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Size: 1.11 KB
Versions: 2
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Contents
# frozen_string_literal: true module Gamefic module Standard module Actions module Unlock extend Gamefic::Scriptable respond :unlock, available(Lockable) do |actor, thing| if thing.has_lock_key? && actor.children.include?(thing.lock_key) actor.execute :unlock, thing, thing.lock_key else actor.tell "You can't unlock #{the thing}." end end respond :unlock, available(Lockable, proc(&:has_lock_key?)), children do |actor, thing, key| if thing.lock_key == key thing.locked = false actor.tell "You unlock #{the thing} with #{the key}." else actor.tell "You can't unlock #{the thing} with #{the key}." end end respond :unlock, available(Lockable, proc(&:has_lock_key?)), available do |actor, _thing, key| actor.execute :take, key if key.parent != actor actor.proceed if key.parent == actor end interpret 'unlock :container with :key', 'unlock :container :key' end end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
gamefic-standard-4.0.0 | lib/gamefic/standard/actions/unlock.rb |
gamefic-standard-3.3.0 | lib/gamefic-standard/actions/unlock.rb |