ClutterKeyframeTransition

ClutterKeyframeTransition — Keyframe property transition

Synopsis

                    ClutterKeyframeTransition;
struct              ClutterKeyframeTransitionClass;
ClutterTransition * clutter_keyframe_transition_new     (const char *property_name);
void                clutter_keyframe_transition_set     (ClutterKeyframeTransition *transition,
                                                         GType gtype,
                                                         guint n_key_frames,
                                                         ...);
void                clutter_keyframe_transition_set_key_frames
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_key_frames,
                                                         const double *key_frames);
void                clutter_keyframe_transition_set_modes
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_modes,
                                                         const ClutterAnimationMode *modes);
void                clutter_keyframe_transition_set_values
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_values,
                                                         const GValue *values);

guint               clutter_keyframe_transition_get_n_key_frames
                                                        (ClutterKeyframeTransition *transition);
void                clutter_keyframe_transition_set_key_frame
                                                        (ClutterKeyframeTransition *transition,
                                                         guint index_,
                                                         double key,
                                                         ClutterAnimationMode mode,
                                                         const GValue *value);
void                clutter_keyframe_transition_get_key_frame
                                                        (ClutterKeyframeTransition *transition,
                                                         guint index_,
                                                         double *key,
                                                         ClutterAnimationMode *mode,
                                                         GValue *value);
void                clutter_keyframe_transition_clear   (ClutterKeyframeTransition *transition);

Object Hierarchy

  GObject
   +----ClutterTimeline
         +----ClutterTransition
               +----ClutterPropertyTransition
                     +----ClutterKeyframeTransition

Implemented Interfaces

ClutterKeyframeTransition implements ClutterScriptable.

Description

ClutterKeyframeTransition allows animating a property by defining "key frames": values at a normalized position on the transition duration.

The ClutterKeyframeTransition interpolates the value of the property to which it's bound across these key values.

Setting up a ClutterKeyframeTransition means providing the times, values, and easing modes between these key frames, for instance:

1
2
3
4
5
6
7
8
9
ClutterTransition *keyframe;

keyframe = clutter_keyframe_transition_new ("opacity");
clutter_transition_set_from (keyframe, G_TYPE_UINT, 255);
clutter_transition_set_to (keyframe, G_TYPE_UINT, 0);
clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (keyframe),
                                 G_TYPE_UINT,
                                 1, /* number of key frames */
                                 0.5, 128, CLUTTER_EASE_IN_OUT_CUBIC);

The example above sets up a keyframe transition for the "opacity" property of a ClutterActor; the transition starts and sets the value of the property to fully transparent; between the start of the transition and its mid point, it will animate the property to half opacity, using an easy in/easy out progress. Once the transition reaches the mid point, it will linearly fade the actor out until it reaches the end of the transition.

The ClutterKeyframeTransition will add an implicit key frame between the last and the 1.0 value, to interpolate to the final value of the transition's interval.

ClutterKeyframeTransition is available since Clutter 1.12.

Details

ClutterKeyframeTransition

typedef struct _ClutterKeyframeTransition ClutterKeyframeTransition;

FIXME

Since 1.12


struct ClutterKeyframeTransitionClass

struct ClutterKeyframeTransitionClass {
};

FIXME

Since 1.12


clutter_keyframe_transition_new ()

ClutterTransition * clutter_keyframe_transition_new     (const char *property_name);

Creates a new ClutterKeyframeTransition for property_name.

property_name :

the property to animate

Returns :

the newly allocated ClutterKeyframeTransition instance. Use g_object_unref() when done to free its resources. [transfer full]

Since 1.12


clutter_keyframe_transition_set ()

void                clutter_keyframe_transition_set     (ClutterKeyframeTransition *transition,
                                                         GType gtype,
                                                         guint n_key_frames,
                                                         ...);

Sets the key frames of the transition.

This variadic arguments function is a convenience for C developers; language bindings should use clutter_keyframe_transition_set_key_frames(), clutter_keyframe_transition_set_modes(), and clutter_keyframe_transition_set_values() instead.

transition :

a ClutterKeyframeTransition

gtype :

the type of the values to use for the key frames

n_key_frames :

the number of key frames between the initial and final values

... :

a list of tuples, containing the key frame index, the value at the key frame, and the animation mode

Since 1.12


clutter_keyframe_transition_set_key_frames ()

void                clutter_keyframe_transition_set_key_frames
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_key_frames,
                                                         const double *key_frames);

Sets the keys for each key frame inside transition.

If transition does not hold any key frame, n_key_frames key frames will be created; if transition already has key frames, key_frames must have at least as many elements as the number of key frames.

transition :

a ClutterKeyframeTransition

n_key_frames :

the number of values

key_frames :

an array of keys between 0.0 and 1.0, one for each key frame. [array length=n_key_frames]

Since 1.12


clutter_keyframe_transition_set_modes ()

void                clutter_keyframe_transition_set_modes
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_modes,
                                                         const ClutterAnimationMode *modes);

Sets the easing modes for each key frame inside transition.

If transition does not hold any key frame, n_modes key frames will be created; if transition already has key frames, modes must have at least as many elements as the number of key frames.

transition :

a ClutterKeyframeTransition

n_modes :

the number of easing modes

modes :

an array of easing modes, one for each key frame. [array length=n_modes]

Since 1.12


clutter_keyframe_transition_set_values ()

void                clutter_keyframe_transition_set_values
                                                        (ClutterKeyframeTransition *transition,
                                                         guint n_values,
                                                         const GValue *values);

Sets the values for each key frame inside transition.

If transition does not hold any key frame, n_values key frames will be created; if transition already has key frames, values must have at least as many elements as the number of key frames.

transition :

a ClutterKeyframeTransition

n_values :

the number of values

values :

an array of values, one for each key frame. [array length=n_values]

Since 1.12


clutter_keyframe_transition_get_n_key_frames ()

guint               clutter_keyframe_transition_get_n_key_frames
                                                        (ClutterKeyframeTransition *transition);

Retrieves the number of key frames inside transition.

transition :

a ClutterKeyframeTransition

Returns :

the number of key frames

Since 1.12


clutter_keyframe_transition_set_key_frame ()

void                clutter_keyframe_transition_set_key_frame
                                                        (ClutterKeyframeTransition *transition,
                                                         guint index_,
                                                         double key,
                                                         ClutterAnimationMode mode,
                                                         const GValue *value);

Sets the details of the key frame at index_ inside transition.

The transition must already have a key frame at index_, and index_ must be smaller than the number of key frames inside transition.

transition :

a ClutterKeyframeTransition

index_ :

the index of the key frame

key :

the key of the key frame

mode :

the easing mode of the key frame

value :

a GValue containing the value of the key frame

Since 1.12


clutter_keyframe_transition_get_key_frame ()

void                clutter_keyframe_transition_get_key_frame
                                                        (ClutterKeyframeTransition *transition,
                                                         guint index_,
                                                         double *key,
                                                         ClutterAnimationMode *mode,
                                                         GValue *value);

Retrieves the details of the key frame at index_ inside transition.

The transition must already have key frames set, and index_ must be smaller than the number of key frames.

transition :

a ClutterKeyframeTransition

index_ :

the index of the key frame

key :

return location for the key, or NULL. [out][allow-none]

mode :

return location for the easing mode, or NULL. [out][allow-none]

value :

a GValue initialized with the type of the values. [out caller-allocates]

Since 1.12


clutter_keyframe_transition_clear ()

void                clutter_keyframe_transition_clear   (ClutterKeyframeTransition *transition);

Removes all key frames from transition.

transition :

a ClutterKeyframeTransition

Since 1.12