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Versions: 2
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Contents
# frozen_string_literal: true module Gamefic module Standard module Actions module Go extend Gamefic::Scriptable respond :go, siblings(Portal) do |actor, portal| if portal.destination.nil? actor.tell 'That portal leads nowhere.' else actor.parent = portal.destination actor.tell "You go #{portal.direction}." unless portal.direction.nil? actor.execute :look end end respond :go, plaintext do |actor, text| if actor.parent == actor.room actor.tell "I don't see any way to go \"#{text}\" from here." else actor.execute :leave if actor.parent == actor.room actor.perform "go #{text}" else actor.proceed end end end respond :go, available(Door) do |actor, door| actor.execute :open, door unless door.open? actor.proceed if door.open? end interpret 'north', 'go north' interpret 'south', 'go south' interpret 'west', 'go west' interpret 'east', 'go east' interpret 'up', 'go up' interpret 'down', 'go down' interpret 'northwest', 'go northwest' interpret 'northeast', 'go northeast' interpret 'southwest', 'go southwest' interpret 'southeast', 'go southeast' interpret 'n', 'go north' interpret 's', 'go south' interpret 'w', 'go west' interpret 'e', 'go east' interpret 'u', 'go up' interpret 'd', 'go down' interpret 'nw', 'go northwest' interpret 'ne', 'go northeast' interpret 'sw', 'go southwest' interpret 'se', 'go southeast' interpret 'go to :place', 'go :place' end end end end
Version data entries
2 entries across 2 versions & 1 rubygems
Version | Path |
---|---|
gamefic-standard-4.0.0 | lib/gamefic/standard/actions/go.rb |
gamefic-standard-3.3.0 | lib/gamefic-standard/actions/go.rb |