt); } var enabled = coerce('enabled'); if(!enabled) return transformOut; coerce('groups'); coerce('style'); return transformOut; }; /** * Apply transform !!! * * @param {array} data * array of transformed traces (is [fullTrace] upon first transform) * * @param {object} state * state object which includes: * - transform {object} full transform attributes * - fullTrace {object} full trace object which is being transformed * - fullData {array} full pre-transform(s) data array * - layout {object} the plot's (not-so-full) layout * * @return {object} newData * array of transformed traces */ exports.transform = function(data, state) { var newData = []; for(var i = 0; i < data.length; i++) { newData = newData.concat(transformOne(data[i], state)); } return newData; }; function initializeArray(newTrace, a) { Lib.nestedProperty(newTrace, a).set([]); } function pasteArray(newTrace, trace, j, a) { Lib.nestedProperty(newTrace, a).set( Lib.nestedProperty(newTrace, a).get().concat([ Lib.nestedProperty(trace, a).get()[j] ]) ); } function transformOne(trace, state) { var opts = state.transform; var groups = trace.transforms[state.transformIndex].groups; if(!(Array.isArray(groups)) || groups.length === 0) { return trace; } var groupNames = Lib.filterUnique(groups), newData = new Array(groupNames.length), len = groups.length; var arrayAttrs = PlotSchema.findArrayAttributes(trace); var style = opts.style || {}; for(var i = 0; i < groupNames.length; i++) { var groupName = groupNames[i]; var newTrace = newData[i] = Lib.extendDeepNoArrays({}, trace); arrayAttrs.forEach(initializeArray.bind(null, newTrace)); for(var j = 0; j < len; j++) { if(groups[j] !== groupName) continue; arrayAttrs.forEach(pasteArray.bind(0, newTrace, trace, j)); } newTrace.name = groupName; // there's no need to coerce style[groupName] here // as another round of supplyDefaults is done on the transformed traces newTrace = Lib.extendDeepNoArrays(newTrace, style[groupName] || {}); } return newData; } },{"../lib":633,"../plot_api/plot_schema":653}]},{},[15])(15) });