require 'active_support' class Sham @@shams = {} # Over-ride module's built-in name method, so we can re-use it for # generating names. This is a bit of a no-no, but we get away with # it in this context. def self.name(*args, &block) method_missing(:name, *args, &block) end def self.method_missing(symbol, *args, &block) if block_given? @@shams[symbol] = Sham.new(symbol, args.pop || {}, &block) else sham = @@shams[symbol] raise "No sham defined for #{symbol}" if sham.nil? sham.fetch_value end end def self.clear @@shams = {} end def self.reset(scope = :before_all) @@shams.values.each { |sham| sham.reset(scope) } end def self.define(&block) Sham.instance_eval(&block) end def initialize(name, options = {}, &block) @name = name @generator = block @offset = 0 @unique = options.has_key?(:unique) ? options[:unique] : true generate_values(12) end def reset(scope) if scope == :before_all @offset, @before_offset = 0, nil elsif @before_offset @offset = @before_offset else @before_offset = @offset end end def fetch_value # Generate more values if we need them. if @offset >= @values.length generate_values(2 * @values.length) raise "Can't generate more unique values for Sham.#{@name}" if @offset >= @values.length end returning @values[@offset] do @offset += 1 end end private def generate_values(count) @values = seeded { (1..count).map(&@generator) } @values.uniq! if @unique end def seeded begin srand(1) yield ensure srand end end end