[S:Mikunyan::TypeTree::Node : versioni: depthi: array?F: type"LensFlare: name" Base: sizei/: indexi: flagsi€S; ;i;i;F; "PPtr; "m_GameObject; i ; i; iAS; ;i;i;F; " SInt32; " m_FileID; i ; i; iAS; ;i;i;F; " SInt32; " m_PathID; i ; i; iAS; ;i;i;F; " UInt8; "m_Enabled; i; i ; iAS; ;i;i;F; "PPtr; " m_Flare; i ; i ; iS; ;i;i;F; " SInt32; " m_FileID; i ; i ; iS; ;i;i;F; " SInt32; " m_PathID; i ; i ; iS; ;i;i;F; "ColorRGBA; " m_Color; i; i ; i S; ;i;i;F; " float; "r; i ; i; i S; ;i;i;F; " float; "g; i ; i; i S; ;i;i;F; " float; "b; i ; i; i S; ;i;i;F; " float; "a; i ; i; i S; ;i;i;F; " float; "m_Brightness; i ; i; iS; ;i;i;F; " BitField; "m_IgnoreLayers; i ; i; iS; ;i;i;F; " UInt32; " m_Bits; i ; i; i@S; ;i;i;F; " bool; "m_Directional; i; i; i